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-rw-r--r--asm/reshow_battle_screen.s1040
1 files changed, 1040 insertions, 0 deletions
diff --git a/asm/reshow_battle_screen.s b/asm/reshow_battle_screen.s
new file mode 100644
index 000000000..2d1ea21ca
--- /dev/null
+++ b/asm/reshow_battle_screen.s
@@ -0,0 +1,1040 @@
+ .include "asm/macros.inc"
+ .include "constants/constants.inc"
+
+ .syntax unified
+
+ .text
+
+ thumb_func_start nullsub_35
+nullsub_35: @ 80A92F4
+ bx lr
+ thumb_func_end nullsub_35
+
+ thumb_func_start sub_80A92F8
+sub_80A92F8: @ 80A92F8
+ push {lr}
+ ldr r2, =gPaletteFade
+ ldrb r0, [r2, 0x8]
+ movs r1, 0x80
+ orrs r0, r1
+ strb r0, [r2, 0x8]
+ movs r0, 0
+ bl SetHBlankCallback
+ movs r0, 0
+ bl SetVBlankCallback
+ movs r0, 0x4C
+ movs r1, 0
+ bl SetGpuReg
+ ldr r0, =gBattleScripting
+ adds r2, r0, 0
+ adds r2, 0x21
+ movs r1, 0
+ strb r1, [r2]
+ adds r0, 0x22
+ strb r1, [r0]
+ ldr r0, =c2_80777E8
+ bl SetMainCallback2
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_80A92F8
+
+ thumb_func_start c2_80777E8
+c2_80777E8: @ 80A933C
+ push {r4-r7,lr}
+ sub sp, 0x8
+ ldr r0, =gBattleScripting
+ adds r0, 0x21
+ ldrb r0, [r0]
+ cmp r0, 0x13
+ bls _080A934C
+ b _080A95A4
+_080A934C:
+ lsls r0, 2
+ ldr r1, =_080A9360
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_080A9360:
+ .4byte _080A93B0
+ .4byte _080A942C
+ .4byte _080A9444
+ .4byte _080A944A
+ .4byte _080A9450
+ .4byte _080A9460
+ .4byte _080A9466
+ .4byte _080A948E
+ .4byte _080A9492
+ .4byte _080A9496
+ .4byte _080A949A
+ .4byte _080A94B8
+ .4byte _080A94C0
+ .4byte _080A94C8
+ .4byte _080A94D0
+ .4byte _080A94D8
+ .4byte _080A94E0
+ .4byte _080A94E8
+ .4byte _080A94F0
+ .4byte _080A94F8
+_080A93B0:
+ bl dp12_8087EA4
+ bl trs_config
+ movs r0, 0x1
+ movs r1, 0x1
+ movs r2, 0
+ bl SetBgAttribute
+ movs r0, 0x2
+ movs r1, 0x1
+ movs r2, 0
+ bl SetBgAttribute
+ movs r0, 0
+ bl ShowBg
+ movs r0, 0x1
+ bl ShowBg
+ movs r0, 0x2
+ bl ShowBg
+ movs r0, 0x3
+ bl ShowBg
+ bl ResetPaletteFade
+ ldr r0, =gUnknown_02022E14
+ movs r1, 0
+ strh r1, [r0]
+ ldr r0, =gUnknown_02022E16
+ strh r1, [r0]
+ ldr r0, =gUnknown_02022E18
+ strh r1, [r0]
+ ldr r0, =gUnknown_02022E1A
+ strh r1, [r0]
+ ldr r0, =gUnknown_02022E1C
+ strh r1, [r0]
+ ldr r0, =gUnknown_02022E1E
+ strh r1, [r0]
+ ldr r0, =gUnknown_02022E20
+ strh r1, [r0]
+ ldr r0, =gUnknown_02022E22
+ strh r1, [r0]
+ b _080A95D2
+ .pool
+_080A942C:
+ movs r0, 0
+ str r0, [sp, 0x4]
+ movs r1, 0xC0
+ lsls r1, 19
+ ldr r2, =0x01006000
+ add r0, sp, 0x4
+ bl CpuFastSet
+ b _080A95D2
+ .pool
+_080A9444:
+ bl sub_8035AA4
+ b _080A95D2
+_080A944A:
+ bl ResetAllObjectData
+ b _080A95D2
+_080A9450:
+ bl ResetObjectPaletteAllocator
+ ldr r1, =gUnknown_0300301C
+ movs r0, 0x4
+ strb r0, [r1]
+ b _080A95D2
+ .pool
+_080A9460:
+ bl sub_805E350
+ b _080A95D2
+_080A9466:
+ ldr r5, =gBattleScripting
+ adds r4, r5, 0
+ adds r4, 0x22
+ ldrb r0, [r4]
+ bl sub_805E08C
+ lsls r0, 24
+ cmp r0, 0
+ beq _080A9484
+ movs r0, 0
+ strb r0, [r4]
+ b _080A95D2
+ .pool
+_080A9484:
+ ldrb r0, [r4]
+ adds r0, 0x1
+ strb r0, [r4]
+ adds r1, r5, 0
+ b _080A94AA
+_080A948E:
+ movs r0, 0
+ b _080A949C
+_080A9492:
+ movs r0, 0x1
+ b _080A949C
+_080A9496:
+ movs r0, 0x2
+ b _080A949C
+_080A949A:
+ movs r0, 0x3
+_080A949C:
+ bl sub_80A9614
+ lsls r0, 24
+ cmp r0, 0
+ beq _080A94A8
+ b _080A95D2
+_080A94A8:
+ ldr r1, =gBattleScripting
+_080A94AA:
+ adds r1, 0x21
+ ldrb r0, [r1]
+ subs r0, 0x1
+ strb r0, [r1]
+ b _080A95D2
+ .pool
+_080A94B8:
+ movs r0, 0
+ bl sub_80A9708
+ b _080A95D2
+_080A94C0:
+ movs r0, 0x1
+ bl sub_80A9708
+ b _080A95D2
+_080A94C8:
+ movs r0, 0x2
+ bl sub_80A9708
+ b _080A95D2
+_080A94D0:
+ movs r0, 0x3
+ bl sub_80A9708
+ b _080A95D2
+_080A94D8:
+ movs r0, 0
+ bl sub_80A9ADC
+ b _080A95D2
+_080A94E0:
+ movs r0, 0x1
+ bl sub_80A9ADC
+ b _080A95D2
+_080A94E8:
+ movs r0, 0x2
+ bl sub_80A9ADC
+ b _080A95D2
+_080A94F0:
+ movs r0, 0x3
+ bl sub_80A9ADC
+ b _080A95D2
+_080A94F8:
+ bl sub_805EC84
+ movs r0, 0x1
+ bl GetBankByPlayerAI
+ adds r4, r0, 0
+ lsls r4, 24
+ lsrs r4, 24
+ ldr r7, =gBattlePartyID
+ lsls r0, r4, 1
+ adds r0, r7
+ ldrh r0, [r0]
+ movs r6, 0x64
+ muls r0, r6
+ ldr r5, =gEnemyParty
+ adds r0, r5
+ movs r1, 0xB
+ bl GetMonData
+ adds r1, r0, 0
+ lsls r1, 16
+ lsrs r1, 16
+ adds r0, r4, 0
+ bl sub_805EE54
+ bl battle_type_is_double
+ lsls r0, 24
+ cmp r0, 0
+ beq _080A955C
+ movs r0, 0x3
+ bl GetBankByPlayerAI
+ adds r4, r0, 0
+ lsls r4, 24
+ lsrs r4, 24
+ lsls r0, r4, 1
+ adds r0, r7
+ ldrh r0, [r0]
+ muls r0, r6
+ adds r0, r5
+ movs r1, 0xB
+ bl GetMonData
+ adds r1, r0, 0
+ lsls r1, 16
+ lsrs r1, 16
+ adds r0, r4, 0
+ bl sub_805EE54
+_080A955C:
+ ldr r1, =gUnknown_020244AC
+ ldr r0, =gUnknown_020244B8
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r0, [r0]
+ movs r1, 0
+ bl sub_8059CB4
+ ldr r0, =gLinkVSyncDisabled
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _080A95D2
+ ldr r0, =gUnknown_03003124
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _080A95D2
+ bl sub_800E0E8
+ movs r0, 0
+ movs r1, 0
+ bl sub_800DFB4
+ b _080A95D2
+ .pool
+_080A95A4:
+ ldr r0, =vblank_cb_08078BB4
+ bl SetVBlankCallback
+ bl sub_80A95F4
+ movs r0, 0x1
+ str r0, [sp]
+ movs r0, 0xFF
+ movs r1, 0
+ movs r2, 0x10
+ movs r3, 0
+ bl BeginHardwarePaletteFade
+ ldr r2, =gPaletteFade
+ ldrb r1, [r2, 0x8]
+ movs r0, 0x7F
+ ands r0, r1
+ strb r0, [r2, 0x8]
+ ldr r0, =sub_8038420
+ bl SetMainCallback2
+ bl sub_805EF14
+_080A95D2:
+ ldr r1, =gBattleScripting
+ adds r1, 0x21
+ ldrb r0, [r1]
+ adds r0, 0x1
+ strb r0, [r1]
+ add sp, 0x8
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end c2_80777E8
+
+ thumb_func_start sub_80A95F4
+sub_80A95F4: @ 80A95F4
+ ldr r3, =0x0400000a
+ ldrb r2, [r3]
+ movs r1, 0xD
+ negs r1, r1
+ adds r0, r1, 0
+ ands r0, r2
+ strb r0, [r3]
+ ldr r2, =0x0400000c
+ ldrb r0, [r2]
+ ands r1, r0
+ strb r1, [r2]
+ bx lr
+ .pool
+ thumb_func_end sub_80A95F4
+
+ thumb_func_start sub_80A9614
+sub_80A9614: @ 80A9614
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r4, r0, 24
+ ldr r0, =gNoOfAllBanks
+ ldrb r0, [r0]
+ cmp r4, r0
+ bcs _080A96FC
+ adds r0, r4, 0
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _080A9676
+ ldr r0, =gUnknown_020244D0
+ ldr r0, [r0]
+ ldr r1, [r0]
+ lsls r0, r4, 2
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ bne _080A966C
+ ldr r1, =gBattlePartyID
+ lsls r0, r4, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, =gEnemyParty
+ adds r0, r1
+ adds r1, r4, 0
+ bl sub_805DC0C
+ b _080A96F4
+ .pool
+_080A966C:
+ adds r0, r4, 0
+ movs r1, 0
+ bl sub_805E7DC
+ b _080A96F4
+_080A9676:
+ ldr r0, =gBattleTypeFlags
+ ldr r1, [r0]
+ movs r2, 0x80
+ ands r1, r2
+ cmp r1, 0
+ beq _080A9698
+ cmp r4, 0
+ bne _080A9698
+ ldr r0, =gSaveBlock2Ptr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x8]
+ b _080A96AA
+ .pool
+_080A9698:
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 2
+ ands r0, r1
+ cmp r0, 0
+ beq _080A96B2
+ cmp r4, 0
+ bne _080A96B2
+ movs r0, 0x6
+_080A96AA:
+ movs r1, 0
+ bl sub_805DF84
+ b _080A96F4
+_080A96B2:
+ ldr r0, =gUnknown_020244D0
+ ldr r0, [r0]
+ ldr r1, [r0]
+ lsls r0, r4, 2
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ bne _080A96EC
+ ldr r1, =gBattlePartyID
+ lsls r0, r4, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ adds r1, r4, 0
+ bl sub_805DD7C
+ b _080A96F4
+ .pool
+_080A96EC:
+ adds r0, r4, 0
+ movs r1, 0
+ bl sub_805E7DC
+_080A96F4:
+ ldr r0, =gBattleScripting
+ adds r0, 0x22
+ movs r1, 0
+ strb r1, [r0]
+_080A96FC:
+ movs r0, 0x1
+ pop {r4}
+ pop {r1}
+ bx r1
+ .pool
+ thumb_func_end sub_80A9614
+
+ thumb_func_start sub_80A9708
+sub_80A9708: @ 80A9708
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x4
+ lsls r0, 24
+ lsrs r7, r0, 24
+ ldr r0, =gNoOfAllBanks
+ ldrb r0, [r0]
+ cmp r7, r0
+ bcc _080A9722
+ b _080A9AA0
+_080A9722:
+ ldr r0, =gUnknown_020244D0
+ ldr r0, [r0]
+ ldr r0, [r0]
+ lsls r2, r7, 2
+ adds r0, r2, r0
+ ldrb r1, [r0]
+ movs r0, 0x4
+ ands r0, r1
+ str r2, [sp]
+ cmp r0, 0
+ beq _080A9748
+ adds r0, r7, 0
+ bl sub_80A614C
+ b _080A974E
+ .pool
+_080A9748:
+ adds r0, r7, 0
+ bl sub_80A6138
+_080A974E:
+ lsls r0, 24
+ lsrs r0, 24
+ mov r8, r0
+ adds r0, r7, 0
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _080A9762
+ b _080A986C
+_080A9762:
+ ldr r1, =gBattlePartyID
+ lsls r0, r7, 1
+ adds r6, r0, r1
+ ldrh r0, [r6]
+ movs r1, 0x64
+ mov r10, r1
+ mov r2, r10
+ muls r2, r0
+ adds r0, r2, 0
+ ldr r1, =gEnemyParty
+ mov r9, r1
+ add r0, r9
+ movs r1, 0x39
+ bl GetMonData
+ cmp r0, 0
+ bne _080A9786
+ b _080A9AA0
+_080A9786:
+ ldrh r0, [r6]
+ mov r2, r10
+ muls r2, r0
+ adds r0, r2, 0
+ add r0, r9
+ movs r1, 0xB
+ bl GetMonData
+ adds r4, r0, 0
+ lsls r4, 16
+ lsrs r4, 16
+ adds r0, r7, 0
+ bl GetBankIdentity
+ adds r1, r0, 0
+ lsls r1, 24
+ lsrs r1, 24
+ adds r0, r4, 0
+ bl sub_806A068
+ ldr r5, =gUnknown_0202499C
+ adds r0, r7, 0
+ movs r1, 0x2
+ bl sub_80A5C6C
+ adds r4, r0, 0
+ lsls r4, 24
+ lsrs r4, 24
+ adds r0, r7, 0
+ bl sub_80A82E4
+ adds r3, r0, 0
+ lsls r3, 24
+ lsrs r3, 24
+ adds r0, r5, 0
+ adds r1, r4, 0
+ mov r2, r8
+ bl CreateSprite
+ ldr r1, =gBankSpriteIds
+ adds r4, r7, r1
+ strb r0, [r4]
+ ldr r5, =gSprites
+ ldrb r0, [r4]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r5
+ lsls r3, r7, 4
+ ldrb r2, [r1, 0x5]
+ movs r0, 0xF
+ ands r0, r2
+ orrs r0, r3
+ strb r0, [r1, 0x5]
+ ldrb r1, [r4]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r1, r5, 0
+ adds r1, 0x1C
+ adds r0, r1
+ ldr r1, =SpriteCallbackDummy
+ str r1, [r0]
+ ldrb r1, [r4]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ strh r7, [r0, 0x2E]
+ ldrh r0, [r6]
+ mov r1, r10
+ muls r1, r0
+ adds r0, r1, 0
+ add r0, r9
+ movs r1, 0xB
+ bl GetMonData
+ ldrb r2, [r4]
+ lsls r1, r2, 4
+ adds r1, r2
+ lsls r1, 2
+ adds r1, r5
+ strh r0, [r1, 0x32]
+ ldrb r1, [r4]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldr r1, =gUnknown_020244E4
+ adds r1, r7, r1
+ ldrb r1, [r1]
+ bl StartObjectImageAnim
+ ldr r0, =gUnknown_020244D0
+ ldr r0, [r0]
+ ldr r0, [r0]
+ ldr r2, [sp]
+ adds r0, r2, r0
+ b _080A9A50
+ .pool
+_080A986C:
+ ldr r0, =gBattleTypeFlags
+ ldr r1, [r0]
+ movs r2, 0x80
+ ands r1, r2
+ cmp r1, 0
+ beq _080A98D0
+ cmp r7, 0
+ bne _080A98D0
+ ldr r5, =gSaveBlock2Ptr
+ ldr r0, [r5]
+ ldrb r4, [r0, 0x8]
+ movs r0, 0
+ bl GetBankIdentity
+ adds r1, r0, 0
+ lsls r1, 24
+ lsrs r1, 24
+ adds r0, r4, 0
+ bl template_build_for_pokemon_or_trainer
+ ldr r6, =gUnknown_0202499C
+ ldr r1, =gUnknown_08305D2C
+ ldr r0, [r5]
+ ldrb r0, [r0, 0x8]
+ lsls r0, 2
+ adds r0, r1
+ ldrb r0, [r0]
+ movs r4, 0x8
+ subs r4, r0
+ lsls r4, 18
+ movs r0, 0xA0
+ lsls r0, 15
+ adds r4, r0
+ asrs r4, 16
+ movs r0, 0
+ bl sub_80A82E4
+ adds r3, r0, 0
+ lsls r3, 24
+ lsrs r3, 24
+ adds r0, r6, 0
+ b _080A9914
+ .pool
+_080A98D0:
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 2
+ ands r0, r1
+ cmp r0, 0
+ beq _080A9968
+ cmp r7, 0
+ bne _080A9968
+ movs r0, 0
+ bl GetBankIdentity
+ adds r1, r0, 0
+ lsls r1, 24
+ lsrs r1, 24
+ movs r0, 0x6
+ bl template_build_for_pokemon_or_trainer
+ ldr r5, =gUnknown_0202499C
+ ldr r0, =gUnknown_08305D2C
+ ldrb r0, [r0, 0x18]
+ movs r4, 0x8
+ subs r4, r0
+ lsls r4, 18
+ movs r1, 0xA0
+ lsls r1, 15
+ adds r4, r1
+ asrs r4, 16
+ movs r0, 0
+ bl sub_80A82E4
+ adds r3, r0, 0
+ lsls r3, 24
+ lsrs r3, 24
+ adds r0, r5, 0
+_080A9914:
+ movs r1, 0x50
+ adds r2, r4, 0
+ bl CreateSprite
+ ldr r3, =gBankSpriteIds
+ strb r0, [r3]
+ ldr r4, =gSprites
+ ldrb r0, [r3]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r4
+ ldrb r2, [r1, 0x5]
+ movs r0, 0xF
+ ands r0, r2
+ strb r0, [r1, 0x5]
+ ldrb r1, [r3]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r1, r4, 0
+ adds r1, 0x1C
+ adds r0, r1
+ ldr r1, =SpriteCallbackDummy
+ str r1, [r0]
+ ldrb r1, [r3]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ strh r7, [r0, 0x2E]
+ b _080A9A70
+ .pool
+_080A9968:
+ ldr r1, =gBattlePartyID
+ lsls r0, r7, 1
+ adds r6, r0, r1
+ ldrh r0, [r6]
+ movs r2, 0x64
+ mov r10, r2
+ mov r1, r10
+ muls r1, r0
+ adds r0, r1, 0
+ ldr r2, =gPlayerParty
+ mov r9, r2
+ add r0, r9
+ movs r1, 0x39
+ bl GetMonData
+ cmp r0, 0
+ bne _080A998C
+ b _080A9AA0
+_080A998C:
+ ldrh r0, [r6]
+ mov r1, r10
+ muls r1, r0
+ adds r0, r1, 0
+ add r0, r9
+ movs r1, 0xB
+ bl GetMonData
+ adds r4, r0, 0
+ lsls r4, 16
+ lsrs r4, 16
+ adds r0, r7, 0
+ bl GetBankIdentity
+ adds r1, r0, 0
+ lsls r1, 24
+ lsrs r1, 24
+ adds r0, r4, 0
+ bl sub_806A068
+ ldr r5, =gUnknown_0202499C
+ adds r0, r7, 0
+ movs r1, 0x2
+ bl sub_80A5C6C
+ adds r4, r0, 0
+ lsls r4, 24
+ lsrs r4, 24
+ adds r0, r7, 0
+ bl sub_80A82E4
+ adds r3, r0, 0
+ lsls r3, 24
+ lsrs r3, 24
+ adds r0, r5, 0
+ adds r1, r4, 0
+ mov r2, r8
+ bl CreateSprite
+ ldr r1, =gBankSpriteIds
+ adds r4, r7, r1
+ strb r0, [r4]
+ ldr r5, =gSprites
+ ldrb r0, [r4]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r5
+ lsls r3, r7, 4
+ ldrb r2, [r1, 0x5]
+ movs r0, 0xF
+ ands r0, r2
+ orrs r0, r3
+ strb r0, [r1, 0x5]
+ ldrb r1, [r4]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r1, r5, 0
+ adds r1, 0x1C
+ adds r0, r1
+ ldr r1, =SpriteCallbackDummy
+ str r1, [r0]
+ ldrb r1, [r4]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ strh r7, [r0, 0x2E]
+ ldrh r0, [r6]
+ mov r2, r10
+ muls r2, r0
+ adds r0, r2, 0
+ add r0, r9
+ movs r1, 0xB
+ bl GetMonData
+ ldrb r2, [r4]
+ lsls r1, r2, 4
+ adds r1, r2
+ lsls r1, 2
+ adds r1, r5
+ strh r0, [r1, 0x32]
+ ldrb r1, [r4]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldr r1, =gUnknown_020244E4
+ adds r1, r7, r1
+ ldrb r1, [r1]
+ bl StartObjectImageAnim
+ ldr r0, =gUnknown_020244D0
+ ldr r0, [r0]
+ ldr r0, [r0]
+ ldr r1, [sp]
+ adds r0, r1, r0
+_080A9A50:
+ ldrh r1, [r0, 0x2]
+ ldr r0, =0x00000181
+ cmp r1, r0
+ bne _080A9A70
+ ldrb r0, [r4]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r0, r5, 0
+ adds r0, 0x8
+ adds r1, r0
+ ldr r0, =gUnknown_08309AAC
+ ldr r2, =0x00000604
+ adds r0, r2
+ ldr r0, [r0]
+ str r0, [r1]
+_080A9A70:
+ ldr r1, =gSprites
+ ldr r0, =gBankSpriteIds
+ adds r0, r7, r0
+ ldrb r0, [r0]
+ lsls r2, r0, 4
+ adds r2, r0
+ lsls r2, 2
+ adds r2, r1
+ ldr r0, =gUnknown_020244D0
+ ldr r0, [r0]
+ ldr r0, [r0]
+ ldr r1, [sp]
+ adds r0, r1, r0
+ ldr r1, [r0]
+ lsls r1, 31
+ adds r2, 0x3E
+ lsrs r1, 31
+ lsls r1, 2
+ ldrb r3, [r2]
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r3
+ orrs r0, r1
+ strb r0, [r2]
+_080A9AA0:
+ add sp, 0x4
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_80A9708
+
+ thumb_func_start sub_80A9ADC
+sub_80A9ADC: @ 80A9ADC
+ push {r4-r6,lr}
+ lsls r0, 24
+ lsrs r5, r0, 24
+ ldr r0, =gNoOfAllBanks
+ ldrb r0, [r0]
+ cmp r5, r0
+ bcc _080A9AEC
+ b _080A9C5E
+_080A9AEC:
+ ldr r0, =gBattleTypeFlags
+ ldr r1, [r0]
+ movs r2, 0x80
+ ands r1, r2
+ cmp r1, 0
+ beq _080A9B0C
+ cmp r5, 0
+ bne _080A9B0C
+ bl battle_make_oam_safari_battle
+ b _080A9B24
+ .pool
+_080A9B0C:
