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Diffstat (limited to 'asm/fldeff_80F9BCC.s')
-rw-r--r--asm/fldeff_80F9BCC.s32
1 files changed, 16 insertions, 16 deletions
diff --git a/asm/fldeff_80F9BCC.s b/asm/fldeff_80F9BCC.s
index 8f1e198b8..840d38f64 100644
--- a/asm/fldeff_80F9BCC.s
+++ b/asm/fldeff_80F9BCC.s
@@ -567,7 +567,7 @@ sub_80FA004: @ 80FA004
ldrh r0, [r0]
cmp r0, 0x1
beq _080FA0AE
- bl player_get_direction_lower_nybble
+ bl GetPlayerFacingDirection
lsls r0, 24
lsrs r0, 24
cmp r0, 0x2
@@ -1493,7 +1493,7 @@ sub_80FA794: @ 80FA794
lsls r1, 16
lsrs r4, r1, 16
adds r6, r4, 0
- bl player_get_direction_lower_nybble
+ bl GetPlayerFacingDirection
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -1722,7 +1722,7 @@ _080FA9CA:
sub_80FA9D0: @ 80FA9D0
push {r4,lr}
sub sp, 0x4
- ldr r3, =gMapObjects
+ ldr r3, =gEventObjects
ldr r2, =gPlayerAvatar
ldrb r1, [r2, 0x5]
lsls r0, r1, 3
@@ -1815,7 +1815,7 @@ sub_80FAA7C: @ 80FAA7C
movs r3, 0
ldrsh r0, [r4, r3]
str r0, [r1, 0x18]
- bl player_get_direction_lower_nybble
+ bl GetPlayerFacingDirection
lsls r0, 24
lsrs r0, 24
cmp r0, 0x2
@@ -2312,32 +2312,32 @@ sub_80FAEF0: @ 80FAEF0
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
- ldr r1, =gMapObjects
+ ldr r1, =gEventObjects
adds r4, r0, r1
adds r0, r4, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
+ bl EventObjectIsMovementOverridden
lsls r0, 24
cmp r0, 0
beq _080FAF1C
adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
+ bl EventObjectClearHeldMovementIfFinished
lsls r0, 24
cmp r0, 0
beq _080FAF4E
_080FAF1C:
- bl player_get_direction_lower_nybble
+ bl GetPlayerFacingDirection
lsls r0, 24
lsrs r0, 24
bl sub_808C228
- bl player_get_direction_lower_nybble
+ bl GetPlayerFacingDirection
lsls r0, 24
lsrs r0, 24
- bl GetStepInPlaceDelay16AnimId
+ bl GetWalkInPlaceNormalMovementAction
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
+ bl EventObjectSetHeldMovement
ldr r1, =gTasks
lsls r0, r5, 2
adds r0, r5
@@ -2362,10 +2362,10 @@ sub_80FAF64: @ 80FAF64
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
- ldr r1, =gMapObjects
+ ldr r1, =gEventObjects
adds r5, r0, r1
adds r0, r5, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
+ bl EventObjectClearHeldMovementIfFinished
lsls r0, 24
cmp r0, 0
beq _080FAFC8
@@ -2381,15 +2381,15 @@ sub_80FAF64: @ 80FAF64
asrs r0, 16
cmp r0, 0x9
bgt _080FAFC4
- bl player_get_direction_lower_nybble
+ bl GetPlayerFacingDirection
lsls r0, 24
lsrs r0, 24
- bl GetStepInPlaceDelay16AnimId
+ bl GetWalkInPlaceNormalMovementAction
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r5, 0
- bl FieldObjectSetSpecialAnim
+ bl EventObjectSetHeldMovement
b _080FAFC8
.pool
_080FAFC4: