diff options
Diffstat (limited to 'asm/macros/battle_tent.inc')
-rw-r--r-- | asm/macros/battle_tent.inc | 168 |
1 files changed, 167 insertions, 1 deletions
diff --git a/asm/macros/battle_tent.inc b/asm/macros/battle_tent.inc index 9a304475b..663d1d344 100644 --- a/asm/macros/battle_tent.inc +++ b/asm/macros/battle_tent.inc @@ -1 +1,167 @@ -@ To be populated with macros for CallVerdanturfTentFunction, CallFallarborTentFunction, and CallSlateportTentFunction +@ Verdanturf Tent + + @ Initialize the Verdanturf Battle Tent challenge + .macro verdanturftent_init + setvar VAR_0x8004, VERDANTURF_TENT_FUNC_INIT + special CallVerdanturfTentFunction + .endm + + @ Get the current prize item id + .macro verdanturftent_getprize + setvar VAR_0x8004, VERDANTURF_TENT_FUNC_GET_PRIZE + special CallVerdanturfTentFunction + .endm + + @ Unused. Set the prize item to be given + .macro verdanturftent_setprize unusedArg:req, itemId:req + setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SET_PRIZE + setvar VAR_0x8005, \unusedArg + setvar VAR_0x8006, \itemId + special CallVerdanturfTentFunction + .endm + + @ Unused. Set the opponent trainer and gfx. SetNextBattleTentOpponent is used through tower_setopponent instead + .macro verdanturftent_setopponentgfx + setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SET_OPPONENT_GFX + special CallVerdanturfTentFunction + .endm + + @ Buffers the opponents intro speech to STR_VAR_4. Despite being a Verdanturf Tent function, it serves the same purpose for all 3 tents. + .macro battletent_getopponentintro + setvar VAR_0x8004, VERDANTURF_TENT_FUNC_GET_OPPONENT_INTRO + special CallVerdanturfTentFunction + .endm + + @ Save the game and set the challenge status + .macro verdanturftent_save challengeStatus:req + setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SAVE + setvar VAR_0x8005, \challengeStatus + special CallVerdanturfTentFunction + .endm + + @ Set the prize item as randomly selected from a list. Randomness unnecessary, as the list is only 1 item + .macro verdanturftent_setrandomprize + setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SET_RANDOM_PRIZE + special CallVerdanturfTentFunction + .endm + + @ Give the current prize item. FALSE if no room for prize + .macro verdanturftent_giveprize + setvar VAR_0x8004, VERDANTURF_TENT_FUNC_GIVE_PRIZE + special CallVerdanturfTentFunction + .endm + + +@ Fallarbor Tent + + @ Initialize the Fallarbor Battle Tent challenge + .macro fallarbortent_init + setvar VAR_0x8004, FALLARBOR_TENT_FUNC_INIT + special CallFallarborTentFunction + .endm + + @ Get the current prize item id + .macro fallarbortent_getprize + setvar VAR_0x8004, FALLARBOR_TENT_FUNC_GET_PRIZE + special CallFallarborTentFunction + .endm + + @ Unused. Set the prize item to be given + .macro fallarbortent_setprize unusedArg:req, itemId:req + setvar VAR_0x8004, FALLARBOR_TENT_FUNC_SET_PRIZE + setvar VAR_0x8005, \unusedArg + setvar VAR_0x8006, \itemId + special CallFallarborTentFunction + .endm + + @ Save the game and set the challenge status + .macro fallarbortent_save challengeStatus:req + setvar VAR_0x8004, FALLARBOR_TENT_FUNC_SAVE + setvar VAR_0x8005, \challengeStatus + special CallFallarborTentFunction + .endm + + @ Set the prize item as randomly selected from a list. Randomness unnecessary, as the list is only 1 item + .macro fallarbortent_setrandomprize + setvar VAR_0x8004, FALLARBOR_TENT_FUNC_SET_RANDOM_PRIZE + special CallFallarborTentFunction + .endm + + @ Give the current prize item. FALSE if no room for prize + .macro fallarbortent_giveprize + setvar VAR_0x8004, FALLARBOR_TENT_FUNC_GIVE_PRIZE + special CallFallarborTentFunction + .endm + + @ Buffer the opponent trainers name to STR_VAR_1 + .macro fallarbortent_getopponentname + setvar VAR_0x8004, FALLARBOR_TENT_FUNC_GET_OPPONENT_NAME + special CallFallarborTentFunction + .endm + + +@ Slateport Tent + + @ Initialize the Slateport Battle Tent challenge + .macro slateporttent_init + setvar VAR_0x8004, SLATEPORT_TENT_FUNC_INIT + special CallSlateportTentFunction + .endm + + @ Get the current prize item id + .macro slateporttent_getprize + setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GET_PRIZE + special CallSlateportTentFunction + .endm + + @ Unused. Set the prize item to be given + .macro slateporttent_setprize unusedArg:req, itemId:req + setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SET_PRIZE + setvar VAR_0x8005, \unusedArg + setvar VAR_0x8006, \itemId + special CallSlateportTentFunction + .endm + + @ Save the game and set the challenge status + .macro slateporttent_save challengeStatus:req + setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SAVE + setvar VAR_0x8005, \challengeStatus + special CallSlateportTentFunction + .endm + + @ Set the prize item as randomly selected from a list. Randomness unnecessary, as the list is only 1 item + .macro slateporttent_setrandomprize + setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SET_RANDOM_PRIZE + special CallSlateportTentFunction + .endm + + @ Give the current prize item. FALSE if no room for prize + .macro slateporttent_giveprize + setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GIVE_PRIZE + special CallSlateportTentFunction + .endm + + @ Slateport Tent's version of factory_rentmons + .macro slateporttent_rentmons + setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SELECT_RENT_MONS + special CallSlateportTentFunction + .endm + + @ Slateport Tent's version of factory_swapmons + .macro slateporttent_swapmons + setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SWAP_RENT_MONS + special CallSlateportTentFunction + .endm + + @ Slateport Tent's version of factory_generateopponentmons + .macro slateporttent_generateopponentmons + setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GENERATE_OPPONENT_MONS + special CallSlateportTentFunction + .endm + + @ Slateport Tent's version of factory_generaterentalmons + .macro slateporttent_generaterentalmons + setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GENERATE_RENTAL_MONS + special CallSlateportTentFunction + .endm + |