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-rw-r--r--asm/flying.s2551
1 files changed, 2551 insertions, 0 deletions
diff --git a/asm/flying.s b/asm/flying.s
new file mode 100644
index 000000000..87ba79c91
--- /dev/null
+++ b/asm/flying.s
@@ -0,0 +1,2551 @@
+ .include "asm/macros.inc"
+ .include "constants/constants.inc"
+
+ .syntax unified
+
+ .text
+
+ thumb_func_start sub_810DE2C
+sub_810DE2C: @ 810DE2C
+ push {r4,lr}
+ adds r4, r0, 0
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0xB
+ movs r1, 0xFF
+ ands r0, r1
+ strh r0, [r4, 0x2E]
+ movs r1, 0x2E
+ ldrsh r0, [r4, r1]
+ movs r1, 0x4
+ bl Sin
+ strh r0, [r4, 0x24]
+ ldrh r0, [r4, 0x30]
+ adds r0, 0x30
+ strh r0, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 24
+ negs r0, r0
+ strh r0, [r4, 0x26]
+ adds r0, r4, 0
+ adds r0, 0x3F
+ ldrb r1, [r0]
+ movs r0, 0x20
+ ands r0, r1
+ cmp r0, 0
+ beq _0810DE68
+ adds r0, r4, 0
+ bl DestroyAnimSprite
+_0810DE68:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_810DE2C
+
+ thumb_func_start sub_810DE70
+sub_810DE70: @ 810DE70
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0
+ bl sub_80A6980
+ ldrh r0, [r4, 0x22]
+ adds r0, 0x14
+ strh r0, [r4, 0x22]
+ movs r0, 0xBF
+ strh r0, [r4, 0x30]
+ ldr r1, =sub_810DE98
+ str r1, [r4, 0x1C]
+ adds r0, r4, 0
+ bl _call_via_r1
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810DE70
+
+ thumb_func_start sub_810DE98
+sub_810DE98: @ 810DE98
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x30
+ ldrsh r0, [r4, r1]
+ movs r1, 0x20
+ bl Sin
+ strh r0, [r4, 0x24]
+ movs r1, 0x30
+ ldrsh r0, [r4, r1]
+ movs r1, 0x8
+ bl Cos
+ strh r0, [r4, 0x26]
+ ldrh r0, [r4, 0x30]
+ adds r0, 0x5
+ movs r1, 0xFF
+ ands r0, r1
+ strh r0, [r4, 0x30]
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x47
+ bne _0810DED2
+ adds r0, r4, 0
+ bl DestroyAnimSprite
+_0810DED2:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_810DE98
+
+ thumb_func_start sub_810DED8
+sub_810DED8: @ 810DED8
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r1, =gTasks
+ lsls r4, r0, 2
+ adds r4, r0
+ lsls r4, 3
+ adds r4, r1
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1, 0x2]
+ strh r0, [r4, 0x8]
+ ldrh r0, [r1]
+ strh r0, [r4, 0xA]
+ ldr r0, =0x00002719
+ bl IndexOfSpritePaletteTag
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0xC]
+ ldr r0, =sub_810DF18
+ str r0, [r4]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810DED8
+
+ thumb_func_start sub_810DF18
+sub_810DF18: @ 810DF18
+ push {r4-r7,lr}
+ lsls r0, 24
+ lsrs r5, r0, 24
+ ldr r2, =gTasks
+ lsls r0, r5, 2
+ adds r0, r5
+ lsls r0, 3
+ adds r3, r0, r2
+ ldrh r0, [r3, 0x1C]
+ adds r1, r0, 0x1
+ strh r1, [r3, 0x1C]
+ lsls r0, 16
+ asrs r0, 16
+ movs r4, 0xA
+ ldrsh r1, [r3, r4]
+ adds r7, r2, 0
+ cmp r0, r1
+ bne _0810DF76
+ movs r0, 0
+ strh r0, [r3, 0x1C]
+ ldrb r0, [r3, 0xC]
+ ldr r2, =gPlttBufferFaded
+ lsls r0, 4
+ movs r3, 0x84
+ lsls r3, 1
+ adds r1, r0, r3
+ lsls r1, 1
+ adds r1, r2
+ ldrh r6, [r1]
+ movs r4, 0x7
+ mov r12, r0
+ ldr r0, =0x00000107
+ add r0, r12
+ lsls r0, 1
+ adds r3, r0, r2
+_0810DF5E:
+ ldrh r0, [r3]
+ strh r0, [r1]
+ subs r3, 0x2
+ subs r1, 0x2
+ subs r4, 0x1
+ cmp r4, 0
+ bgt _0810DF5E
+ ldr r0, =0x00000101
+ add r0, r12
+ lsls r0, 1
+ adds r0, r2
+ strh r6, [r0]
+_0810DF76:
+ lsls r0, r5, 2
+ adds r0, r5
+ lsls r0, 3
+ adds r0, r7
+ ldrh r1, [r0, 0x8]
+ subs r1, 0x1
+ strh r1, [r0, 0x8]
+ lsls r1, 16
+ cmp r1, 0
+ bne _0810DF90
+ adds r0, r5, 0
+ bl DestroyAnimVisualTask
+_0810DF90:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810DF18
+
+ thumb_func_start sub_810DFA8
+sub_810DFA8: @ 810DFA8
+ push {r4-r6,lr}
+ adds r6, r0, 0
+ movs r1, 0x1
+ bl sub_80A69CC
+ ldr r0, =gBattleAnimAttacker
+ ldrb r0, [r0]
+ bl GetBattlerSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _0810DFC8
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1, 0x4]
+ negs r0, r0
+ strh r0, [r1, 0x4]
+_0810DFC8:
+ ldr r4, =gBattleAnimArgs
+ ldrh r0, [r4, 0x8]
+ strh r0, [r6, 0x2E]
+ ldrh r0, [r6, 0x20]
+ strh r0, [r6, 0x30]
+ ldr r5, =gBattleAnimTarget
+ ldrb r0, [r5]
+ movs r1, 0x2
+ bl GetBattlerSpriteCoord
+ lsls r0, 24
+ lsrs r0, 24
+ ldrh r1, [r4, 0x4]
+ adds r0, r1
+ strh r0, [r6, 0x32]
+ ldrh r0, [r6, 0x22]
+ strh r0, [r6, 0x34]
+ ldrb r0, [r5]
+ movs r1, 0x3
+ bl GetBattlerSpriteCoord
+ lsls r0, 24
+ lsrs r0, 24
+ ldrh r4, [r4, 0x6]
+ adds r0, r4
+ strh r0, [r6, 0x36]
+ adds r0, r6, 0
+ bl InitAnimLinearTranslation
+ ldr r0, =sub_80A67BC
+ str r0, [r6, 0x1C]
+ ldr r1, =sub_810E028
+ adds r0, r6, 0
+ bl StoreSpriteCallbackInData6
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810DFA8
+
+ thumb_func_start sub_810E028
+sub_810E028: @ 810E028
+ push {r4,lr}
+ adds r4, r0, 0
+ bl TranslateAnimLinear
+ lsls r0, 24
+ cmp r0, 0
+ beq _0810E03C
+ adds r0, r4, 0
+ bl DestroyAnimSprite
+_0810E03C:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_810E028
+
+ thumb_func_start sub_810E044
+sub_810E044: @ 810E044
+ push {r4,r5,lr}
+ adds r5, r0, 0
+ ldr r4, =gBattleAnimAttacker
+ ldrb r0, [r4]
+ bl GetBattlerSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _0810E070
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1]
+ negs r0, r0
+ strh r0, [r1]
+ ldrh r0, [r1, 0x2]
+ negs r0, r0
+ strh r0, [r1, 0x2]
+ ldrh r0, [r1, 0x4]
+ negs r0, r0
+ strh r0, [r1, 0x4]
+ ldrh r0, [r1, 0x6]
+ negs r0, r0
+ strh r0, [r1, 0x6]
+_0810E070:
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ beq _0810E088
+ ldr r0, =gBattleAnimArgs
+ ldrh r1, [r0, 0x2]
+ negs r1, r1
+ strh r1, [r0, 0x2]
+ ldrh r1, [r0, 0x6]
+ negs r1, r1
+ strh r1, [r0, 0x6]
+_0810E088:
+ ldrb r0, [r4]
+ movs r1, 0x2
+ bl GetBattlerSpriteCoord
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x20]
+ ldrb r0, [r4]
+ movs r1, 0x3
+ bl GetBattlerSpriteCoord
+ lsls r0, 24
+ ldr r2, =gBattleAnimArgs
+ ldrh r1, [r2]
+ ldrh r3, [r5, 0x20]
+ adds r1, r3
+ strh r1, [r5, 0x20]
+ lsrs r0, 24
+ ldrh r1, [r2, 0x2]
+ adds r0, r1
+ strh r0, [r5, 0x22]
+ ldrh r0, [r2, 0x8]
+ strh r0, [r5, 0x2E]
+ movs r3, 0xC
+ ldrsh r0, [r2, r3]
+ cmp r0, 0
+ bne _0810E0EC
+ ldr r4, =gBattleAnimTarget
+ ldrb r0, [r4]
+ movs r1, 0x2
+ bl GetBattlerSpriteCoord
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x32]
+ ldrb r0, [r4]
+ movs r1, 0x3
+ bl GetBattlerSpriteCoord
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x36]
+ b _0810E0FE
+ .pool
+_0810E0EC:
+ ldr r0, =gBattleAnimTarget
+ ldrb r0, [r0]
+ adds r2, r5, 0
+ adds r2, 0x32
+ adds r3, r5, 0
+ adds r3, 0x36
+ movs r1, 0x1
+ bl SetAverageBattlerPositions
+_0810E0FE:
+ ldr r4, =gBattleAnimArgs
+ ldrh r0, [r4, 0x4]
+ ldrh r1, [r5, 0x32]
+ adds r0, r1
+ strh r0, [r5, 0x32]
+ ldrh r0, [r4, 0x6]
+ ldrh r3, [r5, 0x36]
+ adds r0, r3
+ strh r0, [r5, 0x36]
+ ldr r0, =sub_80A6EEC
+ str r0, [r5, 0x1C]
+ ldr r1, =DestroyAnimSprite
+ adds r0, r5, 0
+ bl StoreSpriteCallbackInData6
+ ldrb r1, [r4, 0xA]
+ adds r0, r5, 0
+ bl SeekSpriteAnim
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810E044
+
+ thumb_func_start sub_810E13C
+sub_810E13C: @ 810E13C
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x1
+ bl sub_80A69CC
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1, 0x4]
+ strh r0, [r4, 0x2E]
+ ldrh r0, [r1, 0x6]
+ strh r0, [r4, 0x30]
+ ldr r0, =sub_810E184
+ str r0, [r4, 0x1C]
+ movs r0, 0
+ bl GetAnimBattlerSpriteId
+ ldr r2, =gSprites
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ adds r1, 0x3E
+ ldrb r0, [r1]
+ movs r2, 0x4
+ orrs r0, r2
+ strb r0, [r1]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810E13C
+
+ thumb_func_start sub_810E184
+sub_810E184: @ 810E184
+ push {lr}
+ adds r2, r0, 0
+ ldrh r1, [r2, 0x2E]
+ movs r3, 0x2E
+ ldrsh r0, [r2, r3]
+ cmp r0, 0
+ ble _0810E198
+ subs r0, r1, 0x1
+ strh r0, [r2, 0x2E]
+ b _0810E1AA
+_0810E198:
+ ldrh r0, [r2, 0x30]
+ ldrh r1, [r2, 0x32]
+ adds r0, r1
+ strh r0, [r2, 0x32]
+ lsls r0, 16
+ asrs r0, 24
+ ldrh r1, [r2, 0x26]
+ subs r1, r0
+ strh r1, [r2, 0x26]
+_0810E1AA:
+ movs r3, 0x22
+ ldrsh r0, [r2, r3]
+ movs r3, 0x26
+ ldrsh r1, [r2, r3]
+ adds r0, r1
+ movs r1, 0x20
+ negs r1, r1
+ cmp r0, r1
+ bge _0810E1C2
+ adds r0, r2, 0
+ bl DestroyAnimSprite
+_0810E1C2:
+ pop {r0}
+ bx r0
+ thumb_func_end sub_810E184
+
+ thumb_func_start sub_810E1C8
+sub_810E1C8: @ 810E1C8
+ push {r4,r5,lr}
+ adds r5, r0, 0
+ ldr r0, =gBattleAnimAttacker
+ ldrb r0, [r0]
+ bl GetBattlerSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _0810E1F8
+ movs r0, 0x88
+ lsls r0, 1
+ strh r0, [r5, 0x20]
+ ldr r0, =0x0000ffe0
+ strh r0, [r5, 0x22]
+ adds r0, r5, 0
+ movs r1, 0x1
+ bl StartSpriteAffineAnim
+ b _0810E1FE
+ .pool
+_0810E1F8:
+ ldr r0, =0x0000ffe0
+ strh r0, [r5, 0x20]
+ strh r0, [r5, 0x22]
+_0810E1FE:
+ ldr r0, =gBattleAnimArgs
+ ldrh r0, [r0]
+ strh r0, [r5, 0x2E]
+ ldrh r0, [r5, 0x20]
+ strh r0, [r5, 0x30]
+ ldr r4, =gBattleAnimTarget
+ ldrb r0, [r4]
+ movs r1, 0x2
+ bl GetBattlerSpriteCoord
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x32]
+ ldrh r0, [r5, 0x22]
+ strh r0, [r5, 0x34]
+ ldrb r0, [r4]
+ movs r1, 0x3
+ bl GetBattlerSpriteCoord
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x36]
+ adds r0, r5, 0
+ bl InitAnimLinearTranslation
+ ldr r0, =sub_810E24C
+ str r0, [r5, 0x1C]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810E1C8
+
+ thumb_func_start sub_810E24C
+sub_810E24C: @ 810E24C
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r0, 0x1
+ strh r0, [r4, 0x2E]
+ adds r0, r4, 0
+ bl TranslateAnimLinear
+ ldrh r1, [r4, 0x34]
+ lsrs r0, r1, 8
+ cmp r0, 0xC8
+ bls _0810E274
+ ldrh r0, [r4, 0x24]
+ ldrh r2, [r4, 0x20]
+ adds r0, r2
+ strh r0, [r4, 0x20]
+ movs r0, 0
+ strh r0, [r4, 0x24]
+ movs r0, 0xFF
+ ands r0, r1
+ strh r0, [r4, 0x34]
+_0810E274:
+ movs r1, 0x20
+ ldrsh r0, [r4, r1]
+ movs r2, 0x24
+ ldrsh r1, [r4, r2]
+ adds r0, r1
+ adds r0, 0x20
+ movs r1, 0x98
+ lsls r1, 1
+ cmp r0, r1
+ bhi _0810E296
+ movs r1, 0x22
+ ldrsh r0, [r4, r1]
+ movs r2, 0x26
+ ldrsh r1, [r4, r2]
+ adds r0, r1
+ cmp r0, 0xA0
+ ble _0810E2BC
+_0810E296:
+ movs r0, 0
+ bl GetAnimBattlerSpriteId
+ ldr r2, =gSprites
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ adds r1, 0x3E
+ ldrb r2, [r1]
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1]
+ adds r0, r4, 0
+ bl DestroyAnimSprite
+_0810E2BC:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810E24C
+
+ thumb_func_start sub_810E2C8
+sub_810E2C8: @ 810E2C8
+ push {r4,lr}
+ adds r4, r0, 0
+ ldrh r0, [r4, 0x2E]
+ subs r1, r0, 0x1
+ strh r1, [r4, 0x2E]
+ lsls r0, 16
+ cmp r0, 0
+ bgt _0810E308
+ ldrb r0, [r4, 0x1]
+ lsls r0, 30
+ lsrs r0, 30
+ movs r1, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _0810E2FA
