diff options
Diffstat (limited to 'asm')
-rw-r--r-- | asm/intro.s | 8 | ||||
-rw-r--r-- | asm/link.s | 2 | ||||
-rw-r--r-- | asm/main_menu.s | 2 | ||||
-rw-r--r-- | asm/reset_rtc_screen.s | 6 | ||||
-rw-r--r-- | asm/title_screen.s | 1321 |
5 files changed, 9 insertions, 1330 deletions
diff --git a/asm/intro.s b/asm/intro.s index 3e95c6ec7..a0149851e 100644 --- a/asm/intro.s +++ b/asm/intro.s @@ -59,7 +59,7 @@ sub_816CC54: @ 816CC54 lsls r0, 24 cmp r0, 0 bne _0816CC66 - ldr r0, =c2_title_screen_1 + ldr r0, =CB2_InitTitleScreen bl SetMainCallback2 _0816CC66: pop {r0} @@ -337,13 +337,13 @@ _0816CEFA: .pool thumb_func_end c2_copyright_1 - thumb_func_start c2_show_copyright_and_intro_again_2 -c2_show_copyright_and_intro_again_2: @ 816CF0C + thumb_func_start CB2_InitCopyrightScreenAfterTitleScreen +CB2_InitCopyrightScreenAfterTitleScreen: @ 816CF0C push {lr} bl do_copyright_screen pop {r0} bx r0 - thumb_func_end c2_show_copyright_and_intro_again_2 + thumb_func_end CB2_InitCopyrightScreenAfterTitleScreen thumb_func_start task_intro_1 @ void task_intro_1(int task_id) diff --git a/asm/link.s b/asm/link.s index a3d621601..de0ec51a1 100644 --- a/asm/link.s +++ b/asm/link.s @@ -28867,7 +28867,7 @@ sub_80186A4: @ 80186A4 movs r0, 0x3 bl GetBgTilemapBuffer bl Free - ldr r0, =c2_title_screen_1 + ldr r0, =CB2_InitTitleScreen bl SetMainCallback2 pop {r0} bx r0 diff --git a/asm/main_menu.s b/asm/main_menu.s index 08e0c3103..9c6cd1253 100644 --- a/asm/main_menu.s +++ b/asm/main_menu.s @@ -1608,7 +1608,7 @@ _08030578: ldr r0, =gUnknown_02022D06 strh r4, [r0] bl FreeAllWindowBuffers - ldr r0, =c2_title_screen_1 + ldr r0, =CB2_InitTitleScreen bl SetMainCallback2 adds r0, r5, 0 bl DestroyTask diff --git a/asm/reset_rtc_screen.s b/asm/reset_rtc_screen.s index b314afbf5..5877ff00e 100644 --- a/asm/reset_rtc_screen.s +++ b/asm/reset_rtc_screen.s @@ -830,8 +830,8 @@ sub_809EF00: @ 809EF00 .pool thumb_func_end sub_809EF00 - thumb_func_start sub_809EF88 -sub_809EF88: @ 809EF88 + thumb_func_start CB2_InitResetRtcScreen +CB2_InitResetRtcScreen: @ 809EF88 push {r4-r7,lr} sub sp, 0x4 movs r0, 0 @@ -905,7 +905,7 @@ _0809EFCA: pop {r0} bx r0 .pool - thumb_func_end sub_809EF88 + thumb_func_end CB2_InitResetRtcScreen thumb_func_start sub_809F048 sub_809F048: @ 809F048 diff --git a/asm/title_screen.s b/asm/title_screen.s deleted file mode 100644 index 32594424a..000000000 --- a/asm/title_screen.s +++ /dev/null @@ -1,1321 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_80AA40C -sub_80AA40C: @ 80AA40C - push {lr} - adds r3, r0, 0 - ldr r2, =gTasks - movs r0, 0x30 - ldrsh r1, [r3, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - movs r1, 0xA - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _080AA43C - ldrb r0, [r3, 0x1] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - strb r1, [r3, 0x1] - movs r0, 0x42 - strh r0, [r3, 0x22] - b _080AA46A - .pool -_080AA43C: - ldrh r1, [r3, 0x22] - movs r2, 0x22 - ldrsh r0, [r3, r2] - cmp r0, 0x42 - beq _080AA44A - adds r0, r1, 0x1 - strh r0, [r3, 0x22] -_080AA44A: - ldrh