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-rw-r--r--asm/trainer_see.s1645
1 files changed, 0 insertions, 1645 deletions
diff --git a/asm/trainer_see.s b/asm/trainer_see.s
deleted file mode 100644
index ad6cc370e..000000000
--- a/asm/trainer_see.s
+++ /dev/null
@@ -1,1645 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start CheckForTrainersWantingBattle
-@ bool8 CheckForTrainersWantingBattle()
-CheckForTrainersWantingBattle: @ 80B3BE8
- push {r4-r7,lr}
- ldr r0, =gUnknown_030060A8
- movs r1, 0
- strb r1, [r0]
- ldr r0, =gUnknown_02038BFC
- strb r1, [r0]
- movs r4, 0
- ldr r6, =gMapObjects
-_080B3BF8:
- lsls r0, r4, 3
- adds r0, r4
- lsls r0, 2
- adds r1, r0, r6
- ldrb r0, [r1]
- lsls r0, 31
- cmp r0, 0
- beq _080B3C38
- ldrb r0, [r1, 0x7]
- cmp r0, 0x1
- beq _080B3C12
- cmp r0, 0x3
- bne _080B3C38
-_080B3C12:
- adds r0, r4, 0
- bl CheckIfTrainerWantsBattle
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- beq _080B3C42
- cmp r0, 0
- beq _080B3C38
- ldr r0, =gUnknown_030060A8
- ldrb r1, [r0]
- adds r5, r0, 0
- cmp r1, 0x1
- bhi _080B3C88
- bl GetMonsStateToDoubles_2
- lsls r0, 24
- cmp r0, 0
- bne _080B3C42
-_080B3C38:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0xF
- bls _080B3BF8
-_080B3C42:
- ldr r0, =gUnknown_030060A8
- ldrb r4, [r0]
- adds r5, r0, 0
- cmp r4, 0x1
- bne _080B3C88
- bl ResetTrainerOpponentIds
- ldr r2, =gUnknown_03006090
- ldrb r0, [r5]
- subs r0, 0x1
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r0, r1, r2
- ldrb r0, [r0]
- adds r2, 0x4
- adds r1, r2
- ldr r1, [r1]
- bl SingleTrainerWantsBattle
- ldr r0, =gUnknown_030060AC
- strb r4, [r0]
- movs r0, 0x1
- b _080B3CF4
- .pool
-_080B3C88:
- ldrb r0, [r5]
- cmp r0, 0x2
- bne _080B3CEC
- bl ResetTrainerOpponentIds
- movs r4, 0
- ldrb r5, [r5]
- cmp r4, r5
- bcs _080B3CC6
- ldr r6, =gUnknown_03006090
- adds r7, r6, 0x4
- ldr r5, =gUnknown_02038BFC
-_080B3CA0:
- lsls r1, r4, 1
- adds r1, r4
- lsls r1, 2
- adds r0, r1, r6
- ldrb r0, [r0]
- adds r1, r7
- ldr r1, [r1]
- bl TwoTrainersWantBattle
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- ldrb r0, [r5]
- adds r0, 0x1
- strb r0, [r5]
- ldr r0, =gUnknown_030060A8
- ldrb r0, [r0]
- cmp r4, r0
- bcc _080B3CA0
-_080B3CC6:
- bl TwoTrainersWantBattleExecuteScript
- ldr r1, =gUnknown_02038BFC
- movs r0, 0
- strb r0, [r1]
- ldr r1, =gUnknown_030060AC
- movs r0, 0x1
- strb r0, [r1]
- movs r0, 0x1
- b _080B3CF4
- .pool
-_080B3CEC:
- ldr r1, =gUnknown_030060AC
- movs r0, 0
- strb r0, [r1]
- movs r0, 0
-_080B3CF4:
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end CheckForTrainersWantingBattle
-
- thumb_func_start CheckIfTrainerWantsBattle
-@ u8 CheckIfTrainerWantsBattle(u8 trainerFieldObjectId)
-CheckIfTrainerWantsBattle: @ 80B3D00
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r5, r0, 24
- movs r0, 0x1
- mov r9, r0
- bl InTrainerHill
- cmp r0, 0x1
- bne _080B3D1E
- bl sub_81D62AC
- b _080B3D24
-_080B3D1E:
- adds r0, r5, 0
- bl GetFieldObjectScriptPointerByFieldObjectId
-_080B3D24:
- adds r7, r0, 0
- bl InBattlePyramid
- lsls r0, 24
- cmp r0, 0
- beq _080B3D3E
- adds r0, r5, 0
- bl GetBattlePyramidTrainerFlag
-_080B3D36:
- lsls r0, 24
-_080B3D38:
- cmp r0, 0
- beq _080B3D56
- b _080B3DE0
-_080B3D3E:
- bl InTrainerHill
- cmp r0, 0x1
- bne _080B3D4E
- adds r0, r5, 0
- bl GetTrainerHillTrainerFlag
- b _080B3D36
-_080B3D4E:
- adds r0, r7, 0
- bl GetTrainerFlagFromScriptPointer