+ ldrb r0, [r4, 0x3]
+ lsls r0, 26
+ lsrs r0, 27
+ bl FreeOamMatrix
+ ldrb r1, [r4, 0x1]
+ movs r0, 0x4
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r4, 0x1]
+_0810E2FA:
+ adds r0, r4, 0
+ bl DestroySprite
+ ldr r1, =gAnimVisualTaskCount
+ ldrb r0, [r1]
+ subs r0, 0x1
+ strb r0, [r1]
+_0810E308:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810E2C8
+
+ thumb_func_start sub_810E314
+sub_810E314: @ 810E314
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ adds r7, r0, 0
+ adds r5, r7, 0
+ adds r5, 0x2E
+ ldr r0, =gBattleAnimArgs
+ ldrh r1, [r0, 0xE]
+ movs r0, 0x80
+ lsls r0, 1
+ ands r0, r1
+ cmp r0, 0
+ beq _0810E33C
+ ldr r0, =gBattleAnimAttacker
+ b _0810E33E
+ .pool
+_0810E33C:
+ ldr r0, =gBattleAnimTarget
+_0810E33E:
+ ldrb r6, [r0]
+ adds r0, r6, 0
+ bl GetBattlerSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _0810E354
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1]
+ negs r0, r0
+ strh r0, [r1]
+_0810E354:
+ adds r0, r6, 0
+ movs r1, 0
+ bl GetBattlerSpriteCoord
+ lsls r0, 24
+ ldr r4, =gBattleAnimArgs
+ lsrs r0, 24
+ ldrh r1, [r4]
+ adds r0, r1
+ strh r0, [r7, 0x20]
+ adds r0, r6, 0
+ movs r1, 0x1
+ bl GetBattlerSpriteCoord
+ lsls r0, 24
+ ldrh r1, [r4, 0x2]
+ lsrs r0, 24
+ adds r1, r0, r1
+ strh r1, [r7, 0x22]
+ lsls r1, 8
+ strh r1, [r5, 0x8]
+ ldrh r1, [r4, 0xC]
+ adds r0, r1
+ lsls r0, 1
+ ldrh r2, [r5, 0xE]
+ movs r1, 0x1
+ ands r1, r2
+ orrs r1, r0
+ strh r1, [r5, 0xE]
+ ldrb r0, [r5]
+ movs r2, 0x4
+ mov r8, r2
+ mov r1, r8
+ orrs r0, r1
+ strb r0, [r5]
+ ldrh r0, [r4, 0x4]
+ ldrb r1, [r4, 0x4]
+ strh r1, [r5, 0x2]
+ lsls r0, 16
+ lsrs r0, 24
+ strh r0, [r5, 0xA]
+ ldrh r0, [r4, 0x6]
+ strh r0, [r5, 0x4]
+ ldrh r0, [r4, 0x8]
+ strh r0, [r5, 0x6]
+ ldrh r0, [r4, 0xA]
+ strh r0, [r5, 0xC]
+ subs r1, 0x40
+ lsls r1, 16
+ lsrs r1, 16
+ cmp r1, 0x7F
+ bhi _0810E44A
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ bne _0810E3F0
+ adds r0, r6, 0
+ bl sub_80A8328
+ lsls r0, 24
+ lsrs r0, 24
+ adds r0, 0x1
+ movs r1, 0x3
+ ands r0, r1
+ lsls r0, 2
+ ldrb r2, [r7, 0x5]
+ movs r1, 0xD
+ negs r1, r1
+ ands r1, r2
+ orrs r1, r0
+ strb r1, [r7, 0x5]
+ b _0810E408
+ .pool
+_0810E3F0:
+ adds r0, r6, 0
+ bl sub_80A8328
+ movs r1, 0x3
+ ands r1, r0
+ lsls r1, 2
+ ldrb r2, [r7, 0x5]
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r7, 0x5]
+_0810E408:
+ ldrb r1, [r5, 0xE]
+ movs r4, 0x2
+ negs r4, r4
+ adds r0, r4, 0
+ ands r0, r1
+ strb r0, [r5, 0xE]
+ movs r2, 0x4
+ ldrsh r0, [r5, r2]
+ movs r1, 0x80
+ lsls r1, 8
+ ands r0, r1
+ cmp r0, 0
+ bne _0810E4AA
+ adds r3, r7, 0
+ adds r3, 0x3F
+ ldrb r2, [r3]
+ lsls r0, r2, 31
+ lsrs r0, 31
+ movs r1, 0x1
+ eors r1, r0
+ adds r0, r4, 0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ lsls r0, 31
+ lsrs r0, 31
+ adds r1, r7, 0
+ adds r1, 0x2A
+ strb r0, [r1]
+ ldrb r0, [r3]
+ movs r1, 0x4
+ orrs r0, r1
+ b _0810E4A2
+_0810E44A:
+ adds r0, r6, 0
+ bl sub_80A8328
+ movs r1, 0x3
+ ands r1, r0
+ lsls r1, 2
+ ldrb r2, [r7, 0x5]
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r7, 0x5]
+ ldrb r0, [r5, 0xE]
+ movs r4, 0x1
+ orrs r0, r4
+ strb r0, [r5, 0xE]
+ movs r1, 0x4
+ ldrsh r0, [r5, r1]
+ movs r1, 0x80
+ lsls r1, 8
+ ands r0, r1
+ cmp r0, 0
+ beq _0810E4AA
+ adds r3, r7, 0
+ adds r3, 0x3F
+ ldrb r2, [r3]
+ lsls r1, r2, 31
+ lsrs r1, 31
+ movs r0, 0x1
+ eors r1, r0
+ ands r1, r4
+ movs r0, 0x2
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ lsls r0, 31
+ lsrs r0, 31
+ adds r1, r7, 0
+ adds r1, 0x2A
+ strb r0, [r1]
+ ldrb r0, [r3]
+ mov r2, r8
+ orrs r0, r2
+_0810E4A2:
+ movs r1, 0x11
+ negs r1, r1
+ ands r0, r1
+ strb r0, [r3]
+_0810E4AA:
+ ldrh r1, [r5, 0x2]
+ lsrs r1, 6
+ lsls r1, 4
+ ldrb r2, [r5]
+ movs r0, 0xF
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r5]
+ ldr r3, =gSineTable
+ ldrh r0, [r5, 0x2]
+ lsls r0, 1
+ adds r0, r3
+ movs r2, 0
+ ldrsh r1, [r0, r2]
+ ldrb r0, [r5, 0xC]
+ muls r0, r1
+ asrs r0, 8
+ strh r0, [r7, 0x24]
+ ldrb r2, [r7, 0x3]
+ lsls r2, 26
+ lsrs r2, 27
+ movs r1, 0x24
+ ldrsh r0, [r7, r1]
+ negs r0, r0
+ asrs r0, 1
+ ldrb r5, [r5, 0xA]
+ adds r0, r5
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 1
+ adds r1, r3
+ ldrh r4, [r1]
+ ldr r1, =gOamMatrices
+ lsls r2, 3
+ adds r2, r1
+ adds r0, 0x40
+ lsls r0, 1
+ adds r0, r3
+ ldrh r0, [r0]
+ strh r0, [r2, 0x6]
+ strh r0, [r2]
+ strh r4, [r2, 0x2]
+ lsls r0, r4, 16
+ asrs r0, 16
+ negs r0, r0
+ strh r0, [r2, 0x4]
+ ldr r0, =sub_810E520
+ str r0, [r7, 0x1C]
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810E314
+
+ thumb_func_start sub_810E520
+sub_810E520: @ 810E520
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ adds r5, r0, 0
+ movs r6, 0
+ adds r4, r5, 0
+ adds r4, 0x2E
+ ldrb r2, [r4]
+ movs r7, 0x1
+ movs r0, 0x1
+ mov r9, r0
+ ands r0, r2
+ cmp r0, 0
+ beq _0810E55A
+ ldrb r0, [r4, 0x1]
+ adds r1, r0, 0
+ adds r1, 0xFF
+ strb r1, [r4, 0x1]
+ lsls r0, 24
+ cmp r0, 0
+ beq _0810E54E
+ b _0810EA36
+_0810E54E:
+ movs r0, 0x2
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r4]
+ strb r6, [r4, 0x1]
+ b _0810EA36
+_0810E55A:
+ ldrh r0, [r4, 0x2]
+ lsrs r1, r0, 6
+ mov r12, r0
+ cmp r1, 0x1
+ bne _0810E566
+ b _0810E68A
+_0810E566:
+ cmp r1, 0x1
+ bgt _0810E570
+ cmp r1, 0
+ beq _0810E57E
+ b _0810E97C
+_0810E570:
+ cmp r1, 0x2
+ bne _0810E576
+ b _0810E77E
+_0810E576:
