diff options
Diffstat (limited to 'asm/field_screen.s')
-rw-r--r-- | asm/field_screen.s | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/asm/field_screen.s b/asm/field_screen.s index e35c768dd..5d5602b7f 100644 --- a/asm/field_screen.s +++ b/asm/field_screen.s @@ -8382,7 +8382,7 @@ _080AF46C: _080AF480: movs r0, 0 bl sub_80AF0F4 - bl FreezeMapObjects + bl FreezeEventObjects adds r0, r6, 0 adds r1, r7, 0 bl PlayerGetDestCoords @@ -8403,17 +8403,17 @@ _080AF4A4: movs r0, 0xFF movs r1, 0 movs r2, 0 - bl GetFieldObjectIdByLocalIdAndMap + bl GetEventObjectIdByLocalIdAndMap adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 lsls r0, r1, 3 adds r0, r1 lsls r0, 2 - ldr r1, =gMapObjects + ldr r1, =gEventObjects adds r0, r1 movs r1, 0x8 - bl FieldObjectSetSpecialAnim + bl EventObjectSetSpecialAnim movs r0, 0x2 strh r0, [r5, 0x8] b _080AF54A @@ -8434,16 +8434,16 @@ _080AF4DC: movs r0, 0xFF movs r1, 0 movs r2, 0 - bl GetFieldObjectIdByLocalIdAndMap + bl GetEventObjectIdByLocalIdAndMap adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 lsls r0, r1, 3 adds r0, r1 lsls r0, 2 - ldr r1, =gMapObjects + ldr r1, =gEventObjects adds r0, r1 - bl FieldObjectClearAnimIfSpecialAnimFinished + bl EventObjectClearAnimIfSpecialAnimFinished movs r0, 0x3 strh r0, [r5, 0x8] b _080AF54A @@ -8461,7 +8461,7 @@ _080AF520: cmp r0, 0x1 beq _080AF54A _080AF536: - bl UnfreezeMapObjects + bl UnfreezeEventObjects movs r0, 0x4 strh r0, [r5, 0x8] b _080AF54A @@ -8508,7 +8508,7 @@ _080AF580: _080AF58A: movs r0, 0 bl sub_80AF0F4 - bl FreezeMapObjects + bl FreezeEventObjects adds r0, r6, 0 adds r1, r7, 0 bl PlayerGetDestCoords @@ -8524,13 +8524,13 @@ _080AF5A2: movs r0, 0xFF movs r1, 0 movs r2, 0 - bl GetFieldObjectIdByLocalIdAndMap + bl GetEventObjectIdByLocalIdAndMap lsls r0, 24 lsrs r0, 24 lsls r4, r0, 3 adds r4, r0 lsls r4, 2 - ldr r0, =gMapObjects + ldr r0, =gEventObjects adds r4, r0 bl player_get_direction_lower_nybble lsls r0, 24 @@ -8540,7 +8540,7 @@ _080AF5A2: lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 - bl FieldObjectSetSpecialAnim + bl EventObjectSetSpecialAnim movs r0, 0x2 strh r0, [r5, 0x8] b _080AF60A @@ -8550,7 +8550,7 @@ _080AF5EC: lsls r0, 24 cmp r0, 0 beq _080AF60A - bl UnfreezeMapObjects + bl UnfreezeEventObjects movs r0, 0x3 strh r0, [r5, 0x8] b _080AF60A @@ -8583,7 +8583,7 @@ task_map_chg_seq_0807E2CC: @ 80AF610 b _080AF65A .pool _080AF634: - bl FreezeMapObjects + bl FreezeEventObjects bl ScriptContext2_Enable ldrh r0, [r4, 0x8] adds r0, 0x1 @@ -8593,7 +8593,7 @@ _080AF644: bl sub_80AF71C cmp r0, 0 beq _080AF65A - bl UnfreezeMapObjects + bl UnfreezeEventObjects bl ScriptContext2_Disable adds r0, r5, 0 bl DestroyTask @@ -8861,7 +8861,7 @@ sub_80AF87C: @ 80AF87C movs r0, 0x1 bl sub_8085540 bl ScriptContext2_Enable - bl SaveMapObjects + bl SaveEventObjects bl music_something bl sub_80AF0B4 movs r0, 0x2D @@ -9062,7 +9062,7 @@ _080AFA34: beq _080AFA6C b _080AFA7C _080AFA3A: - bl FreezeMapObjects + bl FreezeEventObjects bl ScriptContext2_Enable b _080AFA64 _080AFA44: @@ -9133,7 +9133,7 @@ _080AFAC0: .4byte _080AFBB8 .4byte _080AFBD4 _080AFAD4: - bl FreezeMapObjects + bl FreezeEventObjects adds r0, r4, 0 adds r1, r6, 0 bl PlayerGetDestCoords @@ -9174,20 +9174,20 @@ _080AFB26: movs r0, 0xFF movs r1, 0 movs r2, 0 - bl GetFieldObjectIdByLocalIdAndMap + bl GetEventObjectIdByLocalIdAndMap adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 lsls r0, r1, 3 adds r0, r1 lsls r0, 2 - ldr r4, =gMapObjects + ldr r4, =gEventObjects adds r0, r4 - bl FieldObjectClearAnimIfSpecialAnimActive + bl EventObjectClearAnimIfSpecialAnimActive movs r0, 0xFF movs r1, 0 movs r2, 0 - bl GetFieldObjectIdByLocalIdAndMap + bl GetEventObjectIdByLocalIdAndMap adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -9196,7 +9196,7 @@ _080AFB26: lsls r0, 2 adds r0, r4 movs r1, 0x9 - bl FieldObjectSetSpecialAnim + bl EventObjectSetSpecialAnim movs r0, 0x2 strh r0, [r5, 0x8] b _080AFBE8 @@ -9218,16 +9218,16 @@ _080AFB6C: movs r0, 0xFF movs r1, 0 movs r2, 0 - bl GetFieldObjectIdByLocalIdAndMap + bl GetEventObjectIdByLocalIdAndMap adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 lsls r0, r1, 3 adds r0, r1 lsls r0, 2 - ldr r1, =gMapObjects + ldr r1, =gEventObjects adds r0, r1 - bl FieldObjectClearAnimIfSpecialAnimFinished + bl EventObjectClearAnimIfSpecialAnimFinished movs r0, 0 bl sub_80AF0F4 movs r0, 0x3 @@ -9290,7 +9290,7 @@ _080AFC1C: beq _080AFC46 b _080AFC56 _080AFC22: - bl FreezeMapObjects + bl FreezeEventObjects bl ScriptContext2_Enable b _080AFC3E _080AFC2C: @@ -9982,7 +9982,7 @@ task0A_mpl_807E31C: @ 80B0160 b _080B01B6 .pool _080B0184: - bl FreezeMapObjects + bl FreezeEventObjects bl ScriptContext2_Enable bl sub_808D194 ldrh r0, [r4, 0x8] @@ -9996,7 +9996,7 @@ _080B0198: bl sub_808D1B4 cmp r0, 0x1 beq _080B01B6 - bl UnfreezeMapObjects + bl UnfreezeEventObjects bl ScriptContext2_Disable adds r0, r5, 0 bl DestroyTask @@ -10033,7 +10033,7 @@ _080B01E4: beq _080B022A b _080B023A _080B01EE: - bl FreezeMapObjects + bl FreezeEventObjects bl ScriptContext2_Enable movs r0, 0x2D bl PlaySE |