- b _080B3D38
-_080B3D56:
- lsls r4, r5, 3
- adds r0, r4, r5
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- bl CheckIfTrainerCanApproachPlayer
- lsls r0, 24
- lsrs r6, r0, 24
- mov r8, r4
- cmp r6, 0
- beq _080B3DE0
- ldrb r0, [r7, 0x1]
- cmp r0, 0x4
- beq _080B3D7C
- cmp r0, 0x7
- beq _080B3D7C
- cmp r0, 0x6
- bne _080B3D8A
-_080B3D7C:
- bl GetMonsStateToDoubles_2
- lsls r0, 24
- cmp r0, 0
- bne _080B3DE0
- movs r1, 0x2
- mov r9, r1
-_080B3D8A:
- ldr r2, =gUnknown_03006090
- ldr r4, =gUnknown_030060A8
- ldrb r1, [r4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strb r5, [r0]
- ldrb r1, [r4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r1, r2, 0x4
- adds r0, r1
- str r7, [r0]
- ldrb r1, [r4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strb r6, [r0, 0x1]
- mov r1, r8
- adds r0, r1, r5
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- subs r1, r6, 0x1
- lsls r1, 24
- lsrs r1, 24
- bl TrainerApproachPlayer
- ldrb r0, [r4]
- adds r0, 0x1
- strb r0, [r4]
- mov r0, r9
- b _080B3DE2
- .pool
-_080B3DE0:
- movs r0, 0
-_080B3DE2:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end CheckIfTrainerWantsBattle
-
- thumb_func_start CheckIfTrainerCanApproachPlayer
-@ u8 CheckIfTrainerCanApproachPlayer(struct npc_state *trainerFieldObject)
-CheckIfTrainerCanApproachPlayer: @ 80B3DF0
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- adds r7, r0, 0
- mov r4, sp
- adds r4, 0x2
- mov r0, sp
- adds r1, r4, 0
- bl PlayerGetDestCoords
- ldrb r0, [r7, 0x7]
- mov r8, r4
- cmp r0, 0x1
- bne _080B3E50
- ldr r1, =gIsTrainerInRange
- ldrb r0, [r7, 0x18]
- lsls r0, 28
- lsrs r0, 26
- subs r0, 0x4
- adds r0, r1
- ldrb r1, [r7, 0x1D]
- mov r2, sp
- movs r3, 0
- ldrsh r2, [r2, r3]
- movs r5, 0
- ldrsh r3, [r4, r5]
- ldr r4, [r0]
- adds r0, r7, 0
- bl _call_via_r4
- lsls r0, 24
- lsrs r6, r0, 24
- ldrb r2, [r7, 0x18]
- lsls r2, 28
- lsrs r2, 28
- adds r0, r7, 0
- adds r1, r6, 0
- bl CheckPathBetweenTrainerAndPlayer
- lsls r0, 24
- lsrs r0, 24
- b _080B3E90
- .pool
-_080B3E4C:
- adds r0, r6, 0
- b _080B3E90
-_080B3E50:
- movs r5, 0
-_080B3E52:
- ldr r0, =gIsTrainerInRange
- lsls r4, r5, 2
- adds r4, r0
- ldrb r1, [r7, 0x1D]
- mov r0, sp
- movs r6, 0
- ldrsh r2, [r0, r6]
- mov r0, r8
- movs r6, 0
- ldrsh r3, [r0, r6]
- ldr r4, [r4]
- adds r0, r7, 0
- bl _call_via_r4
- lsls r0, 24
- lsrs r6, r0, 24
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- adds r0, r7, 0
- adds r1, r6, 0
- adds r2, r4, 0
- bl CheckPathBetweenTrainerAndPlayer
- lsls r0, 24
- cmp r0, 0
- bne _080B3E4C
- adds r5, r4, 0
- cmp r5, 0x3
- bls _080B3E52
- movs r0, 0
-_080B3E90:
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end CheckIfTrainerCanApproachPlayer
-
- thumb_func_start IsTrainerInRangeSouth
-@ u8 IsTrainerInRangeSouth(struct npc_state *trainerFieldObject, u16 sightRange, u16 playerX, u16 playerY)
-IsTrainerInRangeSouth: @ 80B3EA0
- push {r4-r6,lr}
- adds r4, r0, 0
- lsls r1, 16
- lsrs r6, r1, 16
- lsls r3, 16
- lsrs r5, r3, 16
- movs r1, 0x10
- ldrsh r0, [r4, r1]
- lsls r2, 16
- asrs r2, 16
- cmp r0, r2
- bne _080B3EDA
- lsls r0, r5, 16
- asrs r2, r0, 16
- ldrh r3, [r4, 0x12]
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- cmp r2, r0
- ble _080B3EDA
- adds r1, r0, 0
- lsls r0, r6, 16
- asrs r0, 16
- adds r1, r0
- cmp r2, r1
- bgt _080B3EDA
- subs r0, r5, r3
- lsls r0, 24
- lsrs r0, 24
- b _080B3EDC
-_080B3EDA:
- movs r0, 0