+ cmp r1, 0x3
+ bne _0810E57C
+ b _0810E872
+_0810E57C:
+ b _0810E97C
+_0810E57E:
+ lsls r1, r2, 24
+ lsrs r0, r1, 28
+ cmp r0, 0x1
+ bne _0810E592
+ movs r0, 0x8
+ orrs r0, r2
+ orrs r0, r7
+ strb r0, [r4]
+ strb r6, [r4, 0x1]
+ b _0810E680
+_0810E592:
+ lsrs r0, r1, 28
+ cmp r0, 0x3
+ bne _0810E5B4
+ lsls r0, r2, 30
+ lsrs r0, 31
+ movs r1, 0x1
+ eors r0, r1
+ ands r0, r7
+ lsls r0, 1
+ movs r1, 0x3
+ negs r1, r1
+ ands r1, r2
+ orrs r1, r0
+ orrs r1, r7
+ strb r1, [r4]
+ strb r6, [r4, 0x1]
+ b _0810E680
+_0810E5B4:
+ movs r0, 0x8
+ ands r0, r2
+ cmp r0, 0
+ beq _0810E680
+ adds r3, r5, 0
+ adds r3, 0x3F
+ ldrb r2, [r3]
+ lsls r1, r2, 31
+ lsrs r1, 31
+ movs r6, 0x1
+ eors r1, r6
+ ands r1, r7
+ movs r0, 0x2
+ negs r0, r0
+ mov r8, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ lsls r0, 31
+ lsrs r0, 31
+ adds r1, r5, 0
+ adds r1, 0x2A
+ strb r0, [r1]
+ ldrb r0, [r3]
+ movs r1, 0x4
+ orrs r0, r1
+ movs r1, 0x11
+ negs r1, r1
+ ands r0, r1
+ strb r0, [r3]
+ ldrb r1, [r4]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _0810E672
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ bne _0810E642
+ ldrb r1, [r4, 0xE]
+ mov r0, r9
+ ands r0, r1
+ cmp r0, 0
+ bne _0810E628
+ ldrb r2, [r5, 0x5]
+ lsls r1, r2, 28
+ lsrs r1, 30
+ subs r1, 0x1
+ movs r0, 0x3
+ ands r1, r0
+ lsls r1, 2
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r5, 0x5]
+ b _0810E660
+_0810E628:
+ ldrb r2, [r5, 0x5]
+ lsls r1, r2, 28
+ lsrs r1, 30
+ adds r1, 0x1
+ movs r0, 0x3
+ ands r1, r0
+ lsls r1, 2
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r5, 0x5]
+ b _0810E660
+_0810E642:
+ ldrb r1, [r4, 0xE]
+ mov r0, r9
+ ands r0, r1
+ cmp r0, 0
+ bne _0810E656
+ adds r1, r5, 0
+ adds r1, 0x43
+ ldrb r0, [r1]
+ subs r0, 0xC
+ b _0810E65E
+_0810E656:
+ adds r1, r5, 0
+ adds r1, 0x43
+ ldrb r0, [r1]
+ adds r0, 0xC
+_0810E65E:
+ strb r0, [r1]
+_0810E660:
+ ldrb r2, [r4, 0xE]
+ lsls r0, r2, 31
+ lsrs r0, 31
+ eors r0, r6
+ ands r0, r7
+ mov r1, r8
+ ands r1, r2
+ orrs r1, r0
+ strb r1, [r4, 0xE]
+_0810E672:
+ ldrb r1, [r4]
+ movs r0, 0x9
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r4]
+ ldrh r1, [r4, 0x2]
+ mov r12, r1
+_0810E680:
+ ldrb r1, [r4]
+ movs r0, 0xF
+ ands r0, r1
+ strb r0, [r4]
+ b _0810E97C
+_0810E68A:
+ lsls r1, r2, 24
+ lsrs r0, r1, 28
+ cmp r0, 0
+ bne _0810E698
+ movs r0, 0x8
+ orrs r0, r2
+ b _0810E6A0
+_0810E698:
+ lsrs r0, r1, 28
+ cmp r0, 0x2
+ bne _0810E6A8
+ adds r0, r2, 0
+_0810E6A0:
+ orrs r0, r7
+ strb r0, [r4]
+ strb r6, [r4, 0x1]
+ b _0810E774
+_0810E6A8:
+ movs r0, 0x8
+ ands r0, r2
+ cmp r0, 0
+ beq _0810E774
+ adds r3, r5, 0
+ adds r3, 0x3F
+ ldrb r2, [r3]
+ lsls r1, r2, 31
+ lsrs r1, 31
+ movs r6, 0x1
+ eors r1, r6
+ ands r1, r7
+ movs r0, 0x2
+ negs r0, r0
+ mov r8, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ lsls r0, 31
+ lsrs r0, 31
+ adds r1, r5, 0
+ adds r1, 0x2A
+ strb r0, [r1]
+ ldrb r0, [r3]
+ movs r1, 0x4
+ orrs r0, r1
+ movs r1, 0x11
+ negs r1, r1
+ ands r0, r1
+ strb r0, [r3]
+ ldrb r1, [r4]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _0810E766
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ bne _0810E736
+ ldrb r1, [r4, 0xE]
+ mov r0, r9
+ ands r0, r1
+ cmp r0, 0
+ bne _0810E71C
+ ldrb r2, [r5, 0x5]
+ lsls r1, r2, 28
+ lsrs r1, 30
+ subs r1, 0x1
+ movs r0, 0x3
+ ands r1, r0
+ lsls r1, 2
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r5, 0x5]
+ b _0810E754
+_0810E71C:
+ ldrb r2, [r5, 0x5]
+ lsls r1, r2, 28
+ lsrs r1, 30
+ adds r1, 0x1
+ movs r0, 0x3
+ ands r1, r0
+ lsls r1, 2
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r5, 0x5]
+ b _0810E754
+_0810E736:
+ ldrb r1, [r4, 0xE]
+ mov r0, r9
+ ands r0, r1
+ cmp r0, 0
+ bne _0810E74A
+ adds r1, r5, 0
+ adds r1, 0x43
+ ldrb r0, [r1]
+ subs r0, 0xC
+ b _0810E752
+_0810E74A:
+ adds r1, r5, 0
+ adds r1, 0x43
+ ldrb r0, [r1]
+ adds r0, 0xC
+_0810E752:
+ strb r0, [r1]
+_0810E754:
+ ldrb r2, [r4, 0xE]
+ lsls r0, r2, 31
+ lsrs r0, 31
+ eors r0, r6
+ ands r0, r7
+ mov r1, r8
+ ands r1, r2
+ orrs r1, r0
+ strb r1, [r4, 0xE]
+_0810E766:
+ ldrb r1, [r4]
+ movs r0, 0x9
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r4]
+ ldrh r1, [r4, 0x2]
+ mov r12, r1
+_0810E774:
+ ldrb r0, [r4]
+ movs r1, 0xF
+ ands r1, r0
+ movs r0, 0x10
+ b _0810E978
+_0810E77E:
+ lsls r1, r2, 24
+ lsrs r0, r1, 28
+ cmp r0, 0x3
+ bne _0810E78C
+ movs r0, 0x8
+ orrs r0, r2
+ b _0810E794
+_0810E78C:
+ lsrs r0, r1, 28
+ cmp r0, 0x1
+ bne _0810E79C
+ adds r0, r2, 0
+_0810E794:
+ orrs r0, r7
+ strb r0, [r4]
+ strb r6, [r4, 0x1]
+ b _0810E868
+_0810E79C:
+ movs r0, 0x8
+ ands r0, r2
+ cmp r0, 0
+ beq _0810E868
+ adds r3, r5, 0
+ adds r3, 0x3F
+ ldrb r2, [r3]
+ lsls r1, r2, 31
+ lsrs r1, 31
+ movs r6, 0x1
+ eors r1, r6
+ ands r1, r7
+ movs r0, 0x2
+ negs r0, r0
+ mov r8, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ lsls r0, 31
+ lsrs r0, 31
+ adds r1, r5, 0
+ adds r1, 0x2A
+ strb r0, [r1]
+ ldrb r0, [r3]
+ movs r1, 0x4
+ orrs r0, r1
+ movs r1, 0x11
+ negs r1, r1
+ ands r0, r1
+ strb r0, [r3]
+ ldrb r1, [r4]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _0810E85A
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ bne _0810E82A
+ ldrb r1, [r4, 0xE]
+ mov r0, r9
+ ands r0, r1
+ cmp r0, 0
+ bne _0810E810
+ ldrb r2, [r5, 0x5]
+ lsls r1, r2, 28
+ lsrs r1, 30
+ subs r1, 0x1
+ movs r0, 0x3
+ ands r1, r0