r1, [r3, 0x2E] - movs r2, 0x2E - ldrsh r0, [r3, r2] - cmp r0, 0 - beq _080AA458 - subs r0, r1, 0x1 - strh r0, [r3, 0x2E] -_080AA458: - ldr r0, =gUnknown_0853FF70 - movs r2, 0x2E - ldrsh r1, [r3, r2] - lsls r1, 1 - adds r1, r0 - ldrh r1, [r1] - movs r0, 0x52 - bl SetGpuReg -_080AA46A: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AA40C - - thumb_func_start sub_80AA474 -sub_80AA474: @ 80AA474 - push {lr} - adds r3, r0, 0 - ldr r2, =gTasks - movs r0, 0x30 - ldrsh r1, [r3, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - movs r1, 0xA - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _080AA4A0 - ldrb r0, [r3, 0x1] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - strb r1, [r3, 0x1] - movs r0, 0x42 - b _080AA4AC - .pool -_080AA4A0: - ldrh r1, [r3, 0x22] - movs r2, 0x22 - ldrsh r0, [r3, r2] - cmp r0, 0x42 - beq _080AA4AE - adds r0, r1, 0x1 -_080AA4AC: - strh r0, [r3, 0x22] -_080AA4AE: - pop {r0} - bx r0 - thumb_func_end sub_80AA474 - - thumb_func_start sub_80AA4B4 -sub_80AA4B4: @ 80AA4B4 - push {lr} - adds r2, r0, 0 - movs r1, 0x2E - ldrsh r0, [r2, r1] - cmp r0, 0x1 - bne _080AA4DC - ldrh r0, [r2, 0x30] - adds r0, 0x1 - strh r0, [r2, 0x30] - movs r1, 0x10 - ands r0, r1 - cmp r0, 0 - bne _080AA4DC - adds r0, r2, 0 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - b _080AA4E8 -_080AA4DC: - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_080AA4E8: - pop {r0} - bx r0 - thumb_func_end sub_80AA4B4 - - thumb_func_start sub_80AA4EC -sub_80AA4EC: @ 80AA4EC - push {r4-r7,lr} - lsls r0, 16 - ldr r2, =0xffc00000 - adds r0, r2 - lsrs r0, 16 - movs r6, 0 - lsls r7, r1, 16 -_080AA4FA: - lsls r5, r0, 16 - asrs r5, 16 - ldr r0, =gUnknown_085400D8 - adds r1, r5, 0 - asrs r2, r7, 16 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, =gSprites - adds r4, r0 - adds r0, r4, 0 - adds r1, r6, 0 - bl StartSpriteAnim - movs r0, 0x1 - strh r0, [r4, 0x2E] - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - adds r5, 0x20 - lsls r5, 16 - lsrs r0, r5, 16 - cmp r6, 0x4 - bls _080AA4FA - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AA4EC - - thumb_func_start sub_80AA548 -sub_80AA548: @ 80AA548 - push {r4-r6,lr} - lsls r0, 16 - ldr r2, =0xffc00000 - adds r0, r2 - lsrs r0, 16 - movs r5, 0 - lsls r6, r1, 16 -_080AA556: - lsls r4, r0, 16 - asrs r4, 16 - ldr r0, =gUnknown_085400D8 - adds r1, r4, 0 - asrs r2, r6, 16 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r0, =gSprites - adds r2, r0 - adds r1, r5, 0x5 - lsls r1, 24 - lsrs r1, 24 - adds r0, r2, 0 - bl StartSpriteAnim - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - adds r4, 0x20 - lsls r4, 16 - lsrs r0, r4, 16 - cmp r5, 0x4 - bls _080AA556 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AA548 - - thumb_func_start title_screen_logo_shine_obj_callback_type1 -@ void title_screen_logo_shine_obj_callback_type1(struct obj *obj) -title_screen_logo_shine_obj_callback_type1: @ 80AA5A4 - push {r4,lr} - adds r3, r0, 0 - ldrh r2, [r3, 0x20] - movs r0, 0x20 - ldrsh r1, [r3, r0] - ldr r0, =0x0000010f - cmp r1, r0 - bgt _080AA63C - movs r4, 0x2E - ldrsh r0, [r3, r4] - adds r4, r2, 0 - cmp r0, 0 - beq _080AA630 - cmp r1, 0x77 - bgt _080AA5E0 - ldrh r1, [r3, 0x30] - movs r2, 0x30 - ldrsh r0, [r3, r2] - cmp r0, 0x1E - bgt _080AA5F8 - adds r1, 0x1 - strh r1, [r3, 0x30] - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0x1E - bgt _080AA5F8 - adds r0, r1, 0x1 - b _080AA5F6 - .pool -_080AA5E0: - ldrh r1, [r3, 0x30] - movs r4, 0x30 - ldrsh r0, [r3, r4] - cmp r0, 0 - beq _080AA5F8 - subs r0, r1, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - cmp r0, 0 - beq _080AA5F8 - subs r0, r1, 0x2 -_080AA5F6: - strh r0, [r3, 0x30] -_080AA5F8: - ldrh r1, [r3, 0x30] - movs r0, 0x1F - ands r0, r1 - lsls r2, r0, 10 - lsls r1, r0, 5 - adds r2, r1 - orrs r2, r0 - movs r1, 0x20 - ldrsh r0, [r3, r1] - ldrh r4, [r3, 0x20] - cmp r0, 0x84 - beq _080AA61C - cmp r0, 0x88 - beq _080AA61C - cmp r0, 0x8C - beq _080AA61C - cmp r0, 0x90 - bne _080AA62C -_080AA61C: - ldr r1, =gPlttBufferFaded - ldr r0, =0x000033f8 - strh r0, [r1] - b _080AA630 - .pool -_080AA62C: - ldr r0, =gPlttBufferFaded - strh r2, [r0] -_080AA630: - adds r0, r4, 0x4 - strh r0, [r3, 0x20] - b _080AA648 - .pool -_080AA63C: - ldr r1, =gPlttBufferFaded - movs r0, 0 - strh r0, [r1] - adds r0, r3, 0 - bl DestroySprite -_080AA648: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end title_screen_logo_shine_obj_callback_type1 - - thumb_func_start title_screen_logo_shine_obj_callback_type2 -@ void title_screen_logo_shine_obj_callback_type2(struct obj *obj) -title_screen_logo_shine_obj_callback_type2: @ 80AA654 - push {lr} - adds r2, r0, 0 - ldrh r3, [r2, 0x20] - movs r0, 0x20 - ldrsh r1, [r2, r0] - ldr r0, =0x0000010f - cmp r1, r0 - bgt _080AA670 - adds r0, r3, 0 - adds r0, 0x8 - strh r0, [r2, 0x20] - b _080AA676 - .pool -_080AA670: - adds r0, r2, 0 - bl DestroySprite -_080AA676: - pop {r0} - bx r0 - thumb_func_end title_screen_logo_shine_obj_callback_type2 - - thumb_func_start title_screen_add_logo_shine_obj -@ void title_screen_add_logo_shine_obj(int a1) -title_screen_add_logo_shine_obj: @ 80AA67C - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x1 - beq _080AA6D0 - cmp r5, 0x1 - bgt _080AA698 - cmp r5, 0 - beq _080AA69C - b _080AA766 -_080AA698: - cmp r5, 0x2 - bne _080AA766 -_080AA69C: - ldr r0, =gUnknown_08540124 - movs r1, 0 - movs r2, 0x44 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r2, [r0, 0x1] - movs r1, 0xD - negs r1, r1 - ands r1, r2 - movs r2, 0x8 - orrs r1, r2 - strb r1, [r0, 0x1] - strh r5, [r0, 0x2E] - b _080AA766 - .pool -_080AA6D0: - ldr r0, =gUnknown_08540124 - mov r9, r0 - movs r1, 0 - movs r2, 0x44 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - ldr r6, =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r6 - ldrb r2, [r1, 0x1] - movs r4, 0xD - negs r4, r4 - adds r0, r4, 0 - ands r0, r2 - movs r2, 0x8 - mov r8, r2 - mov r2, r8 - orrs r0, r2 - strb r0, [r1, 0x1] - strh r5, [r1, 0x2E] - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - mov r0, r9 - movs r1, 0 - movs r2, 0x44 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r5, r6, 0 - adds r5, 0x1C - adds r0, r1, r5 - ldr r2, =title_screen_logo_shine_obj_callback_type2 - mov r10, r2 - str r2, [r0] - adds r1, r6 - ldrb r2, [r1, 0x1] - adds r0, r4, 0 - ands r0, r2 - mov r2, r8 - orrs r0, r2 - strb r0, [r1, 0x1] - movs r1, 0x50 - negs r1, r1 - mov r0, r9 - movs r2, 0x44 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r5, r0, r5 - mov r1, r10 - str r1, [r5] - adds r0, r6 - ldrb r1, [r0, 0x1] - ands r4, r1 - mov r2, r8 - orrs r4, r2 - strb r4, [r0, 0x1] -_080AA766: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end title_screen_add_logo_shine_obj - - thumb_func_start title_screen_vblank_callback -@ void title_screen_vblank_callback() -title_screen_vblank_callback: @ 80AA780 - push {lr} - bl ScanlineEffect_InitHBlankDmaTransfer - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - ldr r0, =gBattle_BG1_Y - ldrh r1, [r0] - movs r0, 0x16 - bl SetGpuReg - pop {r0} - bx r0 - .pool - thumb_func_end title_screen_vblank_callback - - thumb_func_start c2_title_screen_1 -@ void c2_title_screen_1() -c2_title_screen_1: @ 80AA7A4 - push {r4,lr} - sub sp, 0x14 - ldr r0, =gMain - movs r1, 0x87 - lsls r1, 3 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x5 - bhi _080AA7E0 - lsls r0, 2 - ldr r1, =_080AA7C8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080AA7C8: - .4byte _080AA7E0 - .4byte _080AA8C4 - .4byte _080AA998 - .4byte _080AA9E0 - .4byte _080AAA14 - .4byte _080AAAF0 -_080AA7E0: - movs r0, 0 - bl SetVBlankCallback - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - movs r1, 0xA0 - lsls r1, 19 - ldr r2, =0x00007fff - adds r0, r2, 0 - strh r0, [r1] - movs r0, 0 - movs r1, 0 - bl SetGpuReg - movs r0, 0xC - movs r1, 0 - bl SetGpuReg - movs r0, 0xA - movs r1, 0 - bl SetGpuReg - movs r0, 0x8 - movs r1, 0 - bl SetGpuReg - movs r0, 0x18 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1A - movs r1, 0 - bl SetGpuReg - movs r0, 0x14 - movs r1, 0 - bl SetGpuReg - movs r0, 0x16 - movs r1, 0 - bl SetGpuReg - movs r0, 0x10 - movs r1, 0 - bl SetGpuReg - movs r0, 0x12 - movs r1, 0 - bl SetGpuReg - add r1, sp, 0xC - movs r0, 0 - strh r0, [r1] - ldr r1, =0x040000d4 - add r0, sp, 0xC - str r0, [r1] - movs r0, 0xC0 - lsls r0, 19 - str r0, [r1, 0x4] - ldr r0, =0x8100c000 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - movs r2, 0 - str r2, [sp, 0x10] - add r0, sp, 0x10 - str r0, [r1] - movs r0, 0xE0 - lsls r0, 19 - str r0, [r1, 0x4] - ldr r0, =0x85000100 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - add r0, sp, 0xC - strh r2, [r0] - str r0, [r1] - ldr r0, =0x05000002 - str r0, [r1, 0x4] - ldr r0, =0x810001ff - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - bl ResetPaletteFade - ldr r0, =gMain - movs r1, 0x87 - lsls r1, 3 - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] - b _080AAB1E - .pool -_080AA8C4: - ldr r0, =gTitleScreenPokemonLogoGfx - movs r1, 0xC0 - lsls r1, 19 - bl LZ77UnCompVram - ldr r0, =gUnknown_08DE0644 - ldr r1, =0x06004800 - bl LZ77UnCompVram - ldr r0, =gTitleScreenBgPalettes - movs r2, 0xF0 - lsls r2, 1 - movs r1, 0 - bl LoadPalette - ldr r0, =gTitleScreenRayquazaGfx - ldr r1, =0x06008000 - bl LZ77UnCompVram - ldr r0, =gTitleScreenRayquazaTilemap - ldr r1, =0x0600d000 - bl LZ77UnCompVram - ldr r0, =gTitleScreenCloudsGfx - ldr r1, =0x0600c000 - bl LZ77UnCompVram - ldr r0, =gUnknown_08DDE458 - ldr r1, =0x0600d800 - bl LZ77UnCompVram - bl ScanlineEffect_Stop - bl ResetTasks - bl ResetSpriteData - bl FreeAllSpritePalettes - ldr r1, =gReservedSpritePaletteCount - movs r0, 0x9 - strb r0, [r1] - ldr r0, =gUnknown_08540048 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_085400F0 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0854013C - bl LoadCompressedObjectPic - ldr r0, =gTitleScreenEmeraldVersionPal - movs r1, 0x80 - lsls r1, 1 - movs r2, 0x20 - bl LoadPalette - ldr r0, =gUnknown_08540100 - bl LoadSpritePalette - ldr r0, =gMain - movs r2, 0x87 - lsls r2, 3 - adds r0, r2 - movs r1, 0x2 - strb r1, [r0] - b _080AAB1E - .pool -_080AA998: - ldr r0, =task_title_screen_1 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r2, 0 - movs r0, 0x80 - lsls r0, 1 - strh r0, [r1, 0x8] - strh r2, [r1, 0xA] - ldr r0, =0x0000fff0 - strh r0, [r1, 0xC] - subs r0, 0x10 - strh r0, [r1, 0xE] - ldr r0, =gMain - movs r1, 0x87 - lsls r1, 3 - adds r0, r1 - movs r1, 0x3 - strb r1, [r0] - b _080AAB1E - .pool -_080AA9E0: - movs r0, 0x1 - negs r0, r0 - ldr r1, =0x0000ffff - str r1, [sp] - movs r1, 0x1 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r0, =title_screen_vblank_callback - bl SetVBlankCallback - ldr r0, =gMain - movs r2, 0x87 - lsls r2, 3 - adds r0, r2 - movs r1, 0x4 - strb r1, [r0] - b _080AAB1E - .pool -_080AAA14: - movs r2, 0x80 - lsls r2, 1 - movs r0, 0x78 - movs r1, 0x50 - movs r3, 0 - bl sub_816F2A8 - movs r1, 0xE3 - lsls r1, 8 - movs r0, 0x28 - bl SetGpuReg - ldr r4, =0x0000ffff - movs r0, 0x2A - adds r1, r4, 0 - bl SetGpuReg - movs r1, 0xE0 - lsls r1, 8 - movs r0, 0x2C - bl SetGpuReg - movs r0, 0x2E - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x40 - movs r1, 0 - bl SetGpuReg - movs r0, 0x44 - movs r1, 0 - bl SetGpuReg - movs r0, 0x42 - movs r1, 0 - bl SetGpuReg - movs r0, 0x46 - movs r1, 0 - bl SetGpuReg - ldr r1, =0x00001f1f - movs r0, 0x48 - bl SetGpuReg - ldr r1, =0x00003f1f - movs r0, 0x4A - bl SetGpuReg - movs r0, 0x50 - movs r1, 0x84 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0xC - bl SetGpuReg - ldr r1, =0x00001a0b - movs r0, 0x8 - bl SetGpuReg - ldr r1, =0x00001b0e - movs r0, 0xA - bl SetGpuReg - ldr r1, =0x00004981 - movs r0, 0xC - bl SetGpuReg - movs r0, 0x1 - bl EnableInterrupts - ldr r1, =0x0000b441 - movs r0, 0 - bl SetGpuReg - ldr r0, =0x0000019d - bl m4aSongNumStart - ldr r0, =gMain - movs r1, 0x87 - lsls r1, 3 - adds r0, r1 - movs r1, 0x5 - strb r1, [r0] - b _080AAB1E - .pool -_080AAAF0: - bl UpdatePaletteFade - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _080AAB1E - movs r0, 0 - bl title_screen_add_logo_shine_obj - str r4, [sp] - movs r0, 0x4 - str r0, [sp, 0x4] - movs r0, 0x1 - str r0, [sp, 0x8] - movs r0, 0 - movs r1, 0xA0 - movs r2, 0x4 - movs r3, 0x4 - bl ScanlineEffect_InitWave - ldr r0, =c2_title_screen_2 - bl SetMainCallback2 -_080AAB1E: - add sp, 0x14 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end c2_title_screen_1 - - thumb_func_start c2_title_screen_2 -@ void c2_title_screen_2() -c2_title_screen_2: @ 80AAB2C - push {lr} - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - pop {r0} - bx r0 - thumb_func_end c2_title_screen_2 - - thumb_func_start task_title_screen_1 -@ void task_title_screen_1(int task_id) -task_title_screen_1: @ 80AAB44 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0xF - ands r0, r1 - ldr r6, =gTasks - cmp r0, 0 - bne _080AAB6A - lsls r0, r5, 2 - adds r1, r0, r5 - lsls r1, 3 - adds r1, r6 - movs r2, 0xA - ldrsh r1, [r1, r2] - adds r4, r0, 0 - cmp r1, 0 - beq _080AAB7C -_080AAB6A: - lsls r3, r5, 2 - adds r0, r3, r5 - lsls r0, 3 - adds r0, r6 - movs r2, 0 - movs r1, 0x1 - strh r1, [r0, 0xA] - strh r2, [r0, 0x8] - adds r4, r3, 0 -_080AAB7C: - adds r0, r4, r5 - lsls r0, 3 - adds r6, r0, r6 - movs r1, 0x8 - ldrsh r0, [r6, r1] - cmp r0, 0 - beq _080AABC0 - ldrh r0, [r6, 0x8] - cmp r0, 0xB0 - bne _080AABA0 - movs r0, 0x1 - bl title_screen_add_logo_shine_obj - b _080AABAA - .pool -_080AABA0: - cmp r0, 0x40 - bne _080AABAA - movs r0, 0x2 - bl title_screen_add_logo_shine_obj -_080AABAA: - ldr r0, =gTasks - adds r1, r4, r5 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - subs r0, 0x1 - strh r0, [r1, 0x8] - b _080AAC32 - .pool -_080AABC0: - ldr r1, =0x00001441 - movs r0, 0 - bl SetGpuReg - movs r0, 0x48 - movs r1, 0 - bl SetGpuReg - movs r0, 0x4A - movs r1, 0 - bl SetGpuReg - ldr r1, =0x00003f50 - movs r0, 0x50 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0x10 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - ldr r0, =gUnknown_08540018 - movs r1, 0x62 - movs r2, 0x2 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldr r4, =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - movs r0, 0x40 - strh r0, [r1, 0x2E] - strh r5, [r1, 0x30] - ldr r0, =gUnknown_08540030 - movs r1, 0xA2 - movs r2, 0x2 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - strh r5, [r1, 0x30] - movs r0, 0x90 - strh r0, [r6, 0x8] - ldr r0, =task_title_screen_2 - str r0, [r6] -_080AAC32: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end task_title_screen_1 - - thumb_func_start task_title_screen_2 -@ void task_title_screen_2(int task_id) -task_title_screen_2: @ 80AAC50 - push {r4-r7,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0xF - ands r0, r1 - ldr r2, =gTasks - cmp r0, 0 - bne _080AAC76 - lsls r0, r4, 2 - adds r1, r0, r4 - lsls r1, 3 - adds r1, r2 - movs r3, 0xA - ldrsh r1, [r1, r3] - adds r6, r0, 0 - cmp r1, 0 - beq _080AAC88 -_080AAC76: - lsls r3, r4, 2 - adds r0, r3, r4 - lsls r0, 3 - adds r0, r2 - movs r2, 0 - movs r1, 0x1 - strh r1, [r0, 0xA] - strh r2, [r0, 0x8] - adds r6, r3, 0 -_080AAC88: - ldr r1, =gTasks - adds r0, r6, r4 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0x8] - movs r1, 0x8 - ldrsh r7, [r5, r1] - cmp r7, 0 - beq _080AACA8 - subs r0, 0x1 - strh r0, [r5, 0x8] - b _080AACE2 - .pool -_080AACA8: - movs r0, 0x1 - strh r0, [r5, 0xA] - ldr r1, =0x00002142 - movs r0, 0x50 - bl SetGpuReg - ldr r1, =0x00000f06 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - ldr r1, =0x00001741 - movs r0, 0 - bl SetGpuReg - movs r0, 0x80 - movs r1, 0x6C - bl sub_80AA4EC - movs r0, 0x80 - movs r1, 0x94 - bl sub_80AA548 - strh r7, [r5, 0x10] - ldr r0, =task_title_screen_3 - str r0, [r5] -_080AACE2: - ldr r2, =gTasks - adds r0, r6, r4 - lsls r0, 3 - adds r3, r0, r2 - ldrh r1, [r3, 0x8] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - bne _080AAD02 - ldrh r1, [r3, 0xC] - movs r5, 0xC - ldrsh r0, [r3, r5] - cmp r0, 0 - beq _080AAD02 - adds r0, r1, 0x1 - strh r0, [r3, 0xC] -_080AAD02: - adds r0, r6, r4 - lsls r0, 3 - adds r3, r0, r2 - ldrh r1, [r3, 0x8] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _080AAD20 - ldrh r1, [r3, 0xE] - movs r5, 0xE - ldrsh r0, [r3, r5] - cmp r0, 0 - beq _080AAD20 - adds r0, r1, 0x1 - strh r0, [r3, 0xE] -_080AAD20: - adds r4, r6, r4 - lsls r4, 3 - adds r4, r2 - movs r0, 0xE - ldrsh r1, [r4, r0] - lsls r5, r1, 8 - lsls r1, 24 - lsrs r1, 16 - movs r0, 0x2C - bl SetGpuReg - lsrs r5, 16 - movs r0, 0x2E - adds r1, r5, 0 - bl SetGpuReg - movs r0, 0xF - strh r0, [r4, 0x12] - movs r0, 0x6 - strh r0, [r4, 0x14] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end task_title_screen_2 - - thumb_func_start task_title_screen_3 -@ void task_title_screen_3(int task_id) -task_title_screen_3: @ 80AAD64 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r2, =gMain - ldrh r1, [r2, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _080AAD84 - movs r0, 0x8 - ands r0, r1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0 - beq _080AADB0 -_080AAD84: - movs r0, 0x4 - bl FadeOutBGM - movs r0, 0x1 - negs r0, r0 - ldr r1, =0x0000ffff - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, =Cb2_GoToMainMenu - bl SetMainCallback2 - b _080AAE98 - .pool -_080AADB0: - ldrh r1, [r2, 0x2C] - movs r0, 0x46 - ands r0, r1 - cmp r0, 0x46 - bne _080AADC8 - ldr r0, =c2_clear_save_data_screen_1 - bl SetMainCallback2 - b _080AAE98 - .pool -_080AADC8: - movs r0, 0x26 - ands r0, r1 - cmp r0, 0x26 - bne _080AADFC - bl CanResetRTC - cmp r0, 0x1 - bne _080AADFC - movs r0, 0x4 - bl FadeOutBGM - movs r0, 0x1 - negs r0, r0 - str r4, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, =c2_reset_rtc_screen_1 - bl SetMainCallback2 - b _080AAE98 - .pool -_080AADFC: - ldr r0, =gMain - ldrh r1, [r0, 0x2C] - movs r0, 0x6 - ands r0, r1 - cmp r0, 0x6 - bne _080AAE30 - movs r0, 0x4 - bl FadeOutBGM - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, =c2_berry_program_update_screen_1 - bl SetMainCallback2 - b _080AAE98 - .pool -_080AAE30: - movs r0, 0x2C - movs r1, 0 - bl SetGpuReg - movs r0, 0x2E - movs r1, 0 - bl SetGpuReg - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r3, r0, r1 - ldrh r0, [r3, 0x8] - adds r0, 0x1 - strh r0, [r3, 0x8] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080AAE72 - ldrh r0, [r3, 0x10] - adds r0, 0x1 - strh r0, [r3, 0x10] - ldr r2, =gBattle_BG1_Y - movs r1, 0x10 - ldrsh r0, [r3, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - strh r0, [r2] - ldr r1, =gBattle_BG1_X - movs r0, 0 - strh r0, [r1] -_080AAE72: - ldrb r0, [r3, 0x8] - bl title_screen_update_rayquaza_ring_palette - ldr r0, =gMPlayInfo_BGM - ldr r1, =0x0000ffff - ldrh r0, [r0, 0x4] - cmp r0, 0 - bne _080AAE98 - movs r0, 0x1 - negs r0, r0 - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, =c2_show_copyright_and_intro_again_1 - bl SetMainCallback2 -_080AAE98: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end task_title_screen_3 - - thumb_func_start Cb2_GoToMainMenu -Cb2_GoToMainMenu: @ 80AAEB8 - push {lr} - bl UpdatePaletteFade - lsls r0, 24 - cmp r0, 0 - bne _080AAECA - ldr r0, =CB2_InitMainMenu - bl SetMainCallback2 -_080AAECA: - pop {r0} - bx r0 - .pool - thumb_func_end Cb2_GoToMainMenu - - thumb_func_start c2_show_copyright_and_intro_again_1 -c2_show_copyright_and_intro_again_1: @ 80AAED4 - push {lr} - bl UpdatePaletteFade - lsls r0, 24 - cmp r0, 0 - bne _080AAEE6 - ldr r0, =c2_show_copyright_and_intro_again_2 - bl SetMainCallback2 -_080AAEE6: - pop {r0} - bx r0 - .pool - thumb_func_end c2_show_copyright_and_intro_again_1 - - thumb_func_start c2_clear_save_data_screen_1 -c2_clear_save_data_screen_1: @ 80AAEF0 - push {lr} - bl UpdatePaletteFade - lsls r0, 24 - cmp r0, 0 - bne _080AAF02 - ldr r0, =CB2_InitClearSaveDataScreen - bl SetMainCallback2 -_080AAF02: - pop {r0} - bx r0 - .pool - thumb_func_end c2_clear_save_data_screen_1 - - thumb_func_start c2_reset_rtc_screen_1 -c2_reset_rtc_screen_1: @ 80AAF0C - push {lr} - bl UpdatePaletteFade - lsls r0, 24 - cmp r0, 0 - bne _080AAF1E - ldr r0, =sub_809EF88 - bl SetMainCallback2 -_080AAF1E: - pop {r0} - bx r0 - .pool - thumb_func_end c2_reset_rtc_screen_1 - - thumb_func_start c2_berry_program_update_screen_1 -c2_berry_program_update_screen_1: @ 80AAF28 - push {lr} - bl UpdatePaletteFade - lsls r0, 24 - cmp r0, 0 - bne _080AAF3E - bl m4aMPlayAllStop - ldr r0, =InitBerryFixProgram - bl SetMainCallback2 -_080AAF3E: - pop {r0} - bx r0 - .pool - thumb_func_end c2_berry_program_update_screen_1 - - thumb_func_start title_screen_update_rayquaza_ring_palette -@ void title_screen_update_rayquaza_ring_palette(u8 a1) -title_screen_update_rayquaza_ring_palette: @ 80AAF48 - push {lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r1, r0, 24 - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - bne _080AAF9C - adds r0, r1, 0 - movs r1, 0x80 - bl Cos - lsls r0, 16 - asrs r0, 16 - adds r2, r0, 0 - adds r2, 0x80 - lsls r0, r2, 5 - subs r0, r2 - cmp r0, 0 - bge _080AAF72 - adds r0, 0xFF -_080AAF72: - asrs r0, 8 - movs r3, 0x1F - subs r1, r3, r0 - movs r0, 0x16 - muls r0, r2 - cmp r0, 0 - bge _080AAF82 - adds r0, 0xFF -_080AAF82: - asrs r0, 8 - subs r0, r3, r0 - lsls r0, 5 - orrs r1, r0 - movs r0, 0xC0 - lsls r0, 6 - orrs r1, r0 - mov r0, sp - strh r1, [r0] - movs r1, 0xEF - movs r2, 0x2 - bl LoadPalette -_080AAF9C: - add sp, 0x4 - pop {r0} - bx r0 - thumb_func_end title_screen_update_rayquaza_ring_palette - - .align 2, 0 @ Don't pad with nop. |