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-rw-r--r--asm/battle_1.s56
-rw-r--r--asm/battle_2.s410
-rw-r--r--asm/battle_4.s31160
-rw-r--r--asm/battle_5.s20
-rw-r--r--asm/battle_7.s24
-rw-r--r--asm/battle_9.s48
-rw-r--r--asm/battle_anim.s34
-rwxr-xr-xasm/battle_anim_80D51AC.s2
-rw-r--r--asm/battle_anim_80FE840.s236
-rwxr-xr-xasm/battle_anim_815A0D4.s66
-rw-r--r--asm/battle_anim_8170478.s26
-rw-r--r--asm/battle_controller_linkopponent.s4
-rw-r--r--asm/battle_controller_linkpartner.s4
-rw-r--r--asm/battle_controller_opponent.s18
-rw-r--r--asm/battle_controller_player.s60
-rw-r--r--asm/battle_controller_player_partner.s12
-rw-r--r--asm/battle_controller_recorded_opponent.s4
-rw-r--r--asm/battle_controller_recorded_player.s4
-rw-r--r--asm/battle_controller_safari.s16
-rw-r--r--asm/battle_controller_wally.s16
-rwxr-xr-xasm/battle_frontier_1.s174
-rwxr-xr-xasm/battle_frontier_2.s30
-rwxr-xr-xasm/battle_interface.s8
-rw-r--r--asm/battle_message.s46
-rw-r--r--asm/contest.s60
-rw-r--r--asm/contest_link_80F57C4.s24
-rw-r--r--asm/evolution_scene.s170
-rwxr-xr-xasm/menu.s4
-rw-r--r--asm/naming_screen.s6
-rwxr-xr-xasm/party_menu.s14
-rwxr-xr-xasm/pokeball.s14
-rw-r--r--asm/pokedex.s6
-rwxr-xr-xasm/pokemon_icon.s16
-rw-r--r--asm/pokemon_item_effect.s2
-rwxr-xr-xasm/pokemon_storage_system.s22
-rwxr-xr-xasm/pokenav.s4
-rw-r--r--asm/recorded_battle.s10
-rw-r--r--asm/reshow_battle_screen.s24
-rw-r--r--asm/rom3.s172
-rw-r--r--asm/rom_80A5C6C.s24
-rw-r--r--asm/scrcmd.s2
-rw-r--r--asm/title_screen.s6
-rw-r--r--asm/unknown_task.s10
43 files changed, 954 insertions, 32114 deletions
diff --git a/asm/battle_1.s b/asm/battle_1.s
index d1a4e6ea0..636bafbea 100644
--- a/asm/battle_1.s
+++ b/asm/battle_1.s
@@ -1548,7 +1548,7 @@ _080358E0:
.4byte _08035A70
_08035904:
ldr r4, =gUnknown_0831ABA8
- ldr r5, =gUnknown_02022FF0
+ ldr r5, =gBattleTerrain
ldrb r1, [r5]
lsls r0, r1, 2
adds r0, r1
@@ -1888,7 +1888,7 @@ sub_8035C4C: @ 8035C4C
bne _08035C68
ldr r0, =gText_Draw
movs r1, 0x15
- bl battle_show_message_maybe
+ bl sub_814F9EC
b _08035D68
.pool
_08035C68:
@@ -1964,10 +1964,10 @@ _08035CE2:
_08035CFC:
ldr r0, =gText_Win
movs r1, 0x17
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r0, =gText_Loss
movs r1, 0x16
- bl battle_show_message_maybe
+ bl sub_814F9EC
b _08035D68
.pool
_08035D20:
@@ -1985,19 +1985,19 @@ _08035D20:
_08035D36:
ldr r0, =gText_Win
movs r1, 0x16
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r0, =gText_Loss
movs r1, 0x17
- bl battle_show_message_maybe
+ bl sub_814F9EC
b _08035D68
.pool
_08035D58:
ldr r0, =gText_Win
movs r1, 0x17
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r0, =gText_Loss
movs r1, 0x16
- bl battle_show_message_maybe
+ bl sub_814F9EC
_08035D68:
pop {r0}
bx r0
@@ -2068,14 +2068,14 @@ _08035DDC:
_08035DE6:
adds r0, r1, 0
movs r1, 0x11
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldrb r1, [r4, 0x18]
movs r0, 0x4
b _08035E14
_08035DF4:
adds r0, r1, 0
movs r1, 0x12
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldrb r1, [r4, 0x18]
movs r0, 0x4
str r0, [sp]
@@ -2085,7 +2085,7 @@ _08035DF4:
_08035E08:
adds r0, r1, 0
movs r1, 0x13
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldrb r1, [r4, 0x18]
movs r0, 0x8
_08035E14:
@@ -2099,7 +2099,7 @@ _08035E1A:
_08035E22:
adds r0, r1, 0
movs r1, 0x14
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldrb r1, [r4, 0x18]
movs r0, 0x8
str r0, [sp]
@@ -2139,14 +2139,14 @@ _08035E66:
adds r1, r0, r4
adds r0, r1, 0
movs r1, 0xF
- bl battle_show_message_maybe
+ bl sub_814F9EC
lsls r0, r6, 3
subs r0, r6
lsls r0, 2
adds r1, r0, r4
adds r0, r1, 0
movs r1, 0x10
- bl battle_show_message_maybe
+ bl sub_814F9EC
movs r4, 0x7
str r4, [sp]
adds r0, r7, 0
@@ -2236,7 +2236,7 @@ _08035F64:
ldrsh r0, [r5, r1]
cmp r0, 0
beq _08035FCC
- ldr r4, =gUnknown_02022E18
+ ldr r4, =gBattle_BG1_X
ldrh r0, [r5, 0xA]
bl Sin2
lsls r0, 16
@@ -2251,7 +2251,7 @@ _08035F7E:
adds r0, r2, 0
subs r0, r1
strh r0, [r4]
- ldr r4, =gUnknown_02022E1C
+ ldr r4, =gBattle_BG2_X
ldrh r0, [r5, 0xC]
bl Sin2
lsls r0, 16
@@ -2266,16 +2266,16 @@ _08035F9C:
adds r0, r3, 0
subs r0, r1
strh r0, [r4]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
ldr r2, =0x0000ffdc
adds r1, r2, 0
strh r1, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r1, [r0]
b _08036038
.pool
_08035FCC:
- ldr r4, =gUnknown_02022E18
+ ldr r4, =gBattle_BG1_X
ldrh r0, [r5, 0xA]
bl Sin2
lsls r0, 16
@@ -2290,7 +2290,7 @@ _08035FDE:
adds r0, r3, 0
subs r0, r1
strh r0, [r4]
- ldr r4, =gUnknown_02022E1A
+ ldr r4, =gBattle_BG1_Y
ldrh r0, [r5, 0xA]
bl Cos2
lsls r0, 16
@@ -2302,7 +2302,7 @@ _08035FFC:
asrs r0, 5
subs r0, 0xA4
strh r0, [r4]
- ldr r4, =gUnknown_02022E1C
+ ldr r4, =gBattle_BG2_X
ldrh r0, [r5, 0xC]
bl Sin2
lsls r0, 16
@@ -2317,7 +2317,7 @@ _08036014:
adds r0, r2, 0
subs r0, r1
strh r0, [r4]
- ldr r4, =gUnknown_02022E1E
+ ldr r4, =gBattle_BG2_Y
ldrh r0, [r5, 0xC]
bl Cos2
lsls r0, 16
@@ -2504,11 +2504,11 @@ sub_8036154: @ 8036154
movs r0, 0x4A
movs r1, 0x36
bl SetGpuReg
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
ldr r2, =0x0000ff5c
adds r1, r2, 0
strh r1, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r1, [r0]
ldr r0, =gUnknown_0831AA00
bl LoadCompressedObjectPicUsingHeap
@@ -2633,7 +2633,7 @@ _08036350:
cmp r0, 0
bne _0803639C
ldr r4, =gUnknown_0831ABA8
- ldr r5, =gUnknown_02022FF0
+ ldr r5, =gBattleTerrain
ldrb r1, [r5]
lsls r0, r1, 2
adds r0, r1
@@ -2779,7 +2779,7 @@ _080364A8:
.4byte _08036518
_080364CC:
ldr r2, =gUnknown_0831ABA8
- ldr r0, =gUnknown_02022FF0
+ ldr r0, =gBattleTerrain
ldrb r1, [r0]
lsls r0, r1, 2
adds r0, r1
@@ -2889,7 +2889,7 @@ _080365B4:
.4byte _08036624
_080365D8:
ldr r2, =gUnknown_0831ABA8
- ldr r0, =gUnknown_02022FF0
+ ldr r0, =gBattleTerrain
ldrb r1, [r0]
lsls r0, r1, 2
adds r0, r1
@@ -3004,7 +3004,7 @@ _080366C8:
.4byte _08036740
_080366EC:
ldr r2, =gUnknown_0831ABA8
- ldr r0, =gUnknown_02022FF0
+ ldr r0, =gBattleTerrain
ldrb r1, [r0]
lsls r0, r1, 2
adds r0, r1
diff --git a/asm/battle_2.s b/asm/battle_2.s
index fb0073566..996579313 100644
--- a/asm/battle_2.s
+++ b/asm/battle_2.s
@@ -157,20 +157,20 @@ _080368BE:
strh r1, [r0]
ldr r0, =gUnknown_02022E16
strh r1, [r0]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r1, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r1, [r0]
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
strh r1, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r1, [r0]
- ldr r0, =gUnknown_02022E20
+ ldr r0, =gBattle_BG3_X
strh r1, [r0]
ldr r0, =gUnknown_02022E22
strh r1, [r0]
bl sub_80B0BD0
- ldr r2, =gUnknown_02022FF0
+ ldr r2, =gBattleTerrain
strb r0, [r2]
ldr r4, =gBattleTypeFlags
ldr r0, [r4]
@@ -191,7 +191,7 @@ _080368FE:
ldr r1, =gReservedSpritePaletteCount
movs r0, 0x4
strb r0, [r1]
- ldr r0, =vblank_cb_08078BB4
+ ldr r0, =VBlankCB_Battle
bl SetVBlankCallback
bl sub_803269C
ldr r2, [r4]
@@ -1399,7 +1399,7 @@ _080373E0:
str r0, [r2]
ldr r0, =sub_8039EF0
str r0, [r1]
- ldr r0, =sub_8038420
+ ldr r0, =BattleMainCB2
bl SetMainCallback2
ldr r2, =gBattleTypeFlags
ldr r1, [r2]
@@ -1999,7 +1999,7 @@ _080379A0:
str r0, [r2]
ldr r0, =sub_8039EF0
str r0, [r1]
- ldr r0, =sub_8038420
+ ldr r0, =BattleMainCB2
bl SetMainCallback2
ldr r2, =gBattleTypeFlags
ldr r1, [r2]
@@ -3130,7 +3130,7 @@ _080383BC:
str r0, [r2]
ldr r0, =sub_8039EF0
str r0, [r1]
- ldr r0, =sub_8038420
+ ldr r0, =BattleMainCB2
bl SetMainCallback2
ldr r3, =gBattleTypeFlags
ldr r2, [r3]
@@ -3156,8 +3156,8 @@ _080383F8:
.pool
thumb_func_end sub_8037DF4
- thumb_func_start sub_8038420
-sub_8038420: @ 8038420
+ thumb_func_start BattleMainCB2
+BattleMainCB2: @ 8038420
push {lr}
sub sp, 0x4
bl AnimateSprites
@@ -3203,7 +3203,7 @@ _08038482:
pop {r0}
bx r0
.pool
- thumb_func_end sub_8038420
+ thumb_func_end BattleMainCB2
thumb_func_start sub_803849C
sub_803849C: @ 803849C
@@ -3906,8 +3906,8 @@ _08038A1E:
.pool
thumb_func_end sub_8038A04
- thumb_func_start vblank_cb_08078BB4
-vblank_cb_08078BB4: @ 8038A28
+ thumb_func_start VBlankCB_Battle
+VBlankCB_Battle: @ 8038A28
push {lr}
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
@@ -3925,23 +3925,23 @@ _08038A3A:
ldrh r1, [r0]
movs r0, 0x12
bl SetGpuReg
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
ldrh r1, [r0]
movs r0, 0x14
bl SetGpuReg
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
ldrh r1, [r0]
movs r0, 0x16
bl SetGpuReg
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
ldrh r1, [r0]
movs r0, 0x18
bl SetGpuReg
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
ldrh r1, [r0]
movs r0, 0x1A
bl SetGpuReg
- ldr r0, =gUnknown_02022E20
+ ldr r0, =gBattle_BG3_X
ldrh r1, [r0]
movs r0, 0x1C
bl SetGpuReg
@@ -3972,7 +3972,7 @@ _08038A3A:
pop {r0}
bx r0
.pool
- thumb_func_end vblank_cb_08078BB4
+ thumb_func_end VBlankCB_Battle
thumb_func_start nullsub_17
nullsub_17: @ 8038B00
@@ -4371,15 +4371,15 @@ _08038E1A:
strh r4, [r0]
ldr r0, =gUnknown_02022E16
strh r4, [r0]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r4, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r4, [r0]
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
strh r4, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r4, [r0]
- ldr r0, =gUnknown_02022E20
+ ldr r0, =gBattle_BG3_X
strh r4, [r0]
ldr r0, =gUnknown_02022E22
strh r4, [r0]
@@ -4399,7 +4399,7 @@ _08038E1A:
ldr r1, =gReservedSpritePaletteCount
movs r0, 0x4
strb r0, [r1]
- ldr r0, =vblank_cb_08078BB4
+ ldr r0, =VBlankCB_Battle
bl SetVBlankCallback
ldr r0, =task00_0800F6FC
movs r1, 0
@@ -4662,7 +4662,7 @@ _0803912C:
bl sub_800ADF8
ldr r0, =gUnknown_0824978D
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
b _08039172
.pool
_0803914C:
@@ -4842,15 +4842,15 @@ sub_80392A8: @ 80392A8
strh r4, [r0]
ldr r0, =gUnknown_02022E16
strh r4, [r0]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r4, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r4, [r0]
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
strh r4, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r4, [r0]
- ldr r0, =gUnknown_02022E20
+ ldr r0, =gBattle_BG3_X
strh r4, [r0]
ldr r0, =gUnknown_02022E22
strh r4, [r0]
@@ -4873,7 +4873,7 @@ _080392FE:
ldr r1, =gReservedSpritePaletteCount
movs r0, 0x4
strb r0, [r1]
- ldr r0, =vblank_cb_08078BB4
+ ldr r0, =VBlankCB_Battle
bl SetVBlankCallback
ldr r0, =sub_803937C
bl SetMainCallback2
@@ -4997,7 +4997,7 @@ _08039470:
_0803947E:
ldr r0, =gText_RecordBattleToPass
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gBattleCommunication
ldrb r0, [r1]
adds r0, 0x1
@@ -5020,11 +5020,11 @@ _080394AC:
bl sub_8056A3C
ldr r0, =gText_BattleYesNoChoice
movs r1, 0xC
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r4, =gBattleCommunication
movs r0, 0x1
strb r0, [r4, 0x1]
- bl sub_8056B74
+ bl BattleCreateCursorAt
b _080396EA
.pool
_080394D8:
@@ -5042,7 +5042,7 @@ _080394EC:
movs r0, 0x5
bl PlaySE
ldrb r0, [r4, 0x1]
- bl sub_8056BAC
+ bl BattleDestroyCursorAt
movs r0, 0
b _0803951E
.pool
@@ -5059,11 +5059,11 @@ _08039510:
movs r0, 0x5
bl PlaySE
ldrb r0, [r4, 0x1]
- bl sub_8056BAC
+ bl BattleDestroyCursorAt
movs r0, 0x1
_0803951E:
strb r0, [r4, 0x1]
- bl sub_8056B74
+ bl BattleCreateCursorAt
b _0803975E
_08039526:
movs r5, 0x1
@@ -5130,7 +5130,7 @@ _0803958A:
bl sub_800ADF8
ldr r0, =gUnknown_0824978D
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
_080395B4:
ldr r1, =gBattleCommunication
ldrb r0, [r1]
@@ -5215,10 +5215,10 @@ _08039678:
bl PlaySE
ldr r0, =gText_BattleRecordedOnPass
_08039686:
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
movs r0, 0x80
strb r0, [r4, 0x1]
b _080396EA
@@ -5256,7 +5256,7 @@ _080396A8:
bl sub_800ADF8
ldr r0, =gUnknown_0824978D
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
_080396EA:
ldrb r0, [r4]
adds r0, 0x1
@@ -6357,8 +6357,8 @@ sub_8039F40: @ 8039F40
mov r12, r1
ldr r5, =gDisableStructs
movs r4, 0
- ldr r7, =gUnknown_02024240
- ldr r6, =gUnknown_02024268
+ ldr r7, =gUnknownMovesUsedByBanks
+ ldr r6, =gLockedMoves
_08039F70:
ldr r0, =gStatuses3
adds r0, r4, r0
@@ -6492,13 +6492,13 @@ _0803A0AE:
lsrs r0, 31
movs r1, 0
strb r0, [r3, 0x1D]
- ldr r0, =gUnknown_02024212
+ ldr r0, =gMultiHitCounter
strb r1, [r0]
ldr r0, =gBattleOutcome
strb r1, [r0]
ldr r0, =gBattleExecBuffer
str r1, [r0]
- ldr r0, =gUnknown_0202432E
+ ldr r0, =gPaydayMoney
movs r2, 0
strh r1, [r0]
ldr r1, =gBattleResources
@@ -6510,10 +6510,10 @@ _0803A0AE:
ldr r0, [r0, 0xC]
adds r0, 0x20
strb r2, [r0]
- ldr r5, =gUnknown_0202432C
+ ldr r5, =gPauseCounterBattle
ldr r6, =gBattleMoveDamage
ldr r7, =gUnknown_020243FC
- ldr r0, =gUnknown_03005D54
+ ldr r0, =gLeveledUpInBattle
mov r8, r0
ldr r1, =gAbsentBankFlags
mov r9, r1
@@ -6678,8 +6678,8 @@ _0803A1E4:
.pool
thumb_func_end sub_8039F40
- thumb_func_start sub_803A284
-sub_803A284: @ 803A284
+ thumb_func_start SwitchInClearStructs
+SwitchInClearStructs: @ 803A284
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@@ -7073,7 +7073,7 @@ _0803A540:
mov r1, r9
ldrb r0, [r1]
lsls r0, 1
- ldr r3, =gUnknown_02024240
+ ldr r3, =gUnknownMovesUsedByBanks
adds r0, r3
strh r4, [r0]
ldrb r0, [r1]
@@ -7254,10 +7254,10 @@ _0803A6B4:
pop {r0}
bx r0
.pool
- thumb_func_end sub_803A284
+ thumb_func_end SwitchInClearStructs
- thumb_func_start sub_803A75C
-sub_803A75C: @ 803A75C
+ thumb_func_start UndoEffectsAfterFainting
+UndoEffectsAfterFainting: @ 803A75C
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@@ -7584,7 +7584,7 @@ _0803A852:
strh r2, [r0]
ldrb r0, [r1]
lsls r0, 1
- ldr r1, =gUnknown_02024240
+ ldr r1, =gUnknownMovesUsedByBanks
adds r0, r1
strh r2, [r0]
ldr r2, =gActiveBank
@@ -7786,7 +7786,7 @@ _0803AB6C:
pop {r0}
bx r0
.pool
- thumb_func_end sub_803A75C
+ thumb_func_end UndoEffectsAfterFainting
thumb_func_start bc_8012FAC
bc_8012FAC: @ 803ABC0
@@ -7806,7 +7806,7 @@ _0803ABD4:
movs r0, 0
movs r1, 0
movs r2, 0
- bl dp01_build_cmdbuf_x00_a_b_0
+ bl EmitGetMonData
ldrb r0, [r4]
bl MarkBufferBankForExecution
ldrb r0, [r5]
@@ -7849,10 +7849,10 @@ bc_load_battlefield: @ 803AC34
cmp r5, 0
bne _0803AC64
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r4, =gActiveBank
strb r0, [r4]
- ldr r0, =gUnknown_02022FF0
+ ldr r0, =gBattleTerrain
ldrb r1, [r0]
movs r0, 0
bl dp01_build_cmdbuf_x2E_a
@@ -8274,13 +8274,13 @@ _0803AFFA:
cmp r7, 0x5
ble _0803AFAA
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r4, =gActiveBank
strb r0, [r4]
movs r0, 0
mov r1, sp
movs r2, 0x80
- bl dp01_build_cmdbuf_x30_TODO
+ bl EmitCmd48
ldrb r0, [r4]
bl MarkBufferBankForExecution
movs r7, 0
@@ -8326,13 +8326,13 @@ _0803B072:
cmp r7, 0x5
ble _0803B026
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r4, =gActiveBank
strb r0, [r4]
movs r0, 0
mov r1, sp
movs r2, 0x80
- bl dp01_build_cmdbuf_x30_TODO
+ bl EmitCmd48
ldrb r0, [r4]
bl MarkBufferBankForExecution
ldr r1, =gBattleMainFunc
@@ -8404,12 +8404,12 @@ bc_battle_begin_message: @ 803B120
cmp r0, 0
bne _0803B142
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gActiveBank
strb r0, [r1]
ldrb r1, [r1]
movs r0, 0
- bl b_std_message
+ bl PrepareStringBattle
ldr r1, =gBattleMainFunc
ldr r0, =sub_803B180
str r0, [r1]
@@ -8431,7 +8431,7 @@ bc_8013568: @ 803B158
str r0, [r1]
movs r0, 0
movs r1, 0
- bl b_std_message
+ bl PrepareStringBattle
_0803B170:
pop {r0}
bx r0
@@ -8468,12 +8468,12 @@ sub_803B180: @ 803B180
_0803B1B8:
movs r0, 0x1
_0803B1BA:
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
movs r0, 0x1
- bl b_std_message
+ bl PrepareStringBattle
ldr r1, =gBattleMainFunc
ldr r0, =sub_803B25C
str r0, [r1]
@@ -8738,12 +8738,12 @@ _0803B3F6:
cmp r0, 0
bne _0803B412
adds r0, r3, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
movs r0, 0x1
- bl b_std_message
+ bl PrepareStringBattle
_0803B412:
ldr r1, =gBattleMainFunc
ldr r0, =sub_803B4C8
@@ -8947,7 +8947,7 @@ _0803B5B2:
ldrb r1, [r0]
movs r0, 0
movs r2, 0
- bl dp01_build_cmdbuf_x05_a_b_c
+ bl EmitSwitchInAnim
ldrb r0, [r4]
bl MarkBufferBankForExecution
_0803B5D4:
@@ -9207,7 +9207,7 @@ _0803B7DA:
ldr r1, =gBattleStruct
mov r8, r1
movs r7, 0x6
- ldr r6, =gUnknown_0202421C
+ ldr r6, =gActionForBanks
ldr r2, =gChosenMovesByBanks
movs r4, 0xFF
movs r3, 0
@@ -9237,11 +9237,11 @@ _0803B7EA:
strb r1, [r0]
ldr r0, =gText_EmptyString3
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gBattleMainFunc
ldr r0, =sub_803BE74
str r0, [r1]
- bl sub_803F988
+ bl ResetSentPokesToOpponentValue
ldr r1, =gBattleCommunication
movs r2, 0
adds r0, r1, 0x7
@@ -9307,7 +9307,7 @@ _0803B866:
beq _0803B8B2
bl StopCryAndClearCrySongs
ldr r0, =gUnknown_082DB8BE
- bl b_call_bc_move_exec
+ bl BattleScriptExecute
_0803B8B2:
add sp, 0x4
pop {r3-r5}
@@ -9511,7 +9511,7 @@ _0803BAB2:
ldrb r0, [r4]
cmp r2, r0
bge _0803BAE0
- ldr r7, =gUnknown_0202421C
+ ldr r7, =gActionForBanks
movs r6, 0xFF
movs r5, 0
ldr r3, =gChosenMovesByBanks
@@ -9546,7 +9546,7 @@ _0803BAE6:
strb r1, [r0]
mov r0, r9
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gBattleMainFunc
ldr r0, =sub_803BE74
str r0, [r1]
@@ -9561,7 +9561,7 @@ _0803BAE6:
cmp r0, 0
beq _0803BB5C
ldr r0, =gUnknown_082DB881
- bl b_call_bc_move_exec
+ bl BattleScriptExecute
b _0803BB78
.pool
_0803BB5C:
@@ -9577,7 +9577,7 @@ _0803BB5C:
cmp r0, 0
bne _0803BB78
ldr r0, =gUnknown_082DB8BE
- bl b_call_bc_move_exec
+ bl BattleScriptExecute
_0803BB78:
pop {r3,r4}
mov r8, r3
@@ -9588,8 +9588,8 @@ _0803BB78:
.pool
thumb_func_end BattleTurnPassed
- thumb_func_start sub_803BB88
-sub_803BB88: @ 803BB88
+ thumb_func_start IsRunningFromBattleImpossible
+IsRunningFromBattleImpossible: @ 803BB88
push {r4-r7,lr}
sub sp, 0x4
ldr r1, =gBattleMons
@@ -9830,7 +9830,7 @@ _0803BD92:
pop {r1}
bx r1
.pool
- thumb_func_end sub_803BB88
+ thumb_func_end IsRunningFromBattleImpossible
thumb_func_start sub_803BDA0
sub_803BDA0: @ 803BDA0
@@ -10013,7 +10013,7 @@ _0803BF0C:
beq _0803BF68
eors r5, r1
adds r0, r5, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, [r4]
adds r1, 0x91
ldrb r1, [r1]
@@ -10027,7 +10027,7 @@ _0803BF0C:
bne _0803BF68
ldr r4, =gBattleCommunication
adds r0, r5, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
adds r0, r4
@@ -10049,7 +10049,7 @@ _0803BF68:
ands r3, r0
cmp r3, 0
beq _0803BFD0
- ldr r0, =gUnknown_0202421C
+ ldr r0, =gActionForBanks
adds r0, r2, r0
movs r1, 0xD
strb r1, [r0]
@@ -10092,7 +10092,7 @@ _0803BFD0:
cmp r1, 0
beq _0803C00C
_0803BFF0:
- ldr r0, =gUnknown_0202421C
+ ldr r0, =gActionForBanks
adds r0, r2, r0
strb r3, [r0]
ldr r1, =gBattleCommunication
@@ -10100,7 +10100,7 @@ _0803BFF0:
bl _0803CC72
.pool
_0803C00C:
- ldr r0, =gUnknown_0202421C
+ ldr r0, =gActionForBanks
ldrb r1, [r0]
ldr r0, =gBattleBufferB
ldrb r2, [r0, 0x1]
@@ -10140,8 +10140,8 @@ _0803C058:
adds r0, r4
ldrb r1, [r0]
adds r0, r5, 0
- bl sub_8184FBC
- ldr r1, =gUnknown_0202421C
+ bl RecordedBattle_SetBankAction
+ ldr r1, =gActionForBanks
ldrb r0, [r6]
adds r1, r0, r1
lsls r0, 9
@@ -10488,7 +10488,7 @@ _0803C374:
str r0, [sp]
movs r0, 0
movs r2, 0x6
- bl dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f
+ bl EmitChoosePokemon
b _0803C42E
.pool
_0803C3B0:
@@ -10497,7 +10497,7 @@ _0803C3B0:
adds r4, r0, 0
cmp r1, 0x2
bne _0803C3D8
- ldr r0, =gUnknown_0202421C
+ ldr r0, =gActionForBanks
ldrb r0, [r0]
cmp r0, 0x2
bne _0803C3D8
@@ -10511,7 +10511,7 @@ _0803C3D8:
ldrb r0, [r4]
cmp r0, 0x3
bne _0803C410
- ldr r0, =gUnknown_0202421C
+ ldr r0, =gActionForBanks
ldrb r0, [r0, 0x1]
cmp r0, 0x2
bne _0803C410
@@ -10531,7 +10531,7 @@ _0803C3EE:
movs r1, 0
_0803C400:
movs r3, 0
- bl dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f
+ bl EmitChoosePokemon
b _0803C42E
.pool
_0803C410:
@@ -10548,7 +10548,7 @@ _0803C410:
movs r1, 0
movs r2, 0x6
movs r3, 0
- bl dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f
+ bl EmitChoosePokemon
_0803C42E:
ldr r0, =gActiveBank
ldrb r0, [r0]
@@ -10612,7 +10612,7 @@ _0803C4B4:
eors r0, r6
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
adds r0, r4
@@ -10625,7 +10625,7 @@ _0803C4B4:
eors r0, r6
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gBattleMons
lsls r0, 24
lsrs r0, 24
@@ -10645,7 +10645,7 @@ _0803C4B4:
eors r0, r6
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
muls r0, r7
@@ -10664,13 +10664,13 @@ _0803C532:
bl _0803CD70
.pool
_0803C550:
- ldr r4, =gUnknown_0202421C
+ ldr r4, =gActionForBanks
ldrb r0, [r5]
bl GetBankIdentity
eors r0, r6
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
adds r0, r4
@@ -10682,7 +10682,7 @@ _0803C550:
eors r0, r6
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
movs r1, 0x2
@@ -10695,7 +10695,7 @@ _0803C590:
eors r0, r6
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
adds r0, r4
@@ -10712,7 +10712,7 @@ _0803C5B6:
eors r0, r6
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
adds r0, r4
@@ -10725,7 +10725,7 @@ _0803C5B6:
eors r0, r6
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 20
adds r0, r4
@@ -10739,7 +10739,7 @@ _0803C5B6:
eors r0, r6
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 3
@@ -10763,7 +10763,7 @@ _0803C628:
ands r0, r1
cmp r0, 0
beq _0803C690
- ldr r4, =gUnknown_0202421C
+ ldr r4, =gActionForBanks
ldr r6, =gActiveBank
ldrb r0, [r6]
bl GetBankIdentity
@@ -10771,7 +10771,7 @@ _0803C628:
eors r0, r5
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
adds r0, r4
@@ -10788,7 +10788,7 @@ _0803C628:
_0803C668:
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
movs r1, 0x1
@@ -10803,7 +10803,7 @@ _0803C690:
eors r0, r1
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
movs r1, 0x3
@@ -10866,14 +10866,14 @@ _0803C720:
cmp r0, 0x3
bne _0803C760
ldr r0, =gUnknown_082DAAFE
- bl b_call_bc_move_exec
+ bl BattleScriptExecute
ldr r1, =gBattleCommunication
ldrb r0, [r4]
adds r0, r1
b _0803CC20
.pool
_0803C760:
- bl sub_803BB88
+ bl IsRunningFromBattleImpossible
lsls r0, 24
cmp r0, 0
beq _0803C7C4
@@ -10945,7 +10945,7 @@ _0803C7D8:
beq _0803C804
b _0803CD04
_0803C804:
- ldr r1, =gUnknown_0202421C
+ ldr r1, =gActionForBanks
adds r0, r5, r1
ldrb r0, [r0]
adds r2, r1, 0
@@ -11067,12 +11067,12 @@ _0803C91C:
lsls r1, r0, 9
adds r1, r5
ldrb r1, [r1]
- bl sub_8184FBC
+ bl RecordedBattle_SetBankAction
ldrb r0, [r6]
lsls r1, r0, 9
adds r1, r7
ldrb r1, [r1]
- bl sub_8184FBC
+ bl RecordedBattle_SetBankAction
_0803C942:
ldrb r0, [r6]
ldr r4, =gBattleStruct
@@ -11271,7 +11271,7 @@ _0803CAFA:
bne _0803CB3C
adds r0, r5, 0
eors r0, r1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gBattleStruct
ldr r1, [r1]
adds r1, 0x91
@@ -11287,14 +11287,14 @@ _0803CB3C:
movs r0, 0
movs r1, 0
adds r2, r4, 0
- bl sub_8034464
+ bl EmitLinkStandbyMsg
b _0803CB66
.pool
_0803CB5C:
movs r0, 0
movs r1, 0x1
adds r2, r4, 0
- bl sub_8034464
+ bl EmitLinkStandbyMsg
_0803CB66:
ldr r4, =gActiveBank
_0803CB68:
@@ -11410,7 +11410,7 @@ _0803CC38:
lsls r1, 8
orrs r0, r1
str r0, [r2]
- ldr r1, =gUnknown_0202421C
+ ldr r1, =gActionForBanks
ldrb r0, [r5]
adds r0, r1
movs r1, 0x3
@@ -11515,7 +11515,7 @@ _0803CD1E:
cmp r4, r5
bge _0803CD70
_0803CD4A:
- ldr r0, =gUnknown_0202421C
+ ldr r0, =gActionForBanks
adds r0, r4, r0
ldrb r0, [r0]
cmp r0, 0x2
@@ -11602,7 +11602,7 @@ sub_803CDF8: @ 803CDF8
lsls r1, r0, 9
adds r1, r2
ldrb r1, [r1]
- bl sub_8184FBC
+ bl RecordedBattle_SetBankAction
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x42
@@ -12033,7 +12033,7 @@ _0803D198:
b _0803D254
.pool
_0803D1B8:
- ldr r0, =gUnknown_0202421C
+ ldr r0, =gActionForBanks
mov r3, r9
adds r1, r3, r0
ldrb r1, [r1]
@@ -12209,7 +12209,7 @@ sub_803D2E8: @ 803D2E8
b _0803D54A
_0803D310:
ldr r7, =gUnknown_0202407A
- ldr r6, =gUnknown_0202421C
+ ldr r6, =gActionForBanks
mov r2, r8
ldr r5, =gTurnOrder
_0803D318:
@@ -12245,7 +12245,7 @@ _0803D354:
ldrb r2, [r2]
cmp r3, r2
bcs _0803D3C0
- ldr r0, =gUnknown_0202421C
+ ldr r0, =gActionForBanks
ldrb r1, [r0]
adds r4, r0, 0
cmp r1, 0x3
@@ -12269,7 +12269,7 @@ _0803D376:
b _0803D3BE
.pool
_0803D3A4:
- ldr r1, =gUnknown_0202421C
+ ldr r1, =gActionForBanks
ldrb r0, [r1]
ldr r4, =gActiveBank
mov r8, r4
@@ -12289,7 +12289,7 @@ _0803D3C0:
cmp r3, 0x5
bne _0803D448
ldr r6, =gUnknown_0202407A
- ldr r1, =gUnknown_0202421C
+ ldr r1, =gActionForBanks
mov r2, r8
ldrb r0, [r2]
adds r0, r1
@@ -12349,7 +12349,7 @@ _0803D448:
ldrb r0, [r1]
cmp r0, 0
beq _0803D48E
- ldr r6, =gUnknown_0202421C
+ ldr r6, =gActionForBanks
mov r2, r8
ldr r5, =gUnknown_0202407A
ldr r4, =gTurnOrder
@@ -12387,7 +12387,7 @@ _0803D48E:
ldrb r0, [r4]
cmp r0, 0
beq _0803D4D2
- ldr r6, =gUnknown_0202421C
+ ldr r6, =gActionForBanks
ldr r5, =gUnknown_0202407A
ldr r4, =gTurnOrder
_0803D4A2:
@@ -12739,7 +12739,7 @@ _0803D71C:
cmp r0, 0
blt _0803D7A0
ldr r0, =gUnknown_082DB1FF
- bl b_call_bc_move_exec
+ bl BattleScriptExecute
b _0803D7E8
.pool
_0803D7A0:
@@ -12752,7 +12752,7 @@ _0803D7A0:
bcc _0803D71C
_0803D7AE:
bl b_clear_atk_up_if_hit_flag_unless_enraged
- ldr r1, =gUnknown_02024082
+ ldr r1, =gCurrentMoveTurn
movs r0, 0
strb r0, [r1]
ldr r1, =gFightStateTracker
@@ -12800,7 +12800,7 @@ _0803D828:
ldr r5, =gBattleStruct
ldr r0, [r5]
adds r0, 0x4B
- ldr r4, =gUnknown_02024082
+ ldr r4, =gCurrentMoveTurn
ldrb r1, [r4]
strb r1, [r0]
ldr r1, =gUnknown_0831BC0C
@@ -12870,7 +12870,7 @@ sub_803D8C0: @ 803D8C0
ldrb r0, [r4]
strb r0, [r1]
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gBankAttacker
strb r0, [r1]
ldr r1, =gBattlescriptCurrInstr
@@ -12891,7 +12891,7 @@ _0803D920:
ands r2, r0
cmp r2, 0
beq _0803D95C
- bl sub_805EA60
+ bl BattleMusicStop
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DAA87
str r0, [r1]
@@ -12912,7 +12912,7 @@ _0803D95C:
beq _0803D968
b _0803DA9E
_0803D968:
- bl sub_805EA60
+ bl BattleMusicStop
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DA92D
str r0, [r1]
@@ -13075,7 +13075,7 @@ _0803DB44:
ldrb r0, [r4]
strb r0, [r1]
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gBankAttacker
strb r0, [r1]
ldr r1, =gBattlescriptCurrInstr
@@ -13335,7 +13335,7 @@ _0803DDD2:
ldr r0, =sub_803DE40
str r0, [r1]
ldr r1, =gUnknown_030061E8
- ldr r0, =sub_8038420
+ ldr r0, =BattleMainCB2
str r0, [r1]
b _0803DE2A
.pool
@@ -13371,7 +13371,7 @@ sub_803DE40: @ 803DE40
cmp r0, 0
bne _0803DE86
bl ResetSpriteData
- ldr r0, =gUnknown_03005D54
+ ldr r0, =gLeveledUpInBattle
ldrb r0, [r0]
cmp r0, 0
beq _0803DE62
@@ -13409,7 +13409,7 @@ _0803DEA2:
thumb_func_start bc_evolution_cutscene
bc_evolution_cutscene: @ 803DEB4
push {r4-r6,lr}
- ldr r0, =gUnknown_03005D54
+ ldr r0, =gLeveledUpInBattle
ldrb r1, [r0]
adds r3, r0, 0
cmp r1, 0
@@ -13454,7 +13454,7 @@ _0803DEC2:
.pool
_0803DF20:
adds r6, 0x1
- ldr r3, =gUnknown_03005D54
+ ldr r3, =gLeveledUpInBattle
cmp r6, 0x5
ble _0803DEC2
ldrb r0, [r3]
@@ -13476,7 +13476,7 @@ sub_803DF48: @ 803DF48
push {lr}
ldr r0, =gMain
ldr r1, [r0, 0x4]
- ldr r0, =sub_8038420
+ ldr r0, =BattleMainCB2
cmp r1, r0
bne _0803DF5A
ldr r1, =gBattleMainFunc
@@ -13642,7 +13642,7 @@ sub_803E0B8: @ 803E0B8
str r0, [sp]
ldr r6, =gBankAttacker
ldr r1, =gTurnOrder
- ldr r0, =gUnknown_02024082
+ ldr r0, =gCurrentMoveTurn
ldrb r0, [r0]
adds r0, r1
ldrb r0, [r0]
@@ -13676,7 +13676,7 @@ _0803E110:
strb r2, [r0]
ldr r0, =gBattleMoveFlags
strb r2, [r0]
- ldr r0, =gUnknown_02024212
+ ldr r0, =gMultiHitCounter
strb r2, [r0]
ldr r0, =gBattleCommunication
strb r2, [r0, 0x6]
@@ -13706,7 +13706,7 @@ _0803E110:
ands r0, r1
strb r0, [r3]
ldr r2, =gCurrentMove
- ldr r1, =gUnknown_020241EC
+ ldr r1, =gLastUsedMove
movs r0, 0xA5
strh r0, [r1]
strh r0, [r2]
@@ -13746,8 +13746,8 @@ _0803E1BC:
beq _0803E204
_0803E1E2:
ldr r3, =gCurrentMove
- ldr r2, =gUnknown_020241EC
- ldr r1, =gUnknown_02024268
+ ldr r2, =gLastUsedMove
+ ldr r1, =gLockedMoves
lsls r0, r4, 1
adds r0, r1
ldrh r0, [r0]
@@ -13776,7 +13776,7 @@ _0803E204:
cmp r1, r0
bne _0803E268
ldr r2, =gCurrentMove
- ldr r0, =gUnknown_020241EC
+ ldr r0, =gLastUsedMove
strh r3, [r0]
strh r3, [r2]
ldrb r1, [r6]
@@ -13807,7 +13807,7 @@ _0803E268:
mov r0, r8
strb r2, [r0]
ldr r3, =gCurrentMove
- ldr r2, =gUnknown_020241EC
+ ldr r2, =gLastUsedMove
ldrb r0, [r0]
lsls r0, 1
ldrb r1, [r6]
@@ -13869,7 +13869,7 @@ _0803E2DC:
cmp r3, r2
beq _0803E334
ldr r1, =gCurrentMove
- ldr r0, =gUnknown_020241EC
+ ldr r0, =gLastUsedMove
strh r3, [r0]
strh r3, [r1]
ldrh r0, [r1]
@@ -13885,7 +13885,7 @@ _0803E316:
.pool
_0803E334:
ldr r1, =gCurrentMove
- ldr r0, =gUnknown_020241EC
+ ldr r0, =gLastUsedMove
strh r3, [r0]
strh r3, [r1]
_0803E33C:
@@ -14058,14 +14058,14 @@ _0803E480:
cmp r0, 0x1F
bne _0803E4CE
adds r0, r2, 0
- bl sub_8048728
+ bl BankGetTurnOrder
lsls r0, 24
lsrs r0, 24
ldr r3, [sp]
cmp r0, r3
bcs _0803E4CE
ldrb r0, [r4]
- bl sub_8048728
+ bl BankGetTurnOrder
lsls r0, 24
lsrs r0, 24
str r0, [sp]
@@ -14086,7 +14086,7 @@ _0803E4E0:
b _0803E5E2
_0803E4E8:
ldr r2, =gBattleMoves
- ldr r0, =gUnknown_020241EC
+ ldr r0, =gLastUsedMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -14124,7 +14124,7 @@ _0803E548:
_0803E558:
movs r0, 0x2
_0803E55A:
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gBankTarget
strb r0, [r1]
b _0803E578
@@ -14173,7 +14173,7 @@ _0803E5C4:
eors r0, r1
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
strb r0, [r5]
ldrb r1, [r7]
ldrb r2, [r5]
@@ -14218,7 +14218,7 @@ _0803E630:
cmp r0, 0
beq _0803E6E0
ldr r2, =gBattleMoves
- ldr r0, =gUnknown_020241EC
+ ldr r0, =gLastUsedMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -14257,7 +14257,7 @@ _0803E684:
_0803E694:
movs r0, 0x2
_0803E696:
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gBankTarget
strb r0, [r1]
ldr r0, =gAbsentBankFlags
@@ -14323,7 +14323,7 @@ _0803E730:
eors r0, r1
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
strb r0, [r5]
ldrb r1, [r6]
ldrb r2, [r5]
@@ -14341,7 +14341,7 @@ _0803E758:
eors r0, r1
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
strb r0, [r5]
_0803E76A:
ldr r0, =gBattleTypeFlags
@@ -14406,7 +14406,7 @@ _0803E7EC:
.pool
_0803E808:
ldr r4, =gBattlescriptCurrInstr
- ldr r3, =gUnknown_082D86A8
+ ldr r3, =gBattleScriptsForMoveEffects
ldr r2, =gBattleMoves
ldr r0, =gCurrentMove
ldrh r1, [r0]
@@ -14450,7 +14450,7 @@ bs2_8016374: @ 803E868
push {r4,lr}
ldr r3, =gBankAttacker
ldr r1, =gTurnOrder
- ldr r0, =gUnknown_02024082
+ ldr r0, =gCurrentMoveTurn
ldrb r0, [r0]
adds r0, r1
ldrb r0, [r0]
@@ -14515,7 +14515,7 @@ sub_803E90C: @ 803E90C
ldr r4, =gBankAttacker
ldr r2, =gBankTarget
ldr r1, =gTurnOrder
- ldr r0, =gUnknown_02024082
+ ldr r0, =gCurrentMoveTurn
ldrb r0, [r0]
adds r0, r1
ldrb r0, [r0]
@@ -14823,8 +14823,8 @@ _0803EBF6:
.pool
thumb_func_end sub_803E90C
- thumb_func_start sub_803EC20
-sub_803EC20: @ 803EC20
+ thumb_func_start CanRunFromBattle
+CanRunFromBattle: @ 803EC20
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@@ -15052,7 +15052,7 @@ _0803EE06:
_0803EE12:
cmp r7, 0
beq _0803EE24
- ldr r1, =gUnknown_02024082
+ ldr r1, =gCurrentMoveTurn
ldr r0, =gNoOfAllBanks
ldrb r0, [r0]
strb r0, [r1]
@@ -15069,14 +15069,14 @@ _0803EE24:
pop {r1}
bx r1
.pool
- thumb_func_end sub_803EC20
+ thumb_func_end CanRunFromBattle
thumb_func_start sub_803EE48
sub_803EE48: @ 803EE48
push {r4-r6,lr}
ldr r4, =gBankAttacker
ldr r1, =gTurnOrder
- ldr r5, =gUnknown_02024082
+ ldr r5, =gCurrentMoveTurn
ldrb r0, [r5]
adds r0, r1
ldrb r0, [r0]
@@ -15097,7 +15097,7 @@ sub_803EE48: @ 803EE48
cmp r1, 0
beq _0803EEE0
adds r4, r2, 0
- ldr r6, =gUnknown_0202421C
+ ldr r6, =gActionForBanks
ldr r5, =gBattleOutcome
_0803EE7C:
ldrb r0, [r4]
@@ -15157,7 +15157,7 @@ _0803EF0C:
cmp r0, 0
bne _0803EF4C
ldrb r0, [r4]
- bl sub_803EC20
+ bl CanRunFromBattle
lsls r0, 24
cmp r0, 0
bne _0803EF98
@@ -15214,7 +15214,7 @@ _0803EF98:
sub_803EFA8: @ 803EFA8
ldr r2, =gBankAttacker
ldr r1, =gTurnOrder
- ldr r0, =gUnknown_02024082
+ ldr r0, =gCurrentMoveTurn
ldrb r0, [r0]
adds r0, r1
ldrb r0, [r0]
@@ -15239,7 +15239,7 @@ sub_803EFA8: @ 803EFA8
bs5_8016AC0: @ 803EFF0
ldr r2, =gBankAttacker
ldr r1, =gTurnOrder
- ldr r0, =gUnknown_02024082
+ ldr r0, =gCurrentMoveTurn
ldrb r0, [r0]
adds r0, r1
ldrb r0, [r0]
@@ -15272,7 +15272,7 @@ sub_803F050: @ 803F050
push {r4-r6,lr}
ldr r3, =gBankAttacker
ldr r1, =gTurnOrder
- ldr r0, =gUnknown_02024082
+ ldr r0, =gCurrentMoveTurn
ldrb r0, [r0]
adds r0, r1
ldrb r0, [r0]
@@ -15359,7 +15359,7 @@ sub_803F120: @ 803F120
push {r4,lr}
ldr r2, =gBankAttacker
ldr r1, =gTurnOrder
- ldr r0, =gUnknown_02024082
+ ldr r0, =gCurrentMoveTurn
ldrb r0, [r0]
adds r0, r1
ldrb r0, [r0]
@@ -15445,7 +15445,7 @@ bs8_exit_by_flight: @ 803F1F0
push {r4,lr}
ldr r2, =gBankAttacker
ldr r1, =gTurnOrder
- ldr r4, =gUnknown_02024082
+ ldr r4, =gCurrentMoveTurn
ldrb r0, [r4]
adds r0, r1
ldrb r0, [r0]
@@ -15468,7 +15468,7 @@ bs8_exit_by_flight: @ 803F1F0
bs9_8016C9C: @ 803F22C
ldr r3, =gBankAttacker
ldr r1, =gTurnOrder
- ldr r0, =gUnknown_02024082
+ ldr r0, =gCurrentMoveTurn
ldrb r0, [r0]
adds r0, r1
ldrb r2, [r0]
@@ -15529,7 +15529,7 @@ _0803F2C0:
thumb_func_start bsD_proceed
bsD_proceed: @ 803F2CC
- ldr r1, =gUnknown_02024082
+ ldr r1, =gCurrentMoveTurn
ldrb r0, [r1]
adds r0, 0x1
strb r0, [r1]
@@ -15552,7 +15552,7 @@ bsD_proceed: @ 803F2CC
bsC_8016D70: @ 803F300
push {r4-r6,lr}
ldr r1, =gTurnOrder
- ldr r2, =gUnknown_02024082
+ ldr r2, =gCurrentMoveTurn
ldrb r0, [r2]
adds r0, r1
ldrb r0, [r0]
@@ -15619,8 +15619,8 @@ bsC_8016D70: @ 803F300
.pool
thumb_func_end bsC_8016D70
- thumb_func_start get_battle_side_of_something
-get_battle_side_of_something: @ 803F3CC
+ thumb_func_start GetBattleBank
+GetBattleBank: @ 803F3CC
push {lr}
lsls r0, 24
lsrs r1, r0, 24
@@ -15690,16 +15690,16 @@ _0803F46C:
_0803F470:
movs r0, 0x3
_0803F472:
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
_0803F47A:
pop {r1}
bx r1
- thumb_func_end get_battle_side_of_something
+ thumb_func_end GetBattleBank
- thumb_func_start sub_803F480
-sub_803F480: @ 803F480
+ thumb_func_start PressurePPLose
+PressurePPLose: @ 803F480
push {r4-r7,lr}
sub sp, 0x4
lsls r0, 24
@@ -15786,7 +15786,7 @@ _0803F4DE:
movs r0, 0
movs r2, 0
movs r3, 0x1
- bl EmitSetAttributes
+ bl EmitSetMonData
ldrb r0, [r4]
bl MarkBufferBankForExecution
_0803F532:
@@ -15795,10 +15795,10 @@ _0803F532:
pop {r0}
bx r0
.pool
- thumb_func_end sub_803F480
+ thumb_func_end PressurePPLose
- thumb_func_start sub_803F548
-sub_803F548: @ 803F548
+ thumb_func_start PressurePPLoseOnUsingImprision
+PressurePPLoseOnUsingImprision: @ 803F548
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@@ -15933,7 +15933,7 @@ _0803F5F0:
movs r0, 0
movs r2, 0
movs r3, 0x1
- bl EmitSetAttributes
+ bl EmitSetMonData
ldrb r0, [r4]
bl MarkBufferBankForExecution
_0803F658:
@@ -15946,10 +15946,10 @@ _0803F658:
pop {r0}
bx r0
.pool
- thumb_func_end sub_803F548
+ thumb_func_end PressurePPLoseOnUsingImprision
- thumb_func_start sub_803F67C
-sub_803F67C: @ 803F67C
+ thumb_func_start PressurePPLoseOnUsingPerishSong
+PressurePPLoseOnUsingPerishSong: @ 803F67C
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@@ -16065,7 +16065,7 @@ _0803F6FE:
movs r0, 0
movs r2, 0
movs r3, 0x1
- bl EmitSetAttributes
+ bl EmitSetMonData
ldrb r0, [r4]
bl MarkBufferBankForExecution
_0803F762:
@@ -16078,7 +16078,7 @@ _0803F762:
pop {r0}
bx r0
.pool
- thumb_func_end sub_803F67C
+ thumb_func_end PressurePPLoseOnUsingPerishSong
thumb_func_start sub_803F790
sub_803F790: @ 803F790
@@ -16252,8 +16252,8 @@ CancelMultiTurnMoves: @ 803F8A0
.pool
thumb_func_end CancelMultiTurnMoves
- thumb_func_start sub_803F90C
-sub_803F90C: @ 803F90C
+ thumb_func_start HasMoveFailed
+HasMoveFailed: @ 803F90C
push {lr}
lsls r0, 24
ldr r1, =gProtectStructs
@@ -16298,10 +16298,10 @@ _0803F95C:
_0803F95E:
pop {r1}
bx r1
- thumb_func_end sub_803F90C
+ thumb_func_end HasMoveFailed
- thumb_func_start b_std_message
-b_std_message: @ 803F964
+ thumb_func_start PrepareStringBattle
+PrepareStringBattle: @ 803F964
push {r4,lr}
adds r2, r0, 0
lsls r2, 16
@@ -16317,13 +16317,13 @@ b_std_message: @ 803F964
pop {r0}
bx r0
.pool
- thumb_func_end b_std_message
+ thumb_func_end PrepareStringBattle
- thumb_func_start sub_803F988
-sub_803F988: @ 803F988
+ thumb_func_start ResetSentPokesToOpponentValue
+ResetSentPokesToOpponentValue: @ 803F988
push {r4-r6,lr}
movs r3, 0
- ldr r0, =gUnknown_020243FE
+ ldr r0, =gSentPokesToOpponent
strb r3, [r0]
strb r3, [r0, 0x1]
movs r1, 0
@@ -16351,7 +16351,7 @@ _0803F9B6:
ldrb r0, [r2]
cmp r1, r0
bge _0803F9D6
- ldr r5, =gUnknown_020243FE
+ ldr r5, =gSentPokesToOpponent
movs r4, 0x2
_0803F9C4:
adds r0, r1, 0
@@ -16368,7 +16368,7 @@ _0803F9D6:
pop {r0}
bx r0
.pool
- thumb_func_end sub_803F988
+ thumb_func_end ResetSentPokesToOpponentValue
thumb_func_start sub_803F9EC
sub_803F9EC: @ 803F9EC
@@ -16389,7 +16389,7 @@ sub_803F9EC: @ 803F9EC
lsls r0, 24
lsrs r0, 25
mov r12, r0
- ldr r1, =gUnknown_020243FE
+ ldr r1, =gSentPokesToOpponent
adds r0, r1
strb r4, [r0]
adds r5, r4, 0
@@ -16453,7 +16453,7 @@ _0803FA8C:
ldrb r0, [r5]
cmp r3, r0
bge _0803FAC2
- ldr r0, =gUnknown_020243FE
+ ldr r0, =gSentPokesToOpponent
mov r12, r0
movs r7, 0x2
ldr r6, =gBitTable
diff --git a/asm/battle_4.s b/asm/battle_4.s
deleted file mode 100644
index 241aa8677..000000000
--- a/asm/battle_4.s
+++ /dev/null
@@ -1,31160 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
-
- thumb_func_start atk00_attackcanceler
-atk00_attackcanceler: @ 8045FFC
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x4
- ldr r0, =gBattleOutcome
- ldrb r0, [r0]
- cmp r0, 0
- beq _08046020
- ldr r1, =gFightStateTracker
- movs r0, 0xC
- strb r0, [r1]
- b _08046398
- .pool
-_08046020:
- ldr r2, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08046064
- ldr r2, =gHitMarker
- ldr r1, [r2]
- movs r0, 0x80
- lsls r0, 2
- ands r0, r1
- cmp r0, 0
- bne _08046064
- movs r0, 0x80
- lsls r0, 12
- orrs r1, r0
- str r1, [r2]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082D8A4E
- b _08046396
- .pool
-_08046064:
- bl AtkCanceller_UnableToUseMove
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0
- beq _08046072
- b _08046398
-_08046072:
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- str r2, [sp]
- movs r0, 0x2
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _0804608A
- b _08046398
-_0804608A:
- ldr r4, =gBattleMons
- ldr r0, =gCurrMovePos
- ldrb r1, [r0]
- ldr r3, =gBankAttacker
- ldrb r2, [r3]
- movs r0, 0x58
- muls r2, r0
- adds r1, r2
- adds r0, r4, 0
- adds r0, 0x24
- adds r1, r0
- ldrb r0, [r1]
- ldr r5, =gHitMarker
- cmp r0, 0
- bne _08046108
- ldr r0, =gCurrentMove
- ldrh r0, [r0]
- cmp r0, 0xA5
- beq _08046108
- ldr r0, [r5]
- ldr r1, =0x00800200
- ands r0, r1
- cmp r0, 0
- bne _08046108
- adds r0, r4, 0
- adds r0, 0x50
- adds r0, r2, r0
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 5
- ands r0, r1
- cmp r0, 0
- bne _08046108
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB07A
- str r0, [r1]
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- b _08046398
- .pool
-_08046108:
- ldr r0, [r5]
- ldr r1, =0xff7fffff
- ands r0, r1
- str r0, [r5]
- movs r6, 0x80
- lsls r6, 18
- ands r0, r6
- cmp r0, 0
- bne _08046160
- ldrb r1, [r3]
- movs r0, 0x58
- muls r0, r1
- adds r1, r4, 0
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 5
- ands r0, r1
- cmp r0, 0
- bne _08046160
- bl IsPokeDisobedient
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0
- beq _08046160
- cmp r2, 0x2
- bne _08046150
- ldr r0, [r5]
- orrs r0, r6
- str r0, [r5]
- b _08046398
- .pool
-_08046150:
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r2, 0x1
- orrs r1, r2
- strb r1, [r0]
- b _08046398
- .pool
-_08046160:
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 18
- orrs r0, r1
- str r0, [r2]
- ldr r2, =gProtectStructs
- ldr r1, =gBankTarget
- ldrb r3, [r1]
- lsls r0, r3, 4
- adds r0, r2
- ldrb r0, [r0]
- lsls r0, 27
- mov r8, r1
- mov r9, r2
- cmp r0, 0
- bge _080461E8
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x8]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _080461E8
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- ldr r2, =0x00000115
- adds r1, r3, 0
- bl sub_803F480
- mov r0, r8
- ldrb r1, [r0]
- lsls r1, 4
- add r1, r9
- ldrb r2, [r1]
- movs r0, 0x11
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB194
- b _08046396
- .pool
-_080461E8:
- movs r2, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r2, r0
- bge _0804622A
- ldr r6, =gProtectStructs
- ldr r1, =gBattleMoves
- mov r12, r1
- adds r5, r0, 0
- ldr r7, =gTurnOrder
-_080461FC:
- adds r4, r2, r7
- ldrb r3, [r4]
- lsls r0, r3, 4
- adds r0, r6
- ldrb r0, [r0]
- lsls r0, 26
- cmp r0, 0
- bge _08046224
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- add r0, r12
- ldrb r1, [r0, 0x8]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _08046224
- b _08046350
-_08046224:
- adds r2, 0x1
- cmp r2, r5
- blt _080461FC
-_0804622A:
- ldr r0, =gSpecialStatuses
- mov r1, r8
- ldrb r2, [r1]
- lsls r1, r2, 2
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r3, [r1]
- lsls r0, r3, 30
- cmp r0, 0
- bge _08046288
- movs r0, 0x3
- negs r0, r0
- ands r0, r3
- strb r0, [r1]
- ldr r4, =gLastUsedAbility
- movs r0, 0x1F
- strb r0, [r4]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB53E
- str r0, [r1]
- mov r1, r8
- ldrb r0, [r1]
- ldrb r1, [r4]
- bl RecordAbilityBattle
- b _08046398
- .pool
-_08046288:
- lsls r0, r2, 4
- add r0, r9
- ldrb r0, [r0]
- lsls r0, 31
- cmp r0, 0
- bne _08046296
- b _08046390
-_08046296:
- ldr r1, =gBattleMoves
- ldr r2, =gCurrentMove
- ldrh r3, [r2]
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- movs r0, 0x2
- ands r0, r1
- adds r4, r2, 0
- cmp r0, 0
- beq _08046390
- cmp r3, 0xAE
- bne _080462D4
- ldr r2, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r1, r0, r2
- adds r0, r1, 0
- adds r0, 0x21
- ldrb r0, [r0]
- cmp r0, 0x7
- beq _080462D4
- adds r0, r1, 0
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r0, 0x7
- bne _08046390
-_080462D4:
- ldrh r0, [r4]
- bl sub_8052F48
- lsls r0, 24
- cmp r0, 0
- beq _080462FA
- ldr r1, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 5
- ands r0, r1
- cmp r0, 0
- beq _08046390
-_080462FA:
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl CancelMultiTurnMoves
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gUnknown_02024250
- ldr r3, =gBankTarget
- ldrb r0, [r3]
- lsls r0, 1
- adds r0, r1
- movs r2, 0
- strh r2, [r0]
- ldr r1, =gUnknown_02024258
- ldrb r0, [r3]
- lsls r0, 1
- adds r0, r1
- strh r2, [r0]
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x6]
- b _08046390
- .pool
-_08046350:
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- ldr r2, =0x00000121
- adds r1, r3, 0
- bl sub_803F480
- ldrb r1, [r4]
- lsls r1, 4
- adds r1, r6
- ldrb r2, [r1]
- movs r0, 0x21
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- ldr r1, =gBattleScripting
- ldrb r0, [r4]
- strb r0, [r1, 0x17]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB1AC
- b _08046396
- .pool
-_08046390:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
-_08046396:
- str r0, [r1]
-_08046398:
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk00_attackcanceler
-
- thumb_func_start mcmd_jump_if_move_not_executed
-mcmd_jump_if_move_not_executed: @ 80463AC
- push {r4-r6,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 16
- lsrs r6, r1, 16
- ldr r1, =gBattlescriptCurrInstr
- ldr r5, [r1]
- adds r4, r5, r0
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _0804640C
- ldr r1, =gUnknown_02024250
- ldr r3, =gBankTarget
- ldrb r0, [r3]
- lsls r0, 1
- adds r0, r1
- movs r2, 0
- strh r2, [r0]
- ldr r1, =gUnknown_02024258
- ldrb r0, [r3]
- lsls r0, 1
- adds r0, r1
- strh r2, [r0]
- ldrb r4, [r5, 0x1]
- ldrb r0, [r5, 0x2]
- lsls r0, 8
- orrs r4, r0
- ldrb r0, [r5, 0x3]
- lsls r0, 16
- orrs r4, r0
- ldrb r0, [r5, 0x4]
- lsls r0, 24
- orrs r4, r0
- b _08046426
- .pool
-_0804640C:
- bl b_feature_update_destiny_bond
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- str r6, [sp]
- movs r0, 0x3
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _0804642A
-_08046426:
- ldr r0, =gBattlescriptCurrInstr
- str r4, [r0]
-_0804642A:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end mcmd_jump_if_move_not_executed
-
- thumb_func_start atk40_jump_if_move_affected_by_protect
-atk40_jump_if_move_affected_by_protect: @ 804643C
- push {lr}
- ldr r1, =gProtectStructs
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 31
- cmp r0, 0
- beq _0804649C
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x8]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0804649C
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- movs r0, 0x5
- movs r1, 0
- bl mcmd_jump_if_move_not_executed
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x6]
- b _080464A4
- .pool
-_0804649C:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_080464A4:
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk40_jump_if_move_affected_by_protect
-
- thumb_func_start sub_80464AC
-sub_80464AC: @ 80464AC
- push {r4,lr}
- lsls r0, 16
- lsrs r3, r0, 16
- movs r4, 0
- ldr r1, =gProtectStructs
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 31
- cmp r0, 0
- beq _080464F8
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x8]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _080464F8
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- movs r0, 0x7
- adds r1, r3, 0
- bl mcmd_jump_if_move_not_executed
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x6]
- movs r4, 0x1
-_080464F8:
- adds r0, r4, 0
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80464AC
-
- thumb_func_start sub_8046518
-sub_8046518: @ 8046518
- push {r4-r6,lr}
- sub sp, 0x4
- lsls r0, 16
- lsrs r5, r0, 16
- ldr r2, =gStatuses3
- ldr r3, =gBankTarget
- ldrb r4, [r3]
- lsls r0, r4, 2
- adds r0, r2
- ldr r1, [r0]
- movs r0, 0x18
- ands r1, r0
- adds r6, r2, 0
- cmp r1, 0
- beq _0804654A
- ldr r1, =gDisableStructs
- lsls r0, r4, 3
- subs r0, r4
- lsls r0, 2
- adds r0, r1
- ldr r1, =gBankAttacker
- ldrb r0, [r0, 0x15]
- ldrb r1, [r1]
- cmp r0, r1
- beq _08046634
-_0804654A:
- ldr r0, =gHitMarker
- ldr r1, [r0]
- movs r2, 0x80
- lsls r2, 9
- ands r1, r2
- adds r2, r0, 0
- cmp r1, 0
- bne _08046590
- ldrb r0, [r3]
- lsls r0, 2
- adds r0, r6
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08046590
-_0804656A:
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r2, 0x1
- orrs r1, r2
- strb r1, [r0]
- b _08046634
- .pool
-_08046590:
- ldr r0, [r2]
- ldr r1, =0xfffeffff
- ands r0, r1
- str r0, [r2]
- movs r1, 0x80
- lsls r1, 10
- ands r0, r1
- cmp r0, 0
- bne _080465B2
- ldrb r0, [r3]
- lsls r0, 2
- adds r0, r6
- ldr r0, [r0]
- movs r1, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0804656A
-_080465B2:
- ldr r0, [r2]
- ldr r1, =0xfffdffff
- ands r0, r1
- str r0, [r2]
- movs r1, 0x80
- lsls r1, 11
- ands r0, r1
- cmp r0, 0
- bne _080465D2
- ldrb r0, [r3]
- lsls r0, 2
- adds r0, r6
- ldr r0, [r0]
- ands r0, r1
- cmp r0, 0
- bne _0804656A
-_080465D2:
- ldr r0, [r2]
- ldr r1, =0xfffbffff
- ands r0, r1
- str r0, [r2]
- movs r0, 0
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0xD
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r5, 1
- cmp r0, 0
- bne _08046622
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0x4D
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _08046622
- ldr r0, =gBattleWeather
- ldrh r1, [r0]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- beq _08046622
- ldr r0, =gBattleMoves
- adds r1, r4, r5
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1]
- cmp r0, 0x98
- beq _08046634
-_08046622:
- ldr r1, =gBattleMoves
- adds r0, r4, r5
- lsls r0, 2
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0x11
- beq _08046634
- cmp r0, 0x4E
- bne _08046654
-_08046634:
- movs r0, 0x7
- adds r1, r5, 0
- bl mcmd_jump_if_move_not_executed
- movs r0, 0x1
- b _08046656
- .pool
-_08046654:
- movs r0, 0
-_08046656:
- add sp, 0x4
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end sub_8046518
-
- thumb_func_start atk01_accuracycheck
-atk01_accuracycheck: @ 8046660
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- ldr r0, =gBattlescriptCurrInstr
- ldr r5, [r0]
- ldrb r6, [r5, 0x5]
- ldrb r1, [r5, 0x6]
- lsls r1, 8
- orrs r6, r1
- adds r1, r6, 0x2
- lsls r1, 16
- lsrs r1, 16
- adds r7, r0, 0
- cmp r1, 0x1
- bhi _0804671C
- ldr r2, =gStatuses3
- ldr r3, =gBankTarget
- ldrb r4, [r3]
- lsls r0, r4, 2
- adds r0, r2
- ldr r1, [r0]
- movs r0, 0x18
- ands r1, r0
- cmp r1, 0
- beq _080466D0
- ldr r0, =0x0000ffff
- cmp r6, r0
- bne _080466D0
- ldr r1, =gDisableStructs
- lsls r0, r4, 3
- subs r0, r4
- lsls r0, 2
- adds r0, r1
- ldr r1, =gBankAttacker
- ldrb r0, [r0, 0x15]
- ldrb r1, [r1]
- cmp r0, r1
- bne _080466D0
- adds r0, r5, 0x7
- str r0, [r7]
- b _080469D2
- .pool
-_080466D0:
- ldrb r0, [r3]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ldr r1, =0x000400c0
- ands r0, r1
- cmp r0, 0
- beq _08046700
- ldr r2, [r7]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r7]
- b _080469D2
- .pool
-_08046700:
- movs r0, 0
- bl sub_80464AC
- lsls r0, 24
- cmp r0, 0
- beq _0804670E
- b _080469D2
-_0804670E:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x7
- str r0, [r1]
- b _080469D2
- .pool
-_0804671C:
- cmp r6, 0
- bne _08046724
- ldr r0, =gCurrentMove
- ldrh r6, [r0]
-_08046724:
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- ldrb r0, [r0, 0x13]
- cmp r0, 0
- beq _08046744
- movs r1, 0x3F
- mov r10, r1
- mov r2, r10
- ands r2, r0
- mov r10, r2
- b _08046752
- .pool
-_08046744:
- ldr r1, =gBattleMoves
- lsls r0, r6, 1
- adds r0, r6
- lsls r0, 2
- adds r0, r1
- ldrb r0, [r0, 0x2]
- mov r10, r0
-_08046752:
- adds r0, r6, 0
- bl sub_80464AC
- lsls r0, 24
- cmp r0, 0
- beq _08046760
- b _080469D2
-_08046760:
- adds r0, r6, 0
- bl sub_8046518
- lsls r0, 24
- cmp r0, 0
- beq _0804676E
- b _080469D2
-_0804676E:
- ldr r3, =gBattleMons
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- movs r2, 0x58
- adds r4, r0, 0
- muls r4, r2
- adds r0, r3, 0
- adds r0, 0x50
- adds r0, r4, r0
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 22
- ands r0, r1
- cmp r0, 0
- beq _080467A8
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- muls r0, r2
- adds r0, r3
- ldrb r5, [r0, 0x1E]
- b _080467BE
- .pool
-_080467A8:
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- muls r0, r2
- adds r0, r3
- ldrb r0, [r0, 0x1E]
- adds r0, 0x6
- adds r1, r4, r3
- ldrb r1, [r1, 0x1F]
- subs r0, r1
- lsls r0, 24
- lsrs r5, r0, 24
-_080467BE:
- lsls r0, r5, 24
- cmp r0, 0
- bge _080467C6
- movs r5, 0
-_080467C6:
- lsls r0, r5, 24
- asrs r0, 24
- cmp r0, 0xC
- ble _080467D0
- movs r5, 0xC
-_080467D0:
- ldr r1, =gBattleMoves
- lsls r4, r6, 1
- adds r0, r4, r6
- lsls r0, 2
- adds r7, r0, r1
- ldrb r3, [r7, 0x3]
- mov r8, r3
- movs r0, 0
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0xD
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- str r4, [sp, 0x4]
- cmp r0, 0
- bne _08046822
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0x4D
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _08046822
- ldr r0, =gBattleWeather
- ldrh r1, [r0]
- movs r0, 0x60
- ands r0, r1
- cmp r0, 0
- beq _08046822
- ldrb r0, [r7]
- cmp r0, 0x98
- bne _08046822
- movs r0, 0x32
- mov r8, r0
-_08046822:
- ldr r1, =gAccuracyStageRatios
- lsls r0, r5, 24
- asrs r0, 22
- adds r0, r1
- ldrb r1, [r0]
- mov r4, r8
- muls r4, r1
- ldrb r1, [r0, 0x1]
- adds r0, r4, 0
- bl __divsi3
- lsls r0, 16
- lsrs r4, r0, 16
- ldr r7, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- movs r5, 0x58
- muls r0, r5
- adds r0, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0xE
- bne _08046860
- lsls r0, r4, 6
- adds r0, r4
- lsls r0, 1
- movs r1, 0x64
- bl __divsi3
- lsls r0, 16
- lsrs r4, r0, 16
-_08046860:
- movs r0, 0
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0xD
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- bne _080468B8
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0x4D
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _080468B8
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- muls r0, r5
- adds r0, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x8
- bne _080468B8
- ldr r0, =gBattleWeather
- ldrh r1, [r0]
- movs r0, 0x18
- ands r0, r1
- cmp r0, 0
- beq _080468B8
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 4
- movs r1, 0x64
- bl __divsi3
- lsls r0, 16
- lsrs r4, r0, 16
-_080468B8:
- ldr r2, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- adds r0, 0x20
- ldrb r0, [r0]
- mov r9, r2
- cmp r0, 0x37
- bne _080468E4
- mov r1, r10
- cmp r1, 0x8
- bhi _080468E4
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 4
- movs r1, 0x64
- bl __divsi3
- lsls r0, 16
- lsrs r4, r0, 16
-_080468E4:
- ldr r2, =gBankTarget
- mov r8, r2
- ldrb r2, [r2]
- movs r7, 0x58
- adds r0, r2, 0
- muls r0, r7
- mov r3, r9
- adds r1, r0, r3
- ldrh r0, [r1, 0x2E]
- cmp r0, 0xAF
- bne _08046928
- ldr r1, =gEnigmaBerries
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r5, [r0, 0x7]
- ldrb r2, [r0, 0x1A]
- b _08046944
- .pool
-_08046928:
- ldrh r0, [r1, 0x2E]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r5, r0, 24
- mov r1, r8
- ldrb r0, [r1]
- muls r0, r7
- add r0, r9
- ldrh r0, [r0, 0x2E]
- bl ItemId_GetHoldEffectParam
- lsls r0, 24
- lsrs r2, r0, 24
-_08046944:
- ldr r0, =gStringBank
- ldr r1, =gBankTarget
- ldrb r1, [r1]
- strb r1, [r0]
- cmp r5, 0x16
- bne _08046960
- movs r0, 0x64
- subs r0, r2
- muls r0, r4
- movs r1, 0x64
- bl __divsi3
- lsls r0, 16
- lsrs r4, r0, 16
-_08046960:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x64
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 16
- adds r0, 0x1
- cmp r0, r4
- ble _080469CA
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080469C0
- ldr r1, =gBattleMoves
- ldr r2, [sp, 0x4]
- adds r0, r2, r6
- lsls r0, 2
- adds r0, r1
- ldrb r0, [r0, 0x6]
- cmp r0, 0x8
- beq _080469A2
- cmp r0, 0x20
- bne _080469C0
-_080469A2:
- ldr r1, =gBattleCommunication
- movs r0, 0x2
- b _080469C4
- .pool
-_080469C0:
- ldr r1, =gBattleCommunication
- movs r0, 0
-_080469C4:
- strb r0, [r1, 0x6]
- bl b_wonderguard_and_levitate
-_080469CA:
- movs r0, 0x7
- adds r1, r6, 0
- bl mcmd_jump_if_move_not_executed
-_080469D2:
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk01_accuracycheck
-
- thumb_func_start atk02_attackstring
-atk02_attackstring: @ 80469E8
- push {r4,r5,lr}
- ldr r0, =gBattleExecBuffer
- ldr r5, [r0]
- cmp r5, 0
- bne _08046A20
- ldr r4, =gHitMarker
- ldr r0, [r4]
- movs r1, 0xC0
- lsls r1, 3
- ands r0, r1
- cmp r0, 0
- bne _08046A14
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x4
- bl b_std_message
- ldr r0, [r4]
- movs r1, 0x80
- lsls r1, 3
- orrs r0, r1
- str r0, [r4]
-_08046A14:
- ldr r0, =gBattlescriptCurrInstr
- ldr r1, [r0]
- adds r1, 0x1
- str r1, [r0]
- ldr r0, =gBattleCommunication
- strb r5, [r0, 0x7]
-_08046A20:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk02_attackstring
-
- thumb_func_start atk03_ppreduce
-atk03_ppreduce: @ 8046A3C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- movs r6, 0x1
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- beq _08046A54
- b _08046BEE
-_08046A54:
- ldr r1, =gSpecialStatuses
- ldr r2, =gBankAttacker
- ldrb r3, [r2]
- lsls r0, r3, 2
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 26
- lsrs r4, r0, 31
- mov r9, r2
- cmp r4, 0
- bne _08046AF6
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x6]
- cmp r0, 0x20
- beq _08046AA6
- cmp r0, 0x20
- bgt _08046AA0
- cmp r0, 0x8
- beq _08046ABC
- b _08046AD6
- .pool
-_08046AA0:
- cmp r0, 0x40
- beq _08046ABC
- b _08046AD6
-_08046AA6:
- str r4, [sp]
- movs r0, 0x12
- adds r1, r3, 0
- movs r2, 0x2E
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- adds r6, r0, 0x1
- b _08046AF6
-_08046ABC:
- mov r0, r9
- ldrb r1, [r0]
- movs r0, 0
- str r0, [sp]
- movs r0, 0x10
- movs r2, 0x2E
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- adds r6, r0
- b _08046AF6
-_08046AD6:
- ldr r1, =gBankTarget
- mov r2, r9
- ldrb r0, [r2]
- ldrb r7, [r1]
- cmp r0, r7
- beq _08046AF6
- ldr r2, =gBattleMons
- ldrb r1, [r1]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x2E
- bne _08046AF6
- adds r6, 0x1
-_08046AF6:
- ldr r0, =gHitMarker
- ldr r4, [r0]
- movs r0, 0xA0
- lsls r0, 4
- ands r4, r0
- cmp r4, 0
- bne _08046BDC
- ldr r2, =gBattleMons
- ldr r3, =gCurrMovePos
- ldr r1, =gBankAttacker
- ldrb r5, [r1]
- movs r0, 0x58
- mov r8, r0
- mov r0, r8
- muls r0, r5
- ldrb r7, [r3]
- adds r0, r7
- movs r7, 0x24
- adds r7, r2
- mov r12, r7
- add r0, r12
- ldrb r0, [r0]
- mov r9, r1
- mov r10, r2
- adds r7, r3, 0
- cmp r0, 0
- beq _08046BDC
- ldr r0, =gProtectStructs
- lsls r1, r5, 4
- adds r1, r0
- ldrb r0, [r1, 0x2]
- movs r2, 0x8
- orrs r0, r2
- strb r0, [r1, 0x2]
- mov r1, r9
- ldrb r0, [r1]
- mov r2, r8
- muls r2, r0
- adds r0, r2, 0
- ldrb r1, [r7]
- adds r0, r1
- mov r1, r12
- adds r2, r0, r1
- ldrb r0, [r2]
- cmp r0, r6
- ble _08046B70
- subs r0, r6
- strb r0, [r2]
- b _08046B72
- .pool
-_08046B70:
- strb r4, [r2]
-_08046B72:
- mov r2, r9
- ldrb r3, [r2]
- movs r4, 0x58
- adds r0, r3, 0
- muls r0, r4
- mov r1, r10
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 14
- ands r0, r1
- cmp r0, 0
- bne _08046BDC
- ldr r1, =gDisableStructs
- lsls r0, r3, 3
- subs r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x18]
- lsrs r1, 4
- ldr r2, =gBitTable
- ldrb r0, [r7]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _08046BDC
- ldr r0, =gActiveBank
- strb r3, [r0]
- ldrb r1, [r7]
- adds r1, 0x9
- lsls r1, 24
- lsrs r1, 24
- mov r2, r9
- ldrb r0, [r2]
- muls r0, r4
- mov r2, r10
- adds r2, 0x24
- adds r0, r2
- ldrb r7, [r7]
- adds r0, r7
- str r0, [sp]
- movs r0, 0
- movs r2, 0
- movs r3, 0x1
- bl EmitSetAttributes
- mov r7, r9
- ldrb r0, [r7]
- bl MarkBufferBankForExecution
-_08046BDC:
- ldr r2, =gHitMarker
- ldr r0, [r2]
- ldr r1, =0xfffff7ff
- ands r0, r1
- str r0, [r2]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
-_08046BEE:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk03_ppreduce
-
- thumb_func_start atk04_critcalc
-atk04_critcalc: @ 8046C18
- push {r4-r7,lr}
- ldr r1, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x2E]
- cmp r0, 0xAF
- bne _08046C48
- ldr r1, =gEnigmaBerries
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r6, [r0, 0x7]
- b _08046C50
- .pool
-_08046C48:
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r6, r0, 24
-_08046C50:
- ldr r1, =gStringBank
- ldr r3, =gBankAttacker
- ldrb r0, [r3]
- strb r0, [r1]
- ldr r4, =gBattleMons
- ldrb r1, [r3]
- movs r0, 0x58
- adds r7, r1, 0
- muls r7, r0
- adds r0, r4, 0
- adds r0, 0x50
- adds r0, r7, r0
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 13
- ands r0, r1
- negs r0, r0
- asrs r5, r0, 31
- movs r0, 0x2
- ands r5, r0
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- mov r12, r3
- cmp r1, 0x2B
- bne _08046C90
- adds r5, 0x1
-_08046C90:
- adds r0, r5, 0
- cmp r1, 0x4B
- bne _08046C98
- adds r0, 0x1
-_08046C98:
- cmp r1, 0xC8
- bne _08046C9E
- adds r0, 0x1
-_08046C9E:
- adds r2, r0, 0
- cmp r1, 0xD1
- bne _08046CA6
- adds r2, 0x1
-_08046CA6:
- movs r1, 0
- cmp r6, 0x3F
- bne _08046CB6
- adds r0, r7, r4
- ldrh r0, [r0]
- cmp r0, 0x71
- bne _08046CB6
- movs r1, 0x1
-_08046CB6:
- lsls r5, r1, 1
- movs r3, 0
- cmp r6, 0x42
- bne _08046CD0
- mov r0, r12
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r4
- ldrh r0, [r0]
- cmp r0, 0x53
- bne _08046CD0
- movs r3, 0x1
-_08046CD0:
- lsls r1, r3, 1
- cmp r6, 0x29
- bne _08046CF0
- adds r0, r5, 0x1
- adds r0, r2, r0
- b _08046CF2
- .pool
-_08046CF0:
- adds r0, r2, r5
-_08046CF2:
- adds r0, r1
- lsls r0, 16
- lsrs r0, 16
- adds r5, r0, 0
- cmp r5, 0x4
- bls _08046D00
- movs r5, 0x4
-_08046D00:
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r4
- adds r0, 0x20
- ldrb r4, [r0]
- cmp r4, 0x4
- beq _08046D70
- cmp r4, 0x4B
- beq _08046D70
- ldr r1, =gStatuses3
- mov r2, r12
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 8
- ands r0, r1
- cmp r0, 0
- bne _08046D70
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x84
- lsls r1, 2
- ands r0, r1
- cmp r0, 0
- bne _08046D70
- bl Random
- ldr r2, =gCriticalHitChance
- lsls r1, r5, 1
- adds r1, r2
- lsls r0, 16
- lsrs r0, 16
- ldrh r1, [r1]
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- bne _08046D70
- ldr r1, =gCritMultiplier
- movs r0, 0x2
- b _08046D74
- .pool
-_08046D70:
- ldr r1, =gCritMultiplier
- movs r0, 0x1
-_08046D74:
- strb r0, [r1]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk04_critcalc
-
- thumb_func_start atk05_damagecalc1
-atk05_damagecalc1: @ 8046D8C
- push {r4-r7,lr}
- sub sp, 0x10
- ldr r4, =gSideAffecting
- ldr r5, =gBankTarget
- ldrb r0, [r5]
- bl GetBankIdentity
- movs r1, 0x1
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- ldrh r3, [r1]
- ldr r6, =gBankAttacker
- ldrb r0, [r6]
- movs r4, 0x58
- muls r0, r4
- ldr r2, =gBattleMons
- adds r0, r2
- ldrb r1, [r5]
- muls r1, r4
- adds r1, r2
- ldr r7, =gCurrentMove
- ldrh r2, [r7]
- ldr r4, =gDynamicBasePower
- ldrh r4, [r4]
- str r4, [sp]
- ldr r4, =gBattleStruct
- ldr r4, [r4]
- ldrb r4, [r4, 0x13]
- str r4, [sp, 0x4]
- ldrb r4, [r6]
- str r4, [sp, 0x8]
- ldrb r4, [r5]
- str r4, [sp, 0xC]
- bl CalculateBaseDamage
- ldr r4, =gBattleMoveDamage
- ldr r1, =gCritMultiplier
- ldrb r1, [r1]
- muls r1, r0
- ldr r0, =gBattleScripting
- ldrb r0, [r0, 0xE]
- adds r3, r1, 0
- muls r3, r0
- str r3, [r4]
- ldr r1, =gStatuses3
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 2
- ands r0, r1
- cmp r0, 0
- beq _08046E10
- ldr r2, =gBattleMoves
- ldrh r1, [r7]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x2]
- cmp r0, 0xD
- bne _08046E10
- lsls r0, r3, 1
- str r0, [r4]
-_08046E10:
- ldr r1, =gProtectStructs
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 28
- cmp r0, 0
- bge _08046E32
- ldr r4, =gBattleMoveDamage
- ldr r1, [r4]
- lsls r0, r1, 4
- subs r0, r1
- movs r1, 0xA
- bl __divsi3
- str r0, [r4]
-_08046E32:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- add sp, 0x10
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk05_damagecalc1
-
- thumb_func_start AI_CalcDmg
-AI_CalcDmg: @ 8046E7C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x10
- adds r5, r1, 0
- lsls r0, 24
- lsrs r7, r0, 24
- lsls r5, 24
- lsrs r5, 24
- ldr r4, =gSideAffecting
- adds r0, r5, 0
- bl GetBankIdentity
- movs r1, 0x1
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- ldrh r3, [r1]
- movs r1, 0x58
- adds r0, r7, 0
- muls r0, r1
- ldr r2, =gBattleMons
- adds r0, r2
- muls r1, r5
- adds r1, r2
- ldr r2, =gCurrentMove
- mov r8, r2
- ldrh r2, [r2]
- ldr r6, =gDynamicBasePower
- ldrh r4, [r6]
- str r4, [sp]
- ldr r4, =gBattleStruct
- ldr r4, [r4]
- ldrb r4, [r4, 0x13]
- str r4, [sp, 0x4]
- str r7, [sp, 0x8]
- str r5, [sp, 0xC]
- bl CalculateBaseDamage
- ldr r4, =gBattleMoveDamage
- movs r1, 0
- strh r1, [r6]
- ldr r1, =gCritMultiplier
- ldrb r1, [r1]
- muls r1, r0
- ldr r0, =gBattleScripting
- ldrb r0, [r0, 0xE]
- adds r3, r1, 0
- muls r3, r0
- str r3, [r4]
- ldr r1, =gStatuses3
- lsls r0, r7, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 2
- ands r0, r1
- cmp r0, 0
- beq _08046F0A
- ldr r2, =gBattleMoves
- mov r0, r8
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x2]
- cmp r0, 0xD
- bne _08046F0A
- lsls r0, r3, 1
- str r0, [r4]
-_08046F0A:
- ldr r0, =gProtectStructs
- lsls r1, r7, 4
- adds r1, r0
- ldrb r0, [r1]
- lsls r0, 28
- cmp r0, 0
- bge _08046F28
- ldr r4, =gBattleMoveDamage
- ldr r1, [r4]
- lsls r0, r1, 4
- subs r0, r1
- movs r1, 0xA
- bl __divsi3
- str r0, [r4]
-_08046F28:
- add sp, 0x10
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end AI_CalcDmg
-
- thumb_func_start battle_attack_damage_modulate_by_effectivity
-battle_attack_damage_modulate_by_effectivity: @ 8046F60
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r5, =gBattleMoveDamage
- ldr r0, [r5]
- muls r0, r4
- movs r1, 0xA
- bl __divsi3
- str r0, [r5]
- cmp r0, 0
- bne _08046F80
- cmp r4, 0
- beq _08046F80
- movs r0, 0x1
- str r0, [r5]
-_08046F80:
- cmp r4, 0x5
- beq _08046FB0
- cmp r4, 0x5
- bgt _08046F94
- cmp r4, 0
- beq _08046F9A
- b _08047032
- .pool
-_08046F94:
- cmp r4, 0x14
- beq _08046FF0
- b _08047032
-_08046F9A:
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x8
- orrs r0, r1
- movs r1, 0xFB
- ands r0, r1
- movs r1, 0xFD
- ands r0, r1
- b _08047030
- .pool
-_08046FB0:
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- beq _08047032
- ldr r2, =gBattleMoveFlags
- ldrb r1, [r2]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- bne _08047032
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08046FEC
- movs r0, 0xFD
- ands r0, r1
- b _08047030
- .pool
-_08046FEC:
- movs r0, 0x4
- b _0804702E
-_08046FF0:
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- beq _08047032
- ldr r2, =gBattleMoveFlags
- ldrb r1, [r2]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- bne _08047032
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _0804702C
- movs r0, 0xFB
- ands r0, r1
- b _08047030
- .pool
-_0804702C:
- movs r0, 0x2
-_0804702E:
- orrs r0, r1
-_08047030:
- strb r0, [r2]
-_08047032:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end battle_attack_damage_modulate_by_effectivity
-
- thumb_func_start atk06_typecalc
-atk06_typecalc: @ 8047038
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x8
- movs r3, 0
- ldr r1, =gCurrentMove
- ldrh r0, [r1]
- cmp r0, 0xA5
- bne _0804704C
- b _08047260
-_0804704C:
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- ldrb r0, [r0, 0x13]
- cmp r0, 0
- beq _08047068
- movs r1, 0x3F
- mov r8, r1
- ands r1, r0
- mov r8, r1
- b _08047078
- .pool
-_08047068:
- ldr r2, =gBattleMoves
- ldrh r1, [r1]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x2]
- mov r8, r0
-_08047078:
- ldr r2, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r1, r0, r2
- adds r0, r1, 0
- adds r0, 0x21
- ldrb r0, [r0]
- adds r5, r2, 0
- cmp r0, r8
- beq _0804709A
- adds r0, r1, 0
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r0, r8
- bne _080470B0
-_0804709A:
- ldr r4, =gBattleMoveDamage
- ldr r1, [r4]
- lsls r0, r1, 4
- subs r0, r1
- str r0, [r4]
- movs r1, 0xA
- str r3, [sp, 0x4]
- bl __divsi3
- str r0, [r4]
- ldr r3, [sp, 0x4]
-_080470B0:
- ldr r2, =gBankTarget
- ldrb r1, [r2]
- movs r0, 0x58
- muls r0, r1
- adds r0, r5
- adds r0, 0x20
- ldrb r0, [r0]
- adds r4, r2, 0
- cmp r0, 0x1A
- bne _08047128
- mov r1, r8
- cmp r1, 0x4
- bne _08047128
- ldr r3, =gLastUsedAbility
- strb r0, [r3]
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x9
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gUnknown_02024250
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- movs r2, 0
- strh r2, [r0]
- ldr r1, =gUnknown_02024258
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- strh r2, [r0]
- ldr r0, =gBattleCommunication
- mov r1, r8
- strb r1, [r0, 0x6]
- ldrb r0, [r4]
- ldrb r1, [r3]
- bl RecordAbilityBattle
- b _080471C4
- .pool
-_08047128:
- ldr r1, =gUnknown_0831ACE8
- adds r0, r3, r1
- ldrb r0, [r0]
- adds r2, r1, 0
- b _080471A4
- .pool
-_08047138:
- adds r3, 0x3
- b _080471A0
-_0804713C:
- ldr r5, =gUnknown_0831ACE8
- adds r0, r3, r5
- ldrb r0, [r0]
- cmp r0, r8
- bne _08047198
- adds r1, r3, 0x1
- adds r1, r5
- ldr r2, =gBattleMons
- ldr r7, =gBankTarget
- ldrb r0, [r7]
- movs r6, 0x58
- muls r0, r6
- adds r0, r2
- adds r0, 0x21
- ldrb r4, [r1]
- ldrb r0, [r0]
- cmp r4, r0
- bne _08047172
- adds r0, r3, 0x2
- adds r0, r5
- ldrb r0, [r0]
- str r2, [sp]
- str r3, [sp, 0x4]
- bl battle_attack_damage_modulate_by_effectivity
- ldr r3, [sp, 0x4]
- ldr r2, [sp]
-_08047172:
- ldrb r0, [r7]
- muls r0, r6
- adds r0, r2
- adds r1, r0, 0
- adds r1, 0x22
- ldrb r1, [r1]
- cmp r4, r1
- bne _08047198
- adds r0, 0x21
- ldrb r0, [r0]
- cmp r0, r4
- beq _08047198
- adds r0, r3, 0x2
- adds r0, r5
- ldrb r0, [r0]
- str r3, [sp, 0x4]
- bl battle_attack_damage_modulate_by_effectivity
- ldr r3, [sp, 0x4]
-_08047198:
- adds r3, 0x3
- ldr r5, =gBattleMons
- ldr r4, =gBankTarget
- ldr r2, =gUnknown_0831ACE8
-_080471A0:
- adds r0, r3, r2
- ldrb r0, [r0]
-_080471A4:
- cmp r0, 0xFF
- beq _080471C4
- cmp r0, 0xFE
- bne _0804713C
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
- adds r1, r5, 0
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 22
- ands r0, r1
- cmp r0, 0
- beq _08047138
-_080471C4:
- ldr r2, =gBattleMons
- ldr r5, =gBankTarget
- ldrb r1, [r5]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- adds r0, 0x20
- ldrb r6, [r0]
- cmp r6, 0x19
- bne _08047242
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- ldr r7, =gCurrentMove
- ldrh r1, [r7]
- bl move_weather_interaction
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- bne _08047242
- ldr r1, =gBattleMoveFlags
- mov r8, r1
- ldrb r4, [r1]
- ands r0, r4
- cmp r0, 0
- beq _08047200
- movs r0, 0x6
- ands r0, r4
- cmp r0, 0x6
- bne _08047242
-_08047200:
- ldr r2, =gBattleMoves
- ldrh r1, [r7]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- beq _08047242
- ldr r3, =gLastUsedAbility
- strb r6, [r3]
- movs r0, 0x1
- orrs r0, r4
- mov r1, r8
- strb r0, [r1]
- ldr r1, =gUnknown_02024250
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- movs r2, 0
- strh r2, [r0]
- ldr r1, =gUnknown_02024258
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- strh r2, [r0]
- ldr r1, =gBattleCommunication
- movs r0, 0x3
- strb r0, [r1, 0x6]
- ldrb r0, [r5]
- ldrb r1, [r3]
- bl RecordAbilityBattle
-_08047242:
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _08047260
- ldr r2, =gProtectStructs
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- lsls r1, 4
- adds r1, r2
- ldrb r0, [r1, 0x1]
- movs r2, 0x2
- orrs r0, r2
- strb r0, [r1, 0x1]
-_08047260:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- add sp, 0x8
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk06_typecalc
-
- thumb_func_start b_wonderguard_and_levitate
-b_wonderguard_and_levitate: @ 80472A8
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- movs r6, 0
- movs r5, 0
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- mov r9, r0
- cmp r1, 0xA5
- bne _080472C0
- b _08047508
-_080472C0:
- ldr r2, =gBattleMoves
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r1, r0, r2
- ldrb r0, [r1, 0x1]
- cmp r0, 0
- bne _080472D2
- b _08047508
-_080472D2:
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- ldrb r0, [r0, 0x13]
- cmp r0, 0
- beq _080472F4
- movs r1, 0x3F
- mov r12, r1
- mov r2, r12
- ands r2, r0
- mov r12, r2
- b _080472F8
- .pool
-_080472F4:
- ldrb r1, [r1, 0x2]
- mov r12, r1
-_080472F8:
- ldr r2, =gBattleMons
- ldr r3, =gBankTarget
- ldrb r1, [r3]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- adds r0, 0x20
- ldrb r1, [r0]
- adds r7, r2, 0
- mov r8, r3
- cmp r1, 0x1A
- bne _0804733C
- mov r0, r12
- cmp r0, 0x4
- bne _0804733C
- ldr r0, =gLastUsedAbility
- strb r1, [r0]
- ldr r0, =gBattleCommunication
- mov r1, r12
- strb r1, [r0, 0x6]
- ldrb r0, [r3]
- movs r1, 0x1A
- bl RecordAbilityBattle
- b _08047508
- .pool
-_0804733C:
- ldr r1, =gUnknown_0831ACE8
- adds r0, r5, r1
- ldrb r0, [r0]
- adds r4, r1, 0
- b _0804748E
- .pool
-_0804734C:
- adds r0, r5, r4
- ldrb r0, [r0]
- cmp r0, r12
- beq _08047356
- b _08047488
-_08047356:
- adds r2, r5, 0x1
- adds r3, r2, r4
- mov r0, r8
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r7
- adds r0, 0x21
- ldrb r1, [r3]
- adds r3, r2, 0
- ldrb r0, [r0]
- cmp r1, r0
- bne _08047396
- adds r0, r5, 0x2
- adds r0, r4
- ldrb r0, [r0]
- cmp r0, 0
- bne _08047396
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x8
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gProtectStructs
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- lsls r2, 4
- adds r2, r1
- ldrb r0, [r2, 0x1]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r2, 0x1]
-_08047396:
- adds r2, r3, r4
- mov r0, r8
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r7
- adds r1, r0, 0
- adds r1, 0x22
- ldrb r2, [r2]
- ldrb r1, [r1]
- cmp r2, r1
- bne _080473DC
- adds r0, 0x21
- ldrb r0, [r0]
- cmp r0, r2
- beq _080473DC
- adds r0, r5, 0x2
- adds r0, r4
- ldrb r0, [r0]
- cmp r0, 0
- bne _080473DC
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x8
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gProtectStructs
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- lsls r2, 4
- adds r2, r1
- ldrb r0, [r2, 0x1]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r2, 0x1]
-_080473DC:
- adds r2, r3, r4
- mov r0, r8
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r7
- adds r0, 0x21
- ldrb r1, [r2]
- ldrb r0, [r0]
- cmp r1, r0
- bne _08047400
- adds r0, r5, 0x2
- adds r0, r4
- ldrb r0, [r0]
- cmp r0, 0x14
- bne _08047400
- movs r0, 0x1
- orrs r6, r0
-_08047400:
- adds r2, r3, r4
- mov r0, r8
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r7
- adds r1, r0, 0
- adds r1, 0x22
- ldrb r2, [r2]
- ldrb r1, [r1]
- cmp r2, r1
- bne _0804742E
- adds r0, 0x21
- ldrb r0, [r0]
- cmp r0, r2
- beq _0804742E
- adds r0, r5, 0x2
- adds r0, r4
- ldrb r0, [r0]
- cmp r0, 0x14
- bne _0804742E
- movs r0, 0x1
- orrs r6, r0
-_0804742E:
- adds r2, r3, r4
- mov r0, r8
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r7
- adds r0, 0x21
- ldrb r1, [r2]
- ldrb r0, [r0]
- cmp r1, r0
- bne _08047456
- adds r0, r5, 0x2
- adds r0, r4
- ldrb r0, [r0]
- cmp r0, 0x5
- bne _08047456
- movs r0, 0x2
- orrs r6, r0
- lsls r0, r6, 24
- lsrs r6, r0, 24
-_08047456:
- adds r2, r3, r4
- mov r0, r8
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r7
- adds r1, r0, 0
- adds r1, 0x22
- ldrb r2, [r2]
- ldrb r1, [r1]
- cmp r2, r1
- bne _08047488
- adds r0, 0x21
- ldrb r0, [r0]
- cmp r0, r2
- beq _08047488
- adds r0, r5, 0x2
- adds r0, r4
- ldrb r0, [r0]
- cmp r0, 0x5
- bne _08047488
- movs r0, 0x2
- orrs r6, r0
- lsls r0, r6, 24
- lsrs r6, r0, 24
-_08047488:
- adds r5, 0x3
- adds r0, r5, r4
- ldrb r0, [r0]
-_0804748E:
- cmp r0, 0xFF
- beq _080474B2
- cmp r0, 0xFE
- beq _08047498
- b _0804734C
-_08047498:
- mov r2, r8
- ldrb r1, [r2]
- movs r0, 0x58
- muls r0, r1
- adds r1, r7, 0
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 22
- ands r0, r1
- cmp r0, 0
- beq _08047488
-_080474B2:
- mov r0, r8
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r7
- adds r0, 0x20
- ldrb r4, [r0]
- cmp r4, 0x19
- bne _08047508
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- mov r2, r9
- ldrh r1, [r2]
- bl move_weather_interaction
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- bne _08047508
- movs r0, 0x3
- ands r6, r0
- cmp r6, 0x1
- beq _08047508
- ldr r2, =gBattleMoves
- mov r0, r9
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- beq _08047508
- ldr r0, =gLastUsedAbility
- strb r4, [r0]
- ldr r1, =gBattleCommunication
- movs r0, 0x3
- strb r0, [r1, 0x6]
- mov r1, r8
- ldrb r0, [r1]
- movs r1, 0x19
- bl RecordAbilityBattle
-_08047508:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end b_wonderguard_and_levitate
-
- thumb_func_start b_attack_effectivity_adapt
-b_attack_effectivity_adapt: @ 804752C
- push {r4-r7,lr}
- adds r6, r2, 0
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r1, 16
- lsrs r5, r1, 16
- ldr r7, =gBattleMoveDamage
- ldr r0, [r7]
- muls r0, r4
- movs r1, 0xA
- bl __divsi3
- str r0, [r7]
- cmp r0, 0
- bne _08047552
- cmp r4, 0
- beq _08047552
- movs r0, 0x1
- str r0, [r7]
-_08047552:
- cmp r4, 0x5
- beq _0804757A
- cmp r4, 0x5
- bgt _08047564
- cmp r4, 0
- beq _0804756A
- b _080475DE
- .pool
-_08047564:
- cmp r4, 0x14
- beq _080475AC
- b _080475DE
-_0804756A:
- ldrb r0, [r6]
- movs r1, 0x8
- orrs r0, r1
- movs r1, 0xFB
- ands r0, r1
- movs r1, 0xFD
- ands r0, r1
- b _080475DC
-_0804757A:
- ldr r0, =gBattleMoves
- lsls r1, r5, 1
- adds r1, r5
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- cmp r0, 0
- beq _080475DE
- ldrb r1, [r6]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- bne _080475DE
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _080475A8
- movs r0, 0xFD
- ands r0, r1
- b _080475DC
- .pool
-_080475A8:
- movs r0, 0x4
- b _080475DA
-_080475AC:
- ldr r0, =gBattleMoves
- lsls r1, r5, 1
- adds r1, r5
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- cmp r0, 0
- beq _080475DE
- ldrb r1, [r6]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- bne _080475DE
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _080475D8
- movs r0, 0xFB
- ands r0, r1
- b _080475DC
- .pool
-_080475D8:
- movs r0, 0x2
-_080475DA:
- orrs r0, r1
-_080475DC:
- strb r0, [r6]
-_080475DE:
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end b_attack_effectivity_adapt
-
- thumb_func_start TypeCalc
-TypeCalc: @ 80475E4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- lsls r0, 16
- lsrs r0, 16
- mov r10, r0
- lsls r1, 24
- lsrs r1, 24
- str r1, [sp, 0x4]
- lsls r2, 24
- lsrs r2, 24
- mov r9, r2
- movs r0, 0
- mov r8, r0
- mov r0, sp
- mov r1, r8
- strb r1, [r0]
- mov r2, r10
- cmp r2, 0xA5
- bne _08047616
- movs r0, 0
- b _0804779E
-_08047616:
- ldr r1, =gBattleMoves
- mov r3, r10
- lsls r2, r3, 1
- adds r0, r2, r3
- lsls r0, 2
- adds r0, r1
- ldrb r0, [r0, 0x2]
- str r0, [sp, 0x8]
- ldr r1, =gBattleMons
- movs r0, 0x58
- ldr r3, [sp, 0x4]
- muls r0, r3
- adds r3, r0, r1
- adds r0, r3, 0
- adds r0, 0x21
- ldrb r0, [r0]
- str r2, [sp, 0xC]
- adds r5, r1, 0
- ldr r1, [sp, 0x8]
- cmp r0, r1
- beq _0804764A
- adds r0, r3, 0
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r0, r1
- bne _0804765C
-_0804764A:
- ldr r4, =gBattleMoveDamage
- ldr r1, [r4]
- lsls r0, r1, 4
- subs r0, r1
- str r0, [r4]
- movs r1, 0xA
- bl __divsi3
- str r0, [r4]
-_0804765C:
- movs r0, 0x58
- mov r2, r9
- muls r2, r0
- adds r0, r2, 0
- adds r0, r5
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x1A
- bne _08047690
- ldr r3, [sp, 0x8]
- cmp r3, 0x4
- bne _08047690
- movs r1, 0x9
- mov r0, sp
- ldrb r0, [r0]
- orrs r0, r1
- mov r1, sp
- strb r0, [r1]
- b _08047740
- .pool
-_08047690:
- ldr r1, =gUnknown_0831ACE8
- mov r2, r8
- adds r0, r2, r1
- ldrb r0, [r0]
- adds r2, r1, 0
- cmp r0, 0xFF
- beq _08047740
- cmp r0, 0xFE
- bne _080476B6
- movs r0, 0x58
- mov r3, r9
- muls r3, r0
- adds r0, r3, 0
- b _0804772E
- .pool
-_080476B0:
- movs r0, 0x3
- add r8, r0
- b _08047718
-_080476B6:
- ldr r7, =gUnknown_0831ACE8
- mov r1, r8
- adds r0, r1, r7
- ldrb r0, [r0]
- ldr r2, [sp, 0x8]
- cmp r0, r2
- bne _08047710
- adds r1, 0x1
- adds r1, r7
- ldr r2, =gBattleMons
- movs r0, 0x58
- mov r3, r9
- muls r3, r0
- adds r0, r3, 0
- adds r5, r0, r2
- adds r6, r5, 0
- adds r6, 0x21
- ldrb r4, [r1]
- ldrb r0, [r6]
- cmp r4, r0
- bne _080476F0
- mov r0, r8
- adds r0, 0x2
- adds r0, r7
- ldrb r0, [r0]
- mov r1, r10
- mov r2, sp
- bl b_attack_effectivity_adapt
-_080476F0:
- adds r0, r5, 0
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r4, r0
- bne _08047710
- ldrb r0, [r6]
- cmp r0, r4
- beq _08047710
- mov r0, r8
- adds r0, 0x2
- adds r0, r7
- ldrb r0, [r0]
- mov r1, r10
- mov r2, sp
- bl b_attack_effectivity_adapt
-_08047710:
- movs r1, 0x3
- add r8, r1
- ldr r5, =gBattleMons
- ldr r2, =gUnknown_0831ACE8
-_08047718:
- mov r3, r8
- adds r0, r3, r2
- ldrb r0, [r0]
- cmp r0, 0xFF
- beq _08047740
- cmp r0, 0xFE
- bne _080476B6
- movs r0, 0x58
- mov r1, r9
- muls r1, r0
- adds r0, r1, 0
-_0804772E:
- adds r1, r5, 0
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 22
- ands r0, r1
- cmp r0, 0
- beq _080476B0
-_08047740:
- movs r0, 0x58
- mov r2, r9
- muls r2, r0