+ lsls r1, 2
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r5, 0x5]
+ b _0810E848
+_0810E810:
+ ldrb r2, [r5, 0x5]
+ lsls r1, r2, 28
+ lsrs r1, 30
+ adds r1, 0x1
+ movs r0, 0x3
+ ands r1, r0
+ lsls r1, 2
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r5, 0x5]
+ b _0810E848
+_0810E82A:
+ ldrb r1, [r4, 0xE]
+ mov r0, r9
+ ands r0, r1
+ cmp r0, 0
+ bne _0810E83E
+ adds r1, r5, 0
+ adds r1, 0x43
+ ldrb r0, [r1]
+ subs r0, 0xC
+ b _0810E846
+_0810E83E:
+ adds r1, r5, 0
+ adds r1, 0x43
+ ldrb r0, [r1]
+ adds r0, 0xC
+_0810E846:
+ strb r0, [r1]
+_0810E848:
+ ldrb r2, [r4, 0xE]
+ lsls r0, r2, 31
+ lsrs r0, 31
+ eors r0, r6
+ ands r0, r7
+ mov r1, r8
+ ands r1, r2
+ orrs r1, r0
+ strb r1, [r4, 0xE]
+_0810E85A:
+ ldrb r1, [r4]
+ movs r0, 0x9
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r4]
+ ldrh r1, [r4, 0x2]
+ mov r12, r1
+_0810E868:
+ ldrb r0, [r4]
+ movs r1, 0xF
+ ands r1, r0
+ movs r0, 0x20
+ b _0810E978
+_0810E872:
+ lsls r1, r2, 24
+ lsrs r0, r1, 28
+ cmp r0, 0x2
+ bne _0810E882
+ movs r0, 0x8
+ orrs r0, r2
+ strb r0, [r4]
+ b _0810E970
+_0810E882:
+ lsrs r0, r1, 28
+ cmp r0, 0
+ bne _0810E8A4
+ lsls r0, r2, 30
+ lsrs r0, 31
+ movs r1, 0x1
+ eors r0, r1
+ ands r0, r7
+ lsls r0, 1
+ movs r1, 0x3
+ negs r1, r1
+ ands r1, r2
+ orrs r1, r0
+ orrs r1, r7
+ strb r1, [r4]
+ strb r6, [r4, 0x1]
+ b _0810E970
+_0810E8A4:
+ movs r0, 0x8
+ ands r0, r2
+ cmp r0, 0
+ beq _0810E970
+ adds r3, r5, 0
+ adds r3, 0x3F
+ ldrb r2, [r3]
+ lsls r1, r2, 31
+ lsrs r1, 31
+ movs r6, 0x1
+ eors r1, r6
+ ands r1, r7
+ movs r0, 0x2
+ negs r0, r0
+ mov r8, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ lsls r0, 31
+ lsrs r0, 31
+ adds r1, r5, 0
+ adds r1, 0x2A
+ strb r0, [r1]
+ ldrb r0, [r3]
+ movs r1, 0x4
+ orrs r0, r1
+ movs r1, 0x11
+ negs r1, r1
+ ands r0, r1
+ strb r0, [r3]
+ ldrb r1, [r4]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _0810E962
+ bl IsContest
+ lsls r0, 24
+ cmp r0, 0
+ bne _0810E932
+ ldrb r1, [r4, 0xE]
+ mov r0, r9
+ ands r0, r1
+ cmp r0, 0
+ bne _0810E918
+ ldrb r2, [r5, 0x5]
+ lsls r1, r2, 28
+ lsrs r1, 30
+ subs r1, 0x1
+ movs r0, 0x3
+ ands r1, r0
+ lsls r1, 2
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r5, 0x5]
+ b _0810E950
+_0810E918:
+ ldrb r2, [r5, 0x5]
+ lsls r1, r2, 28
+ lsrs r1, 30
+ adds r1, 0x1
+ movs r0, 0x3
+ ands r1, r0
+ lsls r1, 2
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r5, 0x5]
+ b _0810E950
+_0810E932:
+ ldrb r1, [r4, 0xE]
+ mov r0, r9
+ ands r0, r1
+ cmp r0, 0
+ bne _0810E946
+ adds r1, r5, 0
+ adds r1, 0x43
+ ldrb r0, [r1]
+ subs r0, 0xC
+ b _0810E94E
+_0810E946:
+ adds r1, r5, 0
+ adds r1, 0x43
+ ldrb r0, [r1]
+ adds r0, 0xC
+_0810E94E:
+ strb r0, [r1]
+_0810E950:
+ ldrb r2, [r4, 0xE]
+ lsls r0, r2, 31
+ lsrs r0, 31
+ eors r0, r6
+ ands r0, r7
+ mov r1, r8
+ ands r1, r2
+ orrs r1, r0
+ strb r1, [r4, 0xE]
+_0810E962:
+ ldrb r1, [r4]
+ movs r0, 0x9
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r4]
+ ldrh r1, [r4, 0x2]
+ mov r12, r1
+_0810E970:
+ ldrb r0, [r4]
+ movs r1, 0xF
+ ands r1, r0
+ movs r0, 0x30
+_0810E978:
+ orrs r1, r0
+ strb r1, [r4]
+_0810E97C:
+ ldrb r1, [r4]
+ lsls r1, 30
+ lsrs r1, 31
+ adds r0, r4, 0
+ adds r0, 0xC
+ adds r0, r1
+ ldrb r1, [r0]
+ ldr r3, =gSineTable
+ mov r2, r12
+ lsls r0, r2, 1
+ adds r0, r3
+ movs r2, 0
+ ldrsh r0, [r0, r2]
+ muls r0, r1
+ asrs r0, 8
+ strh r0, [r5, 0x24]
+ ldrb r2, [r5, 0x3]
+ lsls r2, 26
+ lsrs r2, 27
+ movs r1, 0x24
+ ldrsh r0, [r5, r1]
+ negs r0, r0
+ asrs r0, 1
+ ldrb r1, [r4, 0xA]
+ adds r0, r1
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 1
+ adds r1, r3
+ ldrh r6, [r1]
+ ldr r1, =gOamMatrices
+ lsls r2, 3
+ adds r2, r1
+ adds r0, 0x40
+ lsls r0, 1
+ adds r0, r3
+ ldrh r0, [r0]
+ strh r0, [r2, 0x6]
+ strh r0, [r2]
+ strh r6, [r2, 0x2]
+ lsls r0, r6, 16
+ asrs r0, 16
+ negs r0, r0
+ strh r0, [r2, 0x4]
+ ldrh r0, [r4, 0x6]
+ ldrh r2, [r4, 0x8]
+ adds r0, r2
+ strh r0, [r4, 0x8]
+ lsls r0, 16
+ lsrs r0, 24
+ strh r0, [r5, 0x22]
+ movs r1, 0x4
+ ldrsh r0, [r4, r1]
+ movs r1, 0x80
+ lsls r1, 8
+ ands r0, r1
+ cmp r0, 0
+ beq _0810EA0C
+ ldrh r0, [r4, 0x4]
+ subs r1, 0x1
+ ands r1, r0
+ ldrh r0, [r4, 0x2]
+ subs r0, r1
+ movs r1, 0xFF
+ ands r0, r1
+ strh r0, [r4, 0x2]
+ b _0810EA1C
+ .pool
+_0810EA0C:
+ ldrh r0, [r4, 0x4]
+ ldr r1, =0x00007fff
+ ands r1, r0
+ ldrh r2, [r4, 0x2]
+ adds r1, r2
+ movs r0, 0xFF
+ ands r1, r0
+ strh r1, [r4, 0x2]
+_0810EA1C:
+ movs r0, 0x22
+ ldrsh r1, [r5, r0]
+ movs r2, 0x26
+ ldrsh r0, [r5, r2]
+ adds r1, r0
+ ldrh r0, [r4, 0xE]
+ lsrs r0, 1
+ cmp r1, r0
+ blt _0810EA36
+ movs r0, 0
+ strh r0, [r5, 0x2E]
+ ldr r0, =sub_810E2C8
+ str r0, [r5, 0x1C]
+_0810EA36:
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810E520
+
+ thumb_func_start sub_810EA4C
+sub_810EA4C: @ 810EA4C
+ push {r4,r5,lr}
+ adds r4, r0, 0
+ ldr r0, =gBattleAnimTarget
+ ldrb r0, [r0]
+ bl sub_80A8328
+ movs r1, 0x3
+ ands r1, r0
+ lsls r1, 2
+ ldrb r2, [r4, 0x5]
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r4, 0x5]
+ ldr r5, =gBattleAnimAttacker
+ ldrb r0, [r5]
+ movs r1, 0x2
+ bl GetBattlerSpriteCoord
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0x20]
+ ldrb r0, [r5]
+ movs r1, 0x3
+ bl GetBattlerSpriteCoord
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0x22]
+ ldr r0, =TranslateAnimSpriteToTargetMonLocation
