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-rw-r--r--asm/battle_anim_815A0D4.s128
-rw-r--r--asm/battle_anim_8170478.s5832
-rw-r--r--asm/battle_anim_effects_1.s9550
-rw-r--r--asm/battle_anim_effects_2.s7544
-rw-r--r--asm/battle_intro.s2035
-rw-r--r--asm/contest_painting.s1197
-rw-r--r--asm/contest_painting_effects.s (renamed from asm/cute_sketch.s)0
-rw-r--r--asm/dark.s12
-rw-r--r--asm/electric.s2547
-rw-r--r--asm/flying.s10
-rw-r--r--asm/ice.s8
-rw-r--r--asm/psychic.s28
-rw-r--r--asm/water.s18
13 files changed, 102 insertions, 28807 deletions
diff --git a/asm/battle_anim_815A0D4.s b/asm/battle_anim_815A0D4.s
index 362183765..84f7a7883 100644
--- a/asm/battle_anim_815A0D4.s
+++ b/asm/battle_anim_815A0D4.s
@@ -253,7 +253,7 @@ _0815A2B2:
adds r0, r5, 0
movs r1, 0
adds r2, r3, 0
- bl sub_80A73E0
+ bl TrySetSpriteRotScale
ldr r0, =gBattleAnimArgs
ldrh r0, [r0, 0x4]
strh r0, [r5, 0x2E]
@@ -879,7 +879,7 @@ _0815A7AC:
sub_815A7B0: @ 815A7B0
push {r4,r5,lr}
adds r4, r0, 0
- bl sub_80A6838
+ bl SetSpriteCoordsToAnimAttackerCoords
ldr r5, =gBattleAnimArgs
movs r0, 0
ldrsh r1, [r5, r0]
@@ -889,7 +889,7 @@ sub_815A7B0: @ 815A7B0
ldrh r1, [r4, 0x22]
adds r0, r1
strh r0, [r4, 0x22]
- ldr r0, =sub_80A67D8
+ ldr r0, =RunStoredCallbackWhenAnimEnds
str r0, [r4, 0x1C]
ldr r1, =DestroyAnimSprite
adds r0, r4, 0
@@ -909,7 +909,7 @@ sub_815A7EC: @ 815A7EC
cmp r0, 0
bne _0815A84C
adds r0, r4, 0
- bl sub_80A6838
+ bl SetSpriteCoordsToAnimAttackerCoords
ldr r5, =gBattleAnimArgs
movs r2, 0
ldrsh r1, [r5, r2]
@@ -2050,7 +2050,7 @@ _0815B138:
lsrs r1, 24
ldr r2, =gUnknown_085CE2A0
adds r0, r6, 0
- bl sub_80A7CFC
+ bl PrepareAffineAnimInTaskData
ldrh r0, [r6, 0xA]
adds r0, 0x1
strh r0, [r6, 0xA]
@@ -2059,7 +2059,7 @@ _0815B138:
.pool
_0815B160:
adds r0, r6, 0
- bl sub_80A7D34
+ bl RunAffineAnimFromTaskData
lsls r0, 24
lsrs r0, 24
cmp r0, 0
@@ -2326,7 +2326,7 @@ _0815B35C:
lsrs r1, 24
ldr r2, =gUnknown_085CE350
adds r0, r4, 0
- bl sub_80A7CFC
+ bl PrepareAffineAnimInTaskData
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
@@ -2334,7 +2334,7 @@ _0815B35C:
.pool
_0815B37C:
adds r0, r4, 0
- bl sub_80A7D34
+ bl RunAffineAnimFromTaskData
lsls r0, 24
cmp r0, 0
bne _0815B38E
@@ -2385,7 +2385,7 @@ _0815B3BE:
strh r0, [r5, 0x22]
adds r0, r6, 0
movs r1, 0
- bl sub_80A7270
+ bl PrepareBattlerSpriteForRotScale
movs r0, 0x80
lsls r0, 1
strh r0, [r5, 0x30]
@@ -2405,7 +2405,7 @@ _0815B3F4:
ldrsh r2, [r5, r0]
adds r0, r6, 0
movs r3, 0
- bl obj_id_set_rotscale
+ bl SetSpriteRotScale
ldrh r0, [r5, 0x34]
adds r0, 0x1
strh r0, [r5, 0x34]
@@ -2429,7 +2429,7 @@ _0815B424:
ldrsh r2, [r5, r0]
adds r0, r6, 0
movs r3, 0
- bl obj_id_set_rotscale
+ bl SetSpriteRotScale
ldrh r0, [r5, 0x34]
adds r0, 0x1
strh r0, [r5, 0x34]
@@ -2450,7 +2450,7 @@ _0815B424:
orrs r1, r2
strb r1, [r0]
adds r0, r6, 0
- bl sub_80A7344
+ bl ResetSpriteRotScale
_0815B46C:
ldrh r0, [r5, 0x2E]
adds r0, 0x1
@@ -2734,7 +2734,7 @@ sub_815B65C: @ 815B65C
lsrs r1, 24
ldr r2, =gUnknown_085CE3B8
adds r0, r4, 0
- bl sub_80A7CFC
+ bl PrepareAffineAnimInTaskData
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
@@ -2742,7 +2742,7 @@ sub_815B65C: @ 815B65C
.pool
_0815B69C:
adds r0, r4, 0
- bl sub_80A7D34
+ bl RunAffineAnimFromTaskData
lsls r0, 24
cmp r0, 0
bne _0815B6AE
@@ -2776,7 +2776,7 @@ sub_815B6B4: @ 815B6B4
lsrs r1, 24
ldr r2, =gUnknown_085CE3E0
adds r0, r4, 0
- bl sub_80A7CFC
+ bl PrepareAffineAnimInTaskData
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
@@ -2784,7 +2784,7 @@ sub_815B6B4: @ 815B6B4
.pool
_0815B6F4:
adds r0, r4, 0
- bl sub_80A7D34
+ bl RunAffineAnimFromTaskData
lsls r0, 24
cmp r0, 0
bne _0815B706
@@ -2874,7 +2874,7 @@ sub_815B778: @ 815B778
lsrs r1, 24
ldr r2, =gUnknown_085CE430
adds r0, r4, 0
- bl sub_80A7CFC
+ bl PrepareAffineAnimInTaskData
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
@@ -2882,7 +2882,7 @@ sub_815B778: @ 815B778
.pool
_0815B7B8:
adds r0, r4, 0
- bl sub_80A7D34
+ bl RunAffineAnimFromTaskData
lsls r0, 24
cmp r0, 0
bne _0815B7CA
@@ -4278,7 +4278,7 @@ sub_815C3A8: @ 815C3A8
lsrs r1, 24
ldr r2, =gUnknown_085CE4B0
adds r0, r4, 0
- bl sub_80A7CFC
+ bl PrepareAffineAnimInTaskData
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
@@ -4286,7 +4286,7 @@ sub_815C3A8: @ 815C3A8
.pool
_0815C3E8:
adds r0, r4, 0
- bl sub_80A7D34
+ bl RunAffineAnimFromTaskData
lsls r0, 24
cmp r0, 0
bne _0815C3FA
@@ -4452,7 +4452,7 @@ _0815C528:
lsls r0, 24
lsrs r0, 24
movs r1, 0
- bl sub_80A7270
+ bl PrepareBattlerSpriteForRotScale
ldr r0, =sub_815C548
str r0, [r4]
_0815C538:
@@ -4513,11 +4513,11 @@ _0815C57C:
lsls r2, 1
ldrh r3, [r4, 0xC]
adds r1, r2, 0
- bl obj_id_set_rotscale
+ bl SetSpriteRotScale
ldrh r0, [r4, 0x26]
lsls r0, 24
lsrs r0, 24
- bl sub_80A73A0
+ bl SetBattlerSpriteYOffsetFromRotation
ldrh r0, [r4, 0xA]
adds r0, 0x1
strh r0, [r4, 0xA]
@@ -4553,11 +4553,11 @@ _0815C5D0:
lsls r2, 1
ldrh r3, [r4, 0xC]
adds r1, r2, 0
- bl obj_id_set_rotscale
+ bl SetSpriteRotScale
ldrh r0, [r4, 0x26]
lsls r0, 24
lsrs r0, 24
- bl sub_80A73A0
+ bl SetBattlerSpriteYOffsetFromRotation
ldrh r1, [r4, 0xA]
adds r1, 0x1
strh r1, [r4, 0xA]
@@ -4596,11 +4596,11 @@ _0815C628:
lsls r2, 1
ldrh r3, [r4, 0xC]
adds r1, r2, 0
- bl obj_id_set_rotscale
+ bl SetSpriteRotScale
ldrh r0, [r4, 0x26]
lsls r0, 24
lsrs r0, 24
- bl sub_80A73A0
+ bl SetBattlerSpriteYOffsetFromRotation
ldrh r0, [r4, 0xA]
adds r0, 0x1
strh r0, [r4, 0xA]
@@ -4630,7 +4630,7 @@ _0815C698:
ldrh r0, [r4, 0x26]
lsls r0, 24
lsrs r0, 24
- bl sub_80A7344
+ bl ResetSpriteRotScale
adds r0, r5, 0
bl DestroyAnimVisualTask
_0815C6A8:
@@ -4763,7 +4763,7 @@ sub_815C770: @ 815C770
lsrs r0, 24
strh r0, [r4, 0x26]
movs r1, 0
- bl sub_80A7270
+ bl PrepareBattlerSpriteForRotScale
ldr r0, =sub_815C7C4
str r0, [r4]
pop {r4}
@@ -4907,7 +4907,7 @@ _0815C8C8:
ldrh r0, [r7, 0x26]
lsls r0, 24
lsrs r0, 24
- bl sub_80A7344
+ bl ResetSpriteRotScale
adds r0, r4, 0
bl DestroyAnimVisualTask
b _0815C950
@@ -4919,11 +4919,11 @@ _0815C8DA:
lsls r2, 1
ldrh r3, [r7, 0xC]
adds r1, r2, 0
- bl obj_id_set_rotscale
+ bl SetSpriteRotScale
ldrh r0, [r7, 0x26]
lsls r0, 24
lsrs r0, 24
- bl sub_80A73A0
+ bl SetBattlerSpriteYOffsetFromRotation
ldr r2, =gSprites
movs r0, 0x26
ldrsh r1, [r7, r0]
@@ -5121,7 +5121,7 @@ _0815CA5E:
strh r5, [r6, 0x1C]
adds r0, r5, 0
movs r1, 0
- bl sub_80A7270
+ bl PrepareBattlerSpriteForRotScale
mov r2, r8
movs r3, 0x2
ldrsh r0, [r2, r3]
@@ -5145,9 +5145,9 @@ _0815CAA8:
adds r0, r5, 0
movs r1, 0xE0
movs r3, 0
- bl obj_id_set_rotscale
+ bl SetSpriteRotScale
adds r0, r5, 0
- bl sub_80A7E6C
+ bl SetBattlerSpriteYOffsetFromYScale
lsls r2, r5, 4
b _0815CB08
_0815CAC0:
@@ -5164,9 +5164,9 @@ _0815CACA:
_0815CAD2:
adds r0, r5, 0
movs r1, 0xD0
- bl obj_id_set_rotscale
+ bl SetSpriteRotScale
adds r0, r5, 0
- bl sub_80A7E6C
+ bl SetBattlerSpriteYOffsetFromYScale
bl IsContest
lsls r0, 24
cmp r0, 0
@@ -5230,7 +5230,7 @@ _0815CB50:
cmp r0, 0xD
bne _0815CB78
adds r0, r5, 0
- bl sub_80A7344
+ bl ResetSpriteRotScale
ldr r1, =gSprites
lsls r0, r5, 4
adds r0, r5
@@ -5588,14 +5588,14 @@ sub_815CDFC: @ 815CDFC
_0815CE36:
ldr r0, =gBattleAnimAttacker
ldrb r0, [r0]
- bl sub_80A82E4
+ bl GetBattlerSpriteSubpriority
subs r0, 0x1
b _0815CE52
.pool
_0815CE48:
ldr r0, =gBattleAnimAttacker
ldrb r0, [r0]
- bl sub_80A82E4
+ bl GetBattlerSpriteSubpriority
adds r0, 0x1
_0815CE52:
adds r1, r4, 0
@@ -6034,7 +6034,7 @@ sub_815D1BC: @ 815D1BC
str r4, [sp]
adds r0, r6, 0
movs r1, 0x1
- bl sub_80A73E0
+ bl TrySetSpriteRotScale
ldrh r0, [r5, 0x20]
adds r0, 0x1
strh r0, [r5, 0x20]
@@ -6569,7 +6569,7 @@ sub_815D64C: @ 815D64C
strh r1, [r4, 0x26]
ldr r2, =gUnknown_085CE5F0
adds r0, r4, 0
- bl sub_80A7CFC
+ bl PrepareAffineAnimInTaskData
ldr r0, =sub_815D694
str r0, [r4]
pop {r4}
@@ -6638,7 +6638,7 @@ _0815D708:
adds r0, r4
lsls r0, 3
adds r0, r6
- bl sub_80A7D34
+ bl RunAffineAnimFromTaskData
lsls r0, 24
cmp r0, 0
bne _0815D720
@@ -6731,7 +6731,7 @@ sub_815D7B4: @ 815D7B4
adds r4, r0, 0
ldrh r6, [r4, 0x20]
ldrh r5, [r4, 0x22]
- bl sub_80A6838
+ bl SetSpriteCoordsToAnimAttackerCoords
ldr r0, =gBattleAnimArgs
ldrb r1, [r0]
adds r0, r4, 0
@@ -6810,7 +6810,7 @@ sub_815D804: @ 815D804
cmp r0, 0x3
ble _0815D86A
adds r0, r5, 0
- bl move_anim_8074EE0
+ bl DestroySpriteAndMatrix
_0815D86A:
pop {r4,r5}
pop {r0}
@@ -7393,7 +7393,7 @@ _0815DCEA:
lsrs r0, 24
strh r0, [r5, 0x12]
adds r0, r4, 0
- bl sub_80A82E4
+ bl GetBattlerSpriteSubpriority
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x14]
@@ -7406,7 +7406,7 @@ _0815DCEA:
strh r1, [r5, 0x26]
ldr r2, =gUnknown_085CE74C
adds r0, r5, 0
- bl sub_80A7CFC
+ bl PrepareAffineAnimInTaskData
ldr r0, =sub_815DD48
str r0, [r5]
pop {r4,r5}
@@ -7454,7 +7454,7 @@ _0815DD82:
bl sub_815DDE0
_0815DD92:
adds r0, r4, 0
- bl sub_80A7D34
+ bl RunAffineAnimFromTaskData
lsls r0, 24
lsrs r1, r0, 24
cmp r1, 0
@@ -7476,7 +7476,7 @@ _0815DDB4:
lsrs r1, 24
ldr r2, =gUnknown_085CE74C
adds r0, r4, 0
- bl sub_80A7CFC
+ bl PrepareAffineAnimInTaskData
b _0815DDDA
.pool
_0815DDCC:
@@ -8395,7 +8395,7 @@ _0815E4EE:
ldrsh r6, [r7, r1]
mov r1, r8
ldrb r0, [r1]
- bl sub_80A82E4
+ bl GetBattlerSpriteSubpriority
adds r3, r0, 0
subs r3, 0x5
lsls r3, 24
@@ -8834,7 +8834,7 @@ _0815E85C:
strh r1, [r4, 0x26]
ldr r2, =gUnknown_085CE87C
adds r0, r4, 0
- bl sub_80A7CFC
+ bl PrepareAffineAnimInTaskData
ldr r0, =sub_815E898
str r0, [r4]
_0815E884:
@@ -8891,7 +8891,7 @@ _0815E8F0:
strh r1, [r0, 0x24]
_0815E8F2:
adds r0, r4, 0
- bl sub_80A7D34
+ bl RunAffineAnimFromTaskData
lsls r0, 24
lsrs r5, r0, 24
cmp r5, 0
@@ -8919,7 +8919,7 @@ _0815E8F2:
lsls r1, 24
lsrs r1, 24
ldr r2, =gUnknown_085CE87C
- bl sub_80A7CFC
+ bl PrepareAffineAnimInTaskData
strh r5, [r4, 0xA]
strh r5, [r4, 0xC]
b _0815E94E
@@ -10075,7 +10075,7 @@ AnimTask_MonToSubstitute: @ 815F20C
bne _0815F254
adds r0, r5, 0
movs r1, 0
- bl sub_80A7270
+ bl PrepareBattlerSpriteForRotScale
movs r0, 0x80
lsls r0, 1
strh r0, [r4, 0xA]
@@ -10097,7 +10097,7 @@ _0815F254:
ldrsh r2, [r4, r0]
adds r0, r5, 0
movs r3, 0
- bl obj_id_set_rotscale
+ bl SetSpriteRotScale
ldrh r0, [r4, 0xE]
adds r0, 0x1
strh r0, [r4, 0xE]
@@ -10108,7 +10108,7 @@ _0815F254:
movs r0, 0
strh r0, [r4, 0xE]
adds r0, r5, 0
- bl sub_80A7344
+ bl ResetSpriteRotScale
ldr r1, =gSprites
lsls r0, r5, 4
adds r0, r5
@@ -10367,7 +10367,7 @@ sub_815F48C: @ 815F48C
cmp r0, 0
bne _0815F4B8
ldrb r0, [r4]
- bl sub_80A82E4
+ bl GetBattlerSpriteSubpriority
subs r0, 0x2
adds r1, r5, 0
adds r1, 0x43
@@ -10377,7 +10377,7 @@ sub_815F48C: @ 815F48C
.pool
_0815F4B8:
ldrb r0, [r4]
- bl sub_80A82E4
+ bl GetBattlerSpriteSubpriority
adds r0, 0x2
adds r1, r5, 0
adds r1, 0x43
@@ -10566,7 +10566,7 @@ sub_815F620: @ 815F620
cmp r7, 0
bne _0815F66E
movs r0, 0x1
- bl duplicate_obj_of_side_rel2move_in_transparent_mode
+ bl CloneBattlerSpriteWithBlend
lsls r0, 16
lsrs r1, r0, 16
mov r10, r1
@@ -10574,7 +10574,7 @@ sub_815F620: @ 815F620
cmp r6, 0
blt _0815F66E
movs r0, 0x1
- bl duplicate_obj_of_side_rel2move_in_transparent_mode
+ bl CloneBattlerSpriteWithBlend
lsls r0, 16
lsrs r1, r0, 16
mov r9, r1
@@ -11038,7 +11038,7 @@ _0815F9F4:
ldrh r6, [r0]
ldr r0, =gBattleAnimAttacker
ldrb r0, [r0]
- bl sub_80A82E4
+ bl GetBattlerSpriteSubpriority
lsls r0, 24
lsrs r4, r0, 24
movs r7, 0
@@ -12329,7 +12329,7 @@ _081604DA:
b _081604E8
_081604E2:
adds r0, r4, 0
- bl move_anim_8074EE0
+ bl DestroySpriteAndMatrix
_081604E8:
pop {r4}
pop {r0}
@@ -12403,7 +12403,7 @@ sub_8160544: @ 8160544
strh r1, [r4, 0x26]
ldr r2, =gUnknown_085CE9C8
adds r0, r4, 0
- bl sub_80A7CFC
+ bl PrepareAffineAnimInTaskData
ldr r0, =sub_816058C
str r0, [r4]
pop {r4}
@@ -12472,7 +12472,7 @@ _08160600:
adds r0, r4
lsls r0, 3
adds r0, r6
- bl sub_80A7D34
+ bl RunAffineAnimFromTaskData
lsls r0, 24
cmp r0, 0
bne _08160618
diff --git a/asm/battle_anim_8170478.s b/asm/battle_anim_8170478.s
deleted file mode 100644
index c0881e682..000000000
--- a/asm/battle_anim_8170478.s
+++ /dev/null
@@ -1,5832 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_8170478
-sub_8170478: @ 8170478
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x1C
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x10]
- ldr r0, =gBattleAnimAttacker
- ldrb r4, [r0]
- ldr r0, =gBattle_WIN0H
- movs r1, 0
- strh r1, [r0]
- ldr r0, =gBattle_WIN0V
- strh r1, [r0]
- ldr r1, =0x00003f3f
- movs r0, 0x48
- bl SetGpuReg
- ldr r1, =0x00003f3d
- movs r0, 0x4A
- bl SetGpuReg
- movs r1, 0x80
- lsls r1, 8
- movs r0, 0
- bl SetGpuRegBits
- ldr r1, =0x00003f42
- movs r0, 0x50
- bl SetGpuReg
- movs r1, 0x80
- lsls r1, 5
- movs r0, 0x52
- bl SetGpuReg
- movs r0, 0x1
- movs r1, 0x4
- movs r2, 0
- bl SetAnimBgAttribute
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- bl SetAnimBgAttribute
- movs r0, 0x1
- movs r1, 0x1
- movs r2, 0x1
- bl SetAnimBgAttribute
- movs r0, 0x1
- movs r1, 0x3
- movs r2, 0x1
- bl SetAnimBgAttribute
- ldr r0, =gHealthboxSpriteIds
- adds r4, r0
- ldrb r0, [r4]
- ldr r1, =gSprites
- mov r9, r1
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- add r4, r9
- ldrb r7, [r4, 0x6]
- ldrh r6, [r4, 0x38]
- lsls r6, 24
- lsrs r6, 24
- ldr r0, =SpriteCallbackDummy
- bl CreateInvisibleSpriteWithCallback
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x14]
- ldr r0, =SpriteCallbackDummy
- bl CreateInvisibleSpriteWithCallback
- mov r10, r0
- mov r2, r10
- lsls r2, 24
- lsrs r2, 24
- mov r10, r2
- ldrb r1, [r4, 0x5]
- movs r3, 0xD
- negs r3, r3
- adds r0, r3, 0
- ands r0, r1
- movs r1, 0x4
- mov r8, r1
- mov r2, r8
- orrs r0, r2
- strb r0, [r4, 0x5]
- lsls r5, r7, 4
- adds r5, r7
- lsls r5, 2
- add r5, r9
- ldrb r1, [r5, 0x5]
- adds r0, r3, 0
- ands r0, r1
- orrs r0, r2
- strb r0, [r5, 0x5]
- lsls r1, r6, 4
- adds r1, r6
- lsls r1, 2
- add r1, r9
- ldrb r2, [r1, 0x5]
- adds r0, r3, 0
- ands r0, r2
- mov r2, r8
- orrs r0, r2
- strb r0, [r1, 0x5]
- ldr r0, [sp, 0x14]
- lsls r6, r0, 4
- adds r6, r0
- lsls r6, 2
- mov r1, r9
- adds r7, r6, r1
- adds r0, r7, 0
- adds r1, r4, 0
- movs r2, 0x44
- str r3, [sp, 0x18]
- bl memcpy
- mov r2, r10
- lsls r4, r2, 4
- add r4, r10
- lsls r4, 2
- adds r0, r4, 0
- add r0, r9
- mov r8, r0
- adds r1, r5, 0
- movs r2, 0x44
- bl memcpy
- ldrb r1, [r7, 0x1]
- ldr r3, [sp, 0x18]
- adds r0, r3, 0
- ands r0, r1
- movs r1, 0x8
- orrs r0, r1
- strb r0, [r7, 0x1]
- mov r2, r8
- ldrb r0, [r2, 0x1]
- ands r3, r0
- orrs r3, r1
- strb r3, [r2, 0x1]
- movs r0, 0x1C
- add r9, r0
- add r6, r9
- ldr r1, =SpriteCallbackDummy
- str r1, [r6]
- add r4, r9
- str r1, [r4]
- mov r0, sp
- bl sub_80A6B30
- mov r0, sp
- ldrb r0, [r0, 0x9]
- ldr r1, =gUnknown_08C2EA9C
- bl sub_80A6D48
- mov r0, sp
- ldrb r0, [r0, 0x9]
- ldr r1, =gUnknown_08C2EA50
- mov r2, sp
- ldrh r2, [r2, 0xA]
- bl sub_80A6CC0
- ldr r0, =gUnknown_08C2DDA4
- mov r1, sp
- ldrb r1, [r1, 0x8]
- lsls r1, 4
- movs r2, 0x20
- bl LoadCompressedPalette
- ldr r1, =gBattle_BG1_X
- ldrh r0, [r7, 0x20]
- negs r0, r0
- adds r0, 0x20
- strh r0, [r1]
- ldr r1, =gBattle_BG1_Y
- ldrh r0, [r7, 0x22]
- negs r0, r0
- subs r0, 0x20
- strh r0, [r1]
- ldr r1, =gTasks
- ldr r2, [sp, 0x10]
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r0, r1
- movs r1, 0xA0
- lsls r1, 2
- strh r1, [r0, 0xA]
- mov r1, sp
- ldrh r1, [r1, 0x14]
- strh r1, [r0, 0x8]
- mov r2, r10
- strh r2, [r0, 0xC]
- ldr r1, =sub_8170660
- str r1, [r0]
- add sp, 0x1C
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8170478
-
- thumb_func_start sub_8170660
-sub_8170660: @ 8170660
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- mov r8, r0
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r5, r0, r1
- ldrh r1, [r5, 0xA]
- ldrh r0, [r5, 0x22]
- adds r1, r0
- movs r3, 0
- strh r1, [r5, 0x22]
- ldr r2, =gBattle_BG1_Y
- lsls r0, r1, 16
- lsrs r0, 24
- ldrh r4, [r2]
- adds r0, r4
- strh r0, [r2]
- movs r0, 0xFF
- ands r1, r0
- strh r1, [r5, 0x22]
- movs r1, 0x26
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- beq _081706F0
- cmp r0, 0x1
- bgt _081706B4
- cmp r0, 0
- beq _081706BA
- b _08170814
- .pool
-_081706B4:
- cmp r0, 0x2
- beq _08170708
- b _08170814
-_081706BA:
- ldrh r0, [r5, 0x1E]
- adds r1, r0, 0x1
- strh r1, [r5, 0x1E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- bgt _081706CA
- b _08170814
-_081706CA:
- strh r3, [r5, 0x1E]
- ldrh r1, [r5, 0x20]
- adds r1, 0x1
- strh r1, [r5, 0x20]
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- movs r2, 0x20
- ldrsh r0, [r5, r2]
- cmp r0, 0x8
- beq _081706EE
- b _08170814
-_081706EE:
- b _08170700
-_081706F0:
- ldrh r0, [r5, 0x1C]
- adds r0, 0x1
- strh r0, [r5, 0x1C]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1E
- beq _08170700
- b _08170814
-_08170700:
- ldrh r0, [r5, 0x26]
- adds r0, 0x1
- strh r0, [r5, 0x26]
- b _08170814
-_08170708:
- ldrh r0, [r5, 0x1E]
- adds r1, r0, 0x1
- strh r1, [r5, 0x1E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _08170814
- strh r3, [r5, 0x1E]
- ldrh r1, [r5, 0x20]
- subs r1, 0x1
- strh r1, [r5, 0x20]
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- movs r0, 0x20
- ldrsh r4, [r5, r0]
- cmp r4, 0
- bne _08170814
- movs r0, 0
- bl sub_80A477C
- ldr r0, =gBattle_WIN0H
- strh r4, [r0]
- ldr r0, =gBattle_WIN0V
- strh r4, [r0]
- ldr r4, =0x00003f3f
- movs r0, 0x48
- adds r1, r4, 0
- bl SetGpuReg
- movs r0, 0x4A
- adds r1, r4, 0
- bl SetGpuReg
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _0817076C
- movs r0, 0x1
- movs r1, 0x3
- movs r2, 0
- bl SetAnimBgAttribute
-_0817076C:
- movs r0, 0
- bl GetGpuReg
- adds r1, r0, 0
- movs r2, 0x80
- lsls r2, 8
- adds r0, r2, 0
- eors r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0
- bl SetGpuReg
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- movs r4, 0x8
- ldrsh r1, [r5, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r6, =gSprites
- adds r0, r6
- bl DestroySprite
- movs r0, 0xC
- ldrsh r1, [r5, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- bl DestroySprite
- movs r0, 0x1
- movs r1, 0x1
- movs r2, 0
- bl SetAnimBgAttribute
- ldr r0, =gHealthboxSpriteIds
- add r0, r8
- ldrb r0, [r0]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r6
- ldrb r2, [r1, 0x6]
- mov r8, r2
- ldrh r4, [r1, 0x38]
- lsls r4, 24
- lsrs r4, 24
- ldrb r3, [r1, 0x5]
- movs r2, 0xD
- negs r2, r2
- adds r0, r2, 0
- ands r0, r3
- movs r5, 0x4
- orrs r0, r5
- strb r0, [r1, 0x5]
- mov r0, r8
- lsls r1, r0, 4
- add r1, r8
- lsls r1, 2
- adds r1, r6
- ldrb r3, [r1, 0x5]
- adds r0, r2, 0
- ands r0, r3
- orrs r0, r5
- strb r0, [r1, 0x5]
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r0, r6
- ldrb r1, [r0, 0x5]
- ands r2, r1
- orrs r2, r5
- strb r2, [r0, 0x5]
- adds r0, r7, 0
- bl DestroyAnimVisualTask
-_08170814:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8170660
-
- thumb_func_start sub_8170834
-sub_8170834: @ 8170834
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- mov r9, r0
- adds r7, r1, 0
- lsls r2, 24
- lsrs r2, 24
- ldr r0, =gHealthboxSpriteIds
- adds r2, r0
- ldrb r0, [r2]
- lsls r5, r0, 4
- adds r5, r0
- lsls r5, 2
- ldr r0, =gSprites
- adds r5, r0
- ldrb r1, [r5, 0x6]
- mov r10, r1
- ldrh r4, [r5, 0x38]
- lsls r4, 24
- lsrs r4, 24
- ldr r0, =0x0000d709
- bl AllocSpritePalette
- mov r2, r9
- strb r0, [r2]
- ldr r0, =0x0000d70a
- bl AllocSpritePalette
- strb r0, [r7]
- ldrb r0, [r5, 0x5]
- lsrs r0, 4
- lsls r0, 4
- movs r1, 0x80
- lsls r1, 1
- adds r3, r1, 0
- orrs r0, r3
- lsls r6, r4, 4
- adds r6, r4
- lsls r6, 2
- ldr r2, =gSprites
- adds r6, r2
- ldrb r4, [r6, 0x5]
- lsrs r4, 4
- lsls r4, 4
- orrs r4, r3
- lsls r0, 1
- ldr r1, =gPlttBufferUnfaded
- mov r8, r1
- add r0, r8
- mov r2, r9
- ldrb r1, [r2]
- lsls r1, 4
- adds r1, r3, r1
- movs r2, 0x20
- str r3, [sp]
- bl LoadPalette
- lsls r4, 1
- add r4, r8
- ldrb r0, [r7]
- lsls r0, 4
- ldr r3, [sp]
- adds r3, r0
- adds r0, r4, 0
- adds r1, r3, 0
- movs r2, 0x20
- bl LoadPalette
- mov r0, r9
- ldrb r1, [r0]
- lsls r1, 4
- ldrb r2, [r5, 0x5]
- movs r3, 0xF
- adds r0, r3, 0
- ands r0, r2
- orrs r0, r1
- strb r0, [r5, 0x5]
- mov r2, r10
- lsls r1, r2, 4
- add r1, r10
- lsls r1, 2
- ldr r0, =gSprites
- adds r1, r0
- mov r0, r9
- ldrb r2, [r0]
- lsls r2, 4
- ldrb r4, [r1, 0x5]
- adds r0, r3, 0
- ands r0, r4
- orrs r0, r2
- strb r0, [r1, 0x5]
- ldrb r0, [r7]
- lsls r0, 4
- ldrb r1, [r6, 0x5]
- ands r3, r1
- orrs r3, r0
- strb r3, [r6, 0x5]
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8170834
-
- thumb_func_start sub_8170920
-sub_8170920: @ 8170920
- push {r4,lr}
- sub sp, 0x4
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- mov r1, sp
- adds r1, 0x1
- ldr r0, =gBattleAnimAttacker
- ldrb r2, [r0]
- mov r0, sp
- bl sub_8170834
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8170920
-
- thumb_func_start sub_817094C
-sub_817094C: @ 817094C
- push {r4-r6,lr}
- mov r6, r9
- mov r5, r8
- push {r5,r6}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gHealthboxSpriteIds
- adds r0, r1
- ldrb r0, [r0]
- ldr r1, =gSprites
- mov r8, r1
- lsls r5, r0, 4
- adds r5, r0
- lsls r5, 2
- add r5, r8
- ldrb r0, [r5, 0x6]
- mov r9, r0
- ldrh r6, [r5, 0x38]
- lsls r6, 24
- lsrs r6, 24
- ldr r0, =0x0000d709
- bl FreeSpritePaletteByTag
- ldr r0, =0x0000d70a
- bl FreeSpritePaletteByTag
- ldr r0, =0x0000d6ff
- bl IndexOfSpritePaletteTag
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, =0x0000d704
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsls r4, 4
- ldrb r2, [r5, 0x5]
- movs r3, 0xF
- adds r1, r3, 0
- ands r1, r2
- orrs r1, r4
- strb r1, [r5, 0x5]
- mov r1, r9
- lsls r2, r1, 4
- add r2, r9
- lsls r2, 2
- add r2, r8
- ldrb r5, [r2, 0x5]
- adds r1, r3, 0
- ands r1, r5
- orrs r1, r4
- strb r1, [r2, 0x5]
- lsls r1, r6, 4
- adds r1, r6
- lsls r1, 2
- add r1, r8
- lsrs r0, 20
- ldrb r2, [r1, 0x5]
- ands r3, r2
- orrs r3, r0
- strb r3, [r1, 0x5]
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_817094C
-
- thumb_func_start sub_81709EC
-sub_81709EC: @ 81709EC
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl sub_817094C
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81709EC
-
- thumb_func_start sub_8170A0C
-sub_8170A0C: @ 8170A0C
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldr r2, =gBattleAnimArgs
- ldrh r0, [r2]
- strh r0, [r1, 0x1C]
- ldrh r0, [r2, 0x2]
- strh r0, [r1, 0x1E]
- ldr r0, =sub_8170A38
- str r0, [r1]
- bx lr
- .pool
- thumb_func_end sub_8170A0C
-
- thumb_func_start sub_8170A38
-sub_8170A38: @ 8170A38
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- movs r6, 0
- adds r1, r0, 0x1
- strh r1, [r4, 0x8]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0x1E
- ldrsh r1, [r4, r2]
- cmp r0, r1
- blt _08170AF8
- strh r6, [r4, 0x8]
- ldr r0, =0x0000d709
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r2, r0, 24
- movs r3, 0x1C
- ldrsh r0, [r4, r3]
- movs r1, 0x2
- cmp r0, 0
- bne _08170A76
- movs r1, 0x6
-_08170A76:
- movs r3, 0xA
- ldrsh r0, [r4, r3]
- cmp r0, 0
- beq _08170A8C
- cmp r0, 0x1
- beq _08170AC8
- b _08170AF8
- .pool
-_08170A8C:
- ldrh r0, [r4, 0xC]
- adds r0, 0x2
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x10
- ble _08170A9E
- movs r0, 0x10
- strh r0, [r4, 0xC]
-_08170A9E:
- lsls r0, r2, 4
- movs r2, 0x80
- lsls r2, 1
- adds r0, r2
- orrs r0, r1
- ldrb r2, [r4, 0xC]
- ldr r3, =0x00007f74
- movs r1, 0x1
- bl BlendPalette
- movs r3, 0xC
- ldrsh r0, [r4, r3]
- cmp r0, 0x10
- bne _08170AF8
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- b _08170AF8
- .pool
-_08170AC8:
- ldrh r0, [r4, 0xC]
- subs r0, 0x2
- strh r0, [r4, 0xC]
- lsls r0, 16
- cmp r0, 0
- bge _08170AD6
- strh r6, [r4, 0xC]
-_08170AD6:
- lsls r0, r2, 4
- movs r2, 0x80
- lsls r2, 1
- adds r0, r2
- orrs r0, r1
- ldrb r2, [r4, 0xC]
- ldr r3, =0x00007f74
- movs r1, 0x1
- bl BlendPalette
- movs r3, 0xC
- ldrsh r0, [r4, r3]
- cmp r0, 0
- bne _08170AF8
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_08170AF8:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8170A38
-
- thumb_func_start sub_8170B04
-sub_8170B04: @ 8170B04
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, =gBattlerSpriteIds
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- adds r0, r1
- ldrb r5, [r0]
- ldr r1, =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _08170B52
- cmp r0, 0x1
- bgt _08170B3C
- cmp r0, 0
- beq _08170B42
- b _08170BA4
- .pool
-_08170B3C:
- cmp r0, 0x2
- beq _08170B84
- b _08170BA4
-_08170B42:
- adds r0, r5, 0
- movs r1, 0
- bl sub_80A7270
- movs r0, 0x80
- lsls r0, 1
- strh r0, [r4, 0x1C]
- b _08170B76
-_08170B52:
- ldrh r0, [r4, 0x1C]
- adds r0, 0x30
- strh r0, [r4, 0x1C]
- movs r0, 0x1C
- ldrsh r2, [r4, r0]
- adds r0, r5, 0
- adds r1, r2, 0
- movs r3, 0
- bl obj_id_set_rotscale
- adds r0, r5, 0
- bl sub_80A7E6C
- movs r0, 0x1C
- ldrsh r1, [r4, r0]
- ldr r0, =0x000002cf
- cmp r1, r0
- ble _08170BA4
-_08170B76:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _08170BA4
- .pool
-_08170B84:
- adds r0, r5, 0
- bl sub_80A7344
- ldr r1, =gSprites
- lsls r0, r5, 4
- adds r0, r5
- lsls r0, 2
- adds r0, r1
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_08170BA4:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8170B04
-
- thumb_func_start sub_8170BB0
-sub_8170BB0: @ 8170BB0
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0xC
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, =gBattlerSpriteIds
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- adds r1, r0, r1
- ldrb r1, [r1]
- mov r9, r1
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _08170BF8
- ldr r1, =gBattlerPartyIndexes
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
- b _08170C08
- .pool
-_08170BF8:
- ldr r1, =gBattlerPartyIndexes
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gEnemyParty
-_08170C08:
- adds r0, r1
- movs r1, 0x26
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- bl ItemIdToBallId
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r2, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r6, r0, r2
- movs r0, 0x8
- ldrsh r7, [r6, r0]
- cmp r7, 0
- beq _08170C44
- cmp r7, 0x1
- beq _08170CC4
- b _08170CEE
- .pool
-_08170C44:
- ldr r5, =gBattleAnimAttacker
- ldrb r0, [r5]
- movs r1, 0
- bl GetBattlerSpriteCoord
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldrb r0, [r5]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- adds r1, r0, 0
- lsls r1, 24
- ldr r2, =gSprites
- mov r3, r9
- lsls r0, r3, 4
- add r0, r9
- lsls r0, 2
- adds r0, r2
- ldrb r2, [r0, 0x5]
- lsls r2, 28
- lsrs r2, 30
- adds r0, 0x43
- ldrb r3, [r0]
- movs r0, 0x80
- lsls r0, 22
- adds r1, r0
- lsrs r1, 24
- mov r0, r8
- str r0, [sp]
- adds r0, r4, 0
- bl LaunchBallStarsTask
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r6, 0x1C]
- str r7, [sp]
- str r7, [sp, 0x4]
- str r7, [sp, 0x8]
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl sub_80A75AC
- adds r2, r0, 0
- ldrb r1, [r5]
- movs r0, 0
- mov r3, r8
- bl LaunchBallFadeMonTask
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r6, 0x1E]
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
- b _08170CEE
- .pool
-_08170CC4:
- movs r1, 0x1C
- ldrsh r0, [r6, r1]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- bne _08170CEE
- movs r3, 0x1E
- ldrsh r0, [r6, r3]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- bne _08170CEE
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_08170CEE:
- add sp, 0xC
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_8170BB0
-
- thumb_func_start sub_8170CFC
-sub_8170CFC: @ 8170CFC
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, =gLastUsedItem
- ldrh r0, [r0]
- bl ItemIdToBallId
- lsls r0, 24
- lsrs r0, 24
- bl LoadBallGfx
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8170CFC
-
- thumb_func_start sub_8170D24
-sub_8170D24: @ 8170D24
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, =gLastUsedItem
- ldrh r0, [r0]
- bl ItemIdToBallId
- lsls r0, 24
- lsrs r0, 24
- bl FreeBallGfx
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8170D24
-
- thumb_func_start AnimTask_IsBallBlockedByTrainer
-AnimTask_IsBallBlockedByTrainer: @ 8170D4C
- push {lr}
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0, 0x8]
- ldrb r0, [r0, 0x8]
- cmp r0, 0x5
- bne _08170D70
- ldr r1, =gBattleAnimArgs
- ldr r0, =0x0000ffff
- b _08170D74
- .pool
-_08170D70:
- ldr r1, =gBattleAnimArgs
- movs r0, 0
-_08170D74:
- strh r0, [r1, 0xE]
- adds r0, r2, 0
- bl DestroyAnimVisualTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end AnimTask_IsBallBlockedByTrainer
-
- thumb_func_start ItemIdToBallId
-ItemIdToBallId: @ 8170D84
- push {lr}
- lsls r0, 16
- lsrs r0, 16
- subs r0, 0x1
- cmp r0, 0xB
- bhi _08170DFC
- lsls r0, 2
- ldr r1, =_08170DA0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08170DA0:
- .4byte _08170DD0
- .4byte _08170DD4
- .4byte _08170DD8
- .4byte _08170DFC
- .4byte _08170DDC
- .4byte _08170DE0
- .4byte _08170DE4
- .4byte _08170DE8
- .4byte _08170DEC
- .4byte _08170DF0
- .4byte _08170DF4
- .4byte _08170DF8
-_08170DD0:
- movs r0, 0x4
- b _08170DFE
-_08170DD4:
- movs r0, 0x3
- b _08170DFE
-_08170DD8:
- movs r0, 0x1
- b _08170DFE
-_08170DDC:
- movs r0, 0x2
- b _08170DFE
-_08170DE0:
- movs r0, 0x5
- b _08170DFE
-_08170DE4:
- movs r0, 0x6
- b _08170DFE
-_08170DE8:
- movs r0, 0x7
- b _08170DFE
-_08170DEC:
- movs r0, 0x8
- b _08170DFE
-_08170DF0:
- movs r0, 0x9
- b _08170DFE
-_08170DF4:
- movs r0, 0xA
- b _08170DFE
-_08170DF8:
- movs r0, 0xB
- b _08170DFE
-_08170DFC:
- movs r0, 0
-_08170DFE:
- pop {r1}
- bx r1
- thumb_func_end ItemIdToBallId
-
- thumb_func_start sub_8170E04
-sub_8170E04: @ 8170E04
- push {r4-r6,lr}
- mov r6, r10
- mov r5, r9
- mov r4, r8
- push {r4-r6}
- mov r10, r0
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- ldr r0, =gLastUsedItem
- ldrh r0, [r0]
- bl ItemIdToBallId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 3
- ldr r1, =gBallSpriteTemplates
- adds r0, r1
- movs r1, 0x20
- movs r2, 0x50
- movs r3, 0x1D
- bl CreateSprite
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldr r1, =gSprites
- mov r9, r1
- lsls r4, r5, 4
- adds r4, r5
- lsls r4, 2
- adds r6, r4, r1
- movs r0, 0x22
- strh r0, [r6, 0x2E]
- ldr r2, =gBattleAnimTarget
- mov r8, r2
- ldrb r0, [r2]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r6, 0x30]
- mov r1, r8
- ldrb r0, [r1]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- subs r0, 0x10
- strh r0, [r6, 0x32]
- mov r0, r9
- adds r0, 0x1C
- adds r4, r0
- ldr r0, =sub_8171104
- str r0, [r4]
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r3, [r0, 0x8]
- ldr r1, =gBattlerSpriteIds
- mov r2, r8
- ldrb r0, [r2]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- add r0, r9
- adds r0, 0x3E
- ldrb r1, [r0]
- lsls r1, 29
- lsrs r1, 31
- lsls r1, 1
- ldrb r2, [r3, 0x9]
- movs r0, 0x3
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3, 0x9]
- ldr r1, =gTasks
- mov r2, r10
- lsls r0, r2, 2
- add r0, r10
- lsls r0, 3
- adds r0, r1
- strh r5, [r0, 0x8]
- ldr r1, =sub_8170EF0
- str r1, [r0]
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8170E04
-
- thumb_func_start sub_8170EF0
-sub_8170EF0: @ 8170EF0
- push {lr}
- lsls r0, 24
- lsrs r3, r0, 24
- ldr r1, =gTasks
- lsls r0, r3, 2
- adds r0, r3
- lsls r0, 3
- adds r0, r1
- ldrb r1, [r0, 0x8]
- ldr r2, =gSprites
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x2E]
- ldr r0, =0x0000ffff
- cmp r1, r0
- bne _08170F1A
- adds r0, r3, 0
- bl DestroyAnimVisualTask
-_08170F1A:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8170EF0
-
- thumb_func_start sub_8170F2C
-sub_8170F2C: @ 8170F2C
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 2
- ands r0, r1
- cmp r0, 0
- beq _08170F50
- movs r6, 0x20
- movs r5, 0xB
- b _08170F54
- .pool
-_08170F50:
- movs r6, 0x17
- movs r5, 0x5
-_08170F54:
- ldr r0, =gLastUsedItem
- ldrh r0, [r0]
- bl ItemIdToBallId
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- movs r0, 0x1
- bl GetBattlerAtPosition
- lsls r0, 24
- lsrs r0, 24
- bl sub_80A82E4
- adds r3, r0, 0
- adds r3, 0x1
- lsls r3, 24
- lsrs r3, 24
- lsls r0, r4, 1
- adds r0, r4
- lsls r0, 3
- ldr r1, =gBallSpriteTemplates
- adds r0, r1
- adds r1, r6, 0
- adds r1, 0x20
- movs r2, 0x50
- orrs r5, r2
- adds r2, r5, 0
- bl CreateSprite
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldr r0, =gSprites
- mov r9, r0
- lsls r4, r5, 4
- adds r4, r5
- lsls r4, 2
- adds r6, r4, r0
- movs r0, 0x22
- strh r0, [r6, 0x2E]
- ldr r1, =gBattleAnimTarget
- mov r8, r1
- ldrb r0, [r1]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r6, 0x30]
- mov r1, r8
- ldrb r0, [r1]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- subs r0, 0x10
- strh r0, [r6, 0x32]
- movs r0, 0x1C
- add r9, r0
- add r4, r9
- ldr r0, =SpriteCallbackDummy
- str r0, [r4]
- movs r0, 0
- bl GetBattlerAtPosition
- ldr r1, =gBattlerSpriteIds
- lsls r0, 24
- lsrs r0, 24
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- add r0, r9
- ldr r1, =sub_8039E84
- str r1, [r0]
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- strh r5, [r0, 0x8]
- ldr r1, =sub_8171030
- str r1, [r0]
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8170F2C
-
- thumb_func_start sub_8171030
-sub_8171030: @ 8171030
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r6, =gSprites
- movs r0, 0
- bl GetBattlerAtPosition
- ldr r1, =gBattlerSpriteIds
- lsls r0, 24
- lsrs r0, 24
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- adds r0, 0x2B
- ldrb r0, [r0]
- cmp r0, 0x1
- bne _0817108A
- movs r0, 0x3D
- movs r1, 0
- bl PlaySE12WithPanning
- ldr r0, =gTasks
- lsls r4, r5, 2
- adds r4, r5
- lsls r4, 3
- adds r4, r0
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r6, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, =sub_8171104
- str r1, [r0]
- ldr r0, =sub_81710A8
- movs r1, 0xA
- bl CreateTask
- ldr r0, =sub_8170EF0
- str r0, [r4]
-_0817108A:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8171030
-
- thumb_func_start sub_81710A8
-sub_81710A8: @ 81710A8
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r6, =gSprites
- movs r0, 0
- bl GetBattlerAtPosition
- ldr r4, =gBattlerSpriteIds
- lsls r0, 24
- lsrs r0, 24
- adds r0, r4
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- adds r0, 0x3F
- ldrb r0, [r0]
- lsls r0, 27
- cmp r0, 0
- bge _081710F4
- movs r0, 0
- bl GetBattlerAtPosition
- lsls r0, 24
- lsrs r0, 24
- adds r0, r4
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0
- bl StartSpriteAnim
- adds r0, r5, 0
- bl DestroyTask
-_081710F4:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81710A8
-
- thumb_func_start sub_8171104
-sub_8171104: @ 8171104
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x30]
- ldrh r2, [r4, 0x32]
- ldrh r0, [r4, 0x20]
- strh r0, [r4, 0x30]
- strh r1, [r4, 0x32]
- ldrh r0, [r4, 0x22]
- strh r0, [r4, 0x34]
- strh r2, [r4, 0x36]
- ldr r0, =0x0000ffd8
- strh r0, [r4, 0x38]
- adds r0, r4, 0
- bl InitAnimArcTranslation
- ldr r0, =sub_8171134
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8171104
-
- thumb_func_start sub_8171134
-sub_8171134: @ 8171134
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- bl TranslateAnimArc
- lsls r0, 24
- cmp r0, 0
- beq _081711D2
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0, 0x8]
- ldrb r0, [r0, 0x8]
- cmp r0, 0x5
- bne _08171160
- ldr r0, =sub_8171CAC
- str r0, [r4, 0x1C]
- b _081711D2
- .pool
-_08171160:
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAnim
- ldrh r0, [r4, 0x24]
- ldrh r1, [r4, 0x20]
- adds r0, r1
- movs r1, 0
- strh r0, [r4, 0x20]
- ldrh r0, [r4, 0x26]
- ldrh r2, [r4, 0x22]
- adds r0, r2
- strh r0, [r4, 0x22]
- strh r1, [r4, 0x24]
- strh r1, [r4, 0x26]
- adds r1, r4, 0
- adds r1, 0x2E
- movs r2, 0
- adds r0, r4, 0
- adds r0, 0x3C
-_08171188:
- strh r2, [r0]
- subs r0, 0x2
- cmp r0, r1
- bge _08171188
- movs r0, 0
- strh r0, [r4, 0x38]
- ldr r0, =sub_81711E8
- str r0, [r4, 0x1C]
- ldr r0, =gLastUsedItem
- ldrh r0, [r0]
- bl ItemIdToBallId
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0xB
- bgt _081711D2
- cmp r5, 0
- blt _081711D2
- ldrh r0, [r4, 0x20]
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x22]
- subs r1, 0x5
- lsls r1, 24
- lsrs r1, 24
- str r5, [sp]
- movs r2, 0x1
- movs r3, 0x1C
- bl LaunchBallStarsTask
- ldr r0, =gBattleAnimTarget
- ldrb r1, [r0]
- movs r0, 0
- movs r2, 0xE
- adds r3, r5, 0
- bl LaunchBallFadeMonTask
-_081711D2:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8171134
-
- thumb_func_start sub_81711E8
-sub_81711E8: @ 81711E8
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x38]
- adds r0, 0x1
- strh r0, [r4, 0x38]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xA
- bne _08171224
- ldr r0, =TaskDummy
- movs r1, 0x32
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x38]
- ldr r0, =sub_8171240
- str r0, [r4, 0x1C]
- ldr r2, =gSprites
- ldr r1, =gBattlerSpriteIds
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0
- strh r1, [r0, 0x30]
-_08171224:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81711E8
-
- thumb_func_start sub_8171240
-sub_8171240: @ 8171240
- push {r4-r7,lr}
- adds r7, r0, 0
- ldr r1, =gBattlerSpriteIds
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- adds r0, r1
- ldrb r4, [r0]
- ldrh r0, [r7, 0x38]
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r5, r0, r1
- ldrh r0, [r5, 0xA]
- adds r0, 0x1
- strh r0, [r5, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xB
- bne _08171272
- movs r0, 0x3C
- bl PlaySE
-_08171272:
- movs r1, 0x8
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- beq _081712E8
- cmp r0, 0x1
- bgt _08171290
- cmp r0, 0
- beq _08171296
- b _08171354
- .pool
-_08171290:
- cmp r0, 0x2
- beq _0817132C
- b _08171354
-_08171296:
- adds r0, r4, 0
- movs r1, 0
- bl sub_80A7270
- movs r0, 0x80
- lsls r0, 1
- strh r0, [r5, 0x1C]
- ldr r1, =gUnknown_030062DC
- movs r0, 0x1C
- str r0, [r1]
- ldr r2, =gUnknown_030062E4
- ldr r1, =gSprites
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r0, 0x26]
- ldrh r0, [r0, 0x22]
- adds r1, r0
- ldrh r0, [r7, 0x26]
- ldrh r7, [r7, 0x22]
- adds r0, r7
- subs r1, r0
- strh r1, [r2]
- ldr r4, =gUnknown_030062E0
- ldrh r0, [r2]
- lsls r0, 8
- movs r1, 0x1C
- bl __udivsi3
- strh r0, [r4]
- strh r0, [r5, 0xC]
- b _08171346
- .pool
-_081712E8:
- ldrh r0, [r5, 0x1C]
- adds r0, 0x20
- strh r0, [r5, 0x1C]
- movs r0, 0x1C
- ldrsh r2, [r5, r0]
- adds r0, r4, 0
- adds r1, r2, 0
- movs r3, 0
- bl obj_id_set_rotscale
- ldrh r0, [r5, 0xC]
- ldrh r1, [r5, 0xE]
- adds r0, r1
- strh r0, [r5, 0xE]
- ldr r0, =gSprites
- lsls r1, r4, 4
- adds r1, r4
- lsls r1, 2
- adds r1, r0
- movs r2, 0xE
- ldrsh r0, [r5, r2]
- negs r0, r0
- asrs r0, 8
- strh r0, [r1, 0x26]
- movs r0, 0x1C
- ldrsh r1, [r5, r0]
- ldr r0, =0x0000047f
- cmp r1, r0
- ble _0817137C
- b _08171346
- .pool
-_0817132C:
- adds r0, r4, 0
- bl sub_80A7344
- ldr r1, =gSprites
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r0, r1
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
-_08171346:
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- b _0817137C
- .pool
-_08171354:
- ldr r0, =gTasks
- lsls r1, r6, 2
- adds r1, r6
- lsls r1, 3
- adds r1, r0
- movs r2, 0xA
- ldrsh r0, [r1, r2]
- cmp r0, 0xA
- ble _0817137C
- adds r0, r6, 0
- bl DestroyTask
- adds r0, r7, 0
- movs r1, 0x2
- bl StartSpriteAnim
- movs r0, 0
- strh r0, [r7, 0x38]
- ldr r0, =sub_817138C
- str r0, [r7, 0x1C]
-_0817137C:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8171240
-
- thumb_func_start sub_817138C
-sub_817138C: @ 817138C
- push {r4,lr}
- adds r4, r0, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _081713C6
- movs r1, 0
- strh r1, [r4, 0x34]
- movs r0, 0x28
- strh r0, [r4, 0x36]
- strh r1, [r4, 0x38]
- movs r0, 0
- movs r1, 0x28
- bl Cos
- ldrh r1, [r4, 0x22]
- adds r0, r1
- strh r0, [r4, 0x22]
- movs r0, 0x36
- ldrsh r1, [r4, r0]
- movs r0, 0
- bl Cos
- negs r0, r0
- strh r0, [r4, 0x26]
- ldr r0, =sub_81713D0
- str r0, [r4, 0x1C]
-_081713C6:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_817138C
-
- thumb_func_start sub_81713D0
-sub_81713D0: @ 81713D0
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r5, 0
- ldrh r0, [r4, 0x34]
- movs r1, 0xFF
- ands r1, r0
- cmp r1, 0
- beq _081713E6
- cmp r1, 0x1
- beq _0817145A
- b _08171486
-_081713E6:
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- movs r2, 0x36
- ldrsh r1, [r4, r2]
- bl Cos
- negs r0, r0
- strh r0, [r4, 0x26]
- ldrh r1, [r4, 0x38]
- adds r1, 0x4
- ldrh r2, [r4, 0x34]
- lsls r0, r2, 16
- asrs r0, 24
- adds r1, r0
- strh r1, [r4, 0x38]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0x3F
- ble _08171486
- ldrh r0, [r4, 0x36]
- subs r0, 0xA
- strh r0, [r4, 0x36]
- ldr r1, =0x00000101
- adds r0, r2, r1
- strh r0, [r4, 0x34]
- lsls r0, 16
- asrs r0, 24
- cmp r0, 0x4
- bne _08171422
- movs r5, 0x1
-_08171422:
- cmp r0, 0x2
- beq _08171442
- cmp r0, 0x2
- bgt _08171434
- cmp r0, 0x1
- beq _0817143A
- b _08171452
- .pool
-_08171434:
- cmp r0, 0x3
- beq _0817144A
- b _08171452
-_0817143A:
- movs r0, 0x38
- bl PlaySE
- b _08171486
-_08171442:
- movs r0, 0x39
- bl PlaySE
- b _08171486
-_0817144A:
- movs r0, 0x3A
- bl PlaySE
- b _08171486
-_08171452:
- movs r0, 0x3B
- bl PlaySE
- b _08171486
-_0817145A:
- movs r2, 0x38
- ldrsh r0, [r4, r2]
- movs r2, 0x36
- ldrsh r1, [r4, r2]
- bl Cos
- negs r0, r0
- strh r0, [r4, 0x26]
- ldrh r1, [r4, 0x38]
- subs r1, 0x4
- ldrh r2, [r4, 0x34]
- lsls r0, r2, 16
- asrs r0, 24
- subs r1, r0
- strh r1, [r4, 0x38]
- lsls r1, 16
- cmp r1, 0
- bgt _08171486
- strh r5, [r4, 0x38]
- ldr r0, =0xffffff00
- ands r0, r2
- strh r0, [r4, 0x34]
-_08171486:
- cmp r5, 0
- beq _081714CA
- movs r5, 0
- strh r5, [r4, 0x34]
- movs r0, 0x40
- movs r1, 0x28
- bl Cos
- ldrh r1, [r4, 0x22]
- adds r0, r1
- strh r0, [r4, 0x22]
- strh r5, [r4, 0x26]
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0, 0x8]
- ldrb r0, [r0, 0x8]
- cmp r0, 0
- bne _081714C0
- strh r5, [r4, 0x38]
- ldr r0, =sub_81717B4
- str r0, [r4, 0x1C]
- b _081714CA
- .pool
-_081714C0:
- ldr r0, =sub_81714D4
- str r0, [r4, 0x1C]
- movs r0, 0x1
- strh r0, [r4, 0x36]
- strh r5, [r4, 0x38]
-_081714CA:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81713D0
-
- thumb_func_start sub_81714D4
-sub_81714D4: @ 81714D4
- push {r4,r5,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x34]
- adds r0, 0x1
- movs r5, 0
- strh r0, [r4, 0x34]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1F
- bne _08171510
- strh r5, [r4, 0x34]
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0, 0x8]
- strh r5, [r0, 0xC]
- ldr r0, =sub_8171520
- str r0, [r4, 0x1C]
- movs r0, 0x17
- bl PlaySE
-_08171510:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81714D4
-
- thumb_func_start sub_8171520
-sub_8171520: @ 8171520
- push {r4-r6,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x34]
- movs r1, 0xFF
- ands r1, r0
- cmp r1, 0x6
- bls _08171530
- b _08171768
-_08171530:
- lsls r0, r1, 2
- ldr r1, =_08171540
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08171540:
- .4byte _0817155C
- .4byte _081715AE
- .4byte _081715F4
- .4byte _08171654
- .4byte _081716A4
- .4byte _08171708
- .4byte _08171768
-_0817155C:
- ldr r1, =gBattleSpritesDataPtr
- ldr r5, [r1]
- ldr r2, [r5, 0x8]
- ldrh r3, [r2, 0xC]
- movs r6, 0xC
- ldrsh r0, [r2, r6]
- adds r6, r1, 0
- cmp r0, 0xFF
- ble _08171584
- ldrh r0, [r4, 0x36]
- ldrh r1, [r4, 0x24]
- adds r0, r1
- strh r0, [r4, 0x24]
- ldr r1, [r5, 0x8]
- ldrb r0, [r1, 0xC]
- strh r0, [r1, 0xC]
- b _0817158A
- .pool
-_08171584:
- adds r0, r3, 0
- adds r0, 0xB0
- strh r0, [r2, 0xC]
-_0817158A:
- ldrh r0, [r4, 0x38]
- adds r0, 0x1
- movs r3, 0
- strh r0, [r4, 0x38]
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- ldrh r0, [r4, 0x38]
- adds r0, 0x7
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xE
- bhi _081715AC
- b _081717AE
-_081715AC:
- b _08171644
-_081715AE:
- ldrh r0, [r4, 0x38]
- adds r0, 0x1
- strh r0, [r4, 0x38]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- bne _08171660
- movs r0, 0
- strh r0, [r4, 0x38]
- ldrh r0, [r4, 0x36]
- negs r0, r0
- strh r0, [r4, 0x36]
- ldrh r0, [r4, 0x34]
- adds r0, 0x1
- strh r0, [r4, 0x34]
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- movs r6, 0x36
- ldrsh r0, [r4, r6]
- cmp r0, 0
- bge _081715EA
- adds r0, r4, 0
- movs r1, 0x2
- bl ChangeSpriteAffineAnim
- b _081717AE
-_081715EA:
- adds r0, r4, 0
- movs r1, 0x1
- bl ChangeSpriteAffineAnim
- b _081717AE
-_081715F4:
- ldr r1, =gBattleSpritesDataPtr
- ldr r5, [r1]
- ldr r2, [r5, 0x8]
- ldrh r3, [r2, 0xC]
- movs r6, 0xC
- ldrsh r0, [r2, r6]
- adds r6, r1, 0
- cmp r0, 0xFF
- ble _0817161C
- ldrh r0, [r4, 0x36]
- ldrh r1, [r4, 0x24]
- adds r0, r1
- strh r0, [r4, 0x24]
- ldr r1, [r5, 0x8]
- ldrb r0, [r1, 0xC]
- strh r0, [r1, 0xC]
- b _08171622
- .pool
-_0817161C:
- adds r0, r3, 0
- adds r0, 0xB0
- strh r0, [r2, 0xC]
-_08171622:
- ldrh r0, [r4, 0x38]
- adds r0, 0x1
- movs r3, 0
- strh r0, [r4, 0x38]
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- ldrh r0, [r4, 0x38]
- adds r0, 0xC
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x18
- bhi _08171644
- b _081717AE
-_08171644:
- ldr r0, [r6]
- ldr r0, [r0, 0x8]
- strh r3, [r0, 0xC]
- ldrh r0, [r4, 0x34]
- adds r0, 0x1
- strh r0, [r4, 0x34]
- strh r3, [r4, 0x38]
- b _081717AE
-_08171654:
- ldrh r0, [r4, 0x38]
- adds r1, r0, 0x1
- strh r1, [r4, 0x38]
- lsls r0, 16
- cmp r0, 0
- bge _0817166E
-_08171660:
- adds r0, r4, 0
- adds r0, 0x2C
- ldrb r1, [r0]
- movs r2, 0x80
- orrs r1, r2
- strb r1, [r0]
- b _081717AE
-_0817166E:
- movs r0, 0
- strh r0, [r4, 0x38]
- ldrh r0, [r4, 0x36]
- negs r0, r0
- strh r0, [r4, 0x36]
- ldrh r0, [r4, 0x34]
- adds r0, 0x1
- strh r0, [r4, 0x34]
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- movs r6, 0x36
- ldrsh r0, [r4, r6]
- cmp r0, 0
- bge _0817169C
- adds r0, r4, 0
- movs r1, 0x2
- bl ChangeSpriteAffineAnim
- b _081716A4
-_0817169C:
- adds r0, r4, 0
- movs r1, 0x1
- bl ChangeSpriteAffineAnim
-_081716A4:
- ldr r1, =gBattleSpritesDataPtr
- ldr r5, [r1]
- ldr r2, [r5, 0x8]
- ldrh r3, [r2, 0xC]
- movs r6, 0xC
- ldrsh r0, [r2, r6]
- adds r6, r1, 0
- cmp r0, 0xFF
- ble _081716CC
- ldrh r0, [r4, 0x36]
- ldrh r1, [r4, 0x24]
- adds r0, r1
- strh r0, [r4, 0x24]
- ldr r1, [r5, 0x8]
- ldrb r0, [r1, 0xC]
- strh r0, [r1, 0xC]
- b _081716D2
- .pool
-_081716CC:
- adds r0, r3, 0
- adds r0, 0xB0
- strh r0, [r2, 0xC]
-_081716D2:
- ldrh r0, [r4, 0x38]
- adds r0, 0x1
- movs r3, 0
- strh r0, [r4, 0x38]
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- ldrh r0, [r4, 0x38]
- adds r0, 0x4
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x8
- bls _081717AE
- ldr r0, [r6]
- ldr r0, [r0, 0x8]
- strh r3, [r0, 0xC]
- ldrh r0, [r4, 0x34]
- adds r0, 0x1
- strh r0, [r4, 0x34]
- strh r3, [r4, 0x38]
- ldrh r0, [r4, 0x36]
- negs r0, r0
- strh r0, [r4, 0x36]
- b _081717AE
-_08171708:
- movs r6, 0x80
- lsls r6, 1
- adds r0, r6, 0
- ldrh r1, [r4, 0x34]
- adds r0, r1
- strh r0, [r4, 0x34]
- lsls r0, 16
- asrs r1, r0, 24
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0, 0x8]
- ldrb r0, [r0, 0x8]
- cmp r1, r0
- bne _08171740
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- ldr r0, =sub_81717B4
- str r0, [r4, 0x1C]
- b _081717AE
- .pool
-_08171740:
- cmp r0, 0x4
- bne _08171754
- cmp r1, 0x3
- bne _08171754
- ldr r0, =sub_81717D8
- str r0, [r4, 0x1C]
- b _0817175A
- .pool
-_08171754:
- ldrh r0, [r4, 0x34]
- adds r0, 0x1
- strh r0, [r4, 0x34]
-_0817175A:
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- b _081717AE
-_08171768:
- ldrh r0, [r4, 0x38]
- adds r0, 0x1
- strh r0, [r4, 0x38]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1F
- bne _081717AE
- movs r0, 0
- strh r0, [r4, 0x38]
- ldrh r1, [r4, 0x34]
- ldr r0, =0xffffff00
- ands r0, r1
- strh r0, [r4, 0x34]
- adds r0, r4, 0
- movs r1, 0x3
- bl StartSpriteAffineAnim
- movs r6, 0x36
- ldrsh r0, [r4, r6]
- cmp r0, 0
- bge _081717A0
- adds r0, r4, 0
- movs r1, 0x2
- bl StartSpriteAffineAnim
- b _081717A8
- .pool
-_081717A0:
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
-_081717A8:
- movs r0, 0x17
- bl PlaySE
-_081717AE:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_8171520
-
- thumb_func_start sub_81717B4
-sub_81717B4: @ 81717B4
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0x38]
- adds r0, 0x1
- strh r0, [r1, 0x38]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1F
- bne _081717CE
- movs r0, 0
- strh r0, [r1, 0x38]
- ldr r0, =sub_8171AE4
- str r0, [r1, 0x1C]
-_081717CE:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81717B4
-
- thumb_func_start sub_81717D8
-sub_81717D8: @ 81717D8
- adds r3, r0, 0
- adds r3, 0x2C
- ldrb r1, [r3]
- movs r2, 0x40
- orrs r1, r2
- strb r1, [r3]
- ldr r1, =sub_81717F8
- str r1, [r0, 0x1C]
- movs r1, 0
- strh r1, [r0, 0x34]
- strh r1, [r0, 0x36]
- strh r1, [r0, 0x38]
- bx lr
- .pool
- thumb_func_end sub_81717D8
-
- thumb_func_start sub_81717F8
-sub_81717F8: @ 81717F8
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- adds r6, r0, 0
- ldr r7, =gBattleAnimTarget
- ldrh r0, [r6, 0x36]
- adds r0, 0x1
- movs r1, 0
- mov r8, r1
- strh r0, [r6, 0x36]
- lsls r0, 16
- asrs r1, r0, 16
- cmp r1, 0x28
- bne _0817183C
- movs r0, 0xFE
- bl PlaySE
- ldrb r1, [r6, 0x5]
- lsrs r1, 4
- movs r0, 0x80
- lsls r0, 9
- lsls r0, r1
- movs r1, 0x6
- movs r2, 0
- bl BlendPalettes
- adds r0, r6, 0
- bl sub_81719EC
- b _081718BC
- .pool
-_0817183C:
- cmp r1, 0x3C
- bne _0817185A
- ldrb r1, [r6, 0x5]
- lsrs r1, 4
- movs r0, 0x80
- lsls r0, 9
- lsls r0, r1
- mov r1, r8
- str r1, [sp]
- movs r1, 0x2
- movs r2, 0x6
- movs r3, 0
- bl BeginNormalPaletteFade
- b _081718BC
-_0817185A:
- cmp r1, 0x5F
- bne _08171880
- ldr r0, =gDoingBattleAnim
- movs r1, 0
- strb r1, [r0]
- movs r0, 0x1
- bl UpdateOamPriorityInAllHealthboxes
- bl m4aMPlayAllStop
- ldr r0, =0x00000213
- bl PlaySE
- b _081718BC
- .pool
-_08171880:
- ldr r0, =0x0000013b
- cmp r1, r0
- bne _081718BC
- ldr r5, =gSprites
- ldr r4, =gBattlerSpriteIds
- ldrb r0, [r7]
- adds r0, r4
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrb r0, [r0, 0x3]
- lsls r0, 26
- lsrs r0, 27
- bl FreeOamMatrix
- ldrb r0, [r7]
- adds r0, r4
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- bl DestroySprite
- mov r0, r8
- strh r0, [r6, 0x2E]
- ldr r0, =sub_81718D8
- str r0, [r6, 0x1C]
-_081718BC:
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81717F8
-
- thumb_func_start sub_81718D8
-sub_81718D8: @ 81718D8
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _08171944
- cmp r0, 0x1
- bgt _081718F0
- cmp r0, 0
- beq _081718F6
- b _0817198A
-_081718F0:
- cmp r0, 0x2
- beq _08171976
- b _0817198A
-_081718F6:
- strh r0, [r4, 0x30]
- strh r0, [r4, 0x32]
- ldrb r1, [r4, 0x1]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r4, 0x1]
- movs r1, 0xFD
- lsls r1, 6
- movs r0, 0x50
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0x10
- bl SetGpuReg
- ldr r0, [r4, 0x14]
- ldrh r0, [r0, 0x2]
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r0, 24
- adds r0, 0x10
- movs r1, 0x1
- lsls r1, r0
- ldr r0, =0x00007fff
- str r0, [sp]
- adds r0, r1, 0
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- b _08171982
- .pool
-_08171944:
- ldrh r0, [r4, 0x30]
- adds r1, r0, 0x1
- strh r1, [r4, 0x30]
- lsls r0, 16
- cmp r0, 0
- ble _081719B0
- movs r0, 0
- strh r0, [r4, 0x30]
- ldrh r2, [r4, 0x32]
- adds r2, 0x1
- strh r2, [r4, 0x32]
- lsls r1, r2, 8
- movs r0, 0x10
- subs r0, r2
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- cmp r0, 0x10
- bne _081719B0
- b _08171982
-_08171976:
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
-_08171982:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- b _081719B0
-_0817198A:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0
- bne _081719B0
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- strh r5, [r4, 0x2E]
- ldr r0, =sub_81719C0
- str r0, [r4, 0x1C]
-_081719B0:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81718D8
-
- thumb_func_start sub_81719C0
-sub_81719C0: @ 81719C0
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x2E]
- movs r2, 0x2E
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bne _081719D8
- ldr r0, =0x0000ffff
- strh r0, [r4, 0x2E]
- b _081719E4
- .pool
-_081719D8:
- adds r0, r4, 0
- bl FreeSpriteOamMatrix
- adds r0, r4, 0
- bl DestroySprite
-_081719E4:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_81719C0
-
- thumb_func_start sub_81719EC
-sub_81719EC: @ 81719EC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- adds r6, r0, 0
- adds r1, r6, 0
- adds r1, 0x43
- ldrb r0, [r1]
- cmp r0, 0
- beq _08171A0C
- subs r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- b _08171A14
-_08171A0C:
- movs r0, 0
- mov r8, r0
- movs r0, 0x1
- strb r0, [r1]
-_08171A14:
- movs r0, 0x4
- bl sub_8171D60
- movs r7, 0
- ldr r2, =gSprites
- mov r9, r2
- movs r0, 0x1C
- add r0, r9
- mov r10, r0
-_08171A26:
- movs r2, 0x20
- ldrsh r1, [r6, r2]
- movs r0, 0x22
- ldrsh r2, [r6, r0]
- ldr r0, =gUnknown_085E5250
- mov r3, r8
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x40
- beq _08171A82
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- mov r2, r9
- adds r5, r4, r2
- movs r0, 0x18
- strh r0, [r5, 0x2E]
- ldr r0, =gUnknown_085E5088
- lsls r1, r7, 2
- adds r1, r0
- movs r0, 0
- ldrsb r0, [r1, r0]
- ldrh r2, [r6, 0x20]
- adds r0, r2
- strh r0, [r5, 0x32]
- movs r0, 0x1
- ldrsb r0, [r1, r0]
- ldrh r2, [r6, 0x22]
- adds r0, r2
- strh r0, [r5, 0x36]
- movs r0, 0x2
- ldrsb r0, [r1, r0]
- strh r0, [r5, 0x38]
- adds r0, r5, 0
- bl InitAnimArcTranslation
- add r4, r10
- ldr r0, =sub_8171AAC
- str r0, [r4]
- ldr r0, =gUnknown_085E51B4
- ldrb r1, [r0, 0x4]
- adds r0, r5, 0
- bl StartSpriteAnim
-_08171A82:
- adds r7, 0x1
- cmp r7, 0x2
- bls _08171A26
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81719EC
-
- thumb_func_start sub_8171AAC
-sub_8171AAC: @ 8171AAC
- push {r4,lr}
- adds r4, r0, 0
- adds r3, r4, 0
- adds r3, 0x3E
- ldrb r2, [r3]
- lsrs r1, r2, 2
- movs r0, 0x1
- eors r1, r0
- ands r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- adds r0, r4, 0
- bl TranslateAnimArc
- lsls r0, 24
- cmp r0, 0
- beq _08171ADC
- adds r0, r4, 0
- bl DestroySprite
-_08171ADC:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8171AAC
-
- thumb_func_start sub_8171AE4
-sub_8171AE4: @ 8171AE4
- push {r4-r6,lr}
- sub sp, 0x4
- adds r4, r0, 0
- movs r1, 0x1
- bl StartSpriteAnim
- adds r0, r4, 0
- movs r1, 0
- bl StartSpriteAffineAnim
- ldr r0, =sub_8171BAC
- str r0, [r4, 0x1C]
- ldr r0, =gLastUsedItem
- ldrh r0, [r0]
- bl ItemIdToBallId
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0xB
- bgt _08171B36
- cmp r5, 0
- blt _08171B36
- ldrh r0, [r4, 0x20]
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x22]
- subs r1, 0x5
- lsls r1, 24
- lsrs r1, 24
- str r5, [sp]
- movs r2, 0x1
- movs r3, 0x1C
- bl LaunchBallStarsTask
- ldr r0, =gBattleAnimTarget
- ldrb r1, [r0]
- movs r0, 0x1
- movs r2, 0xE
- adds r3, r5, 0
- bl LaunchBallFadeMonTask
-_08171B36:
- ldr r6, =gSprites
- ldr r5, =gBattlerSpriteIds
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x1
- bl StartSpriteAffineAnim
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- bl AnimateSprite
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x80
- lsls r1, 5
- strh r1, [r0, 0x30]
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8171AE4
-
- thumb_func_start sub_8171BAC
-sub_8171BAC: @ 8171BAC
- push {r4-r7,lr}
- adds r7, r0, 0
- movs r5, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _08171BCA
- adds r2, r7, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
-_08171BCA:
- ldr r4, =gSprites
- ldr r3, =gBattlerSpriteIds
- ldr r2, =gBattleAnimTarget
- ldrb r0, [r2]
- adds r0, r3
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r0, r4
- adds r0, r1, 0
- adds r0, 0x3F
- ldrb r0, [r0]
- lsls r0, 26
- cmp r0, 0
- bge _08171C04
- adds r0, r1, 0
- movs r1, 0
- bl StartSpriteAffineAnim
- movs r5, 0x1
- b _08171C24
- .pool
-_08171C04:
- ldr r6, =0xfffffee0
- adds r0, r6, 0
- ldrh r6, [r1, 0x30]
- adds r0, r6
- strh r0, [r1, 0x30]
- ldrb r0, [r2]
- adds r0, r3
- ldrb r0, [r0]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- ldrh r0, [r1, 0x30]
- lsls r0, 16
- asrs r0, 24
- strh r0, [r1, 0x26]
-_08171C24:
- adds r0, r7, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _08171C8A
- cmp r5, 0
- beq _08171C8A
- ldr r4, =gSprites
- ldr r3, =gBattlerSpriteIds
- ldr r2, =gBattleAnimTarget
- ldrb r0, [r2]
- adds r0, r3
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r6, 0
- movs r5, 0
- strh r5, [r0, 0x26]
- ldrb r0, [r2]
- adds r0, r3
- ldrb r0, [r0]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r4
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0, 0x8]
- ldrb r1, [r0, 0x9]
- lsls r1, 30
- adds r2, 0x3E
- lsrs r1, 31
- lsls r1, 2
- ldrb r3, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2]
- strh r5, [r7, 0x2E]
- ldr r0, =sub_81719C0
- str r0, [r7, 0x1C]
- ldr r0, =gDoingBattleAnim
- strb r6, [r0]
- movs r0, 0x1
- bl UpdateOamPriorityInAllHealthboxes
-_08171C8A:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8171BAC
-
- thumb_func_start sub_8171CAC
-sub_8171CAC: @ 8171CAC
- push {r4,lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x24]
- ldrh r1, [r2, 0x20]
- adds r0, r1
- movs r1, 0
- strh r0, [r2, 0x20]
- ldrh r0, [r2, 0x26]
- ldrh r3, [r2, 0x22]
- adds r0, r3
- strh r0, [r2, 0x22]
- strh r1, [r2, 0x26]
- strh r1, [r2, 0x24]
- ldr r4, =sub_8171CE8
- movs r3, 0
- movs r1, 0x5
- adds r0, r2, 0
- adds r0, 0x38
-_08171CD0:
- strh r3, [r0]
- subs r0, 0x2
- subs r1, 0x1
- cmp r1, 0
- bge _08171CD0
- str r4, [r2, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8171CAC
-
- thumb_func_start sub_8171CE8
-sub_8171CE8: @ 8171CE8
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0x80
- lsls r0, 4
- adds r2, r0, 0
- ldrh r1, [r4, 0x2E]
- adds r2, r1
- movs r0, 0xD0
- lsls r0, 3
- adds r3, r0, 0
- ldrh r1, [r4, 0x30]
- adds r3, r1
- lsls r1, r3, 16
- asrs r1, 24
- ldrh r0, [r4, 0x24]
- subs r0, r1
- strh r0, [r4, 0x24]
- lsls r0, r2, 16
- asrs r0, 24
- ldrh r1, [r4, 0x26]
- adds r0, r1
- strh r0, [r4, 0x26]
- movs r0, 0xFF
- ands r2, r0
- strh r2, [r4, 0x2E]
- ands r3, r0
- strh r3, [r4, 0x30]
- movs r2, 0x22
- ldrsh r0, [r4, r2]
- movs r2, 0x26
- ldrsh r1, [r4, r2]
- adds r0, r1
- cmp r0, 0xA0
- bgt _08171D3E
- movs r1, 0x20
- ldrsh r0, [r4, r1]
- movs r2, 0x24
- ldrsh r1, [r4, r2]
- adds r0, r1
- movs r1, 0x8
- negs r1, r1
- cmp r0, r1
- bge _08171D52
-_08171D3E:
- movs r0, 0
- strh r0, [r4, 0x2E]
- ldr r0, =sub_81719C0
- str r0, [r4, 0x1C]
- ldr r1, =gDoingBattleAnim
- movs r0, 0
- strb r0, [r1]
- movs r0, 0x1
- bl UpdateOamPriorityInAllHealthboxes
-_08171D52:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8171CE8
-
- thumb_func_start sub_8171D60
-sub_8171D60: @ 8171D60
- push {r4,r5,lr}
- lsls r0, 24
- ldr r1, =gUnknown_085E5094
- lsrs r5, r0, 21
- adds r4, r5, r1
- ldrh r0, [r4, 0x6]
- bl GetSpriteTileStartByTag
- lsls r0, 16
- ldr r1, =0xffff0000
- cmp r0, r1
- bne _08171D86
- adds r0, r4, 0
- bl LoadCompressedObjectPicUsingHeap
- ldr r0, =gUnknown_085E50F4
- adds r0, r5, r0
- bl LoadCompressedObjectPaletteUsingHeap
-_08171D86:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8171D60
-
- thumb_func_start LaunchBallStarsTask
-LaunchBallStarsTask: @ 8171D98
- push {r4-r6,lr}
- mov r6, r10
- mov r5, r9
- mov r4, r8
- push {r4-r6}
- adds r6, r0, 0
- mov r8, r1
- mov r9, r2
- mov r10, r3
- ldr r5, [sp, 0x1C]
- lsls r6, 24
- lsrs r6, 24
- mov r0, r8
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- mov r1, r9
- lsls r1, 24
- lsrs r1, 24
- mov r9, r1
- mov r0, r10
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- lsls r5, 24
- lsrs r5, 24
- adds r0, r5, 0
- bl sub_8171D60
- ldr r1, =gUnknown_085E51C0
- lsls r0, r5, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x5
- bl CreateTask
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- strh r6, [r0, 0xA]
- mov r1, r8
- strh r1, [r0, 0xC]
- mov r1, r9
- strh r1, [r0, 0xE]
- mov r1, r10
- strh r1, [r0, 0x10]
- strh r5, [r0, 0x26]
- movs r0, 0xF
- bl PlaySE
- adds r0, r4, 0
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end LaunchBallStarsTask
-
- thumb_func_start sub_8171E20
-sub_8171E20: @ 8171E20
- push {lr}
- ldr r0, =gMain
- ldr r1, =0x00000439
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08171E3E
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r1, [r0, 0x8]