- adds r0, r2, 0
- adds r0, r5
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x19
- bne _0804779A
- mov r0, sp
- ldrb r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _0804779A
- ldr r0, [sp, 0x4]
- mov r1, r10
- bl move_weather_interaction
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x2
- bne _0804779A
- mov r0, sp
- ldrb r3, [r0]
- adds r0, r1, 0
- ands r0, r3
- cmp r0, 0
- beq _08047782
- movs r0, 0x6
- ands r0, r3
- cmp r0, 0x6
- bne _0804779A
-_08047782:
- ldr r0, =gBattleMoves
- ldr r1, [sp, 0xC]
- add r1, r10
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- cmp r0, 0
- beq _0804779A
- mov r0, sp
- movs r1, 0x1
- orrs r1, r3
- strb r1, [r0]
-_0804779A:
- mov r0, sp
- ldrb r0, [r0]
-_0804779E:
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end TypeCalc
-
- thumb_func_start ai_rate_move
-ai_rate_move: @ 80477BC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0xC
- lsls r0, 16
- lsrs r6, r0, 16
- lsls r1, 16
- lsrs r1, 16
- lsls r2, 24
- lsrs r2, 24
- str r2, [sp, 0x4]
- movs r7, 0
- mov r0, sp
- strb r7, [r0]
- ldr r2, =gBaseStats
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x6]
- mov r9, r1
- ldrb r0, [r0, 0x7]
- mov r8, r0
- cmp r6, 0xA5
- bne _080477FC
- movs r0, 0
- b _080478A0
- .pool
-_080477FC:
- ldr r2, =gBattleMoves
- lsls r1, r6, 1
- adds r0, r1, r6
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x2]
- mov r10, r0
- str r1, [sp, 0x8]
- ldr r3, [sp, 0x4]
- cmp r3, 0x1A
- bne _08047824
- cmp r0, 0x4
- bne _08047824
- movs r1, 0x9
- mov r0, sp
- strb r1, [r0]
- b _0804786A
- .pool
-_08047824:
- ldr r0, =gUnknown_0831ACE8
- adds r1, r7, r0
- ldrb r0, [r1]
- cmp r0, 0xFF
- beq _0804786A
- adds r4, r1, 0
-_08047830:
- ldrb r0, [r4]
- cmp r0, 0xFE
- beq _0804785C
- cmp r0, r10
- bne _0804785C
- ldrb r5, [r4, 0x1]
- cmp r5, r9
- bne _0804784A
- ldrb r0, [r4, 0x2]
- adds r1, r6, 0
- mov r2, sp
- bl b_attack_effectivity_adapt
-_0804784A:
- cmp r5, r8
- bne _0804785C
- cmp r9, r8
- beq _0804785C
- ldrb r0, [r4, 0x2]
- adds r1, r6, 0
- mov r2, sp
- bl b_attack_effectivity_adapt
-_0804785C:
- adds r4, 0x3
- adds r7, 0x3
- ldr r1, =gUnknown_0831ACE8
- adds r0, r7, r1
- ldrb r0, [r0]
- cmp r0, 0xFF
- bne _08047830
-_0804786A:
- ldr r3, [sp, 0x4]
- cmp r3, 0x19
- bne _0804789C
- mov r0, sp
- ldrb r2, [r0]
- movs r0, 0x2
- ands r0, r2
- cmp r0, 0
- beq _08047884
- movs r0, 0x6
- ands r0, r2
- cmp r0, 0x6
- bne _0804789C
-_08047884:
- ldr r0, =gBattleMoves
- ldr r3, [sp, 0x8]
- adds r1, r3, r6
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- cmp r0, 0
- beq _0804789C
- mov r0, sp
- movs r1, 0x8
- orrs r1, r2
- strb r1, [r0]
-_0804789C:
- mov r0, sp
- ldrb r0, [r0]
-_080478A0:
- add sp, 0xC
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end ai_rate_move
-
- thumb_func_start sub_80478B8
-sub_80478B8: @ 80478B8
- push {r4,lr}
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0xF
- ands r0, r1
- movs r1, 0x64
- subs r1, r0
- lsls r1, 16
- lsrs r1, 16
- ldr r4, =gBattleMoveDamage
- ldr r0, [r4]
- cmp r0, 0
- beq _080478EA
- muls r0, r1
- str r0, [r4]
- movs r1, 0x64
- bl __divsi3
- str r0, [r4]
- cmp r0, 0
- bne _080478EA
- movs r0, 0x1
- str r0, [r4]
-_080478EA:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80478B8
-
- thumb_func_start atk07_dmg_adjustment
-atk07_dmg_adjustment: @ 80478F4
- push {r4-r7,lr}
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0xF
- ands r0, r1
- movs r1, 0x64
- subs r1, r0
- lsls r1, 16
- lsrs r1, 16
- ldr r4, =gBattleMoveDamage
- ldr r0, [r4]
- cmp r0, 0
- beq _08047926
- muls r0, r1
- str r0, [r4]
- movs r1, 0x64
- bl __divsi3
- str r0, [r4]
- cmp r0, 0
- bne _08047926
- movs r0, 0x1
- str r0, [r4]
-_08047926:
- ldr r7, =gBattleMons
- ldr r6, =gBankTarget
- ldrb r2, [r6]
- movs r5, 0x58
- adds r0, r2, 0
- muls r0, r5
- adds r1, r0, r7
- ldrh r0, [r1, 0x2E]
- cmp r0, 0xAF
- bne _0804795C
- ldr r1, =gEnigmaBerries
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r4, [r0, 0x7]
- ldrb r6, [r0, 0x1A]
- b _08047976
- .pool
-_0804795C:
- ldrh r0, [r1, 0x2E]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r4, r0, 24
- ldrb r0, [r6]
- muls r0, r5
- adds r0, r7
- ldrh r0, [r0, 0x2E]
- bl ItemId_GetHoldEffectParam
- lsls r0, 24
- lsrs r6, r0, 24
-_08047976:
- ldr r1, =gStringBank
- ldr r5, =gBankTarget
- ldrb r0, [r5]
- strb r0, [r1]
- cmp r4, 0x27
- bne _080479B4
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x64
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 16
- cmp r0, r6
- bcs _080479B4
- ldrb r0, [r5]
- movs r1, 0x27
- bl RecordItemEffectBattle
- ldr r2, =gSpecialStatuses
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r2, 0x80
- orrs r1, r2
- strb r1, [r0]
-_080479B4:
- ldr r2, =gBattleMons
- ldr r3, =gBankTarget
- ldrb r4, [r3]
- movs r0, 0x58
- muls r0, r4
- adds r1, r2, 0
- adds r1, 0x50
- adds r0, r1
- ldr r1, [r0]
- movs r0, 0x80
- lsls r0, 17
- ands r1, r0
- adds r5, r2, 0
- cmp r1, 0
- bne _08047A84
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
- cmp r0, 0x65
- beq _08047A06
- ldr r0, =gProtectStructs
- lsls r1, r4, 4
- adds r1, r0
- ldrb r0, [r1]
- lsls r0, 30
- cmp r0, 0
- blt _08047A06
- ldr r0, =gSpecialStatuses
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1]
- lsrs r0, 7
- cmp r0, 0
- beq _08047A84
-_08047A06:
- ldrb r0, [r3]
- movs r4, 0x58
- muls r0, r4
- adds r0, r5
- ldrh r1, [r0, 0x28]
- ldr r2, =gBattleMoveDamage
- ldr r0, [r2]
- cmp r1, r0
- bgt _08047A84
- subs r0, r1, 0x1
- str r0, [r2]
- ldr r1, =gProtectStructs
- ldrb r3, [r3]
- lsls r0, r3, 4
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 30
- cmp r0, 0
- bge _08047A5C
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r2, 0x40
- orrs r1, r2
- strb r1, [r0]
- b _08047A84
- .pool
-_08047A5C:
- ldr r0, =gSpecialStatuses
- lsls r1, r3, 2
- adds r1, r3
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1]
- lsrs r0, 7
- cmp r0, 0
- beq _08047A84
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gLastUsedItem
- adds r0, r3, 0
- muls r0, r4
- adds r0, r5
- ldrh r0, [r0, 0x2E]
- strh r0, [r1]
-_08047A84:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk07_dmg_adjustment
-
- thumb_func_start atk08_dmg_adjustment2
-atk08_dmg_adjustment2: @ 8047AA4
- push {r4-r7,lr}
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0xF
- ands r0, r1
- movs r1, 0x64
- subs r1, r0
- lsls r1, 16
- lsrs r1, 16
- ldr r4, =gBattleMoveDamage
- ldr r0, [r4]
- cmp r0, 0
- beq _08047AD6
- muls r0, r1
- str r0, [r4]
- movs r1, 0x64
- bl __divsi3
- str r0, [r4]
- cmp r0, 0
- bne _08047AD6
- movs r0, 0x1
- str r0, [r4]
-_08047AD6:
- ldr r7, =gBattleMons
- ldr r6, =gBankTarget
- ldrb r2, [r6]
- movs r5, 0x58
- adds r0, r2, 0
- muls r0, r5
- adds r1, r0, r7
- ldrh r0, [r1, 0x2E]
- cmp r0, 0xAF
- bne _08047B0C
- ldr r1, =gEnigmaBerries
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r4, [r0, 0x7]
- ldrb r6, [r0, 0x1A]
- b _08047B26
- .pool
-_08047B0C:
- ldrh r0, [r1, 0x2E]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r4, r0, 24
- ldrb r0, [r6]
- muls r0, r5
- adds r0, r7
- ldrh r0, [r0, 0x2E]
- bl ItemId_GetHoldEffectParam
- lsls r0, 24
- lsrs r6, r0, 24
-_08047B26:
- ldr r1, =gStringBank
- ldr r5, =gBankTarget
- ldrb r0, [r5]
- strb r0, [r1]
- cmp r4, 0x27
- bne _08047B64
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x64
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 16
- cmp r0, r6
- bcs _08047B64
- ldrb r0, [r5]
- movs r1, 0x27
- bl RecordItemEffectBattle
- ldr r2, =gSpecialStatuses
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r2, 0x80
- orrs r1, r2
- strb r1, [r0]
-_08047B64:
- ldr r4, =gBattleMons
- ldr r6, =gBankTarget
- ldrb r2, [r6]
- movs r7, 0x58
- adds r3, r2, 0
- muls r3, r7
- adds r0, r4, 0
- adds r0, 0x50
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 17
- ands r0, r1
- cmp r0, 0
- bne _08047C10
- ldr r5, =gProtectStructs
- lsls r0, r2, 4
- adds r0, r5
- ldrb r0, [r0]
- lsls r0, 30
- cmp r0, 0
- blt _08047BA2
- ldr r0, =gSpecialStatuses
- lsls r1, r2, 2
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1]
- lsrs r0, 7
- cmp r0, 0
- beq _08047C10
-_08047BA2:
- adds r0, r3, r4
- ldrh r1, [r0, 0x28]
- ldr r2, =gBattleMoveDamage
- ldr r0, [r2]
- cmp r1, r0
- bgt _08047C10
- subs r0, r1, 0x1
- str r0, [r2]
- ldrb r3, [r6]
- lsls r0, r3, 4
- adds r0, r5
- ldrb r0, [r0]
- lsls r0, 30
- cmp r0, 0
- bge _08047BE8
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r2, 0x40
- orrs r1, r2
- strb r1, [r0]
- b _08047C10
- .pool
-_08047BE8:
- ldr r0, =gSpecialStatuses
- lsls r1, r3, 2
- adds r1, r3
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1]
- lsrs r0, 7
- cmp r0, 0
- beq _08047C10
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gLastUsedItem
- adds r0, r3, 0
- muls r0, r7
- adds r0, r4
- ldrh r0, [r0, 0x2E]
- strh r0, [r1]
-_08047C10:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk08_dmg_adjustment2
-
- thumb_func_start atk09_attackanimation
-atk09_attackanimation: @ 8047C30
- push {r4-r7,lr}
- sub sp, 0x10
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- beq _08047C3E
- b _08047DB6
-_08047C3E:
- ldr r0, =gHitMarker
- ldr r0, [r0]
- movs r1, 0x80
- ands r0, r1
- ldr r5, =gCurrentMove
- cmp r0, 0
- beq _08047C8C
- ldrh r0, [r5]
- cmp r0, 0x90
- beq _08047C8C
- cmp r0, 0xA4
- beq _08047C8C
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082DABB9
- str r0, [r4]
- ldr r1, =gBattleScripting
- ldrb r0, [r1, 0x18]
- adds r0, 0x1
- strb r0, [r1, 0x18]
- ldrb r0, [r1, 0x19]
- adds r0, 0x1
- strb r0, [r1, 0x19]
- b _08047DB6
- .pool
-_08047C8C:
- ldr r2, =gBattleMoves
- ldrh r1, [r5]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x6]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- bne _08047CB2
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- bne _08047CB2
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08047CBA
-_08047CB2:
- ldr r0, =gBattleScripting
- ldrb r0, [r0, 0x19]
- cmp r0, 0
- bne _08047D88
-_08047CBA:
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- bne _08047DA8
- ldr r1, =gActiveBank
- ldr r3, =gBankAttacker
- ldrb r0, [r3]
- strb r0, [r1]
- ldr r2, =gBattleMons
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- movs r0, 0x58
- adds r4, r1, 0
- muls r4, r0
- adds r0, r2, 0
- adds r0, 0x50
- adds r0, r4, r0
- ldr r1, [r0]
- movs r0, 0x80
- lsls r0, 17
- ands r1, r0
- adds r7, r3, 0
- mov r12, r2
- cmp r1, 0
- beq _08047D18
- ldr r0, =gUnknown_02024212
- ldrb r6, [r0]
- b _08047D42
- .pool
-_08047D18:
- ldr r3, =gUnknown_02024212
- ldrb r0, [r3]
- cmp r0, 0x1
- bls _08047D40
- mov r1, r12
- adds r0, r4, r1
- ldrh r2, [r0, 0x28]
- ldr r0, =gBattleMoveDamage
- ldr r1, [r0]
- movs r6, 0x1
- adds r4, r0, 0
- cmp r2, r1
- ble _08047D44
- ldrb r6, [r3]
- b _08047D44
- .pool
-_08047D40:
- ldrb r6, [r3]
-_08047D42:
- ldr r4, =gBattleMoveDamage
-_08047D44:
- ldrh r1, [r5]
- ldr r5, =gBattleScripting
- ldrb r2, [r5, 0x18]
- ldr r0, =gBattleMovePower
- ldrh r3, [r0]
- ldr r0, [r4]
- str r0, [sp]
- ldrb r4, [r7]
- movs r0, 0x58
- muls r0, r4
- add r0, r12
- adds r0, 0x2B
- ldrb r0, [r0]
- str r0, [sp, 0x4]
- ldrb r4, [r7]
- lsls r0, r4, 3
- subs r0, r4
- lsls r0, 2
- ldr r4, =gDisableStructs
- adds r0, r4
- str r0, [sp, 0x8]
- str r6, [sp, 0xC]
- movs r0, 0
- bl dp01_build_cmdbuf_x0F_aa_b_cc_dddd_e_mlc_weather_00_x1Cbytes
- ldrb r0, [r5, 0x18]
- adds r0, 0x1
- strb r0, [r5, 0x18]
- ldrb r0, [r5, 0x19]
- adds r0, 0x1
- strb r0, [r5, 0x19]
- ldrb r0, [r7]
- bl MarkBufferBankForExecution
-_08047D88:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- b _08047DB6
- .pool
-_08047DA8:
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082DABB9
- str r0, [r4]
-_08047DB6:
- add sp, 0x10
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk09_attackanimation
-
- thumb_func_start atk0A_waitanimation
-atk0A_waitanimation: @ 8047DC8
- push {lr}
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _08047DDA
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
-_08047DDA:
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk0A_waitanimation
-
- thumb_func_start atk0B_healthbarupdate
-atk0B_healthbarupdate: @ 8047DE8
- push {r4,lr}
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _08047EAA
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- bne _08047EA2
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r2, =gActiveBank
- strb r0, [r2]
- ldr r1, =gBattleMons
- ldrb r2, [r2]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 17
- ands r0, r1
- cmp r0, 0
- beq _08047E68
- ldr r0, =gDisableStructs
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0xA]
- cmp r0, 0
- beq _08047E68
- ldr r0, =gHitMarker
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 1
- ands r0, r1
- cmp r0, 0
- bne _08047E68
- movs r0, 0x80
- adds r1, r2, 0
- bl b_std_message
- b _08047EA2
- .pool
-_08047E68:
- ldr r0, =gBattleMoveDamage
- ldr r0, [r0]
- ldr r1, =0x00002710
- cmp r0, r1
- bgt _08047E76
- lsls r0, 16
- lsrs r1, r0, 16
-_08047E76:
- movs r0, 0
- bl dp01_build_cmdbuf_x18_0_aa_health_bar_update
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08047EA2
- ldr r0, =gBattleMoveDamage
- ldr r0, [r0]
- cmp r0, 0
- ble _08047EA2
- ldr r0, =gBattleResults
- ldrb r1, [r0, 0x5]
- movs r2, 0x1
- orrs r1, r2
- strb r1, [r0, 0x5]
-_08047EA2:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x2
- str r0, [r1]
-_08047EAA:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk0B_healthbarupdate
-
- thumb_func_start atk0C_datahpupdate
-atk0C_datahpupdate: @ 8047EC4
- push {r4-r7,lr}
- sub sp, 0x4
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- beq _08047ED2
- b _080482A2
-_08047ED2:
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- ldrb r1, [r0, 0x13]
- cmp r1, 0
- beq _08047EF4
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _08047EF4
- movs r6, 0x3F
- ands r6, r1
- b _08047F04
- .pool
-_08047EF4:
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r6, [r0, 0x2]
-_08047F04:
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _08047F12
- b _08048274
-_08047F12:
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r7, =gActiveBank
- strb r0, [r7]
- ldr r1, =gBattleMons
- ldrb r2, [r7]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 17
- ands r0, r1
- cmp r0, 0
- beq _08048028
- ldr r0, =gDisableStructs
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- adds r4, r1, r0
- ldrb r1, [r4, 0xA]
- mov r12, r0
- cmp r1, 0
- beq _08048028
- ldr r0, =gHitMarker
- ldr r3, [r0]
- movs r0, 0x80
- lsls r0, 1
- ands r3, r0
- cmp r3, 0
- bne _08048028
- adds r5, r1, 0
- ldr r6, =gBattleMoveDamage
- ldr r4, [r6]
- cmp r5, r4
- blt _08047FBC
- ldr r0, =gSpecialStatuses
- lsls r1, r2, 2
- adds r1, r2
- lsls r1, 2
- adds r0, 0x4
- adds r1, r0
- ldr r0, [r1]
- cmp r0, 0
- bne _08047F76
- str r4, [r1]
-_08047F76:
- ldrb r0, [r7]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- add r1, r12
- ldr r2, [r6]
- ldrb r0, [r1, 0xA]
- subs r0, r2
- strb r0, [r1, 0xA]
- ldr r1, =gUnknown_020241F4
- ldr r0, [r6]
- str r0, [r1]
- b _08047FEC
- .pool
-_08047FBC:
- ldr r0, =gSpecialStatuses
- lsls r1, r2, 2
- adds r1, r2
- lsls r1, 2
- adds r0, 0x4
- adds r1, r0
- ldr r0, [r1]
- cmp r0, 0
- bne _08047FD0
- str r5, [r1]
-_08047FD0:
- ldr r2, =gUnknown_020241F4
- ldrb r1, [r7]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- add r0, r12
- ldrb r0, [r0, 0xA]
- str r0, [r2]
- ldrb r1, [r7]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- add r0, r12
- strb r3, [r0, 0xA]
-_08047FEC:
- ldr r0, =gActiveBank
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- add r0, r12
- ldrb r0, [r0, 0xA]
- cmp r0, 0
- beq _08048000
- b _0804829A
-_08048000:
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x2
- str r0, [r4]
- bl b_movescr_stack_push_cursor
- ldr r0, =gUnknown_082DB6FB
- str r0, [r4]
- b _080482A2
- .pool
-_08048028:
- ldr r0, =gHitMarker
- ldr r2, [r0]
- ldr r1, =0xfffffeff
- ands r2, r1
- str r2, [r0]
- ldr r1, =gBattleMoveDamage
- ldr r5, [r1]
- mov r12, r0
- adds r7, r1, 0
- cmp r5, 0
- bge _0804807C
- ldr r4, =gBattleMons
- ldr r2, =gActiveBank
- ldrb r0, [r2]
- movs r3, 0x58
- adds r1, r0, 0
- muls r1, r3
- adds r1, r4
- ldrh r0, [r1, 0x28]
- subs r0, r5
- strh r0, [r1, 0x28]
- ldrb r0, [r2]
- muls r0, r3
- adds r1, r0, r4
- ldrh r3, [r1, 0x2C]
- ldrh r0, [r1, 0x28]
- adds r5, r2, 0
- cmp r0, r3
- bhi _08048064
- b _0804823A
-_08048064:
- strh r3, [r1, 0x28]
- b _0804823A
- .pool
-_0804807C:
- movs r0, 0x20
- ands r0, r2
- cmp r0, 0
- beq _08048098
- movs r0, 0x21
- negs r0, r0
- ands r2, r0
- mov r0, r12
- str r2, [r0]
- ldr r5, =gActiveBank
- b _080480E0
- .pool
-_08048098:
- ldr r0, =gTakenDmg
- ldr r2, =gActiveBank
- ldrb r1, [r2]
- lsls r1, 2
- adds r1, r0
- ldr r0, [r1]
- adds r0, r5
- str r0, [r1]
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- adds r5, r2, 0
- cmp r0, 0
- bne _080480D4
- ldr r1, =gTakenDmgBanks
- ldrb r0, [r5]
- adds r0, r1
- ldr r1, =gBankAttacker
- b _080480DC
- .pool
-_080480D4:
- ldr r1, =gTakenDmgBanks
- ldrb r0, [r5]
- adds r0, r1
- ldr r1, =gBankTarget
-_080480DC:
- ldrb r1, [r1]
- strb r1, [r0]
-_080480E0:
- ldr r4, =gBattleMons
- ldrb r0, [r5]
- movs r3, 0x58
- muls r0, r3
- adds r2, r0, r4
- ldrh r0, [r2, 0x28]
- ldr r1, [r7]
- cmp r0, r1
- ble _08048110
- subs r0, r1
- strh r0, [r2, 0x28]
- ldr r0, =gUnknown_020241F4
- str r1, [r0]
- adds r7, r0, 0
- b _08048120
- .pool
-_08048110:
- ldr r2, =gUnknown_020241F4
- str r0, [r2]
- ldrb r0, [r5]
- muls r0, r3
- adds r0, r4
- movs r1, 0
- strh r1, [r0, 0x28]
- adds r7, r2, 0
-_08048120:
- ldr r2, =gSpecialStatuses
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r1, r2, 0x4
- adds r3, r0, r1
- ldr r0, [r3]
- adds r4, r2, 0
- cmp r0, 0
- bne _08048148
- mov r1, r12
- ldr r0, [r1]
- movs r1, 0x80
- lsls r1, 13
- ands r0, r1
- cmp r0, 0
- bne _08048148
- ldr r0, [r7]
- str r0, [r3]
-_08048148:
- cmp r6, 0x8
- bhi _080481D0
- mov r1, r12
- ldr r0, [r1]
- movs r1, 0x80
- lsls r1, 13
- ands r0, r1
- cmp r0, 0
- bne _080481CC
- ldr r0, =gCurrentMove
- ldrh r0, [r0]
- cmp r0, 0xDC
- beq _080481CC
- ldr r3, =gProtectStructs
- ldrb r0, [r5]
- lsls r0, 4
- adds r1, r3, 0x4
- adds r0, r1
- ldr r2, [r7]
- str r2, [r0]
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r1, r4, 0
- adds r1, 0x8
- adds r0, r1
- str r2, [r0]
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- bne _080481AC
- ldrb r0, [r5]
- lsls r0, 4
- adds r0, r3
- ldr r2, =gBankAttacker
- b _080481B4
- .pool
-_080481AC:
- ldrb r0, [r5]
- lsls r0, 4
- adds r0, r3
- ldr r2, =gBankTarget
-_080481B4:
- ldrb r1, [r2]
- strb r1, [r0, 0xC]
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r2]
- strb r1, [r0, 0x10]
- b _0804823A
- .pool
-_080481CC:
- cmp r6, 0x8
- bls _0804823A
-_080481D0:
- mov r1, r12
- ldr r0, [r1]
- movs r1, 0x80
- lsls r1, 13
- ands r0, r1
- cmp r0, 0
- bne _0804823A
- ldr r3, =gProtectStructs
- ldrb r0, [r5]
- lsls r0, 4
- adds r1, r3, 0
- adds r1, 0x8
- adds r0, r1
- ldr r2, [r7]
- str r2, [r0]
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r1, r4, 0
- adds r1, 0xC
- adds r0, r1
- str r2, [r0]
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- bne _08048220
- ldrb r0, [r5]
- lsls r0, 4
- adds r0, r3
- ldr r2, =gBankAttacker
- b _08048228
- .pool
-_08048220:
- ldrb r0, [r5]
- lsls r0, 4
- adds r0, r3
- ldr r2, =gBankTarget
-_08048228:
- ldrb r1, [r2]
- strb r1, [r0, 0xD]
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r2]
- strb r1, [r0, 0x11]
-_0804823A:
- mov r1, r12
- ldr r0, [r1]
- ldr r1, =0xffefffff
- ands r0, r1
- mov r1, r12
- str r0, [r1]
- ldrb r1, [r5]
- movs r0, 0x58
- muls r0, r1
- ldr r1, =gBattleMons + 0x28
- adds r0, r1
- str r0, [sp]
- movs r0, 0
- movs r1, 0x2A
- movs r2, 0
- movs r3, 0x2
- bl EmitSetAttributes
- ldrb r0, [r5]
- bl MarkBufferBankForExecution
- b _0804829A
- .pool
-_08048274:
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r1, =gActiveBank
- strb r0, [r1]
- ldr r2, =gSpecialStatuses
- ldrb r1, [r1]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r2, 0x4
- adds r1, r0, r2
- ldr r0, [r1]
- cmp r0, 0
- bne _0804829A
- ldr r0, =0x0000ffff
- str r0, [r1]
-_0804829A:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x2
- str r0, [r1]
-_080482A2:
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk0C_datahpupdate
-
- thumb_func_start atk0D_critmessage
-atk0D_critmessage: @ 80482BC
- push {lr}
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _080482F2
- ldr r0, =gCritMultiplier
- ldrb r0, [r0]
- cmp r0, 0x2
- bne _080482EA
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- bne _080482EA
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0xD9
- bl b_std_message
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x7]
-_080482EA:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
-_080482F2:
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk0D_critmessage
-
- thumb_func_start atk0E_effectiveness_sound
-atk0E_effectiveness_sound: @ 8048310
- push {r4,lr}
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _080483D0
- ldr r4, =gActiveBank
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- strb r0, [r4]
- ldr r1, =gBattleMoveFlags
- ldrb r2, [r1]
- movs r0, 0x1
- ands r0, r2
- cmp r0, 0
- bne _080483C8
- movs r0, 0xFE
- ands r0, r2
- cmp r0, 0x10
- beq _08048382
- cmp r0, 0x10
- bgt _0804835E
- cmp r0, 0x4
- beq _08048372
- cmp r0, 0x4
- bgt _08048358
- cmp r0, 0x2
- beq _0804836C
- b _08048382
- .pool
-_08048358:
- cmp r0, 0x8
- beq _080483C8
- b _08048382
-_0804835E:
- cmp r0, 0x40
- beq _08048382
- cmp r0, 0x40
- bgt _08048382
- cmp r0, 0x20
- beq _080483C8
- b _08048382
-_0804836C:
- movs r0, 0
- movs r1, 0xE
- b _08048376
-_08048372:
- movs r0, 0
- movs r1, 0xC
-_08048376:
- bl dp01_build_cmdbuf_x2B_aa_0
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- b _080483C8
-_08048382:
- ldrb r1, [r1]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08048392
- movs r0, 0
- movs r1, 0xE
- b _0804839E
-_08048392:
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _080483B0
- movs r0, 0
- movs r1, 0xC
-_0804839E:
- bl dp01_build_cmdbuf_x2B_aa_0
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl MarkBufferBankForExecution
- b _080483C8
- .pool
-_080483B0:
- movs r0, 0x28
- ands r0, r1
- cmp r0, 0
- bne _080483C8
- movs r0, 0
- movs r1, 0xD
- bl dp01_build_cmdbuf_x2B_aa_0
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl MarkBufferBankForExecution
-_080483C8:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
-_080483D0:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk0E_effectiveness_sound
-
- thumb_func_start atk0F_resultmessage
-atk0F_resultmessage: @ 80483E0
- push {r4-r7,lr}
- movs r3, 0
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- beq _080483EE
- b _08048580
-_080483EE:
- ldr r1, =gBattleMoveFlags
- ldrb r2, [r1]
- movs r4, 0x1
- adds r0, r4, 0
- ands r0, r2
- adds r6, r1, 0
- ldr r7, =gBattleCommunication
- cmp r0, 0
- beq _0804842C
- movs r0, 0x8
- ands r0, r2
- cmp r0, 0
- beq _0804840E
- ldrb r0, [r7, 0x6]
- cmp r0, 0x2
- bls _0804842C
-_0804840E:
- ldr r1, =gUnknown_085CC834
- ldrb r0, [r7, 0x6]
- lsls r0, 1
- adds r0, r1
- ldrh r3, [r0]
- strb r4, [r7, 0x7]
- b _0804856A
- .pool
-_0804842C:
- movs r0, 0x1
- strb r0, [r7, 0x7]
- ldrb r5, [r6]
- movs r0, 0xFE
- ands r0, r5
- cmp r0, 0x10
- beq _08048470
- cmp r0, 0x10
- bgt _08048452
- cmp r0, 0x4
- beq _0804846C
- cmp r0, 0x4
- bgt _0804844C
- cmp r0, 0x2
- beq _08048468
- b _080484B8
-_0804844C:
- cmp r0, 0x8
- beq _080484C4
- b _080484B8
-_08048452:
- cmp r0, 0x40
- beq _08048474
- cmp r0, 0x40
- bgt _08048462
- cmp r0, 0x20
- bne _08048460
- b _08048564
-_08048460:
- b _080484B8
-_08048462:
- cmp r0, 0x80
- beq _08048478
- b _080484B8
-_08048468:
- movs r3, 0xDE
- b _0804856E
-_0804846C:
- movs r3, 0xDD
- b _0804856E
-_08048470:
- movs r3, 0xDA
- b _0804856E
-_08048474:
- movs r3, 0x99
- b _0804856E
-_08048478:
- ldr r4, =gLastUsedItem
- ldr r2, =gBattleMons
- ldr r3, =gBankTarget
- ldrb r1, [r3]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r0, [r0, 0x2E]
- strh r0, [r4]
- ldr r1, =gStringBank
- ldrb r0, [r3]
- strb r0, [r1]
- movs r0, 0x3F
- ands r0, r5
- strb r0, [r6]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB816
- b _0804857E
- .pool
-_080484B8:
- adds r2, r6, 0
- ldrb r5, [r2]
- movs r0, 0x8
- ands r0, r5
- cmp r0, 0
- beq _080484C8
-_080484C4:
- movs r3, 0x1B
- b _0804856E
-_080484C8:
- movs r0, 0x10
- ands r0, r5
- cmp r0, 0
- beq _080484F0
- movs r0, 0xEF
- ands r0, r5
- movs r1, 0xFD
- ands r0, r1
- movs r1, 0xFB
- ands r0, r1
- strb r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB1CE
- b _0804857E
- .pool
-_080484F0:
- movs r0, 0x40
- ands r0, r5
- cmp r0, 0
- beq _08048510
- movs r0, 0x3F
- ands r0, r5
- strb r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB1C7
- b _0804857E
- .pool
-_08048510:
- movs r0, 0x80
- ands r0, r5
- cmp r0, 0
- beq _08048558
- ldr r4, =gLastUsedItem
- ldr r2, =gBattleMons
- ldr r3, =gBankTarget
- ldrb r1, [r3]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r0, [r0, 0x2E]
- strh r0, [r4]
- ldr r1, =gStringBank
- ldrb r0, [r3]
- strb r0, [r1]
- movs r0, 0x3F
- ands r0, r5
- strb r0, [r6]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB816
- b _0804857E
- .pool
-_08048558:
- movs r0, 0x20
- ands r0, r5
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- beq _08048568
-_08048564:
- movs r3, 0xE5
- b _0804856E
-_08048568:
- strb r0, [r7, 0x7]
-_0804856A:
- cmp r3, 0
- beq _08048578
-_0804856E:
- adds r0, r3, 0
- ldr r1, =gBankAttacker
- ldrb r1, [r1]
- bl b_std_message
-_08048578:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
-_0804857E:
- str r0, [r1]
-_08048580:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk0F_resultmessage
-
- thumb_func_start atk10_printstring
-atk10_printstring: @ 8048590
- push {r4,lr}
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _080485BA
- ldr r4, =gBattlescriptCurrInstr
- ldr r1, [r4]
- ldrb r0, [r1, 0x1]
- ldrb r1, [r1, 0x2]
- lsls r1, 8
- orrs r0, r1
- ldr r1, =gBankAttacker
- ldrb r1, [r1]
- bl b_std_message
- ldr r0, [r4]
- adds r0, 0x3
- str r0, [r4]
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x7]
-_080485BA:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk10_printstring
-
- thumb_func_start atk11_printstring_playeronly
-atk11_printstring_playeronly: @ 80485D0
- push {r4,r5,lr}
- ldr r5, =gActiveBank
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r5]
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- ldrb r1, [r0, 0x1]
- ldrb r0, [r0, 0x2]
- lsls r0, 8
- orrs r1, r0
- movs r0, 0
- bl dp01_build_cmdbuf_x11_TODO
- ldrb r0, [r5]
- bl MarkBufferBankForExecution
- ldr r0, [r4]
- adds r0, 0x3
- str r0, [r4]
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x7]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk11_printstring_playeronly
-
- thumb_func_start atk12_waitmessage
-atk12_waitmessage: @ 8048614
- push {r4-r6,lr}
- ldr r0, =gBattleExecBuffer
- ldr r4, [r0]
- cmp r4, 0
- bne _08048662
- ldr r6, =gBattleCommunication
- ldrb r0, [r6, 0x7]
- cmp r0, 0
- bne _0804863C
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x3
- str r0, [r1]
- b _08048662
- .pool
-_0804863C:
- ldr r5, =gBattlescriptCurrInstr
- ldr r2, [r5]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldr r3, =gUnknown_0202432C
- ldrh r0, [r3]
- adds r0, 0x1
- strh r0, [r3]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, r1
- bcc _08048662
- movs r1, 0
- strh r4, [r3]
- adds r0, r2, 0x3
- str r0, [r5]
- strb r1, [r6, 0x7]
-_08048662:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk12_waitmessage
-
- thumb_func_start atk13_printfromtable
-atk13_printfromtable: @ 8048670
- push {r4,r5,lr}
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _080486AE
- ldr r4, =gBattlescriptCurrInstr
- ldr r2, [r4]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- ldr r5, =gBattleCommunication
- ldrb r0, [r5, 0x5]
- lsls r0, 1
- adds r1, r0
- ldrh r0, [r1]
- ldr r1, =gBankAttacker
- ldrb r1, [r1]
- bl b_std_message
- ldr r0, [r4]
- adds r0, 0x5
- str r0, [r4]
- movs r0, 0x1
- strb r0, [r5, 0x7]
-_080486AE:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk13_printfromtable
-
- thumb_func_start atk14_printfromtable_playeronly
-atk14_printfromtable_playeronly: @ 80486C4
- push {r4-r6,lr}
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _0804870E
- ldr r5, =gBattlescriptCurrInstr
- ldr r2, [r5]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- ldr r6, =gBattleCommunication
- ldrb r0, [r6, 0x5]
- lsls r0, 1
- adds r1, r0
- ldr r4, =gActiveBank
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r4]
- ldrh r1, [r1]
- movs r0, 0
- bl dp01_build_cmdbuf_x11_TODO
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldr r0, [r5]
- adds r0, 0x5
- str r0, [r5]
- movs r0, 0x1
- strb r0, [r6, 0x7]
-_0804870E:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk14_printfromtable_playeronly
-
- thumb_func_start sub_8048728
-sub_8048728: @ 8048728
- push {r4,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- movs r1, 0
- ldr r0, =gNoOfAllBanks
- ldrb r3, [r0]
- cmp r1, r3
- bge _0804874E
- ldr r4, =gTurnOrder
- ldrb r0, [r4]
- cmp r0, r2
- beq _0804874E
-_08048740:
- adds r1, 0x1
- cmp r1, r3
- bge _0804874E
- adds r0, r1, r4
- ldrb r0, [r0]
- cmp r0, r2
- bne _08048740
-_0804874E:
- lsls r0, r1, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8048728
-
- thumb_func_start SetMoveEffect
-SetMoveEffect: @ 8048760
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r1, 24
- lsrs r6, r1, 24
- movs r0, 0
- mov r10, r0
- movs r7, 0
- movs r1, 0x1
- str r1, [sp, 0x4]
- ldr r1, =gBattleCommunication
- ldrb r3, [r1, 0x3]
- movs r0, 0x40
- ands r0, r3
- cmp r0, 0
- beq _080487B8
- ldr r2, =gEffectBank
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r2]
- movs r0, 0xBF
- ands r0, r3
- adds r3, r1, 0
- strb r0, [r3, 0x3]
- movs r7, 0x40
- ldr r1, =gBattleScripting
- ldr r0, =gBankTarget
- b _080487C4
- .pool
-_080487B8:
- ldr r2, =gEffectBank
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- strb r0, [r2]
- ldr r1, =gBattleScripting
- ldr r0, =gBankAttacker
-_080487C4:
- ldrb r0, [r0]
- strb r0, [r1, 0x17]
- mov r9, r2
- ldr r2, =gBattleMons
- mov r4, r9
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x13
- bne _08048828
- ldr r0, =gHitMarker
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 6
- ands r0, r1
- cmp r0, 0
- bne _08048828
- cmp r5, 0
- bne _08048828
- ldr r1, =gBattleCommunication
- ldrb r0, [r1, 0x3]
- cmp r0, 0x9
- bhi _08048828
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- ldr r2, =gBattleCommunication
- strb r5, [r2, 0x3]
- bl _080499B8
- .pool
-_08048828:
- mov r3, r9
- ldrb r0, [r3]
- bl GetBankIdentity
- ldr r2, =gSideAffecting
- movs r1, 0x1
- ands r1, r0
- lsls r1, 1
- adds r1, r2
- ldrh r1, [r1]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _08048880
- ldr r0, =gHitMarker
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 6
- ands r0, r1
- cmp r0, 0
- bne _08048880
- cmp r5, 0
- bne _08048880
- ldr r0, =gBattleCommunication
- ldrb r1, [r0, 0x3]
- cmp r1, 0x7
- bhi _08048880
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- ldr r4, =gBattleCommunication
- strb r5, [r4, 0x3]
- bl _080499B8
- .pool
-_08048880:
- ldr r3, =gBattleMons
- ldr r2, =gEffectBank
- ldrb r1, [r2]
- movs r0, 0x58
- muls r0, r1
- adds r0, r3
- ldrh r4, [r0, 0x28]
- mov r9, r2
- mov r8, r3
- cmp r4, 0
- bne _080488C4
- ldr r1, =gBattleCommunication
- ldrb r0, [r1, 0x3]
- cmp r0, 0xB
- beq _080488C4
- cmp r0, 0x1F
- beq _080488C4
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- ldr r2, =gBattleCommunication
- strb r4, [r2, 0x3]
- bl _080499B8
- .pool
-_080488C4:
- mov r3, r9
- ldrb r1, [r3]
- movs r0, 0x58
- muls r0, r1
- mov r1, r8
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 17
- ands r0, r1
- cmp r0, 0
- beq _080488FC
- cmp r7, 0x40
- beq _080488FC
- ldr r0, =gBattlescriptCurrInstr
- ldr r1, [r0]
- adds r1, 0x1
- str r1, [r0]
- movs r0, 0
- ldr r4, =gBattleCommunication
- strb r0, [r4, 0x3]
- bl _080499B8
- .pool
-_080488FC:
- ldr r1, =gBattleCommunication
- ldrb r0, [r1, 0x3]
- cmp r0, 0x6
- bls _08048906
- b _08048F40
-_08048906:
- ldr r1, =gStatusFlagsForMoveEffects
- ldr r2, =gBattleCommunication
- ldrb r0, [r2, 0x3]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- cmp r0, 0x10
- bne _08048918
- b _08048AFC
-_08048918:
- cmp r0, 0x10
- bhi _08048930
- cmp r0, 0x7
- beq _0804894A
- cmp r0, 0x8
- beq _08048A00
- b _08048DF4
- .pool
-_08048930:
- cmp r0, 0x40
- bne _08048936
- b _08048C84
-_08048936:
- cmp r0, 0x40
- bhi _08048942
- cmp r0, 0x20
- bne _08048940
- b _08048BEA
-_08048940:
- b _08048DF4
-_08048942:
- cmp r0, 0x80
- bne _08048948
- b _08048D02
-_08048948:
- b _08048DF4
-_0804894A:
- mov r3, r9
- ldrb r1, [r3]
- movs r0, 0x58
- muls r0, r1
- add r0, r8
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x2B
- beq _080489AC
- ldr r0, =gActiveBank
- movs r1, 0
- strb r1, [r0]
- ldr r1, =gNoOfAllBanks
- ldrb r3, [r1]
- adds r7, r0, 0
- mov r12, r1
- cmp r3, 0
- beq _080489B8
- mov r4, r8
- ldr r0, [r4, 0x50]
- movs r1, 0x70
- ands r0, r1
- cmp r0, 0
- bne _080489B8
- adds r1, r7, 0
- mov r6, r8
- adds r6, 0x50
- movs r5, 0x58
- movs r4, 0x70
-_08048984:
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r3
- bcs _080489B8
- ldrb r0, [r7]
- muls r0, r5
- adds r0, r6
- ldr r0, [r0]
- ands r0, r4
- cmp r0, 0
- beq _08048984
- b _080489B8
- .pool
-_080489AC:
- ldr r0, =gActiveBank
- ldr r2, =gNoOfAllBanks
- ldrb r1, [r2]
- strb r1, [r0]
- adds r7, r0, 0
- mov r12, r2
-_080489B8:
- mov r0, r9
- ldrb r2, [r0]
- movs r0, 0x58
- adds r1, r2, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x4C
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- beq _080489D0
- b _08048DF4
-_080489D0:
- ldrb r0, [r7]
- mov r3, r12
- ldrb r3, [r3]
- cmp r0, r3
- beq _080489DC
- b _08048DF4
-_080489DC:
- mov r4, r8
- adds r0, r1, r4
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x48
- bne _080489EA
- b _08048DF4
-_080489EA:
- cmp r0, 0xF
- bne _080489F0
- b _08048DF4
-_080489F0:
- adds r0, r2, 0
- bl CancelMultiTurnMoves
- b _08048DE4
- .pool
-_08048A00:
- mov r2, r9
- ldrb r1, [r2]
- movs r0, 0x58
- muls r0, r1
- add r0, r8
- adds r0, 0x20
- ldrb r1, [r0]
- cmp r1, 0x11
- bne _08048A70
- cmp r5, 0x1
- beq _08048A1A
- cmp r6, 0x80
- bne _08048A70
-_08048A1A:
- ldr r0, =gLastUsedAbility
- strb r1, [r0]
- mov r3, r9
- ldrb r0, [r3]
- movs r1, 0x11
- bl RecordAbilityBattle
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082DB5E9
- str r0, [r4]
- ldr r2, =gHitMarker
- ldr r1, [r2]
- movs r0, 0x80
- lsls r0, 6
- ands r0, r1
- cmp r0, 0
- bne _08048A46
- b _08048D20
-_08048A46:
- movs r0, 0x1
- ldr r4, =gBattleCommunication
- strb r0, [r4, 0x5]
-_08048A4C:
- ldr r0, =0xffffdfff
- ands r1, r0
- str r1, [r2]
- bl _080499B2
- .pool
-_08048A70:
- mov r2, r9
- ldrb r0, [r2]
- movs r1, 0x58
- muls r0, r1
- add r0, r8
- adds r1, r0, 0
- adds r1, 0x21
- ldrb r1, [r1]
- cmp r1, 0x3
- beq _08048A94
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r0, 0x3
- beq _08048A94
- cmp r1, 0x8
- beq _08048A94
- cmp r0, 0x8
- bne _08048AAE
-_08048A94:
- ldr r0, =gHitMarker
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 6
- ands r0, r1
- cmp r0, 0
- beq _08048AAE
- cmp r5, 0x1
- bne _08048AA8
- b _08048D66
-_08048AA8:
- cmp r6, 0x80
- bne _08048AAE
- b _08048D66
-_08048AAE:
- mov r3, r9
- ldrb r1, [r3]
- movs r0, 0x58
- muls r1, r0
- mov r4, r8
- adds r3, r1, r4
- adds r0, r3, 0
- adds r0, 0x21
- ldrb r4, [r0]
- cmp r4, 0x3
- bne _08048AC6
- b _08048DF4
-_08048AC6:
- adds r0, 0x1
- ldrb r0, [r0]
- cmp r0, 0x3
- bne _08048AD0
- b _08048DF4
-_08048AD0:
- cmp r4, 0x8
- bne _08048AD6
- b _08048DF4
-_08048AD6:
- cmp r0, 0x8
- bne _08048ADC
- b _08048DF4
-_08048ADC:
- mov r0, r8
- adds r0, 0x4C
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- beq _08048AEA
- b _08048DF4
-_08048AEA:
- adds r0, r3, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x11
- bne _08048AF6
- b _08048DF4
-_08048AF6:
- b _08048DE4
- .pool
-_08048AFC:
- mov r2, r9
- ldrb r1, [r2]
- movs r0, 0x58
- muls r0, r1
- add r0, r8
- adds r0, 0x20
- ldrb r1, [r0]
- cmp r1, 0x29
- bne _08048B54
- cmp r5, 0x1
- beq _08048B16
- cmp r6, 0x80
- bne _08048B54
-_08048B16:
- ldr r0, =gLastUsedAbility
- strb r1, [r0]
- mov r3, r9
- ldrb r0, [r3]
- movs r1, 0x29
- bl RecordAbilityBattle
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082DB5D1
- str r0, [r4]
- ldr r2, =gHitMarker
- ldr r1, [r2]
- movs r0, 0x80
- lsls r0, 6
- ands r0, r1
- cmp r0, 0
- beq _08048B42
- b _08048A46
-_08048B42:
- b _08048D20
- .pool
-_08048B54:
- mov r2, r9
- ldrb r1, [r2]
- movs r0, 0x58
- muls r0, r1
- mov r3, r8
- adds r1, r0, r3
- adds r0, r1, 0
- adds r0, 0x21
- ldrb r0, [r0]
- cmp r0, 0xA
- beq _08048B74
- adds r0, r1, 0
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r0, 0xA
- bne _08048BA4
-_08048B74:
- ldr r0, =gHitMarker
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 6
- ands r0, r1
- cmp r0, 0
- beq _08048BA4
- cmp r5, 0x1
- beq _08048B8A
- cmp r6, 0x80
- bne _08048BA4
-_08048B8A:
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082DB5D1
- b _08048D72
- .pool
-_08048BA4:
- mov r4, r9
- ldrb r0, [r4]
- movs r1, 0x58
- adds r2, r0, 0
- muls r2, r1
- mov r0, r8
- adds r1, r2, r0
- adds r0, r1, 0
- adds r0, 0x21
- ldrb r0, [r0]
- cmp r0, 0xA
- bne _08048BBE
- b _08048DF4
-_08048BBE:
- adds r0, r1, 0
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r0, 0xA
- bne _08048BCA
- b _08048DF4
-_08048BCA:
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x29
- bne _08048BD6
- b _08048DF4
-_08048BD6:
- mov r0, r8
- adds r0, 0x4C
- adds r0, r2, r0
- ldr r0, [r0]
- cmp r0, 0
- beq _08048BE4
- b _08048DF4
-_08048BE4:
- movs r1, 0x1
- mov r10, r1
- b _08048DF4
-_08048BEA:
- movs r0, 0
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0xD
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- bne _08048C26
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0x4D
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _08048C26
- ldr r0, =gBattleWeather
- ldrh r1, [r0]
- movs r0, 0x60
- ands r0, r1
- cmp r0, 0
- beq _08048C26
- movs r2, 0
- str r2, [sp, 0x4]
-_08048C26:
- ldr r4, =gBattleMons
- ldr r0, =gEffectBank
- ldrb r3, [r0]
- movs r0, 0x58
- adds r2, r3, 0
- muls r2, r0
- adds r1, r2, r4
- adds r0, r1, 0
- adds r0, 0x21
- ldrb r0, [r0]
- cmp r0, 0xF
- bne _08048C40
- b _08048DF4
-_08048C40:
- adds r0, r1, 0
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r0, 0xF
- bne _08048C4C
- b _08048DF4
-_08048C4C:
- adds r0, r4, 0
- adds r0, 0x4C
- adds r0, r2, r0
- ldr r0, [r0]
- cmp r0, 0
- beq _08048C5A
- b _08048DF4
-_08048C5A:
- ldr r4, [sp, 0x4]
- cmp r4, 0
- bne _08048C62
- b _08048DF4
-_08048C62:
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x28
- bne _08048C6E
- b _08048DF4
-_08048C6E:
- adds r0, r3, 0
- bl CancelMultiTurnMoves
- b _08048DE4
- .pool
-_08048C84:
- mov r2, r9
- ldrb r1, [r2]
- movs r0, 0x58
- muls r1, r0
- mov r3, r8
- adds r0, r1, r3
- adds r0, 0x20
- ldrb r2, [r0]
- cmp r2, 0x7
- bne _08048CF4
- cmp r5, 0x1
- beq _08048CA2
- cmp r6, 0x80
- beq _08048CA2
- b _08048DF4
-_08048CA2:
- ldr r0, =gLastUsedAbility
- strb r2, [r0]
- mov r4, r9
- ldrb r0, [r4]
- movs r1, 0x7
- bl RecordAbilityBattle
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082DB5DD
- str r0, [r4]
- ldr r2, =gHitMarker
- ldr r1, [r2]
- movs r0, 0x80
- lsls r0, 6
- ands r0, r1
- cmp r0, 0
- beq _08048CE8
- movs r0, 0x1
- ldr r3, =gBattleCommunication
- strb r0, [r3, 0x5]
- b _08048A4C
- .pool
-_08048CE8:
- ldr r4, =gBattleCommunication
- strb r0, [r4, 0x5]
- bl _080499B2
- .pool
-_08048CF4:
- mov r0, r8
- adds r0, 0x4C
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08048DF4
- b _08048DE4
-_08048D02:
- mov r2, r9
- ldrb r1, [r2]
- movs r0, 0x58
- muls r0, r1
- add r0, r8
- adds r0, 0x20
- ldrb r1, [r0]
- cmp r1, 0x11
- bne _08048D2C
- cmp r5, 0x1
- bne _08048D1A
- b _08048A1A
-_08048D1A:
- cmp r6, 0x80
- bne _08048D2C
- b _08048A1A
-_08048D20:
- ldr r1, =gBattleCommunication
- strb r0, [r1, 0x5]
- bl _080499B2
- .pool
-_08048D2C:
- mov r2, r9
- ldrb r0, [r2]
- movs r1, 0x58
- muls r0, r1
- add r0, r8
- adds r1, r0, 0
- adds r1, 0x21
- ldrb r1, [r1]
- cmp r1, 0x3
- beq _08048D50
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r0, 0x3
- beq _08048D50
- cmp r1, 0x8
- beq _08048D50
- cmp r0, 0x8
- bne _08048D94
-_08048D50:
- ldr r0, =gHitMarker
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 6
- ands r0, r1
- cmp r0, 0
- beq _08048D94
- cmp r5, 0x1
- beq _08048D66
- cmp r6, 0x80
- bne _08048D94
-_08048D66:
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082DB5E9
-_08048D72:
- str r0, [r4]
- ldr r1, =gBattleCommunication
- movs r2, 0
- movs r0, 0x2
- strb r0, [r1, 0x5]
- strb r2, [r1, 0x3]
- bl _080499B8
- .pool
-_08048D94:
- mov r3, r9
- ldrb r0, [r3]
- movs r6, 0x58
- muls r0, r6
- mov r2, r8
- adds r2, 0x4C
- adds r5, r0, r2
- ldr r4, [r5]
- cmp r4, 0
- bne _08048DF4
- mov r3, r8
- adds r1, r0, r3
- adds r0, r1, 0
- adds r0, 0x21
- ldrb r3, [r0]
- cmp r3, 0x3
- beq _08048DEA
- adds r0, 0x1
- ldrb r0, [r0]
- cmp r0, 0x3
- beq _08048DEA
- cmp r3, 0x8
- beq _08048DEA
- cmp r0, 0x8
- beq _08048DEA
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x11
- beq _08048DF4
- mov r4, r9
- ldrb r0, [r4]
- adds r1, r0, 0
- muls r1, r6
- adds r1, r2
- ldr r0, [r1]
- movs r2, 0x9
- negs r2, r2
- ands r0, r2
- str r0, [r1]
-_08048DE4:
- movs r0, 0x1
- mov r10, r0
- b _08048DF4
-_08048DEA:
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r2, 0x8
- orrs r1, r2
- strb r1, [r0]
-_08048DF4:
- mov r1, r10
- cmp r1, 0x1
- beq _08048DFC
- b _08048F1C
-_08048DFC:
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r1, =gStatusFlagsForMoveEffects
- ldr r0, =gBattleCommunication
- ldrb r0, [r0, 0x3]
- lsls r0, 2
- adds r0, r1
- ldr r3, [r0]
- cmp r3, 0x7
- bne _08048E50
- bl Random
- ldr r2, =gBattleMons
- ldr r1, =gEffectBank
- ldrb r3, [r1]
- movs r1, 0x58
- muls r3, r1
- adds r2, 0x4C
- adds r3, r2
- movs r1, 0x3
- ands r1, r0
- adds r1, 0x2
- ldr r0, [r3]
- orrs r0, r1
- str r0, [r3]
- b _08048E64
- .pool
-_08048E50:
- ldr r2, =gBattleMons
- ldr r0, =gEffectBank
- ldrb r1, [r0]
- movs r0, 0x58
- muls r1, r0
- adds r2, 0x4C
- adds r1, r2
- ldr r0, [r1]
- orrs r0, r3
- str r0, [r1]
-_08048E64:
- ldr r2, =gBattlescriptCurrInstr
- ldr r1, =gMoveEffectBS_Ptrs
- ldr r5, =gBattleCommunication
- ldrb r0, [r5, 0x3]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- str r0, [r2]
- ldr r4, =gActiveBank
- ldr r1, =gEffectBank
- ldrb r0, [r1]
- strb r0, [r4]
- ldrb r1, [r1]
- movs r0, 0x58
- muls r0, r1
- ldr r1, =gBattleMons + 0x4C
- adds r0, r1
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl EmitSetAttributes
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldr r2, =gHitMarker
- ldr r1, [r2]
- movs r0, 0x80
- lsls r0, 6
- ands r0, r1
- cmp r0, 0
- beq _08048ED8
- movs r0, 0x1
- strb r0, [r5, 0x5]
- ldr r0, =0xffffdfff
- ands r1, r0
- str r1, [r2]
- b _08048EDA
- .pool
-_08048ED8:
- strb r0, [r5, 0x5]
-_08048EDA:
- ldr r0, =gBattleCommunication
- ldrb r2, [r0, 0x3]
- cmp r2, 0x2
- beq _08048EF2
- cmp r2, 0x6
- beq _08048EF2
- cmp r2, 0x5
- beq _08048EF2
- cmp r2, 0x3
- beq _08048EF2
- bl _080499B8
-_08048EF2:
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0xB2
- ldr r2, =gBattleCommunication
- ldrb r1, [r2, 0x3]
- strb r1, [r0]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 7
- orrs r0, r1
- str r0, [r2]
- bl _080499B8
- .pool
-_08048F1C:
- mov r3, r10
- cmp r3, 0
- beq _08048F26
- bl _080499B8
-_08048F26:
- ldr r0, =gBattleCommunication
- strb r3, [r0, 0x3]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- bl _080499B8
- .pool
-_08048F40:
- mov r4, r9
- ldrb r1, [r4]
- movs r0, 0x58
- muls r1, r0
- mov r0, r8
- adds r0, 0x50
- adds r1, r0
- ldr r2, =gStatusFlagsForMoveEffects
- ldr r0, =gBattleCommunication
- ldrb r3, [r0, 0x3]
- lsls r0, r3, 2
- adds r0, r2
- ldr r1, [r1]
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _08048F66
- bl _08049994
-_08048F66:
- subs r0, r3, 0x7
- cmp r0, 0x34
- bls _08048F70
- bl _080499B2
-_08048F70:
- lsls r0, 2
- ldr r1, =_08048F88
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08048F88:
- .4byte _0804905C
- .4byte _080490D0
- .4byte _08049244
- .4byte _0804915C
- .4byte _080491D8
- .4byte _0804927C
- .4byte _080492C4
- .4byte _08049390
- .4byte _080493D4
- .4byte _080493D4
- .4byte _080493D4
- .4byte _080493D4
- .4byte _080493D4
- .4byte _080493D4
- .4byte _080493D4
- .4byte _0804941C
- .4byte _0804941C
- .4byte _0804941C
- .4byte _0804941C
- .4byte _0804941C
- .4byte _0804941C
- .4byte _0804941C
- .4byte _080494FC
- .4byte _08049544
- .4byte _08049564
- .4byte _08049720
- .4byte _0804975C
- .4byte _08049778
- .4byte _08049790
- .4byte _080497A8
- .4byte _08049808
- .4byte _08049820
- .4byte _08049468
- .4byte _08049468
- .4byte _08049468
- .4byte _08049468
- .4byte _08049468
- .4byte _08049468
- .4byte _08049468
- .4byte _080494B0
- .4byte _080494B0
- .4byte _080494B0
- .4byte _080494B0
- .4byte _080494B0
- .4byte _080494B0
- .4byte _080494B0
- .4byte _08049864
- .4byte _080498C0
- .4byte _080499B2
- .4byte _080499B2
- .4byte _080499B2
- .4byte _080499B2
- .4byte _080499A4
-_0804905C:
- mov r1, r9
- ldrb r0, [r1]
- movs r5, 0x58
- adds r1, r0, 0
- muls r1, r5
- mov r2, r8
- adds r0, r1, r2
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x14
- bne _08049076
- bl _08049994
-_08049076:
- mov r4, r8
- adds r4, 0x50
- adds r0, r1, r4
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- beq _0804908A
- bl _08049994
-_0804908A:
- bl Random
- mov r3, r9
- ldrb r1, [r3]
- adds r2, r1, 0
- muls r2, r5
- adds r2, r4
- lsls r0, 16
- movs r1, 0xC0
- lsls r1, 10
- ands r1, r0
- lsrs r1, 16
- adds r1, 0x2
- ldr r0, [r2]
- orrs r0, r1
- str r0, [r2]
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r1, =gMoveEffectBS_Ptrs
- ldr r0, =gBattleCommunication
- ldrb r0, [r0, 0x3]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- bl _080499B0
- .pool
-_080490D0:
- mov r4, r9
- ldrb r2, [r4]
- movs r4, 0x58
- adds r0, r2, 0
- muls r0, r4
- add r0, r8
- adds r0, 0x20
- ldrb r1, [r0]
- cmp r1, 0x27
- bne _08049114
- cmp r5, 0x1
- beq _080490F0
- cmp r6, 0x80
- beq _080490F0
- bl _08049994
-_080490F0:
- ldr r0, =gLastUsedAbility
- strb r1, [r0]
- mov r1, r9
- ldrb r0, [r1]
- movs r1, 0x27
- bl RecordAbilityBattle
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB603
- str r0, [r1]
- bl _080499B2
- .pool
-_08049114:
- adds r0, r2, 0
- bl sub_8048728
- ldr r1, =gUnknown_02024082
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- bhi _0804912A
- bl _08049994
-_0804912A:
- mov r2, r9
- ldrb r0, [r2]
- adds r2, r0, 0
- muls r2, r4
- mov r0, r8
- adds r0, 0x50
- adds r2, r0
- ldr r1, =gStatusFlagsForMoveEffects
- ldr r0, =gBattleCommunication
- ldrb r0, [r0, 0x3]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r2]
- ldr r0, [r0]
- orrs r1, r0
- str r1, [r2]
- bl _08049994
- .pool
-_0804915C:
- mov r3, r9
- ldrb r0, [r3]
- movs r5, 0x58
- muls r0, r5
- mov r4, r8
- adds r4, 0x50
- adds r2, r0, r4
- ldr r1, [r2]
- movs r0, 0x70
- ands r0, r1
- cmp r0, 0
- beq _08049178
- bl _08049994
-_08049178:
- movs r0, 0x80
- lsls r0, 5
- orrs r1, r0
- str r1, [r2]
- ldr r1, =gUnknown_02024268
- ldrb r0, [r3]
- lsls r0, 1
- adds r0, r1
- ldr r1, =gCurrentMove
- ldrh r1, [r1]
- strh r1, [r0]
- bl Random
- mov r2, r9
- ldrb r1, [r2]
- adds r2, r1, 0
- muls r2, r5
- adds r2, r4
- movs r1, 0x3
- ands r1, r0
- adds r1, 0x2
- lsls r1, 4
- ldr r0, [r2]
- orrs r0, r1
- str r0, [r2]
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r1, =gMoveEffectBS_Ptrs
- ldr r0, =gBattleCommunication
- ldrb r0, [r0, 0x3]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- bl _080499B0
- .pool
-_080491D8:
- ldr r5, =gBankAttacker
- ldrb r0, [r5]
- bl GetBankIdentity
- movs r1, 0x1
- ands r1, r0
- cmp r1, 0
- bne _08049210
- ldr r4, =gUnknown_0202432E
- ldrh r3, [r4]
- ldr r2, =gBattleMons
- ldrb r1, [r5]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- adds r0, 0x2A
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- adds r0, r3, r0
- strh r0, [r4]
- lsls r0, 16
- lsrs r0, 16
- cmp r3, r0
- bls _08049210
- ldr r3, =0x0000ffff
- adds r0, r3, 0
- strh r0, [r4]
-_08049210:
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r1, =gMoveEffectBS_Ptrs
- ldr r0, =gBattleCommunication
- ldrb r0, [r0, 0x3]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- b _080499B0
- .pool
-_08049244:
- mov r4, r9
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
- mov r1, r8
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- cmp r0, 0
- beq _0804925A
- b _08049994
-_0804925A:
- bl Random
- ldr r4, =gBattleCommunication
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl __umodsi3
- adds r0, 0x3
- strb r0, [r4, 0x3]
- movs r0, 0
- movs r1, 0
- bl SetMoveEffect
- b _080499B2
- .pool
-_0804927C:
- mov r0, r9
- ldrb r1, [r0]
- movs r0, 0x58
- adds r2, r1, 0
- muls r2, r0
- mov r0, r8
- adds r0, 0x50
- adds r2, r0
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 5
- orrs r0, r1
- str r0, [r2]
- ldr r1, =gUnknown_02024268
- mov r2, r9
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r1
- ldr r1, =gCurrentMove
- ldrh r1, [r1]
- strh r1, [r0]
- ldr r0, =gProtectStructs
- ldrb r1, [r2]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1, 0x1]
- b _08049994
- .pool
-_080492C4:
- mov r3, r9
- ldrb r0, [r3]
- movs r6, 0x58
- muls r0, r6
- mov r4, r8
- adds r4, 0x50
- adds r0, r4
- ldr r5, [r0]
- movs r0, 0xE0
- lsls r0, 8
- ands r5, r0
- cmp r5, 0
- beq _080492E0
- b _08049994
-_080492E0:
- bl Random
- mov r2, r9
- ldrb r1, [r2]
- adds r2, r1, 0
- muls r2, r6
- adds r2, r4
- movs r1, 0x3
- ands r1, r0
- adds r1, 0x3
- lsls r1, 13
- ldr r0, [r2]
- orrs r0, r1
- str r0, [r2]
- mov r3, r9
- ldrb r1, [r3]
- ldr r2, =gBattleStruct
- ldr r0, [r2]
- lsls r1, 1
- adds r1, r0
- ldr r6, =gCurrentMove
- ldrh r0, [r6]
- strb r0, [r1, 0x4]
- ldrb r1, [r3]
- ldr r0, [r2]
- lsls r1, 1
- adds r1, r0
- ldrh r0, [r6]
- lsrs r0, 8
- strb r0, [r1, 0x5]
- ldrb r1, [r3]
- ldr r0, [r2]
- adds r1, r0
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r1, 0x14]
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r1, =gMoveEffectBS_Ptrs
- ldr r2, =gBattleCommunication
- ldrb r0, [r2, 0x3]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- str r0, [r4]
- strb r5, [r2, 0x5]
- ldr r3, =gUnknown_085CC982
- ldrh r0, [r3]
- ldrh r4, [r6]
- cmp r0, r4
- bne _0804934E
- b _080499B2
-_0804934E:
- adds r1, r2, 0
- adds r2, r6, 0
-_08049352:
- ldrb r0, [r1, 0x5]
- adds r0, 0x1
- strb r0, [r1, 0x5]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x4
- bls _08049362
- b _080499B2
-_08049362:
- ldrb r0, [r1, 0x5]
- lsls r0, 1
- adds r0, r3
- ldrh r0, [r0]
- ldrh r4, [r2]
- cmp r0, r4
- bne _08049352
- b _080499B2
- .pool
-_08049390:
- ldr r1, =gBattleMoveDamage
- ldr r0, =gUnknown_020241F4
- ldr r0, [r0]
- cmp r0, 0
- bge _0804939C
- adds r0, 0x3
-_0804939C:
- asrs r0, 2
- str r0, [r1]
- cmp r0, 0
- bne _080493A8
- movs r0, 0x1
- str r0, [r1]
-_080493A8:
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r1, =gMoveEffectBS_Ptrs
- ldr r0, =gBattleCommunication
- ldrb r0, [r0, 0x3]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- b _080499B0
- .pool
-_080493D4:
- ldr r4, =gBattleCommunication
- ldrb r1, [r4, 0x3]
- adds r1, 0xF2
- lsls r1, 24
- lsrs r1, 24
- movs r0, 0x10
- adds r2, r7, 0
- movs r3, 0
- bl sub_8050A1C
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0
- beq _080493F2
- b _08049994
-_080493F2:
- ldr r2, =gBattleScripting
- ldrb r1, [r4, 0x3]
- movs r0, 0x3F
- ands r0, r1
- strb r0, [r2, 0x10]
- strb r3, [r2, 0x11]
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082D8CD4
- b _080499B0
- .pool
-_0804941C:
- movs r0, 0x70
- negs r0, r0
- ldr r4, =gBattleCommunication
- ldrb r1, [r4, 0x3]
- adds r1, 0xEB
- lsls r1, 24
- lsrs r1, 24
- adds r2, r7, 0
- movs r3, 0
- bl sub_8050A1C
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0
- beq _0804943C
- b _08049994
-_0804943C:
- ldr r2, =gBattleScripting
- ldrb r1, [r4, 0x3]
- movs r0, 0x3F
- ands r0, r1
- strb r0, [r2, 0x10]
- strb r3, [r2, 0x11]
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082D8D65
- b _080499B0
- .pool
-_08049468:
- ldr r4, =gBattleCommunication
- ldrb r1, [r4, 0x3]
- adds r1, 0xDA
- lsls r1, 24
- lsrs r1, 24
- movs r0, 0x20
- adds r2, r7, 0
- movs r3, 0
- bl sub_8050A1C
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0
- beq _08049486
- b _08049994
-_08049486:
- ldr r2, =gBattleScripting
- ldrb r1, [r4, 0x3]
- movs r0, 0x3F
- ands r0, r1
- strb r0, [r2, 0x10]
- strb r3, [r2, 0x11]
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082D8CD4
- b _080499B0
- .pool
-_080494B0:
- movs r0, 0x60
- negs r0, r0
- ldr r4, =gBattleCommunication
- ldrb r1, [r4, 0x3]
- adds r1, 0xD3
- lsls r1, 24
- lsrs r1, 24
- adds r2, r7, 0
- movs r3, 0
- bl sub_8050A1C
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0
- beq _080494D0
- b _08049994
-_080494D0:
- ldr r2, =gBattleScripting
- ldrb r1, [r4, 0x3]
- movs r0, 0x3F
- ands r0, r1
- strb r0, [r2, 0x10]
- strb r3, [r2, 0x11]
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082D8D65
- b _080499B0
- .pool
-_080494FC:
- mov r0, r9
- ldrb r1, [r0]
- movs r0, 0x58
- adds r2, r1, 0
- muls r2, r0
- mov r0, r8
- adds r0, 0x50
- adds r2, r0
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 15
- orrs r0, r1
- str r0, [r2]
- ldr r2, =gDisableStructs
- mov r3, r9
- ldrb r1, [r3]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x2
- strb r1, [r0, 0x19]
- ldr r1, =gUnknown_02024268
- ldrb r0, [r3]
- lsls r0, 1
- adds r0, r1
- ldr r1, =gCurrentMove
- ldrh r1, [r1]
- strh r1, [r0]
- b _08049994
- .pool
-_08049544:
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- adds r2, r1, 0
- muls r2, r0
- mov r0, r8
- adds r0, 0x50
- adds r2, r0
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 16
-_0804955A:
- orrs r0, r1
- str r0, [r2]
- b _08049994
- .pool
-_08049564:
- ldr r5, =gBattleTypeFlags
- ldr r0, [r5]
- movs r1, 0x80
- lsls r1, 19
- ands r0, r1
- cmp r0, 0
- beq _08049574
- b _08049994
-_08049574:
- ldr r6, =gBankAttacker
- ldrb r0, [r6]
- bl GetBankSide
- lsls r0, 24
- lsrs r4, r0, 24
- ldrb r0, [r6]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080495A8
- ldr r0, [r5]
- ldr r1, =0x0a3f0902
- ands r0, r1
- cmp r0, 0
- bne _080495D4
- b _08049994
- .pool
-_080495A8:
- ldr r0, [r5]
- ldr r1, =0x0a3f0902
- ands r0, r1
- cmp r0, 0
- bne _080495D4
- ldr r0, =gWishFutureKnock
- adds r0, 0x29
- adds r0, r4, r0
- ldrb r1, [r0]
- ldr r3, =gBitTable
- ldr r2, =gBattlePartyID
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r2
- ldrh r0, [r0]
- lsls r0, 2
- adds r0, r3
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _080495D4
- b _08049994
-_080495D4:
- ldr r2, =gBattleMons
- ldr r1, =gBankTarget
- ldrb r0, [r1]
- movs r5, 0x58
- muls r0, r5
- adds r4, r0, r2
- ldrh r0, [r4, 0x2E]
- adds r7, r1, 0
- mov r8, r2
- cmp r0, 0
- beq _0804963C
- adds r0, r4, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x3C
- bne _0804963C
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB682
- str r0, [r1]
- ldr r1, =gLastUsedAbility
- ldrb r0, [r7]
- muls r0, r5
- add r0, r8
- adds r0, 0x20
- ldrb r0, [r0]
- strb r0, [r1]
- ldrb r0, [r7]
- ldrb r1, [r1]
- bl RecordAbilityBattle
- b _080499B2
- .pool
-_0804963C:
- ldr r4, =gBankAttacker
- mov r10, r4
- ldrb r2, [r4]
- movs r0, 0x58
- mov r9, r0
- mov r0, r9
- muls r0, r2
- add r0, r8
- ldrh r4, [r0, 0x2E]
- cmp r4, 0
- beq _08049654
- b _08049994
-_08049654:
- ldrb r0, [r7]
- mov r1, r9
- muls r1, r0
- adds r0, r1, 0
- add r0, r8
- ldrh r3, [r0, 0x2E]
- adds r1, r3, 0
- cmp r1, 0xAF
- bne _08049668
- b _08049994
-_08049668:
- adds r0, r3, 0
- subs r0, 0x79
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xB
- bhi _08049676
- b _08049994
-_08049676:
- cmp r1, 0
- bne _0804967C
- b _08049994
-_0804967C:
- ldr r5, =gBattleStruct
- lsls r0, r2, 1
- adds r0, 0xD0
- ldr r1, [r5]
- adds r1, r0
- ldr r2, =gLastUsedItem
- strh r3, [r1]
- strh r3, [r2]
- ldrb r0, [r7]
- mov r3, r9
- muls r3, r0
- adds r0, r3, 0
- add r0, r8
- movs r6, 0
- strh r4, [r0, 0x2E]
- ldr r4, =gActiveBank
- mov r1, r10
- ldrb r0, [r1]
- strb r0, [r4]
- str r2, [sp]
- movs r0, 0
- movs r1, 0x2
- movs r2, 0
- movs r3, 0x2
- bl EmitSetAttributes
- mov r2, r10
- ldrb r0, [r2]
- bl MarkBufferBankForExecution
- ldrb r0, [r7]
- strb r0, [r4]
- ldrb r0, [r7]
- mov r3, r9
- muls r3, r0
- adds r0, r3, 0
- mov r1, r8
- adds r1, 0x2E
- adds r0, r1
- str r0, [sp]
- movs r0, 0
- movs r1, 0x2
- movs r2, 0
- movs r3, 0x2
- bl EmitSetAttributes
- ldrb r0, [r7]
- bl MarkBufferBankForExecution
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082DB422
- str r0, [r4]
- ldrb r0, [r7]
- ldr r1, [r5]
- lsls r0, 1
- adds r0, r1
- adds r0, 0xC8
- strb r6, [r0]
- ldrb r0, [r7]
- ldr r1, [r5]
- lsls r0, 1
- adds r0, r1
- adds r0, 0xC9
- strb r6, [r0]
- b _080499B2
- .pool
-_08049720:
- ldr r3, =gBankTarget
- ldrb r1, [r3]
- movs r0, 0x58
- adds r2, r1, 0
- muls r2, r0
- mov r0, r8
- adds r0, 0x50
- adds r2, r0
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 19
- orrs r0, r1
- str r0, [r2]
- ldr r2, =gDisableStructs
- ldrb r1, [r3]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r1, =gBankAttacker
- ldrb r1, [r1]
- strb r1, [r0, 0x14]
- b _08049994
- .pool
-_0804975C:
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- movs r0, 0x58
- adds r2, r1, 0
- muls r2, r0
- mov r0, r8
- adds r0, 0x50
- adds r2, r0
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 20
- b _0804955A
- .pool
-_08049778:
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082DAF27
- b _080499B0
- .pool
-_08049790:
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082DAFC3
- b _080499B0
- .pool
-_080497A8:
- ldr r6, =gBankTarget
- ldrb r0, [r6]
- movs r2, 0x58
- muls r0, r2
- mov r1, r8
- adds r1, 0x4C
- adds r5, r0, r1
- ldr r4, [r5]
- movs r0, 0x40
- ands r0, r4
- cmp r0, 0
- bne _080497C2
- b _08049994
-_080497C2:
- movs r0, 0x41
- negs r0, r0
- ands r4, r0
- str r4, [r5]
- ldr r4, =gActiveBank
- ldrb r0, [r6]
- strb r0, [r4]
- ldrb r0, [r4]
- muls r0, r2
- adds r0, r1
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl EmitSetAttributes
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082DB361
- b _080499B0
- .pool
-_08049808:
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082DB117
- b _080499B0
- .pool
-_08049820:
- ldr r4, =gBattleMoveDamage
- ldr r0, =gUnknown_020241F4
- ldr r0, [r0]
- movs r1, 0x3
- bl __divsi3
- str r0, [r4]
- cmp r0, 0
- bne _08049836
- movs r0, 0x1
- str r0, [r4]
-_08049836:
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r1, =gMoveEffectBS_Ptrs
- ldr r0, =gBattleCommunication
- ldrb r0, [r0, 0x3]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- b _080499B0
- .pool
-_08049864:
- mov r4, r9
- ldrb r0, [r4]
- movs r5, 0x58
- muls r0, r5
- mov r4, r8
- adds r4, 0x50
- adds r2, r0, r4
- ldr r1, [r2]
- movs r0, 0xC0
- lsls r0, 4
- ands r0, r1
- cmp r0, 0
- beq _08049880
- b _08049994
-_08049880:
- movs r0, 0x80
- lsls r0, 5
- orrs r1, r0
- str r1, [r2]
- ldr r1, =gUnknown_02024268
- mov r2, r9
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r1
- ldr r1, =gCurrentMove
- ldrh r1, [r1]
- strh r1, [r0]
- bl Random
- mov r3, r9
- ldrb r1, [r3]
- adds r2, r1, 0
- muls r2, r5
- adds r2, r4
- movs r1, 0x1
- ands r1, r0
- adds r1, 0x2
- lsls r1, 10
- ldr r0, [r2]
- orrs r0, r1
- str r0, [r2]
- b _080499B2
- .pool
-_080498C0:
- mov r4, r9
- ldrb r3, [r4]
- movs r5, 0x58
- adds r0, r3, 0
- muls r0, r5
- mov r2, r8
- adds r1, r0, r2
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r2, [r0]
- cmp r2, 0x3C
- bne _08049900
- ldrh r0, [r1, 0x2E]
- cmp r0, 0
- beq _08049994
- ldr r0, =gLastUsedAbility
- strb r2, [r0]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB63F
- str r0, [r1]
- ldrb r0, [r4]
- movs r1, 0x3C
- bl RecordAbilityBattle
- b _080499B2
- .pool
-_08049900:
- ldrh r0, [r1, 0x2E]
- cmp r0, 0
- beq _08049994
- adds r0, r3, 0
- bl GetBankSide
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gLastUsedItem
- mov r3, r9
- ldrb r0, [r3]
- muls r0, r5
- add r0, r8
- ldrh r0, [r0, 0x2E]
- strh r0, [r1]
- ldrb r0, [r3]
- muls r0, r5
- add r0, r8
- movs r5, 0
- movs r1, 0
- strh r1, [r0, 0x2E]
- ldr r2, =gWishFutureKnock
- adds r2, 0x29
- adds r2, r4, r2
- ldr r3, =gBitTable
- ldr r1, =gBattlePartyID
- mov r4, r9
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- lsls r0, 2
- adds r0, r3
- ldr r0, [r0]
- ldrb r1, [r2]
- orrs r0, r1
- strb r0, [r2]
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082DB168
- str r0, [r4]
- mov r1, r9
- ldrb r0, [r1]
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- lsls r0, 1
- adds r0, r1
- adds r0, 0xC8
- strb r5, [r0]
- mov r3, r9
- ldrb r0, [r3]
- ldr r1, [r2]
- lsls r0, 1
- adds r0, r1
- adds r0, 0xC9
- strb r5, [r0]
- b _080499B2
- .pool
-_08049994:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- b _080499B2
- .pool
-_080499A4:
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082DB1D5
-_080499B0:
- str r0, [r4]
-_080499B2:
- ldr r1, =gBattleCommunication
- movs r0, 0
- strb r0, [r1, 0x3]
-_080499B8:
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end SetMoveEffect
-
- thumb_func_start atk15_seteffectwithchancetarget
-atk15_seteffectwithchancetarget: @ 80499D4
- push {r4,lr}
- ldr r2, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x20
- bne _08049A10
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x5]
- lsls r4, r0, 1
- b _08049A20
- .pool
-_08049A10:
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r4, [r0, 0x5]
-_08049A20:
- ldr r3, =gBattleCommunication
- ldrb r2, [r3, 0x3]
- movs r0, 0x80
- ands r0, r2
- cmp r0, 0
- beq _08049A50
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- bne _08049A50
- movs r0, 0x7F
- ands r0, r2
- strb r0, [r3, 0x3]
- b _08049A7E
- .pool
-_08049A50:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x64
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 16
- cmp r0, r4
- bcs _08049A9A
- ldr r0, =gBattleCommunication
- ldrb r0, [r0, 0x3]
- cmp r0, 0
- beq _08049A9A
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- bne _08049A9A
- cmp r4, 0x63
- bls _08049A90
-_08049A7E:
- movs r0, 0
- movs r1, 0x80
- bl SetMoveEffect
- b _08049AA2
- .pool
-_08049A90:
- movs r0, 0
- movs r1, 0
- bl SetMoveEffect
- b _08049AA2
-_08049A9A:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
-_08049AA2:
- ldr r0, =gBattleCommunication
- movs r1, 0
- strb r1, [r0, 0x3]
- ldr r0, =gBattleScripting
- strb r1, [r0, 0x16]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk15_seteffectwithchancetarget
-
- thumb_func_start atk16_seteffectprimary
-atk16_seteffectprimary: @ 8049AC0
- push {lr}
- movs r0, 0x1
- movs r1, 0
- bl SetMoveEffect
- pop {r0}
- bx r0
- thumb_func_end atk16_seteffectprimary
-
- thumb_func_start atk17_seteffectsecondary
-atk17_seteffectsecondary: @ 8049AD0
- push {lr}
- movs r0, 0
- movs r1, 0
- bl SetMoveEffect
- pop {r0}
- bx r0
- thumb_func_end atk17_seteffectsecondary
-
- thumb_func_start atk18_status_effect_clear
-atk18_status_effect_clear: @ 8049AE0
- push {lr}
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r2, =gActiveBank
- strb r0, [r2]
- ldr r3, =gBattleCommunication
- ldrb r0, [r3, 0x3]
- cmp r0, 0x6
- bhi _08049B14
- ldr r1, =gBattleMons
- ldrb r2, [r2]
- movs r0, 0x58
- muls r2, r0
- adds r1, 0x4C
- b _08049B1E
- .pool
-_08049B14:
- ldr r1, =gBattleMons
- ldrb r2, [r2]
- movs r0, 0x58
- muls r2, r0
- adds r1, 0x50
-_08049B1E:
- adds r2, r1
- ldr r1, =gStatusFlagsForMoveEffects
- ldrb r0, [r3, 0x3]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- ldr r0, [r2]
- bics r0, r1
- str r0, [r2]
- ldr r0, =gBattleCommunication
- movs r2, 0
- strb r2, [r0, 0x3]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x2
- str r0, [r1]
- ldr r0, =gBattleScripting
- strb r2, [r0, 0x16]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk18_status_effect_clear
-
- thumb_func_start atk19_faint_pokemon
-atk19_faint_pokemon: @ 8049B5C
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x4
- ldr r0, =gBattlescriptCurrInstr
- ldr r2, [r0]
- ldrb r1, [r2, 0x2]
- adds r6, r0, 0
- cmp r1, 0
- beq _08049BE0
- ldrb r0, [r2, 0x1]
- bl get_battle_side_of_something
- ldr r5, =gActiveBank
- strb r0, [r5]
- ldr r2, =gHitMarker
- ldr r1, =gBitTable
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- lsls r1, 28
- ldr r0, [r2]
- ands r0, r1
- cmp r0, 0
- bne _08049B94
- b _08049E2C
-_08049B94:
- ldr r1, [r6]
- ldrb r4, [r1, 0x3]
- ldrb r0, [r1, 0x4]
- lsls r0, 8
- orrs r4, r0
- ldrb r0, [r1, 0x5]
- lsls r0, 16
- orrs r4, r0
- ldrb r0, [r1, 0x6]
- lsls r0, 24
- orrs r4, r0
- bl b_movescr_stack_pop_cursor
- str r4, [r6]
- ldrb r0, [r5]
- bl GetBankSide
- ldr r1, =gSideAffecting
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r2, [r0]
- ldr r1, =0x0000fdff
- ands r1, r2
- strh r1, [r0]
- b _08049E32
- .pool
-_08049BE0:
- ldrb r0, [r2, 0x1]
- cmp r0, 0x1
- bne _08049C08
- ldr r1, =gActiveBank
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r1]
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- mov r9, r0
- ldr r4, =gUnknown_082DA7AA
- b _08049C18
- .pool
-_08049C08:
- ldr r1, =gActiveBank
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- strb r0, [r1]
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- mov r9, r0
- ldr r4, =gUnknown_082DA7B7
-_08049C18:
- mov r8, r1
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, =gBitTable
- mov r7, r8
- ldrb r3, [r7]
- lsls r0, r3, 2
- adds r0, r2
- ldr r2, [r0]
- ands r1, r2
- cmp r1, 0
- beq _08049C32
- b _08049E2C
-_08049C32:
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r3
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08049C42
- b _08049E2C
-_08049C42:
- ldr r5, =gHitMarker
- lsls r1, r2, 28
- ldr r0, [r5]
- orrs r0, r1
- str r0, [r5]
- ldr r0, [r6]
- adds r0, 0x7
- bl b_movescr_stack_push
- str r4, [r6]
- ldrb r0, [r7]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08049CA4
- ldr r0, [r5]
- movs r1, 0x80
- lsls r1, 15
- orrs r0, r1
- str r0, [r5]
- ldr r1, =gBattleResults
- ldrb r0, [r1]
- cmp r0, 0xFE
- bhi _08049C78
- adds r0, 0x1
- strb r0, [r1]
-_08049C78:
- ldrb r0, [r7]
- bl sub_80570F4
- b _08049CCE
- .pool
-_08049CA4:
- ldr r4, =gBattleResults
- ldrb r0, [r4, 0x1]
- cmp r0, 0xFE
- bhi _08049CB0
- adds r0, 0x1
- strb r0, [r4, 0x1]
-_08049CB0:
- ldr r1, =gBattlePartyID
- mov r2, r8
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0xB
- movs r2, 0
- bl GetMonData
- strh r0, [r4, 0x20]
-_08049CCE:
- ldr r2, =gHitMarker
- ldr r1, [r2]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08049D0C
- ldr r6, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- movs r5, 0x58
- muls r0, r5
- adds r0, r6
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08049D0C
- movs r0, 0x41
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- bl b_movescr_stack_push
- ldr r1, =gBattleMoveDamage
- mov r0, r9
- muls r0, r5
- adds r0, r6
- ldrh r0, [r0, 0x28]
- str r0, [r1]
- ldr r0, =gUnknown_082DAE3E
- str r0, [r4]
-_08049D0C:
- ldr r1, =gStatuses3
- ldr r6, =gBankTarget
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 7
- ands r0, r1
- cmp r0, 0
- bne _08049D24
- b _08049E32
-_08049D24:
- ldr r0, =gHitMarker
- ldr r5, [r0]
- movs r0, 0x80
- lsls r0, 17
- ands r5, r0
- cmp r5, 0
- beq _08049D34
- b _08049E32
-_08049D34:
- ldr r3, =gBankAttacker
- mov r8, r3
- ldrb r0, [r3]
- bl GetBankSide
- adds r4, r0, 0
- ldrb r0, [r6]
- bl GetBankSide
- lsls r4, 24
- lsls r0, 24
- cmp r4, r0
- beq _08049E32
- ldr r0, =gBattleMons
- mov r9, r0
- mov r2, r8
- ldrb r1, [r2]
- movs r7, 0x58
- adds r2, r1, 0
- muls r2, r7
- adds r0, r2, r0
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08049E32
- ldr r0, =gCurrentMove
- ldrh r0, [r0]
- cmp r0, 0xA5
- beq _08049E32
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, r1, r0
- adds r0, 0x80
- ldrb r4, [r0]
- adds r0, r4, r2
- mov r6, r9
- adds r6, 0x24
- adds r0, r6
- strb r5, [r0]
- ldr r5, =gBattlescriptCurrInstr
- ldr r0, [r5]
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082DB18D
- str r0, [r5]
- ldr r5, =gActiveBank
- mov r3, r8
- ldrb r0, [r3]
- strb r0, [r5]
- adds r1, r4, 0
- adds r1, 0x9
- lsls r1, 24
- lsrs r1, 24
- ldrb r0, [r5]
- muls r0, r7
- adds r0, r6
- adds r0, r4
- str r0, [sp]
- movs r0, 0
- movs r2, 0
- movs r3, 0x1
- bl EmitSetAttributes
- ldrb r0, [r5]
- bl MarkBufferBankForExecution
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- lsls r4, 1
- mov r2, r8
- ldrb r0, [r2]
- muls r0, r7
- adds r0, r4, r0
- mov r2, r9
- adds r2, 0xC
- adds r0, r2
- ldrh r0, [r0]
- strb r0, [r1, 0x2]
- mov r3, r8
- ldrb r0, [r3]
- muls r0, r7
- adds r4, r0
- adds r4, r2
- ldrh r0, [r4]
- lsrs r0, 8
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- b _08049E32
- .pool
-_08049E2C:
- ldr r0, [r6]
- adds r0, 0x7
- str r0, [r6]
-_08049E32:
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end atk19_faint_pokemon
-
- thumb_func_start atk1A_faint_animation
-atk1A_faint_animation: @ 8049E40
- push {r4,r5,lr}
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _08049E6A
- ldr r5, =gBattlescriptCurrInstr
- ldr r0, [r5]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r4, =gActiveBank
- strb r0, [r4]
- movs r0, 0
- bl dp01_build_cmdbuf_x0A_A_A_A
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldr r0, [r5]
- adds r0, 0x2
- str r0, [r5]
-_08049E6A:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk1A_faint_animation
-
- thumb_func_start atk1B_faint_effects_clear
-atk1B_faint_effects_clear: @ 8049E7C
- push {r4,r5,lr}
- sub sp, 0x4
- ldr r0, =gBattleExecBuffer
- ldr r5, [r0]
- cmp r5, 0
- bne _08049EE8
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r4, =gActiveBank
- strb r0, [r4]
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 11
- ands r0, r1
- cmp r0, 0
- beq _08049EB4
- ldr r2, =gBattleMons
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08049EDC
-_08049EB4:
- ldr r1, =gBattleMons
- ldrb r0, [r4]
- movs r2, 0x58
- muls r0, r2
- adds r1, 0x4C
- adds r0, r1
- str r5, [r0]
- ldrb r0, [r4]
- muls r0, r2
- adds r0, r1
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl EmitSetAttributes
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
-_08049EDC:
- bl sub_803A75C
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x2
- str r0, [r1]
-_08049EE8:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk1B_faint_effects_clear
-
- thumb_func_start atk1C_jumpifstatus
-atk1C_jumpifstatus: @ 8049F04
- push {r4,r5,lr}
- ldr r5, =gBattlescriptCurrInstr
- ldr r0, [r5]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- lsls r0, 24
- lsrs r0, 24
- ldr r2, [r5]
- ldrb r4, [r2, 0x2]
- ldrb r1, [r2, 0x3]
- lsls r1, 8
- adds r4, r1
- ldrb r1, [r2, 0x4]
- lsls r1, 16
- adds r4, r1
- ldrb r1, [r2, 0x5]
- lsls r1, 24
- adds r4, r1
- ldrb r3, [r2, 0x6]
- ldrb r1, [r2, 0x7]
- lsls r1, 8
- adds r3, r1
- ldrb r1, [r2, 0x8]
- lsls r1, 16
- adds r3, r1
- ldrb r1, [r2, 0x9]
- lsls r1, 24
- adds r3, r1
- ldr r2, =gBattleMons
- movs r1, 0x58
- muls r1, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r1, r0
- ldr r0, [r0]
- ands r0, r4
- cmp r0, 0
- beq _08049F68
- adds r0, r1, r2
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08049F68
- str r3, [r5]
- b _08049F70
- .pool
-_08049F68:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0xA
- str r0, [r1]
-_08049F70:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk1C_jumpifstatus
-
- thumb_func_start atk1D_jumpifstatus2
-atk1D_jumpifstatus2: @ 8049F7C
- push {r4,r5,lr}
- ldr r5, =gBattlescriptCurrInstr
- ldr r0, [r5]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- lsls r0, 24
- lsrs r0, 24
- ldr r2, [r5]
- ldrb r4, [r2, 0x2]
- ldrb r1, [r2, 0x3]
- lsls r1, 8
- adds r4, r1
- ldrb r1, [r2, 0x4]
- lsls r1, 16
- adds r4, r1
- ldrb r1, [r2, 0x5]
- lsls r1, 24
- adds r4, r1
- ldrb r3, [r2, 0x6]
- ldrb r1, [r2, 0x7]
- lsls r1, 8
- adds r3, r1
- ldrb r1, [r2, 0x8]
- lsls r1, 16
- adds r3, r1
- ldrb r1, [r2, 0x9]
- lsls r1, 24
- adds r3, r1
- ldr r2, =gBattleMons
- movs r1, 0x58
- muls r1, r0
- adds r0, r2, 0
- adds r0, 0x50
- adds r0, r1, r0
- ldr r0, [r0]
- ands r0, r4
- cmp r0, 0
- beq _08049FE0
- adds r0, r1, r2
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08049FE0
- str r3, [r5]
- b _08049FE8
- .pool
-_08049FE0:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0xA
- str r0, [r1]
-_08049FE8:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk1D_jumpifstatus2
-
- thumb_func_start atk1E_jumpifability
-atk1E_jumpifability: @ 8049FF4
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- ldr r6, =gBattlescriptCurrInstr
- ldr r2, [r6]
- ldrb r5, [r2, 0x2]
- mov r8, r5
- ldrb r1, [r2, 0x3]
- ldrb r0, [r2, 0x4]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r2, 0x5]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r2, 0x6]
- lsls r0, 24
- adds r7, r1, r0
- ldrb r0, [r2, 0x1]
- cmp r0, 0x8
- bne _0804A054
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0
- str r0, [sp]
- movs r0, 0xD
- adds r2, r5, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- beq _0804A0C8
- ldr r1, =gLastUsedAbility
- strb r5, [r1]
- str r7, [r6]
- subs r4, 0x1
- lsls r0, r4, 24
- lsrs r0, 24
- ldrb r1, [r1]
- b _0804A0B0
- .pool
-_0804A054:
- cmp r0, 0x9
- bne _0804A08C
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0
- str r0, [sp]
- movs r0, 0xC
- adds r2, r5, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- beq _0804A0C8
- ldr r1, =gLastUsedAbility
- strb r5, [r1]
- str r7, [r6]
- subs r4, 0x1
- lsls r0, r4, 24
- lsrs r0, 24
- ldrb r1, [r1]
- b _0804A0B0
- .pool
-_0804A08C:
- ldrb r0, [r2, 0x1]
- bl get_battle_side_of_something
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r4
- adds r0, r1
- adds r0, 0x20
- ldrb r1, [r0]
- cmp r1, r8
- bne _0804A0C8
- ldr r0, =gLastUsedAbility
- strb r1, [r0]
- str r7, [r6]
- ldrb r1, [r0]
- adds r0, r4, 0
-_0804A0B0:
- bl RecordAbilityBattle
- ldr r0, =gBattleScripting
- strb r4, [r0, 0x15]
- b _0804A0CE
- .pool
-_0804A0C8:
- ldr r0, [r6]
- adds r0, 0x7
- str r0, [r6]
-_0804A0CE:
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end atk1E_jumpifability
-
- thumb_func_start atk1F_jumpifsideaffecting
-atk1F_jumpifsideaffecting: @ 804A0DC
- push {r4-r6,lr}
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r4, [r0, 0x1]
- cmp r4, 0x1
- bne _0804A0FC
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankIdentity
- b _0804A106
- .pool
-_0804A0FC:
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- bl GetBankIdentity
- movs r4, 0x1
-_0804A106:
- ands r4, r0
- ldr r6, =gBattlescriptCurrInstr
- ldr r3, [r6]
- ldrb r2, [r3, 0x2]
- ldrb r0, [r3, 0x3]
- lsls r0, 8
- orrs r2, r0
- ldrb r1, [r3, 0x4]
- ldrb r0, [r3, 0x5]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r3, 0x6]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r3, 0x7]
- lsls r0, 24
- adds r5, r1, r0
- ldr r1, =gSideAffecting
- lsls r0, r4, 1
- adds r0, r1
- ldrh r0, [r0]
- ands r2, r0
- cmp r2, 0
- beq _0804A148
- str r5, [r6]
- b _0804A14E
- .pool
-_0804A148:
- adds r0, r3, 0
- adds r0, 0x8
- str r0, [r6]
-_0804A14E:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end atk1F_jumpifsideaffecting
-
- thumb_func_start atk20_jumpifstat
-atk20_jumpifstat: @ 804A154
- push {r4,r5,lr}
- movs r5, 0
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gBattleMons
- ldr r3, [r4]
- movs r1, 0x58
- muls r0, r1
- ldrb r1, [r3, 0x3]
- adds r0, r1
- adds r2, 0x18
- adds r0, r2
- ldrb r2, [r0]
- ldrb r0, [r3, 0x2]
- cmp r0, 0x5
- bhi _0804A212
- lsls r0, 2
- ldr r1, =_0804A194
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0804A194:
- .4byte _0804A1AC
- .4byte _0804A1BC
- .4byte _0804A1CC
- .4byte _0804A1DC
- .4byte _0804A1EC
- .4byte _0804A200
-_0804A1AC:
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x4]
- cmp r2, r0
- bne _0804A212
- b _0804A20C
- .pool
-_0804A1BC:
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x4]
- cmp r2, r0
- beq _0804A212
- b _0804A20C
- .pool
-_0804A1CC:
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x4]
- cmp r2, r0
- bls _0804A212
- b _0804A20C
- .pool
-_0804A1DC:
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x4]
- cmp r2, r0
- bcs _0804A212
- b _0804A20C
- .pool
-_0804A1EC:
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x4]
- ands r2, r0
- cmp r2, 0
- beq _0804A212
- b _0804A20C
- .pool
-_0804A200:
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x4]
- ands r2, r0
- cmp r2, 0
- bne _0804A212
-_0804A20C:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
-_0804A212:
- cmp r5, 0
- beq _0804A238
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x5]
- ldrb r0, [r2, 0x6]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r2, 0x7]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r2, 0x8]
- lsls r0, 24
- adds r1, r0
- str r1, [r3]
- b _0804A240
- .pool
-_0804A238:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x9
- str r0, [r1]
-_0804A240:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk20_jumpifstat
-
- thumb_func_start atk21_jumpifstatus3
-atk21_jumpifstatus3: @ 804A24C
- push {r4-r6,lr}
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r5, =gActiveBank
- strb r0, [r5]
- ldr r2, [r4]
- ldrb r1, [r2, 0x2]
- ldrb r0, [r2, 0x3]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r2, 0x5]
- lsls r0, 24
- adds r6, r1, r0
- ldrb r1, [r2, 0x7]
- ldrb r0, [r2, 0x8]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r2, 0x9]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r2, 0xA]
- lsls r0, 24
- adds r3, r1, r0
- ldrb r0, [r2, 0x6]
- cmp r0, 0
- beq _0804A2AC
- ldr r0, =gStatuses3
- ldrb r1, [r5]
- lsls r1, 2
- adds r1, r0
- ldr r0, [r1]
- ands r0, r6
- cmp r0, 0
- bne _0804A2C4
- b _0804A2BC
- .pool
-_0804A2AC:
- ldr r0, =gStatuses3
- ldrb r1, [r5]
- lsls r1, 2
- adds r1, r0
- ldr r0, [r1]
- ands r0, r6
- cmp r0, 0
- beq _0804A2C4
-_0804A2BC:
- str r3, [r4]
- b _0804A2CA
- .pool
-_0804A2C4:
- adds r0, r2, 0
- adds r0, 0xB
- str r0, [r4]
-_0804A2CA:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end atk21_jumpifstatus3
-
- thumb_func_start atk22_jumpiftype
-atk22_jumpiftype: @ 804A2D0
- push {r4-r6,lr}
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- lsls r0, 24
- lsrs r0, 24
- ldr r3, [r4]
- ldrb r5, [r3, 0x2]
- ldrb r2, [r3, 0x3]
- ldrb r1, [r3, 0x4]
- lsls r1, 8
- adds r2, r1
- ldrb r1, [r3, 0x5]
- lsls r1, 16
- adds r2, r1
- ldrb r1, [r3, 0x6]
- lsls r1, 24
- adds r6, r2, r1
- ldr r2, =gBattleMons
- movs r1, 0x58
- muls r0, r1
- adds r1, r0, r2
- adds r0, r1, 0
- adds r0, 0x21
- ldrb r0, [r0]
- cmp r0, r5
- beq _0804A314
- adds r0, r1, 0
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r0, r5