+ str r0, [r4, 0x1C]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810EA4C
+
+ thumb_func_start sub_810EAA0
+sub_810EAA0: @ 810EAA0
+ push {r4,r5,lr}
+ adds r5, r0, 0
+ ldr r0, =gBattleAnimArgs
+ movs r1, 0x4
+ ldrsh r0, [r0, r1]
+ cmp r0, 0
+ bne _0810EABC
+ adds r0, r5, 0
+ movs r1, 0
+ bl sub_80A69CC
+ b _0810EAC4
+ .pool
+_0810EABC:
+ adds r0, r5, 0
+ movs r1, 0
+ bl sub_80A6980
+_0810EAC4:
+ ldr r4, =gBattleAnimArgs
+ movs r2, 0x4
+ ldrsh r0, [r4, r2]
+ cmp r0, 0
+ bne _0810EADC
+ ldr r0, =gBattleAnimAttacker
+ ldrb r0, [r0]
+ bl GetBattlerSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _0810EAF2
+_0810EADC:
+ movs r1, 0x4
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x1
+ bne _0810EAF8
+ ldr r0, =gBattleAnimTarget
+ ldrb r0, [r0]
+ bl GetBattlerSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _0810EAF8
+_0810EAF2:
+ ldrh r0, [r5, 0x20]
+ adds r0, 0x8
+ strh r0, [r5, 0x20]
+_0810EAF8:
+ ldr r4, =gBattleAnimArgs
+ ldrb r1, [r4, 0x8]
+ adds r0, r5, 0
+ bl SeekSpriteAnim
+ ldrh r0, [r5, 0x20]
+ subs r0, 0x20
+ strh r0, [r5, 0x20]
+ ldr r0, =0x00000ccc
+ strh r0, [r5, 0x30]
+ ldrh r1, [r4, 0x8]
+ movs r0, 0xC
+ adds r2, r0, 0
+ muls r2, r1
+ adds r0, r2, 0
+ ldrh r2, [r5, 0x24]
+ adds r0, r2
+ strh r0, [r5, 0x24]
+ strh r1, [r5, 0x2E]
+ ldrh r0, [r4, 0x6]
+ strh r0, [r5, 0x3C]
+ ldr r0, =sub_810EB40
+ str r0, [r5, 0x1C]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810EAA0
+
+ thumb_func_start sub_810EB40
+sub_810EB40: @ 810EB40
+ push {r4,lr}
+ adds r4, r0, 0
+ ldrh r0, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 24
+ ldrh r1, [r4, 0x24]
+ adds r0, r1
+ movs r1, 0
+ strh r0, [r4, 0x24]
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x6
+ bne _0810EB6A
+ strh r1, [r4, 0x2E]
+ strh r1, [r4, 0x24]
+ adds r0, r4, 0
+ bl StartSpriteAnim
+_0810EB6A:
+ ldrh r0, [r4, 0x3C]
+ subs r0, 0x1
+ strh r0, [r4, 0x3C]
+ lsls r0, 16
+ asrs r0, 16
+ movs r1, 0x1
+ negs r1, r1
+ cmp r0, r1
+ bne _0810EB82
+ adds r0, r4, 0
+ bl DestroyAnimSprite
+_0810EB82:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_810EB40
+
+ thumb_func_start sub_810EB88
+sub_810EB88: @ 810EB88
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ lsls r0, 24
+ lsrs r0, 24
+ adds r6, r0, 0
+ ldr r1, =gTasks
+ lsls r0, r6, 2
+ adds r0, r6
+ lsls r0, 3
+ adds r7, r0, r1
+ ldrh r0, [r7, 0x8]
+ movs r1, 0x1F
+ ands r0, r1
+ cmp r0, 0
+ bne _0810EC02
+ ldr r1, =gAnimVisualTaskCount
+ ldrb r0, [r1]
+ adds r0, 0x1
+ strb r0, [r1]
+ movs r1, 0x8
+ ldrsh r0, [r7, r1]
+ movs r5, 0xD
+ negs r5, r5
+ adds r1, r5, 0
+ bl Sin
+ ldr r4, =gBattleAnimArgs
+ strh r0, [r4]
+ movs r1, 0x8
+ ldrsh r0, [r7, r1]
+ adds r1, r5, 0
+ bl Cos
+ strh r0, [r4, 0x2]
+ movs r0, 0x1
+ strh r0, [r4, 0x4]
+ movs r0, 0x3
+ strh r0, [r4, 0x6]
+ ldr r0, =gUnknown_085973E8
+ mov r8, r0
+ ldr r5, =gBattleAnimTarget
+ ldrb r0, [r5]
+ movs r1, 0x2
+ bl GetBattlerSpriteCoord
+ adds r4, r0, 0
+ lsls r4, 24
+ lsrs r4, 24
+ ldrb r0, [r5]
+ movs r1, 0x3
+ bl GetBattlerSpriteCoord
+ adds r2, r0, 0
+ lsls r2, 24
+ lsrs r2, 24
+ mov r0, r8
+ adds r1, r4, 0
+ movs r3, 0x3
+ bl CreateSpriteAndAnimate
+_0810EC02:
+ ldrh r0, [r7, 0x8]
+ adds r0, 0x8
+ strh r0, [r7, 0x8]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0xFF
+ ble _0810EC16
+ adds r0, r6, 0
+ bl DestroyAnimVisualTask
+_0810EC16:
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810EB88
+
+ thumb_func_start sub_810EC34
+sub_810EC34: @ 810EC34
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x2E
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ beq _0810EC46
+ cmp r0, 0x1
+ beq _0810EC78
+ b _0810EC8C
+_0810EC46:
+ adds r0, r4, 0
+ movs r1, 0x1
+ bl sub_80A69CC
+ movs r0, 0
+ bl GetAnimBattlerSpriteId
+ ldr r2, =gSprites
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ adds r1, 0x3E
+ ldrb r0, [r1]
+ movs r2, 0x4
+ orrs r0, r2
+ strb r0, [r1]
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ b _0810EC8C
+ .pool
+_0810EC78:
+ adds r0, r4, 0
+ adds r0, 0x3F
+ ldrb r1, [r0]
+ movs r0, 0x20
+ ands r0, r1
+ cmp r0, 0
+ beq _0810EC8C
+ adds r0, r4, 0
+ bl DestroyAnimSprite
+_0810EC8C:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_810EC34
+
+ thumb_func_start sub_810EC94
+sub_810EC94: @ 810EC94
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x2E
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x1
+ beq _0810ECCC
+ cmp r0, 0x1
+ bgt _0810ECAA
+ cmp r0, 0
+ beq _0810ECB0
+ b _0810ED1E
+_0810ECAA:
+ cmp r0, 0x2
+ beq _0810ECE0
+ b _0810ED1E
+_0810ECB0:
+ ldr r0, =gBattleAnimTarget
+ ldrb r0, [r0]
+ movs r1, 0x1
+ bl GetBattlerSpriteCoord
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0x22]
+ negs r0, r0
+ subs r0, 0x20
+ strh r0, [r4, 0x26]
+ b _0810ECD8
+ .pool
+_0810ECCC:
+ ldrh r0, [r4, 0x26]
+ adds r0, 0xA
+ strh r0, [r4, 0x26]
+ lsls r0, 16
+ cmp r0, 0
+ blt _0810ED1E
+_0810ECD8:
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ b _0810ED1E
+_0810ECE0:
+ ldrh r0, [r4, 0x26]
+ subs r0, 0xA
+ strh r0, [r4, 0x26]
+ movs r2, 0x22
+ ldrsh r0, [r4, r2]
+ movs r2, 0x26
+ ldrsh r1, [r4, r2]
+ adds r0, r1
+ movs r1, 0x20
+ negs r1, r1
+ cmp r0, r1
+ bge _0810ED1E
+ movs r0, 0
+ bl GetAnimBattlerSpriteId
+ ldr r2, =gSprites
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ adds r1, 0x3E
+ ldrb r2, [r1]