- ldrb r0, [r1, 0xA]
- adds r0, 0x1
- strb r0, [r1, 0xA]
-_08171E3E:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8171E20
-
- thumb_func_start sub_8171E50
-sub_8171E50: @ 8171E50
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r1, =gTasks
- lsls r0, 2
- add r0, r8
- lsls r0, 3
- adds r6, r0, r1
- ldrh r0, [r6, 0x26]
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp]
- movs r2, 0x8
- ldrsh r0, [r6, r2]
- adds r2, r1, 0
- cmp r0, 0xF
- bgt _08171F48
- ldrb r1, [r6, 0xA]
- ldrb r2, [r6, 0xC]
- ldrb r4, [r6, 0xE]
- mov r9, r4
- ldrb r3, [r6, 0x10]
- ldr r4, [sp]
- lsls r0, r4, 1
- adds r0, r4
- lsls r0, 3
- ldr r4, =gUnknown_085E51F0
- adds r0, r4
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- cmp r0, 0x40
- beq _08171EEC
- bl sub_8171E20
- mov r0, r10
- lsls r4, r0, 4
- add r4, r10
- lsls r4, 2
- ldr r5, =gSprites
- adds r7, r4, r5
- ldr r0, =gUnknown_085E51B4
- ldr r1, [sp]
- adds r0, r1, r0
- ldrb r1, [r0]
- adds r0, r7, 0
- bl StartSpriteAnim
- adds r5, 0x1C
- adds r4, r5
- ldr r0, =sub_8171F68
- str r0, [r4]
- movs r0, 0x3
- mov r2, r9
- ands r2, r0
- lsls r2, 2
- ldrb r1, [r7, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- orrs r0, r2
- strb r0, [r7, 0x5]
- ldrb r0, [r6, 0x8]
- cmp r0, 0x7
- bls _08171EE8
- subs r0, 0x8
- lsls r0, 24
- lsrs r0, 24
-_08171EE8:
- lsls r0, 5
- strh r0, [r7, 0x2E]
-_08171EEC:
- ldr r0, =gTasks
- mov r4, r8
- lsls r1, r4, 2
- add r1, r8
- lsls r1, 3
- adds r1, r0
- movs r2, 0x8
- ldrsh r1, [r1, r2]
- adds r2, r0, 0
- cmp r1, 0xF
- bne _08171F48
- ldr r0, =gMain
- ldr r4, =0x00000439
- adds r0, r4
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _08171F22
- ldr r0, =gSprites
- mov r2, r10
- lsls r1, r2, 4
- add r1, r10
- lsls r1, 2
- adds r1, r0
- movs r0, 0x1
- strh r0, [r1, 0x3C]
-_08171F22:
- mov r0, r8
- bl DestroyTask
- b _08171F58
- .pool
-_08171F48:
- mov r4, r8
- lsls r0, r4, 2
- add r0, r8
- lsls r0, 3
- adds r0, r2
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- strh r1, [r0, 0x8]
-_08171F58:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_8171E50
-
- thumb_func_start sub_8171F68
-sub_8171F68: @ 8171F68
- push {lr}
- adds r1, r0, 0
- ldrh r2, [r1, 0x30]
- movs r3, 0x30
- ldrsh r0, [r1, r3]
- cmp r0, 0
- bne _08171F80
- ldr r0, =sub_8171F88
- str r0, [r1, 0x1C]
- b _08171F84
- .pool
-_08171F80:
- subs r0, r2, 0x1
- strh r0, [r1, 0x30]
-_08171F84:
- pop {r0}
- bx r0
- thumb_func_end sub_8171F68
-
- thumb_func_start sub_8171F88
-sub_8171F88: @ 8171F88
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- movs r2, 0x30
- ldrsh r1, [r4, r2]
- bl Sin
- strh r0, [r4, 0x24]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- movs r2, 0x30
- ldrsh r1, [r4, r2]
- bl Cos
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x30]
- adds r0, 0x2
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x32
- bne _08171FBC
- adds r0, r4, 0
- bl sub_8172944
-_08171FBC:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8171F88
-
- thumb_func_start sub_8171FC4
-sub_8171FC4: @ 8171FC4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x14
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- ldr r0, =gTasks
- mov r2, r9
- lsls r1, r2, 2
- add r1, r9
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x26]
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldrb r3, [r1, 0xA]
- str r3, [sp]
- ldrb r0, [r1, 0xC]
- str r0, [sp, 0x4]
- ldrb r2, [r1, 0xE]
- str r2, [sp, 0x8]
- ldrb r1, [r1, 0x10]
- str r1, [sp, 0xC]
- movs r7, 0
- ldr r3, =gSprites
- mov r10, r3
- mov r1, r8
- lsls r0, r1, 1
- add r0, r8
- lsls r0, 3
- str r0, [sp, 0x10]
-_0817200A:
- ldr r0, =gUnknown_085E51F0
- ldr r2, [sp, 0x10]
- adds r0, r2, r0
- ldr r1, [sp]
- ldr r2, [sp, 0x4]
- ldr r3, [sp, 0xC]
- bl CreateSprite
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x40
- beq _0817206A
- bl sub_8171E20
- lsls r4, r6, 4
- adds r4, r6
- lsls r4, 2
- mov r3, r10
- adds r5, r4, r3
- ldr r0, =gUnknown_085E51B4
- add r0, r8
- ldrb r1, [r0]
- adds r0, r5, 0
- bl StartSpriteAnim
- ldr r0, =gSprites + 0x1C
- adds r4, r0
- ldr r0, =sub_8172508
- str r0, [r4]
- movs r0, 0x3
- ldr r2, [sp, 0x8]
- ands r2, r0
- lsls r2, 2
- ldrb r0, [r5, 0x5]
- movs r3, 0xD
- negs r3, r3
- adds r1, r3, 0
- ands r0, r1
- orrs r0, r2
- strb r0, [r5, 0x5]
- lsls r0, r7, 5
- strh r0, [r5, 0x2E]
- movs r0, 0xA
- strh r0, [r5, 0x36]
- movs r0, 0x2
- strh r0, [r5, 0x38]
- movs r0, 0x1
- strh r0, [r5, 0x3A]
-_0817206A:
- adds r0, r7, 0x1
- lsls r0, 24
- lsrs r7, r0, 24
- cmp r7, 0x7
- bls _0817200A
- ldr r0, =gMain
- ldr r1, =0x00000439
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _08172092
- ldr r0, =gSprites
- lsls r1, r6, 4
- adds r1, r6
- lsls r1, 2
- adds r1, r0
- movs r0, 0x1
- strh r0, [r1, 0x3C]
-_08172092:
- mov r0, r9
- bl DestroyTask
- add sp, 0x14
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8171FC4
-
- thumb_func_start sub_81720C8
-sub_81720C8: @ 81720C8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x14
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- ldr r0, =gTasks
- mov r2, r9
- lsls r1, r2, 2
- add r1, r9
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x26]
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldrb r3, [r1, 0xA]
- str r3, [sp]
- ldrb r0, [r1, 0xC]
- str r0, [sp, 0x4]
- ldrb r2, [r1, 0xE]
- str r2, [sp, 0x8]
- ldrb r1, [r1, 0x10]
- str r1, [sp, 0xC]
- movs r7, 0
- ldr r3, =gSprites
- mov r10, r3
- mov r1, r8
- lsls r0, r1, 1
- add r0, r8
- lsls r0, 3
- str r0, [sp, 0x10]
-_0817210E:
- ldr r0, =gUnknown_085E51F0
- ldr r2, [sp, 0x10]
- adds r0, r2, r0
- ldr r1, [sp]
- ldr r2, [sp, 0x4]
- ldr r3, [sp, 0xC]
- bl CreateSprite
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x40
- beq _0817216E
- bl sub_8171E20
- lsls r4, r6, 4
- adds r4, r6
- lsls r4, 2
- mov r3, r10
- adds r5, r4, r3
- ldr r0, =gUnknown_085E51B4
- add r0, r8
- ldrb r1, [r0]
- adds r0, r5, 0
- bl StartSpriteAnim
- ldr r0, =gSprites + 0x1C
- adds r4, r0
- ldr r0, =sub_8172508
- str r0, [r4]
- movs r0, 0x3
- ldr r2, [sp, 0x8]
- ands r2, r0
- lsls r2, 2
- ldrb r0, [r5, 0x5]
- movs r3, 0xD
- negs r3, r3
- adds r1, r3, 0
- ands r0, r1
- orrs r0, r2
- strb r0, [r5, 0x5]
- lsls r0, r7, 5
- strh r0, [r5, 0x2E]
- movs r0, 0xA
- strh r0, [r5, 0x36]
- movs r0, 0x1
- strh r0, [r5, 0x38]
- movs r0, 0x2
- strh r0, [r5, 0x3A]
-_0817216E:
- adds r0, r7, 0x1
- lsls r0, 24
- lsrs r7, r0, 24
- cmp r7, 0x7
- bls _0817210E
- ldr r0, =gMain
- ldr r1, =0x00000439
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _08172196
- ldr r0, =gSprites
- lsls r1, r6, 4
- adds r1, r6
- lsls r1, 2
- adds r1, r0
- movs r0, 0x1
- strh r0, [r1, 0x3C]
-_08172196:
- mov r0, r9
- bl DestroyTask
- add sp, 0x14
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81720C8
-
- thumb_func_start sub_81721CC
-sub_81721CC: @ 81721CC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x14
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- ldr r1, =gTasks
- lsls r0, 2
- add r0, r9
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x26]
- lsls r1, 24
- lsrs r1, 24
- ldrb r2, [r0, 0xA]
- str r2, [sp]
- ldrb r3, [r0, 0xC]
- str r3, [sp, 0x4]
- ldrb r2, [r0, 0xE]
- str r2, [sp, 0x8]
- ldrb r0, [r0, 0x10]
- str r0, [sp, 0xC]
- movs r7, 0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 3
- str r0, [sp, 0x10]
- ldr r3, =gSprites
- mov r8, r3
- ldr r0, =gUnknown_085E51B4
- adds r1, r0
- mov r10, r1
-_08172212:
- ldr r0, =gUnknown_085E51F0
- ldr r1, [sp, 0x10]
- adds r0, r1, r0
- ldr r1, [sp]
- ldr r2, [sp, 0x4]
- ldr r3, [sp, 0xC]
- bl CreateSprite
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x40
- beq _0817226E
- bl sub_8171E20
- lsls r4, r6, 4
- adds r4, r6
- lsls r4, 2
- mov r2, r8
- adds r5, r4, r2
- mov r3, r10
- ldrb r1, [r3]
- adds r0, r5, 0
- bl StartSpriteAnim
- ldr r0, =gSprites + 0x1C
- adds r4, r0
- ldr r0, =sub_8172508
- str r0, [r4]
- movs r0, 0x3
- ldr r2, [sp, 0x8]
- ands r2, r0
- lsls r2, 2
- ldrb r0, [r5, 0x5]
- movs r3, 0xD
- negs r3, r3
- adds r1, r3, 0
- ands r0, r1
- orrs r0, r2
- strb r0, [r5, 0x5]
- lsls r0, r7, 5
- strh r0, [r5, 0x2E]
- movs r0, 0x4
- strh r0, [r5, 0x36]
- movs r0, 0x1
- strh r0, [r5, 0x38]
- strh r0, [r5, 0x3A]
-_0817226E:
- adds r0, r7, 0x1
- lsls r0, 24
- lsrs r7, r0, 24
- cmp r7, 0x7
- bls _08172212
- ldr r0, =gMain
- ldr r1, =0x00000439
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _08172296
- ldr r0, =gSprites
- lsls r1, r6, 4
- adds r1, r6
- lsls r1, 2
- adds r1, r0
- movs r0, 0x1
- strh r0, [r1, 0x3C]
-_08172296:
- mov r0, r9
- bl DestroyTask
- add sp, 0x14
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81721CC
-
- thumb_func_start sub_81722CC
-sub_81722CC: @ 81722CC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x14
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- ldr r0, =gTasks
- mov r2, r9
- lsls r1, r2, 2
- add r1, r9
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x26]
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldrb r3, [r1, 0xA]
- str r3, [sp]
- ldrb r0, [r1, 0xC]
- str r0, [sp, 0x4]
- ldrb r2, [r1, 0xE]
- str r2, [sp, 0x8]
- ldrb r1, [r1, 0x10]
- str r1, [sp, 0xC]
- movs r7, 0
- ldr r3, =gSprites
- mov r10, r3
- mov r1, r8
- lsls r0, r1, 1
- add r0, r8
- lsls r0, 3
- str r0, [sp, 0x10]
-_08172312:
- ldr r0, =gUnknown_085E51F0
- ldr r2, [sp, 0x10]
- adds r0, r2, r0
- ldr r1, [sp]
- ldr r2, [sp, 0x4]
- ldr r3, [sp, 0xC]
- bl CreateSprite
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x40
- beq _08172376
- bl sub_8171E20
- lsls r4, r6, 4
- adds r4, r6
- lsls r4, 2
- mov r3, r10
- adds r5, r4, r3
- ldr r0, =gUnknown_085E51B4
- add r0, r8
- ldrb r1, [r0]
- adds r0, r5, 0
- bl StartSpriteAnim
- ldr r0, =gSprites + 0x1C
- adds r4, r0
- ldr r0, =sub_8172508
- str r0, [r4]
- movs r0, 0x3
- ldr r2, [sp, 0x8]
- ands r2, r0
- lsls r2, 2
- ldrb r0, [r5, 0x5]
- movs r3, 0xD
- negs r3, r3
- adds r1, r3, 0
- ands r0, r1
- orrs r0, r2
- strb r0, [r5, 0x5]
- lsls r0, r7, 1
- adds r0, r7
- lsls r0, 3
- adds r0, r7
- strh r0, [r5, 0x2E]
- movs r0, 0x5
- strh r0, [r5, 0x36]
- movs r0, 0x1
- strh r0, [r5, 0x38]
- strh r0, [r5, 0x3A]
-_08172376:
- adds r0, r7, 0x1
- lsls r0, 24
- lsrs r7, r0, 24
- cmp r7, 0x9
- bls _08172312
- ldr r0, =gMain
- ldr r1, =0x00000439
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _0817239E
- ldr r0, =gSprites
- lsls r1, r6, 4
- adds r1, r6
- lsls r1, 2
- adds r1, r0
- movs r0, 0x1
- strh r0, [r1, 0x3C]
-_0817239E:
- mov r0, r9
- bl DestroyTask
- add sp, 0x14
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81722CC
-
- thumb_func_start sub_81723D4
-sub_81723D4: @ 81723D4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x18
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r1, =gTasks
- lsls r2, r0, 2
- adds r0, r2, r0
- lsls r0, 3
- adds r3, r0, r1
- ldrh r1, [r3, 0x16]
- movs r4, 0x16
- ldrsh r0, [r3, r4]
- cmp r0, 0
- beq _08172404
- subs r0, r1, 0x1
- strh r0, [r3, 0x16]
- b _081724D6
- .pool
-_08172404:
- ldrh r0, [r3, 0x26]
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r3, 0xA]
- str r1, [sp]
- ldrb r4, [r3, 0xC]
- str r4, [sp, 0x4]
- ldrb r1, [r3, 0xE]
- str r1, [sp, 0x8]
- ldrb r3, [r3, 0x10]
- str r3, [sp, 0xC]
- movs r7, 0
- str r2, [sp, 0x14]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 3
- str r1, [sp, 0x10]
- ldr r3, =gSprites
- mov r9, r3
- ldr r1, =gUnknown_085E51B4
- adds r0, r1
- mov r10, r0
-_08172430:
- ldr r0, =gUnknown_085E51F0
- ldr r4, [sp, 0x10]
- adds r0, r4, r0
- ldr r1, [sp]
- ldr r2, [sp, 0x4]
- ldr r3, [sp, 0xC]
- bl CreateSprite
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x40
- beq _0817248C
- bl sub_8171E20
- lsls r4, r6, 4
- adds r4, r6
- lsls r4, 2
- mov r0, r9
- adds r5, r4, r0
- mov r3, r10
- ldrb r1, [r3]
- adds r0, r5, 0
- bl StartSpriteAnim
- ldr r0, =gSprites + 0x1C
- adds r4, r0
- ldr r0, =sub_8172508
- str r0, [r4]
- movs r0, 0x3
- ldr r2, [sp, 0x8]
- ands r2, r0
- lsls r2, 2
- ldrb r0, [r5, 0x5]
- movs r3, 0xD
- negs r3, r3
- adds r1, r3, 0
- ands r0, r1
- orrs r0, r2
- strb r0, [r5, 0x5]
- lsls r0, r7, 5
- strh r0, [r5, 0x2E]
- movs r0, 0x8
- strh r0, [r5, 0x36]
- movs r0, 0x2
- strh r0, [r5, 0x38]
- strh r0, [r5, 0x3A]
-_0817248C:
- adds r0, r7, 0x1
- lsls r0, 24
- lsrs r7, r0, 24
- cmp r7, 0x7
- bls _08172430
- ldr r0, =gTasks
- ldr r1, [sp, 0x14]
- add r1, r8
- lsls r1, 3
- adds r1, r0
- movs r0, 0x8
- strh r0, [r1, 0x16]
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- lsls r0, 16
- asrs r2, r0, 16
- cmp r2, 0x2
- bne _081724D6
- ldr r0, =gMain
- ldr r4, =0x00000439
- adds r0, r4
- ldrb r1, [r0]
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _081724D0
- ldr r0, =gSprites
- lsls r1, r6, 4
- adds r1, r6
- lsls r1, 2
- adds r1, r0
- movs r0, 0x1
- strh r0, [r1, 0x3C]
-_081724D0:
- mov r0, r8
- bl DestroyTask
-_081724D6:
- add sp, 0x18
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81723D4
-
- thumb_func_start sub_8172508
-sub_8172508: @ 8172508
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- movs r2, 0x30
- ldrsh r1, [r4, r2]
- bl Sin
- strh r0, [r4, 0x24]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- movs r2, 0x32
- ldrsh r1, [r4, r2]
- bl Cos
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x36]
- ldrh r1, [r4, 0x2E]
- adds r0, r1
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x2E]
- ldrh r0, [r4, 0x38]
- ldrh r2, [r4, 0x30]
- adds r0, r2
- strh r0, [r4, 0x30]
- ldrh r0, [r4, 0x3A]
- ldrh r1, [r4, 0x32]
- adds r0, r1
- strh r0, [r4, 0x32]
- ldrh r0, [r4, 0x34]
- adds r0, 0x1
- strh r0, [r4, 0x34]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x33
- bne _08172558
- adds r0, r4, 0
- bl sub_8172944
-_08172558:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8172508
-
- thumb_func_start sub_8172560
-sub_8172560: @ 8172560
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x14
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- ldr r1, =gTasks
- lsls r0, 2
- add r0, r9
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x26]
- lsls r1, 24
- lsrs r1, 24
- ldrb r2, [r0, 0xA]
- str r2, [sp]
- ldrb r3, [r0, 0xC]
- str r3, [sp, 0x4]
- ldrb r2, [r0, 0xE]
- str r2, [sp, 0x8]
- ldrb r0, [r0, 0x10]
- str r0, [sp, 0xC]
- movs r7, 0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 3
- str r0, [sp, 0x10]
- ldr r3, =gSprites
- mov r8, r3
- ldr r0, =gUnknown_085E51B4
- adds r1, r0
- mov r10, r1
-_081725A6:
- ldr r0, =gUnknown_085E51F0
- ldr r1, [sp, 0x10]
- adds r0, r1, r0
- ldr r1, [sp]
- ldr r2, [sp, 0x4]
- ldr r3, [sp, 0xC]
- bl CreateSprite
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x40
- beq _081725FE
- bl sub_8171E20
- lsls r4, r6, 4
- adds r4, r6
- lsls r4, 2
- mov r2, r8
- adds r5, r4, r2
- mov r3, r10
- ldrb r1, [r3]
- adds r0, r5, 0
- bl StartSpriteAnim
- ldr r0, =gSprites + 0x1C
- adds r4, r0
- ldr r0, =sub_817265C
- str r0, [r4]
- movs r0, 0x3
- ldr r2, [sp, 0x8]
- ands r2, r0
- lsls r2, 2
- ldrb r0, [r5, 0x5]
- movs r3, 0xD
- negs r3, r3
- adds r1, r3, 0
- ands r0, r1
- orrs r0, r2
- strb r0, [r5, 0x5]
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 2
- adds r0, r7
- strh r0, [r5, 0x2E]
-_081725FE:
- adds r0, r7, 0x1
- lsls r0, 24
- lsrs r7, r0, 24
- cmp r7, 0xB
- bls _081725A6
- ldr r0, =gMain
- ldr r1, =0x00000439
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _08172626
- ldr r0, =gSprites
- lsls r1, r6, 4
- adds r1, r6
- lsls r1, 2
- adds r1, r0
- movs r0, 0x1
- strh r0, [r1, 0x3C]
-_08172626:
- mov r0, r9
- bl DestroyTask
- add sp, 0x14
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8172560
-
- thumb_func_start sub_817265C
-sub_817265C: @ 817265C
- push {r4,r5,lr}
- adds r5, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- movs r2, 0x30
- ldrsh r1, [r5, r2]
- bl Sin
- strh r0, [r5, 0x24]
- movs r0, 0x2E
- ldrsh r4, [r5, r0]
- movs r2, 0x32
- ldrsh r1, [r5, r2]
- adds r0, r4, 0
- bl Sin
- adds r1, r0, 0
- lsls r1, 16
- asrs r1, 16
- adds r0, r4, 0
- bl Cos
- strh r0, [r5, 0x26]
- ldrh r0, [r5, 0x2E]
- adds r0, 0x6
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r5, 0x2E]
- ldrh r0, [r5, 0x30]
- adds r0, 0x1
- strh r0, [r5, 0x30]
- ldrh r0, [r5, 0x32]
- adds r0, 0x1
- strh r0, [r5, 0x32]
- ldrh r0, [r5, 0x34]
- adds r0, 0x1
- strh r0, [r5, 0x34]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x33
- bne _081726B4
- adds r0, r5, 0
- bl sub_8172944
-_081726B4:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_817265C
-
- thumb_func_start sub_81726BC
-sub_81726BC: @ 81726BC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x18
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp]
- ldr r0, =gTasks
- ldr r2, [sp]
- lsls r1, r2, 2
- adds r1, r2
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x26]
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- ldrb r3, [r1, 0xA]
- str r3, [sp, 0x4]
- ldrb r0, [r1, 0xC]
- str r0, [sp, 0x8]
- ldrb r2, [r1, 0xE]
- str r2, [sp, 0xC]
- ldrb r1, [r1, 0x10]
- str r1, [sp, 0x10]
- movs r3, 0
- mov r8, r3
- mov r1, r9
- lsls r0, r1, 1
- add r0, r9
- lsls r0, 3
- str r0, [sp, 0x14]
-_08172700:
- movs r7, 0
- movs r2, 0x1
- add r2, r8
- mov r10, r2
-_08172708:
- ldr r0, =gUnknown_085E51F0
- ldr r3, [sp, 0x14]
- adds r0, r3, r0
- ldr r1, [sp, 0x4]
- ldr r2, [sp, 0x8]
- ldr r3, [sp, 0x10]
- bl CreateSprite
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x40
- beq _08172790
- bl sub_8171E20
- lsls r4, r6, 4
- adds r4, r6
- lsls r4, 2
- ldr r0, =gSprites
- adds r5, r4, r0
- ldr r0, =gUnknown_085E51B4
- add r0, r9
- ldrb r1, [r0]
- adds r0, r5, 0
- bl StartSpriteAnim
- ldr r1, =gSprites + 0x1C
- adds r4, r1
- ldr r0, =sub_8172508
- str r0, [r4]
- movs r0, 0x3
- ldr r1, [sp, 0xC]
- ands r1, r0
- lsls r1, 2
- ldrb r0, [r5, 0x5]
- movs r3, 0xD
- negs r3, r3
- adds r2, r3, 0
- ands r0, r2
- orrs r0, r1
- strb r0, [r5, 0x5]
- lsls r0, r7, 5
- strh r0, [r5, 0x2E]
- movs r0, 0x8
- strh r0, [r5, 0x36]
- mov r0, r8
- cmp r0, 0
- bne _08172788
- movs r0, 0x2
- strh r0, [r5, 0x38]
- movs r0, 0x1
- b _0817278E
- .pool
-_08172788:
- movs r0, 0x1
- strh r0, [r5, 0x38]
- movs r0, 0x2
-_0817278E:
- strh r0, [r5, 0x3A]
-_08172790:
- adds r0, r7, 0x1
- lsls r0, 24
- lsrs r7, r0, 24
- cmp r7, 0x7
- bls _08172708
- mov r1, r10
- lsls r0, r1, 24
- lsrs r0, 24
- mov r8, r0
- cmp r0, 0x1
- bls _08172700
- ldr r0, =gMain
- ldr r2, =0x00000439
- adds r0, r2
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _081727C4
- ldr r0, =gSprites
- lsls r1, r6, 4
- adds r1, r6
- lsls r1, 2
- adds r1, r0
- movs r0, 0x1
- strh r0, [r1, 0x3C]
-_081727C4:
- ldr r0, [sp]
- bl DestroyTask
- add sp, 0x18
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81726BC
-
- thumb_func_start sub_81727E8
-sub_81727E8: @ 81727E8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x14
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- ldr r1, =gTasks
- lsls r0, 2
- add r0, r9
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x26]
- lsls r1, 24
- lsrs r1, 24
- ldrb r2, [r0, 0xA]
- str r2, [sp]
- ldrb r3, [r0, 0xC]
- str r3, [sp, 0x4]
- ldrb r2, [r0, 0xE]
- str r2, [sp, 0x8]
- ldrb r0, [r0, 0x10]
- str r0, [sp, 0xC]
- movs r7, 0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 3
- str r0, [sp, 0x10]
- ldr r3, =gSprites
- mov r8, r3
- ldr r0, =gUnknown_085E51B4
- adds r1, r0
- mov r10, r1
-_0817282E:
- ldr r0, =gUnknown_085E51F0
- ldr r1, [sp, 0x10]
- adds r0, r1, r0
- ldr r1, [sp]
- ldr r2, [sp, 0x4]
- ldr r3, [sp, 0xC]
- bl CreateSprite
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x40
- beq _08172880
- bl sub_8171E20
- lsls r4, r6, 4
- adds r4, r6
- lsls r4, 2
- mov r2, r8
- adds r5, r4, r2
- mov r3, r10
- ldrb r1, [r3]
- adds r0, r5, 0
- bl StartSpriteAnim
- ldr r0, =gSprites + 0x1C
- adds r4, r0
- ldr r0, =sub_81728E0
- str r0, [r4]
- movs r0, 0x3
- ldr r2, [sp, 0x8]
- ands r2, r0
- lsls r2, 2
- ldrb r0, [r5, 0x5]
- movs r3, 0xD
- negs r3, r3
- adds r1, r3, 0
- ands r0, r1
- orrs r0, r2
- strb r0, [r5, 0x5]
- lsls r0, r7, 5
- strh r0, [r5, 0x2E]
-_08172880:
- adds r0, r7, 0x1
- lsls r0, 24
- lsrs r7, r0, 24
- cmp r7, 0x7
- bls _0817282E
- ldr r0, =gMain
- ldr r1, =0x00000439
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _081728A8
- ldr r0, =gSprites
- lsls r1, r6, 4
- adds r1, r6
- lsls r1, 2
- adds r1, r0
- movs r0, 0x1
- strh r0, [r1, 0x3C]
-_081728A8:
- mov r0, r9
- bl DestroyTask
- add sp, 0x14
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81727E8
-
- thumb_func_start sub_81728E0
-sub_81728E0: @ 81728E0
- push {r4,r5,lr}
- adds r5, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- movs r2, 0x30
- ldrsh r1, [r5, r2]
- bl Sin
- strh r0, [r5, 0x24]
- movs r0, 0x2E
- ldrsh r4, [r5, r0]
- ldrh r1, [r5, 0x2E]
- movs r0, 0x3F
- ands r0, r1
- movs r2, 0x32
- ldrsh r1, [r5, r2]
- bl Sin
- adds r1, r0, 0
- lsls r1, 16
- asrs r1, 16
- adds r0, r4, 0
- bl Cos
- strh r0, [r5, 0x26]
- ldrh r0, [r5, 0x2E]
- adds r0, 0xA
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r5, 0x2E]
- ldrh r0, [r5, 0x30]
- adds r0, 0x1
- strh r0, [r5, 0x30]
- ldrh r0, [r5, 0x32]
- adds r0, 0x1
- strh r0, [r5, 0x32]
- ldrh r0, [r5, 0x34]
- adds r0, 0x1
- strh r0, [r5, 0x34]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x33
- bne _0817293C
- adds r0, r5, 0
- bl sub_8172944
-_0817293C:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_81728E0
-
- thumb_func_start sub_8172944
-sub_8172944: @ 8172944
- push {r4-r7,lr}
- adds r7, r0, 0
- ldr r0, =gMain
- ldr r1, =0x00000439
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _08172970
- movs r1, 0x3C
- ldrsh r0, [r7, r1]
- cmp r0, 0x1
- bne _081729CA
- adds r0, r7, 0
- bl DestroySpriteAndFreeResources
- b _081729E2
- .pool
-_08172970:
- ldr r2, =gBattleSpritesDataPtr
- ldr r0, [r2]
- ldr r1, [r0, 0x8]
- ldrb r0, [r1, 0xA]
- subs r0, 0x1
- strb r0, [r1, 0xA]
- ldr r0, [r2]
- ldr r0, [r0, 0x8]
- ldrb r0, [r0, 0xA]
- cmp r0, 0
- bne _081729DC
- movs r4, 0
- ldr r5, =gUnknown_085E51C0
- b _08172998
- .pool
-_08172994:
- adds r5, 0x4
- adds r4, 0x1
-_08172998:
- cmp r4, 0xB
- bgt _081729AA
- ldr r0, [r5]
- bl FuncIsActiveTask
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08172994
-_081729AA:
- cmp r4, 0xC
- bne _081729CA
- movs r6, 0
- ldr r5, =gUnknown_085E5094
- ldr r4, =gUnknown_085E50F4
-_081729B4:
- ldrh r0, [r5, 0x6]
- bl FreeSpriteTilesByTag
- ldrh r0, [r4, 0x4]
- bl FreeSpritePaletteByTag
- adds r5, 0x8
- adds r4, 0x8
- adds r6, 0x1
- cmp r6, 0xB
- ble _081729B4
-_081729CA:
- adds r0, r7, 0
- bl DestroySprite
- b _081729E2
- .pool
-_081729DC:
- adds r0, r7, 0
- bl DestroySprite
-_081729E2:
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_8172944
-
- thumb_func_start LaunchBallFadeMonTask
-LaunchBallFadeMonTask: @ 81729E8
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x4
- adds r4, r0, 0
- mov r9, r2
- lsls r4, 24
- lsrs r4, 24
- lsls r1, 24
- lsrs r6, r1, 24
- lsls r3, 24
- lsrs r7, r3, 24
- ldr r0, =sub_8172AB0
- movs r1, 0x5
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r1, =gTasks
- lsls r0, 2
- add r0, r8
- lsls r0, 3
- adds r5, r0, r1
- strh r7, [r5, 0x26]
- strh r6, [r5, 0xE]
- mov r0, r9
- strh r0, [r5, 0x1C]
- mov r1, r9
- lsrs r0, r1, 16
- strh r0, [r5, 0x1E]
- cmp r4, 0
- bne _08172A58
- lsls r0, r6, 20
- movs r2, 0x80
- lsls r2, 17
- adds r0, r2
- lsrs r0, 16
- ldr r2, =gUnknown_085E5310
- lsls r1, r7, 1
- adds r1, r2
- ldrh r3, [r1]
- movs r1, 0x10
- movs r2, 0
- bl BlendPalette
- movs r0, 0x1
- strh r0, [r5, 0xA]
- b _08172A7E
- .pool
-_08172A58:
- lsls r0, r6, 20
- movs r1, 0x80
- lsls r1, 17
- adds r0, r1
- lsrs r0, 16
- ldr r2, =gUnknown_085E5310
- lsls r1, r7, 1
- adds r1, r2
- ldrh r3, [r1]
- movs r1, 0x10
- movs r2, 0x10
- bl BlendPalette
- movs r0, 0x10
- strh r0, [r5, 0x8]
- ldr r0, =0x0000ffff
- strh r0, [r5, 0xA]
- ldr r0, =sub_8172B40
- str r0, [r5]
-_08172A7E:
- ldr r0, =0x00007fff
- str r0, [sp]
- mov r0, r9
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- mov r0, r8
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end LaunchBallFadeMonTask
-
- thumb_func_start sub_8172AB0
-sub_8172AB0: @ 8172AB0
- push {r4,r5,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- adds r5, r0, 0
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r1, r0, 24
- movs r2, 0xC
- ldrsh r0, [r4, r2]
- cmp r0, 0x10
- bgt _08172B08
- movs r2, 0xE
- ldrsh r0, [r4, r2]
- lsls r0, 20
- movs r2, 0x80
- lsls r2, 17
- adds r0, r2
- lsrs r0, 16
- ldrb r2, [r4, 0x8]
- ldr r3, =gUnknown_085E5310
- lsls r1, 1
- adds r1, r3
- ldrh r3, [r1]
- movs r1, 0x10
- bl BlendPalette
- ldrh r0, [r4, 0xA]
- ldrh r1, [r4, 0x8]
- adds r0, r1
- strh r0, [r4, 0x8]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- b _08172B30
- .pool
-_08172B08:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08172B30
- ldrh r0, [r4, 0x1C]
- ldrh r1, [r4, 0x1E]
- lsls r1, 16
- orrs r0, r1
- ldr r1, =0x00007fff
- str r1, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- adds r0, r5, 0
- bl DestroyTask
-_08172B30:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8172AB0
-
- thumb_func_start sub_8172B40
-sub_8172B40: @ 8172B40
- push {r4,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08172B78
- ldr r0, =gTasks
- lsls r4, r2, 2
- adds r4, r2
- lsls r4, 3
- adds r4, r0
- ldrh r0, [r4, 0x1C]
- ldrh r1, [r4, 0x1E]
- lsls r1, 16
- orrs r0, r1
- ldr r1, =0x00007fff
- str r1, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- ldr r0, =sub_8172B90
- str r0, [r4]
-_08172B78:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8172B40
-
- thumb_func_start sub_8172B90
-sub_8172B90: @ 8172B90
- push {r4,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r1, =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r4, r0, r1
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r1, r0, 24
- movs r3, 0xC
- ldrsh r0, [r4, r3]
- cmp r0, 0x10
- bgt _08172BE4
- movs r2, 0xE
- ldrsh r0, [r4, r2]
- lsls r0, 20
- movs r3, 0x80
- lsls r3, 17
- adds r0, r3
- lsrs r0, 16
- ldrb r2, [r4, 0x8]
- ldr r3, =gUnknown_085E5310
- lsls r1, 1
- adds r1, r3
- ldrh r3, [r1]
- movs r1, 0x10
- bl BlendPalette
- ldrh r0, [r4, 0xA]
- ldrh r1, [r4, 0x8]
- adds r0, r1
- strh r0, [r4, 0x8]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- b _08172BEA
- .pool
-_08172BE4:
- adds r0, r2, 0
- bl DestroyTask
-_08172BEA:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8172B90
-
- thumb_func_start sub_8172BF0
-sub_8172BF0: @ 8172BF0
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- lsls r0, 24
- lsrs r7, r0, 24
- movs r0, 0
- mov r8, r0
- ldr r0, =gBattlerSpriteIds
- ldr r3, =gBattleAnimAttacker
- ldrb r2, [r3]
- adds r0, r2, r0
- ldrb r6, [r0]
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r5, r0, r1
- movs r1, 0x1C
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- beq _08172CC8
- cmp r0, 0x1
- bgt _08172C30
- cmp r0, 0
- beq _08172C36
- b _08172D8A
- .pool
-_08172C30:
- cmp r0, 0x2
- beq _08172CDA
- b _08172D8A
-_08172C36:
- ldr r0, =gBattleAnimArgs
- ldrh r0, [r0]
- strh r0, [r5, 0x1E]
- movs r2, 0xA0
- lsls r2, 3
- adds r0, r2, 0
- ldrh r4, [r5, 0x8]
- adds r0, r4
- strh r0, [r5, 0x8]
- ldrb r0, [r3]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08172C78
- ldr r2, =gSprites
- lsls r3, r6, 4
- adds r1, r3, r6
- lsls r1, 2
- adds r1, r2
- ldrh r0, [r5, 0x8]
- lsls r0, 16
- asrs r0, 24
- ldrh r4, [r1, 0x24]
- adds r0, r4
- strh r0, [r1, 0x24]
- adds r4, r3, 0
- b _08172C90
- .pool
-_08172C78:
- ldr r3, =gSprites
- lsls r4, r6, 4
- adds r2, r4, r6
- lsls r2, 2
- adds r2, r3
- ldrh r1, [r5, 0x8]
- lsls r1, 16
- asrs r1, 24
- ldrh r0, [r2, 0x24]
- subs r0, r1
- strh r0, [r2, 0x24]
- adds r2, r3, 0
-_08172C90:
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r3, r0, r1
- ldrb r0, [r3, 0x8]
- strh r0, [r3, 0x8]
- adds r0, r4, r6
- lsls r0, 2
- adds r0, r2
- movs r2, 0x20
- ldrsh r1, [r0, r2]
- movs r4, 0x24
- ldrsh r0, [r0, r4]
- adds r1, r0
- adds r1, 0x20
- movs r0, 0x98
- lsls r0, 1
- cmp r1, r0
- bls _08172D8A
- ldrh r0, [r3, 0x1C]
- adds r0, 0x1
- strh r0, [r3, 0x1C]
- b _08172D8A
- .pool
-_08172CC8:
- ldrb r1, [r5, 0x1E]
- adds r0, r2, 0
- adds r2, r6, 0
- bl LoadBattleMonGfxAndAnimate
- ldrh r0, [r5, 0x1C]
- adds r0, 0x1
- strh r0, [r5, 0x1C]
- b _08172D8A
-_08172CDA:
- movs r1, 0xA0
- lsls r1, 3
- adds r0, r1, 0
- ldrh r2, [r5, 0x8]
- adds r0, r2
- strh r0, [r5, 0x8]
- ldrb r0, [r3]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08172D10
- ldr r0, =gSprites
- lsls r3, r6, 4
- adds r2, r3, r6
- lsls r2, 2
- adds r2, r0
- ldrh r1, [r5, 0x8]
- lsls r1, 16
- asrs r1, 24
- ldrh r0, [r2, 0x24]
- subs r0, r1
- strh r0, [r2, 0x24]
- adds r4, r3, 0
- b _08172D28
- .pool
-_08172D10:
- ldr r0, =gSprites
- lsls r2, r6, 4
- adds r1, r2, r6
- lsls r1, 2
- adds r1, r0
- ldrh r0, [r5, 0x8]
- lsls r0, 16
- asrs r0, 24
- ldrh r3, [r1, 0x24]
- adds r0, r3
- strh r0, [r1, 0x24]
- adds r4, r2, 0
-_08172D28:
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- ldrb r1, [r0, 0x8]
- strh r1, [r0, 0x8]
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0
- beq _08172D68
- ldr r0, =gSprites
- adds r1, r4, r6
- lsls r1, 2
- adds r1, r0
- movs r4, 0x24
- ldrsh r0, [r1, r4]
- cmp r0, 0
- bgt _08172D7E
- movs r0, 0
- strh r0, [r1, 0x24]
- b _08172D84
- .pool
-_08172D68:
- ldr r0, =gSprites
- adds r1, r4, r6
- lsls r1, 2
- adds r1, r0
- movs r3, 0x24
- ldrsh r0, [r1, r3]
- cmp r0, 0
- blt _08172D7E
- strh r2, [r1, 0x24]
- movs r4, 0x1
- mov r8, r4
-_08172D7E:
- mov r0, r8
- cmp r0, 0
- beq _08172D8A
-_08172D84:
- adds r0, r7, 0
- bl DestroyAnimVisualTask
-_08172D8A:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8172BF0
-
- thumb_func_start sub_8172D98
-sub_8172D98: @ 8172D98
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- movs r1, 0x26
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _08172E14
- cmp r0, 0x1
- bgt _08172DC0
- cmp r0, 0
- beq _08172DC6
- b _08172E84
- .pool
-_08172DC0:
- cmp r0, 0x2
- beq _08172E4E
- b _08172E84
-_08172DC6:
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl sub_80A8364
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08172DE8
- ldr r1, =0x00003f42
- movs r0, 0x50
- bl SetGpuReg
- b _08172DF0
- .pool
-_08172DE8:
- ldr r1, =0x00003f44
- movs r0, 0x50
- bl SetGpuReg
-_08172DF0:
- movs r0, 0x52
- movs r1, 0x10
- bl SetGpuReg
- ldr r0, =gTasks
- lsls r1, r5, 2
- adds r1, r5
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x26]
- adds r0, 0x1
- strh r0, [r1, 0x26]
- b _08172E84
- .pool
-_08172E14:
- ldrh r0, [r4, 0xA]
- adds r1, r0, 0x1
- strh r1, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _08172E84
- movs r0, 0
- strh r0, [r4, 0xA]
- ldrh r2, [r4, 0x8]
- adds r2, 0x1
- strh r2, [r4, 0x8]
- lsls r1, r2, 8
- movs r0, 0x10
- subs r0, r2
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x10
- bne _08172E84
- ldrh r0, [r4, 0x26]
- adds r0, 0x1
- strh r0, [r4, 0x26]
- b _08172E84
-_08172E4E:
- ldr r1, =gBattlerSpriteIds
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- adds r0, r1
- ldrb r1, [r0]
- ldr r2, =gSprites
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x4]
- lsls r1, 22
- lsrs r1, 17
- ldr r0, =0x06010000
- adds r1, r0
- movs r2, 0x80
- lsls r2, 4
- movs r0, 0
- movs r3, 0x1
- bl RequestDma3Fill
- ldrb r0, [r4]
- bl ClearBehindSubstituteBit
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_08172E84:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8172D98
-
- thumb_func_start sub_8172E9C
-sub_8172E9C: @ 8172E9C
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r3, =gBattleAnimArgs
- ldr r1, =gBattleSpritesDataPtr
- ldr r2, [r1]
- ldr r1, =gBattleAnimAttacker
- ldrb r1, [r1]
- ldr r2, [r2]
- lsls r1, 2
- adds r1, r2
- ldr r1, [r1]
- lsls r1, 29
- lsrs r1, 31
- strh r1, [r3, 0xE]
- bl DestroyAnimVisualTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8172E9C
-
- thumb_func_start sub_8172ED0
-sub_8172ED0: @ 8172ED0
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gBattleAnimTarget
- ldr r1, =gEffectBattler
- ldrb r1, [r1]
- strb r1, [r2]
- bl DestroyAnimVisualTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8172ED0
-
- thumb_func_start sub_8172EF0
-sub_8172EF0: @ 8172EF0
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r4, r1, 0
- lsls r0, 24
- lsrs r6, r0, 24
- movs r0, 0
- mov r8, r0
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r1, [r0, 0x4]
- lsls r0, r6, 1
- adds r0, r6
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r2, 0x80
- orrs r1, r2
- strb r1, [r0]
- adds r0, r4, 0
- movs r1, 0x1
- bl GetMonData
- adds r5, r0, 0
- adds r0, r4, 0
- movs r1, 0
- bl GetMonData
- adds r4, r0, 0
- adds r0, r6, 0
- bl IsBattlerSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _08172FC8
- lsrs r0, r5, 16
- ldr r7, =0x0000ffff
- ands r5, r7
- eors r0, r5
- lsrs r1, r4, 16
- eors r0, r1
- ands r4, r7
- eors r0, r4
- cmp r0, 0x7
- bhi _08172F4E
- movs r0, 0x1
- mov r8, r0
-_08172F4E:
- mov r0, r8
- cmp r0, 0
- beq _08172FC8
- ldr r0, =0x000027f9
- bl GetSpriteTileStartByTag
- lsls r0, 16
- lsrs r0, 16
- cmp r0, r7
- bne _08172F6E
- ldr r0, =gBattleAnimPicTable + 0x748
- bl LoadCompressedObjectPicUsingHeap
- ldr r0, =gBattleAnimPaletteTable + 0x748
- bl LoadCompressedObjectPaletteUsingHeap
-_08172F6E:
- ldr r5, =sub_8172FEC
- adds r0, r5, 0
- movs r1, 0xA
- bl CreateTask
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r5, 0
- movs r1, 0xA
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r3, =gTasks
- lsls r2, r4, 2
- adds r2, r4
- lsls r2, 3
- adds r2, r3
- movs r4, 0
- strh r6, [r2, 0x8]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r3
- strh r6, [r1, 0x8]
- strh r4, [r2, 0xA]
- movs r0, 0x1
- strh r0, [r1, 0xA]
- b _08172FDE
- .pool
-_08172FC8:
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r1, [r0, 0x4]
- lsls r0, r6, 1
- adds r0, r6
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x1]
- movs r2, 0x1
- orrs r1, r2
- strb r1, [r0, 0x1]
-_08172FDE:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8172EF0
-
- thumb_func_start sub_8172FEC
-sub_8172FEC: @ 8172FEC
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r4, r0, r1
- ldrh r1, [r4, 0x22]
- movs r2, 0x22
- ldrsh r0, [r4, r2]
- cmp r0, 0x3B
- bgt _08173018
- adds r0, r1, 0x1
- strh r0, [r4, 0x22]
- b _08173190
- .pool
-_08173018:
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0, 0x8]
- ldrb r0, [r0, 0xA]
- cmp r0, 0
- beq _08173026
- b _08173190
-_08173026:
- ldrh r0, [r4, 0x1C]
- adds r1, r0, 0x1
- strh r1, [r4, 0x1C]
- lsls r0, 16
- movs r1, 0xC0
- lsls r1, 10
- ands r1, r0
- cmp r1, 0
- beq _0817303A
- b _08173190
-_0817303A:
- ldrb r0, [r4, 0x8]
- mov r8, r0
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r5, r0, 24
- mov r0, r8
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r2, r0, 24
- movs r1, 0x1E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08173074
- ldr r0, =gUnknown_085CE388
- adds r1, r5, 0
- movs r3, 0x5
- bl CreateSprite
- lsls r0, 24
- lsrs r5, r0, 24
- b _081730D6
- .pool
-_08173074:
- cmp r0, 0
- blt _081730A8
- cmp r0, 0x3
- bgt _081730A8
- ldr r0, =gUnknown_085CE3A0
- adds r1, r5, 0
- movs r3, 0x5
- bl CreateSprite
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, =gSprites
- lsls r2, r5, 4
- adds r2, r5
- lsls r2, 2
- adds r2, r0
- ldrh r3, [r2, 0x4]
- lsls r1, r3, 22
- lsrs r1, 22
- adds r1, 0x4
- b _081730C8
- .pool
-_081730A8:
- ldr r0, =gUnknown_085CE3A0
- adds r1, r5, 0
- movs r3, 0x5
- bl CreateSprite
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, =gSprites
- lsls r2, r5, 4
- adds r2, r5
- lsls r2, 2
- adds r2, r0
- ldrh r3, [r2, 0x4]
- lsls r1, r3, 22
- lsrs r1, 22
- adds r1, 0x5
-_081730C8:
- ldr r4, =0x000003ff
- adds r0, r4, 0
- ands r1, r0
- ldr r0, =0xfffffc00
- ands r0, r3
- orrs r0, r1
- strh r0, [r2, 0x4]
-_081730D6:
- ldr r2, =gTasks
- lsls r1, r7, 2
- adds r0, r1, r7
- lsls r0, 3
- adds r6, r0, r2
- movs r2, 0xA
- ldrsh r0, [r6, r2]
- mov r9, r1
- cmp r0, 0
- bne _08173118
- ldr r1, =gSprites
- lsls r2, r5, 4
- adds r0, r2, r5
- lsls r0, 2
- adds r1, 0x1C
- adds r0, r1
- ldr r1, =sub_81731FC
- str r1, [r0]
- adds r4, r2, 0
- b _08173160
- .pool
-_08173118:
- ldr r3, =gSprites
- lsls r4, r5, 4
- adds r1, r4, r5
- lsls r1, 2
- adds r0, r3, 0
- adds r0, 0x1C
- adds r0, r1, r0
- ldr r2, =sub_8173250
- str r2, [r0]
- adds r1, r3
- ldr r0, =0x0000ffe0
- strh r0, [r1, 0x24]
- movs r0, 0x20
- strh r0, [r1, 0x26]
- adds r1, 0x3E
- ldrb r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1]
- movs r1, 0x1E
- ldrsh r0, [r6, r1]
- cmp r0, 0
- bne _08173160
- mov r0, r8
- bl GetBattlerSide
- lsls r0, 24
- movs r1, 0x3F
- cmp r0, 0
- bne _08173156
- movs r1, 0xC0
-_08173156:
- lsls r1, 24
- asrs r1, 24
- movs r0, 0x66
- bl PlaySE12WithPanning
-_08173160:
- ldr r1, =gSprites
- adds r0, r4, r5
- lsls r0, 2
- adds r0, r1
- strh r7, [r0, 0x2E]
- ldr r1, =gTasks
- mov r2, r9
- adds r0, r2, r7
- lsls r0, 3
- adds r1, r0, r1
- ldrh r0, [r1, 0x1E]
- adds r0, 0x1
- strh r0, [r1, 0x1E]
- cmp r5, 0x40
- beq _08173184
- ldrh r0, [r1, 0x20]
- adds r0, 0x1
- strh r0, [r1, 0x20]
-_08173184:
- movs r4, 0x1E
- ldrsh r0, [r1, r4]
- cmp r0, 0x5
- bne _08173190
- ldr r0, =sub_81731B0
- str r0, [r1]
-_08173190:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8172FEC
-
- thumb_func_start sub_81731B0
-sub_81731B0: @ 81731B0
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- adds r3, r0, 0
- ldr r1, =gTasks
- lsls r0, r3, 2
- adds r0, r3
- lsls r0, 3
- adds r1, r0, r1
- movs r2, 0x20
- ldrsh r0, [r1, r2]
- cmp r0, 0
- bne _081731F0
- movs r2, 0xA
- ldrsh r0, [r1, r2]
- cmp r0, 0x1
- bne _081731EA
- ldrb r1, [r1, 0x8]
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x1]
- movs r2, 0x1
- orrs r1, r2
- strb r1, [r0, 0x1]
-_081731EA:
- adds r0, r3, 0
- bl DestroyTask
-_081731F0:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81731B0
-
- thumb_func_start sub_81731FC
-sub_81731FC: @ 81731FC
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x18
- bl Sin
- strh r0, [r4, 0x24]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x18
- bl Cos
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x30]
- adds r0, 0xC
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xFF
- ble _08173246
- ldr r2, =gTasks
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrh r1, [r0, 0x20]
- subs r1, 0x1
- strh r1, [r0, 0x20]
- adds r0, r4, 0
- bl FreeSpriteOamMatrix
- adds r0, r4, 0
- bl DestroySprite
-_08173246:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81731FC
-
- thumb_func_start sub_8173250
-sub_8173250: @ 8173250
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x30]
- movs r2, 0x30
- ldrsh r0, [r4, r2]
- cmp r0, 0x3
- bgt _08173264
- adds r0, r1, 0x1
- strh r0, [r4, 0x30]
- b _081732A6
-_08173264:
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- ldrh r1, [r4, 0x24]
- adds r1, 0x5
- strh r1, [r4, 0x24]
- ldrh r0, [r4, 0x26]
- subs r0, 0x5
- strh r0, [r4, 0x26]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0x20
- ble _081732A6
- ldr r2, =gTasks
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrh r1, [r0, 0x20]
- subs r1, 0x1
- strh r1, [r0, 0x20]
- adds r0, r4, 0
- bl FreeSpriteOamMatrix
- adds r0, r4, 0
- bl DestroySprite
-_081732A6:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8173250
-
- thumb_func_start sub_81732B0
-sub_81732B0: @ 81732B0
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, =gBattleAnimPicTable + 0x868
- bl LoadCompressedObjectPicUsingHeap
- ldr r0, =gBattleAnimPaletteTable + 0x868
- bl LoadCompressedObjectPaletteUsingHeap
- ldr r0, =0x0000281d
- bl IndexOfSpritePaletteTag
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81732B0
-
- thumb_func_start sub_81732E4
-sub_81732E4: @ 81732E4
- push {r4,r5,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r5, =0x0000281d
- adds r0, r5, 0
- bl FreeSpriteTilesByTag
- adds r0, r5, 0
- bl FreeSpritePaletteByTag
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81732E4
-
- thumb_func_start sub_817330C
-sub_817330C: @ 817330C
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0
- bl InitAnimSpritePos
- movs r0, 0x1E
- strh r0, [r4, 0x2E]
- movs r0, 0x1
- bl GetBattlerAtPosition
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- ldr r5, =gBattleAnimArgs
- lsrs r0, 24
- ldrh r1, [r5, 0x4]
- adds r0, r1
- strh r0, [r4, 0x32]
- movs r0, 0x1
- bl GetBattlerAtPosition
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r5, [r5, 0x6]
- adds r0, r5
- strh r0, [r4, 0x36]
- ldr r0, =0x0000ffe0
- strh r0, [r4, 0x38]
- adds r0, r4, 0
- bl InitAnimArcTranslation
- ldr r2, =gSprites
- ldr r1, =gBattlerSpriteIds
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, =sub_8039E84
- str r1, [r0]
- ldr r0, =sub_817339C
- str r0, [r4, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_817330C
-
- thumb_func_start sub_817339C
-sub_817339C: @ 817339C
- push {lr}
- adds r3, r0, 0
- ldr r2, =gSprites
- ldr r1, =gBattlerSpriteIds
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x2B
- ldrb r0, [r0]
- cmp r0, 0x1
- bne _081733C0
- ldr r0, =sub_81733D4
- str r0, [r3, 0x1C]
-_081733C0:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_817339C
-
- thumb_func_start sub_81733D4
-sub_81733D4: @ 81733D4
- push {r4,lr}
- adds r4, r0, 0
- bl TranslateAnimArc
- lsls r0, 24
- cmp r0, 0
- beq _081733F6
- movs r0, 0
- strh r0, [r4, 0x2E]
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldr r0, =sub_8173400
- str r0, [r4, 0x1C]
-_081733F6:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81733D4
-
- thumb_func_start sub_8173400
-sub_8173400: @ 8173400
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, =gSprites
- ldr r3, =gBattlerSpriteIds
- ldr r2, =gBattleAnimAttacker
- ldrb r0, [r2]
- adds r0, r3
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- adds r0, 0x3F
- ldrb r0, [r0]
- lsls r0, 27
- cmp r0, 0
- bge _08173448
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- cmp r0, 0
- ble _08173448
- ldrb r0, [r2]
- adds r0, r3
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- movs r1, 0
- bl StartSpriteAnim
- adds r0, r4, 0
- bl DestroyAnimSprite
-_08173448:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8173400
-
- thumb_func_start sub_817345C
-sub_817345C: @ 817345C
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- beq _08173478
- cmp r0, 0x1
- beq _0817348C
- b _081734A0
- .pool
-_08173478:
- movs r0, 0
- bl GetBattlerAtPosition
- ldr r1, =gBattleAnimAttacker
- strb r0, [r1]
- movs r0, 0x1
- b _08173498
- .pool
-_0817348C:
- movs r0, 0x1
- bl GetBattlerAtPosition
- ldr r1, =gBattleAnimAttacker
- strb r0, [r1]
- movs r0, 0
-_08173498:
- bl GetBattlerAtPosition
- ldr r1, =gBattleAnimTarget
- strb r0, [r1]
-_081734A0:
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_817345C
-
- thumb_func_start AnimTask_GetTrappedMoveAnimId
-AnimTask_GetTrappedMoveAnimId: @ 81734B4
- push {lr}
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0, 0x8]
- ldrh r1, [r0]
- cmp r1, 0x53
- bne _081734D4
- ldr r1, =gBattleAnimArgs
- movs r0, 0x1
- b _0817350C
- .pool
-_081734D4:
- cmp r1, 0xFA
- bne _081734E4
- ldr r1, =gBattleAnimArgs
- movs r0, 0x2
- b _0817350C
- .pool
-_081734E4:
- cmp r1, 0x80
- bne _081734F4
- ldr r1, =gBattleAnimArgs
- movs r0, 0x3
- b _0817350C
- .pool
-_081734F4:
- movs r0, 0xA4
- lsls r0, 1
- cmp r1, r0
- bne _08173508
- ldr r1, =gBattleAnimArgs
- movs r0, 0x4
- b _0817350C
- .pool
-_08173508:
- ldr r1, =gBattleAnimArgs
- movs r0, 0
-_0817350C:
- strh r0, [r1]
- adds r0, r2, 0
- bl DestroyAnimVisualTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end AnimTask_GetTrappedMoveAnimId
-
- thumb_func_start sub_817351C
-sub_817351C: @ 817351C
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r3, =gBattleAnimAttacker
- ldr r1, =gBattleSpritesDataPtr
- ldr r2, [r1]
- ldr r1, [r2, 0x8]
- ldrh r1, [r1]
- strb r1, [r3]
- ldr r3, =gBattleAnimTarget
- ldr r1, [r2, 0x8]
- ldrh r1, [r1]
- lsrs r1, 8
- strb r1, [r3]
- bl DestroyAnimVisualTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_817351C
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/battle_anim_effects_1.s b/asm/battle_anim_effects_1.s
deleted file mode 100644
index 910b09b8c..000000000
--- a/asm/battle_anim_effects_1.s
+++ /dev/null
@@ -1,9550 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_80FE840
-sub_80FE840: @ 80FE840
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, =gBattleAnimArgs
- ldrh r0, [r5]
- ldrh r1, [r4, 0x20]
- adds r0, r1
- strh r0, [r4, 0x20]
- ldrh r0, [r5, 0x2]
- ldrh r1, [r4, 0x22]
- adds r0, r1
- strh r0, [r4, 0x22]
- ldrh r0, [r5, 0x4]
- strh r0, [r4, 0x2E]
- ldrh r0, [r5, 0x6]
- strh r0, [r4, 0x30]
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _080FE87C
- ldrh r0, [r5, 0x8]
- negs r0, r0
- b _080FE87E
- .pool
-_080FE87C:
- ldrh r0, [r5, 0x8]
-_080FE87E:
- strh r0, [r4, 0x34]
- ldr r0, =gBattleAnimArgs
- ldrh r0, [r0, 0xA]
- strh r0, [r4, 0x36]
- ldr r0, =sub_80FE898
- str r0, [r4, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FE840
-
- thumb_func_start sub_80FE898
-sub_80FE898: @ 80FE898
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x2E]
- movs r2, 0x2E
- ldrsh r0, [r4, r2]
- cmp r0, 0
- ble _080FE8D4
- subs r0, r1, 0x1
- strh r0, [r4, 0x2E]
- ldrh r1, [r4, 0x32]
- lsls r0, r1, 16
- asrs r0, 24
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x30]
- adds r1, r0
- strh r1, [r4, 0x32]
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- movs r2, 0x34
- ldrsh r1, [r4, r2]
- bl Sin
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x36]
- ldrh r1, [r4, 0x38]
- adds r0, r1
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x38]
- b _080FE8DA
-_080FE8D4:
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080FE8DA:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80FE898
-
- thumb_func_start sub_80FE8E0
-sub_80FE8E0: @ 80FE8E0
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0x1
- bl InitAnimSpritePos
- ldr r0, =gBattleAnimArgs
- ldrh r0, [r0, 0x4]
- strh r0, [r4, 0x2E]
- ldr r5, =gBattleAnimAttacker
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x32]
- ldrb r0, [r5]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x36]
- ldr r0, =StartAnimLinearTranslation
- str r0, [r4, 0x1C]
- ldr r1, =move_anim_8074EE0
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FE8E0
-
- thumb_func_start sub_80FE930
-sub_80FE930: @ 80FE930
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0x1
- bl InitAnimSpritePos
- ldr r5, =gBattleAnimArgs
- ldrb r1, [r5, 0x6]
- adds r0, r4, 0
- bl StartSpriteAnim
- ldrh r0, [r5, 0x4]
- strh r0, [r4, 0x2E]
- ldr r5, =gBattleAnimTarget
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x32]
- ldrb r0, [r5]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x36]
- ldr r0, =StartAnimLinearTranslation
- str r0, [r4, 0x1C]
- ldr r1, =DestroyAnimSprite
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FE930
-
- thumb_func_start sub_80FE988
-sub_80FE988: @ 80FE988
- push {r4-r6,lr}
- adds r4, r0, 0
- movs r1, 0x1
- bl InitAnimSpritePos
- ldr r6, =gBattleAnimArgs
- ldrh r0, [r6, 0x4]
- strh r0, [r4, 0x2E]
- ldrh r0, [r4, 0x20]
- strh r0, [r4, 0x30]
- ldr r5, =gBattleAnimTarget
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x32]
- ldrh r0, [r4, 0x22]
- strh r0, [r4, 0x34]
- ldrb r0, [r5]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x36]
- adds r0, r4, 0
- bl InitAnimLinearTranslation
- ldrh r0, [r6, 0x6]
- strh r0, [r4, 0x38]
- ldr r1, =sub_80FE9E4
- str r1, [r4, 0x1C]
- adds r0, r4, 0
- bl _call_via_r1
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FE988
-
- thumb_func_start sub_80FE9E4
-sub_80FE9E4: @ 80FE9E4
- push {r4,lr}
- adds r4, r0, 0
- bl TranslateAnimLinear
- lsls r0, 24
- cmp r0, 0
- beq _080FE9FA
- adds r0, r4, 0
- bl DestroySprite
- b _080FEA4E
-_080FE9FA:
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- cmp r0, 0x7F
- ble _080FEA14
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl sub_80A82E4
- adds r0, 0x1
- b _080FEA1E
- .pool
-_080FEA14:
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl sub_80A82E4
- adds r0, 0x6
-_080FEA1E:
- adds r1, r4, 0
- adds r1, 0x43
- strb r0, [r1]
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- movs r1, 0x5
- bl Sin
- ldrh r1, [r4, 0x24]
- adds r0, r1
- strh r0, [r4, 0x24]
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- movs r1, 0xE
- bl Cos
- ldrh r1, [r4, 0x26]
- adds r0, r1
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x38]
- adds r0, 0xF
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x38]
-_080FEA4E:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FE9E4
-
- thumb_func_start sub_80FEA58
-sub_80FEA58: @ 80FEA58
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- adds r6, r0, 0
- ldr r1, =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r5, r0, r1
- ldrh r0, [r5, 0x8]
- subs r0, 0x1
- movs r2, 0
- strh r0, [r5, 0x8]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x1
- negs r1, r1
- cmp r0, r1
- bne _080FEAB2
- ldrh r0, [r5, 0xA]
- adds r0, 0x1
- strh r0, [r5, 0xA]
- movs r0, 0x6
- strh r0, [r5, 0x8]
- ldr r1, =gBattleAnimArgs
- movs r0, 0xF
- strh r0, [r1]
- strh r2, [r1, 0x2]
- movs r0, 0x50
- strh r0, [r1, 0x4]
- strh r2, [r1, 0x6]
- ldr r4, =gUnknown_08592210
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl sub_80A82E4
- adds r3, r0, 0
- adds r3, 0x1
- lsls r3, 24
- lsrs r3, 24
- adds r0, r4, 0
- movs r1, 0
- movs r2, 0
- bl CreateSpriteAndAnimate
-_080FEAB2:
- movs r1, 0xA
- ldrsh r0, [r5, r1]
- cmp r0, 0xF
- bne _080FEAC0
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_080FEAC0:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FEA58
-
- thumb_func_start sub_80FEAD8
-sub_80FEAD8: @ 80FEAD8
- push {r4-r6,lr}
- adds r4, r0, 0
- movs r1, 0x1
- bl sub_80A6980
- ldr r6, =gBattleAnimArgs
- ldrh r0, [r6, 0x6]
- strh r0, [r4, 0x2E]
- ldr r5, =gBattleAnimAttacker
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x32]
- ldrb r0, [r5]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x36]
- ldrh r0, [r6, 0x4]
- strh r0, [r4, 0x38]
- adds r0, r4, 0
- bl InitAnimArcTranslation
- ldr r0, =sub_80FEB28
- str r0, [r4, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FEAD8
-
- thumb_func_start sub_80FEB28
-sub_80FEB28: @ 80FEB28
- push {r4,lr}
- adds r4, r0, 0
- bl TranslateAnimArc
- lsls r0, 24
- cmp r0, 0
- beq _080FEB3C
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080FEB3C:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80FEB28
-
- thumb_func_start sub_80FEB44
-sub_80FEB44: @ 80FEB44
- push {r4,r5,lr}
- adds r5, r0, 0
- bl Random2
- adds r1, r0, 0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x7
- ands r1, r0
- adds r0, r5, 0
- bl StartSpriteAnim
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
- ldrb r0, [r4]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _080FEB90
- ldrh r0, [r5, 0x20]
- subs r0, 0x14
- b _080FEB94
- .pool
-_080FEB90:
- ldrh r0, [r5, 0x20]
- adds r0, 0x14
-_080FEB94:
- strh r0, [r5, 0x20]
- bl Random2
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x1F
- ands r0, r1
- adds r0, 0x40
- strh r0, [r5, 0x2E]
- ldrh r0, [r5, 0x20]
- strh r0, [r5, 0x30]
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x32]
- ldrh r0, [r5, 0x22]
- strh r0, [r5, 0x34]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x36]
- adds r0, r5, 0
- bl sub_80A7160
- bl Random2
- movs r1, 0xFF
- ands r1, r0
- strh r1, [r5, 0x38]
- adds r0, r5, 0
- adds r0, 0x43
- ldrb r0, [r0]
- strh r0, [r5, 0x3A]
- ldr r1, =sub_80FEBFC
- str r1, [r5, 0x1C]
- adds r0, r5, 0
- bl _call_via_r1
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FEB44
-
- thumb_func_start sub_80FEBFC
-sub_80FEBFC: @ 80FEBFC
- push {r4,lr}
- adds r4, r0, 0
- bl sub_80A70E8
- lsls r0, 24
- cmp r0, 0
- beq _080FEC12
- adds r0, r4, 0
- bl DestroyAnimSprite
- b _080FEC42
-_080FEC12:
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- movs r1, 0xC
- bl Cos
- ldrh r1, [r4, 0x26]
- adds r0, r1
- strh r0, [r4, 0x26]
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- cmp r0, 0x7E
- bgt _080FEC2E
- ldrh r0, [r4, 0x3A]
- b _080FEC32
-_080FEC2E:
- ldrh r0, [r4, 0x3A]
- adds r0, 0x1
-_080FEC32:
- adds r1, r4, 0
- adds r1, 0x43
- strb r0, [r1]
- ldrh r0, [r4, 0x38]
- adds r0, 0x18
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x38]
-_080FEC42:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80FEBFC
-
- thumb_func_start sub_80FEC48
-sub_80FEC48: @ 80FEC48
- push {r4-r6,lr}
- adds r6, r0, 0
- movs r1, 0x1
- bl InitAnimSpritePos
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _080FEC68
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1, 0x4]
- negs r0, r0
- strh r0, [r1, 0x4]
-_080FEC68:
- ldr r4, =gBattleAnimArgs
- ldrh r0, [r4, 0x8]
- strh r0, [r6, 0x2E]
- ldr r5, =gBattleAnimTarget
- ldrb r0, [r5]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x4]
- adds r0, r1
- strh r0, [r6, 0x32]
- ldrb r0, [r5]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x6]
- adds r0, r1
- strh r0, [r6, 0x36]
- ldrh r0, [r4, 0xA]
- strh r0, [r6, 0x38]
- adds r0, r6, 0
- bl InitAnimArcTranslation
- ldr r0, =sub_80FECB8
- str r0, [r6, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FEC48
-
- thumb_func_start sub_80FECB8
-sub_80FECB8: @ 80FECB8
- push {r4,lr}
- adds r4, r0, 0
- bl TranslateAnimArc
- lsls r0, 24
- cmp r0, 0
- beq _080FECE2
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- movs r0, 0xA
- strh r0, [r4, 0x2E]
- ldr r0, =WaitAnimForDuration
- str r0, [r4, 0x1C]
- ldr r1, =sub_80FECF0
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
-_080FECE2:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FECB8
-
- thumb_func_start sub_80FECF0
-sub_80FECF0: @ 80FECF0
- push {r4,lr}
- adds r4, r0, 0
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAnim
- movs r0, 0x3C
- strh r0, [r4, 0x2E]
- ldr r0, =WaitAnimForDuration
- str r0, [r4, 0x1C]
- ldr r1, =DestroyAnimSprite
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FECF0
-
- thumb_func_start sub_80FED28
-sub_80FED28: @ 80FED28
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0x1
- bl sub_80A6980
- ldr r5, =gBattleAnimArgs
- ldrb r1, [r5, 0x8]
- adds r0, r4, 0
- bl StartSpriteAnim
- movs r1, 0x8
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- bne _080FED52
- ldrb r0, [r4, 0x1]
- movs r1, 0xD
- negs r1, r1
- ands r1, r0
- movs r0, 0x4
- orrs r1, r0
- strb r1, [r4, 0x1]
-_080FED52:
- ldrh r0, [r5, 0x6]
- strh r0, [r4, 0x2E]
- ldrh r0, [r5, 0x4]
- strh r0, [r4, 0x30]
- ldr r1, =sub_80FED74
- str r1, [r4, 0x1C]
- adds r0, r4, 0
- bl _call_via_r1
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FED28
-
- thumb_func_start sub_80FED74
-sub_80FED74: @ 80FED74
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x20
- bl Sin
- strh r0, [r4, 0x24]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x3
- negs r1, r1
- bl Cos
- ldrh r1, [r4, 0x32]
- adds r1, 0x18
- strh r1, [r4, 0x32]
- lsls r1, 16
- asrs r1, 24
- adds r0, r1
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x30]
- subs r0, 0x40
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x7F
- bhi _080FEDC8
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl sub_80A8328
- movs r1, 0x3
- ands r1, r0
- lsls r1, 2
- ldrb r2, [r4, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- b _080FEDEC
- .pool
-_080FEDC8:
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl sub_80A8328
- adds r0, 0x1
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x3
- bls _080FEDDC
- movs r2, 0x3
-_080FEDDC:
- movs r0, 0x3
- ands r2, r0
- lsls r2, 2
- ldrb r1, [r4, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- orrs r0, r2
-_080FEDEC:
- strb r0, [r4, 0x5]
- ldrh r0, [r4, 0x30]
- adds r0, 0x2
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x30]
- ldrh r0, [r4, 0x2E]
- subs r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x1
- negs r1, r1
- cmp r0, r1
- bne _080FEE10
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080FEE10:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FED74
-
- thumb_func_start sub_80FEE1C
-sub_80FEE1C: @ 80FEE1C
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080FEE36
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- bne _080FEE3E
-_080FEE36:
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- b _080FEE70
-_080FEE3E:
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl sub_80A8364
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080FEE60
- movs r0, 0x2
- movs r1, 0x4
- movs r2, 0x3
- bl SetAnimBgAttribute
- b _080FEE6A
- .pool
-_080FEE60:
- movs r0, 0x1
- movs r1, 0x4
- movs r2, 0x1
- bl SetAnimBgAttribute
-_080FEE6A:
- adds r0, r4, 0
- bl DestroyAnimVisualTask
-_080FEE70:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80FEE1C
-
- thumb_func_start sub_80FEE78
-sub_80FEE78: @ 80FEE78
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0
- bl InitAnimSpritePos
- ldr r5, =gBattleAnimArgs
- ldrh r0, [r5, 0x6]
- strh r0, [r4, 0x2E]
- ldrh r0, [r4, 0x20]
- strh r0, [r4, 0x30]
- strh r0, [r4, 0x32]
- ldrh r0, [r4, 0x22]
- strh r0, [r4, 0x34]
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r5, [r5, 0x4]
- adds r0, r5
- strh r0, [r4, 0x36]
- adds r0, r4, 0
- bl InitAnimLinearTranslation
- movs r0, 0x40
- strh r0, [r4, 0x38]
- ldr r1, =sub_80FEECC
- str r1, [r4, 0x1C]
- adds r0, r4, 0
- bl _call_via_r1
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FEE78
-
- thumb_func_start sub_80FEECC
-sub_80FEECC: @ 80FEECC
- push {r4,lr}
- adds r4, r0, 0
- bl TranslateAnimLinear
- lsls r0, 24
- cmp r0, 0
- bne _080FEF38
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- movs r1, 0x20
- bl Sin
- ldrh r1, [r4, 0x24]
- adds r0, r1
- strh r0, [r4, 0x24]
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- movs r1, 0x5
- negs r1, r1
- bl Cos
- ldrh r1, [r4, 0x26]
- adds r0, r1
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x38]
- subs r0, 0x40
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x7F
- bhi _080FEF18
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl sub_80A82E4
- subs r0, 0x1
- b _080FEF22
- .pool
-_080FEF18:
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl sub_80A82E4
- adds r0, 0x1
-_080FEF22:
- adds r1, r4, 0
- adds r1, 0x43
- strb r0, [r1]
- ldrh r0, [r4, 0x38]
- adds r0, 0x5
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x38]
- b _080FEF3E
- .pool
-_080FEF38:
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080FEF3E:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80FEECC
-
- thumb_func_start sub_80FEF44
-sub_80FEF44: @ 80FEF44
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0x1
- bl InitAnimSpritePos
- ldr r5, =gBattleAnimArgs
- ldrh r0, [r5, 0x6]
- strh r0, [r4, 0x2E]
- ldrh r0, [r4, 0x20]
- strh r0, [r4, 0x30]
- strh r0, [r4, 0x32]
- ldrh r0, [r4, 0x22]
- strh r0, [r4, 0x34]
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r5, [r5, 0x4]
- adds r0, r5
- strh r0, [r4, 0x36]
- adds r0, r4, 0
- bl InitAnimLinearTranslation
- movs r0, 0x40
- strh r0, [r4, 0x38]
- ldr r1, =sub_80FEF98
- str r1, [r4, 0x1C]
- adds r0, r4, 0
- bl _call_via_r1
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FEF44
-
- thumb_func_start sub_80FEF98
-sub_80FEF98: @ 80FEF98
- push {r4,lr}
- adds r4, r0, 0
- bl TranslateAnimLinear
- lsls r0, 24
- cmp r0, 0
- bne _080FEFF0
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- movs r1, 0x8
- bl Sin
- ldrh r1, [r4, 0x24]
- adds r0, r1
- strh r0, [r4, 0x24]
- ldrh r1, [r4, 0x38]
- adds r0, r1, 0
- subs r0, 0x3B
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x4
- bls _080FEFD0
- adds r0, r1, 0
- subs r0, 0xBB
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x4
- bhi _080FEFE4
-_080FEFD0:
- ldrb r2, [r4, 0x3]
- lsls r1, r2, 26
- lsrs r1, 27
- movs r0, 0x8
- eors r1, r0
- lsls r1, 1
- subs r0, 0x47
- ands r0, r2
- orrs r0, r1
- strb r0, [r4, 0x3]
-_080FEFE4:
- ldrh r0, [r4, 0x38]
- adds r0, 0x5
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x38]
- b _080FEFF6
-_080FEFF0:
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080FEFF6:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80FEF98
-
- thumb_func_start sub_80FEFFC
-sub_80FEFFC: @ 80FEFFC
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, =gBattleAnimAttacker
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x20]
- ldrb r0, [r5]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x22]