-_080B3EDC:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end IsTrainerInRangeSouth
-
- thumb_func_start IsTrainerInRangeNorth
-@ u8 IsTrainerInRangeNorth(struct npc_state *trainerFieldObject, u16 sightRange, u16 playerX, u16 playerY)
-IsTrainerInRangeNorth: @ 80B3EE4
- push {r4-r6,lr}
- adds r4, r0, 0
- lsls r1, 16
- lsrs r6, r1, 16
- lsls r3, 16
- lsrs r5, r3, 16
- movs r1, 0x10
- ldrsh r0, [r4, r1]
- lsls r2, 16
- asrs r2, 16
- cmp r0, r2
- bne _080B3F1E
- lsls r0, r5, 16
- asrs r2, r0, 16
- ldrh r3, [r4, 0x12]
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- cmp r2, r0
- bge _080B3F1E
- adds r1, r0, 0
- lsls r0, r6, 16
- asrs r0, 16
- subs r1, r0
- cmp r2, r1
- blt _080B3F1E
- subs r0, r3, r5
- lsls r0, 24
- lsrs r0, 24
- b _080B3F20
-_080B3F1E:
- movs r0, 0
-_080B3F20:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end IsTrainerInRangeNorth
-
- thumb_func_start IsTrainerInRangeWest
-@ u8 IsTrainerInRangeWest(struct npc_state *trainerFieldObject, u16 sightRange, u16 playerX, u16 playerY)
-IsTrainerInRangeWest: @ 80B3F28
- push {r4-r6,lr}
- adds r4, r0, 0
- lsls r1, 16
- lsrs r6, r1, 16
- lsls r2, 16
- lsrs r5, r2, 16
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- lsls r3, 16
- asrs r3, 16
- cmp r0, r3
- bne _080B3F62
- lsls r0, r5, 16
- asrs r3, r0, 16
- ldrh r2, [r4, 0x10]
- movs r1, 0x10
- ldrsh r0, [r4, r1]
- cmp r3, r0
- bge _080B3F62
- adds r1, r0, 0
- lsls r0, r6, 16
- asrs r0, 16
- subs r1, r0
- cmp r3, r1
- blt _080B3F62
- subs r0, r2, r5
- lsls r0, 24
- lsrs r0, 24
- b _080B3F64
-_080B3F62:
- movs r0, 0
-_080B3F64:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end IsTrainerInRangeWest
-
- thumb_func_start IsTrainerInRangeEast
-@ u8 IsTrainerInRangeEast(struct npc_state *trainerFieldObject, u16 sightRange, u16 playerX, u16 playerY)
-IsTrainerInRangeEast: @ 80B3F6C
- push {r4-r6,lr}
- adds r4, r0, 0
- lsls r1, 16
- lsrs r6, r1, 16
- lsls r2, 16
- lsrs r5, r2, 16
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- lsls r3, 16
- asrs r3, 16
- cmp r0, r3
- bne _080B3FA6
- lsls r0, r5, 16
- asrs r3, r0, 16
- ldrh r2, [r4, 0x10]
- movs r1, 0x10
- ldrsh r0, [r4, r1]
- cmp r3, r0
- ble _080B3FA6
- adds r1, r0, 0
- lsls r0, r6, 16
- asrs r0, 16
- adds r1, r0
- cmp r3, r1
- bgt _080B3FA6
- subs r0, r5, r2
- lsls r0, 24
- lsrs r0, 24
- b _080B3FA8
-_080B3FA6:
- movs r0, 0
-_080B3FA8:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end IsTrainerInRangeEast
-
- thumb_func_start CheckPathBetweenTrainerAndPlayer
-@ u8 CheckPathBetweenTrainerAndPlayer(struct npc_state *fieldObject, u8 a2, u8 direction)
-CheckPathBetweenTrainerAndPlayer: @ 80B3FB0
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x4
- adds r6, r0, 0
- lsls r1, 24
- lsrs r1, 24
- mov r9, r1
- lsls r2, 24
- lsrs r7, r2, 24
- cmp r1, 0
- beq _080B4056
- ldrh r1, [r6, 0x10]
- mov r0, sp
- strh r1, [r0]
- ldrh r0, [r6, 0x12]
- mov r4, sp
- adds r4, 0x2
- strh r0, [r4]
- adds r0, r7, 0
- mov r1, sp
- adds r2, r4, 0
- bl MoveCoords
- movs r5, 0
- mov r8, r4
- mov r4, r9
- subs r4, 0x1
- cmp r5, r4
- bge _080B4028
-_080B3FEE:
- mov r0, sp
- movs r2, 0
- ldrsh r1, [r0, r2]
- mov r3, r8
- movs r0, 0
- ldrsh r2, [r3, r0]
- adds r0, r6, 0
- adds r3, r7, 0
- bl sub_8092C8C
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- beq _080B4014
- movs r0, 0x2
- negs r0, r0
- ands r1, r0
- cmp r1, 0
- bne _080B4056
-_080B4014:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- adds r0, r7, 0