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1]
+ adds r0, r4, 0
+ bl DestroyAnimSprite
+_0810ED1E:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810EC94
+
+ thumb_func_start sub_810ED28
+sub_810ED28: @ 810ED28
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x1
+ bl sub_80A69CC
+ ldr r1, =gBattleAnimArgs
+ ldrh r0, [r1, 0x4]
+ strh r0, [r4, 0x2E]
+ ldrh r0, [r1, 0x6]
+ strh r0, [r4, 0x30]
+ ldr r0, =sub_810ED70
+ str r0, [r4, 0x1C]
+ movs r0, 0
+ bl GetAnimBattlerSpriteId
+ ldr r2, =gSprites
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ adds r1, 0x3E
+ ldrb r0, [r1]
+ movs r2, 0x4
+ orrs r0, r2
+ strb r0, [r1]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810ED28
+
+ thumb_func_start sub_810ED70
+sub_810ED70: @ 810ED70
+ push {lr}
+ adds r2, r0, 0
+ ldrh r1, [r2, 0x2E]
+ movs r3, 0x2E
+ ldrsh r0, [r2, r3]
+ cmp r0, 0
+ ble _0810ED84
+ subs r0, r1, 0x1
+ strh r0, [r2, 0x2E]
+ b _0810EDC8
+_0810ED84:
+ movs r1, 0x22
+ ldrsh r0, [r2, r1]
+ movs r3, 0x26
+ ldrsh r1, [r2, r3]
+ adds r0, r1
+ movs r1, 0x20
+ negs r1, r1
+ cmp r0, r1
+ ble _0810EDAA
+ ldrh r0, [r2, 0x30]
+ ldrh r1, [r2, 0x32]
+ adds r0, r1
+ strh r0, [r2, 0x32]
+ lsls r0, 16
+ asrs r0, 24
+ ldrh r1, [r2, 0x26]
+ subs r1, r0
+ strh r1, [r2, 0x26]
+ b _0810EDC8
+_0810EDAA:
+ adds r3, r2, 0
+ adds r3, 0x3E
+ ldrb r0, [r3]
+ movs r1, 0x4
+ orrs r0, r1
+ strb r0, [r3]
+ ldrh r0, [r2, 0x34]
+ adds r1, r0, 0x1
+ strh r1, [r2, 0x34]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x14
+ ble _0810EDC8
+ ldr r0, =sub_810EDD0
+ str r0, [r2, 0x1C]
+_0810EDC8:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810ED70
+
+ thumb_func_start sub_810EDD0
+sub_810EDD0: @ 810EDD0
+ push {lr}
+ adds r2, r0, 0
+ ldrh r0, [r2, 0x32]
+ lsls r0, 16
+ asrs r0, 24
+ ldrh r1, [r2, 0x26]
+ adds r0, r1
+ strh r0, [r2, 0x26]
+ movs r3, 0x22
+ ldrsh r0, [r2, r3]
+ movs r3, 0x26
+ ldrsh r1, [r2, r3]
+ adds r0, r1
+ movs r1, 0x20
+ negs r1, r1
+ cmp r0, r1
+ ble _0810EE00
+ adds r3, r2, 0
+ adds r3, 0x3E
+ ldrb r1, [r3]
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r3]
+_0810EE00:
+ movs r1, 0x26
+ ldrsh r0, [r2, r1]
+ cmp r0, 0
+ ble _0810EE0E
+ adds r0, r2, 0
+ bl DestroyAnimSprite
+_0810EE0E:
+ pop {r0}
+ bx r0
+ thumb_func_end sub_810EDD0
+
+ thumb_func_start sub_810EE14
+sub_810EE14: @ 810EE14
+ push {r4,r5,lr}
+ sub sp, 0x4
+ adds r5, r0, 0
+ movs r1, 0x2E
+ ldrsh r0, [r5, r1]
+ cmp r0, 0
+ beq _0810EE28
+ cmp r0, 0x1
+ beq _0810EE80
+ b _0810EEEC
+_0810EE28:
+ ldr r0, =gBattleAnimArgs
+ movs r2, 0
+ ldrsh r0, [r0, r2]
+ cmp r0, 0
+ bne _0810EE40
+ ldr r4, =gBattleAnimAttacker
+ b _0810EE42
+ .pool
+_0810EE40:
+ ldr r4, =gBattleAnimTarget
+_0810EE42:
+ ldrb r0, [r4]
+ movs r1, 0
+ bl GetBattlerSpriteCoord
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x20]
+ ldrb r0, [r4]
+ movs r1, 0x1
+ bl GetBattlerSpriteCoord
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x22]
+ movs r0, 0
+ movs r3, 0x80
+ lsls r3, 2
+ strh r3, [r5, 0x30]
+ movs r2, 0x80
+ lsls r2, 1
+ str r0, [sp]
+ adds r0, r5, 0
+ movs r1, 0
+ bl sub_80A73E0
+ ldrh r0, [r5, 0x2E]
+ adds r0, 0x1
+ strh r0, [r5, 0x2E]
+ b _0810EEEC
+ .pool
+_0810EE80:
+ movs r1, 0x32
+ ldrsh r0, [r5, r1]
+ cmp r0, 0xB
+ bgt _0810EE8E
+ ldrh r0, [r5, 0x30]
+ subs r0, 0x28
+ b _0810EE92
+_0810EE8E:
+ ldrh r0, [r5, 0x30]
+ adds r0, 0x28
+_0810EE92:
+ strh r0, [r5, 0x30]
+ ldrh r0, [r5, 0x32]
+ adds r0, 0x1
+ movs r1, 0
+ strh r0, [r5, 0x32]
+ movs r2, 0x80
+ lsls r2, 1
+ movs r0, 0x30
+ ldrsh r3, [r5, r0]
+ str r1, [sp]
+ adds r0, r5, 0
+ bl sub_80A73E0
+ ldrb r1, [r5, 0x3]
+ lsls r1, 26
+ lsrs r1, 27
+ movs r0, 0xF4
+ lsls r0, 6
+ ldr r2, =gOamMatrices
+ lsls r1, 3
+ adds r1, r2
+ movs r2, 0x6
+ ldrsh r1, [r1, r2]
+ bl __divsi3
+ adds r1, r0, 0x1
+ cmp r1, 0x80
+ ble _0810EECC
+ movs r1, 0x80
+_0810EECC:
+ movs r0, 0x40
+ subs r0, r1
+ lsrs r1, r0, 31
+ adds r0, r1
+ asrs r1, r0, 1
+ strh r1, [r5, 0x26]
+ movs r1, 0x32
+ ldrsh r0, [r5, r1]
+ cmp r0, 0x18
+ bne _0810EEEC
+ adds r0, r5, 0
+ bl sub_80A749C
+ adds r0, r5, 0
+ bl DestroyAnimSprite
+_0810EEEC:
+ add sp, 0x4
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810EE14
+
+ thumb_func_start sub_810EEF8
+sub_810EEF8: @ 810EEF8
+ push {r4,r5,lr}
+ adds r5, r0, 0
+ bl Random2
+ ldr r4, =0x000001ff
+ ands r4, r0
+ bl Random2
+ movs r1, 0x7F
+ ands r1, r0
+ movs r0, 0x1
+ ands r0, r4
+ cmp r0, 0
+ beq _0810EF20
+ movs r2, 0xB8
+ lsls r2, 2
+ adds r0, r4, r2
+ b _0810EF28
+ .pool
+_0810EF20:
+ movs r2, 0xB8
+ lsls r2, 2
+ adds r0, r2, 0
+ subs r0, r4
+_0810EF28:
+ strh r0, [r5, 0x2E]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _0810EF3C
+ movs r2, 0xE0
+ lsls r2, 2
+ adds r0, r2, 0
+ adds r0, r1, r0
+ b _0810EF44
+_0810EF3C:
+ movs r2, 0xE0
+ lsls r2, 2
+ adds r0, r2, 0
+ subs r0, r1
+_0810EF44:
+ strh r0, [r5, 0x30]
+ ldr r2, =gBattleAnimArgs
+ ldrh r0, [r2]
+ strh r0, [r5, 0x32]
+ lsls r0, 16
+ cmp r0, 0
+ beq _0810EF60
+ ldrb r0, [r5, 0x3]
+ movs r1, 0x3F
+ negs r1, r1
+ ands r1, r0
+ movs r0, 0x10
+ orrs r1, r0
+ strb r1, [r5, 0x3]
+_0810EF60:
+ movs r1, 0x2
+ ldrsh r0, [r2, r1]
+ cmp r0, 0
+ bne _0810EF74
+ ldr r4, =gBattleAnimAttacker
+ b _0810EF76
+ .pool
+_0810EF74:
+ ldr r4, =gBattleAnimTarget
+_0810EF76:
+ ldrb r0, [r4]
+ movs r1, 0
+ bl GetBattlerSpriteCoord
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x20]