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1]
- strh r0, [r4, 0x2E]
- ldrh r0, [r1, 0x2]
- strh r0, [r4, 0x30]
- ldrh r0, [r1, 0x4]
- strh r0, [r4, 0x32]
- ldr r0, =sub_80FF044
- str r0, [r4, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FEFFC
-
- thumb_func_start sub_80FF044
-sub_80FF044: @ 80FF044
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0x32]
- movs r2, 0x32
- ldrsh r3, [r1, r2]
- cmp r3, 0
- bne _080FF078
- ldrh r0, [r1, 0x30]
- movs r2, 0x1
- ands r2, r0
- cmp r2, 0
- beq _080FF066
- movs r0, 0x80
- strh r0, [r1, 0x2E]
- strh r3, [r1, 0x30]
- strh r3, [r1, 0x32]
- b _080FF06C
-_080FF066:
- strh r2, [r1, 0x2E]
- strh r2, [r1, 0x30]
- strh r2, [r1, 0x32]
-_080FF06C:
- ldr r0, =sub_80FF090
- str r0, [r1, 0x1C]
- b _080FF08C
- .pool
-_080FF078:
- subs r0, 0x1
- strh r0, [r1, 0x32]
- ldrh r0, [r1, 0x2E]
- ldrh r2, [r1, 0x20]
- adds r0, r2
- strh r0, [r1, 0x20]
- ldrh r0, [r1, 0x30]
- ldrh r2, [r1, 0x22]
- adds r0, r2
- strh r0, [r1, 0x22]
-_080FF08C:
- pop {r0}
- bx r0
- thumb_func_end sub_80FF044
-
- thumb_func_start sub_80FF090
-sub_80FF090: @ 80FF090
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _080FF0B4
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- movs r1, 0x19
- bl Sin
- negs r0, r0
- b _080FF0BE
- .pool
-_080FF0B4:
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- movs r1, 0x19
- bl Sin
-_080FF0BE:
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x2
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x2E]
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- bne _080FF0DE
- ldrh r0, [r4, 0x26]
- adds r0, 0x1
- strh r0, [r4, 0x26]
-_080FF0DE:
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- cmp r0, 0x50
- ble _080FF0EC
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080FF0EC:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80FF090
-
- thumb_func_start sub_80FF0F4
-sub_80FF0F4: @ 80FF0F4
- push {r4-r6,lr}
- adds r5, r0, 0
- movs r1, 0x1
- bl InitAnimSpritePos
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _080FF114
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1, 0x4]
- negs r0, r0
- strh r0, [r1, 0x4]
-_080FF114:
- ldr r6, =gBattleAnimArgs
- ldrh r0, [r6, 0x8]
- strh r0, [r5, 0x2E]
- movs r1, 0xC
- ldrsh r0, [r6, r1]
- cmp r0, 0
- bne _080FF154
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r6, 0x4]
- adds r0, r1
- strh r0, [r5, 0x32]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r6, [r6, 0x6]
- adds r0, r6
- b _080FF174
- .pool
-_080FF154:
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- adds r2, r5, 0
- adds r2, 0x32
- adds r3, r5, 0
- adds r3, 0x36
- movs r1, 0x1
- bl SetAverageBattlerPositions
- ldrh r0, [r6, 0x4]
- ldrh r1, [r5, 0x32]
- adds r0, r1
- strh r0, [r5, 0x32]
- ldrh r0, [r6, 0x6]
- ldrh r1, [r5, 0x36]
- adds r0, r1
-_080FF174:
- strh r0, [r5, 0x36]
- ldr r0, =gBattleAnimArgs
- ldrh r0, [r0, 0xA]
- strh r0, [r5, 0x38]
- adds r0, r5, 0
- bl InitAnimArcTranslation
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- adds r4, r0, 0
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r4, 24
- lsls r0, 24
- cmp r4, r0
- bne _080FF1AC
- movs r0, 0x1
- b _080FF1AE
- .pool
-_080FF1AC:
- movs r0, 0
-_080FF1AE:
- strh r0, [r5, 0x2E]
- ldr r0, =sub_80FF1C0
- str r0, [r5, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FF0F4
-
- thumb_func_start sub_80FF1C0
-sub_80FF1C0: @ 80FF1C0
- push {r4-r7,lr}
- adds r6, r0, 0
- movs r7, 0
- ldrh r5, [r6, 0x2E]
- ldrh r4, [r6, 0x3C]
- movs r0, 0x1
- strh r0, [r6, 0x2E]
- adds r0, r6, 0
- bl TranslateAnimArc
- ldrh r0, [r6, 0x3C]
- strh r5, [r6, 0x2E]
- lsls r4, 16
- asrs r4, 16
- cmp r4, 0xC8
- ble _080FF1F2
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x37
- bgt _080FF1F2
- ldrh r0, [r6, 0x6]
- cmp r0, 0
- bne _080FF1F8
- adds r0, 0x1
- strh r0, [r6, 0x6]
-_080FF1F2:
- ldrh r0, [r6, 0x6]
- cmp r0, 0
- beq _080FF22A
-_080FF1F8:
- movs r1, 0x2E
- ldrsh r0, [r6, r1]
- cmp r0, 0
- beq _080FF22A
- adds r3, r6, 0
- adds r3, 0x3E
- ldrb r2, [r3]
- lsls r0, r2, 29
- lsrs r0, 31
- movs r1, 0x1
- eors r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- ldrh r0, [r6, 0x6]
- adds r0, 0x1
- strh r0, [r6, 0x6]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x1E
- bne _080FF22A
- movs r7, 0x1
-_080FF22A:
- movs r2, 0x20
- ldrsh r0, [r6, r2]
- movs r2, 0x24
- ldrsh r1, [r6, r2]
- adds r0, r1
- adds r0, 0x10
- movs r1, 0x88
- lsls r1, 1
- cmp r0, r1
- bhi _080FF254
- movs r0, 0x22
- ldrsh r1, [r6, r0]
- movs r2, 0x26
- ldrsh r0, [r6, r2]
- adds r1, r0
- cmp r1, 0xA0
- bgt _080FF254
- movs r0, 0x10
- negs r0, r0
- cmp r1, r0
- bge _080FF256
-_080FF254:
- movs r7, 0x1
-_080FF256:
- cmp r7, 0
- beq _080FF260
- adds r0, r6, 0
- bl DestroyAnimSprite
-_080FF260:
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_80FF1C0
-
- thumb_func_start AnimMoveTwisterParticle
-AnimMoveTwisterParticle: @ 80FF268
- push {r4,lr}
- adds r4, r0, 0
- bl IsDoubleBattle
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080FF28A
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- adds r2, r4, 0
- adds r2, 0x20
- adds r3, r4, 0
- adds r3, 0x22
- movs r1, 0x1
- bl SetAverageBattlerPositions
-_080FF28A:
- ldrh r0, [r4, 0x22]
- adds r0, 0x20
- strh r0, [r4, 0x22]
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1]
- strh r0, [r4, 0x2E]
- ldrh r0, [r1, 0x2]
- strh r0, [r4, 0x30]
- ldrh r0, [r1, 0x4]
- strh r0, [r4, 0x32]
- ldrh r0, [r1, 0x6]
- strh r0, [r4, 0x34]
- ldrh r0, [r1, 0x8]
- strh r0, [r4, 0x36]
- ldr r0, =sub_80FF2BC
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end AnimMoveTwisterParticle
-
- thumb_func_start sub_80FF2BC
-sub_80FF2BC: @ 80FF2BC
- push {r4,r5,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x30]
- movs r2, 0x30
- ldrsh r0, [r4, r2]
- cmp r0, 0xFF
- bne _080FF2D2
- ldrh r0, [r4, 0x22]
- subs r0, 0x2
- strh r0, [r4, 0x22]
- b _080FF2E0
-_080FF2D2:
- cmp r0, 0
- ble _080FF2E0
- ldrh r0, [r4, 0x22]
- subs r0, 0x2
- strh r0, [r4, 0x22]
- subs r0, r1, 0x2
- strh r0, [r4, 0x30]
-_080FF2E0:
- ldrh r3, [r4, 0x32]
- ldrh r5, [r4, 0x38]
- adds r2, r3, r5
- strh r2, [r4, 0x38]
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- movs r5, 0x36
- ldrsh r0, [r4, r5]
- cmp r1, r0
- bge _080FF2F8
- adds r0, r2, r3
- strh r0, [r4, 0x38]
-_080FF2F8:
- ldrh r1, [r4, 0x38]
- movs r0, 0xFF
- ands r0, r1
- strh r0, [r4, 0x38]
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- movs r2, 0x34
- ldrsh r1, [r4, r2]
- bl Cos
- strh r0, [r4, 0x24]
- movs r5, 0x38
- ldrsh r0, [r4, r5]
- movs r1, 0x5
- bl Sin
- strh r0, [r4, 0x26]
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- cmp r0, 0x7F
- bgt _080FF338
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl sub_80A8328
- lsls r0, 24
- lsrs r0, 24
- subs r0, 0x1
- b _080FF346
- .pool
-_080FF338:
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl sub_80A8328
- lsls r0, 24
- lsrs r0, 24
- adds r0, 0x1
-_080FF346:
- movs r1, 0x3
- ands r0, r1
- lsls r0, 2
- ldrb r2, [r4, 0x5]
- movs r1, 0xD
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r4, 0x5]
- ldrh r0, [r4, 0x2E]
- subs r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- cmp r0, 0
- bne _080FF36A
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080FF36A:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FF2BC
-
- thumb_func_start sub_80FF374
-sub_80FF374: @ 80FF374
- push {r4,r5,lr}
- adds r5, r0, 0
- movs r1, 0
- bl sub_80A6980
- adds r2, r5, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- ldr r4, =gBattleAnimArgs
- ldrb r1, [r4, 0x4]
- adds r0, r5, 0
- bl StartSpriteAffineAnim
- ldrh r0, [r4, 0x4]
- strh r0, [r5, 0x3A]
- ldrh r0, [r4, 0x6]
- strh r0, [r5, 0x3C]
- ldr r0, =sub_80FF3B0
- str r0, [r5, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FF374
-
- thumb_func_start sub_80FF3B0
-sub_80FF3B0: @ 80FF3B0
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, =gBattleAnimArgs
- ldrh r1, [r0, 0xE]
- ldr r0, =0x0000ffff
- cmp r1, r0
- bne _080FF3DA
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- movs r0, 0x1
- bl GetAnimBattlerSpriteId
- movs r0, 0x80
- lsls r0, 1
- strh r0, [r4, 0x2E]
- ldr r0, =sub_80FF3EC
- str r0, [r4, 0x1C]
-_080FF3DA:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FF3B0
-
- thumb_func_start sub_80FF3EC
-sub_80FF3EC: @ 80FF3EC
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0x1
- bl GetAnimBattlerSpriteId
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080FF404
- ldrh r0, [r4, 0x2E]
- adds r0, 0xB
- b _080FF408
-_080FF404:
- ldrh r0, [r4, 0x2E]
- subs r0, 0xB
-_080FF408:
- strh r0, [r4, 0x2E]
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x6
- bne _080FF424
- movs r0, 0
- strh r0, [r4, 0x30]
- ldrh r0, [r4, 0x32]
- movs r1, 0x1
- eors r0, r1
- strh r0, [r4, 0x32]
-_080FF424:
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _080FF452
- ldrh r0, [r4, 0x3C]
- subs r0, 0x1
- strh r0, [r4, 0x3C]
- lsls r0, 16
- cmp r0, 0
- ble _080FF44C
- ldrh r1, [r4, 0x3A]
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl StartSpriteAffineAnim
- b _080FF452
-_080FF44C:
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080FF452:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80FF3EC
-
- thumb_func_start sub_80FF458
-sub_80FF458: @ 80FF458
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- lsls r0, 24
- lsrs r4, r0, 24
- movs r0, 0x1
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r1, r0, 24
- ldr r0, =gSprites
- mov r10, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- mov r2, r10
- adds r7, r0, r2
- adds r0, r7, 0
- adds r0, 0x3E
- ldrb r0, [r0]
- lsls r0, 29
- cmp r0, 0
- bge _080FF498
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- b _080FF51C
- .pool
-_080FF498:
- adds r0, r1, 0
- movs r1, 0x1
- bl sub_80A7270
- ldr r0, =gTasks
- lsls r6, r4, 2
- adds r6, r4
- lsls r6, 3
- adds r6, r0
- ldrb r0, [r7, 0x5]
- lsls r0, 28
- lsrs r0, 30
- strh r0, [r6, 0x24]
- ldr r0, =gBattleAnimTarget
- mov r9, r0
- ldrb r0, [r0]
- bl sub_80A8328
- movs r1, 0x3
- mov r8, r1
- mov r1, r8
- ands r1, r0
- lsls r1, 2
- ldrb r2, [r7, 0x5]
- movs r5, 0xD
- negs r5, r5
- adds r0, r5, 0
- ands r0, r2
- orrs r0, r1
- strb r0, [r7, 0x5]
- movs r0, 0x3
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r1, r0, 24
- lsls r4, r1, 4
- adds r4, r1
- lsls r4, 2
- add r4, r10
- ldrb r0, [r4, 0x5]
- lsls r0, 28
- lsrs r0, 30
- strh r0, [r6, 0x26]
- mov r2, r9
- ldrb r1, [r2]
- movs r0, 0x2
- eors r0, r1
- bl sub_80A8328
- mov r1, r8
- ands r1, r0
- lsls r1, 2
- ldrb r0, [r4, 0x5]
- ands r5, r0
- orrs r5, r1
- strb r5, [r4, 0x5]
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1]
- strh r0, [r6, 0x8]
- ldrh r0, [r1, 0x2]
- strh r0, [r6, 0xA]
- movs r0, 0x80
- lsls r0, 1
- strh r0, [r6, 0x1E]
- ldr r0, =sub_80FF53C
- str r0, [r6]
-_080FF51C:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FF458
-
- thumb_func_start sub_80FF53C
-sub_80FF53C: @ 80FF53C
- push {r4-r6,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- movs r0, 0x1
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- adds r6, r0, 0
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r4, r0, r1
- ldrh r1, [r4, 0x8]
- ldrh r0, [r4, 0x1C]
- adds r1, r0
- strh r1, [r4, 0x1C]
- ldr r2, =gSprites
- lsls r0, r6, 4
- adds r0, r6
- lsls r0, 2
- adds r5, r0, r2
- lsls r1, 16
- asrs r1, 24
- strh r1, [r5, 0x24]
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _080FF586
- ldrh r0, [r5, 0x24]
- negs r0, r0
- strh r0, [r5, 0x24]
-_080FF586:
- ldrh r0, [r4, 0x1E]
- adds r0, 0x10
- strh r0, [r4, 0x1E]
- movs r0, 0x1E
- ldrsh r2, [r4, r0]
- adds r0, r6, 0
- adds r1, r2, 0
- movs r3, 0
- bl obj_id_set_rotscale
- adds r0, r6, 0
- bl sub_80A7E6C
- ldrh r0, [r4, 0xA]
- subs r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bne _080FF5B4
- strh r0, [r4, 0x8]
- ldr r0, =sub_80FF5CC
- str r0, [r4]
-_080FF5B4:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FF53C
-
- thumb_func_start sub_80FF5CC
-sub_80FF5CC: @ 80FF5CC
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r3, r0, 24
- ldr r0, =gBattleAnimArgs
- ldrh r1, [r0, 0xE]
- ldr r0, =0x0000ffff
- cmp r1, r0
- bne _080FF660
- ldr r0, =gTasks
- lsls r2, r3, 2
- adds r1, r2, r3
- lsls r1, 3
- adds r7, r1, r0
- movs r1, 0x8
- ldrsh r5, [r7, r1]
- adds r4, r0, 0
- cmp r5, 0
- bne _080FF674
- movs r0, 0x1
- bl GetAnimBattlerSpriteId
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r4, 0
- bl sub_80A7344
- ldr r6, =gSprites
- lsls r1, r4, 4
- adds r1, r4
- lsls r1, 2
- adds r1, r6
- strh r5, [r1, 0x24]
- strh r5, [r1, 0x26]
- movs r5, 0x3
- ldrh r2, [r7, 0x24]
- ands r2, r5
- lsls r2, 2
- ldrb r3, [r1, 0x5]
- movs r4, 0xD
- negs r4, r4
- adds r0, r4, 0
- ands r0, r3
- orrs r0, r2
- strb r0, [r1, 0x5]
- movs r0, 0x3
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r6
- ldrh r0, [r7, 0x26]
- ands r0, r5
- lsls r0, 2
- ldrb r2, [r1, 0x5]
- ands r4, r2
- orrs r4, r0
- strb r4, [r1, 0x5]
- ldrh r0, [r7, 0x8]
- adds r0, 0x1
- strh r0, [r7, 0x8]
- b _080FF68E
- .pool
-_080FF660:
- ldr r1, =gTasks
- lsls r2, r3, 2
- adds r0, r2, r3
- lsls r0, 3
- adds r0, r1
- movs r4, 0x8
- ldrsh r0, [r0, r4]
- adds r4, r1, 0
- cmp r0, 0
- beq _080FF68E
-_080FF674:
- adds r1, r2, r3
- lsls r1, 3
- adds r1, r4
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3
- bne _080FF68E
- adds r0, r3, 0
- bl DestroyAnimVisualTask
-_080FF68E:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FF5CC
-
- thumb_func_start sub_80FF698
-sub_80FF698: @ 80FF698
- push {r4-r6,lr}
- adds r5, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- cmp r0, 0
- beq _080FF6AA
- cmp r0, 0x1
- beq _080FF704
- b _080FF756
-_080FF6AA:
- ldr r6, =gBattleAnimTarget
- ldrb r0, [r6]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _080FF6C2
- ldr r1, =gBattleAnimArgs
- movs r2, 0
- ldrsh r0, [r1, r2]
- negs r0, r0
- strh r0, [r1]
-_080FF6C2:
- ldrb r0, [r6]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- ldr r4, =gBattleAnimArgs
- lsrs r0, 24
- ldrh r1, [r4]
- adds r0, r1
- strh r0, [r5, 0x20]
- ldrb r0, [r6]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r4, [r4, 0x2]
- adds r0, r4
- strh r0, [r5, 0x22]
- adds r2, r5, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldrh r0, [r5, 0x2E]
- adds r0, 0x1
- strh r0, [r5, 0x2E]
- b _080FF756
- .pool
-_080FF704:
- adds r2, r5, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- adds r0, r5, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _080FF756
- adds r0, r5, 0
- movs r1, 0x1
- bl ChangeSpriteAffineAnim
- movs r0, 0x19
- strh r0, [r5, 0x2E]
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x32]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x36]
- ldr r0, =sub_80A70C0
- str r0, [r5, 0x1C]
- ldr r1, =DestroyAnimSprite
- adds r0, r5, 0
- bl StoreSpriteCallbackInData6
-_080FF756:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FF698
-
- thumb_func_start sub_80FF768
-sub_80FF768: @ 80FF768
- push {r4,r5,lr}
- adds r5, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _080FF7D4
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
- ldr r4, =gBattleAnimArgs
- ldrh r0, [r4]
- strh r0, [r5, 0x24]
- ldrh r0, [r4, 0x2]
- strh r0, [r5, 0x26]
- ldrb r0, [r4, 0x4]
- adds r0, 0x1E
- adds r1, r5, 0
- adds r1, 0x43
- strb r0, [r1]
- ldrb r1, [r4, 0x6]
- adds r0, r5, 0
- bl StartSpriteAnim
- ldrh r0, [r4, 0x8]
- strh r0, [r5, 0x32]
- ldrh r0, [r5, 0x2E]
- adds r0, 0x1
- strh r0, [r5, 0x2E]
- movs r2, 0x22
- ldrsh r0, [r5, r2]
- movs r2, 0x26
- ldrsh r1, [r5, r2]
- adds r0, r1
- cmp r0, 0x78
- ble _080FF7D4
- ldrh r0, [r5, 0x22]
- adds r1, r0, 0
- subs r1, 0x78
- ldrh r2, [r5, 0x26]
- adds r0, r2
- adds r1, r0
- strh r1, [r5, 0x22]
-_080FF7D4:
- ldr r0, =sub_80FF8DC
- str r0, [r5, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FF768
-
- thumb_func_start sub_80FF7EC
-sub_80FF7EC: @ 80FF7EC
- push {r4-r6,lr}
- mov r6, r10
- mov r5, r9
- mov r4, r8
- push {r4-r6}
- sub sp, 0x4
- mov r9, r0
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- mov r8, r0
- mov r0, r8
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r6, =gBattleAnimTarget
- ldrb r0, [r6]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldrb r0, [r6]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- adds r2, r0, 0
- lsls r2, 24
- subs r4, r5
- lsls r4, 16
- lsrs r2, 24
- mov r1, r8
- subs r2, r1
- lsls r2, 16
- lsrs r2, 16
- lsrs r3, r4, 16
- mov r10, r3
- asrs r4, 16
- ldr r6, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r6, r1]
- muls r0, r4
- movs r1, 0x64
- str r2, [sp]
- bl __divsi3
- adds r5, r0
- mov r3, r9
- strh r5, [r3, 0x20]
- ldr r2, [sp]
- lsls r0, r2, 16
- asrs r0, 16
- movs r3, 0
- ldrsh r1, [r6, r3]
- muls r0, r1
- movs r1, 0x64
- bl __divsi3
- add r8, r0
- mov r1, r8
- mov r0, r9
- strh r1, [r0, 0x22]
- ldrh r0, [r6, 0x2]
- mov r3, r9
- strh r0, [r3, 0x24]
- ldrh r0, [r6, 0x4]
- strh r0, [r3, 0x26]
- ldrb r0, [r6, 0x6]
- adds r0, 0x1E
- mov r1, r9
- adds r1, 0x43
- strb r0, [r1]
- ldrb r1, [r6, 0x8]
- mov r0, r9
- bl StartSpriteAnim
- ldrh r0, [r6, 0xA]
- mov r1, r9
- strh r0, [r1, 0x32]
- ldr r0, =sub_80FF8DC
- str r0, [r1, 0x1C]
- ldr r1, =gUnknown_0203A0F8
- mov r3, r9
- ldrh r0, [r3, 0x20]
- strh r0, [r1]
- ldrh r0, [r3, 0x22]
- strh r0, [r1, 0x2]
- mov r0, r10
- strh r0, [r1, 0x4]
- ldr r2, [sp]
- strh r2, [r1, 0x6]
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FF7EC
-
- thumb_func_start sub_80FF8DC
-sub_80FF8DC: @ 80FF8DC
- push {lr}
- adds r3, r0, 0
- ldrh r1, [r3, 0x2E]
- adds r1, 0x1
- strh r1, [r3, 0x2E]
- lsls r1, 16
- asrs r1, 16
- movs r2, 0x32
- ldrsh r0, [r3, r2]
- subs r0, 0xA
- cmp r1, r0
- ble _080FF91C
- movs r0, 0x2E
- ldrsh r1, [r3, r0]
- lsrs r0, r1, 31
- adds r0, r1, r0
- asrs r0, 1
- lsls r0, 1
- subs r1, r0
- movs r2, 0x3E
- adds r2, r3
- mov r12, r2
- movs r0, 0x1
- ands r1, r0
- lsls r1, 2
- ldrb r2, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- mov r1, r12
- strb r0, [r1]
-_080FF91C:
- movs r2, 0x2E
- ldrsh r1, [r3, r2]
- movs r2, 0x32
- ldrsh r0, [r3, r2]
- cmp r1, r0
- ble _080FF92E
- adds r0, r3, 0
- bl DestroyAnimSprite
-_080FF92E:
- pop {r0}
- bx r0
- thumb_func_end sub_80FF8DC
-
- thumb_func_start sub_80FF934
-sub_80FF934: @ 80FF934
- push {r4-r6,lr}
- adds r6, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r6, r1]
- cmp r0, 0
- bne _080FF974
- ldr r5, =gBattleAnimAttacker
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- ldr r4, =gBattleAnimArgs
- lsrs r0, 24
- ldrh r2, [r4]
- adds r0, r2
- strh r0, [r6, 0x20]
- ldrb r0, [r5]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x2]
- adds r0, r1
- strh r0, [r6, 0x22]
- ldrh r0, [r4, 0x4]
- strh r0, [r6, 0x30]
- ldrh r0, [r4, 0x6]
- strh r0, [r6, 0x32]
- ldrh r0, [r4, 0x8]
- strh r0, [r6, 0x34]
-_080FF974:
- ldrh r0, [r6, 0x2E]
- adds r0, 0x1
- strh r0, [r6, 0x2E]
- ldrh r1, [r6, 0x30]
- muls r0, r1
- strh r0, [r6, 0x24]
- movs r2, 0x2E
- ldrsh r1, [r6, r2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- movs r1, 0xFF
- ands r0, r1
- movs r2, 0x32
- ldrsh r1, [r6, r2]
- bl Sin
- strh r0, [r6, 0x26]
- movs r0, 0x2E
- ldrsh r1, [r6, r0]
- movs r2, 0x34
- ldrsh r0, [r6, r2]
- cmp r1, r0
- ble _080FF9AA
- adds r0, r6, 0
- bl DestroyAnimSprite
-_080FF9AA:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FF934
-
- thumb_func_start sub_80FF9B8
-sub_80FF9B8: @ 80FF9B8
- push {r4,r5,lr}
- movs r2, 0x20
- ldrsh r4, [r0, r2]
- lsls r4, 8
- movs r3, 0x22
- ldrsh r2, [r0, r3]
- orrs r4, r2
- movs r5, 0x3A
- ldrsh r2, [r0, r5]
- lsls r2, 8
- movs r5, 0x3C
- ldrsh r3, [r0, r5]
- orrs r2, r3
- lsls r1, 8
- strh r4, [r0, 0x38]
- strh r2, [r0, 0x3A]
- strh r1, [r0, 0x3C]
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80FF9B8
-
- thumb_func_start sub_80FF9E0
-sub_80FF9E0: @ 80FF9E0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- mov r8, r0
- ldrh r0, [r0, 0x38]
- lsrs r1, r0, 8
- mov r10, r1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- mov r1, r8
- ldrh r0, [r1, 0x3A]
- lsrs r2, r0, 8
- lsls r0, 24
- lsrs r4, r0, 24
- ldrh r1, [r1, 0x3C]
- lsls r0, r1, 16
- asrs r0, 24
- lsls r0, 16
- lsrs r6, r0, 16
- movs r3, 0xFF
- ands r3, r1
- cmp r2, 0
- bne _080FFA1A
- movs r2, 0x20
- negs r2, r2
- b _080FFA22
-_080FFA1A:
- cmp r2, 0xFF
- bne _080FFA22
- movs r2, 0x88
- lsls r2, 1
-_080FFA22:
- mov r0, r9
- subs r4, r0
- lsls r4, 16
- lsrs r4, 16
- mov r1, r10
- subs r0, r2, r1
- lsls r5, r3, 16
- asrs r5, 16
- muls r0, r5
- lsls r1, r6, 16
- asrs r7, r1, 16
- adds r1, r7, 0
- bl __divsi3
- adds r6, r0, 0
- lsls r4, 16
- asrs r4, 16
- adds r0, r4, 0
- muls r0, r5
- adds r1, r7, 0
- bl __divsi3
- add r6, r10
- mov r1, r8
- strh r6, [r1, 0x20]
- add r0, r9
- strh r0, [r1, 0x22]
- adds r5, 0x1
- lsls r5, 16
- lsrs r3, r5, 16
- asrs r5, 16
- cmp r5, r7
- beq _080FFA74
- lsls r1, r7, 8
- lsls r0, r3, 16
- asrs r0, 16
- orrs r0, r1
- mov r1, r8
- strh r0, [r1, 0x3C]
- movs r0, 0
- b _080FFA76
-_080FFA74:
- movs r0, 0x1
-_080FFA76:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_80FF9E0
-
- thumb_func_start sub_80FFA84
-sub_80FFA84: @ 80FFA84
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0xA
- bne _080FFA98
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
-_080FFA98:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x32
- ble _080FFAAC
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080FFAAC:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80FFA84
-
- thumb_func_start sub_80FFAB4
-sub_80FFAB4: @ 80FFAB4
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- lsls r0, 7
- movs r2, 0x36
- ldrsh r1, [r4, r2]
- bl __divsi3
- ldrh r1, [r4, 0x2E]
- adds r1, r0
- movs r5, 0
- strh r1, [r4, 0x2E]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0x7F
- ble _080FFADE
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- strh r5, [r4, 0x2E]
-_080FFADE:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x80
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x30
- ldrsh r2, [r4, r1]
- lsls r2, 3
- movs r1, 0x1E
- subs r1, r2
- lsls r1, 16
- asrs r1, 16
- bl Sin
- strh r0, [r4, 0x26]
- adds r0, r4, 0
- bl sub_80FF9E0
- lsls r0, 24
- cmp r0, 0
- beq _080FFB0E
- strh r5, [r4, 0x26]
- strh r5, [r4, 0x2E]
- ldr r0, =sub_80FFA84
- str r0, [r4, 0x1C]
-_080FFB0E:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FFAB4
-
- thumb_func_start sub_80FFB18
-sub_80FFB18: @ 80FFB18
- push {r4-r6,lr}
- adds r5, r0, 0
- movs r1, 0
- bl InitAnimSpritePos
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r6, r0, 24
- ldrb r0, [r4]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r0, =gBattleAnimAttacker
- ldrb r1, [r0]
- movs r0, 0x2
- eors r0, r1
- ldrb r4, [r4]
- cmp r0, r4
- bne _080FFB68
- strh r6, [r5, 0x3A]
- adds r0, r2, 0
- adds r0, 0xA
- strh r0, [r5, 0x3C]
- adds r0, r5, 0
- movs r1, 0x3C
- bl sub_80FF9B8
- movs r0, 0x1
- b _080FFB7A
- .pool
-_080FFB68:
- strh r6, [r5, 0x3A]
- adds r0, r2, 0
- adds r0, 0xA
- strh r0, [r5, 0x3C]
- adds r0, r5, 0
- movs r1, 0x3C
- bl sub_80FF9B8
- movs r0, 0x3
-_080FFB7A:
- strh r0, [r5, 0x34]
- movs r0, 0x3C
- strh r0, [r5, 0x36]
- ldr r0, =sub_80FFAB4
- str r0, [r5, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FFB18
-
- thumb_func_start sub_80FFB90
-sub_80FFB90: @ 80FFB90
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- lsls r0, 7
- movs r2, 0x36
- ldrsh r1, [r4, r2]
- bl __divsi3
- ldrh r1, [r4, 0x2E]
- adds r1, r0
- movs r5, 0
- strh r1, [r4, 0x2E]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0x7F
- ble _080FFBBA
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- strh r5, [r4, 0x2E]
-_080FFBBA:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x80
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x30
- ldrsh r2, [r4, r1]
- lsls r2, 3
- movs r1, 0x1E
- subs r1, r2
- lsls r1, 16
- asrs r1, 16
- bl Sin
- strh r0, [r4, 0x26]
- adds r0, r4, 0
- bl sub_80FF9E0
- lsls r0, 24
- cmp r0, 0
- beq _080FFBEC
- strh r5, [r4, 0x26]
- strh r5, [r4, 0x2E]
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080FFBEC:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80FFB90
-
- thumb_func_start sub_80FFBF4
-sub_80FFBF4: @ 80FFBF4
- push {r4-r6,lr}
- adds r5, r0, 0
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r6, r0, 24
- ldrb r0, [r4]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- bne _080FFC38
- strh r0, [r5, 0x3A]
- adds r0, r6, 0
- adds r0, 0xA
- strh r0, [r5, 0x3C]
- adds r0, r5, 0
- movs r1, 0x28
- bl sub_80FF9B8
- movs r0, 0x3
- strh r0, [r5, 0x34]
- movs r0, 0x3C
- strh r0, [r5, 0x36]
- ldr r0, =sub_80FFAB4
- b _080FFC62
- .pool
-_080FFC38:
- movs r0, 0xFF
- strh r0, [r5, 0x3A]
- adds r0, r6, 0
- adds r0, 0xA
- strh r0, [r5, 0x3C]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080FFC50
- movs r0, 0
- strh r0, [r5, 0x3A]
-_080FFC50:
- adds r0, r5, 0
- movs r1, 0x28
- bl sub_80FF9B8
- movs r0, 0x3
- strh r0, [r5, 0x34]
- movs r0, 0x3C
- strh r0, [r5, 0x36]
- ldr r0, =sub_80FFB90
-_080FFC62:
- str r0, [r5, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FFBF4
-
- thumb_func_start sub_80FFC70
-sub_80FFC70: @ 80FFC70
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080FFC8A
- adds r0, r4, 0
- movs r1, 0
- bl sub_80A6980
- ldr r0, =gBattleAnimArgs
- ldrh r0, [r0, 0x4]
- strh r0, [r4, 0x30]
-_080FFC8A:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- ldrh r1, [r4, 0x30]
- muls r0, r1
- strh r0, [r4, 0x26]
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _080FFCAA
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080FFCAA:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FFC70
-
- thumb_func_start sub_80FFCB4
-sub_80FFCB4: @ 80FFCB4
- push {r4-r6,lr}
- adds r5, r0, 0
- movs r1, 0
- bl sub_80A6980
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r6, r0, 24
- ldrb r0, [r4]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r0, =gBattleAnimTarget
- ldrb r1, [r0]
- movs r0, 0x2
- eors r0, r1
- ldrb r4, [r4]
- cmp r0, r4
- bne _080FFD04
- strh r6, [r5, 0x3A]
- adds r0, r2, 0
- adds r0, 0xA
- strh r0, [r5, 0x3C]
- adds r0, r5, 0
- movs r1, 0x3C
- bl sub_80FF9B8
- movs r0, 0x1
- b _080FFD16
- .pool
-_080FFD04:
- strh r6, [r5, 0x3A]
- adds r0, r2, 0
- adds r0, 0xA
- strh r0, [r5, 0x3C]
- adds r0, r5, 0
- movs r1, 0x3C
- bl sub_80FF9B8
- movs r0, 0x3
-_080FFD16:
- strh r0, [r5, 0x34]
- movs r0, 0x3C
- strh r0, [r5, 0x36]
- ldr r0, =sub_80FFD2C
- str r0, [r5, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FFCB4
-
- thumb_func_start sub_80FFD2C
-sub_80FFD2C: @ 80FFD2C
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- lsls r0, 7
- movs r2, 0x36
- ldrsh r1, [r4, r2]
- bl __divsi3
- ldrh r1, [r4, 0x2E]
- adds r1, r0
- movs r5, 0
- strh r1, [r4, 0x2E]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0x7F
- ble _080FFD56
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- strh r5, [r4, 0x2E]
-_080FFD56:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x80
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x30
- ldrsh r2, [r4, r1]
- lsls r2, 3
- movs r1, 0x1E
- subs r1, r2
- lsls r1, 16
- asrs r1, 16
- bl Sin
- strh r0, [r4, 0x26]
- lsls r0, 16
- cmp r0, 0
- bne _080FFD8A
- movs r0, 0x3F
- bl BattleAnimAdjustPanning
- adds r1, r0, 0
- lsls r1, 24
- asrs r1, 24
- movs r0, 0x7D
- bl PlaySE12WithPanning
-_080FFD8A:
- adds r0, r4, 0
- bl sub_80FF9E0
- lsls r0, 24
- cmp r0, 0
- beq _080FFDB2
- strh r5, [r4, 0x26]
- strh r5, [r4, 0x2E]
- ldr r0, =sub_80FFA84
- str r0, [r4, 0x1C]
- movs r0, 0x40
- negs r0, r0
- bl BattleAnimAdjustPanning
- adds r1, r0, 0
- lsls r1, 24
- asrs r1, 24
- movs r0, 0x7D
- bl PlaySE12WithPanning
-_080FFDB2:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FFD2C
-
- thumb_func_start sub_80FFDBC
-sub_80FFDBC: @ 80FFDBC
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080FFE50
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080FFDE4
- ldr r0, =gBattleAnimArgs
- ldrh r1, [r0, 0x2]
- strh r1, [r4, 0x30]
- movs r1, 0x78
- strh r1, [r4, 0x20]
- adds r5, r0, 0
- b _080FFE06
- .pool
-_080FFDE4:
- ldr r0, =gBattleAnimArgs
- movs r1, 0x2
- ldrsh r3, [r0, r1]
- adds r1, r3, 0
- subs r1, 0x20
- adds r2, r1, 0
- adds r5, r0, 0
- cmp r1, 0
- bge _080FFDFA
- adds r2, r3, 0
- adds r2, 0xDF
-_080FFDFA:
- asrs r0, r2, 8
- lsls r0, 8
- subs r0, r1, r0
- strh r0, [r4, 0x30]
- movs r0, 0x46
- strh r0, [r4, 0x20]
-_080FFE06:
- ldrh r0, [r5]
- strh r0, [r4, 0x22]
- strh r0, [r4, 0x32]
- movs r0, 0x14
- strh r0, [r4, 0x36]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x3C
- bl Cos
- strh r0, [r4, 0x24]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x14
- bl Sin
- strh r0, [r4, 0x26]
- ldr r0, =sub_80FFE58
- str r0, [r4, 0x1C]
- ldrh r0, [r4, 0x30]
- subs r0, 0x1
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xBE
- bhi _080FFE48
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0x1F
- b _080FFE4E
- .pool
-_080FFE48:
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0x1D
-_080FFE4E:
- strb r0, [r1]
-_080FFE50:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80FFDBC
-
- thumb_func_start sub_80FFE58
-sub_80FFE58: @ 80FFE58
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _080FFE6A
- cmp r0, 0x1
- beq _080FFE9A
- b _080FFEBA
-_080FFE6A:
- ldrh r5, [r4, 0x32]
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- cmp r0, 0x4E
- ble _080FFE82
- movs r0, 0x1
- strh r0, [r4, 0x34]
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
- b _080FFEBA
-_080FFE82:
- movs r1, 0x36
- ldrsh r0, [r4, r1]
- movs r1, 0xA
- bl __divsi3
- adds r0, r5, r0
- strh r0, [r4, 0x32]
- ldrh r1, [r4, 0x36]
- adds r1, 0x3
- strh r1, [r4, 0x36]
- strh r0, [r4, 0x22]
- b _080FFEBA
-_080FFE9A:
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _080FFEBA
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _080FFEBA
- movs r0, 0
- strh r0, [r4, 0x2E]
- strh r0, [r4, 0x32]
- ldr r0, =sub_80FFEC4
- str r0, [r4, 0x1C]
-_080FFEBA:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FFE58
-
- thumb_func_start sub_80FFEC4
-sub_80FFEC4: @ 80FFEC4
- push {r4-r6,lr}
- adds r4, r0, 0
- ldr r5, =gUnknown_08592700
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 1
- adds r3, r0, r1
- adds r0, r5, 0x1
- adds r0, r3, r0
- ldrh r2, [r4, 0x32]
- movs r6, 0x32
- ldrsh r1, [r4, r6]
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- cmp r1, r0
- bne _080FFF10
- adds r0, r5, 0x2
- adds r0, r3, r0
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- cmp r0, 0x7F
- bne _080FFEFC
- movs r0, 0
- strh r0, [r4, 0x2E]
- ldr r0, =sub_80FFF7C
- str r0, [r4, 0x1C]
-_080FFEFC:
- movs r0, 0
- strh r0, [r4, 0x32]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- b _080FFF76
- .pool
-_080FFF10:
- adds r0, r2, 0x1
- strh r0, [r4, 0x32]
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 1
- adds r0, r1
- adds r1, r0, r5
- movs r2, 0
- ldrsb r2, [r1, r2]
- adds r1, r5, 0x2
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- muls r0, r2
- ldrh r1, [r4, 0x30]
- adds r0, r1
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x30]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080FFF5E
- ldrh r0, [r4, 0x30]
- subs r0, 0x1
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xBE
- bhi _080FFF56
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0x1F
- b _080FFF5C
-_080FFF56:
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0x1D
-_080FFF5C:
- strb r0, [r1]
-_080FFF5E:
- movs r6, 0x30
- ldrsh r0, [r4, r6]
- movs r1, 0x3C
- bl Cos
- strh r0, [r4, 0x24]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x14
- bl Sin
- strh r0, [r4, 0x26]
-_080FFF76:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_80FFEC4
-
- thumb_func_start sub_80FFF7C
-sub_80FFF7C: @ 80FFF7C
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x14
- ble _080FFF8E
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080FFF8E:
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsrs r0, r1, 31
- adds r0, r1, r0
- asrs r0, 1
- lsls r0, 1
- subs r1, r0
- adds r3, r4, 0
- adds r3, 0x3E
- movs r0, 0x1
- ands r1, r0
- lsls r1, 2
- ldrb r2, [r3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80FFF7C
-
- thumb_func_start sub_80FFFC0
-sub_80FFFC0: @ 80FFFC0
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- adds r6, r0, 0
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- ldr r1, =gTasks
- adds r5, r0, r1
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- bl sub_80A82E4
- lsls r0, 24
- lsrs r0, 24
- subs r0, 0x1
- strh r0, [r5, 0x10]
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x14]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x16]
- ldrb r0, [r4]
- movs r1, 0x1
- bl sub_80A861C
- strh r0, [r5, 0x1C]
- ldrb r0, [r4]
- movs r1, 0
- bl sub_80A861C
- strh r0, [r5, 0x1E]
- ldrb r0, [r4]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x1
- negs r2, r2
- adds r1, r2, 0
- cmp r0, 0x1
- bne _08100028
- movs r1, 0x1
-_08100028:
- strh r1, [r5, 0x12]
- movs r3, 0x12
- ldrsh r0, [r5, r3]
- lsls r0, 6
- movs r1, 0x38
- subs r1, r0
- strh r1, [r5, 0x1A]
- ldrh r0, [r5, 0x16]
- subs r0, r1
- ldrh r1, [r5, 0x14]
- adds r0, r1
- strh r0, [r5, 0x18]
- ldr r0, =gUnknown_08592778
- movs r2, 0x18
- ldrsh r1, [r5, r2]
- movs r3, 0x1A
- ldrsh r2, [r5, r3]
- ldrb r3, [r5, 0x10]
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0xC]
- cmp r0, 0x40
- bne _08100060
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_08100060:
- ldr r4, =gSprites
- movs r0, 0xC
- ldrsh r1, [r5, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0xA
- strh r1, [r0, 0x2E]
- movs r2, 0xC
- ldrsh r1, [r5, r2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r5, 0x18]
- strh r1, [r0, 0x30]
- movs r3, 0xC
- ldrsh r0, [r5, r3]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r4
- movs r1, 0x1C
- ldrsh r0, [r5, r1]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- adds r0, 0xA
- movs r3, 0x12
- ldrsh r1, [r5, r3]
- muls r1, r0
- ldrh r0, [r5, 0x14]
- subs r0, r1
- strh r0, [r2, 0x32]
- movs r0, 0xC
- ldrsh r1, [r5, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r5, 0x1A]
- strh r1, [r0, 0x34]
- movs r1, 0xC
- ldrsh r0, [r5, r1]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- movs r2, 0x1E
- ldrsh r0, [r5, r2]
- lsrs r2, r0, 31
- adds r0, r2
- asrs r0, 1
- adds r0, 0xA
- movs r3, 0x12
- ldrsh r2, [r5, r3]
- muls r0, r2
- ldrh r2, [r5, 0x16]
- adds r0, r2
- strh r0, [r1, 0x36]
- movs r3, 0xC
- ldrsh r1, [r5, r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- bl sub_8100504
- movs r1, 0xC
- ldrsh r2, [r5, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- strh r0, [r1, 0x38]
- movs r2, 0xC
- ldrsh r1, [r5, r2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- bl InitAnimArcTranslation
- ldr r0, =sub_8100128
- str r0, [r5]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80FFFC0
-
- thumb_func_start sub_8100128
-sub_8100128: @ 8100128
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, =gTasks
- adds r6, r0, r1
- movs r0, 0xC
- ldrsh r1, [r6, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r5, [r6, r1]
- cmp r5, 0x7
- bne _08100150
- b _08100380
-_08100150:
- cmp r5, 0x7
- bgt _0810019E
- cmp r5, 0x3
- bne _0810015A
- b _08100272
-_0810015A:
- cmp r5, 0x3
- bgt _08100174
- cmp r5, 0x1
- beq _08100204
- cmp r5, 0x1
- bgt _08100254
- cmp r5, 0
- beq _081001E6
- b _081004FC
- .pool
-_08100174:
- cmp r5, 0x5
- bne _0810017A
- b _081002E8
-_0810017A:
- cmp r5, 0x5
- ble _08100180
- b _08100362
-_08100180:
- adds r0, r6, 0
- adds r1, r2, 0
- bl sub_8100524
- adds r0, r4, 0
- bl TranslateAnimArc
- lsls r0, 24
- cmp r0, 0
- bne _08100196
- b _081004FC
-_08100196:
- movs r0, 0x5
- strh r0, [r6, 0x26]
- movs r0, 0xFF
- b _081004FA
-_0810019E:
- cmp r5, 0xB
- bne _081001A4
- b _08100464
-_081001A4:
- cmp r5, 0xB
- bgt _081001D2
- cmp r5, 0x9
- bne _081001AE
- b _081003D2
-_081001AE:
- cmp r5, 0x9
- ble _081001B4
- b _08100448
-_081001B4:
- adds r0, r6, 0
- adds r1, r2, 0
- bl sub_8100524
- adds r0, r4, 0
- bl TranslateAnimArc
- lsls r0, 24
- cmp r0, 0
- bne _081001CA
- b _081004FC
-_081001CA:
- movs r0, 0x9
- strh r0, [r6, 0x26]
- movs r0, 0xFF
- b _081004FA
-_081001D2:
- cmp r5, 0xD
- bne _081001D8
- b _081004D6
-_081001D8:
- cmp r5, 0xD
- bge _081001DE
- b _081004B6
-_081001DE:
- cmp r5, 0xFF
- bne _081001E4
- b _081004E6
-_081001E4:
- b _081004FC
-_081001E6:
- adds r0, r6, 0
- adds r1, r2, 0
- bl sub_8100524
- adds r0, r4, 0
- bl TranslateAnimArc
- lsls r0, 24
- cmp r0, 0
- bne _081001FC
- b _081004FC
-_081001FC:
- movs r0, 0x1
- strh r0, [r6, 0x26]
- movs r0, 0xFF
- b _081004FA
-_08100204:
- ldrh r2, [r4, 0x24]
- ldrh r3, [r4, 0x20]
- adds r2, r3
- movs r0, 0
- strh r2, [r4, 0x20]
- ldrh r1, [r4, 0x26]
- ldrh r3, [r4, 0x22]
- adds r1, r3
- strh r1, [r4, 0x22]
- strh r0, [r4, 0x24]
- strh r0, [r4, 0x26]
- movs r0, 0xA
- strh r0, [r4, 0x2E]
- strh r2, [r4, 0x30]
- ldrh r0, [r6, 0x14]
- strh r0, [r4, 0x32]
- strh r1, [r4, 0x34]
- ldrh r0, [r6, 0x16]
- strh r0, [r4, 0x36]
- adds r0, r4, 0
- bl sub_8100504
- strh r0, [r4, 0x38]
- ldrh r0, [r6, 0x10]
- adds r0, 0x2
- strh r0, [r6, 0x10]
- strh r5, [r6, 0xE]
- adds r1, r4, 0
- adds r1, 0x43
- strb r0, [r1]
- ldrb r1, [r6, 0xE]
- adds r0, r4, 0
- bl StartSpriteAnim
- adds r0, r4, 0
- bl InitAnimArcTranslation
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- b _081004FA
-_08100254:
- adds r0, r6, 0
- adds r1, r2, 0
- bl sub_8100524
- adds r0, r4, 0
- bl TranslateAnimArc
- lsls r0, 24
- cmp r0, 0
- bne _0810026A
- b _081004FC
-_0810026A:
- movs r0, 0x3
- strh r0, [r6, 0x26]
- movs r0, 0xFF
- b _081004FA
-_08100272:
- ldrh r1, [r4, 0x24]
- ldrh r0, [r4, 0x20]
- adds r1, r0
- movs r0, 0
- strh r1, [r4, 0x20]
- ldrh r2, [r4, 0x26]
- ldrh r3, [r4, 0x22]
- adds r2, r3
- strh r2, [r4, 0x22]
- strh r0, [r4, 0x24]
- strh r0, [r4, 0x26]
- movs r0, 0xA
- strh r0, [r4, 0x2E]
- strh r1, [r4, 0x30]
- movs r1, 0x1C
- ldrsh r0, [r6, r1]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- adds r0, 0xA
- movs r3, 0x12
- ldrsh r1, [r6, r3]
- muls r1, r0
- ldrh r0, [r6, 0x14]
- subs r0, r1
- strh r0, [r4, 0x32]
- strh r2, [r4, 0x34]
- movs r1, 0x1E
- ldrsh r0, [r6, r1]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- adds r0, 0xA
- movs r2, 0x12
- ldrsh r1, [r6, r2]
- muls r1, r0
- ldrh r0, [r6, 0x16]
- subs r0, r1
- strh r0, [r4, 0x36]
- adds r0, r4, 0
- bl sub_8100504
- strh r0, [r4, 0x38]
- movs r0, 0x2
- strh r0, [r6, 0xE]
- ldrh r0, [r6, 0x10]
- adds r1, r4, 0
- adds r1, 0x43
- strb r0, [r1]
- ldrb r1, [r6, 0xE]
- adds r0, r4, 0
- bl StartSpriteAnim
- adds r0, r4, 0
- bl InitAnimArcTranslation
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- b _081004FA
-_081002E8:
- ldrh r1, [r4, 0x24]
- ldrh r3, [r4, 0x20]
- adds r1, r3
- movs r0, 0
- strh r1, [r4, 0x20]
- ldrh r2, [r4, 0x26]
- ldrh r3, [r4, 0x22]
- adds r2, r3
- strh r2, [r4, 0x22]
- strh r0, [r4, 0x24]
- strh r0, [r4, 0x26]
- movs r0, 0xA
- strh r0, [r4, 0x2E]
- strh r1, [r4, 0x30]
- movs r1, 0x1C
- ldrsh r0, [r6, r1]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- adds r0, 0xA
- movs r3, 0x12
- ldrsh r1, [r6, r3]
- muls r0, r1
- ldrh r1, [r6, 0x14]
- adds r0, r1
- strh r0, [r4, 0x32]
- strh r2, [r4, 0x34]
- movs r2, 0x1E
- ldrsh r0, [r6, r2]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- adds r0, 0xA
- movs r3, 0x12
- ldrsh r1, [r6, r3]
- muls r0, r1
- ldrh r1, [r6, 0x16]
- adds r0, r1
- strh r0, [r4, 0x36]
- adds r0, r4, 0
- bl sub_8100504
- strh r0, [r4, 0x38]
- ldrh r1, [r6, 0x10]
- subs r1, 0x2
- strh r1, [r6, 0x10]
- movs r0, 0x3
- strh r0, [r6, 0xE]
- adds r0, r4, 0
- adds r0, 0x43
- strb r1, [r0]
- ldrb r1, [r6, 0xE]
- adds r0, r4, 0
- bl StartSpriteAnim
- adds r0, r4, 0
- bl InitAnimArcTranslation
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- b _081004FA
-_08100362:
- adds r0, r6, 0
- adds r1, r2, 0
- bl sub_8100524
- adds r0, r4, 0
- bl TranslateAnimArc
- lsls r0, 24
- cmp r0, 0
- bne _08100378
- b _081004FC
-_08100378:
- movs r0, 0x7
- strh r0, [r6, 0x26]
- movs r0, 0xFF
- b _081004FA
-_08100380:
- ldrh r2, [r4, 0x24]
- ldrh r3, [r4, 0x20]
- adds r2, r3
- movs r0, 0
- strh r2, [r4, 0x20]
- ldrh r1, [r4, 0x26]
- ldrh r3, [r4, 0x22]
- adds r1, r3
- strh r1, [r4, 0x22]
- strh r0, [r4, 0x24]
- strh r0, [r4, 0x26]
- movs r0, 0xA
- strh r0, [r4, 0x2E]
- strh r2, [r4, 0x30]
- ldrh r0, [r6, 0x14]
- strh r0, [r4, 0x32]
- strh r1, [r4, 0x34]
- ldrh r0, [r6, 0x16]
- strh r0, [r4, 0x36]
- adds r0, r4, 0
- bl sub_8100504
- strh r0, [r4, 0x38]
- ldrh r1, [r6, 0x10]
- adds r1, 0x2
- strh r1, [r6, 0x10]
- movs r0, 0x4
- strh r0, [r6, 0xE]
- adds r0, r4, 0
- adds r0, 0x43
- strb r1, [r0]
- ldrb r1, [r6, 0xE]
- adds r0, r4, 0
- bl StartSpriteAnim
- adds r0, r4, 0
- bl InitAnimArcTranslation
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- b _081004FA
-_081003D2:
- ldrh r1, [r4, 0x24]
- ldrh r0, [r4, 0x20]
- adds r1, r0
- movs r0, 0
- strh r1, [r4, 0x20]
- ldrh r2, [r4, 0x26]
- ldrh r3, [r4, 0x22]
- adds r2, r3
- strh r2, [r4, 0x22]
- strh r0, [r4, 0x24]
- strh r0, [r4, 0x26]
- movs r0, 0xA
- strh r0, [r4, 0x2E]
- strh r1, [r4, 0x30]
- movs r1, 0x1C
- ldrsh r0, [r6, r1]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- adds r0, 0xA
- movs r3, 0x12
- ldrsh r1, [r6, r3]
- muls r1, r0
- ldrh r0, [r6, 0x14]
- subs r0, r1
- strh r0, [r4, 0x32]
- strh r2, [r4, 0x34]
- movs r1, 0x1E
- ldrsh r0, [r6, r1]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- adds r0, 0xA
- movs r2, 0x12
- ldrsh r1, [r6, r2]
- muls r0, r1
- ldrh r3, [r6, 0x16]
- adds r0, r3
- strh r0, [r4, 0x36]
- adds r0, r4, 0
- bl sub_8100504
- strh r0, [r4, 0x38]
- movs r0, 0x5
- strh r0, [r6, 0xE]
- ldrh r0, [r6, 0x10]
- adds r1, r4, 0
- adds r1, 0x43
- strb r0, [r1]
- ldrb r1, [r6, 0xE]
- adds r0, r4, 0
- bl StartSpriteAnim
- adds r0, r4, 0
- bl InitAnimArcTranslation
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- b _081004FA
-_08100448:
- adds r0, r6, 0
- adds r1, r2, 0
- bl sub_8100524
- adds r0, r4, 0
- bl TranslateAnimArc
- lsls r0, 24
- cmp r0, 0
- beq _081004FC
- movs r0, 0xB
- strh r0, [r6, 0x26]
- movs r0, 0xFF
- b _081004FA
-_08100464:
- ldrh r2, [r4, 0x24]
- ldrh r0, [r4, 0x20]
- adds r2, r0
- movs r0, 0
- strh r2, [r4, 0x20]
- ldrh r1, [r4, 0x26]
- ldrh r3, [r4, 0x22]
- adds r1, r3
- strh r1, [r4, 0x22]
- strh r0, [r4, 0x24]
- strh r0, [r4, 0x26]
- movs r0, 0xA
- strh r0, [r4, 0x2E]
- strh r2, [r4, 0x30]
- ldrh r0, [r6, 0x18]
- strh r0, [r4, 0x32]
- strh r1, [r4, 0x34]
- ldrh r0, [r6, 0x1A]
- strh r0, [r4, 0x36]
- adds r0, r4, 0
- bl sub_8100504
- strh r0, [r4, 0x38]
- ldrh r1, [r6, 0x10]
- subs r1, 0x2
- strh r1, [r6, 0x10]
- movs r0, 0x6
- strh r0, [r6, 0xE]
- adds r0, r4, 0
- adds r0, 0x43
- strb r1, [r0]
- ldrb r1, [r6, 0xE]
- adds r0, r4, 0
- bl StartSpriteAnim
- adds r0, r4, 0
- bl InitAnimArcTranslation
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- b _081004FA
-_081004B6:
- adds r0, r6, 0
- adds r1, r2, 0
- bl sub_8100524
- adds r0, r4, 0
- bl TranslateAnimArc
- lsls r0, 24
- cmp r0, 0
- beq _081004FC
- adds r0, r4, 0
- bl DestroySprite
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- b _081004FA
-_081004D6:
- movs r1, 0x20
- ldrsh r0, [r6, r1]
- cmp r0, 0
- bne _081004FC
- adds r0, r2, 0
- bl DestroyAnimVisualTask
- b _081004FC
-_081004E6:
- ldrh r0, [r6, 0xA]
- adds r0, 0x1
- strh r0, [r6, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x5
- ble _081004FC
- movs r0, 0
- strh r0, [r6, 0xA]
- ldrh r0, [r6, 0x26]
-_081004FA:
- strh r0, [r6, 0x8]
-_081004FC:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_8100128
-
- thumb_func_start sub_8100504
-sub_8100504: @ 8100504
- push {lr}
- movs r2, 0x8
- movs r3, 0x36
- ldrsh r1, [r0, r3]
- movs r3, 0x22
- ldrsh r0, [r0, r3]
- cmp r1, r0
- bge _0810051A
- negs r0, r2
- lsls r0, 16
- lsrs r2, r0, 16
-_0810051A:
- lsls r0, r2, 16
- asrs r0, 16
- pop {r1}
- bx r1
- thumb_func_end sub_8100504
-
- thumb_func_start sub_8100524
-sub_8100524: @ 8100524
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r6, r0, 0
- lsls r1, 24
- lsrs r7, r1, 24
- ldrh r0, [r6, 0x24]
- adds r0, 0x1
- strh r0, [r6, 0x24]
- lsls r0, 16
- cmp r0, 0
- ble _081005BA
- movs r0, 0
- strh r0, [r6, 0x24]
- ldr r0, =gSprites
- mov r8, r0
- movs r2, 0xC
- ldrsh r1, [r6, r2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- add r0, r8
- ldrh r1, [r0, 0x24]
- ldrh r2, [r0, 0x20]
- adds r1, r2
- ldrh r2, [r0, 0x26]
- ldrh r0, [r0, 0x22]
- adds r2, r0
- ldr r0, =gUnknown_08592778
- lsls r1, 16
- asrs r1, 16
- lsls r2, 16
- asrs r2, 16
- ldrb r3, [r6, 0x10]
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x40
- beq _081005BA
- lsls r5, r0, 4
- adds r5, r0
- lsls r5, 2
- mov r0, r8
- adds r4, r5, r0
- strh r7, [r4, 0x3A]
- movs r0, 0xC
- strh r0, [r4, 0x3C]
- ldr r0, =gTasks
- lsls r1, r7, 2
- adds r1, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x20]
- adds r0, 0x1
- strh r0, [r1, 0x20]
- ldrh r2, [r6, 0x22]
- movs r0, 0x1
- ands r0, r2
- strh r0, [r4, 0x2E]
- ldrh r0, [r1, 0x22]
- adds r0, 0x1
- strh r0, [r1, 0x22]
- ldrb r1, [r6, 0xE]
- adds r0, r4, 0
- bl StartSpriteAnim
- ldrh r0, [r6, 0x10]
- adds r4, 0x43
- strb r0, [r4]
- mov r0, r8
- adds r0, 0x1C
- adds r5, r0
- ldr r0, =sub_81005D4
- str r0, [r5]
-_081005BA:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8100524
-
- thumb_func_start sub_81005D4
-sub_81005D4: @ 81005D4
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _08100636
- movs r0, 0
- strh r0, [r4, 0x2E]
- adds r3, r4, 0
- adds r3, 0x3E
- ldrb r2, [r3]
- lsls r0, r2, 29
- lsrs r0, 31
- movs r1, 0x1
- eors r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x8
- ble _08100636
- ldr r3, =gTasks
- movs r0, 0x3C
- ldrsh r1, [r4, r0]
- lsls r1, 1
- movs r0, 0x3A
- ldrsh r2, [r4, r0]
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r1, r0
- adds r3, 0x8
- adds r1, r3
- ldrh r0, [r1]
- subs r0, 0x1
- strh r0, [r1]
- adds r0, r4, 0
- bl DestroySprite
-_08100636:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81005D4
-
- thumb_func_start sub_8100640
-sub_8100640: @ 8100640
- push {r4-r7,lr}
- adds r4, r0, 0
- ldr r0, =gBattleAnimArgs
- movs r1, 0xC
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _0810065C
- ldr r0, =gBattleAnimAttacker
- b _0810065E
- .pool
-_0810065C:
- ldr r0, =gBattleAnimTarget
-_0810065E:
- ldrb r6, [r0]
- adds r0, r6, 0
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08100688
- movs r0, 0
- strh r0, [r4, 0x36]
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1, 0x6]
- strh r0, [r4, 0x32]
- ldr r0, =0x0000fff0
- b _08100698
- .pool
-_08100688:
- movs r0, 0x1
- strh r0, [r4, 0x36]
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1, 0x6]
- negs r0, r0
- strh r0, [r4, 0x32]
- movs r0, 0x80
- lsls r0, 1
-_08100698:
- strh r0, [r4, 0x20]
- adds r7, r1, 0
- adds r5, r7, 0
- ldrh r0, [r5, 0x2]
- strh r0, [r4, 0x30]
- ldrh r0, [r5, 0x4]
- strh r0, [r4, 0x2E]
- ldrh r0, [r5, 0x8]
- strh r0, [r4, 0x34]
- movs r1, 0xA
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- beq _081006CE
- cmp r0, 0x1
- bgt _081006C0
- cmp r0, 0
- beq _081006CA
- b _08100738
- .pool
-_081006C0:
- cmp r0, 0x2
- beq _081006D4
- cmp r0, 0x3
- beq _08100700
- b _08100738
-_081006CA:
- ldrh r0, [r5]
- b _081006E4
-_081006CE:
- ldrh r0, [r5]
- strh r0, [r4, 0x22]
- b _0810071A
-_081006D4:
- adds r0, r6, 0
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r5, [r5]
- adds r0, r5
-_081006E4:
- strh r0, [r4, 0x22]
- adds r0, r6, 0
- bl sub_80A8328
- movs r1, 0x3
- ands r1, r0
- lsls r1, 2
- ldrb r2, [r4, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r4, 0x5]
- b _08100738
-_08100700:
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r7, [r7]
- adds r0, r7
- strh r0, [r4, 0x22]
- movs r0, 0x1
- bl GetAnimBattlerSpriteId
-_0810071A:
- adds r0, r6, 0
- bl sub_80A8328
- lsls r0, 24
- lsrs r0, 24
- adds r0, 0x1
- movs r1, 0x3
- ands r0, r1
- lsls r0, 2
- ldrb r2, [r4, 0x5]
- movs r1, 0xD
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r4, 0x5]
-_08100738:
- ldr r0, =sub_810074C
- str r0, [r4, 0x1C]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8100640
-
- thumb_func_start sub_810074C
-sub_810074C: @ 810074C
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r0, 0x3C
- ldrsh r3, [r4, r0]
- ldrh r0, [r4, 0x3C]
- adds r0, 0x1
- strh r0, [r4, 0x3C]
- movs r1, 0x30
- ldrsh r2, [r4, r1]
- ldr r1, =gSineTable
- movs r5, 0x2E
- ldrsh r0, [r4, r5]
- lsls r0, 1
- adds r0, r1
- movs r1, 0
- ldrsh r0, [r0, r1]
- muls r0, r2
- asrs r0, 8
- strh r0, [r4, 0x26]
- movs r2, 0x32
- ldrsh r0, [r4, r2]
- muls r0, r3
- strh r0, [r4, 0x24]
- movs r5, 0x34
- ldrsh r0, [r4, r5]
- muls r0, r3
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x2E]
- movs r1, 0x36
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _081007A4
- movs r2, 0x24
- ldrsh r0, [r4, r2]
- movs r5, 0x20
- ldrsh r1, [r4, r5]
- adds r0, r1
- cmp r0, 0xF7
- ble _081007BC
- b _081007B6
- .pool
-_081007A4:
- movs r1, 0x24
- ldrsh r0, [r4, r1]
- movs r2, 0x20
- ldrsh r1, [r4, r2]
- adds r0, r1
- movs r1, 0x10
- negs r1, r1
- cmp r0, r1
- bgt _081007BC
-_081007B6:
- adds r0, r4, 0
- bl move_anim_8074EE0
-_081007BC:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_810074C
-
- thumb_func_start sub_81007C4
-sub_81007C4: @ 81007C4
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- ldr r1, =gTasks
- adds r5, r0, r1
- movs r1, 0x8
- ldrsh r0, [r5, r1]
- cmp r0, 0
- beq _081007E8
- cmp r0, 0x1
- beq _0810081C
- b _08100876
- .pool
-_081007E8:
- ldr r0, =0x0000274f
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r0, 20
- movs r2, 0x80
- lsls r2, 1
- adds r4, r2, 0
- adds r0, r4
- strh r0, [r5, 0x18]
- ldr r0, =0x000027b0
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r0, 20
- adds r0, r4
- strh r0, [r5, 0x20]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- b _08100876
- .pool
-_0810081C:
- ldrh r0, [r5, 0x1A]
- adds r0, 0x1
- movs r7, 0
- strh r0, [r5, 0x1A]
- lsls r0, 16
- cmp r0, 0
- blt _08100876
- strh r7, [r5, 0x1A]
- ldrh r0, [r5, 0x18]
- ldrb r2, [r5, 0x1C]
- ldr r4, =gUnknown_08592878
- movs r3, 0x1E
- ldrsh r1, [r5, r3]
- lsls r1, 1
- adds r1, r4
- ldrh r3, [r1]
- movs r1, 0x10
- bl BlendPalette
- ldrh r0, [r5, 0x20]
- ldrb r2, [r5, 0x1C]
- movs r3, 0x1E
- ldrsh r1, [r5, r3]
- lsls r1, 1
- adds r1, r4
- ldrh r3, [r1]
- movs r1, 0x10
- bl BlendPalette
- ldrh r0, [r5, 0x1C]
- adds r0, 0x1
- strh r0, [r5, 0x1C]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x11
- bne _08100876
- strh r7, [r5, 0x1C]
- ldrh r0, [r5, 0x1E]
- adds r0, 0x1
- strh r0, [r5, 0x1E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x7
- bne _08100876
- strh r7, [r5, 0x1E]
-_08100876:
- ldr r0, =gBattleAnimArgs
- movs r2, 0xE
- ldrsh r1, [r0, r2]
- movs r0, 0x1
- negs r0, r0
- cmp r1, r0
- bne _0810088A
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_0810088A:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81007C4
-
- thumb_func_start sub_8100898
-sub_8100898: @ 8100898
- push {r4-r7,lr}
- sub sp, 0x4
- adds r6, r0, 0
- ldr r1, =gBattleAnimArgs
- movs r2, 0x8
- ldrsh r0, [r1, r2]
- cmp r0, 0
- bne _081008B4
- adds r0, r6, 0
- bl DestroyAnimSprite
- b _0810098E
- .pool
-_081008B4:
- movs r3, 0
- ldrsh r0, [r1, r3]
- cmp r0, 0
- bne _081008C4
- ldr r4, =gBattleAnimAttacker
- b _081008C6
- .pool
-_081008C4:
- ldr r4, =gBattleAnimTarget
-_081008C6:
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r5, r0, 24
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r0, =gBattleAnimArgs
- ldrh r1, [r0, 0x8]
- strh r1, [r6, 0x2E]
- movs r3, 0x2
- ldrsh r1, [r0, r3]
- adds r7, r0, 0
- cmp r1, 0
- bne _08100908
- ldrh r0, [r7, 0x4]
- adds r0, r5
- strh r0, [r6, 0x20]
- ldrh r0, [r7, 0x6]
- adds r0, r2
- strh r0, [r6, 0x22]
- strh r5, [r6, 0x38]
- strh r2, [r6, 0x3A]
- b _08100918
- .pool
-_08100908:
- strh r5, [r6, 0x20]
- strh r2, [r6, 0x22]
- ldrh r0, [r7, 0x4]
- adds r0, r5
- strh r0, [r6, 0x38]
- ldrh r0, [r7, 0x6]
- adds r0, r2
- strh r0, [r6, 0x3A]
-_08100918:
- ldrh r4, [r6, 0x20]
- lsls r0, r4, 4
- strh r0, [r6, 0x30]
- ldrh r5, [r6, 0x22]
- lsls r0, r5, 4
- strh r0, [r6, 0x32]
- movs r1, 0x38
- ldrsh r0, [r6, r1]
- movs r2, 0x20
- ldrsh r1, [r6, r2]
- subs r0, r1
- lsls r0, 4
- movs r3, 0x8
- ldrsh r1, [r7, r3]
- bl __divsi3
- strh r0, [r6, 0x34]
- movs r1, 0x3A
- ldrsh r0, [r6, r1]
- movs r2, 0x22
- ldrsh r1, [r6, r2]
- subs r0, r1
- lsls r0, 4
- movs r3, 0x8
- ldrsh r1, [r7, r3]
- bl __divsi3
- strh r0, [r6, 0x36]
- ldrh r0, [r6, 0x38]
- subs r0, r4
- lsls r0, 16
- asrs r0, 16
- ldrh r1, [r6, 0x3A]
- subs r1, r5
- lsls r1, 16
- asrs r1, 16
- bl ArcTan2Neg
- lsls r0, 16
- lsrs r4, r0, 16
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _0810097A
- ldr r1, =0xffff8000
- adds r0, r4, r1
- lsls r0, 16
- lsrs r4, r0, 16
-_0810097A:
- movs r3, 0x80
- lsls r3, 1
- str r4, [sp]
- adds r0, r6, 0
- movs r1, 0
- adds r2, r3, 0
- bl sub_80A73E0
- ldr r0, =sub_81009A0
- str r0, [r6, 0x1C]
-_0810098E:
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8100898
-
- thumb_func_start sub_81009A0
-sub_81009A0: @ 81009A0
- push {r4,lr}
- adds r2, r0, 0
- ldrh r3, [r2, 0x2E]
- movs r1, 0x2E
- ldrsh r0, [r2, r1]
- cmp r0, 0
- beq _081009D0
- ldrh r0, [r2, 0x34]
- ldrh r4, [r2, 0x30]
- adds r0, r4
- strh r0, [r2, 0x30]
- ldrh r1, [r2, 0x36]
- ldrh r4, [r2, 0x32]
- adds r1, r4
- strh r1, [r2, 0x32]
- lsls r0, 16
- asrs r0, 20
- strh r0, [r2, 0x20]
- lsls r1, 16
- asrs r1, 20
- strh r1, [r2, 0x22]
- subs r0, r3, 0x1
- strh r0, [r2, 0x2E]
- b _081009D6
-_081009D0:
- adds r0, r2, 0
- bl move_anim_8074EE0
-_081009D6:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_81009A0
-
- thumb_func_start sub_81009DC
-sub_81009DC: @ 81009DC
- push {lr}
- adds r2, r0, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _081009F2
- adds r0, r2, 0
- bl DestroyAnimSprite
-_081009F2:
- pop {r0}
- bx r0
- thumb_func_end sub_81009DC
-
- thumb_func_start sub_81009F8
-sub_81009F8: @ 81009F8
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08100A20
- ldr r2, =gBattleAnimArgs
- ldrh r0, [r4, 0x20]
- ldrh r1, [r2]
- subs r0, r1
- strh r0, [r4, 0x20]
- ldrh r0, [r2, 0x2]
- b _08100A2C
- .pool
-_08100A20:
- ldr r0, =gBattleAnimArgs
- ldrh r1, [r0]
- ldrh r2, [r4, 0x20]
- adds r1, r2
- strh r1, [r4, 0x20]
- ldrh r0, [r0, 0x2]
-_08100A2C:
- ldrh r1, [r4, 0x22]
- adds r0, r1
- strh r0, [r4, 0x22]
- ldr r0, =sub_80A67D8
- str r0, [r4, 0x1C]
- ldr r1, =DestroyAnimSprite
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81009F8
-
- thumb_func_start sub_8100A50
-sub_8100A50: @ 8100A50
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _08100A6A
- adds r0, r5, 0
- movs r1, 0x1
- bl StartSpriteAnim
-_08100A6A:
- ldr r0, =sub_81009DC
- str r0, [r5, 0x1C]
- ldr r4, =gBattleAnimArgs
- movs r0, 0
- ldrsh r1, [r4, r0]
- adds r0, r5, 0
- bl sub_80A6864
- ldrh r0, [r4, 0x2]
- ldrh r1, [r5, 0x22]
- adds r0, r1
- strh r0, [r5, 0x22]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8100A50
-
- thumb_func_start sub_8100A94
-sub_8100A94: @ 8100A94
- push {r4,lr}
- adds r4, r0, 0
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1]
- ldrh r2, [r4, 0x20]
- adds r0, r2
- strh r0, [r4, 0x20]
- ldrh r0, [r1, 0x2]
- ldrh r2, [r4, 0x22]
- adds r0, r2
- strh r0, [r4, 0x22]
- ldrh r0, [r1, 0x4]
- strh r0, [r4, 0x2E]
- ldrh r0, [r1, 0x6]
- strh r0, [r4, 0x30]
- ldrh r0, [r1, 0x8]
- strh r0, [r4, 0x34]
- ldrh r0, [r1, 0xA]
- strh r0, [r4, 0x38]
- ldrb r1, [r1, 0xC]
- adds r0, r4, 0
- bl StartSpriteAffineAnim
- ldr r1, =move_anim_8074EE0
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A66DC
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8100A94
-
- thumb_func_start sub_8100AE0
-sub_8100AE0: @ 8100AE0
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
- ldrb r0, [r4]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _08100B14
- ldrh r0, [r5, 0x22]
- adds r0, 0x8
- strh r0, [r5, 0x22]
-_08100B14:
- ldr r0, =sub_8100CCC
- str r0, [r5, 0x1C]
- ldr r0, =gBattleAnimArgs
- movs r2, 0x4
- ldrsh r1, [r0, r2]
- adds r3, r0, 0
- cmp r1, 0
- bne _08100B3C
- ldrh r0, [r3]
- ldrh r1, [r5, 0x20]
- adds r0, r1
- strh r0, [r5, 0x20]
- b _08100B50
- .pool
-_08100B3C:
- ldrh r0, [r5, 0x20]
- ldrh r1, [r3]
- subs r0, r1
- strh r0, [r5, 0x20]
- adds r2, r5, 0
- adds r2, 0x3F
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
-_08100B50:
- ldrh r0, [r3, 0x2]
- ldrh r2, [r5, 0x22]
- adds r0, r2
- strh r0, [r5, 0x22]
- ldr r1, =0xfffffc00
- adds r0, r1, 0
- ldrh r2, [r5, 0x30]
- adds r1, r0, r2
- strh r1, [r5, 0x30]
- movs r2, 0x80
- lsls r2, 3
- adds r0, r2, 0
- ldrh r2, [r5, 0x32]
- adds r0, r2
- strh r0, [r5, 0x32]
- ldrh r0, [r3, 0x4]
- strh r0, [r5, 0x38]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- bne _08100B7E
- negs r0, r1
- strh r0, [r5, 0x30]
-_08100B7E:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8100AE0
-
- thumb_func_start sub_8100B88
-sub_8100B88: @ 8100B88
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r6, r0, 0
- ldr r0, =gBattleAnimArgs
- movs r1, 0x6
- ldrsh r0, [r0, r1]
- cmp r0, 0x1
- beq _08100BA8
- cmp r0, 0x1
- ble _08100C24
- cmp r0, 0x2
- beq _08100BC8
- b _08100C24
- .pool
-_08100BA8:
- ldr r5, =gBattleAnimTarget
- ldrb r0, [r5]
- movs r4, 0x2
- eors r0, r4
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r7, r0, 24
- ldrb r0, [r5]
- eors r4, r0
- adds r0, r4, 0
- b _08100C34
- .pool
-_08100BC8:
- ldr r5, =gBattleAnimTarget
- ldrb r0, [r5]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r7, r0, 24
- ldrb r0, [r5]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r4, r0, 24
- ldrb r0, [r5]
- movs r2, 0x2
- mov r8, r2
- mov r1, r8
- eors r0, r1
- bl IsBattlerSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _08100C3E
- ldrb r0, [r5]
- mov r2, r8
- eors r0, r2
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- adds r0, r7
- lsrs r7, r0, 1
- ldrb r0, [r5]
- mov r1, r8
- eors r0, r1
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- adds r0, r4
- lsrs r4, r0, 1
- b _08100C3E
- .pool
-_08100C24:
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r7, r0, 24
- ldrb r0, [r4]
-_08100C34:
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r4, r0, 24
-_08100C3E:
- strh r7, [r6, 0x20]
- strh r4, [r6, 0x22]
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _08100C56
- ldrh r0, [r6, 0x22]
- adds r0, 0x8
- strh r0, [r6, 0x22]
-_08100C56:
- ldr r0, =sub_8100CCC
- str r0, [r6, 0x1C]
- ldr r0, =gBattleAnimArgs
- movs r2, 0x4
- ldrsh r1, [r0, r2]
- adds r3, r0, 0
- cmp r1, 0
- bne _08100C7C
- ldrh r0, [r3]
- ldrh r1, [r6, 0x20]
- adds r0, r1
- strh r0, [r6, 0x20]
- b _08100C90
- .pool
-_08100C7C:
- ldrh r0, [r6, 0x20]
- ldrh r1, [r3]
- subs r0, r1
- strh r0, [r6, 0x20]
- adds r2, r6, 0
- adds r2, 0x3F
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
-_08100C90:
- ldrh r0, [r3, 0x2]
- ldrh r2, [r6, 0x22]
- adds r0, r2
- strh r0, [r6, 0x22]
- ldr r1, =0xfffffc00
- adds r0, r1, 0
- ldrh r2, [r6, 0x30]
- adds r1, r0, r2
- strh r1, [r6, 0x30]
- movs r2, 0x80
- lsls r2, 3
- adds r0, r2, 0
- ldrh r2, [r6, 0x32]
- adds r0, r2
- strh r0, [r6, 0x32]
- ldrh r0, [r3, 0x4]
- strh r0, [r6, 0x38]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- bne _08100CBE
- negs r0, r1
- strh r0, [r6, 0x30]
-_08100CBE:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8100B88
-
- thumb_func_start sub_8100CCC
-sub_8100CCC: @ 8100CCC
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x30]
- ldrh r2, [r4, 0x34]
- adds r0, r1, r2
- strh r0, [r4, 0x34]
- ldrh r0, [r4, 0x32]
- ldrh r2, [r4, 0x36]
- adds r0, r2
- strh r0, [r4, 0x36]
- movs r2, 0x38
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bne _08100CEE
- adds r0, r1, 0
- adds r0, 0x18
- b _08100CF2
-_08100CEE:
- adds r0, r1, 0
- subs r0, 0x18
-_08100CF2:
- strh r0, [r4, 0x30]
- ldrh r0, [r4, 0x32]
- subs r0, 0x18
- strh r0, [r4, 0x32]
- ldrh r0, [r4, 0x34]
- lsls r0, 16
- asrs r0, 24
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x36]
- lsls r0, 16
- asrs r0, 24
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x14
- bne _08100D28
- ldr r1, =DestroyAnimSprite
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- movs r0, 0x3
- strh r0, [r4, 0x2E]
- ldr r0, =WaitAnimForDuration
- str r0, [r4, 0x1C]
-_08100D28:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8100CCC
-