- bne _0804A320
-_0804A314:
- str r6, [r4]
- b _0804A324
- .pool
-_0804A320:
- adds r0, r3, 0x7
- str r0, [r4]
-_0804A324:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end atk22_jumpiftype
-
- thumb_func_start atk23_getexp
-atk23_getexp: @ 804A32C
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- movs r6, 0
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x50
- mov r9, r0
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r1, =gBank1
- strb r0, [r1]
- ldr r2, =gUnknown_020243FE
- movs r1, 0x2
- ands r1, r0
- lsls r1, 24
- lsrs r1, 25
- adds r1, r2
- ldrb r1, [r1]
- mov r8, r1
- ldr r0, =gBattleScripting
- ldrb r0, [r0, 0x1C]
- cmp r0, 0x6
- bls _0804A368
- bl _0804ACB2
-_0804A368:
- lsls r0, 2
- ldr r1, =_0804A38C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0804A38C:
- .4byte _0804A3A8
- .4byte _0804A414
- .4byte _0804A52E
- .4byte _0804A850
- .4byte _0804A954
- .4byte _0804AC40
- .4byte _0804AC88
-_0804A3A8:
- ldr r4, =gBank1
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _0804A3BC
- bl _0804AC7C
-_0804A3BC:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- ldr r1, =0x063f0982
- ands r0, r1
- cmp r0, 0
- beq _0804A3CC
- bl _0804AC7C
-_0804A3CC:
- ldr r1, =gBattleScripting
- ldrb r0, [r1, 0x1C]
- adds r0, 0x1
- strb r0, [r1, 0x1C]
- ldr r0, =gBattleStruct
- ldr r2, [r0]
- adds r2, 0xDF
- ldr r3, =gBitTable
- ldr r1, =gBattlePartyID
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- lsls r0, 2
- adds r0, r3
- ldr r0, [r0]
- ldrb r1, [r2]
- orrs r0, r1
- strb r0, [r2]
- bl _0804ACB2
- .pool
-_0804A414:
- movs r5, 0
- movs r7, 0
-_0804A418:
- movs r0, 0x64
- adds r1, r7, 0
- muls r1, r0
- ldr r0, =gPlayerParty
- adds r4, r1, r0
- adds r0, r4, 0
- movs r1, 0xB
- bl GetMonData
- cmp r0, 0
- beq _0804A486
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _0804A486
- ldr r0, =gBitTable
- lsls r1, r7, 2
- adds r1, r0
- ldr r0, [r1]
- mov r1, r8
- ands r0, r1
- cmp r0, 0
- beq _0804A44C
- adds r5, 0x1
-_0804A44C:
- adds r0, r4, 0
- movs r1, 0xC
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xAF
- bne _0804A478
- ldr r0, =gSaveBlock1Ptr
- ldr r0, [r0]
- ldr r2, =0x00003226
- adds r0, r2
- ldrb r4, [r0]
- b _0804A480
- .pool
-_0804A478:
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r4, r0, 24
-_0804A480:
- cmp r4, 0x19
- bne _0804A486
- adds r6, 0x1
-_0804A486:
- adds r7, 0x1
- cmp r7, 0x5
- ble _0804A418
- ldr r3, =gBaseStats
- ldr r2, =gBattleMons
- ldr r0, =gBank1
- ldrb r1, [r0]
- movs r0, 0x58
- muls r1, r0
- adds r1, r2
- ldrh r2, [r1]
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r0, r3
- ldrb r2, [r0, 0x9]
- adds r1, 0x2A
- ldrb r0, [r1]
- muls r0, r2
- movs r1, 0x7
- bl __divsi3
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r6, 0
- beq _0804A4FC
- lsrs r4, r0, 17
- adds r0, r4, 0
- adds r1, r5, 0
- bl __divsi3
- mov r1, r9
- strh r0, [r1]
- lsls r0, 16
- cmp r0, 0
- bne _0804A4D2
- movs r0, 0x1
- strh r0, [r1]
-_0804A4D2:
- ldr r5, =gUnknown_02024402
- adds r0, r4, 0
- adds r1, r6, 0
- bl __divsi3
- strh r0, [r5]
- lsls r0, 16
- cmp r0, 0
- bne _0804A516
- movs r0, 0x1
- strh r0, [r5]
- b _0804A516
- .pool
-_0804A4FC:
- adds r0, r1, 0
- adds r1, r5, 0
- bl __divsi3
- mov r2, r9
- strh r0, [r2]
- lsls r0, 16
- cmp r0, 0
- bne _0804A512
- movs r0, 0x1
- strh r0, [r2]
-_0804A512:
- ldr r0, =gUnknown_02024402
- strh r6, [r0]
-_0804A516:
- ldr r1, =gBattleScripting
- ldrb r0, [r1, 0x1C]
- adds r0, 0x1
- movs r2, 0
- strb r0, [r1, 0x1C]
- ldr r1, =gBattleStruct
- ldr r0, [r1]
- strb r2, [r0, 0x10]
- ldr r0, [r1]
- adds r0, 0x53
- mov r4, r8
- strb r4, [r0]
-_0804A52E:
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- beq _0804A538
- b _0804ACB2
-_0804A538:
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- ldrb r1, [r0, 0x10]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
- adds r0, r1
- movs r1, 0xC
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xAF
- bne _0804A57C
- ldr r0, =gSaveBlock1Ptr
- ldr r0, [r0]
- ldr r1, =0x00003226
- adds r0, r1
- ldrb r4, [r0]
- b _0804A584
- .pool
-_0804A57C:
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r4, r0, 24
-_0804A584:
- ldr r5, =gBattleStruct
- cmp r4, 0x19
- beq _0804A5AC
- ldr r0, [r5]
- adds r1, r0, 0
- adds r1, 0x53
- ldrb r0, [r1]
- movs r2, 0x1
- ands r2, r0
- cmp r2, 0
- bne _0804A5AC
- lsrs r0, 1
- strb r0, [r1]
- ldr r1, =gBattleScripting
- b _0804A5D0
- .pool
-_0804A5AC:
- ldr r0, [r5]
- ldrb r1, [r0, 0x10]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
- adds r0, r1
- movs r1, 0x38
- bl GetMonData
- cmp r0, 0x64
- bne _0804A5E8
- ldr r1, [r5]
- adds r1, 0x53
- ldrb r0, [r1]
- lsrs r0, 1
- strb r0, [r1]
- ldr r1, =gBattleScripting
- movs r2, 0
-_0804A5D0:
- movs r0, 0x5
- strb r0, [r1, 0x1C]
- ldr r0, =gBattleMoveDamage
- str r2, [r0]
- b _0804ACB2
- .pool
-_0804A5E8:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x8
- ands r0, r1
- cmp r0, 0
- bne _0804A616
- ldr r0, =gBattleMons
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _0804A616
- ldr r0, [r5]
- ldrb r0, [r0, 0x12]
- cmp r0, 0
- bne _0804A616
- bl sub_805EA60
- ldr r0, =0x00000161
- bl PlayBGM
- ldr r1, [r5]
- ldrb r0, [r1, 0x12]
- adds r0, 0x1
- strb r0, [r1, 0x12]
-_0804A616:
- ldr r5, =gBattleStruct
- ldr r0, [r5]
- ldrb r1, [r0, 0x10]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
- adds r0, r1
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- bne _0804A630
- b _0804A824
-_0804A630:
- ldr r0, [r5]
- adds r0, 0x53
- ldrb r0, [r0]
- movs r3, 0x1
- ands r3, r0
- cmp r3, 0
- beq _0804A664
- ldr r1, =gBattleMoveDamage
- mov r2, r9
- ldrh r0, [r2]
- str r0, [r1]
- mov r9, r1
- b _0804A66A
- .pool
-_0804A664:
- ldr r0, =gBattleMoveDamage
- str r3, [r0]
- mov r9, r0
-_0804A66A:
- cmp r4, 0x19
- bne _0804A67A
- ldr r0, =gUnknown_02024402
- ldrh r1, [r0]
- mov r2, r9
- ldr r0, [r2]
- adds r0, r1
- str r0, [r2]
-_0804A67A:
- cmp r4, 0x28
- bne _0804A68E
- mov r4, r9
- ldr r1, [r4]
- movs r0, 0x96
- muls r0, r1
- movs r1, 0x64
- bl __divsi3
- str r0, [r4]
-_0804A68E:
- ldr r5, =gBattleTypeFlags
- ldr r0, [r5]
- movs r1, 0x8
- ands r0, r1
- cmp r0, 0
- beq _0804A6AA
- ldr r4, =gBattleMoveDamage
- ldr r1, [r4]
- movs r0, 0x96
- muls r0, r1
- movs r1, 0x64
- bl __divsi3
- str r0, [r4]
-_0804A6AA:
- ldr r4, =gBattleStruct
- ldr r0, [r4]
- ldrb r1, [r0, 0x10]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
- adds r0, r1
- bl IsTradedMon
- lsls r0, 24
- cmp r0, 0
- beq _0804A714
- ldr r0, [r5]
- movs r1, 0x80
- lsls r1, 15
- ands r0, r1
- cmp r0, 0
- beq _0804A6F8
- ldr r0, [r4]
- ldrb r0, [r0, 0x10]
- cmp r0, 0x2
- bls _0804A6F8
- ldr r7, =0x00000149
- ldr r0, =gBattleMoveDamage
- mov r9, r0
- b _0804A71A
- .pool
-_0804A6F8:
- ldr r4, =gBattleMoveDamage
- ldr r1, [r4]
- movs r0, 0x96
- muls r0, r1
- movs r1, 0x64
- bl __divsi3
- str r0, [r4]
- movs r7, 0xA5
- lsls r7, 1
- mov r9, r4
- b _0804A71A
- .pool
-_0804A714:
- ldr r7, =0x00000149
- ldr r1, =gBattleMoveDamage
- mov r9, r1
-_0804A71A:
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x1
- ands r1, r0
- cmp r1, 0
- beq _0804A786
- ldr r0, =gBattlePartyID
- ldr r1, =gBattleStruct
- ldr r4, [r1]
- ldrh r0, [r0, 0x4]
- adds r5, r1, 0
- ldr r3, =gBitTable
- ldr r2, =gAbsentBankFlags
- ldrb r1, [r4, 0x10]
- cmp r0, r1
- bne _0804A76C
- ldrb r1, [r2]
- ldr r0, [r3, 0x8]
- ands r1, r0
- cmp r1, 0
- bne _0804A76C
- adds r1, r4, 0
- adds r1, 0x8F
- movs r0, 0x2
- strb r0, [r1]
- b _0804A78E
- .pool
-_0804A76C:
- ldrb r2, [r2]
- ldr r0, [r3]
- ands r2, r0
- cmp r2, 0
- bne _0804A77E
- ldr r0, [r5]
- adds r0, 0x8F
- strb r2, [r0]
- b _0804A78E
-_0804A77E:
- ldr r0, [r5]
- adds r0, 0x8F
- movs r1, 0x2
- b _0804A78C
-_0804A786:
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x8F
-_0804A78C:
- strb r1, [r0]
-_0804A78E:
- ldr r1, =gBattleTextBuff1
- movs r2, 0
- mov r12, r2
- movs r3, 0xFD
- strb r3, [r1]
- movs r5, 0x4
- strb r5, [r1, 0x1]
- ldr r6, =gBattleStruct
- ldr r2, [r6]
- movs r4, 0x8F
- adds r4, r2
- mov r8, r4
- ldrb r0, [r4]
- strb r0, [r1, 0x2]
- ldrb r0, [r2, 0x10]
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r1, =gBattleTextBuff2
- strb r3, [r1]
- mov r0, r12
- strb r0, [r1, 0x1]
- strb r7, [r1, 0x2]
- movs r4, 0xFF
- lsls r4, 8
- ands r7, r4
- asrs r0, r7, 8
- strb r0, [r1, 0x3]
- movs r0, 0x1
- negs r0, r0
- strb r0, [r1, 0x4]
- ldr r1, =gBattleTextBuff3
- strb r3, [r1]
- movs r0, 0x1
- strb r0, [r1, 0x1]
- strb r5, [r1, 0x2]
- movs r0, 0x5
- strb r0, [r1, 0x3]
- mov r0, r9
- ldr r2, [r0]
- strb r2, [r1, 0x4]
- adds r0, r2, 0
- ands r0, r4
- asrs r0, 8
- strb r0, [r1, 0x5]
- movs r0, 0xFF
- lsls r0, 16
- ands r0, r2
- asrs r0, 16
- strb r0, [r1, 0x6]
- lsrs r2, 24
- strb r2, [r1, 0x7]
- movs r0, 0x1
- negs r0, r0
- strb r0, [r1, 0x8]
- mov r2, r8
- ldrb r1, [r2]
- movs r0, 0xD
- bl b_std_message
- ldr r0, [r6]
- ldrb r1, [r0, 0x10]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
- adds r0, r1
- ldr r3, =gBattleMons
- ldr r1, =gBank1
- ldrb r2, [r1]
- movs r1, 0x58
- muls r1, r2
- adds r1, r3
- ldrh r1, [r1]
- bl MonGainEVs
-_0804A824:
- ldr r0, =gBattleStruct
- ldr r1, [r0]
- adds r1, 0x53
- ldrb r0, [r1]
- lsrs r0, 1
- strb r0, [r1]
- b _0804A92A
- .pool
-_0804A850:
- ldr r0, =gBattleExecBuffer
- ldr r2, [r0]
- cmp r2, 0
- beq _0804A85A
- b _0804ACB2
-_0804A85A:
- ldr r1, =gBattleBufferB
- ldr r7, =gBattleStruct
- ldr r0, [r7]
- adds r0, 0x8F
- ldrb r0, [r0]
- lsls r0, 9
- adds r0, r1
- strb r2, [r0]
- ldr r0, [r7]
- ldrb r0, [r0, 0x10]
- movs r6, 0x64
- muls r0, r6
- ldr r5, =gPlayerParty
- adds r0, r5
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _0804A92A
- ldr r0, [r7]
- ldrb r0, [r0, 0x10]
- muls r0, r6
- adds r0, r5
- movs r1, 0x38
- bl GetMonData
- cmp r0, 0x64
- beq _0804A92A
- ldr r0, [r7]
- ldrb r0, [r0, 0x10]
- muls r0, r6
- adds r0, r5
- movs r1, 0x3A
- bl GetMonData
- ldr r4, =gBattleResources
- ldr r1, [r4]
- ldr r1, [r1, 0x10]
- strh r0, [r1]
- ldr r0, [r7]
- ldrb r0, [r0, 0x10]
- muls r0, r6
- adds r0, r5
- movs r1, 0x3B
- bl GetMonData
- ldr r1, [r4]
- ldr r1, [r1, 0x10]
- strh r0, [r1, 0x2]
- ldr r0, [r7]
- ldrb r0, [r0, 0x10]
- muls r0, r6
- adds r0, r5
- movs r1, 0x3C
- bl GetMonData
- ldr r1, [r4]
- ldr r1, [r1, 0x10]
- strh r0, [r1, 0x4]
- ldr r0, [r7]
- ldrb r0, [r0, 0x10]
- muls r0, r6
- adds r0, r5
- movs r1, 0x3D
- bl GetMonData
- ldr r1, [r4]
- ldr r1, [r1, 0x10]
- strh r0, [r1, 0x6]
- ldr r0, [r7]
- ldrb r0, [r0, 0x10]
- muls r0, r6
- adds r0, r5
- movs r1, 0x3E
- bl GetMonData
- ldr r1, [r4]
- ldr r1, [r1, 0x10]
- strh r0, [r1, 0x8]
- ldr r0, [r7]
- ldrb r0, [r0, 0x10]
- muls r0, r6
- adds r0, r5
- movs r1, 0x3F
- bl GetMonData
- ldr r1, [r4]
- ldr r1, [r1, 0x10]
- strh r0, [r1, 0xA]
- ldr r4, =gActiveBank
- ldr r1, [r7]
- adds r0, r1, 0
- adds r0, 0x8F
- ldrb r0, [r0]
- strb r0, [r4]
- ldrb r1, [r1, 0x10]
- ldr r0, =gBattleMoveDamage
- ldrh r2, [r0]
- movs r0, 0
- bl dp01_build_cmdbuf_x19_a_bb
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
-_0804A92A:
- ldr r1, =gBattleScripting
- ldrb r0, [r1, 0x1C]
- adds r0, 0x1
- strb r0, [r1, 0x1C]
- b _0804ACB2
- .pool
-_0804A954:
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- beq _0804A95E
- b _0804ACB2
-_0804A95E:
- ldr r1, =gActiveBank
- ldr r0, =gBattleStruct
- ldr r4, [r0]
- adds r0, r4, 0
- adds r0, 0x8F
- ldrb r0, [r0]
- strb r0, [r1]
- ldr r3, =gBattleBufferB
- ldrb r2, [r1]
- lsls r1, r2, 9
- adds r0, r1, r3
- ldrb r0, [r0]
- cmp r0, 0x21
- beq _0804A97C
- b _0804AC28
-_0804A97C:
- adds r0, r3, 0x1
- adds r0, r1, r0
- ldrb r0, [r0]
- cmp r0, 0xB
- beq _0804A988
- b _0804AC28
-_0804A988:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x8
- ands r0, r1
- cmp r0, 0
- beq _0804A9B2
- ldr r0, =gBattlePartyID
- lsls r1, r2, 1
- adds r1, r0
- ldrh r0, [r1]
- ldrb r4, [r4, 0x10]
- cmp r0, r4
- bne _0804A9B2
- adds r1, r0, 0
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
- adds r0, r1
- adds r1, r2, 0
- bl sub_805E990
-_0804A9B2:
- ldr r1, =gBattleTextBuff1
- movs r3, 0xFD
- strb r3, [r1]
- movs r0, 0x4
- strb r0, [r1, 0x1]
- ldr r6, =gActiveBank
- ldrb r0, [r6]
- strb r0, [r1, 0x2]
- ldr r4, =gBattleStruct
- mov r9, r4
- ldr r2, [r4]
- ldrb r0, [r2, 0x10]
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r4, =gBattleTextBuff2
- strb r3, [r4]
- movs r0, 0x1
- strb r0, [r4, 0x1]
- strb r0, [r4, 0x2]
- movs r0, 0x3
- strb r0, [r4, 0x3]
- ldrb r0, [r2, 0x10]
- movs r1, 0x64
- mov r8, r1
- mov r2, r8
- muls r2, r0
- adds r0, r2, 0
- ldr r7, =gPlayerParty
- adds r0, r7
- movs r1, 0x38
- bl GetMonData
- strb r0, [r4, 0x4]
- movs r0, 0x1
- negs r0, r0
- strb r0, [r4, 0x5]
- bl b_movescr_stack_push_cursor
- ldr r2, =gUnknown_03005D54
- ldr r1, =gBitTable
- mov r4, r9
- ldr r5, [r4]
- ldrb r0, [r5, 0x10]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- ldrb r1, [r2]
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DABBD
- str r0, [r1]
- ldr r4, =gBattleMoveDamage
- ldr r2, =gBattleBufferB
- ldrb r1, [r6]
- lsls r1, 9
- adds r0, r2, 0x2
- adds r0, r1, r0
- ldrb r3, [r0]
- adds r2, 0x3
- adds r1, r2
- ldrb r0, [r1]
- lsls r0, 8
- orrs r3, r0
- str r3, [r4]
- ldrb r0, [r5, 0x10]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r0, r7
- movs r1, 0
- bl AdjustFriendship
- ldr r1, =gBattlePartyID
- mov r2, r9
- ldr r0, [r2]
- ldrb r2, [r0, 0x10]
- ldrh r0, [r1]
- cmp r0, r2
- bne _0804AB1E
- ldr r4, =gBattleMons
- ldrh r0, [r4, 0x28]
- cmp r0, 0
- beq _0804AB1E
- mov r0, r8
- muls r0, r2
- adds r0, r7
- movs r1, 0x38
- bl GetMonData
- adds r1, r4, 0
- adds r1, 0x2A
- strb r0, [r1]
- mov r1, r9
- ldr r0, [r1]
- ldrb r0, [r0, 0x10]
- mov r2, r8
- muls r2, r0
- adds r0, r2, 0
- adds r0, r7
- movs r1, 0x39
- bl GetMonData
- strh r0, [r4, 0x28]
- mov r1, r9
- ldr r0, [r1]
- ldrb r0, [r0, 0x10]
- mov r2, r8
- muls r2, r0
- adds r0, r2, 0
- adds r0, r7
- movs r1, 0x3A
- bl GetMonData
- strh r0, [r4, 0x2C]
- mov r1, r9
- ldr r0, [r1]
- ldrb r0, [r0, 0x10]
- mov r2, r8
- muls r2, r0
- adds r0, r2, 0
- adds r0, r7
- movs r1, 0x3B
- bl GetMonData
- strh r0, [r4, 0x2]
- mov r1, r9
- ldr r0, [r1]
- ldrb r0, [r0, 0x10]
- mov r2, r8
- muls r2, r0
- adds r0, r2, 0
- adds r0, r7
- movs r1, 0x3C
- bl GetMonData
- strh r0, [r4, 0x4]
- mov r1, r9
- ldr r0, [r1]
- ldrb r0, [r0, 0x10]
- mov r2, r8
- muls r2, r0
- adds r0, r2, 0
- adds r0, r7
- movs r1, 0x3D
- bl GetMonData
- strh r0, [r4, 0x6]
- mov r1, r9
- ldr r0, [r1]
- ldrb r0, [r0, 0x10]
- mov r2, r8
- muls r2, r0
- adds r0, r2, 0
- adds r0, r7
- movs r1, 0x3D
- bl GetMonData
- strh r0, [r4, 0x6]
- mov r1, r9
- ldr r0, [r1]
- ldrb r0, [r0, 0x10]
- mov r2, r8
- muls r2, r0
- adds r0, r2, 0
- adds r0, r7
- movs r1, 0x3E
- bl GetMonData
- strh r0, [r4, 0x8]
- mov r1, r9
- ldr r0, [r1]
- ldrb r0, [r0, 0x10]
- mov r2, r8
- muls r2, r0
- adds r0, r2, 0
- adds r0, r7
- movs r1, 0x3F
- bl GetMonData
- strh r0, [r4, 0xA]
-_0804AB1E:
- ldr r0, =gBattlePartyID
- ldr r7, =gBattleStruct
- ldr r1, [r7]
- ldrb r2, [r1, 0x10]
- ldrh r0, [r0, 0x4]
- cmp r0, r2
- beq _0804AB2E
- b _0804AC2E
-_0804AB2E:
- ldr r6, =gBattleMons
- movs r4, 0xD8
- adds r4, r6
- mov r8, r4
- ldrh r0, [r4]
- cmp r0, 0
- beq _0804AC2E
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0804AC2E
- movs r5, 0x64
- adds r0, r2, 0
- muls r0, r5
- ldr r4, =gPlayerParty
- adds r0, r4
- movs r1, 0x38
- bl GetMonData
- adds r1, r6, 0
- adds r1, 0xDA
- strb r0, [r1]
- ldr r0, [r7]
- ldrb r0, [r0, 0x10]
- muls r0, r5
- adds r0, r4
- movs r1, 0x39
- bl GetMonData
- mov r1, r8
- strh r0, [r1]
- ldr r0, [r7]
- ldrb r0, [r0, 0x10]
- muls r0, r5
- adds r0, r4
- movs r1, 0x3A
- bl GetMonData
- adds r1, r6, 0
- adds r1, 0xDC
- strh r0, [r1]
- ldr r0, [r7]
- ldrb r0, [r0, 0x10]
- muls r0, r5
- adds r0, r4
- movs r1, 0x3B
- bl GetMonData
- adds r1, r6, 0
- adds r1, 0xB2
- strh r0, [r1]
- ldr r0, [r7]
- ldrb r0, [r0, 0x10]
- muls r0, r5
- adds r0, r4
- movs r1, 0x3C
- bl GetMonData
- adds r1, r6, 0
- adds r1, 0xB4
- strh r0, [r1]
- ldr r0, [r7]
- ldrb r0, [r0, 0x10]
- muls r0, r5
- adds r0, r4
- movs r1, 0x3D
- bl GetMonData
- movs r2, 0xB6
- adds r2, r6
- mov r8, r2
- strh r0, [r2]
- ldr r0, [r7]
- ldrb r0, [r0, 0x10]
- muls r0, r5
- adds r0, r4
- movs r1, 0x3D
- bl GetMonData
- mov r1, r8
- strh r0, [r1]
- ldr r0, [r7]
- ldrb r0, [r0, 0x10]
- muls r0, r5
- adds r0, r4
- movs r1, 0x3E
- bl GetMonData
- adds r1, r6, 0
- adds r1, 0xB8
- strh r0, [r1]
- b _0804AC2E
- .pool
-_0804AC28:
- ldr r1, =gBattleMoveDamage
- movs r0, 0
- str r0, [r1]
-_0804AC2E:
- ldr r1, =gBattleScripting
- movs r0, 0x5
- strb r0, [r1, 0x1C]
- b _0804ACB2
- .pool
-_0804AC40:
- ldr r0, =gBattleMoveDamage
- ldr r0, [r0]
- cmp r0, 0
- beq _0804AC58
- ldr r1, =gBattleScripting
- movs r0, 0x3
- strb r0, [r1, 0x1C]
- b _0804ACB2
- .pool
-_0804AC58:
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- ldrb r0, [r1, 0x10]
- adds r0, 0x1
- strb r0, [r1, 0x10]
- ldr r0, [r2]
- ldrb r0, [r0, 0x10]
- cmp r0, 0x5
- bhi _0804AC7C
- ldr r1, =gBattleScripting
- movs r0, 0x2
- strb r0, [r1, 0x1C]
- b _0804ACB2
- .pool
-_0804AC7C:
- ldr r1, =gBattleScripting
- movs r0, 0x6
- strb r0, [r1, 0x1C]
- b _0804ACB2
- .pool
-_0804AC88:
- ldr r0, =gBattleExecBuffer
- ldr r5, [r0]
- cmp r5, 0
- bne _0804ACB2
- ldr r4, =gBattleMons
- ldr r2, =gBank1
- ldrb r0, [r2]
- movs r1, 0x58
- muls r0, r1
- adds r0, r4
- movs r3, 0
- strh r5, [r0, 0x2E]
- ldrb r0, [r2]
- muls r0, r1
- adds r0, r4
- adds r0, 0x20
- strb r3, [r0]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x2
- str r0, [r1]
-_0804ACB2:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk23_getexp
-
- thumb_func_start atk24
-atk24: @ 804ACD0
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- movs r6, 0
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- beq _0804ACE2
- b _0804AF22
-_0804ACE2:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 15
- ands r0, r1
- cmp r0, 0
- beq _0804AD48
- ldr r0, =gPartnerTrainerId
- ldrh r1, [r0]
- ldr r0, =0x00000c03
- cmp r1, r0
- bne _0804AD48
- movs r5, 0
-_0804ACFC:
- movs r0, 0x64
- adds r1, r5, 0
- muls r1, r0
- ldr r0, =gPlayerParty
- adds r4, r1, r0
- adds r0, r4, 0
- movs r1, 0xB
- bl GetMonData
- cmp r0, 0
- beq _0804AD2C
- adds r0, r4, 0
- movs r1, 0x2D
- bl GetMonData
- cmp r0, 0
- bne _0804AD2C
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- adds r0, r6, r0
- lsls r0, 16
- lsrs r6, r0, 16
-_0804AD2C:
- adds r5, 0x1
- cmp r5, 0x2
- ble _0804ACFC
- b _0804ADA8
- .pool
-_0804AD48:
- movs r5, 0
-_0804AD4A:
- movs r0, 0x64
- adds r1, r5, 0
- muls r1, r0
- ldr r0, =gPlayerParty
- adds r4, r1, r0
- adds r0, r4, 0
- movs r1, 0xB
- bl GetMonData
- cmp r0, 0
- beq _0804ADA2
- adds r0, r4, 0
- movs r1, 0x2D
- bl GetMonData
- cmp r0, 0
- bne _0804ADA2
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 11
- ands r0, r1
- cmp r0, 0
- beq _0804AD94
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- movs r1, 0xA8
- lsls r1, 2
- adds r0, r1
- ldrb r1, [r0]
- ldr r2, =gBitTable
- lsls r0, r5, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _0804ADA2
-_0804AD94:
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- adds r0, r6, r0
- lsls r0, 16
- lsrs r6, r0, 16
-_0804ADA2:
- adds r5, 0x1
- cmp r5, 0x5
- ble _0804AD4A
-_0804ADA8:
- cmp r6, 0
- bne _0804ADB6
- ldr r0, =gBattleOutcome
- ldrb r1, [r0]
- movs r2, 0x2
- orrs r1, r2
- strb r1, [r0]
-_0804ADB6:
- movs r6, 0
- movs r5, 0
-_0804ADBA:
- movs r0, 0x64
- adds r1, r5, 0
- muls r1, r0
- ldr r0, =gEnemyParty
- adds r4, r1, r0
- adds r0, r4, 0
- movs r1, 0xB
- bl GetMonData
- cmp r0, 0
- beq _0804AE10
- adds r0, r4, 0
- movs r1, 0x2D
- bl GetMonData
- cmp r0, 0
- bne _0804AE10
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 11
- ands r0, r1
- cmp r0, 0
- beq _0804AE02
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- ldr r1, =0x000002a1
- adds r0, r1
- ldrb r1, [r0]
- ldr r2, =gBitTable
- lsls r0, r5, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _0804AE10
-_0804AE02:
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- adds r0, r6, r0
- lsls r0, 16
- lsrs r6, r0, 16
-_0804AE10:
- adds r5, 0x1
- cmp r5, 0x5
- ble _0804ADBA
- ldr r2, =gBattleOutcome
- cmp r6, 0
- bne _0804AE24
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
-_0804AE24:
- ldrb r0, [r2]
- cmp r0, 0
- bne _0804AF1A
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- ldr r2, =0x02000002
- ands r1, r2
- mov r8, r0
- cmp r1, 0
- beq _0804AF1A
- movs r3, 0
- movs r5, 0
- ldr r0, =gNoOfAllBanks
- ldrb r1, [r0]
- mov r12, r0
- ldr r7, =gBattlescriptCurrInstr
- cmp r3, r1
- bge _0804AE70
- ldr r0, =gHitMarker
- movs r6, 0x80
- lsls r6, 21
- ldr r4, [r0]
- adds r2, r1, 0
- ldr r1, =gSpecialStatuses
-_0804AE54:
- adds r0, r6, 0
- lsls r0, r5
- ands r0, r4
- cmp r0, 0
- beq _0804AE68
- ldrb r0, [r1]
- lsls r0, 25
- cmp r0, 0
- blt _0804AE68
- adds r3, 0x1
-_0804AE68:
- adds r1, 0x28
- adds r5, 0x2
- cmp r5, r2
- blt _0804AE54
-_0804AE70:
- movs r2, 0
- movs r5, 0x1
- mov r4, r12
- ldrb r1, [r4]
- cmp r5, r1
- bge _0804AEAA
- ldr r0, =gHitMarker
- movs r4, 0x80
- lsls r4, 21
- mov r12, r4
- ldr r6, [r0]
- ldr r0, =gSpecialStatuses
- adds r4, r1, 0
- adds r1, r0, 0
- adds r1, 0x14
-_0804AE8E:
- mov r0, r12
- lsls r0, r5
- ands r0, r6
- cmp r0, 0
- beq _0804AEA2
- ldrb r0, [r1]
- lsls r0, 25
- cmp r0, 0
- blt _0804AEA2
- adds r2, 0x1
-_0804AEA2:
- adds r1, 0x28
- adds r5, 0x2
- cmp r5, r4
- blt _0804AE8E
-_0804AEAA:
- mov r1, r8
- ldr r0, [r1]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0804AEF0
- adds r0, r2, r3
- cmp r0, 0x1
- bgt _0804AEF8
- b _0804AF12
- .pool
-_0804AEF0:
- cmp r2, 0
- beq _0804AF12
- cmp r3, 0
- beq _0804AF12
-_0804AEF8:
- ldr r2, [r7]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- adds r1, r0
- str r1, [r7]
- b _0804AF22
-_0804AF12:
- ldr r0, [r7]
- adds r0, 0x5
- str r0, [r7]
- b _0804AF22
-_0804AF1A:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_0804AF22:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk24
-
- thumb_func_start sub_804AF30
-sub_804AF30: @ 804AF30
- ldr r1, =gBattleMoveFlags
- movs r0, 0
- strb r0, [r1]
- ldr r0, =gBattleScripting
- movs r2, 0
- movs r1, 0x1
- strb r1, [r0, 0xE]
- ldr r0, =gCritMultiplier
- strb r1, [r0]
- ldr r0, =gBattleCommunication
- strb r2, [r0, 0x3]
- strb r2, [r0, 0x6]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- subs r1, 0x42
- ands r0, r1
- ldr r1, =0xffffbfff
- ands r0, r1
- str r0, [r2]
- bx lr
- .pool
- thumb_func_end sub_804AF30
-
- thumb_func_start atk25_move_values_cleanup
-atk25_move_values_cleanup: @ 804AF70
- push {lr}
- bl sub_804AF30
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk25_move_values_cleanup
-
- thumb_func_start atk26_set_multihit
-atk26_set_multihit: @ 804AF88
- ldr r3, =gUnknown_02024212
- ldr r2, =gBattlescriptCurrInstr
- ldr r0, [r2]
- ldrb r1, [r0, 0x1]
- strb r1, [r3]
- adds r0, 0x2
- str r0, [r2]
- bx lr
- .pool
- thumb_func_end atk26_set_multihit
-
- thumb_func_start atk27_decrement_multihit
-atk27_decrement_multihit: @ 804AFA0
- push {lr}
- ldr r1, =gUnknown_02024212
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _0804AFC4
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _0804AFDE
- .pool
-_0804AFC4:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- adds r1, r0
- str r1, [r3]
-_0804AFDE:
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk27_decrement_multihit
-
- thumb_func_start atk28_goto
-atk28_goto: @ 804AFE8
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- adds r1, r0
- str r1, [r3]
- bx lr
- .pool
- thumb_func_end atk28_goto
-
- thumb_func_start atk29_jumpifbyte
-atk29_jumpifbyte: @ 804B008
- push {r4-r6,lr}
- ldr r3, =gBattlescriptCurrInstr
- ldr r1, [r3]
- ldrb r6, [r1, 0x1]
- ldrb r2, [r1, 0x2]
- ldrb r0, [r1, 0x3]
- lsls r0, 8
- adds r2, r0
- ldrb r0, [r1, 0x4]
- lsls r0, 16
- adds r2, r0
- ldrb r0, [r1, 0x5]
- lsls r0, 24
- adds r5, r2, r0
- ldrb r4, [r1, 0x6]
- ldrb r2, [r1, 0x7]
- ldrb r0, [r1, 0x8]
- lsls r0, 8
- adds r2, r0
- ldrb r0, [r1, 0x9]
- lsls r0, 16
- adds r2, r0
- ldrb r0, [r1, 0xA]
- lsls r0, 24
- adds r2, r0
- adds r1, 0xB
- str r1, [r3]
- cmp r6, 0x5
- bhi _0804B0A0
- lsls r0, r6, 2
- ldr r1, =_0804B054
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0804B054:
- .4byte _0804B06C
- .4byte _0804B074
- .4byte _0804B07C
- .4byte _0804B084
- .4byte _0804B08C
- .4byte _0804B096
-_0804B06C:
- ldrb r0, [r5]
- cmp r0, r4
- bne _0804B0A0
- b _0804B09E
-_0804B074:
- ldrb r0, [r5]
- cmp r0, r4
- beq _0804B0A0
- b _0804B09E
-_0804B07C:
- ldrb r0, [r5]
- cmp r0, r4
- bls _0804B0A0
- b _0804B09E
-_0804B084:
- ldrb r0, [r5]
- cmp r0, r4
- bcs _0804B0A0
- b _0804B09E
-_0804B08C:
- ldrb r0, [r5]
- ands r4, r0
- cmp r4, 0
- beq _0804B0A0
- b _0804B09E
-_0804B096:
- ldrb r0, [r5]
- ands r4, r0
- cmp r4, 0
- bne _0804B0A0
-_0804B09E:
- str r2, [r3]
-_0804B0A0:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end atk29_jumpifbyte
-
- thumb_func_start atk2A_jumpifhalfword
-atk2A_jumpifhalfword: @ 804B0A8
- push {r4-r6,lr}
- ldr r3, =gBattlescriptCurrInstr
- ldr r1, [r3]
- ldrb r6, [r1, 0x1]
- ldrb r2, [r1, 0x2]
- ldrb r0, [r1, 0x3]
- lsls r0, 8
- adds r2, r0
- ldrb r0, [r1, 0x4]
- lsls r0, 16
- adds r2, r0
- ldrb r0, [r1, 0x5]
- lsls r0, 24
- adds r5, r2, r0
- ldrb r4, [r1, 0x6]
- ldrb r0, [r1, 0x7]
- lsls r0, 8
- orrs r4, r0
- ldrb r2, [r1, 0x8]
- ldrb r0, [r1, 0x9]
- lsls r0, 8
- adds r2, r0
- ldrb r0, [r1, 0xA]
- lsls r0, 16
- adds r2, r0
- ldrb r0, [r1, 0xB]
- lsls r0, 24
- adds r2, r0
- adds r1, 0xC
- str r1, [r3]
- cmp r6, 0x5
- bhi _0804B148
- lsls r0, r6, 2
- ldr r1, =_0804B0FC
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0804B0FC:
- .4byte _0804B114
- .4byte _0804B11C
- .4byte _0804B124
- .4byte _0804B12C
- .4byte _0804B134
- .4byte _0804B13E
-_0804B114:
- ldrh r0, [r5]
- cmp r0, r4
- bne _0804B148
- b _0804B146
-_0804B11C:
- ldrh r0, [r5]
- cmp r0, r4
- beq _0804B148
- b _0804B146
-_0804B124:
- ldrh r0, [r5]
- cmp r0, r4
- bls _0804B148
- b _0804B146
-_0804B12C:
- ldrh r0, [r5]
- cmp r0, r4
- bcs _0804B148
- b _0804B146
-_0804B134:
- ldrh r0, [r5]
- ands r4, r0
- cmp r4, 0
- beq _0804B148
- b _0804B146
-_0804B13E:
- ldrh r0, [r5]
- ands r4, r0
- cmp r4, 0
- bne _0804B148
-_0804B146:
- str r2, [r3]
-_0804B148:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end atk2A_jumpifhalfword
-
- thumb_func_start atk2B_jumpifword
-atk2B_jumpifword: @ 804B150
- push {r4-r6,lr}
- ldr r3, =gBattlescriptCurrInstr
- ldr r1, [r3]
- ldrb r6, [r1, 0x1]
- ldrb r2, [r1, 0x2]
- ldrb r0, [r1, 0x3]
- lsls r0, 8
- adds r2, r0
- ldrb r0, [r1, 0x4]
- lsls r0, 16
- adds r2, r0
- ldrb r0, [r1, 0x5]
- lsls r0, 24
- adds r5, r2, r0
- ldrb r4, [r1, 0x6]
- ldrb r0, [r1, 0x7]
- lsls r0, 8
- orrs r4, r0
- ldrb r0, [r1, 0x8]
- lsls r0, 16
- orrs r4, r0
- ldrb r0, [r1, 0x9]
- lsls r0, 24
- orrs r4, r0
- ldrb r2, [r1, 0xA]
- ldrb r0, [r1, 0xB]
- lsls r0, 8
- adds r2, r0
- ldrb r0, [r1, 0xC]
- lsls r0, 16
- adds r2, r0
- ldrb r0, [r1, 0xD]
- lsls r0, 24
- adds r2, r0
- adds r1, 0xE
- str r1, [r3]
- cmp r6, 0x5
- bhi _0804B1FC
- lsls r0, r6, 2
- ldr r1, =_0804B1B0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0804B1B0:
- .4byte _0804B1C8
- .4byte _0804B1D0
- .4byte _0804B1D8
- .4byte _0804B1E0
- .4byte _0804B1E8
- .4byte _0804B1F2
-_0804B1C8:
- ldr r0, [r5]
- cmp r0, r4
- bne _0804B1FC
- b _0804B1FA
-_0804B1D0:
- ldr r0, [r5]
- cmp r0, r4
- beq _0804B1FC
- b _0804B1FA
-_0804B1D8:
- ldr r0, [r5]
- cmp r0, r4
- bls _0804B1FC
- b _0804B1FA
-_0804B1E0:
- ldr r0, [r5]
- cmp r0, r4
- bcs _0804B1FC
- b _0804B1FA
-_0804B1E8:
- ldr r0, [r5]
- ands r0, r4
- cmp r0, 0
- beq _0804B1FC
- b _0804B1FA
-_0804B1F2:
- ldr r0, [r5]
- ands r0, r4
- cmp r0, 0
- bne _0804B1FC
-_0804B1FA:
- str r2, [r3]
-_0804B1FC:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end atk2B_jumpifword
-
- thumb_func_start atk2C_jumpifarrayequal
-atk2C_jumpifarrayequal: @ 804B204
- push {r4-r7,lr}
- ldr r2, =gBattlescriptCurrInstr
- ldr r3, [r2]
- ldrb r1, [r3, 0x1]
- ldrb r0, [r3, 0x2]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r3, 0x3]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r3, 0x4]
- lsls r0, 24
- adds r5, r1, r0
- ldrb r1, [r3, 0x5]
- ldrb r0, [r3, 0x6]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r3, 0x7]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r3, 0x8]
- lsls r0, 24
- adds r4, r1, r0
- ldrb r6, [r3, 0x9]
- ldrb r1, [r3, 0xA]
- ldrb r0, [r3, 0xB]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r3, 0xC]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r3, 0xD]
- lsls r0, 24
- adds r1, r0
- mov r12, r1
- movs r1, 0
- cmp r1, r6
- bcs _0804B27C
- ldrb r0, [r5]
- ldrb r7, [r4]
- cmp r0, r7
- beq _0804B260
- adds r0, r3, 0
- b _0804B278
- .pool
-_0804B260:
- adds r5, 0x1
- adds r4, 0x1
- adds r0, r1, 0x1
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, r6
- bcs _0804B27C
- ldrb r0, [r5]
- ldrb r3, [r4]
- cmp r0, r3
- beq _0804B260
- ldr r0, [r2]
-_0804B278:
- adds r0, 0xE
- str r0, [r2]
-_0804B27C:
- cmp r1, r6
- bne _0804B284
- mov r7, r12
- str r7, [r2]
-_0804B284:
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end atk2C_jumpifarrayequal
-
- thumb_func_start atk2D_jumpifarraynotequal
-atk2D_jumpifarraynotequal: @ 804B28C
- push {r4-r7,lr}
- movs r7, 0
- ldr r3, =gBattlescriptCurrInstr
- ldr r1, [r3]
- ldrb r2, [r1, 0x1]
- ldrb r0, [r1, 0x2]
- lsls r0, 8
- adds r2, r0
- ldrb r0, [r1, 0x3]
- lsls r0, 16
- adds r2, r0
- ldrb r0, [r1, 0x4]
- lsls r0, 24
- adds r5, r2, r0
- ldrb r2, [r1, 0x5]
- ldrb r0, [r1, 0x6]
- lsls r0, 8
- adds r2, r0
- ldrb r0, [r1, 0x7]
- lsls r0, 16
- adds r2, r0
- ldrb r0, [r1, 0x8]
- lsls r0, 24
- adds r4, r2, r0
- ldrb r6, [r1, 0x9]
- ldrb r2, [r1, 0xA]
- ldrb r0, [r1, 0xB]
- lsls r0, 8
- adds r2, r0
- ldrb r0, [r1, 0xC]
- lsls r0, 16
- adds r2, r0
- ldrb r0, [r1, 0xD]
- lsls r0, 24
- adds r2, r0
- mov r12, r2
- movs r1, 0
- cmp r7, r6
- bcs _0804B2F6
-_0804B2DA:
- ldrb r0, [r5]
- ldrb r2, [r4]
- cmp r0, r2
- bne _0804B2E8
- adds r0, r7, 0x1
- lsls r0, 24
- lsrs r7, r0, 24
-_0804B2E8:
- adds r5, 0x1
- adds r4, 0x1
- adds r0, r1, 0x1
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, r6
- bcc _0804B2DA
-_0804B2F6:
- cmp r7, r6
- beq _0804B304
- mov r0, r12
- b _0804B308
- .pool
-_0804B304:
- ldr r0, [r3]
- adds r0, 0xE
-_0804B308:
- str r0, [r3]
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end atk2D_jumpifarraynotequal
-
- thumb_func_start atk2E_setbyte
-atk2E_setbyte: @ 804B310
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- adds r1, r0
- ldrb r0, [r2, 0x5]
- strb r0, [r1]
- ldr r0, [r3]
- adds r0, 0x6
- str r0, [r3]
- bx lr
- .pool
- thumb_func_end atk2E_setbyte
-
- thumb_func_start atk2F_addbyte
-atk2F_addbyte: @ 804B338
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- adds r1, r0
- ldrb r0, [r2, 0x5]
- ldrb r2, [r1]
- adds r0, r2
- strb r0, [r1]
- ldr r0, [r3]
- adds r0, 0x6
- str r0, [r3]
- bx lr
- .pool
- thumb_func_end atk2F_addbyte
-
- thumb_func_start atk30_subbyte
-atk30_subbyte: @ 804B364
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- adds r1, r0
- ldrb r0, [r1]
- ldrb r2, [r2, 0x5]
- subs r0, r2
- strb r0, [r1]
- ldr r0, [r3]
- adds r0, 0x6
- str r0, [r3]
- bx lr
- .pool
- thumb_func_end atk30_subbyte
-
- thumb_func_start atk31_copyarray
-atk31_copyarray: @ 804B390
- push {r4-r6,lr}
- ldr r3, =gBattlescriptCurrInstr
- ldr r1, [r3]
- ldrb r2, [r1, 0x1]
- ldrb r0, [r1, 0x2]
- lsls r0, 8
- adds r2, r0
- ldrb r0, [r1, 0x3]
- lsls r0, 16
- adds r2, r0
- ldrb r0, [r1, 0x4]
- lsls r0, 24
- adds r6, r2, r0
- ldrb r2, [r1, 0x5]
- ldrb r0, [r1, 0x6]
- lsls r0, 8
- adds r2, r0
- ldrb r0, [r1, 0x7]
- lsls r0, 16
- adds r2, r0
- ldrb r0, [r1, 0x8]
- lsls r0, 24
- adds r5, r2, r0
- ldrb r4, [r1, 0x9]
- movs r2, 0
- cmp r2, r4
- bge _0804B3D4
-_0804B3C6:
- adds r0, r6, r2
- adds r1, r5, r2
- ldrb r1, [r1]
- strb r1, [r0]
- adds r2, 0x1
- cmp r2, r4
- blt _0804B3C6
-_0804B3D4:
- ldr r0, [r3]
- adds r0, 0xA
- str r0, [r3]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk31_copyarray
-
- thumb_func_start atk32_copyarray_withindex
-atk32_copyarray_withindex: @ 804B3E4
- push {r4-r7,lr}
- ldr r3, =gBattlescriptCurrInstr
- ldr r1, [r3]
- ldrb r2, [r1, 0x1]
- ldrb r0, [r1, 0x2]
- lsls r0, 8
- adds r2, r0
- ldrb r0, [r1, 0x3]
- lsls r0, 16
- adds r2, r0
- ldrb r0, [r1, 0x4]
- lsls r0, 24
- adds r7, r2, r0
- ldrb r2, [r1, 0x5]
- ldrb r0, [r1, 0x6]
- lsls r0, 8
- adds r2, r0
- ldrb r0, [r1, 0x7]
- lsls r0, 16
- adds r2, r0
- ldrb r0, [r1, 0x8]
- lsls r0, 24
- adds r6, r2, r0
- ldrb r2, [r1, 0x9]
- ldrb r0, [r1, 0xA]
- lsls r0, 8
- adds r2, r0
- ldrb r0, [r1, 0xB]
- lsls r0, 16
- adds r2, r0
- ldrb r0, [r1, 0xC]
- lsls r0, 24
- adds r5, r2, r0
- ldrb r4, [r1, 0xD]
- movs r2, 0
- cmp r2, r4
- bge _0804B440
-_0804B42E:
- adds r0, r7, r2
- ldrb r1, [r5]
- adds r1, r2, r1
- adds r1, r6, r1
- ldrb r1, [r1]
- strb r1, [r0]
- adds r2, 0x1
- cmp r2, r4
- blt _0804B42E
-_0804B440:
- ldr r0, [r3]
- adds r0, 0xE
- str r0, [r3]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk32_copyarray_withindex
-
- thumb_func_start atk33_orbyte
-atk33_orbyte: @ 804B450
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- adds r1, r0
- ldrb r0, [r1]
- ldrb r2, [r2, 0x5]
- orrs r0, r2
- strb r0, [r1]
- ldr r0, [r3]
- adds r0, 0x6
- str r0, [r3]
- bx lr
- .pool
- thumb_func_end atk33_orbyte
-
- thumb_func_start atk34_orhalfword
-atk34_orhalfword: @ 804B47C
- push {r4,lr}
- ldr r4, =gBattlescriptCurrInstr
- ldr r3, [r4]
- ldrb r2, [r3, 0x1]
- ldrb r0, [r3, 0x2]
- lsls r0, 8
- adds r2, r0
- ldrb r0, [r3, 0x3]
- lsls r0, 16
- adds r2, r0
- ldrb r0, [r3, 0x4]
- lsls r0, 24
- adds r2, r0
- ldrb r1, [r3, 0x5]
- ldrb r0, [r3, 0x6]
- lsls r0, 8
- orrs r1, r0
- ldrh r0, [r2]
- orrs r1, r0
- strh r1, [r2]
- ldr r0, [r4]
- adds r0, 0x7
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk34_orhalfword
-
- thumb_func_start atk35_orword
-atk35_orword: @ 804B4B4
- push {r4,lr}
- ldr r4, =gBattlescriptCurrInstr
- ldr r2, [r4]
- ldrb r3, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- adds r3, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- adds r3, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- adds r3, r0
- ldrb r1, [r2, 0x5]
- ldrb r0, [r2, 0x6]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r2, 0x7]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r2, 0x8]
- lsls r0, 24
- adds r1, r0
- ldr r0, [r3]
- orrs r0, r1
- str r0, [r3]
- ldr r0, [r4]
- adds r0, 0x9
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk35_orword
-
- thumb_func_start atk36_bicbyte
-atk36_bicbyte: @ 804B4F8
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- adds r1, r0
- ldrb r2, [r2, 0x5]
- ldrb r0, [r1]
- bics r0, r2
- strb r0, [r1]
- ldr r0, [r3]
- adds r0, 0x6
- str r0, [r3]
- bx lr
- .pool
- thumb_func_end atk36_bicbyte
-
- thumb_func_start atk37_bichalfword
-atk37_bichalfword: @ 804B524
- push {r4,lr}
- ldr r4, =gBattlescriptCurrInstr
- ldr r3, [r4]
- ldrb r1, [r3, 0x1]
- ldrb r0, [r3, 0x2]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r3, 0x3]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r3, 0x4]
- lsls r0, 24
- adds r1, r0
- ldrb r2, [r3, 0x5]
- ldrb r0, [r3, 0x6]
- lsls r0, 8
- orrs r2, r0
- ldrh r0, [r1]
- bics r0, r2
- strh r0, [r1]
- ldr r0, [r4]
- adds r0, 0x7
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk37_bichalfword
-
- thumb_func_start atk38_bicword
-atk38_bicword: @ 804B55C
- push {r4,lr}
- ldr r4, =gBattlescriptCurrInstr
- ldr r2, [r4]
- ldrb r3, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- adds r3, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- adds r3, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- adds r3, r0
- ldrb r1, [r2, 0x5]
- ldrb r0, [r2, 0x6]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r2, 0x7]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r2, 0x8]
- lsls r0, 24
- adds r1, r0
- ldr r0, [r3]
- bics r0, r1
- str r0, [r3]
- ldr r0, [r4]
- adds r0, 0x9
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk38_bicword
-
- thumb_func_start atk39_pause
-atk39_pause: @ 804B5A0
- push {r4,r5,lr}
- ldr r0, =gBattleExecBuffer
- ldr r4, [r0]
- cmp r4, 0
- bne _0804B5CC
- ldr r5, =gBattlescriptCurrInstr
- ldr r2, [r5]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldr r3, =gUnknown_0202432C
- ldrh r0, [r3]
- adds r0, 0x1
- strh r0, [r3]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, r1
- bcc _0804B5CC
- strh r4, [r3]
- adds r0, r2, 0x3
- str r0, [r5]
-_0804B5CC:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk39_pause
-
- thumb_func_start atk3A_waitstate
-atk3A_waitstate: @ 804B5E0
- push {lr}
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _0804B5F2
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
-_0804B5F2:
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk3A_waitstate
-
- thumb_func_start atk3B_healthbar_update
-atk3B_healthbar_update: @ 804B600
- push {lr}
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- bne _0804B620
- ldr r0, =gActiveBank
- ldr r1, =gBankTarget
- b _0804B624
- .pool
-_0804B620:
- ldr r0, =gActiveBank
- ldr r1, =gBankAttacker
-_0804B624:
- ldrb r1, [r1]
- strb r1, [r0]
- ldr r0, =gBattleMoveDamage
- ldrh r1, [r0]
- movs r0, 0
- bl dp01_build_cmdbuf_x18_0_aa_health_bar_update
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl MarkBufferBankForExecution
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x2
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk3B_healthbar_update
-
- thumb_func_start atk3C_return
-atk3C_return: @ 804B658
- push {lr}
- bl b_movescr_stack_pop_cursor
- pop {r0}
- bx r0
- thumb_func_end atk3C_return
-
- thumb_func_start atk3D_end
-atk3D_end: @ 804B664
- push {lr}
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 11
- ands r0, r1
- cmp r0, 0
- beq _0804B67C
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl sub_81A5718
-_0804B67C:
- ldr r0, =gBattleMoveFlags
- movs r1, 0
- strb r1, [r0]
- ldr r0, =gActiveBank
- strb r1, [r0]
- ldr r1, =gFightStateTracker
- movs r0, 0xB
- strb r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk3D_end
-
- thumb_func_start atk3E_end2
-atk3E_end2: @ 804B6A4
- ldr r1, =gActiveBank
- movs r0, 0
- strb r0, [r1]
- ldr r1, =gFightStateTracker
- movs r0, 0xB
- strb r0, [r1]
- bx lr
- .pool
- thumb_func_end atk3E_end2
-
- thumb_func_start atk3F_end3
-atk3F_end3: @ 804B6BC
- push {lr}
- bl b_movescr_stack_pop_cursor
- ldr r3, =gBattleResources
- ldr r0, [r3]
- ldr r0, [r0, 0xC]
- adds r1, r0, 0
- adds r1, 0x20
- ldrb r0, [r1]
- cmp r0, 0
- beq _0804B6D6
- subs r0, 0x1
- strb r0, [r1]
-_0804B6D6:
- ldr r2, =gBattleMainFunc
- ldr r0, [r3]
- ldr r1, [r0, 0xC]
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- lsls r0, 2
- adds r1, r0
- ldr r0, [r1]
- str r0, [r2]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk3F_end3
-
- thumb_func_start atk41_call
-atk41_call: @ 804B6F8
- push {r4,lr}
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x5
- bl b_movescr_stack_push
- ldr r2, [r4]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk41_call
-
- thumb_func_start atk42_jumpiftype2
-atk42_jumpiftype2: @ 804B728
- push {r4,lr}
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- lsls r0, 24
- lsrs r0, 24
- ldr r3, [r4]
- ldr r2, =gBattleMons
- movs r1, 0x58
- muls r0, r1
- adds r0, r2
- adds r1, r0, 0
- adds r1, 0x21
- ldrb r2, [r3, 0x2]
- ldrb r1, [r1]
- cmp r2, r1
- beq _0804B756
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r2, r0
- bne _0804B778
-_0804B756:
- ldrb r1, [r3, 0x3]
- ldrb r0, [r3, 0x4]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r3, 0x5]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r3, 0x6]
- lsls r0, 24
- orrs r1, r0
- str r1, [r4]
- b _0804B77C
- .pool
-_0804B778:
- adds r0, r3, 0x7
- str r0, [r4]
-_0804B77C:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end atk42_jumpiftype2
-
- thumb_func_start atk43_jumpifabilitypresent
-atk43_jumpifabilitypresent: @ 804B784
- push {r4,lr}
- sub sp, 0x4
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- ldrb r2, [r0, 0x1]
- movs r0, 0
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _0804B7C0
- ldr r2, [r4]
- ldrb r1, [r2, 0x2]
- ldrb r0, [r2, 0x3]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x5]
- lsls r0, 24
- orrs r1, r0
- str r1, [r4]
- b _0804B7C6
- .pool
-_0804B7C0:
- ldr r0, [r4]
- adds r0, 0x6
- str r0, [r4]
-_0804B7C6:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end atk43_jumpifabilitypresent
-
- thumb_func_start atk44
-atk44: @ 804B7D0
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- ldr r1, =gBattleStruct
- ldr r1, [r1]
- adds r0, r1
- adds r0, 0x54
- movs r1, 0x1
- strb r1, [r0]
- bx lr
- .pool
- thumb_func_end atk44
-
- thumb_func_start atk45_playanimation
-atk45_playanimation: @ 804B7EC
- push {r4-r6,lr}
- ldr r5, =gBattlescriptCurrInstr
- ldr r0, [r5]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r6, =gActiveBank
- strb r0, [r6]
- ldr r2, [r5]
- ldrb r1, [r2, 0x3]
- ldrb r0, [r2, 0x4]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r2, 0x5]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r2, 0x6]
- lsls r0, 24
- adds r3, r1, r0
- ldrb r4, [r2, 0x2]
- adds r0, r4, 0
- cmp r0, 0x1
- beq _0804B822
- cmp r0, 0x11
- beq _0804B822
- cmp r0, 0x2
- bne _0804B848
-_0804B822:
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- ldrb r1, [r0, 0x2]
- ldrh r2, [r3]
- movs r0, 0
- bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl MarkBufferBankForExecution
- ldr r0, [r4]
- adds r0, 0x7
- str r0, [r4]
- b _0804B8AA
- .pool
-_0804B848:
- ldr r0, =gHitMarker
- ldr r0, [r0]
- movs r1, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0804B868
- adds r0, r2, 0x7
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082DABB9
- b _0804B8A8
- .pool
-_0804B868:
- adds r0, r4, 0
- subs r0, 0xA
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x3
- bls _0804B894
- ldr r1, =gStatuses3
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- ldr r1, =0x000400c0
- ands r0, r1
- cmp r0, 0
- beq _0804B894
- adds r0, r2, 0x7
- b _0804B8A8
- .pool
-_0804B894:
- ldrb r1, [r2, 0x2]
- ldrh r2, [r3]
- movs r0, 0
- bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
- ldrb r0, [r6]
- bl MarkBufferBankForExecution
- ldr r0, [r5]
- adds r0, 0x7
-_0804B8A8:
- str r0, [r5]
-_0804B8AA:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end atk45_playanimation
-
- thumb_func_start atk46_playanimation2
-atk46_playanimation2: @ 804B8B0
- push {r4-r7,lr}
- ldr r6, =gBattlescriptCurrInstr
- ldr r0, [r6]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r7, =gActiveBank
- strb r0, [r7]
- ldr r2, [r6]
- ldrb r1, [r2, 0x2]
- ldrb r0, [r2, 0x3]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r2, 0x5]
- lsls r0, 24
- adds r3, r1, r0
- ldrb r1, [r2, 0x6]
- ldrb r0, [r2, 0x7]
- lsls r0, 8
- adds r1, r0
- ldrb r0, [r2, 0x8]
- lsls r0, 16
- adds r1, r0
- ldrb r0, [r2, 0x9]
- lsls r0, 24
- adds r4, r1, r0
- ldrb r5, [r3]
- adds r0, r5, 0
- cmp r0, 0x1
- beq _0804B8FA
- cmp r0, 0x11
- beq _0804B8FA
- cmp r0, 0x2
- bne _0804B920
-_0804B8FA:
- ldrb r1, [r3]
- ldrh r2, [r4]
- movs r0, 0
- bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl MarkBufferBankForExecution
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0xA
- str r0, [r1]
- b _0804B976
- .pool
-_0804B920:
- ldr r0, =gHitMarker
- ldr r0, [r0]
- movs r1, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0804B934
- adds r0, r2, 0
- b _0804B972
- .pool
-_0804B934:
- adds r0, r5, 0
- subs r0, 0xA
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x3
- bls _0804B960
- ldr r1, =gStatuses3
- ldrb r0, [r7]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- ldr r1, =0x000400c0
- ands r0, r1
- cmp r0, 0
- beq _0804B960
- adds r0, r2, 0
- b _0804B972
- .pool
-_0804B960:
- ldrb r1, [r3]
- ldrh r2, [r4]
- movs r0, 0
- bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
- ldrb r0, [r7]
- bl MarkBufferBankForExecution
- ldr r0, [r6]
-_0804B972:
- adds r0, 0xA
- str r0, [r6]
-_0804B976:
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end atk46_playanimation2
-
- thumb_func_start atk47_setgraphicalstatchangevalues
-atk47_setgraphicalstatchangevalues: @ 804B97C
- push {r4,lr}
- movs r3, 0
- ldr r1, =gBattleScripting
- ldrb r0, [r1, 0x1A]
- movs r2, 0xF0
- ands r2, r0
- adds r4, r1, 0
- cmp r2, 0x20
- beq _0804B9AA
- cmp r2, 0x20
- bgt _0804B99C
- cmp r2, 0x10
- beq _0804B9A6
- b _0804B9B4
- .pool
-_0804B99C:
- cmp r2, 0x90
- beq _0804B9AE
- cmp r2, 0xA0
- beq _0804B9B2
- b _0804B9B4
-_0804B9A6:
- movs r3, 0xF
- b _0804B9B4
-_0804B9AA:
- movs r3, 0x27
- b _0804B9B4
-_0804B9AE:
- movs r3, 0x16
- b _0804B9B4
-_0804B9B2:
- movs r3, 0x2E
-_0804B9B4:
- ldrb r1, [r4, 0x1A]
- movs r0, 0xF
- ands r0, r1
- adds r0, r3, r0
- subs r0, 0x1
- movs r1, 0
- strb r0, [r4, 0x10]
- strb r1, [r4, 0x11]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk47_setgraphicalstatchangevalues
-
- thumb_func_start atk48_playstatchangeanimation
-atk48_playstatchangeanimation: @ 804B9D8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- movs r7, 0
- movs r0, 0
- mov r8, r0
- movs r3, 0
- ldr r5, =gBattlescriptCurrInstr
- ldr r0, [r5]
- ldrb r0, [r0, 0x1]
- str r3, [sp]
- bl get_battle_side_of_something
- ldr r2, =gActiveBank
- strb r0, [r2]
- ldr r0, [r5]
- ldrb r4, [r0, 0x2]
- ldrb r1, [r0, 0x3]
- movs r0, 0x1
- ands r0, r1
- ldr r3, [sp]
- cmp r0, 0
- beq _0804BAEC
- movs r0, 0x2
- ands r0, r1
- movs r1, 0x15
- cmp r0, 0
- beq _0804BA18
- movs r1, 0x2D
-_0804BA18:
- cmp r4, 0
- beq _0804BAC0
- movs r0, 0x1
- mov r10, r0
- ldr r0, =gBattleMons + 0x18
- mov r9, r0
- lsls r5, r1, 16
-_0804BA26:
- adds r0, r4, 0
- mov r1, r10
- ands r0, r1
- cmp r0, 0
- beq _0804BAB2
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r1, [r0, 0x3]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _0804BA58
- ldr r0, =gActiveBank
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r7, r0
- b _0804BAA0
- .pool
-_0804BA58:
- ldr r6, =gActiveBank
- ldrb r0, [r6]
- str r3, [sp]
- bl GetBankIdentity
- mov r1, r10
- ands r1, r0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSideTimers
- adds r0, r1
- ldrb r0, [r0, 0x4]
- ldr r3, [sp]
- cmp r0, 0
- bne _0804BAB2
- ldr r0, =gBattleMons
- ldrb r2, [r6]
- movs r1, 0x58
- muls r2, r1
- adds r0, r2, r0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x1D
- beq _0804BAB2
- cmp r0, 0x49
- beq _0804BAB2
- cmp r0, 0x33
- bne _0804BA96
- cmp r7, 0x6
- beq _0804BAB2
-_0804BA96:
- cmp r0, 0x34
- bne _0804BA9E
- cmp r7, 0x1
- beq _0804BAB2
-_0804BA9E:
- adds r0, r7, r2
-_0804BAA0:
- add r0, r9
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- cmp r0, 0
- ble _0804BAB2
- lsrs r0, r5, 16
- mov r8, r0
- adds r3, 0x1
-_0804BAB2:
- lsrs r4, 1
- movs r1, 0x80
- lsls r1, 9
- adds r5, r1
- adds r7, 0x1
- cmp r4, 0
- bne _0804BA26
-_0804BAC0:
- ldr r0, =gBattlescriptCurrInstr
- mov r9, r0
- cmp r3, 0x1
- ble _0804BB4E
- ldr r0, [r0]
- ldrb r1, [r0, 0x3]
- movs r0, 0x2
- ands r0, r1
- movs r1, 0x39
- mov r8, r1
- cmp r0, 0
- beq _0804BB4E
- movs r0, 0x3A
- b _0804BB4C
- .pool
-_0804BAEC:
- movs r0, 0x2
- ands r0, r1
- movs r1, 0xE
- cmp r0, 0
- beq _0804BAF8
- movs r1, 0x26
-_0804BAF8:
- mov r9, r5
- cmp r4, 0
- beq _0804BB34
- ldr r6, =gBattleMons + 0x18
- adds r5, r2, 0
- lsls r2, r1, 16
-_0804BB04:
- movs r0, 0x1
- ands r0, r4
- cmp r0, 0
- beq _0804BB26
- ldrb r1, [r5]
- movs r0, 0x58
- muls r0, r1
- adds r0, r7, r0
- adds r0, r6
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- cmp r0, 0xB
- bgt _0804BB26
- lsrs r1, r2, 16
- mov r8, r1
- adds r3, 0x1
-_0804BB26:
- lsrs r4, 1
- movs r0, 0x80
- lsls r0, 9
- adds r2, r0
- adds r7, 0x1
- cmp r4, 0
- bne _0804BB04
-_0804BB34:
- cmp r3, 0x1
- ble _0804BB4E
- mov r1, r9
- ldr r0, [r1]
- ldrb r1, [r0, 0x3]
- movs r0, 0x2
- ands r0, r1
- movs r1, 0x37
- mov r8, r1
- cmp r0, 0
- beq _0804BB4E
- movs r0, 0x38
-_0804BB4C:
- mov r8, r0
-_0804BB4E:
- mov r1, r9
- ldr r2, [r1]
- ldrb r1, [r2, 0x3]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _0804BB6C
- cmp r3, 0x1
- bgt _0804BB6C
- adds r0, r2, 0x4
- mov r1, r9
- b _0804BBBA
- .pool
-_0804BB6C:
- cmp r3, 0
- beq _0804BBB4
- ldr r4, =gBattleScripting
- ldrb r0, [r4, 0x1B]
- cmp r0, 0
- bne _0804BBB4
- movs r0, 0
- movs r1, 0x1
- mov r2, r8
- str r3, [sp]
- bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl MarkBufferBankForExecution
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r1, [r0, 0x3]
- movs r0, 0x4
- ands r0, r1
- ldr r3, [sp]
- cmp r0, 0
- beq _0804BBA4
- cmp r3, 0x1
- ble _0804BBA4
- movs r0, 0x1
- strb r0, [r4, 0x1B]
-_0804BBA4:
- ldr r1, =gBattlescriptCurrInstr
- b _0804BBB6
- .pool
-_0804BBB4:
- mov r1, r9
-_0804BBB6:
- ldr r0, [r1]
- adds r0, 0x4
-_0804BBBA:
- str r0, [r1]
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end atk48_playstatchangeanimation
-
- thumb_func_start atk49_moveendturn
-atk49_moveendturn: @ 804BBCC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x1C
- movs r0, 0
- mov r10, r0
- ldr r2, =gUnknown_020241EC
- ldrh r1, [r2]
- ldr r0, =0x0000ffff
- movs r3, 0
- str r3, [sp, 0x18]
- cmp r1, r0
- beq _0804BBEE
- ldrh r2, [r2]
- str r2, [sp, 0x18]
-_0804BBEE:
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r4, [r0, 0x1]
- str r4, [sp, 0x10]
- ldrb r0, [r0, 0x2]
- str r0, [sp, 0x14]
- ldr r1, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r1, r0, r1
- ldrh r0, [r1, 0x2E]
- cmp r0, 0xAF
- bne _0804BC34
- ldr r1, =gEnigmaBerries
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r0, [r0, 0x7]
- b _0804BC3E
- .pool
-_0804BC34:
- ldrh r0, [r1, 0x2E]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r0, 24
-_0804BC3E:
- str r0, [sp, 0x8]
- ldr r1, =gBattleStruct
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, 0xC8
- ldr r1, [r1]
- adds r0, r1, r0
- str r0, [sp, 0xC]
- ldrb r0, [r1, 0x13]
- cmp r0, 0
- beq _0804BCF0
- movs r5, 0x3F
- ands r5, r0
- str r5, [sp, 0x4]
- b _0804BD02
- .pool
-_0804BC68:
- ldr r4, =gActiveBank
- strb r2, [r4]
- movs r0, 0
- movs r1, 0x1
- bl dp01_build_cmdbuf_x33_a_33_33
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- b _0804C15A
- .pool
-_0804BC80:
- ldr r4, =gActiveBank
- strb r2, [r4]
- movs r0, 0
- movs r1, 0
- bl dp01_build_cmdbuf_x33_a_33_33
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldrb r1, [r6]
- lsls r1, 2
- adds r1, r5
- ldr r0, [r1]
- ldr r2, =0xfffbff3f
- ands r0, r2
- str r0, [r1]
- b _0804C15A
- .pool
-_0804BCAC:
- strb r2, [r7]
- ldr r0, [r5]
- orrs r0, r6
- str r0, [r5]
- ldr r0, =gBattleScripting
- strb r4, [r0, 0x14]
- bl sub_804AF30
- ldr r2, =gUnknown_082D86A8
- mov r0, r8
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- add r0, r9
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- bl b_movescr_stack_push
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB87D
- bl _0804C5B8
- .pool
-_0804BCF0:
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x2]
- str r0, [sp, 0x4]
-_0804BD02:
- ldr r1, =gBattleScripting
- mov r12, r1
- b _0804BD1E
- .pool
-_0804BD14:
- mov r2, r10
- cmp r2, 0
- beq _0804BD1E
- bl _0804C5A4
-_0804BD1E:
- mov r3, r12
- ldrb r0, [r3, 0x14]
- cmp r0, 0x11
- bls _0804BD2A
- bl _0804C570
-_0804BD2A:
- lsls r0, 2
- ldr r1, =_0804BD38
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0804BD38:
- .4byte _0804BD80
- .4byte _0804BE5C
- .4byte _0804BF18
- .4byte _0804BF3C
- .4byte _0804BF54
- .4byte _0804BF7C
- .4byte _0804BFA0
- .4byte _0804C048
- .4byte _0804C0BE
- .4byte _0804C0F4
- .4byte _0804C194
- .4byte _0804C088
- .4byte _0804C0A8
- .4byte _0804C1D8
- .4byte _0804C21C
- .4byte _0804C3FC
- .4byte _0804C4E4
- .4byte _0804C570
-_0804BD80:
- ldr r6, =gBattleMons
- ldr r5, =gBankTarget
- ldrb r3, [r5]
- movs r7, 0x58
- adds r2, r3, 0
- muls r2, r7
- adds r0, r6, 0
- adds r0, 0x50
- adds r0, r2, r0
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 16
- ands r0, r1
- cmp r0, 0
- bne _0804BDA0
- b _0804C184
-_0804BDA0:
- adds r0, r2, r6
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _0804BDAA
- b _0804C184
-_0804BDAA:
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- cmp r1, r3
- bne _0804BDB4
- b _0804C184
-_0804BDB4:
- adds r0, r1, 0
- bl GetBankSide
- adds r4, r0, 0
- ldrb r0, [r5]
- bl GetBankSide
- lsls r4, 24
- lsls r0, 24
- cmp r4, r0
- bne _0804BDCC
- b _0804C184
-_0804BDCC:
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _0804BDDA
- b _0804C184
-_0804BDDA:
- ldr r2, =gSpecialStatuses
- ldrb r3, [r5]
- lsls r0, r3, 2
- adds r0, r3
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _0804BDFE
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _0804BDFE
- b _0804C184
-_0804BDFE:
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- bne _0804BE14
- b _0804C184
-_0804BE14:
- adds r0, r3, 0
- muls r0, r7
- adds r1, r0, r6
- ldrb r2, [r1, 0x19]
- movs r0, 0x19
- ldrsb r0, [r1, r0]
- cmp r0, 0xB
- ble _0804BE26
- b _0804C184
-_0804BE26:
- adds r0, r2, 0x1
- strb r0, [r1, 0x19]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DAE0D
- str r0, [r1]
- b _0804C0B8
- .pool
-_0804BE5C:
- ldr r4, =gBattleMons
- ldr r6, =gBankTarget
- ldrb r2, [r6]
- movs r5, 0x58
- mov r12, r5
- mov r1, r12
- muls r1, r2
- adds r7, r4, 0
- adds r7, 0x4C
- adds r5, r1, r7
- ldr r3, [r5]
- movs r0, 0x20
- ands r0, r3
- cmp r0, 0
- bne _0804BE7C
- b _0804C184
-_0804BE7C:
- adds r0, r1, r4
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _0804BE86
- b _0804C184
-_0804BE86:
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- cmp r0, r2
- bne _0804BE90
- b _0804C184
-_0804BE90:
- ldr r0, =gSpecialStatuses
- lsls r1, r2, 2
- adds r1, r2
- lsls r1, 2
- adds r0, 0xC
- adds r1, r0
- ldr r0, [r1]
- cmp r0, 0
- bne _0804BEA4
- b _0804C184
-_0804BEA4:
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _0804BEB2
- b _0804C184
-_0804BEB2:
- ldr r0, [sp, 0x4]
- cmp r0, 0xA
- beq _0804BEBA
- b _0804C184
-_0804BEBA:
- movs r0, 0x21
- negs r0, r0
- ands r3, r0
- str r3, [r5]
- ldr r4, =gActiveBank
- ldrb r0, [r6]
- strb r0, [r4]
- ldrb r0, [r6]
- mov r1, r12
- muls r1, r0
- adds r0, r1, 0
- adds r0, r7
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl EmitSetAttributes
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB282
- str r0, [r1]
- movs r2, 0x1
- mov r10, r2
- b _0804C184
- .pool
-_0804BF18:
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- movs r0, 0
- str r0, [sp]
- movs r0, 0x7
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _0804BF32
- b _0804C184
-_0804BF32:
- movs r3, 0x1
- mov r10, r3
- b _0804C184
- .pool
-_0804BF3C:
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- movs r0, 0
- str r0, [sp]
- movs r0, 0x4
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- b _0804C0B2
- .pool
-_0804BF54:
- movs r0, 0
- str r0, [sp]
- movs r0, 0x5
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _0804BF6C
- b _0804C184
-_0804BF6C:
- movs r5, 0x1
- mov r10, r5
- ldr r0, =gBattleScripting
- mov r12, r0
- b _0804C570
- .pool
-_0804BF7C:
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0
- str r0, [sp]
- movs r0, 0x8
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _0804BF96
- b _0804C184
-_0804BF96:
- movs r1, 0x1
- mov r10, r1
- b _0804C184
- .pool
-_0804BFA0:
- ldr r0, =gHitMarker
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 18
- ands r0, r1
- cmp r0, 0
- beq _0804BFE4
- ldr r2, [sp, 0x8]
- cmp r2, 0x1D
- bne _0804BFE4
- ldr r0, =gUnknown_020241EC
- ldrh r2, [r0]
- adds r3, r0, 0
- cmp r2, 0xA5
- beq _0804BFE4
- ldr r4, [sp, 0xC]
- ldrh r1, [r4]
- cmp r1, 0
- beq _0804BFCC
- ldr r0, =0x0000ffff
- cmp r1, r0
- bne _0804BFE4
-_0804BFCC:
- cmp r2, 0xE2
- bne _0804BFDE
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- bne _0804BFDE
- b _0804C4B6
-_0804BFDE:
- ldrh r0, [r3]
- ldr r1, [sp, 0xC]
- strh r0, [r1]
-_0804BFE4:
- movs r4, 0
- ldr r2, =gBattleMons
- ldr r3, =gBankAttacker
- ldrb r1, [r3]
- movs r0, 0x58
- muls r0, r1
- adds r2, 0xC
- adds r0, r2
- ldrh r0, [r0]
- ldr r5, [sp, 0xC]
- ldrh r1, [r5]
- mov r9, r3
- cmp r0, r1
- beq _0804C01C
- mov r6, r9
- movs r3, 0x58
- adds r5, r1, 0
-_0804C006:
- adds r4, 0x1
- cmp r4, 0x3
- bgt _0804C01C
- lsls r0, r4, 1
- ldrb r1, [r6]
- muls r1, r3
- adds r0, r1
- adds r0, r2
- ldrh r0, [r0]
- cmp r0, r5
- bne _0804C006
-_0804C01C:
- cmp r4, 0x4
- bne _0804C026
- movs r0, 0
- ldr r1, [sp, 0xC]
- strh r0, [r1]
-_0804C026:
- mov r2, r12
- ldrb r0, [r2, 0x14]
- adds r0, 0x1
- strb r0, [r2, 0x14]
- b _0804C570
- .pool
-_0804C048:
- movs r4, 0
- ldr r0, =gNoOfAllBanks
- ldrb r3, [r0]
- cmp r4, r3
- blt _0804C054
- b _0804C202
-_0804C054:
- ldr r7, =gBattleStruct
- movs r6, 0
- movs r3, 0xD0
- adds r5, r0, 0
- ldr r2, =gBattleMons
-_0804C05E:
- ldr r0, [r7]
- adds r0, r3
- ldrh r1, [r0]
- cmp r1, 0
- beq _0804C06C
- strh r1, [r2, 0x2E]
- strh r6, [r0]
-_0804C06C:
- adds r3, 0x2
- adds r2, 0x58
- adds r4, 0x1
- ldrb r0, [r5]
- cmp r4, r0
- blt _0804C05E
- b _0804C202
- .pool
-_0804C088:
- movs r0, 0x3
- movs r1, 0
- movs r2, 0
- bl ItemBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _0804C184
- movs r2, 0x1
- mov r10, r2
- ldr r3, =gBattleScripting
- mov r12, r3
- b _0804C570
- .pool
-_0804C0A8:
- movs r0, 0x4
- movs r1, 0
- movs r2, 0
- bl ItemBattleEffects
-_0804C0B2:
- lsls r0, 24
- cmp r0, 0
- beq _0804C184
-_0804C0B8:
- movs r4, 0x1
- mov r10, r4
- b _0804C184
-_0804C0BE:
- ldr r1, =gStatuses3
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- lsls r0, r2, 2
- adds r0, r1
- ldr r0, [r0]
- ldr r1, =0x000400c0
- ands r0, r1
- cmp r0, 0
- bne _0804C0D4
- b _0804C4B6
-_0804C0D4:
- ldr r0, =gHitMarker
- ldr r0, [r0]
- movs r1, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0804C0E2
- b _0804BC68
-_0804C0E2:
- b _0804C4B6
- .pool
-_0804C0F4:
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- bne _0804C120
- ldr r1, =gStatuses3
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- lsls r0, r2, 2
- adds r0, r1
- ldr r0, [r0]
- ldr r1, =0x000400c0
- ands r0, r1
- cmp r0, 0
- beq _0804C120
- adds r0, r2, 0
- bl sub_803F90C
- lsls r0, 24
- cmp r0, 0
- beq _0804C184
-_0804C120:
- ldr r4, =gActiveBank
- ldr r5, =gBankAttacker
- ldrb r0, [r5]
- strb r0, [r4]
- movs r0, 0
- movs r1, 0
- bl dp01_build_cmdbuf_x33_a_33_33
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldr r0, =gStatuses3
- ldrb r2, [r5]
- lsls r2, 2
- adds r2, r0
- ldr r0, [r2]
- ldr r1, =0xfffbff3f
- ands r0, r1
- str r0, [r2]
- ldr r2, =gSpecialStatuses
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
-_0804C15A:
- ldr r1, =gBattleScripting
- ldrb r0, [r1, 0x14]
- adds r0, 0x1
- strb r0, [r1, 0x14]
- b _0804C5BA
- .pool
-_0804C184:
- ldr r1, =gBattleScripting
- ldrb r0, [r1, 0x14]
- adds r0, 0x1
- strb r0, [r1, 0x14]
- mov r12, r1
- b _0804C570
- .pool
-_0804C194:
- ldr r0, =gSpecialStatuses
- ldr r6, =gBankTarget
- ldrb r2, [r6]
- lsls r3, r2, 2
- adds r1, r3, r2
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1]
- lsls r0, 29
- cmp r0, 0
- blt _0804C202
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r2, r0
- bcs _0804C202
- ldr r5, =gStatuses3
- adds r0, r3, r5
- ldr r0, [r0]
- ldr r1, =0x000400c0
- ands r0, r1
- cmp r0, 0
- bne _0804C1C2
- b _0804BC80
-_0804C1C2:
- b _0804C202
- .pool
-_0804C1D8:
- movs r4, 0
- ldr r0, =gNoOfAllBanks
- ldrb r2, [r0]
- cmp r4, r2
- bge _0804C202
- ldr r2, =gDisableStructs
- ldr r5, =0xfeffffff
- adds r3, r0, 0
- ldr r1, =gBattleMons + 0x50
-_0804C1EA:
- ldrb r0, [r2, 0xA]
- cmp r0, 0
- bne _0804C1F6
- ldr r0, [r1]
- ands r0, r5
- str r0, [r1]
-_0804C1F6:
- adds r2, 0x1C
- adds r1, 0x58
- adds r4, 0x1
- ldrb r0, [r3]
- cmp r4, r0
- blt _0804C1EA
-_0804C202:
- mov r1, r12
- ldrb r0, [r1, 0x14]
- adds r0, 0x1
- strb r0, [r1, 0x14]
- b _0804C570
- .pool
-_0804C21C:
- ldr r1, =gHitMarker
- ldr r3, [r1]
- movs r0, 0x80
- lsls r0, 5
- ands r0, r3
- ldr r2, =gBankAttacker
- mov r9, r2
- adds r5, r1, 0
- cmp r0, 0
- beq _0804C246
- ldr r0, =gActiveBank
- ldrb r2, [r2]
- strb r2, [r0]
- ldr r1, =gBankTarget
- ldrb r0, [r1]
- mov r4, r9
- strb r0, [r4]
- strb r2, [r1]
- ldr r0, =0xffffefff
- ands r3, r0
- str r3, [r5]
-_0804C246:
- ldr r0, [r5]
- movs r1, 0x80
- lsls r1, 3
- ands r0, r1
- cmp r0, 0
- beq _0804C262
- ldr r0, =gUnknown_02024240
- mov r2, r9
- ldrb r1, [r2]
- lsls r1, 1
- adds r1, r0
- ldr r0, =gUnknown_020241EC
- ldrh r0, [r0]
- strh r0, [r1]
-_0804C262:
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, =gBitTable
- mov r3, r9
- ldrb r4, [r3]
- lsls r0, r4, 2
- adds r0, r2
- ldr r3, [r0]
- ands r1, r3
- adds r6, r2, 0
- cmp r1, 0
- beq _0804C27C
- b _0804C3E8
-_0804C27C:
- ldr r0, =gBattleStruct
- ldr r1, [r0]
- adds r1, 0x91
- ldrb r1, [r1]
- ands r1, r3
- adds r7, r0, 0
- cmp r1, 0
- beq _0804C28E
- b _0804C3E8
-_0804C28E:
- ldr r0, =gBattleMoves
- ldr r2, [sp, 0x18]
- lsls r1, r2, 1
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r1, [r1]
- mov r8, r0
- cmp r1, 0x7F
- bne _0804C2A4
- b _0804C3E8
-_0804C2A4:
- ldr r0, [r5]
- movs r1, 0x80
- lsls r1, 18
- ands r0, r1
- cmp r0, 0
- beq _0804C308
- ldr r0, =gLastUsedMovesByBanks
- lsls r1, r4, 1
- adds r1, r0
- ldr r0, =gUnknown_020241EC
- ldrh r0, [r0]
- strh r0, [r1]
- ldr r0, =gUnknown_02024260
- mov r3, r9
- ldrb r1, [r3]
- lsls r1, 1
- adds r1, r0
- ldr r0, =gCurrentMove
- ldrh r0, [r0]
- strh r0, [r1]
- b _0804C322
- .pool
-_0804C308:
- ldr r1, =gLastUsedMovesByBanks
- lsls r0, r4, 1
- adds r0, r1
- ldr r1, =0x0000ffff
- strh r1, [r0]
- ldr r1, =gUnknown_02024260
- mov r4, r9
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- movs r1, 0x1
- negs r1, r1
- strh r1, [r0]
-_0804C322:
- ldr r2, =gBankTarget
- ldrb r3, [r2]
- lsls r0, r3, 2
- adds r0, r6
- ldr r0, [r0]
- lsls r0, 28
- ldr r1, [r5]
- ands r1, r0
- cmp r1, 0
- bne _0804C340
- ldr r0, =gUnknown_02024270
- adds r0, r3, r0
- mov r3, r9
- ldrb r1, [r3]
- strb r1, [r0]
-_0804C340:
- ldr r0, [r5]
- movs r1, 0x80
- lsls r1, 18
- ands r0, r1
- cmp r0, 0
- beq _0804C3DC
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- bne _0804C3DC
- ldr r0, =gUnknown_020241EC
- ldrh r3, [r0]
- ldr r0, =0x0000ffff
- cmp r3, r0
- bne _0804C390
- ldr r1, =gUnknown_02024250
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r1
- strh r3, [r0]
- b _0804C3E8
- .pool
-_0804C390:
- ldr r0, =gUnknown_02024250
- ldrb r1, [r2]
- lsls r1, 1
- adds r1, r0
- ldr r4, =gCurrentMove
- ldrh r0, [r4]
- strh r0, [r1]
- ldr r0, [r7]
- ldrb r3, [r0, 0x13]
- cmp r3, 0
- beq _0804C3C0
- ldr r0, =gUnknown_02024258
- ldrb r1, [r2]
- lsls r1, 1
- adds r1, r0
- movs r0, 0x3F
- ands r0, r3
- b _0804C3E6
- .pool
-_0804C3C0:
- ldr r0, =gUnknown_02024258
- ldrb r2, [r2]
- lsls r2, 1
- adds r2, r0
- ldrh r1, [r4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- add r0, r8
- ldrb r0, [r0, 0x2]
- strh r0, [r2]
- b _0804C3E8
- .pool
-_0804C3DC:
- ldr r0, =gUnknown_02024250
- ldrb r1, [r2]
- lsls r1, 1
- adds r1, r0
- ldr r0, =0x0000ffff
-_0804C3E6:
- strh r0, [r1]
-_0804C3E8:
- mov r4, r12
- ldrb r0, [r4, 0x14]
- adds r0, 0x1
- strb r0, [r4, 0x14]
- b _0804C570
- .pool
-_0804C3FC:
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r7, =gBitTable
- ldr r2, =gBankAttacker
- ldrb r3, [r2]
- lsls r0, r3, 2
- adds r0, r7
- ldr r4, [r0]
- ands r1, r4
- mov r9, r2
- cmp r1, 0
- bne _0804C4B6
- ldr r6, =gBattleStruct
- ldr r5, [r6]
- adds r0, r5, 0
- adds r0, 0x91
- ldrb r0, [r0]
- ands r0, r4
- cmp r0, 0
- bne _0804C4B6
- ldr r1, =gBattleMoves
- ldr r2, [sp, 0x18]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0804C4B6
- ldr r0, =gHitMarker
- ldr r1, [r0]
- movs r0, 0x80
- lsls r0, 18
- ands r0, r1
- cmp r0, 0
- beq _0804C4B6
- ldr r4, =gBankTarget
- ldrb r0, [r4]
- cmp r3, r0
- beq _0804C4B6
- ldrb r2, [r4]
- lsls r0, r2, 2
- adds r0, r7
- ldr r0, [r0]
- lsls r0, 28
- ands r1, r0
- cmp r1, 0
- bne _0804C4B6
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- bne _0804C4B6
- lsls r1, r2, 1
- adds r1, r5
- adds r1, 0x98
- ldr r3, =gUnknown_020241EC
- ldrh r0, [r3]
- strb r0, [r1]
- ldrb r1, [r4]
- ldr r0, [r6]
- lsls r1, 1
- adds r1, r0
- adds r1, 0x99
- ldrh r0, [r3]
- lsrs r0, 8
- strb r0, [r1]
- ldrb r0, [r4]
- mov r2, r9
- ldrb r1, [r2]
- ldr r2, [r6]
- lsls r0, 3
- lsls r1, 1
- adds r0, r1
- adds r0, r2
- adds r0, 0xE0
- ldrh r1, [r3]
- strb r1, [r0]
- ldrb r1, [r4]
- mov r4, r9
- ldrb r0, [r4]
- ldr r2, [r6]
- lsls r1, 3
- lsls r0, 1
- adds r1, r0
- adds r1, r2
- adds r1, 0xE1
- ldrh r0, [r3]
- lsrs r0, 8
- strb r0, [r1]
-_0804C4B6:
- mov r5, r12
- ldrb r0, [r5, 0x14]
- adds r0, 0x1
- strb r0, [r5, 0x14]
- b _0804C570
- .pool
-_0804C4E4:
- ldr r5, =gHitMarker
- ldr r2, [r5]
- movs r0, 0x80
- lsls r0, 12
- ands r0, r2
- cmp r0, 0
- bne _0804C568
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0804C568
- ldr r1, =gProtectStructs
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0, 0x1]
- lsls r0, 29
- cmp r0, 0
- blt _0804C568
- ldr r0, =gBattleMoves
- mov r9, r0
- ldr r1, =gCurrentMove
- mov r8, r1
- ldrh r0, [r1]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- add r1, r9
- ldrb r0, [r1, 0x6]
- cmp r0, 0x8
- bne _0804C568
- movs r6, 0x80
- lsls r6, 2
- adds r4, r6, 0
- ands r4, r2
- cmp r4, 0
- bne _0804C568
- ldr r7, =gBankTarget
- ldrb r0, [r7]
- bl GetBankIdentity
- movs r1, 0x2
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _0804C55E
- bl _0804BCAC
-_0804C55E:
- ldr r0, [r5]
- orrs r0, r6
- str r0, [r5]
- ldr r2, =gBattleScripting
- mov r12, r2
-_0804C568:
- mov r3, r12
- ldrb r0, [r3, 0x14]
- adds r0, 0x1
- strb r0, [r3, 0x14]
-_0804C570:
- ldr r4, [sp, 0x10]
- cmp r4, 0x1
- bne _0804C582
- mov r5, r10
- cmp r5, 0
- bne _0804C582
- movs r0, 0x11
- mov r1, r12
- strb r0, [r1, 0x14]
-_0804C582:
- ldr r2, [sp, 0x10]
- cmp r2, 0x2
- bne _0804C598
- ldr r4, [sp, 0x14]
- mov r3, r12
- ldrb r3, [r3, 0x14]
- cmp r4, r3
- bne _0804C598
- movs r0, 0x11
- mov r4, r12
- strb r0, [r4, 0x14]
-_0804C598:
- mov r5, r12
- ldrb r0, [r5, 0x14]
- cmp r0, 0x11
- beq _0804C5A4
- bl _0804BD14
-_0804C5A4:
- mov r1, r12
- ldrb r0, [r1, 0x14]
- cmp r0, 0x11
- bne _0804C5BA
- mov r2, r10
- cmp r2, 0
- bne _0804C5BA
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x3
-_0804C5B8:
- str r0, [r1]
-_0804C5BA:
- add sp, 0x1C
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk49_moveendturn
-
- thumb_func_start atk4A_typecalc2
-atk4A_typecalc2: @ 804C5F4
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- movs r4, 0
- movs r5, 0
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x2]
- mov r8, r0
- ldr r2, =gBattleMons
- ldr r3, =gBankTarget
- ldrb r1, [r3]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- adds r0, 0x20
- ldrb r0, [r0]
- mov r12, r2
- adds r7, r3, 0
- cmp r0, 0x1A
- bne _0804C688
- mov r1, r8
- cmp r1, 0x4
- bne _0804C688
- ldr r3, =gLastUsedAbility
- strb r0, [r3]
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x9
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gUnknown_02024250
- ldrb r0, [r7]
- lsls r0, 1
- adds r0, r1
- strh r4, [r0]
- ldr r0, =gBattleCommunication
- mov r2, r8
- strb r2, [r0, 0x6]
- ldrb r0, [r7]
- ldrb r1, [r3]
- bl RecordAbilityBattle
- b _0804C76A
- .pool
-_0804C678:
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r2, 0x8
- orrs r1, r2
- strb r1, [r0]
- b _0804C76A
- .pool
-_0804C688:
- ldr r1, =gUnknown_0831ACE8
- adds r0, r5, r1
- ldrb r0, [r0]
- adds r6, r1, 0
- b _0804C74A
- .pool
-_0804C698:
- adds r0, r5, r6
- ldrb r0, [r0]
- cmp r0, r8
- bne _0804C744
- adds r2, r5, 0x1
- adds r3, r2, r6
- ldrb r1, [r7]
- movs r0, 0x58
- muls r0, r1
- add r0, r12
- adds r0, 0x21
- ldrb r1, [r3]
- adds r3, r2, 0
- ldrb r0, [r0]
- cmp r1, r0
- bne _0804C6D6
- adds r0, r5, 0x2
- adds r0, r6
- ldrb r1, [r0]
- cmp r1, 0
- beq _0804C678
- cmp r1, 0x5
- bne _0804C6CA
- movs r0, 0x4
- orrs r4, r0
-_0804C6CA:
- cmp r1, 0x14
- bne _0804C6D6
- movs r0, 0x2
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_0804C6D6:
- adds r2, r3, r6
- ldrb r1, [r7]
- movs r0, 0x58
- muls r0, r1
- add r0, r12
- adds r1, r0, 0
- adds r1, 0x22
- ldrb r2, [r2]
- ldrb r1, [r1]
- cmp r2, r1
- bne _0804C744
- adds r0, 0x21
- ldrb r1, [r0]
- cmp r1, r2
- beq _0804C6FE
- adds r0, r5, 0x2
- adds r0, r6
- ldrb r0, [r0]
- cmp r0, 0
- beq _0804C678
-_0804C6FE:
- cmp r1, r2
- beq _0804C714
- adds r0, r5, 0x2
- adds r0, r6
- ldrb r0, [r0]
- cmp r0, 0x5
- bne _0804C714
- movs r0, 0x4
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_0804C714:
- adds r2, r3, r6
- ldrb r1, [r7]
- movs r0, 0x58
- muls r0, r1
- add r0, r12
- adds r1, r0, 0
- adds r1, 0x22
- ldrb r2, [r2]
- ldrb r1, [r1]
- cmp r2, r1
- bne _0804C744
- adds r0, 0x21
- ldrb r0, [r0]
- cmp r0, r2
- beq _0804C744
- adds r0, r5, 0x2
- adds r0, r6
- ldrb r0, [r0]
- cmp r0, 0x14
- bne _0804C744
- movs r0, 0x2
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_0804C744:
- adds r5, 0x3
- adds r0, r5, r6
- ldrb r0, [r0]
-_0804C74A:
- cmp r0, 0xFF
- beq _0804C76A
- cmp r0, 0xFE
- bne _0804C698
- ldrb r1, [r7]
- movs r0, 0x58
- muls r0, r1
- mov r1, r12
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 22
- ands r0, r1
- cmp r0, 0
- beq _0804C744
-_0804C76A:
- ldr r2, =gBattleMons
- ldr r0, =gBankTarget
- mov r8, r0
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- adds r0, 0x20
- ldrb r6, [r0]
- cmp r6, 0x19
- bne _0804C7E6
- movs r5, 0x29
- ands r5, r4
- cmp r5, 0
- bne _0804C7E6
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- ldr r7, =gCurrentMove
- ldrh r1, [r7]
- bl move_weather_interaction
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x2
- bne _0804C7E6
- adds r0, r4, 0
- ands r0, r1
- cmp r0, 0
- beq _0804C7AC
- movs r0, 0x6
- ands r4, r0
- cmp r4, 0x6
- bne _0804C7E6
-_0804C7AC:
- ldr r2, =gBattleMoves
- ldrh r1, [r7]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- beq _0804C7E6
- ldr r3, =gLastUsedAbility
- strb r6, [r3]
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gUnknown_02024250
- mov r2, r8
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r1
- strh r5, [r0]
- ldr r1, =gBattleCommunication
- movs r0, 0x3
- strb r0, [r1, 0x6]
- ldrb r0, [r2]
- ldrb r1, [r3]
- bl RecordAbilityBattle
-_0804C7E6:
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _0804C804
- ldr r2, =gProtectStructs
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- lsls r1, 4
- adds r1, r2
- ldrb r0, [r1, 0x1]
- movs r2, 0x2
- orrs r0, r2
- strb r0, [r1, 0x1]
-_0804C804:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk4A_typecalc2
-
- thumb_func_start atk4B_return_atk_to_ball
-atk4B_return_atk_to_ball: @ 804C844
- push {r4,lr}
- ldr r4, =gActiveBank
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r4]
- ldr r2, =gHitMarker
- ldr r1, =gBitTable
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- lsls r1, 28
- ldr r0, [r2]
- ands r0, r1
- cmp r0, 0
- bne _0804C872
- movs r0, 0
- movs r1, 0
- bl dp01_build_cmdbuf_x06_a
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
-_0804C872:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk4B_return_atk_to_ball
-
- thumb_func_start atk4C_copy_poke_data
-atk4C_copy_poke_data: @ 804C894
- push {r4,r5,lr}
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _0804C8E4
- ldr r5, =gBattlescriptCurrInstr
- ldr r0, [r5]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r4, =gActiveBank
- strb r0, [r4]
- ldr r3, =gBattlePartyID
- ldrb r0, [r4]
- lsls r2, r0, 1
- adds r2, r3
- ldr r1, =gBattleStruct
- ldr r1, [r1]
- adds r0, r1
- adds r0, 0x5C
- ldrb r0, [r0]
- strh r0, [r2]
- ldr r1, =gBitTable
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r3
- ldrh r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldrb r2, [r0]
- movs r0, 0
- movs r1, 0
- bl dp01_build_cmdbuf_x00_a_b_0
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldr r0, [r5]
- adds r0, 0x2
- str r0, [r5]
-_0804C8E4:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk4C_copy_poke_data
-
- thumb_func_start atk4D_switch_data_update
-atk4D_switch_data_update: @ 804C904
- push {r4-r7,lr}
- sub sp, 0x58
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- beq _0804C912
- b _0804CAA4
-_0804C912:
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r4, =gActiveBank
- strb r0, [r4]
- ldr r6, =gBattleMons
- ldrb r0, [r4]
- movs r5, 0x58
- adds r1, r0, 0
- muls r1, r5
- adds r1, r6
- mov r0, sp
- movs r2, 0x58
- bl memcpy
- ldrb r0, [r4]
- muls r0, r5
- adds r3, r0, r6
- movs r2, 0
- ldr r5, =gBattleBufferB
-_0804C93E:
- adds r0, r3, r2
- ldrb r1, [r4]
- lsls r1, 9
- adds r1, 0x4
- adds r1, r2, r1
- adds r1, r5
- ldrb r1, [r1]
- strb r1, [r0]
- adds r2, 0x1
- cmp r2, 0x57
- bls _0804C93E
- ldr r4, =gBattleMons
- ldr r6, =gActiveBank
- ldrb r0, [r6]
- movs r7, 0x58
- adds r2, r0, 0
- muls r2, r7
- adds r2, r4
- ldr r3, =gBaseStats
- ldrh r1, [r2]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r3
- ldrb r0, [r0, 0x6]
- adds r2, 0x21
- strb r0, [r2]
- ldrb r0, [r6]
- adds r1, r0, 0
- muls r1, r7
- adds r1, r4
- ldrh r2, [r1]
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r0, r3
- ldrb r0, [r0, 0x7]
- adds r1, 0x22
- strb r0, [r1]
- ldrb r0, [r6]
- adds r1, r0, 0
- muls r1, r7
- adds r1, r4
- ldrh r0, [r1]
- ldrb r1, [r1, 0x17]
- lsrs r1, 7
- bl GetAbilityBySpecies
- ldrb r1, [r6]
- muls r1, r7
- adds r1, r4
- adds r1, 0x20
- strb r0, [r1]
- ldrb r0, [r6]
- bl GetBankSide
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r0, =gWishFutureKnock
- adds r0, 0x29
- adds r0, r2, r0
- ldrb r1, [r0]
- ldr r3, =gBitTable
- ldr r2, =gBattlePartyID
- ldrb r5, [r6]
- lsls r0, r5, 1
- adds r0, r2
- ldrh r0, [r0]
- lsls r0, 2
- adds r0, r3
- ldr r0, [r0]
- ands r1, r0
- mov r12, r4
- cmp r1, 0
- beq _0804C9DE
- adds r0, r5, 0
- muls r0, r7
- add r0, r12
- movs r1, 0
- strh r1, [r0, 0x2E]
-_0804C9DE:
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
- cmp r0, 0x7F
- bne _0804CA26
- movs r2, 0
- adds r4, r6, 0
- movs r6, 0x58
- mov r5, r12
- adds r5, 0x18
- add r3, sp, 0x18
-_0804C9FE:
- ldrb r0, [r4]
- adds r1, r0, 0
- muls r1, r6
- adds r1, r2, r1
- adds r1, r5
- adds r0, r3, r2
- ldrb r0, [r0]
- strb r0, [r1]
- adds r2, 0x1
- cmp r2, 0x7
- ble _0804C9FE
- ldr r0, =gActiveBank
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- mov r1, r12
- adds r1, 0x50
- adds r0, r1
- ldr r1, [sp, 0x50]
- str r1, [r0]
-_0804CA26:
- bl sub_803A284
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 10
- ands r0, r1
- cmp r0, 0
- beq _0804CA78
- ldr r4, =gBattleMons
- ldr r0, =gActiveBank
- ldrb r3, [r0]
- movs r0, 0x58
- adds r2, r3, 0
- muls r2, r0
- adds r1, r2, r4
- ldrh r0, [r1, 0x2C]
- lsrs r0, 1
- ldrh r1, [r1, 0x28]
- cmp r0, r1
- bcc _0804CA78
- cmp r1, 0
- beq _0804CA78
- adds r0, r4, 0
- adds r0, 0x4C
- adds r0, r2, r0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0804CA78
- ldr r0, =gBattleStruct
- ldr r2, [r0]
- adds r2, 0x92
- ldr r1, =gBitTable
- lsls r0, r3, 2
- adds r0, r1
- ldr r0, [r0]
- ldrb r1, [r2]
- orrs r0, r1
- strb r0, [r2]
-_0804CA78:
- ldr r0, =gBattleScripting
- ldr r3, =gActiveBank
- ldrb r2, [r3]
- strb r2, [r0, 0x17]
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x7
- strb r0, [r1, 0x1]
- strb r2, [r1, 0x2]
- ldr r2, =gBattlePartyID
- ldrb r0, [r3]
- lsls r0, 1
- adds r0, r2
- ldrh r0, [r0]
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x2
- str r0, [r1]
-_0804CAA4:
- add sp, 0x58
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk4D_switch_data_update
-
- thumb_func_start atk4E_switchin_anim
-atk4E_switchin_anim: @ 804CAE8
- push {r4-r6,lr}
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _0804CB86
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r6, =gActiveBank
- strb r0, [r6]
- ldrb r0, [r6]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0804CB3E
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- ldr r1, =0x063f0902
- ands r0, r1
- cmp r0, 0
- bne _0804CB3E
- ldr r4, =gBattleMons
- ldrb r0, [r6]
- movs r5, 0x58
- muls r0, r5
- adds r0, r4
- ldrh r0, [r0]
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- ldrb r1, [r6]
- muls r1, r5
- adds r4, 0x48
- adds r1, r4
- ldr r2, [r1]
- movs r1, 0x2
- bl HandleSetPokedexFlag
-_0804CB3E:
- ldr r2, =gAbsentBankFlags
- ldr r1, =gBitTable
- ldr r5, =gActiveBank
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- ldrb r0, [r2]
- bics r0, r1
- strb r0, [r2]
- ldr r1, =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrb r1, [r0]
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- ldrb r2, [r0, 0x2]
- movs r0, 0
- bl dp01_build_cmdbuf_x05_a_b_c
- ldrb r0, [r5]
- bl MarkBufferBankForExecution
- ldr r0, [r4]
- adds r0, 0x3
- str r0, [r4]
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 11
- ands r0, r1
- cmp r0, 0
- beq _0804CB86
- bl sub_81A56B4
-_0804CB86:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk4E_switchin_anim
-
- thumb_func_start atk4F_jump_if_cannot_switch
-atk4F_jump_if_cannot_switch: @ 804CBB0
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- ldrb r1, [r0, 0x1]
- movs r0, 0x7F
- ands r0, r1
- bl get_battle_side_of_something
- ldr r3, =gActiveBank
- strb r0, [r3]
- ldr r2, [r4]
- ldrb r1, [r2, 0x1]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0804CC28
- ldr r1, =gBattleMons
- ldrb r3, [r3]
- movs r0, 0x58
- muls r0, r3
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- ldr r1, =0x0400e000
- ands r0, r1
- cmp r0, 0
- bne _0804CBFC
- ldr r1, =gStatuses3
- lsls r0, r3, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 3
- ands r0, r1
- cmp r0, 0
- beq _0804CC28
-_0804CBFC:
- ldrb r1, [r2, 0x2]
- ldrb r0, [r2, 0x3]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x5]
- lsls r0, 24
- orrs r1, r0
- str r1, [r4]
- b _0804CF00
- .pool
-_0804CC28:
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x80
- lsls r0, 15
- ands r0, r1
- cmp r0, 0
- beq _0804CCC0
- ldr r5, =gActiveBank
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gPlayerParty
- mov r8, r1
- cmp r0, 0x1
- bne _0804CC4E
- ldr r0, =gEnemyParty
- mov r8, r0
-_0804CC4E:
- movs r4, 0
- ldrb r1, [r5]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0804CC5C
- movs r4, 0x3
-_0804CC5C:
- adds r6, r4, 0x3
- cmp r4, r6
- bge _0804CCA4
- ldr r7, =gBattlePartyID
-_0804CC64:
- movs r0, 0x64
- muls r0, r4
- mov r1, r8
- adds r5, r1, r0
- adds r0, r5, 0
- movs r1, 0xB
- bl GetMonData
- cmp r0, 0
- beq _0804CC9E
- adds r0, r5, 0
- movs r1, 0x2D
- bl GetMonData
- cmp r0, 0
- bne _0804CC9E
- adds r0, r5, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _0804CC9E
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r7
- ldrh r0, [r0]
- cmp r0, r4
- bne _0804CCA4
-_0804CC9E:
- adds r4, 0x1
- cmp r4, r6
- blt _0804CC64
-_0804CCA4:
- cmp r4, r6
- bne _0804CCAA
- b _0804CED0
-_0804CCAA:
- b _0804CEF8
- .pool
-_0804CCC0:
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0804CD8C
- movs r0, 0x80
- lsls r0, 16
- ands r1, r0
- cmp r1, 0
- beq _0804CD00
- ldr r5, =gActiveBank
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _0804CCEC
- ldr r0, =gPlayerParty
- b _0804CD16
- .pool
-_0804CCEC:
- ldr r1, =gEnemyParty
- mov r8, r1
- ldrb r0, [r5]
- movs r4, 0x3
- cmp r0, 0x1