- mov r1, sp
- mov r2, r8
- bl MoveCoords
- cmp r5, r4
- blt _080B3FEE
-_080B4028:
- ldrb r4, [r6, 0x19]
- lsls r5, r4, 28
- lsrs r5, 28
- lsrs r4, 4
- movs r0, 0
- strb r0, [r6, 0x19]
- mov r0, sp
- movs r2, 0
- ldrsh r1, [r0, r2]
- mov r3, r8
- movs r0, 0
- ldrsh r2, [r3, r0]
- adds r0, r6, 0
- adds r3, r7, 0
- bl npc_block_way
- lsls r0, 24
- lsrs r1, r0, 24
- lsls r4, 4
- orrs r5, r4
- strb r5, [r6, 0x19]
- cmp r1, 0x4
- beq _080B405A
-_080B4056:
- movs r0, 0
- b _080B405C
-_080B405A:
- mov r0, r9
-_080B405C:
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end CheckPathBetweenTrainerAndPlayer
-
- thumb_func_start TrainerApproachPlayer
-@ void TrainerApproachPlayer(struct npc_state *trainerFieldObject, u8 distance)
-TrainerApproachPlayer: @ 80B406C
- push {r4,r5,lr}
- lsls r5, r1, 24
- lsrs r5, 24
- ldr r0, =c3_8081EDC
- movs r1, 0x50
- bl CreateTask
- ldr r4, =gUnknown_03006090
- ldr r3, =gUnknown_030060A8
- ldrb r2, [r3]
- lsls r1, r2, 1
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- strb r0, [r1, 0x8]
- ldrb r1, [r3]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r0, [r0, 0x8]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, =gTasks
- adds r1, r0
- strh r5, [r1, 0xE]
- ldrb r2, [r3]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r4
- ldrb r0, [r0]
- strh r0, [r1, 0x16]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end TrainerApproachPlayer
-
- thumb_func_start sub_80B40C8
-sub_80B40C8: @ 80B40C8
- push {r4,r5,lr}
- adds r2, r0, 0
- ldr r0, =gUnknown_02038BFC
- ldrb r0, [r0]
- cmp r0, 0
- bne _080B40E4
- ldr r0, =gUnknown_03006090
- ldrb r5, [r0, 0x8]
- b _080B40E8
- .pool
-_080B40E4:
- ldr r0, =gUnknown_03006090
- ldrb r5, [r0, 0x14]
-_080B40E8:
- ldr r4, =c3_8081EDC
- adds r0, r5, 0
- adds r1, r4, 0
- bl SetTaskFuncWithFollowupFunc
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- movs r1, 0x1
- strh r1, [r0, 0x8]
- adds r0, r5, 0
- bl _call_via_r4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B40C8
-
- thumb_func_start c3_8081EDC
-c3_8081EDC: @ 80B4118
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- movs r0, 0x16
- ldrsh r1, [r4, r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r5, r0, r1
- ldrb r0, [r5]
- lsls r0, 31
- cmp r0, 0
- bne _080B4150
- adds r0, r6, 0
- bl SwitchTaskToFollowupFunc
- b _080B416C
- .pool
-_080B4150:
- ldr r7, =gTrainerSeeFuncList
-_080B4152:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r7
- ldr r3, [r0]
- adds r0, r6, 0
- adds r1, r4, 0
- adds r2, r5, 0
- bl _call_via_r3
- lsls r0, 24
- cmp r0, 0
- bne _080B4152
-_080B416C:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end c3_8081EDC
-
- thumb_func_start sub_80B4178
-sub_80B4178: @ 80B4178
- movs r0, 0
- bx lr
- thumb_func_end sub_80B4178
-
- thumb_func_start sub_80B417C
-sub_80B417C: @ 80B417C
- push {r4,r5,lr}
- adds r5, r1, 0
- adds r4, r2, 0
- ldr r1, =gFieldEffectArguments
- adds r2, r1, 0x4
- adds r3, r1, 0
- adds r3, 0x8
- adds r0, r4, 0
- bl FieldObjectGetLocalIdAndMap
- movs r0, 0
- bl FieldEffectStart
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B417C
-
- thumb_func_start sub_80B41C0
-sub_80B41C0: @ 80B41C0
- push {r4,r5,lr}
- adds r4, r1, 0
- adds r5, r2, 0
- movs r0, 0
- bl FieldEffectActiveListContains
- lsls r0, 24
- cmp r0, 0
- beq _080B41D6
- movs r0, 0
- b _080B41F8
-_080B41D6:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- ldrb r0, [r5, 0x6]