- thumb_func_start sub_8100D38
-sub_8100D38: @ 8100D38
- push {r4,r5,lr}
- adds r5, r0, 0
- ldrh r1, [r5, 0x32]
- movs r2, 0x32
- ldrsh r0, [r5, r2]
- cmp r0, 0x1
- ble _08100DDC
- ldrh r1, [r5, 0x34]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08100D94
- adds r3, r5, 0
- adds r3, 0x3E
- ldrb r1, [r3]
- movs r2, 0x5
- negs r2, r2
- adds r0, r2, 0
- ands r0, r1
- strb r0, [r3]
- ldr r4, =gSprites
- movs r0, 0x2E
- ldrsh r1, [r5, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- adds r0, 0x3E
- ldrb r3, [r0]
- adds r1, r2, 0
- ands r1, r3
- strb r1, [r0]
- movs r0, 0x30
- ldrsh r1, [r5, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- adds r0, 0x3E
- ldrb r1, [r0]
- ands r2, r1
- strb r2, [r0]
- b _08100DCA
- .pool
-_08100D94:
- adds r1, r5, 0
- adds r1, 0x3E
- ldrb r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1]
- ldr r3, =gSprites
- movs r0, 0x2E
- ldrsh r1, [r5, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x3E
- ldrb r1, [r0]
- orrs r1, r2
- strb r1, [r0]
- movs r0, 0x30
- ldrsh r1, [r5, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x3E
- ldrb r1, [r0]
- orrs r1, r2
- strb r1, [r0]
-_08100DCA:
- movs r0, 0
- strh r0, [r5, 0x32]
- ldrh r0, [r5, 0x34]
- adds r0, 0x1
- strh r0, [r5, 0x34]
- b _08100DE0
- .pool
-_08100DDC:
- adds r0, r1, 0x1
- strh r0, [r5, 0x32]
-_08100DE0:
- movs r1, 0x34
- ldrsh r0, [r5, r1]
- cmp r0, 0xA
- bne _08100E10
- movs r2, 0x2E
- ldrsh r1, [r5, r2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r4, =gSprites
- adds r0, r4
- bl DestroySprite
- movs r0, 0x30
- ldrsh r1, [r5, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- bl DestroySprite
- adds r0, r5, 0
- bl DestroyAnimSprite
-_08100E10:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8100D38
-
- thumb_func_start sub_8100E1C
-sub_8100E1C: @ 8100E1C
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r4, =gBattleAnimArgs
- ldrh r0, [r4, 0x4]
- strh r0, [r5, 0x2E]
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08100E44
- ldrh r0, [r5, 0x20]
- ldrh r1, [r4]
- subs r0, r1
- b _08100E4A
- .pool
-_08100E44:
- ldrh r0, [r4]
- ldrh r1, [r5, 0x20]
- adds r0, r1
-_08100E4A:
- strh r0, [r5, 0x20]
- ldr r4, =gBattleAnimArgs
- ldrb r1, [r4, 0xA]
- adds r0, r5, 0
- bl StartSpriteAnim
- ldrh r0, [r4, 0x6]
- negs r0, r0
- strh r0, [r5, 0x30]
- ldrh r0, [r4, 0x2]
- ldrh r1, [r5, 0x22]
- adds r0, r1
- strh r0, [r5, 0x22]
- ldrh r0, [r4, 0x8]
- strh r0, [r5, 0x34]
- ldr r1, =sub_8100E80
- str r1, [r5, 0x1C]
- adds r0, r5, 0
- bl _call_via_r1
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8100E1C
-
- thumb_func_start sub_8100E80
-sub_8100E80: @ 8100E80
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- movs r1, 0x64
- bl Cos
- strh r0, [r4, 0x24]
- movs r2, 0x2E
- ldrsh r0, [r4, r2]
- movs r1, 0x14
- bl Sin
- strh r0, [r4, 0x26]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x7F
- bgt _08100EAC
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0
- b _08100EB2
-_08100EAC:
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0xE
-_08100EB2:
- strb r0, [r1]
- ldrh r0, [r4, 0x30]
- ldrh r2, [r4, 0x2E]
- adds r0, r2
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x2E]
- ldrh r0, [r4, 0x38]
- adds r0, 0x82
- strh r0, [r4, 0x38]
- lsls r0, 16
- asrs r0, 24
- ldrh r1, [r4, 0x26]
- adds r0, r1
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x32]
- adds r0, 0x1
- strh r0, [r4, 0x32]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0x34
- ldrsh r1, [r4, r2]
- cmp r0, r1
- bne _08100EE8
- adds r0, r4, 0
- bl DestroyAnimSprite
-_08100EE8:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8100E80
-
- thumb_func_start sub_8100EF0
-sub_8100EF0: @ 8100EF0
- push {r4-r6,lr}
- adds r5, r0, 0
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _08100F06
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1, 0x2]
- adds r0, 0x8
- strh r0, [r1, 0x2]
-_08100F06:
- ldr r6, =gBattleAnimAttacker
- ldrb r0, [r6]
- movs r1, 0
- bl GetBattlerSpriteCoord2
- lsls r0, 24
- ldr r4, =gBattleAnimArgs
- lsrs r0, 24
- ldrh r1, [r4]
- adds r0, r1
- strh r0, [r5, 0x20]
- ldrb r0, [r6]
- movs r1, 0x1
- bl GetBattlerSpriteCoord2
- lsls r0, 24
- lsrs r0, 24
- ldrh r4, [r4, 0x2]
- adds r0, r4
- strh r0, [r5, 0x22]
- ldrb r0, [r6]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08100F44
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _08100F6C
-_08100F44:
- ldrb r0, [r6]
- bl sub_80A8328
- lsls r0, 24
- lsrs r0, 24
- adds r0, 0x1
- movs r1, 0x3
- ands r0, r1
- lsls r0, 2
- ldrb r2, [r5, 0x5]
- movs r1, 0xD
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r5, 0x5]
- b _08100F84
- .pool
-_08100F6C:
- ldrb r0, [r6]
- bl sub_80A8328
- movs r1, 0x3
- ands r1, r0
- lsls r1, 2
- ldrb r2, [r5, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r5, 0x5]
-_08100F84:
- ldr r0, =gBattleAnimArgs
- ldrh r0, [r0, 0x4]
- strh r0, [r5, 0x2E]
- ldr r0, =0x00002828
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r0, 20
- movs r1, 0x80
- lsls r1, 1
- adds r0, r1
- strh r0, [r5, 0x32]
- movs r4, 0x10
- movs r0, 0x10
- strh r0, [r5, 0x3C]
- movs r1, 0xFD
- lsls r1, 6
- movs r0, 0x50
- bl SetGpuReg
- ldrh r0, [r5, 0x3C]
- lsls r1, r0, 8
- subs r4, r0
- orrs r1, r4
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- ldr r0, =sub_8100FD4
- str r0, [r5, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8100EF0
-
- thumb_func_start sub_8100FD4
-sub_8100FD4: @ 8100FD4
- push {r4-r6,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x38]
- adds r0, 0x60
- strh r0, [r4, 0x38]
- lsls r0, 16
- asrs r0, 24
- negs r0, r0
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _08101032
- movs r0, 0
- strh r0, [r4, 0x30]
- ldr r1, =gPlttBufferFaded
- movs r2, 0x32
- ldrsh r0, [r4, r2]
- adds r0, 0x1
- lsls r0, 1
- adds r0, r1
- ldrh r5, [r0]
- movs r2, 0
- adds r6, r1, 0
- adds r3, r6, 0
-_0810100C:
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- adds r2, 0x1
- adds r0, r2
- lsls r1, r0, 1
- adds r1, r3
- adds r0, 0x1
- lsls r0, 1
- adds r0, r3
- ldrh r0, [r0]
- strh r0, [r1]
- cmp r2, 0x5
- ble _0810100C
- movs r2, 0x32
- ldrsh r0, [r4, r2]
- adds r0, 0x7
- lsls r0, 1
- adds r0, r6
- strh r5, [r0]
-_08101032:
- ldrh r2, [r4, 0x3C]
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- cmp r0, 0x6
- ble _0810106C
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- ble _08101080
- ldrh r0, [r4, 0x3A]
- adds r0, 0x1
- strh r0, [r4, 0x3A]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _0810106C
- movs r0, 0
- strh r0, [r4, 0x3A]
- subs r2, 0x1
- strh r2, [r4, 0x3C]
- lsls r1, r2, 8
- movs r0, 0x10
- subs r0, r2
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
-_0810106C:
- ldrh r1, [r4, 0x2E]
- movs r2, 0x2E
- ldrsh r0, [r4, r2]
- cmp r0, 0
- ble _08101080
- subs r0, r1, 0x1
- strh r0, [r4, 0x2E]
- b _081010C2
- .pool
-_08101080:
- ldrh r0, [r4, 0x3A]
- adds r0, 0x1
- strh r0, [r4, 0x3A]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _081010C2
- movs r0, 0
- strh r0, [r4, 0x3A]
- ldrh r2, [r4, 0x3C]
- adds r2, 0x1
- strh r2, [r4, 0x3C]
- lsls r1, r2, 8
- movs r0, 0x10
- subs r0, r2
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- cmp r0, 0x10
- bne _081010C2
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldr r0, =sub_80A67F4
- str r0, [r4, 0x1C]
-_081010C2:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8100FD4
-
- thumb_func_start sub_81010CC
-sub_81010CC: @ 81010CC
- push {r4-r6,lr}
- adds r4, r0, 0
- ldr r6, =gBattleAnimTarget
- ldrb r0, [r6]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- movs r5, 0
- strh r0, [r4, 0x20]
- ldrb r0, [r6]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =0x0000ffe8
- adds r0, r1
- strh r0, [r4, 0x22]
- strh r5, [r4, 0x2E]
- strh r5, [r4, 0x30]
- strh r5, [r4, 0x32]
- strh r5, [r4, 0x34]
- strh r5, [r4, 0x36]
- strh r5, [r4, 0x3A]
- movs r0, 0x10
- strh r0, [r4, 0x3C]
- movs r1, 0xFD
- lsls r1, 6
- movs r0, 0x50
- bl SetGpuReg
- ldrh r1, [r4, 0x3C]
- lsls r1, 8
- ldrh r0, [r4, 0x3A]
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- ldr r0, =sub_8101138
- str r0, [r4, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81010CC
-
- thumb_func_start sub_8101138
-sub_8101138: @ 8101138
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x4
- bls _08101146
- b _08101290
-_08101146:
- lsls r0, 2
- ldr r1, =_08101154
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08101154:
- .4byte _08101168
- .4byte _081011CC
- .4byte _081011E8
- .4byte _08101266
- .4byte _0810127A
-_08101168:
- ldrh r0, [r4, 0x32]
- adds r0, 0x1
- strh r0, [r4, 0x32]
- lsls r0, 16
- cmp r0, 0
- bgt _08101176
- b _08101290
-_08101176:
- movs r0, 0
- strh r0, [r4, 0x32]
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08101198
- ldrh r1, [r4, 0x3A]
- movs r2, 0x3A
- ldrsh r0, [r4, r2]
- cmp r0, 0xF
- bgt _081011A6
- adds r0, r1, 0x1
- strh r0, [r4, 0x3A]
- b _081011A6
-_08101198:
- ldrh r1, [r4, 0x3C]
- movs r2, 0x3C
- ldrsh r0, [r4, r2]
- cmp r0, 0
- ble _081011A6
- subs r0, r1, 0x1
- strh r0, [r4, 0x3C]
-_081011A6:
- ldrh r1, [r4, 0x3C]
- lsls r1, 8
- ldrh r0, [r4, 0x3A]
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- movs r1, 0x3A
- ldrsh r0, [r4, r1]
- cmp r0, 0x10
- bne _08101290
- movs r2, 0x3C
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bne _08101290
- strh r0, [r4, 0x30]
- b _08101272
-_081011CC:
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x8
- ble _08101290
- movs r0, 0
- strh r0, [r4, 0x30]
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
- b _08101272
-_081011E8:
- adds r0, r4, 0
- movs r1, 0x10
- movs r2, 0x4
- bl sub_8101298
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x2
- ble _0810120A
- movs r0, 0
- strh r0, [r4, 0x30]
- ldrh r0, [r4, 0x22]
- adds r0, 0x1
- strh r0, [r4, 0x22]
-_0810120A:
- ldrh r0, [r4, 0x32]
- adds r1, r0, 0x1
- strh r1, [r4, 0x32]
- lsls r0, r1, 16
- asrs r0, 16
- cmp r0, 0x1D
- ble _08101290
- movs r0, 0x1
- ands r1, r0
- cmp r1, 0
- beq _08101230
- ldrh r1, [r4, 0x3A]
- movs r2, 0x3A
- ldrsh r0, [r4, r2]
- cmp r0, 0
- ble _0810123E
- subs r0, r1, 0x1
- strh r0, [r4, 0x3A]
- b _0810123E
-_08101230:
- ldrh r1, [r4, 0x3C]
- movs r2, 0x3C
- ldrsh r0, [r4, r2]
- cmp r0, 0xF
- bgt _0810123E
- adds r0, r1, 0x1
- strh r0, [r4, 0x3C]
-_0810123E:
- ldrh r1, [r4, 0x3C]
- lsls r1, 8
- ldrh r0, [r4, 0x3A]
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- movs r0, 0x3A
- ldrsh r1, [r4, r0]
- cmp r1, 0
- bne _08101290
- movs r2, 0x3C
- ldrsh r0, [r4, r2]
- cmp r0, 0x10
- bne _08101290
- strh r1, [r4, 0x30]
- strh r1, [r4, 0x32]
- b _08101272
-_08101266:
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
-_08101272:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- b _08101290
-_0810127A:
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- adds r0, r4, 0
- bl DestroyAnimSprite
-_08101290:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8101138
-
- thumb_func_start sub_8101298
-sub_8101298: @ 8101298
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- cmp r0, 0xB
- bgt _081012AA
- ldrh r0, [r4, 0x36]
- adds r0, 0x2
- strh r0, [r4, 0x36]
-_081012AA:
- ldrh r5, [r4, 0x34]
- adds r0, r5, 0
- subs r0, 0x12
- lsls r0, 16
- lsrs r0, 16
- adds r1, r5, 0
- cmp r0, 0x17
- bhi _081012C0
- ldrh r0, [r4, 0x36]
- subs r0, 0x2
- strh r0, [r4, 0x36]
-_081012C0:
- lsls r0, r1, 16
- asrs r0, 16
- cmp r0, 0x2F
- ble _081012CE
- ldrh r0, [r4, 0x36]
- adds r0, 0x2
- strh r0, [r4, 0x36]
-_081012CE:
- movs r1, 0x36
- ldrsh r0, [r4, r1]
- movs r1, 0x9
- bl __divsi3
- strh r0, [r4, 0x24]
- movs r1, 0x36
- ldrsh r0, [r4, r1]
- movs r1, 0xE
- bl __divsi3
- strh r0, [r4, 0x26]
- lsls r0, 16
- cmp r0, 0
- bge _081012F4
- movs r1, 0x26
- ldrsh r0, [r4, r1]
- negs r0, r0
- strh r0, [r4, 0x26]
-_081012F4:
- adds r0, r5, 0x1
- strh r0, [r4, 0x34]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3B
- ble _08101304
- movs r0, 0
- strh r0, [r4, 0x34]
-_08101304:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_8101298
-
- thumb_func_start sub_810130C
-sub_810130C: @ 810130C
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, =gBattleAnimArgs
- movs r1, 0x4
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _08101320
- adds r0, r4, 0
- bl sub_80A6838
-_08101320:
- movs r0, 0
- ldrsh r1, [r5, r0]
- adds r0, r4, 0
- bl sub_80A6864
- ldrh r0, [r5, 0x2]
- ldrh r1, [r4, 0x22]
- adds r0, r1
- strh r0, [r4, 0x22]
- ldrh r0, [r5, 0xA]
- strh r0, [r4, 0x2E]
- ldrh r0, [r5, 0x6]
- strh r0, [r4, 0x30]
- ldrh r0, [r5, 0x8]
- strh r0, [r4, 0x32]
- ldr r1, =DestroyAnimSprite
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A656C
- str r0, [r4, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810130C
-
- thumb_func_start sub_810135C
-sub_810135C: @ 810135C
- push {r4-r6,lr}
- adds r5, r0, 0
- ldr r0, =gBattleAnimArgs
- movs r1, 0x4
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _08101378
- ldr r0, =gBattleAnimAttacker
- b _0810137A
- .pool
-_08101378:
- ldr r0, =gBattleAnimTarget
-_0810137A:
- ldrb r6, [r0]
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _081013C4
- movs r1, 0x2
- adds r0, r6, 0
- eors r0, r1
- bl IsBattlerSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _081013C4
- ldr r4, =gBattleAnimArgs
- ldrb r1, [r4, 0xC]
- adds r2, r5, 0
- adds r2, 0x20
- adds r3, r5, 0
- adds r3, 0x22
- adds r0, r6, 0
- bl SetAverageBattlerPositions
- movs r2, 0
- ldrsh r1, [r4, r2]
- adds r0, r5, 0
- bl sub_80A6864
- ldrh r0, [r4, 0x2]
- ldrh r1, [r5, 0x22]
- adds r0, r1
- strh r0, [r5, 0x22]
- b _08101414
- .pool
-_081013C4:
- ldr r4, =gBattleAnimArgs
- movs r2, 0xC
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bne _081013E8
- adds r0, r6, 0
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- adds r0, r6, 0
- movs r1, 0x1
- b _081013FA
- .pool
-_081013E8:
- adds r0, r6, 0
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- adds r0, r6, 0
- movs r1, 0x3
-_081013FA:
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r4, [r4, 0x2]
- adds r0, r4
- strh r0, [r5, 0x22]
- ldr r0, =gBattleAnimArgs
- movs r2, 0
- ldrsh r1, [r0, r2]
- adds r0, r5, 0
- bl sub_80A6864
-_08101414:
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1, 0xA]
- strh r0, [r5, 0x2E]
- ldrh r0, [r1, 0x6]
- strh r0, [r5, 0x30]
- ldrh r0, [r1, 0x8]
- strh r0, [r5, 0x32]
- ldr r1, =DestroyAnimSprite
- adds r0, r5, 0
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A656C
- str r0, [r5, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810135C
-
- thumb_func_start sub_8101440
-sub_8101440: @ 8101440
- push {r4,lr}
- adds r4, r0, 0
- bl sub_80A6838
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _08101474
- ldr r0, =gBattleAnimArgs
- ldrh r1, [r0]
- ldrh r2, [r4, 0x20]
- adds r1, r2
- strh r1, [r4, 0x20]
- ldrh r0, [r0, 0x2]
- ldrh r1, [r4, 0x22]
- adds r0, r1
- strh r0, [r4, 0x22]
- b _0810148E
- .pool
-_08101474:
- ldr r2, =gBattleAnimArgs
- ldrh r0, [r4, 0x20]
- ldrh r1, [r2]
- subs r0, r1
- strh r0, [r4, 0x20]
- ldrh r0, [r2, 0x2]
- ldrh r2, [r4, 0x22]
- adds r0, r2
- strh r0, [r4, 0x22]
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAnim
-_0810148E:
- ldr r0, =sub_81014A0
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8101440
-
- thumb_func_start sub_81014A0
-sub_81014A0: @ 81014A0
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1E
- ble _081014D8
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- movs r0, 0x1E
- subs r0, r1
- movs r1, 0x3
- bl __divsi3
- strh r0, [r4, 0x26]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- lsls r0, 18
- asrs r0, 16
- movs r1, 0x3
- bl Sin
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
-_081014D8:
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _081014EC
- adds r0, r4, 0
- bl DestroyAnimSprite
-_081014EC:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_81014A0
-
- thumb_func_start sub_81014F4
-sub_81014F4: @ 81014F4
- push {r4,lr}
- adds r4, r0, 0
- bl sub_80A6838
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _0810152C
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1]
- ldrh r2, [r4, 0x20]
- adds r0, r2
- strh r0, [r4, 0x20]
- ldrh r0, [r1, 0x2]
- ldrh r1, [r4, 0x22]
- adds r0, r1
- strh r0, [r4, 0x22]
- movs r0, 0x1
- strh r0, [r4, 0x34]
- b _0810154A
- .pool
-_0810152C:
- ldr r2, =gBattleAnimArgs
- ldrh r0, [r4, 0x20]
- ldrh r1, [r2]
- subs r0, r1
- strh r0, [r4, 0x20]
- ldrh r0, [r2, 0x2]
- ldrh r2, [r4, 0x22]
- adds r0, r2
- strh r0, [r4, 0x22]
- ldr r0, =0x0000ffff
- strh r0, [r4, 0x34]
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
-_0810154A:
- ldr r0, =sub_8101560
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81014F4
-
- thumb_func_start sub_8101560
-sub_8101560: @ 8101560
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- movs r1, 0x28
- bl __divsi3
- negs r0, r0
- strh r0, [r4, 0x26]
- movs r2, 0x36
- ldrsh r0, [r4, r2]
- movs r1, 0xA
- bl __divsi3
- strh r0, [r4, 0x24]
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- lsls r0, 1
- ldrh r2, [r4, 0x36]
- adds r0, r2
- strh r0, [r4, 0x36]
- ldrh r0, [r4, 0x30]
- ldrh r2, [r4, 0x2E]
- adds r1, r0, r2
- strh r1, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3C
- ble _081015A4
- adds r0, r4, 0
- bl move_anim_8074EE0
-_081015A4:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8101560
-
- thumb_func_start sub_81015AC
-sub_81015AC: @ 81015AC
- push {lr}
- ldrh r1, [r0, 0x20]
- subs r1, 0x20
- strh r1, [r0, 0x20]
- ldrh r1, [r0, 0x22]
- subs r1, 0x20
- strh r1, [r0, 0x22]
- movs r1, 0x14
- strh r1, [r0, 0x2E]
- ldr r1, =WaitAnimForDuration
- str r1, [r0, 0x1C]
- ldr r1, =sub_81015D4
- bl StoreSpriteCallbackInData6
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81015AC
-
- thumb_func_start sub_81015D4
-sub_81015D4: @ 81015D4
- push {r4-r6,lr}
- adds r5, r0, 0
- ldrh r6, [r5, 0x38]
- movs r1, 0x1
- adds r0, r1, 0
- ands r0, r6
- cmp r0, 0
- beq _081015EA
- cmp r0, 0x1
- beq _08101604
- b _0810166A
-_081015EA:
- strh r1, [r5, 0x2E]
- ldr r0, =WaitAnimForDuration
- str r0, [r5, 0x1C]
- ldr r1, =sub_81015D4
- adds r0, r5, 0
- bl StoreSpriteCallbackInData6
- b _0810166A
- .pool
-_08101604:
- ldrh r3, [r5, 0x24]
- ldrh r0, [r5, 0x20]
- adds r3, r0
- movs r0, 0
- strh r3, [r5, 0x20]
- ldrh r4, [r5, 0x26]
- ldrh r1, [r5, 0x22]
- adds r4, r1
- strh r4, [r5, 0x22]
- strh r0, [r5, 0x26]
- strh r0, [r5, 0x24]
- movs r0, 0x8
- strh r0, [r5, 0x2E]
- ldr r2, =gUnknown_08592CD0
- lsls r0, r6, 16
- asrs r0, 24
- lsls r0, 1
- adds r1, r0, r2
- ldrb r1, [r1]
- lsls r1, 24
- asrs r1, 24
- adds r3, r1
- strh r3, [r5, 0x32]
- adds r2, 0x1
- adds r0, r2
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- adds r4, r0
- strh r4, [r5, 0x36]
- ldr r0, =StartAnimLinearTranslation
- str r0, [r5, 0x1C]
- ldr r1, =sub_8101684
- adds r0, r5, 0
- bl StoreSpriteCallbackInData6
- movs r1, 0x80
- lsls r1, 1
- adds r0, r1, 0
- ldrh r1, [r5, 0x38]
- adds r0, r1
- strh r0, [r5, 0x38]
- movs r0, 0x3F
- bl BattleAnimAdjustPanning
- adds r1, r0, 0
- lsls r1, 24
- asrs r1, 24
- movs r0, 0xD2
- bl PlaySE12WithPanning
-_0810166A:
- ldrh r0, [r5, 0x38]
- movs r1, 0x1
- eors r0, r1
- strh r0, [r5, 0x38]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81015D4
-
- thumb_func_start sub_8101684
-sub_8101684: @ 8101684
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x38]
- lsls r0, 16
- asrs r0, 24
- cmp r0, 0x4
- bne _081016AC
- movs r0, 0xA
- strh r0, [r2, 0x2E]
- ldr r0, =WaitAnimForDuration
- str r0, [r2, 0x1C]
- ldr r1, =sub_81016B8
- adds r0, r2, 0
- bl StoreSpriteCallbackInData6
- b _081016B0
- .pool
-_081016AC:
- ldr r0, =sub_81015D4
- str r0, [r2, 0x1C]
-_081016B0:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8101684
-
- thumb_func_start sub_81016B8
-sub_81016B8: @ 81016B8
- push {r4-r7,lr}
- adds r5, r0, 0
- ldrh r1, [r5, 0x6]
- cmp r1, 0
- bne _081016E0
- movs r0, 0x3
- strh r0, [r5, 0x2E]
- strh r1, [r5, 0x30]
- strh r1, [r5, 0x32]
- ldr r0, =WaitAnimForDuration
- str r0, [r5, 0x1C]
- ldr r1, =sub_8101774
- adds r0, r5, 0
- bl StoreSpriteCallbackInData6
- b _08101760
- .pool
-_081016E0:
- ldrh r0, [r5, 0x6]
- cmp r0, 0x2
- beq _08101700
- cmp r0, 0x2
- bgt _081016F0
- cmp r0, 0x1
- beq _081016F6
- b _08101714
-_081016F0:
- cmp r0, 0x3
- beq _08101708
- b _08101714
-_081016F6:
- ldr r6, =0x0000fff8
- adds r7, r6, 0
- b _08101718
- .pool
-_08101700:
- ldr r7, =0x0000fff8
- b _08101716
- .pool
-_08101708:
- movs r7, 0x8
- ldr r6, =0x0000fff8
- b _08101718
- .pool
-_08101714:
- movs r7, 0x8
-_08101716:
- movs r6, 0x8
-_08101718:
- ldrh r0, [r5, 0x24]
- ldrh r1, [r5, 0x20]
- adds r0, r1
- movs r1, 0
- strh r0, [r5, 0x20]
- ldrh r0, [r5, 0x26]
- ldrh r2, [r5, 0x22]
- adds r0, r2
- strh r0, [r5, 0x22]
- strh r1, [r5, 0x26]
- strh r1, [r5, 0x24]
- movs r0, 0x6
- strh r0, [r5, 0x2E]
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- adds r0, r7
- strh r0, [r5, 0x32]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- adds r0, r6
- strh r0, [r5, 0x36]
- ldr r0, =StartAnimLinearTranslation
- str r0, [r5, 0x1C]
- ldr r1, =sub_8101820
- adds r0, r5, 0
- bl StoreSpriteCallbackInData6
-_08101760:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81016B8
-
- thumb_func_start sub_8101774
-sub_8101774: @ 8101774
- push {r4,lr}
- sub sp, 0xC
- adds r4, r0, 0
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08101794
- ldrh r0, [r4, 0x30]
- adds r0, 0x3
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x10
- ble _081017A4
- movs r0, 0x10
- b _081017A2
-_08101794:
- ldrh r0, [r4, 0x30]
- subs r0, 0x3
- strh r0, [r4, 0x30]
- lsls r0, 16
- cmp r0, 0
- bge _081017A4
- movs r0, 0
-_081017A2:
- strh r0, [r4, 0x30]
-_081017A4:
- movs r0, 0x1
- str r0, [sp]
- movs r0, 0
- str r0, [sp, 0x4]
- str r0, [sp, 0x8]
- movs r0, 0x1
- movs r1, 0x1
- movs r2, 0x1
- movs r3, 0x1
- bl sub_80A75AC
- ldrh r1, [r4, 0x30]
- lsls r1, 24
- lsrs r1, 24
- ldr r2, =0x00007fff
- bl BlendPalettes
- movs r3, 0x30
- ldrsh r0, [r4, r3]
- cmp r0, 0x10
- bne _0810180C
- ldrh r0, [r4, 0x32]
- adds r0, 0x1
- strh r0, [r4, 0x32]
- ldrb r1, [r4, 0x5]
- lsrs r1, 4
- lsls r0, r1, 5
- ldr r2, =gPlttBufferUnfaded + 0x210
- adds r0, r2
- lsls r1, 4
- ldr r3, =0x00000101
- adds r2, r3, 0
- orrs r1, r2
- movs r2, 0x4
- bl LoadPalette
- movs r0, 0x3F
- bl BattleAnimAdjustPanning
- adds r1, r0, 0
- lsls r1, 24
- asrs r1, 24
- movs r0, 0xC0
- bl PlaySE12WithPanning
- b _08101814
- .pool
-_0810180C:
- cmp r0, 0
- bne _08101814
- ldr r0, =sub_8101820
- str r0, [r4, 0x1C]
-_08101814:
- add sp, 0xC
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8101774
-
- thumb_func_start sub_8101820
-sub_8101820: @ 8101820
- push {lr}
- adds r2, r0, 0
- ldr r0, =gBattleAnimArgs
- ldrh r1, [r0, 0xE]
- ldr r0, =0x0000ffff
- cmp r1, r0
- bne _08101838
- movs r0, 0
- strh r0, [r2, 0x30]
- strh r0, [r2, 0x2E]
- ldr r0, =sub_8101848
- str r0, [r2, 0x1C]
-_08101838:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8101820
-
- thumb_func_start sub_8101848
-sub_8101848: @ 8101848
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- movs r1, 0x3
- bl __modsi3
- lsls r0, 16
- cmp r0, 0
- bne _0810187C
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- adds r3, r4, 0
- adds r3, 0x3E
- ldrb r2, [r3]
- lsls r0, r2, 29
- lsrs r0, 31
- movs r1, 0x1
- eors r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
-_0810187C:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- cmp r0, 0x8
- bne _08101890
- adds r0, r4, 0
- bl DestroyAnimSprite
-_08101890:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8101848
-
- thumb_func_start sub_8101898
-sub_8101898: @ 8101898
- push {r4,lr}
- adds r3, r0, 0
- ldr r0, =gBattleAnimArgs
- ldrh r0, [r0]
- strh r0, [r3, 0x6]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- bne _081018BC
- ldrh r0, [r3, 0x20]
- subs r0, 0x18
- strh r0, [r3, 0x20]
- ldrh r0, [r3, 0x22]
- subs r0, 0x18
- strh r0, [r3, 0x22]
- b _0810190E
- .pool
-_081018BC:
- cmp r0, 0x2
- bne _081018D8
- ldrh r0, [r3, 0x20]
- subs r0, 0x18
- strh r0, [r3, 0x20]
- ldrh r0, [r3, 0x22]
- adds r0, 0x18
- strh r0, [r3, 0x22]
- ldrb r1, [r3, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r1
- movs r1, 0x20
- b _0810190A
-_081018D8:
- cmp r0, 0x3
- bne _081018F4
- ldrh r0, [r3, 0x20]
- adds r0, 0x18
- strh r0, [r3, 0x20]
- ldrh r0, [r3, 0x22]
- subs r0, 0x18
- strh r0, [r3, 0x22]
- ldrb r1, [r3, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r1
- movs r1, 0x10
- b _0810190A
-_081018F4:
- ldrh r0, [r3, 0x20]
- adds r0, 0x18
- strh r0, [r3, 0x20]
- ldrh r0, [r3, 0x22]
- adds r0, 0x18
- strh r0, [r3, 0x22]
- ldrb r1, [r3, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r1
- movs r1, 0x30
-_0810190A:
- orrs r0, r1
- strb r0, [r3, 0x3]
-_0810190E:
- ldrh r2, [r3, 0x4]
- lsls r1, r2, 22
- lsrs r1, 22
- adds r1, 0x10
- ldr r4, =0x000003ff
- adds r0, r4, 0
- ands r1, r0
- ldr r0, =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r3, 0x4]
- ldr r1, =sub_81015AC
- str r1, [r3, 0x1C]
- adds r0, r3, 0
- bl _call_via_r1
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8101898
-
- thumb_func_start sub_8101940
-sub_8101940: @ 8101940
- push {lr}
- adds r3, r0, 0
- adds r2, r3, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- movs r0, 0
- strh r0, [r3, 0x2E]
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0x1
- beq _0810197C
- cmp r0, 0x1
- bgt _0810196C
- cmp r0, 0
- beq _08101972
- b _0810198C
- .pool
-_0810196C:
- cmp r0, 0x2
- beq _08101984
- b _0810198C
-_08101972:
- ldr r0, =sub_8101998
- b _0810198E
- .pool
-_0810197C:
- ldr r0, =sub_8101A74
- b _0810198E
- .pool
-_08101984:
- ldr r0, =sub_8101AC4
- b _0810198E
- .pool
-_0810198C:
- ldr r0, =sub_8101B84
-_0810198E:
- str r0, [r3, 0x1C]
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8101940
-
- thumb_func_start sub_8101998
-sub_8101998: @ 8101998
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r0, 0x6
- strh r0, [r4, 0x2E]
- ldr r5, =gBattleAnimAttacker
- ldrb r0, [r5]
- bl GetBattlerSide
- lsls r0, 24
- movs r2, 0x2
- negs r2, r2
- adds r1, r2, 0
- cmp r0, 0
- beq _081019B6
- movs r1, 0x2
-_081019B6:
- strh r1, [r4, 0x30]
- movs r0, 0
- strh r0, [r4, 0x32]
- ldr r1, =gBattlerSpriteIds
- ldrb r0, [r5]
- adds r0, r1
- ldrb r0, [r0]
- strh r0, [r4, 0x34]
- ldr r1, =sub_81019E8
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A6630
- str r0, [r4, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8101998
-
- thumb_func_start sub_81019E8
-sub_81019E8: @ 81019E8
- push {r4-r6,lr}
- adds r5, r0, 0
- movs r0, 0x2E
- ldrsh r6, [r5, r0]
- cmp r6, 0
- bne _08101A24
- ldr r1, =gBattlerSpriteIds
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- adds r0, r1
- ldrb r0, [r0]
- strh r0, [r5, 0x34]
- movs r1, 0
- bl sub_80A7270
- ldrb r0, [r4]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x3A]
- ldr r2, =0xfffffd00
- adds r1, r2, 0
- cmp r0, 0
- beq _08101A20
- movs r0, 0xC0
- lsls r0, 2
- adds r1, r0, 0
-_08101A20:
- strh r1, [r5, 0x36]
- strh r6, [r5, 0x38]
-_08101A24:
- ldrh r0, [r5, 0x36]
- ldrh r1, [r5, 0x38]
- adds r0, r1
- strh r0, [r5, 0x38]
- ldrh r0, [r5, 0x34]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x80
- lsls r2, 1
- ldrh r3, [r5, 0x38]
- adds r1, r2, 0
- bl obj_id_set_rotscale
- ldrh r0, [r5, 0x34]
- lsls r0, 24
- lsrs r0, 24
- bl sub_80A73A0
- ldrh r0, [r5, 0x2E]
- adds r0, 0x1
- strh r0, [r5, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3
- ble _08101A5E
- movs r0, 0
- strh r0, [r5, 0x2E]
- ldr r0, =sub_8101B84
- str r0, [r5, 0x1C]
-_08101A5E:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81019E8
-
- thumb_func_start sub_8101A74
-sub_8101A74: @ 8101A74
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r0, 0x4
- strh r0, [r4, 0x2E]
- ldr r5, =gBattleAnimAttacker
- ldrb r0, [r5]
- bl GetBattlerSide
- lsls r0, 24
- movs r1, 0x3
- cmp r0, 0
- beq _08101A92
- movs r0, 0x3
- negs r0, r0
- adds r1, r0, 0
-_08101A92:
- strh r1, [r4, 0x30]
- movs r0, 0
- strh r0, [r4, 0x32]
- ldr r1, =gBattlerSpriteIds
- ldrb r0, [r5]
- adds r0, r1
- ldrb r0, [r0]
- strh r0, [r4, 0x34]
- ldr r1, =sub_8101B84
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A6630
- str r0, [r4, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8101A74
-
- thumb_func_start sub_8101AC4
-sub_8101AC4: @ 8101AC4
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0x2E]
- adds r0, 0x1
- strh r0, [r1, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x8
- ble _08101ADE
- movs r0, 0
- strh r0, [r1, 0x2E]
- ldr r0, =sub_8101AE8
- str r0, [r1, 0x1C]
-_08101ADE:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8101AC4
-
- thumb_func_start sub_8101AE8
-sub_8101AE8: @ 8101AE8
- push {r4,r5,lr}
- adds r5, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _08101B38
- ldr r1, =gBattlerSpriteIds
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- adds r0, r1
- ldrb r0, [r0]
- strh r0, [r5, 0x34]
- ldrb r0, [r4]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x3A]
- ldrb r0, [r4]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08101B2C
- movs r0, 0xFC
- lsls r0, 8
- strh r0, [r5, 0x36]
- movs r0, 0xC0
- lsls r0, 4
- b _08101B36
- .pool
-_08101B2C:
- movs r0, 0x80
- lsls r0, 3
- strh r0, [r5, 0x36]
- movs r0, 0xF4
- lsls r0, 8
-_08101B36:
- strh r0, [r5, 0x38]
-_08101B38:
- ldrh r0, [r5, 0x36]
- ldrh r1, [r5, 0x38]
- adds r0, r1
- strh r0, [r5, 0x38]
- ldrh r0, [r5, 0x34]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x80
- lsls r2, 1
- ldrh r3, [r5, 0x38]
- adds r1, r2, 0
- bl obj_id_set_rotscale
- ldrh r0, [r5, 0x34]
- lsls r0, 24
- lsrs r0, 24
- bl sub_80A73A0
- ldrh r0, [r5, 0x2E]
- adds r0, 0x1
- strh r0, [r5, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x2
- ble _08101B78
- ldrh r0, [r5, 0x34]
- lsls r0, 24
- lsrs r0, 24
- bl sub_80A7344
- ldr r0, =sub_8101B84
- str r0, [r5, 0x1C]
-_08101B78:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8101AE8
-
- thumb_func_start sub_8101B84
-sub_8101B84: @ 8101B84
- push {lr}
- bl DestroyAnimSprite
- pop {r0}
- bx r0
- thumb_func_end sub_8101B84
-
- thumb_func_start sub_8101B90
-sub_8101B90: @ 8101B90
- movs r1, 0
- strh r1, [r0, 0x2E]
- ldr r1, =sub_8101BA0
- str r1, [r0, 0x1C]
- bx lr
- .pool
- thumb_func_end sub_8101B90
-
- thumb_func_start sub_8101BA0
-sub_8101BA0: @ 8101BA0
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r0, 0x2E
- ldrsh r5, [r4, r0]
- cmp r5, 0x1
- beq _08101BFA
- cmp r5, 0x1
- bgt _08101BB6
- cmp r5, 0
- beq _08101BBC
- b _08101C8E
-_08101BB6:
- cmp r5, 0x2
- beq _08101C4C
- b _08101C8E
-_08101BBC:
- strh r5, [r4, 0x30]
- ldr r1, =gBattlerSpriteIds
- ldr r2, =gBattleAnimAttacker
- ldrb r0, [r2]
- adds r0, r1
- ldrb r0, [r0]
- strh r0, [r4, 0x32]
- ldrb r0, [r2]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x34]
- ldr r2, =0xfffffe00
- adds r1, r2, 0
- cmp r0, 0
- beq _08101BE4
- movs r0, 0x80
- lsls r0, 2
- adds r1, r0, 0
-_08101BE4:
- strh r1, [r4, 0x36]
- strh r5, [r4, 0x38]
- ldrh r0, [r4, 0x32]
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0
- bl sub_80A7270
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
-_08101BFA:
- ldrh r0, [r4, 0x36]
- ldrh r1, [r4, 0x38]
- adds r0, r1
- strh r0, [r4, 0x38]
- ldrh r0, [r4, 0x32]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x80
- lsls r2, 1
- ldrh r3, [r4, 0x38]
- adds r1, r2, 0
- bl obj_id_set_rotscale
- ldrh r0, [r4, 0x32]
- lsls r0, 24
- lsrs r0, 24
- bl sub_80A73A0
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3
- ble _08101C8E
- movs r0, 0
- strh r0, [r4, 0x30]
- movs r2, 0x36
- ldrsh r0, [r4, r2]
- negs r0, r0
- strh r0, [r4, 0x36]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- b _08101C8E
- .pool
-_08101C4C:
- ldrh r0, [r4, 0x36]
- ldrh r1, [r4, 0x38]
- adds r0, r1
- strh r0, [r4, 0x38]
- ldrh r0, [r4, 0x32]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x80
- lsls r2, 1
- ldrh r3, [r4, 0x38]
- adds r1, r2, 0
- bl obj_id_set_rotscale
- ldrh r0, [r4, 0x32]
- lsls r0, 24
- lsrs r0, 24
- bl sub_80A73A0
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3
- ble _08101C8E
- ldrh r0, [r4, 0x32]
- lsls r0, 24
- lsrs r0, 24
- bl sub_80A7344
- adds r0, r4, 0
- bl DestroyAnimSprite
-_08101C8E:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_8101BA0
-
- thumb_func_start sub_8101C94
-sub_8101C94: @ 8101C94
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r5, r0, r1
- ldr r1, =gBattlerSpriteIds
- ldr r2, =gBattleAnimAttacker
- ldrb r0, [r2]
- adds r0, r1
- ldrb r0, [r0]
- movs r4, 0
- strh r0, [r5, 0x8]
- ldrb r0, [r2]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r2, r0, 24
- strh r2, [r5, 0xA]
- strh r4, [r5, 0xC]
- ldr r0, =gBattleAnimArgs
- movs r3, 0
- ldrsh r1, [r0, r3]
- cmp r1, 0
- beq _08101CE8
- cmp r1, 0x1
- beq _08101D04
- adds r0, r6, 0
- bl DestroyAnimVisualTask
- b _08101D22
- .pool
-_08101CE8:
- strh r1, [r5, 0xC]
- movs r0, 0x8
- strh r0, [r5, 0xE]
- strh r1, [r5, 0x10]
- movs r0, 0x3
- strh r0, [r5, 0x12]
- cmp r2, 0
- bne _08101CFC
- negs r0, r0
- strh r0, [r5, 0x12]
-_08101CFC:
- ldr r0, =sub_8101D2C
- b _08101D20
- .pool
-_08101D04:
- movs r0, 0x8
- strh r0, [r5, 0xE]
- movs r0, 0xC0
- lsls r0, 3
- strh r0, [r5, 0x10]
- movs r1, 0xC0
- strh r1, [r5, 0x12]
- cmp r2, 0
- bne _08101D1E
- negs r0, r0
- strh r0, [r5, 0x10]
- negs r0, r1
- strh r0, [r5, 0x12]
-_08101D1E:
- ldr r0, =sub_8101EEC
-_08101D20:
- str r0, [r5]
-_08101D22:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8101C94
-
- thumb_func_start sub_8101D2C
-sub_8101D2C: @ 8101D2C
- push {r4,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- cmp r0, 0x4
- bls _08101D46
- b _08101EE6
-_08101D46:
- lsls r0, 2
- ldr r1, =_08101D58
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08101D58:
- .4byte _08101D6C
- .4byte _08101D9E
- .4byte _08101DF8
- .4byte _08101E70
- .4byte _08101EB4
-_08101D6C:
- movs r2, 0xE
- ldrsh r1, [r4, r2]
- cmp r1, 0
- beq _08101D7C
- ldrh r2, [r4, 0x12]
- ldrh r3, [r4, 0x10]
- adds r2, r3
- b _08101EC2
-_08101D7C:
- movs r0, 0x8
- strh r0, [r4, 0xE]
- strh r1, [r4, 0x10]
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- movs r1, 0xC0
- cmp r0, 0
- bne _08101D92
- movs r2, 0xC0
- negs r2, r2
- adds r1, r2, 0
-_08101D92:
- strh r1, [r4, 0x12]
- ldrb r0, [r4, 0x8]
- movs r1, 0
- bl sub_80A7270
- b _08101EA8
-_08101D9E:
- movs r3, 0xE
- ldrsh r0, [r4, r3]
- cmp r0, 0
- beq _08101DC4
- ldrh r0, [r4, 0x12]
- ldrh r1, [r4, 0x10]
- adds r0, r1
- strh r0, [r4, 0x10]
- ldrb r0, [r4, 0x8]
- movs r2, 0x80
- lsls r2, 1
- ldrh r3, [r4, 0x10]
- adds r1, r2, 0
- bl obj_id_set_rotscale
- ldrb r0, [r4, 0x8]
- bl sub_80A73A0
- b _08101ED4
-_08101DC4:
- movs r0, 0x8
- strh r0, [r4, 0xE]
- ldr r2, =gSprites
- movs r3, 0x8
- ldrsh r1, [r4, r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0, 0x24]
- strh r0, [r4, 0x10]
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- movs r2, 0x2
- negs r2, r2
- adds r1, r2, 0
- cmp r0, 0
- bne _08101DEA
- movs r1, 0x2
-_08101DEA:
- strh r1, [r4, 0x12]
- movs r0, 0x1
- strh r0, [r4, 0x14]
- b _08101EA8
- .pool
-_08101DF8:
- ldrh r2, [r4, 0xE]
- movs r3, 0xE
- ldrsh r0, [r4, r3]
- cmp r0, 0
- beq _08101E54
- ldrh r1, [r4, 0x14]
- movs r3, 0x14
- ldrsh r0, [r4, r3]
- cmp r0, 0
- beq _08101E12
- subs r0, r1, 0x1
- strh r0, [r4, 0x14]
- b _08101EE6
-_08101E12:
- movs r0, 0x1
- ands r0, r2
- cmp r0, 0
- beq _08101E34
- ldr r2, =gSprites
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r4, 0x12]
- ldrh r2, [r4, 0x10]
- adds r1, r2
- b _08101E48
- .pool
-_08101E34:
- ldr r2, =gSprites
- movs r3, 0x8
- ldrsh r1, [r4, r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r4, 0x10]
- ldrh r2, [r4, 0x12]
- subs r1, r2
-_08101E48:
- strh r1, [r0, 0x24]
- movs r0, 0x1
- strh r0, [r4, 0x14]
- b _08101ED4
- .pool
-_08101E54:
- ldr r2, =gSprites
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r4, 0x10]
- strh r1, [r0, 0x24]
- movs r0, 0xC
- strh r0, [r4, 0xE]
- b _08101EA8
- .pool
-_08101E70:
- ldrh r1, [r4, 0xE]
- movs r2, 0xE
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _08101E80
- subs r0, r1, 0x1
- strh r0, [r4, 0xE]
- b _08101EE6
-_08101E80:
- movs r0, 0x3
- strh r0, [r4, 0xE]
- ldr r2, =gSprites
- movs r3, 0x8
- ldrsh r1, [r4, r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0, 0x24]
- strh r0, [r4, 0x10]
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- movs r2, 0x8
- negs r2, r2
- adds r1, r2, 0
- cmp r0, 0
- bne _08101EA6
- movs r1, 0x8
-_08101EA6:
- strh r1, [r4, 0x12]
-_08101EA8:
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- b _08101EE6
- .pool
-_08101EB4:
- movs r3, 0xE
- ldrsh r0, [r4, r3]
- cmp r0, 0
- beq _08101EE0
- ldrh r2, [r4, 0x12]
- ldrh r0, [r4, 0x10]
- adds r2, r0
-_08101EC2:
- strh r2, [r4, 0x10]
- ldr r3, =gSprites
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- strh r2, [r0, 0x24]
-_08101ED4:
- ldrh r0, [r4, 0xE]
- subs r0, 0x1
- strh r0, [r4, 0xE]
- b _08101EE6
- .pool
-_08101EE0:
- adds r0, r2, 0
- bl DestroyAnimVisualTask
-_08101EE6:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8101D2C
-
- thumb_func_start sub_8101EEC
-sub_8101EEC: @ 8101EEC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- movs r1, 0xE
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _08101F2C
- ldrh r0, [r4, 0x10]
- ldrh r1, [r4, 0x12]
- subs r0, r1
- strh r0, [r4, 0x10]
- ldrb r0, [r4, 0x8]
- movs r2, 0x80
- lsls r2, 1
- ldrh r3, [r4, 0x10]
- adds r1, r2, 0
- bl obj_id_set_rotscale
- ldrb r0, [r4, 0x8]
- bl sub_80A73A0
- ldrh r0, [r4, 0xE]
- subs r0, 0x1
- strh r0, [r4, 0xE]
- b _08101F38
- .pool
-_08101F2C:
- ldrb r0, [r4, 0x8]
- bl sub_80A7344
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_08101F38:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_8101EEC
-
- thumb_func_start sub_8101F40
-sub_8101F40: @ 8101F40
- push {r4-r6,lr}
- adds r5, r0, 0
- ldr r6, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r6, r1]
- cmp r0, 0
- bne _08101F5C
- ldr r4, =gBattleAnimAttacker
- b _08101F5E
- .pool
-_08101F5C:
- ldr r4, =gBattleAnimTarget
-_08101F5E:
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r6, 0x2]
- adds r0, r1
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r6, [r6, 0x4]
- adds r0, r6
- strh r0, [r5, 0x22]
- movs r0, 0
- strh r0, [r5, 0x2E]
- strh r0, [r5, 0x30]
- ldr r1, =sub_810208C
- adds r0, r5, 0
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A67D8
- str r0, [r5, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8101F40
-
- thumb_func_start sub_8101FA8
-sub_8101FA8: @ 8101FA8
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, =gBattleAnimTarget
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =0x0000ffd0
- adds r0, r1
- strh r0, [r4, 0x20]
- ldrb r0, [r5]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x22]
- ldr r1, =sub_8102044
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A67D8
- str r0, [r4, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8101FA8
-
- thumb_func_start sub_8101FF0
-sub_8101FF0: @ 8101FF0
- push {r4-r6,lr}
- adds r4, r0, 0
- ldr r5, =gBattleAnimTarget
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gBattleAnimArgs
- ldr r2, =0x0000ffd0
- adds r0, r2
- ldrh r1, [r1]
- adds r0, r1
- movs r6, 0
- strh r0, [r4, 0x20]
- ldrb r0, [r5]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x22]
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAnim
- strh r6, [r4, 0x2E]
- strh r6, [r4, 0x30]
- ldr r0, =sub_810208C
- str r0, [r4, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8101FF0
-
- thumb_func_start sub_8102044
-sub_8102044: @ 8102044
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x8
- ble _0810206E
- movs r0, 0xC
- strh r0, [r4, 0x2E]
- movs r0, 0x8
- strh r0, [r4, 0x30]
- movs r0, 0
- strh r0, [r4, 0x32]
- ldr r1, =sub_810207C
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A653C
- str r0, [r4, 0x1C]
-_0810206E:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8102044
-
- thumb_func_start sub_810207C
-sub_810207C: @ 810207C
- movs r1, 0
- strh r1, [r0, 0x2E]
- strh r1, [r0, 0x30]
- ldr r1, =sub_810208C
- str r1, [r0, 0x1C]
- bx lr
- .pool
- thumb_func_end sub_810207C
-
- thumb_func_start sub_810208C
-sub_810208C: @ 810208C
- push {lr}
- adds r3, r0, 0
- ldrh r0, [r3, 0x2E]
- adds r0, 0x1
- strh r0, [r3, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _081020D4
- movs r0, 0
- strh r0, [r3, 0x2E]
- movs r0, 0x3E
- adds r0, r3
- mov r12, r0
- ldrb r2, [r0]
- lsrs r1, r2, 2
- movs r0, 0x1
- eors r1, r0
- ands r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- mov r1, r12
- strb r0, [r1]
- ldrh r0, [r3, 0x30]
- adds r0, 0x1
- strh r0, [r3, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x8
- ble _081020D4
- adds r0, r3, 0
- bl DestroyAnimSprite
-_081020D4:
- pop {r0}
- bx r0
- thumb_func_end sub_810208C
-
- thumb_func_start sub_81020D8
-sub_81020D8: @ 81020D8
- push {r4-r6,lr}
- adds r5, r0, 0
- ldr r6, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r6, r1]
- cmp r0, 0
- bne _081020F4
- ldr r4, =gBattleAnimAttacker
- b _081020F6
- .pool
-_081020F4:
- ldr r4, =gBattleAnimTarget
-_081020F6:
- ldrb r0, [r4]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r6, 0x2]
- adds r0, r1
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r6, [r6, 0x4]
- adds r0, r6
- strh r0, [r5, 0x22]
- movs r0, 0
- strh r0, [r5, 0x2E]
- ldr r0, =gBattleAnimArgs
- ldrh r0, [r0, 0x6]
- strh r0, [r5, 0x30]
- ldr r0, =sub_810213C
- str r0, [r5, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81020D8
-
- thumb_func_start sub_810213C
-sub_810213C: @ 810213C
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x2E]
- adds r0, 0x1
- strh r0, [r2, 0x2E]
- lsls r0, 16
- asrs r0, 16
- movs r3, 0x30
- ldrsh r1, [r2, r3]
- cmp r0, r1
- ble _0810215C
- movs r0, 0
- strh r0, [r2, 0x2E]
- ldrh r0, [r2, 0x22]
- subs r0, 0x1
- strh r0, [r2, 0x22]
-_0810215C:
- ldrh r0, [r2, 0x22]
- ldrh r1, [r2, 0x2E]
- subs r0, r1
- strh r0, [r2, 0x22]
- adds r0, r2, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _08102178
- adds r0, r2, 0
- bl DestroyAnimSprite
-_08102178:
- pop {r0}
- bx r0
- thumb_func_end sub_810213C
-
- thumb_func_start sub_810217C
-sub_810217C: @ 810217C
- push {r4-r6,lr}
- adds r4, r0, 0
- ldr r6, =gBattleAnimAttacker
- ldrb r0, [r6]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- movs r5, 0
- strh r0, [r4, 0x20]
- ldrb r0, [r6]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- subs r0, 0xC
- strh r0, [r4, 0x22]
- strh r5, [r4, 0x2E]
- movs r0, 0x2
- strh r0, [r4, 0x30]
- strh r5, [r4, 0x32]
- strh r5, [r4, 0x34]
- strh r5, [r4, 0x36]
- subs r0, 0x42
- bl BattleAnimAdjustPanning
- lsls r0, 24
- asrs r0, 24
- strh r0, [r4, 0x38]
- ldr r0, =sub_81021CC
- str r0, [r4, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810217C
-
- thumb_func_start sub_81021CC
-sub_81021CC: @ 81021CC
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0x30
- ldrsh r1, [r4, r2]
- cmp r0, r1
- blt _08102238
- adds r3, r4, 0
- adds r3, 0x3E
- ldrb r2, [r3]
- lsrs r1, r2, 2
- movs r0, 0x1
- eors r1, r0
- ands r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- movs r1, 0x4
- ands r0, r1
- cmp r0, 0
- bne _0810221E
- ldrh r0, [r4, 0x36]
- adds r0, 0x1
- strh r0, [r4, 0x36]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- bne _0810221E
- ldrh r1, [r4, 0x38]
- lsls r1, 24
- asrs r1, 24
- movs r0, 0xC2
- bl PlaySE12WithPanning
-_0810221E:
- movs r1, 0
- strh r1, [r4, 0x2E]
- ldrh r0, [r4, 0x32]
- adds r0, 0x1
- strh r0, [r4, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _08102238
- strh r1, [r4, 0x32]
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
-_08102238:
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _08102262
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- cmp r0, 0x10
- ble _08102262
- adds r0, r4, 0
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _08102262
- adds r0, r4, 0
- bl DestroyAnimSprite
-_08102262:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_81021CC
-
- thumb_func_start sub_8102268
-sub_8102268: @ 8102268
- push {r4-r6,lr}
- adds r6, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r6, r1]
- cmp r0, 0
- bne _081022B2
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- ldr r5, =gBattleAnimArgs
- lsrs r0, 24
- ldrh r1, [r5]
- adds r0, r1
- strh r0, [r6, 0x20]
- ldrb r0, [r4]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r5, [r5, 0x2]
- adds r0, r5
- strh r0, [r6, 0x22]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _081022AC
- ldrh r0, [r6, 0x22]
- adds r0, 0xA
- strh r0, [r6, 0x22]
-_081022AC:
- ldrh r0, [r6, 0x2E]
- adds r0, 0x1
- strh r0, [r6, 0x2E]
-_081022B2:
- ldr r0, =gBattleAnimArgs
- ldrh r1, [r0, 0xE]
- ldr r0, =0x0000ffff
- cmp r1, r0
- bne _081022C2
- adds r0, r6, 0
- bl DestroyAnimSprite
-_081022C2:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8102268
-
- thumb_func_start sub_81022D4
-sub_81022D4: @ 81022D4
- push {r4,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r1, =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r4, r0, r1
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- bne _08102300
- ldr r1, =gBattleAnimArgs
- ldr r0, =0x0000ffff
- strh r0, [r1, 0xE]
- b _0810233E
- .pool
-_08102300:
- cmp r0, 0x2
- bne _0810230C
- adds r0, r2, 0
- bl DestroyAnimVisualTask
- b _08102344
-_0810230C:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x4
- bne _08102344
- movs r0, 0
- strh r0, [r4, 0x8]
- ldrh r2, [r4, 0xA]
- adds r2, 0x1
- strh r2, [r4, 0xA]
- lsls r1, r2, 8
- movs r0, 0x10
- subs r0, r2
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0x10
- bne _08102344
-_0810233E:
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
-_08102344:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_81022D4
-
- thumb_func_start sub_810234C
-sub_810234C: @ 810234C
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0
- bl sub_80A6980
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x40
- orrs r0, r1
- strb r0, [r2]
- ldr r0, =gBattleAnimArgs
- ldrh r0, [r0, 0x4]
- strh r0, [r4, 0x2E]
- ldr r0, =sub_810237C
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810234C
-
- thumb_func_start sub_810237C
-sub_810237C: @ 810237C
- push {r4,r5,lr}
- adds r5, r0, 0
- ldrh r1, [r5, 0x2E]
- movs r2, 0x2E
- ldrsh r0, [r5, r2]
- cmp r0, 0
- beq _08102390
- subs r0, r1, 0x1
- strh r0, [r5, 0x2E]
- b _081023CC
-_08102390:
- adds r2, r5, 0
- adds r2, 0x2C
- ldrb r1, [r2]
- movs r0, 0x41
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- movs r0, 0x1E
- strh r0, [r5, 0x2E]
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x32]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x36]
- ldr r0, =StartAnimLinearTranslation
- str r0, [r5, 0x1C]
- ldr r1, =DestroyAnimSprite
- adds r0, r5, 0
- bl StoreSpriteCallbackInData6
-_081023CC:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810237C
-
- thumb_func_start sub_81023E0
-sub_81023E0: @ 81023E0
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x4
- bne _08102428
- movs r0, 0
- strh r0, [r4, 0x8]
- ldrh r1, [r4, 0xA]
- adds r1, 0x1
- strh r1, [r4, 0xA]
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0x10
- bne _08102428
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_08102428:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81023E0
-
- thumb_func_start sub_8102434
-sub_8102434: @ 8102434
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r7, r0, 24
- movs r4, 0
- ldr r0, =gBattlersCount
- ldrb r0, [r0]
- cmp r4, r0
- bcs _08102490
- ldr r6, =gBattleAnimArgs
- ldr r5, =gHealthboxSpriteIds
-_08102448:
- movs r1, 0
- ldrsh r0, [r6, r1]
- cmp r0, 0x1
- bne _08102464
- adds r0, r4, 0
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _08102464
- adds r0, r4, r5
- ldrb r0, [r0]
- bl SetHealthboxSpriteInvisible
-_08102464:
- movs r1, 0x2
- ldrsh r0, [r6, r1]
- cmp r0, 0x1
- bne _08102482
- adds r0, r4, 0
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08102482
- adds r0, r4, r5
- ldrb r0, [r0]
- bl SetHealthboxSpriteInvisible
-_08102482:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, =gBattlersCount
- ldrb r0, [r0]
- cmp r4, r0
- bcc _08102448
-_08102490:
- adds r0, r7, 0
- bl DestroyAnimVisualTask
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8102434
-
- thumb_func_start sub_81024A8
-sub_81024A8: @ 81024A8
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- b _081024C2
-_081024B2:
- ldr r0, =gHealthboxSpriteIds
- adds r0, r4, r0
- ldrb r0, [r0]
- bl SetHealthboxSpriteVisible
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
-_081024C2:
- ldr r0, =gBattlersCount
- ldrb r0, [r0]
- cmp r4, r0
- bcc _081024B2
- adds r0, r5, 0
- bl DestroyAnimVisualTask
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81024A8
-
- thumb_func_start sub_81024E0
-sub_81024E0: @ 81024E0
- push {r4,lr}
- adds r4, r0, 0
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _081024F6
- movs r0, 0x30
- strh r0, [r4, 0x20]
- movs r0, 0x28
- b _081024FE
-_081024F6:
- ldr r0, =gBattleAnimArgs
- ldrh r1, [r0]
- strh r1, [r4, 0x20]
- ldrh r0, [r0, 0x2]
-_081024FE:
- strh r0, [r4, 0x22]
- ldrb r1, [r4, 0x1]
- movs r0, 0x3F
- ands r0, r1
- strb r0, [r4, 0x1]
- ldrb r0, [r4, 0x3]
- movs r1, 0xC0
- orrs r0, r1
- strb r0, [r4, 0x3]
- movs r0, 0
- strh r0, [r4, 0x2E]
- ldr r0, =sub_8102528
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81024E0
-
- thumb_func_start sub_8102528
-sub_8102528: @ 8102528
- push {lr}
- adds r1, r0, 0
- movs r2, 0x2E
- ldrsh r0, [r1, r2]
- cmp r0, 0
- beq _0810253A
- adds r0, r1, 0
- bl DestroyAnimSprite
-_0810253A:
- pop {r0}
- bx r0
- thumb_func_end sub_8102528
-
- thumb_func_start sub_8102540
-sub_8102540: @ 8102540
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- ldr r2, =gBattleAnimArgs
- lsrs r0, 24
- ldrh r1, [r2]
- adds r0, r1
- movs r1, 0
- strh r0, [r4, 0x20]
- ldrh r0, [r2, 0x2]
- strh r0, [r4, 0x22]
- strh r1, [r4, 0x2E]
- strh r1, [r4, 0x30]
- strh r1, [r4, 0x32]
- strh r1, [r4, 0x34]
- movs r0, 0x1
- strh r0, [r4, 0x36]
- ldr r0, =sub_8102584
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8102540
-
- thumb_func_start sub_8102584
-sub_8102584: @ 8102584
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0x30]
- adds r0, 0x1
- strh r0, [r1, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _081025AE
- movs r0, 0
- strh r0, [r1, 0x30]
- ldrh r2, [r1, 0x32]
- movs r3, 0x32
- ldrsh r0, [r1, r3]
- cmp r0, 0x77
- bgt _081025AE
- ldrh r0, [r1, 0x22]
- adds r0, 0x1
- strh r0, [r1, 0x22]
- adds r0, r2, 0x1
- strh r0, [r1, 0x32]
-_081025AE:
- movs r2, 0x2E
- ldrsh r0, [r1, r2]
- cmp r0, 0
- beq _081025BC
- adds r0, r1, 0
- bl DestroyAnimSprite
-_081025BC:
- pop {r0}
- bx r0
- thumb_func_end sub_8102584
-
- thumb_func_start sub_81025C0
-sub_81025C0: @ 81025C0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0xC
- lsls r0, 24
- lsrs r7, r0, 24
- movs r4, 0
- str r4, [sp]
- str r4, [sp, 0x4]
- str r4, [sp, 0x8]
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl sub_80A75AC
- mov r8, r0
- ldr r0, =0x0000ffff
- mov r1, r8
- ands r1, r0
- mov r8, r1
- ldr r0, =gTasks
- mov r9, r0
- lsls r5, r7, 2
- adds r5, r7
- lsls r5, 3
- adds r6, r5, r0
- strh r4, [r6, 0x8]
- strh r4, [r6, 0xA]
- strh r4, [r6, 0xC]
- strh r1, [r6, 0xE]
- strh r4, [r6, 0x10]
- strh r4, [r6, 0x12]
- strh r4, [r6, 0x14]
- movs r0, 0xD
- strh r0, [r6, 0x16]
- movs r0, 0xE
- strh r0, [r6, 0x18]
- movs r0, 0xF
- strh r0, [r6, 0x1A]
- movs r0, 0x1
- movs r1, 0x1
- movs r2, 0x1
- movs r3, 0x1
- bl sub_80A76C4
- mov r10, r0
- mov r1, r8
- orrs r1, r0
- mov r8, r1
- movs r0, 0x8
- add r9, r0
- add r5, r9
- adds r0, r5, 0
- adds r0, 0x1C
- adds r5, 0x1E
- adds r1, r5, 0
- mov r2, r8
- bl sub_80A8048
- ldr r0, =0x000027d2
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r0, 24
- movs r4, 0x80
- lsls r4, 9
- adds r1, r4, 0
- lsls r1, r0
- mov r0, r10
- orrs r0, r1
- mov r10, r0
- ldr r0, =0x000027d3
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0
- mov r1, r10
- orrs r4, r1
- ldr r0, =0x00007fbb
- str r0, [sp]
- adds r0, r4, 0
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r1, =sub_81026A8
- str r1, [r6]
- adds r0, r7, 0
- bl _call_via_r1
- add sp, 0xC
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81025C0
-
- thumb_func_start sub_81026A8
-sub_81026A8: @ 81026A8
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- cmp r1, 0x1
- beq _08102794
- cmp r1, 0x1
- bgt _081026D4
- cmp r1, 0
- beq _081026E2
- b _08102832
- .pool
-_081026D4:
- cmp r1, 0x2
- bne _081026DA
- b _081027EC
-_081026DA:
- cmp r1, 0x3
- bne _081026E0
- b _08102820
-_081026E0:
- b _08102832
-_081026E2:
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- cmp r0, 0
- bgt _081026F0
- b _08102832
-_081026F0:
- strh r1, [r4, 0xA]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xF
- bgt _0810273C
- ldrh r0, [r4, 0x16]
- ldrh r1, [r4, 0x10]
- adds r0, r1
- strh r0, [r4, 0x10]
- ldrh r2, [r4, 0x18]
- ldrh r3, [r4, 0x12]
- adds r2, r3
- strh r2, [r4, 0x12]
- ldrh r1, [r4, 0x1A]
- ldrh r5, [r4, 0x14]
- adds r1, r5
- strh r1, [r4, 0x14]
- lsls r0, 16
- asrs r0, 19
- lsls r0, 16
- lsrs r0, 16
- lsls r2, 16
- asrs r2, 19
- lsls r2, 16
- lsls r1, 16
- asrs r1, 19
- lsls r1, 16
- lsrs r2, 11
- orrs r0, r2
- lsrs r1, 6
- orrs r0, r1
- lsls r0, 16
- lsrs r0, 16
- mov r12, r0
- b _08102746
-_0810273C:
- ldr r7, =0x00007fbb
- mov r12, r7
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_08102746:
- movs r2, 0x1
- movs r3, 0
- movs r1, 0
-_0810274C:
- movs r5, 0xE
- ldrsh r0, [r4, r5]
- ands r0, r2
- lsls r5, r2, 17
- adds r6, r3, 0
- adds r6, 0x10
- adds r1, 0x1
- mov r8, r1
- cmp r0, 0
- beq _08102778
- movs r1, 0x1
- ldr r2, =gPlttBufferFaded
-_08102764:
- adds r0, r3, r1
- lsls r0, 1
- adds r0, r2
- mov r7, r12
- strh r7, [r0]
- adds r0, r1, 0x1
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0xF
- bls _08102764
-_08102778:
- lsrs r2, r5, 16
- lsls r0, r6, 16
- lsrs r3, r0, 16
- mov r1, r8
- lsls r0, r1, 16
- lsrs r1, r0, 16
- cmp r1, 0xF
- bls _0810274C
- b _08102832
- .pool
-_08102794:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08102832
- movs r2, 0
- ldr r3, =gSprites
- movs r5, 0x14
- adds r5, r3
- mov r12, r5
- ldr r7, =gUnknown_08592EBC
- mov r8, r7
- ldr r6, =gBattleAnimSpriteTemplate_8592EEC
- movs r5, 0x1
-_081027B2:
- lsls r0, r2, 4
- adds r0, r2
- lsls r1, r0, 2
- mov r7, r12
- adds r0, r1, r7
- ldr r0, [r0]
- cmp r0, r8
- beq _081027C6
- cmp r0, r6
- bne _081027CA
-_081027C6:
- adds r0, r1, r3
- strh r5, [r0, 0x2E]
-_081027CA:
- adds r0, r2, 0x1
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x3F
- bls _081027B2
- movs r0, 0
- strh r0, [r4, 0xA]
- b _08102814
- .pool
-_081027EC:
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1E
- ble _08102832
- movs r1, 0x24
- ldrsh r0, [r4, r1]
- movs r2, 0x26
- ldrsh r1, [r4, r2]
- bl sub_80A8050
- ldr r1, =0x00007fbb
- str r1, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
-_08102814:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _08102832
- .pool
-_08102820:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08102832
- adds r0, r2, 0
- bl DestroyAnimVisualTask
-_08102832:
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81026A8
-
- thumb_func_start sub_8102844
-sub_8102844: @ 8102844
- push {r4-r6,lr}
- adds r5, r0, 0
- ldr r6, =gBattleAnimArgs
- movs r1, 0x4
- ldrsh r0, [r6, r1]
- cmp r0, 0x1
- bgt _08102856
- movs r0, 0x2
- strh r0, [r6, 0x4]
-_08102856:
- movs r1, 0x4
- ldrsh r0, [r6, r1]
- cmp r0, 0x7F
- ble _08102862
- movs r0, 0x7F
- strh r0, [r6, 0x4]
-_08102862:
- movs r0, 0
- strh r0, [r5, 0x2E]
- ldrh r0, [r6, 0x4]
- strh r0, [r5, 0x30]
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r6]
- adds r0, r1
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r6, [r6, 0x2]
- adds r0, r6
- strh r0, [r5, 0x22]
- ldrh r1, [r5, 0x20]
- strh r1, [r5, 0x3A]
- strh r0, [r5, 0x3C]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _081028D4
- ldrb r1, [r5, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r1
- movs r1, 0x10
- orrs r0, r1
- strb r0, [r5, 0x3]
- ldrh r0, [r5, 0x20]
- adds r0, 0x28
- strh r0, [r5, 0x20]
- ldrh r4, [r5, 0x22]
- adds r4, 0x14
- strh r4, [r5, 0x22]
- lsls r0, 7
- strh r0, [r5, 0x32]
- movs r0, 0x30
- ldrsh r1, [r5, r0]
- ldr r0, =0xffffec00
- b _081028FA
- .pool
-_081028D4:
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _0810291C
- ldrh r0, [r5, 0x20]
- subs r0, 0x28
- strh r0, [r5, 0x20]
- ldrh r4, [r5, 0x22]
- adds r4, 0x14
- strh r4, [r5, 0x22]
- lsls r0, 7
- strh r0, [r5, 0x32]
- movs r0, 0x30
- ldrsh r1, [r5, r0]
- movs r0, 0xA0
- lsls r0, 5
-_081028FA:
- bl __divsi3
- strh r0, [r5, 0x34]
- lsls r4, 7
- strh r4, [r5, 0x36]
- movs r0, 0x30
- ldrsh r1, [r5, r0]
- ldr r0, =0xfffff600
- bl __divsi3
- strh r0, [r5, 0x38]
- b _08102958
- .pool
-_0810291C:
- ldrh r0, [r5, 0x20]
- adds r0, 0x28
- strh r0, [r5, 0x20]
- ldrh r4, [r5, 0x22]
- subs r4, 0x14
- strh r4, [r5, 0x22]
- lsls r0, 7
- strh r0, [r5, 0x32]
- movs r0, 0x30
- ldrsh r1, [r5, r0]
- ldr r0, =0xffffec00
- bl __divsi3
- strh r0, [r5, 0x34]
- lsls r4, 7
- strh r4, [r5, 0x36]
- movs r0, 0x30
- ldrsh r1, [r5, r0]
- movs r0, 0xA0
- lsls r0, 4
- bl __divsi3
- strh r0, [r5, 0x38]
- ldrb r1, [r5, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r1
- movs r1, 0x30
- orrs r0, r1
- strb r0, [r5, 0x3]
-_08102958:
- ldr r0, =sub_810296C
- str r0, [r5, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8102844
-
- thumb_func_start sub_810296C
-sub_810296C: @ 810296C
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x34]
- ldrh r1, [r2, 0x32]
- adds r0, r1
- strh r0, [r2, 0x32]
- ldrh r1, [r2, 0x38]
- ldrh r3, [r2, 0x36]
- adds r1, r3
- strh r1, [r2, 0x36]
- lsls r0, 16
- asrs r0, 23
- strh r0, [r2, 0x20]
- lsls r1, 16
- asrs r1, 23
- strh r1, [r2, 0x22]
- ldrh r0, [r2, 0x30]
- subs r0, 0x1
- strh r0, [r2, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- bne _081029A2
- ldrh r0, [r2, 0x3A]
- strh r0, [r2, 0x20]
- ldrh r0, [r2, 0x3C]
- strh r0, [r2, 0x22]
-_081029A2:
- movs r1, 0x30
- ldrsh r0, [r2, r1]
- cmp r0, 0
- bne _081029B0
- adds r0, r2, 0
- bl DestroyAnimSprite
-_081029B0:
- pop {r0}
- bx r0
- thumb_func_end sub_810296C
-
- thumb_func_start sub_81029B4
-sub_81029B4: @ 81029B4
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- lsls r0, 2
- add r0, r8
- lsls r0, 3
- ldr r1, =gTasks
- adds r6, r0, r1
- movs r0, 0
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r6, 0x8]
- ldr r0, =0x00002771
- bl AllocSpritePalette
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r6, 0xA]
- movs r1, 0xA
- ldrsh r0, [r6, r1]
- lsls r0, 20
- movs r1, 0x80
- lsls r1, 17
- adds r0, r1
- lsrs r3, r0, 16
- ldr r2, =gSprites
- movs r0, 0x8
- ldrsh r1, [r6, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x5]
- lsrs r0, 4
- adds r0, 0x10
- lsls r4, r0, 4
- movs r5, 0x1
- ldr r2, =gPlttBufferUnfaded
-_08102A0C:
- adds r1, r3, r5
- lsls r1, 1
- adds r1, r2
- adds r0, r4, r5
- lsls r0, 1
- adds r0, r2
- ldrh r0, [r0]
- strh r0, [r1]
- adds r0, r5, 0x1
- lsls r0, 16
- lsrs r5, r0, 16
- cmp r5, 0xF
- bls _08102A0C
- adds r0, r3, 0
- movs r1, 0x10
- movs r2, 0xB
- movs r3, 0
- bl BlendPalette
- movs r0, 0
- strh r0, [r6, 0xE]
- movs r5, 0
- ldr r7, =gSprites
- movs r1, 0x1C
- adds r1, r7
- mov r9, r1
- b _08102A88
- .pool
-_08102A54:
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r4, r2, r7
- ldrb r1, [r6, 0xA]
- lsls r1, 4
- ldrb r3, [r4, 0x5]
- movs r0, 0xF
- ands r0, r3
- orrs r0, r1
- strb r0, [r4, 0x5]
- movs r0, 0
- strh r0, [r4, 0x2E]
- lsls r0, r5, 7
- strh r0, [r4, 0x30]
- mov r0, r8
- strh r0, [r4, 0x32]
- add r2, r9
- ldr r0, =sub_8102B3C
- str r0, [r2]
- ldrh r0, [r6, 0xE]
- adds r0, 0x1
- strh r0, [r6, 0xE]
- adds r0, r5, 0x1
- lsls r0, 16
- lsrs r5, r0, 16
-_08102A88:
- cmp r5, 0x1
- bhi _08102A9A
- movs r0, 0
- bl duplicate_obj_of_side_rel2move_in_transparent_mode
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _08102A54
-_08102A9A:
- ldr r0, =sub_8102AE0
- str r0, [r6]
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl sub_80A8364
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08102AC8
- movs r1, 0x80
- lsls r1, 2
- movs r0, 0
- bl ClearGpuRegBits
- b _08102AD2
- .pool
-_08102AC8:
- movs r1, 0x80
- lsls r1, 3
- movs r0, 0
- bl ClearGpuRegBits