- bne _0804CD32
- movs r4, 0
- b _0804CD32
- .pool
-_0804CD00:
- ldr r5, =gActiveBank
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gPlayerParty
- mov r8, r1
- cmp r0, 0x1
- bne _0804CD18
- ldr r0, =gEnemyParty
-_0804CD16:
- mov r8, r0
-_0804CD18:
- movs r4, 0
- ldrb r0, [r5]
- bl sub_806D864
- lsls r0, 24
- lsrs r0, 24
- bl sub_806D82C
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x1
- bne _0804CD32
- movs r4, 0x3
-_0804CD32:
- adds r6, r4, 0x3
- cmp r4, r6
- bge _0804CCA4
- ldr r7, =gBattlePartyID
-_0804CD3A:
- movs r0, 0x64
- muls r0, r4
- mov r1, r8
- adds r5, r1, r0
- adds r0, r5, 0
- movs r1, 0xB
- bl GetMonData
- cmp r0, 0
- beq _0804CD74
- adds r0, r5, 0
- movs r1, 0x2D
- bl GetMonData
- cmp r0, 0
- bne _0804CD74
- adds r0, r5, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _0804CD74
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r7
- ldrh r0, [r0]
- cmp r0, r4
- bne _0804CCA4
-_0804CD74:
- adds r4, 0x1
- cmp r4, r6
- blt _0804CD3A
- b _0804CCA4
- .pool
-_0804CD8C:
- movs r0, 0x80
- lsls r0, 8
- ands r1, r0
- cmp r1, 0
- beq _0804CE10
- ldr r5, =gActiveBank
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0804CE10
- ldr r0, =gEnemyParty
- mov r8, r0
- movs r4, 0
- ldrb r0, [r5]
- cmp r0, 0x3
- bne _0804CDB4
- movs r4, 0x3
-_0804CDB4:
- adds r6, r4, 0x3
- cmp r4, r6
- blt _0804CDBC
- b _0804CCA4
-_0804CDBC:
- ldr r7, =gBattlePartyID
-_0804CDBE:
- movs r0, 0x64
- muls r0, r4
- mov r1, r8
- adds r5, r1, r0
- adds r0, r5, 0
- movs r1, 0xB
- bl GetMonData
- cmp r0, 0
- beq _0804CDFA
- adds r0, r5, 0
- movs r1, 0x2D
- bl GetMonData
- cmp r0, 0
- bne _0804CDFA
- adds r0, r5, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _0804CDFA
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r7
- ldrh r0, [r0]
- cmp r0, r4
- beq _0804CDFA
- b _0804CCA4
-_0804CDFA:
- adds r4, 0x1
- cmp r4, r6
- blt _0804CDBE
- b _0804CCA4
- .pool
-_0804CE10:
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x1
- bne _0804CE54
- movs r0, 0x1
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- ands r0, r4
- cmp r0, 0
- beq _0804CE48
- movs r0, 0x3
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r6, r0, 24
- b _0804CE4A
- .pool
-_0804CE48:
- adds r6, r7, 0
-_0804CE4A:
- ldr r0, =gEnemyParty
- mov r8, r0
- b _0804CE82
- .pool
-_0804CE54:
- movs r0, 0
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0804CE7C
- movs r0, 0x2
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r6, r0, 24
- b _0804CE7E
- .pool
-_0804CE7C:
- adds r6, r7, 0
-_0804CE7E:
- ldr r1, =gPlayerParty
- mov r8, r1
-_0804CE82:
- movs r4, 0
-_0804CE84:
- movs r0, 0x64
- muls r0, r4
- mov r1, r8
- adds r5, r1, r0
- adds r0, r5, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _0804CEC6
- adds r0, r5, 0
- movs r1, 0xB
- bl GetMonData
- cmp r0, 0
- beq _0804CEC6
- adds r0, r5, 0
- movs r1, 0x2D
- bl GetMonData
- cmp r0, 0
- bne _0804CEC6
- ldr r1, =gBattlePartyID
- lsls r0, r7, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r4, r0
- beq _0804CEC6
- lsls r0, r6, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r4, r0
- bne _0804CECC
-_0804CEC6:
- adds r4, 0x1
- cmp r4, 0x5
- ble _0804CE84
-_0804CECC:
- cmp r4, 0x6
- bne _0804CEF8
-_0804CED0:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x2]
- ldrb r0, [r2, 0x3]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x5]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _0804CF00
- .pool
-_0804CEF8:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x6
- str r0, [r1]
-_0804CF00:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk4F_jump_if_cannot_switch
-
- thumb_func_start sub_804CF10
-sub_804CF10: @ 804CF10
- push {r4,r5,lr}
- sub sp, 0x4
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- ldr r5, =gActiveBank
- ldrb r0, [r5]
- ldr r4, =gBattleStruct
- ldr r1, [r4]
- adds r1, r0, r1
- adds r1, 0x58
- ldr r3, =gBattlePartyID
- lsls r0, 1
- adds r0, r3
- ldrh r0, [r0]
- strb r0, [r1]
- ldrb r0, [r5]
- ldr r1, [r4]
- adds r0, r1
- adds r0, 0x5C
- movs r1, 0x6
- strb r1, [r0]
- ldr r1, [r4]
- adds r1, 0x93
- ldr r3, =gBitTable
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r3
- ldr r3, [r0]
- ldrb r0, [r1]
- bics r0, r3
- strb r0, [r1]
- ldrb r0, [r5]
- lsls r1, r0, 1
- adds r1, r0
- adds r1, 0x60
- ldr r0, [r4]
- adds r0, r1
- str r0, [sp]
- movs r0, 0
- movs r1, 0x1
- movs r3, 0
- bl dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f
- ldrb r0, [r5]
- bl MarkBufferBankForExecution
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_804CF10
-
- thumb_func_start atk50_openpartyscreen
-atk50_openpartyscreen: @ 804CF88
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x4
- movs r7, 0
- movs r0, 0
- mov r9, r0
- ldr r6, =gBattlescriptCurrInstr
- ldr r2, [r6]
- ldrb r1, [r2, 0x2]
- ldrb r0, [r2, 0x3]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x5]
- lsls r0, 24
- orrs r1, r0
- mov r8, r1
- ldrb r1, [r2, 0x1]
- adds r0, r1, 0
- mov r12, r6
- cmp r0, 0x5
- beq _0804CFBE
- b _0804D464
-_0804CFBE:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x41
- ands r1, r0
- cmp r1, 0x1
- beq _0804D0B0
- ldr r1, =gActiveBank
- strb r7, [r1]
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r7, r0
- bcc _0804CFD8
- b _0804D450
-_0804CFD8:
- ldr r7, =gHitMarker
- ldr r6, =gBitTable
- adds r4, r1, 0
- ldr r2, =gAbsentBankFlags
- mov r8, r2
-_0804CFE2:
- ldrb r2, [r4]
- lsls r0, r2, 2
- adds r0, r6
- ldr r1, [r0]
- lsls r1, 28
- ldr r0, [r7]
- ands r0, r1
- cmp r0, 0
- beq _0804D088
- adds r0, r2, 0
- movs r1, 0x6
- movs r2, 0x6
- bl sub_80423F4
- lsls r0, 24
- cmp r0, 0
- beq _0804D054
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r6
- ldr r0, [r0]
- mov r2, r8
- ldrb r1, [r2]
- orrs r0, r1
- strb r0, [r2]
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r6
- ldr r1, [r0]
- lsls r1, 28
- ldr r0, [r7]
- bics r0, r1
- str r0, [r7]
- movs r0, 0
- movs r1, 0x2
- movs r2, 0
- bl sub_8034464
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- b _0804D098
- .pool
-_0804D054:
- ldr r5, =gSpecialStatuses
- ldrb r0, [r4]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- ldrb r0, [r1]
- lsls r0, 25
- cmp r0, 0
- blt _0804D098
- movs r0, 0x6
- bl sub_804CF10
- ldrb r1, [r4]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrb r1, [r0]
- movs r2, 0x40
- orrs r1, r2
- strb r1, [r0]
- b _0804D098
- .pool
-_0804D088:
- movs r0, 0
- movs r1, 0x2
- movs r2, 0
- bl sub_8034464
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
-_0804D098:
- ldrb r0, [r4]
- adds r0, 0x1
- strb r0, [r4]
- ldr r1, =gNoOfAllBanks
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- bcc _0804CFE2
- b _0804D450
- .pool
-_0804D0B0:
- ands r0, r1
- cmp r0, 0
- bne _0804D0B8
- b _0804D450
-_0804D0B8:
- ldr r0, =gHitMarker
- mov r8, r0
- ldr r0, [r0]
- lsrs r5, r0, 28
- ldr r6, =gBitTable
- ldr r0, [r6]
- ands r0, r5
- cmp r0, 0
- beq _0804D170
- ldr r4, =gActiveBank
- strb r7, [r4]
- movs r0, 0
- movs r1, 0x6
- movs r2, 0x6
- bl sub_80423F4
- lsls r0, 24
- cmp r0, 0
- beq _0804D120
- ldr r2, =gAbsentBankFlags
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r6
- ldr r0, [r0]
- ldrb r1, [r2]
- orrs r0, r1
- strb r0, [r2]
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r6
- ldr r1, [r0]
- lsls r1, 28
- mov r2, r8
- ldr r0, [r2]
- bics r0, r1
- str r0, [r2]
- movs r0, 0
- bl dp01_build_cmdbuf_x2A_2A_2A_2A
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- b _0804D170
- .pool
-_0804D120:
- ldr r6, =gSpecialStatuses
- ldrb r0, [r4]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 2
- adds r1, r6
- ldrb r0, [r1]
- lsls r0, 25
- cmp r0, 0
- blt _0804D15C
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x5E
- ldrb r0, [r0]
- bl sub_804CF10
- ldrb r1, [r4]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- ldrb r1, [r0]
- movs r2, 0x40
- orrs r1, r2
- strb r1, [r0]
- b _0804D170
- .pool
-_0804D15C:
- movs r0, 0
- movs r1, 0x2
- movs r2, 0
- bl sub_8034464
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- movs r0, 0x1
- mov r9, r0
-_0804D170:
- ldr r6, =gBitTable
- ldr r0, [r6, 0x8]
- ands r0, r5
- cmp r0, 0
- beq _0804D22E
- ldr r0, [r6]
- ands r0, r5
- cmp r0, 0
- bne _0804D22E
- ldr r4, =gActiveBank
- movs r0, 0x2
- strb r0, [r4]
- movs r0, 0x2
- movs r1, 0x6
- movs r2, 0x6
- bl sub_80423F4
- lsls r0, 24
- cmp r0, 0
- beq _0804D1D8
- ldr r2, =gAbsentBankFlags
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r6
- ldr r0, [r0]
- ldrb r1, [r2]
- orrs r0, r1
- strb r0, [r2]
- ldr r2, =gHitMarker
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r6
- ldr r1, [r0]
- lsls r1, 28
- ldr r0, [r2]
- bics r0, r1
- str r0, [r2]
- movs r0, 0
- bl dp01_build_cmdbuf_x2A_2A_2A_2A
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- b _0804D22E
- .pool
-_0804D1D8:
- ldr r6, =gSpecialStatuses
- ldrb r0, [r4]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 2
- adds r1, r6
- ldrb r0, [r1]
- lsls r0, 25
- cmp r0, 0
- blt _0804D214
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x5C
- ldrb r0, [r0]
- bl sub_804CF10
- ldrb r1, [r4]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- ldrb r1, [r0]
- movs r2, 0x40
- orrs r1, r2
- strb r1, [r0]
- b _0804D22E
- .pool
-_0804D214:
- movs r0, 0x1
- mov r1, r9
- ands r0, r1
- cmp r0, 0
- bne _0804D22E
- movs r0, 0
- movs r1, 0x2
- movs r2, 0
- bl sub_8034464
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
-_0804D22E:
- ldr r6, =gBitTable
- ldr r0, [r6, 0x4]
- ands r0, r5
- cmp r0, 0
- beq _0804D2E4
- ldr r4, =gActiveBank
- movs r0, 0x1
- strb r0, [r4]
- movs r0, 0x1
- movs r1, 0x6
- movs r2, 0x6
- bl sub_80423F4
- lsls r0, 24
- cmp r0, 0
- beq _0804D290
- ldr r2, =gAbsentBankFlags
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r6
- ldr r0, [r0]
- ldrb r1, [r2]
- orrs r0, r1
- strb r0, [r2]
- ldr r2, =gHitMarker
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r6
- ldr r1, [r0]
- lsls r1, 28
- ldr r0, [r2]
- bics r0, r1
- str r0, [r2]
- movs r0, 0
- bl dp01_build_cmdbuf_x2A_2A_2A_2A
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- b _0804D2E4
- .pool
-_0804D290:
- ldr r6, =gSpecialStatuses
- ldrb r0, [r4]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 2
- adds r1, r6
- ldrb r0, [r1]
- lsls r0, 25
- cmp r0, 0
- blt _0804D2CC
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x5F
- ldrb r0, [r0]
- bl sub_804CF10
- ldrb r1, [r4]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- ldrb r1, [r0]
- movs r2, 0x40
- orrs r1, r2
- strb r1, [r0]
- b _0804D2E4
- .pool
-_0804D2CC:
- movs r0, 0
- movs r1, 0x2
- movs r2, 0
- bl sub_8034464
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- movs r0, 0x2
- mov r2, r9
- orrs r2, r0
- mov r9, r2
-_0804D2E4:
- ldr r6, =gBitTable
- ldr r0, [r6, 0xC]
- ands r0, r5
- cmp r0, 0
- beq _0804D3A2
- ldr r0, [r6, 0x4]
- ands r0, r5
- cmp r0, 0
- bne _0804D3A2
- ldr r4, =gActiveBank
- movs r0, 0x3
- strb r0, [r4]
- movs r0, 0x3
- movs r1, 0x6
- movs r2, 0x6
- bl sub_80423F4
- lsls r0, 24
- cmp r0, 0
- beq _0804D34C
- ldr r2, =gAbsentBankFlags
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r6
- ldr r0, [r0]
- ldrb r1, [r2]
- orrs r0, r1
- strb r0, [r2]
- ldr r2, =gHitMarker
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r6
- ldr r1, [r0]
- lsls r1, 28
- ldr r0, [r2]
- bics r0, r1
- str r0, [r2]
- movs r0, 0
- bl dp01_build_cmdbuf_x2A_2A_2A_2A
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- b _0804D3A2
- .pool
-_0804D34C:
- ldr r6, =gSpecialStatuses
- ldrb r0, [r4]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 2
- adds r1, r6
- ldrb r0, [r1]
- lsls r0, 25
- cmp r0, 0
- blt _0804D388
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x5D
- ldrb r0, [r0]
- bl sub_804CF10
- ldrb r1, [r4]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- ldrb r1, [r0]
- movs r2, 0x40
- orrs r1, r2
- strb r1, [r0]
- b _0804D3A2
- .pool
-_0804D388:
- movs r0, 0x2
- mov r1, r9
- ands r1, r0
- cmp r1, 0
- bne _0804D3A2
- movs r0, 0
- movs r1, 0x2
- movs r2, 0
- bl sub_8034464
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
-_0804D3A2:
- ldr r1, =gSpecialStatuses
- ldrb r0, [r1]
- lsls r0, 25
- cmp r0, 0
- blt _0804D3FA
- adds r0, r1, 0
- adds r0, 0x28
- ldrb r0, [r0]
- lsls r0, 25
- cmp r0, 0
- blt _0804D3FA
- cmp r5, 0
- beq _0804D3FA
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r0, =gBitTable
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _0804D3E4
- ldr r1, =gActiveBank
- movs r0, 0x2
- strb r0, [r1]
- b _0804D3E8
- .pool
-_0804D3E4:
- ldr r0, =gActiveBank
- strb r1, [r0]
-_0804D3E8:
- movs r0, 0
- movs r1, 0x2
- movs r2, 0
- bl sub_8034464
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl MarkBufferBankForExecution
-_0804D3FA:
- ldr r1, =gSpecialStatuses
- ldrb r0, [r1, 0x14]
- lsls r0, 25
- cmp r0, 0
- blt _0804D450
- adds r0, r1, 0
- adds r0, 0x3C
- ldrb r0, [r0]
- lsls r0, 25
- cmp r0, 0
- blt _0804D450
- cmp r5, 0
- beq _0804D450
- ldr r0, =gAbsentBankFlags
- ldrb r0, [r0]
- ldr r1, =gBitTable
- ldr r1, [r1, 0x4]
- ands r0, r1
- cmp r0, 0
- beq _0804D438
- ldr r1, =gActiveBank
- movs r0, 0x3
- b _0804D43C
- .pool
-_0804D438:
- ldr r1, =gActiveBank
- movs r0, 0x1
-_0804D43C:
- strb r0, [r1]
- movs r0, 0
- movs r1, 0x2
- movs r2, 0
- bl sub_8034464
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl MarkBufferBankForExecution
-_0804D450:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x6
- str r0, [r1]
- b _0804D804
- .pool
-_0804D464:
- cmp r0, 0x6
- beq _0804D46A
- b _0804D658
-_0804D46A:
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0804D478
- b _0804D5F4
-_0804D478:
- movs r0, 0x1
- ands r1, r0
- cmp r1, 0
- bne _0804D482
- b _0804D5F4
-_0804D482:
- ldr r7, =gHitMarker
- ldr r0, [r7]
- lsrs r5, r0, 28
- ldr r4, =gBitTable
- ldr r0, [r4, 0x8]
- ands r0, r5
- cmp r0, 0
- beq _0804D52A
- ldr r0, [r4]
- ands r0, r5
- cmp r0, 0
- beq _0804D52A
- ldr r6, =gActiveBank
- movs r0, 0x2
- strb r0, [r6]
- ldr r0, =gBattleBufferB
- ldrb r1, [r0, 0x1]
- movs r0, 0x2
- movs r2, 0x6
- bl sub_80423F4
- lsls r0, 24
- cmp r0, 0
- beq _0804D4F8
- ldr r2, =gAbsentBankFlags
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r4
- ldr r0, [r0]
- ldrb r1, [r2]
- orrs r0, r1
- strb r0, [r2]
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r4
- ldr r1, [r0]
- lsls r1, 28
- ldr r0, [r7]
- bics r0, r1
- str r0, [r7]
- movs r0, 0
- bl dp01_build_cmdbuf_x2A_2A_2A_2A
- ldrb r0, [r6]
- bl MarkBufferBankForExecution
- b _0804D52A
- .pool
-_0804D4F8:
- ldr r4, =gSpecialStatuses
- ldrb r0, [r6]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- ldrb r0, [r1]
- lsls r0, 25
- cmp r0, 0
- blt _0804D52A
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x5C
- ldrb r0, [r0]
- bl sub_804CF10
- ldrb r1, [r6]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r0]
- movs r2, 0x40
- orrs r1, r2
- strb r1, [r0]
-_0804D52A:
- ldr r4, =gBitTable
- ldr r0, [r4, 0xC]
- ands r0, r5
- cmp r0, 0
- beq _0804D5DA
- ldr r0, [r4, 0x4]
- ands r5, r0
- cmp r5, 0
- beq _0804D5DA
- ldr r5, =gActiveBank
- movs r0, 0x3
- strb r0, [r5]
- ldr r0, =gBattleBufferB
- ldr r2, =0x00000201
- adds r0, r2
- ldrb r1, [r0]
- movs r0, 0x3
- movs r2, 0x6
- bl sub_80423F4
- lsls r0, 24
- cmp r0, 0
- beq _0804D5A8
- ldr r2, =gAbsentBankFlags
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r4
- ldr r0, [r0]
- ldrb r1, [r2]
- orrs r0, r1
- strb r0, [r2]
- ldr r2, =gHitMarker
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r4
- ldr r1, [r0]
- lsls r1, 28
- ldr r0, [r2]
- bics r0, r1
- str r0, [r2]
- movs r0, 0
- bl dp01_build_cmdbuf_x2A_2A_2A_2A
- ldrb r0, [r5]
- bl MarkBufferBankForExecution
- b _0804D5DA
- .pool
-_0804D5A8:
- ldr r4, =gSpecialStatuses
- ldrb r0, [r5]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- ldrb r0, [r1]
- lsls r0, 25
- cmp r0, 0
- blt _0804D5DA
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x5D
- ldrb r0, [r0]
- bl sub_804CF10
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r0]
- movs r2, 0x40
- orrs r1, r2
- strb r1, [r0]
-_0804D5DA:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x6
- str r0, [r1]
- mov r12, r1
- b _0804D5F8
- .pool
-_0804D5F4:
- adds r0, r2, 0x6
- str r0, [r6]
-_0804D5F8:
- ldr r0, =gHitMarker
- ldr r0, [r0]
- lsrs r5, r0, 28
- ldr r1, =gBank1
- movs r0, 0
- strb r0, [r1]
- ldr r4, =gBitTable
- ldr r2, [r4]
- ands r2, r5
- ldr r6, =gNoOfAllBanks
- cmp r2, 0
- bne _0804D634
- adds r7, r6, 0
- ldrb r0, [r6]
- cmp r2, r0
- bcs _0804D634
- adds r3, r1, 0
-_0804D61A:
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- ldrb r2, [r3]
- lsls r0, r2, 2
- adds r0, r4
- ldr r0, [r0]
- ands r0, r5
- cmp r0, 0
- bne _0804D634
- ldrb r0, [r7]
- cmp r2, r0
- bcc _0804D61A
-_0804D634:
- ldrb r0, [r1]
- ldrb r6, [r6]
- cmp r0, r6
- beq _0804D63E
- b _0804D804
-_0804D63E:
- mov r1, r8
- mov r2, r12
- str r1, [r2]
- b _0804D804
- .pool
-_0804D658:
- movs r0, 0x80
- ands r0, r1
- movs r5, 0x1
- cmp r0, 0
- beq _0804D664
- movs r5, 0
-_0804D664:
- movs r0, 0x7F
- ands r0, r1
- bl get_battle_side_of_something
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r1, =gSpecialStatuses
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 2
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 25
- cmp r0, 0
- bge _0804D690
- ldr r0, [r6]
- adds r0, 0x6
- str r0, [r6]
- b _0804D804
- .pool
-_0804D690:
- adds r0, r7, 0
- movs r1, 0x6
- movs r2, 0x6
- bl sub_80423F4
- lsls r0, 24
- cmp r0, 0
- beq _0804D6E0
- ldr r2, =gActiveBank
- strb r7, [r2]
- ldr r3, =gAbsentBankFlags
- ldr r4, =gBitTable
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r4
- ldr r0, [r0]
- ldrb r1, [r3]
- orrs r0, r1
- strb r0, [r3]
- ldr r3, =gHitMarker
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r4
- ldr r1, [r0]
- lsls r1, 28
- ldr r0, [r3]
- bics r0, r1
- str r0, [r3]
- mov r0, r8
- str r0, [r6]
- b _0804D804
- .pool
-_0804D6E0:
- ldr r4, =gActiveBank
- strb r7, [r4]
- ldrb r0, [r4]
- ldr r3, =gBattleStruct
- ldr r1, [r3]
- adds r1, r0, r1
- adds r1, 0x58
- ldr r2, =gBattlePartyID
- lsls r0, 1
- adds r0, r2
- ldrh r0, [r0]
- strb r0, [r1]
- ldrb r0, [r4]
- ldr r1, [r3]
- adds r0, r1
- adds r0, 0x5C
- movs r1, 0x6
- strb r1, [r0]
- ldr r1, [r3]
- adds r1, 0x93
- ldr r2, =gBitTable
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r2
- ldr r2, [r0]
- ldrb r0, [r1]
- bics r0, r2
- strb r0, [r1]
- ldrb r1, [r4]
- movs r0, 0x2
- eors r0, r1
- ldr r3, [r3]
- adds r0, r3
- adds r0, 0x5C
- ldrb r2, [r0]
- ldrb r1, [r4]
- lsls r0, r1, 1
- adds r0, r1
- adds r0, 0x60
- adds r3, r0
- str r3, [sp]
- movs r0, 0
- adds r1, r5, 0
- movs r3, 0
- bl dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldr r0, [r6]
- adds r0, 0x6
- str r0, [r6]
- ldrb r0, [r4]
- bl GetBankIdentity
- lsls r0, 24
- cmp r0, 0
- bne _0804D760
- ldr r1, =gBattleResults
- ldrb r0, [r1, 0x2]
- cmp r0, 0xFE
- bhi _0804D760
- adds r0, 0x1
- strb r0, [r1, 0x2]
-_0804D760:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0804D7C4
- ldr r1, =gActiveBank
- movs r0, 0
- strb r0, [r1]
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r0, 0
- beq _0804D804
- adds r4, r1, 0
-_0804D77C:
- ldrb r0, [r4]
- cmp r0, r7
- beq _0804D792
- movs r0, 0
- movs r1, 0x2
- movs r2, 0
- bl sub_8034464
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
-_0804D792:
- ldrb r0, [r4]
- adds r0, 0x1
- strb r0, [r4]
- ldr r1, =gNoOfAllBanks
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- bcc _0804D77C
- b _0804D804
- .pool
-_0804D7C4:
- adds r0, r7, 0
- bl GetBankIdentity
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByPlayerAI
- ldr r4, =gActiveBank
- strb r0, [r4]
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, =gBitTable
- ldrb r3, [r4]
- lsls r0, r3, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _0804D7F4
- movs r0, 0x2
- eors r3, r0
- strb r3, [r4]
-_0804D7F4:
- movs r0, 0
- movs r1, 0x2
- movs r2, 0
- bl sub_8034464
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
-_0804D804:
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk50_openpartyscreen
-
- thumb_func_start atk51_switch_handle_order
-atk51_switch_handle_order: @ 804D820
- push {r4-r7,lr}
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- beq _0804D82C
- b _0804DA8A
-_0804D82C:
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r5, =gActiveBank
- strb r0, [r5]
- ldr r0, [r4]
- ldrb r0, [r0, 0x2]
- cmp r0, 0x1
- beq _0804D8CC
- cmp r0, 0x1
- bgt _0804D858
- cmp r0, 0
- beq _0804D862
- b _0804DA82
- .pool
-_0804D858:
- cmp r0, 0x2
- beq _0804D8E8
- cmp r0, 0x3
- beq _0804D922
- b _0804DA82
-_0804D862:
- movs r6, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r6, r0
- blt _0804D86E
- b _0804DA82
-_0804D86E:
- ldr r7, =gBattleBufferB
-_0804D870:
- ldrb r0, [r7]
- cmp r0, 0x22
- bne _0804D8AA
- ldr r5, =gBattleStruct
- ldr r0, [r5]
- adds r0, r6, r0
- adds r0, 0x5C
- ldrb r1, [r7, 0x1]
- strb r1, [r0]
- ldr r0, [r5]
- adds r0, 0x93
- ldrb r1, [r0]
- ldr r2, =gBitTable
- lsls r0, r6, 2
- adds r0, r2
- ldr r4, [r0]
- ands r1, r4
- cmp r1, 0
- bne _0804D8AA
- lsls r0, r6, 24
- lsrs r0, 24
- ldrb r1, [r7, 0x1]
- bl sub_8184FBC
- ldr r1, [r5]
- adds r1, 0x93
- ldrb r0, [r1]
- orrs r4, r0
- strb r4, [r1]
-_0804D8AA:
- movs r0, 0x80
- lsls r0, 2
- adds r7, r0
- adds r6, 0x1
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r6, r0
- blt _0804D870
- b _0804DA82
- .pool
-_0804D8CC:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0804D8DA
- b _0804DA82
-_0804D8DA:
- ldrb r0, [r5]
- bl sub_803BDA0
- b _0804DA82
- .pool
-_0804D8E8:
- ldr r4, =gBattleStruct
- ldr r0, [r4]
- adds r0, 0x93
- ldrb r1, [r0]
- ldr r6, =gBitTable
- ldrb r2, [r5]
- lsls r0, r2, 2
- adds r0, r6
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _0804D922
- ldr r0, =gBattleBufferB
- lsls r1, r2, 9
- adds r0, 0x1
- adds r1, r0
- ldrb r1, [r1]
- adds r0, r2, 0
- bl sub_8184FBC
- ldr r2, [r4]
- adds r2, 0x93
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r6
- ldr r0, [r0]
- ldrb r1, [r2]
- orrs r0, r1
- strb r0, [r2]
-_0804D922:
- ldr r1, =gBattleCommunication
- ldr r6, =gBattleBufferB
- ldr r7, =gActiveBank
- ldrb r0, [r7]
- lsls r0, 9
- adds r2, r6, 0x1
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1]
- ldrb r0, [r7]
- ldr r1, =gBattleStruct
- mov r12, r1
- ldr r1, [r1]
- adds r1, r0, r1
- adds r1, 0x5C
- lsls r0, 9
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1]
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x42
- ands r0, r1
- cmp r0, 0x42
- bne _0804DA14
- ldrb r0, [r7]
- mov r3, r12
- ldr r2, [r3]
- lsls r1, r0, 1
- adds r1, r0
- adds r1, r2
- adds r1, 0x60
- ldrb r2, [r1]
- movs r0, 0xF
- ands r0, r2
- strb r0, [r1]
- ldrb r0, [r7]
- ldr r2, [r3]
- lsls r1, r0, 1
- adds r1, r0
- adds r1, r2
- adds r1, 0x60
- lsls r0, 9
- adds r5, r6, 0x2
- adds r0, r5
- ldrb r2, [r0]
- movs r3, 0xF0
- adds r0, r3, 0
- ands r0, r2
- ldrb r2, [r1]
- orrs r0, r2
- strb r0, [r1]
- ldrb r1, [r7]
- mov r0, r12
- ldr r2, [r0]
- lsls r0, r1, 1
- adds r0, r1
- adds r0, r2
- adds r0, 0x61
- lsls r1, 9
- adds r6, 0x3
- adds r1, r6
- ldrb r1, [r1]
- strb r1, [r0]
- ldrb r0, [r7]
- movs r4, 0x2
- eors r0, r4
- mov r1, r12
- ldr r2, [r1]
- lsls r1, r0, 1
- adds r1, r0
- adds r1, r2
- adds r1, 0x60
- ldrb r2, [r1]
- adds r0, r3, 0
- ands r0, r2
- strb r0, [r1]
- ldrb r0, [r7]
- eors r0, r4
- mov r1, r12
- ldr r2, [r1]
- lsls r1, r0, 1
- adds r1, r0
- adds r1, r2
- adds r1, 0x60
- ldrb r0, [r7]
- lsls r0, 9
- adds r0, r5
- ldrb r0, [r0]
- ands r3, r0
- lsrs r3, 4
- ldrb r0, [r1]
- orrs r3, r0
- strb r3, [r1]
- ldrb r0, [r7]
- eors r4, r0
- mov r2, r12
- ldr r0, [r2]
- lsls r1, r4, 1
- adds r1, r4
- adds r1, r0
- adds r1, 0x62
- ldrb r0, [r7]
- lsls r0, 9
- adds r0, r6
- ldrb r0, [r0]
- strb r0, [r1]
- b _0804DA36
- .pool
-_0804DA14:
- movs r0, 0x80
- lsls r0, 15
- ands r1, r0
- cmp r1, 0
- beq _0804DA30
- ldrb r0, [r7]
- mov r3, r12
- ldr r1, [r3]
- adds r1, r0, r1
- adds r1, 0x5C
- ldrb r1, [r1]
- bl sub_80571DC
- b _0804DA36
-_0804DA30:
- ldrb r0, [r7]
- bl sub_803BDA0
-_0804DA36:
- ldr r1, =gBattleTextBuff1
- movs r5, 0xFD
- strb r5, [r1]
- movs r0, 0x6
- strb r0, [r1, 0x1]
- ldr r4, =gBattleMons
- ldr r3, =gBankAttacker
- ldrb r0, [r3]
- movs r2, 0x58
- muls r0, r2
- adds r0, r4
- ldrh r0, [r0]
- strb r0, [r1, 0x2]
- ldrb r0, [r3]
- muls r0, r2
- adds r0, r4
- ldrh r0, [r0]
- lsrs r0, 8
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r2, =gBattleTextBuff2
- strb r5, [r2]
- movs r0, 0x7
- strb r0, [r2, 0x1]
- ldr r3, =gActiveBank
- ldrb r0, [r3]
- strb r0, [r2, 0x2]
- ldr r1, =gBattleBufferB
- ldrb r0, [r3]
- lsls r0, 9
- adds r1, 0x1
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r2, 0x3]
- movs r0, 0x1
- negs r0, r0
- strb r0, [r2, 0x4]
-_0804DA82:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x3
- str r0, [r1]
-_0804DA8A:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk51_switch_handle_order
-
- thumb_func_start atk52_switch_in_effects
-atk52_switch_in_effects: @ 804DAAC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- ldr r0, =gBattlescriptCurrInstr
- mov r9, r0
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r4, =gActiveBank
- strb r0, [r4]
- ldrb r0, [r4]
- bl sub_803FA70
- ldr r1, =gHitMarker
- mov r8, r1
- ldr r1, =gBitTable
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- lsls r1, 28
- mov r2, r8
- ldr r0, [r2]
- bics r0, r1
- str r0, [r2]
- ldr r2, =gSpecialStatuses
- ldrb r0, [r4]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r2, [r1]
- movs r0, 0x41
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- ldrb r0, [r4]
- bl GetBankSide
- ldr r5, =gSideAffecting
- lsls r0, 24
- lsrs r0, 23
- adds r0, r5
- ldrh r1, [r0]
- movs r7, 0x80
- lsls r7, 2
- mov r10, r7
- mov r0, r10
- ands r0, r1
- cmp r0, 0
- beq _0804DB1C
- b _0804DC30
-_0804DB1C:
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 23
- adds r0, r5
- ldrh r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- bne _0804DB34
- b _0804DC30
-_0804DB34:
- ldr r7, =gBattleMons
- ldrb r2, [r4]
- movs r6, 0x58
- adds r0, r2, 0
- muls r0, r6
- adds r1, r0, r7
- adds r0, r1, 0
- adds r0, 0x21
- ldrb r0, [r0]
- cmp r0, 0x2
- beq _0804DC30
- adds r0, r1, 0
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r0, 0x2
- beq _0804DC30
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x1A
- beq _0804DC30
- adds r0, r2, 0
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 23
- adds r0, r5
- ldrh r2, [r0]
- mov r1, r10
- orrs r1, r2
- strh r1, [r0]
- ldrb r0, [r4]
- adds r2, r0, 0
- muls r2, r6
- adds r0, r7, 0
- adds r0, 0x50
- adds r2, r0
- ldr r0, [r2]
- ldr r1, =0xfdffffff
- ands r0, r1
- str r0, [r2]
- mov r1, r8
- ldr r0, [r1]
- movs r2, 0x41
- negs r2, r2
- ands r0, r2
- str r0, [r1]
- ldrb r0, [r4]
- bl GetBankSide
- ldr r2, =gSideTimers
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r0, [r1, 0xA]
- movs r1, 0x5
- subs r1, r0
- lsls r1, 25
- lsrs r1, 24
- ldr r5, =gBattleMoveDamage
- ldrb r0, [r4]
- muls r0, r6
- adds r0, r7
- ldrh r0, [r0, 0x2C]
- bl __divsi3
- str r0, [r5]
- cmp r0, 0
- bne _0804DBC8
- movs r0, 0x1
- str r0, [r5]
-_0804DBC8:
- ldr r0, =gBattleScripting
- ldrb r1, [r4]
- strb r1, [r0, 0x17]
- bl b_movescr_stack_push_cursor
- mov r7, r9
- ldr r0, [r7]
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- bne _0804DC14
- ldr r0, =gUnknown_082DAE90
- str r0, [r7]
- b _0804DD8E
- .pool
-_0804DC14:
- cmp r0, 0x1
- bne _0804DC24
- ldr r0, =gUnknown_082DAE59
- mov r1, r9
- str r0, [r1]
- b _0804DD8E
- .pool
-_0804DC24:
- ldr r0, =gUnknown_082DAEC7
- mov r2, r9
- str r0, [r2]
- b _0804DD8E
- .pool
-_0804DC30:
- ldr r2, =gBattleMons
- ldr r1, =gActiveBank
- ldrb r3, [r1]
- movs r0, 0x58
- muls r0, r3
- adds r0, r2
- adds r0, 0x20
- ldrb r0, [r0]
- adds r5, r1, 0
- ldr r4, =gDisableStructs
- cmp r0, 0x36
- bne _0804DC5E
- lsls r0, r3, 3
- subs r0, r3
- lsls r0, 2
- adds r2, r0, r4
- ldrb r1, [r2, 0x18]
- lsls r0, r1, 30
- cmp r0, 0
- blt _0804DC5E
- movs r0, 0x1
- orrs r0, r1
- strb r0, [r2, 0x18]
-_0804DC5E:
- ldrb r0, [r5]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r4
- ldrb r2, [r1, 0x18]
- movs r0, 0x3
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0x18]
- ldrb r1, [r5]
- movs r0, 0
- str r0, [sp]
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _0804DC88
- b _0804DD8E
-_0804DC88:
- ldrb r1, [r5]
- movs r0, 0
- movs r2, 0
- bl ItemBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _0804DD8E
- ldrb r0, [r5]
- bl GetBankSide
- ldr r1, =gSideAffecting
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r2, [r0]
- ldr r1, =0x0000fdff
- ands r1, r2
- strh r1, [r0]
- movs r4, 0
- ldr r0, =gNoOfAllBanks
- ldrb r7, [r0]
- cmp r4, r7
- bge _0804DCD8
- ldr r6, =gTurnOrder
- adds r1, r5, 0
- ldr r5, =gUnknown_0202407A
- movs r3, 0xC
- adds r2, r0, 0
-_0804DCC2:
- adds r0, r4, r6
- ldrb r0, [r0]
- ldrb r7, [r1]
- cmp r0, r7
- bne _0804DCD0
- adds r0, r4, r5
- strb r3, [r0]
-_0804DCD0:
- adds r4, 0x1
- ldrb r0, [r2]
- cmp r4, r0
- blt _0804DCC2
-_0804DCD8:
- movs r4, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- bge _0804DD0C
- ldr r6, =gBattleStruct
- ldr r5, =gBattleMons
-_0804DCE6:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 23
- adds r0, 0xA8
- ldr r1, [r6]
- adds r1, r0
- movs r0, 0x58
- muls r0, r4
- adds r0, r5
- ldrh r0, [r0, 0x28]
- strh r0, [r1]
- adds r4, 0x1
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _0804DCE6
-_0804DD0C:
- ldr r0, =gBattlescriptCurrInstr
- ldr r1, [r0]
- ldrb r1, [r1, 0x1]
- adds r5, r0, 0
- cmp r1, 0x5
- bne _0804DD88
- ldr r0, =gHitMarker
- ldr r0, [r0]
- lsrs r4, r0, 28
- ldr r1, =gBank1
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- ldr r2, =gBitTable
- b _0804DD6E
- .pool
-_0804DD60:
- ldr r0, =gNoOfAllBanks
- ldrb r3, [r1]
- ldrb r0, [r0]
- cmp r3, r0
- bcs _0804DD88
- adds r0, r3, 0x1
- strb r0, [r1]
-_0804DD6E:
- ldrb r0, [r1]
- lsls r0, 2
- adds r0, r2
- ldr r3, [r0]
- adds r0, r4, 0
- ands r0, r3
- cmp r0, 0
- beq _0804DD60
- ldr r0, =gAbsentBankFlags
- ldrb r0, [r0]
- ands r0, r3
- cmp r0, 0
- bne _0804DD60
-_0804DD88:
- ldr r0, [r5]
- adds r0, 0x2
- str r0, [r5]
-_0804DD8E:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk52_switch_in_effects
-
- thumb_func_start atk53_trainer_slide
-atk53_trainer_slide: @ 804DDA8
- push {r4,r5,lr}
- ldr r5, =gBattlescriptCurrInstr
- ldr r0, [r5]
- ldrb r0, [r0, 0x1]
- bl GetBankByPlayerAI
- ldr r4, =gActiveBank
- strb r0, [r4]
- movs r0, 0
- bl dp01_build_cmdbuf_x08_8_8_8
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldr r0, [r5]
- adds r0, 0x2
- str r0, [r5]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk53_trainer_slide
-
- thumb_func_start atk54_effectiveness_sound
-atk54_effectiveness_sound: @ 804DDD8
- push {r4,r5,lr}
- ldr r5, =gActiveBank
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r5]
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- ldrb r1, [r0, 0x1]
- ldrb r0, [r0, 0x2]
- lsls r0, 8
- orrs r1, r0
- movs r0, 0
- bl dp01_build_cmdbuf_x2B_aa_0
- ldrb r0, [r5]
- bl MarkBufferBankForExecution
- ldr r0, [r4]
- adds r0, 0x3
- str r0, [r4]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk54_effectiveness_sound
-
- thumb_func_start atk55_play_sound
-atk55_play_sound: @ 804DE14
- push {r4,r5,lr}
- ldr r5, =gActiveBank
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r5]
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- ldrb r1, [r0, 0x1]
- ldrb r0, [r0, 0x2]
- lsls r0, 8
- orrs r1, r0
- movs r0, 0
- movs r2, 0
- bl sub_8034300
- ldrb r0, [r5]
- bl MarkBufferBankForExecution
- ldr r0, [r4]
- adds r0, 0x3
- str r0, [r4]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk55_play_sound
-
- thumb_func_start atk56_fainting_cry
-atk56_fainting_cry: @ 804DE50
- push {r4,r5,lr}
- ldr r5, =gBattlescriptCurrInstr
- ldr r0, [r5]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r4, =gActiveBank
- strb r0, [r4]
- movs r0, 0
- bl dp01_build_cmdbuf_x2D_2D_2D_2D
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldr r0, [r5]
- adds r0, 0x2
- str r0, [r5]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk56_fainting_cry
-
- thumb_func_start atk57
-atk57: @ 804DE80
- push {r4,lr}
- movs r0, 0
- bl GetBankByPlayerAI
- ldr r4, =gActiveBank
- strb r0, [r4]
- ldr r0, =gBattleOutcome
- ldrb r1, [r0]
- movs r0, 0
- bl dp01_build_cmdbuf_x37_a
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk57
-
- thumb_func_start atk58_return_to_ball
-atk58_return_to_ball: @ 804DEB8
- push {r4,r5,lr}
- ldr r5, =gBattlescriptCurrInstr
- ldr r0, [r5]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r4, =gActiveBank
- strb r0, [r4]
- movs r0, 0
- movs r1, 0x1
- bl dp01_build_cmdbuf_x06_a
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldr r0, [r5]
- adds r0, 0x2
- str r0, [r5]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk58_return_to_ball
-
- thumb_func_start atk59_learnmove_inbattle
-atk59_learnmove_inbattle: @ 804DEEC
- push {r4-r7,lr}
- ldr r0, =gBattlescriptCurrInstr
- ldr r2, [r0]
- ldrb r6, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r6, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r6, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r6, r0
- ldrb r4, [r2, 0x5]
- ldrb r0, [r2, 0x6]
- lsls r0, 8
- orrs r4, r0
- ldrb r0, [r2, 0x7]
- lsls r0, 16
- orrs r4, r0
- ldrb r0, [r2, 0x8]
- lsls r0, 24
- orrs r4, r0
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- ldrb r1, [r0, 0x10]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
- adds r0, r1
- ldrb r1, [r2, 0x9]
- bl MonTryLearningNewMove
- lsls r0, 16
- lsrs r5, r0, 16
- ldr r0, =0x0000fffe
- cmp r5, r0
- bne _0804DF56
- adds r7, r5, 0
-_0804DF3A:
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- ldrb r1, [r0, 0x10]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
- adds r0, r1
- movs r1, 0
- bl MonTryLearningNewMove
- lsls r0, 16
- lsrs r5, r0, 16
- cmp r5, r7
- beq _0804DF3A
-_0804DF56:
- cmp r5, 0
- bne _0804DF70
- ldr r0, =gBattlescriptCurrInstr
- str r4, [r0]
- b _0804E018
- .pool
-_0804DF70:
- ldr r0, =0x0000ffff
- cmp r5, r0
- bne _0804DF88
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0xA
- str r0, [r1]
- b _0804E018
- .pool
-_0804DF88:
- movs r0, 0
- bl GetBankByPlayerAI
- ldr r1, =gActiveBank
- strb r0, [r1]
- ldr r2, =gBattlePartyID
- ldrb r3, [r1]
- lsls r0, r3, 1
- adds r0, r2
- ldr r1, =gBattleStruct
- ldr r1, [r1]
- ldrh r0, [r0]
- ldrb r1, [r1, 0x10]
- cmp r0, r1
- bne _0804DFC8
- ldr r4, =gBattleMons
- movs r0, 0x58
- adds r2, r3, 0
- muls r2, r0
- adds r0, r4, 0
- adds r0, 0x50
- adds r0, r2, r0
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 14
- ands r0, r1
- cmp r0, 0
- bne _0804DFC8
- adds r0, r2, r4
- adds r1, r5, 0
- bl GiveMoveToBattleMon
-_0804DFC8:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0804E014
- movs r0, 0x2
- bl GetBankByPlayerAI
- ldr r1, =gActiveBank
- strb r0, [r1]
- ldr r2, =gBattlePartyID
- ldrb r3, [r1]
- lsls r0, r3, 1
- adds r0, r2
- ldr r1, =gBattleStruct
- ldr r1, [r1]
- ldrh r0, [r0]
- ldrb r1, [r1, 0x10]
- cmp r0, r1
- bne _0804E014
- ldr r4, =gBattleMons
- movs r0, 0x58
- adds r2, r3, 0
- muls r2, r0
- adds r0, r4, 0
- adds r0, 0x50
- adds r0, r2, r0
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 14
- ands r0, r1
- cmp r0, 0
- bne _0804E014
- adds r0, r2, r4
- adds r1, r5, 0
- bl GiveMoveToBattleMon
-_0804E014:
- ldr r0, =gBattlescriptCurrInstr
- str r6, [r0]
-_0804E018:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk59_learnmove_inbattle
-
- thumb_func_start atk5A
-atk5A: @ 804E038
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- ldr r0, =gActiveBank
- movs r1, 0
- strb r1, [r0]
- ldr r0, =gBattleScripting
- ldrb r1, [r0, 0x1F]
- adds r2, r0, 0
- cmp r1, 0x6
- bls _0804E052
- b _0804E3B8
-_0804E052:
- lsls r0, r1, 2
- ldr r1, =_0804E068
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0804E068:
- .4byte _0804E084
- .4byte _0804E0BC
- .4byte _0804E162
- .4byte _0804E1B8
- .4byte _0804E1E4
- .4byte _0804E38C
- .4byte _0804E3AC
-_0804E084:
- movs r4, 0
- str r4, [sp]
- movs r0, 0x18
- movs r1, 0x8
- movs r2, 0x1D
- movs r3, 0xD
- bl sub_8056A3C
- ldr r0, =gText_BattleYesNoChoice
- movs r1, 0xC
- bl battle_show_message_maybe
- ldr r1, =gBattleScripting
- ldrb r0, [r1, 0x1F]
- adds r0, 0x1
- strb r0, [r1, 0x1F]
- ldr r0, =gBattleCommunication
- strb r4, [r0, 0x1]
- movs r0, 0
- bl sub_8056B74
- b _0804E3B8
- .pool
-_0804E0BC:
- ldr r0, =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0804E0E4
- ldr r4, =gBattleCommunication
- ldrb r0, [r4, 0x1]
- cmp r0, 0
- beq _0804E0E4
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4, 0x1]
- bl sub_8056BAC
- movs r0, 0
- strb r0, [r4, 0x1]
- bl sub_8056B74
-_0804E0E4:
- ldr r0, =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0804E10C
- ldr r4, =gBattleCommunication
- ldrb r0, [r4, 0x1]
- cmp r0, 0
- bne _0804E10C
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4, 0x1]
- bl sub_8056BAC
- movs r0, 0x1
- strb r0, [r4, 0x1]
- bl sub_8056B74
-_0804E10C:
- ldr r0, =gMain
- ldrh r1, [r0, 0x2E]
- movs r5, 0x1
- adds r0, r5, 0
- ands r0, r1
- cmp r0, 0
- beq _0804E150
- movs r0, 0x5
- bl PlaySE
- ldr r0, =gBattleCommunication
- ldrb r4, [r0, 0x1]
- cmp r4, 0
- bne _0804E20A
- str r5, [sp]
- movs r0, 0x18
- movs r1, 0x8
- movs r2, 0x1D
- movs r3, 0xD
- bl sub_8056A3C
- movs r0, 0x1
- negs r0, r0
- str r4, [sp]
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- b _0804E192
- .pool
-_0804E150:
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _0804E15A
- b _0804E3B8
-_0804E15A:
- movs r0, 0x5
- bl PlaySE
- b _0804E20A
-_0804E162:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0804E170
- b _0804E3B8
-_0804E170:
- bl FreeAllWindowBuffers
- ldr r0, =gPlayerParty
- ldr r1, =gBattleStruct
- ldr r1, [r1]
- ldrb r1, [r1, 0x10]
- ldr r2, =gPlayerPartyCount
- ldrb r2, [r2]
- subs r2, 0x1
- lsls r2, 24
- lsrs r2, 24
- ldr r3, =sub_80A92F8
- ldr r4, =gMoveToLearn
- ldrh r4, [r4]
- str r4, [sp]
- bl sub_81BFA38
-_0804E192:
- ldr r1, =gBattleScripting
- ldrb r0, [r1, 0x1F]
- adds r0, 0x1
- strb r0, [r1, 0x1F]
- b _0804E3B8
- .pool
-_0804E1B8:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0804E1C6
- b _0804E3B8
-_0804E1C6:
- ldr r0, =gMain
- ldr r1, [r0, 0x4]
- ldr r0, =sub_8038420
- cmp r1, r0
- beq _0804E1D2
- b _0804E3B8
-_0804E1D2:
- ldrb r0, [r2, 0x1F]
- adds r0, 0x1
- b _0804E3B6
- .pool
-_0804E1E4:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0804E1F2
- b _0804E3B8
-_0804E1F2:
- ldr r0, =gMain
- ldr r1, [r0, 0x4]
- ldr r0, =sub_8038420
- cmp r1, r0
- beq _0804E1FE
- b _0804E3B8
-_0804E1FE:
- bl sub_81C1B94
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x4
- bne _0804E224
-_0804E20A:
- ldr r1, =gBattleScripting
- movs r0, 0x5
- strb r0, [r1, 0x1F]
- b _0804E3B8
- .pool
-_0804E224:
- ldr r6, =gBattleStruct
- ldr r0, [r6]
- ldrb r0, [r0, 0x10]
- movs r1, 0x64
- mov r8, r1
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- ldr r7, =gPlayerParty
- adds r0, r7
- adds r1, r5, 0
- adds r1, 0xD
- bl GetMonData
- lsls r0, 16
- lsrs r4, r0, 16
- adds r0, r4, 0
- bl IsHMMove2
- cmp r0, 0
- beq _0804E274
- ldr r0, =0x0000013f
- ldr r1, =gActiveBank
- ldrb r1, [r1]
- bl b_std_message
- ldr r1, =gBattleScripting
- movs r0, 0x6
- strb r0, [r1, 0x1F]
- b _0804E3B8
- .pool
-_0804E274:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- ldr r1, =gBattleTextBuff2
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- strb r4, [r1, 0x2]
- lsrs r0, r4, 8
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r0, [r6]
- ldrb r0, [r0, 0x10]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r0, r7
- adds r1, r5, 0
- bl RemoveMonPPBonus
- ldr r0, [r6]
- ldrb r0, [r0, 0x10]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r0, r7
- ldr r7, =gMoveToLearn
- ldrh r1, [r7]
- adds r2, r5, 0
- bl SetMonMoveSlot
- ldr r0, =gBattlePartyID
- ldr r1, [r6]
- ldrh r0, [r0]
- ldrb r1, [r1, 0x10]
- cmp r0, r1
- bne _0804E30A
- ldr r4, =gBattleMons
- ldr r0, [r4, 0x50]
- movs r1, 0x80
- lsls r1, 14
- ands r0, r1
- cmp r0, 0
- bne _0804E30A
- ldr r0, =gDisableStructs
- ldrb r1, [r0, 0x18]
- lsrs r1, 4
- ldr r2, =gBitTable
- lsls r0, r5, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _0804E30A
- adds r0, r4, 0
- adds r1, r5, 0
- bl RemoveBattleMonPPBonus
- ldrh r1, [r7]
- adds r0, r4, 0
- adds r2, r5, 0
- bl SetBattleMonMoveSlot
-_0804E30A:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0804E3B8
- ldr r2, =gBattlePartyID
- ldr r0, =gBattleStruct
- ldr r1, [r0]
- ldrh r0, [r2, 0x4]
- ldrb r1, [r1, 0x10]
- cmp r0, r1
- bne _0804E3B8
- ldr r4, =gBattleMons
- movs r1, 0x80
- lsls r1, 1
- adds r0, r4, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 14
- ands r0, r1
- cmp r0, 0
- bne _0804E3B8
- ldr r0, =gDisableStructs
- adds r0, 0x50
- ldrb r1, [r0]
- lsrs r1, 4
- ldr r2, =gBitTable
- lsls r0, r5, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _0804E3B8
- adds r4, 0xB0
- adds r0, r4, 0
- adds r1, r5, 0
- bl RemoveBattleMonPPBonus
- ldr r0, =gMoveToLearn
- ldrh r1, [r0]
- adds r0, r4, 0
- adds r2, r5, 0
- bl SetBattleMonMoveSlot
- b _0804E3B8
- .pool
-_0804E38C:
- movs r0, 0x1
- str r0, [sp]
- movs r0, 0x18
- movs r1, 0x8
- movs r2, 0x1D
- movs r3, 0xD
- bl sub_8056A3C
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _0804E3B8
- .pool
-_0804E3AC:
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _0804E3B8
- movs r0, 0x2
-_0804E3B6:
- strb r0, [r2, 0x1F]
-_0804E3B8:
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk5A
-
- thumb_func_start atk5B_80256E0
-atk5B_80256E0: @ 804E3C8
- push {r4,r5,lr}
- sub sp, 0x4
- ldr r5, =gBattleScripting
- ldrb r4, [r5, 0x1F]
- cmp r4, 0
- beq _0804E3E0
- cmp r4, 0x1
- beq _0804E410
- b _0804E4FA
- .pool
-_0804E3E0:
- str r4, [sp]
- movs r0, 0x18
- movs r1, 0x8
- movs r2, 0x1D
- movs r3, 0xD
- bl sub_8056A3C
- ldr r0, =gText_BattleYesNoChoice
- movs r1, 0xC
- bl battle_show_message_maybe
- ldrb r0, [r5, 0x1F]
- adds r0, 0x1
- strb r0, [r5, 0x1F]
- ldr r0, =gBattleCommunication
- strb r4, [r0, 0x1]
- movs r0, 0
- bl sub_8056B74
- b _0804E4FA
- .pool
-_0804E410:
- ldr r0, =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0804E438
- ldr r4, =gBattleCommunication
- ldrb r0, [r4, 0x1]
- cmp r0, 0
- beq _0804E438
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4, 0x1]
- bl sub_8056BAC
- movs r0, 0
- strb r0, [r4, 0x1]
- bl sub_8056B74
-_0804E438:
- ldr r0, =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0804E460
- ldr r4, =gBattleCommunication
- ldrb r0, [r4, 0x1]
- cmp r0, 0
- bne _0804E460
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4, 0x1]
- bl sub_8056BAC
- movs r0, 0x1
- strb r0, [r4, 0x1]
- bl sub_8056B74
-_0804E460:
- ldr r0, =gMain
- ldrh r1, [r0, 0x2E]
- movs r4, 0x1
- adds r0, r4, 0
- ands r0, r1
- cmp r0, 0
- beq _0804E4C4
- movs r0, 0x5
- bl PlaySE
- ldr r0, =gBattleCommunication
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- beq _0804E4A4
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _0804E4AC
- .pool
-_0804E4A4:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_0804E4AC:
- movs r0, 0x1
- str r0, [sp]
- movs r0, 0x18
- movs r1, 0x8
- movs r2, 0x1D
- movs r3, 0xD
- bl sub_8056A3C
- b _0804E4FA
- .pool
-_0804E4C4:
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0804E4FA
- movs r0, 0x5
- bl PlaySE
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- str r4, [sp]
- movs r0, 0x18
- movs r1, 0x8
- movs r2, 0x1D
- movs r3, 0xD
- bl sub_8056A3C
-_0804E4FA:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk5B_80256E0
-
- thumb_func_start atk5C_hitanimation
-atk5C_hitanimation: @ 804E508
- push {r4,lr}
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r2, =gActiveBank
- strb r0, [r2]
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- bne _0804E58C
- ldr r0, =gHitMarker
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 1
- ands r0, r1
- cmp r0, 0
- beq _0804E55A
- ldr r1, =gBattleMons
- ldrb r2, [r2]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 17
- ands r0, r1
- cmp r0, 0
- beq _0804E55A
- ldr r0, =gDisableStructs
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0xA]
- cmp r0, 0
- bne _0804E58C
-_0804E55A:
- movs r0, 0
- bl dp01_build_cmdbuf_x29_29_29_29
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl MarkBufferBankForExecution
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x2
- str r0, [r1]
- b _0804E592
- .pool
-_0804E58C:
- ldr r0, [r4]
- adds r0, 0x2
- str r0, [r4]
-_0804E592:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end atk5C_hitanimation
-
- thumb_func_start sub_804E598
-sub_804E598: @ 804E598
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- lsls r0, 16
- lsrs r6, r0, 16
- movs r7, 0
- movs r5, 0
- movs r0, 0x80
- lsls r0, 3
- cmp r6, r0
- bne _0804E5D8
- ldr r0, =gBattleResources
- ldr r0, [r0]
- ldr r0, [r0]
- adds r0, 0x94
- ldrb r2, [r0]
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x4A
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- muls r0, r2
- b _0804E6CA
- .pool
-_0804E5D8:
- ldr r0, =gTrainers
- lsls r2, r6, 2
- adds r1, r2, r6
- lsls r1, 3
- adds r4, r1, r0
- ldrb r3, [r4]
- mov r12, r0
- cmp r3, 0x1
- beq _0804E62E
- cmp r3, 0x1
- bgt _0804E5F8
- cmp r3, 0
- beq _0804E602
- b _0804E644
- .pool
-_0804E5F8:
- cmp r3, 0x2
- beq _0804E618
- cmp r3, 0x3
- beq _0804E62E
- b _0804E644
-_0804E602:
- mov r0, r12
- adds r0, 0x24
- adds r0, r1, r0
- ldr r1, [r0]
- adds r0, r4, 0
- adds r0, 0x20
- ldrb r0, [r0]
- lsls r0, 3
- adds r0, r1
- subs r0, 0x8
- b _0804E642
-_0804E618:
- mov r0, r12
- adds r0, 0x24
- adds r0, r1, r0
- ldr r1, [r0]
- adds r0, r4, 0
- adds r0, 0x20
- ldrb r0, [r0]
- lsls r0, 3
- adds r0, r1
- subs r0, 0x8
- b _0804E642
-_0804E62E:
- mov r0, r12
- adds r0, 0x24
- adds r0, r1, r0
- ldr r1, [r0]
- adds r0, r4, 0
- adds r0, 0x20
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- subs r0, 0x10
-_0804E642:
- ldrb r5, [r0, 0x2]
-_0804E644:
- ldr r1, =gUnknown_0831AEB8
- lsls r0, r7, 2
- adds r4, r0, r1
- ldrb r3, [r4]
- ldr r0, =gBattleStruct
- mov r8, r0
- mov r9, r1
- ldr r1, =gBattleTypeFlags
- mov r10, r1
- cmp r3, 0xFF
- beq _0804E67A
- adds r0, r2, r6
- lsls r0, 3
- add r0, r12
- ldrb r1, [r0, 0x1]
- cmp r3, r1
- beq _0804E67A
- adds r2, r0, 0
- adds r0, r4, 0
-_0804E66A:
- adds r0, 0x4
- adds r7, 0x1
- ldrb r1, [r0]
- cmp r1, 0xFF
- beq _0804E67A
- ldrb r3, [r2, 0x1]
- cmp r1, r3
- bne _0804E66A
-_0804E67A:
- mov r0, r10
- ldr r1, [r0]
- movs r0, 0x80
- lsls r0, 8
- ands r0, r1
- cmp r0, 0
- bne _0804E6B4
- movs r0, 0x1
- ands r1, r0
- cmp r1, 0
- beq _0804E6B4
- mov r3, r8
- ldr r0, [r3]
- adds r0, 0x4A
- ldrb r0, [r0]
- lsls r0, 2
- adds r1, r5, 0
- muls r1, r0
- lsls r0, r7, 2
- add r0, r9
- ldrb r0, [r0, 0x1]
- lsls r0, 1
- b _0804E6C8
- .pool
-_0804E6B4:
- mov r1, r8
- ldr r0, [r1]
- adds r0, 0x4A
- ldrb r0, [r0]
- lsls r0, 2
- adds r1, r5, 0
- muls r1, r0
- lsls r0, r7, 2
- add r0, r9
- ldrb r0, [r0, 0x1]
-_0804E6C8:
- muls r0, r1
-_0804E6CA:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_804E598
-
- thumb_func_start atk5D_getmoneyreward
-atk5D_getmoneyreward: @ 804E6D8
- push {r4,lr}
- ldr r0, =gTrainerBattleOpponent_A
- ldrh r0, [r0]
- bl sub_804E598
- adds r4, r0, 0
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 8
- ands r0, r1
- cmp r0, 0
- beq _0804E6FC
- ldr r0, =gTrainerBattleOpponent_B
- ldrh r0, [r0]
- bl sub_804E598
- adds r4, r0
-_0804E6FC:
- ldr r0, =gSaveBlock1Ptr
- ldr r0, [r0]
- movs r1, 0x92
- lsls r1, 3
- adds r0, r1
- adds r1, r4, 0
- bl AddMoney
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x1
- strb r0, [r1, 0x1]
- movs r0, 0x4
- strb r0, [r1, 0x2]
- movs r0, 0x5
- strb r0, [r1, 0x3]
- strb r4, [r1, 0x4]
- movs r0, 0xFF
- lsls r0, 8
- ands r0, r4
- lsrs r0, 8
- strb r0, [r1, 0x5]
- movs r0, 0xFF
- lsls r0, 16
- ands r0, r4
- lsrs r0, 16
- strb r0, [r1, 0x6]
- lsrs r0, r4, 24
- strb r0, [r1, 0x7]
- movs r0, 0xFF
- strb r0, [r1, 0x8]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk5D_getmoneyreward
-
- thumb_func_start atk5E_8025A70
-atk5E_8025A70: @ 804E764
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r6, =gActiveBank
- strb r0, [r6]
- ldr r5, =gBattleCommunication
- ldrb r0, [r5]
- mov r8, r4
- cmp r0, 0
- beq _0804E794
- cmp r0, 0x1
- beq _0804E7AC
- b _0804E800
- .pool
-_0804E794:
- movs r0, 0
- movs r1, 0
- movs r2, 0
- bl dp01_build_cmdbuf_x00_a_b_0
- ldrb r0, [r6]
- bl MarkBufferBankForExecution
- ldrb r0, [r5]
- adds r0, 0x1
- strb r0, [r5]
- b _0804E800
-_0804E7AC:
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _0804E800
- ldrb r0, [r6]
- lsls r0, 9
- ldr r1, =gBattleBufferB + 4
- adds r0, r1
- mov r12, r0
- movs r2, 0
- adds r4, r6, 0
- movs r5, 0x58
- ldr r6, =gBattleMons + 0x24
- adds r7, r6, 0
- subs r7, 0x18
- mov r3, r12
- adds r3, 0xC
-_0804E7CE:
- lsls r1, r2, 1
- ldrb r0, [r4]
- muls r0, r5
- adds r1, r0
- adds r1, r7
- ldrh r0, [r3]
- strh r0, [r1]
- ldrb r0, [r4]
- adds r1, r0, 0
- muls r1, r5
- adds r1, r2, r1
- adds r1, r6
- mov r0, r12
- adds r0, 0x24
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1]
- adds r3, 0x2
- adds r2, 0x1
- cmp r2, 0x3
- ble _0804E7CE
- mov r1, r8
- ldr r0, [r1]
- adds r0, 0x2
- str r0, [r1]
-_0804E800:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk5E_8025A70
-
- thumb_func_start atk5F_8025B24
-atk5F_8025B24: @ 804E818
- push {lr}
- ldr r0, =gActiveBank
- ldr r2, =gBankAttacker
- ldrb r3, [r2]
- strb r3, [r0]
- ldr r1, =gBankTarget
- ldrb r0, [r1]
- strb r0, [r2]
- strb r3, [r1]
- ldr r2, =gHitMarker
- ldr r1, [r2]
- movs r3, 0x80
- lsls r3, 5
- adds r0, r1, 0
- ands r0, r3
- cmp r0, 0
- beq _0804E854
- ldr r0, =0xffffefff
- ands r1, r0
- b _0804E856
- .pool
-_0804E854:
- orrs r1, r3
-_0804E856:
- str r1, [r2]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk5F_8025B24
-
- thumb_func_start atk60_increment_gamestat
-atk60_increment_gamestat: @ 804E868
- push {lr}
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _0804E882
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- bl IncrementGameStat
-_0804E882:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x2
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk60_increment_gamestat
-
- thumb_func_start atk61_8025BA4
-atk61_8025BA4: @ 804E898
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x30
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _0804E94C
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r1, =gActiveBank
- strb r0, [r1]
- ldrb r0, [r1]
- bl GetBankSide
- lsls r0, 24
- ldr r1, =gEnemyParty
- mov r8, r1
- cmp r0, 0
- bne _0804E8CA
- ldr r0, =gPlayerParty
- mov r8, r0
-_0804E8CA:
- movs r7, 0
- add r6, sp, 0x4
- mov r5, sp
-_0804E8D0:
- movs r0, 0x64
- muls r0, r7
- mov r1, r8
- adds r4, r1, r0
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- cmp r0, 0
- beq _0804E8F4
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- movs r1, 0xCE
- lsls r1, 1
- cmp r0, r1
- bne _0804E914
-_0804E8F4:
- ldr r0, =0x0000ffff
- strh r0, [r5]
- movs r0, 0
- b _0804E926
- .pool
-_0804E914:
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- strh r0, [r5]
- adds r0, r4, 0
- movs r1, 0x37
- bl GetMonData
-_0804E926:
- str r0, [r6]
- adds r6, 0x8
- adds r5, 0x8
- adds r7, 0x1
- cmp r7, 0x5
- ble _0804E8D0
- movs r0, 0
- mov r1, sp
- movs r2, 0x1
- bl dp01_build_cmdbuf_x30_TODO
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl MarkBufferBankForExecution
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x2
- str r0, [r1]
-_0804E94C:
- add sp, 0x30
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk61_8025BA4
-
- thumb_func_start atk62_08025C6C
-atk62_08025C6C: @ 804E960
- push {r4,r5,lr}
- ldr r5, =gBattlescriptCurrInstr
- ldr r0, [r5]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r4, =gActiveBank
- strb r0, [r4]
- movs r0, 0
- bl dp01_build_cmdbuf_x31_31_31_31
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldr r0, [r5]
- adds r0, 0x2
- str r0, [r5]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk62_08025C6C
-
- thumb_func_start atk63_jumptorandomattack
-atk63_jumptorandomattack: @ 804E990
- push {r4,lr}
- ldr r0, =gBattlescriptCurrInstr
- ldr r1, [r0]
- ldrb r1, [r1, 0x1]
- adds r4, r0, 0
- cmp r1, 0
- beq _0804E9B4
- ldr r0, =gCurrentMove
- ldr r1, =gRandomMove
- ldrh r1, [r1]
- strh r1, [r0]
- b _0804E9C2
- .pool
-_0804E9B4:
- ldr r2, =gUnknown_020241EC
- ldr r1, =gCurrentMove
- ldr r0, =gRandomMove
- ldrh r0, [r0]
- strh r0, [r1]
- strh r0, [r2]
- adds r0, r1, 0
-_0804E9C2:
- ldr r3, =gUnknown_082D86A8
- ldr r2, =gBattleMoves
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r3
- ldr r0, [r0]
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk63_jumptorandomattack
-
- thumb_func_start atk64_statusanimation
-atk64_statusanimation: @ 804E9F4
- push {r4,lr}
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _0804EA5C
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r4, =gActiveBank
- strb r0, [r4]
- ldr r1, =gStatuses3
- ldrb r2, [r4]
- lsls r0, r2, 2
- adds r0, r1
- ldr r0, [r0]
- ldr r1, =0x000400c0
- ands r0, r1
- cmp r0, 0
- bne _0804EA54
- ldr r0, =gDisableStructs
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0xA]
- cmp r0, 0
- bne _0804EA54
- ldr r0, =gHitMarker
- ldr r0, [r0]
- movs r1, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0804EA54
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x4C
- adds r0, r1
- ldr r2, [r0]
- movs r0, 0
- movs r1, 0
- bl dp01_build_cmdbuf_x1B_aaaa_b
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
-_0804EA54:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x2
- str r0, [r1]
-_0804EA5C:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk64_statusanimation
-
- thumb_func_start atk65_status2animation
-atk65_status2animation: @ 804EA84
- push {r4,r5,lr}
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _0804EB04
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r5, =gActiveBank
- strb r0, [r5]
- ldr r1, [r4]
- ldrb r3, [r1, 0x2]
- ldrb r0, [r1, 0x3]
- lsls r0, 8
- orrs r3, r0
- ldrb r0, [r1, 0x4]
- lsls r0, 16
- orrs r3, r0
- ldrb r0, [r1, 0x5]
- lsls r0, 24
- orrs r3, r0
- ldr r1, =gStatuses3
- ldrb r2, [r5]
- lsls r0, r2, 2
- adds r0, r1
- ldr r0, [r0]
- ldr r1, =0x000400c0
- ands r0, r1
- cmp r0, 0
- bne _0804EAFC
- ldr r0, =gDisableStructs
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0xA]
- cmp r0, 0
- bne _0804EAFC
- ldr r0, =gHitMarker
- ldr r0, [r0]
- movs r1, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0804EAFC
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r2, [r0]
- ands r2, r3
- movs r0, 0
- movs r1, 0x1
- bl dp01_build_cmdbuf_x1B_aaaa_b
- ldrb r0, [r5]
- bl MarkBufferBankForExecution
-_0804EAFC:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x6
- str r0, [r1]
-_0804EB04:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk65_status2animation
-
- thumb_func_start atk66_chosenstatusanimation
-atk66_chosenstatusanimation: @ 804EB2C
- push {r4,r5,lr}
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _0804EB9E
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r5, =gActiveBank
- strb r0, [r5]
- ldr r4, [r4]
- ldrb r2, [r4, 0x3]
- ldrb r0, [r4, 0x4]
- lsls r0, 8
- orrs r2, r0
- ldrb r0, [r4, 0x5]
- lsls r0, 16
- orrs r2, r0
- ldrb r0, [r4, 0x6]
- lsls r0, 24
- orrs r2, r0
- ldr r1, =gStatuses3
- ldrb r3, [r5]
- lsls r0, r3, 2
- adds r0, r1
- ldr r0, [r0]
- ldr r1, =0x000400c0
- ands r0, r1
- cmp r0, 0
- bne _0804EB96
- ldr r0, =gDisableStructs
- lsls r1, r3, 3
- subs r1, r3
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0xA]
- cmp r0, 0
- bne _0804EB96
- ldr r0, =gHitMarker
- ldr r0, [r0]
- movs r1, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0804EB96
- ldrb r1, [r4, 0x2]
- movs r0, 0
- bl dp01_build_cmdbuf_x1B_aaaa_b
- ldrb r0, [r5]
- bl MarkBufferBankForExecution
-_0804EB96:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x7
- str r0, [r1]
-_0804EB9E:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk66_chosenstatusanimation
-
- thumb_func_start atk67_8025ECC
-atk67_8025ECC: @ 804EBC0
- push {r4,r5,lr}
- sub sp, 0x4
- ldr r5, =gBattleCommunication
- ldrb r4, [r5]
- cmp r4, 0
- beq _0804EBD8
- cmp r4, 0x1
- beq _0804EC04
- b _0804EC96
- .pool
-_0804EBD8:
- str r4, [sp]
- movs r0, 0x18
- movs r1, 0x8
- movs r2, 0x1D
- movs r3, 0xD
- bl sub_8056A3C
- ldr r0, =gText_BattleYesNoChoice
- movs r1, 0xC
- bl battle_show_message_maybe
- ldrb r0, [r5]
- adds r0, 0x1
- strb r0, [r5]
- strb r4, [r5, 0x1]
- movs r0, 0
- bl sub_8056B74
- b _0804EC96
- .pool
-_0804EC04:
- ldr r0, =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0804EC2A
- ldrb r0, [r5, 0x1]
- cmp r0, 0
- beq _0804EC2A
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r5, 0x1]
- bl sub_8056BAC
- movs r0, 0
- strb r0, [r5, 0x1]
- bl sub_8056B74
-_0804EC2A:
- ldr r0, =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0804EC52
- ldr r4, =gBattleCommunication
- ldrb r0, [r4, 0x1]
- cmp r0, 0
- bne _0804EC52
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4, 0x1]
- bl sub_8056BAC
- movs r0, 0x1
- strb r0, [r4, 0x1]
- bl sub_8056B74
-_0804EC52:
- ldr r0, =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0804EC70
- ldr r0, =gBattleCommunication
- movs r4, 0x1
- strb r4, [r0, 0x1]
- b _0804EC7A
- .pool
-_0804EC70:
- movs r4, 0x1
- adds r0, r4, 0
- ands r0, r1
- cmp r0, 0
- beq _0804EC96
-_0804EC7A:
- movs r0, 0x5
- bl PlaySE
- str r4, [sp]
- movs r0, 0x18
- movs r1, 0x8
- movs r2, 0x1D
- movs r3, 0xD
- bl sub_8056A3C
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
-_0804EC96:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk67_8025ECC
-
- thumb_func_start atk68_80246A0
-atk68_80246A0: @ 804ECA4
- push {r4,r5,lr}
- movs r1, 0
- ldr r2, =gNoOfAllBanks
- ldr r5, =gBattlescriptCurrInstr
- ldrb r0, [r2]
- cmp r1, r0
- bge _0804ECC2
- ldr r4, =gUnknown_0202407A
- movs r3, 0xC
-_0804ECB6:
- adds r0, r1, r4
- strb r3, [r0]
- adds r1, 0x1
- ldrb r0, [r2]
- cmp r1, r0
- blt _0804ECB6
-_0804ECC2:
- ldr r0, [r5]
- adds r0, 0x1
- str r0, [r5]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk68_80246A0
-
- thumb_func_start atk69_dmg_adjustment2
-atk69_dmg_adjustment2: @ 804ECDC
- push {r4-r7,lr}
- ldr r7, =gBattleMons
- ldr r6, =gBankTarget
- ldrb r2, [r6]
- movs r5, 0x58
- adds r0, r2, 0
- muls r0, r5
- adds r1, r0, r7
- ldrh r0, [r1, 0x2E]
- cmp r0, 0xAF
- bne _0804ED10
- ldr r1, =gEnigmaBerries
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r4, [r0, 0x7]
- ldrb r6, [r0, 0x1A]
- b _0804ED2A
- .pool
-_0804ED10:
- ldrh r0, [r1, 0x2E]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r4, r0, 24
- ldrb r0, [r6]
- muls r0, r5
- adds r0, r7
- ldrh r0, [r0, 0x2E]
- bl ItemId_GetHoldEffectParam
- lsls r0, 24
- lsrs r6, r0, 24
-_0804ED2A:
- ldr r1, =gStringBank
- ldr r5, =gBankTarget
- ldrb r0, [r5]
- strb r0, [r1]
- cmp r4, 0x27
- bne _0804ED68
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x64
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 16
- cmp r0, r6
- bcs _0804ED68
- ldrb r0, [r5]
- movs r1, 0x27
- bl RecordItemEffectBattle
- ldr r2, =gSpecialStatuses
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r2, 0x80
- orrs r1, r2
- strb r1, [r0]
-_0804ED68:
- ldr r2, =gBattleMons
- ldr r3, =gBankTarget
- ldrb r4, [r3]
- movs r0, 0x58
- muls r0, r4
- adds r1, r2, 0
- adds r1, 0x50
- adds r0, r1
- ldr r1, [r0]
- movs r0, 0x80
- lsls r0, 17
- ands r1, r0
- adds r5, r2, 0
- cmp r1, 0
- bne _0804EE38
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
- cmp r0, 0x65
- beq _0804EDBA
- ldr r0, =gProtectStructs
- lsls r1, r4, 4
- adds r1, r0
- ldrb r0, [r1]
- lsls r0, 30
- cmp r0, 0
- blt _0804EDBA
- ldr r0, =gSpecialStatuses
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1]
- lsrs r0, 7
- cmp r0, 0
- beq _0804EE38
-_0804EDBA:
- ldrb r0, [r3]
- movs r4, 0x58
- muls r0, r4
- adds r0, r5
- ldrh r1, [r0, 0x28]
- ldr r2, =gBattleMoveDamage
- ldr r0, [r2]
- cmp r1, r0
- bgt _0804EE38
- subs r0, r1, 0x1
- str r0, [r2]
- ldr r1, =gProtectStructs
- ldrb r3, [r3]
- lsls r0, r3, 4
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 30
- cmp r0, 0
- bge _0804EE10
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r2, 0x40
- orrs r1, r2
- strb r1, [r0]
- b _0804EE38
- .pool
-_0804EE10:
- ldr r0, =gSpecialStatuses
- lsls r1, r3, 2
- adds r1, r3
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1]
- lsrs r0, 7
- cmp r0, 0
- beq _0804EE38
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gLastUsedItem
- adds r0, r3, 0
- muls r0, r4
- adds r0, r5
- ldrh r0, [r0, 0x2E]
- strh r0, [r1]
-_0804EE38:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk69_dmg_adjustment2
-
- thumb_func_start atk6A_removeitem
-atk6A_removeitem: @ 804EE58
- push {r4-r6,lr}
- sub sp, 0x4
- ldr r6, =gBattlescriptCurrInstr
- ldr r0, [r6]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r5, =gActiveBank
- strb r0, [r5]
- ldr r1, =gBattleStruct
- ldrb r4, [r5]
- lsls r0, r4, 1
- adds r0, 0xB8
- ldr r1, [r1]
- adds r1, r0
- ldr r2, =gBattleMons
- movs r3, 0x58
- adds r0, r4, 0
- muls r0, r3
- adds r0, r2
- ldrh r0, [r0, 0x2E]
- strh r0, [r1]
- ldrb r0, [r5]
- muls r0, r3
- adds r0, r2
- movs r1, 0
- strh r1, [r0, 0x2E]
- ldrb r0, [r5]
- muls r0, r3
- adds r2, 0x2E
- adds r0, r2
- str r0, [sp]
- movs r0, 0
- movs r1, 0x2
- movs r2, 0
- movs r3, 0x2
- bl EmitSetAttributes
- ldrb r0, [r5]
- bl MarkBufferBankForExecution
- ldr r0, [r6]
- adds r0, 0x2
- str r0, [r6]
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk6A_removeitem
-
- thumb_func_start atk6B_atknameinbuff1
-atk6B_atknameinbuff1: @ 804EEC8
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x7
- strb r0, [r1, 0x1]
- ldr r2, =gBankAttacker
- ldrb r0, [r2]
- strb r0, [r1, 0x2]
- ldr r3, =gBattlePartyID
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r3
- ldrh r0, [r0]
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- bx lr
- .pool
- thumb_func_end atk6B_atknameinbuff1
-
- thumb_func_start atk6C_lvlbox_display
-atk6C_lvlbox_display: @ 804EF04
- push {r4,lr}
- sub sp, 0x4
- ldr r0, =gBattleScripting
- ldrb r1, [r0, 0x1E]
- adds r4, r0, 0
- cmp r1, 0
- bne _0804EF28
- bl sub_804F498
- cmp r0, 0
- beq _0804EF24
- movs r0, 0x3
- b _0804EF26
- .pool
-_0804EF24:
- movs r0, 0x1
-_0804EF26:
- strb r0, [r4, 0x1E]
-_0804EF28:
- ldrb r0, [r4, 0x1E]
- subs r0, 0x1
- cmp r0, 0x9
- bls _0804EF32
- b _0804F0F2
-_0804EF32:
- lsls r0, 2
- ldr r1, =_0804EF40
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0804EF40:
- .4byte _0804EF68
- .4byte _0804EF94
- .4byte _0804EFAC
- .4byte _0804F000
- .4byte _0804F014
- .4byte _0804F02C
- .4byte _0804F014
- .4byte _0804F04C
- .4byte _0804F07C
- .4byte _0804F0C0
-_0804EF68:
- ldr r1, =gUnknown_02022E1E
- movs r0, 0x60
- strh r0, [r1]
- movs r0, 0x2
- movs r1, 0x7
- movs r2, 0
- bl SetBgAttribute
- movs r0, 0x2
- bl ShowBg
- bl sub_804F17C
- ldr r1, =gBattleScripting
- movs r0, 0x2
- strb r0, [r1, 0x1E]
- b _0804F0F2
- .pool
-_0804EF94:
- bl sub_804F1CC
- lsls r0, 24
- cmp r0, 0
- beq _0804EFA0
- b _0804F0F2
-_0804EFA0:
- ldr r1, =gBattleScripting
- movs r0, 0x3
- strb r0, [r1, 0x1E]
- b _0804F0F2
- .pool
-_0804EFAC:
- ldr r1, =gUnknown_02022E18
- movs r0, 0
- strh r0, [r1]
- ldr r1, =gUnknown_02022E1A
- movs r2, 0x80
- lsls r2, 1
- adds r0, r2, 0
- strh r0, [r1]
- movs r0, 0
- movs r1, 0x7
- movs r2, 0x1
- bl SetBgAttribute
- movs r0, 0x1
- movs r1, 0x7
- movs r2, 0
- bl SetBgAttribute
- movs r0, 0
- bl ShowBg
- movs r0, 0x1
- bl ShowBg
- movs r0, 0x80
- str r0, [sp]
- movs r0, 0x12
- movs r1, 0x7
- movs r2, 0x1D
- movs r3, 0x13
- bl sub_8056A3C
- ldr r1, =gBattleScripting
- movs r0, 0x4
- strb r0, [r1, 0x1E]
- b _0804F0F2
- .pool
-_0804F000:
- bl sub_804F100
- movs r0, 0xD
- bl PutWindowTilemap
- movs r0, 0xD
- movs r1, 0x3
- bl CopyWindowToVram
- b _0804F06A
-_0804F014:
- bl IsDma3ManagerBusyWithBgCopy
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _0804F0F2
- ldr r0, =gUnknown_02022E1A
- strh r1, [r0]
- b _0804F06A
- .pool
-_0804F02C:
- ldr r0, =gMain
- ldrh r0, [r0, 0x2E]
- cmp r0, 0
- beq _0804F0F2
- movs r0, 0x5
- bl PlaySE
- bl sub_804F144
- movs r0, 0xD
- movs r1, 0x2
- bl CopyWindowToVram
- b _0804F06A
- .pool
-_0804F04C:
- ldr r0, =gMain
- ldrh r0, [r0, 0x2E]
- cmp r0, 0
- beq _0804F0F2
- movs r0, 0x5
- bl PlaySE
- movs r0, 0x81
- str r0, [sp]
- movs r0, 0x12
- movs r1, 0x7
- movs r2, 0x1D
- movs r3, 0x13
- bl sub_8056A3C
-_0804F06A:
- ldr r1, =gBattleScripting
- ldrb r0, [r1, 0x1E]
- adds r0, 0x1
- strb r0, [r1, 0x1E]
- b _0804F0F2
- .pool
-_0804F07C:
- bl sub_804F344
- lsls r0, 24
- cmp r0, 0
- bne _0804F0F2
- movs r0, 0xE
- bl ClearWindowTilemap
- movs r0, 0xE
- movs r1, 0x1
- bl CopyWindowToVram
- movs r0, 0xD
- bl ClearWindowTilemap
- movs r0, 0xD
- movs r1, 0x1
- bl CopyWindowToVram
- movs r0, 0x2
- movs r1, 0x7
- movs r2, 0x2
- bl SetBgAttribute
- movs r0, 0x2
- bl ShowBg
- ldr r1, =gBattleScripting
- movs r0, 0xA
- strb r0, [r1, 0x1E]
- b _0804F0F2
- .pool
-_0804F0C0:
- bl IsDma3ManagerBusyWithBgCopy
- lsls r0, 24
- cmp r0, 0
- bne _0804F0F2
- movs r0, 0
- movs r1, 0x7
- movs r2, 0
- bl SetBgAttribute
- movs r0, 0x1
- movs r1, 0x7
- movs r2, 0x1
- bl SetBgAttribute
- movs r0, 0
- bl ShowBg
- movs r0, 0x1
- bl ShowBg
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
-_0804F0F2:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk6C_lvlbox_display
-
- thumb_func_start sub_804F100
-sub_804F100: @ 804F100
- push {lr}
- sub sp, 0x14
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- ldrb r1, [r0, 0x10]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
- adds r0, r1
- add r1, sp, 0x8
- bl sub_81D388C
- ldr r0, =gBattleResources
- ldr r0, [r0]
- ldr r1, [r0, 0x10]
- movs r0, 0xD
- str r0, [sp]
- movs r0, 0xF
- str r0, [sp, 0x4]
- movs r0, 0xD
- add r2, sp, 0x8
- movs r3, 0xE
- bl sub_81D3640
- add sp, 0x14
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_804F100
-
- thumb_func_start sub_804F144
-sub_804F144: @ 804F144
- push {lr}
- sub sp, 0x10
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- ldrb r1, [r0, 0x10]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
- adds r0, r1
- add r1, sp, 0x4
- bl sub_81D388C
- movs r0, 0xF
- str r0, [sp]
- movs r0, 0xD
- add r1, sp, 0x4
- movs r2, 0xE
- movs r3, 0xD
- bl sub_81D3784
- add sp, 0x10
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_804F144
-
- thumb_func_start sub_804F17C
-sub_804F17C: @ 804F17C
- push {lr}
- ldr r1, =gUnknown_02022E1E
- movs r0, 0
- strh r0, [r1]
- ldr r1, =gUnknown_02022E1C
- movs r2, 0xD0
- lsls r2, 1
- adds r0, r2, 0
- strh r0, [r1]
- ldr r0, =gUnknown_0831C2C8
- movs r1, 0x60
- movs r2, 0x20
- bl LoadPalette
- ldr r1, =gUnknown_0831C2E8
- movs r0, 0xE
- movs r2, 0
- movs r3, 0
- bl CopyToWindowPixelBuffer
- movs r0, 0xE
- bl PutWindowTilemap
- movs r0, 0xE
- movs r1, 0x3
- bl CopyWindowToVram
- bl sub_804F384
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_804F17C
-
- thumb_func_start sub_804F1CC
-sub_804F1CC: @ 804F1CC
- push {r4,r5,lr}
- bl IsDma3ManagerBusyWithBgCopy
- lsls r0, 24
- cmp r0, 0
- beq _0804F1DC
- movs r0, 0x1
- b _0804F216
-_0804F1DC:
- ldr r4, =gUnknown_02022E1C
- ldrh r1, [r4]
- movs r5, 0x80
- lsls r5, 2
- cmp r1, r5
- bne _0804F1F0
- movs r0, 0
- b _0804F216
- .pool
-_0804F1F0:
- movs r0, 0xD0
- lsls r0, 1
- cmp r1, r0
- bne _0804F1FC
- bl sub_804F220
-_0804F1FC:
- ldrh r0, [r4]
- adds r0, 0x8
- strh r0, [r4]
- lsls r0, 16
- ldr r1, =0x01ff0000
- cmp r0, r1
- bls _0804F20C
- strh r5, [r4]
-_0804F20C:
- ldrh r1, [r4]
- eors r1, r5
- negs r0, r1
- orrs r0, r1
- lsrs r0, 31
-_0804F216:
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_804F1CC
-
- thumb_func_start sub_804F220
-sub_804F220: @ 804F220
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x10
- ldr r6, =gBattleStruct
- ldr r0, [r6]
- ldrb r0, [r0, 0x10]
- movs r5, 0x64
- muls r0, r5
- ldr r4, =gPlayerParty
- adds r0, r4
- movs r1, 0x38
- bl GetMonData
- mov r8, r0
- lsls r0, 16
- lsrs r0, 16
- mov r8, r0
- ldr r0, [r6]
- ldrb r0, [r0, 0x10]
- muls r0, r5
- adds r0, r4
- bl GetMonGender
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r0, [r6]
- ldrb r0, [r0, 0x10]
- muls r0, r5
- adds r0, r4
- ldr r5, =gStringVar4
- adds r1, r5, 0
- bl GetMonNickname
- str r5, [sp]
- mov r2, sp
- movs r1, 0
- movs r0, 0xE
- strb r0, [r2, 0x4]
- mov r0, sp
- strb r1, [r0, 0x5]
- movs r4, 0x20
- strb r4, [r0, 0x6]
- strb r1, [r0, 0x7]
- strb r4, [r0, 0x8]
- strb r1, [r0, 0x9]
- strb r1, [r0, 0xA]
- strb r1, [r0, 0xB]
- mov r3, sp
- ldrb r2, [r3, 0xC]
- subs r1, 0x10
- adds r0, r1, 0
- ands r0, r2
- strb r0, [r3, 0xC]
- mov r2, sp
- movs r0, 0x10
- strb r0, [r2, 0xC]
- ldrb r0, [r2, 0xD]
- ands r1, r0
- strb r1, [r2, 0xD]
- mov r0, sp
- strb r4, [r0, 0xD]
- movs r1, 0xFF
- movs r2, 0
- bl AddTextPrinter
- movs r0, 0xF9
- strb r0, [r5]
- adds r5, 0x1
- movs r0, 0x5
- strb r0, [r5]
- adds r5, 0x1
- adds r4, r5, 0
- adds r0, r4, 0
- mov r1, r8
- movs r2, 0
- movs r3, 0x3
- bl ConvertIntToDecimalStringN
- adds r5, r0, 0
- subs r4, r5, r4
- movs r2, 0x4
- subs r2, r4
- lsls r2, 16
- lsrs r2, 16
- movs r1, 0x77
- bl StringFill
- adds r5, r0, 0
- cmp r7, 0xFF
- beq _0804F320
- cmp r7, 0
- bne _0804F300
- movs r1, 0
- movs r2, 0xC
- bl WriteColorChangeControlCode
- adds r5, r0, 0
- movs r1, 0x1
- movs r2, 0xD
- bl WriteColorChangeControlCode
- adds r5, r0, 0
- movs r0, 0xB5
- b _0804F318
- .pool
-_0804F300:
- adds r0, r5, 0
- movs r1, 0
- movs r2, 0xE
- bl WriteColorChangeControlCode
- adds r5, r0, 0
- movs r1, 0x1
- movs r2, 0xF
- bl WriteColorChangeControlCode
- adds r5, r0, 0
- movs r0, 0xB6
-_0804F318:
- strb r0, [r5]
- adds r5, 0x1
- movs r0, 0xFF
- strb r0, [r5]
-_0804F320:
- mov r0, sp
- movs r1, 0xA
- strb r1, [r0, 0x7]
- strb r1, [r0, 0x9]
- movs r1, 0xFF
- movs r2, 0
- bl AddTextPrinter
- movs r0, 0xE
- movs r1, 0x2
- bl CopyWindowToVram
- add sp, 0x10
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_804F220
-
- thumb_func_start sub_804F344
-sub_804F344: @ 804F344
- push {lr}
- ldr r0, =gUnknown_02022E1C
- ldrh r1, [r0]
- movs r3, 0xD0
- lsls r3, 1
- adds r2, r0, 0
- cmp r1, r3
- bne _0804F35C
- movs r0, 0
- b _0804F380
- .pool
-_0804F35C:
- ldrh r0, [r2]
- adds r1, r0, 0
- subs r1, 0x10
- ldr r0, =0x0000019f
- cmp r1, r0
- bgt _0804F370
- strh r3, [r2]
- b _0804F372
- .pool
-_0804F370:
- strh r1, [r2]
-_0804F372:
- ldrh r1, [r2]
- movs r0, 0xD0
- lsls r0, 1
- eors r1, r0
- negs r0, r1
- orrs r0, r1
- lsrs r0, 31
-_0804F380:
- pop {r1}
- bx r1
- thumb_func_end sub_804F344
-
- thumb_func_start sub_804F384
-sub_804F384: @ 804F384
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- sub sp, 0x10
- ldr r0, =gBattleStruct
- mov r8, r0
- ldr r0, [r0]
- ldrb r0, [r0, 0x10]
- movs r6, 0x64
- muls r0, r6
- ldr r5, =gPlayerParty
- adds r0, r5
- movs r1, 0xB
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- mov r1, r8
- ldr r0, [r1]
- ldrb r0, [r0, 0x10]
- muls r0, r6
- adds r0, r5
- movs r1, 0
- bl GetMonData
- adds r1, r0, 0
- adds r0, r4, 0
- movs r2, 0x1
- bl sub_80D2EDC
- str r0, [sp]
- ldr r5, =0xffff0000
- ldr r0, [sp, 0x4]
- ands r0, r5
- movs r1, 0x80
- lsls r1, 2
- orrs r0, r1
- ldr r1, =0x0000ffff
- ands r0, r1
- ldr r1, =0xd75a0000
- orrs r0, r1
- str r0, [sp, 0x4]
- adds r0, r4, 0
- bl sub_80D30B0
- str r0, [sp, 0x8]
- add r4, sp, 0x8
- ldr r0, [r4, 0x4]
- ands r0, r5
- ldr r1, =0x0000d75a
- orrs r0, r1
- str r0, [r4, 0x4]
- mov r0, sp
- bl LoadSpriteSheet
- adds r0, r4, 0
- bl LoadSpritePalette
- ldr r0, =gUnknown_0831C3C0
- movs r1, 0x80
- lsls r1, 1
- movs r2, 0xA
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gSprites
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- movs r0, 0
- strh r0, [r1, 0x2E]
- ldr r0, =gUnknown_02022E1C
- ldrh r0, [r0]
- strh r0, [r1, 0x30]
- add sp, 0x10
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_804F384
-
- thumb_func_start sub_804F450
-sub_804F450: @ 804F450
- push {r4,lr}
- adds r2, r0, 0
- ldr r0, =gUnknown_02022E1C
- ldrh r1, [r2, 0x30]
- ldrh r0, [r0]
- subs r1, r0
- strh r1, [r2, 0x24]
- lsls r1, 16
- cmp r1, 0
- beq _0804F470
- movs r0, 0x1
- strh r0, [r2, 0x2E]
- b _0804F48C
- .pool
-_0804F470:
- movs r1, 0x2E
- ldrsh r0, [r2, r1]
- cmp r0, 0
- beq _0804F48C
- adds r0, r2, 0
- bl DestroySprite
- ldr r4, =0x0000d75a
- adds r0, r4, 0
- bl FreeSpriteTilesByTag
- adds r0, r4, 0
- bl FreeSpritePaletteByTag
-_0804F48C:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_804F450
-
- thumb_func_start sub_804F498
-sub_804F498: @ 804F498
- push {lr}
- ldr r3, =gBattlePartyID
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- ldrh r1, [r3]
- ldrb r2, [r0, 0x10]
- cmp r1, r2
- beq _0804F4BA
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0804F4CC
- ldrh r0, [r3, 0x4]
- cmp r0, r2
- bne _0804F4CC
-_0804F4BA:
- movs r0, 0x1
- b _0804F4CE
- .pool
-_0804F4CC:
- movs r0, 0
-_0804F4CE:
- pop {r1}
- bx r1
- thumb_func_end sub_804F498
-
- thumb_func_start atk6D_set_sentpokes_values
-atk6D_set_sentpokes_values: @ 804F4D4
- push {lr}
- bl sub_803F988
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk6D_set_sentpokes_values
-
- thumb_func_start atk6E_set_atk_to_player0
-atk6E_set_atk_to_player0: @ 804F4EC
- push {lr}
- movs r0, 0
- bl GetBankByPlayerAI
- ldr r1, =gBankAttacker
- strb r0, [r1]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk6E_set_atk_to_player0
-
- thumb_func_start atk6F_set_visible
-atk6F_set_visible: @ 804F50C
- push {r4,r5,lr}
- ldr r5, =gBattlescriptCurrInstr
- ldr r0, [r5]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r4, =gActiveBank
- strb r0, [r4]
- movs r0, 0
- movs r1, 0
- bl dp01_build_cmdbuf_x33_a_33_33
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldr r0, [r5]
- adds r0, 0x2
- str r0, [r5]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk6F_set_visible
-
- thumb_func_start atk70_record_ability
-atk70_record_ability: @ 804F540
- push {r4,lr}
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r1, =gActiveBank
- strb r0, [r1]
- ldrb r0, [r1]
- ldr r1, =gLastUsedAbility
- ldrb r1, [r1]
- bl RecordAbilityBattle
- ldr r0, [r4]
- adds r0, 0x1
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk70_record_ability
-
- thumb_func_start sub_804F574
-sub_804F574: @ 804F574
- ldr r2, =gBattleTextBuff2
- movs r0, 0xFD
- strb r0, [r2]
- movs r0, 0x2
- strb r0, [r2, 0x1]
- ldr r0, =gMoveToLearn
- ldrh r1, [r0]
- strb r1, [r2, 0x2]
- movs r0, 0xFF
- lsls r0, 8
- ands r0, r1
- lsrs r0, 8
- strb r0, [r2, 0x3]
- movs r0, 0xFF
- strb r0, [r2, 0x4]
- bx lr
- .pool
- thumb_func_end sub_804F574
-
- thumb_func_start atk71_buffer_move_to_learn
-atk71_buffer_move_to_learn: @ 804F59C
- push {lr}
- bl sub_804F574
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk71_buffer_move_to_learn
-
- thumb_func_start atk72_jump_if_can_run_frombattle
-atk72_jump_if_can_run_frombattle: @ 804F5B4
- push {lr}
- ldr r0, =gBank1
- ldrb r0, [r0]
- bl sub_803EC20
- lsls r0, 24
- cmp r0, 0
- beq _0804F5E8
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _0804F5F0
- .pool
-_0804F5E8:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_0804F5F0:
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk72_jump_if_can_run_frombattle
-
- thumb_func_start atk73_hp_thresholds
-atk73_hp_thresholds: @ 804F5F8
- push {r4-r6,lr}
- ldr r0, =gBattleTypeFlags
- ldr r4, [r0]
- movs r6, 0x1
- ands r4, r6
- cmp r4, 0
- bne _0804F68E
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r1, =gActiveBank
- strb r0, [r1]
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gBattleMons
- movs r1, 0x58
- muls r1, r0
- adds r1, r2
- ldrh r5, [r1, 0x28]
- movs r0, 0x64
- muls r0, r5
- ldrh r1, [r1, 0x2C]
- bl __divsi3
- cmp r0, 0
- bne _0804F636
- movs r0, 0x1
-_0804F636:
- cmp r0, 0x45
- bgt _0804F63E
- cmp r5, 0
- bne _0804F65C
-_0804F63E:
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0xB1
- strb r4, [r0]
- b _0804F68E
- .pool
-_0804F65C:
- cmp r0, 0x27
- ble _0804F670
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0xB1
- strb r6, [r0]
- b _0804F68E
- .pool
-_0804F670:
- cmp r0, 0x9
- ble _0804F684
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0xB1
- movs r1, 0x2
- b _0804F68C
- .pool
-_0804F684:
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0xB1
- movs r1, 0x3
-_0804F68C:
- strb r1, [r0]
-_0804F68E:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x2
- str r0, [r1]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk73_hp_thresholds
-
- thumb_func_start atk74_hp_thresholds2
-atk74_hp_thresholds2: @ 804F6A4
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- ldr r0, =gBattleTypeFlags
- ldr r7, [r0]
- movs r0, 0x1
- mov r8, r0
- ands r7, r0
- cmp r7, 0
- bne _0804F73E
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- adds r4, r0, 0
- ldr r0, =gActiveBank
- strb r4, [r0]
- movs r0, 0x1
- eors r4, r0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r4, 0
- bl GetBankSide
- lsls r0, 24
- ldr r1, =gBattleStruct
- ldr r6, [r1]
- lsrs r0, 23
- adds r0, r6
- adds r0, 0xA8
- ldrb r5, [r0]
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r4
- adds r0, r1
- ldrh r4, [r0, 0x28]
- subs r1, r5, r4
- movs r0, 0x64
- muls r0, r1
- adds r1, r5, 0
- bl __divsi3
- adds r1, r0, 0
- cmp r4, r5
- bcc _0804F71C
- adds r0, r6, 0
- adds r0, 0xB1
- strb r7, [r0]
- b _0804F73E
- .pool
-_0804F71C:
- cmp r0, 0x1D
- bgt _0804F72A
- adds r0, r6, 0
- adds r0, 0xB1
- mov r1, r8
- strb r1, [r0]
- b _0804F73E
-_0804F72A:
- cmp r1, 0x45
- bgt _0804F736
- adds r1, r6, 0
- adds r1, 0xB1
- movs r0, 0x2
- b _0804F73C
-_0804F736:
- adds r1, r6, 0
- adds r1, 0xB1
- movs r0, 0x3
-_0804F73C:
- strb r0, [r1]
-_0804F73E:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x2
- str r0, [r1]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk74_hp_thresholds2
-
- thumb_func_start atk75_8026A58
-atk75_8026A58: @ 804F754
- push {lr}
- sub sp, 0x4
- ldr r2, =gBankInMenu
- ldr r1, =gBankAttacker
- ldrb r0, [r1]
- strb r0, [r2]
- ldr r2, =gBattlePartyID
- ldrb r0, [r1]
- lsls r0, 1
- adds r0, r2
- ldrh r2, [r0]
- movs r0, 0x64
- muls r0, r2
- ldr r1, =gEnemyParty
- adds r0, r1
- ldr r1, =gLastUsedItem
- ldrh r1, [r1]
- lsls r2, 24
- lsrs r2, 24
- movs r3, 0x1
- str r3, [sp]
- movs r3, 0
- bl ExecuteTableBasedItemEffect
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- add sp, 0x4
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk75_8026A58
-
- thumb_func_start atk76_various
-atk76_various: @ 804F7AC
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r1, =gActiveBank
- strb r0, [r1]
- ldr r0, [r4]
- ldrb r0, [r0, 0x2]
- cmp r0, 0x1A
- bls _0804F7CA
- b _0804FD70
-_0804F7CA:
- lsls r0, 2
- ldr r1, =_0804F7E0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0804F7E0:
- .4byte _0804F84C
- .4byte _0804F85C
- .4byte _0804F8BC
- .4byte _0804F8CC
- .4byte _0804F8E4
- .4byte _0804F920
- .4byte _0804F958
- .4byte _0804F9E0
- .4byte _0804FA20
- .4byte _0804FACC
- .4byte _0804FAE8
- .4byte _0804FB3C
- .4byte _0804FB94
- .4byte _0804FC18
- .4byte _0804FC2C
- .4byte _0804FC32
- .4byte _0804FC38
- .4byte _0804FC60
- .4byte _0804FC6A