- subs r0, 0x39
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bhi _080B41EC
- movs r0, 0x6
- strh r0, [r4, 0x8]
-_080B41EC:
- ldrb r0, [r5, 0x6]
- cmp r0, 0x3F
- bne _080B41F6
- movs r0, 0x8
- strh r0, [r4, 0x8]
-_080B41F6:
- movs r0, 0x1
-_080B41F8:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80B41C0
-
- thumb_func_start sub_80B4200
-sub_80B4200: @ 80B4200
- push {r4,r5,lr}
- adds r5, r1, 0
- adds r4, r2, 0
- adds r0, r4, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _080B421E
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B4252
-_080B421E:
- movs r1, 0xE
- ldrsh r0, [r5, r1]
- cmp r0, 0
- beq _080B4244
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetGoSpeed0AnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r5, 0xE]
- subs r0, 0x1
- strh r0, [r5, 0xE]
- b _080B4252
-_080B4244:
- adds r0, r4, 0
- movs r1, 0x3E
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
-_080B4252:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80B4200
-
- thumb_func_start sub_80B425C
-sub_80B425C: @ 80B425C
- push {r4-r6,lr}
- adds r6, r1, 0
- adds r5, r2, 0
- adds r0, r5, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _080B427A
- adds r0, r5, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B4308
-_080B427A:
- ldrb r0, [r5, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl npc_running_behaviour_by_direction
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r5, 0
- bl npc_set_running_behaviour_etc
- ldrb r0, [r5, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl npc_running_behaviour_by_direction
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r5, 0
- bl sub_808F23C
- adds r0, r5, 0
- bl sub_808F208
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r4, r0, r1
- adds r0, r4, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _080B42D2
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B4308
-_080B42D2:
- bl sub_808BCE8
- ldr r0, =gPlayerAvatar
- ldrb r0, [r0, 0x5]
- lsls r4, r0, 3
- adds r4, r0
- lsls r4, 2
- ldr r0, =gMapObjects
- adds r4, r0
- ldrb r0, [r5, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetOppositeDirection
- lsls r0, 24
- lsrs r0, 24
- bl GetFaceDirectionAnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
-_080B4308:
- movs r0, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B425C
-
- thumb_func_start sub_80B4318
-sub_80B4318: @ 80B4318
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r4, r0, r1
- adds r0, r4, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _080B4344
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B434A
-_080B4344:
- adds r0, r5, 0
- bl SwitchTaskToFollowupFunc
-_080B434A:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B4318
-
- thumb_func_start sub_80B435C
-sub_80B435C: @ 80B435C
- push {r4,r5,lr}
- adds r5, r1, 0
- adds r4, r2, 0
- adds r0, r4, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _080B437A
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B4388
-_080B437A:
- adds r0, r4, 0
- movs r1, 0x59
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
-_080B4388:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80B435C
-
- thumb_func_start sub_80B4390
-sub_80B4390: @ 80B4390
- push {r4,lr}
- adds r4, r1, 0
- adds r0, r2, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B43A4
- movs r0, 0x3
- strh r0, [r4, 0x8]
-_080B43A4:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80B4390
