diff options
Diffstat (limited to 'asm/trainer_see.s')
-rw-r--r-- | asm/trainer_see.s | 328 |
1 files changed, 324 insertions, 4 deletions
diff --git a/asm/trainer_see.s b/asm/trainer_see.s index d57ad1815..d638498ee 100644 --- a/asm/trainer_see.s +++ b/asm/trainer_see.s @@ -267,7 +267,7 @@ CheckIfTrainerCanApproachPlayer: @ 80B3DF0 mov r8, r4 cmp r0, 0x1 bne _080B3E50 - ldr r1, =gUnknown_0855072C + ldr r1, =gIsTrainerInRange ldrb r0, [r7, 0x18] lsls r0, 28 lsrs r0, 26 @@ -300,7 +300,7 @@ _080B3E4C: _080B3E50: movs r5, 0 _080B3E52: - ldr r0, =gUnknown_0855072C + ldr r0, =gIsTrainerInRange lsls r4, r5, 2 adds r4, r0 ldrb r1, [r7, 0x1D] @@ -702,7 +702,7 @@ c3_8081EDC: @ 80B4118 b _080B416C .pool _080B4150: - ldr r7, =gUnknown_0855073C + ldr r7, =gTrainerSeeFuncList _080B4152: movs r1, 0x8 ldrsh r0, [r4, r1] @@ -1186,7 +1186,7 @@ sub_80B44C8: @ 80B44C8 adds r0, 0x1 strh r0, [r4, 0x16] _080B44FA: - ldr r1, =gUnknown_0855076C + ldr r1, =gTrainerSeeFuncList2 movs r2, 0x8 ldrsh r0, [r4, r2] lsls r0, 2 @@ -1322,4 +1322,324 @@ _080B4616: .pool thumb_func_end sub_80B45D0 + thumb_func_start oei_exclamation_mark +oei_exclamation_mark: @ 80B4620 + push {lr} + ldr r0, =gSpriteTemplate_85507B4 + movs r1, 0 + movs r2, 0 + movs r3, 0x53 + bl CreateSpriteAtEnd + lsls r0, 24 + lsrs r1, r0, 24 + cmp r1, 0x40 + beq _080B4648 + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + ldr r1, =gSprites + adds r0, r1 + movs r1, 0 + movs r2, 0 + bl sub_80B46D8 +_080B4648: + movs r0, 0 + pop {r1} + bx r1 + .pool + thumb_func_end oei_exclamation_mark + + thumb_func_start sub_80B4658 +sub_80B4658: @ 80B4658 + push {lr} + ldr r0, =gSpriteTemplate_85507B4 + movs r1, 0 + movs r2, 0 + movs r3, 0x52 + bl CreateSpriteAtEnd + lsls r0, 24 + lsrs r1, r0, 24 + cmp r1, 0x40 + beq _080B4680 + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + ldr r1, =gSprites + adds r0, r1 + movs r1, 0x21 + movs r2, 0x1 + bl sub_80B46D8 +_080B4680: + movs r0, 0 + pop {r1} + bx r1 + .pool + thumb_func_end sub_80B4658 + + thumb_func_start sub_80B4690 +sub_80B4690: @ 80B4690 + push {r4,lr} + ldr r0, =gSpriteTemplate_85507CC + movs r1, 0 + movs r2, 0 + movs r3, 0x52 + bl CreateSpriteAtEnd + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x40 + beq _080B46C6 + lsls r4, r0, 4 + adds r4, r0 + lsls r4, 2 + ldr r0, =gSprites + adds r4, r0 + adds r0, r4, 0 + movs r1, 0x2E + movs r2, 0 + bl sub_80B46D8 + ldrb r1, [r4, 0x5] + movs r0, 0xF + ands r0, r1 + movs r1, 0x20 + orrs r0, r1 + strb r0, [r4, 0x5] +_080B46C6: + movs r0, 0 + pop {r4} + pop {r1} + bx r1 + .pool + thumb_func_end sub_80B4690 + + thumb_func_start sub_80B46D8 +@ void sub_80B46D8(struct obj *object, s16 a2, u8 a3) +sub_80B46D8: @ 80B46D8 + push {r4,lr} + lsls r2, 24 + lsrs r2, 24 + ldrb r4, [r0, 0x5] + movs r3, 0xD + negs r3, r3 + ands r3, r4 + movs r4, 0x4 + orrs r3, r4 + strb r3, [r0, 0x5] + movs r3, 0x3E + adds r3, r0 + mov r12, r3 + ldrb r3, [r3] + movs r4, 0x2 + orrs r3, r4 + mov r4, r12 + strb r3, [r4] + ldr r4, =gFieldEffectSpawnParams + ldr r3, [r4] + strh r3, [r0, 0x2E] + ldr r3, [r4, 0x4] + strh r3, [r0, 0x30] + ldr r3, [r4, 0x8] + strh r3, [r0, 0x32] + ldr r3, =0x0000fffb + strh r3, [r0, 0x34] + strh r1, [r0, 0x3C] + adds r1, r2, 0 + bl StartSpriteAnim + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80B46D8 + + thumb_func_start objc_exclamation_mark_probably +objc_exclamation_mark_probably: @ 80B4724 + push {r4,lr} + sub sp, 0x4 + adds r4, r0, 0 + ldrh r0, [r4, 0x2E] + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r4, 0x30] + lsls r1, 24 + lsrs r1, 24 + ldrh r2, [r4, 0x32] + lsls r2, 24 + lsrs r2, 24 + mov r3, sp + bl TryGetFieldObjectIdByLocalIdAndMap + lsls r0, 24 + cmp r0, 0 + bne _080B4756 + adds r0, r4, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _080B4764 +_080B4756: + ldrh r1, [r4, 0x3C] + lsls r1, 24 + lsrs r1, 24 + adds r0, r4, 0 + bl FieldEffectStop + b _080B47B2 +_080B4764: + ldr r2, =gMapObjects + mov r0, sp + ldrb r1, [r0] + lsls r0, r1, 3 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrb r0, [r0, 0x4] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + ldr r0, =gSprites + adds r1, r0 + ldrh r3, [r4, 0x34] + ldrh r0, [r4, 0x36] + adds r2, r3, r0 + strh r2, [r4, 0x36] + ldrh r0, [r1, 0x20] + strh r0, [r4, 0x20] + ldrh r0, [r1, 0x22] + subs r0, 0x10 + strh r0, [r4, 0x22] + ldrh r0, [r1, 0x24] + strh r0, [r4, 0x24] + ldrh r0, [r1, 0x26] + adds r0, r2 + strh r0, [r4, 0x26] + lsls r2, 16 + asrs r2, 16 + cmp r2, 0 + beq _080B47B0 + adds r0, r3, 0x1 + strh r0, [r4, 0x34] + b _080B47B2 + .pool +_080B47B0: + strh r2, [r4, 0x34] +_080B47B2: + add sp, 0x4 + pop {r4} + pop {r0} + bx r0 + thumb_func_end objc_exclamation_mark_probably + + thumb_func_start sub_80B47BC +sub_80B47BC: @ 80B47BC + push {lr} + ldr r0, =gUnknown_02038BFC + ldrb r0, [r0] + cmp r0, 0 + beq _080B47D4 + ldr r0, =gUnknown_03006090 + ldrb r0, [r0, 0xC] + b _080B47D8 + .pool +_080B47D4: + ldr r0, =gUnknown_03006090 + ldrb r0, [r0] +_080B47D8: + pop {r1} + bx r1 + .pool + thumb_func_end sub_80B47BC + + thumb_func_start sub_80B47E0 +sub_80B47E0: @ 80B47E0 + push {lr} + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bls _080B47EE + movs r0, 0 + b _080B4800 +_080B47EE: + cmp r0, 0 + beq _080B47FC + ldr r0, =gUnknown_03006090 + ldrb r0, [r0, 0xC] + b _080B4800 + .pool +_080B47FC: + ldr r0, =gUnknown_03006090 + ldrb r0, [r0] +_080B4800: + pop {r1} + bx r1 + .pool + thumb_func_end sub_80B47E0 + + thumb_func_start sub_80B4808 +sub_80B4808: @ 80B4808 + push {lr} + ldr r0, =gUnknown_030060AC + ldrb r0, [r0] + cmp r0, 0x1 + bne _080B4870 + ldr r2, =gUnknown_03006090 + ldr r0, =gUnknown_03006080 + ldrh r1, [r0] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrb r1, [r0] + lsls r0, r1, 3 + adds r0, r1 + lsls r0, 2 + ldr r1, =gMapObjects + adds r0, r1 + ldrb r0, [r0, 0x18] + lsls r0, 28 + lsrs r0, 28 + bl GetOppositeDirection + lsls r0, 24 + lsrs r0, 24 + bl GetFaceDirectionAnimId + ldr r3, =gUnknown_03006084 + strb r0, [r3] + movs r0, 0xFE + strb r0, [r3, 0x1] + ldr r0, =gSaveBlock1Ptr + ldr r0, [r0] + ldrb r1, [r0, 0x5] + ldrb r2, [r0, 0x4] + movs r0, 0xFF + bl exec_movement + b _080B489E + .pool +_080B4870: + ldr r0, =gPlayerAvatar + ldrb r1, [r0, 0x5] + lsls r0, r1, 3 + adds r0, r1 + lsls r0, 2 + ldr r1, =gMapObjects + adds r0, r1 + ldrb r0, [r0, 0x18] + lsls r0, 28 + lsrs r0, 28 + bl GetFaceDirectionAnimId + ldr r3, =gUnknown_03006084 + strb r0, [r3] + movs r0, 0xFE + strb r0, [r3, 0x1] + ldr r0, =gSaveBlock1Ptr + ldr r0, [r0] + ldrb r1, [r0, 0x5] + ldrb r2, [r0, 0x4] + movs r0, 0xFF + bl exec_movement +_080B489E: + movs r0, 0xFF + bl sub_809BE48 + pop {r0} + bx r0 + .pool + thumb_func_end sub_80B4808 + .align 2, 0 @ Don't pad with nop. |