- .4byte _0804FC78
- .4byte _0804FC8C
- .4byte _0804FCC4
- .4byte _0804FCD8
- .4byte _0804FCF0
- .4byte _0804FD1C
- .4byte _0804FD30
- .4byte _0804FD5C
-_0804F84C:
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl CancelMultiTurnMoves
- b _0804FD70
- .pool
-_0804F85C:
- ldr r1, =gBankAttacker
- ldr r4, =gBankTarget
- ldrb r0, [r4]
- strb r0, [r1]
- ldrb r0, [r1]
- bl GetBankSide
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gSideTimers
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r2, r1, r2
- ldrb r0, [r2, 0x8]
- cmp r0, 0
- beq _0804F8A8
- ldr r1, =gBattleMons
- ldrb r2, [r2, 0x9]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _0804F8A8
- strb r2, [r4]
- b _0804FD70
- .pool
-_0804F8A8:
- ldr r0, =gBankTarget
- ldr r1, =gActiveBank
- ldrb r1, [r1]
- strb r1, [r0]
- b _0804FD70
- .pool
-_0804F8BC:
- bl sub_803BB88
- ldr r1, =gBattleCommunication
- strb r0, [r1]
- b _0804FD70
- .pool
-_0804F8CC:
- ldr r0, =gCurrentMove
- ldrh r0, [r0]
- movs r1, 0
- bl GetMoveTarget
- ldr r1, =gBankTarget
- strb r0, [r1]
- b _0804FD70
- .pool
-_0804F8E4:
- ldr r2, =gHitMarker
- ldr r1, =gBitTable
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- lsls r0, 28
- ldr r2, [r2]
- ands r2, r0
- cmp r2, 0
- beq _0804F914
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1]
- b _0804FD70
- .pool
-_0804F914:
- ldr r0, =gBattleCommunication
- strb r2, [r0]
- b _0804FD70
- .pool
-_0804F920:
- ldr r4, =gSpecialStatuses
- ldr r3, =gActiveBank
- ldrb r0, [r3]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- ldrb r2, [r1]
- movs r0, 0x9
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- ldrb r0, [r3]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- ldrb r2, [r1]
- movs r0, 0x11
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- b _0804FD70
- .pool
-_0804F958:
- ldr r4, =gBattlePartyID
- ldr r1, =gBattleStruct
- ldr r0, [r1]
- ldrh r3, [r4]
- ldrb r2, [r0, 0x10]
- adds r6, r1, 0
- cmp r3, r2
- beq _0804F974
- ldrh r0, [r4, 0x4]
- cmp r0, r2
- beq _0804F970
- b _0804FD70
-_0804F970:
- cmp r3, r0
- bne _0804F988
-_0804F974:
- ldr r1, =gActiveBank
- movs r0, 0
- b _0804F98C
- .pool
-_0804F988:
- ldr r1, =gActiveBank
- movs r0, 0x2
-_0804F98C:
- strb r0, [r1]
- adds r5, r1, 0
- ldrb r2, [r5]
- lsls r0, r2, 1
- adds r0, 0xC8
- ldr r1, [r6]
- adds r4, r1, r0
- movs r3, 0
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r2
- adds r1, 0xC
- adds r0, r1
- ldrh r0, [r0]
- ldrh r2, [r4]
- cmp r0, r2
- beq _0804F9CC
- adds r6, r5, 0
- movs r5, 0x58
- adds r2, r1, 0
-_0804F9B4:
- adds r3, 0x1
- cmp r3, 0x3
- bgt _0804F9CC
- lsls r1, r3, 1
- ldrb r0, [r6]
- muls r0, r5
- adds r1, r0
- adds r1, r2
- ldrh r0, [r1]
- ldrh r1, [r4]
- cmp r0, r1
- bne _0804F9B4
-_0804F9CC:
- cmp r3, 0x4
- beq _0804F9D2
- b _0804FD70
-_0804F9D2:
- movs r0, 0
- strh r0, [r4]
- b _0804FD70
- .pool
-_0804F9E0:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0xB
- ands r0, r1
- cmp r0, 0x8
- beq _0804F9EE
- b _0804FD70
-_0804F9EE:
- ldr r1, =gBattleMons
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- bne _0804F9F8
- b _0804FD70
-_0804F9F8:
- adds r0, r1, 0
- adds r0, 0x80
- ldrh r0, [r0]
- cmp r0, 0
- bne _0804FA04
- b _0804FD70
-_0804FA04:
- ldr r0, =gHitMarker
- ldr r1, [r0]
- ldr r2, =0xffbfffff
- ands r1, r2
- str r1, [r0]
- b _0804FD70
- .pool
-_0804FA20:
- ldr r2, =gBattleCommunication
- mov r8, r2
- movs r0, 0
- strb r0, [r2]
- ldr r1, =gBattleScripting
- ldr r6, =gActiveBank
- ldrb r0, [r2, 0x1]
- strb r0, [r6]
- strb r0, [r1, 0x17]
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r7, r0, 0
- adds r7, 0x92
- ldrb r3, [r7]
- ldr r1, =gBitTable
- ldrb r2, [r6]
- lsls r0, r2, 2
- adds r0, r1
- ldr r5, [r0]
- adds r0, r3, 0
- ands r0, r5
- cmp r0, 0
- beq _0804FA50
- b _0804FD70
-_0804FA50:
- ldr r4, =gBattleMons
- movs r0, 0x58
- mov r12, r0
- mov r1, r12
- muls r1, r2
- adds r2, r1, 0
- adds r1, r2, r4
- ldrh r0, [r1, 0x2C]
- lsrs r0, 1
- ldrh r1, [r1, 0x28]
- cmp r0, r1
- bcs _0804FA6A
- b _0804FD70
-_0804FA6A:
- cmp r1, 0
- bne _0804FA70
- b _0804FD70
-_0804FA70:
- adds r0, r4, 0
- adds r0, 0x4C
- adds r0, r2, r0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- beq _0804FA82
- b _0804FD70
-_0804FA82:
- orrs r3, r5
- strb r3, [r7]
- movs r0, 0x1
- mov r2, r8
- strb r0, [r2]
- ldrb r0, [r6]
- mov r1, r12
- muls r1, r0
- adds r0, r1, 0
- adds r1, r4, 0
- adds r1, 0x48
- adds r0, r1
- ldr r0, [r0]
- bl GetNatureFromPersonality
- ldr r1, =gUnknown_0831C4F8
- lsls r0, 24
- lsrs r0, 24
- adds r0, r1
- ldrb r0, [r0]
- mov r2, r8
- strb r0, [r2, 0x5]
- b _0804FD70
- .pool
-_0804FACC:
- ldr r4, =gBattleCommunication
- adds r0, r4, 0
- bl sub_81A5258
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0
- bne _0804FADE
- b _0804FD78
-_0804FADE:
- strb r3, [r4, 0x1]
- b _0804FD70
- .pool
-_0804FAE8:
- ldr r0, =gBattleMons
- adds r0, 0x80
- movs r1, 0
- strh r1, [r0]
- ldr r2, =gHitMarker
- ldr r3, =gBitTable
- ldr r1, [r3, 0x4]
- lsls r1, 28
- ldr r0, [r2]
- orrs r0, r1
- str r0, [r2]
- ldr r0, =gBattleStruct
- ldr r2, [r0]
- ldr r0, =0x000002a1
- adds r2, r0
- ldr r0, =gBattlePartyID
- ldrh r0, [r0, 0x2]
- lsls r0, 2
- adds r0, r3
- ldr r0, [r0]
- ldrb r1, [r2]
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gDisableStructs
- adds r1, 0x34
- ldrb r0, [r1]
- movs r2, 0x2
- b _0804FBF4
- .pool
-_0804FB3C:
- ldr r1, =gBattleMons
- movs r0, 0
- strh r0, [r1, 0x28]
- ldr r2, =gHitMarker
- ldr r3, =gBitTable
- ldr r1, [r3]
- lsls r1, 28
- ldr r0, [r2]
- orrs r0, r1
- movs r1, 0x80
- lsls r1, 15
- orrs r0, r1
- str r0, [r2]
- ldr r0, =gBattleStruct
- ldr r2, [r0]
- movs r1, 0xA8
- lsls r1, 2
- adds r2, r1
- ldr r0, =gBattlePartyID
- ldrh r0, [r0]
- lsls r0, 2
- adds r0, r3
- ldr r0, [r0]
- ldrb r1, [r2]
- orrs r0, r1
- strb r0, [r2]
- ldr r2, =gDisableStructs
- ldrb r0, [r2, 0x18]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r2, 0x18]
- b _0804FD70
- .pool
-_0804FB94:
- ldr r0, =gBattleMons
- movs r1, 0
- strh r1, [r0, 0x28]
- adds r0, 0x80
- strh r1, [r0]
- ldr r2, =gHitMarker
- ldr r3, =gBitTable
- ldr r0, [r3]
- lsls r0, 28
- ldr r1, [r2]
- orrs r1, r0
- ldr r0, [r3, 0x4]
- lsls r0, 28
- orrs r1, r0
- movs r0, 0x80
- lsls r0, 15
- orrs r1, r0
- str r1, [r2]
- ldr r5, =gBattleStruct
- ldr r2, [r5]
- movs r0, 0xA8
- lsls r0, 2
- adds r2, r0
- ldr r4, =gBattlePartyID
- ldrh r0, [r4]
- lsls r0, 2
- adds r0, r3
- ldr r0, [r0]
- ldrb r1, [r2]
- orrs r0, r1
- strb r0, [r2]
- ldr r2, [r5]
- ldr r1, =0x000002a1
- adds r2, r1
- ldrh r0, [r4, 0x2]
- lsls r0, 2
- adds r0, r3
- ldr r0, [r0]
- ldrb r1, [r2]
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gDisableStructs
- ldrb r0, [r1, 0x18]
- movs r2, 0x2
- orrs r0, r2
- strb r0, [r1, 0x18]
- adds r1, 0x34
- ldrb r0, [r1]
-_0804FBF4:
- orrs r0, r2
- strb r0, [r1]
- b _0804FD70
- .pool
-_0804FC18:
- movs r0, 0
- bl sub_8033E10
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl MarkBufferBankForExecution
- b _0804FD70
- .pool
-_0804FC2C:
- bl sub_81A5BF8
- b _0804FD70
-_0804FC32:
- bl sub_81A5D44
- b _0804FD70
-_0804FC38:
- ldr r1, =gRefereeStringsTable
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, =gDisplayedStringBattle
- movs r1, 0x16
- bl battle_show_message_maybe
- b _0804FD70
- .pool
-_0804FC60:
- movs r0, 0x16
- bl IsTextPrinterActive
- lsls r0, 16
- b _0804FD24
-_0804FC6A:
- bl IsCryFinished
- lsls r0, 24
- cmp r0, 0
- bne _0804FC76
- b _0804FD78
-_0804FC76:
- b _0804FD70
-_0804FC78:
- ldr r4, =gActiveBank
- movs r0, 0x1
- strb r0, [r4]
- ldr r0, =gBattleMons
- adds r0, 0x58
- b _0804FCA2
- .pool
-_0804FC8C:
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r0, 0x3
- bls _0804FD70
- ldr r4, =gActiveBank
- movs r0, 0x3
- strb r0, [r4]
- ldr r0, =gBattleMons
- movs r2, 0x84
- lsls r2, 1
- adds r0, r2
-_0804FCA2:
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _0804FD70
- movs r0, 0
- movs r1, 0
- bl dp01_build_cmdbuf_x06_a
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- b _0804FD70
- .pool
-_0804FCC4:
- ldr r0, =gMPlay_BGM
- ldr r1, =0x0000ffff
- movs r2, 0x55
- bl m4aMPlayVolumeControl
- b _0804FD70
- .pool
-_0804FCD8:
- ldr r0, =gMPlay_BGM
- ldr r1, =0x0000ffff
- movs r2, 0x80
- lsls r2, 1
- bl m4aMPlayVolumeControl
- b _0804FD70
- .pool
-_0804FCF0:
- ldr r0, =gBattleStruct
- ldr r2, [r0]
- ldr r0, =0x000002a2
- adds r2, r0
- ldr r1, =gBitTable
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- ldrb r1, [r2]
- orrs r0, r1
- strb r0, [r2]
- b _0804FD70
- .pool
-_0804FD1C:
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl sub_805725C
-_0804FD24:
- cmp r0, 0
- bne _0804FD78
- b _0804FD70
- .pool
-_0804FD30:
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _0804FD50
- ldr r1, =gBattleOutcome
- movs r0, 0x5
- strb r0, [r1]
- b _0804FD70
- .pool
-_0804FD50:
- ldr r1, =gBattleOutcome
- movs r0, 0xA
- strb r0, [r1]
- b _0804FD70
- .pool
-_0804FD5C:
- movs r1, 0xCE
- lsls r1, 1
- movs r0, 0
- movs r2, 0x1
- bl sub_8034300
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl MarkBufferBankForExecution
-_0804FD70:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x3
- str r0, [r1]
-_0804FD78:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk76_various
-
- thumb_func_start atk77_setprotect
-atk77_setprotect: @ 804FD8C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- movs r6, 0x1
- ldr r2, =gUnknown_02024260
- ldr r1, =gBankAttacker
- ldrb r3, [r1]
- lsls r0, r3, 1
- adds r0, r2
- ldrh r0, [r0]
- mov r8, r1
- ldr r7, =gDisableStructs
- cmp r0, 0xB6
- beq _0804FDBC
- cmp r0, 0xC5
- beq _0804FDBC
- cmp r0, 0xCB
- beq _0804FDBC
- lsls r0, r3, 3
- subs r0, r3
- lsls r0, 2
- adds r0, r7
- movs r1, 0
- strb r1, [r0, 0x8]
-_0804FDBC:
- ldr r0, =gUnknown_02024082
- ldrb r1, [r0]
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- subs r0, 0x1
- cmp r1, r0
- bne _0804FDCC
- movs r6, 0
-_0804FDCC:
- ldr r2, =sProtectSuccessRates
- mov r5, r8
- ldrb r1, [r5]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r7
- ldrb r4, [r0, 0x8]
- lsls r4, 1
- adds r4, r2
- bl Random
- ldrh r1, [r4]
- lsls r0, 16
- lsrs r0, 16
- cmp r1, r0
- bcc _0804FE80
- cmp r6, 0
- beq _0804FE80
- ldr r4, =gBattleMoves
- ldr r3, =gCurrentMove
- ldrh r0, [r3]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- ldrb r0, [r1]
- cmp r0, 0x6F
- bne _0804FE1C
- ldr r0, =gProtectStructs
- ldrb r1, [r5]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1]
- movs r2, 0x1
- orrs r0, r2
- strb r0, [r1]
- ldr r1, =gBattleCommunication
- movs r0, 0
- strb r0, [r1, 0x5]
-_0804FE1C:
- ldrh r0, [r3]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- ldrb r0, [r1]
- cmp r0, 0x74
- bne _0804FE42
- ldr r0, =gProtectStructs
- ldrb r1, [r5]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1]
- movs r2, 0x2
- orrs r0, r2
- strb r0, [r1]
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
-_0804FE42:
- mov r1, r8
- ldrb r0, [r1]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r7
- ldrb r0, [r1, 0x8]
- adds r0, 0x1
- strb r0, [r1, 0x8]
- b _0804FEA2
- .pool
-_0804FE80:
- ldr r2, =gDisableStructs
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0
- strb r1, [r0, 0x8]
- ldr r1, =gBattleCommunication
- movs r0, 0x2
- strb r0, [r1, 0x5]
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
-_0804FEA2:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk77_setprotect
-
- thumb_func_start atk78_faintifabilitynotdamp
-atk78_faintifabilitynotdamp: @ 804FEC8
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- ldr r0, =gBattleExecBuffer
- ldr r2, [r0]
- cmp r2, 0
- bne _0804FFCC
- ldr r1, =gBankTarget
- strb r2, [r1]
- ldr r0, =gNoOfAllBanks
- ldrb r3, [r0]
- adds r5, r1, 0
- mov r8, r0
- ldr r6, =gBattleMons
- cmp r2, r3
- bcs _0804FF14
- adds r0, r6, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x6
- beq _0804FF14
- adds r2, r3, 0
- adds r4, r6, 0
- movs r3, 0x58
-_0804FEF8:
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r2
- bcs _0804FF14
- ldrb r0, [r5]
- muls r0, r3
- adds r0, r4
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x6
- bne _0804FEF8
-_0804FF14:
- ldrb r0, [r5]
- mov r1, r8
- ldrb r1, [r1]
- cmp r0, r1
- bne _0804FFB0
- ldr r4, =gActiveBank
- ldr r7, =gBankAttacker
- ldrb r0, [r7]
- strb r0, [r4]
- ldr r2, =gBattleMoveDamage
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
- adds r0, r6
- ldrh r0, [r0, 0x28]
- str r0, [r2]
- ldr r1, =0x00007fff
- movs r0, 0
- bl dp01_build_cmdbuf_x18_0_aa_health_bar_update
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- movs r0, 0
- strb r0, [r5]
- mov r2, r8
- ldrb r0, [r2]
- cmp r0, 0
- beq _0804FFCC
- adds r3, r5, 0
- ldrb r5, [r7]
- ldr r7, =gBitTable
- adds r4, r0, 0
- ldr r6, =gAbsentBankFlags
-_0804FF60:
- ldrb r2, [r3]
- cmp r2, r5
- beq _0804FF76
- ldrb r0, [r6]
- ldrb r1, [r3]
- lsls r1, 2
- adds r1, r7
- ldr r1, [r1]
- ands r0, r1
- cmp r0, 0
- beq _0804FFCC
-_0804FF76:
- adds r0, r2, 0x1
- strb r0, [r3]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r4
- bcc _0804FF60
- b _0804FFCC
- .pool
-_0804FFB0:
- ldr r1, =gLastUsedAbility
- movs r0, 0x6
- strb r0, [r1]
- ldrb r0, [r5]
- movs r1, 0x58
- muls r1, r0
- adds r1, r6
- adds r1, 0x20
- ldrb r1, [r1]
- bl RecordAbilityBattle
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB560
- str r0, [r1]
-_0804FFCC:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk78_faintifabilitynotdamp
-
- thumb_func_start atk79_setatkhptozero
-atk79_setatkhptozero: @ 804FFE4
- push {r4,lr}
- sub sp, 0x4
- ldr r0, =gBattleExecBuffer
- ldr r3, [r0]
- cmp r3, 0
- bne _08050028
- ldr r4, =gActiveBank
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r4]
- ldr r1, =gBattleMons
- ldrb r0, [r4]
- movs r2, 0x58
- muls r0, r2
- adds r0, r1
- strh r3, [r0, 0x28]
- ldrb r0, [r4]
- muls r0, r2
- adds r1, 0x28
- adds r0, r1
- str r0, [sp]
- movs r0, 0
- movs r1, 0x2A
- movs r2, 0
- movs r3, 0x2
- bl EmitSetAttributes
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
-_08050028:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk79_setatkhptozero
-
- thumb_func_start atk7A_jumpwhiletargetvalid
-atk7A_jumpwhiletargetvalid: @ 8050044
- push {r4-r7,lr}
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r4, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r4, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r4, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r4, r0
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- adds r7, r3, 0
- cmp r0, 0
- beq _080500DC
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- adds r1, 0x1
- strb r1, [r0]
- ldr r2, =gBankAttacker
- lsls r1, 24
- lsrs r1, 24
- adds r3, r0, 0
- ldr r6, =gAbsentBankFlags
- ldr r5, =gBitTable
- ldr r0, =gNoOfAllBanks
- mov r12, r0
- ldrb r0, [r2]
- cmp r1, r0
- bne _0805009A
-_0805008A:
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r2]
- cmp r0, r1
- beq _0805008A
-_0805009A:
- ldrb r0, [r6]
- ldrb r1, [r3]
- lsls r1, 2
- adds r1, r5
- ldr r1, [r1]
- ands r0, r1
- cmp r0, 0
- bne _0805008A
- ldrb r0, [r3]
- mov r2, r12
- ldrb r2, [r2]
- cmp r0, r2
- bcc _080500D8
- ldr r0, [r7]
- adds r0, 0x5
- str r0, [r7]
- b _080500E0
- .pool
-_080500D8:
- str r4, [r7]
- b _080500E0
-_080500DC:
- adds r0, r2, 0x5
- str r0, [r3]
-_080500E0:
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end atk7A_jumpwhiletargetvalid
-
- thumb_func_start atk7B_healhalfHP_if_possible
-atk7B_healhalfHP_if_possible: @ 80500E8
- push {r4-r6,lr}
- ldr r4, =gBattlescriptCurrInstr
- ldr r1, [r4]
- ldrb r2, [r1, 0x1]
- ldrb r0, [r1, 0x2]
- lsls r0, 8
- orrs r2, r0
- ldrb r0, [r1, 0x3]
- lsls r0, 16
- orrs r2, r0
- ldrb r0, [r1, 0x4]
- lsls r0, 24
- orrs r2, r0
- ldrb r0, [r1, 0x5]
- ldr r3, =gBankTarget
- cmp r0, 0x1
- bne _08050110
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r3]
-_08050110:
- ldr r1, =gBattleMoveDamage
- ldr r6, =gBattleMons
- ldrb r0, [r3]
- movs r5, 0x58
- muls r0, r5
- adds r0, r6
- ldrh r0, [r0, 0x2C]
- lsrs r0, 1
- str r0, [r1]
- cmp r0, 0
- bne _0805012A
- movs r0, 0x1
- str r0, [r1]
-_0805012A:
- ldr r0, [r1]
- negs r0, r0
- str r0, [r1]
- ldrb r0, [r3]
- muls r0, r5
- adds r0, r6
- ldrh r1, [r0, 0x28]
- ldrh r0, [r0, 0x2C]
- cmp r1, r0
- bne _08050158
- str r2, [r4]
- b _0805015E
- .pool
-_08050158:
- ldr r0, [r4]
- adds r0, 0x6
- str r0, [r4]
-_0805015E:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end atk7B_healhalfHP_if_possible
-
- thumb_func_start atk7C_8025508
-atk7C_8025508: @ 8050164
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- ldr r2, =gNoOfAllBanks
- ldr r0, =gBankAttacker
- mov r10, r0
- movs r1, 0
- add r0, sp, 0x4
-_0805017A:
- strh r1, [r0]
- subs r0, 0x2
- cmp r0, sp
- bge _0805017A
- movs r1, 0
- mov r8, r1
- movs r5, 0
- ldrb r1, [r2]
- cmp r5, r1
- bge _080501D0
- ldr r0, =gBankAttacker
- ldrb r6, [r0]
- ldr r2, =0x0000ffff
- mov r9, r2
- lsls r4, r6, 3
- mov r2, sp
- ldr r0, =gBattleStruct
- mov r12, r0
- adds r7, r1, 0
-_080501A0:
- cmp r5, r6
- beq _080501C8
- mov r1, r12
- ldr r0, [r1]
- adds r0, r4, r0
- adds r1, r0, 0
- adds r1, 0xE0
- ldrb r3, [r1]
- adds r0, 0xE1
- ldrb r0, [r0]
- lsls r0, 8
- orrs r3, r0
- cmp r3, 0
- beq _080501C8
- cmp r3, r9
- beq _080501C8
- strh r3, [r2]
- adds r2, 0x2
- movs r0, 0x1
- add r8, r0
-_080501C8:
- adds r4, 0x2
- adds r5, 0x1
- cmp r5, r7
- blt _080501A0
-_080501D0:
- mov r1, r10
- ldrb r0, [r1]
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- lsls r0, 1
- adds r0, r1
- adds r1, r0, 0
- adds r1, 0x98
- ldrb r3, [r1]
- adds r0, 0x99
- ldrb r0, [r0]
- lsls r0, 8
- orrs r3, r0
- cmp r3, 0
- beq _08050220
- ldr r0, =0x0000ffff
- cmp r3, r0
- beq _08050220
- ldr r2, =gHitMarker
- ldr r0, [r2]
- ldr r1, =0xfffffbff
- ands r0, r1
- str r0, [r2]
- ldr r4, =gCurrentMove
- strh r3, [r4]
- b _0805024A
- .pool
-_08050220:
- mov r0, r8
- cmp r0, 0
- beq _08050290
- ldr r2, =gHitMarker
- ldr r0, [r2]
- ldr r1, =0xfffffbff
- ands r0, r1
- str r0, [r2]
- bl Random
- lsls r0, 16
- lsrs r0, 16
- mov r1, r8
- bl __modsi3
- adds r5, r0, 0
- ldr r4, =gCurrentMove
- lsls r0, r5, 1
- add r0, sp
- ldrh r0, [r0]
- strh r0, [r4]
-_0805024A:
- ldrh r0, [r4]
- movs r1, 0
- bl GetMoveTarget
- ldr r1, =gBankTarget
- strb r0, [r1]
- ldr r5, =gBattlescriptCurrInstr
- ldr r3, =gUnknown_082D86A8
- ldr r2, =gBattleMoves
- ldrh r1, [r4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r3
- ldr r0, [r0]
- str r0, [r5]
- b _080502AE
- .pool
-_08050290:
- ldr r2, =gSpecialStatuses
- mov r0, r10
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r2, 0x20
- orrs r1, r2
- strb r1, [r0]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
-_080502AE:
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk7C_8025508
-
- thumb_func_start atk7D_set_rain
-atk7D_set_rain: @ 80502C8
- push {lr}
- ldr r2, =gBattleWeather
- ldrh r0, [r2]
- movs r1, 0x7
- ands r1, r0
- cmp r1, 0
- beq _080502F4
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gBattleCommunication
- movs r0, 0x2
- strb r0, [r1, 0x5]
- b _08050304
- .pool
-_080502F4:
- movs r0, 0x1
- strh r0, [r2]
- ldr r0, =gBattleCommunication
- strb r1, [r0, 0x5]
- ldr r0, =gWishFutureKnock
- adds r0, 0x28
- movs r1, 0x5
- strb r1, [r0]
-_08050304:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk7D_set_rain
-
- thumb_func_start atk7E_setreflect
-atk7E_setreflect: @ 805031C
- push {r4-r6,lr}
- ldr r6, =gBankAttacker
- ldrb r0, [r6]
- bl GetBankIdentity
- ldr r4, =gSideAffecting
- movs r5, 0x1
- adds r1, r5, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- ldrh r1, [r1]
- adds r0, r5, 0
- ands r0, r1
- cmp r0, 0
- beq _0805035C
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gBattleCommunication
- movs r0, 0
- b _080503D0
- .pool
-_0805035C:
- ldrb r0, [r6]
- bl GetBankIdentity
- adds r1, r5, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- ldrh r0, [r1]
- movs r2, 0x1
- orrs r0, r2
- strh r0, [r1]
- ldrb r0, [r6]
- bl GetBankIdentity
- ldr r4, =gSideTimers
- adds r1, r5, 0
- ands r1, r0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0x5
- strb r1, [r0]
- ldrb r0, [r6]
- bl GetBankIdentity
- adds r1, r5, 0
- ands r1, r0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r6]
- strb r1, [r0, 0x1]
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- ands r0, r5
- cmp r0, 0
- beq _080503CC
- movs r0, 0x1
- bl CountAliveMonsInBattle
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x2
- bne _080503CC
- ldr r0, =gBattleCommunication
- strb r1, [r0, 0x5]
- b _080503D2
- .pool
-_080503CC:
- ldr r1, =gBattleCommunication
- movs r0, 0x1
-_080503D0:
- strb r0, [r1, 0x5]
-_080503D2:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk7E_setreflect
-
- thumb_func_start atk7F_setseeded
-atk7F_setseeded: @ 80503E8
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- ldr r7, =gBattleMoveFlags
- ldrb r5, [r7]
- movs r0, 0x29
- ands r0, r5
- cmp r0, 0
- bne _0805041A
- ldr r0, =gStatuses3
- mov r9, r0
- ldr r1, =gBankTarget
- mov r8, r1
- ldrb r4, [r1]
- lsls r0, r4, 2
- mov r2, r9
- adds r6, r0, r2
- ldr r2, [r6]
- movs r0, 0x4
- mov r12, r0
- adds r3, r2, 0
- ands r3, r0
- cmp r3, 0
- beq _08050438
-_0805041A:
- movs r0, 0x1
- orrs r0, r5
- strb r0, [r7]
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- b _08050488
- .pool
-_08050438:
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r4
- adds r1, r0, r1
- adds r0, r1, 0
- adds r0, 0x21
- ldrb r0, [r0]
- cmp r0, 0xC
- beq _08050454
- adds r0, r1, 0
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r0, 0xC
- bne _0805046C
-_08050454:
- movs r0, 0x1
- orrs r0, r5
- strb r0, [r7]
- ldr r1, =gBattleCommunication
- movs r0, 0x2
- strb r0, [r1, 0x5]
- b _08050488
- .pool
-_0805046C:
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- orrs r2, r0
- str r2, [r6]
- mov r2, r8
- ldrb r1, [r2]
- lsls r1, 2
- add r1, r9
- ldr r0, [r1]
- mov r2, r12
- orrs r0, r2
- str r0, [r1]
- ldr r0, =gBattleCommunication
- strb r3, [r0, 0x5]
-_08050488:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk7F_setseeded
-
- thumb_func_start atk80_manipulatedamage
-atk80_manipulatedamage: @ 80504A8
- push {r4,lr}
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- ldrb r2, [r0, 0x1]
- adds r4, r1, 0
- cmp r2, 0x1
- beq _080504D8
- cmp r2, 0x1
- bgt _080504C4
- cmp r2, 0
- beq _080504CA
- b _08050518
- .pool
-_080504C4:
- cmp r2, 0x2
- beq _08050510
- b _08050518
-_080504CA:
- ldr r1, =gBattleMoveDamage
- ldr r0, [r1]
- negs r0, r0
- b _08050516
- .pool
-_080504D8:
- ldr r3, =gBattleMoveDamage
- ldr r0, [r3]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- str r0, [r3]
- cmp r0, 0
- bne _080504EA
- str r2, [r3]
-_080504EA:
- ldr r2, =gBattleMons
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r0, [r0, 0x2C]
- lsrs r1, r0, 1
- ldr r0, [r3]
- cmp r1, r0
- bge _08050518
- str r1, [r3]
- b _08050518
- .pool
-_08050510:
- ldr r1, =gBattleMoveDamage
- ldr r0, [r1]
- lsls r0, 1
-_08050516:
- str r0, [r1]
-_08050518:
- ldr r0, [r4]
- adds r0, 0x2
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk80_manipulatedamage
-
- thumb_func_start atk81_setrest
-atk81_setrest: @ 8050528
- push {r4-r7,lr}
- sub sp, 0x4
- ldr r0, =gBattlescriptCurrInstr
- mov r12, r0
- ldr r1, [r0]
- ldrb r6, [r1, 0x1]
- ldrb r0, [r1, 0x2]
- lsls r0, 8
- orrs r6, r0
- ldrb r0, [r1, 0x3]
- lsls r0, 16
- orrs r6, r0
- ldrb r0, [r1, 0x4]
- lsls r0, 24
- orrs r6, r0
- ldr r5, =gActiveBank
- ldr r2, =gBankTarget
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r2]
- strb r0, [r5]
- ldr r4, =gBattleMoveDamage
- ldr r1, =gBattleMons
- ldrb r0, [r2]
- movs r3, 0x58
- muls r0, r3
- adds r0, r1
- ldrh r0, [r0, 0x2C]
- negs r0, r0
- str r0, [r4]
- ldrb r0, [r2]
- adds r4, r0, 0
- muls r4, r3
- adds r0, r4, r1
- ldrh r3, [r0, 0x28]
- adds r7, r5, 0
- adds r5, r2, 0
- adds r2, r1, 0
- ldrh r0, [r0, 0x2C]
- cmp r3, r0
- bne _08050598
- mov r0, r12
- str r6, [r0]
- b _080505E8
- .pool
-_08050598:
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r4, r0
- ldr r1, [r0]
- movs r0, 0xF8
- ands r1, r0
- cmp r1, 0
- beq _080505B4
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- b _080505B8
- .pool
-_080505B4:
- ldr r0, =gBattleCommunication
- strb r1, [r0, 0x5]
-_080505B8:
- ldrb r0, [r5]
- movs r3, 0x58
- muls r0, r3
- adds r2, 0x4C
- adds r0, r2
- movs r1, 0x3
- str r1, [r0]
- ldrb r0, [r7]
- muls r0, r3
- adds r0, r2
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl EmitSetAttributes
- ldrb r0, [r7]
- bl MarkBufferBankForExecution
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_080505E8:
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk81_setrest
-
- thumb_func_start atk82_jumpifnotfirstturn
-atk82_jumpifnotfirstturn: @ 80505F8
- push {r4,r5,lr}
- ldr r5, =gBattlescriptCurrInstr
- ldr r4, [r5]
- ldrb r3, [r4, 0x1]
- ldrb r0, [r4, 0x2]
- lsls r0, 8
- orrs r3, r0
- ldrb r0, [r4, 0x3]
- lsls r0, 16
- orrs r3, r0
- ldrb r0, [r4, 0x4]
- lsls r0, 24
- orrs r3, r0
- ldr r2, =gDisableStructs
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x16]
- cmp r0, 0
- beq _08050638
- adds r0, r4, 0x5
- str r0, [r5]
- b _0805063A
- .pool
-_08050638:
- str r3, [r5]
-_0805063A:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end atk82_jumpifnotfirstturn
-
- thumb_func_start atk83_nop
-atk83_nop: @ 8050640
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- bx lr
- .pool
- thumb_func_end atk83_nop
-
- thumb_func_start UproarWakeUpCheck
-UproarWakeUpCheck: @ 8050650
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- lsls r0, 24
- lsrs r3, r0, 24
- movs r2, 0
- ldr r0, =gNoOfAllBanks
- ldrb r1, [r0]
- mov r8, r0
- cmp r2, r1
- bge _080506C4
- ldr r0, =gBattleMons
- mov r12, r0
- movs r0, 0x58
- muls r0, r3
- add r0, r12
- adds r5, r0, 0
- adds r5, 0x20
- adds r4, r1, 0
- movs r3, 0
- ldr r6, =gBattleScripting
- ldr r7, =gBattleCommunication
-_0805067C:
- mov r0, r12
- adds r0, 0x50
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x70
- ands r0, r1
- cmp r0, 0
- beq _080506BC
- ldrb r0, [r5]
- cmp r0, 0x2B
- beq _080506BC
- movs r3, 0
- strb r2, [r6, 0x17]
- ldr r1, =gBankTarget
- ldrb r0, [r1]
- cmp r0, 0xFF
- beq _080506DC
- cmp r0, r2
- beq _080506D0
- movs r0, 0x1
- strb r0, [r7, 0x5]
- b _080506C4
- .pool
-_080506BC:
- adds r3, 0x58
- adds r2, 0x1
- cmp r2, r4
- blt _0805067C
-_080506C4:
- mov r1, r8
- ldrb r1, [r1]
- cmp r2, r1
- beq _080506E0
- movs r0, 0x1
- b _080506E2
-_080506D0:
- ldr r0, =gBattleCommunication
- strb r3, [r0, 0x5]
- b _080506C4
- .pool
-_080506DC:
- strb r2, [r1]
- b _080506C4
-_080506E0:
- movs r0, 0
-_080506E2:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end UproarWakeUpCheck
-
- thumb_func_start atk84_jump_if_cant_sleep
-atk84_jump_if_cant_sleep: @ 80506EC
- push {r4-r6,lr}
- ldr r5, =gBattlescriptCurrInstr
- ldr r1, [r5]
- ldrb r4, [r1, 0x1]
- ldrb r0, [r1, 0x2]
- lsls r0, 8
- orrs r4, r0
- ldrb r0, [r1, 0x3]
- lsls r0, 16
- orrs r4, r0
- ldrb r0, [r1, 0x4]
- lsls r0, 24
- orrs r4, r0
- ldr r6, =gBankTarget
- ldrb r0, [r6]
- bl UproarWakeUpCheck
- lsls r0, 24
- cmp r0, 0
- beq _08050720
- str r4, [r5]
- b _08050762
- .pool
-_08050720:
- ldr r1, =gBattleMons
- ldrb r3, [r6]
- movs r0, 0x58
- muls r0, r3
- adds r0, r1
- adds r0, 0x20
- ldrb r0, [r0]
- adds r1, r0, 0
- cmp r1, 0xF
- beq _08050738
- cmp r1, 0x48
- bne _0805075C
-_08050738:
- ldr r2, =gLastUsedAbility
- strb r0, [r2]
- ldr r1, =gBattleCommunication
- movs r0, 0x2
- strb r0, [r1, 0x5]
- str r4, [r5]
- ldrb r1, [r2]
- adds r0, r3, 0
- bl RecordAbilityBattle
- b _08050762
- .pool
-_0805075C:
- ldr r0, [r5]
- adds r0, 0x5
- str r0, [r5]
-_08050762:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end atk84_jump_if_cant_sleep
-
- thumb_func_start atk85_stockpile
-atk85_stockpile: @ 8050768
- push {r4,r5,lr}
- ldr r5, =gDisableStructs
- ldr r4, =gBankAttacker
- ldrb r1, [r4]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r1, r0, r5
- ldrb r0, [r1, 0x9]
- cmp r0, 0x3
- bne _080507A0
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- b _080507CA
- .pool
-_080507A0:
- adds r0, 0x1
- movs r3, 0
- strb r0, [r1, 0x9]
- ldr r2, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r2]
- movs r0, 0x1
- strb r0, [r2, 0x1]
- strb r0, [r2, 0x2]
- strb r0, [r2, 0x3]
- ldrb r1, [r4]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r5
- ldrb r0, [r0, 0x9]
- strb r0, [r2, 0x4]
- movs r0, 0xFF
- strb r0, [r2, 0x5]
- ldr r0, =gBattleCommunication
- strb r3, [r0, 0x5]
-_080507CA:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk85_stockpile
-
- thumb_func_start atk86_stockpiletobasedamage
-atk86_stockpiletobasedamage: @ 80507E4
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x10
- ldr r3, =gBattlescriptCurrInstr
- ldr r1, [r3]
- ldrb r2, [r1, 0x1]
- ldrb r0, [r1, 0x2]
- lsls r0, 8
- orrs r2, r0
- ldrb r0, [r1, 0x3]
- lsls r0, 16
- orrs r2, r0
- ldrb r0, [r1, 0x4]
- lsls r0, 24
- orrs r2, r0
- ldr r7, =gDisableStructs
- ldr r6, =gBankAttacker
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r7
- ldrb r0, [r0, 0x9]
- cmp r0, 0
- bne _08050828
- str r2, [r3]
- b _080508CA
- .pool
-_08050828:
- ldr r0, =gBattleCommunication
- ldrb r0, [r0, 0x6]
- cmp r0, 0x1
- beq _080508B0
- ldr r0, =gBattleMoveDamage
- mov r8, r0
- ldr r4, =gSideAffecting
- ldr r5, =gBankTarget
- ldrb r0, [r5]
- bl GetBankIdentity
- movs r1, 0x1
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- ldrh r3, [r1]
- ldrb r0, [r6]
- movs r4, 0x58
- muls r0, r4
- ldr r2, =gBattleMons
- adds r0, r2
- ldrb r1, [r5]
- muls r1, r4
- adds r1, r2
- ldr r2, =gCurrentMove
- ldrh r2, [r2]
- movs r4, 0
- str r4, [sp]
- str r4, [sp, 0x4]
- ldrb r4, [r6]
- str r4, [sp, 0x8]
- ldrb r4, [r5]
- str r4, [sp, 0xC]
- bl CalculateBaseDamage
- ldrb r2, [r6]
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- adds r1, r7
- ldrb r1, [r1, 0x9]
- adds r3, r0, 0
- muls r3, r1
- mov r1, r8
- str r3, [r1]
- ldr r2, =gBattleScripting
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r7
- ldrb r0, [r0, 0x9]
- strb r0, [r2, 0x18]
- ldr r1, =gProtectStructs
- ldrb r0, [r6]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 28
- cmp r0, 0
- bge _080508B0
- lsls r0, r3, 4
- subs r0, r3
- movs r1, 0xA
- bl __divsi3
- mov r1, r8
- str r0, [r1]
-_080508B0:
- ldr r2, =gDisableStructs
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0
- strb r1, [r0, 0x9]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_080508CA:
- add sp, 0x10
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk86_stockpiletobasedamage
-
- thumb_func_start atk87_stockpiletohpheal
-atk87_stockpiletohpheal: @ 8050904
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- ldr r7, =gBattlescriptCurrInstr
- ldr r1, [r7]
- ldrb r2, [r1, 0x1]
- ldrb r0, [r1, 0x2]
- lsls r0, 8
- orrs r2, r0
- ldrb r0, [r1, 0x3]
- lsls r0, 16
- orrs r2, r0
- ldrb r0, [r1, 0x4]
- lsls r0, 24
- orrs r2, r0
- ldr r0, =gDisableStructs
- mov r8, r0
- ldr r6, =gBankAttacker
- ldrb r3, [r6]
- lsls r0, r3, 3
- subs r0, r3
- lsls r0, 2
- mov r1, r8
- adds r4, r0, r1
- ldrb r1, [r4, 0x9]
- cmp r1, 0
- bne _08050954
- str r2, [r7]
- ldr r0, =gBattleCommunication
- strb r1, [r0, 0x5]
- b _080509D0
- .pool
-_08050954:
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r3
- adds r1, r0, r1
- ldrh r0, [r1, 0x2C]
- ldrh r3, [r1, 0x28]
- cmp r0, r3
- bne _08050984
- movs r0, 0
- strb r0, [r4, 0x9]
- str r2, [r7]
- ldr r1, =gBankTarget
- ldrb r0, [r6]
- strb r0, [r1]
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- b _080509D0
- .pool
-_08050984:
- ldr r5, =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- ldrb r1, [r4, 0x9]
- movs r2, 0x3
- subs r2, r1
- movs r4, 0x1
- adds r1, r4, 0
- lsls r1, r2
- bl __divsi3
- str r0, [r5]
- cmp r0, 0
- bne _080509A0
- str r4, [r5]
-_080509A0:
- ldr r0, [r5]
- negs r0, r0
- str r0, [r5]
- ldr r3, =gBattleScripting
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- add r0, r8
- ldrb r0, [r0, 0x9]
- movs r2, 0
- strb r0, [r3, 0x18]
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- add r0, r8
- strb r2, [r0, 0x9]
- ldr r0, [r7]
- adds r0, 0x5
- str r0, [r7]
- ldr r1, =gBankTarget
- ldrb r0, [r6]
- strb r0, [r1]
-_080509D0:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk87_stockpiletohpheal
-
- thumb_func_start atk88_negativedamage
-atk88_negativedamage: @ 80509E8
- push {lr}
- ldr r2, =gBattleMoveDamage
- ldr r0, =gUnknown_020241F4
- ldr r0, [r0]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- negs r0, r0
- str r0, [r2]
- cmp r0, 0
- bne _08050A04
- movs r0, 0x1
- negs r0, r0
- str r0, [r2]
-_08050A04:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk88_negativedamage
-
- thumb_func_start sub_8050A1C
-sub_8050A1C: @ 8050A1C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- mov r8, r3
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r1, 24
- lsrs r7, r1, 24
- lsls r2, 24
- lsrs r5, r2, 24
- movs r0, 0
- mov r9, r0
- mov r10, r0
- movs r0, 0x40
- ands r0, r5
- cmp r0, 0
- beq _08050A50
- ldr r0, =gActiveBank
- ldr r1, =gBankAttacker
- b _08050A54
- .pool
-_08050A50:
- ldr r0, =gActiveBank
- ldr r1, =gBankTarget
-_08050A54:
- ldrb r1, [r1]
- strb r1, [r0]
- movs r0, 0xBF
- ands r5, r0
- movs r0, 0x80
- ands r0, r5
- cmp r0, 0
- beq _08050A6E
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08050A6E:
- movs r0, 0x7F
- ands r5, r0
- movs r0, 0x20
- ands r0, r5
- cmp r0, 0
- beq _08050A84
- mov r0, r10
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
-_08050A84:
- movs r0, 0xDF
- ands r5, r0
- ldr r1, =gBattleTextBuff1
- movs r4, 0
- movs r2, 0xFD
- strb r2, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- strb r7, [r1, 0x2]
- movs r3, 0x1
- negs r3, r3
- mov r12, r3
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- lsls r0, r6, 24
- cmp r0, 0
- blt _08050AA8
- b _08050D8C
-_08050AA8:
- ldr r4, =gSideTimers
- ldr r1, =gActiveBank
- ldrb r0, [r1]
- bl GetBankIdentity
- movs r1, 0x1
- ands r1, r0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- beq _08050B48
- mov r2, r9
- cmp r2, 0
- bne _08050B48
- ldr r0, =gCurrentMove
- ldrh r0, [r0]
- cmp r0, 0xAE
- beq _08050B78
- cmp r5, 0x1
- bne _08050B68
- ldr r4, =gSpecialStatuses
- ldr r3, =gActiveBank
- ldrb r0, [r3]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- ldrb r0, [r1]
- lsls r0, 31
- cmp r0, 0
- beq _08050B10
- ldr r0, =gBattlescriptCurrInstr
- mov r4, r8
- str r4, [r0]
- b _08050B68
- .pool
-_08050B10:
- mov r0, r8
- bl b_movescr_stack_push
- ldr r1, =gBattleScripting
- ldr r6, =gActiveBank
- ldrb r0, [r6]
- strb r0, [r1, 0x17]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DAE03
- str r0, [r1]
- ldrb r1, [r6]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r0]
- movs r2, 0x1
- orrs r1, r2
- strb r1, [r0]
- b _08050B68
- .pool
-_08050B48:
- ldr r0, =gCurrentMove
- ldrh r0, [r0]
- cmp r0, 0xAE
- beq _08050B78
- mov r0, r10
- cmp r0, 0x1
- beq _08050B78
- movs r0, 0
- bl sub_80464AC
- lsls r0, 24
- cmp r0, 0
- beq _08050B78
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082D9F1C
- str r0, [r1]
-_08050B68:
- movs r0, 0x1
- b _08050E80
- .pool
-_08050B78:
- ldr r2, =gBattleMons
- ldr r1, =gActiveBank
- ldrb r3, [r1]
- movs r4, 0x58
- adds r0, r3, 0
- muls r0, r4
- adds r0, r2
- adds r0, 0x20
- ldrb r0, [r0]
- mov r10, r2
- cmp r0, 0x1D
- beq _08050B94
- cmp r0, 0x49
- bne _08050C2C
-_08050B94:
- mov r0, r9
- cmp r0, 0
- bne _08050C2C
- ldr r0, =gCurrentMove
- ldrh r0, [r0]
- cmp r0, 0xAE
- beq _08050C2C
- cmp r5, 0x1
- bne _08050B68
- ldr r4, =gSpecialStatuses
- lsls r0, r3, 2
- adds r0, r3
- lsls r0, 2
- adds r0, r4
- ldrb r0, [r0]
- lsls r0, 31
- cmp r0, 0
- beq _08050BD4
- ldr r0, =gBattlescriptCurrInstr
- mov r1, r8
- str r1, [r0]
- b _08050B68
- .pool
-_08050BD4:
- mov r0, r8
- bl b_movescr_stack_push
- ldr r1, =gBattleScripting
- ldr r2, =gActiveBank
- ldrb r0, [r2]
- strb r0, [r1, 0x17]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB5C7
- str r0, [r1]
- ldr r1, =gLastUsedAbility
- ldrb r0, [r2]
- movs r3, 0x58
- muls r0, r3
- add r0, r10
- adds r0, 0x20
- ldrb r0, [r0]
- strb r0, [r1]
- ldrb r0, [r2]
- ldrb r1, [r1]
- bl RecordAbilityBattle
- ldr r6, =gActiveBank
- ldrb r1, [r6]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r0]
- movs r2, 0x1
- orrs r1, r2
- strb r1, [r0]
- b _08050B68
- .pool
-_08050C2C:
- ldr r1, =gActiveBank
- ldrb r0, [r1]
- movs r4, 0x58
- muls r0, r4
- add r0, r10
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x33
- bne _08050C8C
- mov r2, r9
- cmp r2, 0
- bne _08050C8C
- cmp r7, 0x6
- bne _08050C8C
- cmp r5, 0x1
- bne _08050B68
- mov r0, r8
- bl b_movescr_stack_push
- ldr r1, =gBattleScripting
- ldr r3, =gActiveBank
- ldrb r0, [r3]
- strb r0, [r1, 0x17]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB62F
- str r0, [r1]
- ldr r1, =gLastUsedAbility
- ldrb r0, [r3]
- muls r0, r4
- add r0, r10
- adds r0, 0x20
- ldrb r0, [r0]
- strb r0, [r1]
- ldrb r0, [r3]
- ldrb r1, [r1]
- bl RecordAbilityBattle
- b _08050B68
- .pool
-_08050C8C:
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- movs r4, 0x58
- muls r0, r4
- add r0, r10
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x34
- bne _08050CF0
- mov r0, r9
- cmp r0, 0
- bne _08050CF0
- cmp r7, 0x1
- bne _08050CF0
- cmp r5, 0x1
- beq _08050CAE
- b _08050B68
-_08050CAE:
- mov r0, r8
- bl b_movescr_stack_push
- ldr r1, =gBattleScripting
- ldr r2, =gActiveBank
- ldrb r0, [r2]
- strb r0, [r1, 0x17]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB62F
- str r0, [r1]
- ldr r1, =gLastUsedAbility
- ldrb r0, [r2]
- muls r0, r4
- add r0, r10
- adds r0, 0x20
- ldrb r0, [r0]
- strb r0, [r1]
- ldrb r0, [r2]
- ldrb r1, [r1]
- bl RecordAbilityBattle
- b _08050B68
- .pool
-_08050CF0:
- ldr r3, =gActiveBank
- ldrb r1, [r3]
- movs r0, 0x58
- muls r0, r1
- add r0, r10
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x13
- bne _08050D08
- cmp r5, 0
- bne _08050D08
- b _08050B68
-_08050D08:
- lsls r0, r6, 24
- asrs r0, 28
- movs r1, 0x7
- ands r0, r1
- negs r0, r0
- lsls r0, 24
- ldr r3, =gBattleTextBuff2
- movs r4, 0
- movs r1, 0xFD
- strb r1, [r3]
- movs r2, 0x1
- lsrs r6, r0, 24
- asrs r0, 24
- subs r1, 0xFF
- cmp r0, r1
- bne _08050D32
- strb r4, [r3, 0x1]
- movs r0, 0xD3
- strb r0, [r3, 0x2]
- strb r4, [r3, 0x3]
- movs r2, 0x4
-_08050D32:
- adds r0, r2, r3
- strb r4, [r0]
- adds r2, 0x1
- adds r1, r2, r3
- movs r0, 0xD4
- strb r0, [r1]
- adds r2, 0x1
- adds r0, r2, r3
- strb r4, [r0]
- adds r2, 0x1
- adds r1, r2, r3
- movs r0, 0xFF
- strb r0, [r1]
- ldr r4, =gActiveBank
- ldrb r2, [r4]
- movs r0, 0x58
- muls r0, r2
- adds r0, r7, r0
- mov r1, r10
- adds r1, 0x18
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- cmp r0, 0
- beq _08050DE2
- movs r1, 0
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- ldr r3, =gBattleCommunication
- mov r8, r3
- cmp r0, r2
- bne _08050D76
- movs r1, 0x1
-_08050D76:
- mov r4, r8
- strb r1, [r4, 0x5]
- b _08050E10
- .pool
-_08050D8C:
- asrs r6, r0, 28
- movs r0, 0x7
- ands r6, r0
- ldr r3, =gBattleTextBuff2
- strb r2, [r3]
- movs r2, 0x1
- cmp r6, 0x2
- bne _08050DA6
- strb r4, [r3, 0x1]
- movs r0, 0xD1
- strb r0, [r3, 0x2]
- strb r4, [r3, 0x3]
- movs r2, 0x4
-_08050DA6:
- adds r0, r2, r3
- strb r4, [r0]
- adds r2, 0x1
- adds r1, r2, r3
- movs r0, 0xD2
- strb r0, [r1]
- adds r2, 0x1
- adds r0, r2, r3
- strb r4, [r0]
- adds r2, 0x1
- adds r1, r2, r3
- ldrb r0, [r1]
- mov r2, r12
- orrs r0, r2
- strb r0, [r1]
- ldr r2, =gBattleMons
- ldr r4, =gActiveBank
- ldrb r3, [r4]
- movs r0, 0x58
- muls r0, r3
- adds r0, r7, r0
- adds r1, r2, 0
- adds r1, 0x18
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- mov r10, r2
- cmp r0, 0xC
- bne _08050DFC
-_08050DE2:
- ldr r1, =gBattleCommunication
- movs r0, 0x2
- strb r0, [r1, 0x5]
- mov r8, r1
- b _08050E10
- .pool
-_08050DFC:
- movs r1, 0
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- ldr r2, =gBattleCommunication
- mov r8, r2
- cmp r0, r3
- bne _08050E0C
- movs r1, 0x1
-_08050E0C:
- mov r3, r8
- strb r1, [r3, 0x5]
-_08050E10:
- ldr r2, =gActiveBank
- ldrb r0, [r2]
- movs r4, 0x58
- adds r1, r0, 0
- muls r1, r4
- adds r1, r7, r1
- mov r3, r10
- adds r3, 0x18
- adds r1, r3
- lsls r0, r6, 24
- asrs r0, 24
- ldrb r6, [r1]
- adds r0, r6
- strb r0, [r1]
- ldrb r0, [r2]
- muls r0, r4
- adds r0, r7, r0
- adds r1, r0, r3
- movs r0, 0
- ldrsb r0, [r1, r0]
- cmp r0, 0
- bge _08050E40
- movs r0, 0
- strb r0, [r1]
-_08050E40:
- ldr r1, =gActiveBank
- ldrb r0, [r1]
- muls r0, r4
- adds r0, r7, r0
- adds r1, r0, r3
- movs r0, 0
- ldrsb r0, [r1, r0]
- cmp r0, 0xC
- ble _08050E56
- movs r0, 0xC
- strb r0, [r1]
-_08050E56:
- mov r2, r8
- ldrb r0, [r2, 0x5]
- cmp r0, 0x2
- bne _08050E7E
- movs r3, 0x1
- ands r3, r5
- cmp r3, 0
- beq _08050E70
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r2, 0x1
- orrs r1, r2
- strb r1, [r0]
-_08050E70:
- mov r4, r8
- ldrb r0, [r4, 0x5]
- cmp r0, 0x2
- bne _08050E7E
- cmp r3, 0
- bne _08050E7E
- b _08050B68
-_08050E7E:
- movs r0, 0
-_08050E80:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8050A1C
-
- thumb_func_start atk89_statbuffchange
-atk89_statbuffchange: @ 8050EA0
- push {r4,r5,lr}
- ldr r5, =gBattlescriptCurrInstr
- ldr r2, [r5]
- ldrb r3, [r2, 0x2]
- ldrb r0, [r2, 0x3]
- lsls r0, 8
- orrs r3, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 16
- orrs r3, r0
- ldrb r0, [r2, 0x5]
- lsls r0, 24
- orrs r3, r0
- ldr r0, =gBattleScripting
- ldrb r4, [r0, 0x1A]
- movs r0, 0xF0
- ands r0, r4
- lsls r0, 24
- asrs r0, 24
- movs r1, 0xF
- ands r1, r4
- ldrb r2, [r2, 0x1]
- bl sub_8050A1C
- lsls r0, 24
- cmp r0, 0
- bne _08050EDC
- ldr r0, [r5]
- adds r0, 0x6
- str r0, [r5]
-_08050EDC:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk89_statbuffchange
-
- thumb_func_start atk8A_normalisebuffs
-atk8A_normalisebuffs: @ 8050EEC
- push {r4-r7,lr}
- movs r2, 0
- ldr r0, =gNoOfAllBanks
- ldrb r1, [r0]
- ldr r0, =gBattlescriptCurrInstr
- mov r12, r0
- cmp r2, r1
- bge _08050F24
- ldr r0, =gBattleMons
- movs r4, 0x6
- adds r5, r1, 0
- movs r7, 0x58
- adds r6, r0, 0
- adds r6, 0x18
-_08050F08:
- adds r3, r2, 0x1
- movs r1, 0x7
- adds r0, r2, 0
- muls r0, r7
- adds r0, r6
- adds r0, 0x7
-_08050F14:
- strb r4, [r0]
- subs r0, 0x1
- subs r1, 0x1
- cmp r1, 0
- bge _08050F14
- adds r2, r3, 0
- cmp r2, r5
- blt _08050F08
-_08050F24:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk8A_normalisebuffs
-
- thumb_func_start atk8B_setbide
-atk8B_setbide: @ 8050F40
- push {r4,r5,lr}
- ldr r4, =gBattleMons
- ldr r3, =gBankAttacker
- ldrb r0, [r3]
- movs r5, 0x58
- adds r2, r0, 0
- muls r2, r5
- adds r4, 0x50
- adds r2, r4
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 5
- orrs r0, r1
- str r0, [r2]
- ldr r1, =gUnknown_02024268
- ldrb r0, [r3]
- lsls r0, 1
- adds r0, r1
- ldr r1, =gCurrentMove
- ldrh r1, [r1]
- movs r2, 0
- strh r1, [r0]
- ldr r1, =gTakenDmg
- ldrb r0, [r3]
- lsls r0, 2
- adds r0, r1
- str r2, [r0]
- ldrb r0, [r3]
- adds r1, r0, 0
- muls r1, r5
- adds r1, r4
- ldr r0, [r1]
- movs r2, 0x80
- lsls r2, 2
- orrs r0, r2
- str r0, [r1]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk8B_setbide
-
- thumb_func_start atk8C_confuseifrepeatingattackends
-atk8C_confuseifrepeatingattackends: @ 8050FB0
- push {lr}
- ldr r1, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0xC0
- lsls r1, 4
- ands r0, r1
- cmp r0, 0
- bne _08050FD2
- ldr r1, =gBattleCommunication
- movs r0, 0x75
- strb r0, [r1, 0x3]
-_08050FD2:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk8C_confuseifrepeatingattackends
-
- thumb_func_start atk8D_setmultihit_counter
-atk8D_setmultihit_counter: @ 8050FF0
- push {r4,r5,lr}
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r1, [r0, 0x1]
- cmp r1, 0
- beq _0805100C
- ldr r0, =gUnknown_02024212
- strb r1, [r0]
- b _08051026
- .pool
-_0805100C:
- ldr r4, =gUnknown_02024212
- bl Random
- movs r5, 0x3
- ands r0, r5
- strb r0, [r4]
- cmp r0, 0x1
- bls _08051022
- bl Random
- ands r0, r5
-_08051022:
- adds r0, 0x2
- strb r0, [r4]
-_08051026:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x2
- str r0, [r1]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk8D_setmultihit_counter
-
- thumb_func_start atk8E_prepare_multihit
-atk8E_prepare_multihit: @ 805103C
- ldr r1, =gBattleScripting
- movs r2, 0
- movs r0, 0xFD
- strb r0, [r1, 0x8]
- movs r0, 0x1
- strb r0, [r1, 0x9]
- strb r0, [r1, 0xA]
- strb r0, [r1, 0xB]
- strb r2, [r1, 0xC]
- movs r0, 0xFF
- strb r0, [r1, 0xD]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- bx lr
- .pool
- thumb_func_end atk8E_prepare_multihit
-
- thumb_func_start sub_8051064
-sub_8051064: @ 8051064
- push {r4-r7,lr}
- ldr r6, =gBattleMons
- ldr r7, =gBankAttacker
- ldrb r0, [r7]
- movs r5, 0x58
- adds r1, r0, 0
- muls r1, r5
- adds r1, r6
- adds r1, 0x2A
- ldr r4, =gBankTarget
- ldrb r3, [r4]
- adds r0, r3, 0
- muls r0, r5
- adds r0, r6
- adds r0, 0x2A
- ldrb r1, [r1]
- ldrb r0, [r0]
- cmp r1, r0
- bcc _080510AC
- ldr r0, =gBattleStruct
- ldr r1, [r0]
- adds r1, r3, r1
- adds r1, 0x58
- ldr r2, =gBattlePartyID
- lsls r0, r3, 1
- b _08051108
- .pool
-_080510AC:
- bl Random
- movs r3, 0xFF
- ands r3, r0
- ldrb r0, [r7]
- muls r0, r5
- adds r0, r6
- adds r0, 0x2A
- ldrb r2, [r0]
- ldrb r4, [r4]
- adds r0, r4, 0
- muls r0, r5
- adds r0, r6
- adds r0, 0x2A
- ldrb r1, [r0]
- adds r2, r1
- adds r0, r3, 0
- muls r0, r2
- asrs r0, 8
- adds r0, 0x1
- lsrs r1, 2
- cmp r0, r1
- bhi _080510FC
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- movs r0, 0
- b _08051116
- .pool
-_080510FC:
- ldr r0, =gBattleStruct
- ldr r1, [r0]
- adds r1, r4, r1
- adds r1, 0x58
- ldr r2, =gBattlePartyID
- lsls r0, r4, 1
-_08051108:
- adds r0, r2
- ldrh r0, [r0]
- strb r0, [r1]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DADD8
- str r0, [r1]
- movs r0, 0x1
-_08051116:
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8051064
-
- thumb_func_start atk8F_forcerandomswitch
-atk8F_forcerandomswitch: @ 805112C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0xC
- movs r0, 0
- str r0, [sp, 0x4]
- ldr r5, =gBattleTypeFlags
- ldr r0, [r5]
- movs r1, 0x8
- ands r0, r1
- cmp r0, 0
- bne _0805114A
- b _08051410
-_0805114A:
- ldr r4, =gBankTarget
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- ldr r1, =gEnemyParty
- str r1, [sp]
- cmp r0, 0
- bne _08051160
- ldr r0, =gPlayerParty
- str r0, [sp]
-_08051160:
- ldr r2, [r5]
- movs r1, 0x81
- lsls r1, 1
- adds r0, r2, 0
- ands r0, r1
- cmp r0, r1
- beq _08051182
- ldr r1, =0x02000100
- adds r0, r2, 0
- ands r0, r1
- cmp r0, r1
- beq _08051182
- movs r0, 0x80
- lsls r0, 15
- ands r0, r2
- cmp r0, 0
- beq _080511C8
-_08051182:
- ldr r2, =gBankTarget
- ldrb r1, [r2]
- movs r0, 0x2
- ands r0, r1
- adds r1, r2, 0
- cmp r0, 0
- beq _080511AC
- movs r0, 0x3
- mov r9, r0
- movs r0, 0x6
- b _080511B2
- .pool
-_080511AC:
- movs r0, 0
- mov r9, r0
- movs r0, 0x3
-_080511B2:
- mov r8, r0
- movs r0, 0x3
- mov r10, r0
- movs r0, 0x1
- str r0, [sp, 0x8]
- ldr r2, =gBattlePartyID
- ldrb r1, [r1]
- b _0805128E
- .pool
-_080511C8:
- movs r0, 0x42
- ands r0, r2
- cmp r0, 0x42
- beq _080511DA
- ldr r1, =0x02000040
- adds r0, r2, 0
- ands r0, r1
- cmp r0, r1
- bne _0805121C
-_080511DA:
- ldrb r0, [r4]
- bl sub_806D864
- lsls r0, 24
- lsrs r0, 24
- bl sub_806D82C
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x1
- bne _080511FC
- movs r1, 0x3
- mov r9, r1
- movs r0, 0x6
- b _08051202
- .pool
-_080511FC:
- movs r1, 0
- mov r9, r1
- movs r0, 0x3
-_08051202:
- mov r8, r0
- movs r1, 0x3
- mov r10, r1
- movs r0, 0x1
- str r0, [sp, 0x8]
- ldr r2, =gBattlePartyID
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- b _0805128E
- .pool
-_0805121C:
- movs r0, 0x80
- lsls r0, 8
- ands r0, r2
- cmp r0, 0
- beq _08051274
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08051240
- movs r1, 0
- mov r9, r1
- movs r0, 0x6
- mov r8, r0
- mov r10, r0
- movs r1, 0x2
- b _08051260
-_08051240:
- ldrb r1, [r4]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08051252
- movs r0, 0x3
- mov r9, r0
- movs r1, 0x6
- b _08051258
-_08051252:
- movs r0, 0
- mov r9, r0
- movs r1, 0x3
-_08051258:
- mov r8, r1
- movs r0, 0x3
- mov r10, r0
- movs r1, 0x1
-_08051260:
- str r1, [sp, 0x8]
- ldr r2, =gBattlePartyID
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- b _0805128E
- .pool
-_08051274:
- movs r0, 0x1
- ands r2, r0
- cmp r2, 0
- beq _080512A4
- movs r0, 0
- mov r9, r0
- movs r1, 0x6
- mov r8, r1
- mov r10, r1
- movs r0, 0x2
- str r0, [sp, 0x8]
- ldr r2, =gBattlePartyID
- ldrb r1, [r4]
-_0805128E:
- lsls r0, r1, 1
- adds r0, r2
- ldrh r7, [r0]
- movs r0, 0x2
- eors r1, r0
- lsls r1, 1
- adds r1, r2
- ldrh r5, [r1]
- b _080512BE
- .pool
-_080512A4:
- movs r1, 0
- mov r9, r1
- movs r0, 0x6
- mov r8, r0
- mov r10, r0
- movs r1, 0x1
- str r1, [sp, 0x8]
- ldr r1, =gBattlePartyID
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r5, [r0]
- adds r7, r5, 0
-_080512BE:
- mov r6, r9
- cmp r6, r8
- bge _080512FC
-_080512C4:
- movs r0, 0x64
- muls r0, r6
- ldr r1, [sp]
- adds r4, r1, r0
- adds r0, r4, 0
- movs r1, 0xB
- bl GetMonData
- cmp r0, 0
- beq _080512F6
- adds r0, r4, 0
- movs r1, 0x2D
- bl GetMonData
- cmp r0, 0
- bne _080512F6
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _080512F6
- ldr r0, [sp, 0x4]
- adds r0, 0x1
- str r0, [sp, 0x4]
-_080512F6:
- adds r6, 0x1
- cmp r6, r8
- blt _080512C4
-_080512FC:
- ldr r1, [sp, 0x4]
- ldr r0, [sp, 0x8]
- cmp r1, r0
- bgt _08051328
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _08051414
- .pool
-_08051328:
- bl sub_8051064
- lsls r0, 24
- cmp r0, 0
- beq _08051378
-_08051332:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- mov r1, r10
- bl __modsi3
- adds r6, r0, 0
- add r6, r9
- cmp r6, r7
- beq _08051332
- cmp r6, r5
- beq _08051332
- movs r0, 0x64
- muls r0, r6
- ldr r1, [sp]
- adds r4, r1, r0
- adds r0, r4, 0
- movs r1, 0xB
- bl GetMonData
- cmp r0, 0
- beq _08051332
- adds r0, r4, 0
- movs r1, 0x2D
- bl GetMonData
- cmp r0, 0x1
- beq _08051332
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _08051332
-_08051378:
- ldr r4, =gBankTarget
- ldrb r0, [r4]
- ldr r1, =gBattleStruct
- ldr r1, [r1]
- adds r0, r1
- adds r0, 0x5C
- strb r6, [r0]
- bl sub_81B1250
- lsls r0, 24
- cmp r0, 0
- bne _08051396
- ldrb r0, [r4]
- bl sub_803BDA0
-_08051396:
- ldr r0, =gBattleTypeFlags
- ldr r2, [r0]
- movs r1, 0x81
- lsls r1, 1
- adds r0, r2, 0
- ands r0, r1
- cmp r0, r1
- beq _080513C0
- movs r0, 0x42
- ands r0, r2
- cmp r0, 0x42
- beq _080513C0
- ldr r1, =0x02000100
- adds r0, r2, 0
- ands r0, r1
- cmp r0, r1
- beq _080513C0
- ldr r0, =0x02000040
- ands r2, r0
- cmp r2, r0
- bne _080513DE
-_080513C0:
- ldr r5, =gBankTarget
- ldrb r0, [r5]
- lsls r4, r6, 24
- lsrs r4, 24
- adds r1, r4, 0
- movs r2, 0
- bl sub_81B8E80
- ldrb r1, [r5]
- movs r0, 0x2
- eors r0, r1
- adds r1, r4, 0
- movs r2, 0x1
- bl sub_81B8E80
-_080513DE:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 15
- ands r0, r1
- cmp r0, 0
- beq _08051414
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- lsls r1, r6, 24
- lsrs r1, 24
- bl sub_80571DC
- b _08051414
- .pool
-_08051410:
- bl sub_8051064
-_08051414:
- add sp, 0xC
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end atk8F_forcerandomswitch
-
- thumb_func_start atk90_conversion_type_change
-atk90_conversion_type_change: @ 8051424
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- movs r6, 0
- ldr r2, =gBattleMons
- ldr r3, =gBankAttacker
- ldrb r1, [r3]
- movs r0, 0x58
- muls r0, r1
- adds r1, r2, 0
- adds r1, 0xC
- adds r0, r1
- ldrh r0, [r0]
- mov r8, r2
- cmp r0, 0
- beq _08051466
- movs r5, 0x58
- adds r2, r1, 0
-_0805144C:
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x3
- bhi _08051466
- lsls r1, r6, 1
- ldrb r0, [r3]
- muls r0, r5
- adds r1, r0
- adds r1, r2
- ldrh r0, [r1]
- cmp r0, 0
- bne _0805144C
-_08051466:
- movs r3, 0
- cmp r3, r6
- bcs _080514E8
- ldr r0, =gBattleMoves
- mov r10, r0
- ldr r5, =gBattleMons
- mov r12, r5
- ldr r7, =gBankAttacker
- ldrb r0, [r7]
- movs r4, 0x58
- adds r5, r0, 0
- muls r5, r4
- movs r0, 0xC
- add r0, r12
- mov r9, r0
-_08051484:
- lsls r0, r3, 1
- adds r0, r5
- add r0, r9
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- add r0, r10
- ldrb r2, [r0, 0x2]
- cmp r2, 0x9
- bne _080514C6
- mov r0, r8
- adds r1, r5, r0
- adds r0, r1, 0
- adds r0, 0x21
- ldrb r0, [r0]
- cmp r0, 0x7
- beq _080514B2
- adds r0, r1, 0
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r0, 0x7
- bne _080514C4
-_080514B2:
- movs r2, 0x7
- b _080514C6
- .pool
-_080514C4:
- movs r2, 0
-_080514C6:
- ldrb r0, [r7]
- muls r0, r4
- add r0, r12
- adds r1, r0, 0
- adds r1, 0x21
- ldrb r1, [r1]
- cmp r2, r1
- beq _080514DE
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r2, r0
- bne _080514E8
-_080514DE:
- adds r0, r3, 0x1
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, r6
- bcc _08051484
-_080514E8:
- cmp r3, r6
- bne _0805150C
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _080515B0
- .pool
-_0805150C:
- movs r7, 0x3
- ldr r5, =gBattleMoves
- mov r9, r5
-_08051512:
- bl Random
- adds r3, r0, 0
- ands r3, r7
- cmp r3, r6
- bcs _08051512
- ldr r4, =gBattleMons
- lsls r1, r3, 1
- ldr r3, =gBankAttacker
- ldrb r2, [r3]
- movs r0, 0x58
- adds r5, r2, 0
- muls r5, r0
- adds r1, r5
- adds r0, r4, 0
- adds r0, 0xC
- adds r1, r0
- ldrh r1, [r1]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- add r0, r9
- ldrb r2, [r0, 0x2]
- mov r8, r4
- adds r4, r3, 0
- cmp r2, 0x9
- bne _08051572
- mov r0, r8
- adds r2, r5, r0
- adds r0, r2, 0
- adds r0, 0x21
- ldrb r0, [r0]
- cmp r0, 0x7
- beq _08051560
- adds r0, r2, 0
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r0, 0x7
- bne _08051570
-_08051560:
- movs r2, 0x7
- b _08051572
- .pool
-_08051570:
- movs r2, 0
-_08051572:
- ldrb r0, [r4]
- movs r3, 0x58
- muls r0, r3
- add r0, r8
- adds r1, r0, 0
- adds r1, 0x21
- ldrb r5, [r1]
- cmp r2, r5
- beq _08051512
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r2, r0
- beq _08051512
- strb r2, [r1]
- ldrb r0, [r4]
- muls r0, r3
- add r0, r8
- adds r0, 0x22
- strb r2, [r0]
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x3
- strb r0, [r1, 0x1]
- strb r2, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_080515B0:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk90_conversion_type_change
-
- thumb_func_start atk91_givepaydaymoney
-atk91_givepaydaymoney: @ 80515C8
- push {r4,lr}
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- ldr r1, =0x02000002
- ands r0, r1
- cmp r0, 0
- bne _08051650
- ldr r1, =gUnknown_0202432E
- ldrh r0, [r1]
- cmp r0, 0
- beq _08051650
- adds r1, r0, 0
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x4A
- ldrb r0, [r0]
- adds r4, r1, 0
- muls r4, r0
- ldr r0, =gSaveBlock1Ptr
- ldr r0, [r0]
- movs r1, 0x92
- lsls r1, 3
- adds r0, r1
- adds r1, r4, 0
- bl AddMoney
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x1
- strb r0, [r1, 0x1]
- movs r0, 0x2
- strb r0, [r1, 0x2]
- movs r0, 0x5
- strb r0, [r1, 0x3]
- strb r4, [r1, 0x4]
- movs r0, 0xFF
- lsls r0, 8
- ands r4, r0
- lsrs r4, 8
- strb r4, [r1, 0x5]
- movs r0, 0xFF
- strb r0, [r1, 0x6]
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- adds r0, 0x1
- bl b_movescr_stack_push
- ldr r0, =gUnknown_082DB307
- str r0, [r4]
- b _08051658
- .pool
-_08051650:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
-_08051658:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk91_givepaydaymoney
-
- thumb_func_start atk92_setlightscreen
-atk92_setlightscreen: @ 8051664
- push {r4-r6,lr}
- ldr r5, =gBankAttacker
- ldrb r0, [r5]
- bl GetBankIdentity
- ldr r4, =gSideAffecting
- movs r6, 0x1
- adds r1, r6, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- ldrh r1, [r1]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _080516A4
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gBattleCommunication
- movs r0, 0
- b _08051718
- .pool
-_080516A4:
- ldrb r0, [r5]
- bl GetBankIdentity
- adds r1, r6, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- ldrh r0, [r1]
- movs r2, 0x2
- orrs r0, r2
- strh r0, [r1]
- ldrb r0, [r5]
- bl GetBankIdentity
- ldr r4, =gSideTimers
- adds r1, r6, 0
- ands r1, r0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0x5
- strb r1, [r0, 0x2]
- ldrb r0, [r5]
- bl GetBankIdentity
- adds r1, r6, 0
- ands r1, r0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r5]
- strb r1, [r0, 0x3]
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- ands r0, r6
- cmp r0, 0
- beq _08051714
- movs r0, 0x1
- bl CountAliveMonsInBattle
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- bne _08051714
- ldr r1, =gBattleCommunication
- movs r0, 0x4
- b _08051718
- .pool
-_08051714:
- ldr r1, =gBattleCommunication
- movs r0, 0x3
-_08051718:
- strb r0, [r1, 0x5]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk92_setlightscreen
-
- thumb_func_start atk93_ko_move
-atk93_ko_move: @ 8051730
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- ldr r7, =gBattleMons
- ldr r6, =gBankTarget
- ldrb r2, [r6]
- movs r5, 0x58
- adds r0, r2, 0
- muls r0, r5
- adds r1, r0, r7
- ldrh r0, [r1, 0x2E]
- cmp r0, 0xAF
- bne _08051768
- ldr r1, =gEnigmaBerries
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r4, [r0, 0x7]
- ldrb r6, [r0, 0x1A]
- b _08051782
- .pool
-_08051768:
- ldrh r0, [r1, 0x2E]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r4, r0, 24
- ldrb r0, [r6]
- muls r0, r5
- adds r0, r7
- ldrh r0, [r0, 0x2E]
- bl ItemId_GetHoldEffectParam
- lsls r0, 24
- lsrs r6, r0, 24
-_08051782:
- ldr r1, =gStringBank
- ldr r5, =gBankTarget
- ldrb r0, [r5]
- strb r0, [r1]
- cmp r4, 0x27
- bne _080517C0
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x64
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 16
- cmp r0, r6
- bcs _080517C0
- ldrb r0, [r5]
- movs r1, 0x27
- bl RecordItemEffectBattle
- ldr r2, =gSpecialStatuses
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r2, 0x80
- orrs r1, r2
- strb r1, [r0]
-_080517C0:
- ldr r1, =gBattleMons
- ldr r2, =gBankTarget
- ldrb r3, [r2]
- movs r6, 0x58
- adds r0, r3, 0
- muls r0, r6
- adds r5, r0, r1
- adds r0, r5, 0
- adds r0, 0x20
- ldrb r4, [r0]
- mov r8, r1
- mov r9, r2
- cmp r4, 0x5
- bne _0805181C
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- ldr r0, =gLastUsedAbility
- strb r4, [r0]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB552
- str r0, [r1]
- mov r1, r9
- ldrb r0, [r1]
- movs r1, 0x5
- bl RecordAbilityBattle
- b _08051A70
- .pool
-_0805181C:
- ldr r1, =gStatuses3
- lsls r0, r3, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x18
- ands r0, r1
- cmp r0, 0
- bne _080518A0
- ldr r1, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r0, [r0]
- lsls r2, r0, 1
- adds r2, r0
- lsls r2, 2
- adds r2, r1
- ldr r7, =gBankAttacker
- ldrb r0, [r7]
- muls r0, r6
- add r0, r8
- adds r0, 0x2A
- ldrb r0, [r0]
- adds r1, r5, 0
- adds r1, 0x2A
- ldrb r1, [r1]
- subs r0, r1
- ldrb r2, [r2, 0x3]
- adds r0, r2
- lsls r0, 16
- lsrs r4, r0, 16
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x64
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 16
- adds r0, 0x1
- cmp r0, r4
- blt _08051870
- b _08051A08
-_08051870:
- ldrb r0, [r7]
- adds r1, r0, 0
- muls r1, r6
- add r1, r8
- adds r1, 0x2A
- mov r2, r9
- ldrb r0, [r2]
- muls r0, r6
- add r0, r8
- adds r0, 0x2A
- ldrb r1, [r1]
- movs r4, 0x1
- ldrb r0, [r0]
- cmp r1, r0
- bcs _08051936
- b _08051A08
- .pool
-_080518A0:
- ldr r1, =gDisableStructs
- lsls r0, r3, 3
- subs r0, r3
- lsls r0, 2
- adds r0, r1
- ldr r1, =gBankAttacker
- ldrb r0, [r0, 0x15]
- adds r7, r1, 0
- ldrb r3, [r7]
- cmp r0, r3
- bne _080518CA
- ldrb r0, [r7]
- muls r0, r6
- add r0, r8
- adds r0, 0x2A
- adds r1, r5, 0
- adds r1, 0x2A
- ldrb r0, [r0]
- ldrb r1, [r1]
- cmp r0, r1
- bcs _08051942
-_080518CA:
- ldr r1, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r0, [r0]
- lsls r2, r0, 1
- adds r2, r0
- lsls r2, 2
- adds r2, r1
- ldr r6, =gBattleMons
- ldrb r0, [r7]
- movs r5, 0x58
- muls r0, r5
- adds r0, r6
- adds r0, 0x2A
- ldrb r1, [r0]
- ldr r0, =gBankTarget
- mov r8, r0
- ldrb r0, [r0]
- muls r0, r5
- adds r0, r6
- adds r0, 0x2A
- ldrb r0, [r0]
- subs r1, r0
- ldrb r2, [r2, 0x3]
- adds r1, r2
- lsls r1, 16
- lsrs r4, r1, 16
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x64
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 16
- adds r0, 0x1
- cmp r0, r4
- bge _08051934
- ldrb r0, [r7]
- adds r1, r0, 0
- muls r1, r5
- adds r1, r6
- adds r1, 0x2A
- mov r2, r8
- ldrb r0, [r2]
- muls r0, r5
- adds r0, r6
- adds r0, 0x2A
- ldrb r1, [r1]
- movs r4, 0x1
- ldrb r0, [r0]
- cmp r1, r0
- bcs _08051936
-_08051934:
- movs r4, 0
-_08051936:
- ldr r3, =gBattleMons
- mov r8, r3
- ldr r0, =gBankTarget
- mov r9, r0
- cmp r4, 0
- beq _08051A08
-_08051942:
- ldr r0, =gProtectStructs
- mov r1, r9
- ldrb r2, [r1]
- lsls r1, r2, 4
- adds r1, r0
- ldrb r0, [r1]
- lsls r0, 30
- cmp r0, 0
- bge _08051990
- ldr r1, =gBattleMoveDamage
- movs r0, 0x58
- muls r0, r2
- add r0, r8
- ldrh r0, [r0, 0x28]
- subs r0, 0x1
- str r0, [r1]
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x40
- b _080519EE
- .pool
-_08051990:
- ldr r0, =gSpecialStatuses
- lsls r1, r2, 2
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1]
- lsrs r0, 7
- cmp r0, 0
- beq _080519DC
- ldr r1, =gBattleMoveDamage
- movs r3, 0x58
- adds r0, r2, 0
- muls r0, r3
- add r0, r8
- ldrh r0, [r0, 0x28]
- subs r0, 0x1
- str r0, [r1]
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gLastUsedItem
- mov r2, r9
- ldrb r0, [r2]
- muls r0, r3
- add r0, r8
- ldrh r0, [r0, 0x2E]
- strh r0, [r1]
- b _080519F2
- .pool
-_080519DC:
- ldr r1, =gBattleMoveDamage
- movs r0, 0x58
- muls r0, r2
- add r0, r8
- ldrh r0, [r0, 0x28]
- str r0, [r1]
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x10
-_080519EE:
- orrs r0, r1
- strb r0, [r2]
-_080519F2:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _08051A70
- .pool
-_08051A08:
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- ldr r3, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- movs r2, 0x58
- adds r1, r0, 0
- muls r1, r2
- adds r1, r3
- adds r1, 0x2A
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- muls r0, r2
- adds r0, r3
- adds r0, 0x2A
- ldrb r1, [r1]
- ldrb r0, [r0]
- cmp r1, r0
- bcc _08051A50
- ldr r1, =gBattleCommunication
- movs r0, 0
- b _08051A54
- .pool
-_08051A50:
- ldr r1, =gBattleCommunication
- movs r0, 0x1
-_08051A54:
- strb r0, [r1, 0x5]
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_08051A70:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk93_ko_move
-
- thumb_func_start atk94_gethalfcurrentenemyhp
-atk94_gethalfcurrentenemyhp: @ 8051A84
- push {lr}
- ldr r3, =gBattleMoveDamage
- ldr r2, =gBattleMons
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r0, [r0, 0x28]
- lsrs r0, 1
- str r0, [r3]
- cmp r0, 0
- bne _08051AA2
- movs r0, 0x1
- str r0, [r3]
-_08051AA2:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk94_gethalfcurrentenemyhp
-
- thumb_func_start atk95_setsandstorm
-atk95_setsandstorm: @ 8051AC0
- push {lr}
- ldr r2, =gBattleWeather
- ldrh r1, [r2]
- movs r0, 0x18
- ands r0, r1
- cmp r0, 0
- beq _08051AEC
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gBattleCommunication
- movs r0, 0x2
- strb r0, [r1, 0x5]
- b _08051AFE
- .pool
-_08051AEC:
- movs r0, 0x8
- strh r0, [r2]
- ldr r1, =gBattleCommunication
- movs r0, 0x3
- strb r0, [r1, 0x5]
- ldr r0, =gWishFutureKnock
- adds r0, 0x28
- movs r1, 0x5
- strb r1, [r0]
-_08051AFE:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk95_setsandstorm
-
- thumb_func_start atk96_weatherdamage
-atk96_weatherdamage: @ 8051B18
- push {r4,r5,lr}
- sub sp, 0x4
- movs r0, 0
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0xD
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- beq _08051B36
- b _08051C48
-_08051B36:
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0x4D
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _08051B4C
- b _08051C48
-_08051B4C:
- ldr r2, =gBattleWeather
- ldrh r1, [r2]
- movs r0, 0x18
- ands r0, r1
- adds r4, r2, 0
- ldr r5, =gBankAttacker
- cmp r0, 0
- beq _08051BDA
- ldr r0, =gBattleMons
- ldrb r2, [r5]
- movs r1, 0x58
- muls r1, r2
- adds r3, r1, r0
- adds r0, r3, 0
- adds r0, 0x21
- ldrb r0, [r0]
- cmp r0, 0x5
- beq _08051BD4
- cmp r0, 0x8
- beq _08051BD4
- cmp r0, 0x4
- beq _08051BD4
- adds r0, r3, 0
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r0, 0x5
- beq _08051BD4
- cmp r0, 0x8
- beq _08051BD4
- cmp r0, 0x4
- beq _08051BD4
- adds r0, r3, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x8
- beq _08051BD4
- ldr r0, =gStatuses3
- lsls r1, r2, 2
- adds r1, r0
- ldr r1, [r1]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08051BD4
- movs r0, 0x80
- lsls r0, 11
- ands r1, r0
- cmp r1, 0
- bne _08051BD4
- ldr r1, =gBattleMoveDamage
- ldrh r0, [r3, 0x2C]
- lsrs r0, 4
- str r0, [r1]
- cmp r0, 0
- bne _08051BDA
- movs r0, 0x1
- b _08051BD8
- .pool
-_08051BD4:
- ldr r1, =gBattleMoveDamage
- movs r0, 0
-_08051BD8:
- str r0, [r1]
-_08051BDA:
- ldrh r1, [r4]
- movs r4, 0x80
- adds r0, r4, 0
- ands r0, r1
- cmp r0, 0
- beq _08051C50
- ldr r1, =gBattleMons
- ldrb r3, [r5]
- movs r0, 0x58
- muls r0, r3
- adds r2, r0, r1
- adds r0, r2, 0
- adds r0, 0x21
- ldrb r0, [r0]
- cmp r0, 0xF
- beq _08051C3C
- adds r0, r2, 0
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r0, 0xF
- beq _08051C3C
- ldr r0, =gStatuses3
- lsls r1, r3, 2
- adds r1, r0
- ldr r1, [r1]
- adds r0, r1, 0
- ands r0, r4
- cmp r0, 0
- bne _08051C3C
- movs r0, 0x80
- lsls r0, 11
- ands r1, r0
- cmp r1, 0
- bne _08051C3C
- ldr r1, =gBattleMoveDamage
- ldrh r0, [r2, 0x2C]
- lsrs r0, 4
- str r0, [r1]
- cmp r0, 0
- bne _08051C50
- movs r0, 0x1
- str r0, [r1]
- b _08051C50
- .pool
-_08051C3C:
- ldr r1, =gBattleMoveDamage
- movs r0, 0
- str r0, [r1]
- b _08051C50
- .pool
-_08051C48:
- ldr r1, =gBattleMoveDamage
- movs r0, 0
- str r0, [r1]
- ldr r5, =gBankAttacker
-_08051C50:
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, =gBitTable
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _08051C6A
- ldr r1, =gBattleMoveDamage
- movs r0, 0
- str r0, [r1]
-_08051C6A:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk96_weatherdamage
-
- thumb_func_start atk97_try_infatuation
-atk97_try_infatuation: @ 8051C90
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r4, =gBankAttacker
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08051CC8
- ldr r1, =gBattlePartyID
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, =gPlayerParty
- b _08051CD8
- .pool
-_08051CC8:
- ldr r1, =gBattlePartyID
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, =gEnemyParty
-_08051CD8:
- adds r5, r1, r0
- ldr r4, =gBankTarget
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08051D0C
- ldr r1, =gBattlePartyID
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, =gPlayerParty
- b _08051D1C
- .pool
-_08051D0C:
- ldr r1, =gBattlePartyID
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, =gEnemyParty
-_08051D1C:
- adds r4, r1, r0
- adds r0, r5, 0
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- mov r10, r0
- adds r0, r5, 0
- movs r1, 0
- bl GetMonData
- mov r9, r0
- adds r0, r4, 0
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- mov r8, r0
- adds r0, r4, 0
- movs r1, 0
- bl GetMonData
- adds r7, r0, 0
- ldr r5, =gBankTarget
- ldrb r0, [r5]
- movs r6, 0x58
- muls r0, r6
- ldr r1, =gBattleMons
- adds r0, r1
- adds r0, 0x20
- ldrb r2, [r0]
- cmp r2, 0xC
- bne _08051D94
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB5F5
- str r0, [r1]
- ldr r0, =gLastUsedAbility
- strb r2, [r0]
- ldrb r0, [r5]
- movs r1, 0xC
- bl RecordAbilityBattle
- b _08051E2C
- .pool
-_08051D94:
- mov r0, r10
- mov r1, r9
- bl GetGenderFromSpeciesAndPersonality
- adds r4, r0, 0
- mov r0, r8
- adds r1, r7, 0
- bl GetGenderFromSpeciesAndPersonality
- lsls r4, 24
- lsls r0, 24
- cmp r4, r0
- beq _08051DE4
- ldrb r0, [r5]
- muls r0, r6
- ldr r4, =gBattleMons
- adds r4, 0x50
- adds r0, r4
- ldr r0, [r0]
- movs r1, 0xF0
- lsls r1, 12
- ands r0, r1
- cmp r0, 0
- bne _08051DE4
- mov r0, r10
- mov r1, r9
- bl GetGenderFromSpeciesAndPersonality
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- beq _08051DE4
- mov r0, r8
- adds r1, r7, 0
- bl GetGenderFromSpeciesAndPersonality
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- bne _08051E08
-_08051DE4:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _08051E2C
- .pool
-_08051E08:
- ldrb r0, [r5]
- adds r2, r0, 0
- muls r2, r6
- adds r2, r4
- ldr r1, =gBitTable
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- lsls r1, 16
- ldr r0, [r2]
- orrs r0, r1
- str r0, [r2]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_08051E2C:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk97_try_infatuation
-
- thumb_func_start atk98_status_icon_update
-atk98_status_icon_update: @ 8051E48
- push {r4-r7,lr}
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _08051F34
- ldr r5, =gBattlescriptCurrInstr
- ldr r1, [r5]
- ldrb r0, [r1, 0x1]
- cmp r0, 0x4
- beq _08051EA0
- bl get_battle_side_of_something
- ldr r4, =gActiveBank
- strb r0, [r4]
- ldr r3, =gBattleMons
- ldrb r1, [r4]
- movs r0, 0x58
- adds r2, r1, 0
- muls r2, r0
- adds r0, r3, 0
- adds r0, 0x4C
- adds r0, r2, r0
- ldr r1, [r0]
- adds r3, 0x50
- adds r2, r3
- ldr r2, [r2]
- movs r0, 0
- bl dp01_build_cmdbuf_x1A_aaaa_bbbb
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldr r0, [r5]
- adds r0, 0x2
- str r0, [r5]
- b _08051F34
- .pool
-_08051EA0:
- ldr r4, =gActiveBank
- ldr r5, =gBankAttacker
- ldrb r0, [r5]
- strb r0, [r4]
- ldr r6, =gAbsentBankFlags
- ldrb r1, [r6]
- ldr r7, =gBitTable
- ldrb r2, [r4]
- lsls r0, r2, 2
- adds r0, r7
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _08051EDC
- ldr r3, =gBattleMons
- movs r0, 0x58
- muls r2, r0
- adds r0, r3, 0
- adds r0, 0x4C
- adds r0, r2, r0
- ldr r1, [r0]
- adds r3, 0x50
- adds r2, r3
- ldr r2, [r2]
- movs r0, 0
- bl dp01_build_cmdbuf_x1A_aaaa_bbbb
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
-_08051EDC:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08051F2C
- ldrb r0, [r5]
- bl GetBankIdentity
- movs r1, 0x2
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByPlayerAI
- strb r0, [r4]
- ldrb r1, [r6]
- ldrb r2, [r4]
- lsls r0, r2, 2
- adds r0, r7
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _08051F2C
- ldr r3, =gBattleMons
- movs r0, 0x58
- muls r2, r0
- adds r0, r3, 0
- adds r0, 0x4C
- adds r0, r2, r0
- ldr r1, [r0]
- adds r3, 0x50
- adds r2, r3
- ldr r2, [r2]
- movs r0, 0
- bl dp01_build_cmdbuf_x1A_aaaa_bbbb
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
-_08051F2C:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x2
- str r0, [r1]
-_08051F34:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk98_status_icon_update
-
- thumb_func_start atk99_setmist
-atk99_setmist: @ 8051F58
- push {r4-r6,lr}
- ldr r6, =gSideTimers
- ldr r4, =gBankAttacker
- ldrb r0, [r4]
- bl GetBankIdentity
- movs r5, 0x1
- adds r1, r5, 0
- ands r1, r0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- beq _08051F98
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r2]
- ldr r0, =gBattleCommunication
- strb r5, [r0, 0x5]
- b _08051FE6
- .pool
-_08051F98:
- ldrb r0, [r4]
- bl GetBankIdentity
- adds r1, r5, 0
- ands r1, r0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x5
- strb r1, [r0, 0x4]
- ldrb r0, [r4]
- bl GetBankIdentity
- adds r1, r5, 0
- ands r1, r0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- ldrb r1, [r4]
- strb r1, [r0, 0x5]
- ldrb r0, [r4]
- bl GetBankIdentity
- ldr r2, =gSideAffecting
- adds r1, r5, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r3, 0x80
- lsls r3, 1
- adds r0, r3, 0
- movs r3, 0
- orrs r0, r2
- strh r0, [r1]
- ldr r0, =gBattleCommunication
- strb r3, [r0, 0x5]
-_08051FE6:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk99_setmist
-
- thumb_func_start atk9A_set_focusenergy
-atk9A_set_focusenergy: @ 8052000
- push {lr}
- ldr r1, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r1, [r0]
- movs r3, 0x80
- lsls r3, 13
- adds r2, r1, 0
- ands r2, r3
- cmp r2, 0
- beq _08052040
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- b _08052048
- .pool
-_08052040:
- orrs r1, r3
- str r1, [r0]
- ldr r0, =gBattleCommunication
- strb r2, [r0, 0x5]
-_08052048:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk9A_set_focusenergy
-
- thumb_func_start atk9B_transformdataexecution
-atk9B_transformdataexecution: @ 805205C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- ldr r1, =gUnknown_020241EC
- ldr r2, =0x0000ffff
- adds r0, r2, 0
- strh r0, [r1]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- ldr r7, =gBattleMons
- ldr r0, =gBankTarget
- mov r12, r0
- ldrb r1, [r0]
- movs r6, 0x58
- adds r0, r1, 0
- muls r0, r6
- adds r5, r7, 0
- adds r5, 0x50
- adds r0, r5
- ldr r0, [r0]
- movs r4, 0x80
- lsls r4, 14
- ands r0, r4
- cmp r0, 0
- bne _080520A2
- ldr r0, =gStatuses3
- lsls r1, 2
- adds r1, r0
- ldr r2, [r1]
- ldr r0, =0x000400c0
- ands r2, r0
- cmp r2, 0
- beq _080520D8
-_080520A2:
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- b _080521EC
- .pool
-_080520D8:
- ldr r3, =gBankAttacker
- ldrb r0, [r3]
- adds r1, r0, 0
- muls r1, r6
- adds r1, r5
- ldr r0, [r1]
- orrs r0, r4
- str r0, [r1]
- ldr r4, =gDisableStructs
- ldrb r1, [r3]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r4
- strh r2, [r0, 0x4]
- ldrb r0, [r3]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r4
- ldrb r2, [r1, 0xB]
- movs r0, 0x10
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0xB]
- ldrb r1, [r3]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r4
- mov r2, r12
- ldrb r1, [r2]
- muls r1, r6
- adds r2, r7, 0
- adds r2, 0x48
- adds r1, r2
- ldr r1, [r1]
- str r1, [r0]
- ldrb r0, [r3]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r4
- ldrb r2, [r1, 0x18]
- movs r0, 0xF
- ands r0, r2
- strb r0, [r1, 0x18]
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x6
- strb r0, [r1, 0x1]
- mov r2, r12
- ldrb r0, [r2]
- muls r0, r6
- adds r0, r7
- ldrh r0, [r0]
- strb r0, [r1, 0x2]
- ldrb r0, [r2]
- muls r0, r6
- adds r0, r7
- ldrh r0, [r0]
- lsrs r0, 8
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldrb r0, [r3]
- muls r0, r6
- adds r5, r0, r7
- ldrb r0, [r2]
- muls r0, r6
- adds r2, r0, r7
- movs r4, 0
- adds r6, r3, 0
- ldr r0, =gActiveBank
- mov r8, r0
-_08052170:
- adds r0, r5, r4
- adds r1, r2, r4
- ldrb r1, [r1]
- strb r1, [r0]
- adds r4, 0x1
- cmp r4, 0x23
- bls _08052170
- movs r4, 0
- ldr r7, =gBattleMoves
- ldr r3, =gBattleMons + 0xC
- adds r5, r3, 0
- adds r5, 0x18
-_08052188:
- lsls r1, r4, 1
- ldrb r2, [r6]
- movs r0, 0x58
- muls r2, r0
- adds r1, r2
- adds r1, r3
- ldrh r1, [r1]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- ldrb r1, [r0, 0x4]
- cmp r1, 0x4
- bhi _080521C4
- adds r0, r4, r2
- adds r0, r5
- b _080521CA
- .pool
-_080521C4:
- adds r0, r4, r2
- adds r0, r5
- movs r1, 0x5
-_080521CA:
- strb r1, [r0]
- adds r4, 0x1
- cmp r4, 0x3
- ble _08052188
- ldrb r0, [r6]
- mov r1, r8
- strb r0, [r1]
- movs r0, 0
- movs r1, 0x2
- bl dp01_build_cmdbuf_x38_a
- mov r2, r8
- ldrb r0, [r2]
- bl MarkBufferBankForExecution
- ldr r1, =gBattleCommunication
- movs r0, 0
-_080521EC:
- strb r0, [r1, 0x5]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk9B_transformdataexecution
-
- thumb_func_start atk9C_set_substitute
-atk9C_set_substitute: @ 80521FC
- push {r4-r7,lr}
- ldr r7, =gBattleMons
- ldr r6, =gBankAttacker
- ldrb r0, [r6]
- movs r5, 0x58
- muls r0, r5
- adds r3, r0, r7
- ldrh r0, [r3, 0x2C]
- lsrs r1, r0, 2
- adds r2, r1, 0
- cmp r1, 0
- bne _08052216
- movs r2, 0x1
-_08052216:
- ldrh r0, [r3, 0x28]
- cmp r0, r2
- bhi _0805223C
- ldr r1, =gBattleMoveDamage
- movs r0, 0
- str r0, [r1]
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- b _08052290
- .pool
-_0805223C:
- ldr r4, =gBattleMoveDamage
- str r1, [r4]
- cmp r1, 0
- bne _08052248
- movs r0, 0x1
- str r0, [r4]
-_08052248:
- ldrb r0, [r6]
- adds r2, r0, 0
- muls r2, r5
- adds r3, r7, 0
- adds r3, 0x50
- adds r2, r3
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 17
- orrs r0, r1
- str r0, [r2]
- ldrb r0, [r6]
- adds r1, r0, 0
- muls r1, r5
- adds r1, r3
- ldr r0, [r1]
- ldr r2, =0xffff1fff
- ands r0, r2
- str r0, [r1]
- ldr r2, =gDisableStructs
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r1, [r4]
- movs r2, 0
- strb r1, [r0, 0xA]
- ldr r0, =gBattleCommunication
- strb r2, [r0, 0x5]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 1
- orrs r0, r1
- str r0, [r2]
-_08052290:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk9C_set_substitute
-
- thumb_func_start sub_80522B8
-sub_80522B8: @ 80522B8
- push {r4,r5,lr}
- lsls r0, 16
- lsrs r2, r0, 16
- movs r3, 0
- ldr r0, =gUnknown_0831C3E0
- ldrh r1, [r0]
- ldr r4, =0x0000fffe
- adds r5, r0, 0
- cmp r1, r4
- beq _080522E0
- cmp r1, r2
- beq _080522E0
- adds r1, r5, 0
-_080522D2:
- adds r1, 0x2
- adds r3, 0x1
- ldrh r0, [r1]
- cmp r0, r4
- beq _080522E0
- cmp r0, r2
- bne _080522D2
-_080522E0:
- lsls r0, r3, 1
- adds r0, r5
- ldrh r1, [r0]
- ldr r0, =0x0000fffe
- eors r1, r0
- negs r0, r1
- orrs r0, r1
- lsrs r0, 31
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80522B8
-
- thumb_func_start atk9D_copyattack
-atk9D_copyattack: @ 8052300
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r0, =gUnknown_020241EC
- ldr r1, =0x0000ffff
- adds r7, r1, 0
- strh r7, [r0]
- ldr r5, =gLastUsedMovesByBanks
- ldr r6, =gBankTarget
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r5
- ldrh r0, [r0]
- bl sub_80522B8
- lsls r0, 24
- cmp r0, 0
- bne _0805235A
- ldr r3, =gBattleMons
- ldr r2, =gBankAttacker
- ldrb r1, [r2]
- movs r0, 0x58
- adds r4, r1, 0
- muls r4, r0
- adds r0, r3, 0
- adds r0, 0x50
- adds r0, r4, r0
- ldr r1, [r0]
- movs r0, 0x80
- lsls r0, 14
- ands r1, r0
- mov r12, r3
- mov r9, r2
- cmp r1, 0
- bne _0805235A
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r5
- ldrh r1, [r0]
- cmp r1, 0
- beq _0805235A
- cmp r1, r7
- bne _08052394
-_0805235A:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _080524CC
- .pool
-_08052394:
- movs r2, 0
- mov r3, r12
- adds r3, 0xC
- adds r0, r4, r3
- ldrh r0, [r0]
- ldr r4, =gBattlescriptCurrInstr
- mov r10, r4
- cmp r0, r1
- beq _080523CE
- mov r8, r3
- adds r7, r5, 0
- adds r5, r6, 0
- mov r4, r9
- movs r3, 0x58
-_080523B0:
- adds r2, 0x1
- cmp r2, 0x3
- bgt _080523CE
- lsls r1, r2, 1
- ldrb r0, [r4]
- muls r0, r3
- adds r1, r0
- add r1, r8
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r7
- ldrh r1, [r1]
- ldrh r0, [r0]
- cmp r1, r0
- bne _080523B0
-_080523CE:
- cmp r2, 0x4
- bne _080524B0
- ldr r5, =gCurrMovePos
- ldrb r1, [r5]
- lsls r1, 1
- mov r2, r9
- ldrb r0, [r2]
- movs r6, 0x58
- muls r0, r6
- adds r1, r0
- mov r0, r12
- adds r0, 0xC
- adds r1, r0
- ldr r2, =gLastUsedMovesByBanks
- ldr r3, =gBankTarget
- ldrb r0, [r3]
- lsls r0, 1
- adds r0, r2
- ldrh r0, [r0]
- strh r0, [r1]
- ldr r4, =gBattleMoves
- ldrb r0, [r3]
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r4, [r0, 0x4]
- cmp r4, 0x4
- bhi _08052438
- mov r1, r9
- ldrb r0, [r1]