+ ldrb r0, [r4]
+ movs r1, 0x1
+ bl GetBattlerSpriteCoord
+ lsls r0, 24
+ lsrs r0, 24
+ adds r0, 0x20
+ strh r0, [r5, 0x22]
+ ldr r0, =sub_810EFA8
+ str r0, [r5, 0x1C]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810EEF8
+
+ thumb_func_start sub_810EFA8
+sub_810EFA8: @ 810EFA8
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x32
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _0810EFC0
+ ldrh r3, [r4, 0x2E]
+ lsls r0, r3, 16
+ asrs r0, 24
+ ldrh r1, [r4, 0x24]
+ adds r0, r1
+ b _0810EFCA
+_0810EFC0:
+ ldrh r3, [r4, 0x2E]
+ lsls r1, r3, 16
+ asrs r1, 24
+ ldrh r0, [r4, 0x24]
+ subs r0, r1
+_0810EFCA:
+ strh r0, [r4, 0x24]
+ ldrh r2, [r4, 0x30]
+ lsls r1, r2, 16
+ asrs r1, 24
+ ldrh r0, [r4, 0x26]
+ subs r0, r1
+ strh r0, [r4, 0x26]
+ strh r3, [r4, 0x2E]
+ adds r0, r2, 0
+ subs r0, 0x20
+ strh r0, [r4, 0x30]
+ lsls r0, r3, 16
+ cmp r0, 0
+ bge _0810EFEA
+ movs r0, 0
+ strh r0, [r4, 0x2E]
+_0810EFEA:
+ ldrh r0, [r4, 0x34]
+ adds r0, 0x1
+ strh r0, [r4, 0x34]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1F
+ bne _0810EFFE
+ adds r0, r4, 0
+ bl DestroyAnimSprite
+_0810EFFE:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_810EFA8
+
+ thumb_func_start sub_810F004
+sub_810F004: @ 810F004
+ movs r1, 0
+ strh r1, [r0, 0x3A]
+ movs r1, 0x40
+ strh r1, [r0, 0x3C]
+ ldr r1, =sub_810F018
+ str r1, [r0, 0x1C]
+ bx lr
+ .pool
+ thumb_func_end sub_810F004
+
+ thumb_func_start sub_810F018
+sub_810F018: @ 810F018
+ push {lr}
+ adds r3, r0, 0
+ movs r0, 0x2E
+ ldrsh r1, [r3, r0]
+ cmp r1, 0
+ beq _0810F02A
+ cmp r1, 0x1
+ beq _0810F078
+ b _0810F07E
+_0810F02A:
+ ldrh r0, [r3, 0x30]
+ adds r0, 0x1
+ strh r0, [r3, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x8
+ ble _0810F07E
+ strh r1, [r3, 0x30]
+ movs r1, 0x3E
+ adds r1, r3
+ mov r12, r1
+ ldrb r2, [r1]
+ lsls r0, r2, 29
+ lsrs r0, 31
+ movs r1, 0x1
+ eors r1, r0
+ lsls r1, 2
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ mov r1, r12
+ strb r0, [r1]
+ ldrh r0, [r3, 0x32]
+ adds r0, 0x1
+ strh r0, [r3, 0x32]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x5
+ ble _0810F07E
+ ldrb r1, [r1]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _0810F07E
+ ldrh r0, [r3, 0x2E]
+ adds r0, 0x1
+ strh r0, [r3, 0x2E]
+ b _0810F07E
+_0810F078:
+ adds r0, r3, 0
+ bl DestroyAnimSprite
+_0810F07E:
+ pop {r0}
+ bx r0
+ thumb_func_end sub_810F018
+
+ thumb_func_start sub_810F084
+sub_810F084: @ 810F084
+ push {r4-r6,lr}
+ mov r6, r9
+ mov r5, r8
+ push {r5,r6}
+ sub sp, 0x4
+ mov r8, r0
+ ldrh r4, [r0, 0x20]
+ ldrh r5, [r0, 0x22]
+ ldr r6, =gBattleAnimAttacker
+ ldrb r0, [r6]
+ movs r1, 0x2
+ bl GetBattlerSpriteCoord
+ lsls r0, 24
+ lsrs r0, 24
+ mov r1, r8
+ strh r0, [r1, 0x20]
+ ldrb r0, [r6]
+ movs r1, 0x3
+ bl GetBattlerSpriteCoord
+ adds r6, r0, 0
+ lsls r6, 24
+ lsrs r6, 24
+ mov r2, r8
+ strh r6, [r2, 0x22]
+ ldrh r0, [r2, 0x20]
+ mov r9, r0
+ mov r1, r9
+ lsls r0, r1, 4
+ strh r0, [r2, 0x36]
+ lsls r0, r6, 4
+ strh r0, [r2, 0x38]
+ lsls r4, 16
+ asrs r4, 16
+ movs r1, 0x20
+ ldrsh r0, [r2, r1]
+ subs r0, r4, r0
+ lsls r0, 4
+ movs r1, 0xC
+ bl __divsi3
+ mov r2, r8
+ strh r0, [r2, 0x3A]
+ lsls r5, 16
+ asrs r5, 16
+ movs r1, 0x22
+ ldrsh r0, [r2, r1]
+ subs r0, r5, r0
+ lsls r0, 4
+ movs r1, 0xC
+ bl __divsi3
+ mov r2, r8
+ strh r0, [r2, 0x3C]
+ mov r0, r9
+ subs r4, r0
+ lsls r4, 16
+ asrs r4, 16
+ subs r5, r6
+ lsls r5, 16
+ asrs r5, 16
+ adds r0, r4, 0
+ adds r1, r5, 0
+ bl ArcTan2Neg
+ lsls r0, 16
+ movs r1, 0xC0
+ lsls r1, 24
+ adds r0, r1
+ lsrs r0, 16
+ movs r3, 0x80
+ lsls r3, 1
+ str r0, [sp]
+ mov r0, r8
+ movs r1, 0x1
+ adds r2, r3, 0
+ bl sub_80A73E0
+ ldr r0, =sub_810F140
+ mov r2, r8
+ str r0, [r2, 0x1C]
+ add sp, 0x4
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810F084
+
+ thumb_func_start sub_810F140
+sub_810F140: @ 810F140
+ push {lr}
+ adds r2, r0, 0
+ ldrh r0, [r2, 0x3A]
+ ldrh r1, [r2, 0x36]
+ adds r0, r1
+ strh r0, [r2, 0x36]
+ ldrh r1, [r2, 0x3C]
+ ldrh r3, [r2, 0x38]
+ adds r1, r3
+ strh r1, [r2, 0x38]
+ lsls r0, 16
+ asrs r0, 20
+ strh r0, [r2, 0x20]
+ lsls r1, 16
+ asrs r3, r1, 20
+ strh r3, [r2, 0x22]
+ adds r0, 0x2D
+ lsls r0, 16
+ movs r1, 0xA5
+ lsls r1, 17
+ cmp r0, r1
+ bhi _0810F17A
+ adds r1, r3, 0
+ cmp r1, 0x9D
+ bgt _0810F17A
+ movs r0, 0x2D
+ negs r0, r0
+ cmp r1, r0
+ bge _0810F180
+_0810F17A:
+ adds r0, r2, 0
+ bl move_anim_8074EE0
+_0810F180:
+ pop {r0}
+ bx r0
+ thumb_func_end sub_810F140
+
+ thumb_func_start sub_810F184
+sub_810F184: @ 810F184
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r4, r0, 24
+ ldr r0, =gBattleAnimArgs
+ movs r1, 0
+ ldrsh r0, [r0, r1]
+ cmp r0, 0
+ bne _0810F1BC
+ movs r0, 0
+ bl GetAnimBattlerSpriteId
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r2, =gSprites
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ adds r1, 0x3E
+ ldrb r0, [r1]
+ movs r2, 0x4
+ orrs r0, r2
+ b _0810F1DA
+ .pool
+_0810F1BC:
+ movs r0, 0
+ bl GetAnimBattlerSpriteId
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r2, =gSprites
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ adds r1, 0x3E
+ ldrb r2, [r1]
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r2
+_0810F1DA:
+ strb r0, [r1]
+ adds r0, r4, 0
+ bl DestroyAnimVisualTask
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_810F184
+
+ .align 2, 0