-_08102AD2:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_81029B4
-
- thumb_func_start sub_8102AE0
-sub_8102AE0: @ 8102AE0
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- ldr r1, =gTasks
- adds r0, r1
- movs r1, 0xE
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _08102B32
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl sub_80A8364
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08102B1C
- movs r1, 0x80
- lsls r1, 2
- movs r0, 0
- bl SetGpuRegBits
- b _08102B26
- .pool
-_08102B1C:
- movs r1, 0x80
- lsls r1, 3
- movs r0, 0
- bl SetGpuRegBits
-_08102B26:
- ldr r0, =0x00002771
- bl FreeSpritePaletteByTag
- adds r0, r4, 0
- bl DestroyAnimVisualTask
-_08102B32:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8102AE0
-
- thumb_func_start sub_8102B3C
-sub_8102B3C: @ 8102B3C
- push {r4,r5,lr}
- adds r5, r0, 0
- ldrh r0, [r5, 0x34]
- adds r0, 0x1
- strh r0, [r5, 0x34]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _08102B58
- movs r0, 0
- strh r0, [r5, 0x34]
- ldrh r0, [r5, 0x2E]
- adds r0, 0x1
- strh r0, [r5, 0x2E]
-_08102B58:
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- cmp r0, 0x40
- ble _08102B80
- ldr r2, =gTasks
- movs r0, 0x32
- ldrsh r1, [r5, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrh r1, [r0, 0xE]
- subs r1, 0x1
- strh r1, [r0, 0xE]
- adds r0, r5, 0
- bl obj_delete_but_dont_free_vram
- b _08102BC2
- .pool
-_08102B80:
- ldr r4, =gSineTable
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- lsls r0, 1
- adds r0, r4
- movs r2, 0
- ldrsh r0, [r0, r2]
- movs r1, 0x6
- bl __divsi3
- strh r0, [r5, 0x36]
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- lsls r0, 1
- adds r0, r4
- movs r2, 0
- ldrsh r0, [r0, r2]
- movs r1, 0xD
- bl __divsi3
- strh r0, [r5, 0x38]
- ldrh r1, [r5, 0x30]
- adds r1, r0
- movs r0, 0xFF
- ands r1, r0
- strh r1, [r5, 0x30]
- movs r1, 0x30
- ldrsh r0, [r5, r1]
- movs r2, 0x36
- ldrsh r1, [r5, r2]
- bl Sin
- strh r0, [r5, 0x24]
-_08102BC2:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8102B3C
-
- thumb_func_start sub_8102BCC
-sub_8102BCC: @ 8102BCC
- push {r4,lr}
- adds r4, r0, 0
- ldr r1, =DestroyAnimSprite
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A67D8
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8102BCC
-
- thumb_func_start sub_8102BE8
-sub_8102BE8: @ 8102BE8
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- ldr r4, =gUnknown_08593020
- ldrh r0, [r4]
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0xFF
- beq _08102C2C
- lsls r0, r3, 20
- movs r1, 0x80
- lsls r1, 17
- adds r0, r1
- lsrs r3, r0, 16
- movs r2, 0x1
- ldr r5, =gPlttBufferFaded
-_08102C14:
- adds r1, r3, r2
- lsls r1, 1
- adds r1, r5
- lsls r0, r2, 1
- adds r0, r4
- ldrh r0, [r0]
- strh r0, [r1]
- adds r0, r2, 0x1
- lsls r0, 16
- lsrs r2, r0, 16
- cmp r2, 0x5
- bls _08102C14
-_08102C2C:
- movs r4, 0x1
- ldr r0, =gUnknown_08593020
- mov r8, r0
-_08102C32:
- lsls r0, r4, 1
- adds r0, r4
- lsls r5, r0, 2
- mov r1, r8
- adds r0, r5, r1
- ldrh r0, [r0]
- bl AllocSpritePalette
- lsls r0, 24
- lsrs r3, r0, 24
- adds r4, 0x1
- mov r12, r4
- cmp r3, 0xFF
- beq _08102C7A
- lsls r0, r3, 20
- movs r1, 0x80
- lsls r1, 17
- adds r0, r1
- lsrs r3, r0, 16
- movs r2, 0x1
- ldr r7, =gPlttBufferFaded
- ldr r6, =gUnknown_08593020
- adds r4, r5, 0
-_08102C60:
- adds r1, r3, r2
- lsls r1, 1
- adds r1, r7
- lsls r0, r2, 1
- adds r0, r4
- adds r0, r6
- ldrh r0, [r0]
- strh r0, [r1]
- adds r0, r2, 0x1
- lsls r0, 16
- lsrs r2, r0, 16
- cmp r2, 0x5
- bls _08102C60
-_08102C7A:
- mov r1, r12
- lsls r0, r1, 16
- lsrs r4, r0, 16
- cmp r4, 0x3
- bls _08102C32
- mov r0, r9
- bl DestroyAnimVisualTask
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8102BE8
-
- thumb_func_start sub_8102CA0
-sub_8102CA0: @ 8102CA0
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0x1
- ldr r6, =gUnknown_08593020
-_08102CAA:
- lsls r0, r4, 1
- adds r0, r4
- lsls r0, 2
- adds r0, r6
- ldrh r0, [r0]
- bl FreeSpritePaletteByTag
- adds r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0x3
- bls _08102CAA
- adds r0, r5, 0
- bl DestroyAnimVisualTask
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8102CA0
-
- thumb_func_start sub_8102CD4
-sub_8102CD4: @ 8102CD4
- push {r4-r6,lr}
- sub sp, 0x4
- adds r5, r0, 0
- bl sub_80A6838
- ldr r4, =gBattleAnimArgs
- ldrb r1, [r4]
- adds r0, r5, 0
- bl StartSpriteAnim
- ldr r2, =gUnknown_08593020
- movs r0, 0x2
- ldrsh r1, [r4, r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0]
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- beq _08102D10
- lsls r2, r0, 4
- ldrb r1, [r5, 0x5]
- movs r0, 0xF
- ands r0, r1
- orrs r0, r2
- strb r0, [r5, 0x5]
-_08102D10:
- ldrh r0, [r4, 0x2]
- movs r1, 0
- strh r0, [r5, 0x30]
- strh r1, [r5, 0x32]
- ldrh r0, [r4, 0x4]
- strh r0, [r5, 0x34]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _08102D34
- movs r6, 0x30
- movs r3, 0x28
- b _08102D4E
- .pool
-_08102D34:
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r6, r0, 24
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r3, r0, 24
-_08102D4E:
- ldrh r0, [r5, 0x20]
- lsls r1, r0, 4
- strh r1, [r5, 0x36]
- ldrh r1, [r5, 0x22]
- lsls r2, r1, 4
- strh r2, [r5, 0x38]
- subs r0, r6, r0
- lsls r0, 16
- asrs r0, 16
- subs r1, r3, r1
- lsls r1, 16
- asrs r1, 16
- adds r2, r5, 0
- adds r2, 0x3A
- adds r3, r5, 0
- adds r3, 0x3C
- movs r4, 0x28
- str r4, [sp]
- bl sub_8102D8C
- ldr r0, =sub_8102DE4
- str r0, [r5, 0x1C]
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8102CD4
-
- thumb_func_start sub_8102D8C
-sub_8102D8C: @ 8102D8C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r7, r2, 0
- mov r8, r3
- ldr r2, [sp, 0x18]
- lsls r1, 16
- lsrs r6, r1, 16
- lsls r2, 24
- lsrs r1, r2, 24
- lsls r0, 16
- asrs r2, r0, 16
- cmp r2, 0
- bge _08102DAE
- lsls r0, r1, 24
- negs r0, r0
- lsrs r1, r0, 24
-_08102DAE:
- lsls r5, r2, 8
- lsls r1, 24
- asrs r1, 24
- adds r0, r5, 0
- bl __divsi3
- adds r4, r0, 0
- cmp r4, 0
- bne _08102DC2
- movs r4, 0x1
-_08102DC2:
- adds r0, r5, 0
- adds r1, r4, 0
- bl __divsi3
- strh r0, [r7]
- lsls r0, r6, 16
- asrs r0, 8
- adds r1, r4, 0
- bl __divsi3
- mov r1, r8
- strh r0, [r1]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_8102D8C
-
- thumb_func_start sub_8102DE4
-sub_8102DE4: @ 8102DE4
- push {r4,r5,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- movs r5, 0
- strh r0, [r4, 0x2E]
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 2
- adds r1, r0, r1
- adds r0, r1, 0
- cmp r1, 0
- bge _08102E00
- adds r0, 0xFF
-_08102E00:
- asrs r0, 8
- lsls r0, 8
- subs r0, r1, r0
- ldrh r1, [r4, 0x3A]
- ldrh r2, [r4, 0x36]
- adds r1, r2
- strh r1, [r4, 0x36]
- ldrh r2, [r4, 0x3C]
- ldrh r3, [r4, 0x38]
- adds r2, r3
- strh r2, [r4, 0x38]
- lsls r1, 16
- asrs r1, 20
- strh r1, [r4, 0x20]
- lsls r2, 16
- asrs r2, 20
- strh r2, [r4, 0x22]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0xF
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r2, [r4, 0x22]
- ldrh r0, [r4, 0x20]
- adds r0, 0x10
- lsls r0, 16
- movs r1, 0x88
- lsls r1, 17
- cmp r0, r1
- bhi _08102E4E
- lsls r0, r2, 16
- asrs r1, r0, 16
- movs r0, 0x10
- negs r0, r0
- cmp r1, r0
- blt _08102E4E
- cmp r1, 0x80
- ble _08102E56
-_08102E4E:
- adds r0, r4, 0
- bl move_anim_8074EE0
- b _08102EA6
-_08102E56:
- movs r0, 0x34
- ldrsh r1, [r4, r0]
- cmp r1, 0
- beq _08102EA6
- ldrh r0, [r4, 0x32]
- adds r0, 0x1
- strh r0, [r4, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, r1
- ble _08102EA6
- strh r5, [r4, 0x32]
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3
- ble _08102E7E
- strh r5, [r4, 0x30]
-_08102E7E:
- ldr r2, =gUnknown_08593020
- movs r3, 0x30
- ldrsh r1, [r4, r3]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0]
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- beq _08102EA6
- lsls r2, r0, 4
- ldrb r1, [r4, 0x5]
- movs r0, 0xF
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x5]
-_08102EA6:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8102DE4
-
- thumb_func_start sub_8102EB0
-sub_8102EB0: @ 8102EB0
- push {r4-r7,lr}
- adds r6, r0, 0
- ldr r7, =gBattleAnimAttacker
- ldrb r0, [r7]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08102ECE
- ldr r1, =gBattleAnimArgs
- movs r2, 0x2
- ldrsh r0, [r1, r2]
- negs r0, r0
- strh r0, [r1, 0x2]
-_08102ECE:
- ldrb r0, [r7]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- ldr r4, =gBattleAnimArgs
- lsrs r0, 24
- ldrh r1, [r4, 0x2]
- adds r0, r1
- movs r5, 0
- strh r0, [r6, 0x20]
- ldrb r0, [r7]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r2, [r4, 0x4]
- adds r0, r2
- strh r0, [r6, 0x22]
- ldrb r1, [r4]
- adds r0, r6, 0
- bl StartSpriteAnim
- strh r5, [r6, 0x32]
- strh r5, [r6, 0x34]
- ldrh r0, [r6, 0x20]
- lsls r0, 4
- strh r0, [r6, 0x36]
- ldrh r0, [r6, 0x22]
- lsls r0, 4
- strh r0, [r6, 0x38]
- movs r1, 0x2
- ldrsh r0, [r4, r1]
- lsls r0, 4
- movs r1, 0x5
- bl __divsi3
- strh r0, [r6, 0x3A]
- movs r2, 0x4
- ldrsh r0, [r4, r2]
- lsls r0, 7
- movs r1, 0x5
- bl __divsi3
- strh r0, [r6, 0x3C]
- ldr r0, =sub_8102F40
- str r0, [r6, 0x1C]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8102EB0
-
- thumb_func_start sub_8102F40
-sub_8102F40: @ 8102F40
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x3A]
- ldrh r1, [r4, 0x36]
- adds r0, r1
- strh r0, [r4, 0x36]
- ldrh r1, [r4, 0x3C]
- ldrh r2, [r4, 0x38]
- adds r1, r2
- strh r1, [r4, 0x38]
- lsls r0, 16
- asrs r0, 20
- strh r0, [r4, 0x20]
- lsls r1, 16
- asrs r1, 20
- strh r1, [r4, 0x22]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x5
- ble _08102F9E
- movs r2, 0x34
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bne _08102F9E
- ldrh r0, [r4, 0x32]
- adds r0, 0x10
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x32]
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- movs r1, 0x12
- bl Cos
- strh r0, [r4, 0x24]
- movs r2, 0x32
- ldrsh r0, [r4, r2]
- movs r1, 0x12
- bl Sin
- strh r0, [r4, 0x26]
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08102F9E
- movs r0, 0x1
- strh r0, [r4, 0x34]
-_08102F9E:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x30
- bne _08102FB2
- adds r0, r4, 0
- bl move_anim_8074EE0
-_08102FB2:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8102F40
-
- thumb_func_start sub_8102FB8
-sub_8102FB8: @ 8102FB8
- push {r4-r6,lr}
- adds r5, r0, 0
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0x1
- bne _08102FDC
- ldrb r0, [r5, 0x3]
- movs r1, 0x3F
- negs r1, r1
- ands r1, r0
- movs r0, 0x10
- orrs r1, r0
- strb r1, [r5, 0x3]
- movs r6, 0x10
- b _08102FDE
- .pool
-_08102FDC:
- ldr r6, =0x0000fff0
-_08102FDE:
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- adds r0, r6
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- adds r0, 0x8
- strh r0, [r5, 0x22]
- movs r0, 0x8
- strh r0, [r5, 0x2E]
- ldr r0, =WaitAnimForDuration
- str r0, [r5, 0x1C]
- ldr r1, =DestroyAnimSprite
- adds r0, r5, 0
- bl StoreSpriteCallbackInData6
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8102FB8
-
- thumb_func_start sub_8103028
-sub_8103028: @ 8103028
- push {r4,r5,lr}
- adds r4, r0, 0
- bl sub_80A6838
- ldrh r0, [r4, 0x22]
- adds r0, 0x8
- strh r0, [r4, 0x22]
- ldr r5, =gBattleAnimArgs
- ldrb r1, [r5, 0x2]
- adds r0, r4, 0
- bl StartSpriteAnim
- ldr r2, =gUnknown_08593020
- movs r0, 0x4
- ldrsh r1, [r5, r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0]
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- beq _08103068
- lsls r2, r0, 4
- ldrb r1, [r4, 0x5]
- movs r0, 0xF
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x5]
-_08103068:
- movs r1, 0
- ldrsh r0, [r5, r1]
- movs r2, 0x20
- cmp r0, 0
- bne _08103074
- ldr r2, =0x0000ffe0
-_08103074:
- movs r0, 0x28
- strh r0, [r4, 0x2E]
- ldrh r1, [r4, 0x20]
- strh r1, [r4, 0x30]
- lsls r0, r2, 16
- asrs r0, 16
- adds r0, r1
- strh r0, [r4, 0x32]
- ldrh r0, [r4, 0x22]
- strh r0, [r4, 0x34]
- subs r0, 0x28
- strh r0, [r4, 0x36]
- adds r0, r4, 0
- bl InitAnimLinearTranslation
- ldrh r0, [r5, 0x6]
- strh r0, [r4, 0x38]
- ldr r0, =sub_81030B0
- str r0, [r4, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8103028
-
- thumb_func_start sub_81030B0
-sub_81030B0: @ 81030B0
- push {r4,lr}
- adds r4, r0, 0
- bl TranslateAnimLinear
- lsls r0, 24
- cmp r0, 0
- bne _08103100
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- movs r1, 0x8
- bl Sin
- lsls r0, 16
- lsrs r1, r0, 16
- ldrh r2, [r4, 0x24]
- movs r3, 0x24
- ldrsh r0, [r4, r3]
- cmp r0, 0
- bge _081030DC
- lsls r0, r1, 16
- negs r0, r0
- lsrs r1, r0, 16
-_081030DC:
- lsls r0, r1, 16
- asrs r0, 16
- adds r0, r2
- strh r0, [r4, 0x24]
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- movs r1, 0x4
- bl Sin
- ldrh r3, [r4, 0x26]
- adds r0, r3
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x38]
- adds r0, 0x8
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x38]
- b _08103106
-_08103100:
- adds r0, r4, 0
- bl DestroyAnimSprite
-_08103106:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_81030B0
-
- thumb_func_start sub_810310C
-sub_810310C: @ 810310C
- push {r4-r6,lr}
- adds r6, r1, 0
- lsls r0, 24
- lsrs r5, r0, 24
- adds r0, r5, 0
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _0810312C
- adds r0, r5, 0
- movs r1, 0x5
- bl sub_80A861C
- adds r0, 0x8
- b _08103136
-_0810312C:
- adds r0, r5, 0
- movs r1, 0x4
- bl sub_80A861C
- subs r0, 0x8
-_08103136:
- strh r0, [r6, 0x20]
- adds r0, r5, 0
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- adds r4, r0, 0
- adds r0, r5, 0
- movs r1, 0
- bl sub_80A861C
- lsls r4, 24
- lsrs r4, 24
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _08103158
- adds r0, 0x3
-_08103158:
- asrs r0, 2
- subs r0, r4, r0
- strh r0, [r6, 0x22]
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_810310C
-
- thumb_func_start sub_8103164
-sub_8103164: @ 8103164
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _08103180
- ldr r0, =gBattleAnimAttacker
- b _08103182
- .pool
-_08103180:
- ldr r0, =gBattleAnimTarget
-_08103182:
- ldrb r4, [r0]
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_810310C
- adds r0, r4, 0
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- negs r1, r0
- orrs r1, r0
- lsrs r1, 31
- ldr r0, =gBattleAnimArgs
- ldrh r0, [r0, 0x2]
- strh r0, [r5, 0x2E]
- adds r0, r1, 0x2
- strh r0, [r5, 0x30]
- adds r0, r5, 0
- bl StartSpriteAnim
- ldr r1, =sub_81031D0
- adds r0, r5, 0
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A67D8
- str r0, [r5, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8103164
-
- thumb_func_start sub_81031D0
-sub_81031D0: @ 81031D0
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- subs r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- cmp r0, 0
- bne _081031F8
- ldr r1, =DestroyAnimSprite
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- ldrh r1, [r4, 0x30]
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl StartSpriteAnim
- ldr r0, =sub_80A67D8
- str r0, [r4, 0x1C]
-_081031F8:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81031D0
-
- thumb_func_start sub_8103208
-sub_8103208: @ 8103208
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _08103224
- ldr r0, =gBattleAnimAttacker
- b _08103226
- .pool
-_08103224:
- ldr r0, =gBattleAnimTarget
-_08103226:
- ldrb r0, [r0]
- adds r1, r4, 0
- bl sub_810310C
- movs r0, 0
- strh r0, [r4, 0x2E]
- ldr r1, =sub_8103250
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A67BC
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8103208
-
- thumb_func_start sub_8103250
-sub_8103250: @ 8103250
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x10
- ble _08103276
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
- ldr r1, =move_anim_8074EE0
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A67BC
- str r0, [r4, 0x1C]
-_08103276:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8103250
-
- thumb_func_start sub_8103284
-sub_8103284: @ 8103284
- push {r4-r6,lr}
- adds r4, r0, 0
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _081032A0
- ldr r0, =gBattleAnimAttacker
- b _081032A2
- .pool
-_081032A0:
- ldr r0, =gBattleAnimTarget
-_081032A2:
- ldrb r5, [r0]
- adds r0, r5, 0
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- movs r6, 0
- strh r0, [r4, 0x20]
- adds r0, r5, 0
- movs r1, 0x2
- bl sub_80A861C
- strh r0, [r4, 0x22]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x9
- bgt _081032CA
- movs r0, 0xA
- strh r0, [r4, 0x22]
-_081032CA:
- movs r0, 0x1
- strh r0, [r4, 0x2E]
- strh r6, [r4, 0x30]
- adds r1, r4, 0
- adds r1, 0x43
- ldrb r0, [r1]
- strh r0, [r4, 0x32]
- ldrb r0, [r1]
- adds r0, 0x4
- strh r0, [r4, 0x34]
- strh r6, [r4, 0x36]
- ldr r1, =sub_8103300
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A67BC
- str r0, [r4, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8103284
-
- thumb_func_start sub_8103300
-sub_8103300: @ 8103300
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0x36]
- adds r0, 0x1
- strh r0, [r1, 0x36]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xC
- ble _08103316
- ldr r0, =sub_8103320
- str r0, [r1, 0x1C]
-_08103316:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8103300
-
- thumb_func_start sub_8103320
-sub_8103320: @ 8103320
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x30]
- adds r1, r0, 0x4
- strh r1, [r2, 0x30]
- lsls r0, r1, 16
- asrs r0, 16
- cmp r0, 0xFE
- ble _08103352
- ldrh r0, [r2, 0x2E]
- subs r0, 0x1
- strh r0, [r2, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bne _0810334C
- strh r0, [r2, 0x24]
- ldr r0, =sub_8103250
- str r0, [r2, 0x1C]
- b _08103388
- .pool
-_0810334C:
- movs r0, 0xFF
- ands r1, r0
- strh r1, [r2, 0x30]
-_08103352:
- movs r1, 0x30
- ldrsh r0, [r2, r1]
- cmp r0, 0x4F
- ble _08103362
- ldrh r0, [r2, 0x34]
- adds r1, r2, 0
- adds r1, 0x43
- strb r0, [r1]
-_08103362:
- movs r3, 0x30
- ldrsh r0, [r2, r3]
- cmp r0, 0x9F
- ble _08103372
- ldrh r0, [r2, 0x32]
- adds r1, r2, 0
- adds r1, 0x43
- strb r0, [r1]
-_08103372:
- ldr r1, =gSineTable
- movs r3, 0x30
- ldrsh r0, [r2, r3]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- lsls r0, 16
- asrs r0, 19
- asrs r1, r0, 1
- adds r0, r1
- strh r0, [r2, 0x24]
-_08103388:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8103320
-
- thumb_func_start sub_8103390
-sub_8103390: @ 8103390
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _081033AC
- ldr r0, =gBattleAnimAttacker
- b _081033AE
- .pool
-_081033AC:
- ldr r0, =gBattleAnimTarget
-_081033AE:
- ldrb r4, [r0]
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_810310C
- adds r0, r4, 0
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _081033D4
- adds r0, r5, 0
- movs r1, 0
- bl StartSpriteAnim
- movs r0, 0x2
- b _081033DE
- .pool
-_081033D4:
- adds r0, r5, 0
- movs r1, 0x1
- bl StartSpriteAnim
- movs r0, 0x3
-_081033DE:
- strh r0, [r5, 0x2E]
- ldr r0, =sub_81033F0
- str r0, [r5, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8103390
-
- thumb_func_start sub_81033F0
-sub_81033F0: @ 81033F0
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xA
- ble _0810341E
- movs r0, 0
- strh r0, [r4, 0x30]
- ldrh r1, [r4, 0x2E]
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl StartSpriteAnim
- ldr r1, =sub_810342C
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A67D8
- str r0, [r4, 0x1C]
-_0810341E:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81033F0
-
- thumb_func_start sub_810342C
-sub_810342C: @ 810342C
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0x30]
- adds r0, 0x1
- strh r0, [r1, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x5
- ble _08103444
- adds r0, r1, 0
- bl DestroyAnimSprite
-_08103444:
- pop {r0}
- bx r0
- thumb_func_end sub_810342C
-
- .align 2, 0
diff --git a/asm/battle_anim_effects_2.s b/asm/battle_anim_effects_2.s
deleted file mode 100644
index c8cd53398..000000000
--- a/asm/battle_anim_effects_2.s
+++ /dev/null
@@ -1,7544 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_8103448
-sub_8103448: @ 8103448
- push {r4,r5,lr}
- adds r4, r0, 0
- bl sub_80A6838
- ldr r5, =gBattleAnimArgs
- movs r0, 0
- ldrsh r1, [r5, r0]
- adds r0, r4, 0
- bl sub_80A6864
- ldrh r0, [r5, 0x2]
- ldrh r1, [r4, 0x22]
- adds r0, r1
- strh r0, [r4, 0x22]
- ldrh r0, [r5, 0x4]
- strh r0, [r4, 0x30]
- ldrh r0, [r5, 0x8]
- strh r0, [r4, 0x32]
- ldrh r0, [r5, 0xA]
- strh r0, [r4, 0x34]
- ldrh r0, [r5, 0x6]
- strh r0, [r4, 0x36]
- ldr r1, =move_anim_8074EE0
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- ldr r1, =sub_80A6450
- str r1, [r4, 0x1C]
- adds r0, r4, 0
- bl _call_via_r1
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8103448
-
- thumb_func_start sub_8103498
-sub_8103498: @ 8103498
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _081034B4
- ldr r0, =gBattleAnimAttacker
- b _081034B6
- .pool
-_081034B4:
- ldr r0, =gBattleAnimTarget
-_081034B6:
- ldrb r0, [r0]
- adds r1, r4, 0
- bl sub_810310C
- movs r0, 0
- strh r0, [r4, 0x2E]
- strh r0, [r4, 0x30]
- ldr r0, =sub_81034D8
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8103498
-
- thumb_func_start sub_81034D8
-sub_81034D8: @ 81034D8
- push {lr}
- adds r1, r0, 0
- movs r2, 0x2E
- ldrsh r0, [r1, r2]
- cmp r0, 0x1
- beq _0810350A
- cmp r0, 0x1
- bgt _081034EE
- cmp r0, 0
- beq _081034F4
- b _08103538
-_081034EE:
- cmp r0, 0x2
- beq _08103524
- b _08103538
-_081034F4:
- ldrh r0, [r1, 0x26]
- subs r0, 0x3
- strh r0, [r1, 0x26]
- ldrh r0, [r1, 0x30]
- adds r0, 0x1
- strh r0, [r1, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x6
- bne _08103538
- b _0810351C
-_0810350A:
- ldrh r0, [r1, 0x26]
- adds r0, 0x3
- strh r0, [r1, 0x26]
- ldrh r0, [r1, 0x30]
- subs r0, 0x1
- strh r0, [r1, 0x30]
- lsls r0, 16
- cmp r0, 0
- bne _08103538
-_0810351C:
- ldrh r0, [r1, 0x2E]
- adds r0, 0x1
- strh r0, [r1, 0x2E]
- b _08103538
-_08103524:
- ldrh r0, [r1, 0x30]
- adds r0, 0x1
- strh r0, [r1, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x40
- bne _08103538
- adds r0, r1, 0
- bl DestroyAnimSprite
-_08103538:
- pop {r0}
- bx r0
- thumb_func_end sub_81034D8
-
- thumb_func_start sub_810353C
-sub_810353C: @ 810353C
- push {r4,lr}
- adds r4, r0, 0
- ldr r3, =gSprites
- movs r0, 0x32
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r4, 0x30]
- ldrh r2, [r0, 0x24]
- adds r1, r2
- strh r1, [r0, 0x24]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- negs r0, r0
- strh r0, [r4, 0x30]
- movs r0, 0x2E
- ldrsh r2, [r4, r0]
- cmp r2, 0
- bne _0810357A
- movs r0, 0x32
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- strh r2, [r0, 0x24]
- adds r0, r4, 0
- bl move_anim_8074EE0
-_0810357A:
- ldrh r0, [r4, 0x2E]
- subs r0, 0x1
- strh r0, [r4, 0x2E]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810353C
-
- thumb_func_start sub_810358C
-sub_810358C: @ 810358C
- push {r4-r6,lr}
- adds r5, r0, 0
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
- ldr r1, =gBattlerSpriteIds
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- adds r0, r1
- ldrb r6, [r0]
- ldrb r0, [r4]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _081035E4
- ldr r0, =gBattleAnimArgs
- ldrh r1, [r5, 0x20]
- ldrh r2, [r0]
- subs r1, r2
- strh r1, [r5, 0x20]
- adds r1, r0, 0
- b _081035EE
- .pool
-_081035E4:
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1]
- ldrh r2, [r5, 0x20]
- adds r0, r2
- strh r0, [r5, 0x20]
-_081035EE:
- ldrh r0, [r1, 0x2]
- ldrh r2, [r5, 0x22]
- adds r0, r2
- strh r0, [r5, 0x22]
- ldrh r0, [r1, 0x4]
- strh r0, [r5, 0x2E]
- ldrh r0, [r1, 0x6]
- strh r0, [r5, 0x30]
- strh r6, [r5, 0x32]
- ldr r0, =sub_810353C
- str r0, [r5, 0x1C]
- adds r2, r5, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810358C
-
- thumb_func_start sub_8103620
-sub_8103620: @ 8103620
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x1
- bl InitAnimSpritePos
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1, 0x4]
- strh r0, [r4, 0x2E]
- ldrh r0, [r1, 0x6]
- strh r0, [r4, 0x30]
- ldrh r0, [r1, 0x8]
- strh r0, [r4, 0x38]
- ldr r0, =WaitAnimForDuration
- str r0, [r4, 0x1C]
- ldr r1, =sub_8103658
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8103620
-
- thumb_func_start sub_8103658
-sub_8103658: @ 8103658
- push {lr}
- ldrh r1, [r0, 0x30]
- strh r1, [r0, 0x2E]
- ldrh r1, [r0, 0x20]
- strh r1, [r0, 0x32]
- ldrh r1, [r0, 0x22]
- adds r1, 0xF
- strh r1, [r0, 0x36]
- ldr r1, =StartAnimLinearTranslation
- str r1, [r0, 0x1C]
- ldr r1, =sub_8103680
- bl StoreSpriteCallbackInData6
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8103658
-
- thumb_func_start sub_8103680
-sub_8103680: @ 8103680
- push {lr}
- adds r1, r0, 0
- ldrh r2, [r1, 0x38]
- movs r3, 0x38
- ldrsh r0, [r1, r3]
- cmp r0, 0
- bne _08103696
- adds r0, r1, 0
- bl DestroyAnimSprite
- b _0810369A
-_08103696:
- subs r0, r2, 0x1
- strh r0, [r1, 0x38]
-_0810369A:
- pop {r0}
- bx r0
- thumb_func_end sub_8103680
-
- thumb_func_start sub_81036A0
-sub_81036A0: @ 81036A0
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r1, =gBattlerSpriteIds
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- adds r0, r1
- ldrb r0, [r0]
- movs r1, 0
- bl sub_80A7270
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, =sub_81036DC
- str r1, [r0]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81036A0
-
- thumb_func_start sub_81036DC
-sub_81036DC: @ 81036DC
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, =gBattlerSpriteIds
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- adds r1, r0, r1
- ldrb r4, [r1]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _08103718
- ldr r1, =gTasks
- lsls r2, r5, 2
- adds r0, r2, r5
- lsls r0, 3
- adds r0, r1
- ldrh r0, [r0, 0x8]
- negs r0, r0
- lsls r0, 16
- lsrs r3, r0, 16
- adds r6, r2, 0
- b _08103726
- .pool
-_08103718:
- ldr r2, =gTasks
- lsls r1, r5, 2
- adds r0, r1, r5
- lsls r0, 3
- adds r0, r2
- ldrh r3, [r0, 0x8]
- adds r6, r1, 0
-_08103726:
- movs r2, 0x80
- lsls r2, 1
- adds r0, r4, 0
- adds r1, r2, 0
- bl obj_id_set_rotscale
- ldr r1, =gTasks
- adds r0, r6, r5
- lsls r0, 3
- adds r1, r0, r1
- movs r2, 0xA
- ldrsh r0, [r1, r2]
- cmp r0, 0
- bne _08103760
- ldrh r0, [r1, 0x8]
- adds r0, 0xB0
- strh r0, [r1, 0x8]
- ldr r1, =gSprites
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r0, 0x26]
- adds r1, 0x1
- b _0810378A
- .pool
-_08103760:
- cmp r0, 0x1
- bne _08103776
- ldrh r0, [r1, 0xE]
- adds r0, 0x1
- strh r0, [r1, 0xE]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1E
- bne _081037D0
- movs r0, 0x2
- b _081037CE
-_08103776:
- ldrh r0, [r1, 0x8]
- subs r0, 0xB0
- strh r0, [r1, 0x8]
- ldr r1, =gSprites
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r0, 0x26]
- subs r1, 0x1
-_0810378A:
- strh r1, [r0, 0x26]
- adds r0, r4, 0
- bl sub_80A73A0
- ldr r0, =gTasks
- adds r1, r6, r5
- lsls r1, 3
- adds r1, r0
- movs r3, 0x8
- ldrsh r2, [r1, r3]
- movs r0, 0xF2
- lsls r0, 4
- cmp r2, r0
- beq _081037AA
- cmp r2, 0
- bne _081037D0
-_081037AA:
- ldrh r2, [r1, 0xA]
- movs r3, 0xA
- ldrsh r0, [r1, r3]
- cmp r0, 0x2
- bne _081037CC
- adds r0, r4, 0
- bl sub_80A7344
- adds r0, r5, 0
- bl DestroyAnimVisualTask
- b _081037D0
- .pool
-_081037CC:
- adds r0, r2, 0x1
-_081037CE:
- strh r0, [r1, 0xA]
-_081037D0:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_81036DC
-
- thumb_func_start sub_81037D8
-sub_81037D8: @ 81037D8
- push {r4,r5,lr}
- adds r4, r0, 0
- bl sub_80A6838
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08103804
- ldr r0, =gBattleAnimArgs
- ldrh r1, [r4, 0x20]
- ldrh r2, [r0]
- subs r1, r2
- strh r1, [r4, 0x20]
- adds r5, r0, 0
- b _08103810
- .pool
-_08103804:
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1]
- ldrh r2, [r4, 0x20]
- adds r0, r2
- strh r0, [r4, 0x20]
- adds r5, r1, 0
-_08103810:
- ldrh r0, [r5, 0x2]
- ldrh r1, [r4, 0x22]
- adds r0, r1
- strh r0, [r4, 0x22]
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _0810384C
- adds r3, r4, 0
- adds r3, 0x3F
- ldrb r0, [r3]
- movs r1, 0x1
- adds r2, r0, 0
- orrs r2, r1
- strb r2, [r3]
- movs r1, 0x4
- ldrsh r0, [r5, r1]
- cmp r0, 0
- beq _08103860
- movs r0, 0x2
- orrs r2, r0
- strb r2, [r3]
- b _08103860
- .pool
-_0810384C:
- movs r2, 0x4
- ldrsh r0, [r5, r2]
- cmp r0, 0
- beq _08103860
- adds r2, r4, 0
- adds r2, 0x3F
- ldrb r0, [r2]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r2]
-_08103860:
- ldr r0, =sub_80A67D8
- str r0, [r4, 0x1C]
- ldr r1, =DestroyAnimSprite
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81037D8
-
- thumb_func_start sub_810387C
-sub_810387C: @ 810387C
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0
- bl InitAnimSpritePos
- ldr r0, =sub_80A67BC
- str r0, [r4, 0x1C]
- ldr r1, =sub_81038A0
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810387C
-
- thumb_func_start sub_81038A0
-sub_81038A0: @ 81038A0
- push {lr}
- movs r1, 0x6
- strh r1, [r0, 0x2E]
- ldrh r1, [r0, 0x20]
- strh r1, [r0, 0x32]
- ldrh r1, [r0, 0x22]
- subs r1, 0x20
- strh r1, [r0, 0x36]
- ldr r1, =StartAnimLinearTranslation
- str r1, [r0, 0x1C]
- ldr r1, =DestroyAnimSprite
- bl StoreSpriteCallbackInData6
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81038A0
-
- thumb_func_start sub_81038C8
-sub_81038C8: @ 81038C8
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- adds r5, r0, 0
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _081038EC
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1, 0x4]
- negs r0, r0
- strh r0, [r1, 0x4]
- b _0810390E
- .pool
-_081038EC:
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _0810390E
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1, 0x4]
- negs r0, r0
- strh r0, [r1, 0x4]
- ldrh r0, [r1, 0x2]
- negs r0, r0
- strh r0, [r1, 0x2]
- ldrh r0, [r1, 0x6]
- negs r0, r0
- strh r0, [r1, 0x6]
-_0810390E:
- adds r0, r5, 0
- movs r1, 0x1
- bl InitAnimSpritePos
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- ldr r6, =gBattleAnimArgs
- lsrs r0, 24
- ldrh r1, [r6, 0x4]
- adds r0, r1
- lsls r0, 16
- lsrs r0, 16
- mov r8, r0
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r2, [r6, 0x6]
- adds r0, r2
- lsls r0, 16
- lsrs r0, 16
- adds r7, r0, 0
- ldrh r1, [r5, 0x20]
- mov r2, r8
- lsls r0, r2, 16
- asrs r0, 16
- subs r0, r1
- lsls r0, 16
- asrs r0, 16
- ldrh r2, [r5, 0x22]
- lsls r1, r7, 16
- asrs r1, 16
- subs r1, r2
- lsls r1, 16
- asrs r1, 16
- bl ArcTan2Neg
- lsls r0, 16
- movs r1, 0xF0
- lsls r1, 24
- adds r0, r1
- lsrs r4, r0, 16
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _08103980
- ldr r2, =0xffffa000
- adds r0, r4, r2
- lsls r0, 16
- lsrs r4, r0, 16
-_08103980:
- movs r3, 0x80
- lsls r3, 1
- str r4, [sp]
- adds r0, r5, 0
- movs r1, 0
- adds r2, r3, 0
- bl sub_80A73E0
- ldrh r0, [r6, 0x8]
- strh r0, [r5, 0x2E]
- mov r0, r8
- strh r0, [r5, 0x32]
- strh r7, [r5, 0x36]
- ldr r0, =StartAnimLinearTranslation
- str r0, [r5, 0x1C]
- ldr r1, =DestroyAnimSprite
- adds r0, r5, 0
- bl StoreSpriteCallbackInData6
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81038C8
-
- thumb_func_start sub_81039CC
-sub_81039CC: @ 81039CC
- push {lr}
- adds r3, r0, 0
- ldrh r0, [r3, 0x2E]
- subs r1, r0, 0x1
- strh r1, [r3, 0x2E]
- lsls r0, 16
- cmp r0, 0
- bgt _081039F6
- ldr r2, =gTasks
- movs r0, 0x3C
- ldrsh r1, [r3, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrh r1, [r0, 0xA]
- subs r1, 0x1
- strh r1, [r0, 0xA]
- adds r0, r3, 0
- bl DestroySprite
-_081039F6:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81039CC
-
- thumb_func_start sub_8103A00
-sub_8103A00: @ 8103A00
- push {r4,lr}
- adds r2, r0, 0
- movs r0, 0x3C
- ldrsh r1, [r2, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- movs r3, 0x2E
- ldrsh r1, [r2, r3]
- movs r3, 0x12
- ldrsh r0, [r4, r3]
- cmp r1, r0
- ble _08103A34
- ldrh r0, [r2, 0x34]
- ldrh r1, [r2, 0x38]
- adds r0, r1
- strh r0, [r2, 0x38]
- ldrh r0, [r2, 0x36]
- ldrh r3, [r2, 0x3A]
- adds r0, r3
- b _08103A42
- .pool
-_08103A34:
- ldrh r0, [r2, 0x38]
- ldrh r1, [r2, 0x34]
- subs r0, r1
- strh r0, [r2, 0x38]
- ldrh r0, [r2, 0x3A]
- ldrh r1, [r2, 0x36]
- subs r0, r1
-_08103A42:
- strh r0, [r2, 0x3A]
- ldrh r0, [r2, 0x38]
- ldrh r1, [r2, 0x30]
- adds r3, r0, r1
- strh r3, [r2, 0x30]
- ldrh r0, [r2, 0x3A]
- ldrh r1, [r2, 0x32]
- adds r0, r1
- strh r0, [r2, 0x32]
- ldrh r1, [r4, 0x16]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08103A66
- lsls r0, r3, 16
- lsrs r0, 24
- negs r0, r0
- b _08103A6A
-_08103A66:
- lsls r0, r3, 16
- lsrs r0, 24
-_08103A6A:
- strh r0, [r2, 0x24]
- ldrh r1, [r4, 0x18]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08103A7E
- ldrh r0, [r2, 0x32]
- lsrs r0, 8
- negs r0, r0
- b _08103A82
-_08103A7E:
- ldrh r0, [r2, 0x32]
- lsrs r0, 8
-_08103A82:
- strh r0, [r2, 0x26]
- ldrh r0, [r2, 0x2E]
- subs r1, r0, 0x1
- strh r1, [r2, 0x2E]
- lsls r0, 16
- cmp r0, 0
- bgt _08103A98
- movs r0, 0x1E
- strh r0, [r2, 0x2E]
- ldr r0, =sub_81039CC
- str r0, [r2, 0x1C]
-_08103A98:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8103A00
-
- thumb_func_start sub_8103AA4
-sub_8103AA4: @ 8103AA4
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r7, r0, 0
- movs r0, 0x3C
- ldrsh r1, [r7, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- ldr r1, =gTasks
- adds r6, r0, r1
- ldrh r2, [r6, 0x16]
- movs r1, 0x2
- negs r1, r1
- adds r0, r1, 0
- ands r0, r2
- ldrh r3, [r7, 0x30]
- adds r2, r0, r3
- strh r2, [r7, 0x30]
- ldrh r0, [r6, 0x18]
- ands r1, r0
- ldrh r0, [r7, 0x32]
- adds r1, r0
- strh r1, [r7, 0x32]
- ldrh r1, [r6, 0x16]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08103AEC
- lsls r0, r2, 16
- lsrs r0, 24
- negs r0, r0
- b _08103AF0
- .pool
-_08103AEC:
- lsls r0, r2, 16
- lsrs r0, 24
-_08103AF0:
- strh r0, [r7, 0x24]
- ldrh r1, [r6, 0x18]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08103B04
- ldrh r0, [r7, 0x32]
- lsrs r0, 8
- negs r0, r0
- b _08103B08
-_08103B04:
- ldrh r0, [r7, 0x32]
- lsrs r0, 8
-_08103B08:
- strh r0, [r7, 0x26]
- ldrh r0, [r7, 0x2E]
- subs r1, r0, 0x1
- strh r1, [r7, 0x2E]
- lsls r0, 16
- cmp r0, 0
- bgt _08103BD4
- movs r4, 0
- movs r0, 0x8
- strh r0, [r7, 0x2E]
- movs r0, 0x4
- strh r0, [r6, 0x12]
- movs r0, 0x80
- lsls r0, 5
- bl sub_8151624
- lsls r0, 16
- lsrs r5, r0, 16
- ldrh r0, [r7, 0x24]
- ldrh r1, [r7, 0x20]
- adds r2, r0, r1
- strh r2, [r7, 0x20]
- ldrh r0, [r7, 0x26]
- ldrh r3, [r7, 0x22]
- adds r0, r3
- strh r0, [r7, 0x22]
- strh r4, [r7, 0x26]
- strh r4, [r7, 0x24]
- ldrh r3, [r6, 0x1E]
- movs r0, 0x1E
- ldrsh r1, [r6, r0]
- lsls r0, r2, 16
- asrs r0, 16
- cmp r1, r0
- blt _08103B52
- subs r0, r3, r2
- b _08103B54
-_08103B52:
- subs r0, r2, r3
-_08103B54:
- lsls r0, 24
- lsrs r4, r0, 16
- ldrh r3, [r6, 0x20]
- movs r0, 0x20
- ldrsh r1, [r6, r0]
- ldrh r2, [r7, 0x22]
- movs r6, 0x22
- ldrsh r0, [r7, r6]
- cmp r1, r0
- blt _08103B6C
- subs r0, r3, r2
- b _08103B6E
-_08103B6C:
- subs r0, r2, r3
-_08103B6E:
- lsls r0, 24
- lsrs r0, 16
- mov r8, r0
- movs r0, 0
- strh r0, [r7, 0x32]
- strh r0, [r7, 0x30]
- strh r0, [r7, 0x3A]
- strh r0, [r7, 0x38]
- lsls r0, r4, 16
- asrs r0, 16
- lsls r5, 16
- asrs r5, 16
- adds r1, r5, 0
- bl sub_8151534
- adds r4, r0, 0
- lsls r4, 16
- asrs r4, 16
- movs r6, 0xE0
- lsls r6, 1
- adds r0, r6, 0
- bl sub_8151624
- adds r1, r0, 0
- lsls r1, 16
- asrs r1, 16
- adds r0, r4, 0
- bl sub_8151534
- strh r0, [r7, 0x34]
- mov r1, r8
- lsls r0, r1, 16
- asrs r0, 16
- adds r1, r5, 0
- bl sub_8151534
- adds r4, r0, 0
- lsls r4, 16
- asrs r4, 16
- adds r0, r6, 0
- bl sub_8151624
- adds r1, r0, 0
- lsls r1, 16
- asrs r1, 16
- adds r0, r4, 0
- bl sub_8151534
- strh r0, [r7, 0x36]
- ldr r0, =sub_8103A00
- str r0, [r7, 0x1C]
-_08103BD4:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8103AA4
-
- thumb_func_start sub_8103BE4
-sub_8103BE4: @ 8103BE4
- push {lr}
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r1, =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r0, r1
- movs r1, 0xA
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _08103C02
- adds r0, r2, 0
- bl DestroyAnimVisualTask
-_08103C02:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8103BE4
-
- thumb_func_start sub_8103C0C
-sub_8103C0C: @ 8103C0C
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r5, r0, r1
- ldrh r0, [r5, 0x8]
- subs r1, r0, 0x1
- strh r1, [r5, 0x8]
- lsls r0, 16
- cmp r0, 0
- bgt _08103CE0
- ldr r0, =gUnknown_085933B0
- movs r2, 0x1A
- ldrsh r1, [r5, r2]
- movs r3, 0x1C
- ldrsh r2, [r5, r3]
- ldrb r3, [r5, 0xC]
- ldrb r4, [r5, 0xA]
- subs r3, r4
- lsls r3, 24
- lsrs r3, 24
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- mov r12, r0
- lsls r0, 4
- add r0, r12
- lsls r0, 2
- ldr r1, =gSprites
- adds r6, r0, r1
- movs r1, 0x10
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- beq _08103C6C
- cmp r0, 0x2
- beq _08103C82
- b _08103C90
- .pool
-_08103C6C:
- ldrb r2, [r6, 0x3]
- lsls r1, r2, 26
- lsrs r1, 27
- movs r0, 0x18
- orrs r1, r0
- lsls r1, 1
- subs r0, 0x57
- ands r0, r2
- orrs r0, r1
- strb r0, [r6, 0x3]
- b _08103C90
-_08103C82:
- ldrb r0, [r6, 0x3]
- movs r1, 0x3F
- negs r1, r1
- ands r1, r0
- movs r0, 0x10
- orrs r1, r0
- strb r1, [r6, 0x3]
-_08103C90:
- ldr r3, =gTasks
- lsls r2, r7, 2
- adds r2, r7
- lsls r2, 3
- adds r4, r2, r3
- ldrh r0, [r4, 0x12]
- ldrh r1, [r4, 0x14]
- subs r0, r1
- strh r0, [r6, 0x2E]
- strh r7, [r6, 0x3C]
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- adds r0, 0xD
- lsls r0, 1
- adds r0, r2
- adds r3, 0x8
- adds r0, r3
- mov r2, r12
- strh r2, [r0]
- ldrh r0, [r4, 0xE]
- strh r0, [r4, 0x8]
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- movs r0, 0x3F
- negs r0, r0
- bl BattleAnimAdjustPanning
- adds r1, r0, 0
- lsls r1, 24
- asrs r1, 24
- movs r0, 0x9A
- bl PlaySE12WithPanning
- movs r3, 0xA
- ldrsh r0, [r4, r3]
- cmp r0, 0x2
- ble _08103CE0
- ldr r0, =sub_8103BE4
- str r0, [r4]
-_08103CE0:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8103C0C
-
- thumb_func_start sub_8103CF0
-sub_8103CF0: @ 8103CF0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- lsls r0, 24
- lsrs r7, r0, 24
- movs r0, 0
- mov r9, r0
- movs r5, 0
- mov r0, sp
- mov r1, r9
- strh r1, [r0]
- mov r4, sp
- adds r4, 0x2
- strh r1, [r4]
- bl IsContest
- lsls r0, 24
- mov r10, r4
- cmp r0, 0
- beq _08103D5C
- ldr r1, =gTasks
- lsls r2, r7, 2
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- movs r1, 0x2
- strh r1, [r0, 0x10]
- ldr r3, =gBattleAnimArgs
- ldrh r0, [r3]
- negs r0, r0
- strh r0, [r3]
- ldrh r1, [r3, 0x4]
- movs r0, 0x1
- ands r0, r1
- mov r8, r2
- cmp r0, 0
- beq _08103D54
- movs r0, 0x2
- negs r0, r0
- ands r0, r1
- strh r0, [r3, 0x4]
- b _08103DB6
- .pool
-_08103D54:
- movs r0, 0x1
- orrs r0, r1
- strh r0, [r3, 0x4]
- b _08103DB6
-_08103D5C:
- ldr r1, =gBattlerPositions
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- movs r3, 0x1
- adds r0, r3, 0
- ands r0, r1
- lsls r2, r7, 2
- mov r8, r2
- cmp r0, 0
- bne _08103DB6
- ldr r1, =gTasks
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- strh r3, [r0, 0x10]
- ldr r2, =gBattleAnimArgs
- ldrh r0, [r2]
- negs r0, r0
- strh r0, [r2]
- ldrh r0, [r2, 0x2]
- negs r0, r0
- strh r0, [r2, 0x2]
- ldrh r1, [r2, 0x4]
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0
- beq _08103DB0
- movs r0, 0x2
- negs r0, r0
- ands r0, r1
- b _08103DB4
- .pool
-_08103DB0:
- movs r0, 0x1
- orrs r0, r1
-_08103DB4:
- strh r0, [r2, 0x4]
-_08103DB6:
- ldr r5, =gBattleAnimAttacker
- ldrb r0, [r5]
- movs r1, 0
- bl GetBattlerSpriteCoord
- ldr r1, =gTasks
- mov r3, r8
- adds r4, r3, r7
- lsls r4, 3
- adds r4, r1
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x1A]
- adds r6, r0, 0
- ldrb r0, [r5]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x1C]
- mov r9, r0
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08103E20
- ldr r4, =gBattleAnimTarget
- ldrb r1, [r4]
- movs r0, 0x2
- eors r0, r1
- bl IsBattlerSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _08103E20
- ldrb r0, [r4]
- movs r1, 0
- mov r2, sp
- mov r3, r10
- bl SetAverageBattlerPositions
- b _08103E42
- .pool
-_08103E20:
- mov r5, sp
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5]
- ldrb r0, [r4]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- mov r1, r10
- strh r0, [r1]
-_08103E42:
- mov r4, sp
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- mov r2, sp
- ldr r3, =gBattleAnimArgs
- ldrh r0, [r3]
- ldrh r2, [r2]
- adds r0, r2
- strh r0, [r1, 0x1E]
- strh r0, [r4]
- ldrh r0, [r3, 0x2]
- mov r3, r10
- ldrh r3, [r3]
- adds r0, r3
- strh r0, [r1, 0x20]
- mov r1, r10
- strh r0, [r1]
- mov r0, sp
- ldrh r2, [r0]
- movs r3, 0
- ldrsh r0, [r0, r3]
- adds r1, r6, 0
- cmp r0, r1
- blt _08103E88
- subs r0, r2, r1
- b _08103E8A
- .pool
-_08103E88:
- subs r0, r1, r2
-_08103E8A:
- lsls r0, 16
- lsrs r0, 16
- lsls r4, r0, 16
- asrs r4, 16
- ldr r5, =gBattleAnimArgs
- ldrh r1, [r5, 0x4]
- movs r0, 0x2
- negs r0, r0
- ands r0, r1
- lsls r0, 16
- asrs r0, 16
- bl sub_8151624
- adds r1, r0, 0
- lsls r1, 16
- asrs r1, 16
- adds r0, r4, 0
- bl sub_8151534
- ldr r2, =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r6, r1, r2
- strh r0, [r6, 0x12]
- movs r1, 0x12
- ldrsh r0, [r6, r1]
- movs r1, 0x80
- bl sub_8151534
- strh r0, [r6, 0x14]
- ldrh r0, [r5, 0x4]
- strh r0, [r6, 0x16]
- mov r2, r10
- ldrh r1, [r2]
- movs r3, 0
- ldrsh r0, [r2, r3]
- mov r4, r9
- cmp r0, r4
- blt _08103F08
- subs r4, r1, r4
- lsls r4, 16
- asrs r4, 16
- movs r1, 0x12
- ldrsh r0, [r6, r1]
- bl sub_8151624
- adds r1, r0, 0
- lsls r1, 16
- asrs r1, 16
- adds r0, r4, 0
- bl sub_8151534
- movs r1, 0x2
- negs r1, r1
- ands r1, r0
- strh r1, [r6, 0x18]
- b _08103F28
- .pool
-_08103F08:
- subs r4, r1
- lsls r4, 16
- asrs r4, 16
- movs r2, 0x12
- ldrsh r0, [r6, r2]
- bl sub_8151624
- adds r1, r0, 0
- lsls r1, 16
- asrs r1, 16
- adds r0, r4, 0
- bl sub_8151534
- movs r1, 0x1
- orrs r0, r1
- strh r0, [r6, 0x18]
-_08103F28:
- ldr r1, =gTasks
- mov r3, r8
- adds r0, r3, r7
- lsls r0, 3
- adds r5, r0, r1
- ldr r4, =gBattleAnimArgs
- ldrh r0, [r4, 0x6]
- strh r0, [r5, 0xE]
- ldrh r1, [r4, 0x8]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08103F78
- movs r0, 0x80
- eors r0, r1
- strh r0, [r4, 0x8]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3F
- ble _08103FA0
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl sub_80A82E4
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =0x0000ffc0
- adds r1, r2, 0
- ldrh r4, [r4, 0x8]
- adds r1, r4
- adds r0, r1
- b _08103FB0
- .pool
-_08103F78:
- lsls r0, r1, 16
- asrs r0, 16
- cmp r0, 0x3F
- ble _08103FA0
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl sub_80A82E4
- lsls r0, 24
- lsrs r0, 24
- ldr r3, =0x0000ffc0
- adds r1, r3, 0
- ldrh r4, [r4, 0x8]
- adds r1, r4
- adds r0, r1
- b _08103FB0
- .pool
-_08103FA0:
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl sub_80A82E4
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x8]
- subs r0, r1
-_08103FB0:
- strh r0, [r5, 0xC]
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- movs r3, 0xC
- ldrsh r0, [r1, r3]
- cmp r0, 0x2
- bgt _08103FC8
- movs r0, 0x3
- strh r0, [r1, 0xC]
-_08103FC8:
- ldr r0, =sub_8103C0C
- str r0, [r1]
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8103CF0
-
- thumb_func_start sub_8103FE8
-sub_8103FE8: @ 8103FE8
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0
- bl InitAnimSpritePos
- ldr r0, =gUnknown_085934A0
- ldrh r0, [r0, 0x2]
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r0, 20
- movs r1, 0x80
- lsls r1, 1
- adds r0, r1
- strh r0, [r4, 0x2E]
- ldr r0, =sub_8104018
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8103FE8
-
- thumb_func_start sub_8104018
-sub_8104018: @ 8104018
- push {r4-r7,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x2
- bne _0810407C
- movs r0, 0
- strh r0, [r4, 0x30]
- ldrh r5, [r4, 0x2E]
- ldr r1, =gPlttBufferFaded
- adds r0, r5, 0
- adds r0, 0x8
- lsls r0, 1
- adds r0, r1
- ldrh r7, [r0]
- adds r6, r1, 0
- adds r1, r5, 0
- adds r1, 0x9
- lsls r0, r5, 1
- adds r0, r6
- adds r2, r0, 0
- adds r2, 0x10
- movs r3, 0x7
- lsls r1, 1
- adds r1, r6
-_08104050:
- ldrh r0, [r1]
- strh r0, [r2]
- adds r1, 0x2
- adds r2, 0x2
- subs r3, 0x1
- cmp r3, 0
- bge _08104050
- adds r0, r5, 0
- adds r0, 0xF
- lsls r0, 1
- adds r0, r6
- strh r7, [r0]
- ldrh r0, [r4, 0x32]
- adds r0, 0x1
- strh r0, [r4, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x18
- bne _0810407C
- adds r0, r4, 0
- bl DestroyAnimSprite
-_0810407C:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104018
-
- thumb_func_start sub_8104088
-sub_8104088: @ 8104088
- push {r4-r7,lr}
- sub sp, 0x4
- adds r5, r0, 0
- movs r1, 0x1
- bl InitAnimSpritePos
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r6, r0, 24
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- ldr r4, =gBattleAnimArgs
- lsrs r0, 24
- ldrh r1, [r4, 0x6]
- adds r0, r1
- lsls r0, 16
- lsrs r7, r0, 16
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _081040CC
- ldrh r0, [r4, 0x4]
- negs r0, r0
- strh r0, [r4, 0x4]
-_081040CC:
- lsls r0, r6, 16
- asrs r0, 16
- ldrh r1, [r4, 0x4]
- adds r0, r1
- lsls r0, 16
- ldrh r1, [r5, 0x20]
- lsrs r6, r0, 16
- asrs r0, 16
- subs r0, r1
- lsls r0, 16
- asrs r0, 16
- ldrh r2, [r5, 0x22]
- lsls r1, r7, 16
- asrs r1, 16
- subs r1, r2
- lsls r1, 16
- asrs r1, 16
- bl ArcTan2Neg
- lsls r0, 16
- movs r1, 0xC0
- lsls r1, 24
- adds r0, r1
- lsrs r0, 16
- movs r3, 0x80
- lsls r3, 1
- str r0, [sp]
- adds r0, r5, 0
- movs r1, 0
- adds r2, r3, 0
- bl sub_80A73E0
- ldrh r0, [r4, 0x8]
- strh r0, [r5, 0x2E]
- strh r6, [r5, 0x32]
- strh r7, [r5, 0x36]
- ldr r0, =sub_80A7000
- str r0, [r5, 0x1C]
- ldr r1, =DestroyAnimSprite
- adds r0, r5, 0
- bl StoreSpriteCallbackInData6
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104088
-
- thumb_func_start sub_810413C
-sub_810413C: @ 810413C
- ldr r1, =0x0000fff0
- strh r1, [r0, 0x32]
- ldrh r1, [r0, 0x22]
- adds r1, 0x8
- strh r1, [r0, 0x22]
- ldr r1, =sub_8104154
- str r1, [r0, 0x1C]
- bx lr
- .pool
- thumb_func_end sub_810413C
-
- thumb_func_start sub_8104154
-sub_8104154: @ 8104154
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- adds r0, 0x80
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 24
- strh r0, [r4, 0x24]
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _08104178
- ldrh r0, [r4, 0x24]
- negs r0, r0
- strh r0, [r4, 0x24]
-_08104178:
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r2, 0x32
- ldrsh r1, [r4, r2]
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x30]
- adds r0, 0x5
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x7E
- ble _081041B8
- movs r0, 0
- strh r0, [r4, 0x30]
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- strh r0, [r4, 0x32]
- ldrh r0, [r4, 0x34]
- adds r0, 0x1
- strh r0, [r4, 0x34]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x2
- bne _081041B8
- adds r0, r4, 0
- bl DestroyAnimSprite
-_081041B8:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104154
-
- thumb_func_start sub_81041C4
-sub_81041C4: @ 81041C4
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0x1
- bl InitAnimSpritePos
- movs r0, 0x14
- strh r0, [r4, 0x2E]
- ldr r5, =gBattleAnimTarget
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x32]
- ldrb r0, [r5]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x36]
- ldr r0, =StartAnimLinearTranslation
- str r0, [r4, 0x1C]
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =sub_810421C
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81041C4
-
- thumb_func_start sub_810421C
-sub_810421C: @ 810421C
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0x3F
- bl BattleAnimAdjustPanning
- adds r1, r0, 0
- lsls r1, 24
- asrs r1, 24
- movs r0, 0xA6
- bl PlaySE12WithPanning
- ldrh r0, [r4, 0x24]
- ldrh r1, [r4, 0x20]
- adds r0, r1
- movs r1, 0
- strh r0, [r4, 0x20]
- ldrh r0, [r4, 0x26]
- ldrh r2, [r4, 0x22]
- adds r0, r2
- strh r0, [r4, 0x22]
- strh r1, [r4, 0x26]
- strh r1, [r4, 0x24]
- movs r2, 0
- movs r1, 0x7
- adds r0, r4, 0
- adds r0, 0x3C
-_08104250:
- strh r2, [r0]
- subs r0, 0x2
- subs r1, 0x1
- cmp r1, 0
- bge _08104250
- bl Random2
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x7
- ands r0, r1
- ldr r2, =0x0000fff4
- adds r1, r2, 0
- subs r1, r0
- strh r1, [r4, 0x3A]
- bl Random2
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0xA0
- bl __umodsi3
- adds r0, 0xA0
- strh r0, [r4, 0x3C]
- ldr r0, =sub_81042A0
- str r0, [r4, 0x1C]
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810421C
-
- thumb_func_start sub_81042A0
-sub_81042A0: @ 81042A0
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x3C]
- ldrh r2, [r4, 0x2E]
- adds r0, r1, r2
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r2, r0, 24
- strh r2, [r4, 0x24]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _081042BE
- negs r0, r2
- strh r0, [r4, 0x24]
-_081042BE:
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r2, 0x3A
- ldrsh r1, [r4, r2]
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x30]
- adds r0, 0x8
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x7E
- ble _081042FE
- movs r0, 0
- strh r0, [r4, 0x30]
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- strh r0, [r4, 0x32]
- ldrh r0, [r4, 0x34]
- adds r0, 0x1
- strh r0, [r4, 0x34]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- bne _081042FE
- adds r0, r4, 0
- bl DestroyAnimSprite
-_081042FE:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_81042A0
-
- thumb_func_start sub_8104304
-sub_8104304: @ 8104304
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0
- bl InitAnimSpritePos
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _08104322
- ldrh r0, [r4, 0x22]
- adds r0, 0x10
- strh r0, [r4, 0x22]
-_08104322:
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1, 0x8]
- strh r0, [r4, 0x2E]
- ldrh r0, [r1, 0x4]
- strh r0, [r4, 0x30]
- ldrh r0, [r1, 0xA]
- strh r0, [r4, 0x32]
- ldrh r0, [r1, 0xC]
- strh r0, [r4, 0x34]
- ldrh r0, [r1, 0x6]
- strh r0, [r4, 0x36]
- ldr r0, =sub_80A62EC
- str r0, [r4, 0x1C]
- ldr r1, =DestroyAnimSprite
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- ldr r1, [r4, 0x1C]
- adds r0, r4, 0
- bl _call_via_r1
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104304
-
- thumb_func_start sub_8104364
-sub_8104364: @ 8104364
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r5, r0, 0
- movs r7, 0x20
- ldr r4, =0x0000ffe0
- movs r0, 0x10
- mov r8, r0
- ldr r6, =0x0000fff0
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- beq _08104390
- adds r7, r4, 0
- movs r4, 0x20
- mov r8, r6
- movs r6, 0x10
- adds r0, r5, 0
- movs r1, 0x1
- bl StartSpriteAnim
-_08104390:
- lsls r0, r7, 16
- asrs r0, 16
- ldrh r1, [r5, 0x20]
- adds r0, r1
- strh r0, [r5, 0x20]
- lsls r0, r4, 16
- asrs r0, 16
- ldrh r1, [r5, 0x22]
- adds r0, r1
- strh r0, [r5, 0x22]
- movs r0, 0x6
- strh r0, [r5, 0x2E]
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- add r0, r8
- strh r0, [r5, 0x32]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- adds r0, r6
- strh r0, [r5, 0x36]
- ldr r0, =StartAnimLinearTranslation
- str r0, [r5, 0x1C]
- ldr r1, =sub_81043F8
- adds r0, r5, 0
- bl StoreSpriteCallbackInData6
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104364
-
- thumb_func_start sub_81043F8
-sub_81043F8: @ 81043F8
- push {lr}
- adds r2, r0, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0810440E
- adds r0, r2, 0
- bl DestroyAnimSprite
-_0810440E:
- pop {r0}
- bx r0
- thumb_func_end sub_81043F8
-
- thumb_func_start sub_8104414
-sub_8104414: @ 8104414
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- adds r5, r0, 0
- movs r0, 0x20
- mov r8, r0
- ldr r4, =0x0000ffe0
- movs r2, 0x10
- mov r9, r2
- ldr r6, =0x0000fff0
- ldr r7, =gBattleAnimArgs
- ldrh r1, [r7]
- movs r2, 0
- ldrsh r0, [r7, r2]
- cmp r0, 0
- beq _08104448
- mov r8, r4
- movs r4, 0x20
- mov r9, r6
- movs r6, 0x10
- lsls r1, 24
- lsrs r1, 24
- adds r0, r5, 0
- bl StartSpriteAnim
-_08104448:
- mov r0, r8
- lsls r1, r0, 16
- asrs r1, 16
- ldrh r2, [r5, 0x20]
- adds r1, r2
- strh r1, [r5, 0x20]
- lsls r0, r4, 16
- asrs r0, 16
- ldrh r2, [r5, 0x22]
- adds r0, r2
- strh r0, [r5, 0x22]
- movs r0, 0x6
- strh r0, [r5, 0x2E]
- strh r1, [r5, 0x30]
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- add r0, r9
- strh r0, [r5, 0x32]
- ldrh r0, [r5, 0x22]
- strh r0, [r5, 0x34]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- adds r0, r6
- strh r0, [r5, 0x36]
- adds r0, r5, 0
- bl InitAnimLinearTranslation
- ldrh r0, [r7]
- strh r0, [r5, 0x38]
- ldrh r0, [r5, 0x2E]
- strh r0, [r5, 0x3A]
- ldr r0, =sub_81044BC
- str r0, [r5, 0x1C]
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104414
-
- thumb_func_start sub_81044BC
-sub_81044BC: @ 81044BC
- push {r4,lr}
- adds r4, r0, 0
- bl TranslateAnimLinear
- lsls r0, 24
- cmp r0, 0
- beq _08104520
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _08104520
- adds r0, r4, 0
- movs r1, 0
- bl SeekSpriteAnim
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x40
- orrs r0, r1
- strb r0, [r2]
- ldrh r0, [r4, 0x24]
- ldrh r1, [r4, 0x20]
- adds r0, r1
- movs r2, 0
- strh r0, [r4, 0x20]
- ldrh r0, [r4, 0x26]
- ldrh r1, [r4, 0x22]
- adds r0, r1
- strh r0, [r4, 0x22]
- movs r0, 0x2
- strh r0, [r4, 0x24]
- ldr r0, =0x0000fffe
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x3A]
- strh r0, [r4, 0x2E]
- ldrh r0, [r4, 0x30]
- movs r1, 0x1
- eors r0, r1
- strh r0, [r4, 0x30]
- ldrh r0, [r4, 0x32]
- eors r0, r1
- strh r0, [r4, 0x32]
- strh r2, [r4, 0x36]
- strh r2, [r4, 0x34]
- ldr r0, =sub_8104530
- str r0, [r4, 0x1C]
-_08104520:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81044BC
-
- thumb_func_start sub_8104530
-sub_8104530: @ 8104530
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _08104548
- ldrh r0, [r4, 0x24]
- negs r0, r0
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x26]
- negs r0, r0
- strh r0, [r4, 0x26]
-_08104548:
- ldrh r0, [r4, 0x34]
- movs r1, 0x1
- eors r0, r1
- movs r1, 0
- strh r0, [r4, 0x34]
- ldrh r0, [r4, 0x36]
- adds r0, 0x1
- strh r0, [r4, 0x36]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x33
- bne _0810458A
- strh r1, [r4, 0x26]
- strh r1, [r4, 0x24]
- strh r1, [r4, 0x36]
- strh r1, [r4, 0x34]
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r1, [r2]
- movs r0, 0x41
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- ldrh r0, [r4, 0x38]
- movs r1, 0x1
- eors r1, r0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl StartSpriteAnim
- ldr r0, =sub_8104594
- str r0, [r4, 0x1C]
-_0810458A:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104530
-
- thumb_func_start sub_8104594
-sub_8104594: @ 8104594
- push {r4,lr}
- adds r4, r0, 0
- bl TranslateAnimLinear
- lsls r0, 24
- cmp r0, 0
- beq _081045A8
- adds r0, r4, 0
- bl DestroyAnimSprite
-_081045A8:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8104594
-
- thumb_func_start sub_81045B0
-sub_81045B0: @ 81045B0
- push {r4,r5,lr}
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- movs r0, 0x1
- bl GetAnimBattlerSpriteId
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r4, 0
- movs r1, 0x1
- bl sub_80A7270
- adds r0, r4, 0
- movs r1, 0xD0
- movs r2, 0xD0
- movs r3, 0
- bl obj_id_set_rotscale
- ldr r1, =gSprites
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r0, r1
- ldrb r0, [r0, 0x5]
- lsrs r0, 4
- adds r0, 0x10
- movs r1, 0
- bl sub_80A750C
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- movs r1, 0x50
- strh r1, [r0, 0x8]
- ldr r1, =sub_8104614
- str r1, [r0]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81045B0
-
- thumb_func_start sub_8104614
-sub_8104614: @ 8104614
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x8]
- subs r1, 0x1
- strh r1, [r0, 0x8]
- lsls r1, 16
- asrs r1, 16
- movs r0, 0x1
- negs r0, r0
- cmp r1, r0
- bne _08104664
- movs r0, 0x1
- bl GetAnimBattlerSpriteId
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r4, 0
- bl sub_80A7344
- ldr r1, =gSprites
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r0, r1
- ldrb r0, [r0, 0x5]
- lsrs r0, 4
- adds r0, 0x10
- movs r1, 0x1
- bl sub_80A750C
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_08104664:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104614
-
- thumb_func_start sub_8104674
-sub_8104674: @ 8104674
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- ldr r0, =gTasks
- adds r4, r0
- movs r0, 0
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- movs r5, 0
- strh r0, [r4, 0x8]
- movs r1, 0
- bl sub_80A7270
- strh r5, [r4, 0xA]
- strh r5, [r4, 0xC]
- strh r5, [r4, 0xE]
- movs r0, 0x80
- lsls r0, 1
- strh r0, [r4, 0x10]
- strh r5, [r4, 0x12]
- strh r5, [r4, 0x14]
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl sub_80A82E4
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x16]
- ldr r0, =sub_81046CC
- str r0, [r4]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104674
-
- thumb_func_start sub_81046CC
-sub_81046CC: @ 81046CC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0x5
- bls _081046E6
- b _081047F6
-_081046E6:
- lsls r0, 2
- ldr r1, =_081046F8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_081046F8:
- .4byte _08104710
- .4byte _08104758
- .4byte _0810478E
- .4byte _08104794
- .4byte _081047A4
- .4byte _081047D8
-_08104710:
- movs r2, 0xC
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _08104720
- cmp r0, 0x3
- beq _08104720
- cmp r0, 0x6
- bne _08104728
-_08104720:
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8104800
-_08104728:
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- ldrh r0, [r4, 0x10]
- adds r0, 0x28
- strh r0, [r4, 0x10]
- ldrb r0, [r4, 0x8]
- movs r1, 0x10
- ldrsh r2, [r4, r1]
- adds r1, r2, 0
- movs r3, 0
- bl obj_id_set_rotscale
- ldrb r0, [r4, 0x8]
- bl sub_80A7E6C
- movs r2, 0xC
- ldrsh r0, [r4, r2]
- cmp r0, 0x20
- bne _081047F6
- ldrh r0, [r4, 0x12]
- adds r0, 0x1
- strh r0, [r4, 0x12]
- b _081047D0
-_08104758:
- movs r1, 0x14
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _081047F6
- movs r2, 0x12
- ldrsh r1, [r4, r2]
- cmp r1, 0x3
- bne _0810476E
- strh r0, [r4, 0xC]
- strh r1, [r4, 0xA]
- b _081047F6
-_0810476E:
- strh r0, [r4, 0xC]
- strh r0, [r4, 0xE]
- movs r2, 0x80
- lsls r2, 1
- strh r2, [r4, 0x10]
- ldrb r0, [r4, 0x8]
- adds r1, r2, 0
- movs r3, 0
- bl obj_id_set_rotscale
- ldrb r0, [r4, 0x8]
- bl sub_80A7E6C
- movs r0, 0x2
- strh r0, [r4, 0xA]
- b _081047F6
-_0810478E:
- movs r0, 0
- strh r0, [r4, 0xA]
- b _081047F6
-_08104794:
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x20
- ble _081047F6
- b _081047CC
-_081047A4:
- ldrh r0, [r4, 0xC]
- adds r0, 0x2
- strh r0, [r4, 0xC]
- ldrh r0, [r4, 0x10]
- subs r0, 0x50
- strh r0, [r4, 0x10]
- ldrb r0, [r4, 0x8]
- movs r1, 0x10
- ldrsh r2, [r4, r1]
- adds r1, r2, 0
- movs r3, 0
- bl obj_id_set_rotscale
- ldrb r0, [r4, 0x8]
- bl sub_80A7E6C
- movs r2, 0xC
- ldrsh r0, [r4, r2]
- cmp r0, 0x20
- bne _081047F6
-_081047CC:
- movs r0, 0
- strh r0, [r4, 0xC]
-_081047D0:
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- b _081047F6
-_081047D8:
- ldrb r0, [r4, 0x8]
- bl sub_80A7344
- ldr r2, =gSprites
- movs r0, 0x26
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0
- strh r1, [r0, 0x26]
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_081047F6:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81046CC
-
- thumb_func_start sub_8104800
-sub_8104800: @ 8104800
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- adds r7, r0, 0
- lsls r1, 24
- lsrs r1, 24
- mov r9, r1
- movs r0, 0
- bl duplicate_obj_of_side_rel2move_in_transparent_mode
- lsls r0, 16
- lsrs r0, 16
- mov r8, r0
- lsls r0, 16
- asrs r4, r0, 16
- cmp r4, 0
- blt _081048DA
- bl AllocOamMatrix
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0xFF
- bne _08104844
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- ldr r1, =gSprites
- adds r0, r1
- bl obj_delete_but_dont_free_vram
- b _081048DA
- .pool
-_08104844:
- ldr r5, =gSprites
- lsls r3, r4, 4
- adds r3, r4
- lsls r3, 2
- adds r4, r3, r5
- ldrb r1, [r4, 0x1]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- movs r1, 0x4
- orrs r0, r1
- movs r1, 0x3
- orrs r0, r1
- strb r0, [r4, 0x1]
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- movs r0, 0x1F
- ands r6, r0
- lsls r2, r6, 1
- ldrb r1, [r4, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x3]
- ldrb r0, [r7, 0x16]
- ldrb r1, [r7, 0xE]
- subs r0, r1
- adds r1, r4, 0
- adds r1, 0x43
- strb r0, [r1]
- ldrh r0, [r7, 0xE]
- adds r0, 0x1
- strh r0, [r7, 0xE]
- ldrh r0, [r7, 0x14]
- adds r0, 0x1
- strh r0, [r7, 0x14]
- movs r0, 0x10
- strh r0, [r4, 0x2E]