- muls r0, r6
- ldrb r1, [r5]
- adds r0, r1
- mov r1, r12
- adds r1, 0x24
- adds r0, r1
- strb r4, [r0]
- b _0805244C
- .pool
-_08052438:
- mov r4, r9
- ldrb r0, [r4]
- muls r0, r6
- ldrb r1, [r5]
- adds r0, r1
- mov r1, r12
- adds r1, 0x24
- adds r0, r1
- movs r1, 0x5
- strb r1, [r0]
-_0805244C:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- ldrb r0, [r3]
- lsls r0, 1
- adds r0, r2
- ldrh r0, [r0]
- strb r0, [r1, 0x2]
- ldrb r0, [r3]
- lsls r0, 1
- adds r0, r2
- ldrh r0, [r0]
- lsrs r0, 8
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r1, =gDisableStructs
- mov r2, r9
- ldrb r0, [r2]
- lsls r2, r0, 3
- subs r2, r0
- lsls r2, 2
- adds r2, r1
- ldrb r4, [r2, 0x18]
- lsrs r3, r4, 4
- ldr r1, =gBitTable
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- orrs r1, r3
- lsls r1, 4
- movs r0, 0xF
- ands r0, r4
- orrs r0, r1
- strb r0, [r2, 0x18]
- mov r4, r10
- ldr r0, [r4]
- adds r0, 0x5
- str r0, [r4]
- b _080524CC
- .pool
-_080524B0:
- mov r0, r10
- ldr r2, [r0]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- mov r2, r10
- str r1, [r2]
-_080524CC:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end atk9D_copyattack
-
- thumb_func_start atk9E_metronome
-atk9E_metronome: @ 80524DC
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- ldr r7, =gCurrentMove
- movs r6, 0xB1
- lsls r6, 1
- ldr r5, =gUnknown_0831C3E0
- ldr r0, =gBattlescriptCurrInstr
- mov r8, r0
-_080524EE:
- bl Random
- ldr r2, =0x000001ff
- adds r1, r2, 0
- ands r0, r1
- adds r0, 0x1
- strh r0, [r7]
- cmp r0, r6
- bhi _080524EE
- movs r0, 0x3
-_08052502:
- subs r0, 0x1
- cmp r0, 0
- bge _08052502
- ldr r4, =gCurrentMove
- ldrh r2, [r4]
- ldr r3, =0x0000ffff
- subs r0, r5, 0x2
-_08052510:
- adds r0, 0x2
- ldrh r1, [r0]
- cmp r1, r2
- beq _0805251C
- cmp r1, r3
- bne _08052510
-_0805251C:
- ldr r0, =0x0000ffff
- cmp r1, r0
- bne _080524EE
- ldr r2, =gHitMarker
- ldr r0, [r2]
- ldr r1, =0xfffffbff
- ands r0, r1
- str r0, [r2]
- ldr r3, =gUnknown_082D86A8
- ldr r2, =gBattleMoves
- ldrh r1, [r4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r3
- ldr r0, [r0]
- mov r1, r8
- str r0, [r1]
- ldrh r0, [r4]
- movs r1, 0
- bl GetMoveTarget
- ldr r1, =gBankTarget
- strb r0, [r1]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atk9E_metronome
-
- thumb_func_start atk9F_dmgtolevel
-atk9F_dmgtolevel: @ 8052584
- ldr r3, =gBattleMoveDamage
- ldr r2, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- adds r0, 0x2A
- ldrb r0, [r0]
- str r0, [r3]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- bx lr
- .pool
- thumb_func_end atk9F_dmgtolevel
-
- thumb_func_start atkA0_psywavedamageeffect
-atkA0_psywavedamageeffect: @ 80525B4
- push {r4,lr}
- movs r4, 0xF
-_080525B8:
- bl Random
- adds r3, r4, 0
- ands r3, r0
- cmp r3, 0xA
- bgt _080525B8
- lsls r0, r3, 2
- adds r0, r3
- lsls r3, r0, 1
- ldr r4, =gBattleMoveDamage
- ldr r2, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- adds r0, 0x2A
- ldrb r1, [r0]
- adds r0, r3, 0
- adds r0, 0x32
- muls r0, r1
- movs r1, 0x64
- bl __divsi3
- str r0, [r4]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkA0_psywavedamageeffect
-
- thumb_func_start atkA1_counterdamagecalculator
-atkA1_counterdamagecalculator: @ 8052608
- push {r4-r6,lr}
- ldr r4, =gBankAttacker
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r5, =gProtectStructs
- ldrb r0, [r4]
- lsls r0, 4
- adds r0, r5
- ldrb r0, [r0, 0xC]
- bl GetBankSide
- lsls r0, 24
- lsrs r2, r0, 24
- ldrb r0, [r4]
- lsls r1, r0, 4
- adds r0, r5, 0x4
- adds r0, r1, r0
- ldr r3, [r0]
- cmp r3, 0
- beq _080526BC
- cmp r6, r2
- beq _080526BC
- ldr r6, =gBattleMons
- adds r0, r1, r5
- ldrb r0, [r0, 0xC]
- movs r4, 0x58
- muls r0, r4
- adds r0, r6
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _080526BC
- ldr r1, =gBattleMoveDamage
- lsls r0, r3, 1
- str r0, [r1]
- ldr r1, =gSideTimers
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r1, r0, r1
- ldrb r0, [r1, 0x8]
- cmp r0, 0
- beq _08052690
- ldrb r1, [r1, 0x9]
- adds r0, r1, 0
- muls r0, r4
- adds r0, r6
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08052690
- ldr r0, =gBankTarget
- strb r1, [r0]
- b _080526A0
- .pool
-_08052690:
- ldr r2, =gBankTarget
- ldr r1, =gProtectStructs
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0, 0xC]
- strb r0, [r2]
-_080526A0:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _080526EC
- .pool
-_080526BC:
- ldr r2, =gSpecialStatuses
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r2, 0x20
- orrs r1, r2
- strb r1, [r0]
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_080526EC:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkA1_counterdamagecalculator
-
- thumb_func_start atkA2_mirrorcoatdamagecalculator
-atkA2_mirrorcoatdamagecalculator: @ 8052700
- push {r4-r6,lr}
- ldr r4, =gBankAttacker
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r5, =gProtectStructs
- ldrb r0, [r4]
- lsls r0, 4
- adds r0, r5
- ldrb r0, [r0, 0xD]
- bl GetBankSide
- lsls r0, 24
- lsrs r2, r0, 24
- ldrb r0, [r4]
- lsls r1, r0, 4
- adds r0, r5, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r3, [r0]
- cmp r3, 0
- beq _080527B4
- cmp r6, r2
- beq _080527B4
- ldr r6, =gBattleMons
- adds r0, r1, r5
- ldrb r0, [r0, 0xD]
- movs r4, 0x58
- muls r0, r4
- adds r0, r6
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _080527B4
- ldr r1, =gBattleMoveDamage
- lsls r0, r3, 1
- str r0, [r1]
- ldr r1, =gSideTimers
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r1, r0, r1
- ldrb r0, [r1, 0x8]
- cmp r0, 0
- beq _08052788
- ldrb r1, [r1, 0x9]
- adds r0, r1, 0
- muls r0, r4
- adds r0, r6
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08052788
- ldr r0, =gBankTarget
- strb r1, [r0]
- b _08052798
- .pool
-_08052788:
- ldr r2, =gBankTarget
- ldr r1, =gProtectStructs
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0, 0xD]
- strb r0, [r2]
-_08052798:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _080527E4
- .pool
-_080527B4:
- ldr r2, =gSpecialStatuses
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r2, 0x20
- orrs r1, r2
- strb r1, [r0]
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_080527E4:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkA2_mirrorcoatdamagecalculator
-
- thumb_func_start atkA3_disablelastusedattack
-atkA3_disablelastusedattack: @ 80527F8
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- movs r4, 0
- ldr r2, =gBattleMons
- ldr r3, =gBankTarget
- ldrb r1, [r3]
- movs r0, 0x58
- muls r0, r1
- adds r7, r2, 0
- adds r7, 0xC
- adds r0, r7
- ldr r5, =gLastUsedMovesByBanks
- lsls r1, 1
- adds r1, r5
- ldrh r0, [r0]
- mov r9, r2
- adds r6, r3, 0
- ldr r2, =gDisableStructs
- mov r8, r2
- ldrh r1, [r1]
- cmp r0, r1
- beq _0805284C
- mov r12, r6
- movs r3, 0x58
-_0805282C:
- adds r4, 0x1
- cmp r4, 0x3
- bgt _0805284C
- lsls r2, r4, 1
- mov r0, r12
- ldrb r1, [r0]
- adds r0, r1, 0
- muls r0, r3
- adds r2, r0
- adds r2, r7
- lsls r1, 1
- adds r1, r5
- ldrh r0, [r2]
- ldrh r1, [r1]
- cmp r0, r1
- bne _0805282C
-_0805284C:
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- add r0, r8
- ldrh r0, [r0, 0x4]
- cmp r0, 0
- bne _08052910
- cmp r4, 0x4
- beq _08052910
- movs r5, 0x58
- adds r0, r1, 0
- muls r0, r5
- adds r0, r4, r0
- mov r1, r9
- adds r1, 0x24
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- beq _08052910
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- lsls r2, r4, 1
- ldrb r0, [r6]
- muls r0, r5
- adds r0, r2, r0
- mov r3, r9
- adds r3, 0xC
- adds r0, r3
- ldrh r0, [r0]
- strb r0, [r1, 0x2]
- ldrb r0, [r6]
- muls r0, r5
- adds r0, r2, r0
- adds r0, r3
- ldrh r0, [r0]
- lsrs r0, 8
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- add r0, r8
- muls r1, r5
- adds r2, r1
- adds r2, r3
- ldrh r1, [r2]
- strh r1, [r0, 0x4]
- bl Random
- ldrb r2, [r6]
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- add r1, r8
- movs r2, 0x3
- ands r2, r0
- adds r2, 0x2
- ldrb r3, [r1, 0xB]
- movs r0, 0x10
- negs r0, r0
- ands r0, r3
- orrs r0, r2
- strb r0, [r1, 0xB]
- ldrb r0, [r6]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- add r1, r8
- ldrb r3, [r1, 0xB]
- lsls r2, r3, 28
- lsrs r2, 24
- movs r0, 0xF
- ands r0, r3
- orrs r0, r2
- strb r0, [r1, 0xB]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _0805292A
- .pool
-_08052910:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_0805292A:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkA3_disablelastusedattack
-
- thumb_func_start atkA4_setencore
-atkA4_setencore: @ 805293C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- movs r5, 0
- ldr r3, =gBattleMons
- ldr r4, =gBankTarget
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
- adds r6, r3, 0
- adds r6, 0xC
- adds r0, r6
- ldr r2, =gLastUsedMovesByBanks
- lsls r1, 1
- adds r1, r2
- ldrh r0, [r0]
- mov r10, r3
- mov r8, r2
- ldr r2, =gDisableStructs
- mov r9, r2
- ldrh r1, [r1]
- cmp r0, r1
- beq _08052996
- mov r12, r4
- adds r7, r6, 0
- mov r6, r8
- movs r3, 0x58
-_08052976:
- adds r5, 0x1
- cmp r5, 0x3
- bgt _08052996
- lsls r2, r5, 1
- mov r0, r12
- ldrb r1, [r0]
- adds r0, r1, 0
- muls r0, r3
- adds r2, r0
- adds r2, r7
- lsls r1, 1
- adds r1, r6
- ldrh r0, [r2]
- ldrh r1, [r1]
- cmp r0, r1
- bne _08052976
-_08052996:
- ldrb r0, [r4]
- lsls r0, 1
- add r0, r8
- ldrh r2, [r0]
- cmp r2, 0xA5
- beq _080529AA
- cmp r2, 0xE3
- beq _080529AA
- cmp r2, 0x77
- bne _080529AC
-_080529AA:
- movs r5, 0x4
-_080529AC:
- ldrb r1, [r4]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- mov r2, r9
- adds r3, r0, r2
- ldrh r0, [r3, 0x6]
- cmp r0, 0
- bne _08052A44
- cmp r5, 0x4
- beq _08052A44
- movs r0, 0x58
- adds r2, r1, 0
- muls r2, r0
- adds r0, r5, r2
- mov r1, r10
- adds r1, 0x24
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- beq _08052A44
- lsls r0, r5, 1
- adds r0, r2
- subs r1, 0x18
- adds r0, r1
- ldrh r0, [r0]
- strh r0, [r3, 0x6]
- ldrb r1, [r4]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- add r0, r9
- strb r5, [r0, 0xC]
- bl Random
- ldrb r2, [r4]
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- add r1, r9
- movs r2, 0x3
- ands r2, r0
- adds r2, 0x3
- ldrb r3, [r1, 0xE]
- movs r0, 0x10
- negs r0, r0
- ands r0, r3
- orrs r0, r2
- strb r0, [r1, 0xE]
- ldrb r0, [r4]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- add r1, r9
- ldrb r3, [r1, 0xE]
- lsls r2, r3, 28
- lsrs r2, 24
- movs r0, 0xF
- ands r0, r3
- orrs r0, r2
- strb r0, [r1, 0xE]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _08052A5E
- .pool
-_08052A44:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_08052A5E:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkA4_setencore
-
- thumb_func_start atkA5_painsplitdmgcalc
-atkA5_painsplitdmgcalc: @ 8052A70
- push {r4-r7,lr}
- ldr r6, =gBattleMons
- ldr r0, =gBankTarget
- mov r12, r0
- ldrb r0, [r0]
- movs r7, 0x58
- adds r2, r0, 0
- muls r2, r7
- adds r0, r6, 0
- adds r0, 0x50
- adds r0, r2, r0
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 17
- ands r0, r1
- cmp r0, 0
- bne _08052B10
- ldr r5, =gBankAttacker
- ldrb r0, [r5]
- muls r0, r7
- adds r0, r6
- ldrh r3, [r0, 0x28]
- adds r0, r2, r6
- ldrh r1, [r0, 0x28]
- adds r3, r1
- asrs r3, 1
- ldr r4, =gBattleMoveDamage
- subs r1, r3
- str r1, [r4]
- ldr r2, =gBattleScripting
- strb r1, [r2]
- movs r0, 0xFF
- lsls r0, 8
- ands r0, r1
- asrs r0, 8
- strb r0, [r2, 0x1]
- movs r0, 0xFF
- lsls r0, 16
- ands r0, r1
- asrs r0, 16
- strb r0, [r2, 0x2]
- lsrs r1, 24
- strb r1, [r2, 0x3]
- ldrb r0, [r5]
- muls r0, r7
- adds r0, r6
- ldrh r0, [r0, 0x28]
- subs r0, r3
- str r0, [r4]
- ldr r2, =gSpecialStatuses
- mov r0, r12
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r2, 0x4
- adds r0, r2
- ldr r1, =0x0000ffff
- str r1, [r0]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _08052B2A
- .pool
-_08052B10:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_08052B2A:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkA5_painsplitdmgcalc
-
- thumb_func_start atkA6_settypetorandomresistance
-atkA6_settypetorandomresistance: @ 8052B34
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r1, =gUnknown_02024250
- ldr r4, =gBankAttacker
- ldrb r0, [r4]
- lsls r0, 1
- adds r2, r0, r1
- ldrh r1, [r2]
- cmp r1, 0
- beq _08052B7E
- ldr r0, =0x0000ffff
- cmp r1, r0
- beq _08052B7E
- ldrh r0, [r2]
- bl sub_8052F48
- lsls r0, 24
- cmp r0, 0
- beq _08052C1C
- ldr r1, =gBattleMons
- ldr r2, =gUnknown_02024270
- ldrb r0, [r4]
- adds r0, r2
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 5
- ands r0, r1
- cmp r0, 0
- beq _08052C1C
-_08052B7E:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _08052D08
- .pool
-_08052BB4:
- mov r0, r12
- strb r5, [r0]
- mov r1, r10
- ldrb r0, [r1]
- muls r0, r2
- adds r0, r7
- adds r0, 0x22
- strb r5, [r0]
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x3
- strb r0, [r1, 0x1]
- strb r5, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r1, =gBattlescriptCurrInstr
- b _08052C0A
- .pool
-_08052BE0:
- mov r0, r8
- adds r0, 0x1
- adds r0, r3
- ldrb r2, [r0]
- strb r2, [r4]
- mov r4, r10
- ldrb r0, [r4]
- muls r0, r6
- ldr r7, =gBattleMons
- adds r0, r7
- adds r0, 0x22
- strb r2, [r0]
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x3
- strb r0, [r1, 0x1]
- strb r2, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- mov r1, r12
-_08052C0A:
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _08052D08
- .pool
-_08052C1C:
- movs r4, 0
- mov r8, r4
- movs r7, 0x7F
- mov r9, r7
-_08052C24:
- bl Random
- mov r4, r9
- ands r4, r0
- cmp r4, 0x70
- bhi _08052C24
- lsls r0, r4, 1
- adds r4, r0, r4
- ldr r6, =gUnknown_0831ACE8
- adds r3, r4, r6
- ldr r1, =gUnknown_02024258
- ldr r2, =gBankAttacker
- ldrb r5, [r2]
- lsls r0, r5, 1
- adds r0, r1
- ldrb r1, [r3]
- mov r10, r2
- ldrh r0, [r0]
- cmp r1, r0
- bne _08052C80
- adds r0, r4, 0x2
- adds r0, r6
- ldrb r0, [r0]
- cmp r0, 0x5
- bhi _08052C80
- ldr r7, =gBattleMons
- movs r2, 0x58
- adds r0, r5, 0
- muls r0, r2
- adds r3, r0, r7
- movs r0, 0x21
- adds r0, r3
- mov r12, r0
- adds r0, r4, 0x1
- adds r0, r6
- ldrb r5, [r0]
- mov r1, r12
- ldrb r0, [r1]
- adds r1, r5, 0
- cmp r0, r1
- beq _08052C80
- adds r0, r3, 0
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r0, r1
- bne _08052BB4
-_08052C80:
- movs r7, 0x1
- add r8, r7
- ldr r0, =0x000003e7
- cmp r8, r0
- ble _08052C24
- movs r0, 0
- mov r8, r0
- ldr r1, =gBattlescriptCurrInstr
- mov r12, r1
- ldr r3, =gUnknown_0831ACE8
- adds r0, r4, 0x1
- adds r0, r3
- mov r9, r0
- adds r5, r3, 0
-_08052C9C:
- ldrb r1, [r5]
- cmp r1, 0xFF
- bgt _08052CA6
- cmp r1, 0xFE
- bge _08052CE0
-_08052CA6:
- mov r4, r10
- ldrb r2, [r4]
- lsls r0, r2, 1
- ldr r7, =gUnknown_02024258
- adds r0, r7
- ldrh r0, [r0]
- cmp r1, r0
- bne _08052CE0
- ldrb r0, [r5, 0x2]
- cmp r0, 0x5
- bhi _08052CE0
- movs r6, 0x58
- adds r0, r2, 0
- muls r0, r6
- ldr r1, =gBattleMons
- adds r2, r0, r1
- adds r4, r2, 0
- adds r4, 0x21
- ldrb r0, [r4]
- mov r7, r9
- ldrb r1, [r7]
- cmp r0, r1
- beq _08052CE0
- adds r0, r2, 0
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r0, r1
- beq _08052CE0
- b _08052BE0
-_08052CE0:
- adds r5, 0x3
- movs r0, 0x3
- add r8, r0
- ldr r0, =0x0000014f
- cmp r8, r0
- bls _08052C9C
- mov r1, r12
- ldr r2, [r1]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- mov r4, r12
- str r1, [r4]
-_08052D08:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkA6_settypetorandomresistance
-
- thumb_func_start atkA7_setalwayshitflag
-atkA7_setalwayshitflag: @ 8052D34
- push {r4,lr}
- ldr r4, =gStatuses3
- ldr r3, =gBankTarget
- ldrb r1, [r3]
- lsls r1, 2
- adds r1, r4
- ldr r0, [r1]
- movs r2, 0x19
- negs r2, r2
- ands r0, r2
- str r0, [r1]
- ldrb r1, [r3]
- lsls r1, 2
- adds r1, r4
- ldr r0, [r1]
- movs r2, 0x10
- orrs r0, r2
- str r0, [r1]
- ldr r2, =gDisableStructs
- ldrb r1, [r3]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r1, =gBankAttacker
- ldrb r1, [r1]
- strb r1, [r0, 0x15]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkA7_setalwayshitflag
-
- thumb_func_start atkA8_copymovepermanently
-atkA8_copymovepermanently: @ 8052D8C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x14
- ldr r0, =gUnknown_020241EC
- ldr r1, =0x0000ffff
- adds r5, r1, 0
- strh r5, [r0]
- ldr r3, =gBattleMons
- ldr r2, =gBankAttacker
- ldrb r1, [r2]
- movs r0, 0x58
- adds r4, r1, 0
- muls r4, r0
- adds r0, r3, 0
- adds r0, 0x50
- adds r0, r4, r0
- ldr r1, [r0]
- movs r0, 0x80
- lsls r0, 14
- ands r1, r0
- mov r12, r3
- mov r10, r2
- cmp r1, 0
- beq _08052DC4
- b _08052F18
-_08052DC4:
- ldr r0, =gUnknown_02024240
- ldr r2, =gBankTarget
- ldrb r1, [r2]
- lsls r1, 1
- adds r1, r0
- ldrh r1, [r1]
- mov r9, r0
- mov r8, r2
- cmp r1, 0xA5
- bne _08052DDA
- b _08052F18
-_08052DDA:
- cmp r1, 0
- bne _08052DE0
- b _08052F18
-_08052DE0:
- cmp r1, r5
- bne _08052DE6
- b _08052F18
-_08052DE6:
- cmp r1, 0xA6
- bne _08052DEC
- b _08052F18
-_08052DEC:
- movs r7, 0
- mov r5, r9
- mov r0, r12
- adds r0, 0xC
- adds r1, r4, r0
- mov r3, r8
-_08052DF8:
- ldrh r2, [r1]
- cmp r2, 0xA6
- beq _08052E0A
- ldrb r0, [r3]
- lsls r0, 1
- adds r0, r5
- ldrh r0, [r0]
- cmp r2, r0
- beq _08052E12
-_08052E0A:
- adds r1, 0x2
- adds r7, 0x1
- cmp r7, 0x3
- ble _08052DF8
-_08052E12:
- cmp r7, 0x4
- beq _08052E18
- b _08052F18
-_08052E18:
- ldr r4, =gCurrMovePos
- ldrb r1, [r4]
- lsls r1, 1
- mov r2, r10
- ldrb r0, [r2]
- movs r3, 0x58
- muls r0, r3
- adds r1, r0
- mov r6, r12
- adds r6, 0xC
- adds r1, r6
- mov r2, r8
- ldrb r0, [r2]
- lsls r0, 1
- add r0, r9
- ldrh r0, [r0]
- strh r0, [r1]
- mov r1, r10
- ldrb r0, [r1]
- adds r2, r0, 0
- muls r2, r3
- ldrb r4, [r4]
- adds r2, r4
- mov r5, r12
- adds r5, 0x24
- adds r2, r5
- ldr r4, =gBattleMoves
- mov r1, r8
- ldrb r0, [r1]
- lsls r0, 1
- add r0, r9
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r0, [r0, 0x4]
- strb r0, [r2]
- ldr r1, =gActiveBank
- mov r2, r10
- ldrb r0, [r2]
- strb r0, [r1]
- movs r7, 0
- ldrb r0, [r2]
- muls r0, r3
- adds r4, r0, r5
- adds r3, r0, 0
- add r2, sp, 0x4
- add r5, sp, 0xC
-_08052E7A:
- adds r0, r3, r6
- ldrh r0, [r0]
- strh r0, [r2]
- adds r1, r5, r7
- ldrb r0, [r4]
- strb r0, [r1]
- adds r4, 0x1
- adds r3, 0x2
- adds r2, 0x2
- adds r7, 0x1
- cmp r7, 0x3
- ble _08052E7A
- add r2, sp, 0x4
- mov r0, r10
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- add r0, r12
- adds r0, 0x3B
- ldrb r0, [r0]
- strb r0, [r2, 0xC]
- str r2, [sp]
- movs r0, 0
- movs r1, 0x3
- movs r2, 0
- movs r3, 0x10
- bl EmitSetAttributes
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl MarkBufferBankForExecution
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- ldr r3, =gUnknown_02024240
- ldr r2, =gBankTarget
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r3
- ldrh r0, [r0]
- strb r0, [r1, 0x2]
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r3
- ldrh r0, [r0]
- lsrs r0, 8
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _08052F32
- .pool
-_08052F18:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_08052F32:
- add sp, 0x14
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkA8_copymovepermanently
-
- thumb_func_start sub_8052F48
-sub_8052F48: @ 8052F48
- push {lr}
- lsls r0, 16
- lsrs r0, 16
- ldr r2, =gBattleMoves
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r0, [r1]
- cmp r0, 0x91
- beq _08052F72
- cmp r0, 0x27
- beq _08052F72
- cmp r0, 0x4B
- beq _08052F72
- cmp r0, 0x97
- beq _08052F72
- cmp r0, 0x9B
- beq _08052F72
- cmp r0, 0x1A
- bne _08052F7C
-_08052F72:
- movs r0, 0x1
- b _08052F7E
- .pool
-_08052F7C:
- movs r0, 0
-_08052F7E:
- pop {r1}
- bx r1
- thumb_func_end sub_8052F48
-
- thumb_func_start sub_8052F84
-sub_8052F84: @ 8052F84
- push {lr}
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0
- beq _08052FA2
- cmp r1, 0xD6
- beq _08052FA2
- movs r0, 0x89
- lsls r0, 1
- cmp r1, r0
- beq _08052FA2
- cmp r1, 0x77
- beq _08052FA2
- cmp r1, 0x76
- bne _08052FA6
-_08052FA2:
- movs r0, 0x1
- b _08052FA8
-_08052FA6:
- movs r0, 0
-_08052FA8:
- pop {r1}
- bx r1
- thumb_func_end sub_8052F84
-
- thumb_func_start move_weather_interaction
-move_weather_interaction: @ 8052FAC
- push {lr}
- lsls r1, 16
- lsrs r2, r1, 16
- ldr r1, =gBattleMoves
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r0, [r0]
- adds r3, r1, 0
- cmp r0, 0x97
- bne _08052FD0
- ldr r0, =gBattleWeather
- ldrh r1, [r0]
- movs r0, 0x60
- ands r0, r1
- cmp r0, 0
- bne _08053010
-_08052FD0:
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r3
- ldrb r0, [r0]
- cmp r0, 0x91
- beq _08052FF2
- cmp r0, 0x27
- beq _08052FF2
- cmp r0, 0x4B
- beq _08052FF2
- cmp r0, 0x97
- beq _08052FF2
- cmp r0, 0x9B
- beq _08052FF2
- cmp r0, 0x1A
- bne _08053010
-_08052FF2:
- ldr r0, =gHitMarker
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 20
- ands r0, r1
- cmp r0, 0
- beq _08053010
- movs r0, 0x1
- b _08053012
- .pool
-_08053010:
- movs r0, 0x2
-_08053012:
- pop {r1}
- bx r1
- thumb_func_end move_weather_interaction
-
- thumb_func_start atkA9_sleeptalk_choose_move
-atkA9_sleeptalk_choose_move: @ 8053018
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- movs r6, 0
- movs r5, 0
- ldr r0, =gBankAttacker
- mov r9, r0
- movs r1, 0x58
- mov r8, r1
- ldr r7, =gBattleMons + 0xC
- movs r0, 0x84
- lsls r0, 1
- mov r10, r0
-_08053036:
- lsls r4, r5, 1
- mov r1, r9
- ldrb r0, [r1]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r0, r4, r0
- adds r0, r7
- ldrh r0, [r0]
- bl sub_8052F84
- lsls r0, 24
- cmp r0, 0
- bne _08053076
- mov r1, r9
- ldrb r0, [r1]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r0, r4, r0
- adds r0, r7
- ldrh r1, [r0]
- cmp r1, r10
- beq _08053076
- cmp r1, 0xFD
- beq _08053076
- adds r0, r1, 0
- bl sub_8052F48
- lsls r0, 24
- cmp r0, 0
- beq _08053084
-_08053076:
- ldr r1, =gBitTable
- lsls r0, r5, 2
- adds r0, r1
- ldr r0, [r0]
- orrs r6, r0
- lsls r0, r6, 24
- lsrs r6, r0, 24
-_08053084:
- adds r5, 0x1
- cmp r5, 0x3
- ble _08053036
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- adds r1, r6, 0
- movs r2, 0xFD
- bl CheckMoveLimitations
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0xF
- bne _080530B8
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _0805311C
- .pool
-_080530B8:
- movs r7, 0x3
- ldr r4, =gBitTable
-_080530BC:
- bl Random
- adds r5, r7, 0
- ands r5, r0
- lsls r0, r5, 2
- adds r0, r4
- ldr r0, [r0]
- ands r0, r6
- cmp r0, 0
- bne _080530BC
- ldr r4, =gRandomMove
- ldr r2, =gBattleMons
- lsls r1, r5, 1
- ldr r0, =gBankAttacker
- ldrb r3, [r0]
- movs r0, 0x58
- muls r0, r3
- adds r1, r0
- adds r2, 0xC
- adds r1, r2
- ldrh r0, [r1]
- strh r0, [r4]
- ldr r0, =gCurrMovePos
- strb r5, [r0]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- ldr r1, =0xfffffbff
- ands r0, r1
- str r0, [r2]
- ldrh r0, [r4]
- movs r1, 0
- bl GetMoveTarget
- ldr r1, =gBankTarget
- strb r0, [r1]
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_0805311C:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkA9_sleeptalk_choose_move
-
- thumb_func_start atkAA_set_destinybond
-atkAA_set_destinybond: @ 8053150
- ldr r1, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r2, r0
- adds r1, 0x50
- adds r2, r1
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 18
- orrs r0, r1
- str r0, [r2]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- bx lr
- .pool
- thumb_func_end atkAA_set_destinybond
-
- thumb_func_start b_feature_update_destiny_bond
-b_feature_update_destiny_bond: @ 8053180
- push {r4,r5,lr}
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r4, =gBankTarget
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- lsrs r3, r0, 24
- ldr r1, =gBattleMons
- ldrb r2, [r4]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 18
- ands r0, r1
- cmp r0, 0
- beq _080531CA
- cmp r5, r3
- beq _080531CA
- ldr r2, =gHitMarker
- ldr r1, [r2]
- movs r0, 0x80
- lsls r0, 17
- ands r0, r1
- cmp r0, 0
- bne _080531CA
- movs r0, 0x40
- orrs r1, r0
- str r1, [r2]
-_080531CA:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end b_feature_update_destiny_bond
-
- thumb_func_start atkAB_DestinyBondFlagUpdate
-atkAB_DestinyBondFlagUpdate: @ 80531E0
- push {lr}
- bl b_feature_update_destiny_bond
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkAB_DestinyBondFlagUpdate
-
- thumb_func_start atkAC_remaininghptopower
-atkAC_remaininghptopower: @ 80531F8
- push {lr}
- ldr r2, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- muls r1, r0
- adds r1, r2
- movs r2, 0x28
- ldrsh r0, [r1, r2]
- movs r2, 0x2C
- ldrsh r1, [r1, r2]
- movs r2, 0x30
- bl sub_8075034
- lsls r0, 24
- lsrs r1, r0, 24
- movs r3, 0
- ldr r0, =gUnknown_0831C408
- ldrb r2, [r0]
- cmp r1, r2
- ble _08053232
- adds r2, r0, 0
-_08053224:
- adds r3, 0x2
- cmp r3, 0xB
- bgt _08053232
- adds r0, r3, r2
- ldrb r0, [r0]
- cmp r1, r0
- bgt _08053224
-_08053232:
- ldr r2, =gDynamicBasePower
- ldr r1, =gUnknown_0831C408
- adds r0, r3, 0x1
- adds r0, r1
- ldrb r0, [r0]
- strh r0, [r2]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkAC_remaininghptopower
-
- thumb_func_start atkAD_spite_ppreduce
-atkAD_spite_ppreduce: @ 8053260
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- ldr r4, =gLastUsedMovesByBanks
- ldr r1, =gBankTarget
- ldrb r3, [r1]
- lsls r0, r3, 1
- adds r0, r4
- ldrh r2, [r0]
- mov r8, r1
- cmp r2, 0
- bne _08053280
- b _08053408
-_08053280:
- ldr r0, =0x0000ffff
- cmp r2, r0
- bne _08053288
- b _08053408
-_08053288:
- movs r7, 0
- ldr r0, =gBattleMons
- movs r1, 0x58
- muls r1, r3
- adds r3, r0, 0
- adds r3, 0xC
- adds r1, r3
- ldrh r1, [r1]
- cmp r2, r1
- beq _080532C0
- adds r6, r4, 0
- mov r5, r8
- adds r4, r3, 0
- movs r3, 0x58
-_080532A4:
- adds r7, 0x1
- cmp r7, 0x3
- bgt _080532C0
- ldrb r0, [r5]
- lsls r2, r0, 1
- adds r2, r6
- lsls r1, r7, 1
- muls r0, r3
- adds r1, r0
- adds r1, r4
- ldrh r0, [r2]
- ldrh r1, [r1]
- cmp r0, r1
- bne _080532A4
-_080532C0:
- cmp r7, 0x4
- bne _080532C6
- b _08053408
-_080532C6:
- mov r4, r8
- ldrb r0, [r4]
- movs r1, 0x58
- mov r9, r1
- mov r3, r9
- muls r3, r0
- adds r0, r3, 0
- adds r0, r7, r0
- ldr r1, =gBattleMons
- adds r1, 0x24
- mov r10, r1
- add r0, r10
- ldrb r0, [r0]
- cmp r0, 0x1
- bhi _080532E6
- b _08053408
-_080532E6:
- bl Random
- movs r1, 0x3
- ands r1, r0
- adds r6, r1, 0x2
- ldrb r0, [r4]
- mov r3, r9
- muls r3, r0
- adds r0, r3, 0
- adds r0, r7, r0
- add r0, r10
- ldrb r0, [r0]
- cmp r0, r6
- bge _08053304
- adds r6, r0, 0
-_08053304:
- ldr r1, =gBattleTextBuff1
- movs r5, 0xFD
- strb r5, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- ldr r2, =gLastUsedMovesByBanks
- mov r3, r8
- ldrb r0, [r3]
- lsls r0, 1
- adds r0, r2
- ldrh r0, [r0]
- strb r0, [r1, 0x2]
- ldrb r0, [r3]
- lsls r0, 1
- adds r0, r2
- ldrh r0, [r0]
- lsrs r0, 8
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r4, =gBattleTextBuff2
- adds r0, r4, 0
- adds r1, r6, 0
- movs r2, 0
- movs r3, 0x1
- bl ConvertIntToDecimalStringN
- strb r5, [r4]
- movs r0, 0x1
- strb r0, [r4, 0x1]
- strb r0, [r4, 0x2]
- strb r0, [r4, 0x3]
- strb r6, [r4, 0x4]
- subs r0, 0x2
- strb r0, [r4, 0x5]
- mov r1, r8
- ldrb r0, [r1]
- mov r1, r9
- muls r1, r0
- adds r1, r7, r1
- add r1, r10
- ldrb r0, [r1]
- subs r0, r6
- strb r0, [r1]
- ldr r4, =gActiveBank
- mov r3, r8
- ldrb r0, [r3]
- strb r0, [r4]
- ldr r1, =gDisableStructs
- ldrb r3, [r4]
- lsls r0, r3, 3
- subs r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x18]
- lsrs r1, 4
- ldr r2, =gBitTable
- lsls r0, r7, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _080533B8
- mov r2, r9
- muls r2, r3
- ldr r0, =gBattleMons
- adds r0, 0x50
- adds r0, r2, r0
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 14
- ands r0, r1
- cmp r0, 0
- bne _080533B8
- adds r1, r7, 0
- adds r1, 0x9
- lsls r1, 24
- lsrs r1, 24
- mov r3, r10
- adds r0, r2, r3
- adds r0, r7
- str r0, [sp]
- movs r0, 0
- movs r2, 0
- movs r3, 0x1
- bl EmitSetAttributes
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
-_080533B8:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- ldr r1, =gBattleMons
- ldr r0, =gBankTarget
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r7, r0
- adds r1, 0x24
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _08053422
- adds r0, r2, 0
- bl CancelMultiTurnMoves
- b _08053422
- .pool
-_08053408:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_08053422:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkAD_spite_ppreduce
-
- thumb_func_start atkAE_heal_party_status
-atkAE_heal_party_status: @ 8053438
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- movs r4, 0
- str r4, [sp, 0x4]
- mov r8, r4
- ldr r0, =gCurrentMove
- ldrh r0, [r0]
- cmp r0, 0xD7
- beq _08053454
- b _0805363E
-_08053454:
- ldr r6, =gBattleCommunication
- mov r0, r8
- strb r0, [r6, 0x5]
- ldr r5, =gBankAttacker
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- ldr r1, =gEnemyParty
- mov r10, r1
- cmp r0, 0
- bne _08053470
- ldr r2, =gPlayerParty
- mov r10, r2
-_08053470:
- ldr r4, =gBattleMons
- ldrb r3, [r5]
- movs r7, 0x58
- adds r2, r3, 0
- muls r2, r7
- adds r0, r2, r4
- adds r1, r0, 0
- adds r1, 0x20
- ldrb r0, [r1]
- cmp r0, 0x2B
- beq _080534C4
- adds r0, r4, 0
- adds r0, 0x4C
- adds r0, r2, r0
- mov r1, r8
- str r1, [r0]
- ldrb r0, [r5]
- adds r2, r0, 0
- muls r2, r7
- adds r0, r4, 0
- adds r0, 0x50
- adds r2, r0
- ldr r0, [r2]
- ldr r1, =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- b _080534D4
- .pool
-_080534C4:
- ldrb r1, [r1]
- adds r0, r3, 0
- bl RecordAbilityBattle
- ldrb r0, [r6, 0x5]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r6, 0x5]
-_080534D4:
- ldr r7, =gActiveBank
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankIdentity
- movs r2, 0x2
- mov r9, r2
- mov r1, r9
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByPlayerAI
- ldr r1, =gBattleScripting
- strb r0, [r1, 0x17]
- strb r0, [r7]
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0805357A
- ldr r0, =gAbsentBankFlags
- ldrb r2, [r0]
- ldr r1, =gBitTable
- ldrb r3, [r7]
- lsls r0, r3, 2
- adds r0, r1
- ldr r0, [r0]
- ands r2, r0
- cmp r2, 0
- bne _0805357A
- ldr r5, =gBattleMons
- movs r6, 0x58
- adds r4, r3, 0
- muls r4, r6
- adds r0, r4, r5
- adds r1, r0, 0
- adds r1, 0x20
- ldrb r0, [r1]
- cmp r0, 0x2B
- beq _08053568
- adds r0, r5, 0
- adds r0, 0x4C
- adds r0, r4, r0
- str r2, [r0]
- ldrb r0, [r7]
- adds r2, r0, 0
- muls r2, r6
- adds r0, r5, 0
- adds r0, 0x50
- adds r2, r0
- ldr r0, [r2]
- ldr r1, =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- b _0805357A
- .pool
-_08053568:
- ldrb r1, [r1]
- adds r0, r3, 0
- bl RecordAbilityBattle
- ldr r1, =gBattleCommunication
- ldrb r0, [r1, 0x5]
- mov r2, r9
- orrs r0, r2
- strb r0, [r1, 0x5]
-_0805357A:
- movs r6, 0
- ldr r7, =gBattleMons
-_0805357E:
- movs r0, 0x64
- adds r4, r6, 0
- muls r4, r0
- add r4, r10
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- lsls r0, 16
- lsrs r5, r0, 16
- adds r0, r4, 0
- movs r1, 0x2E
- bl GetMonData
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r5, 0
- beq _08053636
- movs r0, 0xCE
- lsls r0, 1
- cmp r5, r0
- beq _08053636
- ldr r2, =gBattlePartyID
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- lsls r0, r1, 1
- adds r0, r2
- ldrh r0, [r0]
- cmp r0, r6
- bne _080535D0
- movs r0, 0x58
- muls r0, r1
- b _08053600
- .pool
-_080535D0:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08053618
- ldr r0, =gActiveBank
- ldrb r3, [r0]
- lsls r0, r3, 1
- adds r0, r2
- ldrh r0, [r0]
- cmp r0, r6
- bne _08053618
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, =gBitTable
- lsls r0, r3, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _08053618
- movs r0, 0x58
- muls r0, r3
-_08053600:
- adds r0, r7
- adds r0, 0x20
- ldrb r0, [r0]
- b _08053624
- .pool
-_08053618:
- adds r0, r5, 0
- adds r1, r4, 0
- bl GetAbilityBySpecies
- lsls r0, 24
- lsrs r0, 24
-_08053624:
- cmp r0, 0x2B
- beq _08053636
- movs r0, 0x1
- lsls r0, r6
- mov r1, r8
- orrs r1, r0
- lsls r0, r1, 24
- lsrs r0, 24
- mov r8, r0
-_08053636:
- adds r6, 0x1
- cmp r6, 0x5
- ble _0805357E
- b _080536BC
-_0805363E:
- ldr r1, =gBattleCommunication
- movs r0, 0x4
- strb r0, [r1, 0x5]
- movs r2, 0x3F
- mov r8, r2
- ldr r3, =gBattleMons
- ldr r2, =gBankAttacker
- ldrb r0, [r2]
- movs r5, 0x58
- muls r0, r5
- movs r1, 0x4C
- adds r1, r3
- mov r9, r1
- add r0, r9
- str r4, [r0]
- ldrb r0, [r2]
- adds r1, r0, 0
- muls r1, r5
- adds r7, r3, 0
- adds r7, 0x50
- adds r1, r7
- ldr r0, [r1]
- ldr r6, =0xf7ffffff
- ands r0, r6
- str r0, [r1]
- ldrb r0, [r2]
- bl GetBankIdentity
- movs r1, 0x2
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByPlayerAI
- ldr r4, =gActiveBank
- strb r0, [r4]
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080536BC
- ldr r0, =gAbsentBankFlags
- ldrb r2, [r0]
- ldr r1, =gBitTable
- ldrb r3, [r4]
- lsls r0, r3, 2
- adds r0, r1
- ldr r0, [r0]
- ands r2, r0
- cmp r2, 0
- bne _080536BC
- adds r0, r3, 0
- muls r0, r5
- add r0, r9
- str r2, [r0]
- ldrb r0, [r4]
- adds r1, r0, 0
- muls r1, r5
- adds r1, r7
- ldr r0, [r1]
- ands r0, r6
- str r0, [r1]
-_080536BC:
- mov r2, r8
- cmp r2, 0
- beq _080536DE
- ldr r4, =gActiveBank
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r4]
- add r0, sp, 0x4
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r3, 0x4
- bl EmitSetAttributes
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
-_080536DE:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkAE_heal_party_status
-
- thumb_func_start atkAF_cursetarget
-atkAF_cursetarget: @ 805371C
- push {r4,r5,lr}
- ldr r5, =gBattleMons
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- movs r4, 0x58
- adds r1, r0, 0
- muls r1, r4
- adds r0, r5, 0
- adds r0, 0x50
- adds r1, r0
- ldr r2, [r1]
- movs r3, 0x80
- lsls r3, 21
- adds r0, r2, 0
- ands r0, r3
- cmp r0, 0
- beq _08053768
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _0805378C
- .pool
-_08053768:
- orrs r2, r3
- str r2, [r1]
- ldr r1, =gBattleMoveDamage
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- muls r0, r4
- adds r0, r5
- ldrh r0, [r0, 0x2C]
- lsrs r0, 1
- str r0, [r1]
- cmp r0, 0
- bne _08053784
- movs r0, 0x1
- str r0, [r1]
-_08053784:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_0805378C:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkAF_cursetarget
-
- thumb_func_start atkB0_set_spikes
-atkB0_set_spikes: @ 80537A0
- push {r4,lr}
- ldr r4, =gBankAttacker
- ldrb r0, [r4]
- bl GetBankSide
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gSideTimers
- lsls r2, r0, 1
- adds r0, r2, r0
- lsls r0, 2
- adds r3, r0, r1
- ldrb r0, [r3, 0xA]
- cmp r0, 0x3
- bne _08053804
- ldr r2, =gSpecialStatuses
- ldrb r1, [r4]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r2, 0x20
- orrs r1, r2
- strb r1, [r0]
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _0805381E
- .pool
-_08053804:
- ldr r1, =gSideAffecting
- adds r1, r2, r1
- ldrh r2, [r1]
- movs r0, 0x10
- orrs r0, r2
- strh r0, [r1]
- ldrb r0, [r3, 0xA]
- adds r0, 0x1
- strb r0, [r3, 0xA]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_0805381E:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkB0_set_spikes
-
- thumb_func_start atkB1_set_foresight
-atkB1_set_foresight: @ 805382C
- ldr r1, =gBattleMons
- ldr r0, =gBankTarget
- ldrb r2, [r0]
- movs r0, 0x58
- muls r2, r0
- adds r1, 0x50
- adds r2, r1
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 22
- orrs r0, r1
- str r0, [r2]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- bx lr
- .pool
- thumb_func_end atkB1_set_foresight
-
- thumb_func_start atkB2_setperishsong
-atkB2_setperishsong: @ 805385C
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- movs r6, 0
- movs r3, 0
- ldr r0, =gNoOfAllBanks
- adds r7, r0, 0
- ldr r0, =gBankAttacker
- mov r8, r0
- ldrb r1, [r7]
- cmp r6, r1
- bge _080538C8
- movs r5, 0x20
- ldr r0, =gBattleMons
- mov r12, r0
- ldr r0, =gDisableStructs
- adds r4, r0, 0
- adds r4, 0xF
- ldr r2, =gStatuses3
-_08053884:
- ldr r1, [r2]
- adds r0, r1, 0
- ands r0, r5
- cmp r0, 0
- bne _0805389C
- movs r0, 0x58
- muls r0, r3
- add r0, r12
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x2B
- bne _080538B4
-_0805389C:
- adds r6, 0x1
- b _080538BC
- .pool
-_080538B4:
- orrs r1, r5
- str r1, [r2]
- movs r0, 0x33
- strb r0, [r4]
-_080538BC:
- adds r4, 0x1C
- adds r2, 0x4
- adds r3, 0x1
- ldrb r0, [r7]
- cmp r3, r0
- blt _08053884
-_080538C8:
- mov r1, r8
- ldrb r0, [r1]
- bl sub_803F67C
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r6, r0
- bne _080538FC
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _08053904
- .pool
-_080538FC:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_08053904:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkB2_setperishsong
-
- thumb_func_start atkB3_rolloutdamagecalculation
-atkB3_rolloutdamagecalculation: @ 8053914
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _08053948
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl CancelMultiTurnMoves
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082D8A60
- str r0, [r1]
- b _08053A60
- .pool
-_08053948:
- ldr r2, =gBattleMons
- ldr r1, =gBankAttacker
- ldrb r3, [r1]
- movs r5, 0x58
- adds r0, r3, 0
- muls r0, r5
- adds r4, r2, 0
- adds r4, 0x50
- adds r0, r4
- ldr r0, [r0]
- movs r7, 0x80
- lsls r7, 5
- ands r0, r7
- adds r6, r1, 0
- mov r9, r2
- ldr r1, =gDisableStructs
- mov r12, r1
- ldr r2, =gCurrentMove
- mov r8, r2
- cmp r0, 0
- bne _080539BA
- lsls r0, r3, 3
- subs r0, r3
- lsls r0, 2
- add r0, r12
- ldrb r2, [r0, 0x11]
- movs r1, 0x10
- negs r1, r1
- ands r1, r2
- movs r2, 0x5
- orrs r1, r2
- strb r1, [r0, 0x11]
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- add r0, r12
- ldrb r2, [r0, 0x11]
- movs r1, 0xF
- ands r1, r2
- movs r2, 0x50
- orrs r1, r2
- strb r1, [r0, 0x11]
- ldrb r0, [r6]
- adds r1, r0, 0
- muls r1, r5
- adds r1, r4
- ldr r0, [r1]
- orrs r0, r7
- str r0, [r1]
- ldr r1, =gUnknown_02024268
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r1
- mov r2, r8
- ldrh r1, [r2]
- strh r1, [r0]
-_080539BA:
- ldrb r0, [r6]
- lsls r2, r0, 3
- subs r2, r0
- lsls r2, 2
- add r2, r12
- ldrb r3, [r2, 0x11]
- lsls r1, r3, 28
- lsrs r1, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r0, 0x10
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2, 0x11]
- cmp r1, 0
- bne _080539EE
- ldrb r0, [r6]
- adds r1, r0, 0
- muls r1, r5
- adds r1, r4
- ldr r0, [r1]
- ldr r2, =0xffffefff
- ands r0, r2
- str r0, [r1]
-_080539EE:
- ldr r3, =gDynamicBasePower
- ldr r2, =gBattleMoves
- mov r0, r8
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- strh r0, [r3]
- movs r2, 0x1
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- mov r1, r12
- adds r4, r0, r1
- ldrb r0, [r4, 0x11]
- lsls r0, 28
- lsrs r0, 28
- movs r1, 0x5
- subs r1, r0
- ldr r7, =gBattlescriptCurrInstr
- adds r5, r3, 0
- cmp r2, r1
- bge _08053A3C
- adds r1, r5, 0
- adds r3, r4, 0
- movs r4, 0x5
-_08053A28:
- ldrh r0, [r1]
- lsls r0, 1
- strh r0, [r1]
- adds r2, 0x1
- ldrb r0, [r3, 0x11]
- lsls r0, 28
- lsrs r0, 28
- subs r0, r4, r0
- cmp r2, r0
- blt _08053A28
-_08053A3C:
- ldrb r1, [r6]
- movs r0, 0x58
- muls r0, r1
- mov r1, r9
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 23
- ands r0, r1
- cmp r0, 0
- beq _08053A5A
- ldrh r0, [r5]
- lsls r0, 1
- strh r0, [r5]
-_08053A5A:
- ldr r0, [r7]
- adds r0, 0x1
- str r0, [r7]
-_08053A60:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkB3_rolloutdamagecalculation
-
- thumb_func_start atkB4_jumpifconfusedandstatmaxed
-atkB4_jumpifconfusedandstatmaxed: @ 8053A90
- push {r4,r5,lr}
- ldr r5, =gBattleMons
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- movs r0, 0x58
- adds r3, r1, 0
- muls r3, r0
- adds r0, r5, 0
- adds r0, 0x50
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- ldr r4, =gBattlescriptCurrInstr
- cmp r0, 0
- beq _08053AEC
- ldr r2, [r4]
- ldrb r0, [r2, 0x1]
- adds r0, r3
- adds r1, r5, 0
- adds r1, 0x18
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- cmp r0, 0xC
- bne _08053AEC
- ldrb r1, [r2, 0x2]
- ldrb r0, [r2, 0x3]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x5]
- lsls r0, 24
- orrs r1, r0
- str r1, [r4]
- b _08053AF2
- .pool
-_08053AEC:
- ldr r0, [r4]
- adds r0, 0x6
- str r0, [r4]
-_08053AF2:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end atkB4_jumpifconfusedandstatmaxed
-
- thumb_func_start atkB5_furycuttercalc
-atkB5_furycuttercalc: @ 8053AF8
- push {r4,r5,lr}
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _08053B34
- ldr r2, =gDisableStructs
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0
- strb r1, [r0, 0x10]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082D8A60
- str r0, [r1]
- b _08053B8C
- .pool
-_08053B34:
- ldr r5, =gDisableStructs
- ldr r4, =gBankAttacker
- ldrb r1, [r4]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r1, r0, r5
- ldrb r0, [r1, 0x10]
- cmp r0, 0x5
- beq _08053B4C
- adds r0, 0x1
- strb r0, [r1, 0x10]
-_08053B4C:
- ldr r3, =gDynamicBasePower
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- strh r0, [r3]
- movs r2, 0x1
- ldrb r1, [r4]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r5
- ldr r4, =gBattlescriptCurrInstr
- ldrb r1, [r0, 0x10]
- cmp r2, r1
- bge _08053B86
- adds r1, r3, 0
- adds r3, r0, 0
-_08053B78:
- ldrh r0, [r1]
- lsls r0, 1
- strh r0, [r1]
- adds r2, 0x1
- ldrb r0, [r3, 0x10]
- cmp r2, r0
- blt _08053B78
-_08053B86:
- ldr r0, [r4]
- adds r0, 0x1
- str r0, [r4]
-_08053B8C:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkB5_furycuttercalc
-
- thumb_func_start atkB6_happinesstodamagecalculation
-atkB6_happinesstodamagecalculation: @ 8053BAC
- push {r4,lr}
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
- cmp r0, 0x79
- bne _08053BEC
- ldr r4, =gDynamicBasePower
- ldr r2, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- adds r0, 0x2B
- ldrb r1, [r0]
- b _08053C02
- .pool
-_08053BEC:
- ldr r4, =gDynamicBasePower
- ldr r2, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- adds r0, 0x2B
- ldrb r0, [r0]
- movs r1, 0xFF
- subs r1, r0
-_08053C02:
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 1
- movs r1, 0x19
- bl __divsi3
- strh r0, [r4]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkB6_happinesstodamagecalculation
-
- thumb_func_start atkB7_presentdamagecalculation
-atkB7_presentdamagecalculation: @ 8053C30
- push {r4,lr}
- bl Random
- movs r4, 0xFF
- ands r4, r0
- cmp r4, 0x65
- bgt _08053C4C
- ldr r1, =gDynamicBasePower
- movs r0, 0x28
- strh r0, [r1]
- b _08053C8E
- .pool
-_08053C4C:
- cmp r4, 0xB1
- bgt _08053C5C
- ldr r1, =gDynamicBasePower
- movs r0, 0x50
- strh r0, [r1]
- b _08053C8E
- .pool
-_08053C5C:
- cmp r4, 0xCB
- bgt _08053C6C
- ldr r1, =gDynamicBasePower
- movs r0, 0x78
- strh r0, [r1]
- b _08053C8E
- .pool
-_08053C6C:
- ldr r3, =gBattleMoveDamage
- ldr r2, =gBattleMons
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r0, [r0, 0x2C]
- lsrs r0, 2
- str r0, [r3]
- cmp r0, 0
- bne _08053C88
- movs r0, 0x1
- str r0, [r3]
-_08053C88:
- ldr r0, [r3]
- negs r0, r0
- str r0, [r3]
-_08053C8E:
- cmp r4, 0xCB
- bgt _08053CAC
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082D8A30
- b _08053CE6
- .pool
-_08053CAC:
- ldr r2, =gBattleMons
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r1, [r0, 0x2C]
- ldrh r0, [r0, 0x28]
- cmp r1, r0
- bne _08053CD8
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082D9EFB
- b _08053CE6
- .pool
-_08053CD8:
- ldr r2, =gBattleMoveFlags
- ldrb r1, [r2]
- movs r0, 0xF7
- ands r0, r1
- strb r0, [r2]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082D9EE1
-_08053CE6:
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkB7_presentdamagecalculation
-
- thumb_func_start atkB8_set_safeguard
-atkB8_set_safeguard: @ 8053CFC
- push {r4-r7,lr}
- ldr r7, =gBankAttacker
- ldrb r0, [r7]
- bl GetBankIdentity
- ldr r4, =gSideAffecting
- movs r6, 0x1
- adds r1, r6, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- ldrh r1, [r1]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _08053D40
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gBattleCommunication
- movs r0, 0
- strb r0, [r1, 0x5]
- b _08053D88
- .pool
-_08053D40:
- ldrb r0, [r7]
- bl GetBankIdentity
- adds r1, r6, 0
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- ldrh r0, [r1]
- movs r2, 0x20
- orrs r0, r2
- strh r0, [r1]
- ldrb r0, [r7]
- bl GetBankIdentity
- ldr r5, =gSideTimers
- adds r1, r6, 0
- ands r1, r0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- movs r4, 0x5
- strb r4, [r0, 0x6]
- ldrb r0, [r7]
- bl GetBankIdentity
- adds r1, r6, 0
- ands r1, r0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrb r1, [r7]
- strb r1, [r0, 0x7]
- ldr r0, =gBattleCommunication
- strb r4, [r0, 0x5]
-_08053D88:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkB8_set_safeguard
-
- thumb_func_start atkB9_magnitudedamagecalculation
-atkB9_magnitudedamagecalculation: @ 8053DA4
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x64
- bl __umodsi3
- lsls r0, 16
- lsrs r3, r0, 16
- cmp r3, 0x4
- bgt _08053DD0
- ldr r1, =gDynamicBasePower
- movs r0, 0xA
- strh r0, [r1]
- movs r3, 0x4
- b _08053E3C
- .pool
-_08053DD0:
- cmp r3, 0xE
- bgt _08053DE4
- ldr r1, =gDynamicBasePower
- movs r0, 0x1E
- strh r0, [r1]
- movs r3, 0x5
- b _08053E3C
- .pool
-_08053DE4:
- cmp r3, 0x22
- bgt _08053DF8
- ldr r1, =gDynamicBasePower
- movs r0, 0x32
- strh r0, [r1]
- movs r3, 0x6
- b _08053E3C
- .pool
-_08053DF8:
- cmp r3, 0x40
- bgt _08053E0C
- ldr r1, =gDynamicBasePower
- movs r0, 0x46
- strh r0, [r1]
- movs r3, 0x7
- b _08053E3C
- .pool
-_08053E0C:
- cmp r3, 0x54
- bgt _08053E20
- ldr r1, =gDynamicBasePower
- movs r0, 0x5A
- strh r0, [r1]
- movs r3, 0x8
- b _08053E3C
- .pool
-_08053E20:
- cmp r3, 0x5E
- bgt _08053E34
- ldr r1, =gDynamicBasePower
- movs r0, 0x6E
- strh r0, [r1]
- movs r3, 0x9
- b _08053E3C
- .pool
-_08053E34:
- ldr r1, =gDynamicBasePower
- movs r0, 0x96
- strh r0, [r1]
- movs r3, 0xA
-_08053E3C:
- ldr r1, =gBattleTextBuff1
- movs r2, 0
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x1
- strb r0, [r1, 0x1]
- strb r0, [r1, 0x2]
- movs r0, 0x2
- strb r0, [r1, 0x3]
- strb r3, [r1, 0x4]
- movs r0, 0xFF
- strb r0, [r1, 0x5]
- ldr r1, =gBankTarget
- strb r2, [r1]
- ldr r0, =gNoOfAllBanks
- ldrb r3, [r0]
- adds r6, r1, 0
- ldr r0, =gBattlescriptCurrInstr
- mov r8, r0
- cmp r2, r3
- bcs _08053E94
- adds r4, r6, 0
- ldr r0, =gBankAttacker
- ldrb r5, [r0]
- ldr r1, =gBitTable
- mov r12, r1
- ldr r7, =gAbsentBankFlags
-_08053E72:
- ldrb r2, [r4]
- cmp r2, r5
- beq _08053E88
- ldrb r0, [r7]
- ldrb r1, [r6]
- lsls r1, 2
- add r1, r12
- ldr r1, [r1]
- ands r0, r1
- cmp r0, 0
- beq _08053E94
-_08053E88:
- adds r0, r2, 0x1
- strb r0, [r4]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r3
- bcc _08053E72
-_08053E94:
- mov r1, r8
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkB9_magnitudedamagecalculation
-
- thumb_func_start atkBA_jumpifnopursuitswitchdmg
-atkBA_jumpifnopursuitswitchdmg: @ 8053EC8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r0, =gUnknown_02024212
- ldrb r0, [r0]
- cmp r0, 0x1
- bne _08053EF8
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08053EF4
- movs r0, 0x1
- b _08053F12
- .pool
-_08053EF4:
- movs r0, 0
- b _08053F12
-_08053EF8:
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08053F10
- movs r0, 0x3
- b _08053F12
- .pool
-_08053F10:
- movs r0, 0x2
-_08053F12:
- bl GetBankByPlayerAI
- ldr r1, =gBankTarget
- strb r0, [r1]
- ldr r0, =gUnknown_0202421C
- ldr r1, =gBankTarget
- ldrb r3, [r1]
- adds r0, r3, r0
- ldrb r0, [r0]
- cmp r0, 0
- beq _08053F2A
- b _08054030
-_08053F2A:
- ldr r5, =gBankAttacker
- ldr r0, =gBattleStruct
- ldr r1, [r0]
- adds r1, r3, r1
- ldrb r2, [r5]
- ldrb r1, [r1, 0xC]
- cmp r2, r1
- bne _08054030
- ldr r4, =gBattleMons
- movs r2, 0x58
- adds r0, r3, 0
- muls r0, r2
- adds r1, r4, 0
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x27
- ands r0, r1
- cmp r0, 0
- bne _08054030
- ldrb r0, [r5]
- muls r0, r2
- adds r0, r4
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08054030
- ldr r0, =gDisableStructs
- lsls r1, r3, 3
- subs r1, r3
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x18]
- lsls r0, 31
- cmp r0, 0
- bne _08054030
- ldr r0, =gChosenMovesByBanks
- lsls r1, r3, 1
- adds r1, r0
- ldrh r0, [r1]
- cmp r0, 0xE4
- bne _08054030
- movs r1, 0
- ldr r0, =gNoOfAllBanks
- ldr r2, =gCurrentMove
- mov r8, r2
- ldr r7, =gCurrMovePos
- mov r10, r7
- ldr r2, =gUnknown_020241E9
- mov r9, r2
- ldr r7, =gHitMarker
- mov r12, r7
- ldrb r2, [r0]
- cmp r1, r2
- bge _08053FB6
- ldr r6, =gTurnOrder
- ldr r5, =gBankTarget
- ldr r4, =gUnknown_0202407A
- movs r3, 0xB
- adds r2, r0, 0
-_08053FA0:
- adds r0, r1, r6
- ldrb r0, [r0]
- ldrb r7, [r5]
- cmp r0, r7
- bne _08053FAE
- adds r0, r1, r4
- strb r3, [r0]
-_08053FAE:
- adds r1, 0x1
- ldrb r0, [r2]
- cmp r1, r0
- blt _08053FA0
-_08053FB6:
- movs r0, 0xE4
- mov r1, r8
- strh r0, [r1]
- ldr r2, =gBankTarget
- ldrb r0, [r2]
- ldr r7, =gBattleStruct
- ldr r1, [r7]
- adds r0, r1
- adds r0, 0x80
- ldrb r0, [r0]
- mov r1, r9
- strb r0, [r1]
- mov r2, r10
- strb r0, [r2]
- ldr r7, =gBattlescriptCurrInstr
- ldr r0, [r7]
- adds r0, 0x5
- str r0, [r7]
- movs r0, 0x1
- ldr r1, =gBattleScripting
- strb r0, [r1, 0x18]
- mov r2, r12
- ldr r0, [r2]
- ldr r1, =0xfffffbff
- ands r0, r1
- str r0, [r2]
- b _0805404A
- .pool
-_08054030:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_0805404A:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkBA_jumpifnopursuitswitchdmg
-
- thumb_func_start atkBB_setsunny
-atkBB_setsunny: @ 805405C
- push {lr}
- ldr r2, =gBattleWeather
- ldrh r1, [r2]
- movs r0, 0x60
- ands r0, r1
- cmp r0, 0
- beq _08054088
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gBattleCommunication
- movs r0, 0x2
- strb r0, [r1, 0x5]
- b _0805409A
- .pool
-_08054088:
- movs r0, 0x20
- strh r0, [r2]
- ldr r1, =gBattleCommunication
- movs r0, 0x4
- strb r0, [r1, 0x5]
- ldr r0, =gWishFutureKnock
- adds r0, 0x28
- movs r1, 0x5
- strb r1, [r0]
-_0805409A:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkBB_setsunny
-
- thumb_func_start atkBC_maxattackhalvehp
-atkBC_maxattackhalvehp: @ 80540B4
- push {r4,r5,lr}
- ldr r5, =gBattleMons
- ldr r4, =gBankAttacker
- ldrb r0, [r4]
- movs r3, 0x58
- muls r0, r3
- adds r2, r0, r5
- ldrh r0, [r2, 0x2C]
- lsrs r1, r0, 1
- cmp r1, 0
- bne _080540CC
- movs r1, 0x1
-_080540CC:
- movs r0, 0x19
- ldrsb r0, [r2, r0]
- cmp r0, 0xB
- bgt _08054110
- ldrh r0, [r2, 0x28]
- cmp r0, r1
- bls _08054110
- movs r0, 0xC
- strb r0, [r2, 0x19]
- ldr r1, =gBattleMoveDamage
- ldrb r0, [r4]
- muls r0, r3
- adds r0, r5
- ldrh r0, [r0, 0x2C]
- lsrs r0, 1
- str r0, [r1]
- cmp r0, 0
- bne _080540F4
- movs r0, 0x1
- str r0, [r1]
-_080540F4:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _0805412A
- .pool
-_08054110:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_0805412A:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkBC_maxattackhalvehp
-
- thumb_func_start atkBD_copyfoestats
-atkBD_copyfoestats: @ 8054134
- push {r4-r7,lr}
- movs r2, 0
- ldr r7, =gBattlescriptCurrInstr
- ldr r6, =gBankAttacker
- movs r4, 0x58
- ldr r3, =gBattleMons + 0x18
- ldr r5, =gBankTarget
-_08054142:
- ldrb r0, [r6]
- adds r1, r0, 0
- muls r1, r4
- adds r1, r2, r1
- adds r1, r3
- ldrb r0, [r5]
- muls r0, r4
- adds r0, r2, r0
- adds r0, r3
- ldrb r0, [r0]
- strb r0, [r1]
- adds r2, 0x1
- cmp r2, 0x7
- ble _08054142
- ldr r0, [r7]
- adds r0, 0x5
- str r0, [r7]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkBD_copyfoestats
-
- thumb_func_start atkBE_breakfree
-atkBE_breakfree: @ 805417C
- push {r4-r6,lr}
- ldr r1, =gBattleMons
- ldr r5, =gBankAttacker
- ldrb r2, [r5]
- movs r6, 0x58
- adds r0, r2, 0
- muls r0, r6
- adds r4, r1, 0
- adds r4, 0x50
- adds r0, r4
- ldr r0, [r0]
- movs r1, 0xE0
- lsls r1, 8
- ands r0, r1
- cmp r0, 0
- beq _08054210
- ldr r1, =gBattleScripting
- ldr r3, =gBankTarget
- ldrb r0, [r3]
- strb r0, [r1, 0x17]
- ldrb r0, [r5]
- adds r1, r0, 0
- muls r1, r6
- adds r1, r4
- ldr r0, [r1]
- ldr r2, =0xffff1fff
- ands r0, r2
- str r0, [r1]
- ldrb r0, [r5]
- ldr r1, =gBattleStruct
- ldr r2, [r1]
- adds r0, r2
- ldrb r0, [r0, 0x14]
- strb r0, [r3]
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r2
- ldrb r0, [r0, 0x4]
- strb r0, [r1, 0x2]
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r2
- ldrb r0, [r0, 0x5]
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DAFC5
- b _080542BA
- .pool
-_08054210:
- ldr r4, =gStatuses3
- lsls r0, r2, 2
- adds r3, r0, r4
- ldr r1, [r3]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _08054250
- movs r0, 0x5
- negs r0, r0
- ands r1, r0
- str r1, [r3]
- ldrb r1, [r5]
- lsls r1, 2
- adds r1, r4
- ldr r0, [r1]
- movs r2, 0x4
- negs r2, r2
- ands r0, r2
- str r0, [r1]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DAFD6
- b _080542BA
- .pool
-_08054250:
- adds r0, r2, 0
- bl GetBankSide
- ldr r4, =gSideAffecting
- lsls r0, 24
- lsrs r0, 23
- adds r0, r4
- ldrh r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _080542B4
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 23
- adds r0, r4
- ldrh r2, [r0]
- ldr r1, =0x0000ffef
- ands r1, r2
- movs r4, 0
- strh r1, [r0]
- ldrb r0, [r5]
- bl GetBankSide
- ldr r2, =gSideTimers
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- strb r4, [r1, 0xA]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DAFDD
- b _080542BA
- .pool
-_080542B4:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
-_080542BA:
- str r0, [r1]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkBE_breakfree
-
- thumb_func_start atkBF_set_defense_curl
-atkBF_set_defense_curl: @ 80542C8
- ldr r1, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r2, r0
- adds r1, 0x50
- adds r2, r1
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 23
- orrs r0, r1
- str r0, [r2]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- bx lr
- .pool
- thumb_func_end atkBF_set_defense_curl
-
- thumb_func_start atkC0_recoverbasedonsunlight
-atkC0_recoverbasedonsunlight: @ 80542F8
- push {r4-r7,lr}
- sub sp, 0x4
- ldr r1, =gBankTarget
- ldr r5, =gBankAttacker
- ldrb r0, [r5]
- strb r0, [r1]
- ldr r7, =gBattleMons
- ldrb r0, [r5]
- movs r6, 0x58
- muls r0, r6
- adds r0, r7
- ldrh r1, [r0, 0x28]
- ldrh r0, [r0, 0x2C]
- cmp r1, r0
- beq _080543D8
- ldr r4, =gBattleWeather
- ldrh r0, [r4]
- cmp r0, 0
- beq _0805434A
- movs r0, 0
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0xD
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- bne _0805434A
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0x4D
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _08054378
-_0805434A:
- ldr r3, =gBattleMoveDamage
- ldr r2, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r0, [r0, 0x2C]
- lsrs r0, 1
- str r0, [r3]
- adds r1, r3, 0
- b _080543B2
- .pool
-_08054378:
- ldrh r1, [r4]
- movs r0, 0x60
- ands r0, r1
- cmp r0, 0
- beq _080543A4
- ldr r4, =gBattleMoveDamage
- ldrb r0, [r5]
- muls r0, r6
- adds r0, r7
- ldrh r1, [r0, 0x2C]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- movs r1, 0x1E
- bl __divsi3
- str r0, [r4]
- adds r1, r4, 0
- b _080543B2
- .pool
-_080543A4:
- ldr r1, =gBattleMoveDamage
- ldrb r0, [r5]
- muls r0, r6
- adds r0, r7
- ldrh r0, [r0, 0x2C]
- lsrs r0, 2
- str r0, [r1]
-_080543B2:
- adds r2, r1, 0
- ldr r0, [r2]
- cmp r0, 0
- bne _080543BE
- movs r0, 0x1
- str r0, [r2]
-_080543BE:
- ldr r0, [r1]
- negs r0, r0
- str r0, [r1]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _080543F2
- .pool
-_080543D8:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_080543F2:
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkC0_recoverbasedonsunlight
-
- thumb_func_start atkC1_hidden_power
-atkC1_hidden_power: @ 8054400
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r2, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- adds r4, r1, 0
- muls r4, r0
- adds r4, r2
- ldrb r0, [r4, 0x14]
- mov r10, r0
- mov r7, r10
- lsls r7, 27
- adds r0, r7, 0
- lsrs r0, 27
- mov r10, r0
- movs r1, 0x2
- mov r2, r10
- ands r2, r1
- asrs r2, 1
- ldrh r7, [r4, 0x14]
- mov r9, r7
- mov r0, r9
- lsls r0, 22
- mov r9, r0
- lsrs r3, r0, 27
- adds r0, r1, 0
- ands r0, r3
- orrs r2, r0
- ldrb r7, [r4, 0x15]
- mov r8, r7
- mov r0, r8
- lsls r0, 25
- mov r8, r0
- lsrs r3, r0, 27
- adds r0, r1, 0
- ands r0, r3
- lsls r0, 1
- orrs r2, r0
- ldr r6, [r4, 0x14]
- lsls r6, 12
- lsrs r3, r6, 27
- adds r0, r1, 0
- ands r0, r3
- lsls r0, 2
- orrs r2, r0
- ldrh r5, [r4, 0x16]
- lsls r5, 23
- lsrs r3, r5, 27
- adds r0, r1, 0
- ands r0, r3
- lsls r0, 3
- orrs r2, r0
- ldrb r3, [r4, 0x17]
- lsls r3, 26
- lsrs r0, r3, 27
- ands r1, r0
- lsls r1, 4
- orrs r2, r1
- movs r1, 0x1
- adds r4, r1, 0
- mov r7, r10
- ands r4, r7
- mov r0, r9
- lsrs r0, 27
- mov r9, r0
- adds r0, r1, 0
- mov r7, r9
- ands r0, r7
- lsls r0, 1
- orrs r4, r0
- mov r0, r8
- lsrs r0, 27
- mov r8, r0
- adds r0, r1, 0
- mov r7, r8
- ands r0, r7
- lsls r0, 2
- orrs r4, r0
- lsrs r6, 27
- adds r0, r1, 0
- ands r0, r6
- lsls r0, 3
- orrs r4, r0
- lsrs r5, 27
- adds r0, r1, 0
- ands r0, r5
- lsls r0, 4
- orrs r4, r0
- lsrs r3, 27
- ands r1, r3
- lsls r1, 5
- orrs r4, r1
- ldr r5, =gDynamicBasePower
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- movs r1, 0x3F
- bl __divsi3
- adds r0, 0x1E
- strh r0, [r5]
- ldr r6, =gBattleStruct
- ldr r5, [r6]
- lsls r0, r4, 4
- subs r0, r4
- movs r1, 0x3F
- bl __divsi3
- adds r0, 0x1
- strb r0, [r5, 0x13]
- ldr r1, [r6]
- ldrb r0, [r1, 0x13]
- cmp r0, 0x8
- bls _080544F0
- adds r0, 0x1
- strb r0, [r1, 0x13]
-_080544F0:
- ldr r2, [r6]
- ldrb r0, [r2, 0x13]
- movs r1, 0xC0
- orrs r0, r1
- strb r0, [r2, 0x13]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkC1_hidden_power
-
- thumb_func_start atkC2_selectnexttarget
-atkC2_selectnexttarget: @ 8054524
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- ldr r0, =gBankTarget
- movs r1, 0
- strb r1, [r0]
- ldr r1, =gNoOfAllBanks
- ldrb r1, [r1]
- adds r6, r0, 0
- ldr r0, =gBattlescriptCurrInstr
- mov r8, r0
- cmp r1, 0
- beq _0805456E
- adds r3, r6, 0
- ldr r0, =gBankAttacker
- ldrb r5, [r0]
- ldr r0, =gBitTable
- mov r12, r0
- adds r4, r1, 0
- ldr r7, =gAbsentBankFlags
-_0805454C:
- ldrb r2, [r3]
- cmp r2, r5
- beq _08054562
- ldrb r0, [r7]
- ldrb r1, [r6]
- lsls r1, 2
- add r1, r12
- ldr r1, [r1]
- ands r0, r1
- cmp r0, 0
- beq _0805456E
-_08054562:
- adds r0, r2, 0x1
- strb r0, [r3]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r4
- bcc _0805454C
-_0805456E:
- mov r1, r8
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkC2_selectnexttarget
-
- thumb_func_start atkC3_setfutureattack
-atkC3_setfutureattack: @ 8054598
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x14
- ldr r0, =gWishFutureKnock
- mov r8, r0
- ldr r6, =gBankTarget
- ldrb r1, [r6]
- adds r0, r1, r0
- ldrb r7, [r0]
- cmp r7, 0
- beq _080545DC
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _080546CC
- .pool
-_080545DC:
- adds r0, r1, 0
- bl GetBankIdentity
- ldr r4, =gSideAffecting
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x1
- mov r10, r1
- ands r0, r1
- lsls r0, 1
- adds r0, r4
- ldrh r2, [r0]
- movs r1, 0x40
- movs r5, 0
- mov r3, sp
- strh r5, [r3, 0x10]
- orrs r1, r2
- strh r1, [r0]
- ldrb r0, [r6]
- lsls r0, 1
- mov r1, r8
- adds r1, 0x18
- adds r0, r1
- ldr r1, =gCurrentMove
- mov r9, r1
- ldrh r1, [r1]
- strh r1, [r0]
- mov r0, r8
- adds r0, 0x4
- ldrb r2, [r6]
- adds r0, r2
- ldr r5, =gBankAttacker
- ldrb r1, [r5]
- strb r1, [r0]
- ldrb r0, [r6]
- add r0, r8
- movs r1, 0x3
- strb r1, [r0]
- ldrb r0, [r6]
- bl GetBankIdentity
- mov r1, r10
- ands r1, r0
- lsls r1, 1
- adds r1, r4
- ldrh r3, [r1]
- ldrb r0, [r5]
- movs r4, 0x58
- muls r0, r4
- ldr r2, =gBattleMons
- adds r0, r2
- ldrb r1, [r6]
- muls r1, r4
- adds r1, r2
- mov r4, r9
- ldrh r2, [r4]
- str r7, [sp]
- str r7, [sp, 0x4]
- ldrb r4, [r5]
- str r4, [sp, 0x8]
- ldrb r4, [r6]
- str r4, [sp, 0xC]
- bl CalculateBaseDamage
- ldrb r1, [r6]
- lsls r1, 2
- mov r2, r8
- adds r2, 0x8
- adds r1, r2
- str r0, [r1]
- ldr r1, =gProtectStructs
- ldrb r0, [r5]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 28
- cmp r0, 0
- bge _0805468C
- ldrb r4, [r6]
- lsls r4, 2
- adds r4, r2
- ldr r1, [r4]
- lsls r0, r1, 4
- subs r0, r1
- movs r1, 0xA
- bl __divsi3
- str r0, [r4]
-_0805468C:
- mov r5, r9
- ldrh r1, [r5]
- ldr r0, =0x00000161
- cmp r1, r0
- bne _080546BC
- ldr r0, =gBattleCommunication
- mov r1, r10
- strb r1, [r0, 0x5]
- b _080546C4
- .pool
-_080546BC:
- ldr r0, =gBattleCommunication
- mov r2, sp
- ldrb r2, [r2, 0x10]
- strb r2, [r0, 0x5]
-_080546C4:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_080546CC:
- add sp, 0x14
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkC3_setfutureattack
-
- thumb_func_start atkC4_beat_up
-atkC4_beat_up: @ 80546E4
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- ldr r7, =gEnemyParty
- cmp r0, 0
- bne _080546FE
- ldr r7, =gPlayerParty
-_080546FE:
- ldr r2, =gBattleMons
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08054740
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- b _080548DC
- .pool
-_08054740:
- ldr r6, =gBattleCommunication
- ldrb r0, [r6]
- mov r8, r0
- cmp r0, 0x5
- bls _0805474C
- b _080548A8
-_0805474C:
- adds r4, r6, 0
- movs r5, 0x64
-_08054750:
- ldrb r0, [r4]
- muls r0, r5
- adds r0, r7, r0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _08054794
- ldrb r0, [r6]
- muls r0, r5
- adds r0, r7, r0
- movs r1, 0x41
- bl GetMonData
- cmp r0, 0
- beq _08054794
- ldrb r0, [r4]
- muls r0, r5
- adds r0, r7, r0
- movs r1, 0x41
- bl GetMonData
- movs r1, 0xCE
- lsls r1, 1
- cmp r0, r1
- beq _08054794
- ldrb r0, [r4]
- muls r0, r5
- adds r0, r7, r0
- movs r1, 0x37
- bl GetMonData
- cmp r0, 0
- beq _080547A4
-_08054794:
- ldrb r0, [r4]
- adds r0, 0x1
- strb r0, [r4]
- adds r6, r4, 0
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x5
- bls _08054750
-_080547A4:
- ldr r1, =gBattleCommunication
- mov r9, r1
- ldrb r2, [r1]
- cmp r2, 0x5
- bhi _080548A8
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x4
- strb r0, [r1, 0x1]
- ldr r6, =gBankAttacker
- ldrb r0, [r6]
- strb r0, [r1, 0x2]
- strb r2, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x9
- str r0, [r1]
- ldr r2, =gBattleMoveDamage
- mov r8, r2
- ldr r5, =gBaseStats
- mov r1, r9
- ldrb r0, [r1]
- movs r4, 0x64
- muls r0, r4
- adds r0, r7, r0
- movs r1, 0xB
- bl GetMonData
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r5
- ldrb r3, [r1, 0x1]
- mov r2, r8
- str r3, [r2]
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- muls r0, r3
- mov r1, r8
- str r0, [r1]
- mov r2, r9
- ldrb r0, [r2]
- muls r0, r4
- adds r0, r7, r0
- movs r1, 0x38
- bl GetMonData
- lsls r0, 1
- movs r1, 0x5
- bl __udivsi3
- adds r0, 0x2
- mov r2, r8
- ldr r1, [r2]
- muls r0, r1
- str r0, [r2]
- ldr r3, =gBattleMons
- ldr r1, =gBankTarget
- ldrb r2, [r1]
- movs r1, 0x58
- muls r1, r2
- adds r1, r3
- ldrh r2, [r1]
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- adds r1, r5
- ldrb r1, [r1, 0x2]
- bl __divsi3
- mov r1, r8
- str r0, [r1]
- movs r1, 0x32
- bl __divsi3
- adds r2, r0, 0x2
- mov r0, r8
- str r2, [r0]
- ldr r1, =gProtectStructs
- ldrb r0, [r6]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 28
- cmp r0, 0
- bge _08054870
- lsls r0, r2, 4
- subs r0, r2
- movs r1, 0xA
- bl __divsi3
- mov r1, r8
- str r0, [r1]
-_08054870:
- mov r2, r9
- ldrb r0, [r2]
- adds r0, 0x1
- strb r0, [r2]
- b _080548E2
- .pool
-_080548A8:
- mov r0, r8
- cmp r0, 0
- beq _080548C8
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- b _080548DC
- .pool
-_080548C8:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x5]
- ldrb r0, [r2, 0x6]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x7]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x8]
-_080548DC:
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_080548E2:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkC4_beat_up
-
- thumb_func_start atkC5_hidepreattack
-atkC5_hidepreattack: @ 80548F4
- push {lr}
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- cmp r1, 0x5B
- beq _08054934
- cmp r1, 0x5B
- bgt _0805490C
- cmp r1, 0x13
- beq _08054918
- b _08054960
- .pool
-_0805490C:
- ldr r0, =0x00000123
- cmp r1, r0
- beq _0805494C
- adds r0, 0x31
- cmp r1, r0
- bne _08054960
-_08054918:
- ldr r2, =gStatuses3
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- lsls r1, 2
- adds r1, r2
- ldr r0, [r1]
- movs r2, 0x40
- b _0805495C
- .pool
-_08054934:
- ldr r2, =gStatuses3
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- lsls r1, 2
- adds r1, r2
- ldr r0, [r1]
- movs r2, 0x80
- b _0805495C
- .pool
-_0805494C:
- ldr r2, =gStatuses3
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- lsls r1, 2
- adds r1, r2
- ldr r0, [r1]
- movs r2, 0x80
- lsls r2, 11
-_0805495C:
- orrs r0, r2
- str r0, [r1]
-_08054960:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkC5_hidepreattack
-
- thumb_func_start atkC6_unhidepostattack
-atkC6_unhidepostattack: @ 8054978
- push {lr}
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- cmp r1, 0x5B
- beq _080549BC
- cmp r1, 0x5B
- bgt _08054990
- cmp r1, 0x13
- beq _0805499C
- b _080549EA
- .pool
-_08054990:
- ldr r0, =0x00000123
- cmp r1, r0
- beq _080549D8
- adds r0, 0x31
- cmp r1, r0
- bne _080549EA
-_0805499C:
- ldr r2, =gStatuses3
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- lsls r1, 2
- adds r1, r2
- ldr r0, [r1]
- movs r2, 0x41
- negs r2, r2
- b _080549E6
- .pool
-_080549BC:
- ldr r2, =gStatuses3
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- lsls r1, 2
- adds r1, r2
- ldr r0, [r1]
- movs r2, 0x81
- negs r2, r2
- b _080549E6
- .pool
-_080549D8:
- ldr r2, =gStatuses3
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- lsls r1, 2
- adds r1, r2
- ldr r0, [r1]
- ldr r2, =0xfffbffff
-_080549E6:
- ands r0, r2
- str r0, [r1]
-_080549EA:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkC6_unhidepostattack
-
- thumb_func_start atkC7_setminimize
-atkC7_setminimize: @ 8054A08
- push {lr}
- ldr r0, =gHitMarker
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 18
- ands r0, r1
- cmp r0, 0
- beq _08054A2C
- ldr r2, =gStatuses3
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- lsls r1, 2
- adds r1, r2
- ldr r0, [r1]
- movs r2, 0x80
- lsls r2, 1
- orrs r0, r2
- str r0, [r1]
-_08054A2C:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkC7_setminimize
-
- thumb_func_start atkC8_sethail
-atkC8_sethail: @ 8054A48
- push {lr}
- ldr r3, =gBattleWeather
- ldrh r1, [r3]
- movs r2, 0x80
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _08054A78
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gBattleCommunication
- movs r0, 0x2
- strb r0, [r1, 0x5]
- b _08054A86
- .pool
-_08054A78:
- strh r2, [r3]
- ldr r0, =gBattleCommunication
- movs r1, 0x5
- strb r1, [r0, 0x5]
- ldr r0, =gWishFutureKnock
- adds r0, 0x28
- strb r1, [r0]
-_08054A86:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkC8_sethail
-
- thumb_func_start atkC9_jumpifattackandspecialattackcannotfall
-atkC9_jumpifattackandspecialattackcannotfall: @ 8054AA0
- push {r4,lr}
- ldr r2, =gBattleMons
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r1, r0, r2
- movs r0, 0x19
- ldrsb r0, [r1, r0]
- adds r3, r2, 0
- cmp r0, 0
- bne _08054AF4
- movs r0, 0x1C
- ldrsb r0, [r1, r0]
- cmp r0, 0
- bne _08054AF4
- ldr r0, =gBattleCommunication
- ldrb r0, [r0, 0x6]
- cmp r0, 0x1
- beq _08054AF4
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _08054B20
- .pool
-_08054AF4:
- ldr r4, =gActiveBank
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r4]
- ldr r2, =gBattleMoveDamage
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
- adds r0, r3
- ldrh r0, [r0, 0x28]
- str r0, [r2]
- ldr r1, =0x00007fff
- movs r0, 0
- bl dp01_build_cmdbuf_x18_0_aa_health_bar_update
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_08054B20:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkC9_jumpifattackandspecialattackcannotfall
-
- thumb_func_start atkCA_setforcedtarget
-atkCA_setforcedtarget: @ 8054B3C
- push {r4,r5,lr}
- ldr r4, =gBankAttacker
- ldrb r0, [r4]
- bl GetBankSide
- ldr r5, =gSideTimers
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- movs r0, 0x1
- strb r0, [r1, 0x8]
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- ldrb r0, [r4]
- strb r0, [r1, 0x9]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkCA_setforcedtarget
-
- thumb_func_start atkCB_setcharge
-atkCB_setcharge: @ 8054B88
- push {r4,lr}
- ldr r0, =gStatuses3
- ldr r3, =gBankAttacker
- ldrb r1, [r3]
- lsls r1, 2
- adds r1, r0
- ldr r0, [r1]
- movs r2, 0x80
- lsls r2, 2
- orrs r0, r2
- str r0, [r1]
- ldr r4, =gDisableStructs
- ldrb r1, [r3]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r2, [r0, 0x12]
- movs r1, 0x10
- negs r1, r1
- ands r1, r2
- movs r2, 0x2
- orrs r1, r2
- strb r1, [r0, 0x12]
- ldrb r1, [r3]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r2, [r0, 0x12]
- movs r1, 0xF
- ands r1, r2
- movs r2, 0x20
- orrs r1, r2
- strb r1, [r0, 0x12]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkCB_setcharge
-
- thumb_func_start atkCC_callterrainattack
-atkCC_callterrainattack: @ 8054BEC
- push {r4,lr}
- ldr r2, =gHitMarker
- ldr r0, [r2]
- ldr r1, =0xfffffbff
- ands r0, r1
- str r0, [r2]
- ldr r4, =gCurrentMove
- ldr r1, =gUnknown_0831C414
- ldr r0, =gUnknown_02022FF0
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- strh r0, [r4]
- ldrh r0, [r4]
- movs r1, 0
- bl GetMoveTarget
- ldr r1, =gBankTarget
- strb r0, [r1]
- ldr r3, =gUnknown_082D86A8
- ldr r2, =gBattleMoves
- ldrh r1, [r4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r3
- ldr r0, [r0]
- bl b_movescr_stack_push
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkCC_callterrainattack
-
- thumb_func_start atkCD_cureifburnedparalysedorpoisoned
-atkCD_cureifburnedparalysedorpoisoned: @ 8054C60
- push {r4-r6,lr}
- sub sp, 0x4
- ldr r1, =gBattleMons
- ldr r3, =gBankAttacker
- ldrb r0, [r3]
- movs r6, 0x58
- muls r0, r6
- adds r5, r1, 0
- adds r5, 0x4C
- adds r2, r0, r5
- ldr r0, [r2]
- movs r1, 0xD8
- ands r0, r1
- cmp r0, 0
- beq _08054CBC
- movs r0, 0
- str r0, [r2]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- ldr r4, =gActiveBank
- ldrb r0, [r3]
- strb r0, [r4]
- ldrb r0, [r4]
- muls r0, r6
- adds r0, r5
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl EmitSetAttributes
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- b _08054CD6
- .pool
-_08054CBC:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_08054CD6:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkCD_cureifburnedparalysedorpoisoned
-
- thumb_func_start atkCE_settorment
-atkCE_settorment: @ 8054CE4
- push {lr}
- ldr r1, =gBattleMons
- ldr r0, =gBankTarget
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r1, [r0]
- movs r2, 0x80
- lsls r2, 24
- cmp r1, 0
- bge _08054D28
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _08054D34
- .pool
-_08054D28:
- orrs r1, r2
- str r1, [r0]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_08054D34:
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkCE_settorment
-
- thumb_func_start atkCF_jumpifnodamage
-atkCF_jumpifnodamage: @ 8054D3C
- push {lr}
- ldr r2, =gProtectStructs
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- lsls r1, r0, 4
- adds r0, r2, 0x4
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08054D5C
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- beq _08054D74
-_08054D5C:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _08054D8E
- .pool
-_08054D74:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_08054D8E:
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkCF_jumpifnodamage
-
- thumb_func_start atkD0_settaunt
-atkD0_settaunt: @ 8054D98
- push {r4,lr}
- ldr r4, =gDisableStructs
- ldr r3, =gBankTarget
- ldrb r0, [r3]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r2, r1, r4
- ldrb r1, [r2, 0x13]
- lsls r0, r1, 28
- cmp r0, 0
- bne _08054DE8
- movs r0, 0x10
- negs r0, r0
- ands r0, r1
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r2, 0x13]
- ldrb r1, [r3]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r2, [r0, 0x13]
- movs r1, 0xF
- ands r1, r2
- movs r2, 0x20
- orrs r1, r2
- strb r1, [r0, 0x13]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _08054E02
- .pool
-_08054DE8:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_08054E02:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkD0_settaunt
-
- thumb_func_start atkD1_set_helpinghand
-atkD1_set_helpinghand: @ 8054E0C
- push {r4,lr}
- ldr r4, =gBankAttacker
- ldrb r0, [r4]
- bl GetBankIdentity
- movs r1, 0x2
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByPlayerAI
- ldr r3, =gBankTarget
- strb r0, [r3]
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08054E90
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, =gBitTable
- ldrb r3, [r3]
- lsls r0, r3, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _08054E90
- ldr r1, =gProtectStructs
- ldrb r0, [r4]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 28
- cmp r0, 0
- blt _08054E90
- lsls r0, r3, 4
- adds r2, r0, r1
- ldrb r1, [r2]
- lsls r0, r1, 28
- cmp r0, 0
- blt _08054E90
- movs r0, 0x8
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _08054EAA
- .pool
-_08054E90:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_08054EAA:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkD1_set_helpinghand
-
- thumb_func_start atkD2_swap_items
-atkD2_swap_items: @ 8054EB4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- ldr r4, =gBattleTypeFlags
- ldr r0, [r4]
- movs r1, 0x80
- lsls r1, 19
- ands r0, r1
- cmp r0, 0
- bne _08054F9A
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08054EE8
- ldr r0, [r4]
- ldr r1, =0x0a3f0902
- ands r0, r1
- cmp r0, 0
- beq _08054F9A
-_08054EE8:
- ldr r6, =gBankAttacker
- ldrb r0, [r6]
- bl GetBankSide
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r7, =gBankTarget
- ldrb r0, [r7]
- bl GetBankSide
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- ldr r1, =0x0a3f0902
- ands r0, r1
- cmp r0, 0
- bne _08054F46
- ldr r0, =gWishFutureKnock
- adds r2, r0, 0
- adds r2, 0x29
- adds r0, r4, r2
- ldrb r1, [r0]
- ldr r4, =gBitTable
- ldr r3, =gBattlePartyID
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r3
- ldrh r0, [r0]
- lsls r0, 2
- adds r0, r4
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _08054F9A
- adds r0, r5, r2
- ldrb r1, [r0]
- ldrb r0, [r7]
- lsls r0, 1
- adds r0, r3
- ldrh r0, [r0]
- lsls r0, 2
- adds r0, r4
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _08054F9A
-_08054F46:
- ldr r0, =gBattleMons
- mov r8, r0
- ldr r1, =gBankAttacker
- ldrb r4, [r1]
- movs r5, 0x58
- adds r0, r4, 0
- muls r0, r5
- add r0, r8
- mov r9, r0
- ldrh r3, [r0, 0x2E]
- adds r1, r3, 0
- cmp r1, 0
- bne _08054F6E
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- muls r0, r5
- add r0, r8
- ldrh r0, [r0, 0x2E]
- cmp r0, 0
- beq _08054F9A
-_08054F6E:
- cmp r1, 0xAF
- beq _08054F9A
- ldr r7, =gBankTarget
- ldrb r0, [r7]
- muls r0, r5
- mov r2, r8
- adds r1, r0, r2
- ldrh r2, [r1, 0x2E]
- cmp r2, 0xAF
- beq _08054F9A
- adds r0, r3, 0
- subs r0, 0x79
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xB
- bls _08054F9A
- adds r0, r2, 0
- subs r0, 0x79
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xB
- bhi _08054FDC
-_08054F9A:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _08055132
- .pool
-_08054FDC:
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x3C
- bne _08055010
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB63F
- str r0, [r1]
- ldr r1, =gLastUsedAbility
- ldrb r0, [r7]
- muls r0, r5
- add r0, r8
- adds r0, 0x20
- ldrb r0, [r0]
- strb r0, [r1]
- ldrb r0, [r7]
- ldrb r1, [r1]
- bl RecordAbilityBattle
- b _08055132
- .pool
-_08055010:
- ldr r3, =gBattleStruct
- mov r10, r3
- lsls r0, r4, 1
- adds r0, 0xD0
- ldr r1, [r3]
- adds r6, r1, r0
- mov r0, r9
- ldrh r0, [r0, 0x2E]
- mov r9, r0
- strh r2, [r6]
- ldr r1, =gBankAttacker
- ldrb r0, [r1]
- muls r0, r5
- add r0, r8
- movs r1, 0
- strh r1, [r0, 0x2E]
- ldrb r0, [r7]
- muls r0, r5
- add r0, r8
- mov r2, r9
- strh r2, [r0, 0x2E]
- ldr r4, =gActiveBank
- ldr r3, =gBankAttacker
- ldrb r0, [r3]
- strb r0, [r4]
- str r6, [sp]
- movs r0, 0
- movs r1, 0x2
- movs r2, 0
- movs r3, 0x2
- bl EmitSetAttributes
- ldr r1, =gBankAttacker
- ldrb r0, [r1]
- bl MarkBufferBankForExecution
- ldrb r0, [r7]
- strb r0, [r4]
- ldrb r0, [r7]
- muls r0, r5
- mov r1, r8
- adds r1, 0x2E
- adds r0, r1
- str r0, [sp]
- movs r0, 0
- movs r1, 0x2
- movs r2, 0
- movs r3, 0x2
- bl EmitSetAttributes
- ldrb r0, [r7]
- bl MarkBufferBankForExecution
- ldrb r0, [r7]
- mov r2, r10
- ldr r1, [r2]
- lsls r0, 1
- adds r0, r1
- adds r0, 0xC8
- movs r3, 0
- strb r3, [r0]
- ldrb r0, [r7]
- ldr r1, [r2]
- lsls r0, 1
- adds r0, r1
- adds r0, 0xC9
- strb r3, [r0]
- ldr r1, =gBankAttacker
- ldrb r0, [r1]
- ldr r1, [r2]
- lsls r0, 1
- adds r0, r1
- adds r0, 0xC8
- strb r3, [r0]
- ldr r2, =gBankAttacker
- ldrb r0, [r2]
- mov r3, r10
- ldr r1, [r3]
- lsls r0, 1
- adds r0, r1
- adds r0, 0xC9
- movs r1, 0
- strb r1, [r0]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- ldr r1, =gBattleTextBuff1
- movs r3, 0xFD
- strb r3, [r1]
- movs r2, 0xA
- strb r2, [r1, 0x1]
- ldrh r0, [r6]
- strb r0, [r1, 0x2]
- ldrh r0, [r6]
- lsrs r0, 8
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r1, =gBattleTextBuff2
- strb r3, [r1]
- strb r2, [r1, 0x1]
- mov r2, r9
- strb r2, [r1, 0x2]
- mov r3, r9
- lsrs r0, r3, 8
- strb r0, [r1, 0x3]
- movs r0, 0x1
- negs r0, r0
- strb r0, [r1, 0x4]
- cmp r3, 0
- beq _08055118
- ldrh r0, [r6]
- cmp r0, 0
- beq _0805512C
- ldr r1, =gBattleCommunication
- movs r0, 0x2
- b _08055130
- .pool
-_08055118:
- ldrh r0, [r6]
- cmp r0, 0
- beq _0805512C
- ldr r0, =gBattleCommunication
- movs r1, 0
- strb r1, [r0, 0x5]
- b _08055132
- .pool
-_0805512C:
- ldr r1, =gBattleCommunication
- movs r0, 0x1
-_08055130:
- strb r0, [r1, 0x5]
-_08055132:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkD2_swap_items
-
- thumb_func_start atkD3_copy_ability
-atkD3_copy_ability: @ 8055148
- push {r4,lr}
- ldr r3, =gBattleMons
- ldr r4, =gBankTarget
- ldrb r0, [r4]
- movs r2, 0x58
- muls r0, r2
- adds r0, r3
- adds r0, 0x20
- ldrb r1, [r0]
- adds r0, r1, 0
- cmp r0, 0
- beq _0805519C
- cmp r0, 0x19
- beq _0805519C
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- muls r0, r2
- adds r0, r3
- adds r0, 0x20
- strb r1, [r0]
- ldr r1, =gLastUsedAbility
- ldrb r0, [r4]
- muls r0, r2
- adds r0, r3
- adds r0, 0x20
- ldrb r0, [r0]
- strb r0, [r1]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _080551B6
- .pool
-_0805519C:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_080551B6:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkD3_copy_ability
-
- thumb_func_start atkD4_wish_effect
-atkD4_wish_effect: @ 80551C0
- push {r4-r7,lr}
- ldr r7, =gBattlescriptCurrInstr
- ldr r2, [r7]
- ldrb r3, [r2, 0x1]
- cmp r3, 0
- beq _080551D8
- cmp r3, 0x1
- beq _08055210
- b _0805528C
- .pool
-_080551D8:
- ldr r1, =gWishFutureKnock
- ldr r4, =gBankAttacker
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r5, [r4]