-
- thumb_func_start sub_80B43AC
-sub_80B43AC: @ 80B43AC
- push {r4,r5,lr}
- adds r5, r1, 0
- adds r4, r2, 0
- adds r0, r4, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _080B43CA
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B43D8
-_080B43CA:
- adds r0, r4, 0
- movs r1, 0x3E
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
-_080B43D8:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80B43AC
-
- thumb_func_start sub_80B43E0
-sub_80B43E0: @ 80B43E0
- push {r4,r5,lr}
- adds r5, r1, 0
- adds r4, r2, 0
- adds r0, r4, 0
- bl FieldObjectCheckIfSpecialAnimFinishedOrInactive
- lsls r0, 24
- cmp r0, 0
- beq _080B4426
- ldr r2, =gFieldEffectArguments
- movs r1, 0x10
- ldrsh r0, [r4, r1]
- str r0, [r2]
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- str r0, [r2, 0x4]
- ldr r3, =gSprites
- ldrb r1, [r4, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x43
- ldrb r0, [r0]
- subs r0, 0x1
- str r0, [r2, 0x8]
- movs r0, 0x2
- str r0, [r2, 0xC]
- movs r0, 0x31
- bl FieldEffectStart
- strh r0, [r5, 0x10]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
-_080B4426:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B43E0
-
- thumb_func_start sub_80B4438
-sub_80B4438: @ 80B4438
- push {r4,r5,lr}
- adds r5, r1, 0
- adds r4, r2, 0
- ldr r2, =gSprites
- movs r1, 0x10
- ldrsh r0, [r5, r1]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- adds r1, 0x2B
- ldrb r0, [r1]
- cmp r0, 0x2
- bne _080B44A0
- ldrb r1, [r4, 0x3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r4, 0x3]
- ldrb r0, [r4]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r4]
- ldrb r1, [r4, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r2, [r0, 0x5]
- movs r1, 0xD
- negs r1, r1
- ands r1, r2
- movs r2, 0x8
- orrs r1, r2
- strb r1, [r0, 0x5]
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl sub_80934BC
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
-_080B44A0:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B4438
-
- thumb_func_start sub_80B44AC
-sub_80B44AC: @ 80B44AC
- push {r4,lr}
- adds r4, r1, 0
- movs r0, 0x31
- bl FieldEffectActiveListContains
- lsls r0, 24
- cmp r0, 0
- bne _080B44C0
- movs r0, 0x3
- strh r0, [r4, 0x8]
-_080B44C0:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80B44AC
-
- thumb_func_start sub_80B44C8
-sub_80B44C8: @ 80B44C8
- push {r4,r5,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- adds r5, r0, 0
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- adds r0, r4, 0
- adds r0, 0xA
- mov r1, sp
- bl LoadWordFromTwoHalfwords
- movs r1, 0x16
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080B44FA
- ldr r0, [sp]
- bl FieldObjectClearAnim
- ldrh r0, [r4, 0x16]
- adds r0, 0x1
- strh r0, [r4, 0x16]
-_080B44FA:
- ldr r1, =gTrainerSeeFuncList2
- movs r2, 0x8
- ldrsh r0, [r4, r2]
- lsls r0, 2
- adds r0, r1
- ldr r2, [sp]
- ldr r3, [r0]
- adds r0, r5, 0
- adds r1, r4, 0
- bl _call_via_r3
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x3
- bne _080B4564
- movs r0, 0x31
- bl FieldEffectActiveListContains
- lsls r0, 24
- cmp r0, 0
- bne _080B4564
- ldr r4, [sp]
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl npc_running_behaviour_by_direction
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl npc_set_running_behaviour_etc
- ldr r4, [sp]
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl npc_running_behaviour_by_direction
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl sub_808F23C
- adds r0, r5, 0
- bl DestroyTask
- b _080B456E
- .pool
-_080B4564:
- ldr r2, [sp]
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
-_080B456E:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80B44C8
-
- thumb_func_start sub_80B4578
-sub_80B4578: @ 80B4578
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, =sub_80B44C8
- movs r1, 0
- bl CreateTask
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r0, r1
- adds r0, 0x2
- adds r1, r4, 0
- bl StoreWordInTwoHalfwords
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B4578
-
- thumb_func_start sub_80B45AC
-sub_80B45AC: @ 80B45AC
- push {lr}
- ldr r0, =sub_80B45BC
- bl sub_80B40C8
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B45AC
-
- thumb_func_start sub_80B45BC
-sub_80B45BC: @ 80B45BC
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- bl EnableBothScriptContexts
- pop {r0}
- bx r0
- thumb_func_end sub_80B45BC
-
- thumb_func_start sub_80B45D0
-sub_80B45D0: @ 80B45D0
- push {lr}
- ldr r0, =gUnknown_030060A8
- ldrb r0, [r0]
- cmp r0, 0x2
- bne _080B4610
- ldr r1, =gUnknown_02038BFC
- ldrb r0, [r1]
- cmp r0, 0
- bne _080B460C
- adds r0, 0x1
- strb r0, [r1]
- ldr r1, =gSpecialVar_Result
- movs r0, 0x1
- strh r0, [r1]
- bl UnfreezeMapObjects
- ldr r0, =gUnknown_03006090
- ldrb r0, [r0, 0xC]
- bl sub_80974D0
- b _080B4616
- .pool
-_080B460C:
- movs r0, 0
- strb r0, [r1]
-_080B4610:
- ldr r1, =gSpecialVar_Result
- movs r0, 0
- strh r0, [r1]
-_080B4616:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B45D0
-
- thumb_func_start oei_exclamation_mark
-oei_exclamation_mark: @ 80B4620
- push {lr}
- ldr r0, =gSpriteTemplate_85507B4
- movs r1, 0
- movs r2, 0
- movs r3, 0x53
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x40
- beq _080B4648
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r0, r1
- movs r1, 0
- movs r2, 0
- bl sub_80B46D8
-_080B4648:
- movs r0, 0
- pop {r1}
- bx r1
- .pool
- thumb_func_end oei_exclamation_mark
-
- thumb_func_start sub_80B4658
-sub_80B4658: @ 80B4658
- push {lr}
- ldr r0, =gSpriteTemplate_85507B4
- movs r1, 0
- movs r2, 0
- movs r3, 0x52
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x40
- beq _080B4680
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r0, r1
- movs r1, 0x21
- movs r2, 0x1
- bl sub_80B46D8
-_080B4680:
- movs r0, 0
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B4658
-
- thumb_func_start sub_80B4690
-sub_80B4690: @ 80B4690
- push {r4,lr}
- ldr r0, =gSpriteTemplate_85507CC
- movs r1, 0
- movs r2, 0
- movs r3, 0x52
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x40
- beq _080B46C6
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, =gSprites
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0x2E
- movs r2, 0
- bl sub_80B46D8
- ldrb r1, [r4, 0x5]
- movs r0, 0xF
- ands r0, r1
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r4, 0x5]
-_080B46C6:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B4690
-
- thumb_func_start sub_80B46D8
-@ void sub_80B46D8(struct obj *object, s16 a2, u8 a3)
-sub_80B46D8: @ 80B46D8
- push {r4,lr}
- lsls r2, 24
- lsrs r2, 24
- ldrb r4, [r0, 0x5]
- movs r3, 0xD
- negs r3, r3
- ands r3, r4
- movs r4, 0x4
- orrs r3, r4
- strb r3, [r0, 0x5]
- movs r3, 0x3E
- adds r3, r0
- mov r12, r3
- ldrb r3, [r3]
- movs r4, 0x2
- orrs r3, r4
- mov r4, r12
- strb r3, [r4]
- ldr r4, =gFieldEffectArguments
- ldr r3, [r4]
- strh r3, [r0, 0x2E]
- ldr r3, [r4, 0x4]
- strh r3, [r0, 0x30]
- ldr r3, [r4, 0x8]
- strh r3, [r0, 0x32]
- ldr r3, =0x0000fffb
- strh r3, [r0, 0x34]
- strh r1, [r0, 0x3C]
- adds r1, r2, 0
- bl StartSpriteAnim
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B46D8
-
- thumb_func_start objc_exclamation_mark_probably
-objc_exclamation_mark_probably: @ 80B4724
- push {r4,lr}
- sub sp, 0x4
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x30]
- lsls r1, 24
- lsrs r1, 24
- ldrh r2, [r4, 0x32]
- lsls r2, 24
- lsrs r2, 24
- mov r3, sp
- bl TryGetFieldObjectIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _080B4756
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _080B4764
-_080B4756:
- ldrh r1, [r4, 0x3C]
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldEffectStop
- b _080B47B2
-_080B4764:
- ldr r2, =gMapObjects
- mov r0, sp
- ldrb r1, [r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x4]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- ldr r0, =gSprites
- adds r1, r0
- ldrh r3, [r4, 0x34]
- ldrh r0, [r4, 0x36]
- adds r2, r3, r0
- strh r2, [r4, 0x36]
- ldrh r0, [r1, 0x20]
- strh r0, [r4, 0x20]
- ldrh r0, [r1, 0x22]
- subs r0, 0x10
- strh r0, [r4, 0x22]
- ldrh r0, [r1, 0x24]
- strh r0, [r4, 0x24]
- ldrh r0, [r1, 0x26]
- adds r0, r2
- strh r0, [r4, 0x26]
- lsls r2, 16
- asrs r2, 16
- cmp r2, 0
- beq _080B47B0
- adds r0, r3, 0x1
- strh r0, [r4, 0x34]
- b _080B47B2
- .pool
-_080B47B0:
- strh r2, [r4, 0x34]
-_080B47B2:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end objc_exclamation_mark_probably
-
- thumb_func_start sub_80B47BC
-sub_80B47BC: @ 80B47BC
- push {lr}
- ldr r0, =gUnknown_02038BFC
- ldrb r0, [r0]
- cmp r0, 0
- beq _080B47D4
- ldr r0, =gUnknown_03006090
- ldrb r0, [r0, 0xC]
- b _080B47D8
- .pool
-_080B47D4:
- ldr r0, =gUnknown_03006090
- ldrb r0, [r0]
-_080B47D8:
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B47BC
-
- thumb_func_start sub_80B47E0
-sub_80B47E0: @ 80B47E0
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bls _080B47EE
- movs r0, 0
- b _080B4800
-_080B47EE:
- cmp r0, 0
- beq _080B47FC
- ldr r0, =gUnknown_03006090
- ldrb r0, [r0, 0xC]
- b _080B4800
- .pool
-_080B47FC:
- ldr r0, =gUnknown_03006090
- ldrb r0, [r0]
-_080B4800:
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B47E0
-
- thumb_func_start sub_80B4808
-sub_80B4808: @ 80B4808
- push {lr}
- ldr r0, =gUnknown_030060AC
- ldrb r0, [r0]
- cmp r0, 0x1
- bne _080B4870
- ldr r2, =gUnknown_03006090
- ldr r0, =gUnknown_03006080
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- ldrb r0, [r0, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetOppositeDirection
- lsls r0, 24
- lsrs r0, 24
- bl GetFaceDirectionAnimId
- ldr r3, =gUnknown_03006084
- strb r0, [r3]
- movs r0, 0xFE
- strb r0, [r3, 0x1]
- ldr r0, =gSaveBlock1Ptr
- ldr r0, [r0]
- ldrb r1, [r0, 0x5]
- ldrb r2, [r0, 0x4]
- movs r0, 0xFF
- bl ScriptMovement_StartObjectMovementScript
- b _080B489E
- .pool
-_080B4870:
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- ldrb r0, [r0, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- ldr r3, =gUnknown_03006084
- strb r0, [r3]
- movs r0, 0xFE
- strb r0, [r3, 0x1]
- ldr r0, =gSaveBlock1Ptr
- ldr r0, [r0]
- ldrb r1, [r0, 0x5]
- ldrb r2, [r0, 0x4]
- movs r0, 0xFF
- bl ScriptMovement_StartObjectMovementScript
-_080B489E:
- movs r0, 0xFF
- bl sub_809BE48
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B4808
-
- .align 2, 0 @ Don't pad with nop.