- mov r0, r9
- strh r0, [r4, 0x30]
- movs r0, 0x6
- strh r0, [r4, 0x32]
- adds r5, 0x1C
- adds r3, r5
- ldr r0, =sub_81048F0
- str r0, [r3]
- mov r1, r8
- lsls r0, r1, 24
- lsrs r0, 24
- movs r1, 0x10
- ldrsh r2, [r7, r1]
- adds r1, r2, 0
- movs r3, 0
- bl obj_id_set_rotscale
- ldrb r0, [r4, 0x1]
- movs r3, 0x4
- negs r3, r3
- ands r3, r0
- movs r0, 0x1
- orrs r3, r0
- strb r3, [r4, 0x1]
- lsrs r1, r3, 6
- ldrb r2, [r4, 0x3]
- lsrs r2, 6
- lsls r3, 30
- lsrs r3, 30
- adds r0, r4, 0
- bl CalcCenterToCornerVec
-_081048DA:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104800
-
- thumb_func_start sub_81048F0
-sub_81048F0: @ 81048F0
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- subs r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- cmp r0, 0
- bne _0810492E
- ldr r3, =gTasks
- movs r0, 0x32
- ldrsh r1, [r4, r0]
- lsls r1, 1
- movs r0, 0x30
- ldrsh r2, [r4, r0]
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r1, r0
- adds r3, 0x8
- adds r1, r3
- ldrh r0, [r1]
- subs r0, 0x1
- strh r0, [r1]
- ldrb r0, [r4, 0x3]
- lsls r0, 26
- lsrs r0, 27
- bl FreeOamMatrix
- adds r0, r4, 0
- bl obj_delete_but_dont_free_vram
-_0810492E:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81048F0
-
- thumb_func_start sub_8104938
-sub_8104938: @ 8104938
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- ldr r5, =gBattleAnimArgs
- movs r1, 0x2
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _08104964
- adds r0, r2, 0
- bl DestroyAnimVisualTask
- b _0810498A
- .pool
-_08104964:
- ldrb r0, [r5]
- bl GetAnimBattlerSpriteId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- movs r2, 0
- strh r1, [r4, 0x8]
- strh r2, [r4, 0xA]
- ldrh r0, [r5, 0x2]
- strh r0, [r4, 0xC]
- strh r2, [r4, 0xE]
- strh r2, [r4, 0x10]
- ldr r2, =gUnknown_085935E8
- adds r0, r4, 0
- bl sub_80A7CFC
- ldr r0, =sub_8104998
- str r0, [r4]
-_0810498A:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104938
-
- thumb_func_start sub_8104998
-sub_8104998: @ 8104998
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- movs r0, 0xA
- ldrsh r5, [r4, r0]
- cmp r5, 0x1
- beq _08104A00
- cmp r5, 0x1
- bgt _081049C0
- cmp r5, 0
- beq _081049CA
- b _08104AA8
- .pool
-_081049C0:
- cmp r5, 0x2
- beq _08104A34
- cmp r5, 0x3
- beq _08104A64
- b _08104AA8
-_081049CA:
- adds r0, r4, 0
- bl sub_80A7D34
- ldrh r2, [r4, 0x10]
- adds r2, 0x3
- strh r2, [r4, 0x10]
- ldr r3, =gSprites
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r0, 0x26]
- adds r1, r2
- strh r1, [r0, 0x26]
- ldrh r0, [r4, 0xE]
- adds r0, 0x1
- strh r0, [r4, 0xE]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x7
- ble _08104AA8
- strh r5, [r4, 0xE]
- b _08104A5C
- .pool
-_08104A00:
- adds r0, r4, 0
- bl sub_80A7D34
- ldr r2, =gSprites
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r4, 0x10]
- ldrh r2, [r0, 0x26]
- adds r1, r2
- strh r1, [r0, 0x26]
- ldrh r0, [r4, 0xE]
- adds r0, 0x1
- strh r0, [r4, 0xE]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x7
- ble _08104AA8
- movs r0, 0
- strh r0, [r4, 0xE]
- b _08104A5C
- .pool
-_08104A34:
- movs r1, 0x10
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _08104A5C
- ldr r2, =gSprites
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x26]
- subs r1, 0x2
- strh r1, [r0, 0x26]
- ldrh r0, [r4, 0x10]
- subs r0, 0x2
- strh r0, [r4, 0x10]
- b _08104AA8
- .pool
-_08104A5C:
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- b _08104AA8
-_08104A64:
- adds r0, r4, 0
- bl sub_80A7D34
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0
- bne _08104AA8
- ldrh r0, [r4, 0xC]
- subs r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- cmp r0, 0
- bne _08104A9C
- ldr r2, =gSprites
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strh r5, [r0, 0x26]
- adds r0, r6, 0
- bl DestroyAnimVisualTask
- b _08104AA8
- .pool
-_08104A9C:
- ldrb r1, [r4, 0x8]
- ldr r2, =gUnknown_085935E8
- adds r0, r4, 0
- bl sub_80A7CFC
- strh r5, [r4, 0xA]
-_08104AA8:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104998
-
- thumb_func_start sub_8104AB4
-sub_8104AB4: @ 8104AB4
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- ldr r0, =gTasks
- adds r4, r0
- movs r0, 0
- bl GetAnimBattlerSpriteId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- ldr r2, =gUnknown_08593608
- adds r0, r4, 0
- bl sub_80A7CFC
- ldr r0, =sub_8104AF0
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104AB4
-
- thumb_func_start sub_8104AF0
-sub_8104AF0: @ 8104AF0
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- ldr r1, =gTasks
- adds r0, r1
- bl sub_80A7D34
- lsls r0, 24
- cmp r0, 0
- bne _08104B10
- adds r0, r4, 0
- bl DestroyAnimVisualTask
-_08104B10:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104AF0
-
- thumb_func_start sub_8104B1C
-sub_8104B1C: @ 8104B1C
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, =gBattleAnimAttacker
- ldrb r0, [r5]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _08104B50
- adds r0, r4, 0
- movs r1, 0
- bl StartSpriteAnim
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- adds r0, 0x20
- strh r0, [r4, 0x20]
- movs r0, 0x40
- b _08104B6A
- .pool
-_08104B50:
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAnim
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- subs r0, 0x20
- strh r0, [r4, 0x20]
- ldr r0, =0x0000ffc0
-_08104B6A:
- strh r0, [r4, 0x30]
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0
- strh r0, [r4, 0x22]
- movs r0, 0x34
- strh r0, [r4, 0x2E]
- strh r1, [r4, 0x32]
- strh r1, [r4, 0x34]
- strh r1, [r4, 0x36]
- ldr r1, =DestroyAnimSprite
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A656C
- str r0, [r4, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104B1C
-
- thumb_func_start sub_8104BAC
-sub_8104BAC: @ 8104BAC
- push {r4-r6,lr}
- adds r6, r0, 0
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _08104BC8
- ldr r0, =gBattleAnimAttacker
- b _08104BCA
- .pool
-_08104BC8:
- ldr r0, =gBattleAnimTarget
-_08104BCA:
- ldrb r5, [r0]
- adds r0, r5, 0
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08104BE4
- ldr r1, =gBattleAnimArgs
- movs r2, 0x2
- ldrsh r0, [r1, r2]
- negs r0, r0
- strh r0, [r1, 0x2]
-_08104BE4:
- adds r0, r5, 0
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- ldr r4, =gBattleAnimArgs
- lsrs r0, 24
- ldrh r1, [r4, 0x2]
- adds r0, r1
- strh r0, [r6, 0x20]
- adds r0, r5, 0
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r4, [r4, 0x4]
- adds r0, r4
- strh r0, [r6, 0x22]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x7
- bgt _08104C16
- movs r0, 0x8
- strh r0, [r6, 0x22]
-_08104C16:
- ldr r1, =move_anim_8074EE0
- adds r0, r6, 0
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A67BC
- str r0, [r6, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104BAC
-
- thumb_func_start sub_8104C38
-sub_8104C38: @ 8104C38
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- ldr r0, =gTasks
- adds r4, r0
- movs r0, 0
- bl GetAnimBattlerSpriteId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- movs r0, 0
- strh r1, [r4, 0x8]
- strh r0, [r4, 0xA]
- ldr r2, =gUnknown_085936A4
- adds r0, r4, 0
- bl sub_80A7CFC
- ldr r0, =sub_8104C78
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104C38
-
- thumb_func_start sub_8104C78
-sub_8104C78: @ 8104C78
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- ldr r1, =gTasks
- adds r0, r1
- bl sub_80A7D34
- lsls r0, 24
- cmp r0, 0
- bne _08104C98
- adds r0, r4, 0
- bl DestroyAnimVisualTask
-_08104C98:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104C78
-
- thumb_func_start sub_8104CA4
-sub_8104CA4: @ 8104CA4
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, =gTasks
- adds r4, r1, r0
- movs r0, 0
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0
- strh r0, [r4, 0x8]
- strh r2, [r4, 0xA]
- movs r0, 0x4
- strh r0, [r4, 0xC]
- movs r0, 0x7
- strh r0, [r4, 0xE]
- movs r0, 0x3
- strh r0, [r4, 0x10]
- ldr r3, =gSprites
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r0, [r0, 0x20]
- strh r0, [r4, 0x12]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r0, [r0, 0x22]
- strh r0, [r4, 0x14]
- strh r2, [r4, 0x16]
- strh r2, [r4, 0x18]
- movs r0, 0x2
- strh r0, [r4, 0x1A]
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08104D0E
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- negs r0, r0
- strh r0, [r4, 0xC]
-_08104D0E:
- ldr r0, =sub_8104D28
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104CA4
-
- thumb_func_start sub_8104D28
-sub_8104D28: @ 8104D28
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- ldr r1, =gTasks
- adds r3, r0, r1
- ldrh r0, [r3, 0x16]
- adds r0, 0x1
- strh r0, [r3, 0x16]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x2
- ble _08104D8E
- movs r0, 0
- strh r0, [r3, 0x16]
- ldrh r0, [r3, 0x18]
- adds r0, 0x1
- strh r0, [r3, 0x18]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08104D78
- ldr r2, =gSprites
- movs r0, 0x8
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r3, 0x1A]
- ldrh r2, [r0, 0x22]
- adds r1, r2
- b _08104D8C
- .pool
-_08104D78:
- ldr r2, =gSprites
- movs r5, 0x8
- ldrsh r1, [r3, r5]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x22]
- ldrh r2, [r3, 0x1A]
- subs r1, r2
-_08104D8C:
- strh r1, [r0, 0x22]
-_08104D8E:
- movs r1, 0xA
- ldrsh r0, [r3, r1]
- cmp r0, 0x1
- beq _08104DDC
- cmp r0, 0x1
- bgt _08104DA4
- cmp r0, 0
- beq _08104DAA
- b _08104E6C
- .pool
-_08104DA4:
- cmp r0, 0x2
- beq _08104E0C
- b _08104E6C
-_08104DAA:
- ldr r2, =gSprites
- movs r5, 0x8
- ldrsh r1, [r3, r5]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r3, 0xC]
- ldrh r2, [r0, 0x20]
- adds r1, r2
- strh r1, [r0, 0x20]
- ldrh r0, [r3, 0xE]
- subs r0, 0x1
- strh r0, [r3, 0xE]
- lsls r0, 16
- cmp r0, 0
- bne _08104E6C
- movs r0, 0xE
- strh r0, [r3, 0xE]
- movs r0, 0x1
- strh r0, [r3, 0xA]
- b _08104E6C
- .pool
-_08104DDC:
- ldr r2, =gSprites
- movs r5, 0x8
- ldrsh r1, [r3, r5]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x20]
- ldrh r2, [r3, 0xC]
- subs r1, r2
- strh r1, [r0, 0x20]
- ldrh r0, [r3, 0xE]
- subs r0, 0x1
- strh r0, [r3, 0xE]
- lsls r0, 16
- cmp r0, 0
- bne _08104E6C
- movs r0, 0x7
- strh r0, [r3, 0xE]
- movs r0, 0x2
- strh r0, [r3, 0xA]
- b _08104E6C
- .pool
-_08104E0C:
- ldr r2, =gSprites
- movs r0, 0x8
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r3, 0xC]
- ldrh r5, [r0, 0x20]
- adds r1, r5
- strh r1, [r0, 0x20]
- ldrh r0, [r3, 0xE]
- subs r0, 0x1
- strh r0, [r3, 0xE]
- lsls r0, 16
- asrs r1, r0, 16
- cmp r1, 0
- bne _08104E6C
- ldrh r0, [r3, 0x10]
- subs r0, 0x1
- strh r0, [r3, 0x10]
- lsls r0, 16
- cmp r0, 0
- beq _08104E48
- movs r0, 0x7
- strh r0, [r3, 0xE]
- strh r1, [r3, 0xA]
- b _08104E6C
- .pool
-_08104E48:
- ldrh r1, [r3, 0x18]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08104E66
- movs r0, 0x8
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x22]
- ldrh r2, [r3, 0x1A]
- subs r1, r2
- strh r1, [r0, 0x22]
-_08104E66:
- adds r0, r4, 0
- bl DestroyAnimVisualTask
-_08104E6C:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_8104D28
-
- thumb_func_start sub_8104E74
-sub_8104E74: @ 8104E74
- push {r4-r6,lr}
- sub sp, 0xC
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, =gTasks
- adds r5, r1, r0
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- bl GetBattlerYCoordWithElevation
- lsls r0, 24
- lsrs r0, 24
- adds r0, 0x20
- movs r1, 0
- strh r0, [r5, 0x8]
- movs r0, 0x4
- strh r0, [r5, 0xA]
- strh r1, [r5, 0xC]
- strh r1, [r5, 0xE]
- strh r1, [r5, 0x10]
- strh r1, [r5, 0x12]
- ldrb r0, [r4]
- bl sub_80A861C
- strh r0, [r5, 0x26]
- ldrb r0, [r4]
- bl sub_80A8364
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08104ED4
- ldr r0, =gBattle_BG1_X
- ldrh r0, [r0]
- strh r0, [r5, 0x14]
- ldr r0, =0x04000014
- b _08104EDC
- .pool
-_08104ED4:
- ldr r0, =gBattle_BG2_X
- ldrh r0, [r0]
- strh r0, [r5, 0x14]
- ldr r0, =0x04000018
-_08104EDC:
- str r0, [sp]
- ldrh r0, [r5, 0x8]
- adds r1, r0, 0
- subs r1, 0x40
- lsls r2, r1, 16
- lsls r0, 16
- cmp r2, r0
- bgt _08104F1A
- ldr r4, =gScanlineEffectRegBuffers
- movs r0, 0xF0
- lsls r0, 3
- adds r6, r4, r0
-_08104EF4:
- asrs r3, r2, 16
- cmp r3, 0
- blt _08104F0C
- lsls r1, r3, 1
- adds r2, r1, r4
- ldrh r0, [r5, 0x14]
- adds r0, 0xF0
- strh r0, [r2]
- adds r1, r6
- ldrh r0, [r5, 0x14]
- adds r0, 0xF0
- strh r0, [r1]
-_08104F0C:
- adds r0, r3, 0x1
- lsls r2, r0, 16
- asrs r1, r2, 16
- movs r3, 0x8
- ldrsh r0, [r5, r3]
- cmp r1, r0
- ble _08104EF4
-_08104F1A:
- ldr r0, =0xa2600001
- str r0, [sp, 0x4]
- mov r1, sp
- movs r2, 0
- movs r0, 0x1
- strb r0, [r1, 0x8]
- mov r0, sp
- strb r2, [r0, 0x9]
- ldr r0, [sp]
- ldr r1, [sp, 0x4]
- ldr r2, [sp, 0x8]
- bl ScanlineEffect_SetParams
- ldr r0, =sub_8104F54
- str r0, [r5]
- add sp, 0xC
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104E74
-
- thumb_func_start sub_8104F54
-sub_8104F54: @ 8104F54
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- ldr r1, =gTasks
- adds r3, r0, r1
- movs r1, 0x10
- ldrsh r0, [r3, r1]
- cmp r0, 0
- beq _08104F78
- cmp r0, 0x1
- beq _08104F8E
- b _0810500E
- .pool
-_08104F78:
- ldrh r0, [r3, 0x12]
- adds r0, 0x1
- strh r0, [r3, 0x12]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x14
- ble _0810500E
- ldrh r0, [r3, 0x10]
- adds r0, 0x1
- strh r0, [r3, 0x10]
- b _0810500E
-_08104F8E:
- ldrh r0, [r3, 0xA]
- adds r0, 0x1
- strh r0, [r3, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3
- ble _0810500E
- movs r0, 0
- strh r0, [r3, 0xA]
- ldrh r1, [r3, 0xE]
- movs r0, 0x3
- ands r0, r1
- strh r0, [r3, 0xC]
- ldrh r0, [r3, 0x8]
- subs r0, r1
- strh r0, [r3, 0x12]
- movs r2, 0xC
- ldrsh r1, [r3, r2]
- cmp r1, 0x1
- beq _08104FC4
- cmp r1, 0x1
- ble _08104FCC
- cmp r1, 0x2
- beq _08104FC8
- cmp r1, 0x3
- beq _08104FC8
- b _08104FCC
-_08104FC4:
- subs r0, 0x2
- b _08104FCA
-_08104FC8:
- adds r0, 0x1
-_08104FCA:
- strh r0, [r3, 0x12]
-_08104FCC:
- movs r1, 0x12
- ldrsh r0, [r3, r1]
- cmp r0, 0
- blt _08104FF0
- ldr r2, =gScanlineEffectRegBuffers
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r3, 0x14]
- strh r1, [r0]
- movs r1, 0x12
- ldrsh r0, [r3, r1]
- lsls r0, 1
- movs r1, 0xF0
- lsls r1, 3
- adds r2, r1
- adds r0, r2
- ldrh r1, [r3, 0x14]
- strh r1, [r0]
-_08104FF0:
- ldrh r0, [r3, 0xE]
- adds r0, 0x1
- strh r0, [r3, 0xE]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0x26
- ldrsh r1, [r3, r2]
- cmp r0, r1
- blt _0810500E
- ldr r1, =gScanlineEffect
- movs r0, 0x3
- strb r0, [r1, 0x15]
- adds r0, r4, 0
- bl DestroyAnimVisualTask
-_0810500E:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8104F54
-
- thumb_func_start sub_810501C
-sub_810501C: @ 810501C
- push {r4-r6,lr}
- adds r4, r0, 0
- ldr r6, =gBattleAnimTarget
- ldrb r0, [r6]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- subs r0, 0x10
- movs r5, 0
- strh r0, [r4, 0x20]
- ldrb r0, [r6]
- bl GetBattlerYCoordWithElevation
- lsls r0, 24
- lsrs r0, 24
- adds r0, 0x10
- strh r0, [r4, 0x22]
- strh r5, [r4, 0x2E]
- strh r5, [r4, 0x30]
- strh r5, [r4, 0x32]
- movs r0, 0x10
- strh r0, [r4, 0x34]
- strh r5, [r4, 0x36]
- ldrb r0, [r6]
- movs r1, 0
- bl sub_80A861C
- adds r0, 0x2
- strh r0, [r4, 0x38]
- movs r0, 0x3F
- bl BattleAnimAdjustPanning
- lsls r0, 24
- asrs r0, 24
- strh r0, [r4, 0x3A]
- ldr r0, =sub_8105078
- str r0, [r4, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810501C
-
- thumb_func_start sub_8105078
-sub_8105078: @ 8105078
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- cmp r1, 0x1
- beq _081050DC
- cmp r1, 0x1
- bgt _0810508E
- cmp r1, 0
- beq _08105094
- b _081051BC
-_0810508E:
- cmp r1, 0x2
- beq _0810516E
- b _081051BC
-_08105094:
- ldrh r0, [r4, 0x32]
- adds r0, 0x1
- strh r0, [r4, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _081050BE
- strh r1, [r4, 0x32]
- adds r3, r4, 0
- adds r3, 0x3E
- ldrb r2, [r3]
- lsrs r1, r2, 2
- movs r0, 0x1
- eors r1, r0
- ands r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
-_081050BE:
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x10
- ble _081051BC
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x5
- negs r1, r1
- ands r1, r0
- strb r1, [r2]
- b _08105166
-_081050DC:
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3
- ble _08105122
- ldrh r2, [r4, 0x32]
- movs r3, 0x32
- ldrsh r1, [r4, r3]
- movs r3, 0x38
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bge _08105122
- movs r0, 0
- strh r0, [r4, 0x30]
- ldrh r0, [r4, 0x22]
- subs r0, 0x1
- strh r0, [r4, 0x22]
- adds r0, r2, 0x1
- strh r0, [r4, 0x32]
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- movs r1, 0xA
- bl __modsi3
- lsls r0, 16
- cmp r0, 0
- bne _08105122
- ldrh r1, [r4, 0x3A]
- lsls r1, 24
- asrs r1, 24
- movs r0, 0xCD
- bl PlaySE12WithPanning
-_08105122:
- ldrh r0, [r4, 0x34]
- ldrh r2, [r4, 0x36]
- adds r1, r0, r2
- strh r1, [r4, 0x36]
- lsls r0, r1, 16
- asrs r2, r0, 16
- cmp r2, 0x1F
- ble _08105136
- movs r0, 0x40
- b _08105144
-_08105136:
- movs r0, 0x20
- negs r0, r0
- cmp r2, r0
- bgt _08105150
- movs r2, 0x40
- negs r2, r2
- adds r0, r2, 0
-_08105144:
- subs r0, r1
- strh r0, [r4, 0x36]
- movs r3, 0x34
- ldrsh r0, [r4, r3]
- negs r0, r0
- strh r0, [r4, 0x34]
-_08105150:
- ldrh r0, [r4, 0x36]
- movs r2, 0
- strh r0, [r4, 0x24]
- movs r0, 0x38
- ldrsh r1, [r4, r0]
- movs r3, 0x32
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bne _081051BC
- strh r2, [r4, 0x30]
- strh r2, [r4, 0x32]
-_08105166:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- b _081051BC
-_0810516E:
- ldrh r0, [r4, 0x32]
- adds r0, 0x1
- strh r0, [r4, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _0810519A
- movs r0, 0
- strh r0, [r4, 0x32]
- adds r3, r4, 0
- adds r3, 0x3E
- ldrb r2, [r3]
- lsrs r1, r2, 2
- movs r0, 0x1
- eors r1, r0
- ands r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
-_0810519A:
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x10
- ble _081051BC
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- adds r0, r4, 0
- bl DestroyAnimSprite
-_081051BC:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8105078
-
- thumb_func_start sub_81051C4
-sub_81051C4: @ 81051C4
- push {r4-r7,lr}
- sub sp, 0x4
- adds r6, r0, 0
- movs r5, 0
- mov r0, sp
- strh r5, [r0]
- mov r1, sp
- adds r1, 0x2
- strh r5, [r1]
- ldr r0, =gBattleAnimArgs
- movs r3, 0x4
- ldrsh r2, [r0, r3]
- adds r7, r1, 0
- adds r1, r0, 0
- cmp r2, 0
- bne _081051F0
- ldr r0, =gBattleAnimAttacker
- b _081051F2
- .pool
-_081051F0:
- ldr r0, =gBattleAnimTarget
-_081051F2:
- ldrb r5, [r0]
- ldrb r1, [r1, 0x6]
- movs r0, 0x1
- adds r4, r0, 0
- eors r4, r1
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _0810526A
- movs r1, 0x2
- adds r0, r5, 0
- eors r0, r1
- bl IsBattlerSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _0810526A
- adds r0, r5, 0
- adds r1, r4, 0
- mov r2, sp
- adds r3, r7, 0
- bl SetAverageBattlerPositions
- cmp r4, 0
- bne _08105230
- adds r0, r5, 0
- movs r1, 0
- b _08105234
- .pool
-_08105230:
- adds r0, r5, 0
- movs r1, 0x2
-_08105234:
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r4, r0, 24
- adds r0, r5, 0
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08105260
- ldr r2, =gBattleAnimArgs
- mov r0, sp
- ldrh r1, [r0]
- subs r1, r4
- ldrh r0, [r2]
- subs r1, r0
- subs r0, r1
- strh r0, [r2]
- b _0810526A
- .pool
-_08105260:
- ldr r1, =gBattleAnimArgs
- mov r0, sp
- ldrh r0, [r0]
- subs r0, r4
- strh r0, [r1]
-_0810526A:
- ldr r1, =sub_80A77C8
- str r1, [r6, 0x1C]
- adds r0, r6, 0
- bl _call_via_r1
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81051C4
-
- thumb_func_start sub_8105284
-sub_8105284: @ 8105284
- push {r4,lr}
- adds r4, r0, 0
- bl TranslateAnimLinear
- lsls r0, 24
- cmp r0, 0
- beq _0810529E
- adds r0, r4, 0
- bl FreeSpriteOamMatrix
- adds r0, r4, 0
- bl DestroyAnimSprite
-_0810529E:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8105284
-
- thumb_func_start sub_81052A4
-sub_81052A4: @ 81052A4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- adds r5, r0, 0
- movs r6, 0
- mov r0, sp
- strh r6, [r0]
- mov r1, sp
- adds r1, 0x2
- strh r6, [r1]
- ldr r0, =gBattleAnimArgs
- movs r2, 0xA
- ldrsh r0, [r0, r2]
- cmp r0, 0
- bne _081052DC
- ldr r0, =gBattleAnimAttacker
- ldrb r7, [r0]
- ldr r0, =gBattleAnimTarget
- b _081052E2
- .pool
-_081052DC:
- ldr r0, =gBattleAnimTarget
- ldrb r7, [r0]
- ldr r0, =gBattleAnimAttacker
-_081052E2:
- ldrb r0, [r0]
- mov r8, r0
- ldr r0, =gBattleAnimArgs
- movs r3, 0xC
- ldrsh r0, [r0, r3]
- cmp r0, 0
- bne _08105308
- movs r0, 0
- mov r10, r0
- movs r1, 0x1
- str r1, [sp, 0x4]
- b _08105310
- .pool
-_08105308:
- movs r2, 0x2
- mov r10, r2
- movs r3, 0x3
- str r3, [sp, 0x4]
-_08105310:
- adds r0, r7, 0
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _0810536C
- adds r0, r7, 0
- mov r1, r10
- bl GetBattlerSpriteCoord
- lsls r0, 24
- ldr r1, =gBattleAnimArgs
- lsrs r0, 24
- ldrh r1, [r1]
- adds r0, r1
- lsls r0, 16
- lsrs r0, 16
- mov r9, r0
- movs r0, 0x2
- mov r4, r8
- eors r4, r0
- adds r0, r4, 0
- bl IsBattlerSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _0810535C
- ldr r2, =gSprites
- ldr r0, =gBattlerSpriteIds
- adds r0, r4, r0
- b _081053EA
- .pool
-_0810535C:
- ldr r2, =gSprites
- ldr r0, =gBattlerSpriteIds
- add r0, r8
- b _081053EA
- .pool
-_0810536C:
- adds r0, r7, 0
- mov r1, r10
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gBattleAnimArgs
- ldrh r1, [r1]
- subs r0, r1
- lsls r0, 16
- lsrs r0, 16
- mov r9, r0
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _081053E4
- movs r0, 0x2
- adds r4, r7, 0
- eors r4, r0
- adds r0, r4, 0
- bl IsBattlerSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _081053E4
- ldr r3, =gSprites
- ldr r2, =gBattlerSpriteIds
- adds r0, r7, r2
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r6, r0, r3
- adds r2, r4, r2
- ldrb r1, [r2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, r0, r3
- movs r0, 0x20
- ldrsh r1, [r6, r0]
- movs r3, 0x20
- ldrsh r0, [r2, r3]
- cmp r1, r0
- bge _081053E0
- adds r0, r2, 0
- adds r0, 0x43
- ldrb r0, [r0]
- adds r0, 0x1
- b _081053FA
- .pool
-_081053E0:
- adds r0, r6, 0
- b _081053F4
-_081053E4:
- ldr r2, =gSprites
- ldr r0, =gBattlerSpriteIds
- adds r0, r7, r0
-_081053EA:
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
-_081053F4:
- adds r0, 0x43
- ldrb r0, [r0]
- subs r0, 0x1
-_081053FA:
- adds r1, r5, 0
- adds r1, 0x43
- strb r0, [r1]
- adds r0, r7, 0
- ldr r1, [sp, 0x4]
- bl GetBattlerSpriteCoord
- lsls r0, 24
- ldr r4, =gBattleAnimArgs
- lsrs r0, 24
- ldrh r1, [r4, 0x2]
- adds r0, r1
- lsls r0, 16
- lsrs r6, r0, 16
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _0810544C
- movs r1, 0x2
- mov r0, r8
- eors r0, r1
- bl IsBattlerSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _0810544C
- ldrb r1, [r4, 0xC]
- mov r0, r8
- mov r2, sp
- mov r3, sp
- adds r3, 0x2
- bl SetAverageBattlerPositions
- b _0810546C
- .pool
-_0810544C:
- mov r4, sp
- mov r0, r8
- mov r1, r10
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4]
- mov r0, r8
- ldr r1, [sp, 0x4]
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- mov r2, sp
- strh r0, [r2, 0x2]
-_0810546C:
- mov r0, r8
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08105490
- mov r3, sp
- mov r2, sp
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1, 0x6]
- ldrh r2, [r2]
- adds r0, r2
- strh r0, [r3]
- adds r2, r1, 0
- b _0810549E
- .pool
-_08105490:
- mov r3, sp
- mov r0, sp
- ldr r2, =gBattleAnimArgs
- ldrh r0, [r0]
- ldrh r1, [r2, 0x6]
- subs r0, r1
- strh r0, [r3]
-_0810549E:
- ldrh r1, [r2, 0x8]
- mov r3, sp
- ldrh r3, [r3, 0x2]
- adds r1, r3
- mov r0, sp
- strh r1, [r0, 0x2]
- mov r3, r9
- strh r3, [r5, 0x30]
- strh r3, [r5, 0x20]
- strh r6, [r5, 0x34]
- strh r6, [r5, 0x22]
- ldrh r0, [r0]
- strh r0, [r5, 0x32]
- strh r1, [r5, 0x36]
- ldrh r0, [r2]
- strh r0, [r5, 0x2E]
- adds r0, r5, 0
- bl InitAnimLinearTranslation
- ldr r1, =sub_8105284
- str r1, [r5, 0x1C]
- adds r0, r5, 0
- bl _call_via_r1
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81052A4
-
- thumb_func_start sub_81054E8
-sub_81054E8: @ 81054E8
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, =0x000027db
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- beq _0810550E
- lsls r0, 20
- ldr r1, =0x01010000
- adds r0, r1
- lsrs r0, 16
- ldr r1, =gBattleAnimArgs
- ldrb r2, [r1, 0xA]
- ldrh r3, [r1, 0x8]
- movs r1, 0xF
- bl BlendPalette
-_0810550E:
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
- ldr r1, =sub_80A77C8
- str r1, [r4, 0x1C]
- adds r0, r4, 0
- bl _call_via_r1
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81054E8
-
- thumb_func_start sub_8105538
-sub_8105538: @ 8105538
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0
- bl InitAnimSpritePos
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- movs r1, 0xA0
- cmp r0, 0
- beq _08105554
- ldr r1, =0x0000ff60
-_08105554:
- movs r0, 0xE0
- lsls r0, 2
- strh r0, [r4, 0x2E]
- strh r1, [r4, 0x30]
- ldr r0, =gBattleAnimArgs
- ldrh r0, [r0, 0x4]
- strh r0, [r4, 0x3C]
- ldr r0, =sub_810557C
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8105538
-
- thumb_func_start sub_810557C
-sub_810557C: @ 810557C
- push {r4,r5,lr}
- adds r4, r0, 0
- ldrh r2, [r4, 0x2E]
- lsls r0, r2, 16
- asrs r0, 24
- ldrh r1, [r4, 0x26]
- subs r1, r0
- movs r5, 0
- strh r1, [r4, 0x26]
- ldrh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 24
- strh r0, [r4, 0x24]
- subs r2, 0x20
- strh r2, [r4, 0x2E]
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- movs r1, 0xA0
- cmp r0, 0
- beq _081055AC
- ldr r1, =0x0000ff60
-_081055AC:
- lsls r0, r1, 16
- asrs r0, 16
- ldrh r1, [r4, 0x30]
- adds r0, r1
- strh r0, [r4, 0x30]
- ldrh r1, [r4, 0x26]
- movs r2, 0x26
- ldrsh r0, [r4, r2]
- cmp r0, 0
- ble _081055E0
- ldrh r2, [r4, 0x22]
- adds r0, r1, r2
- strh r0, [r4, 0x22]
- ldrh r0, [r4, 0x24]
- ldrh r1, [r4, 0x20]
- adds r0, r1
- strh r0, [r4, 0x20]
- strh r5, [r4, 0x26]
- strh r5, [r4, 0x24]
- strh r5, [r4, 0x2E]
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
- ldr r0, =sub_81055F4
- str r0, [r4, 0x1C]
-_081055E0:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810557C
-
- thumb_func_start sub_81055F4
-sub_81055F4: @ 81055F4
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- adds r1, r0, 0x1
- strh r1, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x13
- ble _08105612
- adds r0, r4, 0
- movs r1, 0x2
- bl StartSpriteAffineAnim
- ldr r0, =sub_810561C
- str r0, [r4, 0x1C]
-_08105612:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81055F4
-
- thumb_func_start sub_810561C
-sub_810561C: @ 810561C
- push {r4,lr}
- adds r4, r0, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _08105682
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
- movs r0, 0
- strh r0, [r4, 0x2E]
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08105668
- ldrh r2, [r4, 0x4]
- lsls r1, r2, 22
- lsrs r1, 22
- adds r1, 0x10
- ldr r3, =0x000003ff
- adds r0, r3, 0
- ands r1, r0
- ldr r0, =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r4, 0x4]
- ldr r0, =sub_8105694
- b _08105680
- .pool
-_08105668:
- ldrh r2, [r4, 0x4]
- lsls r1, r2, 22
- lsrs r1, 22
- adds r1, 0x20
- ldr r3, =0x000003ff
- adds r0, r3, 0
- ands r1, r0
- ldr r0, =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r4, 0x4]
- ldr r0, =sub_810571C
-_08105680:
- str r0, [r4, 0x1C]
-_08105682:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810561C
-
- thumb_func_start sub_8105694
-sub_8105694: @ 8105694
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x26]
- subs r0, 0x2
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x9
- bne _081056CA
- movs r0, 0x10
- strh r0, [r4, 0x2E]
- movs r0, 0
- strh r0, [r4, 0x30]
- movs r1, 0xFD
- lsls r1, 6
- movs r0, 0x50
- bl SetGpuReg
- ldrh r1, [r4, 0x2E]
- movs r0, 0x52
- bl SetGpuReg
- ldr r0, =sub_81056D4
- str r0, [r4, 0x1C]
-_081056CA:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8105694
-
- thumb_func_start sub_81056D4
-sub_81056D4: @ 81056D4
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x30]
- adds r1, r0, 0x1
- strh r1, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x3
- bl __modsi3
- lsls r0, 16
- cmp r0, 0
- bne _08105712
- ldrh r1, [r4, 0x2E]
- subs r1, 0x1
- strh r1, [r4, 0x2E]
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08105712
- ldr r0, =sub_810571C
- str r0, [r4, 0x1C]
-_08105712:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81056D4
-
- thumb_func_start sub_810571C
-sub_810571C: @ 810571C
- push {lr}
- adds r3, r0, 0
- ldr r0, =gBattleAnimArgs
- ldrh r1, [r0, 0xE]
- ldr r0, =0x0000ffff
- cmp r1, r0
- bne _08105754
- adds r2, r3, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- movs r1, 0x3C
- ldrsh r0, [r3, r1]
- cmp r0, 0
- bne _08105750
- ldr r0, =sub_810575C
- b _08105752
- .pool
-_08105750:
- ldr r0, =DestroyAnimSprite
-_08105752:
- str r0, [r3, 0x1C]
-_08105754:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810571C
-
- thumb_func_start sub_810575C
-sub_810575C: @ 810575C
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- adds r0, r4, 0
- bl DestroyAnimSprite
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_810575C
-
- thumb_func_start sub_810577C
-sub_810577C: @ 810577C
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- ldr r0, =gTasks
- adds r4, r0
- movs r0, 0
- bl GetAnimBattlerSpriteId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- strh r1, [r4, 0x8]
- ldr r2, =gUnknown_085938B0
- adds r0, r4, 0
- bl sub_80A7CFC
- ldr r0, =sub_81057B8
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810577C
-
- thumb_func_start sub_81057B8
-sub_81057B8: @ 81057B8
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- adds r0, r4, 0
- bl sub_80A7D34
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0
- bne _08105802
- ldr r2, =gSprites
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strh r3, [r0, 0x26]
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_08105802:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81057B8
-
- thumb_func_start sub_8105810
-sub_8105810: @ 8105810
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, =gTasks
- adds r4, r1, r0
- movs r0, 0
- strh r0, [r4, 0x8]
- strh r0, [r4, 0xA]
- strh r0, [r4, 0xC]
- strh r0, [r4, 0xE]
- movs r0, 0x3
- strh r0, [r4, 0x20]
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _08105850
- ldr r0, =0x0000ffff
- strh r0, [r4, 0x22]
- movs r0, 0x8
- b _08105856
- .pool
-_08105850:
- movs r0, 0x1
- strh r0, [r4, 0x22]
- ldr r0, =0x0000fff8
-_08105856:
- strh r0, [r4, 0x24]
- movs r0, 0x1
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x26]
- ldr r0, =sub_8105878
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8105810
-
- thumb_func_start sub_8105878
-sub_8105878: @ 8105878
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks
- adds r3, r0, r1
- movs r0, 0x8
- ldrsh r4, [r3, r0]
- cmp r4, 0x1
- beq _081058CC
- cmp r4, 0x1
- bgt _081058A0
- cmp r4, 0
- beq _081058AA
- b _08105992
- .pool
-_081058A0:
- cmp r4, 0x2
- beq _08105948
- cmp r4, 0x3
- beq _08105962
- b _08105992
-_081058AA:
- ldr r2, =gSprites
- movs r0, 0x26
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r3, 0x24]
- ldrh r2, [r0, 0x24]
- adds r1, r2
- strh r1, [r0, 0x24]
- strh r4, [r3, 0xA]
- strh r4, [r3, 0xC]
- strh r4, [r3, 0xE]
- b _0810595A
- .pool
-_081058CC:
- ldrh r0, [r3, 0xA]
- adds r0, 0x1
- strh r0, [r3, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _08105992
- movs r0, 0
- strh r0, [r3, 0xA]
- ldrh r0, [r3, 0xC]
- adds r0, 0x1
- strh r0, [r3, 0xC]
- ands r0, r4
- lsls r0, 16
- cmp r0, 0
- beq _08105904
- ldr r2, =gSprites
- movs r4, 0x26
- ldrsh r1, [r3, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x24]
- adds r1, 0x6
- b _08105916
- .pool
-_08105904:
- ldr r2, =gSprites
- movs r0, 0x26
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x24]
- subs r1, 0x6
-_08105916:
- strh r1, [r0, 0x24]
- ldrh r0, [r3, 0xE]
- adds r0, 0x1
- strh r0, [r3, 0xE]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x4
- ble _08105992
- ldrh r1, [r3, 0xC]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0810595A
- movs r1, 0x26
- ldrsh r0, [r3, r1]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrh r0, [r1, 0x24]
- subs r0, 0x6
- strh r0, [r1, 0x24]
- b _0810595A
- .pool
-_08105948:
- ldrh r0, [r3, 0x20]
- subs r0, 0x1
- strh r0, [r3, 0x20]
- lsls r0, 16
- cmp r0, 0
- beq _0810595A
- movs r0, 0
- strh r0, [r3, 0x8]
- b _08105992
-_0810595A:
- ldrh r0, [r3, 0x8]
- adds r0, 0x1
- strh r0, [r3, 0x8]
- b _08105992
-_08105962:
- ldr r2, =gSprites
- movs r4, 0x26
- ldrsh r1, [r3, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r3, 0x22]
- ldrh r4, [r0, 0x24]
- adds r1, r4
- strh r1, [r0, 0x24]
- movs r0, 0x26
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x24
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _08105992
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_08105992:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8105878
-
- thumb_func_start sub_810599C
-sub_810599C: @ 810599C
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- ldr r0, =gTasks
- adds r4, r0
- movs r0, 0
- strh r0, [r4, 0x8]
- strh r0, [r4, 0xA]
- strh r0, [r4, 0xC]
- strh r0, [r4, 0xE]
- movs r0, 0x1
- strh r0, [r4, 0x10]
- movs r0, 0xE
- strh r0, [r4, 0x22]
- movs r0, 0x2
- strh r0, [r4, 0x24]
- movs r0, 0
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x26]
- ldr r0, =sub_81059E0
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810599C
-
- thumb_func_start sub_81059E0
-sub_81059E0: @ 81059E0
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- movs r0, 0x8
- ldrsh r2, [r4, r0]
- cmp r2, 0
- bne _08105AA6
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- movs r3, 0x10
- ldrsh r1, [r4, r3]
- cmp r0, r1
- ble _08105AA6
- strh r2, [r4, 0xA]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08105A3C
- ldr r3, =gSprites
- movs r6, 0x26
- ldrsh r1, [r4, r6]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- b _08105A52
- .pool
-_08105A3C:
- ldr r3, =gSprites
- movs r0, 0x26
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
-_08105A52:
- strb r1, [r0]
- ldrh r0, [r4, 0xE]
- adds r0, 0x1
- movs r2, 0
- strh r0, [r4, 0xE]
- lsls r0, 16
- asrs r0, 16
- movs r6, 0x22
- ldrsh r1, [r4, r6]
- cmp r0, r1
- blt _08105AA6
- ldrh r0, [r4, 0x10]
- adds r0, 0x1
- strh r0, [r4, 0x10]
- lsls r0, 16
- asrs r0, 16
- movs r6, 0x24
- ldrsh r1, [r4, r6]
- cmp r0, r1
- bge _08105A88
- strh r2, [r4, 0xA]
- strh r2, [r4, 0xC]
- strh r2, [r4, 0xE]
- b _08105AA6
- .pool
-_08105A88:
- movs r0, 0x26
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_08105AA6:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_81059E0
-
- thumb_func_start sub_8105AAC
-sub_8105AAC: @ 8105AAC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- ldr r0, =gTasks
- adds r4, r0
- movs r0, 0
- strh r0, [r4, 0x8]
- movs r1, 0x4
- strh r1, [r4, 0xA]
- strh r0, [r4, 0xC]
- strh r0, [r4, 0xE]
- strh r0, [r4, 0x10]
- strh r0, [r4, 0x12]
- strh r0, [r4, 0x14]
- strh r0, [r4, 0x16]
- strh r0, [r4, 0x18]
- strh r0, [r4, 0x22]
- ldr r5, =gBattleAnimAttacker
- ldrb r0, [r5]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x24]
- ldrb r0, [r5]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x26]
- ldr r0, =sub_8105B08
- str r0, [r4]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8105AAC
-
- thumb_func_start sub_8105B08
-sub_8105B08: @ 8105B08
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- movs r0, 0x18
- ldrsh r2, [r4, r0]
- cmp r2, 0x1
- beq _08105B74
- cmp r2, 0x1
- bgt _08105B30
- cmp r2, 0
- beq _08105B36
- b _08105B90
- .pool
-_08105B30:
- cmp r2, 0x2
- beq _08105B8C
- b _08105B90
-_08105B36:
- ldrh r0, [r4, 0x10]
- adds r0, 0x1
- strh r0, [r4, 0x10]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _08105B90
- strh r2, [r4, 0x10]
- ldrh r0, [r4, 0x12]
- adds r0, 0x1
- movs r1, 0x1
- ands r0, r1
- strh r0, [r4, 0x12]
- ldrh r0, [r4, 0x14]
- adds r0, 0x1
- strh r0, [r4, 0x14]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x14
- ble _08105B90
- movs r1, 0x16
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08105B6E
- strh r2, [r4, 0x14]
- movs r0, 0x1
- strh r0, [r4, 0x18]
- b _08105B90
-_08105B6E:
- movs r0, 0x2
- strh r0, [r4, 0x18]
- b _08105B90
-_08105B74:
- movs r1, 0
- strh r1, [r4, 0x12]
- ldrh r0, [r4, 0x10]
- adds r0, 0x1
- strh r0, [r4, 0x10]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x14
- ble _08105B90
- strh r2, [r4, 0x16]
- strh r1, [r4, 0x18]
- b _08105B90
-_08105B8C:
- movs r0, 0x1
- strh r0, [r4, 0x12]
-_08105B90:
- movs r2, 0x8
- ldrsh r5, [r4, r2]
- cmp r5, 0
- beq _08105B9E
- cmp r5, 0x1
- beq _08105C34
- b _08105C42
-_08105B9E:
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x4
- ble _08105C42
- strh r5, [r4, 0xA]
- ldr r0, =gUnknown_085938DC
- movs r3, 0x24
- ldrsh r1, [r4, r3]
- movs r3, 0x26
- ldrsh r2, [r4, r3]
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x40
- beq _08105C42
- ldr r0, =gSprites
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- strh r6, [r1, 0x2E]
- movs r0, 0xD
- strh r0, [r1, 0x30]
- ldr r2, =gUnknown_085938F4
- movs r3, 0xC
- ldrsh r0, [r4, r3]
- lsls r0, 1
- adds r0, r2
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- strh r0, [r1, 0x24]
- movs r3, 0xC
- ldrsh r0, [r4, r3]
- lsls r0, 1
- adds r2, 0x1
- adds r0, r2
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- strh r0, [r1, 0x26]
- ldrh r0, [r4, 0x22]
- adds r0, 0x1
- strh r0, [r4, 0x22]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3
- ble _08105C42
- strh r5, [r4, 0xC]
- ldrh r0, [r4, 0xE]
- adds r0, 0x1
- strh r0, [r4, 0xE]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x5
- ble _08105C42
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _08105C42
- .pool
-_08105C34:
- movs r1, 0x22
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08105C42
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_08105C42:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_8105B08
-
- thumb_func_start sub_8105C48
-sub_8105C48: @ 8105C48
- push {r4,lr}
- adds r3, r0, 0
- ldr r4, =gTasks
- movs r0, 0x2E
- ldrsh r1, [r3, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r4
- movs r1, 0x3E
- adds r1, r3
- mov r12, r1
- movs r2, 0x1
- ldrb r1, [r0, 0x12]
- ands r1, r2
- lsls r1, 2
- mov r0, r12
- ldrb r2, [r0]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- mov r1, r12
- strb r0, [r1]
- adds r0, r3, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _08105CAA
- movs r0, 0x30
- ldrsh r1, [r3, r0]
- lsls r1, 1
- movs r0, 0x2E
- ldrsh r2, [r3, r0]
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r1, r0
- adds r0, r4, 0
- adds r0, 0x8
- adds r1, r0
- ldrh r0, [r1]
- subs r0, 0x1
- strh r0, [r1]
- adds r0, r3, 0
- bl DestroySprite
-_08105CAA:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8105C48
-
- thumb_func_start sub_8105CB4
-sub_8105CB4: @ 8105CB4
- push {r4-r6,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r0, =0x000027de
- bl IndexOfSpritePaletteTag
- mov r1, sp
- strb r0, [r1]
- movs r4, 0x1
- ldr r0, =0x00002710
- adds r5, r0, 0
-_08105CCC:
- subs r0, r5, r4
- lsls r0, 16
- lsrs r0, 16
- bl AllocSpritePalette
- mov r2, sp
- adds r1, r2, r4
- strb r0, [r1]
- adds r4, 0x1
- cmp r4, 0x2
- ble _08105CCC
- movs r0, 0x80
- lsls r0, 6
- bl AllocZeroed
- adds r1, r0, 0
- ldr r0, =gMonSpritesGfxPtr
- ldr r0, [r0]
- movs r2, 0xBE
- lsls r2, 1
- adds r0, r2
- str r1, [r0]
- ldr r0, =gBattleAnimSpritePalette_206
- bl LZDecompressWram
- movs r4, 0
-_08105D00:
- ldr r5, =gMonSpritesGfxPtr
- ldr r0, [r5]
- movs r1, 0xBE
- lsls r1, 1
- adds r0, r1
- lsls r1, r4, 6
- ldr r0, [r0]
- adds r0, r1
- mov r2, sp
- adds r1, r2, r4
- ldrb r1, [r1]
- lsls r1, 20
- movs r2, 0x80
- lsls r2, 17
- adds r1, r2
- lsrs r1, 16
- movs r2, 0x20
- bl LoadPalette
- adds r4, 0x1
- cmp r4, 0x2
- ble _08105D00
- ldr r0, [r5]
- movs r4, 0xBE
- lsls r4, 1
- adds r0, r4
- ldr r0, [r0]
- bl Free
- ldr r0, [r5]
- adds r0, r4
- movs r1, 0
- str r1, [r0]
- adds r0, r6, 0
- bl DestroyAnimVisualTask
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8105CB4
-
- thumb_func_start sub_8105D60
-sub_8105D60: @ 8105D60
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r5, =gUnknown_08593950
- movs r4, 0x2
-_08105D6A:
- ldrh r0, [r5]
- bl FreeSpritePaletteByTag
- adds r5, 0x2
- subs r4, 0x1
- cmp r4, 0
- bge _08105D6A
- adds r0, r6, 0
- bl DestroyAnimVisualTask
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8105D60
-
- thumb_func_start sub_8105D88
-sub_8105D88: @ 8105D88
- push {r4,r5,lr}
- adds r5, r0, 0
- lsls r1, 24
- lsls r2, 24
- lsrs r3, r2, 24
- movs r0, 0x1
- ands r3, r0
- negs r0, r3
- orrs r0, r3
- asrs r0, 31
- movs r3, 0x20
- ands r0, r3
- ldrh r4, [r5, 0x4]
- lsls r3, r4, 22
- lsrs r3, 22
- lsrs r1, 22
- adds r0, r1
- adds r3, r0
- ldr r1, =0x000003ff
- adds r0, r1, 0
- ands r3, r0
- ldr r0, =0xfffffc00
- ands r0, r4
- orrs r0, r3
- strh r0, [r5, 0x4]
- ldr r0, =gUnknown_08593950
- lsrs r2, 25
- lsls r2, 1
- adds r2, r0
- ldrh r0, [r2]
- bl IndexOfSpritePaletteTag
- lsls r0, 4
- ldrb r2, [r5, 0x5]
- movs r1, 0xF
- ands r1, r2
- orrs r1, r0
- strb r1, [r5, 0x5]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8105D88
-
- thumb_func_start sub_8105DE8
-sub_8105DE8: @ 8105DE8
- push {r4-r6,lr}
- adds r5, r0, 0
- movs r1, 0
- bl InitAnimSpritePos
- ldr r6, =gBattleAnimAttacker
- ldrb r0, [r6]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08105E08
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1, 0x4]
- negs r0, r0
- strh r0, [r1, 0x4]
-_08105E08:
- ldr r4, =gBattleAnimArgs
- ldrh r0, [r4, 0x8]
- strh r0, [r5, 0x2E]
- ldrb r0, [r6]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x4]
- adds r0, r1
- strh r0, [r5, 0x32]
- ldrb r0, [r6]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x6]
- adds r0, r1
- strh r0, [r5, 0x36]
- ldr r0, =StartAnimLinearTranslation
- str r0, [r5, 0x1C]
- ldr r1, =DestroyAnimSprite
- adds r0, r5, 0
- bl StoreSpriteCallbackInData6
- ldrb r1, [r4, 0xA]
- ldrb r2, [r4, 0xC]
- adds r0, r5, 0
- bl sub_8105D88
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8105DE8
-
- thumb_func_start sub_8105E60
-sub_8105E60: @ 8105E60
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- bne _08105E7A
- adds r0, r4, 0
- movs r1, 0
- bl InitAnimSpritePos
-_08105E7A:
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x8
- bl Sin
- strh r0, [r4, 0x24]
- ldrh r2, [r4, 0x32]
- lsls r0, r2, 16
- asrs r0, 24
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x30]
- adds r0, 0x7
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x30]
- subs r2, 0x80
- strh r2, [r4, 0x32]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x3C
- bne _08105EAA
- adds r0, r4, 0
- bl DestroyAnimSprite
-_08105EAA:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8105E60
-
- thumb_func_start sub_8105EB0
-sub_8105EB0: @ 8105EB0
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r7, r0, 24
- bl IsContest
- lsls r0, 24
- movs r6, 0xF0
- cmp r0, 0
- beq _08105EC4
- movs r6, 0x98
-_08105EC4:
- movs r5, 0
- ldr r1, =gBattle_WIN0H
- strh r6, [r1]
- ldr r4, =gBattle_WIN0V
- movs r0, 0xA0
- strh r0, [r4]
- ldrh r1, [r1]
- movs r0, 0x40
- bl SetGpuReg
- ldrh r1, [r4]
- movs r0, 0x44
- bl SetGpuReg
- ldr r1, =0x00003f1f
- movs r0, 0x48
- bl SetGpuReg
- ldr r1, =0x00003f3f
- movs r0, 0x4A
- bl SetGpuReg
- movs r0, 0x50
- movs r1, 0xC8
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0x10
- bl SetGpuReg
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- strh r5, [r0, 0x8]
- strh r6, [r0, 0xA]
- ldr r1, =sub_8105F30
- str r1, [r0]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8105EB0
-
- thumb_func_start sub_8105F30
-sub_8105F30: @ 8105F30
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r3, r1, r2
- ldrh r0, [r3, 0x8]
- adds r4, r0, 0
- adds r4, 0xD
- strh r4, [r3, 0x8]
- ldrh r0, [r3, 0xA]
- adds r2, r0, 0
- subs r2, 0xD
- strh r2, [r3, 0xA]
- lsls r1, r4, 16
- lsls r0, r2, 16
- cmp r1, r0
- blt _08105F70
- ldr r0, =gBattle_WIN0H
- movs r1, 0
- strh r1, [r0]
- ldr r0, =sub_8105F84
- str r0, [r3]
- b _08105F78
- .pool
-_08105F70:
- ldr r1, =gBattle_WIN0H
- lsls r0, r4, 8
- orrs r2, r0
- strh r2, [r1]
-_08105F78:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8105F30
-
- thumb_func_start sub_8105F84
-sub_8105F84: @ 8105F84
- push {r4,r5,lr}
- sub sp, 0xC
- lsls r0, 24
- lsrs r0, 24
- adds r5, r0, 0
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r1, r0, r1
- ldrh r0, [r1, 0x1C]
- adds r0, 0x1
- movs r4, 0
- strh r0, [r1, 0x1C]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x5
- bne _08105FD8
- movs r0, 0x88
- strh r0, [r1, 0x1E]
- movs r0, 0x50
- movs r1, 0x88
- bl SetGpuReg
- str r4, [sp]
- str r4, [sp, 0x4]
- str r4, [sp, 0x8]
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl sub_80A75AC
- ldr r2, =0x00007fff
- movs r1, 0x10
- bl BlendPalettes
- b _0810600C
- .pool
-_08105FD8:
- cmp r0, 0x4
- ble _0810600C
- ldr r0, =gBattle_WIN0H
- strh r4, [r0]
- ldr r0, =gBattle_WIN0V
- strh r4, [r0]
- ldr r4, =0x00003f3f
- movs r0, 0x48
- adds r1, r4, 0
- bl SetGpuReg
- movs r0, 0x4A
- adds r1, r4, 0
- bl SetGpuReg
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0
- bl SetGpuReg
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_0810600C:
- add sp, 0xC
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8105F84
-
- thumb_func_start sub_8106020
-sub_8106020: @ 8106020
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- adds r6, r0, 0
- movs r0, 0x1
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r5, r0, r1
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- bne _0810607C
- movs r0, 0x1
- bl GetAnimBattlerSpriteId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- ldr r2, =gUnknown_08593988
- adds r0, r5, 0
- bl sub_80A7CFC
- ldr r1, =gSprites
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r0, r1
- movs r1, 0x4
- strh r1, [r0, 0x24]
- b _081060A4
- .pool
-_0810607C:
- ldr r1, =gSprites
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r4, r0, r1
- ldrh r0, [r4, 0x24]
- negs r0, r0
- strh r0, [r4, 0x24]
- adds r0, r5, 0
- bl sub_80A7D34
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- bne _081060A4
- strh r0, [r4, 0x24]
- strh r0, [r4, 0x26]
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_081060A4:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8106020
-
- thumb_func_start sub_81060B0
-sub_81060B0: @ 81060B0
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- adds r6, r0, 0
- movs r0, 0
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r5, r0, r1
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- bne _0810610C
- movs r0, 0
- bl GetAnimBattlerSpriteId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- ldr r2, =gUnknown_08593988
- adds r0, r5, 0
- bl sub_80A7CFC
- ldr r1, =gSprites
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r0, r1
- movs r1, 0x4
- strh r1, [r0, 0x24]
- b _08106134
- .pool
-_0810610C:
- ldr r1, =gSprites
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r4, r0, r1
- ldrh r0, [r4, 0x24]
- negs r0, r0
- strh r0, [r4, 0x24]
- adds r0, r5, 0
- bl sub_80A7D34
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- bne _08106134
- strh r0, [r4, 0x24]
- strh r0, [r4, 0x26]
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_08106134:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81060B0
-
- thumb_func_start sub_8106140
-sub_8106140: @ 8106140
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0x1
- bl InitAnimSpritePos
- movs r0, 0x5F
- strh r0, [r4, 0x2E]
- ldrh r0, [r4, 0x20]
- strh r0, [r4, 0x30]
- ldr r5, =gBattleAnimTarget
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x32]
- ldrh r0, [r4, 0x22]
- strh r0, [r4, 0x34]
- ldrb r0, [r5]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x36]
- adds r0, r4, 0
- bl InitAnimLinearTranslation
- ldr r0, =sub_810618C
- str r0, [r4, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8106140
-
- thumb_func_start sub_810618C
-sub_810618C: @ 810618C
- push {r4,lr}
- adds r4, r0, 0
- bl TranslateAnimLinear
- lsls r0, 24
- cmp r0, 0
- bne _081061B6
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- movs r1, 0xE
- bl Sin
- ldrh r1, [r4, 0x26]
- adds r0, r1
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x38]
- adds r0, 0x4
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x38]
- b _081061BC
-_081061B6:
- adds r0, r4, 0
- bl DestroyAnimSprite
-_081061BC:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_810618C
-
- thumb_func_start sub_81061C4
-sub_81061C4: @ 81061C4
- push {r4,lr}
- adds r4, r0, 0
- ldrh r2, [r4, 0x2E]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _081061E8
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1]
- strh r0, [r4, 0x30]
- ldrh r0, [r1, 0x2]
- strh r0, [r4, 0x32]
- adds r0, r2, 0x1
- strh r0, [r4, 0x2E]
- b _08106244
- .pool
-_081061E8:
- ldrh r0, [r4, 0x30]
- ldrh r2, [r4, 0x36]
- adds r0, r2
- strh r0, [r4, 0x36]
- lsls r0, 16
- asrs r0, 24
- strh r0, [r4, 0x24]
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- movs r2, 0x32
- ldrsh r1, [r4, r2]
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x34]
- adds r0, 0x3
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x34]
- cmp r0, 0x64
- ble _08106236
- movs r0, 0x34
- ldrsh r1, [r4, r0]
- lsrs r0, r1, 31
- adds r0, r1, r0
- asrs r0, 1
- lsls r0, 1
- subs r1, r0
- adds r3, r4, 0
- adds r3, 0x3E
- movs r0, 0x1
- ands r1, r0
- lsls r1, 2
- ldrb r2, [r3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
-_08106236:
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- cmp r0, 0x78
- ble _08106244
- adds r0, r4, 0
- bl DestroyAnimSprite
-_08106244:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_81061C4
-
- thumb_func_start sub_810624C
-sub_810624C: @ 810624C
- push {lr}
- ldr r2, =gBattleAnimArgs
- ldrh r1, [r2]
- strh r1, [r0, 0x20]
- movs r1, 0xA0
- strh r1, [r0, 0x22]
- ldrh r1, [r2, 0x4]
- strh r1, [r0, 0x2E]
- ldrh r1, [r2, 0x2]
- strh r1, [r0, 0x30]
- ldr r1, =WaitAnimForDuration
- str r1, [r0, 0x1C]
- ldr r1, =sub_810627C
- bl StoreSpriteCallbackInData6
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810624C
-
- thumb_func_start sub_810627C
-sub_810627C: @ 810627C
- push {r4,r5,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x30]
- ldrh r1, [r4, 0x32]
- adds r0, r1
- strh r0, [r4, 0x32]
- lsls r0, 16
- lsrs r0, 24
- negs r0, r0
- strh r0, [r4, 0x26]
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- movs r1, 0x4
- bl Sin
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x34]
- adds r0, 0x3
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x34]
- ldrh r0, [r4, 0x26]
- ldrh r1, [r4, 0x22]
- adds r0, r1
- lsls r0, 16
- asrs r5, r0, 16
- cmp r5, 0x48
- bgt _081062E2
- movs r0, 0x34
- ldrsh r1, [r4, r0]
- lsrs r0, r1, 31
- adds r0, r1, r0
- asrs r0, 1
- lsls r0, 1
- subs r1, r0
- adds r3, r4, 0
- adds r3, 0x3E
- movs r0, 0x1
- ands r1, r0
- lsls r1, 2
- ldrb r2, [r3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- cmp r5, 0x40
- bgt _081062E2
- adds r0, r4, 0
- bl DestroyAnimSprite
-_081062E2:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_810627C
-
- thumb_func_start sub_81062E8
-sub_81062E8: @ 81062E8
- push {r4,r5,lr}
- sub sp, 0x10
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, =0x00003f42
- movs r0, 0x50
- bl SetGpuReg
- movs r1, 0x80
- lsls r1, 5
- movs r0, 0x52
- bl SetGpuReg
- movs r0, 0x1
- movs r1, 0x4
- movs r2, 0x3
- bl SetAnimBgAttribute
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- bl SetAnimBgAttribute
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _0810632A
- movs r0, 0x1
- movs r1, 0x3
- movs r2, 0x1
- bl SetAnimBgAttribute
-_0810632A:
- ldr r0, =gBattle_BG1_X
- movs r1, 0
- strh r1, [r0]
- ldr r4, =gBattle_BG1_Y
- strh r1, [r4]
- movs r0, 0x14
- movs r1, 0
- bl SetGpuReg
- ldrh r1, [r4]
- movs r0, 0x16
- bl SetGpuReg
- mov r0, sp
- bl sub_80A6B30
- mov r0, sp
- ldrb r0, [r0, 0x9]
- ldr r1, =gUnknown_08C232E0
- mov r2, sp
- ldrh r2, [r2, 0xA]
- bl sub_80A6CC0
- ldr r1, =gUnknown_08C23D78
- mov r0, sp
- movs r2, 0
- bl sub_80A6D60
- ldr r0, =gUnknown_08C23D50
- mov r1, sp
- ldrb r1, [r1, 0x8]
- lsls r1, 4
- movs r2, 0x20
- bl LoadCompressedPalette
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- ldr r1, =sub_81063A8
- str r1, [r0]
- add sp, 0x10
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81062E8
-
- thumb_func_start sub_81063A8
-sub_81063A8: @ 81063A8
- push {r4,r5,lr}
- sub sp, 0x10
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- movs r2, 0x20
- ldrsh r0, [r0, r2]
- adds r2, r1, 0
- cmp r0, 0x4
- bls _081063C6
- b _081064F0
-_081063C6:
- lsls r0, 2
- ldr r1, =_081063D8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_081063D8:
- .4byte _081063EC
- .4byte _08106430
- .4byte _08106452
- .4byte _08106496
- .4byte _081064BC
-_081063EC:
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r4, r0, r2
- ldrh r0, [r4, 0x1C]
- adds r0, 0x1
- movs r5, 0
- strh r0, [r4, 0x1C]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x4
- bne _081064F0
- strh r5, [r4, 0x1C]
- ldrh r1, [r4, 0x1E]
- adds r1, 0x1
- strh r1, [r4, 0x1E]
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- movs r1, 0x1E
- ldrsh r0, [r4, r1]
- cmp r0, 0x10
- bne _081064F0
- ldrh r0, [r4, 0x20]
- adds r0, 0x1
- strh r0, [r4, 0x20]
- strh r5, [r4, 0x1E]
- b _081064F0
-_08106430:
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r1, r0, r2
- ldrh r0, [r1, 0x1E]
- adds r0, 0x1
- strh r0, [r1, 0x1E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x8D
- bne _081064F0
- movs r0, 0x10
- strh r0, [r1, 0x1E]
- ldrh r0, [r1, 0x20]
- adds r0, 0x1
- strh r0, [r1, 0x20]
- b _081064F0
-_08106452:
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r4, r0, r2
- ldrh r0, [r4, 0x1C]
- adds r0, 0x1
- strh r0, [r4, 0x1C]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x4
- bne _081064F0
- movs r0, 0
- strh r0, [r4, 0x1C]
- ldrh r1, [r4, 0x1E]
- subs r1, 0x1
- strh r1, [r4, 0x1E]
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- movs r2, 0x1E
- ldrsh r1, [r4, r2]
- cmp r1, 0
- bne _081064F0
- ldrh r0, [r4, 0x20]
- adds r0, 0x1
- strh r0, [r4, 0x20]
- strh r1, [r4, 0x1E]
- b _081064F0
-_08106496:
- mov r0, sp
- bl sub_80A6B30
- mov r0, sp
- ldrb r0, [r0, 0x9]
- bl sub_80A6C68
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x20]
- adds r1, 0x1
- strh r1, [r0, 0x20]
- b _081064F0
- .pool
-_081064BC:
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _081064D0
- movs r0, 0x1
- movs r1, 0x3
- movs r2, 0
- bl SetAnimBgAttribute
-_081064D0:
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x1
- movs r1, 0x4
- movs r2, 0x1
- bl SetAnimBgAttribute
- adds r0, r4, 0
- bl DestroyAnimVisualTask
-_081064F0:
- add sp, 0x10
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_81063A8
-
- thumb_func_start sub_81064F8
-sub_81064F8: @ 81064F8
- push {r4,r5,lr}
- sub sp, 0x10
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, =0x00003f42
- movs r0, 0x50
- bl SetGpuReg
- movs r1, 0x80
- lsls r1, 5
- movs r0, 0x52
- bl SetGpuReg
- movs r0, 0x1
- movs r1, 0x4
- movs r2, 0x1
- bl SetAnimBgAttribute
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- bl SetAnimBgAttribute
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _0810653A
- movs r0, 0x1
- movs r1, 0x3
- movs r2, 0x1
- bl SetAnimBgAttribute
-_0810653A:
- ldr r0, =gBattle_BG1_X
- movs r1, 0
- strh r1, [r0]
- ldr r4, =gBattle_BG1_Y
- strh r1, [r4]
- movs r0, 0x14
- movs r1, 0
- bl SetGpuReg
- ldrh r1, [r4]
- movs r0, 0x16
- bl SetGpuReg
- mov r0, sp
- bl sub_80A6B30
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _08106578
- ldr r1, =gBattleAnimBackgroundTilemap_ScaryFaceContest
- b _0810658A
- .pool
-_08106578:
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0810659C
- ldr r1, =gBattleAnimBackgroundTilemap_ScaryFacePlayer
-_0810658A:
- mov r0, sp
- movs r2, 0
- bl sub_80A6D60
- b _081065A6
- .pool
-_0810659C:
- ldr r1, =gBattleAnimBackgroundTilemap_ScaryFaceOpponent
- mov r0, sp
- movs r2, 0
- bl sub_80A6D60
-_081065A6:
- mov r0, sp
- ldrb r0, [r0, 0x9]
- ldr r1, =gUnknown_08C249F8
- mov r2, sp
- ldrh r2, [r2, 0xA]
- bl sub_80A6CC0
- ldr r0, =gUnknown_08C249D0
- mov r1, sp
- ldrb r1, [r1, 0x8]
- lsls r1, 4
- movs r2, 0x20
- bl LoadCompressedPalette
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- ldr r1, =sub_81065EC
- str r1, [r0]
- add sp, 0x10
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81064F8
-
- thumb_func_start sub_81065EC
-sub_81065EC: @ 81065EC
- push {r4,r5,lr}
- sub sp, 0x10
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- movs r2, 0x20
- ldrsh r0, [r0, r2]
- adds r2, r1, 0
- cmp r0, 0x4
- bls _0810660A
- b _08106730
-_0810660A:
- lsls r0, 2
- ldr r1, =_0810661C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0810661C:
- .4byte _08106630
- .4byte _08106674
- .4byte _08106696
- .4byte _081066DA
- .4byte _081066FC
-_08106630:
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r4, r0, r2
- ldrh r0, [r4, 0x1C]
- adds r0, 0x1
- movs r5, 0
- strh r0, [r4, 0x1C]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x2
- bne _08106730
- strh r5, [r4, 0x1C]
- ldrh r1, [r4, 0x1E]
- adds r1, 0x1
- strh r1, [r4, 0x1E]
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- movs r1, 0x1E
- ldrsh r0, [r4, r1]
- cmp r0, 0xE
- bne _08106730
- ldrh r0, [r4, 0x20]
- adds r0, 0x1
- strh r0, [r4, 0x20]
- strh r5, [r4, 0x1E]
- b _08106730
-_08106674:
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r1, r0, r2
- ldrh r0, [r1, 0x1E]
- adds r0, 0x1
- strh r0, [r1, 0x1E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x15
- bne _08106730
- movs r0, 0xE
- strh r0, [r1, 0x1E]
- ldrh r0, [r1, 0x20]
- adds r0, 0x1
- strh r0, [r1, 0x20]
- b _08106730
-_08106696:
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r4, r0, r2
- ldrh r0, [r4, 0x1C]
- adds r0, 0x1
- strh r0, [r4, 0x1C]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x2
- bne _08106730
- movs r0, 0
- strh r0, [r4, 0x1C]
- ldrh r1, [r4, 0x1E]
- subs r1, 0x1
- strh r1, [r4, 0x1E]
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
- movs r2, 0x1E
- ldrsh r1, [r4, r2]
- cmp r1, 0
- bne _08106730
- ldrh r0, [r4, 0x20]
- adds r0, 0x1
- strh r0, [r4, 0x20]
- strh r1, [r4, 0x1E]
- b _08106730
-_081066DA:
- mov r0, sp
- bl sub_80A6B30
- movs r0, 0x1
- bl sub_80A6C68
- movs r0, 0x2
- bl sub_80A6C68
- ldr r0, =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x20]
- adds r0, 0x1
- strh r0, [r1, 0x20]
-_081066FC:
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _08106710
- movs r0, 0x1
- movs r1, 0x3
- movs r2, 0
- bl SetAnimBgAttribute
-_08106710:
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x1
- movs r1, 0x4
- movs r2, 0x1
- bl SetAnimBgAttribute
- adds r0, r4, 0
- bl DestroyAnimVisualTask
-_08106730:
- add sp, 0x10
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81065EC
-
- thumb_func_start sub_810673C
-sub_810673C: @ 810673C
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, =gBattleAnimAttacker
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x20]
- ldrb r0, [r5]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x22]
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1]
- strh r0, [r4, 0x2E]
- ldrh r0, [r1, 0x2]
- strh r0, [r4, 0x30]
- ldrb r0, [r5]
- bl sub_80A82E4
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x3C]
- ldr r1, =sub_810679C
- str r1, [r4, 0x1C]
- adds r0, r4, 0
- bl _call_via_r1
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810673C
-
- thumb_func_start sub_810679C
-sub_810679C: @ 810679C
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x30]
- subs r0, 0x40
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x7F
- bhi _081067B2
- ldrh r0, [r4, 0x3C]
- adds r0, 0x1
- b _081067B6
-_081067B2:
- ldrh r0, [r4, 0x3C]
- subs r0, 0x1
-_081067B6:
- adds r1, r4, 0
- adds r1, 0x43
- strb r0, [r1]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- ldrh r1, [r4, 0x32]
- lsls r1, 16
- asrs r1, 24
- bl Sin
- strh r0, [r4, 0x24]
- movs r2, 0x30
- ldrsh r0, [r4, r2]
- ldrh r1, [r4, 0x34]
- lsls r1, 16
- asrs r1, 24
- bl Cos
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x30]
- adds r0, 0x9
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x30]
- movs r3, 0x38
- ldrsh r2, [r4, r3]