- adds r3, r0, r5
- ldrb r0, [r3]
- cmp r0, 0
- bne _0805525C
- movs r0, 0x2
- strb r0, [r3]
- ldrb r0, [r4]
- adds r1, 0x24
- adds r1, r0, r1
- ldr r2, =gBattlePartyID
- lsls r0, 1
- adds r0, r2
- ldrh r0, [r0]
- strb r0, [r1]
- ldr r0, [r7]
- adds r0, 0x6
- b _0805528A
- .pool
-_08055210:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x4
- strb r0, [r1, 0x1]
- ldr r4, =gBankTarget
- ldrb r0, [r4]
- strb r0, [r1, 0x2]
- ldr r0, =gWishFutureKnock
- adds r0, 0x24
- ldrb r5, [r4]
- adds r0, r5
- ldrb r0, [r0]
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r1, =gBattleMoveDamage
- ldr r6, =gBattleMons
- ldrb r0, [r4]
- movs r5, 0x58
- muls r0, r5
- adds r0, r6
- ldrh r0, [r0, 0x2C]
- lsrs r0, 1
- str r0, [r1]
- cmp r0, 0
- bne _08055248
- str r3, [r1]
-_08055248:
- ldr r0, [r1]
- negs r0, r0
- str r0, [r1]
- ldrb r0, [r4]
- muls r0, r5
- adds r0, r6
- ldrh r1, [r0, 0x28]
- ldrh r0, [r0, 0x2C]
- cmp r1, r0
- bne _08055288
-_0805525C:
- ldrb r1, [r2, 0x2]
- ldrb r0, [r2, 0x3]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x5]
- lsls r0, 24
- orrs r1, r0
- str r1, [r7]
- b _0805528C
- .pool
-_08055288:
- adds r0, r2, 0x6
-_0805528A:
- str r0, [r7]
-_0805528C:
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end atkD4_wish_effect
-
- thumb_func_start atkD5_setroots
-atkD5_setroots: @ 8055294
- push {lr}
- ldr r1, =gStatuses3
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 2
- adds r2, r0, r1
- ldr r1, [r2]
- movs r3, 0x80
- lsls r3, 3
- adds r0, r1, 0
- ands r0, r3
- cmp r0, 0
- beq _080552D8
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _080552E4
- .pool
-_080552D8:
- orrs r1, r3
- str r1, [r2]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_080552E4:
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkD5_setroots
-
- thumb_func_start atkD6_doubledamagedealtifdamaged
-atkD6_doubledamagedealtifdamaged: @ 80552EC
- push {lr}
- ldr r3, =gProtectStructs
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- lsls r2, r0, 4
- adds r0, r3, 0x4
- adds r0, r2, r0
- ldr r0, [r0]
- cmp r0, 0
- beq _0805530C
- adds r0, r2, r3
- ldr r1, =gBankTarget
- ldrb r0, [r0, 0xC]
- ldrb r1, [r1]
- cmp r0, r1
- beq _08055324
-_0805530C:
- adds r0, r3, 0
- adds r0, 0x8
- adds r0, r2, r0
- ldr r0, [r0]
- cmp r0, 0
- beq _0805532A
- adds r0, r2, r3
- ldr r1, =gBankTarget
- ldrb r0, [r0, 0xD]
- ldrb r1, [r1]
- cmp r0, r1
- bne _0805532A
-_08055324:
- ldr r1, =gBattleScripting
- movs r0, 0x2
- strb r0, [r1, 0xE]
-_0805532A:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkD6_doubledamagedealtifdamaged
-
- thumb_func_start atkD7_setyawn
-atkD7_setyawn: @ 805534C
- push {r4,lr}
- ldr r1, =gStatuses3
- ldr r0, =gBankTarget
- ldrb r3, [r0]
- lsls r0, r3, 2
- adds r4, r0, r1
- ldr r2, [r4]
- movs r0, 0xC0
- lsls r0, 5
- ands r0, r2
- cmp r0, 0
- bne _08055374
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r3
- adds r1, 0x4C
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- beq _080553A0
-_08055374:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _080553B0
- .pool
-_080553A0:
- movs r0, 0x80
- lsls r0, 5
- orrs r2, r0
- str r2, [r4]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_080553B0:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkD7_setyawn
-
- thumb_func_start atkD8_setdamagetohealthdifference
-atkD8_setdamagetohealthdifference: @ 80553BC
- push {lr}
- ldr r2, =gBattleMons
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- movs r1, 0x58
- muls r0, r1
- adds r3, r0, r2
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- muls r0, r1
- adds r1, r0, r2
- ldrh r0, [r3, 0x28]
- ldrh r2, [r1, 0x28]
- cmp r0, r2
- bhi _08055408
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _0805541A
- .pool
-_08055408:
- ldr r2, =gBattleMoveDamage
- ldrh r0, [r3, 0x28]
- ldrh r1, [r1, 0x28]
- subs r0, r1
- str r0, [r2]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_0805541A:
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkD8_setdamagetohealthdifference
-
- thumb_func_start atkD9_scaledamagebyhealthratio
-atkD9_scaledamagebyhealthratio: @ 8055428
- push {r4,lr}
- ldr r4, =gDynamicBasePower
- ldrh r0, [r4]
- cmp r0, 0
- bne _08055464
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r3, [r0, 0x1]
- ldr r2, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- muls r1, r0
- adds r1, r2
- ldrh r0, [r1, 0x28]
- muls r0, r3
- ldrh r1, [r1, 0x2C]
- bl __divsi3
- strh r0, [r4]
- lsls r0, 16
- cmp r0, 0
- bne _08055464
- movs r0, 0x1
- strh r0, [r4]
-_08055464:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkD9_scaledamagebyhealthratio
-
- thumb_func_start atkDA_abilityswap
-atkDA_abilityswap: @ 805548C
- push {r4-r6,lr}
- ldr r5, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- movs r4, 0x58
- muls r0, r4
- adds r0, r5
- adds r2, r0, 0
- adds r2, 0x20
- ldrb r1, [r2]
- cmp r1, 0
- bne _080554B4
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- muls r0, r4
- adds r0, r5
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0
- beq _080554D4
-_080554B4:
- cmp r1, 0x19
- beq _080554D4
- ldr r6, =gBankTarget
- ldrb r0, [r6]
- muls r0, r4
- adds r0, r5
- adds r0, 0x20
- ldrb r3, [r0]
- cmp r3, 0x19
- beq _080554D4
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _08055504
-_080554D4:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _0805551A
- .pool
-_08055504:
- ldrb r1, [r2]
- strb r3, [r2]
- ldrb r0, [r6]
- muls r0, r4
- adds r0, r5
- adds r0, 0x20
- strb r1, [r0]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_0805551A:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkDA_abilityswap
-
- thumb_func_start atkDB_imprisoneffect
-atkDB_imprisoneffect: @ 8055524
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- ldr r1, =gStatuses3
- ldr r4, =gBankAttacker
- ldrb r2, [r4]
- lsls r0, r2, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 6
- ands r0, r1
- cmp r0, 0
- beq _08055574
- b _080555F6
- .pool
-_0805554C:
- ldr r0, =gStatuses3
- mov r2, r9
- ldrb r1, [r2]
- lsls r1, 2
- adds r1, r0
- ldr r0, [r1]
- movs r2, 0x80
- lsls r2, 6
- orrs r0, r2
- str r0, [r1]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _080555EE
- .pool
-_08055574:
- adds r0, r2, 0
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldrb r0, [r4]
- bl sub_803F548
- movs r6, 0
- b _080555E6
-_0805558A:
- adds r0, r6, 0
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r8, r0
- beq _080555E0
- movs r4, 0
- ldr r7, =gBankAttacker
- mov r9, r7
- ldr r0, =gBattleMons
- mov r12, r0
- mov r1, r9
- ldrb r0, [r1]
- mov r2, r12
- adds r2, 0xC
- movs r1, 0x58
- muls r0, r1
- adds r3, r0, r2
- adds r5, r6, 0
- muls r5, r1
-_080555B4:
- movs r2, 0
- ldrh r1, [r3]
- mov r0, r12
- adds r0, 0xC
- adds r0, r5, r0
-_080555BE:
- ldrh r7, [r0]
- cmp r1, r7
- bne _080555C8
- cmp r1, 0
- bne _080555D0
-_080555C8:
- adds r0, 0x2
- adds r2, 0x1
- cmp r2, 0x3
- ble _080555BE
-_080555D0:
- cmp r2, 0x4
- bne _080555DC
- adds r3, 0x2
- adds r4, 0x1
- cmp r4, 0x3
- ble _080555B4
-_080555DC:
- cmp r4, 0x4
- bne _0805554C
-_080555E0:
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_080555E6:
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r6, r0
- bcc _0805558A
-_080555EE:
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r6, r0
- bne _08055610
-_080555F6:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_08055610:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkDB_imprisoneffect
-
- thumb_func_start atkDC_setgrudge
-atkDC_setgrudge: @ 805562C
- push {lr}
- ldr r1, =gStatuses3
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 2
- adds r2, r0, r1
- ldr r1, [r2]
- movs r3, 0x80
- lsls r3, 7
- adds r0, r1, 0
- ands r0, r3
- cmp r0, 0
- beq _08055670
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _0805567C
- .pool
-_08055670:
- orrs r1, r3
- str r1, [r2]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_0805567C:
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkDC_setgrudge
-
- thumb_func_start atkDD_weightdamagecalculation
-atkDD_weightdamagecalculation: @ 8055684
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- movs r5, 0
- ldr r2, =gUnknown_0831C428
- ldrh r0, [r2]
- ldr r1, =0x0000ffff
- cmp r0, r1
- beq _080556FC
- adds r6, r2, 0
- ldr r0, =gBattleMons
- mov r8, r0
- adds r7, r1, 0
- adds r4, r6, 0
-_080556A0:
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- add r0, r8
- ldrh r0, [r0]
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x1
- bl GetPokedexHeightWeight
- ldrh r1, [r4]
- lsls r0, 16
- lsrs r0, 16
- cmp r1, r0
- bhi _080556CE
- adds r4, 0x4
- adds r5, 0x2
- ldrh r0, [r4]
- cmp r0, r7
- bne _080556A0
-_080556CE:
- lsls r0, r5, 1
- adds r0, r6
- ldrh r1, [r0]
- ldr r0, =0x0000ffff
- cmp r1, r0
- beq _080556FC
- ldr r0, =gDynamicBasePower
- adds r1, r5, 0x1
- lsls r1, 1
- adds r1, r6
- ldrh r1, [r1]
- strh r1, [r0]
- b _08055702
- .pool
-_080556FC:
- ldr r1, =gDynamicBasePower
- movs r0, 0x78
- strh r0, [r1]
-_08055702:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkDD_weightdamagecalculation
-
- thumb_func_start atkDE_asistattackselect
-atkDE_asistattackselect: @ 805571C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0xC
- movs r0, 0
- mov r10, r0
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x18
- str r0, [sp, 0x4]
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankIdentity
- movs r1, 0x1
- ands r1, r0
- ldr r0, =gPlayerParty
- str r0, [sp]
- cmp r1, 0
- beq _0805574C
- ldr r1, =gEnemyParty
- str r1, [sp]
-_0805574C:
- movs r2, 0
-_0805574E:
- ldr r1, =gBattlePartyID
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r1
- adds r1, r2, 0x1
- str r1, [sp, 0x8]
- ldrh r0, [r0]
- cmp r2, r0
- beq _080557F4
- movs r0, 0x64
- adds r6, r2, 0
- muls r6, r0
- ldr r0, [sp]
- adds r4, r0, r6
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- cmp r0, 0
- beq _080557F4
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- movs r1, 0xCE
- lsls r1, 1
- cmp r0, r1
- beq _080557F4
- movs r5, 0
- ldr r1, =0x0000ffff
- mov r8, r1
- mov r9, r6
- mov r1, r10
- lsls r0, r1, 1
- ldr r1, [sp, 0x4]
- adds r6, r0, r1
-_08055798:
- movs r7, 0
- adds r1, r5, 0
- adds r1, 0xD
- ldr r0, [sp]
- add r0, r9
- bl GetMonData
- lsls r0, 16
- lsrs r4, r0, 16
- adds r0, r4, 0
- bl sub_8052F84
- lsls r0, 24
- adds r1, r5, 0x1
- cmp r0, 0
- bne _080557EE
- ldr r0, =gUnknown_0831C3E0
- ldrh r2, [r0]
- adds r3, r0, 0
- cmp r2, r8
- beq _080557E2
- cmp r4, r2
- beq _080557D8
- ldr r5, =0x0000ffff
- adds r2, r3, 0
-_080557CA:
- adds r2, 0x2
- adds r7, 0x1
- ldrh r0, [r2]
- cmp r0, r5
- beq _080557E2
- cmp r4, r0
- bne _080557CA
-_080557D8:
- lsls r0, r7, 1
- adds r0, r3
- ldrh r0, [r0]
- cmp r0, r8
- bne _080557EE
-_080557E2:
- cmp r4, 0
- beq _080557EE
- strh r4, [r6]
- adds r6, 0x2
- movs r0, 0x1
- add r10, r0
-_080557EE:
- adds r5, r1, 0
- cmp r5, 0x3
- ble _08055798
-_080557F4:
- ldr r2, [sp, 0x8]
- cmp r2, 0x5
- ble _0805574E
- mov r1, r10
- cmp r1, 0
- beq _0805586C
- ldr r2, =gHitMarker
- ldr r0, [r2]
- ldr r1, =0xfffffbff
- ands r0, r1
- str r0, [r2]
- ldr r4, =gRandomMove
- bl Random
- movs r1, 0xFF
- ands r1, r0
- mov r0, r10
- muls r0, r1
- asrs r0, 8
- lsls r0, 1
- ldr r1, [sp, 0x4]
- adds r0, r1
- ldrh r0, [r0]
- strh r0, [r4]
- ldrh r0, [r4]
- movs r1, 0
- bl GetMoveTarget
- ldr r1, =gBankTarget
- strb r0, [r1]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _08055886
- .pool
-_0805586C:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_08055886:
- add sp, 0xC
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkDE_asistattackselect
-
- thumb_func_start atkDF_setmagiccoat
-atkDF_setmagiccoat: @ 805589C
- push {lr}
- ldr r1, =gBankTarget
- ldr r3, =gBankAttacker
- ldrb r0, [r3]
- strb r0, [r1]
- ldr r2, =gSpecialStatuses
- ldrb r1, [r3]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r2, 0x20
- orrs r1, r2
- strb r1, [r0]
- ldr r0, =gUnknown_02024082
- ldrb r1, [r0]
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- subs r0, 0x1
- cmp r1, r0
- bne _080558FC
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _08055914
- .pool
-_080558FC:
- ldr r0, =gProtectStructs
- ldrb r1, [r3]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1]
- movs r2, 0x10
- orrs r0, r2
- strb r0, [r1]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_08055914:
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkDF_setmagiccoat
-
- thumb_func_start atkE0_setstealstatchange
-atkE0_setstealstatchange: @ 8055920
- push {lr}
- ldr r2, =gSpecialStatuses
- ldr r3, =gBankAttacker
- ldrb r1, [r3]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r2, 0x20
- orrs r1, r2
- strb r1, [r0]
- ldr r0, =gUnknown_02024082
- ldrb r1, [r0]
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- subs r0, 0x1
- cmp r1, r0
- bne _08055978
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _0805598E
- .pool
-_08055978:
- ldr r0, =gProtectStructs
- ldrb r1, [r3]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1]
- orrs r0, r2
- strb r0, [r1]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_0805598E:
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkE0_setstealstatchange
-
- thumb_func_start atkE1_intimidate_string_loader
-atkE1_intimidate_string_loader: @ 805599C
- push {r4-r6,lr}
- ldr r4, =gBattleScripting
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0xD8
- ldrb r0, [r0]
- strb r0, [r4, 0x17]
- ldrb r0, [r4, 0x17]
- bl GetBankSide
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r2, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r2]
- movs r0, 0x9
- strb r0, [r2, 0x1]
- ldr r3, =gBattleMons
- ldrb r1, [r4, 0x17]
- movs r0, 0x58
- muls r0, r1
- adds r0, r3
- adds r0, 0x20
- ldrb r0, [r0]
- strb r0, [r2, 0x2]
- movs r0, 0xFF
- strb r0, [r2, 0x3]
- ldr r2, =gBankTarget
- ldr r1, =gNoOfAllBanks
- ldrb r0, [r2]
- ldrb r1, [r1]
- cmp r0, r1
- bcs _08055A22
- adds r4, r2, 0
- ldr r6, =gBitTable
-_080559E2:
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r5
- beq _08055A04
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r6
- ldr r0, [r0]
- ands r1, r0
- ldr r2, =gNoOfAllBanks
- cmp r1, 0
- beq _08055A18
-_08055A04:
- ldrb r0, [r4]
- adds r0, 0x1
- strb r0, [r4]
- ldr r1, =gNoOfAllBanks
- lsls r0, 24
- lsrs r0, 24
- adds r2, r1, 0
- ldrb r1, [r2]
- cmp r0, r1
- bcc _080559E2
-_08055A18:
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- ldrb r2, [r2]
- cmp r0, r2
- bcc _08055A64
-_08055A22:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _08055A6C
- .pool
-_08055A64:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_08055A6C:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkE1_intimidate_string_loader
-
- thumb_func_start atkE2_switchout_abilities
-atkE2_switchout_abilities: @ 8055A78
- push {r4-r6,lr}
- sub sp, 0x4
- ldr r5, =gBattlescriptCurrInstr
- ldr r0, [r5]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r4, =gActiveBank
- strb r0, [r4]
- ldr r3, =gBattleMons
- ldrb r0, [r4]
- movs r6, 0x58
- adds r1, r0, 0
- muls r1, r6
- adds r0, r1, r3
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x1E
- bne _08055AD2
- adds r3, 0x4C
- adds r1, r3
- movs r0, 0
- str r0, [r1]
- ldr r2, =gBitTable
- ldrb r1, [r4]
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, r1, r0
- adds r0, 0x58
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r2
- ldrb r2, [r0]
- adds r0, r1, 0
- muls r0, r6
- adds r0, r3
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r3, 0x4
- bl EmitSetAttributes
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
-_08055AD2:
- ldr r0, [r5]
- adds r0, 0x2
- str r0, [r5]
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkE2_switchout_abilities
-
- thumb_func_start atkE3_jumpiffainted
-atkE3_jumpiffainted: @ 8055AF4
- push {r4,lr}
- ldr r4, =gBattlescriptCurrInstr
- ldr r0, [r4]
- ldrb r0, [r0, 0x1]
- bl get_battle_side_of_something
- ldr r1, =gActiveBank
- strb r0, [r1]
- ldr r2, =gBattleMons
- ldrb r1, [r1]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08055B3C
- ldr r2, [r4]
- ldrb r1, [r2, 0x2]
- ldrb r0, [r2, 0x3]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x5]
- lsls r0, 24
- orrs r1, r0
- str r1, [r4]
- b _08055B42
- .pool
-_08055B3C:
- ldr r0, [r4]
- adds r0, 0x6
- str r0, [r4]
-_08055B42:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end atkE3_jumpiffainted
-
- thumb_func_start atkE4_getsecretpowereffect
-atkE4_getsecretpowereffect: @ 8055B48
- push {lr}
- ldr r0, =gUnknown_02022FF0
- ldrb r0, [r0]
- cmp r0, 0x7
- bhi _08055BE4
- lsls r0, 2
- ldr r1, =_08055B64
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08055B64:
- .4byte _08055B84
- .4byte _08055B90
- .4byte _08055B9C
- .4byte _08055BA8
- .4byte _08055BB4
- .4byte _08055BC0
- .4byte _08055BCC
- .4byte _08055BD8
-_08055B84:
- ldr r1, =gBattleCommunication
- movs r0, 0x2
- b _08055BE8
- .pool
-_08055B90:
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- b _08055BE8
- .pool
-_08055B9C:
- ldr r1, =gBattleCommunication
- movs r0, 0x1B
- b _08055BE8
- .pool
-_08055BA8:
- ldr r1, =gBattleCommunication
- movs r0, 0x17
- b _08055BE8
- .pool
-_08055BB4:
- ldr r1, =gBattleCommunication
- movs r0, 0x16
- b _08055BE8
- .pool
-_08055BC0:
- ldr r1, =gBattleCommunication
- movs r0, 0x18
- b _08055BE8
- .pool
-_08055BCC:
- ldr r1, =gBattleCommunication
- movs r0, 0x7
- b _08055BE8
- .pool
-_08055BD8:
- ldr r1, =gBattleCommunication
- movs r0, 0x8
- b _08055BE8
- .pool
-_08055BE4:
- ldr r1, =gBattleCommunication
- movs r0, 0x5
-_08055BE8:
- strb r0, [r1, 0x3]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkE4_getsecretpowereffect
-
- thumb_func_start atkE5_pickup
-atkE5_pickup: @ 8055C00
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- bl InBattlePike
- lsls r0, 24
- cmp r0, 0
- beq _08055C18
- b _08055DD8
-_08055C18:
- bl InBattlePyramid
- lsls r0, 24
- cmp r0, 0
- beq _08055CC4
- movs r6, 0
- mov r7, sp
- ldr r0, =gBaseStats
- mov r8, r0
-_08055C2A:
- movs r0, 0x64
- adds r4, r6, 0
- muls r4, r0
- ldr r0, =gPlayerParty
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- lsls r0, 16
- lsrs r5, r0, 16
- adds r0, r4, 0
- movs r1, 0xC
- bl GetMonData
- strh r0, [r7]
- adds r0, r4, 0
- movs r1, 0x2E
- bl GetMonData
- cmp r0, 0
- beq _08055C6C
- lsls r0, r5, 3
- subs r0, r5
- lsls r0, 2
- add r0, r8
- ldrb r0, [r0, 0x17]
- b _08055C76
- .pool
-_08055C6C:
- lsls r0, r5, 3
- subs r0, r5
- lsls r0, 2
- add r0, r8
- ldrb r0, [r0, 0x16]
-_08055C76:
- cmp r0, 0x35
- bne _08055CB6
- cmp r5, 0
- beq _08055CB6
- movs r0, 0xCE
- lsls r0, 1
- cmp r5, r0
- beq _08055CB6
- ldrh r0, [r7]
- cmp r0, 0
- bne _08055CB6
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0xA
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- bne _08055CB6
- bl CalculateBattlePyramidPickupItemId
- strh r0, [r7]
- movs r0, 0x64
- muls r0, r6
- ldr r1, =gPlayerParty
- adds r0, r1
- movs r1, 0xC
- mov r2, sp
- bl SetMonData
-_08055CB6:
- adds r6, 0x1
- cmp r6, 0x5
- ble _08055C2A
- b _08055DD8
- .pool
-_08055CC4:
- movs r6, 0
- movs r1, 0x64
- mov r8, r1
- ldr r7, =gPlayerParty
- mov r10, sp
-_08055CCE:
- mov r4, r8
- muls r4, r6
- adds r4, r7
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- lsls r0, 16
- lsrs r5, r0, 16
- adds r0, r4, 0
- movs r1, 0xC
- bl GetMonData
- mov r1, r10
- strh r0, [r1]
- adds r0, r4, 0
- movs r1, 0x2E
- bl GetMonData
- cmp r0, 0
- beq _08055D30
- lsls r0, r5, 3
- subs r0, r5
- lsls r0, 2
- ldr r1, =gBaseStats
- adds r0, r1
- ldrb r0, [r0, 0x17]
- b _08055D3C
- .pool
-_08055D10:
- mov r0, r8
- muls r0, r6
- adds r0, r7
- adds r2, r1, 0
- adds r2, 0x63
- subs r2, r4
- lsls r2, 1
- ldr r1, =gRarePickupItems
- adds r2, r1
- movs r1, 0xC
- bl SetMonData
- b _08055DD0
- .pool
-_08055D30:
- lsls r0, r5, 3
- subs r0, r5
- lsls r0, 2
- ldr r1, =gBaseStats
- adds r0, r1
- ldrb r0, [r0, 0x16]
-_08055D3C:
- adds r1, r6, 0x1
- mov r9, r1
- cmp r0, 0x35
- bne _08055DD0
- cmp r5, 0
- beq _08055DD0
- movs r0, 0xCE
- lsls r0, 1
- cmp r5, r0
- beq _08055DD0
- mov r1, r10
- ldrh r0, [r1]
- cmp r0, 0
- bne _08055DD0
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0xA
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- bne _08055DD0
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x64
- bl __umodsi3
- lsls r0, 16
- lsrs r4, r0, 16
- mov r0, r8
- muls r0, r6
- adds r0, r7
- movs r1, 0x38
- bl GetMonData
- subs r0, 0x1
- movs r1, 0xA
- bl __udivsi3
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x9
- bls _08055D9C
- movs r1, 0x9
-_08055D9C:
- movs r2, 0
- b _08055DAE
- .pool
-_08055DA4:
- adds r0, r4, 0
- subs r0, 0x62
- cmp r0, 0x1
- bls _08055D10
- adds r2, 0x1
-_08055DAE:
- cmp r2, 0x8
- bgt _08055DD0
- ldr r0, =gPickupProbabilities
- adds r0, r2, r0
- ldrb r0, [r0]
- cmp r0, r4
- ble _08055DA4
- mov r0, r8
- muls r0, r6
- adds r0, r7
- adds r2, r1, r2
- lsls r2, 1
- ldr r1, =gPickupItems
- adds r2, r1
- movs r1, 0xC
- bl SetMonData
-_08055DD0:
- mov r6, r9
- cmp r6, 0x5
- bgt _08055DD8
- b _08055CCE
-_08055DD8:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkE5_pickup
-
- thumb_func_start atkE6_castform_change_animation
-atkE6_castform_change_animation: @ 8055DFC
- push {r4,lr}
- ldr r4, =gActiveBank
- ldr r0, =gBattleScripting
- ldrb r0, [r0, 0x17]
- strb r0, [r4]
- ldr r1, =gBattleMons
- ldrb r2, [r4]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 17
- ands r0, r1
- ldr r3, =gBattleStruct
- cmp r0, 0
- beq _08055E2C
- ldr r0, [r3]
- adds r0, 0x7F
- ldrb r1, [r0]
- movs r2, 0x80
- orrs r1, r2
- strb r1, [r0]
-_08055E2C:
- ldr r0, [r3]
- adds r0, 0x7F
- ldrb r2, [r0]
- movs r0, 0
- movs r1, 0
- bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkE6_castform_change_animation
-
- thumb_func_start atkE7_castform_data_change
-atkE7_castform_data_change: @ 8055E64
- push {r4,lr}
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- ldr r0, =gBattleScripting
- ldrb r0, [r0, 0x17]
- bl CastformDataTypeChange
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- beq _08055E8E
- ldr r0, =BattleScript_CastformChange
- bl b_push_move_exec
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x7F
- subs r1, r4, 0x1
- strb r1, [r0]
-_08055E8E:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkE7_castform_data_change
-
- thumb_func_start atkE8_settypebasedhalvers
-atkE8_settypebasedhalvers: @ 8055EA4
- push {r4,lr}
- movs r4, 0
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
- cmp r0, 0xC9
- bne _08055EF4
- ldr r1, =gStatuses3
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 2
- adds r2, r0, r1
- ldr r1, [r2]
- movs r3, 0x80
- lsls r3, 9
- adds r0, r1, 0
- ands r0, r3
- cmp r0, 0
- bne _08055F18
- orrs r1, r3
- str r1, [r2]
- ldr r0, =gBattleCommunication
- strb r4, [r0, 0x5]
- b _08055F1C
- .pool
-_08055EF4:
- ldr r1, =gStatuses3
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 2
- adds r2, r0, r1
- ldr r1, [r2]
- movs r3, 0x80
- lsls r3, 10
- adds r0, r1, 0
- ands r0, r3
- cmp r0, 0
- bne _08055F18
- orrs r1, r3
- str r1, [r2]
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- movs r4, 0x1
-_08055F18:
- cmp r4, 0
- beq _08055F38
-_08055F1C:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _08055F52
- .pool
-_08055F38:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_08055F52:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkE8_settypebasedhalvers
-
- thumb_func_start atkE9_setweatherballtype
-atkE9_setweatherballtype: @ 8055F5C
- push {lr}
- sub sp, 0x4
- movs r0, 0
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0xD
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- bne _08055FFC
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0x4D
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _08055FFC
- ldr r2, =gBattleWeather
- ldrb r0, [r2]
- cmp r0, 0
- beq _08055F9A
- ldr r1, =gBattleScripting
- movs r0, 0x2
- strb r0, [r1, 0xE]
-_08055F9A:
- ldrh r1, [r2]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- beq _08055FB8
- ldr r0, =gBattleStruct
- ldr r1, [r0]
- movs r0, 0x8B
- b _08055FFA
- .pool
-_08055FB8:
- movs r0, 0x18
- ands r0, r1
- cmp r0, 0
- beq _08055FCC
- ldr r0, =gBattleStruct
- ldr r1, [r0]
- movs r0, 0x85
- b _08055FFA
- .pool
-_08055FCC:
- movs r0, 0x60
- ands r0, r1
- cmp r0, 0
- beq _08055FE0
- ldr r0, =gBattleStruct
- ldr r1, [r0]
- movs r0, 0x8A
- b _08055FFA
- .pool
-_08055FE0:
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08055FF4
- ldr r0, =gBattleStruct
- ldr r1, [r0]
- movs r0, 0x8F
- b _08055FFA
- .pool
-_08055FF4:
- ldr r0, =gBattleStruct
- ldr r1, [r0]
- movs r0, 0x80
-_08055FFA:
- strb r0, [r1, 0x13]
-_08055FFC:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- add sp, 0x4
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkE9_setweatherballtype
-
- thumb_func_start atkEA_recycleitem
-atkEA_recycleitem: @ 8056014
- push {r4-r7,lr}
- sub sp, 0x4
- ldr r7, =gActiveBank
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r7]
- ldr r1, =gBattleStruct
- ldrb r2, [r7]
- lsls r0, r2, 1
- adds r0, 0xB8
- ldr r1, [r1]
- adds r6, r1, r0
- ldrh r5, [r6]
- cmp r5, 0
- beq _08056094
- ldr r4, =gBattleMons
- movs r3, 0x58
- adds r0, r2, 0
- muls r0, r3
- adds r0, r4
- ldrh r0, [r0, 0x2E]
- cmp r0, 0
- bne _08056094
- ldr r1, =gLastUsedItem
- strh r5, [r1]
- strh r0, [r6]
- ldrb r0, [r7]
- muls r0, r3
- adds r0, r4
- ldrh r1, [r1]
- strh r1, [r0, 0x2E]
- ldrb r0, [r7]
- muls r0, r3
- adds r1, r4, 0
- adds r1, 0x2E
- adds r0, r1
- str r0, [sp]
- movs r0, 0
- movs r1, 0x2
- movs r2, 0
- movs r3, 0x2
- bl EmitSetAttributes
- ldrb r0, [r7]
- bl MarkBufferBankForExecution
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _080560AE
- .pool
-_08056094:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_080560AE:
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkEA_recycleitem
-
- thumb_func_start atkEB_settypetoterrain
-atkEB_settypetoterrain: @ 80560BC
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- ldr r0, =gBattleMons
- mov r8, r0
- ldr r7, =gBankAttacker
- ldrb r0, [r7]
- movs r6, 0x58
- muls r0, r6
- mov r1, r8
- adds r3, r0, r1
- movs r0, 0x21
- adds r0, r3
- mov r12, r0
- ldr r5, =sTerrainToType
- ldr r4, =gUnknown_02022FF0
- ldrb r0, [r4]
- adds r0, r5
- ldrb r2, [r0]
- mov r1, r12
- ldrb r0, [r1]
- adds r1, r2, 0
- cmp r0, r1
- beq _08056144
- adds r0, r3, 0
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r0, r1
- beq _08056144
- mov r0, r12
- strb r2, [r0]
- ldrb r0, [r7]
- adds r1, r0, 0
- muls r1, r6
- add r1, r8
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- adds r1, 0x22
- strb r0, [r1]
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x3
- strb r0, [r1, 0x1]
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _0805615E
- .pool
-_08056144:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_0805615E:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkEB_settypetoterrain
-
- thumb_func_start atkEC_pursuit_sth
-atkEC_pursuit_sth: @ 805616C
- push {r4-r6,lr}
- ldr r5, =gBankAttacker
- ldrb r0, [r5]
- bl GetBankIdentity
- movs r1, 0x2
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByPlayerAI
- ldr r4, =gActiveBank
- strb r0, [r4]
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r6, 0x1
- ands r0, r6
- cmp r0, 0
- beq _0805620C
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, =gBitTable
- ldrb r3, [r4]
- lsls r0, r3, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _0805620C
- ldr r0, =gUnknown_0202421C
- adds r0, r3, r0
- ldrb r0, [r0]
- cmp r0, 0
- bne _0805620C
- ldr r1, =gChosenMovesByBanks
- lsls r0, r3, 1
- adds r0, r1
- ldrh r2, [r0]
- cmp r2, 0xE4
- bne _0805620C
- ldr r0, =gUnknown_0202407A
- adds r0, r3, r0
- movs r1, 0xB
- strb r1, [r0]
- ldr r0, =gCurrentMove
- strh r2, [r0]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- ldr r0, =gBattleScripting
- strb r6, [r0, 0x18]
- ldrb r1, [r5]
- adds r0, 0x20
- strb r1, [r0]
- ldrb r0, [r4]
- strb r0, [r5]
- b _08056226
- .pool
-_0805620C:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_08056226:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkEC_pursuit_sth
-
- thumb_func_start atkED_802B4B4
-atkED_802B4B4: @ 8056230
- push {r4,lr}
- ldr r1, =gEffectBank
- ldr r3, =gBankAttacker
- ldrb r0, [r3]
- strb r0, [r1]
- ldr r2, =gBankTarget
- lsls r0, 24
- lsrs r0, 24
- adds r4, r1, 0
- ldrb r1, [r2]
- cmp r0, r1
- bne _08056264
- ldr r1, =gBattleScripting
- ldrb r0, [r1, 0x17]
- strb r0, [r2]
- strb r0, [r3]
- b _0805626A
- .pool
-_08056264:
- ldr r1, =gBattleScripting
- ldrb r0, [r1, 0x17]
- strb r0, [r2]
-_0805626A:
- ldrb r0, [r4]
- strb r0, [r1, 0x17]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkED_802B4B4
-
- thumb_func_start atkEE_removelightscreenreflect
-atkEE_removelightscreenreflect: @ 8056284
- push {r4,lr}
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gSideTimers
- lsls r3, r0, 1
- adds r0, r3, r0
- lsls r0, 2
- adds r4, r0, r1
- ldrb r0, [r4]
- cmp r0, 0
- bne _080562AC
- ldrb r1, [r4, 0x2]
- cmp r1, 0
- beq _080562E4
-_080562AC:
- ldr r2, =gSideAffecting
- adds r2, r3, r2
- ldrh r1, [r2]
- ldr r0, =0x0000fffe
- ands r0, r1
- movs r3, 0
- ldr r1, =0x0000fffd
- ands r0, r1
- strh r0, [r2]
- strb r3, [r4]
- strb r3, [r4, 0x2]
- ldr r1, =gBattleScripting
- movs r0, 0x1
- strb r0, [r1, 0x18]
- strb r0, [r1, 0x19]
- b _080562EA
- .pool
-_080562E4:
- ldr r0, =gBattleScripting
- strb r1, [r0, 0x18]
- strb r1, [r0, 0x19]
-_080562EA:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkEE_removelightscreenreflect
-
- thumb_func_start atkEF_pokeball_catch_calculation
-atkEF_pokeball_catch_calculation: @ 8056300
- push {r4-r6,lr}
- movs r4, 0
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- beq _0805630E
- b _08056696
-_0805630E:
- ldr r5, =gActiveBank
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r5]
- ldr r6, =gBankTarget
- movs r1, 0x1
- eors r0, r1
- strb r0, [r6]
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _0805635C
- movs r0, 0
- movs r1, 0x5
- bl dp01_build_cmdbuf_x0D_a
- ldrb r0, [r5]
- bl MarkBufferBankForExecution
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DBE02
- b _08056694
- .pool
-_0805635C:
- movs r0, 0x80
- lsls r0, 2
- ands r1, r0
- cmp r1, 0
- beq _08056384
- movs r0, 0
- movs r1, 0x4
- bl dp01_build_cmdbuf_x0D_a
- ldrb r0, [r5]
- bl MarkBufferBankForExecution
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DBDCA
- b _08056694
- .pool
-_08056384:
- ldr r0, =gLastUsedItem
- ldrh r0, [r0]
- cmp r0, 0x5
- bne _080563B0
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x7C
- ldrb r0, [r0]
- lsls r1, r0, 2
- adds r1, r0
- lsls r0, r1, 8
- subs r0, r1
- movs r1, 0x64
- bl __divsi3
- lsls r0, 24
- lsrs r5, r0, 24
- b _080563C8
- .pool
-_080563B0:
- ldr r3, =gBaseStats
- ldr r2, =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r3
- ldrb r5, [r0, 0x8]
-_080563C8:
- ldr r2, =gLastUsedItem
- ldrh r0, [r2]
- cmp r0, 0x5
- bhi _080563D2
- b _080564C8
-_080563D2:
- subs r0, 0x6
- cmp r0, 0x6
- bls _080563DA
- b _080564D2
-_080563DA:
- lsls r0, 2
- ldr r1, =_080563F4
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080563F4:
- .4byte _08056410
- .4byte _08056440
- .4byte _08056452
- .4byte _08056480
- .4byte _080564B0
- .4byte _08056472
- .4byte _08056472
-_08056410:
- ldr r2, =gBattleMons
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- adds r1, r0, 0
- adds r1, 0x21
- ldrb r1, [r1]
- cmp r1, 0xB
- beq _080564A4
- adds r0, 0x22
- ldrb r0, [r0]
- cmp r0, 0xB
- beq _080564A4
- cmp r1, 0x6
- beq _080564A4
- cmp r0, 0x6
- beq _080564A4
- b _08056472
- .pool
-_08056440:
- bl sav1_map_get_light_level
- lsls r0, 24
- lsrs r0, 24
- movs r4, 0xA
- cmp r0, 0x5
- bne _080564D2
- movs r4, 0x23
- b _080564D2
-_08056452:
- ldr r2, =gBattleMons
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- adds r0, 0x2A
- ldrb r1, [r0]
- cmp r1, 0x27
- bhi _08056472
- movs r0, 0x28
- subs r0, r1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x9
- bhi _080564D2
-_08056472:
- movs r4, 0xA
- b _080564D2
- .pool
-_08056480:
- ldr r2, =gBattleMons
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r0, [r0]
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x1
- bl GetSetPokedexFlag
- lsls r0, 24
- movs r4, 0xA
- cmp r0, 0
- beq _080564D2
-_080564A4:
- movs r4, 0x1E
- b _080564D2
- .pool
-_080564B0:
- ldr r0, =gBattleResults
- ldrb r0, [r0, 0x13]
- adds r0, 0xA
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x28
- bls _080564D2
- movs r4, 0x28
- b _080564D2
- .pool
-_080564C8:
- ldr r1, =sBallCatchBonuses
- ldrh r0, [r2]
- subs r0, 0x2
- adds r0, r1
- ldrb r4, [r0]
-_080564D2:
- adds r0, r5, 0
- muls r0, r4
- movs r1, 0xA
- bl __divsi3
- ldr r5, =gBattleMons
- ldr r1, =gBankTarget
- ldrb r2, [r1]
- movs r1, 0x58
- adds r4, r2, 0
- muls r4, r1
- adds r3, r4, r5
- ldrh r2, [r3, 0x2C]
- lsls r1, r2, 1
- adds r1, r2
- ldrh r2, [r3, 0x28]
- lsls r2, 1
- subs r2, r1, r2
- muls r0, r2
- bl __divsi3
- adds r6, r0, 0
- adds r5, 0x4C
- adds r4, r5
- ldr r4, [r4]
- movs r0, 0x27
- ands r0, r4
- cmp r0, 0
- beq _0805650E
- lsls r6, 1
-_0805650E:
- movs r0, 0xD8
- ands r4, r0
- cmp r4, 0
- beq _08056522
- lsls r0, r6, 4
- subs r0, r6
- movs r1, 0xA
- bl __udivsi3
- adds r6, r0, 0
-_08056522:
- ldr r1, =gLastUsedItem
- ldrh r0, [r1]
- cmp r0, 0x5
- beq _08056564
- cmp r0, 0x1
- bne _08056550
- ldr r0, =gBattleResults
- ldrb r1, [r0, 0x5]
- movs r2, 0x2
- orrs r1, r2
- strb r1, [r0, 0x5]
- b _08056564
- .pool
-_08056550:
- ldr r0, =gBattleResults
- ldrh r1, [r1]
- adds r0, r1
- adds r1, r0, 0
- adds r1, 0x34
- ldrb r0, [r1]
- cmp r0, 0xFE
- bhi _08056564
- adds r0, 0x1
- strb r0, [r1]
-_08056564:
- cmp r6, 0xFE
- bls _080565C8
- movs r0, 0
- movs r1, 0x4
- bl dp01_build_cmdbuf_x0D_a
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl MarkBufferBankForExecution
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DBD84
- str r0, [r1]
- ldr r1, =gBattlePartyID
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gEnemyParty
- adds r0, r1
- ldr r2, =gLastUsedItem
- movs r1, 0x26
- bl SetMonData
- bl CalculatePlayerPartyCount
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x6
- beq _08056656
- b _08056680
- .pool
-_080565C8:
- movs r0, 0xFF
- lsls r0, 16
- adds r1, r6, 0
- bl __udivsi3
- bl Sqrt
- lsls r0, 16
- lsrs r0, 16
- bl Sqrt
- lsls r0, 16
- lsrs r6, r0, 16
- ldr r0, =0x000ffff0
- adds r1, r6, 0
- bl __udivsi3
- adds r6, r0, 0
- movs r4, 0
- b _080565FA
- .pool
-_080565F4:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
-_080565FA:
- cmp r4, 0x3
- bhi _0805660A
- bl Random
- lsls r0, 16
- lsrs r0, 16
- cmp r0, r6
- bcc _080565F4
-_0805660A:
- ldr r5, =gLastUsedItem
- ldrh r0, [r5]
- cmp r0, 0x1
- bne _08056614
- movs r4, 0x4
-_08056614:
- movs r0, 0
- adds r1, r4, 0
- bl dp01_build_cmdbuf_x0D_a
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl MarkBufferBankForExecution
- cmp r4, 0x4
- bne _0805668C
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DBD84
- str r0, [r1]
- ldr r1, =gBattlePartyID
- ldr r0, =gBankTarget
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x26
- adds r2, r5, 0
- bl SetMonData
- bl CalculatePlayerPartyCount
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x6
- bne _08056680
-_08056656:
- ldr r1, =gBattleCommunication
- movs r0, 0
- strb r0, [r1, 0x5]
- b _08056696
- .pool
-_08056680:
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- b _08056696
- .pool
-_0805668C:
- ldr r0, =gBattleCommunication
- strb r4, [r0, 0x5]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DBDD4
-_08056694:
- str r0, [r1]
-_08056696:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkEF_pokeball_catch_calculation
-
- thumb_func_start atkF0_copy_caught_poke
-atkF0_copy_caught_poke: @ 80566A8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r0, =gBattlePartyID
- mov r9, r0
- ldr r5, =gBankAttacker
- ldrb r0, [r5]
- movs r6, 0x1
- eors r0, r6
- lsls r0, 1
- add r0, r9
- ldrh r0, [r0]
- movs r7, 0x64
- muls r0, r7
- ldr r1, =gEnemyParty
- mov r8, r1
- add r0, r8
- bl GiveMonToPlayer
- lsls r0, 24
- cmp r0, 0
- beq _08056792
- bl sub_813B21C
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _08056734
- ldr r0, =gBattleCommunication
- strb r1, [r0, 0x5]
- ldr r4, =gStringVar1
- ldr r0, =0x00004036
- bl VarGet
- lsls r0, 24
- lsrs r0, 24
- bl sav3_get_box_name
- adds r1, r0, 0
- adds r0, r4, 0
- bl StringCopy
- ldrb r0, [r5]
- eors r0, r6
- lsls r0, 1
- add r0, r9
- ldrh r0, [r0]
- muls r0, r7
- add r0, r8
- ldr r2, =gStringVar2
- movs r1, 0x2
- bl GetMonData
- b _0805677E
- .pool
-_08056734:
- ldr r4, =gStringVar1
- ldr r0, =0x00004036
- bl VarGet
- lsls r0, 24
- lsrs r0, 24
- bl sav3_get_box_name
- adds r1, r0, 0
- adds r0, r4, 0
- bl StringCopy
- ldrb r0, [r5]
- eors r0, r6
- lsls r0, 1
- add r0, r9
- ldrh r0, [r0]
- muls r0, r7
- add r0, r8
- ldr r2, =gStringVar2
- movs r1, 0x2
- bl GetMonData
- ldr r4, =gStringVar3
- bl get_unknown_box_id
- lsls r0, 24
- lsrs r0, 24
- bl sav3_get_box_name
- adds r1, r0, 0
- adds r0, r4, 0
- bl StringCopy
- ldr r1, =gBattleCommunication
- movs r0, 0x2
- strb r0, [r1, 0x5]
-_0805677E:
- ldr r0, =0x000008ab
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- beq _08056792
- ldr r1, =gBattleCommunication
- ldrb r0, [r1, 0x5]
- adds r0, 0x1
- strb r0, [r1, 0x5]
-_08056792:
- ldr r0, =gBattlePartyID
- mov r10, r0
- ldr r1, =gBankAttacker
- mov r9, r1
- ldrb r0, [r1]
- movs r4, 0x1
- eors r0, r4
- lsls r0, 1
- add r0, r10
- ldrh r0, [r0]
- movs r1, 0x64
- mov r8, r1
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- ldr r6, =gEnemyParty
- adds r0, r6
- movs r1, 0xB
- movs r2, 0
- bl GetMonData
- ldr r5, =gBattleResults
- strh r0, [r5, 0x28]
- mov r1, r9
- ldrb r0, [r1]
- eors r0, r4
- lsls r0, 1
- add r0, r10
- ldrh r0, [r0]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r0, r6
- adds r2, r5, 0
- adds r2, 0x2A
- movs r1, 0x2
- bl GetMonData
- mov r1, r9
- ldrb r0, [r1]
- eors r4, r0
- lsls r4, 1
- add r4, r10
- ldrh r0, [r4]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r0, r6
- movs r1, 0x26
- movs r2, 0
- bl GetMonData
- movs r1, 0xF
- ands r0, r1
- lsls r0, 2
- ldrb r2, [r5, 0x5]
- movs r1, 0x3D
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r5, 0x5]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkF0_copy_caught_poke
-
- thumb_func_start atkF1_setpoke_as_caught
-atkF1_setpoke_as_caught: @ 8056850
- push {r4,r5,lr}
- ldr r4, =gEnemyParty
- adds r0, r4, 0
- movs r1, 0xB
- movs r2, 0
- bl GetMonData
- lsls r0, 16
- lsrs r5, r0, 16
- adds r0, r4, 0
- movs r1, 0
- movs r2, 0
- bl GetMonData
- adds r4, r0, 0
- adds r0, r5, 0
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x1
- bl GetSetPokedexFlag
- lsls r0, 24
- cmp r0, 0
- beq _080568A8
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
- b _080568C2
- .pool
-_080568A8:
- adds r0, r5, 0
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- adds r2, r4, 0
- bl HandleSetPokedexFlag
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
-_080568C2:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkF1_setpoke_as_caught
-
- thumb_func_start atkF2_display_dex_info
-atkF2_display_dex_info: @ 80568CC
- push {r4,lr}
- sub sp, 0x4
- ldr r0, =gEnemyParty
- movs r1, 0xB
- movs r2, 0
- bl GetMonData
- lsls r0, 16
- lsrs r4, r0, 16
- ldr r0, =gBattleCommunication
- ldrb r0, [r0]
- cmp r0, 0x5
- bls _080568E8
- b _08056A2C
-_080568E8:
- lsls r0, 2
- ldr r1, =_08056900
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08056900:
- .4byte _08056918
- .4byte _0805692A
- .4byte _08056978
- .4byte _080569C8
- .4byte _080569E0
- .4byte _08056A18
-_08056918:
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- b _08056A06
-_0805692A:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08056938
- b _08056A2C
-_08056938:
- bl FreeAllWindowBuffers
- adds r0, r4, 0
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- ldr r3, =gBattleMons
- ldr r1, =gBankTarget
- ldrb r2, [r1]
- movs r1, 0x58
- muls r2, r1
- adds r1, r3, 0
- adds r1, 0x54
- adds r1, r2, r1
- ldr r1, [r1]
- adds r3, 0x48
- adds r2, r3
- ldr r2, [r2]
- bl sub_80BFDF4
- ldr r1, =gBattleCommunication
- strb r0, [r1, 0x1]
- b _08056A08
- .pool
-_08056978:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08056A2C
- ldr r0, =gMain
- ldr r1, [r0, 0x4]
- ldr r0, =sub_8038420
- cmp r1, r0
- bne _08056A2C
- ldr r2, =gTasks
- ldr r4, =gBattleCommunication
- ldrb r1, [r4, 0x1]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- bne _08056A2C
- ldr r0, =vblank_cb_08078BB4
- bl SetVBlankCallback
- ldrb r0, [r4]
- adds r0, 0x1
- strb r0, [r4]
- b _08056A2C
- .pool
-_080569C8:
- bl c2_berry_program_update_menu
- bl sub_8035AA4
- ldr r1, =gUnknown_02022E20
- movs r2, 0x80
- lsls r2, 1
- adds r0, r2, 0
- strh r0, [r1]
- b _08056A06
- .pool
-_080569E0:
- bl IsDma3ManagerBusyWithBgCopy
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _08056A2C
- ldr r0, =0x0000ffff
- str r1, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- movs r0, 0
- bl ShowBg
- movs r0, 0x3
- bl ShowBg
-_08056A06:
- ldr r1, =gBattleCommunication
-_08056A08:
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- b _08056A2C
- .pool
-_08056A18:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08056A2C
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
-_08056A2C:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkF2_display_dex_info
-
- thumb_func_start sub_8056A3C
-sub_8056A3C: @ 8056A3C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x20
- ldr r4, [sp, 0x40]
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- lsls r1, 24
- lsrs r1, 24
- str r1, [sp, 0x10]
- lsls r2, 24
- lsrs r2, 24
- str r2, [sp, 0x1C]
- lsls r3, 24
- lsrs r3, 24
- str r3, [sp, 0x14]
- lsls r4, 24
- lsrs r4, 24
- mov r10, r4
- movs r1, 0
- add r0, sp, 0xC
- strh r1, [r0]
- ldr r6, [sp, 0x10]
- cmp r6, r3
- ble _08056A76
- b _08056B62
-_08056A76:
- mov r4, r8
- adds r0, r6, 0x1
- str r0, [sp, 0x18]
- ldr r2, [sp, 0x1C]
- cmp r4, r2
- bgt _08056B58
- add r5, sp, 0xC
- lsls r7, r6, 24
- mov r9, r7
-_08056A88:
- ldr r0, [sp, 0x10]
- cmp r6, r0
- bne _08056AB4
- cmp r4, r8
- bne _08056A9C
- ldr r0, =0x00001022
- b _08056AFE
- .pool
-_08056A9C:
- ldr r2, [sp, 0x1C]
- cmp r4, r2
- bne _08056AAC
- ldr r0, =0x00001024
- b _08056AFE
- .pool
-_08056AAC:
- ldr r0, =0x00001023
- b _08056AFE
- .pool
-_08056AB4:
- ldr r7, [sp, 0x14]
- cmp r6, r7
- bne _08056AE0
- cmp r4, r8
- bne _08056AC8
- ldr r0, =0x00001028
- b _08056AFE
- .pool
-_08056AC8:
- ldr r0, [sp, 0x1C]
- cmp r4, r0
- bne _08056AD8
- ldr r0, =0x0000102a
- b _08056AFE
- .pool
-_08056AD8:
- ldr r0, =0x00001029
- b _08056AFE
- .pool
-_08056AE0:
- cmp r4, r8
- bne _08056AEC
- ldr r0, =0x00001025
- b _08056AFE
- .pool
-_08056AEC:
- ldr r2, [sp, 0x1C]
- cmp r4, r2
- bne _08056AFC
- ldr r0, =0x00001027
- b _08056AFE
- .pool
-_08056AFC:
- ldr r0, =0x00001026
-_08056AFE:
- strh r0, [r5]
- movs r1, 0x1
- mov r0, r10
- ands r0, r1
- cmp r0, 0
- beq _08056B0E
- movs r0, 0
- strh r0, [r5]
-_08056B0E:
- movs r0, 0x80
- mov r7, r10
- ands r0, r7
- cmp r0, 0
- beq _08056B38
- lsls r2, r4, 24
- lsrs r2, 24
- str r1, [sp]
- str r1, [sp, 0x4]
- movs r0, 0x11
- str r0, [sp, 0x8]
- movs r0, 0x1
- add r1, sp, 0xC
- mov r7, r9
- lsrs r3, r7, 24
- bl CopyToBgTilemapBufferRect_ChangePalette
- b _08056B50
- .pool
-_08056B38:
- lsls r2, r4, 24
- lsrs r2, 24
- str r1, [sp]
- str r1, [sp, 0x4]
- movs r0, 0x11
- str r0, [sp, 0x8]
- movs r0, 0
- add r1, sp, 0xC
- mov r7, r9
- lsrs r3, r7, 24
- bl CopyToBgTilemapBufferRect_ChangePalette
-_08056B50:
- adds r4, 0x1
- ldr r0, [sp, 0x1C]
- cmp r4, r0
- ble _08056A88
-_08056B58:
- ldr r6, [sp, 0x18]
- ldr r2, [sp, 0x14]
- cmp r6, r2
- bgt _08056B62
- b _08056A76
-_08056B62:
- add sp, 0x20
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_8056A3C
-
- thumb_func_start sub_8056B74
-sub_8056B74: @ 8056B74
- push {lr}
- sub sp, 0x10
- adds r3, r0, 0
- add r0, sp, 0xC
- movs r2, 0x1
- strh r2, [r0]
- movs r1, 0x2
- strh r1, [r0, 0x2]
- lsls r3, 25
- movs r0, 0x90
- lsls r0, 20
- adds r3, r0
- lsrs r3, 24
- str r2, [sp]
- str r1, [sp, 0x4]
- movs r0, 0x11
- str r0, [sp, 0x8]
- movs r0, 0
- add r1, sp, 0xC
- movs r2, 0x19
- bl CopyToBgTilemapBufferRect_ChangePalette
- movs r0, 0
- bl CopyBgTilemapBufferToVram
- add sp, 0x10
- pop {r0}
- bx r0
- thumb_func_end sub_8056B74
-
- thumb_func_start sub_8056BAC
-sub_8056BAC: @ 8056BAC
- push {lr}
- sub sp, 0x10
- adds r3, r0, 0
- add r0, sp, 0xC
- ldr r1, =0x00001016
- strh r1, [r0]
- strh r1, [r0, 0x2]
- lsls r3, 25
- movs r0, 0x90
- lsls r0, 20
- adds r3, r0
- lsrs r3, 24
- movs r0, 0x1
- str r0, [sp]
- movs r0, 0x2
- str r0, [sp, 0x4]
- movs r0, 0x11
- str r0, [sp, 0x8]
- movs r0, 0
- add r1, sp, 0xC
- movs r2, 0x19
- bl CopyToBgTilemapBufferRect_ChangePalette
- movs r0, 0
- bl CopyBgTilemapBufferToVram
- add sp, 0x10
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8056BAC
-
- thumb_func_start atkF3_nickname_caught_poke
-atkF3_nickname_caught_poke: @ 8056BEC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- ldr r0, =gBattleCommunication
- ldrb r1, [r0]
- adds r4, r0, 0
- cmp r1, 0x4
- bls _08056C04
- b _08056E62
-_08056C04:
- lsls r0, r1, 2
- ldr r1, =_08056C18
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08056C18:
- .4byte _08056C2C
- .4byte _08056C60
- .4byte _08056CFC
- .4byte _08056DD4
- .4byte _08056E2C
-_08056C2C:
- movs r4, 0
- str r4, [sp]
- movs r0, 0x18
- movs r1, 0x8
- movs r2, 0x1D
- movs r3, 0xD
- bl sub_8056A3C
- ldr r0, =gText_BattleYesNoChoice
- movs r1, 0xC
- bl battle_show_message_maybe
- ldr r1, =gBattleCommunication
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- strb r4, [r1, 0x1]
- movs r0, 0
- bl sub_8056B74
- b _08056E62
- .pool
-_08056C60:
- ldr r0, =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08056C86
- ldrb r0, [r4, 0x1]
- cmp r0, 0
- beq _08056C86
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4, 0x1]
- bl sub_8056BAC
- movs r0, 0
- strb r0, [r4, 0x1]
- bl sub_8056B74
-_08056C86:
- ldr r0, =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08056CAE
- ldr r4, =gBattleCommunication
- ldrb r0, [r4, 0x1]
- cmp r0, 0
- bne _08056CAE
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4, 0x1]
- bl sub_8056BAC
- movs r0, 0x1
- strb r0, [r4, 0x1]
- bl sub_8056B74
-_08056CAE:
- ldr r0, =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08056CE0
- movs r0, 0x5
- bl PlaySE
- ldr r1, =gBattleCommunication
- ldrb r0, [r1, 0x1]
- cmp r0, 0
- bne _08056CF2
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- movs r0, 0x3
- bl BeginFastPaletteFade
- b _08056E62
- .pool
-_08056CE0:
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _08056CEA
- b _08056E62
-_08056CEA:
- movs r0, 0x5
- bl PlaySE
- ldr r1, =gBattleCommunication
-_08056CF2:
- movs r0, 0x4
- strb r0, [r1]
- b _08056E62
- .pool
-_08056CFC:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08056D0A
- b _08056E62
-_08056D0A:
- ldr r7, =gBattlePartyID
- ldr r0, =gBankAttacker
- mov r10, r0
- ldrb r0, [r0]
- movs r4, 0x1
- eors r0, r4
- lsls r0, 1
- adds r0, r7
- ldrh r0, [r0]
- movs r1, 0x64
- mov r9, r1
- mov r2, r9
- muls r2, r0
- adds r0, r2, 0
- ldr r1, =gEnemyParty
- mov r8, r1
- add r0, r8
- ldr r1, =gBattleStruct
- ldr r2, [r1]
- adds r2, 0x6D
- movs r1, 0x2
- bl GetMonData
- bl FreeAllWindowBuffers
- mov r2, r10
- ldrb r0, [r2]
- eors r0, r4
- lsls r0, 1
- adds r0, r7
- ldrh r0, [r0]
- mov r1, r9
- muls r1, r0
- adds r0, r1, 0
- add r0, r8
- movs r1, 0xB
- bl GetMonData
- adds r6, r0, 0
- lsls r6, 16
- lsrs r6, 16
- mov r2, r10
- ldrb r0, [r2]
- eors r0, r4
- lsls r0, 1
- adds r0, r7
- ldrh r0, [r0]
- mov r1, r9
- muls r1, r0
- adds r0, r1, 0
- add r0, r8
- bl GetMonGender
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- mov r2, r10
- ldrb r0, [r2]
- eors r4, r0
- lsls r4, 1
- adds r4, r7
- ldrh r0, [r4]
- mov r1, r9
- muls r1, r0
- adds r0, r1, 0
- add r0, r8
- movs r1, 0
- movs r2, 0
- bl GetMonData
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- adds r1, 0x6D
- str r0, [sp]
- ldr r0, =sub_8038420
- str r0, [sp, 0x4]
- movs r0, 0x2
- adds r2, r6, 0
- adds r3, r5, 0
- bl DoNamingScreen
- ldr r1, =gBattleCommunication
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- b _08056E62
- .pool
-_08056DD4:
- ldr r0, =gMain
- ldr r1, [r0, 0x4]
- ldr r0, =sub_8038420
- cmp r1, r0
- bne _08056E62
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08056E62
- ldr r2, =gBattlePartyID
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x1
- eors r0, r1
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gEnemyParty
- adds r0, r1
- ldr r1, =gBattleStruct
- ldr r2, [r1]
- adds r2, 0x6D
- movs r1, 0x2
- bl SetMonData
- b _08056E48
- .pool
-_08056E2C:
- bl CalculatePlayerPartyCount
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x6
- bne _08056E48
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x5
- str r0, [r1]
- b _08056E62
- .pool
-_08056E48:
- ldr r3, =gBattlescriptCurrInstr
- ldr r2, [r3]
- ldrb r1, [r2, 0x1]
- ldrb r0, [r2, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x3]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r2, 0x4]
- lsls r0, 24
- orrs r1, r0
- str r1, [r3]
-_08056E62:
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end atkF3_nickname_caught_poke
-
- thumb_func_start atkF4_802BEF0
-atkF4_802BEF0: @ 8056E78
- ldr r2, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- muls r1, r0
- adds r1, r2
- ldr r0, =gBattleMoveDamage
- ldr r2, [r0]
- ldrh r0, [r1, 0x28]
- subs r0, r2
- strh r0, [r1, 0x28]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- bx lr
- .pool
- thumb_func_end atkF4_802BEF0
-
- thumb_func_start atkF5_removeattackerstatus1
-atkF5_removeattackerstatus1: @ 8056EA8
- ldr r1, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x4C
- adds r0, r1
- movs r1, 0
- str r1, [r0]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, [r1]
- adds r0, 0x1
- str r0, [r1]
- bx lr
- .pool
- thumb_func_end atkF5_removeattackerstatus1
-
- thumb_func_start atkF6_802BF48
-atkF6_802BF48: @ 8056ED0
- ldr r1, =gFightStateTracker
- movs r0, 0xC
- strb r0, [r1]
- bx lr
- .pool
- thumb_func_end atkF6_802BF48
-
- thumb_func_start atkF7_802BF54
-atkF7_802BF54: @ 8056EDC
- ldr r1, =gFightStateTracker
- movs r0, 0xC
- strb r0, [r1]
- ldr r1, =gUnknown_02024082
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- strb r0, [r1]
- bx lr
- .pool
- thumb_func_end atkF7_802BF54
-
- thumb_func_start sub_8056EF8
-sub_8056EF8: @ 8056EF8
- push {r4,r5,lr}
- ldr r5, =gBattlescriptCurrInstr
- ldr r0, [r5]
- ldrb r0, [r0, 0x1]
- bl GetBankByPlayerAI
- ldr r4, =gActiveBank
- strb r0, [r4]
- movs r0, 0
- bl dp01_build_cmdbuf_x09_9_9_9
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- ldr r0, [r5]
- adds r0, 0x2
- str r0, [r5]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8056EF8
-
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/battle_5.s b/asm/battle_5.s
index 3db603531..bb5b406e5 100644
--- a/asm/battle_5.s
+++ b/asm/battle_5.s
@@ -183,8 +183,8 @@ _080570D0:
.pool
thumb_func_end sub_8057028
- thumb_func_start sub_80570F4
-sub_80570F4: @ 80570F4
+ thumb_func_start AdjustFriendshipOnBattleFaint
+AdjustFriendshipOnBattleFaint: @ 80570F4
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
@@ -195,11 +195,11 @@ sub_80570F4: @ 80570F4
cmp r0, 0
beq _08057140
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r4, r0, 24
movs r0, 0x3
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r3, r0, 24
ldr r2, =gBattleMons
@@ -220,7 +220,7 @@ sub_80570F4: @ 80570F4
.pool
_08057140:
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r4, r0, 24
_0805714A:
@@ -285,7 +285,7 @@ _080571CE:
pop {r0}
bx r0
.pool
- thumb_func_end sub_80570F4
+ thumb_func_end AdjustFriendshipOnBattleFaint
thumb_func_start sub_80571DC
sub_80571DC: @ 80571DC
@@ -414,7 +414,7 @@ _0805729A:
ldr r1, =0xf7ffffff
ands r0, r1
str r0, [r2]
- bl b_movescr_stack_push_cursor
+ bl BattleScriptPushCursor
movs r0, 0x1
mov r2, r10
strb r0, [r2, 0x5]
@@ -474,7 +474,7 @@ _08057354:
ldr r1, =0xf7ffffff
ands r0, r1
str r0, [r2]
- bl b_movescr_stack_push_cursor
+ bl BattleScriptPushCursor
ldr r0, =gBattleCommunication
strb r4, [r0, 0x5]
ldr r1, =gBattlescriptCurrInstr
@@ -523,7 +523,7 @@ _080573D4:
negs r1, r1
ands r0, r1
str r0, [r4]
- bl b_movescr_stack_push_cursor
+ bl BattleScriptPushCursor
ldr r1, =gBattlescriptCurrInstr
ldr r0, =BattleScript_MoveUsedUnfroze
str r0, [r1]
@@ -562,7 +562,7 @@ _08057406:
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl EmitSetAttributes
+ bl EmitSetMonData
ldrb r0, [r4]
bl MarkBufferBankForExecution
_08057430:
diff --git a/asm/battle_7.s b/asm/battle_7.s
index fd8c3b4a5..011559819 100644
--- a/asm/battle_7.s
+++ b/asm/battle_7.s
@@ -428,7 +428,7 @@ _0805D470:
movs r0, 0x1
ands r0, r1
eors r0, r2
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 16
_0805D48A:
@@ -579,7 +579,7 @@ sub_805D5F4: @ 805D5F4
cmp r0, 0
bne _0805D630
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
mov r8, r0
@@ -588,13 +588,13 @@ sub_805D5F4: @ 805D5F4
.pool
_0805D630:
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
mov r8, r0
movs r0, 0x2
_0805D63E:
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r7, r0, 24
ldr r1, =gBattleMons
@@ -2937,11 +2937,11 @@ _0805EA5A:
bx r0
thumb_func_end sub_805E990
- thumb_func_start sub_805EA60
-sub_805EA60: @ 805EA60
+ thumb_func_start BattleMusicStop
+BattleMusicStop: @ 805EA60
push {r4-r6,lr}
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r4, r0, 24
ldr r5, =gUnknown_020244D0
@@ -2977,7 +2977,7 @@ _0805EAA2:
pop {r0}
bx r0
.pool
- thumb_func_end sub_805EA60
+ thumb_func_end BattleMusicStop
thumb_func_start sub_805EAB4
sub_805EAB4: @ 805EAB4
@@ -3020,12 +3020,12 @@ sub_805EAE8: @ 805EAE8
cmp r0, 0
beq _0805EB7E
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
mov r8, r0
movs r0, 0x2
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
mov r9, r0
@@ -3203,7 +3203,7 @@ sub_805EC84: @ 805EC84
ldr r0, =gUnknown_0831C6A0
bl LoadCompressedObjectPic
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
@@ -3252,7 +3252,7 @@ sub_805EC84: @ 805EC84
cmp r0, 0
beq _0805ED56
movs r0, 0x3
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
diff --git a/asm/battle_9.s b/asm/battle_9.s
index f1811e1af..0dfc105ec 100644
--- a/asm/battle_9.s
+++ b/asm/battle_9.s
@@ -74,7 +74,7 @@ _08062C72:
lsrs r0, 24
mov r10, r0
ldr r4, =gBattleMons
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
movs r1, 0x58
@@ -87,7 +87,7 @@ _08062C72:
b _08062E2C
_08062C9E:
mov r0, r10
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r2, r0, 24
movs r6, 0
@@ -114,7 +114,7 @@ _08062CBA:
ldrh r1, [r4]
mov r3, r9
ldrb r2, [r3]
- bl ai_rate_move
+ bl AI_TypeCalc
lsls r0, 24
lsrs r1, r0, 24
movs r0, 0x2
@@ -223,7 +223,7 @@ _08062D74:
movs r1, 0x2E
bl GetMonData
mov r0, r10
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r2, r0, 24
movs r4, 0
@@ -246,7 +246,7 @@ _08062DE0:
beq _08062E1E
ldrh r1, [r5]
ldrb r2, [r7]
- bl ai_rate_move
+ bl AI_TypeCalc
lsls r0, 24
lsrs r1, r0, 24
movs r0, 0x2
@@ -347,7 +347,7 @@ _08062EB0:
eors r0, r4
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gAbsentBankFlags
ldrb r1, [r1]
ldr r2, =gBitTable
@@ -367,7 +367,7 @@ _08062F04:
eors r0, r4
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r7, r0, 24
b _08062F1E
@@ -705,7 +705,7 @@ ai_has_super_effective_move_on_field: @ 80631BC
lsls r0, 24
lsrs r0, 24
mov r10, r0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r3, r0, 24
ldr r0, =gAbsentBankFlags
@@ -741,7 +741,7 @@ _0806320A:
ldrh r1, [r5]
mov r3, r8
ldrb r2, [r3]
- bl ai_rate_move
+ bl AI_TypeCalc
lsls r0, 24
lsrs r1, r0, 24
movs r0, 0x2
@@ -779,7 +779,7 @@ _0806327C:
movs r1, 0x2
mov r0, r10
eors r0, r1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r3, r0, 24
ldr r0, =gAbsentBankFlags
@@ -815,7 +815,7 @@ _080632AE:
ldrh r1, [r5]
mov r3, r8
ldrb r2, [r3]
- bl ai_rate_move
+ bl AI_TypeCalc
lsls r0, 24
lsrs r1, r0, 24
movs r0, 0x2
@@ -951,7 +951,7 @@ _080633B8:
eors r0, r4
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gAbsentBankFlags
ldrb r1, [r1]
ldr r2, =gBitTable
@@ -972,7 +972,7 @@ _08063414:
eors r0, r4
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
mov r10, r0
@@ -1126,7 +1126,7 @@ _08063564:
adds r0, r1
ldrh r0, [r0]
adds r1, r4, 0
- bl ai_rate_move
+ bl AI_TypeCalc
ldr r1, [sp]
ands r1, r0
cmp r1, 0
@@ -1161,7 +1161,7 @@ _080635A2:
beq _080635DE
ldrh r1, [r5]
ldrb r2, [r7]
- bl ai_rate_move
+ bl AI_TypeCalc
lsls r0, 24
lsrs r1, r0, 24
movs r0, 0x2
@@ -1308,7 +1308,7 @@ _080636C4:
eors r0, r5
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gAbsentBankFlags
ldrb r1, [r1]
ldr r2, =gBitTable
@@ -1328,7 +1328,7 @@ _08063718:
eors r0, r5
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r6, r0, 24
b _08063732
@@ -1542,7 +1542,7 @@ _080638C2:
cmp r0, 0
bne _08063910
adds r0, r6, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r5, r0, 24
adds r6, r5, 0
@@ -1550,13 +1550,13 @@ _080638C2:
.pool
_08063910:
adds r0, r5, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r6, r0, 24
movs r0, 0x2
eors r5, r0
adds r0, r5, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r5, r0, 24
_08063928:
@@ -1688,7 +1688,7 @@ sub_8063A08: @ 8063A08
lsrs r2, 24
mov r8, r2
movs r7, 0
- ldr r0, =gUnknown_0831ACE8
+ ldr r0, =gTypeEffectiveness
mov r10, r0
ldrb r0, [r0]
cmp r0, 0xFF
@@ -1789,7 +1789,7 @@ _08063AE0:
eors r0, r5
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gAbsentBankFlags
ldrb r1, [r1]
ldr r2, =gBitTable
@@ -1810,7 +1810,7 @@ _08063B20:
eors r0, r5
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
str r0, [sp, 0x14]
@@ -1844,7 +1844,7 @@ _08063B6C:
eors r0, r1
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
str r0, [sp, 0x4]
diff --git a/asm/battle_anim.s b/asm/battle_anim.s
index 639be6b7d..9c0190214 100644
--- a/asm/battle_anim.s
+++ b/asm/battle_anim.s
@@ -949,17 +949,17 @@ _080A4148:
ldrsh r0, [r6, r3]
cmp r0, 0
bne _080A4190
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
ldrh r0, [r0]
strh r0, [r1, 0xE]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
b _080A4198
.pool
_080A4190:
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
ldrh r0, [r0]
strh r0, [r1, 0xE]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
_080A4198:
ldrh r0, [r0]
strh r0, [r1, 0x10]
@@ -1266,7 +1266,7 @@ _080A43F8:
ldr r0, =gBankSpriteIds
adds r0, r6, r0
ldrb r4, [r0]
- ldr r5, =gUnknown_02022E18
+ ldr r5, =gBattle_BG1_X
ldr r0, =gSprites
lsls r1, r4, 4
adds r1, r4
@@ -1294,7 +1294,7 @@ _080A43F8:
subs r0, 0x1
strh r0, [r5]
_080A447A:
- ldr r5, =gUnknown_02022E1A
+ ldr r5, =gBattle_BG1_Y
ldr r2, =gSprites
lsls r1, r4, 4
adds r1, r4
@@ -1322,7 +1322,7 @@ _080A447A:
orrs r1, r2
strb r1, [r0]
_080A44B0:
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
ldrh r1, [r0]
movs r0, 0x14
bl SetGpuReg
@@ -1431,7 +1431,7 @@ _080A455E:
ldr r0, =gBankSpriteIds
adds r2, r5, r0
ldrb r4, [r2]
- ldr r5, =gUnknown_02022E1C
+ ldr r5, =gBattle_BG2_X
ldr r3, =gSprites
lsls r1, r4, 4
adds r1, r4
@@ -1443,7 +1443,7 @@ _080A455E:
negs r0, r0
adds r0, 0x20
strh r0, [r5]
- ldr r4, =gUnknown_02022E1E
+ ldr r4, =gBattle_BG2_Y
ldrh r0, [r1, 0x26]
ldrh r1, [r1, 0x22]
adds r0, r1
@@ -1653,19 +1653,19 @@ sub_80A477C: @ 80A477C
_080A479C:
movs r0, 0x1
bl sub_80A6C68
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
movs r1, 0
strh r1, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r1, [r0]
b _080A47C6
.pool
_080A47B8:
movs r0, 0x2
bl sub_80A6C68
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
strh r4, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r4, [r0]
_080A47C6:
add sp, 0x10
@@ -1714,13 +1714,13 @@ task_pA_ma0A_obj_to_bg_pal: @ 80A47D8
ldrsh r0, [r5, r1]
cmp r0, 0
bne _080A4870
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
lsls r0, r3, 16
asrs r0, 16
ldrh r3, [r5, 0xE]
adds r0, r3
strh r0, [r1]
- ldr r1, =gUnknown_02022E1A
+ ldr r1, =gBattle_BG1_Y
lsls r0, r2, 16
asrs r0, 16
ldrh r5, [r5, 0x10]
@@ -1740,13 +1740,13 @@ task_pA_ma0A_obj_to_bg_pal: @ 80A47D8
b _080A4896
.pool
_080A4870:
- ldr r1, =gUnknown_02022E1C
+ ldr r1, =gBattle_BG2_X
lsls r0, r3, 16
asrs r0, 16
ldrh r3, [r5, 0xE]
adds r0, r3
strh r0, [r1]
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
lsls r0, r2, 16
asrs r0, 16
ldrh r5, [r5, 0x10]
diff --git a/asm/battle_anim_80D51AC.s b/asm/battle_anim_80D51AC.s
index c2ea27485..52b599c4c 100755
--- a/asm/battle_anim_80D51AC.s
+++ b/asm/battle_anim_80D51AC.s
@@ -200,7 +200,7 @@ _080D5320:
_080D5324:
movs r0, 0x3
_080D5326:
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r4, r0, 24
adds r0, r4, 0
diff --git a/asm/battle_anim_80FE840.s b/asm/battle_anim_80FE840.s
index f35b2f7da..24a553f94 100644
--- a/asm/battle_anim_80FE840.s
+++ b/asm/battle_anim_80FE840.s
@@ -12782,14 +12782,14 @@ sub_8104E74: @ 8104E74
lsrs r0, 24
cmp r0, 0x1
bne _08104ED4
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
ldrh r0, [r0]
strh r0, [r5, 0x14]
ldr r0, =0x04000014
b _08104EDC
.pool
_08104ED4:
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
ldrh r0, [r0]
strh r0, [r5, 0x14]
ldr r0, =0x04000018
@@ -15305,10 +15305,10 @@ sub_81062E8: @ 81062E8
movs r2, 0x1
bl lcd_bg_operations
_0810632A:
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
movs r1, 0
strh r1, [r0]
- ldr r4, =gUnknown_02022E1A
+ ldr r4, =gBattle_BG1_Y
strh r1, [r4]
movs r0, 0x14
movs r1, 0
@@ -15540,10 +15540,10 @@ sub_81064F8: @ 81064F8
movs r2, 0x1
bl lcd_bg_operations
_0810653A:
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
movs r1, 0
strh r1, [r0]
- ldr r4, =gUnknown_02022E1A
+ ldr r4, =gBattle_BG1_Y
strh r1, [r4]
movs r0, 0x14
movs r1, 0
@@ -18159,11 +18159,11 @@ _08107A32:
beq _08107AB4
ldr r1, =0x0000ffb0
adds r0, r1, 0
- ldr r2, =gUnknown_02022E18
+ ldr r2, =gBattle_BG1_X
strh r0, [r2]
adds r1, 0x20
adds r0, r1, 0
- ldr r2, =gUnknown_02022E1A
+ ldr r2, =gBattle_BG1_Y
strh r0, [r2]
movs r0, 0x2
strh r0, [r6, 0x8]
@@ -18183,12 +18183,12 @@ _08107AB4:
bne _08107AF8
ldr r2, =0x0000ff20
adds r0, r2, 0
- ldr r2, =gUnknown_02022E18
+ ldr r2, =gBattle_BG1_X
strh r0, [r2]
movs r2, 0x80
lsls r2, 1
adds r0, r2, 0
- ldr r2, =gUnknown_02022E1A
+ ldr r2, =gBattle_BG1_Y
strh r0, [r2]
movs r0, 0x2
strh r0, [r6, 0x8]
@@ -18198,11 +18198,11 @@ _08107AB4:
b _08107B0E
.pool
_08107AF8:
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r4, [r0]
ldr r1, =0x0000ffd0
adds r0, r1, 0
- ldr r2, =gUnknown_02022E1A
+ ldr r2, =gBattle_BG1_Y
strh r0, [r2]
ldr r0, =0x0000fffe
strh r0, [r6, 0x8]
@@ -18210,11 +18210,11 @@ _08107AF8:
strh r0, [r6, 0xA]
strh r4, [r7, 0xE]
_08107B0E:
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
ldrh r1, [r0]
movs r0, 0x14
bl SetGpuReg
- ldr r2, =gUnknown_02022E1A
+ ldr r2, =gBattle_BG1_Y
ldrh r1, [r2]
movs r0, 0x16
bl SetGpuReg
@@ -18264,8 +18264,8 @@ sub_8107B84: @ 8107B84
sub sp, 0x10
lsls r0, 24
lsrs r5, r0, 24
- ldr r1, =gUnknown_02022E18
- ldr r2, =gUnknown_02022E1A
+ ldr r1, =gBattle_BG1_X
+ ldr r2, =gBattle_BG1_Y
ldr r0, =gTasks
lsls r4, r5, 2
adds r4, r5
@@ -18425,8 +18425,8 @@ sub_8107CC4: @ 8107CC4
lsls r0, 24
lsrs r0, 24
adds r5, r0, 0
- ldr r7, =gUnknown_02022E18
- ldr r0, =gUnknown_02022E1A
+ ldr r7, =gBattle_BG1_X
+ ldr r0, =gBattle_BG1_Y
mov r8, r0
ldr r6, =gTasks
lsls r0, r5, 2
@@ -21049,14 +21049,14 @@ sub_8109198: @ 8109198
cmp r4, r0
bne _081091DE
movs r0, 0x2
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldrb r1, [r5]
lsls r0, 24
lsrs r0, 24
cmp r1, r0
beq _081091D6
movs r0, 0x3
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldrb r1, [r5]
lsls r0, 24
lsrs r0, 24
@@ -26948,10 +26948,10 @@ sub_810C0A0: @ 810C0A0
movs r2, 0x1
bl lcd_bg_operations
_0810C0E2:
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
movs r1, 0
strh r1, [r0]
- ldr r4, =gUnknown_02022E1A
+ ldr r4, =gBattle_BG1_Y
strh r1, [r4]
movs r0, 0x14
movs r1, 0
@@ -26999,7 +26999,7 @@ sub_810C164: @ 810C164
sub sp, 0x10
lsls r0, 24
lsrs r4, r0, 24
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
ldr r2, =0x0000ffff
adds r0, r2, 0
ldrh r2, [r1]
@@ -27150,10 +27150,10 @@ _0810C29C:
movs r2, 0
bl lcd_bg_operations
_0810C2B0:
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
movs r1, 0
strh r1, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r1, [r0]
movs r0, 0x50
movs r1, 0
@@ -27230,10 +27230,10 @@ sub_810C324: @ 810C324
movs r2, 0x1
bl lcd_bg_operations
_0810C366:
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
movs r1, 0
strh r1, [r0]
- ldr r4, =gUnknown_02022E1A
+ ldr r4, =gBattle_BG1_Y
strh r1, [r4]
movs r0, 0x14
movs r1, 0
@@ -27283,7 +27283,7 @@ sub_810C3F0: @ 810C3F0
sub sp, 0x10
lsls r0, 24
lsrs r4, r0, 24
- ldr r2, =gUnknown_02022E18
+ ldr r2, =gBattle_BG1_X
ldr r3, =gTasks
lsls r1, r4, 2
adds r1, r4
@@ -27422,10 +27422,10 @@ _0810C50C:
movs r2, 0
bl lcd_bg_operations
_0810C520:
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
movs r1, 0
strh r1, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r1, [r0]
movs r0, 0x50
movs r1, 0
@@ -28050,7 +28050,7 @@ sub_810C9E4: @ 810C9E4
ldrh r0, [r4, 0x2]
lsls r0, 20
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r5, r0, 24
adds r0, r5, 0
@@ -30134,7 +30134,7 @@ _0810DB1A:
lsls r0, 24
cmp r0, 0
bne _0810DB50
- ldr r1, =gUnknown_02022E20
+ ldr r1, =gBattle_BG3_X
ldrh r0, [r4, 0x1A]
lsls r0, 16
asrs r0, 24
@@ -30145,7 +30145,7 @@ _0810DB1A:
b _0810DB60
.pool
_0810DB50:
- ldr r2, =gUnknown_02022E20
+ ldr r2, =gBattle_BG3_X
ldrh r1, [r4, 0x1A]
lsls r1, 16
asrs r1, 24
@@ -33064,7 +33064,7 @@ _0810F212:
bne _0810F2B8
_0810F22E:
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r4, r0, 24
adds r7, r4, 0
@@ -33193,7 +33193,7 @@ sub_810F340: @ 810F340
push {r4,r5,lr}
adds r5, r0, 0
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r4, r0, 24
movs r1, 0x3C
@@ -33370,7 +33370,7 @@ sub_810F46C: @ 810F46C
cmp r0, 0
bne _0810F502
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r4, r0, 24
adds r6, r4, 0
@@ -33441,7 +33441,7 @@ sub_810F524: @ 810F524
cmp r0, 0
bne _0810F57C
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
adds r4, r0, 0
@@ -34597,14 +34597,14 @@ _0810FE92:
lsrs r0, 24
cmp r0, 0x1
bne _0810FEB8
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
ldrh r0, [r0]
strh r0, [r4, 0x1C]
ldr r0, =0x04000014
b _0810FEC0
.pool
_0810FEB8:
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
ldrh r0, [r0]
strh r0, [r4, 0x1C]
ldr r0, =0x04000018
@@ -36221,9 +36221,9 @@ sub_8110BCC: @ 8110BCC
movs r2, 0x1
bl lcd_bg_operations
_08110C10:
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r5, [r0]
- ldr r4, =gUnknown_02022E1A
+ ldr r4, =gBattle_BG1_Y
strh r5, [r4]
movs r0, 0x14
movs r1, 0
@@ -36293,7 +36293,7 @@ sub_8110CB0: @ 8110CB0
adds r2, r1, 0
cmp r0, 0
bne _08110CE4
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
ldr r3, =0x0000fffa
adds r0, r3, 0
ldrh r3, [r1]
@@ -36301,12 +36301,12 @@ sub_8110CB0: @ 8110CB0
b _08110CEA
.pool
_08110CE4:
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
ldrh r0, [r1]
adds r0, 0x6
_08110CEA:
strh r0, [r1]
- ldr r1, =gUnknown_02022E1A
+ ldr r1, =gBattle_BG1_Y
ldr r3, =0x0000ffff
adds r0, r3, 0
ldrh r3, [r1]
@@ -36442,10 +36442,10 @@ _08110DFC:
movs r2, 0
bl lcd_bg_operations
_08110E10:
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
movs r1, 0
strh r1, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r1, [r0]
movs r0, 0x50
movs r1, 0
@@ -41115,13 +41115,13 @@ sub_81133E8: @ 81133E8
bne _08113424
ldr r0, =0x04000014
str r0, [sp]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
b _0811342A
.pool
_08113424:
ldr r0, =0x04000018
str r0, [sp]
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
_0811342A:
ldrh r0, [r0]
strh r0, [r4, 0xC]
@@ -42107,7 +42107,7 @@ _08113C1E:
add r4, sp, 0xC
adds r0, r4, 0
bl sub_80A6B30
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
ldrh r0, [r0]
strh r0, [r5, 0x1C]
ldr r1, =0x00003f42
@@ -42125,11 +42125,11 @@ _08113C1E:
lsls r0, 24
cmp r0, 0
bne _08113CB0
- ldr r1, =gUnknown_02022E1C
+ ldr r1, =gBattle_BG2_X
b _08113CAA
.pool
_08113C80:
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
ldrh r0, [r0]
strh r0, [r5, 0x1C]
ldr r1, =0x00003f44
@@ -42146,7 +42146,7 @@ _08113C80:
lsls r0, 24
cmp r0, 0
bne _08113CB0
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
_08113CAA:
ldrh r0, [r1]
adds r0, 0xF0
@@ -42426,14 +42426,14 @@ _08113EF8:
ldr r1, =0x00003f42
movs r0, 0x50
bl SetGpuReg
- ldr r1, =gUnknown_02022E1C
+ ldr r1, =gBattle_BG2_X
b _08113F2E
.pool
_08113F24:
ldr r1, =0x00003f44
movs r0, 0x50
bl SetGpuReg
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
_08113F2E:
ldrh r0, [r1]
adds r0, 0xF0
@@ -42447,7 +42447,7 @@ _08113F40:
bne _08113F68
mov r0, sp
bl sub_80A6B30
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
ldrh r0, [r0]
strh r0, [r5, 0x1C]
mov r0, sp
@@ -42459,7 +42459,7 @@ _08113F40:
b _08113F78
.pool
_08113F68:
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
ldrh r0, [r0]
strh r0, [r5, 0x1C]
movs r0, 0
@@ -43324,7 +43324,7 @@ _0811465C:
lsls r1, 4
movs r2, 0x20
bl LoadCompressedPalette
- ldr r2, =gUnknown_02022E18
+ ldr r2, =gBattle_BG1_X
ldr r0, =gSprites
lsls r1, r4, 4
adds r1, r4
@@ -43334,7 +43334,7 @@ _0811465C:
negs r0, r0
adds r0, 0x60
strh r0, [r2]
- ldr r2, =gUnknown_02022E1A
+ ldr r2, =gBattle_BG1_Y
ldrh r0, [r1, 0x22]
negs r0, r0
adds r0, 0x20
@@ -43399,7 +43399,7 @@ sub_8114748: @ 8114748
adds r0, 0x4
movs r5, 0
strh r0, [r4, 0x1C]
- ldr r2, =gUnknown_02022E18
+ ldr r2, =gBattle_BG1_X
ldrh r3, [r2]
subs r1, r3, 0x4
strh r1, [r2]
@@ -43586,7 +43586,7 @@ _08114902:
beq _0811492E
_08114908:
adds r0, r4, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r4, r0, 24
adds r0, r4, 0
@@ -44104,17 +44104,17 @@ _08114D3C:
strh r0, [r4, 0x1E]
cmp r0, 0x1
bne _08114D70
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
ldrh r0, [r0]
strh r0, [r4, 0x20]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
b _08114D78
.pool
_08114D70:
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
ldrh r0, [r0]
strh r0, [r4, 0x20]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
_08114D78:
ldrh r0, [r0]
strh r0, [r4, 0x22]
@@ -44189,11 +44189,11 @@ _08114DF6:
ldrsh r0, [r4, r1]
cmp r0, 0x1
bne _08114E20
- ldr r1, =gUnknown_02022E1A
+ ldr r1, =gBattle_BG1_Y
b _08114E22
.pool
_08114E20:
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
_08114E22:
ldrh r0, [r4, 0x22]
subs r0, r2
@@ -44210,11 +44210,11 @@ _08114E22:
ldrsh r0, [r4, r3]
cmp r0, 0x1
bne _08114E4C
- ldr r1, =gUnknown_02022E1A
+ ldr r1, =gBattle_BG1_Y
b _08114E4E
.pool
_08114E4C:
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
_08114E4E:
ldrh r0, [r4, 0x22]
subs r0, r2
@@ -44296,11 +44296,11 @@ sub_8114EB4: @ 8114EB4
lsrs r0, 24
cmp r0, 0x1
bne _08114F00
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
b _08114F02
.pool
_08114F00:
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
_08114F02:
strh r4, [r0]
adds r0, r5, 0
@@ -44450,11 +44450,11 @@ _08115018:
strh r0, [r4, 0x1E]
cmp r0, 0x1
bne _08115044
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
b _08115046
.pool
_08115044:
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
_08115046:
ldrh r0, [r0]
strh r0, [r4, 0x20]
@@ -44540,13 +44540,13 @@ sub_81150E0: @ 81150E0
lsrs r4, r2, 16
cmp r0, 0x1
bne _08115104
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
ldrh r3, [r0]
ldr r0, =0x04000014
b _0811510A
.pool
_08115104:
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
ldrh r3, [r0]
ldr r0, =0x04000018
_0811510A:
@@ -44805,7 +44805,7 @@ _08115314:
beq _08115340
cmp r0, 0x5
bne _08115380
- ldr r0, =gUnknown_02022E20
+ ldr r0, =gBattle_BG3_X
ldrh r0, [r0]
strh r0, [r4, 0x22]
ldr r0, =sub_81153AC
@@ -44907,7 +44907,7 @@ _081153DA:
ands r0, r1
cmp r0, 0
bne _08115404
- ldr r1, =gUnknown_02022E20
+ ldr r1, =gBattle_BG3_X
ldrh r0, [r3, 0x26]
ldrh r2, [r3, 0x22]
adds r0, r2
@@ -44915,7 +44915,7 @@ _081153DA:
b _0811540E
.pool
_08115404:
- ldr r0, =gUnknown_02022E20
+ ldr r0, =gBattle_BG3_X
ldrh r1, [r3, 0x22]
ldrh r2, [r3, 0x26]
subs r1, r2
@@ -44951,7 +44951,7 @@ _08115430:
ands r1, r0
cmp r1, 0
bne _0811545C
- ldr r1, =gUnknown_02022E20
+ ldr r1, =gBattle_BG3_X
ldrh r0, [r3, 0x24]
ldrh r2, [r3, 0x22]
adds r0, r2
@@ -44959,7 +44959,7 @@ _08115430:
b _08115466
.pool
_0811545C:
- ldr r0, =gUnknown_02022E20
+ ldr r0, =gBattle_BG3_X
ldrh r1, [r3, 0x22]
ldrh r2, [r3, 0x24]
subs r1, r2
@@ -44987,7 +44987,7 @@ _08115484:
b _0811549C
.pool
_08115490:
- ldr r1, =gUnknown_02022E20
+ ldr r1, =gBattle_BG3_X
ldrh r0, [r3, 0x22]
strh r0, [r1]
adds r0, r2, 0
@@ -45263,7 +45263,7 @@ _0811565A:
movs r0, 0xFF
ands r1, r0
strh r1, [r4, 0xC]
- ldr r2, =gUnknown_02022E20
+ ldr r2, =gBattle_BG3_X
ldrh r0, [r4, 0xA]
strh r0, [r2]
ldr r0, =gUnknown_02022E22
@@ -45295,7 +45295,7 @@ sub_81156D0: @ 81156D0
ldrsh r0, [r2, r4]
cmp r1, r0
bne _08115710
- ldr r0, =gUnknown_02022E20
+ ldr r0, =gBattle_BG3_X
movs r1, 0
strh r1, [r0]
ldr r0, =gUnknown_02022E22
@@ -45305,7 +45305,7 @@ sub_81156D0: @ 81156D0
b _0811571C
.pool
_08115710:
- ldr r1, =gUnknown_02022E20
+ ldr r1, =gBattle_BG3_X
ldrh r0, [r2, 0xA]
strh r0, [r1]
ldr r1, =gUnknown_02022E22
@@ -46553,7 +46553,7 @@ _081160DC:
beq _081160F4
b _08116104
_081160E2:
- ldr r1, =gUnknown_02022E20
+ ldr r1, =gBattle_BG3_X
b _081160F6
.pool
_081160EC:
@@ -46793,7 +46793,7 @@ sub_81162A4: @ 81162A4
strh r1, [r2, 0xE]
ldrh r1, [r3, 0x6]
strh r1, [r2, 0x18]
- ldr r4, =gUnknown_02022E20
+ ldr r4, =gBattle_BG3_X
ldrh r1, [r3]
strh r1, [r4]
ldr r4, =gUnknown_02022E22
@@ -46824,7 +46824,7 @@ sub_81162F8: @ 81162F8
mov r12, r1
cmp r0, 0
bne _0811637E
- ldr r0, =gUnknown_02022E20
+ ldr r0, =gBattle_BG3_X
ldrh r2, [r0]
movs r7, 0x8
ldrsh r1, [r3, r7]
@@ -47348,7 +47348,7 @@ sub_811675C: @ 811675C
ldrsh r0, [r0, r1]
bl sub_811583C
adds r2, r0, 0
- ldr r0, =gUnknown_02022FF0
+ ldr r0, =gBattleTerrain
ldrb r0, [r0]
cmp r0, 0x9
bhi _08116832
@@ -47996,7 +47996,7 @@ _08116CAC:
adds r1, 0x1
movs r2, 0x2
bl LoadPalette
- ldr r2, =gUnknown_02022E18
+ ldr r2, =gBattle_BG1_X
ldr r0, =gSprites
lsls r1, r4, 4
adds r1, r4
@@ -48006,7 +48006,7 @@ _08116CAC:
negs r0, r0
adds r0, 0x20
strh r0, [r2]
- ldr r2, =gUnknown_02022E1A
+ ldr r2, =gBattle_BG1_Y
ldrh r0, [r1, 0x22]
negs r0, r0
adds r0, 0x20
@@ -48050,7 +48050,7 @@ sub_8116D64: @ 8116D64
movs r1, 0
mov r8, r1
strh r0, [r5, 0x1C]
- ldr r7, =gUnknown_02022E1A
+ ldr r7, =gBattle_BG1_Y
ldrh r2, [r7]
subs r1, r2, 0x4
strh r1, [r7]
@@ -48537,10 +48537,10 @@ _081171F8:
movs r2, 0x20
bl LoadCompressedPalette
_08117206:
- ldr r3, =gUnknown_02022E18
+ ldr r3, =gBattle_BG1_X
movs r2, 0
strh r2, [r3]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r2, [r0]
ldr r1, =gUnknown_0203A110
ldr r0, [r1]
@@ -48645,7 +48645,7 @@ sub_81172EC: @ 81172EC
push {r4-r6,lr}
lsls r0, 24
lsrs r6, r0, 24
- ldr r2, =gUnknown_02022E1A
+ ldr r2, =gBattle_BG1_Y
ldr r1, =gTasks
lsls r0, r6, 2
adds r0, r6
@@ -49152,7 +49152,7 @@ sub_81176D8: @ 81176D8
ldrh r7, [r1, 0x1E]
adds r2, r7
strh r2, [r1, 0x1E]
- ldr r6, =gUnknown_02022E20
+ ldr r6, =gBattle_BG3_X
lsls r0, r3, 16
asrs r0, 24
ldrh r4, [r6]
@@ -49497,10 +49497,10 @@ _081179CC:
ldr r0, [sp, 0x5C]
movs r2, 0x20
bl LoadCompressedPalette
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
movs r1, 0
strh r1, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r1, [r0]
ldr r1, =gTasks
mov r2, r9
@@ -49563,7 +49563,7 @@ _08117A7E:
ldrsh r0, [r3, r1]
cmp r0, 0
bge _08117AA4
- ldr r2, =gUnknown_02022E1A
+ ldr r2, =gBattle_BG1_Y
lsls r1, r4, 16
asrs r1, 24
ldrh r0, [r2]
@@ -49572,7 +49572,7 @@ _08117A7E:
b _08117AB0
.pool
_08117AA4:
- ldr r1, =gUnknown_02022E1A
+ ldr r1, =gBattle_BG1_Y
lsls r0, r4, 16
asrs r0, 24
ldrh r2, [r1]
@@ -49759,7 +49759,7 @@ sub_8117C24: @ 8117C24
lsls r0, 24
lsrs r0, 24
ldr r2, =gBattleAnimArgs
- ldr r1, =gUnknown_02022FF0
+ ldr r1, =gBattleTerrain
ldrb r1, [r1]
strh r1, [r2]
bl move_anim_task_del
@@ -50529,14 +50529,14 @@ sub_811828C: @ 811828C
lsls r0, 24
lsrs r0, 24
bl DestroyTask
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
movs r1, 0
strh r1, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r1, [r0]
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
strh r1, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r1, [r0]
movs r0, 0x50
movs r1, 0
@@ -50569,7 +50569,7 @@ task_battle_intro_80BC47C: @ 81182EC
sub sp, 0x4
lsls r0, 24
lsrs r4, r0, 24
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
ldrh r0, [r1]
adds r0, 0x6
strh r0, [r1]
@@ -50697,7 +50697,7 @@ _08118400:
ldrsh r0, [r2, r1]
cmp r0, 0x1
bne _08118420
- ldr r2, =gUnknown_02022E1A
+ ldr r2, =gBattle_BG1_Y
ldrh r1, [r2]
ldr r0, =0x0000ffb0
cmp r1, r0
@@ -50706,7 +50706,7 @@ _08118400:
b _0811842C
.pool
_08118420:
- ldr r2, =gUnknown_02022E1A
+ ldr r2, =gBattle_BG1_Y
ldrh r1, [r2]
ldr r0, =0x0000ffc8
cmp r1, r0
@@ -50861,13 +50861,13 @@ _08118568:
cmp r0, 0x4
bne _08118580
_0811856C:
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
ldrh r0, [r1]
adds r0, 0x8
b _0811857E
.pool
_08118578:
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
ldrh r0, [r1]
adds r0, 0x6
_0811857E:
@@ -50882,7 +50882,7 @@ _08118580:
adds r6, r0, 0
cmp r1, 0x4
bne _081185E4
- ldr r7, =gUnknown_02022E1A
+ ldr r7, =gBattle_BG1_Y
ldrh r0, [r4, 0x14]
bl Cos2
lsls r0, 16
@@ -51202,7 +51202,7 @@ task_battle_intro_anim: @ 8118844
sub sp, 0x4
lsls r0, 24
lsrs r5, r0, 24
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
ldrh r0, [r1]
adds r0, 0x8
strh r0, [r1]
@@ -51505,7 +51505,7 @@ task00_battle_intro_wireless: @ 8118AC0
ldrsh r0, [r7, r2]
cmp r0, 0
bne _08118B36
- ldr r2, =gUnknown_02022E18
+ ldr r2, =gBattle_BG1_X
ldrh r1, [r2]
movs r0, 0x80
lsls r0, 8
@@ -51519,7 +51519,7 @@ task00_battle_intro_wireless: @ 8118AC0
_08118AFE:
adds r0, r1, 0x3
strh r0, [r2]
- ldr r1, =gUnknown_02022E1C
+ ldr r1, =gBattle_BG2_X
ldrh r0, [r1]
subs r0, 0x3
strh r0, [r1]
@@ -51878,10 +51878,10 @@ _08118DD4:
ldr r2, =0x0000ffd0
adds r0, r2, 0
strh r0, [r1]
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
movs r0, 0xF0
strh r0, [r1]
- ldr r1, =gUnknown_02022E1C
+ ldr r1, =gBattle_BG2_X
subs r2, 0xC0
adds r0, r2, 0
strh r0, [r1]
@@ -51958,10 +51958,10 @@ _08118EC2:
subs r0, r1, 0x2
strh r0, [r3, 0xC]
_08118ED8:
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
ldrh r0, [r3, 0xC]
strh r0, [r1]
- ldr r2, =gUnknown_02022E1C
+ ldr r2, =gBattle_BG2_X
negs r1, r0
strh r1, [r2]
lsls r0, 16
@@ -51977,7 +51977,7 @@ _08118F00:
ldrh r0, [r1]
adds r3, r0, 0x2
strh r3, [r1]
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
ldrh r0, [r1]
adds r0, 0x2
strh r0, [r1]
@@ -52078,7 +52078,7 @@ sub_8118FBC: @ 8118FBC
lsls r5, 16
lsrs r5, 16
adds r0, r4, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
ldr r1, =gBattleSpritesGfx
diff --git a/asm/battle_anim_815A0D4.s b/asm/battle_anim_815A0D4.s
index 46b09081d..f219c6988 100755
--- a/asm/battle_anim_815A0D4.s
+++ b/asm/battle_anim_815A0D4.s
@@ -1655,11 +1655,11 @@ _0815AE08:
strh r2, [r5, 0x16]
cmp r7, 0x1
bne _0815AE30
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
b _0815AE32
.pool