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 2
+ ands r0, r1
+ cmp r0, 0
+ beq _080A9B1E
+ cmp r5, 0
+ bne _080A9B1E
+ b _080A9C5E
+_080A9B1E:
+ adds r0, r5, 0
+ bl battle_make_oam_normal_battle
+_080A9B24:
+ lsls r0, 24
+ lsrs r6, r0, 24
+ ldr r0, =gUnknown_03005D70
+ adds r4, r5, r0
+ strb r6, [r4]
+ adds r0, r5, 0
+ bl sub_8072B18
+ adds r0, r6, 0
+ bl sub_80729D0
+ adds r0, r5, 0
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _080A9B6C
+ ldrb r0, [r4]
+ ldr r1, =gBattlePartyID
+ lsls r4, r5, 1
+ adds r1, r4, r1
+ ldrh r2, [r1]
+ movs r1, 0x64
+ muls r1, r2
+ ldr r2, =gEnemyParty
+ adds r1, r2
+ movs r2, 0
+ bl healthbar_draw_field_maybe
+ b _080A9BB8
+ .pool
+_080A9B6C:
+ ldr r0, =gBattleTypeFlags
+ ldr r0, [r0]
+ movs r1, 0x80
+ ands r0, r1
+ cmp r0, 0
+ beq _080A9BA0
+ ldrb r0, [r4]
+ ldr r1, =gBattlePartyID
+ lsls r4, r5, 1
+ adds r1, r4, r1
+ ldrh r2, [r1]
+ movs r1, 0x64
+ muls r1, r2
+ ldr r2, =gPlayerParty
+ adds r1, r2
+ movs r2, 0xA
+ bl healthbar_draw_field_maybe
+ b _080A9BB8
+ .pool
+_080A9BA0:
+ ldrb r0, [r4]
+ ldr r1, =gBattlePartyID
+ lsls r4, r5, 1
+ adds r1, r4, r1
+ ldrh r2, [r1]
+ movs r1, 0x64
+ muls r1, r2
+ ldr r2, =gPlayerParty
+ adds r1, r2
+ movs r2, 0
+ bl healthbar_draw_field_maybe
+_080A9BB8:
+ adds r0, r5, 0
+ bl GetBankIdentity
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x3
+ beq _080A9BD4
+ adds r0, r5, 0
+ bl GetBankIdentity
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x2
+ bne _080A9BF0
+_080A9BD4:
+ ldr r0, =gUnknown_03005D70
+ adds r0, r5, r0
+ ldrb r0, [r0]
+ movs r1, 0x1
+ bl nullsub_30
+ b _080A9BFC
+ .pool
+_080A9BF0:
+ ldr r0, =gUnknown_03005D70
+ adds r0, r5, r0
+ ldrb r0, [r0]
+ movs r1, 0
+ bl nullsub_30
+_080A9BFC:
+ adds r0, r5, 0
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _080A9C34
+ ldr r0, =gBattlePartyID
+ adds r0, r4, r0
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, =gEnemyParty
+ adds r0, r1
+ movs r1, 0x39
+ bl GetMonData
+ cmp r0, 0
+ bne _080A9C5E
+ adds r0, r6, 0
+ bl sub_8072984
+ b _080A9C5E
+ .pool
+_080A9C34:
+ ldr r0, =gBattleTypeFlags
+ ldr r0, [r0]
+ movs r1, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _080A9C5E
+ ldr r0, =gBattlePartyID
+ adds r0, r4, r0
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x39
+ bl GetMonData
+ cmp r0, 0
+ bne _080A9C5E
+ adds r0, r6, 0
+ bl sub_8072984
+_080A9C5E:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_80A9ADC
+
+ .align 2, 0 @ Don't pad with nop.