- cmp r2, 0
- beq _08106828
- cmp r2, 0x1
- bne _08106858
- ldr r1, =0xfffffc00
- adds r0, r1, 0
- ldrh r2, [r4, 0x32]
- adds r0, r2
- strh r0, [r4, 0x32]
- ldr r3, =0xffffff00
- adds r0, r3, 0
- ldrh r1, [r4, 0x34]
- adds r0, r1
- strh r0, [r4, 0x34]
- ldrh r0, [r4, 0x36]
- adds r0, 0x1
- strh r0, [r4, 0x36]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0x2E
- ldrsh r1, [r4, r2]
- cmp r0, r1
- bne _08106858
- movs r0, 0x2
- strh r0, [r4, 0x38]
- b _08106868
- .pool
-_08106828:
- movs r3, 0x80
- lsls r3, 3
- adds r0, r3, 0
- ldrh r1, [r4, 0x32]
- adds r0, r1
- strh r0, [r4, 0x32]
- movs r3, 0x80
- lsls r3, 1
- adds r0, r3, 0
- ldrh r1, [r4, 0x34]
- adds r0, r1
- strh r0, [r4, 0x34]
- ldrh r0, [r4, 0x36]
- adds r0, 0x1
- strh r0, [r4, 0x36]
- lsls r0, 16
- asrs r0, 16
- movs r3, 0x2E
- ldrsh r1, [r4, r3]
- cmp r0, r1
- bne _08106858
- strh r2, [r4, 0x36]
- movs r0, 0x1
- strh r0, [r4, 0x38]
-_08106858:
- ldr r0, =gBattleAnimArgs
- ldrh r1, [r0, 0xE]
- ldr r0, =0x0000ffff
- cmp r1, r0
- bne _08106868
- adds r0, r4, 0
- bl DestroyAnimSprite
-_08106868:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810679C
-
- thumb_func_start sub_8106878
-sub_8106878: @ 8106878
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
- ldr r4, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r4, r1]
- movs r1, 0xA
- bl Sin
- strh r0, [r5, 0x2E]
- movs r1, 0
- ldrsh r0, [r4, r1]
- movs r1, 0x7
- bl Cos
- strh r0, [r5, 0x30]
- ldr r0, =sub_81068CC
- str r0, [r5, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8106878
-
- thumb_func_start sub_81068CC
-sub_81068CC: @ 81068CC
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x2E]
- ldrh r1, [r2, 0x24]
- adds r0, r1
- strh r0, [r2, 0x24]
- ldrh r0, [r2, 0x30]
- ldrh r3, [r2, 0x26]
- adds r0, r3
- strh r0, [r2, 0x26]
- movs r1, 0x20
- ldrsh r0, [r2, r1]
- movs r3, 0x24
- ldrsh r1, [r2, r3]
- adds r0, r1
- adds r0, 0x10
- movs r1, 0x88
- lsls r1, 1
- cmp r0, r1
- bhi _0810690A
- movs r0, 0x22
- ldrsh r1, [r2, r0]
- movs r3, 0x26
- ldrsh r0, [r2, r3]
- adds r1, r0
- cmp r1, 0xA0
- bgt _0810690A
- movs r0, 0x10
- negs r0, r0
- cmp r1, r0
- bge _08106910
-_0810690A:
- adds r0, r2, 0
- bl DestroyAnimSprite
-_08106910:
- pop {r0}
- bx r0
- thumb_func_end sub_81068CC
-
- thumb_func_start sub_8106914
-sub_8106914: @ 8106914
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x2E]
- ldrh r1, [r2, 0x24]
- adds r0, r1
- strh r0, [r2, 0x24]
- ldrh r0, [r2, 0x30]
- ldrh r3, [r2, 0x26]
- adds r0, r3
- strh r0, [r2, 0x26]
- ldrh r0, [r2, 0x34]
- adds r1, r0, 0x1
- strh r1, [r2, 0x34]
- lsls r0, 16
- asrs r0, 16
- movs r3, 0x32
- ldrsh r1, [r2, r3]
- cmp r0, r1
- blt _08106940
- adds r0, r2, 0
- bl DestroyAnimSprite
-_08106940:
- pop {r0}
- bx r0
- thumb_func_end sub_8106914
-
- thumb_func_start sub_8106944
-sub_8106944: @ 8106944
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
- ldr r4, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r4, r1]
- movs r1, 0xA
- bl Sin
- strh r0, [r5, 0x2E]
- movs r1, 0
- ldrsh r0, [r4, r1]
- movs r1, 0x7
- bl Cos
- strh r0, [r5, 0x30]
- ldrh r0, [r4, 0x2]
- strh r0, [r5, 0x32]
- ldr r0, =sub_8106914
- str r0, [r5, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8106944
-
- thumb_func_start sub_810699C
-sub_810699C: @ 810699C
- push {lr}
- adds r2, r0, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _081069B2
- adds r0, r2, 0
- bl DestroyAnimSprite
-_081069B2:
- pop {r0}
- bx r0
- thumb_func_end sub_810699C
-
- thumb_func_start sub_81069B8
-sub_81069B8: @ 81069B8
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x1
- bl InitAnimSpritePos
- ldr r0, =sub_810699C
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81069B8
-
- thumb_func_start sub_81069D0
-sub_81069D0: @ 81069D0
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _081069EE
- ldr r0, =gBattleAnimArgs
- ldrh r1, [r0]
- ldrh r2, [r4, 0x20]
- adds r1, r2
- strh r1, [r4, 0x20]
- ldrh r0, [r0, 0x2]
- ldrh r1, [r4, 0x22]
- adds r0, r1
- strh r0, [r4, 0x22]
-_081069EE:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- movs r2, 0x2E
- ldrsh r1, [r4, r2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r5, r0, 1
- movs r0, 0xFF
- ands r5, r0
- adds r0, r5, 0
- movs r1, 0x50
- bl Sin
- lsls r0, 16
- asrs r0, 24
- strh r0, [r4, 0x24]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x4F
- bgt _08106A32
- adds r0, r5, 0
- movs r1, 0x50
- bl Cos
- movs r2, 0x2E
- ldrsh r1, [r4, r2]
- lsrs r2, r1, 31
- adds r1, r2
- asrs r1, 1
- lsls r0, 16
- asrs r0, 24
- adds r1, r0
- strh r1, [r4, 0x26]
-_08106A32:
- movs r0, 0x2E
- ldrsh r2, [r4, r0]
- cmp r2, 0x5A
- ble _08106A50
- ldrh r0, [r4, 0x32]
- adds r0, 0x1
- strh r0, [r4, 0x32]
- movs r0, 0x32
- ldrsh r1, [r4, r0]
- lsrs r0, r1, 31
- adds r1, r0
- asrs r1, 1
- ldrh r0, [r4, 0x24]
- subs r0, r1
- strh r0, [r4, 0x24]
-_08106A50:
- cmp r2, 0x64
- ble _08106A5A
- adds r0, r4, 0
- bl DestroyAnimSprite
-_08106A5A:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81069D0
-
- thumb_func_start sub_8106A64
-sub_8106A64: @ 8106A64
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x38]
- adds r0, 0x1
- strh r0, [r4, 0x38]
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- movs r1, 0x5
- bl Sin
- strh r0, [r4, 0x24]
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x34]
- adds r0, 0x3
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x34]
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- cmp r0, 0x14
- ble _08106ABA
- adds r1, r0, 0
- lsrs r0, r1, 31
- adds r0, r1, r0
- asrs r0, 1
- lsls r0, 1
- subs r1, r0
- adds r3, r4, 0
- adds r3, 0x3E
- movs r0, 0x1
- ands r1, r0
- lsls r1, 2
- ldrb r2, [r3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
-_08106ABA:
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- cmp r0, 0x1E
- ble _08106AC8
- adds r0, r4, 0
- bl DestroyAnimSprite
-_08106AC8:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8106A64
-
- thumb_func_start sub_8106AD0
-sub_8106AD0: @ 8106AD0
- push {r4,r5,lr}
- adds r4, r0, 0
- ldrh r2, [r4, 0x2E]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08106AF4
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1]
- strh r0, [r4, 0x30]
- ldrh r0, [r1, 0x2]
- strh r0, [r4, 0x32]
- adds r0, r2, 0x1
- strh r0, [r4, 0x2E]
- b _08106B48
- .pool
-_08106AF4:
- ldrh r0, [r4, 0x30]
- ldrh r2, [r4, 0x36]
- adds r0, r2
- movs r5, 0
- strh r0, [r4, 0x36]
- lsls r0, 16
- asrs r0, 24
- strh r0, [r4, 0x24]
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- movs r2, 0x32
- ldrsh r1, [r4, r2]
- bl Sin
- adds r2, r0, 0
- strh r2, [r4, 0x26]
- ldrh r0, [r4, 0x34]
- adds r0, 0x3
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x34]
- cmp r0, 0x46
- ble _08106B48
- ldr r0, =sub_8106A64
- str r0, [r4, 0x1C]
- ldrh r0, [r4, 0x24]
- ldrh r1, [r4, 0x20]
- adds r0, r1
- strh r0, [r4, 0x20]
- ldrh r1, [r4, 0x22]
- adds r0, r2, r1
- strh r0, [r4, 0x22]
- strh r5, [r4, 0x24]
- strh r5, [r4, 0x26]
- bl Random2
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0xB4
- bl __umodsi3
- strh r0, [r4, 0x34]
-_08106B48:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8106AD0
-
- thumb_func_start sub_8106B54
-sub_8106B54: @ 8106B54
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08106B8E
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1]
- ldrh r2, [r4, 0x20]
- adds r0, r2
- strh r0, [r4, 0x20]
- ldrh r0, [r1, 0x2]
- ldrh r1, [r4, 0x22]
- adds r0, r1
- strh r0, [r4, 0x22]
- adds r0, r4, 0
- movs r1, 0
- bl StartSpriteAnim
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl sub_80A82E4
- subs r0, 0x1
- adds r1, r4, 0
- adds r1, 0x43
- strb r0, [r1]
- movs r0, 0x1
- strh r0, [r4, 0x32]
-_08106B8E:
- ldrh r0, [r4, 0x32]
- ldrh r2, [r4, 0x2E]
- adds r0, r2
- strh r0, [r4, 0x2E]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- lsls r1, r0, 2
- adds r0, r1, 0
- cmp r1, 0
- bge _08106BA4
- adds r0, 0xFF
-_08106BA4:
- asrs r0, 8
- lsls r0, 8
- subs r0, r1, r0
- strh r0, [r4, 0x30]
- lsls r0, 16
- cmp r0, 0
- bge _08106BB6
- movs r0, 0
- strh r0, [r4, 0x30]
-_08106BB6:
- movs r0, 0x30
- ldrsh r2, [r4, r0]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bge _08106BC4
- adds r0, 0x3
-_08106BC4:
- asrs r0, 2
- movs r1, 0x1E
- subs r1, r0
- adds r0, r2, 0
- bl Cos
- strh r0, [r4, 0x24]
- movs r0, 0x30
- ldrsh r2, [r4, r0]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bge _08106BE0
- adds r0, 0x7
-_08106BE0:
- asrs r0, 3
- movs r1, 0xA
- subs r1, r0
- adds r0, r2, 0
- bl Sin
- strh r0, [r4, 0x26]
- movs r2, 0x30
- ldrsh r0, [r4, r2]
- cmp r0, 0x80
- ble _08106C04
- ldrh r1, [r4, 0x32]
- movs r2, 0x32
- ldrsh r0, [r4, r2]
- cmp r0, 0
- ble _08106C04
- ldr r0, =0x0000ffff
- strh r0, [r4, 0x32]
-_08106C04:
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08106C18
- movs r2, 0x32
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bge _08106C18
- movs r0, 0x1
- strh r0, [r4, 0x32]
-_08106C18:
- ldrh r0, [r4, 0x34]
- adds r1, r0, 0x1
- strh r1, [r4, 0x34]
- subs r0, 0x9
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x46
- bls _08106C5C
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsrs r0, r1, 31
- adds r0, r1, r0
- asrs r0, 1
- lsls r0, 1
- subs r1, r0
- adds r3, r4, 0
- adds r3, 0x3E
- movs r0, 0x1
- ands r1, r0
- lsls r1, 2
- ldrb r2, [r3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- b _08106C6A
- .pool
-_08106C5C:
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
-_08106C6A:
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- cmp r0, 0x5A
- ble _08106C78
- adds r0, r4, 0
- bl DestroyAnimSprite
-_08106C78:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8106B54
-
- thumb_func_start sub_8106C80
-sub_8106C80: @ 8106C80
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08106CB4
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1]
- ldrh r2, [r4, 0x20]
- adds r0, r2
- strh r0, [r4, 0x20]
- ldrh r0, [r1, 0x2]
- ldrh r2, [r4, 0x22]
- adds r0, r2
- strh r0, [r4, 0x22]
- ldrb r1, [r1, 0x4]
- adds r0, r4, 0
- bl StartSpriteAnim
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- b _08106CC8
- .pool
-_08106CB4:
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _08106CC8
- adds r0, r4, 0
- bl DestroyAnimSprite
-_08106CC8:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8106C80
-
- thumb_func_start sub_8106CD0
-sub_8106CD0: @ 8106CD0
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r1, =gBattleAnimArgs
- movs r2, 0x4
- ldrsh r0, [r1, r2]
- cmp r0, 0
- bne _08106CEC
- adds r0, r5, 0
- bl DestroyAnimSprite
- b _08106D50
- .pool
-_08106CEC:
- movs r2, 0
- ldrsh r0, [r1, r2]
- cmp r0, 0
- bne _08106CFC
- ldr r4, =gBattleAnimAttacker
- b _08106CFE
- .pool
-_08106CFC:
- ldr r4, =gBattleAnimTarget
-_08106CFE:
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
- ldr r0, =gBattleAnimArgs
- movs r2, 0x2
- ldrsh r1, [r0, r2]
- adds r2, r0, 0
- cmp r1, 0
- bne _08106D34
- ldrh r0, [r5, 0x20]
- adds r0, 0x20
- b _08106D38
- .pool
-_08106D34:
- ldrh r0, [r5, 0x20]
- subs r0, 0x20
-_08106D38:
- strh r0, [r5, 0x20]
- ldrh r0, [r2, 0x4]
- strh r0, [r5, 0x2E]
- ldrh r1, [r2, 0x2]
- strh r1, [r5, 0x30]
- lsls r1, 24
- lsrs r1, 24
- adds r0, r5, 0
- bl StartSpriteAnim
- ldr r0, =sub_8106D5C
- str r0, [r5, 0x1C]
-_08106D50:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8106CD0
-
- thumb_func_start sub_8106D5C
-sub_8106D5C: @ 8106D5C
- push {lr}
- adds r2, r0, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _08106D8C
- ldrh r0, [r2, 0x2E]
- subs r0, 0x1
- strh r0, [r2, 0x2E]
- lsls r0, 16
- cmp r0, 0
- beq _08106D86
- ldrh r1, [r2, 0x30]
- lsls r1, 24
- lsrs r1, 24
- adds r0, r2, 0
- bl StartSpriteAnim
- b _08106D8C
-_08106D86:
- adds r0, r2, 0
- bl DestroyAnimSprite
-_08106D8C:
- pop {r0}
- bx r0
- thumb_func_end sub_8106D5C
-
- thumb_func_start sub_8106D90
-sub_8106D90: @ 8106D90
- push {r4,r5,lr}
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldr r0, =gBattleAnimArgs
- ldrb r0, [r0]
- bl GetAnimBattlerSpriteId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- lsls r4, r5, 2
- adds r4, r5
- lsls r4, 3
- ldr r0, =gTasks
- adds r4, r0
- ldr r2, =gUnknown_08593B98
- adds r0, r4, 0
- bl sub_80A7CFC
- ldr r0, =sub_8106DD4
- str r0, [r4]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8106D90
-
- thumb_func_start sub_8106DD4
-sub_8106DD4: @ 8106DD4
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- ldr r1, =gTasks
- adds r0, r1
- bl sub_80A7D34
- lsls r0, 24
- cmp r0, 0
- bne _08106DF4
- adds r0, r4, 0
- bl DestroyAnimVisualTask
-_08106DF4:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8106DD4
-
- thumb_func_start sub_8106E00
-sub_8106E00: @ 8106E00
- push {r4-r7,lr}
- adds r5, r0, 0
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _08106E1C
- ldr r0, =gBattleAnimAttacker
- b _08106E1E
- .pool
-_08106E1C:
- ldr r0, =gBattleAnimTarget
-_08106E1E:
- ldrb r6, [r0]
- adds r0, r6, 0
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08106E38
- ldr r1, =gBattleAnimArgs
- movs r2, 0x2
- ldrsh r0, [r1, r2]
- negs r0, r0
- strh r0, [r1, 0x2]
-_08106E38:
- adds r0, r6, 0
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- ldr r7, =gBattleAnimArgs
- lsrs r0, 24
- ldrh r3, [r7, 0x2]
- adds r0, r3
- movs r4, 0
- strh r0, [r5, 0x20]
- adds r0, r6, 0
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r7, 0x4]
- adds r0, r1
- strh r0, [r5, 0x22]
- strh r4, [r5, 0x2E]
- ldrh r1, [r5, 0x20]
- lsls r1, 3
- strh r1, [r5, 0x30]
- lsls r0, 3
- strh r0, [r5, 0x32]
- movs r2, 0x2
- ldrsh r0, [r7, r2]
- lsls r0, 3
- cmp r0, 0
- bge _08106E78
- adds r0, 0x7
-_08106E78:
- asrs r0, 3
- strh r0, [r5, 0x34]
- movs r3, 0x4
- ldrsh r0, [r7, r3]
- lsls r0, 3
- cmp r0, 0
- bge _08106E88
- adds r0, 0x7
-_08106E88:
- asrs r0, 3
- strh r0, [r5, 0x36]
- ldrh r2, [r5, 0x4]
- lsls r1, r2, 22
- lsrs r1, 22
- movs r3, 0x6
- ldrsh r0, [r7, r3]
- lsls r0, 4
- adds r1, r0
- ldr r3, =0x000003ff
- adds r0, r3, 0
- ands r1, r0
- ldr r0, =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r5, 0x4]
- ldr r0, =sub_8106EC8
- str r0, [r5, 0x1C]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8106E00
-
- thumb_func_start sub_8106EC8
-sub_8106EC8: @ 8106EC8
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x34]
- ldrh r1, [r2, 0x30]
- adds r0, r1
- strh r0, [r2, 0x30]
- ldrh r1, [r2, 0x36]
- ldrh r3, [r2, 0x32]
- adds r1, r3
- strh r1, [r2, 0x32]
- lsls r0, 16
- asrs r0, 19
- strh r0, [r2, 0x20]
- lsls r1, 16
- asrs r1, 19
- strh r1, [r2, 0x22]
- ldrh r0, [r2, 0x2E]
- adds r0, 0x1
- strh r0, [r2, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x10
- ble _08106EFC
- adds r0, r2, 0
- bl DestroyAnimSprite
-_08106EFC:
- pop {r0}
- bx r0
- thumb_func_end sub_8106EC8
-
- thumb_func_start sub_8106F00
-sub_8106F00: @ 8106F00
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08106F22
- ldr r0, =gBattleAnimArgs
- ldrh r1, [r0]
- movs r0, 0x78
- subs r0, r1
- strh r0, [r4, 0x30]
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
-_08106F22:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0x30
- ldrsh r1, [r4, r2]
- cmp r0, r1
- bne _08106F40
- ldrb r0, [r4, 0x5]
- lsrs r0, 4
- adds r0, 0x10
- movs r1, 0
- bl sub_80A750C
-_08106F40:
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- movs r2, 0x30
- ldrsh r0, [r4, r2]
- adds r0, 0x50
- cmp r1, r0
- bne _08106F54
- adds r0, r4, 0
- bl DestroyAnimSprite
-_08106F54:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8106F00
-
- thumb_func_start sub_8106F60
-sub_8106F60: @ 8106F60
- push {r4-r6,lr}
- adds r6, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r6, r1]
- cmp r0, 0
- bne _08106F8E
- movs r5, 0x78
- strh r5, [r6, 0x20]
- ldr r4, =gBattleAnimArgs
- movs r2, 0
- ldrsh r0, [r4, r2]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- subs r0, 0xF
- strh r0, [r6, 0x22]
- ldrb r1, [r4, 0x2]
- adds r0, r6, 0
- bl StartSpriteAnim
- strh r5, [r6, 0x38]
- ldrh r0, [r4, 0x4]
- strh r0, [r6, 0x34]
-_08106F8E:
- ldrh r0, [r6, 0x2E]
- adds r0, 0x1
- movs r5, 0
- strh r0, [r6, 0x2E]
- movs r1, 0x2E
- ldrsh r0, [r6, r1]
- lsrs r1, r0, 31
- adds r0, r1
- asrs r0, 1
- strh r0, [r6, 0x30]
- movs r2, 0x2E
- ldrsh r0, [r6, r2]
- lsls r4, r0, 1
- adds r4, r0
- ldrh r0, [r6, 0x34]
- adds r4, r0
- movs r2, 0xFF
- ldrh r0, [r6, 0x3A]
- adds r0, 0xA
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r6, 0x3A]
- ands r4, r2
- adds r0, r4, 0
- movs r1, 0x64
- bl Cos
- strh r0, [r6, 0x24]
- adds r0, r4, 0
- movs r1, 0xA
- bl Sin
- adds r4, r0, 0
- movs r1, 0x3A
- ldrsh r0, [r6, r1]
- movs r1, 0x4
- bl Cos
- ldrh r2, [r6, 0x30]
- adds r4, r2
- adds r0, r4
- strh r0, [r6, 0x26]
- movs r0, 0x2E
- ldrsh r1, [r6, r0]
- movs r2, 0x38
- ldrsh r0, [r6, r2]
- cmp r1, r0
- ble _0810700A
- ldr r0, =sub_8107018
- str r0, [r6, 0x1C]
- strh r5, [r6, 0x2E]
- adds r0, r6, 0
- bl oamt_add_pos2_onto_pos1
- movs r0, 0x5
- strh r0, [r6, 0x32]
- strh r5, [r6, 0x36]
- strh r5, [r6, 0x34]
- adds r0, r6, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
-_0810700A:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8106F60
-
- thumb_func_start sub_8107018
-sub_8107018: @ 8107018
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0x2E]
- adds r0, 0x1
- strh r0, [r1, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xA
- ble _08107032
- movs r0, 0
- strh r0, [r1, 0x2E]
- ldr r0, =sub_810703C
- str r0, [r1, 0x1C]
-_08107032:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8107018
-
- thumb_func_start sub_810703C
-sub_810703C: @ 810703C
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x32]
- ldrh r2, [r4, 0x34]
- adds r0, r1, r2
- strh r0, [r4, 0x34]
- strh r0, [r4, 0x26]
- adds r1, 0x1
- strh r1, [r4, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x30
- ble _08107066
- lsls r0, r1, 16
- cmp r0, 0
- ble _08107066
- ldrh r0, [r4, 0x36]
- subs r1, r0, 0x5
- strh r1, [r4, 0x32]
- adds r0, 0x1
- strh r0, [r4, 0x36]
-_08107066:
- movs r1, 0x36
- ldrsh r0, [r4, r1]
- cmp r0, 0x3
- ble _08107098
- movs r2, 0x32
- ldrsh r1, [r4, r2]
- lsrs r0, r1, 31
- adds r0, r1, r0
- asrs r0, 1
- lsls r0, 1
- subs r1, r0
- adds r3, r4, 0
- adds r3, 0x3E
- movs r0, 0x1
- ands r1, r0
- lsls r1, 2
- ldrb r2, [r3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- adds r0, r4, 0
- bl DestroyAnimSprite
-_08107098:
- movs r1, 0x36
- ldrsh r0, [r4, r1]
- cmp r0, 0x4
- bne _081070A6
- adds r0, r4, 0
- bl DestroyAnimSprite
-_081070A6:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_810703C
-
- thumb_func_start sub_81070AC
-sub_81070AC: @ 81070AC
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _081070F8
- ldr r4, =gBattleAnimAttacker
- ldrb r1, [r4]
- movs r0, 0x2
- eors r0, r1
- bl IsBattlerSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _081070F8
- ldrb r0, [r4]
- adds r2, r5, 0
- adds r2, 0x20
- adds r3, r5, 0
- adds r3, 0x22
- movs r1, 0
- bl SetAverageBattlerPositions
- ldrh r0, [r5, 0x22]
- adds r0, 0x28
- strh r0, [r5, 0x22]
- adds r0, r5, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
- b _08107118
- .pool
-_081070F8:
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- adds r0, 0x28
- strh r0, [r5, 0x22]
-_08107118:
- movs r0, 0xD
- strh r0, [r5, 0x2E]
- ldrh r0, [r5, 0x20]
- strh r0, [r5, 0x32]
- ldrh r0, [r5, 0x22]
- subs r0, 0x48
- strh r0, [r5, 0x36]
- ldr r0, =StartAnimLinearTranslation
- str r0, [r5, 0x1C]
- ldr r1, =DestroyAnimSprite
- adds r0, r5, 0
- bl StoreSpriteCallbackInData6
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81070AC
-
- thumb_func_start AnimTask_IsFuryCutterHitRight
-AnimTask_IsFuryCutterHitRight: @ 8107144
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r3, =gBattleAnimArgs
- ldr r1, =gAnimDisableStructPtr
- ldr r1, [r1]
- ldrb r2, [r1, 0x10]
- movs r1, 0x1
- ands r1, r2
- strh r1, [r3, 0xE]
- bl DestroyAnimVisualTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end AnimTask_IsFuryCutterHitRight
-
- thumb_func_start AnimTask_GetFuryCutterHitCount
-AnimTask_GetFuryCutterHitCount: @ 8107168
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gBattleAnimArgs
- ldr r1, =gAnimDisableStructPtr
- ldr r1, [r1]
- ldrb r1, [r1, 0x10]
- strh r1, [r2, 0xE]
- bl DestroyAnimVisualTask
- pop {r0}
- bx r0
- .pool
- thumb_func_end AnimTask_GetFuryCutterHitCount
-
- .align 2, 0
diff --git a/asm/battle_intro.s b/asm/battle_intro.s
deleted file mode 100644
index 04a0301ce..000000000
--- a/asm/battle_intro.s
+++ /dev/null
@@ -1,2035 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start SetAnimBgAttribute
-SetAnimBgAttribute: @ 811802C
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r1, 24
- lsrs r5, r1, 24
- lsls r2, 24
- lsrs r4, r2, 24
- cmp r6, 0x3
- bls _08118040
- b _08118132
-_08118040:
- ldr r0, =gUnknown_0859741A
- adds r0, r6, r0
- ldrb r0, [r0]
- bl GetGpuReg
- ldr r1, =gUnknown_0203A114
- strh r0, [r1]
- cmp r5, 0x6
- bhi _08118124
- lsls r0, r5, 2
- ldr r1, =_08118068
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08118068:
- .4byte _08118084
- .4byte _08118098
- .4byte _081180B0
- .4byte _081180C8
- .4byte _081180E0
- .4byte _081180FC
- .4byte _08118110
-_08118084:
- ldr r2, =gUnknown_0203A114
- lsls r3, r4, 6
- ldrb r1, [r2, 0x1]
- movs r0, 0x3F
- ands r0, r1
- orrs r0, r3
- strb r0, [r2, 0x1]
- b _08118124
- .pool
-_08118098:
- ldr r3, =gUnknown_0203A114
- movs r0, 0x1
- adds r1, r4, 0
- ands r1, r0
- lsls r1, 5
- ldrb r2, [r3, 0x1]
- movs r0, 0x21
- negs r0, r0
- b _0811811E
- .pool
-_081180B0:
- ldr r3, =gUnknown_0203A114
- movs r0, 0x1
- adds r1, r4, 0
- ands r1, r0
- lsls r1, 6
- ldrb r2, [r3]
- movs r0, 0x41
- negs r0, r0
- b _081180EE
- .pool
-_081180C8:
- ldr r3, =gUnknown_0203A114
- movs r0, 0x3
- adds r1, r4, 0
- ands r1, r0
- lsls r1, 2
- ldrb r2, [r3]
- movs r0, 0xD
- negs r0, r0
- b _081180EE
- .pool
-_081180E0:
- ldr r3, =gUnknown_0203A114
- movs r0, 0x3
- adds r1, r4, 0
- ands r1, r0
- ldrb r2, [r3]
- movs r0, 0x4
- negs r0, r0
-_081180EE:
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- b _08118124
- .pool
-_081180FC:
- ldr r2, =gUnknown_0203A114
- lsls r3, r4, 7
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- orrs r0, r3
- strb r0, [r2]
- b _08118124
- .pool
-_08118110:
- ldr r3, =gUnknown_0203A114
- movs r0, 0x1F
- adds r1, r4, 0
- ands r1, r0
- ldrb r2, [r3, 0x1]
- movs r0, 0x20
- negs r0, r0
-_0811811E:
- ands r0, r2
- orrs r0, r1
- strb r0, [r3, 0x1]
-_08118124:
- ldr r0, =gUnknown_0859741A
- adds r0, r6, r0
- ldrb r0, [r0]
- ldr r1, =gUnknown_0203A114
- ldrh r1, [r1]
- bl SetGpuReg
-_08118132:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end SetAnimBgAttribute
-
- thumb_func_start GetAnimBgAttribute
-GetAnimBgAttribute: @ 8118140
- push {r4,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r1, 24
- lsrs r4, r1, 24
- cmp r2, 0x3
- bhi _081181C8
- ldr r0, =gUnknown_0859741E
- adds r0, r2, r0
- ldrb r0, [r0]
- bl GetGpuReg
- mov r1, sp
- strh r0, [r1]
- cmp r4, 0x6
- bhi _081181C8
- lsls r0, r4, 2
- ldr r1, =_08118174
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08118174:
- .4byte _08118190
- .4byte _08118198
- .4byte _081181A0
- .4byte _081181A8
- .4byte _081181B0
- .4byte _081181B8
- .4byte _081181C0
-_08118190:
- ldr r0, [sp]
- lsls r0, 16
- lsrs r0, 30
- b _081181CA
-_08118198:
- ldr r0, [sp]
- lsls r0, 18
- lsrs r0, 31
- b _081181CA
-_081181A0:
- ldr r0, [sp]
- lsls r0, 25
- lsrs r0, 31
- b _081181CA
-_081181A8:
- ldr r0, [sp]
- lsls r0, 28
- lsrs r0, 30
- b _081181CA
-_081181B0:
- ldr r0, [sp]
- lsls r0, 30
- lsrs r0, 30
- b _081181CA
-_081181B8:
- ldr r0, [sp]
- lsls r0, 24
- lsrs r0, 31
- b _081181CA
-_081181C0:
- ldr r0, [sp]
- lsls r0, 19
- lsrs r0, 27
- b _081181CA
-_081181C8:
- movs r0, 0
-_081181CA:
- add sp, 0x4
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end GetAnimBgAttribute
-
- thumb_func_start HandleIntroSlide
-HandleIntroSlide: @ 81181D4
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r2, =gBattleTypeFlags
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 15
- ands r0, r1
- cmp r0, 0
- beq _08118208
- ldr r0, =gPartnerTrainerId
- ldrh r1, [r0]
- ldr r0, =0x00000c03
- cmp r1, r0
- beq _08118208
- ldr r0, =sub_8118D68
- b _08118258
- .pool
-_08118208:
- ldr r2, [r2]
- movs r0, 0x2
- ands r0, r2
- cmp r0, 0
- beq _0811821C
- ldr r0, =task00_battle_intro_wireless
- b _08118258
- .pool
-_0811821C:
- ldr r0, =0x003f0100
- ands r0, r2
- cmp r0, 0
- beq _08118230
- ldr r0, =task_battle_intro_anim
- b _08118258
- .pool
-_08118230:
- movs r0, 0x80
- lsls r0, 5
- ands r2, r0
- cmp r2, 0
- beq _08118250
- ldr r0, =gGameVersion
- ldrb r0, [r0]
- cmp r0, 0x2
- beq _08118250
- movs r4, 0x3
- ldr r0, =task00_battle_intro_80BC6C8
- b _08118258
- .pool
-_08118250:
- ldr r1, =gUnknown_08597424
- lsls r0, r4, 2
- adds r0, r1
- ldr r0, [r0]
-_08118258:
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r0, =gTasks
- lsls r1, r2, 2
- adds r1, r2
- lsls r1, 3
- adds r1, r0
- movs r0, 0
- strh r0, [r1, 0x8]
- strh r4, [r1, 0xA]
- strh r0, [r1, 0xC]
- strh r0, [r1, 0xE]
- strh r0, [r1, 0x10]
- strh r0, [r1, 0x12]
- strh r0, [r1, 0x14]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end HandleIntroSlide
-
- thumb_func_start sub_811828C
-sub_811828C: @ 811828C
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- ldr r0, =gBattle_BG1_X
- movs r1, 0
- strh r1, [r0]
- ldr r0, =gBattle_BG1_Y
- strh r1, [r0]
- ldr r0, =gBattle_BG2_X
- strh r1, [r0]
- ldr r0, =gBattle_BG2_Y
- strh r1, [r0]
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0
- bl SetGpuReg
- ldr r4, =0x00003f3f
- movs r0, 0x48
- adds r1, r4, 0
- bl SetGpuReg
- movs r0, 0x4A
- adds r1, r4, 0
- bl SetGpuReg
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_811828C
-
- thumb_func_start task_battle_intro_80BC47C
-task_battle_intro_80BC47C: @ 81182EC
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x4
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gBattle_BG1_X
- ldrh r0, [r1]
- adds r0, 0x6
- strh r0, [r1]
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- movs r2, 0x8
- ldrsh r0, [r0, r2]
- mov r8, r1
- cmp r0, 0x4
- bls _08118318
- b _0811852A
-_08118318:
- lsls r0, 2
- ldr r1, =_08118330
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08118330:
- .4byte _08118344
- .4byte _08118374
- .4byte _0811839C
- .4byte _081183E4
- .4byte _08118524
-_08118344:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08118360
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- add r0, r8
- movs r1, 0x10
- b _0811836A
- .pool
-_08118360:
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- add r0, r8
- movs r1, 0x1
-_0811836A:
- strh r1, [r0, 0xC]
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- strh r1, [r0, 0x8]
- b _0811852A
-_08118374:
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- mov r3, r8
- adds r1, r0, r3
- ldrh r0, [r1, 0xC]
- subs r0, 0x1
- strh r0, [r1, 0xC]
- lsls r0, 16
- cmp r0, 0
- beq _0811838C
- b _0811852A
-_0811838C:
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- movs r0, 0x48
- movs r1, 0x3F
- bl SetGpuReg
- b _0811852A
-_0811839C:
- ldr r1, =gBattle_WIN0V
- ldrh r0, [r1]
- subs r0, 0xFF
- strh r0, [r1]
- movs r1, 0xFF
- lsls r1, 8
- ands r0, r1
- movs r1, 0xC0
- lsls r1, 6
- cmp r0, r1
- beq _081183B4
- b _0811852A
-_081183B4:
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- add r1, r8
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- movs r0, 0xF0
- strh r0, [r1, 0xC]
- movs r0, 0x20
- strh r0, [r1, 0xE]
- ldr r2, =gIntroSlideFlags
- ldrh r1, [r2]
- ldr r0, =0x0000fffe
- ands r0, r1
- strh r0, [r2]
- b _0811852A
- .pool
-_081183E4:
- lsls r0, r4, 2
- adds r1, r0, r4
- lsls r1, 3
- mov r5, r8
- adds r2, r1, r5
- ldrh r3, [r2, 0xE]
- movs r5, 0xE
- ldrsh r1, [r2, r5]
- mov r12, r0
- cmp r1, 0
- beq _08118400
- subs r0, r3, 0x1
- strh r0, [r2, 0xE]
- b _0811842E
-_08118400:
- movs r1, 0xA
- ldrsh r0, [r2, r1]
- cmp r0, 0x1
- bne _08118420
- ldr r2, =gBattle_BG1_Y
- ldrh r1, [r2]
- ldr r0, =0x0000ffb0
- cmp r1, r0
- beq _0811842E
- subs r0, r1, 0x2
- b _0811842C
- .pool
-_08118420:
- ldr r2, =gBattle_BG1_Y
- ldrh r1, [r2]
- ldr r0, =0x0000ffc8
- cmp r1, r0
- beq _0811842E
- subs r0, r1, 0x1
-_0811842C:
- strh r0, [r2]
-_0811842E:
- ldr r2, =gBattle_WIN0V
- ldrh r1, [r2]
- movs r0, 0xFF
- lsls r0, 8
- ands r0, r1
- cmp r0, 0
- beq _08118442
- ldr r3, =0xfffffc04
- adds r0, r1, r3
- strh r0, [r2]
-_08118442:
- mov r5, r12
- adds r0, r5, r4
- lsls r0, 3
- mov r2, r8
- adds r1, r0, r2
- ldrh r2, [r1, 0xC]
- movs r3, 0xC
- ldrsh r0, [r1, r3]
- cmp r0, 0
- beq _0811845A
- subs r0, r2, 0x2
- strh r0, [r1, 0xC]
-_0811845A:
- movs r3, 0
- ldr r5, =gScanlineEffect
- mov r9, r5
- ldr r7, =gScanlineEffectRegBuffers
- mov r6, r9
- adds r5, r1, 0
-_08118466:
- lsls r2, r3, 1
- ldrb r1, [r6, 0x14]
- lsls r0, r1, 4
- subs r0, r1
- lsls r0, 7
- adds r2, r0
- adds r2, r7
- ldrh r0, [r5, 0xC]
- strh r0, [r2]
- adds r3, 0x1
- cmp r3, 0x4F
- ble _08118466
- cmp r3, 0x9F
- bgt _081184AA
- ldr r7, =gScanlineEffectRegBuffers
- ldr r6, =gScanlineEffect
- ldr r1, =gTasks
- mov r2, r12
- adds r0, r2, r4
- lsls r0, 3
- adds r5, r0, r1
-_08118490:
- lsls r2, r3, 1
- ldrb r1, [r6, 0x14]
- lsls r0, r1, 4
- subs r0, r1
- lsls r0, 7
- adds r2, r0
- adds r2, r7
- ldrh r0, [r5, 0xC]
- negs r0, r0
- strh r0, [r2]
- adds r3, 0x1
- cmp r3, 0x9F
- ble _08118490
-_081184AA:
- mov r3, r12
- adds r0, r3, r4
- lsls r0, 3
- mov r5, r8
- adds r1, r0, r5
- movs r0, 0xC
- ldrsh r2, [r1, r0]
- cmp r2, 0
- bne _0811852A
- movs r0, 0x3
- mov r3, r9
- strb r0, [r3, 0x15]
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- str r2, [sp]
- ldr r1, =0x0600e000
- ldr r2, =0x05000200
- mov r0, sp
- bl CpuSet
- movs r0, 0x1
- movs r1, 0x1
- movs r2, 0
- bl SetBgAttribute
- movs r0, 0x2
- movs r1, 0x1
- movs r2, 0
- bl SetBgAttribute
- movs r1, 0x9C
- lsls r1, 8
- movs r0, 0xA
- bl SetGpuReg
- movs r1, 0xBC
- lsls r1, 7
- movs r0, 0xC
- bl SetGpuReg
- b _0811852A
- .pool
-_08118524:
- adds r0, r4, 0
- bl sub_811828C
-_0811852A:
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end task_battle_intro_80BC47C
-
- thumb_func_start task00_battle_intro_80BC6C8
-task00_battle_intro_80BC6C8: @ 8118538
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- movs r2, 0xA
- ldrsh r0, [r0, r2]
- adds r2, r1, 0
- cmp r0, 0x3
- beq _08118578
- cmp r0, 0x3
- bgt _08118568
- cmp r0, 0x2
- beq _0811856C
- b _08118580
- .pool
-_08118568:
- cmp r0, 0x4
- bne _08118580
-_0811856C:
- ldr r1, =gBattle_BG1_X
- ldrh r0, [r1]
- adds r0, 0x8
- b _0811857E
- .pool
-_08118578:
- ldr r1, =gBattle_BG1_X
- ldrh r0, [r1]
- adds r0, 0x6
-_0811857E:
- strh r0, [r1]
-_08118580:
- lsls r0, r5, 2
- adds r1, r0, r5
- lsls r1, 3
- adds r4, r1, r2
- movs r3, 0xA
- ldrsh r1, [r4, r3]
- adds r6, r0, 0
- cmp r1, 0x4
- bne _081185E4
- ldr r7, =gBattle_BG1_Y
- ldrh r0, [r4, 0x14]
- bl Cos2
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _081185A6
- ldr r1, =0x000001ff
- adds r0, r1
-_081185A6:
- asrs r0, 9
- subs r0, 0x8
- strh r0, [r7]
- ldrh r1, [r4, 0x14]
- movs r2, 0x14
- ldrsh r0, [r4, r2]
- cmp r0, 0xB3
- bgt _081185C8
- adds r0, r1, 0x4
- b _081185CA
- .pool
-_081185C8:
- adds r0, r1, 0x6
-_081185CA:
- strh r0, [r4, 0x14]
- ldr r2, =gTasks
- adds r0, r6, r5
- lsls r0, 3
- adds r3, r0, r2
- movs r0, 0x14
- ldrsh r1, [r3, r0]
- movs r0, 0xB4
- lsls r0, 1
- cmp r1, r0
- bne _081185E4
- movs r0, 0
- strh r0, [r3, 0x14]
-_081185E4:
- adds r0, r6, r5
- lsls r0, 3
- adds r0, r2
- movs r1, 0x8
- ldrsh r0, [r0, r1]
- cmp r0, 0x4
- bls _081185F4
- b _0811881A
-_081185F4:
- lsls r0, 2
- ldr r1, =_08118608
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08118608:
- .4byte _0811861C
- .4byte _0811864C
- .4byte _08118678
- .4byte _081186C8
- .4byte _08118814
-_0811861C:
- ldr r1, =gTasks
- adds r0, r6, r5
- lsls r0, 3
- adds r2, r0, r1
- movs r3, 0x10
- strh r3, [r2, 0x10]
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08118640
- strh r3, [r2, 0xC]
- b _08118644
- .pool
-_08118640:
- movs r0, 0x1
- strh r0, [r2, 0xC]
-_08118644:
- ldrh r0, [r2, 0x8]
- adds r0, 0x1
- strh r0, [r2, 0x8]
- b _0811881A
-_0811864C:
- ldr r0, =gTasks
- adds r1, r6, r5
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0xC]
- subs r0, 0x1
- strh r0, [r1, 0xC]
- lsls r0, 16
- cmp r0, 0
- beq _08118662
- b _0811881A
-_08118662:
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- movs r0, 0x48
- movs r1, 0x3F
- bl SetGpuReg
- b _0811881A
- .pool
-_08118678:
- ldr r1, =gBattle_WIN0V
- ldrh r0, [r1]
- subs r0, 0xFF
- strh r0, [r1]
- movs r1, 0xFF
- lsls r1, 8
- ands r0, r1
- movs r1, 0xC0
- lsls r1, 6
- cmp r0, r1
- beq _08118690
- b _0811881A
-_08118690:
- ldr r0, =gTasks
- adds r1, r6, r5
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- movs r0, 0xF0
- strh r0, [r1, 0xC]
- movs r0, 0x20
- strh r0, [r1, 0xE]
- movs r0, 0x1
- strh r0, [r1, 0x12]
- ldr r2, =gIntroSlideFlags
- ldrh r1, [r2]
- ldr r0, =0x0000fffe
- ands r0, r1
- strh r0, [r2]
- b _0811881A
- .pool
-_081186C8:
- ldr r0, =gTasks
- adds r1, r6, r5
- lsls r1, 3
- adds r1, r0
- ldrh r2, [r1, 0xE]
- movs r3, 0xE
- ldrsh r0, [r1, r3]
- cmp r0, 0
- beq _08118708
- subs r0, r2, 0x1
- strh r0, [r1, 0xE]
- lsls r0, 16
- cmp r0, 0
- bne _08118728
- ldr r1, =0x00001842
- movs r0, 0x50
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0xF
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0
- bl SetGpuReg
- b _08118728
- .pool
-_08118708:
- ldrh r2, [r1, 0x10]
- movs r0, 0x1F
- ands r0, r2
- cmp r0, 0
- beq _08118728
- ldrh r0, [r1, 0x12]
- subs r0, 0x1
- strh r0, [r1, 0x12]
- lsls r0, 16
- cmp r0, 0
- bne _08118728
- adds r0, r2, 0
- adds r0, 0xFF
- strh r0, [r1, 0x10]
- movs r0, 0x4
- strh r0, [r1, 0x12]
-_08118728:
- ldr r2, =gBattle_WIN0V
- ldrh r1, [r2]
- movs r0, 0xFF
- lsls r0, 8
- ands r0, r1
- cmp r0, 0
- beq _0811873C
- ldr r3, =0xfffffc04
- adds r0, r1, r3
- strh r0, [r2]
-_0811873C:
- ldr r0, =gTasks
- adds r1, r6, r5
- lsls r1, 3
- adds r1, r0
- ldrh r2, [r1, 0xC]
- movs r3, 0xC
- ldrsh r0, [r1, r3]
- cmp r0, 0
- beq _08118752
- subs r0, r2, 0x2
- strh r0, [r1, 0xC]
-_08118752:
- movs r3, 0
- ldr r0, =gScanlineEffect
- mov r8, r0
- ldr r2, =gScanlineEffectRegBuffers
- mov r12, r2
- mov r7, r8
- adds r4, r1, 0
-_08118760:
- lsls r2, r3, 1
- ldrb r1, [r7, 0x14]
- lsls r0, r1, 4
- subs r0, r1
- lsls r0, 7
- adds r2, r0
- add r2, r12
- ldrh r0, [r4, 0xC]
- strh r0, [r2]
- adds r3, 0x1
- cmp r3, 0x4F
- ble _08118760
- cmp r3, 0x9F
- bgt _081187A4
- ldr r0, =gScanlineEffectRegBuffers
- mov r12, r0
- ldr r7, =gScanlineEffect
- ldr r1, =gTasks
- adds r0, r6, r5
- lsls r0, 3
- adds r4, r0, r1
-_0811878A:
- lsls r2, r3, 1
- ldrb r1, [r7, 0x14]
- lsls r0, r1, 4
- subs r0, r1
- lsls r0, 7
- adds r2, r0
- add r2, r12
- ldrh r0, [r4, 0xC]
- negs r0, r0
- strh r0, [r2]
- adds r3, 0x1
- cmp r3, 0x9F
- ble _0811878A
-_081187A4:
- ldr r1, =gTasks
- adds r0, r6, r5
- lsls r0, 3
- adds r1, r0, r1
- movs r3, 0xC
- ldrsh r2, [r1, r3]
- cmp r2, 0
- bne _0811881A
- movs r0, 0x3
- mov r3, r8
- strb r0, [r3, 0x15]
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- str r2, [sp]
- ldr r1, =0x0600e000
- ldr r2, =0x05000200
- mov r0, sp
- bl CpuSet
- movs r0, 0x1
- movs r1, 0x1
- movs r2, 0
- bl SetBgAttribute
- movs r0, 0x2
- movs r1, 0x1
- movs r2, 0
- bl SetBgAttribute
- movs r1, 0x9C
- lsls r1, 8
- movs r0, 0xA
- bl SetGpuReg
- movs r1, 0xBC
- lsls r1, 7
- movs r0, 0xC
- bl SetGpuReg
- b _0811881A
- .pool
-_08118814:
- adds r0, r5, 0
- bl sub_811828C
-_0811881A:
- ldr r0, =gTasks
- adds r1, r6, r5
- lsls r1, 3
- adds r1, r0
- movs r2, 0x8
- ldrsh r0, [r1, r2]
- cmp r0, 0x4
- beq _08118832
- ldrh r1, [r1, 0x10]
- movs r0, 0x52
- bl SetGpuReg
-_08118832:
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task00_battle_intro_80BC6C8
-
- thumb_func_start task_battle_intro_anim
-task_battle_intro_anim: @ 8118844
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, =gBattle_BG1_X
- ldrh r0, [r1]
- adds r0, 0x8
- strh r0, [r1]
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- movs r2, 0x8
- ldrsh r0, [r0, r2]
- adds r4, r1, 0
- cmp r0, 0x4
- bls _0811886E
- b _08118A96
-_0811886E:
- lsls r0, 2
- ldr r1, =_08118884
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08118884:
- .4byte _08118898
- .4byte _081188F0
- .4byte _0811891C
- .4byte _0811896C
- .4byte _08118A90
-_08118898:
- ldr r1, =0x00001842
- movs r0, 0x50
- bl SetGpuReg
- ldr r4, =0x00000808
- movs r0, 0x52
- adds r1, r4, 0
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0
- bl SetGpuReg
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r2, r0, r1
- strh r4, [r2, 0x10]
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- ldr r1, =0x02000002
- ands r0, r1
- cmp r0, 0
- beq _081188E4
- movs r0, 0x10
- b _081188E6
- .pool
-_081188E4:
- movs r0, 0x1
-_081188E6:
- strh r0, [r2, 0xC]
- ldrh r0, [r2, 0x8]
- adds r0, 0x1
- strh r0, [r2, 0x8]
- b _08118A96
-_081188F0:
- ldr r0, =gTasks
- lsls r1, r5, 2
- adds r1, r5
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0xC]
- subs r0, 0x1
- strh r0, [r1, 0xC]
- lsls r0, 16
- cmp r0, 0
- beq _08118908
- b _08118A96
-_08118908:
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- movs r0, 0x48
- movs r1, 0x3F
- bl SetGpuReg
- b _08118A96
- .pool
-_0811891C:
- ldr r1, =gBattle_WIN0V
- ldrh r0, [r1]
- subs r0, 0xFF
- strh r0, [r1]
- movs r1, 0xFF
- lsls r1, 8
- ands r0, r1
- movs r1, 0xC0
- lsls r1, 6
- cmp r0, r1
- beq _08118934
- b _08118A96
-_08118934:
- ldr r0, =gTasks
- lsls r1, r5, 2
- adds r1, r5
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- movs r0, 0xF0
- strh r0, [r1, 0xC]
- movs r0, 0x20
- strh r0, [r1, 0xE]
- movs r0, 0x1
- strh r0, [r1, 0x12]
- ldr r2, =gIntroSlideFlags
- ldrh r1, [r2]
- ldr r0, =0x0000fffe
- ands r0, r1
- strh r0, [r2]
- b _08118A96
- .pool
-_0811896C:
- lsls r0, r5, 2
- adds r1, r0, r5
- lsls r1, 3
- adds r2, r1, r4
- ldrh r3, [r2, 0xE]
- movs r6, 0xE
- ldrsh r1, [r2, r6]
- mov r12, r0
- cmp r1, 0
- beq _08118986
- subs r0, r3, 0x1
- strh r0, [r2, 0xE]
- b _081189A6
-_08118986:
- ldrh r1, [r2, 0x10]
- movs r0, 0xF
- ands r0, r1
- cmp r0, 0
- beq _081189A6
- ldrh r0, [r2, 0x12]
- subs r0, 0x1
- strh r0, [r2, 0x12]
- lsls r0, 16
- cmp r0, 0
- bne _081189A6
- adds r0, r1, 0
- adds r0, 0xFF
- strh r0, [r2, 0x10]
- movs r0, 0x6
- strh r0, [r2, 0x12]
-_081189A6:
- ldr r2, =gBattle_WIN0V
- ldrh r1, [r2]
- movs r0, 0xFF
- lsls r0, 8
- ands r0, r1
- cmp r0, 0
- beq _081189BA
- ldr r3, =0xfffffc04
- adds r0, r1, r3
- strh r0, [r2]
-_081189BA:
- mov r6, r12
- adds r0, r6, r5
- lsls r0, 3
- adds r1, r0, r4
- ldrh r2, [r1, 0xC]
- movs r3, 0xC
- ldrsh r0, [r1, r3]
- cmp r0, 0
- beq _081189D0
- subs r0, r2, 0x2
- strh r0, [r1, 0xC]
-_081189D0:
- movs r3, 0
- ldr r6, =gScanlineEffect
- mov r8, r6
- ldr r7, =gScanlineEffectRegBuffers
- adds r4, r1, 0
-_081189DA:
- lsls r2, r3, 1
- ldrb r1, [r6, 0x14]
- lsls r0, r1, 4
- subs r0, r1
- lsls r0, 7
- adds r2, r0
- adds r2, r7
- ldrh r0, [r4, 0xC]
- strh r0, [r2]
- adds r3, 0x1
- cmp r3, 0x4F
- ble _081189DA
- cmp r3, 0x9F
- bgt _08118A1E
- ldr r7, =gScanlineEffectRegBuffers
- ldr r6, =gScanlineEffect
- ldr r1, =gTasks
- mov r2, r12
- adds r0, r2, r5
- lsls r0, 3
- adds r4, r0, r1
-_08118A04:
- lsls r2, r3, 1
- ldrb r1, [r6, 0x14]
- lsls r0, r1, 4
- subs r0, r1
- lsls r0, 7
- adds r2, r0
- adds r2, r7
- ldrh r0, [r4, 0xC]
- negs r0, r0
- strh r0, [r2]
- adds r3, 0x1
- cmp r3, 0x9F
- ble _08118A04
-_08118A1E:
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r1, r0, r1
- movs r3, 0xC
- ldrsh r2, [r1, r3]
- cmp r2, 0
- bne _08118A96
- movs r0, 0x3
- mov r6, r8
- strb r0, [r6, 0x15]
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- str r2, [sp]
- ldr r1, =0x0600e000
- ldr r2, =0x05000200
- mov r0, sp
- bl CpuSet
- movs r0, 0x1
- movs r1, 0x1
- movs r2, 0
- bl SetBgAttribute
- movs r0, 0x2
- movs r1, 0x1
- movs r2, 0
- bl SetBgAttribute
- movs r1, 0x9C
- lsls r1, 8
- movs r0, 0xA
- bl SetGpuReg
- movs r1, 0xBC
- lsls r1, 7
- movs r0, 0xC
- bl SetGpuReg
- b _08118A96
- .pool
-_08118A90:
- adds r0, r5, 0
- bl sub_811828C
-_08118A96:
- ldr r0, =gTasks
- lsls r1, r5, 2
- adds r1, r5
- lsls r1, 3
- adds r1, r0
- movs r2, 0x8
- ldrsh r0, [r1, r2]
- cmp r0, 0x4
- beq _08118AB0
- ldrh r1, [r1, 0x10]
- movs r0, 0x52
- bl SetGpuReg
-_08118AB0:
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_battle_intro_anim
-
- thumb_func_start task00_battle_intro_wireless
-task00_battle_intro_wireless: @ 8118AC0
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x8
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r7, r0, r1
- movs r1, 0x8
- ldrsh r0, [r7, r1]
- cmp r0, 0x1
- ble _08118B36
- movs r2, 0x10
- ldrsh r0, [r7, r2]
- cmp r0, 0
- bne _08118B36
- ldr r2, =gBattle_BG1_X
- ldrh r1, [r2]
- movs r0, 0x80
- lsls r0, 8
- ands r0, r1
- lsls r0, 16
- lsrs r5, r0, 16
- cmp r5, 0
- bne _08118AFE
- cmp r1, 0x4F
- bhi _08118B18
-_08118AFE:
- adds r0, r1, 0x3
- strh r0, [r2]
- ldr r1, =gBattle_BG2_X
- ldrh r0, [r1]
- subs r0, 0x3
- strh r0, [r1]
- b _08118B36
- .pool
-_08118B18:
- str r5, [sp]
- ldr r1, =0x0600e000
- ldr r4, =0x05000200
- mov r0, sp
- adds r2, r4, 0
- bl CpuSet
- str r5, [sp, 0x4]
- add r0, sp, 0x4
- ldr r1, =0x0600f000
- adds r2, r4, 0
- bl CpuSet
- movs r0, 0x1
- strh r0, [r7, 0x10]
-_08118B36:
- ldr r0, =gTasks
- lsls r2, r6, 2
- adds r1, r2, r6
- lsls r1, 3
- adds r1, r0
- movs r3, 0x8
- ldrsh r1, [r1, r3]
- mov r9, r0
- adds r5, r2, 0
- cmp r1, 0x4
- bls _08118B4E
- b _08118D5A
-_08118B4E:
- lsls r0, r1, 2
- ldr r1, =_08118B6C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08118B6C:
- .4byte _08118B80
- .4byte _08118B92
- .4byte _08118C38
- .4byte _08118C7C
- .4byte _08118D54
-_08118B80:
- adds r0, r5, r6
- lsls r0, 3
- add r0, r9
- movs r1, 0x20
- strh r1, [r0, 0xC]
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- strh r1, [r0, 0x8]
- b _08118D5A
-_08118B92:
- adds r0, r5, r6
- lsls r0, 3
- mov r2, r9
- adds r1, r0, r2
- ldrh r0, [r1, 0xC]
- subs r0, 0x1
- strh r0, [r1, 0xC]
- lsls r0, 16
- cmp r0, 0
- beq _08118BA8
- b _08118D5A
-_08118BA8:
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- ldr r4, =gSprites
- ldr r5, =gBattleStruct
- ldr r0, [r5]
- adds r0, 0x7D
- ldrb r0, [r0]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- ldrb r3, [r1, 0x1]
- movs r2, 0xD
- negs r2, r2
- adds r0, r2, 0
- ands r0, r3
- movs r3, 0x8
- mov r9, r3
- mov r3, r9
- orrs r0, r3
- strb r0, [r1, 0x1]
- ldr r3, [r5]
- adds r0, r3, 0
- adds r0, 0x7D
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- movs r1, 0x1C
- adds r1, r4
- mov r8, r1
- add r0, r8
- ldr r6, =sub_8038B74
- str r6, [r0]
- adds r3, 0x7E
- ldrb r1, [r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r0, 0x1]
- ands r2, r1
- mov r3, r9
- orrs r2, r3
- strb r2, [r0, 0x1]
- ldr r0, [r5]
- adds r0, 0x7E
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- add r0, r8
- str r6, [r0]
- movs r0, 0x48
- movs r1, 0x3F
- bl SetGpuReg
- ldr r1, =0x00003f06
- movs r0, 0x4A
- bl SetGpuReg
- b _08118D5A
- .pool
-_08118C38:
- ldr r1, =gBattle_WIN0V
- ldrh r0, [r1]
- subs r0, 0xFF
- strh r0, [r1]
- movs r1, 0xFF
- lsls r1, 8
- ands r0, r1
- movs r1, 0xC0
- lsls r1, 6
- cmp r0, r1
- beq _08118C50
- b _08118D5A
-_08118C50:
- adds r1, r5, r6
- lsls r1, 3
- add r1, r9
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- movs r0, 0xF0
- strh r0, [r1, 0xC]
- movs r0, 0x20
- strh r0, [r1, 0xE]
- ldr r2, =gIntroSlideFlags
- ldrh r1, [r2]
- ldr r0, =0x0000fffe
- ands r0, r1
- strh r0, [r2]
- b _08118D5A
- .pool
-_08118C7C:
- ldr r2, =gBattle_WIN0V
- ldrh r1, [r2]
- movs r0, 0xFF
- lsls r0, 8
- ands r0, r1
- cmp r0, 0
- beq _08118C90
- ldr r3, =0xfffffc04
- adds r0, r1, r3
- strh r0, [r2]
-_08118C90:
- adds r0, r5, r6
- lsls r0, 3
- mov r2, r9
- adds r1, r0, r2
- ldrh r2, [r1, 0xC]
- movs r3, 0xC
- ldrsh r0, [r1, r3]
- cmp r0, 0
- beq _08118CA6
- subs r0, r2, 0x2
- strh r0, [r1, 0xC]
-_08118CA6:
- movs r3, 0
- ldr r0, =gScanlineEffect
- mov r12, r0
- ldr r2, =gScanlineEffectRegBuffers
- mov r8, r2
- mov r7, r12
- adds r4, r1, 0
-_08118CB4:
- lsls r2, r3, 1
- ldrb r1, [r7, 0x14]
- lsls r0, r1, 4
- subs r0, r1
- lsls r0, 7
- adds r2, r0
- add r2, r8
- ldrh r0, [r4, 0xC]
- strh r0, [r2]
- adds r3, 0x1
- cmp r3, 0x4F
- ble _08118CB4
- cmp r3, 0x9F
- bgt _08118CF8
- ldr r0, =gScanlineEffectRegBuffers
- mov r8, r0
- ldr r7, =gScanlineEffect
- ldr r1, =gTasks
- adds r0, r5, r6
- lsls r0, 3
- adds r4, r0, r1
-_08118CDE:
- lsls r2, r3, 1
- ldrb r1, [r7, 0x14]
- lsls r0, r1, 4
- subs r0, r1
- lsls r0, 7
- adds r2, r0
- add r2, r8
- ldrh r0, [r4, 0xC]
- negs r0, r0
- strh r0, [r2]
- adds r3, 0x1
- cmp r3, 0x9F
- ble _08118CDE
-_08118CF8:
- adds r0, r5, r6
- lsls r0, 3
- mov r2, r9
- adds r1, r0, r2
- movs r3, 0xC
- ldrsh r0, [r1, r3]
- cmp r0, 0
- bne _08118D5A
- movs r0, 0x3
- mov r2, r12
- strb r0, [r2, 0x15]
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- movs r0, 0x1
- movs r1, 0x1
- movs r2, 0
- bl SetBgAttribute
- movs r0, 0x2
- movs r1, 0x1
- movs r2, 0
- bl SetBgAttribute
- movs r1, 0x9C
- lsls r1, 8
- movs r0, 0xA
- bl SetGpuReg
- movs r1, 0xBC
- lsls r1, 7
- movs r0, 0xC
- bl SetGpuReg
- b _08118D5A
- .pool
-_08118D54:
- adds r0, r6, 0
- bl sub_811828C
-_08118D5A:
- add sp, 0x8
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end task00_battle_intro_wireless
-
- thumb_func_start sub_8118D68
-sub_8118D68: @ 8118D68
- push {r4-r6,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- movs r2, 0x8
- ldrsh r0, [r0, r2]
- adds r6, r1, 0
- cmp r0, 0x5
- bls _08118D86
- b _08118FB2
-_08118D86:
- lsls r0, 2
- ldr r1, =_08118D98
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08118D98:
- .4byte _08118DB0
- .4byte _08118DBE
- .4byte _08118E4C
- .4byte _08118EA8
- .4byte _08118F00
- .4byte _08118FAC
-_08118DB0:
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r6
- movs r1, 0x1
- strh r1, [r0, 0xC]
- b _08118F84
-_08118DBE:
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r1, r0, r6
- ldrh r0, [r1, 0xC]
- subs r0, 0x1
- strh r0, [r1, 0xC]
- lsls r0, 16
- cmp r0, 0
- beq _08118DD4
- b _08118FB2
-_08118DD4:
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- ldr r1, =0x00005c0a
- movs r0, 0xA
- bl SetGpuReg
- ldr r1, =0x00005e0a
- movs r0, 0xC
- bl SetGpuReg
- movs r0, 0
- bl GetGpuReg
- adds r1, r0, 0
- ldr r2, =0x0000f040
- adds r0, r2, 0
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0
- bl SetGpuReg
- movs r1, 0xF8
- lsls r1, 6
- movs r0, 0x48
- bl SetGpuReg
- ldr r1, =0x00003f3f
- movs r0, 0x4A
- bl SetGpuReg
- ldr r1, =gBattle_BG0_Y
- ldr r2, =0x0000ffd0
- adds r0, r2, 0
- strh r0, [r1]
- ldr r1, =gBattle_BG1_X
- movs r0, 0xF0
- strh r0, [r1]
- ldr r1, =gBattle_BG2_X
- subs r2, 0xC0
- adds r0, r2, 0
- strh r0, [r1]
- b _08118FB2
- .pool
-_08118E4C:
- ldr r2, =gBattle_WIN0V
- ldrh r3, [r2]
- movs r1, 0x80
- lsls r1, 1
- adds r0, r1, 0
- adds r1, r3, r0
- strh r1, [r2]
- movs r5, 0xFF
- lsls r5, 8
- ands r1, r5
- lsls r0, 16
- lsrs r0, 16
- cmp r1, r0
- beq _08118E6E
- adds r0, r3, 0
- adds r0, 0xFF
- strh r0, [r2]
-_08118E6E:
- ldrh r0, [r2]
- adds r1, r5, 0
- ands r1, r0
- movs r0, 0x80
- lsls r0, 6
- cmp r1, r0
- beq _08118E7E
- b _08118FB2
-_08118E7E:
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r6
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- movs r0, 0xF0
- strh r0, [r1, 0xC]
- ldr r2, =gIntroSlideFlags
- ldrh r1, [r2]
- ldr r0, =0x0000fffe
- ands r0, r1
- strh r0, [r2]
- b _08118FB2
- .pool
-_08118EA8:
- ldr r3, =gBattle_WIN0V
- ldrh r2, [r3]
- movs r0, 0xFF
- lsls r0, 8
- ands r0, r2
- movs r1, 0x98
- lsls r1, 7
- cmp r0, r1
- beq _08118EC2
- movs r1, 0xFF
- lsls r1, 2
- adds r0, r2, r1
- strh r0, [r3]
-_08118EC2:
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r3, r0, r6
- ldrh r1, [r3, 0xC]
- movs r2, 0xC
- ldrsh r0, [r3, r2]
- cmp r0, 0
- beq _08118ED8
- subs r0, r1, 0x2
- strh r0, [r3, 0xC]
-_08118ED8:
- ldr r1, =gBattle_BG1_X
- ldrh r0, [r3, 0xC]
- strh r0, [r1]
- ldr r2, =gBattle_BG2_X
- negs r1, r0
- strh r1, [r2]
- lsls r0, 16
- cmp r0, 0
- bne _08118FB2
- ldrh r0, [r3, 0x8]
- adds r0, 0x1
- strh r0, [r3, 0x8]
- b _08118FB2
- .pool
-_08118F00:
- ldr r1, =gBattle_BG0_Y
- ldrh r0, [r1]
- adds r3, r0, 0x2
- strh r3, [r1]
- ldr r1, =gBattle_BG2_Y
- ldrh r0, [r1]
- adds r0, 0x2
- strh r0, [r1]
- ldr r5, =gBattle_WIN0V
- ldrh r2, [r5]
- movs r0, 0xFF
- lsls r0, 8
- ands r0, r2
- movs r1, 0xA0
- lsls r1, 7
- cmp r0, r1
- beq _08118F28
- adds r0, r2, 0
- adds r0, 0xFF
- strh r0, [r5]
-_08118F28:
- lsls r0, r3, 16
- lsrs r0, 16
- cmp r0, 0
- bne _08118FB2
- str r0, [sp]
- ldr r1, =0x0600e000
- ldr r2, =0x05000800
- mov r0, sp
- bl CpuSet
- movs r0, 0
- bl GetGpuReg
- ldr r1, =0x0000bfff
- ands r1, r0
- movs r0, 0
- bl SetGpuReg
- movs r0, 0x1
- movs r1, 0x1
- movs r2, 0
- bl SetBgAttribute
- movs r0, 0x2
- movs r1, 0x1
- movs r2, 0
- bl SetBgAttribute
- movs r1, 0x9C
- lsls r1, 8
- movs r0, 0xA
- bl SetGpuReg
- movs r1, 0xBC
- lsls r1, 7
- movs r0, 0xC
- bl SetGpuReg
- ldr r1, =gScanlineEffect
- movs r0, 0x3
- strb r0, [r1, 0x15]
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
-_08118F84:
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- strh r1, [r0, 0x8]
- b _08118FB2
- .pool
-_08118FAC:
- adds r0, r4, 0
- bl sub_811828C
-_08118FB2:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_8118D68
-
- thumb_func_start sub_8118FBC
-sub_8118FBC: @ 8118FBC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- str r0, [sp]
- adds r6, r2, 0
- adds r4, r3, 0
- ldr r0, [sp, 0x24]
- ldr r7, [sp, 0x28]
- ldr r2, [sp, 0x2C]
- mov r9, r2
- ldr r5, [sp, 0x30]
- lsls r1, 24
- lsrs r1, 24
- mov r8, r1
- lsls r6, 24
- lsrs r6, 24
- lsls r4, 24
- lsrs r4, 24
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- lsls r5, 16
- lsrs r5, 16
- adds r0, r4, 0
- bl GetBattlerAtPosition
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gMonSpritesGfxPtr
- ldr r2, [r1]
- lsls r4, 2
- adds r2, 0x4
- adds r2, r4
- ldr r1, =gBattleMonForms
- adds r0, r1
- ldrb r1, [r0]
- lsls r1, 11
- ldr r0, [r2]
- adds r0, r1
- movs r2, 0x80
- lsls r2, 3
- adds r1, r7, 0
- bl CpuSet
- ldr r1, [sp]
- lsls r0, r1, 24
- lsrs r0, 24
- movs r2, 0x80
- lsls r2, 5
- adds r1, r7, 0
- adds r3, r5, 0
- bl LoadBgTiles
- adds r0, r6, 0
- adds r0, 0x8
- cmp r6, r0
- bge _08119068
- mov r12, r0
- mov r2, r8
- lsls r7, r2, 1
-_0811903A:
- mov r1, r8
- adds r2, r1, 0
- adds r2, 0x8
- adds r4, r6, 0x1
- cmp r1, r2
- bge _08119062
- mov r0, r10
- lsls r3, r0, 12
- lsls r0, r6, 6
- add r0, r9
- adds r6, r7, r0
- subs r1, r2, r1
-_08119052:
- adds r0, r5, 0
- orrs r0, r3
- strh r0, [r6]
- adds r5, 0x1
- adds r6, 0x2
- subs r1, 0x1
- cmp r1, 0
- bne _08119052
-_08119062:
- adds r6, r4, 0
- cmp r6, r12
- blt _0811903A
-_08119068:
- ldr r1, [sp]
- lsls r0, r1, 24
- lsrs r0, 24
- movs r2, 0x80
- lsls r2, 4
- mov r1, r9
- movs r3, 0
- bl LoadBgTilemap
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8118FBC
-
- thumb_func_start sub_8119094
-sub_8119094: @ 8119094
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- ldr r4, [sp, 0x24]
- ldr r5, [sp, 0x28]
- mov r8, r5
- ldr r5, [sp, 0x2C]
- ldr r6, [sp, 0x30]
- mov r9, r6
- lsls r0, 24
- lsrs r0, 24
- mov r12, r0
- lsls r1, 24
- lsls r2, 24
- lsls r3, 24
- lsls r4, 24
- lsrs r4, 24
- mov r10, r4
- mov r7, r8
- lsls r7, 16
- lsrs r6, r7, 16
- lsls r5, 24
- lsrs r5, 24
- mov r0, r9
- lsls r0, 24
- mov r9, r0
- ldr r4, =0x040000d4
- ldr r0, =gMonSpritesGfxPtr
- ldr r0, [r0]
- lsrs r2, 22
- adds r0, 0x4
- adds r0, r2
- lsrs r3, 13
- ldr r0, [r0]
- adds r0, r3
- str r0, [r4]
- movs r0, 0xC0
- lsls r0, 19
- adds r6, r0
- str r6, [r4, 0x4]
- ldr r0, =0x80000400
- str r0, [r4, 0x8]
- ldr r0, [r4, 0x8]
- adds r2, r7, 0
- lsrs r2, 21
- mov r6, r9
- lsrs r6, 15
- subs r4, r2, r6
- lsrs r0, r1, 24
- adds r1, r0, 0
- adds r1, 0x8
- cmp r0, r1
- bge _08119148
- mov r9, r1
- mov r7, r12
- lsls r7, 1
- mov r8, r7
- lsls r5, 11
- str r5, [sp]
-_08119110:
- mov r2, r12
- adds r3, r2, 0
- adds r3, 0x8
- adds r5, r0, 0x1
- cmp r2, r3
- bge _08119142
- mov r1, r10
- lsls r6, r1, 12
- lsls r0, 6
- movs r7, 0xC0
- lsls r7, 19
- adds r0, r7
- ldr r1, [sp]
- adds r0, r1, r0
- mov r7, r8
- adds r1, r7, r0
- subs r2, r3, r2
-_08119132:
- adds r0, r4, 0
- orrs r0, r6
- strh r0, [r1]
- adds r4, 0x1
- adds r1, 0x2
- subs r2, 0x1
- cmp r2, 0
- bne _08119132
-_08119142:
- adds r0, r5, 0
- cmp r0, r9
- blt _08119110
-_08119148:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8119094
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/contest_painting.s b/asm/contest_painting.s
deleted file mode 100644
index f7c146e3e..000000000
--- a/asm/contest_painting.s
+++ /dev/null
@@ -1,1197 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_812FDA8
-sub_812FDA8: @ 812FDA8
- push {r4-r7,lr}
- ldr r3, =gUnknown_02039F5D
- ldr r4, =gUnknown_02039F5C
- ldr r1, =gSaveBlock1Ptr
- ldr r2, [r1]
- subs r0, 0x1
- lsls r1, r0, 5
- adds r2, r1
- ldr r1, =gUnknown_02039F3C
- ldr r5, =0x00002e90
- adds r2, r5
- ldm r2!, {r5-r7}
- stm r1!, {r5-r7}
- ldm r2!, {r5-r7}
- stm r1!, {r5-r7}
- ldm r2!, {r6,r7}
- stm r1!, {r6,r7}
- strb r0, [r3]
- movs r0, 0
- strb r0, [r4]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_812FDA8
-
- thumb_func_start sub_812FDEC
-sub_812FDEC: @ 812FDEC
- push {lr}
- bl sub_812FE58
- pop {r0}
- bx r0
- thumb_func_end sub_812FDEC
-
- thumb_func_start sub_812FDF8
-sub_812FDF8: @ 812FDF8
- push {lr}
- bl sub_812FFC8
- bl RunTextPrinters
- bl UpdatePaletteFade
- pop {r0}
- bx r0
- thumb_func_end sub_812FDF8
-
- thumb_func_start sub_812FE0C
-sub_812FE0C: @ 812FE0C
- push {r4,r5,lr}
- ldr r0, =gMain
- ldr r0, [r0, 0x8]
- bl SetMainCallback2
- ldr r4, =gUnknown_030061C4
- ldr r0, [r4]
- bl Free
- movs r5, 0
- str r5, [r4]
- ldr r4, =gUnknown_03006190
- ldr r0, [r4]
- bl Free
- str r5, [r4]
- ldr r0, =gUnknown_030011F7
- ldrb r0, [r0]
- bl RemoveWindow
- movs r0, 0x1
- bl GetBgTilemapBuffer
- bl Free
- bl FreeMonSpritesGfx
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_812FE0C
-
- thumb_func_start sub_812FE58
-sub_812FE58: @ 812FE58
- push {r4-r7,lr}
- sub sp, 0x4
- ldr r1, =gMain
- movs r2, 0x87
- lsls r2, 3
- adds r0, r1, r2
- ldrb r0, [r0]
- adds r4, r1, 0
- cmp r0, 0x4
- bls _0812FE6E
- b _0812FFA0
-_0812FE6E:
- lsls r0, 2
- ldr r1, =_0812FE80
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0812FE80:
- .4byte _0812FE94
- .4byte _0812FEC8
- .4byte _0812FF14
- .4byte _0812FF2A
- .4byte _0812FF54
-_0812FE94:
- bl ScanlineEffect_Stop
- movs r0, 0
- bl SetVBlankCallback
- bl AllocateMonSpritesGfx
- ldr r1, =gUnknown_030061C0
- ldr r0, =gUnknown_02039F3C
- str r0, [r1]
- movs r0, 0x1
- bl sub_8130238
- bl sub_81301EC
- ldr r1, =gMain
- movs r0, 0x87
- lsls r0, 3
- adds r1, r0
- b _0812FF3E
- .pool
-_0812FEC8:
- bl ResetPaletteFade
- movs r2, 0xC0
- lsls r2, 19
- movs r3, 0xC0
- lsls r3, 9
- movs r5, 0
- ldr r1, =0x040000d4
- movs r4, 0x80
- lsls r4, 5
- ldr r6, =0x85000400
- movs r7, 0x85
- lsls r7, 24
-_0812FEE2:
- str r5, [sp]
- mov r0, sp
- str r0, [r1]
- str r2, [r1, 0x4]
- str r6, [r1, 0x8]
- ldr r0, [r1, 0x8]
- adds r2, r4
- subs r3, r4
- cmp r3, r4
- bhi _0812FEE2
- str r5, [sp]
- mov r0, sp
- str r0, [r1]
- str r2, [r1, 0x4]
- lsrs r0, r3, 2
- orrs r0, r7
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
- bl ResetSpriteData
- b _0812FF36
- .pool
-_0812FF14:
- ldrh r0, [r4, 0x20]
- bl SeedRng
- bl InitKeys
- bl sub_8130098
- movs r0, 0x87
- lsls r0, 3
- adds r1, r4, r0
- b _0812FF3E
-_0812FF2A:
- ldr r0, =gUnknown_02039F5D
- ldrb r0, [r0]
- ldr r1, =gUnknown_02039F5C
- ldrb r1, [r1]
- bl sub_8130884
-_0812FF36:
- ldr r1, =gMain
- movs r2, 0x87
- lsls r2, 3
- adds r1, r2
-_0812FF3E:
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- b _0812FFA0
- .pool
-_0812FF54:
- ldr r0, =gUnknown_02039F5D
- ldrb r0, [r0]
- ldr r1, =gUnknown_02039F5C
- ldrb r1, [r1]
- bl sub_813010C
- ldr r0, =gUnknown_085B0838
- movs r1, 0
- movs r2, 0x2
- bl LoadPalette
- movs r1, 0xA0
- lsls r1, 19
- movs r4, 0
- str r4, [sp]
- ldr r0, =0x040000d4
- mov r2, sp
- str r2, [r0]
- str r1, [r0, 0x4]
- ldr r1, =0x85000100
- str r1, [r0, 0x8]
- ldr r0, [r0, 0x8]
- movs r0, 0x2
- bl BeginFastPaletteFade
- ldr r0, =sub_81302D0
- bl SetVBlankCallback
- ldr r0, =gUnknown_030011F0
- strb r4, [r0]
- movs r1, 0x9A
- lsls r1, 5
- movs r0, 0
- bl SetGpuReg
- ldr r0, =sub_812FDF8
- bl SetMainCallback2
-_0812FFA0:
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_812FE58
-
- thumb_func_start sub_812FFC8
-sub_812FFC8: @ 812FFC8
- push {lr}
- sub sp, 0x4
- ldr r3, =gUnknown_030011F0
- ldrb r1, [r3]
- cmp r1, 0x1
- beq _0813001C
- cmp r1, 0x1
- bgt _0812FFE4
- cmp r1, 0
- beq _0812FFEA
- b _08130082
- .pool
-_0812FFE4:
- cmp r1, 0x2
- beq _0813005C
- b _08130082
-_0812FFEA:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0812FFFA
- movs r0, 0x1
- strb r0, [r3]
-_0812FFFA:
- ldr r0, =gUnknown_030011F6
- ldrb r0, [r0]
- cmp r0, 0
- beq _08130082
- ldr r1, =gUnknown_030011F4
- ldrh r0, [r1]
- cmp r0, 0
- beq _08130082
- subs r0, 0x1
- b _08130080
- .pool
-_0813001C:
- ldr r0, =gMain
- ldrh r2, [r0, 0x2E]
- ands r1, r2
- cmp r1, 0
- bne _0813002E
- movs r0, 0x2
- ands r0, r2
- cmp r0, 0
- beq _08130040
-_0813002E:
- movs r0, 0x2
- strb r0, [r3]
- subs r0, 0x3
- movs r1, 0
- str r1, [sp]
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
-_08130040:
- ldr r0, =gUnknown_030011F6
- ldrb r0, [r0]
- cmp r0, 0
- beq _08130082
- ldr r1, =gUnknown_030011F4
- movs r0, 0
- b _08130080
- .pool
-_0813005C:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0813006E
- ldr r0, =sub_812FE0C
- bl SetMainCallback2
-_0813006E:
- ldr r0, =gUnknown_030011F6
- ldrb r0, [r0]
- cmp r0, 0
- beq _08130082
- ldr r1, =gUnknown_030011F4
- ldrh r0, [r1]
- cmp r0, 0x1D
- bhi _08130082
- adds r0, 0x1
-_08130080:
- strh r0, [r1]
-_08130082:
- add sp, 0x4
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_812FFC8
-
- thumb_func_start sub_8130098
-sub_8130098: @ 8130098
- push {r4,lr}
- movs r0, 0
- bl ResetBgsAndClearDma3BusyFlags
- ldr r1, =gUnknown_085B07E8
- movs r0, 0
- movs r2, 0x1
- bl InitBgsFromTemplates
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- bl ChangeBgX
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- bl ChangeBgY
- movs r0, 0x80
- lsls r0, 4
- bl AllocZeroed
- adds r1, r0, 0
- movs r0, 0x1
- bl SetBgTilemapBuffer
- ldr r4, =gUnknown_030011F7
- ldr r0, =gUnknown_085B07EC
- bl AddWindow
- strb r0, [r4]
- bl DeactivateAllTextPrinters
- ldrb r0, [r4]
- movs r1, 0
- bl FillWindowPixelBuffer
- ldrb r0, [r4]
- bl PutWindowTilemap
- ldrb r0, [r4]
- movs r1, 0x3
- bl CopyWindowToVram
- movs r0, 0x1
- bl ShowBg
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8130098
-
- thumb_func_start sub_813010C
-sub_813010C: @ 813010C
- push {r4-r6,lr}
- sub sp, 0xC
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- cmp r1, 0x1
- beq _081301D4
- ldr r6, =gUnknown_030061C0
- ldr r1, [r6]
- ldrb r5, [r1, 0xA]
- cmp r0, 0x7
- bhi _08130190
- ldr r4, =gStringVar1
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_818E868
- ldr r1, =gText_Space
- adds r0, r4, 0
- bl StringAppend
- ldr r1, =gContestRankTextPointers
- ldr r0, [r6]
- ldrb r0, [r0, 0x1E]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- adds r0, r4, 0
- bl StringAppend
- ldr r4, =gStringVar2
- ldr r1, [r6]
- adds r1, 0x16
- adds r0, r4, 0
- bl StringCopy
- adds r0, r4, 0
- bl sub_81DB5AC
- ldr r0, =gStringVar3
- ldr r1, [r6]
- adds r1, 0xB
- bl StringCopy
- ldr r0, =gStringVar4
- ldr r1, =gUnknown_0827EA0C
- bl StringExpandPlaceholders
- b _081301A6
- .pool
-_08130190:
- ldr r0, =gStringVar1
- adds r1, 0xB
- bl StringCopy
- ldr r0, =gStringVar4
- ldr r2, =gContestPaintingDescriptionPointers
- lsls r1, r5, 2
- adds r1, r2
- ldr r1, [r1]
- bl StringExpandPlaceholders
-_081301A6:
- ldr r4, =gStringVar4
- movs r0, 0x1
- adds r1, r4, 0
- movs r2, 0xD0
- bl GetStringCenterAlignXOffset
- adds r3, r0, 0
- ldr r0, =gUnknown_030011F7
- ldrb r0, [r0]
- lsls r3, 24
- lsrs r3, 24
- movs r1, 0x1
- str r1, [sp]
- movs r1, 0
- str r1, [sp, 0x4]
- str r1, [sp, 0x8]
- movs r1, 0x1
- adds r2, r4, 0
- bl AddTextPrinterParameterized
- movs r0, 0x1
- bl CopyBgTilemapBufferToVram
-_081301D4:
- add sp, 0xC
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_813010C
-
- thumb_func_start sub_81301EC
-sub_81301EC: @ 81301EC
- push {lr}
- movs r0, 0
- movs r1, 0
- bl SetGpuReg
- ldr r2, =0x04000200
- ldrh r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strh r0, [r2]
- ldr r1, =0x00000c42
- movs r0, 0x8
- bl SetGpuReg
- ldr r1, =0x00000a45
- movs r0, 0xA
- bl SetGpuReg
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0
- bl SetGpuReg
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81301EC
-
- thumb_func_start sub_8130238
-sub_8130238: @ 8130238
- push {lr}
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _0813025C
- ldr r0, =gUnknown_030011F6
- strb r1, [r0]
- ldr r0, =gUnknown_030011F2
- strh r1, [r0]
- ldr r0, =gUnknown_030011F4
- strh r1, [r0]
- b _0813026E
- .pool
-_0813025C:
- ldr r1, =gUnknown_030011F6
- movs r0, 0x1
- strb r0, [r1]
- ldr r1, =gUnknown_030011F2
- movs r0, 0xF
- strh r0, [r1]
- ldr r1, =gUnknown_030011F4
- movs r0, 0x1E
- strh r0, [r1]
-_0813026E:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8130238
-
- thumb_func_start sub_8130280
-sub_8130280: @ 8130280
- push {lr}
- ldr r0, =gUnknown_030011F6
- ldrb r0, [r0]
- cmp r0, 0
- bne _08130298
- movs r0, 0x4C
- movs r1, 0
- bl SetGpuReg
- b _081302C0
- .pool
-_08130298:
- ldr r1, =0x00000a45
- movs r0, 0xA
- bl SetGpuReg
- ldr r1, =gUnknown_030011F2
- ldr r0, =gUnknown_030011F4
- ldrh r0, [r0]
- lsrs r0, 1
- strh r0, [r1]
- lsls r1, r0, 12
- lsls r2, r0, 8
- orrs r1, r2
- lsls r2, r0, 4
- orrs r1, r2
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x4C
- bl SetGpuReg
-_081302C0:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8130280
-
- thumb_func_start sub_81302D0
-sub_81302D0: @ 81302D0
- push {lr}
- bl sub_8130280
- bl LoadOam
- bl ProcessSpriteCopyRequests
- bl TransferPlttBuffer
- pop {r0}
- bx r0
- thumb_func_end sub_81302D0
-
- thumb_func_start sub_81302E8
-sub_81302E8: @ 81302E8
- push {r4-r7,lr}
- adds r4, r1, 0
- lsls r0, 16
- lsrs r5, r0, 16
- lsls r4, 24
- lsrs r4, 24
- ldr r6, =gUnknown_030061C0
- ldr r0, [r6]
- ldr r1, [r0, 0x4]
- ldr r2, [r0]
- adds r0, r5, 0
- bl GetFrontSpritePalFromSpeciesAndPersonality
- ldr r7, =gUnknown_030061C4
- ldr r1, [r7]
- bl LZDecompressVram
- cmp r4, 0
- bne _08130348
- lsls r0, r5, 3
- ldr r1, =gMonFrontPicTable
- adds r0, r1
- ldr r4, =gMonSpritesGfxPtr
- ldr r1, [r4]
- ldr r1, [r1, 0x8]
- ldr r2, [r6]
- ldr r3, [r2]
- adds r2, r5, 0
- bl HandleLoadSpecialPokePic_DontHandleDeoxys
- ldr r0, [r4]
- ldr r0, [r0, 0x8]
- ldr r1, [r7]
- ldr r2, =gUnknown_03006190
- ldr r2, [r2]
- bl sub_8130380
- b _0813036C
- .pool
-_08130348:
- lsls r0, r5, 3
- ldr r1, =gMonBackPicTable
- adds r0, r1
- ldr r4, =gMonSpritesGfxPtr
- ldr r1, [r4]
- ldr r1, [r1, 0x4]
- ldr r2, [r6]
- ldr r3, [r2]
- adds r2, r5, 0
- bl HandleLoadSpecialPokePic_DontHandleDeoxys
- ldr r0, [r4]
- ldr r0, [r0, 0x4]
- ldr r1, [r7]
- ldr r2, =gUnknown_03006190
- ldr r2, [r2]
- bl sub_8130380
-_0813036C:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81302E8
-
- thumb_func_start sub_8130380
-sub_8130380: @ 8130380
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0xC
- mov r10, r0
- mov r9, r1
- str r2, [sp]
- movs r0, 0
-_08130394:
- movs r3, 0
- adds r1, r0, 0x1
- str r1, [sp, 0x4]
- lsls r0, 3
- str r0, [sp, 0x8]
-_0813039E:
- movs r1, 0
- adds r2, r3, 0x1
- mov r8, r2
- ldr r7, [sp, 0x8]
- adds r0, r7, r3
- lsls r0, 5
- mov r12, r0
- lsls r4, r3, 3
-_081303AE:
- movs r3, 0
- lsls r0, r1, 2
- adds r6, r1, 0x1
- mov r2, r12
- adds r5, r2, r0
- ldr r7, [sp, 0x8]
- adds r0, r7, r1
- lsls r0, 7
- ldr r1, [sp]
- adds r2, r0, r1
-_081303C2:
- lsrs r0, r3, 1
- adds r0, r5, r0
- add r0, r10
- ldrb r1, [r0]
- movs r0, 0x1
- ands r0, r3
- cmp r0, 0
- beq _081303D6
- lsrs r1, 4
- b _081303DA
-_081303D6:
- movs r0, 0xF
- ands r1, r0
-_081303DA:
- cmp r1, 0
- bne _081303EC
- adds r0, r4, r3
- lsls r0, 1
- adds r0, r2
- movs r7, 0x80
- lsls r7, 8
- adds r1, r7, 0
- b _081303F8
-_081303EC:
- adds r0, r4, r3
- lsls r0, 1
- adds r0, r2
- lsls r1, 1
- add r1, r9
- ldrh r1, [r1]
-_081303F8:
- strh r1, [r0]
- adds r0, r3, 0x1
- lsls r0, 16
- lsrs r3, r0, 16
- cmp r3, 0x7
- bls _081303C2
- lsls r0, r6, 16
- lsrs r1, r0, 16
- cmp r1, 0x7
- bls _081303AE
- mov r1, r8
- lsls r0, r1, 16
- lsrs r3, r0, 16
- cmp r3, 0x7
- bls _0813039E
- ldr r2, [sp, 0x4]
- lsls r0, r2, 16
- lsrs r0, 16
- cmp r0, 0x7
- bls _08130394
- add sp, 0xC
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_8130380
-
- thumb_func_start sub_8130430
-sub_8130430: @ 8130430
- push {r4-r7,lr}
- adds r4, r1, 0
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r4, 24
- lsrs r4, 24
- ldr r0, =gUnknown_085A989C
- movs r2, 0x80
- lsls r2, 1
- movs r1, 0
- bl LoadPalette
- cmp r4, 0x1
- beq _0813044E
- b _081305A4
-_0813044E:
- ldr r0, =gUnknown_030061C0
- ldr r0, [r0]
- ldrb r0, [r0, 0xA]
- movs r1, 0x3
- bl __udivsi3
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x4
- bhi _0813050C
- lsls r0, 2
- ldr r1, =_08130478
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08130478:
- .4byte _0813048C
- .4byte _081304A4
- .4byte _081304BC
- .4byte _081304D4
- .4byte _081304F8
-_0813048C:
- ldr r0, =gUnknown_085A9A9C
- movs r1, 0xC0
- lsls r1, 19
- bl RLUnCompVram
- ldr r0, =gUnknown_085AE974
- b _081304E0
- .pool
-_081304A4:
- ldr r0, =gUnknown_085AAB20
- movs r1, 0xC0
- lsls r1, 19
- bl RLUnCompVram
- ldr r0, =gUnknown_085AEE80
- b _081304E0
- .pool
-_081304BC:
- ldr r0, =gUnknown_085AB750
- movs r1, 0xC0
- lsls r1, 19
- bl RLUnCompVram
- ldr r0, =gUnknown_085AF38C
- b _081304E0
- .pool
-_081304D4:
- ldr r0, =gUnknown_085AC288
- movs r1, 0xC0
- lsls r1, 19
- bl RLUnCompVram
- ldr r0, =gUnknown_085AF898
-_081304E0:
- ldr r1, =gUnknown_03006190
- ldr r1, [r1]
- bl RLUnCompWram
- b _0813050C
- .pool
-_081304F8:
- ldr r0, =gUnknown_085AD240
- movs r1, 0xC0
- lsls r1, 19
- bl RLUnCompVram
- ldr r0, =gUnknown_085AFDA4
- ldr r1, =gUnknown_03006190
- ldr r1, [r1]
- bl RLUnCompWram
-_0813050C:
- movs r1, 0
- ldr r5, =0x06006000
- ldr r0, =0x00001015
- adds r4, r0, 0
-_08130514:
- movs r3, 0
- lsls r2, r1, 5
-_08130518:
- adds r0, r2, r3
- lsls r0, 1
- adds r0, r5
- strh r4, [r0]
- adds r0, r3, 0x1
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0x1F
- bls _08130518
- adds r0, r1, 0x1
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x13
- bls _08130514
- movs r1, 0
- ldr r0, =0x0600608c
- mov r12, r0
- ldr r7, =gUnknown_03006190
-_0813053C:
- movs r3, 0
- adds r6, r1, 0x1
- lsls r5, r1, 5
- lsls r4, r1, 6
-_08130544:
- adds r2, r5, r3
- lsls r2, 1
- add r2, r12
- ldr r0, [r7]
- adds r0, r4, r0
- lsls r1, r3, 1
- adds r0, r1
- adds r0, 0x8C
- ldrh r0, [r0]
- strh r0, [r2]
- adds r0, r3, 0x1
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0x11
- bls _08130544
- lsls r0, r6, 24
- lsrs r1, r0, 24
- cmp r1, 0x9
- bls _0813053C
- movs r3, 0
- ldr r4, =0x0600608e
- ldr r2, =gUnknown_03006190
-_08130570:
- lsls r1, r3, 1
- adds r1, r4
- ldr r0, [r2]
- adds r0, 0x8E
- ldrh r0, [r0]
- strh r0, [r1]
- adds r0, r3, 0x1
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0xF
- bls _08130570
- b _08130676
- .pool
-_081305A4:
- cmp r5, 0x7
- bhi _081305C0
- ldr r0, =gUnknown_085AE370
- movs r1, 0xC0
- lsls r1, 19
- bl RLUnCompVram
- ldr r0, =gUnknown_085B02B0
- b _08130650
- .pool
-_081305C0:
- ldr r0, =gUnknown_030061C0
- ldr r0, [r0]
- ldrb r0, [r0, 0xA]
- movs r1, 0x3
- bl __udivsi3
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x4
- bhi _08130676
- lsls r0, 2
- ldr r1, =_081305E8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_081305E8:
- .4byte _081305FC
- .4byte _08130614
- .4byte _0813062C
- .4byte _08130644
- .4byte _08130664
-_081305FC:
- ldr r0, =gUnknown_085A9A9C
- movs r1, 0xC0
- lsls r1, 19
- bl RLUnCompVram
- ldr r0, =gUnknown_085AE974
- b _08130650
- .pool
-_08130614:
- ldr r0, =gUnknown_085AAB20
- movs r1, 0xC0
- lsls r1, 19
- bl RLUnCompVram
- ldr r0, =gUnknown_085AEE80
- b _08130650
- .pool
-_0813062C:
- ldr r0, =gUnknown_085AB750
- movs r1, 0xC0
- lsls r1, 19
- bl RLUnCompVram
- ldr r0, =gUnknown_085AF38C
- b _08130650
- .pool
-_08130644:
- ldr r0, =gUnknown_085AC288
- movs r1, 0xC0
- lsls r1, 19
- bl RLUnCompVram
- ldr r0, =gUnknown_085AF898
-_08130650:
- ldr r1, =0x06006000
- bl RLUnCompVram
- b _08130676
- .pool
-_08130664:
- ldr r0, =gUnknown_085AD240
- movs r1, 0xC0
- lsls r1, 19
- bl RLUnCompVram
- ldr r0, =gUnknown_085AFDA4
- ldr r1, =0x06006000
- bl RLUnCompVram
-_08130676:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8130430
-
- thumb_func_start sub_8130688
-sub_8130688: @ 8130688
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r3, =gMain
- ldr r1, =gUnknown_085B0830
- ldr r2, [r1, 0x4]
- ldr r1, [r1]
- str r1, [r3, 0x38]
- str r2, [r3, 0x3C]
- ldrh r2, [r3, 0x3C]
- ldr r1, =0xfffffc00
- ands r1, r2
- strh r1, [r3, 0x3C]
- ldrh r1, [r3, 0x3A]
- ldr r0, =0xfffffe00
- ands r0, r1
- movs r1, 0x58
- orrs r0, r1
- strh r0, [r3, 0x3A]
- adds r1, r3, 0
- adds r1, 0x38
- movs r0, 0x18
- strb r0, [r1]
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8130688
-
- thumb_func_start sub_81306CC
-sub_81306CC: @ 81306CC
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x7
- bhi _081306E4
- ldr r0, =gUnknown_030061C0
- ldr r0, [r0]
- ldrb r0, [r0, 0xA]
- b _081306F4
- .pool
-_081306E4:
- ldr r0, =gUnknown_030061C0
- ldr r0, [r0]
- ldrb r0, [r0, 0xA]
- movs r1, 0x3
- bl __udivsi3
- lsls r0, 24
- lsrs r0, 24
-_081306F4:
- cmp r0, 0x4
- bhi _08130732
- lsls r0, 2
- ldr r1, =_0813070C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0813070C:
- .4byte _08130720
- .4byte _08130724
- .4byte _08130728
- .4byte _0813072C
- .4byte _08130730
-_08130720:
- movs r0, 0x9
- b _08130732
-_08130724:
- movs r0, 0xD
- b _08130732
-_08130728:
- movs r0, 0x2
- b _08130732
-_0813072C:
- movs r0, 0x24
- b _08130732
-_08130730:
- movs r0, 0x6
-_08130732:
- pop {r1}
- bx r1
- thumb_func_end sub_81306CC
-
- thumb_func_start sub_8130738
-sub_8130738: @ 8130738
- push {r4,lr}
- ldr r4, =gUnknown_030061C4
- movs r0, 0x80
- lsls r0, 2
- bl AllocZeroed
- str r0, [r4]
- ldr r4, =gUnknown_03006190
- movs r0, 0x80
- lsls r0, 6
- bl AllocZeroed
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8130738
-
- thumb_func_start sub_8130760
-sub_8130760: @ 8130760
- push {r4,lr}
- lsls r0, 24
- lsrs r3, r0, 24
- ldr r1, =gUnknown_030061A0
- ldr r0, =gUnknown_03006190
- ldr r0, [r0]
- str r0, [r1, 0x4]
- ldr r0, =gUnknown_030061C4
- ldr r0, [r0]
- str r0, [r1, 0x8]
- movs r2, 0
- strb r2, [r1, 0x18]
- ldr r0, =gUnknown_030061C0
- ldr r0, [r0]
- ldrb r0, [r0]
- strb r0, [r1, 0x1F]
- strb r2, [r1, 0x19]
- strb r2, [r1, 0x1A]
- movs r0, 0x40
- strb r0, [r1, 0x1B]
- strb r0, [r1, 0x1C]
- strb r0, [r1, 0x1D]
- strb r0, [r1, 0x1E]
- subs r0, r3, 0x2
- adds r4, r1, 0
- cmp r0, 0x22
- bhi _08130844
- lsls r0, 2
- ldr r1, =_081307B4
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_081307B4:
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130840
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130844
- .4byte _08130840
-_08130840:
- movs r0, 0x3
- b _08130846
-_08130844:
- movs r0, 0x1
-_08130846:
- strh r0, [r4, 0x14]
- movs r0, 0x2
- strh r0, [r4, 0x16]
- strb r3, [r4]
- ldr r0, =0x06010000
- str r0, [r4, 0x10]
- adds r0, r4, 0
- bl sub_8124F2C
- adds r0, r4, 0
- bl sub_81261A4
- adds r0, r4, 0
- bl sub_8126058
- ldr r0, =gUnknown_030061C4
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 1
- movs r2, 0x80
- lsls r2, 2
- bl LoadPalette
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8130760
-
- thumb_func_start sub_8130884
-sub_8130884: @ 8130884
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r5, 24
- lsrs r5, 24
- bl sub_8130738
- ldr r0, =gUnknown_030061C0
- ldr r0, [r0]
- ldrh r0, [r0, 0x8]
- movs r1, 0
- bl sub_81302E8
- adds r0, r4, 0
- bl sub_81306CC
- lsls r0, 24
- lsrs r0, 24
- bl sub_8130760
- adds r0, r4, 0
- bl sub_8130688
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8130430
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8130884
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/cute_sketch.s b/asm/contest_painting_effects.s
index 36ef184b9..36ef184b9 100644
--- a/asm/cute_sketch.s
+++ b/asm/contest_painting_effects.s
diff --git a/asm/dark.s b/asm/dark.s
index e4373723d..d3f44db0b 100644
--- a/asm/dark.s
+++ b/asm/dark.s
@@ -447,7 +447,7 @@ sub_8113A58: @ 8113A58
cmp r0, 0
bne _08113A8A
adds r0, r3, 0
- bl move_anim_8074EE0
+ bl DestroySpriteAndMatrix
_08113A8A:
pop {r0}
bx r0
@@ -581,7 +581,7 @@ sub_8113B90: @ 8113B90
cmp r0, 0
beq _08113BA4
adds r0, r4, 0
- bl move_anim_8074EE0
+ bl DestroySpriteAndMatrix
_08113BA4:
pop {r4}
pop {r0}
@@ -1684,7 +1684,7 @@ sub_81144BC: @ 81144BC
ldrb r1, [r1, 0x4]
adds r0, r4, 0
bl StartSpriteAnim
- ldr r0, =sub_80A67D8
+ ldr r0, =RunStoredCallbackWhenAnimEnds
str r0, [r4, 0x1C]
ldr r1, =DestroyAnimSprite
adds r0, r4, 0
@@ -1895,7 +1895,7 @@ _0811465C:
bne _08114708
adds r0, r1, 0
movs r1, 0
- bl sub_80A750C
+ bl SetGreyscaleOrOriginalPalette
b _08114714
.pool
_08114708:
@@ -1984,7 +1984,7 @@ _08114776:
bne _081147B8
adds r0, r1, 0
movs r1, 0x1
- bl sub_80A750C
+ bl SetGreyscaleOrOriginalPalette
_081147B8:
movs r0, 0x8
ldrsh r1, [r4, r0]
@@ -2159,7 +2159,7 @@ _0811492E:
adds r0, 0x10
ldr r1, =gBattleAnimArgs
ldrb r1, [r1, 0x2]
- bl sub_80A750C
+ bl SetGreyscaleOrOriginalPalette
_0811494A:
adds r0, r5, 0
bl DestroyAnimVisualTask
diff --git a/asm/electric.s b/asm/electric.s
deleted file mode 100644
index b1fa8b9ae..000000000
--- a/asm/electric.s
+++ /dev/null
@@ -1,2547 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_810A1A8
-sub_810A1A8: @ 810A1A8
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _0810A1D0
- ldr r0, =gBattleAnimArgs
- ldrh r1, [r4, 0x20]
- ldrh r2, [r0]
- subs r1, r2
- strh r1, [r4, 0x20]
- b _0810A1DC
- .pool
-_0810A1D0:
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1]
- ldrh r2, [r4, 0x20]
- adds r0, r2
- strh r0, [r4, 0x20]
- adds r0, r1, 0
-_0810A1DC:
- ldrh r0, [r0, 0x2]
- ldrh r1, [r4, 0x22]
- adds r0, r1
- strh r0, [r4, 0x22]
- ldr r0, =sub_810A1F8
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810A1A8
-
- thumb_func_start sub_810A1F8
-sub_810A1F8: @ 810A1F8
- push {lr}
- adds r2, r0, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0810A20E
- adds r0, r2, 0
- bl DestroyAnimSprite
-_0810A20E:
- pop {r0}
- bx r0
- thumb_func_end sub_810A1F8
-
- thumb_func_start sub_810A214
-sub_810A214: @ 810A214
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _0810A23C
- ldr r0, =gBattleAnimArgs
- ldrh r1, [r4, 0x20]
- ldrh r0, [r0]
- subs r1, r0
- strh r1, [r4, 0x20]
- b _0810A246
- .pool
-_0810A23C:
- ldr r0, =gBattleAnimArgs
- ldrh r0, [r0]
- ldrh r1, [r4, 0x20]
- adds r0, r1
- strh r0, [r4, 0x20]
-_0810A246:
- ldr r0, =sub_810A258
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810A214
-
- thumb_func_start sub_810A258
-sub_810A258: @ 810A258
- push {lr}
- adds r2, r0, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0810A26E
- adds r0, r2, 0
- bl move_anim_8074EE0
-_0810A26E:
- pop {r0}
- bx r0
- thumb_func_end sub_810A258
-
- thumb_func_start sub_810A274
-sub_810A274: @ 810A274
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _0810A2C4
- ldr r2, =gBattleAnimArgs
- ldrh r0, [r5, 0x20]
- ldrh r1, [r2]
- subs r0, r1
- strh r0, [r5, 0x20]
- ldrh r0, [r5, 0x22]
- ldrh r1, [r2, 0x2]
- subs r0, r1
- strh r0, [r5, 0x22]
- b _0810A2D8
- .pool
-_0810A2C4:
- ldr r0, =gBattleAnimArgs
- ldrh r1, [r0]
- ldrh r2, [r5, 0x20]
- adds r1, r2
- strh r1, [r5, 0x20]
- ldrh r1, [r0, 0x2]
- ldrh r2, [r5, 0x22]
- adds r1, r2
- strh r1, [r5, 0x22]
- adds r2, r0, 0
-_0810A2D8:
- movs r0, 0
- strh r0, [r5, 0x2E]
- ldrh r0, [r2, 0x4]
- strh r0, [r5, 0x30]
- ldrh r0, [r2, 0x6]
- strh r0, [r5, 0x32]
- ldrh r0, [r2, 0x8]
- strh r0, [r5, 0x34]
- ldr r1, =move_anim_8074EE0
- adds r0, r5, 0
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A62EC
- str r0, [r5, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810A274
-
- thumb_func_start sub_810A308
-sub_810A308: @ 810A308
- push {r4-r7,lr}
- adds r5, r0, 0
- ldr r0, =gBattleAnimArgs
- movs r1, 0x8
- ldrsh r0, [r0, r1]
- cmp r0, 0x1
- beq _0810A380
- cmp r0, 0x1
- bgt _0810A324
- cmp r0, 0
- beq _0810A32E
- b _0810A380
- .pool
-_0810A324:
- cmp r0, 0x2
- beq _0810A338
- cmp r0, 0x3
- beq _0810A35C
- b _0810A380
-_0810A32E:
- ldr r0, =gBattleAnimAttacker
- b _0810A382
- .pool
-_0810A338:
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- movs r6, 0x2
- eors r0, r6
- bl IsBattlerSpriteVisible
- lsls r0, 24
- cmp r0, 0
- bne _0810A354
- ldrb r4, [r4]
- b _0810A384
- .pool
-_0810A354:
- ldrb r0, [r4]
- adds r4, r6, 0
- eors r4, r0
- b _0810A384
-_0810A35C:
- ldr r0, =gBattleAnimAttacker
- ldrb r0, [r0]
- movs r4, 0x2
- eors r0, r4
- bl IsBattlerSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _0810A380
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- eors r4, r0
- b _0810A384
- .pool
-_0810A380:
- ldr r0, =gBattleAnimTarget
-_0810A382:
- ldrb r4, [r0]
-_0810A384:
- ldr r0, =gBattleAnimArgs
- movs r2, 0xA
- ldrsh r0, [r0, r2]
- cmp r0, 0
- bne _0810A3AC
- adds r0, r4, 0
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- adds r0, r4, 0
- movs r1, 0x1
- b _0810A3BE
- .pool
-_0810A3AC:
- adds r0, r4, 0
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- adds r0, r4, 0
- movs r1, 0x3
-_0810A3BE:
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
- ldr r7, =gSineTable
- ldr r6, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r6, r1]
- lsls r0, 1
- adds r0, r7
- movs r2, 0
- ldrsh r1, [r0, r2]
- movs r2, 0x2
- ldrsh r0, [r6, r2]
- muls r0, r1
- asrs r0, 8
- strh r0, [r5, 0x24]
- movs r1, 0
- ldrsh r0, [r6, r1]
- adds r0, 0x40
- lsls r0, 1
- adds r0, r7
- movs r2, 0
- ldrsh r1, [r0, r2]
- movs r2, 0x2
- ldrsh r0, [r6, r2]
- muls r0, r1
- asrs r0, 8
- strh r0, [r5, 0x26]
- ldrh r1, [r6, 0xC]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0810A422
- adds r0, r4, 0
- bl sub_80A8328
- lsls r0, 24
- lsrs r0, 24
- adds r0, 0x1
- movs r1, 0x3
- ands r0, r1
- lsls r0, 2
- ldrb r2, [r5, 0x5]
- movs r1, 0xD
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r5, 0x5]
-_0810A422:
- ldrb r2, [r5, 0x3]
- lsls r2, 26
- lsrs r2, 27
- movs r0, 0x4
- ldrsh r1, [r6, r0]
- lsls r0, r1, 1
- adds r0, r7
- ldrh r0, [r0]
- ldr r3, =gOamMatrices
- lsls r2, 3
- adds r2, r3
- adds r1, 0x40
- lsls r1, 1
- adds r1, r7
- ldrh r1, [r1]
- strh r1, [r2, 0x6]
- strh r1, [r2]
- strh r0, [r2, 0x2]
- lsls r0, 16
- asrs r0, 16
- negs r0, r0
- strh r0, [r2, 0x4]
- ldrh r0, [r6, 0x6]
- strh r0, [r5, 0x2E]
- ldr r0, =sub_810E2C8
- str r0, [r5, 0x1C]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810A308
-
- thumb_func_start sub_810A46C
-sub_810A46C: @ 810A46C
- push {r4-r6,lr}
- adds r4, r0, 0
- movs r1, 0x1
- bl InitAnimSpritePos
- ldr r5, =gBattleAnimArgs
- ldrh r0, [r5, 0x6]
- strh r0, [r4, 0x2E]
- ldrh r0, [r4, 0x20]
- strh r0, [r4, 0x30]
- ldr r6, =gBattleAnimTarget
- ldrb r0, [r6]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x32]
- ldrh r0, [r4, 0x22]
- strh r0, [r4, 0x34]
- ldrb r0, [r6]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x36]
- adds r0, r4, 0
- bl InitAnimLinearTranslation
- ldrh r0, [r5, 0x4]
- strh r0, [r4, 0x38]
- ldrh r0, [r5, 0xA]
- strh r0, [r4, 0x3A]
- ldrh r0, [r5, 0x8]
- strh r0, [r4, 0x3C]
- ldrh r2, [r4, 0x4]
- lsls r1, r2, 22
- lsrs r1, 22
- movs r3, 0xC
- ldrsh r0, [r5, r3]
- lsls r0, 2
- adds r1, r0
- ldr r3, =0x000003ff
- adds r0, r3, 0
- ands r1, r0
- ldr r0, =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r4, 0x4]
- ldr r1, =sub_810A4F4
- str r1, [r4, 0x1C]
- adds r0, r4, 0
- bl _call_via_r1
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810A46C
-
- thumb_func_start sub_810A4F4
-sub_810A4F4: @ 810A4F4
- push {r4,lr}
- adds r4, r0, 0
- bl TranslateAnimLinear
- lsls r0, 24
- cmp r0, 0
- bne _0810A55E
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- movs r2, 0x38
- ldrsh r1, [r4, r2]
- bl Sin
- ldrh r1, [r4, 0x24]
- adds r0, r1
- strh r0, [r4, 0x24]
- movs r2, 0x3C
- ldrsh r0, [r4, r2]
- movs r2, 0x38
- ldrsh r1, [r4, r2]
- bl Cos
- ldrh r1, [r4, 0x26]
- adds r0, r1
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x3A]
- ldrh r2, [r4, 0x3C]
- adds r0, r2
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x3C]
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- movs r1, 0x3
- bl __modsi3
- lsls r0, 16
- cmp r0, 0
- bne _0810A564
- adds r3, r4, 0
- adds r3, 0x3E
- ldrb r2, [r3]
- lsls r0, r2, 29
- lsrs r0, 31
- movs r1, 0x1
- eors r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- b _0810A564
-_0810A55E:
- adds r0, r4, 0
- bl DestroyAnimSprite
-_0810A564:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_810A4F4
-
- thumb_func_start sub_810A56C
-sub_810A56C: @ 810A56C
- push {lr}
- adds r3, r0, 0
- ldrh r0, [r3, 0x38]
- subs r0, 0x1
- strh r0, [r3, 0x38]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x1
- negs r1, r1
- cmp r0, r1
- bne _0810A5A4
- movs r0, 0x3E
- adds r0, r3
- mov r12, r0
- ldrb r2, [r0]
- lsls r0, r2, 29
- lsrs r0, 31
- movs r1, 0x1
- eors r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- mov r1, r12
- strb r0, [r1]
- ldrh r0, [r3, 0x36]
- strh r0, [r3, 0x38]
-_0810A5A4:
- ldrh r0, [r3, 0x34]
- subs r1, r0, 0x1
- strh r1, [r3, 0x34]
- lsls r0, 16
- cmp r0, 0
- bgt _0810A5B6
- adds r0, r3, 0
- bl DestroyAnimSprite
-_0810A5B6:
- pop {r0}
- bx r0
- thumb_func_end sub_810A56C
-
- thumb_func_start sub_810A5BC
-sub_810A5BC: @ 810A5BC
- push {r4-r6,lr}
- adds r6, r0, 0
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _0810A5D8
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _0810A5E0
-_0810A5D8:
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1, 0x2]
- negs r0, r0
- strh r0, [r1, 0x2]
-_0810A5E0:
- ldr r5, =gBattleAnimTarget
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- ldr r4, =gBattleAnimArgs
- lsrs r0, 24
- ldrh r1, [r4, 0x2]
- adds r0, r1
- strh r0, [r6, 0x20]
- ldrb r0, [r5]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x4]
- adds r0, r1
- strh r0, [r6, 0x22]
- ldrh r0, [r4]
- strh r0, [r6, 0x34]
- ldrh r0, [r4, 0x6]
- strh r0, [r6, 0x36]
- strh r0, [r6, 0x38]
- ldr r0, =sub_810A56C
- str r0, [r6, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810A5BC
-
- thumb_func_start sub_810A628
-sub_810A628: @ 810A628
- push {r4-r6,lr}
- adds r5, r0, 0
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1, 0x6]
- strh r0, [r5, 0x2E]
- movs r2, 0xE
- ldrsh r0, [r1, r2]
- movs r1, 0x80
- lsls r1, 8
- ands r0, r1
- cmp r0, 0
- beq _0810A64C
- ldr r0, =gBattleAnimTarget
- b _0810A64E
- .pool
-_0810A64C:
- ldr r0, =gBattleAnimAttacker
-_0810A64E:
- ldrb r6, [r0]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _0810A666
- adds r0, r6, 0
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _0810A66E
-_0810A666:
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1]
- negs r0, r0
- strh r0, [r1]
-_0810A66E:
- adds r0, r6, 0
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- ldr r4, =gBattleAnimArgs
- lsrs r0, 24
- ldrh r3, [r4]
- adds r0, r3
- strh r0, [r5, 0x20]
- adds r0, r6, 0
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x2]
- adds r0, r1
- strh r0, [r5, 0x22]
- ldrh r1, [r4, 0xE]
- ldr r0, =0x00007fff
- ands r0, r1
- strh r0, [r5, 0x36]
- ldrh r0, [r4, 0x4]
- strh r0, [r5, 0x38]
- ldrh r0, [r4, 0xA]
- strh r0, [r5, 0x3A]
- ldrh r0, [r4, 0x8]
- strh r0, [r5, 0x3C]
- ldrh r2, [r5, 0x4]
- lsls r1, r2, 22
- lsrs r1, 22
- movs r3, 0xC
- ldrsh r0, [r4, r3]
- lsls r0, 2
- adds r1, r0
- ldr r3, =0x000003ff
- adds r0, r3, 0
- ands r1, r0
- ldr r0, =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r5, 0x4]
- ldr r1, =sub_810A6EC
- str r1, [r5, 0x1C]
- adds r0, r5, 0
- bl _call_via_r1
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810A628
-
- thumb_func_start sub_810A6EC
-sub_810A6EC: @ 810A6EC
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- movs r2, 0x38
- ldrsh r1, [r4, r2]
- bl Sin
- strh r0, [r4, 0x24]
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- movs r2, 0x38
- ldrsh r1, [r4, r2]
- bl Cos
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x3A]
- ldrh r1, [r4, 0x3C]
- adds r0, r1
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x3C]
- movs r2, 0x3C
- ldrsh r0, [r4, r2]
- movs r2, 0x36
- ldrsh r1, [r4, r2]
- bl __modsi3
- cmp r0, 0
- bne _0810A742
- adds r3, r4, 0
- adds r3, 0x3E
- ldrb r2, [r3]
- lsls r0, r2, 29
- lsrs r0, 31
- movs r1, 0x1
- eors r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
-_0810A742:
- ldrh r0, [r4, 0x2E]
- subs r1, r0, 0x1
- strh r1, [r4, 0x2E]
- lsls r0, 16
- cmp r0, 0
- bgt _0810A754
- adds r0, r4, 0
- bl DestroyAnimSprite
-_0810A754:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_810A6EC
-
- thumb_func_start sub_810A75C
-sub_810A75C: @ 810A75C
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0
- bl sub_80A6980
- ldrh r2, [r4, 0x4]
- lsls r1, r2, 22
- lsrs r1, 22
- ldr r3, =gBattleAnimArgs
- movs r5, 0x6
- ldrsh r0, [r3, r5]
- lsls r0, 2
- adds r1, r0
- ldr r5, =0x000003ff
- adds r0, r5, 0
- ands r1, r0
- ldr r0, =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r4, 0x4]
- movs r1, 0x6
- ldrsh r0, [r3, r1]
- cmp r0, 0x1
- bne _0810A7A4
- ldrb r0, [r4, 0x3]
- movs r1, 0x3F
- negs r1, r1
- ands r1, r0
- movs r0, 0x10
- b _0810A7B2
- .pool
-_0810A7A4:
- cmp r0, 0x2
- bne _0810A7B6
- ldrb r0, [r4, 0x3]
- movs r1, 0x3F
- negs r1, r1
- ands r1, r0
- movs r0, 0x20
-_0810A7B2:
- orrs r1, r0
- strb r1, [r4, 0x3]
-_0810A7B6:
- ldr r0, =gBattleAnimArgs
- ldrh r0, [r0, 0x4]
- strh r0, [r4, 0x2E]
- ldr r0, =WaitAnimForDuration
- str r0, [r4, 0x1C]
- ldr r1, =DestroyAnimSprite
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810A75C
-
- thumb_func_start sub_810A7DC
-sub_810A7DC: @ 810A7DC
- push {r4-r6,lr}
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldr r6, =gBattleAnimTarget
- ldrb r0, [r6]
- movs r1, 0
- bl GetBattlerSpriteCoord
- ldr r1, =gTasks
- lsls r4, r5, 2
- adds r4, r5
- lsls r4, 3
- adds r4, r1
- lsls r0, 24
- ldr r5, =gBattleAnimArgs
- lsrs r0, 24
- ldrh r1, [r5]
- adds r0, r1
- strh r0, [r4, 0x8]
- ldrb r0, [r6]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r5, 0x2]
- adds r0, r1
- strh r0, [r4, 0xA]
- ldrh r0, [r5, 0x4]
- strh r0, [r4, 0xC]
- ldr r0, =sub_810A834
- str r0, [r4]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810A7DC
-
- thumb_func_start sub_810A834
-sub_810A834: @ 810A834
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- movs r5, 0
- movs r7, 0
- ldr r1, =gTasks
- lsls r0, 2
- add r0, r9
- lsls r0, 3
- adds r0, r1
- ldrb r2, [r0, 0xC]
- str r2, [sp]
- ldrh r4, [r0, 0x8]
- ldrh r6, [r0, 0xA]
- movs r3, 0xC
- ldrsh r0, [r0, r3]
- mov r10, r1
- cmp r0, 0
- bne _0810A878
- movs r0, 0
- mov r8, r0
- movs r2, 0x1
- movs r1, 0x10
- mov r12, r1
- b _0810A882
- .pool
-_0810A878:
- movs r2, 0x10
- mov r12, r2
- movs r3, 0x8
- mov r8, r3
- movs r2, 0x4
-_0810A882:
- mov r0, r9
- lsls r1, r0, 2
- adds r0, r1, r0
- lsls r0, 3
- add r0, r10
- movs r3, 0x1C
- ldrsh r0, [r0, r3]
- mov r10, r1
- cmp r0, 0xA
- bhi _0810A978
- lsls r0, 2
- ldr r1, =_0810A8A4
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0810A8A4:
- .4byte _0810A8D0
- .4byte _0810A978
- .4byte _0810A8E4
- .4byte _0810A978
- .4byte _0810A904
- .4byte _0810A978
- .4byte _0810A91A
- .4byte _0810A978
- .4byte _0810A93C
- .4byte _0810A978
- .4byte _0810A970
-_0810A8D0:
- ldr r0, =gUnknown_08595828
- lsls r1, r4, 16
- asrs r1, 16
- lsls r2, r6, 16
- asrs r2, 16
- mov r4, r12
- lsls r3, r4, 16
- b _0810A952
- .pool
-_0810A8E4:
- mov r0, r12
- lsls r3, r0, 17
- mov r1, r8
- adds r0, r1, r2
- lsls r0, 16
- lsrs r0, 16
- mov r8, r0
- ldr r0, =gUnknown_08595828
- lsls r1, r4, 16
- asrs r1, 16
- lsls r2, r6, 16
- asrs r2, 16
- b _0810A952
- .pool
-_0810A904:
- mov r3, r12
- lsls r0, r3, 16
- asrs r0, 16
- lsls r3, r0, 1
- adds r3, r0
- lsls r0, r2, 1
- add r0, r8
- lsls r0, 16
- lsrs r0, 16
- mov r8, r0
- b _0810A946
-_0810A91A:
- mov r0, r12
- lsls r3, r0, 18
- lsls r0, r2, 1
- adds r0, r2
- add r0, r8
- lsls r0, 16
- lsrs r0, 16
- mov r8, r0
- ldr r0, =gUnknown_08595828
- lsls r1, r4, 16
- asrs r1, 16
- lsls r2, r6, 16
- asrs r2, 16
- b _0810A952
- .pool
-_0810A93C:
- mov r1, r12
- lsls r0, r1, 16
- asrs r0, 16
- lsls r3, r0, 2
- adds r3, r0
-_0810A946:
- ldr r0, =gUnknown_08595828
- lsls r1, r4, 16
- asrs r1, 16
- lsls r2, r6, 16
- asrs r2, 16
- lsls r3, 16
-_0810A952:
- asrs r3, 16
- adds r2, r3
- lsls r2, 16
- asrs r2, 16
- movs r3, 0x2
- bl CreateSprite
- lsls r0, 24
- lsrs r5, r0, 24
- adds r0, r7, 0x1
- lsls r0, 24
- lsrs r7, r0, 24
- b _0810A978
- .pool
-_0810A970:
- mov r0, r9
- bl DestroyAnimVisualTask
- b _0810A9BC
-_0810A978:
- cmp r7, 0
- beq _0810A9AC
- ldr r4, =gSprites
- lsls r3, r5, 4
- adds r3, r5
- lsls r3, 2
- adds r0, r3, r4
- ldrh r5, [r0, 0x4]
- lsls r2, r5, 22
- lsrs r2, 22
- add r2, r8
- ldr r6, =0x000003ff
- adds r1, r6, 0
- ands r2, r1
- ldr r1, =0xfffffc00
- ands r1, r5
- orrs r1, r2
- strh r1, [r0, 0x4]
- mov r1, sp
- ldrh r1, [r1]
- strh r1, [r0, 0x2E]
- adds r4, 0x1C
- adds r3, r4
- ldr r1, [r3]
- bl _call_via_r1
-_0810A9AC:
- ldr r0, =gTasks
- mov r1, r10
- add r1, r9
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x1C]
- adds r0, 0x1
- strh r0, [r1, 0x1C]
-_0810A9BC:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810A834
-
- thumb_func_start sub_810A9DC
-sub_810A9DC: @ 810A9DC
- push {lr}
- adds r3, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r3, r1]
- cmp r0, 0
- bne _0810A9FE
- ldrb r1, [r3, 0x1]
- movs r2, 0x3F
- adds r0, r2, 0
- ands r0, r1
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r3, 0x1]
- ldrb r0, [r3, 0x3]
- ands r2, r0
- strb r2, [r3, 0x3]
- b _0810AA12
-_0810A9FE:
- ldrb r2, [r3, 0x1]
- movs r1, 0x3F
- adds r0, r1, 0
- ands r0, r2
- strb r0, [r3, 0x1]
- ldrb r0, [r3, 0x3]
- ands r1, r0
- movs r0, 0x40
- orrs r1, r0
- strb r1, [r3, 0x3]
-_0810AA12:
- ldrh r0, [r3, 0x30]
- adds r0, 0x1
- strh r0, [r3, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xF
- bne _0810AA26
- adds r0, r3, 0
- bl DestroySprite
-_0810AA26:
- pop {r0}
- bx r0
- thumb_func_end sub_810A9DC
-
- thumb_func_start sub_810AA2C
-sub_810AA2C: @ 810AA2C
- push {r4-r7,lr}
- adds r4, r0, 0
- ldr r0, =gBattleAnimArgs
- ldrh r1, [r0]
- ldrh r2, [r4, 0x20]
- adds r1, r2
- strh r1, [r4, 0x20]
- ldrh r0, [r0, 0x2]
- ldrh r3, [r4, 0x22]
- adds r0, r3
- strh r0, [r4, 0x22]
- ldr r0, =gUnknown_08595840
- adds r1, 0x20
- lsls r1, 16
- asrs r1, 16
- movs r7, 0x22
- ldrsh r2, [r4, r7]
- adds r3, r4, 0
- adds r3, 0x43
- ldrb r3, [r3]
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldr r3, =gSprites
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r6, r2, r3
- ldrh r5, [r6, 0x4]
- lsls r1, r5, 22
- lsrs r1, 22
- adds r1, 0x8
- ldr r7, =0x000003ff
- adds r0, r7, 0
- ands r1, r0
- ldr r0, =0xfffffc00
- ands r0, r5
- orrs r0, r1
- strh r0, [r6, 0x4]
- ldr r1, =gAnimVisualTaskCount
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- adds r3, 0x1C
- adds r2, r3
- ldr r0, =sub_810AAB0
- str r0, [r2]
- str r0, [r4, 0x1C]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810AA2C
-
- thumb_func_start sub_810AAB0
-sub_810AAB0: @ 810AAB0
- push {lr}
- adds r3, r0, 0
- ldrh r0, [r3, 0x2E]
- adds r0, 0x1
- strh r0, [r3, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3
- bne _0810AAE4
- movs r0, 0
- strh r0, [r3, 0x2E]
- movs r0, 0x3E
- adds r0, r3
- mov r12, r0
- ldrb r2, [r0]
- lsls r0, r2, 29
- lsrs r0, 31
- movs r1, 0x1
- eors r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- mov r1, r12
- strb r0, [r1]
-_0810AAE4:
- ldrh r0, [r3, 0x30]
- adds r0, 0x1
- strh r0, [r3, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x33
- bne _0810AAF8
- adds r0, r3, 0
- bl DestroyAnimSprite
-_0810AAF8:
- pop {r0}
- bx r0
- thumb_func_end sub_810AAB0
-
- thumb_func_start sub_810AAFC
-sub_810AAFC: @ 810AAFC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, =gTasks
- adds r5, r1, r0
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _0810AB28
- ldr r4, =gBattleAnimAttacker
- b _0810AB2A
- .pool
-_0810AB28:
- ldr r4, =gBattleAnimTarget
-_0810AB2A:
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x24]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x26]
- ldr r2, =gBattleAnimArgs
- ldrh r0, [r2, 0x2]
- movs r1, 0
- strh r0, [r5, 0x14]
- strh r1, [r5, 0x16]
- strh r1, [r5, 0x18]
- strh r1, [r5, 0x1A]
- strh r1, [r5, 0x1C]
- ldrh r0, [r2, 0x6]
- strh r0, [r5, 0x1E]
- strh r1, [r5, 0x20]
- ldrh r0, [r2, 0x4]
- strh r0, [r5, 0x22]
- ldr r0, =sub_810AB78
- str r0, [r5]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810AAFC
-
- thumb_func_start sub_810AB78
-sub_810AB78: @ 810AB78
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- adds r2, r6, 0
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- ldr r1, =gTasks
- adds r5, r0, r1
- movs r1, 0x14
- ldrsh r0, [r5, r1]
- cmp r0, 0
- beq _0810AC78
- ldrh r0, [r5, 0x20]
- adds r0, 0x1
- movs r7, 0
- strh r0, [r5, 0x20]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0x22
- ldrsh r1, [r5, r2]
- cmp r0, r1
- ble _0810AC86
- strh r7, [r5, 0x20]
- ldr r0, =gUnknown_085958A8
- movs r3, 0x24
- ldrsh r1, [r5, r3]
- movs r3, 0x26
- ldrsh r2, [r5, r3]
- movs r3, 0x2
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x40
- beq _0810AC86
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, =gSprites
- adds r4, r0
- ldr r1, =gUnknown_08595858
- movs r2, 0x1A
- ldrsh r0, [r5, r2]
- lsls r0, 1
- adds r0, r1
- movs r3, 0
- ldrsb r3, [r0, r3]
- ldrh r0, [r4, 0x20]
- adds r3, r0
- strh r3, [r4, 0x20]
- movs r2, 0x1A
- ldrsh r0, [r5, r2]
- lsls r0, 1
- adds r1, 0x1
- adds r0, r1
- movs r2, 0
- ldrsb r2, [r0, r2]
- ldrh r0, [r4, 0x22]
- adds r2, r0
- strh r2, [r4, 0x22]
- movs r1, 0x18
- ldrsh r0, [r5, r1]
- lsls r1, r0, 2
- adds r1, r0
- movs r0, 0x28
- subs r0, r1
- strh r0, [r4, 0x2E]
- strh r3, [r4, 0x30]
- ldrh r0, [r5, 0x24]
- strh r0, [r4, 0x32]
- strh r2, [r4, 0x34]
- ldrh r0, [r5, 0x26]
- strh r0, [r4, 0x36]
- strh r6, [r4, 0x38]
- adds r0, r4, 0
- bl InitAnimLinearTranslation
- ldr r1, =sub_810ACC0
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A67D8
- str r0, [r4, 0x1C]
- ldrh r0, [r5, 0x1A]
- adds r0, 0x1
- strh r0, [r5, 0x1A]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xF
- ble _0810AC30
- strh r7, [r5, 0x1A]
-_0810AC30:
- ldrh r0, [r5, 0x1C]
- adds r0, 0x1
- strh r0, [r5, 0x1C]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0x1E
- ldrsh r1, [r5, r2]
- cmp r0, r1
- blt _0810AC52
- strh r7, [r5, 0x1C]
- ldrh r1, [r5, 0x18]
- movs r3, 0x18
- ldrsh r0, [r5, r3]
- cmp r0, 0x5
- bgt _0810AC52
- adds r0, r1, 0x1
- strh r0, [r5, 0x18]
-_0810AC52:
- ldrh r0, [r5, 0x16]
- adds r0, 0x1
- strh r0, [r5, 0x16]
- ldrh r0, [r5, 0x14]
- subs r0, 0x1
- strh r0, [r5, 0x14]
- b _0810AC86
- .pool
-_0810AC78:
- movs r1, 0x16
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _0810AC86
- adds r0, r2, 0
- bl DestroyAnimVisualTask
-_0810AC86:
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_810AB78
-
- thumb_func_start sub_810AC8C
-sub_810AC8C: @ 810AC8C
- push {r4,lr}
- adds r4, r0, 0
- bl TranslateAnimLinear
- lsls r0, 24
- cmp r0, 0
- beq _0810ACB4
- ldr r2, =gTasks
- movs r0, 0x38
- ldrsh r1, [r4, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrh r1, [r0, 0x16]
- subs r1, 0x1
- strh r1, [r0, 0x16]
- adds r0, r4, 0
- bl DestroySprite
-_0810ACB4:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810AC8C
-
- thumb_func_start sub_810ACC0
-sub_810ACC0: @ 810ACC0
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x1
- bl StartSpriteAnim
- ldr r0, =sub_810AC8C
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810ACC0
-
- thumb_func_start sub_810ACD8
-sub_810ACD8: @ 810ACD8
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _0810ACF4
- ldr r4, =gBattleAnimAttacker
- b _0810ACF6
- .pool
-_0810ACF4:
- ldr r4, =gBattleAnimTarget
-_0810ACF6:
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
- ldr r1, =move_anim_8074EE0
- adds r0, r5, 0
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A67BC
- str r0, [r5, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810ACD8
-
- thumb_func_start sub_810AD30
-sub_810AD30: @ 810AD30
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _0810AD4C
- ldr r4, =gBattleAnimAttacker
- b _0810AD4E
- .pool
-_0810AD4C:
- ldr r4, =gBattleAnimTarget
-_0810AD4E:
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
- ldr r1, =gBattleAnimArgs
- ldrh r0, [r1, 0x2]
- strh r0, [r5, 0x24]
- ldrh r0, [r1, 0x4]
- strh r0, [r5, 0x26]
- ldr r1, =DestroyAnimSprite
- adds r0, r5, 0
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A67D8
- str r0, [r5, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810AD30
-
- thumb_func_start sub_810AD98
-sub_810AD98: @ 810AD98
- push {r4,r5,lr}
- adds r5, r0, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
- movs r0, 0
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x3A]
- movs r0, 0x10
- strh r0, [r5, 0x3C]
- ldrb r0, [r4]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0810ADE6
- movs r1, 0x3C
- ldrsh r0, [r5, r1]
- negs r0, r0
- strh r0, [r5, 0x3C]
-_0810ADE6:
- ldr r0, =sub_810ADF8
- str r0, [r5, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810AD98
-
- thumb_func_start sub_810ADF8
-sub_810ADF8: @ 810ADF8
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _0810AE0A
- cmp r0, 0x1
- beq _0810AE20
- b _0810AE50
-_0810AE0A:
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x28
- ble _0810AE50
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- b _0810AE50
-_0810AE20:
- ldrh r2, [r4, 0x3C]
- ldrh r1, [r4, 0x20]
- adds r0, r2, r1
- strh r0, [r4, 0x20]
- ldr r3, =gSprites
- movs r0, 0x3A
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r0, 0x24]
- adds r2, r1
- strh r2, [r0, 0x24]
- ldrh r0, [r4, 0x20]
- adds r0, 0x50
- lsls r0, 16
- movs r1, 0xC8
- lsls r1, 17
- cmp r0, r1
- bls _0810AE50
- adds r0, r4, 0
- bl move_anim_8074EE0
-_0810AE50:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810ADF8
-
- thumb_func_start sub_810AE5C
-sub_810AE5C: @ 810AE5C
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r3, r0, 24
- lsls r0, r3, 2
- adds r0, r3
- lsls r0, 3
- ldr r1, =gTasks
- adds r5, r0, r1
- movs r1, 0x8
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- beq _0810AEF0
- cmp r0, 0x1
- bgt _0810AE84
- cmp r0, 0
- beq _0810AE90
- b _0810AFC0
- .pool
-_0810AE84:
- cmp r0, 0x2
- beq _0810AF4C
- cmp r0, 0x3
- bne _0810AE8E
- b _0810AFA0
-_0810AE8E:
- b _0810AFC0
-_0810AE90:
- movs r0, 0
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- movs r6, 0
- strh r0, [r5, 0x26]
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x24]
- ldrb r0, [r4]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _0810AECC
- ldr r0, =0x0000ffe0
- strh r0, [r5, 0x24]
- movs r0, 0x2
- b _0810AED2
- .pool
-_0810AECC:
- movs r0, 0x20
- strh r0, [r5, 0x24]
- ldr r0, =0x0000fffe
-_0810AED2:
- strh r0, [r5, 0x22]
- ldr r2, =gSprites
- movs r0, 0x26
- ldrsh r1, [r5, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r5, 0x24]
- strh r1, [r0, 0x24]
- b _0810AF92
- .pool
-_0810AEF0:
- ldrh r0, [r5, 0xA]
- adds r0, 0x1
- strh r0, [r5, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _0810AFC0
- movs r0, 0
- strh r0, [r5, 0xA]
- ldr r4, =gSprites
- movs r1, 0x26
- ldrsh r0, [r5, r1]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r4
- adds r2, 0x3E
- ldrb r3, [r2]
- lsls r0, r3, 29
- lsrs r0, 31
- movs r1, 0x1
- eors r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2]
- ldrh r1, [r5, 0x24]
- movs r2, 0x24
- ldrsh r0, [r5, r2]
- cmp r0, 0
- beq _0810AF92
- ldrh r2, [r5, 0x22]
- adds r2, r1, r2
- strh r2, [r5, 0x24]
- movs r0, 0x26
- ldrsh r1, [r5, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- strh r2, [r0, 0x24]
- b _0810AFC0
- .pool
-_0810AF4C:
- ldrh r0, [r5, 0xA]
- adds r0, 0x1
- strh r0, [r5, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _0810AFC0
- movs r0, 0
- strh r0, [r5, 0xA]
- ldr r1, =gSprites
- movs r2, 0x26
- ldrsh r0, [r5, r2]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r1
- adds r2, 0x3E
- ldrb r3, [r2]
- lsls r0, r3, 29
- lsrs r0, 31
- movs r1, 0x1
- eors r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2]
- ldrh r0, [r5, 0xC]
- adds r0, 0x1
- strh r0, [r5, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x8
- bne _0810AFC0
-_0810AF92:
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- b _0810AFC0
- .pool
-_0810AFA0:
- ldr r2, =gSprites
- movs r0, 0x26
- ldrsh r1, [r5, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- adds r0, r3, 0
- bl DestroyAnimVisualTask
-_0810AFC0:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810AE5C
-
- thumb_func_start sub_810AFCC
-sub_810AFCC: @ 810AFCC
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- ldr r1, =gTasks
- adds r5, r0, r1
- movs r1, 0x8
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- bne _0810AFE6
- b _0810B10C
-_0810AFE6:
- cmp r0, 0x1
- bgt _0810AFF4
- cmp r0, 0
- beq _0810AFFC
- b _0810B14E
- .pool
-_0810AFF4:
- cmp r0, 0x2
- bne _0810AFFA
- b _0810B140
-_0810AFFA:
- b _0810B14E
-_0810AFFC:
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- bl GetBattlerSide
- lsls r0, 24
- movs r2, 0x1
- negs r2, r2
- adds r1, r2, 0
- cmp r0, 0
- bne _0810B012
- movs r1, 0x1
-_0810B012:
- movs r6, 0
- strh r1, [r5, 0xA]
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- ldrsh r2, [r0, r1]
- adds r3, r0, 0
- cmp r2, 0
- beq _0810B048
- cmp r2, 0x4
- beq _0810B070
- ldrh r1, [r3]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0810B0A8
- movs r0, 0x80
- lsls r0, 1
- strh r0, [r5, 0xE]
- ldr r0, =0x0000fff0
- b _0810B0B0
- .pool
-_0810B048:
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0xE]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x12]
- movs r2, 0xA
- ldrsh r0, [r5, r2]
- lsls r0, 7
- adds r0, 0x78
- strh r0, [r5, 0x10]
- b _0810B0E6
-_0810B070:
- movs r0, 0xA
- ldrsh r1, [r5, r0]
- lsls r1, 7
- movs r0, 0x78
- subs r0, r1
- strh r0, [r5, 0xE]
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x12]
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0xA
- ldrsh r1, [r5, r2]
- lsls r1, 5
- subs r0, r1
- strh r0, [r5, 0x10]
- b _0810B0E6
- .pool
-_0810B0A8:
- ldr r0, =0x0000fff0
- strh r0, [r5, 0xE]
- movs r0, 0x80
- lsls r0, 1
-_0810B0B0:
- strh r0, [r5, 0x10]
- movs r1, 0xA
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- bne _0810B0D0
- movs r2, 0
- ldrsh r0, [r3, r2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 1
- movs r0, 0x50
- subs r0, r1
- strh r0, [r5, 0x12]
- b _0810B0E6
- .pool
-_0810B0D0:
- movs r0, 0
- ldrsh r1, [r3, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 1
- adds r0, 0x28
- strh r0, [r5, 0x12]
- ldrh r1, [r5, 0xE]
- ldrh r0, [r5, 0x10]
- strh r0, [r5, 0xE]
- strh r1, [r5, 0x10]
-_0810B0E6:
- movs r2, 0xE
- ldrsh r1, [r5, r2]
- movs r2, 0x10
- ldrsh r0, [r5, r2]
- cmp r1, r0
- bge _0810B0FC
- movs r1, 0
- movs r0, 0x1
- strh r0, [r5, 0xA]
- strh r1, [r5, 0x14]
- b _0810B138
-_0810B0FC:
- ldr r0, =0x0000ffff
- strh r0, [r5, 0xA]
- movs r0, 0x3
- strh r0, [r5, 0x14]
- b _0810B138
- .pool
-_0810B10C:
- ldrh r0, [r5, 0xC]
- adds r0, 0x1
- strh r0, [r5, 0xC]
- lsls r0, 16
- cmp r0, 0
- ble _0810B14E
- movs r0, 0
- strh r0, [r5, 0xC]
- adds r0, r5, 0
- adds r1, r4, 0
- bl sub_810B154
- lsls r0, 24
- cmp r0, 0
- bne _0810B138
- adds r0, r5, 0
- adds r1, r4, 0
- bl sub_810B154
- lsls r0, 24
- cmp r0, 0
- beq _0810B14E
-_0810B138:
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- b _0810B14E
-_0810B140:
- movs r1, 0x16
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _0810B14E
- adds r0, r4, 0
- bl DestroyAnimVisualTask
-_0810B14E:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_810AFCC
-
- thumb_func_start sub_810B154
-sub_810B154: @ 810B154
- push {r4,r5,lr}
- adds r4, r0, 0
- lsls r1, 24
- lsrs r5, r1, 24
- ldr r0, =gUnknown_08595A00
- movs r2, 0xE
- ldrsh r1, [r4, r2]
- movs r3, 0x12
- ldrsh r2, [r4, r3]
- movs r3, 0x23
- bl CreateSprite
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x40
- beq _0810B18A
- ldr r1, =gSprites
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- strh r5, [r0, 0x3A]
- movs r1, 0x7
- strh r1, [r0, 0x3C]
- ldrh r0, [r4, 0x16]
- adds r0, 0x1
- strh r0, [r4, 0x16]
-_0810B18A:
- ldrh r1, [r4, 0xA]
- ldrh r5, [r4, 0x14]
- adds r0, r1, r5
- strh r0, [r4, 0x14]
- lsls r0, 16
- cmp r0, 0
- bge _0810B19C
- movs r0, 0x3
- strh r0, [r4, 0x14]
-_0810B19C:
- movs r2, 0x14
- ldrsh r0, [r4, r2]
- cmp r0, 0x3
- ble _0810B1A8
- movs r0, 0
- strh r0, [r4, 0x14]
-_0810B1A8:
- movs r3, 0xA
- ldrsh r0, [r4, r3]
- lsls r0, 4
- ldrh r5, [r4, 0xE]
- adds r2, r0, r5
- strh r2, [r4, 0xE]
- lsls r0, r1, 16
- asrs r3, r0, 16
- cmp r3, 0x1
- bne _0810B1C8
- lsls r0, r2, 16
- asrs r0, 16
- movs r5, 0x10
- ldrsh r1, [r4, r5]
- cmp r0, r1
- bge _0810B1DC
-_0810B1C8:
- movs r0, 0x1
- negs r0, r0
- cmp r3, r0
- bne _0810B1E8
- lsls r0, r2, 16
- asrs r0, 16
- movs r2, 0x10
- ldrsh r1, [r4, r2]
- cmp r0, r1
- bgt _0810B1E8
-_0810B1DC:
- movs r0, 0x1
- b _0810B1EA
- .pool
-_0810B1E8:
- movs r0, 0
-_0810B1EA:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_810B154
-
- thumb_func_start sub_810B1F0
-sub_810B1F0: @ 810B1F0
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xC
- ble _0810B230
- ldr r3, =gTasks
- movs r0, 0x3C
- ldrsh r1, [r4, r0]
- lsls r1, 1
- movs r0, 0x3A
- ldrsh r2, [r4, r0]
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r1, r0
- adds r3, 0x8
- adds r1, r3
- ldrh r0, [r1]
- subs r0, 0x1
- strh r0, [r1]
- ldrb r0, [r4, 0x3]
- lsls r0, 26
- lsrs r0, 27
- bl FreeOamMatrix
- adds r0, r4, 0
- bl DestroySprite
-_0810B230:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810B1F0
-
- thumb_func_start sub_810B23C
-sub_810B23C: @ 810B23C
- push {r4,r5,lr}
- adds r5, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- cmp r0, 0
- beq _0810B24E
- cmp r0, 0x1
- beq _0810B280
- b _0810B294
-_0810B24E:
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
- adds r0, r5, 0
- movs r1, 0x2
- bl StartSpriteAffineAnim
- ldrh r0, [r5, 0x2E]
- adds r0, 0x1
- strh r0, [r5, 0x2E]
- b _0810B294
- .pool
-_0810B280:
- adds r0, r5, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0810B294
- adds r0, r5, 0
- bl move_anim_8074EE0
-_0810B294:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_810B23C
-
- thumb_func_start sub_810B29C
-sub_810B29C: @ 810B29C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, =gTasks
- adds r5, r0, r1
- movs r1, 0x8
- ldrsh r0, [r5, r1]
- cmp r0, 0x4
- bls _0810B2B6
- b _0810B428
-_0810B2B6:
- lsls r0, 2
- ldr r1, =_0810B2C8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0810B2C8:
- .4byte _0810B2DC
- .4byte _0810B36C
- .4byte _0810B3A8
- .4byte _0810B404
- .4byte _0810B414
-_0810B2DC:
- ldr r4, =gBattleAnimAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x14]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x16]
- movs r0, 0x4
- strh r0, [r5, 0x18]
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x1C]
- movs r2, 0x1C
- ldrsh r0, [r5, r2]
- movs r2, 0x14
- ldrsh r1, [r5, r2]
- subs r0, r1
- movs r1, 0x5
- bl __divsi3
- strh r0, [r5, 0x1A]
- movs r0, 0x7
- strh r0, [r5, 0x10]
- ldr r0, =0x0000ffff
- strh r0, [r5, 0x12]
- movs r0, 0xC
- strh r0, [r5, 0x1E]
- subs r0, 0x4C
- bl BattleAnimAdjustPanning
- lsls r0, 24
- asrs r0, 24
- strh r0, [r5, 0x20]
- movs r0, 0x3F
- bl BattleAnimAdjustPanning
- lsls r0, 24
- asrs r0, 24
- strh r0, [r5, 0x22]
- ldrh r0, [r5, 0x20]
- strh r0, [r5, 0x24]
- movs r1, 0x22
- ldrsh r0, [r5, r1]
- movs r2, 0x20
- ldrsh r1, [r5, r2]
- subs r0, r1
- movs r1, 0x3
- bl __divsi3
- strh r0, [r5, 0x26]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- b _0810B426
- .pool
-_0810B36C:
- ldrh r0, [r5, 0xA]
- adds r0, 0x1
- strh r0, [r5, 0xA]
- lsls r0, 16
- cmp r0, 0
- ble _0810B39C
- movs r0, 0
- strh r0, [r5, 0xA]
- adds r0, r5, 0
- adds r1, r2, 0
- bl sub_810B430
- lsls r0, 24
- cmp r0, 0
- beq _0810B39C
- movs r1, 0xC
- ldrsh r0, [r5, r1]
- cmp r0, 0x5
- bne _0810B396
- movs r0, 0x3
- b _0810B39A
-_0810B396:
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
-_0810B39A:
- strh r0, [r5, 0x8]
-_0810B39C:
- ldrh r1, [r5, 0x1E]
- movs r2, 0x1E
- ldrsh r0, [r5, r2]
- cmp r0, 0
- beq _0810B428
- b _0810B41E
-_0810B3A8:
- ldrh r1, [r5, 0x1E]
- movs r2, 0x1E
- ldrsh r0, [r5, r2]
- cmp r0, 0
- beq _0810B3B6
- subs r0, r1, 0x1
- strh r0, [r5, 0x1E]
-_0810B3B6:
- ldrh r0, [r5, 0xA]
- adds r0, 0x1
- movs r3, 0
- strh r0, [r5, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x4
- ble _0810B428
- strh r3, [r5, 0xA]
- ldrh r1, [r5, 0xC]
- movs r2, 0x1
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _0810B3E2
- movs r0, 0x4
- strh r0, [r5, 0x16]
- movs r0, 0x44
- strh r0, [r5, 0x18]
- strh r3, [r5, 0x10]
- strh r2, [r5, 0x12]
- b _0810B3F2
-_0810B3E2:
- movs r0, 0x44
- strh r0, [r5, 0x16]
- movs r0, 0x4
- strh r0, [r5, 0x18]
- movs r0, 0x7
- strh r0, [r5, 0x10]
- ldr r0, =0x0000ffff
- strh r0, [r5, 0x12]
-_0810B3F2:
- movs r1, 0x1E
- ldrsh r0, [r5, r1]
- cmp r0, 0
- beq _0810B424
- movs r0, 0x4
- b _0810B426
- .pool
-_0810B404:
- movs r1, 0xE
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _0810B428
- adds r0, r2, 0
- bl DestroyAnimVisualTask
- b _0810B428
-_0810B414:
- ldrh r1, [r5, 0x1E]
- movs r2, 0x1E
- ldrsh r0, [r5, r2]
- cmp r0, 0
- beq _0810B424
-_0810B41E:
- subs r0, r1, 0x1
- strh r0, [r5, 0x1E]
- b _0810B428
-_0810B424:
- movs r0, 0x1
-_0810B426:
- strh r0, [r5, 0x8]
-_0810B428:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_810B29C
-
- thumb_func_start sub_810B430
-sub_810B430: @ 810B430
- push {r4-r6,lr}
- adds r4, r0, 0
- lsls r1, 24
- lsrs r5, r1, 24
- ldr r0, =gUnknown_08595A30
- movs r2, 0x14
- ldrsh r1, [r4, r2]
- movs r3, 0x16
- ldrsh r2, [r4, r3]
- movs r3, 0x23
- bl CreateSprite
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x40
- beq _0810B49C
- ldr r1, =gSprites
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r3, r0, r1
- ldrh r2, [r3, 0x4]
- lsls r1, r2, 22
- lsrs r1, 22
- ldrh r6, [r4, 0x10]
- adds r1, r6
- ldr r6, =0x000003ff
- adds r0, r6, 0
- ands r1, r0
- ldr r0, =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r3, 0x4]
- ldrh r0, [r4, 0x12]
- ldrh r1, [r4, 0x10]
- adds r0, r1
- strh r0, [r4, 0x10]
- lsls r0, 16
- cmp r0, 0
- bge _0810B484
- movs r0, 0x7
- strh r0, [r4, 0x10]
-_0810B484:
- movs r2, 0x10
- ldrsh r0, [r4, r2]
- cmp r0, 0x7
- ble _0810B490
- movs r0, 0
- strh r0, [r4, 0x10]
-_0810B490:
- strh r5, [r3, 0x3A]
- movs r0, 0x3
- strh r0, [r3, 0x3C]
- ldrh r0, [r4, 0xE]
- adds r0, 0x1
- strh r0, [r4, 0xE]
-_0810B49C:
- movs r3, 0x10
- ldrsh r0, [r4, r3]
- cmp r0, 0
- bne _0810B4BE
- movs r5, 0x12
- ldrsh r0, [r4, r5]
- cmp r0, 0
- ble _0810B4BE
- ldrh r1, [r4, 0x26]
- ldrh r6, [r4, 0x24]
- adds r1, r6
- strh r1, [r4, 0x24]
- lsls r1, 24
- asrs r1, 24
- movs r0, 0x76
- bl PlaySE12WithPanning
-_0810B4BE:
- movs r0, 0x12
- ldrsh r3, [r4, r0]
- ldrh r2, [r4, 0x16]
- cmp r3, 0
- bge _0810B4D4
- lsls r0, r2, 16
- asrs r0, 16
- movs r5, 0x18
- ldrsh r1, [r4, r5]
- cmp r0, r1
- ble _0810B4E4
-_0810B4D4:
- cmp r3, 0
- ble _0810B508
- lsls r0, r2, 16
- asrs r0, 16
- movs r6, 0x18
- ldrsh r1, [r4, r6]
- cmp r0, r1
- blt _0810B508
-_0810B4E4:
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- ldrh r0, [r4, 0x1A]
- ldrh r1, [r4, 0x14]
- adds r0, r1
- strh r0, [r4, 0x14]
- movs r0, 0x1
- b _0810B514
- .pool
-_0810B508:
- movs r3, 0x12
- ldrsh r0, [r4, r3]
- lsls r0, 3
- adds r0, r2, r0
- strh r0, [r4, 0x16]
- movs r0, 0
-_0810B514:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end sub_810B430
-
- thumb_func_start sub_810B51C
-sub_810B51C: @ 810B51C
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xC
- ble _0810B552
- ldr r3, =gTasks
- movs r0, 0x3C
- ldrsh r1, [r4, r0]
- lsls r1, 1
- movs r0, 0x3A
- ldrsh r2, [r4, r0]
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r1, r0
- adds r3, 0x8
- adds r1, r3
- ldrh r0, [r1]
- subs r0, 0x1
- strh r0, [r1]
- adds r0, r4, 0
- bl DestroySprite
-_0810B552:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_810B51C
-
- thumb_func_start sub_810B55C
-sub_810B55C: @ 810B55C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, =gTasks
- adds r5, r0, r1
- movs r1, 0x8
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- beq _0810B5D8
- cmp r0, 0x1
- bgt _0810B584
- cmp r0, 0
- beq _0810B58A
- b _0810B60E
- .pool
-_0810B584:
- cmp r0, 0x2
- beq _0810B600
- b _0810B60E
-_0810B58A:
- ldr r0, =gBattleAnimTarget
- ldrb r0, [r0]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- adds r0, 0x20
- strh r0, [r5, 0x26]
- strh r0, [r5, 0x24]
- cmp r0, 0x10
- ble _0810B5B4
- adds r2, r0, 0
-_0810B5A4:
- adds r1, r2, 0
- subs r1, 0x20
- adds r2, r1, 0
- lsls r0, r1, 16
- asrs r0, 16
- cmp r0, 0x10
- bgt _0810B5A4
- strh r1, [r5, 0x24]
-_0810B5B4:
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
- ldrb r0, [r4]
- bl sub_80A82E4
- lsls r0, 24
- lsrs r0, 24
- subs r0, 0x2
- strh r0, [r5, 0x20]
- b _0810B5F8
- .pool
-_0810B5D8:
- ldrh r0, [r5, 0xA]
- adds r0, 0x1
- strh r0, [r5, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _0810B60E
- movs r0, 0
- strh r0, [r5, 0xA]
- adds r0, r5, 0
- adds r1, r2, 0
- bl sub_810B614
- lsls r0, 24
- cmp r0, 0
- beq _0810B60E
-_0810B5F8:
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- b _0810B60E
-_0810B600:
- movs r1, 0x1C
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _0810B60E
- adds r0, r2, 0
- bl DestroyAnimVisualTask
-_0810B60E:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_810B55C
-
- .align 2, 0
diff --git a/asm/flying.s b/asm/flying.s
index b981b4306..dd6ca32ae 100644
--- a/asm/flying.s
+++ b/asm/flying.s
@@ -201,7 +201,7 @@ _0810DFC8:
strh r0, [r6, 0x36]
adds r0, r6, 0
bl InitAnimLinearTranslation
- ldr r0, =sub_80A67BC
+ ldr r0, =RunStoredCallbackWhenAffineAnimEnds
str r0, [r6, 0x1C]
ldr r1, =sub_810E028
adds r0, r6, 0
@@ -2056,7 +2056,7 @@ _0810EE42:
str r0, [sp]
adds r0, r5, 0
movs r1, 0
- bl sub_80A73E0
+ bl TrySetSpriteRotScale
ldrh r0, [r5, 0x2E]
adds r0, 0x1
strh r0, [r5, 0x2E]
@@ -2085,7 +2085,7 @@ _0810EE92:
ldrsh r3, [r5, r0]
str r1, [sp]
adds r0, r5, 0
- bl sub_80A73E0
+ bl TrySetSpriteRotScale
ldrb r1, [r5, 0x3]
lsls r1, 26
lsrs r1, 27
@@ -2409,7 +2409,7 @@ sub_810F084: @ 810F084
mov r0, r8
movs r1, 0x1
adds r2, r3, 0
- bl sub_80A73E0
+ bl TrySetSpriteRotScale
ldr r0, =sub_810F140
mov r2, r8
str r0, [r2, 0x1C]
@@ -2456,7 +2456,7 @@ sub_810F140: @ 810F140
bge _0810F180
_0810F17A:
adds r0, r2, 0
- bl move_anim_8074EE0
+ bl DestroySpriteAndMatrix
_0810F180:
pop {r0}
bx r0
diff --git a/asm/ice.s b/asm/ice.s
index 3202213b4..3187d3110 100644
--- a/asm/ice.s
+++ b/asm/ice.s
@@ -355,7 +355,7 @@ sub_810B8AC: @ 810B8AC
ldr r1, =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData6
- ldr r1, =sub_80A634C
+ ldr r1, =TranslateSpriteInGrowingCircleOverDuration
str r1, [r4, 0x1C]
adds r0, r4, 0
bl _call_via_r1
@@ -466,7 +466,7 @@ _0810B9C6:
ldr r1, =sub_810B9E8
adds r0, r4, 0
bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A67BC
+ ldr r0, =RunStoredCallbackWhenAffineAnimEnds
str r0, [r4, 0x1C]
pop {r4,r5}
pop {r0}
@@ -501,7 +501,7 @@ sub_810B9E8: @ 810B9E8
cmp r0, 0x14
bne _0810BA1E
adds r0, r3, 0
- bl move_anim_8074EE0
+ bl DestroySpriteAndMatrix
_0810BA1E:
pop {r0}
bx r0
@@ -2816,7 +2816,7 @@ sub_810CD1C: @ 810CD1C
adds r0, r4, 0
movs r1, 0x1
bl StartSpriteAnim
- ldr r0, =sub_80A67D8
+ ldr r0, =RunStoredCallbackWhenAnimEnds
str r0, [r4, 0x1C]
ldr r1, =DestroyAnimSprite
adds r0, r4, 0
diff --git a/asm/psychic.s b/asm/psychic.s
index ef1915241..0a39ea856 100644
--- a/asm/psychic.s
+++ b/asm/psychic.s
@@ -535,7 +535,7 @@ _0810F618:
cmp r0, 0
beq _0810F62C
adds r0, r4, 0
- bl move_anim_8074EE0
+ bl DestroySpriteAndMatrix
_0810F62C:
pop {r4-r6}
pop {r0}
@@ -589,7 +589,7 @@ _0810F692:
ldr r1, =DestroyAnimSprite
adds r0, r5, 0
bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A67D8
+ ldr r0, =RunStoredCallbackWhenAnimEnds
str r0, [r5, 0x1C]
pop {r4,r5}
pop {r0}
@@ -656,7 +656,7 @@ _0810F722:
ldr r1, =sub_810F740
adds r0, r5, 0
bl StoreSpriteCallbackInData6
- ldr r0, =sub_80A67D8
+ ldr r0, =RunStoredCallbackWhenAnimEnds
str r0, [r5, 0x1C]
pop {r4-r7}
pop {r0}
@@ -760,7 +760,7 @@ sub_810F7D4: @ 810F7D4
strh r1, [r4, 0x8]
ldr r2, =gUnknown_0859675C
adds r0, r4, 0
- bl sub_80A7CFC
+ bl PrepareAffineAnimInTaskData
ldr r0, =sub_810F810
str r0, [r4]
pop {r4}
@@ -779,7 +779,7 @@ sub_810F810: @ 810F810
lsls r0, 3
ldr r1, =gTasks
adds r0, r1
- bl sub_80A7D34
+ bl RunAffineAnimFromTaskData
lsls r0, 24
cmp r0, 0
bne _0810F830
@@ -823,7 +823,7 @@ _0810F870:
ldrb r1, [r4, 0x8]
ldr r2, =gUnknown_0859677C
adds r0, r4, 0
- bl sub_80A7CFC
+ bl PrepareAffineAnimInTaskData
ldr r0, =sub_810F898
str r0, [r4]
pop {r4}
@@ -852,7 +852,7 @@ sub_810F898: @ 810F898
.pool
_0810F8BC:
adds r0, r4, 0
- bl sub_80A7D34
+ bl RunAffineAnimFromTaskData
ldrh r0, [r4, 0xC]
adds r0, 0x1
strh r0, [r4, 0xC]
@@ -907,7 +907,7 @@ _0810F900:
lsls r1, 1
strh r1, [r0, 0x20]
ldrb r0, [r4, 0x8]
- bl sub_80A7344
+ bl ResetSpriteRotScale
adds r0, r5, 0
bl DestroyAnimVisualTask
_0810F936:
@@ -1805,7 +1805,7 @@ sub_8110034: @ 8110034
_0811006C:
ldr r1, =gBattleAnimArgs
ldrb r0, [r1]
- bl duplicate_obj_of_side_rel2move_in_transparent_mode
+ bl CloneBattlerSpriteWithBlend
lsls r0, 16
lsrs r1, r0, 16
mov r9, r1
@@ -1860,7 +1860,7 @@ _08110094:
lsls r2, 1
adds r1, r2, 0
movs r3, 0
- bl obj_id_set_rotscale
+ bl SetSpriteRotScale
ldrb r3, [r4, 0x1]
lsrs r1, r3, 6
ldrb r2, [r4, 0x3]
@@ -1942,14 +1942,14 @@ _08110166:
ldrsh r2, [r4, r1]
adds r1, r2, 0
movs r3, 0
- bl obj_id_set_rotscale
+ bl SetSpriteRotScale
ldrh r0, [r4, 0x26]
lsls r0, 24
lsrs r0, 24
ldrh r1, [r4, 0x22]
lsls r1, 24
lsrs r1, 24
- bl sub_80A7EC0
+ bl SetBattlerSpriteYOffsetFromOtherYScale
movs r2, 0xA
ldrsh r0, [r4, r2]
cmp r0, 0x30
@@ -1980,14 +1980,14 @@ _081101B8:
ldrsh r2, [r4, r1]
adds r1, r2, 0
movs r3, 0
- bl obj_id_set_rotscale
+ bl SetSpriteRotScale
ldrh r0, [r4, 0x26]
lsls r0, 24
lsrs r0, 24
ldrh r1, [r4, 0x22]
lsls r1, 24
lsrs r1, 24
- bl sub_80A7EC0
+ bl SetBattlerSpriteYOffsetFromOtherYScale
movs r2, 0xA
ldrsh r0, [r4, r2]
cmp r0, 0
diff --git a/asm/water.s b/asm/water.s
index 6965d6371..693aceddd 100644
--- a/asm/water.s
+++ b/asm/water.s
@@ -315,7 +315,7 @@ sub_8107408: @ 8107408
negs r1, r1
ands r1, r2
strb r1, [r3]
- ldr r1, =sub_80A67D8
+ ldr r1, =RunStoredCallbackWhenAnimEnds
str r1, [r0, 0x1C]
ldr r1, =sub_8107430
bl StoreSpriteCallbackInData6
@@ -331,7 +331,7 @@ sub_8107430: @ 8107430
strh r1, [r0, 0x2E]
ldr r1, =WaitAnimForDuration
str r1, [r0, 0x1C]
- ldr r1, =move_anim_8074EE0
+ ldr r1, =DestroySpriteAndMatrix
bl StoreSpriteCallbackInData6
pop {r0}
bx r0
@@ -711,7 +711,7 @@ sub_8107730: @ 8107730
ldr r6, =0x0000fff6
strh r6, [r4, 0x26]
ldrb r0, [r7]
- bl sub_80A82E4
+ bl GetBattlerSpriteSubpriority
lsls r0, 24
lsrs r5, r0, 24
bl IsContest
@@ -1906,7 +1906,7 @@ sub_81080E4: @ 81080E4
lsls r0, 24
lsrs r0, 24
movs r1, 0
- bl sub_80A7270
+ bl PrepareBattlerSpriteForRotScale
ldr r0, =sub_8108140
str r0, [r4]
pop {r4}
@@ -2026,7 +2026,7 @@ _08108222:
ldrh r0, [r4, 0x26]
lsls r0, 24
lsrs r0, 24
- bl sub_80A7E6C
+ bl SetBattlerSpriteYOffsetFromYScale
ldr r2, =gSprites
movs r0, 0x26
ldrsh r1, [r4, r0]
@@ -2166,7 +2166,7 @@ _08108320:
ldrh r0, [r4, 0x26]
lsls r0, 24
lsrs r0, 24
- bl sub_80A7344
+ bl ResetSpriteRotScale
movs r0, 0x26
ldrsh r1, [r4, r0]
lsls r0, r1, 4
@@ -2286,7 +2286,7 @@ sub_8108408: @ 8108408
lsrs r6, r0, 24
movs r5, 0xAC
ldrb r0, [r4]
- bl sub_80A82E4
+ bl GetBattlerSpriteSubpriority
subs r0, 0x1
lsls r0, 24
lsrs r0, 24
@@ -3517,7 +3517,7 @@ _08108DE2:
strh r0, [r4, 0x30]
ldr r0, =gBattleAnimAttacker
ldrb r0, [r0]
- bl sub_80A82E4
+ bl GetBattlerSpriteSubpriority
subs r0, 0x1
adds r1, r4, 0
adds r1, 0x43
@@ -3572,7 +3572,7 @@ _08108E58:
strh r0, [r4, 0x30]
ldr r0, =gBattleAnimAttacker
ldrb r0, [r0]
- bl sub_80A82E4
+ bl GetBattlerSpriteSubpriority
subs r0, 0x1
adds r1, r4, 0
adds r1, 0x43