_0815AE30:
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
_0815AE32:
ldrh r2, [r0]
strh r2, [r5, 0x18]
@@ -3385,7 +3385,7 @@ _0815BC02:
lsls r0, 24
cmp r0, 0
beq _0815BC34
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
ldr r3, =0x0000ffc8
b _0815BC5C
.pool
@@ -3396,19 +3396,19 @@ _0815BC34:
lsls r0, 24
cmp r0, 0
beq _0815BC58
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
ldr r2, =0x0000ff79
adds r0, r2, 0
b _0815BC5E
.pool
_0815BC58:
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
ldr r3, =0x0000fff6
_0815BC5C:
adds r0, r3, 0
_0815BC5E:
strh r0, [r1]
- ldr r1, =gUnknown_02022E1A
+ ldr r1, =gBattle_BG1_Y
movs r0, 0
strh r0, [r1]
mov r0, sp
@@ -3428,10 +3428,10 @@ _0815BC5E:
adds r1, r4
lsls r1, 3
adds r1, r0
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
ldrh r0, [r0]
strh r0, [r1, 0x1C]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
ldrh r0, [r0]
strh r0, [r1, 0x1E]
ldrh r0, [r1, 0x8]
@@ -3507,7 +3507,7 @@ _0815BD20:
ldrsh r0, [r4, r2]
cmp r0, 0
bne _0815BDF2
- ldr r2, =gUnknown_02022E18
+ ldr r2, =gBattle_BG1_X
ldr r1, =gUnknown_085CE460
movs r3, 0xC
ldrsh r0, [r4, r3]
@@ -3577,10 +3577,10 @@ _0815BDC8:
movs r1, 0x4
movs r2, 0x1
bl lcd_bg_operations
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
movs r1, 0
strh r1, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r1, [r0]
movs r0, 0x50
movs r1, 0
@@ -3990,7 +3990,7 @@ _0815C124:
lsls r0, 24
cmp r0, 0
beq _0815C15C
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
ldr r3, =0x0000ffc8
adds r0, r3, 0
b _0815C1CA
@@ -4008,48 +4008,48 @@ _0815C15C:
bne _0815C1B4
cmp r4, 0x1
bne _0815C180
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
ldr r2, =0x0000ff65
adds r0, r2, 0
strh r0, [r1]
_0815C180:
cmp r4, 0x3
bne _0815C18C
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
ldr r3, =0x0000ff8d
adds r0, r3, 0
strh r0, [r1]
_0815C18C:
cmp r4, 0
bne _0815C196
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
movs r0, 0xE
strh r0, [r1]
_0815C196:
cmp r4, 0x2
bne _0815C1CC
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
ldr r2, =0x0000ffec
b _0815C1C8
.pool
_0815C1B4:
cmp r4, 0x1
bne _0815C1C0
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
ldr r3, =0x0000ff79
adds r0, r3, 0
strh r0, [r1]
_0815C1C0:
cmp r4, 0
bne _0815C1CC
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
ldr r2, =0x0000fff6
_0815C1C8:
adds r0, r2, 0
_0815C1CA:
strh r0, [r1]
_0815C1CC:
- ldr r1, =gUnknown_02022E1A
+ ldr r1, =gBattle_BG1_Y
movs r0, 0
strh r0, [r1]
mov r0, sp
@@ -4069,10 +4069,10 @@ _0815C1CC:
adds r1, r6
lsls r1, 3
adds r1, r0
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
ldrh r0, [r0]
strh r0, [r1, 0x1C]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
ldrh r0, [r0]
strh r0, [r1, 0x1E]
b _0815C2A4
@@ -4092,7 +4092,7 @@ _0815C224:
lsrs r0, 24
cmp r0, 0x1
bne _0815C268
- ldr r2, =gUnknown_02022E18
+ ldr r2, =gBattle_BG1_X
ldr r1, =gUnknown_085CE4A4
movs r3, 0xC
ldrsh r0, [r5, r3]
@@ -4105,7 +4105,7 @@ _0815C224:
b _0815C27A
.pool
_0815C268:
- ldr r2, =gUnknown_02022E18
+ ldr r2, =gBattle_BG1_X
ldr r1, =gUnknown_085CE4A4
movs r3, 0xC
ldrsh r0, [r5, r3]
@@ -4235,10 +4235,10 @@ _0815C36C:
movs r1, 0x4
movs r2, 0x1
bl lcd_bg_operations
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
movs r1, 0
strh r1, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r1, [r0]
movs r0, 0x50
movs r1, 0
@@ -6133,9 +6133,9 @@ _0815D2B4:
ldr r1, =0x00003f42
movs r0, 0x50
bl SetGpuReg
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
ldrh r5, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
b _0815D316
.pool
_0815D304:
@@ -6144,9 +6144,9 @@ _0815D304:
ldr r1, =0x00003f44
movs r0, 0x50
bl SetGpuReg
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
ldrh r5, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
_0815D316:
ldrh r3, [r0]
movs r7, 0
@@ -6223,17 +6223,17 @@ sub_815D398: @ 815D398
lsrs r0, 24
cmp r0, 0x1
bne _0815D3D8
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
ldrh r0, [r0]
str r0, [sp, 0x4]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
b _0815D3E0
.pool
_0815D3D8:
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
ldrh r0, [r0]
str r0, [sp, 0x4]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
_0815D3E0:
ldrh r0, [r0]
str r0, [sp, 0x8]
diff --git a/asm/battle_anim_8170478.s b/asm/battle_anim_8170478.s
index abbca8ff7..85f94c20e 100644
--- a/asm/battle_anim_8170478.s
+++ b/asm/battle_anim_8170478.s
@@ -168,12 +168,12 @@ sub_8170478: @ 8170478
lsls r1, 4
movs r2, 0x20
bl LoadCompressedPalette
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
ldrh r0, [r7, 0x20]
negs r0, r0
adds r0, 0x20
strh r0, [r1]
- ldr r1, =gUnknown_02022E1A
+ ldr r1, =gBattle_BG1_Y
ldrh r0, [r7, 0x22]
negs r0, r0
subs r0, 0x20
@@ -225,7 +225,7 @@ sub_8170660: @ 8170660
adds r1, r0
movs r3, 0
strh r1, [r5, 0x22]
- ldr r2, =gUnknown_02022E1A
+ ldr r2, =gBattle_BG1_Y
lsls r0, r1, 16
lsrs r0, 24
ldrh r4, [r2]
@@ -1283,7 +1283,7 @@ _08170F54:
lsls r4, 24
lsrs r4, 24
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
bl sub_80A82E4
@@ -1335,7 +1335,7 @@ _08170F54:
ldr r0, =SpriteCallbackDummy
str r0, [r4]
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gBankSpriteIds
lsls r0, 24
lsrs r0, 24
@@ -1371,7 +1371,7 @@ sub_8171030: @ 8171030
lsrs r5, r0, 24
ldr r6, =gSprites
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gBankSpriteIds
lsls r0, 24
lsrs r0, 24
@@ -1422,7 +1422,7 @@ sub_81710A8: @ 81710A8
lsrs r5, r0, 24
ldr r6, =gSprites
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r4, =gBankSpriteIds
lsls r0, 24
lsrs r0, 24
@@ -1438,7 +1438,7 @@ sub_81710A8: @ 81710A8
cmp r0, 0
bge _081710F4
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
adds r0, r4
@@ -5575,7 +5575,7 @@ sub_817330C: @ 817330C
movs r0, 0x1E
strh r0, [r4, 0x2E]
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
movs r1, 0
@@ -5587,7 +5587,7 @@ sub_817330C: @ 817330C
adds r0, r1
strh r0, [r4, 0x32]
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
movs r1, 0x1
@@ -5732,7 +5732,7 @@ sub_817345C: @ 817345C
.pool
_08173478:
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gAnimationBankAttacker
strb r0, [r1]
movs r0, 0x1
@@ -5740,12 +5740,12 @@ _08173478:
.pool
_0817348C:
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gAnimationBankAttacker
strb r0, [r1]
movs r0, 0
_08173498:
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gAnimationBankTarget
strb r0, [r1]
_081734A0:
diff --git a/asm/battle_controller_linkopponent.s b/asm/battle_controller_linkopponent.s
index d28823a8b..5a762a174 100644
--- a/asm/battle_controller_linkopponent.s
+++ b/asm/battle_controller_linkopponent.s
@@ -5045,7 +5045,7 @@ sub_8066FF4: @ 8066FF4
bl BufferStringBattle
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
@@ -5565,7 +5565,7 @@ sub_806743C: @ 806743C
ldrb r0, [r0]
cmp r0, 0
beq _08067478
- bl sub_805EA60
+ bl BattleMusicStop
ldrb r1, [r5]
lsls r1, 9
adds r0, r4, 0x1
diff --git a/asm/battle_controller_linkpartner.s b/asm/battle_controller_linkpartner.s
index 881228279..3a1b21ed7 100644
--- a/asm/battle_controller_linkpartner.s
+++ b/asm/battle_controller_linkpartner.s
@@ -4354,7 +4354,7 @@ sub_814D590: @ 814D590
bl BufferStringBattle
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
@@ -4874,7 +4874,7 @@ sub_814D9D8: @ 814D9D8
ldrb r0, [r0]
cmp r0, 0
beq _0814DA14
- bl sub_805EA60
+ bl BattleMusicStop
ldrb r1, [r5]
lsls r1, 9
adds r0, r4, 0x1
diff --git a/asm/battle_controller_opponent.s b/asm/battle_controller_opponent.s
index 639ef0ce6..69d4776d4 100644
--- a/asm/battle_controller_opponent.s
+++ b/asm/battle_controller_opponent.s
@@ -5185,7 +5185,7 @@ sub_8061F34: @ 8061F34
bl BufferStringBattle
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
@@ -5323,7 +5323,7 @@ _08062062:
cmp r0, 0
beq _0806209C
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r5, =gBankTarget
strb r0, [r5]
ldr r0, =gAbsentBankFlags
@@ -5337,7 +5337,7 @@ _08062062:
cmp r1, 0
beq _0806209C
movs r0, 0x2
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
strb r0, [r5]
_0806209C:
ldr r0, =gBankTarget
@@ -5394,7 +5394,7 @@ _08062108:
lsls r1, 24
lsrs r1, 24
adds r0, r1, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
adds r2, r0, 0
lsls r2, 24
lsrs r2, 16
@@ -5406,7 +5406,7 @@ _08062108:
.pool
_0806213C:
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
adds r2, r0, 0
lsls r2, 24
lsrs r2, 16
@@ -5468,7 +5468,7 @@ sub_8062188: @ 8062188
cmp r0, 0
bne _080621D4
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r5, r0, 24
adds r7, r5, 0
@@ -5476,11 +5476,11 @@ sub_8062188: @ 8062188
.pool
_080621D4:
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r7, r0, 24
movs r0, 0x3
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r5, r0, 24
_080621E8:
@@ -6015,7 +6015,7 @@ sub_8062630: @ 8062630
ldrb r0, [r0]
cmp r0, 0
beq _0806266C
- bl sub_805EA60
+ bl BattleMusicStop
ldrb r1, [r5]
lsls r1, 9
adds r0, r4, 0x1
diff --git a/asm/battle_controller_player.s b/asm/battle_controller_player.s
index eb4caa013..5f7e1b954 100644
--- a/asm/battle_controller_player.s
+++ b/asm/battle_controller_player.s
@@ -358,7 +358,7 @@ _0805775A:
cmp r0, 0x2
bne _080577E8
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gAbsentBankFlags
ldrb r1, [r1]
ldr r2, =gBitTable
@@ -622,7 +622,7 @@ _080579F0:
mov r1, sp
adds r0, r1, r4
ldrb r0, [r0]
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
strb r0, [r5]
ldr r1, =gNoOfAllBanks
lsls r0, 24
@@ -750,7 +750,7 @@ _08057B14:
mov r1, sp
adds r0, r1, r4
ldrb r0, [r0]
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
strb r0, [r5]
ldr r1, =gNoOfAllBanks
lsls r0, 24
@@ -942,7 +942,7 @@ _08057CC4:
movs r0, 0x1
ands r0, r1
eors r0, r2
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gUnknown_03005D74
strb r0, [r1]
_08057CDE:
@@ -1035,7 +1035,7 @@ _08057D80:
.pool
_08057DA8:
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gAbsentBankFlags
ldrb r1, [r1]
ldr r2, =gBitTable
@@ -1052,7 +1052,7 @@ _08057DA8:
_08057DD0:
movs r0, 0x1
_08057DD2:
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gUnknown_03005D74
_08057DD8:
strb r0, [r1]
@@ -1247,7 +1247,7 @@ _08057F80:
bl battle_menu_cursor_related_2
ldr r0, =gText_BattleSwitchWhich
movs r1, 0xB
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gBattleBankFunc
ldr r0, =gActiveBank
ldrb r0, [r0]
@@ -4042,7 +4042,7 @@ sub_8059828: @ 8059828
push {lr}
ldr r0, =gMain
ldr r1, [r0, 0x4]
- ldr r0, =sub_8038420
+ ldr r0, =BattleMainCB2
cmp r1, r0
bne _08059898
ldr r0, =gPaletteFade
@@ -4118,7 +4118,7 @@ sub_80598E0: @ 80598E0
push {lr}
ldr r0, =gMain
ldr r1, [r0, 0x4]
- ldr r0, =sub_8038420
+ ldr r0, =BattleMainCB2
cmp r1, r0
bne _08059906
ldr r0, =gPaletteFade
@@ -4244,11 +4244,11 @@ sub_80599D4: @ 80599D4
movs r0, 0x5
bl PlaySE
ldrb r0, [r4]
- bl sub_8056BAC
+ bl BattleDestroyCursorAt
movs r0, 0
strb r0, [r4]
movs r0, 0
- bl sub_8056B74
+ bl BattleCreateCursorAt
_08059A02:
ldr r0, =gMain
ldrh r1, [r0, 0x2E]
@@ -4263,11 +4263,11 @@ _08059A02:
movs r0, 0x5
bl PlaySE
ldrb r0, [r4]
- bl sub_8056BAC
+ bl BattleDestroyCursorAt
movs r0, 0x1
strb r0, [r4]
movs r0, 0x1
- bl sub_8056B74
+ bl BattleCreateCursorAt
_08059A2C:
ldr r0, =gMain
ldrh r1, [r0, 0x2E]
@@ -4355,7 +4355,7 @@ _08059AC4:
lsls r1, 24
lsrs r1, 24
adds r0, r7, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldrh r0, [r4]
cmp r0, 0
beq _08059AF4
@@ -4382,7 +4382,7 @@ sub_8059B18: @ 8059B18
bl StringCopy
adds r0, r4, 0
movs r1, 0x7
- bl battle_show_message_maybe
+ bl sub_814F9EC
pop {r4}
pop {r0}
bx r0
@@ -4432,7 +4432,7 @@ sub_8059B3C: @ 8059B3C
bl ConvertIntToDecimalStringN
adds r0, r6, 0
movs r1, 0x9
- bl battle_show_message_maybe
+ bl sub_814F9EC
_08059B98:
pop {r4-r7}
pop {r0}
@@ -4481,7 +4481,7 @@ sub_8059BB0: @ 8059BB0
bl StringCopy
adds r0, r6, 0
movs r1, 0xA
- bl battle_show_message_maybe
+ bl sub_814F9EC
pop {r4-r6}
pop {r0}
bx r0
@@ -4637,7 +4637,7 @@ sub_8059CF8: @ 8059CF8
thumb_func_start sub_8059D40
sub_8059D40: @ 8059D40
push {lr}
- ldr r0, =sub_80A92F8
+ ldr r0, =ReshowBattleScreenAfterMenu
bl SetMainCallback2
pop {r0}
bx r0
@@ -4647,7 +4647,7 @@ sub_8059D40: @ 8059D40
thumb_func_start sub_8059D50
sub_8059D50: @ 8059D50
push {lr}
- ldr r0, =sub_80A92F8
+ ldr r0, =ReshowBattleScreenAfterMenu
bl SetMainCallback2
pop {r0}
bx r0
@@ -4718,7 +4718,7 @@ b_link_standby_message: @ 8059DC0
strh r1, [r0]
ldr r0, =gText_LinkStandby
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
_08059DE0:
pop {r0}
bx r0
@@ -8024,7 +8024,7 @@ sub_805BBC4: @ 805BBC4
ldr r5, =gActiveBank
ldrb r4, [r5]
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
adds r2, r0, 0
lsls r2, 24
lsrs r2, 24
@@ -8063,7 +8063,7 @@ sub_805BC18: @ 805BC18
strb r0, [r1]
ldrb r4, [r5]
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
adds r2, r0, 0
lsls r2, 24
lsrs r2, 24
@@ -8458,7 +8458,7 @@ sub_805BF80: @ 805BF80
bl BufferStringBattle
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
@@ -8534,7 +8534,7 @@ dp01t_12_6_battle_menu: @ 805C044
bl sub_817F2A8
ldr r0, =gText_BattleMenu
movs r1, 0x2
- bl battle_show_message_maybe
+ bl sub_814F9EC
movs r4, 0
_0805C062:
lsls r0, r4, 24
@@ -8551,10 +8551,10 @@ _0805C062:
movs r1, 0
bl sub_8059CB4
ldr r0, =gText_WhatWillPkmnDo
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
movs r1, 0x1
- bl battle_show_message_maybe
+ bl sub_814F9EC
pop {r4}
pop {r0}
bx r0
@@ -8580,12 +8580,12 @@ sub_805C0B0: @ 805C0B0
bl sub_8056A3C
ldr r0, =gText_BattleYesNoChoice
movs r1, 0xC
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gUnknown_03005D74
movs r0, 0x1
strb r0, [r1]
movs r0, 0x1
- bl sub_8056B74
+ bl BattleCreateCursorAt
ldr r1, =gBattleBankFunc
ldrb r0, [r4]
lsls r0, 2
@@ -8913,7 +8913,7 @@ _0805C3BC:
sub_805C3EC: @ 805C3EC
push {lr}
sub sp, 0x4
- bl sub_805EA60
+ bl BattleMusicStop
movs r0, 0x1
negs r0, r0
movs r1, 0
@@ -9595,7 +9595,7 @@ sub_805C9B0: @ 805C9B0
ldrb r0, [r0]
cmp r0, 0
beq _0805C9EC
- bl sub_805EA60
+ bl BattleMusicStop
ldrb r1, [r5]
lsls r1, 9
adds r0, r4, 0x1
diff --git a/asm/battle_controller_player_partner.s b/asm/battle_controller_player_partner.s
index 6b5a14f95..784eacab1 100644
--- a/asm/battle_controller_player_partner.s
+++ b/asm/battle_controller_player_partner.s
@@ -4966,7 +4966,7 @@ sub_81BDA4C: @ 81BDA4C
bl BufferStringBattle
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gBattleBankFunc
ldrb r0, [r4]
lsls r0, 2
@@ -5045,7 +5045,7 @@ _081BDB02:
cmp r0, 0
beq _081BDB3C
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r4, =gBankTarget
strb r0, [r4]
ldr r0, =gAbsentBankFlags
@@ -5059,7 +5059,7 @@ _081BDB02:
cmp r1, 0
beq _081BDB3C
movs r0, 0x3
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
strb r0, [r4]
_081BDB3C:
ldr r0, =gBankTarget
@@ -5093,11 +5093,11 @@ sub_81BDB7C: @ 81BDB7C
cmp r4, 0x6
bne _081BDBD0
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r6, r0, 24
movs r0, 0x2
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r5, r0, 24
movs r4, 0x3
@@ -5661,7 +5661,7 @@ sub_81BE03C: @ 81BE03C
ldrb r0, [r0]
cmp r0, 0
beq _081BE078
- bl sub_805EA60
+ bl BattleMusicStop
ldrb r1, [r5]
lsls r1, 9
adds r0, r4, 0x1
diff --git a/asm/battle_controller_recorded_opponent.s b/asm/battle_controller_recorded_opponent.s
index dc7fe7de5..90928e7d4 100644
--- a/asm/battle_controller_recorded_opponent.s
+++ b/asm/battle_controller_recorded_opponent.s
@@ -4722,7 +4722,7 @@ sub_8188E90: @ 8188E90
bl BufferStringBattle
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gBattleBankFunc
ldrb r0, [r4]
lsls r0, 2
@@ -5304,7 +5304,7 @@ sub_818936C: @ 818936C
ldrb r0, [r0]
cmp r0, 0
beq _081893A8
- bl sub_805EA60
+ bl BattleMusicStop
ldrb r1, [r5]
lsls r1, 9
adds r0, r4, 0x1
diff --git a/asm/battle_controller_recorded_player.s b/asm/battle_controller_recorded_player.s
index b2769671c..534f34068 100644
--- a/asm/battle_controller_recorded_player.s
+++ b/asm/battle_controller_recorded_player.s
@@ -4822,7 +4822,7 @@ sub_818C43C: @ 818C43C
bl BufferStringBattle
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gBattleBankFunc
ldrb r0, [r4]
lsls r0, 2
@@ -5455,7 +5455,7 @@ sub_818C994: @ 818C994
ldrb r0, [r0]
cmp r0, 0
beq _0818C9D0
- bl sub_805EA60
+ bl BattleMusicStop
ldrb r1, [r5]
lsls r1, 9
adds r0, r4, 0x1
diff --git a/asm/battle_controller_safari.s b/asm/battle_controller_safari.s
index 6ca6e9d4e..cc149ea4f 100644
--- a/asm/battle_controller_safari.s
+++ b/asm/battle_controller_safari.s
@@ -387,7 +387,7 @@ sub_8159698: @ 8159698
push {lr}
ldr r0, =gMain
ldr r1, [r0, 0x4]
- ldr r0, =sub_8038420
+ ldr r0, =BattleMainCB2
cmp r1, r0
bne _081596BE
ldr r0, =gPaletteFade
@@ -700,7 +700,7 @@ sub_8159910: @ 8159910
ldr r5, =gActiveBank
ldrb r4, [r5]
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
adds r2, r0, 0
lsls r2, 24
lsrs r2, 24
@@ -739,7 +739,7 @@ sub_8159964: @ 8159964
strb r0, [r1]
ldrb r4, [r5]
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
adds r2, r0, 0
lsls r2, 24
lsrs r2, 24
@@ -792,7 +792,7 @@ dp01t_10_6_message: @ 81599DC
bl BufferStringBattle
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gBattleBankFunc
ldrb r0, [r4]
lsls r0, 2
@@ -862,7 +862,7 @@ sub_8159A94: @ 8159A94
str r1, [r0]
ldr r0, =gText_SafariZoneMenu
movs r1, 0x2
- bl battle_show_message_maybe
+ bl sub_814F9EC
movs r4, 0
_08159AAE:
lsls r0, r4, 24
@@ -879,10 +879,10 @@ _08159AAE:
movs r1, 0
bl sub_8059CB4
ldr r0, =gText_WhatWillPkmnDo2
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
movs r1, 0x1
- bl battle_show_message_maybe
+ bl sub_814F9EC
pop {r4}
pop {r0}
bx r0
@@ -1161,7 +1161,7 @@ dp01t_34_6_move_anim_start_t3: @ 8159CC4
ldrb r0, [r0]
cmp r0, 0
beq _08159D00
- bl sub_805EA60
+ bl BattleMusicStop
ldrb r1, [r5]
lsls r1, 9
adds r0, r4, 0x1
diff --git a/asm/battle_controller_wally.s b/asm/battle_controller_wally.s
index 98d3e7c68..eab717466 100644
--- a/asm/battle_controller_wally.s
+++ b/asm/battle_controller_wally.s
@@ -299,7 +299,7 @@ sub_8168610: @ 8168610
push {lr}
ldr r0, =gMain
ldr r1, [r0, 0x4]
- ldr r0, =sub_8038420
+ ldr r0, =BattleMainCB2
cmp r1, r0
bne _08168636
ldr r0, =gPaletteFade
@@ -3232,7 +3232,7 @@ sub_816A084: @ 816A084
ldr r5, =gActiveBank
ldrb r4, [r5]
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
adds r2, r0, 0
lsls r2, 24
lsrs r2, 24
@@ -3271,7 +3271,7 @@ sub_816A0D8: @ 816A0D8
strb r0, [r1]
ldrb r4, [r5]
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
adds r2, r0, 0
lsls r2, 24
lsrs r2, 24
@@ -3606,7 +3606,7 @@ sub_816A3B8: @ 816A3B8
bl BufferStringBattle
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gBattleBankFunc
ldrb r0, [r4]
lsls r0, 2
@@ -3676,7 +3676,7 @@ dp01t_12_1_battle_menu: @ 816A470
str r1, [r0]
ldr r0, =gText_BattleMenu
movs r1, 0x2
- bl battle_show_message_maybe
+ bl sub_814F9EC
movs r4, 0
_0816A48A:
lsls r0, r4, 24
@@ -3693,10 +3693,10 @@ _0816A48A:
movs r1, 0
bl sub_8059CB4
ldr r0, =gText_WhatWillWallyDo
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
movs r1, 0x1
- bl battle_show_message_maybe
+ bl sub_814F9EC
pop {r4}
pop {r0}
bx r0
@@ -4150,7 +4150,7 @@ sub_816A840: @ 816A840
ldrb r0, [r0]
cmp r0, 0
beq _0816A87C
- bl sub_805EA60
+ bl BattleMusicStop
ldrb r1, [r5]
lsls r1, 9
adds r0, r4, 0x1
diff --git a/asm/battle_frontier_1.s b/asm/battle_frontier_1.s
index 5fb146afc..e870c8798 100755
--- a/asm/battle_frontier_1.s
+++ b/asm/battle_frontier_1.s
@@ -2599,10 +2599,10 @@ _0818FFFC:
b _081900A4
.pool
_0819002C:
- ldr r0, =gUnknown_0831ACE8
+ ldr r0, =gTypeEffectiveness
adds r1, r6, r0
ldrb r0, [r1]
- ldr r7, =gUnknown_0831ACE8
+ ldr r7, =gTypeEffectiveness
cmp r0, 0xFF
beq _081900A4
adds r4, r1, 0
@@ -2657,7 +2657,7 @@ _08190088:
_08190096:
adds r4, 0x3
adds r6, 0x3
- ldr r1, =gUnknown_0831ACE8
+ ldr r1, =gTypeEffectiveness
adds r0, r6, r1
ldrb r0, [r0]
cmp r0, 0xFF
@@ -3165,27 +3165,27 @@ _0819044E:
strh r4, [r0]
ldr r0, =gUnknown_02022E16
strh r4, [r0]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r4, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r4, [r0]
- ldr r0, =gUnknown_02022E20
+ ldr r0, =gBattle_BG3_X
strh r4, [r0]
ldr r0, =gUnknown_02022E22
strh r4, [r0]
mov r2, r9
cmp r2, 0x2
bne _081904DC
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
strh r4, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r4, [r0]
b _081904E6
.pool
_081904DC:
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
strh r4, [r0]
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
movs r0, 0xA0
strh r0, [r1]
_081904E6:
@@ -4371,9 +4371,9 @@ _08190E98:
strh r1, [r0]
ldr r0, =gUnknown_02022E16
strh r1, [r0]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r1, [r0]
- ldr r1, =gUnknown_02022E1A
+ ldr r1, =gBattle_BG1_Y
movs r0, 0xA0
strh r0, [r1]
b _08190EE6
@@ -4384,9 +4384,9 @@ _08190ED4:
ldr r1, =gUnknown_02022E16
movs r0, 0xA0
strh r0, [r1]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r2, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r2, [r0]
_08190EE6:
cmp r6, 0x1
@@ -4396,9 +4396,9 @@ _08190EE6:
ldrb r1, [r0, 0x10]
cmp r1, 0
bne _08190F50
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
strh r1, [r0]
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
movs r6, 0xA0
lsls r6, 1
adds r0, r6, 0
@@ -4424,12 +4424,12 @@ _08190EE6:
b _08191084
.pool
_08190F50:
- ldr r1, =gUnknown_02022E1C
+ ldr r1, =gBattle_BG2_X
movs r6, 0x80
lsls r6, 1
adds r0, r6, 0
strh r0, [r1]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
movs r4, 0
strh r4, [r0]
ldr r3, =gUnknown_0860D080
@@ -4473,9 +4473,9 @@ _08190F9C:
lsrs r0, 24
adds r1, 0x11
bl sub_8192F08
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
strh r5, [r0]
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
movs r3, 0xA0
lsls r3, 1
adds r0, r3, 0
@@ -4508,10 +4508,10 @@ _08190FF8:
lsrs r0, 24
adds r1, 0x11
bl sub_8192F08
- ldr r1, =gUnknown_02022E1C
+ ldr r1, =gBattle_BG2_X
movs r0, 0
strh r0, [r1]
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
movs r2, 0xA0
lsls r2, 1
adds r0, r2, 0
@@ -4529,12 +4529,12 @@ _08190FF8:
b _08191084
.pool
_0819104C:
- ldr r1, =gUnknown_02022E1C
+ ldr r1, =gBattle_BG2_X
movs r3, 0x80
lsls r3, 1
adds r0, r3, 0
strh r0, [r1]
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
movs r0, 0xA0
strh r0, [r1]
ldr r1, =gTasks
@@ -4770,9 +4770,9 @@ _08191234:
strh r1, [r0]
ldr r0, =gUnknown_02022E16
strh r1, [r0]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r1, [r0]
- ldr r1, =gUnknown_02022E1A
+ ldr r1, =gBattle_BG1_Y
ldr r2, =0x0000ff60
adds r0, r2, 0
strh r0, [r1]
@@ -4785,9 +4785,9 @@ _08191278:
ldr r3, =0x0000ff60
adds r0, r3, 0
strh r0, [r1]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r2, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r2, [r0]
_0819128C:
cmp r6, 0x2
@@ -4797,9 +4797,9 @@ _0819128C:
ldrb r1, [r0, 0x10]
cmp r1, 0
bne _081912F4
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
strh r1, [r0]
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
movs r0, 0xA0
strh r0, [r1]
ldr r3, =gUnknown_0860D080
@@ -4823,10 +4823,10 @@ _0819128C:
b _0819141C
.pool
_081912F4:
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
movs r4, 0
strh r4, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r4, [r0]
ldr r3, =gUnknown_0860D080
ldr r2, =gTasks
@@ -4869,9 +4869,9 @@ _0819133C:
lsrs r0, 24
adds r1, 0x11
bl sub_8192F08
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
strh r5, [r0]
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
movs r0, 0xA0
strh r0, [r1]
ldr r2, [r6]
@@ -4902,10 +4902,10 @@ _08191394:
lsrs r0, 24
adds r1, 0x11
bl sub_8192F08
- ldr r1, =gUnknown_02022E1C
+ ldr r1, =gBattle_BG2_X
movs r0, 0
strh r0, [r1]
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
movs r0, 0xA0
strh r0, [r1]
ldr r2, [r6]
@@ -4921,12 +4921,12 @@ _08191394:
b _0819141C
.pool
_081913E4:
- ldr r1, =gUnknown_02022E1C
+ ldr r1, =gBattle_BG2_X
movs r4, 0x80
lsls r4, 1
adds r0, r4, 0
strh r0, [r1]
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
movs r0, 0
strh r0, [r1]
ldr r1, =gTasks
@@ -5162,12 +5162,12 @@ _081915CC:
strh r1, [r0]
ldr r0, =gUnknown_02022E16
strh r1, [r0]
- ldr r2, =gUnknown_02022E18
+ ldr r2, =gBattle_BG1_X
movs r6, 0x80
lsls r6, 1
adds r0, r6, 0
strh r0, [r2]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r1, [r0]
b _08191622
.pool
@@ -5179,9 +5179,9 @@ _0819160C:
strh r0, [r1]
ldr r0, =gUnknown_02022E16
strh r2, [r0]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r2, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r2, [r0]
_08191622:
ldr r0, =gUnknown_0203CD78
@@ -5189,12 +5189,12 @@ _08191622:
ldrb r0, [r4, 0x10]
cmp r0, 0
bne _08191688
- ldr r1, =gUnknown_02022E1C
+ ldr r1, =gBattle_BG2_X
movs r4, 0x80
lsls r4, 1
adds r0, r4, 0
strh r0, [r1]
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
movs r0, 0xA0
strh r0, [r1]
ldr r3, =gUnknown_0860D080
@@ -5218,12 +5218,12 @@ _08191622:
b _081916C6
.pool
_08191688:
- ldr r1, =gUnknown_02022E1C
+ ldr r1, =gBattle_BG2_X
movs r6, 0x80
lsls r6, 1
adds r0, r6, 0
strh r0, [r1]
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
movs r0, 0
strh r0, [r1]
ldr r3, =gUnknown_0860D15C
@@ -5462,12 +5462,12 @@ _0819187C:
strh r1, [r0]
ldr r0, =gUnknown_02022E16
strh r1, [r0]
- ldr r2, =gUnknown_02022E18
+ ldr r2, =gBattle_BG1_X
movs r6, 0x80
lsls r6, 1
adds r0, r6, 0
strh r0, [r2]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r1, [r0]
b _081918D2
.pool
@@ -5479,9 +5479,9 @@ _081918BC:
strh r0, [r1]
ldr r0, =gUnknown_02022E16
strh r2, [r0]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r2, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r2, [r0]
_081918D2:
ldr r0, =gUnknown_0203CD78
@@ -5489,12 +5489,12 @@ _081918D2:
ldrb r0, [r2, 0x10]
cmp r0, 0
bne _08191924
- ldr r1, =gUnknown_02022E1C
+ ldr r1, =gBattle_BG2_X
movs r4, 0x80
lsls r4, 1
adds r0, r4, 0
strh r0, [r1]
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
movs r0, 0xA0
strh r0, [r1]
ldr r1, =gTasks
@@ -5510,10 +5510,10 @@ _081918D2:
b _08191958
.pool
_08191924:
- ldr r1, =gUnknown_02022E1C
+ ldr r1, =gBattle_BG2_X
movs r0, 0
strh r0, [r1]
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
movs r0, 0xA0
strh r0, [r1]
ldr r1, =gTasks
@@ -5749,12 +5749,12 @@ _08191B08:
strh r1, [r0]
ldr r0, =gUnknown_02022E16
strh r1, [r0]
- ldr r2, =gUnknown_02022E18
+ ldr r2, =gBattle_BG1_X
movs r6, 0xFF
lsls r6, 8
adds r0, r6, 0
strh r0, [r2]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r1, [r0]
b _08191B5E
.pool
@@ -5766,9 +5766,9 @@ _08191B48:
strh r0, [r1]
ldr r0, =gUnknown_02022E16
strh r2, [r0]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r2, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r2, [r0]
_08191B5E:
ldr r0, =gUnknown_0203CD78
@@ -5776,19 +5776,19 @@ _08191B5E:
ldrb r0, [r0, 0x10]
cmp r0, 0x1
bne _08191B94
- ldr r1, =gUnknown_02022E1C
+ ldr r1, =gBattle_BG2_X
movs r0, 0
strh r0, [r1]
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
movs r0, 0xA0
strh r0, [r1]
b _08191B9E
.pool
_08191B94:
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
movs r1, 0
strh r1, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r1, [r0]
_08191B9E:
ldr r4, =gUnknown_0860D15C
@@ -6016,12 +6016,12 @@ _08191D68:
strh r1, [r0]
ldr r0, =gUnknown_02022E16
strh r1, [r0]
- ldr r2, =gUnknown_02022E18
+ ldr r2, =gBattle_BG1_X
movs r6, 0xFF
lsls r6, 8
adds r0, r6, 0
strh r0, [r2]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r1, [r0]
b _08191DBE
.pool
@@ -6033,9 +6033,9 @@ _08191DA8:
strh r0, [r1]
ldr r0, =gUnknown_02022E16
strh r2, [r0]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r2, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r2, [r0]
_08191DBE:
ldr r0, =gUnknown_0203CD78
@@ -6043,12 +6043,12 @@ _08191DBE:
ldrb r0, [r2, 0x10]
cmp r0, 0x2
bne _08191E10
- ldr r1, =gUnknown_02022E1C
+ ldr r1, =gBattle_BG2_X
movs r4, 0x80
lsls r4, 1
adds r0, r4, 0
strh r0, [r1]
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
movs r0, 0xA0
strh r0, [r1]
ldr r1, =gTasks
@@ -6064,10 +6064,10 @@ _08191DBE:
b _08191E44
.pool
_08191E10:
- ldr r1, =gUnknown_02022E1C
+ ldr r1, =gBattle_BG2_X
movs r0, 0
strh r0, [r1]
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
movs r0, 0xA0
strh r0, [r1]
ldr r1, =gTasks
@@ -6310,11 +6310,11 @@ _08191FF8:
ldrh r0, [r1]
subs r0, 0x4
strh r0, [r1]
- ldr r1, =gUnknown_02022E1A
+ ldr r1, =gBattle_BG1_Y
ldrh r0, [r1]
subs r0, 0x4
strh r0, [r1]
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
b _081920A4
.pool
_08192038:
@@ -6335,11 +6335,11 @@ _08192038:
ldrh r0, [r1]
adds r0, 0x4
strh r0, [r1]
- ldr r1, =gUnknown_02022E1A
+ ldr r1, =gBattle_BG1_Y
ldrh r0, [r1]
adds r0, 0x4
strh r0, [r1]
- ldr r1, =gUnknown_02022E1E
+ ldr r1, =gBattle_BG2_Y
b _081920E8
.pool
_08192078:
@@ -6360,11 +6360,11 @@ _08192078:
ldrh r0, [r1]
subs r0, 0x4
strh r0, [r1]
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
ldrh r0, [r1]
subs r0, 0x4
strh r0, [r1]
- ldr r1, =gUnknown_02022E1C
+ ldr r1, =gBattle_BG2_X
_081920A4:
ldrh r0, [r1]
subs r0, 0x4
@@ -6389,11 +6389,11 @@ _081920BC:
ldrh r0, [r1]
adds r0, 0x4
strh r0, [r1]
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
ldrh r0, [r1]
adds r0, 0x4
strh r0, [r1]
- ldr r1, =gUnknown_02022E1C
+ ldr r1, =gBattle_BG2_X
_081920E8:
ldrh r0, [r1]
adds r0, 0x4
@@ -10109,7 +10109,7 @@ _08194074:
lsls r0, r4, 1
add r0, r10
ldrh r0, [r0]
- bl ai_rate_move
+ bl AI_TypeCalc
lsls r0, 24
lsrs r5, r0, 24
movs r0, 0x6
@@ -10404,9 +10404,9 @@ _0819427C:
strh r4, [r0]
ldr r0, =gUnknown_02022E16
strh r4, [r0]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r4, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r4, [r0]
movs r0, 0x2
movs r1, 0
@@ -11366,19 +11366,19 @@ sub_8194B70: @ 8194B70
ldrh r1, [r0]
movs r0, 0x12
bl SetGpuReg
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
ldrh r1, [r0]
movs r0, 0x14
bl SetGpuReg
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
ldrh r1, [r0]
movs r0, 0x16
bl SetGpuReg
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
ldrh r1, [r0]
movs r0, 0x18
bl SetGpuReg
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
ldrh r1, [r0]
movs r0, 0x1A
bl SetGpuReg
@@ -11494,11 +11494,11 @@ sub_8194CE4: @ 8194CE4
ldrh r1, [r0]
movs r0, 0x12
bl SetGpuReg
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
ldrh r1, [r0]
movs r0, 0x14
bl SetGpuReg
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
ldrh r1, [r0]
movs r0, 0x16
bl SetGpuReg
diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s
index 8a9b0ba24..36898e456 100755
--- a/asm/battle_frontier_2.s
+++ b/asm/battle_frontier_2.s
@@ -20578,33 +20578,33 @@ _081A5328:
negs r0, r0
strb r0, [r1, 0x1]
ldr r0, =gText_JapaneseHonorific
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r4, =gDisplayedStringBattle
adds r0, r4, 0
movs r1, 0xF
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r0, =gText_Vs
movs r1, 0x10
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r0, =gText_RivalBuffer
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
adds r0, r4, 0
movs r1, 0x11
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r0, =gText_Mind
movs r1, 0x12
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r0, =gText_Skill
movs r1, 0x13
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r0, =gText_Body
movs r1, 0x14
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r0, =gText_Judgement
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
adds r0, r4, 0
movs r1, 0x15
- bl battle_show_message_maybe
+ bl sub_814F9EC
b _081A553E
.pool
_081A53B4:
@@ -20685,10 +20685,10 @@ _081A5464:
movs r3, 0x1
bl sub_81A5558
ldr r0, =gText_Judgement
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
movs r1, 0x15
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldrb r0, [r5]
adds r0, 0x1
strb r0, [r5]
@@ -31263,8 +31263,8 @@ _081AAA9E:
.pool
thumb_func_end sub_81AAA7C
- thumb_func_start CalculateBattlePyramidPickupItemId
-CalculateBattlePyramidPickupItemId: @ 81AAAE0
+ thumb_func_start GetBattlePyramidPickupItemId
+GetBattlePyramidPickupItemId: @ 81AAAE0
push {r4-r6,lr}
ldr r0, =gSaveBlock2Ptr
ldr r1, [r0]
@@ -31331,6 +31331,6 @@ _081AAB5A:
pop {r1}
bx r1
.pool
- thumb_func_end CalculateBattlePyramidPickupItemId
+ thumb_func_end GetBattlePyramidPickupItemId
.align 2, 0 @ Don't pad with nop.
diff --git a/asm/battle_interface.s b/asm/battle_interface.s
index 489366fe8..31ad9a330 100755
--- a/asm/battle_interface.s
+++ b/asm/battle_interface.s
@@ -5476,8 +5476,8 @@ _08075028:
bx r1
thumb_func_end sub_8074FE8
- thumb_func_start sub_8075034
-sub_8075034: @ 8075034
+ thumb_func_start GetScaledHPFraction
+GetScaledHPFraction: @ 8075034
push {r4,lr}
lsls r2, 24
lsrs r2, 24
@@ -5499,7 +5499,7 @@ _08075058:
pop {r4}
pop {r1}
bx r1
- thumb_func_end sub_8075034
+ thumb_func_end GetScaledHPFraction
thumb_func_start sub_8075060
sub_8075060: @ 8075060
@@ -5514,7 +5514,7 @@ sub_8075060: @ 8075060
b _0807508E
_08075072:
movs r2, 0x30
- bl sub_8075034
+ bl GetScaledHPFraction
lsls r0, 24
lsrs r1, r0, 24
movs r0, 0x3
diff --git a/asm/battle_message.s b/asm/battle_message.s
index dfbf069b3..96869a350 100644
--- a/asm/battle_message.s
+++ b/asm/battle_message.s
@@ -687,7 +687,7 @@ _0814E6CC:
ldr r7, [r0]
_0814E6D8:
adds r0, r7, 0
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
_0814E6DE:
pop {r3-r5}
mov r8, r3
@@ -699,15 +699,15 @@ _0814E6DE:
.pool
thumb_func_end BufferStringBattle
- thumb_func_start StrCpyDecodeToDisplayedStringBattle
-StrCpyDecodeToDisplayedStringBattle: @ 814E6F0
+ thumb_func_start BattleStringExpandPlaceholdersToDisplayedString
+BattleStringExpandPlaceholdersToDisplayedString: @ 814E6F0
push {lr}
ldr r1, =gDisplayedStringBattle
- bl StrCpyDecodeBattle
+ bl BattleStringExpandPlaceholders
pop {r1}
bx r1
.pool
- thumb_func_end StrCpyDecodeToDisplayedStringBattle
+ thumb_func_end BattleStringExpandPlaceholdersToDisplayedString
thumb_func_start AppendStatusString
AppendStatusString: @ 814E700
@@ -763,8 +763,8 @@ _0814E75A:
bx r1
thumb_func_end AppendStatusString
- thumb_func_start StrCpyDecodeBattle
-StrCpyDecodeBattle: @ 814E764
+ thumb_func_start BattleStringExpandPlaceholders
+ BattleStringExpandPlaceholders: @ 814E764
push {r4-r7,lr}
mov r7, r9
mov r6, r8
@@ -904,7 +904,7 @@ _0814E8EE:
adds r0, r1, 0
_0814E8F0:
adds r1, r4, 0
- bl StrCpyDecodeBattleTextBuff
+ bl ExpandBattleTextBuffPlaceholders
bl _0814F5C0
.pool
_0814E904:
@@ -924,7 +924,7 @@ _0814E920:
.pool
_0814E92C:
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gBattlePartyID
lsls r0, 24
lsrs r0, 23
@@ -943,7 +943,7 @@ _0814E92C:
.pool
_0814E960:
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gBattlePartyID
lsls r0, 24
lsrs r0, 23
@@ -962,7 +962,7 @@ _0814E960:
.pool
_0814E994:
movs r0, 0x2
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gBattlePartyID
lsls r0, 24
lsrs r0, 23
@@ -981,7 +981,7 @@ _0814E994:
.pool
_0814E9C8:
movs r0, 0x3
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gBattlePartyID
lsls r0, 24
lsrs r0, 23
@@ -1126,7 +1126,7 @@ _0814EB36:
adds r1, r0, 0
movs r0, 0x1
ands r0, r1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gBattlePartyID
lsls r0, 24
lsrs r0, 23
@@ -1147,7 +1147,7 @@ _0814EB74:
adds r1, r0, 0
movs r0, 0x1
ands r0, r1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gBattlePartyID
lsls r0, 24
lsrs r0, 23
@@ -1177,7 +1177,7 @@ _0814EBB0:
adds r1, r0, 0
movs r0, 0x1
ands r0, r1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gBattlePartyID
lsls r0, 24
lsrs r0, 23
@@ -1199,7 +1199,7 @@ _0814EBF8:
adds r1, r0, 0
movs r0, 0x1
ands r0, r1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gBattlePartyID
lsls r0, 24
lsrs r0, 23
@@ -2335,10 +2335,10 @@ _0814F62A:
pop {r4-r7}
pop {r1}
bx r1
- thumb_func_end StrCpyDecodeBattle
+ thumb_func_end BattleStringExpandPlaceholders
- thumb_func_start StrCpyDecodeBattleTextBuff
-StrCpyDecodeBattleTextBuff: @ 814F648
+ thumb_func_start ExpandBattleTextBuffPlaceholders
+ExpandBattleTextBuffPlaceholders: @ 814F648
push {r4-r7,lr}
mov r7, r8
push {r7}
@@ -2652,7 +2652,7 @@ _0814F8EA:
pop {r4-r7}
pop {r0}
bx r0
- thumb_func_end StrCpyDecodeBattleTextBuff
+ thumb_func_end ExpandBattleTextBuffPlaceholders
thumb_func_start sub_814F8F8
sub_814F8F8: @ 814F8F8
@@ -2773,8 +2773,8 @@ _0814F9E0:
.pool
thumb_func_end sub_814F950
- thumb_func_start battle_show_message_maybe
-battle_show_message_maybe: @ 814F9EC
+ thumb_func_start sub_814F9EC
+sub_814F9EC: @ 814F9EC
push {r4-r7,lr}
mov r7, r9
mov r6, r8
@@ -2987,7 +2987,7 @@ _0814FB9C:
pop {r4-r7}
pop {r0}
bx r0
- thumb_func_end battle_show_message_maybe
+ thumb_func_end sub_814F9EC
thumb_func_start sub_814FBAC
sub_814FBAC: @ 814FBAC
diff --git a/asm/contest.s b/asm/contest.s
index 71e8ab058..023c6ebef 100644
--- a/asm/contest.s
+++ b/asm/contest.s
@@ -50,15 +50,15 @@ sub_80D7678: @ 80D7678
strh r1, [r0]
ldr r0, =gUnknown_02022E16
strh r1, [r0]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r1, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r1, [r0]
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
strh r1, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r1, [r0]
- ldr r0, =gUnknown_02022E20
+ ldr r0, =gBattle_BG3_X
strh r1, [r0]
ldr r0, =gUnknown_02022E22
strh r1, [r0]
@@ -611,10 +611,10 @@ _080D7BF6:
.pool
_080D7C04:
bl sub_80DE224
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
movs r1, 0
strh r1, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r1, [r0]
movs r0, 0x2
bl BeginFastPaletteFade
@@ -1190,7 +1190,7 @@ _080D814C:
strh r0, [r4, 0x8]
b _080D822C
_080D8176:
- ldr r1, =gUnknown_02022E1A
+ ldr r1, =gBattle_BG1_Y
ldrh r0, [r1]
adds r0, 0x7
strh r0, [r1]
@@ -1324,23 +1324,23 @@ vblank_cb_battle: @ 80D827C
ldrh r1, [r0]
movs r0, 0x12
bl SetGpuReg
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
ldrh r1, [r0]
movs r0, 0x14
bl SetGpuReg
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
ldrh r1, [r0]
movs r0, 0x16
bl SetGpuReg
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
ldrh r1, [r0]
movs r0, 0x18
bl SetGpuReg
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
ldrh r1, [r0]
movs r0, 0x1A
bl SetGpuReg
- ldr r0, =gUnknown_02022E20
+ ldr r0, =gBattle_BG3_X
ldrh r1, [r0]
movs r0, 0x1C
bl SetGpuReg
@@ -1389,7 +1389,7 @@ sub_80D833C: @ 80D833C
bne _080D840C
ldr r0, =gUnknown_02022E16
strh r1, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r1, [r0]
bl sub_80DCD48
ldr r1, =gPlttBufferUnfaded
@@ -1520,7 +1520,7 @@ sub_80D8490: @ 80D8490
ldr r0, =gUnknown_02022E16
movs r1, 0xA0
strh r1, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r1, [r0]
movs r6, 0
ldr r0, =gUnknown_02039F25
@@ -1773,7 +1773,7 @@ _080D86E4:
ldr r0, =gUnknown_02022E16
movs r1, 0
strh r1, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r1, [r0]
ldr r1, =gTasks
lsls r0, r7, 2
@@ -2044,7 +2044,7 @@ sub_80D895C: @ 80D895C
ldr r0, =gUnknown_02022E16
movs r1, 0
strh r1, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r1, [r0]
movs r0, 0
bl sub_80DC490
@@ -5325,7 +5325,7 @@ sub_80DA5E8: @ 80DA5E8
ldr r0, =gUnknown_02022E16
movs r1, 0
strh r1, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r1, [r0]
ldr r4, =gUnknown_02039F34
movs r3, 0
@@ -5404,9 +5404,9 @@ sub_80DA6B4: @ 80DA6B4
cmp r4, 0
bne _080DA6EA
bl sub_80DE224
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r4, [r0]
- ldr r1, =gUnknown_02022E1A
+ ldr r1, =gBattle_BG1_Y
movs r0, 0xA0
strh r0, [r1]
movs r0, 0x62
@@ -5432,7 +5432,7 @@ sub_80DA700: @ 80DA700
push {lr}
lsls r0, 24
lsrs r3, r0, 24
- ldr r1, =gUnknown_02022E1A
+ ldr r1, =gBattle_BG1_Y
ldrh r0, [r1]
subs r0, 0x7
strh r0, [r1]
@@ -8519,7 +8519,7 @@ sub_80DBF68: @ 80DBF68
ldr r0, =gUnknown_02022E16
movs r1, 0
strh r1, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r1, [r0]
bl sub_80DB89C
ldr r0, =gUnknown_0827E8DA
@@ -12881,10 +12881,10 @@ sub_80DE224: @ 80DE224
ldrh r1, [r5]
movs r0, 0xC
bl SetGpuReg
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
movs r0, 0xF0
strh r0, [r1]
- ldr r4, =gUnknown_02022E1A
+ ldr r4, =gBattle_BG1_Y
movs r0, 0xA0
strh r0, [r4]
movs r0, 0x14
@@ -13004,9 +13004,9 @@ sub_80DE350: @ 80DE350
ldrh r1, [r3]
movs r0, 0xA
bl SetGpuReg
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r5, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r5, [r0]
ldr r7, =gSprites
_080DE3CA:
@@ -13051,10 +13051,10 @@ sub_80DE424: @ 80DE424
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
movs r0, 0
strh r0, [r1]
- ldr r1, =gUnknown_02022E1A
+ ldr r1, =gBattle_BG1_Y
movs r0, 0xA0
strh r0, [r1]
movs r0, 0x62
@@ -13078,7 +13078,7 @@ sub_80DE464: @ 80DE464
push {lr}
lsls r0, 24
lsrs r3, r0, 24
- ldr r1, =gUnknown_02022E1A
+ ldr r1, =gBattle_BG1_Y
ldrh r0, [r1]
subs r0, 0x7
strh r0, [r1]
@@ -13233,7 +13233,7 @@ sub_80DE5C0: @ 80DE5C0
push {lr}
lsls r0, 24
lsrs r2, r0, 24
- ldr r1, =gUnknown_02022E1A
+ ldr r1, =gBattle_BG1_Y
ldrh r0, [r1]
adds r0, 0x7
strh r0, [r1]
diff --git a/asm/contest_link_80F57C4.s b/asm/contest_link_80F57C4.s
index 864f16c5e..8e2e2c61c 100644
--- a/asm/contest_link_80F57C4.s
+++ b/asm/contest_link_80F57C4.s
@@ -97,15 +97,15 @@ _080F57E0:
strh r1, [r0]
ldr r0, =gUnknown_02022E16
strh r1, [r0]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r1, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r1, [r0]
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
strh r1, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r1, [r0]
- ldr r0, =gUnknown_02022E20
+ ldr r0, =gBattle_BG3_X
strh r1, [r0]
ldr r0, =gUnknown_02022E22
strh r1, [r0]
@@ -449,23 +449,23 @@ sub_80F5C24: @ 80F5C24
ldrh r1, [r0]
movs r0, 0x12
bl SetGpuReg
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
ldrh r1, [r0]
movs r0, 0x14
bl SetGpuReg
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
ldrh r1, [r0]
movs r0, 0x16
bl SetGpuReg
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
ldrh r1, [r0]
movs r0, 0x18
bl SetGpuReg
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
ldrh r1, [r0]
movs r0, 0x1A
bl SetGpuReg
- ldr r0, =gUnknown_02022E20
+ ldr r0, =gBattle_BG3_X
ldrh r1, [r0]
movs r0, 0x1C
bl SetGpuReg
@@ -1838,7 +1838,7 @@ _080F68A8:
thumb_func_start sub_80F68B4
sub_80F68B4: @ 80F68B4
push {r4,r5,lr}
- ldr r2, =gUnknown_02022E20
+ ldr r2, =gBattle_BG3_X
ldrh r3, [r2]
adds r0, r3, 0x2
strh r0, [r2]
@@ -1989,7 +1989,7 @@ sub_80F69B8: @ 80F69B8
_080F69DE:
adds r0, r7, 0
ldr r1, [sp, 0x28]
- bl sub_80D2EDC
+ bl GetMonIconPtr
adds r3, r0, 0
lsls r0, r5, 9
adds r0, 0x80
diff --git a/asm/evolution_scene.s b/asm/evolution_scene.s
index efae2f07c..5d0268173 100644
--- a/asm/evolution_scene.s
+++ b/asm/evolution_scene.s
@@ -170,15 +170,15 @@ evolution_cutscene: @ 813DA8C
strh r2, [r0]
ldr r0, =gUnknown_02022E16
strh r2, [r0]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r2, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r2, [r0]
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
strh r2, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r2, [r0]
- ldr r1, =gUnknown_02022E20
+ ldr r1, =gBattle_BG3_X
movs r2, 0x80
lsls r2, 1
adds r0, r2, 0
@@ -186,7 +186,7 @@ evolution_cutscene: @ 813DA8C
ldr r0, =gUnknown_02022E22
movs r1, 0
strh r1, [r0]
- ldr r1, =gUnknown_02022FF0
+ ldr r1, =gBattleTerrain
movs r0, 0x9
strb r0, [r1]
bl c2_berry_program_update_menu
@@ -464,22 +464,22 @@ sub_813DD7C: @ 813DD7C
strh r4, [r0]
ldr r0, =gUnknown_02022E16
strh r4, [r0]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r4, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r4, [r0]
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
strh r4, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r4, [r0]
- ldr r1, =gUnknown_02022E20
+ ldr r1, =gBattle_BG3_X
movs r2, 0x80
lsls r2, 1
adds r0, r2, 0
strh r0, [r1]
ldr r0, =gUnknown_02022E22
strh r4, [r0]
- ldr r1, =gUnknown_02022FF0
+ ldr r1, =gBattleTerrain
movs r0, 0x9
strb r0, [r1]
bl c2_berry_program_update_menu
@@ -634,15 +634,15 @@ _0813DFE0:
strh r1, [r0]
ldr r0, =gUnknown_02022E16
strh r1, [r0]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r1, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r1, [r0]
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
strh r1, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r1, [r0]
- ldr r2, =gUnknown_02022E20
+ ldr r2, =gBattle_BG3_X
movs r3, 0x80
lsls r3, 1
adds r0, r3, 0
@@ -945,15 +945,15 @@ sub_813E1D4: @ 813E1D4
strh r4, [r0]
ldr r0, =gUnknown_02022E16
strh r4, [r0]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r4, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r4, [r0]
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
strh r4, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r4, [r0]
- ldr r1, =gUnknown_02022E20
+ ldr r1, =gBattle_BG3_X
movs r2, 0x80
lsls r2, 1
adds r0, r2, 0
@@ -1338,7 +1338,7 @@ _0813E6E4:
bl StringExpandPlaceholders
adds r0, r4, 0
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r0, =gTasks
mov r2, r8
adds r1, r2, r7
@@ -1626,7 +1626,7 @@ _0813E99E:
bl StringExpandPlaceholders
adds r0, r4, 0
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r0, =0x00000173
bl PlayBGM
ldr r2, =gTasks
@@ -1868,7 +1868,7 @@ _0813EBE4:
_0813EBEC:
ldr r0, =gStringVar4
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gTasks
mov r2, r8
adds r0, r2, r7
@@ -1892,15 +1892,15 @@ _0813EC1E:
beq _0813EC2A
b _0813F1A4
_0813EC2A:
- bl sub_804F574
+ bl BufferMoveToLearnIntoBattleTextBuff2
ldr r0, =0x0000016f
bl PlayFanfare
ldr r0, =gBattleStringsTable
ldr r0, [r0, 0xC]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r0, =gTasks
mov r3, r8
adds r1, r3, r7
@@ -1991,13 +1991,13 @@ _0813ED0A:
beq _0813ED16
b _0813F1A4
_0813ED16:
- bl sub_804F574
+ bl BufferMoveToLearnIntoBattleTextBuff2
ldr r0, =gBattleStringsTable
ldr r0, [r0, 0x10]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r0, =gTasks
mov r2, r8
adds r1, r2, r7
@@ -2023,10 +2023,10 @@ _0813ED56:
_0813ED62:
ldr r0, =gBattleStringsTable
ldr r0, [r0, 0x14]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r0, =gTasks
mov r3, r8
adds r1, r3, r7
@@ -2048,10 +2048,10 @@ _0813ED90:
bne _0813EDCE
ldr r0, =gBattleStringsTable
ldr r0, [r0, 0x18]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r0, =gTasks
mov r2, r8
adds r1, r2, r7
@@ -2087,7 +2087,7 @@ _0813EDEA:
bl sub_8056A3C
ldr r0, =gText_BattleYesNoChoice
movs r1, 0xC
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r0, =gTasks
mov r3, r8
adds r1, r3, r7
@@ -2100,7 +2100,7 @@ _0813EDEA:
ldr r0, =gBattleCommunication
strb r2, [r0, 0x1]
movs r0, 0
- bl sub_8056B74
+ bl BattleCreateCursorAt
b _0813F1A4
.pool
_0813EE34:
@@ -2117,10 +2117,10 @@ _0813EE34:
movs r0, 0x5
bl PlaySE
ldrb r0, [r4, 0x1]
- bl sub_8056BAC
+ bl BattleDestroyCursorAt
movs r0, 0
strb r0, [r4, 0x1]
- bl sub_8056B74
+ bl BattleCreateCursorAt
_0813EE5C:
ldr r0, =gMain
ldrh r1, [r0, 0x2E]
@@ -2135,10 +2135,10 @@ _0813EE5C:
movs r0, 0x5
bl PlaySE
ldrb r0, [r4, 0x1]
- bl sub_8056BAC
+ bl BattleDestroyCursorAt
movs r0, 0x1
strb r0, [r4, 0x1]
- bl sub_8056B74
+ bl BattleCreateCursorAt
_0813EE84:
ldr r0, =gMain
ldrh r1, [r0, 0x2E]
@@ -2289,10 +2289,10 @@ _0813EFC8:
ldr r3, =0x000004cc
adds r0, r3
ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gTasks
mov r2, r8
adds r0, r2, r7
@@ -2338,10 +2338,10 @@ _0813F05C:
lsls r1, 2
adds r0, r1
ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r0, =gTasks
mov r2, r8
adds r1, r2, r7
@@ -2367,10 +2367,10 @@ _0813F09E:
_0813F0AA:
ldr r0, =gBattleStringsTable
ldr r0, [r0, 0x1C]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r0, =gTasks
mov r3, r8
adds r1, r3, r7
@@ -2395,10 +2395,10 @@ _0813F0D8:
lsls r1, 2
adds r0, r1
ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gTasks
mov r2, r8
adds r0, r2, r7
@@ -2411,10 +2411,10 @@ _0813F0D8:
_0813F120:
ldr r0, =gBattleStringsTable
ldr r0, [r0, 0x20]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gTasks
mov r3, r8
adds r0, r3, r7
@@ -2431,10 +2431,10 @@ _0813F120:
_0813F154:
ldr r0, =gBattleStringsTable
ldr r0, [r0, 0x24]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gTasks
mov r2, r8
adds r0, r2, r7
@@ -3059,12 +3059,12 @@ _0813F756:
beq _0813F762
b _0813FCC4
_0813F762:
- bl sub_804F574
+ bl BufferMoveToLearnIntoBattleTextBuff2
ldr r0, =0x0000016f
bl PlayFanfare
ldr r0, =gBattleStringsTable
ldr r0, [r0, 0xC]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r1, =gDisplayedStringBattle
movs r0, 0
movs r2, 0x1
@@ -3160,10 +3160,10 @@ _0813F846:
beq _0813F852
b _0813FCC4
_0813F852:
- bl sub_804F574
+ bl BufferMoveToLearnIntoBattleTextBuff2
ldr r0, =gBattleStringsTable
ldr r0, [r0, 0x10]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r1, =gDisplayedStringBattle
movs r0, 0
movs r2, 0x1
@@ -3193,7 +3193,7 @@ _0813F892:
_0813F89E:
ldr r0, =gBattleStringsTable
ldr r0, [r0, 0x14]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r1, =gDisplayedStringBattle
movs r0, 0
movs r2, 0x1
@@ -3219,7 +3219,7 @@ _0813F8CC:
bne _0813F90C
ldr r0, =gBattleStringsTable
ldr r0, [r0, 0x18]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r1, =gDisplayedStringBattle
movs r0, 0
movs r2, 0x1
@@ -3299,7 +3299,7 @@ _0813F98C:
lsls r1, 3
adds r0, r1
ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r1, =gDisplayedStringBattle
movs r0, 0
movs r2, 0x1
@@ -3336,7 +3336,7 @@ _0813F9E4:
lsls r1, 3
adds r0, r1
ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r1, =gDisplayedStringBattle
movs r0, 0
movs r2, 0x1
@@ -3441,7 +3441,7 @@ _0813FAEC:
ldr r1, =0x000004cc
adds r0, r1
ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r1, =gDisplayedStringBattle
movs r0, 0
movs r2, 0x1
@@ -3481,7 +3481,7 @@ _0813FB3C:
lsls r1, 2
adds r0, r1
ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r1, =gDisplayedStringBattle
movs r0, 0
movs r2, 0x1
@@ -3511,7 +3511,7 @@ _0813FBB2:
_0813FBBE:
ldr r0, =gBattleStringsTable
ldr r0, [r0, 0x1C]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r1, =gDisplayedStringBattle
movs r0, 0
movs r2, 0x1
@@ -3540,7 +3540,7 @@ _0813FBEC:
lsls r1, 2
adds r0, r1
ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r1, =gDisplayedStringBattle
movs r0, 0
movs r2, 0x1
@@ -3557,7 +3557,7 @@ _0813FBEC:
_0813FC38:
ldr r0, =gBattleStringsTable
ldr r0, [r0, 0x20]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r1, =gDisplayedStringBattle
movs r0, 0
movs r2, 0x1
@@ -3578,7 +3578,7 @@ _0813FC38:
_0813FC70:
ldr r0, =gBattleStringsTable
ldr r0, [r0, 0x24]
- bl StrCpyDecodeToDisplayedStringBattle
+ bl BattleStringExpandPlaceholdersToDisplayedString
ldr r1, =gDisplayedStringBattle
movs r0, 0
movs r2, 0x1
@@ -3638,23 +3638,23 @@ sub_813FCDC: @ 813FCDC
ldrh r1, [r0]
movs r0, 0x12
bl SetGpuReg
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
ldrh r1, [r0]
movs r0, 0x14
bl SetGpuReg
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
ldrh r1, [r0]
movs r0, 0x16
bl SetGpuReg
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
ldrh r1, [r0]
movs r0, 0x18
bl SetGpuReg
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
ldrh r1, [r0]
movs r0, 0x1A
bl SetGpuReg
- ldr r0, =gUnknown_02022E20
+ ldr r0, =gBattle_BG3_X
ldrh r1, [r0]
movs r0, 0x1C
bl SetGpuReg
@@ -3682,23 +3682,23 @@ sub_813FD64: @ 813FD64
ldrh r1, [r0]
movs r0, 0x12
bl SetGpuReg
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
ldrh r1, [r0]
movs r0, 0x14
bl SetGpuReg
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
ldrh r1, [r0]
movs r0, 0x16
bl SetGpuReg
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
ldrh r1, [r0]
movs r0, 0x18
bl SetGpuReg
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
ldrh r1, [r0]
movs r0, 0x1A
bl SetGpuReg
- ldr r0, =gUnknown_02022E20
+ ldr r0, =gBattle_BG3_X
ldrh r1, [r0]
movs r0, 0x1C
bl SetGpuReg
@@ -3852,9 +3852,9 @@ sub_813FEE8: @ 813FEE8
push {r6,r7}
lsls r0, 24
lsrs r5, r0, 24
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
mov r8, r0
- ldr r1, =gUnknown_02022E1A
+ ldr r1, =gBattle_BG1_Y
mov r9, r1
ldr r1, =gTasks
lsls r0, r5, 2
@@ -3865,12 +3865,12 @@ sub_813FEE8: @ 813FEE8
ldrsh r0, [r0, r2]
cmp r0, 0
bne _0813FF28
- ldr r7, =gUnknown_02022E1C
- ldr r6, =gUnknown_02022E1E
+ ldr r7, =gBattle_BG2_X
+ ldr r6, =gBattle_BG2_Y
b _0813FF2C
.pool
_0813FF28:
- ldr r7, =gUnknown_02022E20
+ ldr r7, =gBattle_BG3_X
ldr r6, =gUnknown_02022E22
_0813FF2C:
lsls r4, r5, 2
@@ -4130,12 +4130,12 @@ sub_8140174: @ 8140174
movs r0, 0x50
movs r1, 0
bl SetGpuReg
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
movs r1, 0
strh r1, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r1, [r0]
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
strh r1, [r0]
movs r0, 0x1
movs r1, 0x5
diff --git a/asm/menu.s b/asm/menu.s
index 8bb9dc436..71ff9218c 100755
--- a/asm/menu.s
+++ b/asm/menu.s
@@ -5201,7 +5201,7 @@ sub_819A25C: @ 819A25C
lsrs r4, 24
lsls r0, 16
lsrs r0, 16
- bl sub_80D30B0
+ bl GetValidMonIconPalettePtr
adds r1, r4, 0
movs r2, 0x20
bl LoadPalette
@@ -5228,7 +5228,7 @@ sub_819A27C: @ 819A27C
lsls r5, 16
lsrs r5, 16
movs r2, 0x1
- bl sub_80D2EDC
+ bl GetMonIconPtr
adds r1, r0, 0
movs r0, 0x20
str r0, [sp]
diff --git a/asm/naming_screen.s b/asm/naming_screen.s
index 1839a7568..22d7b260e 100644
--- a/asm/naming_screen.s
+++ b/asm/naming_screen.s
@@ -840,7 +840,7 @@ pokemon_transfer_to_pc_with_message: @ 80E34E4
bl VarGet
lsls r0, 24
lsrs r0, 24
- bl sav3_get_box_name
+ bl GetBoxNamePtr
adds r1, r0, 0
adds r0, r4, 0
bl StringCopy
@@ -859,7 +859,7 @@ _080E3534:
bl VarGet
lsls r0, 24
lsrs r0, 24
- bl sav3_get_box_name
+ bl GetBoxNamePtr
adds r1, r0, 0
adds r0, r4, 0
bl StringCopy
@@ -874,7 +874,7 @@ _080E3534:
bl get_unknown_box_id
lsls r0, 24
lsrs r0, 24
- bl sav3_get_box_name
+ bl GetBoxNamePtr
adds r1, r0, 0
adds r0, r4, 0
bl StringCopy
diff --git a/asm/party_menu.s b/asm/party_menu.s
index 1e47701ae..4eb080b13 100755
--- a/asm/party_menu.s
+++ b/asm/party_menu.s
@@ -5495,7 +5495,7 @@ _081B2F04:
asrs r1, 16
ldr r2, [r6]
ldrb r2, [r2, 0x1A]
- bl sub_8075034
+ bl GetScaledHPFraction
lsls r0, 24
lsrs r5, r0, 24
ldrb r0, [r6, 0x8]
@@ -16228,7 +16228,7 @@ _081B8CBE:
bne _081B8CFC
movs r5, 0x1
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
mov r2, sp
ldr r1, =gBattlePartyID
lsls r0, 24
@@ -16255,7 +16255,7 @@ _081B8CF0:
_081B8CFC:
movs r5, 0x2
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
mov r1, sp
ldr r4, =gBattlePartyID
lsls r0, 24
@@ -16264,7 +16264,7 @@ _081B8CFC:
ldrh r0, [r0]
strb r0, [r1]
movs r0, 0x2
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
mov r1, sp
lsls r0, 24
lsrs r0, 23
@@ -16344,19 +16344,19 @@ sub_81B8D88: @ 81B8D88
cmp r0, 0
bne _081B8DB0
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r4, r0, 24
movs r0, 0x2
b _081B8DBC
_081B8DB0:
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r4, r0, 24
movs r0, 0x3
_081B8DBC:
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r6, r0, 24
bl sub_81B1250
diff --git a/asm/pokeball.s b/asm/pokeball.s
index 06958d7d2..557813c19 100755
--- a/asm/pokeball.s
+++ b/asm/pokeball.s
@@ -185,7 +185,7 @@ _08075548:
.pool
_08075584:
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
ldr r1, =gBankTarget
strb r0, [r1]
movs r0, 0x1
@@ -1199,13 +1199,13 @@ _08075DD4:
lsrs r0, 16
mov r9, r0
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
cmp r5, r0
beq _08075E00
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
cmp r5, r0
@@ -1261,13 +1261,13 @@ _08075E70:
.pool
_08075E80:
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
cmp r5, r0
beq _08075E9C
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
cmp r5, r0
@@ -1830,7 +1830,7 @@ _080762F8:
movs r0, 0x3A
ldrsh r4, [r5, r0]
movs r0, 0x2
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
cmp r4, r0
@@ -1903,7 +1903,7 @@ sub_8076398: @ 8076398
movs r0, 0x3A
ldrsh r4, [r5, r0]
movs r0, 0x3
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
cmp r4, r0
diff --git a/asm/pokedex.s b/asm/pokedex.s
index fdaacde2c..f9ee0eeab 100644
--- a/asm/pokedex.s
+++ b/asm/pokedex.s
@@ -8429,8 +8429,8 @@ _080BFDB4:
.pool
thumb_func_end sub_80BFD7C
- thumb_func_start sub_80BFDF4
-sub_80BFDF4: @ 80BFDF4
+ thumb_func_start CreateDexDisplayMonDataTask
+CreateDexDisplayMonDataTask: @ 80BFDF4
push {r4-r6,lr}
adds r4, r0, 0
adds r5, r1, 0
@@ -8460,7 +8460,7 @@ sub_80BFDF4: @ 80BFDF4
pop {r1}
bx r1
.pool
- thumb_func_end sub_80BFDF4
+ thumb_func_end CreateDexDisplayMonDataTask
thumb_func_start sub_80BFE38
sub_80BFE38: @ 80BFE38
diff --git a/asm/pokemon_icon.s b/asm/pokemon_icon.s
index e90253ab0..6009bd3f3 100755
--- a/asm/pokemon_icon.s
+++ b/asm/pokemon_icon.s
@@ -32,7 +32,7 @@ sub_80D2CC4: @ 80D2CC4
str r0, [sp, 0x18]
adds r0, r4, 0
adds r2, r5, 0
- bl sub_80D2EDC
+ bl GetMonIconPtr
str r0, [sp, 0x1C]
ldr r0, =gUnknown_0857C5B4
str r0, [sp, 0x20]
@@ -271,9 +271,9 @@ _080D2ED2:
bx r1
thumb_func_end sub_80D2E84
- thumb_func_start sub_80D2EDC
-@ void *sub_80D2EDC(u16 speciesId, u32 personality, bool32)
-sub_80D2EDC: @ 80D2EDC
+ thumb_func_start GetMonIconPtr
+@ void *GetMonIconPtr(u16 speciesId, u32 personality, bool32)
+GetMonIconPtr: @ 80D2EDC
push {r4,lr}
adds r4, r2, 0
lsls r0, 16
@@ -286,7 +286,7 @@ sub_80D2EDC: @ 80D2EDC
pop {r4}
pop {r1}
bx r1
- thumb_func_end sub_80D2EDC
+ thumb_func_end GetMonIconPtr
thumb_func_start sub_80D2EF8
sub_80D2EF8: @ 80D2EF8
@@ -534,8 +534,8 @@ sub_80D30A0: @ 80D30A0
.pool
thumb_func_end sub_80D30A0
- thumb_func_start sub_80D30B0
-sub_80D30B0: @ 80D30B0
+ thumb_func_start GetValidMonIconPalettePtr
+GetValidMonIconPalettePtr: @ 80D30B0
push {lr}
lsls r0, 16
lsrs r2, r0, 16
@@ -556,7 +556,7 @@ _080D30C2:
pop {r1}
bx r1
.pool
- thumb_func_end sub_80D30B0
+ thumb_func_end GetValidMonIconPalettePtr
thumb_func_start sub_80D30DC
sub_80D30DC: @ 80D30DC
diff --git a/asm/pokemon_item_effect.s b/asm/pokemon_item_effect.s
index c798d7753..5dc6452e9 100644
--- a/asm/pokemon_item_effect.s
+++ b/asm/pokemon_item_effect.s
@@ -1155,7 +1155,7 @@ _0806C6AE:
movs r0, 0
movs r1, 0
movs r2, 0
- bl dp01_build_cmdbuf_x00_a_b_0
+ bl EmitGetMonData
ldrb r0, [r4]
bl MarkBufferBankForExecution
strb r5, [r4]
diff --git a/asm/pokemon_storage_system.s b/asm/pokemon_storage_system.s
index 6cca9c144..6c4c7ff13 100755
--- a/asm/pokemon_storage_system.s
+++ b/asm/pokemon_storage_system.s
@@ -1019,7 +1019,7 @@ _080C777E:
_080C779E:
lsls r0, r5, 24
lsrs r0, 24
- bl sav3_get_box_name
+ bl GetBoxNamePtr
ldr r1, =gText_Box
bl StringCopy
adds r4, r5, 0x1
@@ -1566,7 +1566,7 @@ sub_80C7BE4: @ 80C7BE4
lsls r4, 2
adds r0, r4
ldrb r0, [r0]
- bl sav3_get_box_name
+ bl GetBoxNamePtr
mov r10, r0
mov r1, r9
ldr r0, [r1]
@@ -5424,7 +5424,7 @@ _080C9F1C:
bl StorageGetCurrentBox
lsls r0, 24
lsrs r0, 24
- bl sav3_get_box_name
+ bl GetBoxNamePtr
adds r1, r0, 0
movs r0, 0
str r0, [sp]
@@ -10831,7 +10831,7 @@ sub_80CCB50: @ 80CCB50
ldr r5, =0x000021b8
adds r4, r5
mov r0, r8
- bl sav3_get_box_name
+ bl GetBoxNamePtr
adds r1, r0, 0
adds r0, r4, 0
movs r2, 0
@@ -10852,7 +10852,7 @@ sub_80CCB50: @ 80CCB50
ldr r0, [sp, 0x2C]
bl LoadSpriteSheet
mov r0, r8
- bl sav3_get_box_name
+ bl GetBoxNamePtr
bl sub_80CD00C
movs r4, 0
lsls r0, 16
@@ -10997,7 +10997,7 @@ _080CCDB0:
ldr r5, =0x000021b8
adds r4, r5
ldr r0, [sp, 0x28]
- bl sav3_get_box_name
+ bl GetBoxNamePtr
adds r1, r0, 0
adds r0, r4, 0
movs r2, 0
@@ -11027,7 +11027,7 @@ _080CCDB0:
movs r2, 0x4
bl LoadPalette
ldr r0, [sp, 0x28]
- bl sav3_get_box_name
+ bl GetBoxNamePtr
bl sub_80CD00C
lsls r0, 16
mov r1, r10
@@ -17910,7 +17910,7 @@ sub_80D07B0: @ 80D07B0
beq _080D0828
adds r0, r5, 0
movs r2, 0x1
- bl sub_80D2EDC
+ bl GetMonIconPtr
adds r4, r0, 0
adds r0, r5, 0
bl sub_80D3080
@@ -21085,8 +21085,8 @@ _080D20CA:
bx r1
thumb_func_end GetBoxedMonPtr
- thumb_func_start sav3_get_box_name
-sav3_get_box_name: @ 80D20D0
+ thumb_func_start GetBoxNamePtr
+GetBoxNamePtr: @ 80D20D0
push {lr}
lsls r0, 24
lsrs r2, r0, 24
@@ -21106,7 +21106,7 @@ _080D20EC:
pop {r1}
bx r1
.pool
- thumb_func_end sav3_get_box_name
+ thumb_func_end GetBoxNamePtr
thumb_func_start sub_80D20F8
sub_80D20F8: @ 80D20F8
diff --git a/asm/pokenav.s b/asm/pokenav.s
index 58e60c51d..077da7f81 100755
--- a/asm/pokenav.s
+++ b/asm/pokenav.s
@@ -13136,7 +13136,7 @@ _081CD8E4:
ldr r2, =0x00006325
adds r4, r2
adds r0, r3, 0
- bl sav3_get_box_name
+ bl GetBoxNamePtr
adds r1, r0, 0
adds r0, r4, 0
_081CD8F4:
@@ -24164,7 +24164,7 @@ _081D2F2C:
adds r4, r5, 0x5
lsls r0, r7, 24
lsrs r0, 24
- bl sav3_get_box_name
+ bl GetBoxNamePtr
adds r1, r0, 0
adds r0, r4, 0
_081D2F3A:
diff --git a/asm/recorded_battle.s b/asm/recorded_battle.s
index 94d96b2f8..c84b518c3 100644
--- a/asm/recorded_battle.s
+++ b/asm/recorded_battle.s
@@ -236,8 +236,8 @@ _08184FA0:
.pool
thumb_func_end sub_8184E58
- thumb_func_start sub_8184FBC
-sub_8184FBC: @ 8184FBC
+ thumb_func_start RecordedBattle_SetBankAction
+RecordedBattle_SetBankAction: @ 8184FBC
push {r4-r6,lr}
lsls r0, 24
lsrs r5, r0, 24
@@ -269,7 +269,7 @@ _08184FF0:
pop {r0}
bx r0
.pool
- thumb_func_end sub_8184FBC
+ thumb_func_end RecordedBattle_SetBankAction
thumb_func_start sub_8185008
sub_8185008: @ 8185008
@@ -2212,7 +2212,7 @@ _081860C2:
ldr r1, [sp, 0x4C]
lsrs r0, r1, 24
movs r1, 0x6
- bl sub_8184FBC
+ bl RecordedBattle_SetBankAction
movs r5, 0
ldr r2, =gUnknown_0203CC70
mov r8, r2
@@ -2241,7 +2241,7 @@ _081860F0:
lsrs r1, 24
ldr r2, [sp, 0x4C]
lsrs r0, r2, 24
- bl sub_8184FBC
+ bl RecordedBattle_SetBankAction
b _08186118
.pool
_08186110:
diff --git a/asm/reshow_battle_screen.s b/asm/reshow_battle_screen.s
index f83a11ff1..42ba43ec0 100644
--- a/asm/reshow_battle_screen.s
+++ b/asm/reshow_battle_screen.s
@@ -10,8 +10,8 @@ nullsub_35: @ 80A92F4
bx lr
thumb_func_end nullsub_35
- thumb_func_start sub_80A92F8
-sub_80A92F8: @ 80A92F8
+ thumb_func_start ReshowBattleScreenAfterMenu
+ReshowBattleScreenAfterMenu: @ 80A92F8
push {lr}
ldr r2, =gPaletteFade
ldrb r0, [r2, 0x8]
@@ -37,7 +37,7 @@ sub_80A92F8: @ 80A92F8
pop {r0}
bx r0
.pool
- thumb_func_end sub_80A92F8
+ thumb_func_end ReshowBattleScreenAfterMenu
thumb_func_start c2_80777E8
c2_80777E8: @ 80A933C
@@ -103,15 +103,15 @@ _080A93B0:
strh r1, [r0]
ldr r0, =gUnknown_02022E16
strh r1, [r0]
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
strh r1, [r0]
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
strh r1, [r0]
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
strh r1, [r0]
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
strh r1, [r0]
- ldr r0, =gUnknown_02022E20
+ ldr r0, =gBattle_BG3_X
strh r1, [r0]
ldr r0, =gUnknown_02022E22
strh r1, [r0]
@@ -223,7 +223,7 @@ _080A94F0:
_080A94F8:
bl sub_805EC84
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
@@ -247,7 +247,7 @@ _080A94F8:
cmp r0, 0
beq _080A955C
movs r0, 0x3
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
@@ -286,7 +286,7 @@ _080A955C:
b _080A95D2
.pool
_080A95A4:
- ldr r0, =vblank_cb_08078BB4
+ ldr r0, =VBlankCB_Battle
bl SetVBlankCallback
bl sub_80A95F4
movs r0, 0x1
@@ -301,7 +301,7 @@ _080A95A4:
movs r0, 0x7F
ands r0, r1
strb r0, [r2, 0x8]
- ldr r0, =sub_8038420
+ ldr r0, =BattleMainCB2
bl SetMainCallback2
bl sub_805EF14
_080A95D2:
diff --git a/asm/rom3.s b/asm/rom3.s
index c3a730836..9bd95c252 100644
--- a/asm/rom3.s
+++ b/asm/rom3.s
@@ -2134,8 +2134,8 @@ _0803389C:
.pool
thumb_func_end sub_803375C
- thumb_func_start dp01_build_cmdbuf_x00_a_b_0
-dp01_build_cmdbuf_x00_a_b_0: @ 80338B4
+ thumb_func_start EmitGetMonData
+EmitGetMonData: @ 80338B4
push {r4,lr}
adds r4, r1, 0
lsls r0, 24
@@ -2152,7 +2152,7 @@ dp01_build_cmdbuf_x00_a_b_0: @ 80338B4
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x00_a_b_0
+ thumb_func_end EmitGetMonData
thumb_func_start dp01_build_cmdbuf_x01_a_b_0
dp01_build_cmdbuf_x01_a_b_0: @ 80338D8
@@ -2175,8 +2175,8 @@ dp01_build_cmdbuf_x01_a_b_0: @ 80338D8
.pool
thumb_func_end dp01_build_cmdbuf_x01_a_b_0
- thumb_func_start EmitSetAttributes
-EmitSetAttributes: @ 8033900
+ thumb_func_start EmitSetMonData
+EmitSetMonData: @ 8033900
push {r4-r6,lr}
ldr r4, [sp, 0x10]
lsls r0, 24
@@ -2209,7 +2209,7 @@ _0803392E:
pop {r0}
bx r0
.pool
- thumb_func_end EmitSetAttributes
+ thumb_func_end EmitSetMonData
thumb_func_start sub_8033940
sub_8033940: @ 8033940
@@ -2264,8 +2264,8 @@ dp01_build_cmdbuf_x04_4_4_4: @ 8033980
.pool
thumb_func_end dp01_build_cmdbuf_x04_4_4_4
- thumb_func_start dp01_build_cmdbuf_x05_a_b_c
-dp01_build_cmdbuf_x05_a_b_c: @ 80339A0
+ thumb_func_start EmitSwitchInAnim
+EmitSwitchInAnim: @ 80339A0
push {r4,lr}
adds r4, r1, 0
lsls r0, 24
@@ -2282,10 +2282,10 @@ dp01_build_cmdbuf_x05_a_b_c: @ 80339A0
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x05_a_b_c
+ thumb_func_end EmitSwitchInAnim
- thumb_func_start dp01_build_cmdbuf_x06_a
-dp01_build_cmdbuf_x06_a: @ 80339C4
+ thumb_func_start EmitReturnPokeToBall
+EmitReturnPokeToBall: @ 80339C4
push {lr}
adds r3, r1, 0
lsls r0, 24
@@ -2299,7 +2299,7 @@ dp01_build_cmdbuf_x06_a: @ 80339C4
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x06_a
+ thumb_func_end EmitReturnPokeToBall
thumb_func_start dp01_build_cmdbuf_x07_7_7_7
dp01_build_cmdbuf_x07_7_7_7: @ 80339E4
@@ -2319,8 +2319,8 @@ dp01_build_cmdbuf_x07_7_7_7: @ 80339E4
.pool
thumb_func_end dp01_build_cmdbuf_x07_7_7_7
- thumb_func_start dp01_build_cmdbuf_x08_8_8_8
-dp01_build_cmdbuf_x08_8_8_8: @ 8033A04
+ thumb_func_start EmitTrainerSlide
+EmitTrainerSlide: @ 8033A04
push {lr}
lsls r0, 24
lsrs r0, 24
@@ -2335,10 +2335,10 @@ dp01_build_cmdbuf_x08_8_8_8: @ 8033A04
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x08_8_8_8
+ thumb_func_end EmitTrainerSlide
- thumb_func_start dp01_build_cmdbuf_x09_9_9_9
-dp01_build_cmdbuf_x09_9_9_9: @ 8033A24
+ thumb_func_start EmitTrainerSlideBack
+EmitTrainerSlideBack: @ 8033A24
push {lr}
lsls r0, 24
lsrs r0, 24
@@ -2353,10 +2353,10 @@ dp01_build_cmdbuf_x09_9_9_9: @ 8033A24
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x09_9_9_9
+ thumb_func_end EmitTrainerSlideBack
- thumb_func_start dp01_build_cmdbuf_x0A_A_A_A
-dp01_build_cmdbuf_x0A_A_A_A: @ 8033A44
+ thumb_func_start EmitFaintAnimation
+EmitFaintAnimation: @ 8033A44
push {lr}
lsls r0, 24
lsrs r0, 24
@@ -2371,7 +2371,7 @@ dp01_build_cmdbuf_x0A_A_A_A: @ 8033A44
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x0A_A_A_A
+ thumb_func_end EmitFaintAnimation
thumb_func_start dp01_build_cmdbuf_x0B_B_B_B
dp01_build_cmdbuf_x0B_B_B_B: @ 8033A64
@@ -2409,8 +2409,8 @@ dp01_build_cmdbuf_x0C_C_C_C: @ 8033A84
.pool
thumb_func_end dp01_build_cmdbuf_x0C_C_C_C
- thumb_func_start dp01_build_cmdbuf_x0D_a
-dp01_build_cmdbuf_x0D_a: @ 8033AA4
+ thumb_func_start EmitBallThrow
+EmitBallThrow: @ 8033AA4
push {lr}
adds r3, r1, 0
lsls r0, 24
@@ -2424,7 +2424,7 @@ dp01_build_cmdbuf_x0D_a: @ 8033AA4
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x0D_a
+ thumb_func_end EmitBallThrow
thumb_func_start sub_8033AC4
sub_8033AC4: @ 8033AC4
@@ -2465,8 +2465,8 @@ _08033AF2:
.pool
thumb_func_end sub_8033AC4
- thumb_func_start dp01_build_cmdbuf_x0F_aa_b_cc_dddd_e_mlc_weather_00_x1Cbytes
-dp01_build_cmdbuf_x0F_aa_b_cc_dddd_e_mlc_weather_00_x1Cbytes: @ 8033B0C
+ thumb_func_start EmitMoveAnimation
+EmitMoveAnimation: @ 8033B0C
push {r4-r7,lr}
mov r7, r9
mov r6, r8
@@ -2568,7 +2568,7 @@ _08033BB6:
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x0F_aa_b_cc_dddd_e_mlc_weather_00_x1Cbytes
+ thumb_func_end EmitMoveAnimation
thumb_func_start dp01_build_cmdbuf_x10_TODO
dp01_build_cmdbuf_x10_TODO: @ 8033BE4
@@ -2596,7 +2596,7 @@ dp01_build_cmdbuf_x10_TODO: @ 8033BE4
ldr r4, =gCurrentMove
ldrh r0, [r4]
strh r0, [r2, 0x4]
- ldr r0, =gUnknown_020241EC
+ ldr r0, =gLastUsedMove
ldrh r0, [r0]
mov r1, r12
strh r0, [r1, 0x2]
@@ -2687,8 +2687,8 @@ _08033C88:
.pool
thumb_func_end dp01_build_cmdbuf_x10_TODO
- thumb_func_start dp01_build_cmdbuf_x11_TODO
-dp01_build_cmdbuf_x11_TODO: @ 8033CFC
+ thumb_func_start EmitPrintStringPlayerOnly
+EmitPrintStringPlayerOnly: @ 8033CFC
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@@ -2711,7 +2711,7 @@ dp01_build_cmdbuf_x11_TODO: @ 8033CFC
ldr r0, =gCurrentMove
ldrh r0, [r0]
strh r0, [r2, 0x4]
- ldr r0, =gUnknown_020241EC
+ ldr r0, =gLastUsedMove
ldrh r0, [r0]
mov r1, r12
strh r0, [r1, 0x2]
@@ -2784,7 +2784,7 @@ _08033D7C:
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x11_TODO
+ thumb_func_end EmitPrintStringPlayerOnly
thumb_func_start dp01_build_cmdbuf_x12_a_bb
dp01_build_cmdbuf_x12_a_bb: @ 8033DE4
@@ -2809,8 +2809,8 @@ dp01_build_cmdbuf_x12_a_bb: @ 8033DE4
.pool
thumb_func_end dp01_build_cmdbuf_x12_a_bb
- thumb_func_start sub_8033E10
-sub_8033E10: @ 8033E10
+ thumb_func_start EmitCmd13
+EmitCmd13: @ 8033E10
push {lr}
lsls r0, 24
lsrs r0, 24
@@ -2825,7 +2825,7 @@ sub_8033E10: @ 8033E10
pop {r0}
bx r0
.pool
- thumb_func_end sub_8033E10
+ thumb_func_end EmitCmd13
thumb_func_start sub_8033E30
sub_8033E30: @ 8033E30
@@ -2888,8 +2888,8 @@ _08033E7E:
.pool
thumb_func_end sub_8033E6C
- thumb_func_start dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f
-dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f: @ 8033EA0
+ thumb_func_start EmitChoosePokemon
+EmitChoosePokemon: @ 8033EA0
push {r4-r6,lr}
ldr r6, [sp, 0x10]
lsls r0, 24
@@ -2918,7 +2918,7 @@ _08033EBA:
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f
+ thumb_func_end EmitChoosePokemon
thumb_func_start dp01_build_cmdbuf_x17_17_17_17
dp01_build_cmdbuf_x17_17_17_17: @ 8033EDC
@@ -2938,8 +2938,8 @@ dp01_build_cmdbuf_x17_17_17_17: @ 8033EDC
.pool
thumb_func_end dp01_build_cmdbuf_x17_17_17_17
- thumb_func_start dp01_build_cmdbuf_x18_0_aa_health_bar_update
-dp01_build_cmdbuf_x18_0_aa_health_bar_update: @ 8033EFC
+ thumb_func_start EmitHealthBarUpdate
+EmitHealthBarUpdate: @ 8033EFC
push {r4,lr}
lsls r0, 24
lsrs r0, 24
@@ -2965,10 +2965,10 @@ dp01_build_cmdbuf_x18_0_aa_health_bar_update: @ 8033EFC
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x18_0_aa_health_bar_update
+ thumb_func_end EmitHealthBarUpdate
- thumb_func_start dp01_build_cmdbuf_x19_a_bb
-dp01_build_cmdbuf_x19_a_bb: @ 8033F34
+ thumb_func_start EmitExpUpdate
+EmitExpUpdate: @ 8033F34
push {r4,lr}
adds r4, r1, 0
lsls r0, 24
@@ -2993,10 +2993,10 @@ dp01_build_cmdbuf_x19_a_bb: @ 8033F34
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x19_a_bb
+ thumb_func_end EmitExpUpdate
- thumb_func_start dp01_build_cmdbuf_x1A_aaaa_bbbb
-dp01_build_cmdbuf_x1A_aaaa_bbbb: @ 8033F68
+ thumb_func_start EmitStatusIconUpdate
+EmitStatusIconUpdate: @ 8033F68
push {r4-r6,lr}
adds r4, r1, 0
lsls r0, 24
@@ -3036,10 +3036,10 @@ dp01_build_cmdbuf_x1A_aaaa_bbbb: @ 8033F68
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x1A_aaaa_bbbb
+ thumb_func_end EmitStatusIconUpdate
- thumb_func_start dp01_build_cmdbuf_x1B_aaaa_b
-dp01_build_cmdbuf_x1B_aaaa_b: @ 8033FBC
+ thumb_func_start EmitStatusAnimation
+EmitStatusAnimation: @ 8033FBC
push {r4,lr}
adds r4, r1, 0
lsls r0, 24
@@ -3067,7 +3067,7 @@ dp01_build_cmdbuf_x1B_aaaa_b: @ 8033FBC
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x1B_aaaa_b
+ thumb_func_end EmitStatusAnimation
thumb_func_start dp01_build_cmdbuf_x1C_a
dp01_build_cmdbuf_x1C_a: @ 8033FF8
@@ -3431,8 +3431,8 @@ dp01_build_cmdbuf_x28_28_28_28: @ 8034274
.pool
thumb_func_end dp01_build_cmdbuf_x28_28_28_28
- thumb_func_start dp01_build_cmdbuf_x29_29_29_29
-dp01_build_cmdbuf_x29_29_29_29: @ 8034294
+ thumb_func_start EmitHitAnimation
+EmitHitAnimation: @ 8034294
push {lr}
lsls r0, 24
lsrs r0, 24
@@ -3447,10 +3447,10 @@ dp01_build_cmdbuf_x29_29_29_29: @ 8034294
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x29_29_29_29
+ thumb_func_end EmitHitAnimation
- thumb_func_start dp01_build_cmdbuf_x2A_2A_2A_2A
-dp01_build_cmdbuf_x2A_2A_2A_2A: @ 80342B4
+ thumb_func_start Emit_x2A
+Emit_x2A: @ 80342B4
push {lr}
lsls r0, 24
lsrs r0, 24
@@ -3465,10 +3465,10 @@ dp01_build_cmdbuf_x2A_2A_2A_2A: @ 80342B4
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x2A_2A_2A_2A
+ thumb_func_end Emit_x2A
- thumb_func_start dp01_build_cmdbuf_x2B_aa_0
-dp01_build_cmdbuf_x2B_aa_0: @ 80342D4
+ thumb_func_start EmitEffectivenessSound
+EmitEffectivenessSound: @ 80342D4
push {r4,lr}
lsls r0, 24
lsrs r0, 24
@@ -3489,10 +3489,10 @@ dp01_build_cmdbuf_x2B_aa_0: @ 80342D4
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x2B_aa_0
+ thumb_func_end EmitEffectivenessSound
- thumb_func_start sub_8034300
-sub_8034300: @ 8034300
+ thumb_func_start EmitPlaySound
+EmitPlaySound: @ 8034300
push {r4,lr}
lsls r0, 24
lsrs r0, 24
@@ -3512,10 +3512,10 @@ sub_8034300: @ 8034300
pop {r0}
bx r0
.pool
- thumb_func_end sub_8034300
+ thumb_func_end EmitPlaySound
- thumb_func_start dp01_build_cmdbuf_x2D_2D_2D_2D
-dp01_build_cmdbuf_x2D_2D_2D_2D: @ 803432C
+ thumb_func_start EmitFaintingCry
+EmitFaintingCry: @ 803432C
push {lr}
lsls r0, 24
lsrs r0, 24
@@ -3530,7 +3530,7 @@ dp01_build_cmdbuf_x2D_2D_2D_2D: @ 803432C
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x2D_2D_2D_2D
+ thumb_func_end EmitFaintingCry
thumb_func_start dp01_build_cmdbuf_x2E_a
dp01_build_cmdbuf_x2E_a: @ 803434C
@@ -3567,8 +3567,8 @@ dp01_build_cmdbuf_x2F_2F_2F_2F: @ 803436C
.pool
thumb_func_end dp01_build_cmdbuf_x2F_2F_2F_2F
- thumb_func_start dp01_build_cmdbuf_x30_TODO
-dp01_build_cmdbuf_x30_TODO: @ 803438C
+ thumb_func_start EmitCmd48
+EmitCmd48: @ 803438C
push {r4,r5,lr}
adds r4, r1, 0
lsls r0, 24
@@ -3604,10 +3604,10 @@ _080343B4:
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x30_TODO
+ thumb_func_end EmitCmd48
- thumb_func_start dp01_build_cmdbuf_x31_31_31_31
-dp01_build_cmdbuf_x31_31_31_31: @ 80343D4
+ thumb_func_start EmitCmd49
+EmitCmd49: @ 80343D4
push {lr}
lsls r0, 24
lsrs r0, 24
@@ -3622,7 +3622,7 @@ dp01_build_cmdbuf_x31_31_31_31: @ 80343D4
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x31_31_31_31
+ thumb_func_end EmitCmd49
thumb_func_start dp01_build_cmdbuf_x32_32_32_32
dp01_build_cmdbuf_x32_32_32_32: @ 80343F4
@@ -3642,8 +3642,8 @@ dp01_build_cmdbuf_x32_32_32_32: @ 80343F4
.pool
thumb_func_end dp01_build_cmdbuf_x32_32_32_32
- thumb_func_start dp01_build_cmdbuf_x33_a_33_33
-dp01_build_cmdbuf_x33_a_33_33: @ 8034414
+ thumb_func_start EmitSpriteInvisibility
+EmitSpriteInvisibility: @ 8034414
push {lr}
adds r3, r1, 0
lsls r0, 24
@@ -3659,10 +3659,10 @@ dp01_build_cmdbuf_x33_a_33_33: @ 8034414
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x33_a_33_33
+ thumb_func_end EmitSpriteInvisibility
- thumb_func_start dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
-dp01_build_cmdbuf_x34_a_bb_aka_battle_anim: @ 8034438
+ thumb_func_start EmitBattleAnimation
+EmitBattleAnimation: @ 8034438
push {r4,lr}
adds r4, r1, 0
lsls r0, 24
@@ -3682,10 +3682,10 @@ dp01_build_cmdbuf_x34_a_bb_aka_battle_anim: @ 8034438
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
+ thumb_func_end EmitBattleAnimation
- thumb_func_start sub_8034464
-sub_8034464: @ 8034464
+ thumb_func_start EmitLinkStandbyMsg
+EmitLinkStandbyMsg: @ 8034464
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
@@ -3716,10 +3716,10 @@ _08034490:
pop {r0}
bx r0
.pool
- thumb_func_end sub_8034464
+ thumb_func_end EmitLinkStandbyMsg
- thumb_func_start dp01_build_cmdbuf_x38_a
-dp01_build_cmdbuf_x38_a: @ 80344A8
+ thumb_func_start EmitResetActionMoveSelection
+EmitResetActionMoveSelection: @ 80344A8
push {lr}
adds r3, r1, 0
lsls r0, 24
@@ -3733,10 +3733,10 @@ dp01_build_cmdbuf_x38_a: @ 80344A8
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x38_a
+ thumb_func_end EmitResetActionMoveSelection
- thumb_func_start dp01_build_cmdbuf_x37_a
-dp01_build_cmdbuf_x37_a: @ 80344C8
+ thumb_func_start Emit_x37
+Emit_x37: @ 80344C8
push {r4,r5,lr}
adds r5, r0, 0
lsls r5, 24
@@ -3770,6 +3770,6 @@ dp01_build_cmdbuf_x37_a: @ 80344C8
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x37_a
+ thumb_func_end Emit_x37
.align 2, 0 @ Don't pad with nop.
diff --git a/asm/rom_80A5C6C.s b/asm/rom_80A5C6C.s
index ea75d4e2b..267045179 100644
--- a/asm/rom_80A5C6C.s
+++ b/asm/rom_80A5C6C.s
@@ -1830,8 +1830,8 @@ GetBankIdentity: @ 80A6A44
.pool
thumb_func_end GetBankIdentity
- thumb_func_start GetBankByPlayerAI
-GetBankByPlayerAI: @ 80A6A54
+ thumb_func_start GetBankByIdentity
+GetBankByIdentity: @ 80A6A54
push {r4,lr}
lsls r0, 24
lsrs r3, r0, 24
@@ -1860,7 +1860,7 @@ _080A6A7E:
pop {r1}
bx r1
.pool
- thumb_func_end GetBankByPlayerAI
+ thumb_func_end GetBankByIdentity
thumb_func_start sub_80A6A90
sub_80A6A90: @ 80A6A90
@@ -3496,7 +3496,7 @@ _080A76F2:
cmp r5, 0
beq _080A771A
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
bl b_side_obj__get_some_boolean
@@ -3504,7 +3504,7 @@ _080A76F2:
cmp r0, 0
beq _080A771A
movs r0, 0
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
adds r0, 0x10
@@ -3514,7 +3514,7 @@ _080A771A:
cmp r6, 0
beq _080A7746
movs r0, 0x2
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
bl b_side_obj__get_some_boolean
@@ -3522,7 +3522,7 @@ _080A771A:
cmp r0, 0
beq _080A7746
movs r0, 0x2
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
adds r1, r0, 0
@@ -3534,7 +3534,7 @@ _080A7746:
cmp r7, 0
beq _080A7772
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
bl b_side_obj__get_some_boolean
@@ -3542,7 +3542,7 @@ _080A7746:
cmp r0, 0
beq _080A7772
movs r0, 0x1
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
adds r1, r0, 0
@@ -3555,7 +3555,7 @@ _080A7772:
cmp r0, 0
beq _080A77A0
movs r0, 0x3
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
bl b_side_obj__get_some_boolean
@@ -3563,7 +3563,7 @@ _080A7772:
cmp r0, 0
beq _080A77A0
movs r0, 0x3
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
adds r1, r0, 0
@@ -3592,7 +3592,7 @@ sub_80A77B4: @ 80A77B4
push {lr}
lsls r0, 24
lsrs r0, 24
- bl GetBankByPlayerAI
+ bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
pop {r1}
diff --git a/asm/scrcmd.s b/asm/scrcmd.s
index 7980ba564..287bbfb17 100644
--- a/asm/scrcmd.s
+++ b/asm/scrcmd.s
@@ -4183,7 +4183,7 @@ sC6_load_textvar_box_label: @ 809B2C8
ldr r4, [r4]
lsls r0, 24
lsrs r0, 24
- bl sav3_get_box_name
+ bl GetBoxNamePtr
adds r1, r0, 0
adds r0, r4, 0
bl StringCopy
diff --git a/asm/title_screen.s b/asm/title_screen.s
index 15037e80d..be102343b 100644
--- a/asm/title_screen.s
+++ b/asm/title_screen.s
@@ -468,7 +468,7 @@ title_screen_vblank_callback: @ 80AA780
bl LoadOam
bl ProcessSpriteCopyRequests
bl TransferPlttBuffer
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
ldrh r1, [r0]
movs r0, 0x16
bl SetGpuReg
@@ -1156,14 +1156,14 @@ _080AAE30:
ldrh r0, [r3, 0x10]
adds r0, 0x1
strh r0, [r3, 0x10]
- ldr r2, =gUnknown_02022E1A
+ ldr r2, =gBattle_BG1_Y
movs r1, 0x10
ldrsh r0, [r3, r1]
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
strh r0, [r2]
- ldr r1, =gUnknown_02022E18
+ ldr r1, =gBattle_BG1_X
movs r0, 0
strh r0, [r1]
_080AAE72:
diff --git a/asm/unknown_task.s b/asm/unknown_task.s
index e3526c809..99a614e37 100644
--- a/asm/unknown_task.s
+++ b/asm/unknown_task.s
@@ -275,23 +275,23 @@ _080BA21C:
b _080BA24E
.pool
_080BA224:
- ldr r0, =gUnknown_02022E18
+ ldr r0, =gBattle_BG1_X
b _080BA24E
.pool
_080BA22C:
- ldr r0, =gUnknown_02022E1A
+ ldr r0, =gBattle_BG1_Y
b _080BA24E
.pool
_080BA234:
- ldr r0, =gUnknown_02022E1C
+ ldr r0, =gBattle_BG2_X
b _080BA24E
.pool
_080BA23C:
- ldr r0, =gUnknown_02022E1E
+ ldr r0, =gBattle_BG2_Y
b _080BA24E
.pool
_080BA244:
- ldr r0, =gUnknown_02022E20
+ ldr r0, =gBattle_BG3_X
b _080BA24E
.pool
_080BA24C: