diff options
Diffstat (limited to 'asm')
-rw-r--r-- | asm/battle_7.s | 3815 | ||||
-rw-r--r-- | asm/battle_anim_80A5C6C.s | 16 | ||||
-rw-r--r-- | asm/battle_anim_80A9C70.s | 6 | ||||
-rwxr-xr-x | asm/battle_anim_815A0D4.s | 6 | ||||
-rw-r--r-- | asm/battle_anim_8170478.s | 4 | ||||
-rw-r--r-- | asm/contest.s | 2 | ||||
-rw-r--r-- | asm/contest_painting.s | 2 | ||||
-rw-r--r-- | asm/link.s | 2 | ||||
-rwxr-xr-x | asm/pokeball.s | 6 | ||||
-rw-r--r-- | asm/pokedex.s | 2 | ||||
-rwxr-xr-x | asm/pokemon_storage_system.s | 4 | ||||
-rwxr-xr-x | asm/pokemon_summary_screen.s | 2 | ||||
-rwxr-xr-x | asm/pokenav.s | 4 |
13 files changed, 28 insertions, 3843 deletions
diff --git a/asm/battle_7.s b/asm/battle_7.s deleted file mode 100644 index 94cc1ba8e..000000000 --- a/asm/battle_7.s +++ /dev/null @@ -1,3815 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start AllocateBattleSpritesData -AllocateBattleSpritesData: @ 805D118 - push {r4,lr} - ldr r4, =gBattleSpritesDataPtr - movs r0, 0x10 - bl AllocZeroed - str r0, [r4] - movs r0, 0x10 - bl AllocZeroed - ldr r1, [r4] - str r0, [r1] - movs r0, 0x30 - bl AllocZeroed - ldr r1, [r4] - str r0, [r1, 0x4] - movs r0, 0x10 - bl AllocZeroed - ldr r1, [r4] - str r0, [r1, 0x8] - movs r0, 0x50 - bl AllocZeroed - ldr r1, [r4] - str r0, [r1, 0xC] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end AllocateBattleSpritesData - - thumb_func_start FreeBattleSpritesData -FreeBattleSpritesData: @ 805D158 - push {r4,r5,lr} - ldr r5, =gBattleSpritesDataPtr - ldr r0, [r5] - cmp r0, 0 - beq _0805D192 - ldr r0, [r0, 0xC] - bl Free - ldr r0, [r5] - movs r4, 0 - str r4, [r0, 0xC] - ldr r0, [r0, 0x8] - bl Free - ldr r0, [r5] - str r4, [r0, 0x8] - ldr r0, [r0, 0x4] - bl Free - ldr r0, [r5] - str r4, [r0, 0x4] - ldr r0, [r0] - bl Free - ldr r0, [r5] - str r4, [r0] - bl Free - str r4, [r5] -_0805D192: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end FreeBattleSpritesData - - thumb_func_start ChooseMoveAndTargetInBattlePalace -ChooseMoveAndTargetInBattlePalace: @ 805D19C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - movs r0, 0x1 - negs r0, r0 - mov r9, r0 - ldr r4, =gActiveBank - ldrb r0, [r4] - lsls r2, r0, 9 - ldr r1, =gBattleBufferA + 4 - adds r2, r1 - mov r10, r2 - movs r1, 0 - movs r2, 0xFF - bl CheckMoveLimitations - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r7, r0, 16 - ldr r0, =gBattleStruct - ldr r0, [r0] - adds r0, 0x92 - ldrb r1, [r0] - ldr r2, =gBitTable - ldrb r0, [r4] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - negs r0, r1 - orrs r0, r1 - asrs r4, r0, 31 - movs r0, 0x2 - ands r4, r0 - adds r6, r4, 0 - adds r5, r4, 0x2 - b _0805D20E - .pool -_0805D20C: - adds r4, 0x1 -_0805D20E: - cmp r4, r5 - bge _0805D234 - ldr r0, =gActiveBank - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - ldr r1, =gBattleMons + 0x48 - adds r0, r1 - ldr r0, [r0] - bl GetNatureFromPersonality - lsls r0, 24 - lsrs r0, 22 - adds r0, r4, r0 - ldr r2, =gUnknown_0831C494 - adds r0, r2 - ldrb r0, [r0] - cmp r0, r7 - ble _0805D20C -_0805D234: - subs r7, r4, r6 - cmp r4, r5 - bne _0805D23C - movs r7, 0x2 -_0805D23C: - movs r6, 0 - movs r4, 0 - mov r1, r10 - ldrh r0, [r1] - cmp r0, 0 - beq _0805D27C - mov r5, r10 -_0805D24A: - ldrh r0, [r5] - bl sub_805D4A8 - lsls r0, 24 - lsrs r0, 24 - cmp r7, r0 - bne _0805D26E - mov r0, r10 - adds r0, 0x8 - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0 - beq _0805D26E - ldr r0, =gBitTable - lsls r1, r4, 2 - adds r1, r0 - ldr r0, [r1] - orrs r6, r0 -_0805D26E: - adds r5, 0x2 - adds r4, 0x1 - cmp r4, 0x3 - bgt _0805D27C - ldrh r0, [r5] - cmp r0, 0 - bne _0805D24A -_0805D27C: - cmp r6, 0 - beq _0805D2AC - ldr r3, =gBattleStruct - ldr r1, [r3] - adds r1, 0x92 - ldrb r2, [r1] - movs r0, 0xF - ands r0, r2 - strb r0, [r1] - ldr r1, [r3] - adds r1, 0x92 - lsls r0, r6, 4 - ldrb r2, [r1] - orrs r0, r2 - strb r0, [r1] - lsls r0, r6, 24 - lsrs r0, 24 - bl BattleAI_SetupAIData - bl BattleAI_ChooseMoveOrAction - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_0805D2AC: - movs r0, 0x1 - negs r0, r0 - cmp r9, r0 - beq _0805D2B6 - b _0805D40C -_0805D2B6: - mov r2, r8 - cmp r2, 0xF - bne _0805D2BE - b _0805D3EA -_0805D2BE: - movs r5, 0 - movs r6, 0 - ldr r7, =gBitTable - mov r4, r10 -_0805D2C6: - ldrh r0, [r4] - bl sub_805D4A8 - lsls r0, 24 - cmp r0, 0 - bne _0805D2DE - ldr r0, [r7] - mov r1, r8 - ands r0, r1 - cmp r0, 0 - bne _0805D2DE - adds r5, 0x1 -_0805D2DE: - ldrh r0, [r4] - bl sub_805D4A8 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0805D2F8 - ldr r0, [r7] - mov r2, r8 - ands r0, r2 - cmp r0, 0 - bne _0805D2F8 - adds r5, 0x10 -_0805D2F8: - ldrh r0, [r4] - bl sub_805D4A8 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bne _0805D316 - ldr r0, [r7] - mov r1, r8 - ands r0, r1 - cmp r0, 0 - bne _0805D316 - movs r2, 0x80 - lsls r2, 1 - adds r5, r2 -_0805D316: - adds r7, 0x4 - adds r4, 0x2 - ldr r0, =gBitTable - adds r0, 0xC - cmp r7, r0 - ble _0805D2C6 - movs r1, 0xF - ands r1, r5 - cmp r1, 0x1 - ble _0805D32C - adds r6, 0x1 -_0805D32C: - movs r0, 0xF0 - ands r0, r5 - cmp r0, 0x1F - ble _0805D336 - adds r6, 0x1 -_0805D336: - ldr r2, =0x000001ff - cmp r0, r2 - ble _0805D33E - adds r6, 0x1 -_0805D33E: - cmp r6, 0x1 - bgt _0805D346 - cmp r6, 0 - bne _0805D388 -_0805D346: - ldr r5, =gBitTable -_0805D348: - bl Random - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 10 - ands r1, r0 - lsrs r4, r1, 16 - lsls r0, r4, 2 - adds r0, r5 - ldr r0, [r0] - mov r1, r8 - ands r0, r1 - cmp r0, 0 - bne _0805D366 - mov r9, r4 -_0805D366: - movs r0, 0x1 - negs r0, r0 - cmp r9, r0 - beq _0805D348 - b _0805D3D4 - .pool -_0805D388: - cmp r1, 0x1 - ble _0805D38E - movs r6, 0 -_0805D38E: - cmp r0, 0x1F - ble _0805D394 - movs r6, 0x1 -_0805D394: - cmp r0, r2 - ble _0805D39A - movs r6, 0x2 -_0805D39A: - bl Random - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 10 - ands r1, r0 - lsrs r4, r1, 16 - ldr r1, =gBitTable - lsls r0, r4, 2 - adds r0, r1 - ldr r0, [r0] - mov r2, r8 - ands r0, r2 - cmp r0, 0 - bne _0805D3CC - lsls r0, r4, 1 - add r0, r10 - ldrh r0, [r0] - bl sub_805D4A8 - lsls r0, 24 - lsrs r0, 24 - cmp r6, r0 - bne _0805D3CC - mov r9, r4 -_0805D3CC: - movs r0, 0x1 - negs r0, r0 - cmp r9, r0 - beq _0805D39A -_0805D3D4: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x31 - bls _0805D40C -_0805D3EA: - ldr r2, =gProtectStructs - ldr r0, =gActiveBank - ldrb r1, [r0] - lsls r1, 4 - adds r1, r2 - ldrb r0, [r1, 0x2] - movs r2, 0x10 - orrs r0, r2 - strb r0, [r1, 0x2] - movs r0, 0 - b _0805D496 - .pool -_0805D40C: - mov r1, r9 - lsls r0, r1, 1 - mov r2, r10 - adds r1, r2, r0 - ldrh r0, [r1] - cmp r0, 0xAE - bne _0805D434 - ldrb r0, [r2, 0x12] - movs r5, 0 - cmp r0, 0x7 - beq _0805D442 - ldrb r1, [r2, 0x13] - movs r0, 0x7 - eors r1, r0 - negs r0, r1 - orrs r0, r1 - asrs r5, r0, 31 - movs r0, 0x10 - ands r5, r0 - b _0805D442 -_0805D434: - ldr r2, =gBattleMoves - ldrh r1, [r1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r5, [r0, 0x6] -_0805D442: - movs r0, 0x10 - ands r0, r5 - cmp r0, 0 - beq _0805D45C - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 8 - b _0805D48A - .pool -_0805D45C: - cmp r5, 0 - bne _0805D470 - bl sub_805D5F4 - lsls r0, 16 - lsrs r0, 16 - mov r2, r9 - orrs r2, r0 - mov r9, r2 - b _0805D490 -_0805D470: - ldr r0, =gActiveBank - ldrb r0, [r0] - bl GetBankIdentity - adds r1, r0, 0 - movs r2, 0x1 - movs r0, 0x1 - ands r0, r1 - eors r0, r2 - bl GetBankByIdentity - lsls r0, 24 - lsrs r0, 16 -_0805D48A: - mov r1, r9 - orrs r1, r0 - mov r9, r1 -_0805D490: - mov r2, r9 - lsls r0, r2, 16 - lsrs r0, 16 -_0805D496: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end ChooseMoveAndTargetInBattlePalace - - thumb_func_start sub_805D4A8 -sub_805D4A8: @ 805D4A8 - push {lr} - lsls r0, 16 - lsrs r2, r0, 16 - ldr r1, =gBattleMoves - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x6] - adds r3, r1, 0 - cmp r0, 0x40 - bls _0805D4C2 - b _0805D5EE -_0805D4C2: - lsls r0, 2 - ldr r1, =_0805D4D4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0805D4D4: - .4byte _0805D5D8 - .4byte _0805D5E6 - .4byte _0805D5D8 - .4byte _0805D5EE - .4byte _0805D5D8 - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5D8 - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EA - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5D8 - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5EE - .4byte _0805D5E6 -_0805D5D8: - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r3 - ldrb r0, [r0, 0x1] - cmp r0, 0 - bne _0805D5EE -_0805D5E6: - movs r0, 0x2 - b _0805D5F0 -_0805D5EA: - movs r0, 0x1 - b _0805D5F0 -_0805D5EE: - movs r0, 0 -_0805D5F0: - pop {r1} - bx r1 - thumb_func_end sub_805D4A8 - - thumb_func_start sub_805D5F4 -sub_805D5F4: @ 805D5F4 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0805D6FA - ldr r0, =gActiveBank - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _0805D630 - movs r0, 0x1 - bl GetBankByIdentity - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r0, 0x3 - b _0805D63E - .pool -_0805D630: - movs r0, 0 - bl GetBankByIdentity - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r0, 0x2 -_0805D63E: - bl GetBankByIdentity - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, =gBattleMons - movs r2, 0x58 - mov r0, r8 - muls r0, r2 - adds r5, r0, r1 - adds r0, r7, 0 - muls r0, r2 - adds r6, r0, r1 - ldrh r0, [r5, 0x28] - ldrh r3, [r6, 0x28] - cmp r0, r3 - bne _0805D680 - bl Random - adds r3, r0, 0 - ldr r0, =gActiveBank - ldrb r1, [r0] - movs r2, 0x1 - movs r0, 0x1 - ands r0, r1 - eors r0, r2 - movs r1, 0x2 - ands r1, r3 - adds r0, r1 - b _0805D702 - .pool -_0805D680: - ldr r4, =gUnknown_0831C604 - ldr r0, =gActiveBank - mov r9, r0 - ldrb r0, [r0] - muls r0, r2 - adds r1, 0x48 - adds r0, r1 - ldr r0, [r0] - bl GetNatureFromPersonality - lsls r0, 24 - lsrs r0, 24 - adds r0, r4 - ldrb r4, [r0] - cmp r4, 0x1 - beq _0805D6CC - cmp r4, 0x1 - bgt _0805D6B4 - cmp r4, 0 - beq _0805D6BA - b _0805D6FA - .pool -_0805D6B4: - cmp r4, 0x2 - beq _0805D6DE - b _0805D6FA -_0805D6BA: - ldrh r0, [r5, 0x28] - ldrh r6, [r6, 0x28] - cmp r0, r6 - bls _0805D6C8 - mov r1, r8 - lsls r0, r1, 8 - b _0805D704 -_0805D6C8: - lsls r0, r7, 8 - b _0805D704 -_0805D6CC: - ldrh r0, [r5, 0x28] - ldrh r6, [r6, 0x28] - cmp r0, r6 - bcs _0805D6DA - mov r3, r8 - lsls r0, r3, 8 - b _0805D704 -_0805D6DA: - lsls r0, r7, 8 - b _0805D704 -_0805D6DE: - bl Random - adds r3, r0, 0 - mov r0, r9 - ldrb r1, [r0] - movs r2, 0x1 - movs r0, 0x1 - ands r0, r1 - eors r0, r2 - ands r4, r3 - adds r0, r4 - lsls r0, 24 - lsrs r0, 16 - b _0805D704 -_0805D6FA: - ldr r0, =gActiveBank - ldrb r1, [r0] - movs r0, 0x1 - eors r0, r1 -_0805D702: - lsls r0, 8 -_0805D704: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_805D5F4 - - thumb_func_start sub_805D714 -sub_805D714: @ 805D714 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x30] - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gSprites - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r0, r2 - adds r0, r1, 0 - adds r0, 0x3F - ldrb r3, [r0] - lsls r0, r3, 26 - cmp r0, 0 - bge _0805D766 - adds r0, r1, 0 - adds r0, 0x3E - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - blt _0805D766 - adds r2, r1, 0 - adds r2, 0x2C - ldrb r1, [r2] - lsls r0, r1, 25 - cmp r0, 0 - bge _0805D75C - movs r0, 0x41 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - b _0805D766 - .pool -_0805D75C: - lsls r0, r3, 27 - cmp r0, 0 - bge _0805D766 - ldr r0, =SpriteCallbackDummy - str r0, [r4, 0x1C] -_0805D766: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805D714 - - thumb_func_start sub_805D770 -sub_805D770: @ 805D770 - push {r4,lr} - adds r4, r0, 0 - lsls r1, 24 - adds r3, r4, 0 - adds r3, 0x2C - ldrb r0, [r3] - movs r2, 0x40 - orrs r0, r2 - strb r0, [r3] - ldr r0, =SpriteCallbackDummy - str r0, [r4, 0x1C] - cmp r1, 0 - bne _0805D798 - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - b _0805D7A0 - .pool -_0805D798: - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim -_0805D7A0: - adds r0, r4, 0 - bl AnimateSprite - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_805D770 - - thumb_func_start sub_805D7AC -sub_805D7AC: @ 805D7AC - push {lr} - adds r2, r0, 0 - ldr r0, =gUnknown_020243FC - ldrh r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _0805D7E4 - ldrh r0, [r2, 0x2E] - ldrh r1, [r2, 0x24] - adds r0, r1 - strh r0, [r2, 0x24] - lsls r0, 16 - cmp r0, 0 - bne _0805D7E4 - movs r1, 0x26 - ldrsh r0, [r2, r1] - cmp r0, 0 - beq _0805D7E0 - ldr r0, =sub_805D7EC - b _0805D7E2 - .pool -_0805D7E0: - ldr r0, =SpriteCallbackDummy -_0805D7E2: - str r0, [r2, 0x1C] -_0805D7E4: - pop {r0} - bx r0 - .pool - thumb_func_end sub_805D7AC - - thumb_func_start sub_805D7EC -sub_805D7EC: @ 805D7EC - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x26] - subs r0, 0x2 - strh r0, [r1, 0x26] - lsls r0, 16 - cmp r0, 0 - bne _0805D800 - ldr r0, =SpriteCallbackDummy - str r0, [r1, 0x1C] -_0805D800: - pop {r0} - bx r0 - .pool - thumb_func_end sub_805D7EC - - thumb_func_start DoStatusAnimation -DoStatusAnimation: @ 805D808 - push {r4-r6,lr} - adds r4, r1, 0 - lsls r0, 24 - ldr r6, =gBattleSpritesDataPtr - ldr r1, [r6] - ldr r5, =gActiveBank - ldrb r2, [r5] - ldr r3, [r1, 0x4] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r3 - ldrb r2, [r1] - movs r3, 0x10 - orrs r2, r3 - strb r2, [r1] - cmp r0, 0 - bne _0805D888 - cmp r4, 0x20 - bne _0805D844 - ldrb r0, [r5] - movs r1, 0x6 - bl move_anim_start_t2 - b _0805D902 - .pool -_0805D844: - cmp r4, 0x8 - beq _0805D850 - movs r0, 0x80 - ands r0, r4 - cmp r0, 0 - beq _0805D85A -_0805D850: - ldrb r0, [r5] - movs r1, 0 - bl move_anim_start_t2 - b _0805D902 -_0805D85A: - cmp r4, 0x10 - bne _0805D868 - ldrb r0, [r5] - movs r1, 0x2 - bl move_anim_start_t2 - b _0805D902 -_0805D868: - movs r0, 0x7 - ands r0, r4 - cmp r0, 0 - beq _0805D87A - ldrb r0, [r5] - movs r1, 0x4 - bl move_anim_start_t2 - b _0805D902 -_0805D87A: - cmp r4, 0x40 - bne _0805D8EA - ldrb r0, [r5] - movs r1, 0x5 - bl move_anim_start_t2 - b _0805D902 -_0805D888: - movs r0, 0xF0 - lsls r0, 12 - ands r0, r4 - cmp r0, 0 - beq _0805D89C - ldrb r0, [r5] - movs r1, 0x3 - bl move_anim_start_t2 - b _0805D902 -_0805D89C: - movs r0, 0x7 - ands r0, r4 - cmp r0, 0 - beq _0805D8AE - ldrb r0, [r5] - movs r1, 0x1 - bl move_anim_start_t2 - b _0805D902 -_0805D8AE: - movs r0, 0x80 - lsls r0, 21 - ands r0, r4 - cmp r0, 0 - beq _0805D8C2 - ldrb r0, [r5] - movs r1, 0x7 - bl move_anim_start_t2 - b _0805D902 -_0805D8C2: - movs r0, 0x80 - lsls r0, 20 - ands r0, r4 - cmp r0, 0 - beq _0805D8D6 - ldrb r0, [r5] - movs r1, 0x8 - bl move_anim_start_t2 - b _0805D902 -_0805D8D6: - movs r0, 0xE0 - lsls r0, 8 - ands r0, r4 - cmp r0, 0 - beq _0805D8EA - ldrb r0, [r5] - movs r1, 0x9 - bl move_anim_start_t2 - b _0805D902 -_0805D8EA: - ldr r0, [r6] - ldrb r2, [r5] - ldr r0, [r0, 0x4] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1] - movs r0, 0x11 - negs r0, r0 - ands r0, r2 - strb r0, [r1] -_0805D902: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end DoStatusAnimation - - thumb_func_start DoBattleAnimationFromTable -DoBattleAnimationFromTable: @ 805D908 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - ldr r4, [sp, 0x24] - lsls r0, 24 - lsrs r6, r0, 24 - lsls r1, 24 - lsrs r1, 24 - mov r10, r1 - lsls r2, 24 - lsrs r2, 24 - str r2, [sp] - lsls r3, 24 - lsrs r5, r3, 24 - lsls r4, 16 - lsrs r7, r4, 16 - cmp r5, 0 - bne _0805D950 - movs r0, 0x80 - ands r0, r7 - cmp r0, 0 - beq _0805D950 - ldr r0, =gBattleMonForms - adds r0, r6, r0 - movs r2, 0x7F - adds r1, r7, 0 - ands r1, r2 - strb r1, [r0] - movs r0, 0x1 - b _0805DA1E - .pool -_0805D950: - ldr r0, =gBattleSpritesDataPtr - mov r9, r0 - ldr r0, [r0] - ldr r0, [r0] - lsls r4, r6, 2 - adds r0, r4, r0 - ldrb r1, [r0] - movs r2, 0x4 - mov r8, r2 - mov r0, r8 - ands r0, r1 - cmp r0, 0 - beq _0805D9CC - adds r0, r5, 0 - bl sub_805DAA0 - lsls r0, 24 - cmp r0, 0 - bne _0805D980 - movs r0, 0x1 - b _0805DA1E - .pool -_0805D980: - mov r1, r9 - ldr r0, [r1] - ldr r0, [r0] - adds r0, r4, r0 - ldrb r1, [r0] - mov r0, r8 - ands r0, r1 - cmp r0, 0 - beq _0805D9CC - cmp r5, 0x2 - bne _0805D9CC - ldr r1, =gSprites - ldr r0, =gBankSpriteIds - adds r0, r6, r0 - ldrb r2, [r0] - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - adds r0, 0x3E - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - bge _0805D9CC - adds r0, r6, 0 - movs r1, 0x1 - bl refresh_graphics_maybe - adds r0, r6, 0 - bl sub_805E974 - movs r0, 0x1 - b _0805DA1E - .pool -_0805D9CC: - ldr r0, =gAnimBankAttacker - mov r2, r10 - strb r2, [r0] - ldr r0, =gAnimBankTarget - mov r1, sp - ldrb r1, [r1] - strb r1, [r0] - ldr r4, =gBattleSpritesDataPtr - ldr r0, [r4] - ldr r0, [r0, 0x8] - strh r7, [r0] - ldr r0, =gUnknown_082C9320 - adds r1, r5, 0 - movs r2, 0 - bl LaunchBattleAnimation - ldr r0, =task0A_0803415C - movs r1, 0xA - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - strh r6, [r1, 0x8] - ldr r0, [r4] - movs r2, 0x8 - ldrsh r1, [r1, r2] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x20 - orrs r1, r2 - strb r1, [r0] - movs r0, 0 -_0805DA1E: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end DoBattleAnimationFromTable - - thumb_func_start task0A_0803415C -task0A_0803415C: @ 805DA48 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gAnimScriptCallback - ldr r0, [r0] - bl _call_via_r0 - ldr r0, =gAnimScriptActive - ldrb r0, [r0] - cmp r0, 0 - bne _0805DA8A - ldr r0, =gBattleSpritesDataPtr - ldr r2, [r0] - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r1, 0x8 - ldrsh r0, [r0, r1] - ldr r2, [r2, 0x4] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r2, [r1] - movs r0, 0x21 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - adds r0, r4, 0 - bl DestroyTask -_0805DA8A: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end task0A_0803415C - - thumb_func_start sub_805DAA0 -sub_805DAA0: @ 805DAA0 - push {lr} - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xD - bgt _0805DAB4 - cmp r0, 0xA - bge _0805DAB8 - cmp r0, 0x2 - beq _0805DAB8 - b _0805DABC -_0805DAB4: - cmp r0, 0x11 - bne _0805DABC -_0805DAB8: - movs r0, 0x1 - b _0805DABE -_0805DABC: - movs r0, 0 -_0805DABE: - pop {r1} - bx r1 - thumb_func_end sub_805DAA0 - - thumb_func_start DoSpecialBattleAnimation -DoSpecialBattleAnimation: @ 805DAC4 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r3, 24 - lsrs r3, 24 - ldr r0, =gAnimBankAttacker - strb r1, [r0] - ldr r0, =gAnimBankTarget - strb r2, [r0] - ldr r0, =gUnknown_082C937C - adds r1, r3, 0 - movs r2, 0 - bl LaunchBattleAnimation - ldr r0, =task0A_08034248 - movs r1, 0xA - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - strh r4, [r1, 0x8] - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - movs r2, 0x8 - ldrsh r1, [r1, r2] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end DoSpecialBattleAnimation - - thumb_func_start task0A_08034248 -task0A_08034248: @ 805DB34 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gAnimScriptCallback - ldr r0, [r0] - bl _call_via_r0 - ldr r0, =gAnimScriptActive - ldrb r0, [r0] - cmp r0, 0 - bne _0805DB76 - ldr r0, =gBattleSpritesDataPtr - ldr r2, [r0] - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r1, 0x8 - ldrsh r0, [r0, r1] - ldr r2, [r2, 0x4] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r2, [r1] - movs r0, 0x41 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - adds r0, r4, 0 - bl DestroyTask -_0805DB76: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end task0A_08034248 - - thumb_func_start IsMoveWithoutAnimation -IsMoveWithoutAnimation: @ 805DB8C - movs r0, 0 - bx lr - thumb_func_end IsMoveWithoutAnimation - - thumb_func_start mplay_80342A4 -mplay_80342A4: @ 805DB90 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - movs r5, 0 - bl IsSEPlaying - lsls r0, 24 - cmp r0, 0 - beq _0805DBD8 - ldr r2, =gBattleSpritesDataPtr - ldr r0, [r2] - ldr r1, [r0, 0x4] - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x8] - adds r1, 0x1 - strb r1, [r0, 0x8] - ldr r2, [r2] - ldr r0, =gActiveBank - ldrb r1, [r0] - ldr r2, [r2, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x8] - cmp r0, 0x1D - bls _0805DBDC - ldr r0, =gMPlay_SE1 - bl m4aMPlayStop - ldr r0, =gMPlay_SE2 - bl m4aMPlayStop -_0805DBD8: - cmp r5, 0 - beq _0805DBF0 -_0805DBDC: - movs r0, 0x1 - b _0805DC02 - .pool -_0805DBF0: - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r1, [r0, 0x4] - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - strb r5, [r0, 0x8] - movs r0, 0 -_0805DC02: - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end mplay_80342A4 - - thumb_func_start BattleLoadOpponentMonSpriteGfx -BattleLoadOpponentMonSpriteGfx: @ 805DC0C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - adds r4, r0, 0 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - movs r1, 0 - bl GetMonData - str r0, [sp] - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0] - mov r2, r8 - lsls r1, r2, 2 - adds r2, r1, r0 - ldrh r0, [r2, 0x2] - cmp r0, 0 - bne _0805DC50 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 - ldr r6, [sp] - b _0805DC58 - .pool -_0805DC50: - ldrh r5, [r2, 0x2] - ldr r0, =gTransformedPersonalities - adds r0, r1, r0 - ldr r6, [r0] -_0805DC58: - adds r0, r4, 0 - movs r1, 0x1 - bl GetMonData - mov r10, r0 - mov r0, r8 - bl GetBankIdentity - lsls r0, 24 - lsls r2, r5, 3 - ldr r1, =gMonFrontPicTable - adds r2, r1 - ldr r1, =gMonSpritesGfxPtr - ldr r1, [r1] - lsrs r0, 22 - adds r1, 0x4 - adds r1, r0 - ldr r1, [r1] - adds r0, r2, 0 - adds r2, r5, 0 - adds r3, r6, 0 - bl HandleLoadSpecialPokePic_DontHandleDeoxys - mov r3, r8 - lsls r2, r3, 4 - movs r0, 0x80 - lsls r0, 1 - adds r7, r2, r0 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0] - lsls r1, r3, 2 - adds r0, r1, r0 - ldrh r0, [r0, 0x2] - str r1, [sp, 0x4] - mov r9, r2 - cmp r0, 0 - bne _0805DCBC - adds r0, r4, 0 - bl pokemon_get_pal - b _0805DCC6 - .pool -_0805DCBC: - adds r0, r5, 0 - mov r1, r10 - ldr r2, [sp] - bl species_and_otid_get_pal -_0805DCC6: - adds r6, r0, 0 - ldr r4, =0x0201c000 - adds r0, r6, 0 - adds r1, r4, 0 - bl LZDecompressWram - adds r0, r4, 0 - adds r1, r7, 0 - movs r2, 0x20 - bl LoadPalette - mov r1, r9 - adds r1, 0x80 - adds r0, r4, 0 - movs r2, 0x20 - bl LoadPalette - ldr r0, =0x00000181 - cmp r5, r0 - bne _0805DD1A - movs r7, 0x80 - lsls r7, 1 - add r7, r9 - ldr r5, =gBattleStruct - ldr r1, [r5] - movs r4, 0x80 - lsls r4, 1 - adds r1, r4 - adds r0, r6, 0 - bl LZDecompressWram - ldr r0, =gBattleMonForms - add r0, r8 - ldrb r1, [r0] - lsls r1, 5 - adds r1, r4 - ldr r0, [r5] - adds r0, r1 - adds r1, r7, 0 - movs r2, 0x20 - bl LoadPalette -_0805DD1A: - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0] - ldr r1, [sp, 0x4] - adds r0, r1, r0 - ldrh r0, [r0, 0x2] - cmp r0, 0 - beq _0805DD46 - ldr r3, =0x00007fff - adds r0, r7, 0 - movs r1, 0x10 - movs r2, 0x6 - bl BlendPalette - lsls r1, r7, 1 - ldr r0, =gPlttBufferFaded - adds r0, r1, r0 - ldr r2, =gPlttBufferUnfaded - adds r1, r2 - ldr r2, =0x04000008 - bl CpuSet -_0805DD46: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end BattleLoadOpponentMonSpriteGfx - - thumb_func_start BattleLoadPlayerMonSpriteGfx -BattleLoadPlayerMonSpriteGfx: @ 805DD7C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - adds r6, r0, 0 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - movs r1, 0 - bl GetMonData - str r0, [sp] - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0] - mov r2, r8 - lsls r1, r2, 2 - adds r2, r1, r0 - ldrh r0, [r2, 0x2] - cmp r0, 0 - bne _0805DDC0 - adds r0, r6, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 - ldr r4, [sp] - b _0805DDC8 - .pool -_0805DDC0: - ldrh r5, [r2, 0x2] - ldr r0, =gTransformedPersonalities - adds r0, r1, r0 - ldr r4, [r0] -_0805DDC8: - adds r0, r6, 0 - movs r1, 0x1 - bl GetMonData - str r0, [sp, 0x4] - mov r0, r8 - bl GetBankIdentity - lsls r0, 24 - lsrs r7, r0, 24 - movs r0, 0x1 - mov r1, r8 - bl sub_80688F8 - lsls r0, 24 - lsrs r0, 24 - mov r1, r8 - lsls r1, 2 - mov r10, r1 - cmp r0, 0x1 - beq _0805DE00 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0] - add r0, r10 - ldrh r0, [r0, 0x2] - cmp r0, 0 - beq _0805DE2C -_0805DE00: - lsls r0, r5, 3 - ldr r1, =gMonBackPicTable - adds r0, r1 - ldr r1, =gMonSpritesGfxPtr - ldr r1, [r1] - lsls r2, r7, 2 - adds r1, 0x4 - adds r1, r2 - ldr r1, [r1] - adds r2, r5, 0 - adds r3, r4, 0 - bl HandleLoadSpecialPokePic_DontHandleDeoxys - b _0805DE46 - .pool -_0805DE2C: - lsls r0, r5, 3 - ldr r1, =gMonBackPicTable - adds r0, r1 - ldr r1, =gMonSpritesGfxPtr - ldr r1, [r1] - lsls r2, r7, 2 - adds r1, 0x4 - adds r1, r2 - ldr r1, [r1] - adds r2, r5, 0 - adds r3, r4, 0 - bl HandleLoadSpecialPokePic -_0805DE46: - mov r2, r8 - lsls r1, r2, 4 - movs r0, 0x80 - lsls r0, 1 - adds r7, r1, r0 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0] - add r0, r10 - ldrh r0, [r0, 0x2] - mov r9, r1 - cmp r0, 0 - bne _0805DE74 - adds r0, r6, 0 - bl pokemon_get_pal - b _0805DE7E - .pool -_0805DE74: - adds r0, r5, 0 - ldr r1, [sp, 0x4] - ldr r2, [sp] - bl species_and_otid_get_pal -_0805DE7E: - adds r6, r0, 0 - ldr r4, =0x0201c000 - adds r0, r6, 0 - adds r1, r4, 0 - bl LZDecompressWram - adds r0, r4, 0 - adds r1, r7, 0 - movs r2, 0x20 - bl LoadPalette - mov r1, r9 - adds r1, 0x80 - adds r0, r4, 0 - movs r2, 0x20 - bl LoadPalette - ldr r0, =0x00000181 - cmp r5, r0 - bne _0805DED2 - movs r7, 0x80 - lsls r7, 1 - add r7, r9 - ldr r5, =gBattleStruct - ldr r1, [r5] - movs r4, 0x80 - lsls r4, 1 - adds r1, r4 - adds r0, r6, 0 - bl LZDecompressWram - ldr r0, =gBattleMonForms - add r0, r8 - ldrb r1, [r0] - lsls r1, 5 - adds r1, r4 - ldr r0, [r5] - adds r0, r1 - adds r1, r7, 0 - movs r2, 0x20 - bl LoadPalette -_0805DED2: - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0] - add r0, r10 - ldrh r0, [r0, 0x2] - cmp r0, 0 - beq _0805DEFC - ldr r3, =0x00007fff - adds r0, r7, 0 - movs r1, 0x10 - movs r2, 0x6 - bl BlendPalette - lsls r1, r7, 1 - ldr r0, =gPlttBufferFaded - adds r0, r1, r0 - ldr r2, =gPlttBufferUnfaded - adds r1, r2 - ldr r2, =0x04000008 - bl CpuSet -_0805DEFC: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end BattleLoadPlayerMonSpriteGfx - - thumb_func_start nullsub_23 -nullsub_23: @ 805DF30 - bx lr - thumb_func_end nullsub_23 - - thumb_func_start nullsub_24 -nullsub_24: @ 805DF34 - bx lr - thumb_func_end nullsub_24 - - thumb_func_start DecompressTrainerFrontPic -DecompressTrainerFrontPic: @ 805DF38 - push {r4,lr} - adds r4, r0, 0 - adds r0, r1, 0 - lsls r4, 16 - lsrs r4, 16 - lsls r0, 24 - lsrs r0, 24 - bl GetBankIdentity - lsls r0, 24 - lsls r4, 3 - ldr r2, =gTrainerFrontPicTable - adds r2, r4, r2 - ldr r1, =gMonSpritesGfxPtr - ldr r1, [r1] - lsrs r0, 22 - adds r1, 0x4 - adds r1, r0 - ldr r1, [r1] - adds r0, r2, 0 - movs r2, 0 - bl DecompressPicFromTable_2 - ldr r0, =gTrainerFrontPicPaletteTable - adds r4, r0 - adds r0, r4, 0 - bl LoadCompressedObjectPalette - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end DecompressTrainerFrontPic - - thumb_func_start DecompressTrainerBackPic -DecompressTrainerBackPic: @ 805DF84 - push {r4,r5,lr} - adds r5, r0, 0 - adds r4, r1, 0 - lsls r5, 16 - lsrs r5, 16 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - bl GetBankIdentity - lsls r0, 24 - lsls r5, 3 - ldr r2, =gTrainerBackPicTable - adds r2, r5, r2 - ldr r1, =gMonSpritesGfxPtr - ldr r1, [r1] - lsrs r0, 22 - adds r1, 0x4 - adds r1, r0 - ldr r1, [r1] - adds r0, r2, 0 - movs r2, 0 - bl DecompressPicFromTable_2 - ldr r0, =gTrainerBackPicPaletteTable - adds r5, r0 - ldr r0, [r5] - lsls r4, 20 - movs r1, 0x80 - lsls r1, 17 - adds r4, r1 - lsrs r4, 16 - adds r1, r4, 0 - movs r2, 0x20 - bl LoadCompressedPalette - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end DecompressTrainerBackPic - - thumb_func_start nullsub_25 -nullsub_25: @ 805DFE0 - bx lr - thumb_func_end nullsub_25 - - thumb_func_start FreeTrainerFrontPicPalette -FreeTrainerFrontPicPalette: @ 805DFE4 - push {lr} - lsls r0, 16 - ldr r1, =gTrainerFrontPicPaletteTable - lsrs r0, 13 - adds r0, r1 - ldrh r0, [r0, 0x4] - bl FreeSpritePaletteByTag - pop {r0} - bx r0 - .pool - thumb_func_end FreeTrainerFrontPicPalette - - thumb_func_start sub_805DFFC -sub_805DFFC: @ 805DFFC - push {r4-r7,lr} - ldr r4, =gUnknown_0832C128 - adds r0, r4, 0 - bl LoadSpritePalette - adds r4, 0x8 - adds r0, r4, 0 - bl LoadSpritePalette - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - bne _0805E034 - ldr r0, =gUnknown_0832C0D0 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0832C0D8 - bl LoadCompressedObjectPic - movs r5, 0x2 - b _0805E056 - .pool -_0805E034: - ldr r4, =gUnknown_0832C0E0 - adds r0, r4, 0 - bl LoadCompressedObjectPic - adds r4, 0x8 - adds r0, r4, 0 - bl LoadCompressedObjectPic - ldr r4, =gUnknown_0832C0F0 - adds r0, r4, 0 - bl LoadCompressedObjectPic - adds r4, 0x8 - adds r0, r4, 0 - bl LoadCompressedObjectPic - movs r5, 0x4 -_0805E056: - movs r4, 0 - cmp r4, r5 - bcs _0805E076 - ldr r7, =gBanksByIdentity - ldr r6, =gUnknown_0832C108 -_0805E060: - adds r0, r4, r7 - ldrb r0, [r0] - lsls r0, 3 - adds r0, r6 - bl LoadCompressedObjectPic - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, r5 - bcc _0805E060 -_0805E076: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805DFFC - - thumb_func_start BattleLoadAllHealthBoxesGfx -BattleLoadAllHealthBoxesGfx: @ 805E08C - push {r4-r6,lr} - lsls r0, 24 - lsrs r4, r0, 24 - adds r5, r4, 0 - movs r6, 0 - cmp r4, 0 - bne _0805E09C - b _0805E1AE -_0805E09C: - cmp r4, 0x1 - bne _0805E0B8 - ldr r4, =gUnknown_0832C128 - adds r0, r4, 0 - bl LoadSpritePalette - adds r4, 0x8 - adds r0, r4, 0 - bl LoadSpritePalette - b _0805E1AE - .pool -_0805E0B8: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - bne _0805E120 - cmp r4, 0x2 - bne _0805E0F0 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0805E0E4 - ldr r0, =gUnknown_0832C100 - bl LoadCompressedObjectPic - b _0805E1AE - .pool -_0805E0E4: - ldr r0, =gUnknown_0832C0D0 - bl LoadCompressedObjectPic - b _0805E1AE - .pool -_0805E0F0: - cmp r4, 0x3 - bne _0805E100 - ldr r0, =gUnknown_0832C0D8 - bl LoadCompressedObjectPic - b _0805E1AE - .pool -_0805E100: - cmp r4, 0x4 - bne _0805E110 - ldr r0, =gBanksByIdentity - ldrb r0, [r0] - b _0805E198 - .pool -_0805E110: - cmp r4, 0x5 - bne _0805E1AC - ldr r0, =gBanksByIdentity - ldrb r0, [r0, 0x1] - b _0805E198 - .pool -_0805E120: - cmp r4, 0x2 - bne _0805E130 - ldr r0, =gUnknown_0832C0E0 - bl LoadCompressedObjectPic - b _0805E1AE - .pool -_0805E130: - cmp r4, 0x3 - bne _0805E140 - ldr r0, =gUnknown_0832C0E8 - bl LoadCompressedObjectPic - b _0805E1AE - .pool -_0805E140: - cmp r4, 0x4 - bne _0805E150 - ldr r0, =gUnknown_0832C0F0 - bl LoadCompressedObjectPic - b _0805E1AE - .pool -_0805E150: - cmp r4, 0x5 - bne _0805E160 - ldr r0, =gUnknown_0832C0F8 - bl LoadCompressedObjectPic - b _0805E1AE - .pool -_0805E160: - cmp r4, 0x6 - bne _0805E170 - ldr r0, =gBanksByIdentity - ldrb r0, [r0] - b _0805E198 - .pool -_0805E170: - cmp r4, 0x7 - bne _0805E180 - ldr r0, =gBanksByIdentity - ldrb r0, [r0, 0x1] - b _0805E198 - .pool -_0805E180: - cmp r4, 0x8 - bne _0805E190 - ldr r0, =gBanksByIdentity - ldrb r0, [r0, 0x2] - b _0805E198 - .pool -_0805E190: - cmp r5, 0x9 - bne _0805E1AC - ldr r0, =gBanksByIdentity - ldrb r0, [r0, 0x3] -_0805E198: - lsls r0, 3 - ldr r1, =gUnknown_0832C108 - adds r0, r1 - bl LoadCompressedObjectPic - b _0805E1AE - .pool -_0805E1AC: - movs r6, 0x1 -_0805E1AE: - adds r0, r6, 0 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end BattleLoadAllHealthBoxesGfx - - thumb_func_start LoadBattleBarGfx -LoadBattleBarGfx: @ 805E1B8 - push {lr} - ldr r0, =gUnknown_08C093F0 - ldr r1, =gMonSpritesGfxPtr - ldr r1, [r1] - movs r2, 0xBA - lsls r2, 1 - adds r1, r2 - ldr r1, [r1] - bl LZDecompressWram - pop {r0} - bx r0 - .pool - thumb_func_end LoadBattleBarGfx - - thumb_func_start BattleInitAllSprites -BattleInitAllSprites: @ 805E1D8 - push {r4-r6,lr} - adds r5, r0, 0 - adds r4, r1, 0 - movs r6, 0 - ldrb r0, [r5] - cmp r0, 0x6 - bls _0805E1E8 - b _0805E346 -_0805E1E8: - lsls r0, 2 - ldr r1, =_0805E1F8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0805E1F8: - .4byte _0805E214 - .4byte _0805E21A - .4byte _0805E324 - .4byte _0805E230 - .4byte _0805E260 - .4byte _0805E29C - .4byte _0805E33C -_0805E214: - bl sub_805E378 - b _0805E324 -_0805E21A: - ldrb r0, [r4] - bl BattleLoadAllHealthBoxesGfx - lsls r0, 24 - cmp r0, 0 - beq _0805E228 - b _0805E320 -_0805E228: - ldrb r0, [r4] - adds r0, 0x1 - strb r0, [r4] - b _0805E346 -_0805E230: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0805E24C - ldrb r0, [r4] - cmp r0, 0 - bne _0805E24C - bl CreateSafariPlayerHealthboxSprites - b _0805E252 - .pool -_0805E24C: - ldrb r0, [r4] - bl CreateBankHealthboxSprites -_0805E252: - ldr r2, =gHealthBoxesIds - ldrb r1, [r4] - adds r1, r2 - strb r0, [r1] - b _0805E30E - .pool -_0805E260: - ldrb r0, [r4] - bl SetBankHealthboxSpritePos - ldr r0, =gBanksByIdentity - ldrb r1, [r4] - adds r0, r1, r0 - ldrb r0, [r0] - cmp r0, 0x1 - bhi _0805E288 - ldr r0, =gHealthBoxesIds - adds r0, r1, r0 - ldrb r0, [r0] - movs r1, 0 - bl DummyBattleInterfaceFunc - b _0805E30E - .pool -_0805E288: - ldr r0, =gHealthBoxesIds - adds r0, r1, r0 - ldrb r0, [r0] - movs r1, 0x1 - bl DummyBattleInterfaceFunc - b _0805E30E - .pool -_0805E29C: - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _0805E2E4 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0805E302 - ldr r0, =gHealthBoxesIds - ldrb r1, [r4] - adds r0, r1, r0 - ldrb r0, [r0] - ldr r2, =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, =gPlayerParty - adds r1, r2 - movs r2, 0 - bl UpdateHealthboxAttribute - b _0805E302 - .pool -_0805E2E4: - ldr r0, =gHealthBoxesIds - ldrb r1, [r4] - adds r0, r1, r0 - ldrb r0, [r0] - ldr r2, =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, =gEnemyParty - adds r1, r2 - movs r2, 0 - bl UpdateHealthboxAttribute -_0805E302: - ldr r1, =gHealthBoxesIds - ldrb r0, [r4] - adds r0, r1 - ldrb r0, [r0] - bl SetHealthboxSpriteInvisible -_0805E30E: - ldrb r0, [r4] - adds r0, 0x1 - strb r0, [r4] - ldr r1, =gNoOfAllBanks - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r1] - cmp r0, r1 - bne _0805E346 -_0805E320: - movs r0, 0 - strb r0, [r4] -_0805E324: - ldrb r0, [r5] - adds r0, 0x1 - strb r0, [r5] - b _0805E346 - .pool -_0805E33C: - bl LoadAndCreateEnemyShadowSprites - bl sub_81B8C68 - movs r6, 0x1 -_0805E346: - adds r0, r6, 0 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end BattleInitAllSprites - - thumb_func_start sub_805E350 -sub_805E350: @ 805E350 - push {r4,lr} - ldr r4, =gBattleSpritesDataPtr - ldr r0, [r4] - ldr r0, [r0, 0x4] - movs r1, 0 - movs r2, 0x30 - bl memset - ldr r0, [r4] - ldr r0, [r0, 0x8] - movs r1, 0 - movs r2, 0x10 - bl memset - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805E350 - - thumb_func_start sub_805E378 -sub_805E378: @ 805E378 - push {lr} - bl sub_805E350 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0] - movs r1, 0 - movs r2, 0x10 - bl memset - pop {r0} - bx r0 - .pool - thumb_func_end sub_805E378 - - thumb_func_start sub_805E394 -sub_805E394: @ 805E394 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - movs r4, 0 - ldr r5, =gNoOfAllBanks - ldrb r0, [r5] - cmp r4, r0 - bge _0805E3EA - ldr r0, =gSprites - mov r9, r0 - movs r0, 0x1 - mov r12, r0 - movs r0, 0x2 - negs r0, r0 - mov r8, r0 - ldr r7, =gBattleSpritesDataPtr - ldr r6, =gBankSpriteIds -_0805E3B8: - ldr r0, [r7] - ldr r0, [r0] - lsls r3, r4, 2 - adds r3, r0 - adds r0, r4, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r9 - adds r0, 0x3E - ldrb r1, [r0] - lsls r1, 29 - lsrs r1, 31 - mov r0, r12 - ands r1, r0 - ldrb r2, [r3] - mov r0, r8 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - adds r4, 0x1 - ldrb r0, [r5] - cmp r4, r0 - blt _0805E3B8 -_0805E3EA: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805E394 - - thumb_func_start CopyBattleSpriteInvisibility -CopyBattleSpriteInvisibility: @ 805E408 - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gBattleSpritesDataPtr - ldr r1, [r1] - ldr r1, [r1] - lsls r3, r0, 2 - adds r3, r1 - ldr r2, =gSprites - ldr r1, =gBankSpriteIds - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r1, [r0] - lsls r1, 29 - lsrs r1, 31 - ldrb r2, [r3] - movs r0, 0x2 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - bx lr - .pool - thumb_func_end CopyBattleSpriteInvisibility - - thumb_func_start sub_805E448 -sub_805E448: @ 805E448 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r7, r0, 24 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp] - lsls r2, 24 - cmp r2, 0 - beq _0805E51C - ldr r0, =gBankSpriteIds - adds r5, r7, r0 - ldrb r1, [r5] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - mov r8, r1 - add r0, r8 - ldr r4, =gBattleSpritesDataPtr - ldr r1, [r4] - ldr r1, [r1, 0x8] - ldrb r1, [r1] - bl StartSpriteAnim - lsls r0, r7, 20 - movs r2, 0x80 - lsls r2, 17 - adds r0, r2 - lsrs r6, r0, 16 - ldr r2, =gBattleStruct - ldr r0, [r4] - ldr r0, [r0, 0x8] - ldrh r1, [r0] - lsls r1, 5 - movs r3, 0x80 - lsls r3, 1 - adds r1, r3 - ldr r0, [r2] - adds r0, r1 - adds r1, r6, 0 - movs r2, 0x20 - bl LoadPalette - ldr r1, =gBattleMonForms - adds r1, r7, r1 - ldr r0, [r4] - ldr r0, [r0, 0x8] - ldrh r0, [r0] - strb r0, [r1] - ldr r0, [r4] - ldr r1, [r0] - lsls r0, r7, 2 - adds r0, r1 - ldrh r0, [r0, 0x2] - cmp r0, 0 - beq _0805E4DE - ldr r3, =0x00007fff - adds r0, r6, 0 - movs r1, 0x10 - movs r2, 0x6 - bl BlendPalette - lsls r1, r6, 1 - ldr r0, =gPlttBufferFaded - adds r0, r1, r0 - ldr r2, =gPlttBufferUnfaded - adds r1, r2 - ldr r2, =0x04000008 - bl CpuSet -_0805E4DE: - adds r0, r7, 0 - bl sub_80A6138 - ldrb r2, [r5] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - add r1, r8 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r1, 0x22] - b _0805E77A - .pool -_0805E51C: - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0805E558 - movs r0, 0 - mov r10, r0 - ldr r0, =gContestResources - ldr r0, [r0] - ldr r2, [r0, 0x18] - ldrh r1, [r2, 0x2] - mov r8, r1 - ldr r3, [r2, 0x8] - mov r9, r3 - ldr r4, [r2, 0xC] - lsls r0, r1, 3 - ldr r1, =gMonBackPicTable - adds r0, r1 - ldr r1, =gMonSpritesGfxPtr - ldr r1, [r1] - ldr r1, [r1, 0x4] - ldr r3, [r2, 0x10] - b _0805E5FA - .pool -_0805E558: - adds r0, r7, 0 - bl GetBankIdentity - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldr r0, [sp] - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0805E58C - ldr r1, =gBattlePartyID - ldr r2, [sp] - lsls r0, r2, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - b _0805E59C - .pool -_0805E58C: - ldr r1, =gBattlePartyID - ldr r3, [sp] - lsls r0, r3, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty -_0805E59C: - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - adds r0, r7, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _0805E618 - ldr r0, =gBattlePartyID - lsls r4, r7, 1 - adds r4, r0 - ldrh r0, [r4] - movs r6, 0x64 - muls r0, r6 - ldr r5, =gPlayerParty - adds r0, r5 - movs r1, 0 - bl GetMonData - mov r9, r0 - ldrh r0, [r4] - muls r0, r6 - adds r0, r5 - movs r1, 0x1 - bl GetMonData - adds r4, r0, 0 - mov r1, r8 - lsls r0, r1, 3 - ldr r1, =gMonBackPicTable - adds r0, r1 - ldr r1, =gMonSpritesGfxPtr - ldr r1, [r1] - mov r3, r10 - lsls r2, r3, 2 - adds r1, 0x4 - adds r1, r2 - ldr r1, [r1] - ldr r3, =gTransformedPersonalities - lsls r2, r7, 2 - adds r2, r3 - ldr r3, [r2] -_0805E5FA: - mov r2, r8 - bl HandleLoadSpecialPokePic_DontHandleDeoxys - b _0805E662 - .pool -_0805E618: - ldr r0, =gBattlePartyID - lsls r4, r7, 1 - adds r4, r0 - ldrh r0, [r4] - movs r6, 0x64 - muls r0, r6 - ldr r5, =gEnemyParty - adds r0, r5 - movs r1, 0 - bl GetMonData - mov r9, r0 - ldrh r0, [r4] - muls r0, r6 - adds r0, r5 - movs r1, 0x1 - bl GetMonData - adds r4, r0, 0 - mov r1, r8 - lsls r0, r1, 3 - ldr r1, =gMonFrontPicTable - adds r0, r1 - ldr r1, =gMonSpritesGfxPtr - ldr r1, [r1] - mov r3, r10 - lsls r2, r3, 2 - adds r1, 0x4 - adds r1, r2 - ldr r1, [r1] - ldr r3, =gTransformedPersonalities - lsls r2, r7, 2 - adds r2, r3 - ldr r3, [r2] - mov r2, r8 - bl HandleLoadSpecialPokePic_DontHandleDeoxys -_0805E662: - ldr r0, =gMonSpritesGfxPtr - ldr r0, [r0] - mov r2, r10 - lsls r1, r2, 2 - adds r0, 0x4 - adds r0, r1 - ldr r2, [r0] - ldr r0, =gBankSpriteIds - adds r0, r7 - mov r10, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r3, =gSprites - adds r0, r3 - ldrh r0, [r0, 0x4] - lsls r0, 22 - lsrs r0, 17 - ldr r1, =0x06010000 - adds r0, r1 - ldr r1, =0x040000d4 - str r2, [r1] - str r0, [r1, 0x4] - ldr r0, =0x84000200 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - lsls r0, r7, 20 - movs r1, 0x80 - lsls r1, 17 - adds r0, r1 - lsrs r6, r0, 16 - mov r0, r8 - adds r1, r4, 0 - mov r2, r9 - bl species_and_otid_get_pal - mov r9, r0 - ldr r4, =0x0201c000 - adds r1, r4, 0 - bl LZDecompressWram - adds r0, r4, 0 - adds r1, r6, 0 - movs r2, 0x20 - bl LoadPalette - ldr r0, =0x00000181 - cmp r8, r0 - bne _0805E70A - mov r2, r10 - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r1, 0x8 - adds r0, r1 - ldr r1, =gMonAnimationsSpriteAnimsPtrTable - mov r3, r8 - lsls r2, r3, 2 - adds r1, r2 - ldr r1, [r1] - str r1, [r0] - ldr r5, =gBattleStruct - ldr r1, [r5] - movs r4, 0x80 - lsls r4, 1 - adds r1, r4 - mov r0, r9 - bl LZDecompressWram - ldr r0, =gBattleMonForms - ldr r1, [sp] - adds r0, r1, r0 - ldrb r1, [r0] - lsls r1, 5 - adds r1, r4 - ldr r0, [r5] - adds r0, r1 - adds r1, r6, 0 - movs r2, 0x20 - bl LoadPalette -_0805E70A: - ldr r3, =0x00007fff - adds r0, r6, 0 - movs r1, 0x10 - movs r2, 0x6 - bl BlendPalette - lsls r1, r6, 1 - ldr r0, =gPlttBufferFaded - adds r0, r1, r0 - ldr r2, =gPlttBufferUnfaded - adds r1, r2 - ldr r2, =0x04000008 - bl CpuSet - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0805E74A - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r1, [r0] - lsls r0, r7, 2 - adds r0, r1 - mov r2, r8 - strh r2, [r0, 0x2] - ldr r0, =gBattleMonForms - adds r1, r7, r0 - ldr r3, [sp] - adds r0, r3, r0 - ldrb r0, [r0] - strb r0, [r1] -_0805E74A: - adds r0, r7, 0 - bl sub_80A6138 - mov r1, r10 - ldrb r2, [r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - ldr r2, =gSprites - adds r1, r2 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r1, 0x22] - mov r3, r10 - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, =gBattleMonForms - adds r1, r7, r1 - ldrb r1, [r1] - bl StartSpriteAnim -_0805E77A: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805E448 - - thumb_func_start BattleLoadSubstituteSpriteGfx -BattleLoadSubstituteSpriteGfx: @ 805E7DC - push {r4-r7,lr} - lsls r0, 24 - lsrs r4, r0, 24 - adds r5, r4, 0 - lsls r1, 24 - cmp r1, 0 - bne _0805E898 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0805E7F8 - movs r4, 0 - b _0805E802 -_0805E7F8: - adds r0, r4, 0 - bl GetBankIdentity - lsls r0, 24 - lsrs r4, r0, 24 -_0805E802: - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0805E814 - ldr r0, =gUnknown_08C2D120 - b _0805E822 - .pool -_0805E814: - adds r0, r5, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _0805E83C - ldr r0, =gUnknown_08C2CEE0 -_0805E822: - ldr r1, =gMonSpritesGfxPtr - ldr r1, [r1] - lsls r4, 2 - adds r1, 0x4 - adds r1, r4 - ldr r1, [r1] - bl LZDecompressVram - b _0805E84E - .pool -_0805E83C: - ldr r0, =gUnknown_08C2D120 - ldr r1, =gMonSpritesGfxPtr - ldr r1, [r1] - lsls r4, 2 - adds r1, 0x4 - adds r1, r4 - ldr r1, [r1] - bl LZDecompressVram -_0805E84E: - movs r3, 0x1 - lsls r6, r5, 4 - ldr r7, =gUnknown_08C2CEBC - ldr r0, =gMonSpritesGfxPtr - ldr r0, [r0] - adds r0, 0x4 - adds r4, r0, r4 - ldr r2, =0x040000d4 - ldr r5, =0x84000200 -_0805E860: - ldr r0, [r4] - lsls r1, r3, 11 - adds r1, r0, r1 - str r0, [r2] - str r1, [r2, 0x4] - str r5, [r2, 0x8] - ldr r0, [r2, 0x8] - adds r3, 0x1 - cmp r3, 0x3 - ble _0805E860 - movs r0, 0x80 - lsls r0, 1 - adds r1, r6, r0 - adds r0, r7, 0 - movs r2, 0x20 - bl LoadCompressedPalette - b _0805E8E6 - .pool -_0805E898: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0805E8E6 - adds r0, r4, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _0805E8D0 - ldr r1, =gBattlePartyID - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - adds r0, r1 - adds r1, r4, 0 - bl BattleLoadOpponentMonSpriteGfx - b _0805E8E6 - .pool -_0805E8D0: - ldr r1, =gBattlePartyID - lsls r0, r5, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - adds r1, r5, 0 - bl BattleLoadPlayerMonSpriteGfx -_0805E8E6: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end BattleLoadSubstituteSpriteGfx - - thumb_func_start refresh_graphics_maybe -refresh_graphics_maybe: @ 805E8F4 - push {r4-r6,lr} - adds r5, r1, 0 - adds r4, r2, 0 - lsls r0, 24 - lsrs r6, r0, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r4, 24 - lsrs r4, 24 - adds r0, r6, 0 - adds r1, r5, 0 - bl BattleLoadSubstituteSpriteGfx - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - ldr r1, =gSprites - adds r4, r0, r1 - ldr r0, =gBattleMonForms - adds r0, r6, r0 - ldrb r1, [r0] - adds r0, r4, 0 - bl StartSpriteAnim - cmp r5, 0 - bne _0805E938 - adds r0, r6, 0 - bl sub_80A614C - b _0805E93E - .pool -_0805E938: - adds r0, r6, 0 - bl sub_80A6138 -_0805E93E: - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end refresh_graphics_maybe - - thumb_func_start TrySetBehindSubstituteSpriteBit -TrySetBehindSubstituteSpriteBit: @ 805E94C - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r1, 16 - lsrs r1, 16 - cmp r1, 0xA4 - bne _0805E96C - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0] - lsls r1, r2, 2 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] -_0805E96C: - pop {r0} - bx r0 - .pool - thumb_func_end TrySetBehindSubstituteSpriteBit - - thumb_func_start sub_805E974 -sub_805E974: @ 805E974 - lsls r0, 24 - ldr r1, =gBattleSpritesDataPtr - ldr r1, [r1] - ldr r1, [r1] - lsrs r0, 22 - adds r0, r1 - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - bx lr - .pool - thumb_func_end sub_805E974 - - thumb_func_start sub_805E990 -sub_805E990: @ 805E990 - push {r4-r7,lr} - adds r5, r0, 0 - lsls r1, 24 - lsrs r6, r1, 24 - adds r7, r6, 0 - movs r1, 0x39 - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - adds r0, r5, 0 - movs r1, 0x3A - bl GetMonData - adds r1, r0, 0 - lsls r4, 16 - asrs r4, 16 - lsls r1, 16 - asrs r1, 16 - adds r0, r4, 0 - bl GetHPBarLevel - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0805EA08 - ldr r7, =gBattleSpritesDataPtr - ldr r0, [r7] - ldr r2, [r0] - lsls r4, r6, 2 - adds r0, r4, r2 - ldrb r1, [r0] - movs r5, 0x2 - movs r3, 0x2 - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - bne _0805EA5A - adds r0, r6, 0 - eors r0, r5 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - bne _0805E9F6 - movs r0, 0x5A - bl PlaySE -_0805E9F6: - ldr r0, [r7] - ldr r1, [r0] - adds r1, r4, r1 - ldrb r0, [r1] - orrs r0, r5 - strb r0, [r1] - b _0805EA5A - .pool -_0805EA08: - ldr r4, =gBattleSpritesDataPtr - ldr r0, [r4] - ldr r0, [r0] - lsls r1, r6, 2 - adds r1, r0 - ldrb r2, [r1] - movs r0, 0x3 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - bne _0805EA34 - movs r0, 0x5A - bl m4aSongNumStop - b _0805EA5A - .pool -_0805EA34: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0805EA5A - ldr r1, [r4] - movs r0, 0x2 - eors r7, r0 - ldr r1, [r1] - lsls r0, r7, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _0805EA5A - movs r0, 0x5A - bl m4aSongNumStop -_0805EA5A: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_805E990 - - thumb_func_start BattleMusicStop -BattleMusicStop: @ 805EA60 - push {r4-r6,lr} - movs r0, 0 - bl GetBankByIdentity - lsls r0, 24 - lsrs r4, r0, 24 - ldr r5, =gBattleSpritesDataPtr - ldr r0, [r5] - ldr r0, [r0] - lsls r1, r4, 2 - adds r1, r0 - ldrb r2, [r1] - movs r6, 0x3 - negs r6, r6 - adds r0, r6, 0 - ands r0, r2 - strb r0, [r1] - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0805EAA2 - ldr r2, [r5] - movs r0, 0x2 - adds r1, r4, 0 - eors r1, r0 - ldr r0, [r2] - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1] - adds r0, r6, 0 - ands r0, r2 - strb r0, [r1] -_0805EAA2: - movs r0, 0x5A - bl m4aSongNumStop - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end BattleMusicStop - - thumb_func_start sub_805EAB4 -sub_805EAB4: @ 805EAB4 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x39 - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - adds r0, r5, 0 - movs r1, 0x3A - bl GetMonData - adds r1, r0, 0 - lsls r4, 16 - asrs r4, 16 - lsls r1, 16 - asrs r1, 16 - adds r0, r4, 0 - bl GetHPBarLevel - lsls r0, 24 - lsrs r0, 24 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_805EAB4 - - thumb_func_start sub_805EAE8 -sub_805EAE8: @ 805EAE8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0805EB7E - movs r0, 0 - bl GetBankByIdentity - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r0, 0x2 - bl GetBankByIdentity - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r5, =gBattlePartyID - mov r1, r8 - lsls r0, r1, 1 - adds r0, r5 - ldrb r0, [r0] - bl pokemon_order_func - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - mov r1, r9 - lsls r0, r1, 1 - adds r0, r5 - ldrb r0, [r0] - bl pokemon_order_func - lsls r0, 24 - lsrs r5, r0, 24 - movs r7, 0x64 - adds r0, r4, 0 - muls r0, r7 - ldr r6, =gPlayerParty - adds r4, r0, r6 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _0805EB5A - adds r0, r4, 0 - mov r1, r8 - bl sub_805E990 -_0805EB5A: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0805EB7E - adds r0, r5, 0 - muls r0, r7 - adds r4, r0, r6 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _0805EB7E - adds r0, r4, 0 - mov r1, r9 - bl sub_805E990 -_0805EB7E: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805EAE8 - - thumb_func_start sub_805EB9C -sub_805EB9C: @ 805EB9C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r5, 0 - ldr r0, =gNoOfAllBanks - ldrb r0, [r0] - cmp r5, r0 - bge _0805EC6C - movs r0, 0x3 - mov r10, r8 - mov r1, r10 - ands r1, r0 - mov r10, r1 - movs r6, 0 - movs r2, 0x3F - negs r2, r2 - mov r9, r2 -_0805EBC8: - lsls r0, r5, 24 - lsrs r0, 24 - bl IsBankSpritePresent - lsls r0, 24 - cmp r0, 0 - beq _0805EC60 - ldr r4, =gSprites - ldr r0, =gBankSpriteIds - adds r3, r5, r0 - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0, 0x1] - movs r7, 0x4 - negs r7, r7 - adds r2, r7, 0 - ands r1, r2 - mov r2, r10 - orrs r1, r2 - strb r1, [r0, 0x1] - mov r7, r8 - cmp r7, 0 - bne _0805EC3C - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r2, [r0, 0x4] - adds r2, r6, r2 - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r0, [r0, 0x3] - lsls r0, 26 - lsrs r0, 27 - strb r0, [r2, 0x6] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0, 0x3] - mov r2, r9 - ands r1, r2 - strb r1, [r0, 0x3] - b _0805EC60 - .pool -_0805EC3C: - ldrb r0, [r3] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r4 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x4] - adds r0, r6, r0 - ldrb r1, [r0, 0x6] - movs r0, 0x1F - ands r1, r0 - lsls r1, 1 - ldrb r0, [r2, 0x3] - mov r3, r9 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x3] -_0805EC60: - adds r6, 0xC - adds r5, 0x1 - ldr r0, =gNoOfAllBanks - ldrb r0, [r0] - cmp r5, r0 - blt _0805EBC8 -_0805EC6C: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805EB9C - - thumb_func_start LoadAndCreateEnemyShadowSprites -LoadAndCreateEnemyShadowSprites: @ 805EC84 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r0, =gUnknown_0831C6A0 - bl LoadCompressedObjectPic - movs r0, 0x1 - bl GetBankByIdentity - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r0, =gUnknown_0831C6B0 - mov r8, r0 - adds r0, r5, 0 - movs r1, 0 - bl sub_80A5C6C - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A5C6C - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 8 - movs r0, 0xE8 - lsls r0, 13 - adds r2, r0 - asrs r2, 16 - mov r0, r8 - adds r1, r4, 0 - movs r3, 0xC8 - bl CreateSprite - ldr r6, =gBattleSpritesDataPtr - ldr r1, [r6] - ldr r2, [r1, 0x4] - lsls r1, r5, 1 - adds r1, r5 - lsls r1, 2 - adds r2, r1, r2 - strb r0, [r2, 0x7] - ldr r7, =gSprites - ldr r0, [r6] - ldr r0, [r0, 0x4] - adds r1, r0 - ldrb r1, [r1, 0x7] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r5, [r0, 0x2E] - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0805ED56 - movs r0, 0x3 - bl GetBankByIdentity - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - adds r0, r5, 0 - movs r1, 0 - bl sub_80A5C6C - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A5C6C - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 8 - movs r0, 0xE8 - lsls r0, 13 - adds r2, r0 - asrs r2, 16 - mov r0, r8 - adds r1, r4, 0 - movs r3, 0xC8 - bl CreateSprite - ldr r1, [r6] - ldr r2, [r1, 0x4] - lsls r1, r5, 1 - adds r1, r5 - lsls r1, 2 - adds r2, r1, r2 - strb r0, [r2, 0x7] - ldr r0, [r6] - ldr r0, [r0, 0x4] - adds r1, r0 - ldrb r1, [r1, 0x7] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r5, [r0, 0x2E] -_0805ED56: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end LoadAndCreateEnemyShadowSprites - - thumb_func_start sub_805ED70 -@ int sub_805ED70(obj *a1) -sub_805ED70: @ 805ED70 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r5, r0, 0 - movs r0, 0 - mov r8, r0 - ldrh r0, [r5, 0x2E] - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBankSpriteIds - adds r0, r4, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r7, r0, r1 - adds r6, r7, 0 - adds r6, 0x3E - ldrb r1, [r6] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0805EDAC - adds r0, r4, 0 - bl IsBankSpritePresent - lsls r0, 24 - cmp r0, 0 - bne _0805EDC0 -_0805EDAC: - ldr r0, =sub_805EE48 - str r0, [r5, 0x1C] - b _0805EE36 - .pool -_0805EDC0: - ldr r0, =gAnimScriptActive - ldrb r0, [r0] - cmp r0, 0 - bne _0805EDD2 - ldrb r1, [r6] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0805EDE4 -_0805EDD2: - movs r0, 0x1 - mov r8, r0 - ldr r2, =gBattleSpritesDataPtr - lsls r4, 2 - b _0805EE06 - .pool -_0805EDE4: - ldr r2, =gBattleSpritesDataPtr - ldr r0, [r2] - ldr r0, [r0] - lsls r1, r4, 2 - adds r3, r1, r0 - ldrh r0, [r3, 0x2] - adds r4, r1, 0 - cmp r0, 0 - beq _0805EE06 - ldr r0, =gEnemyMonElevation - ldrh r1, [r3, 0x2] - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0 - bne _0805EE06 - movs r0, 0x1 - mov r8, r0 -_0805EE06: - ldr r0, [r2] - ldr r0, [r0] - adds r0, r4, r0 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0805EE1A - movs r0, 0x1 - mov r8, r0 -_0805EE1A: - ldrh r0, [r7, 0x20] - strh r0, [r5, 0x20] - ldrh r0, [r7, 0x24] - strh r0, [r5, 0x24] - adds r2, r5, 0 - adds r2, 0x3E - mov r0, r8 - lsls r3, r0, 2 - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - orrs r0, r3 - strb r0, [r2] -_0805EE36: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805ED70 - - thumb_func_start sub_805EE48 -sub_805EE48: @ 805EE48 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - bx lr - thumb_func_end sub_805EE48 - - thumb_func_start SetBankEnemyShadowSpriteCallback -SetBankEnemyShadowSpriteCallback: @ 805EE54 - push {r4-r6,lr} - lsls r0, 24 - lsrs r4, r0, 24 - adds r6, r4, 0 - lsls r1, 16 - lsrs r5, r1, 16 - adds r0, r4, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _0805EED0 - ldr r0, =gBattleSpritesDataPtr - ldr r3, [r0] - ldr r1, [r3] - lsls r0, r4, 2 - adds r1, r0, r1 - ldrh r0, [r1, 0x2] - cmp r0, 0 - beq _0805EE7E - adds r5, r0, 0 -_0805EE7E: - ldr r0, =gEnemyMonElevation - adds r0, r5, r0 - ldrb r0, [r0] - cmp r0, 0 - beq _0805EEB4 - ldr r2, =gSprites - ldr r1, [r3, 0x4] - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x7] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, =sub_805ED70 - b _0805EECE - .pool -_0805EEB4: - ldr r2, =gSprites - ldr r1, [r3, 0x4] - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x7] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, =sub_805EE48 -_0805EECE: - str r1, [r0] -_0805EED0: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end SetBankEnemyShadowSpriteCallback - - thumb_func_start sub_805EEE0 -sub_805EEE0: @ 805EEE0 - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gSprites - ldr r1, =gBattleSpritesDataPtr - ldr r1, [r1] - ldr r3, [r1, 0x4] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrb r1, [r1, 0x7] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, =sub_805EE48 - str r1, [r0] - bx lr - .pool - thumb_func_end sub_805EEE0 - - thumb_func_start sub_805EF14 -sub_805EF14: @ 805EF14 - push {r4-r6,lr} - ldr r3, =0x06000240 - movs r0, 0 - movs r6, 0xF0 - lsls r6, 8 -_0805EF1E: - adds r5, r0, 0x1 - movs r4, 0xF -_0805EF22: - ldrh r1, [r3] - adds r0, r6, 0 - ands r0, r1 - cmp r0, 0 - bne _0805EF32 - adds r0, r6, 0 - orrs r0, r1 - strh r0, [r3] -_0805EF32: - ldrh r1, [r3] - movs r2, 0xF0 - lsls r2, 4 - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - bne _0805EF46 - adds r0, r2, 0 - orrs r0, r1 - strh r0, [r3] -_0805EF46: - ldrh r1, [r3] - movs r2, 0xF0 - movs r0, 0xF0 - ands r0, r1 - cmp r0, 0 - bne _0805EF58 - adds r0, r1, 0 - orrs r0, r2 - strh r0, [r3] -_0805EF58: - ldrh r1, [r3] - movs r2, 0xF - movs r0, 0xF - ands r0, r1 - cmp r0, 0 - bne _0805EF6A - adds r0, r1, 0 - orrs r0, r2 - strh r0, [r3] -_0805EF6A: - adds r3, 0x2 - subs r4, 0x1 - cmp r4, 0 - bge _0805EF22 - adds r0, r5, 0 - cmp r0, 0x8 - ble _0805EF1E - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_805EF14 - - thumb_func_start ClearTemporarySpeciesSpriteData -ClearTemporarySpeciesSpriteData: @ 805EF84 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, 24 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r2, [r0] - lsls r0, r4, 2 - adds r0, r2 - movs r3, 0 - movs r2, 0 - strh r2, [r0, 0x2] - ldr r0, =gBattleMonForms - adds r0, r4, r0 - strb r3, [r0] - cmp r1, 0 - bne _0805EFAC - adds r0, r4, 0 - bl sub_805E974 -_0805EFAC: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end ClearTemporarySpeciesSpriteData - - thumb_func_start AllocateMonSpritesGfx -AllocateMonSpritesGfx: @ 805EFBC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - movs r6, 0 - ldr r4, =gMonSpritesGfxPtr - str r6, [r4] - movs r0, 0xC0 - lsls r0, 1 - bl AllocZeroed - str r0, [r4] - movs r0, 0x80 - lsls r0, 8 - bl AllocZeroed - ldr r1, [r4] - str r0, [r1] -_0805EFE2: - ldr r0, =gMonSpritesGfxPtr - ldr r1, [r0] - lsls r4, r6, 2 - adds r2, r1, 0x4 - adds r2, r4 - lsls r3, r6, 13 - ldr r0, [r1] - adds r0, r3 - str r0, [r2] - lsls r3, r6, 1 - adds r0, r3, r6 - lsls r0, 3 - adds r1, r0, r1 - ldr r2, =gUnknown_08329D98 - adds r1, 0x14 - adds r0, r2 - ldm r0!, {r2,r5,r7} - stm r1!, {r2,r5,r7} - ldm r0!, {r2,r5,r7} - stm r1!, {r2,r5,r7} - movs r5, 0 - mov r9, r3 - lsls r0, r6, 5 - mov r8, r0 - adds r1, r6, 0x1 - mov r10, r1 - mov r12, r8 - adds r7, r4, 0 -_0805F01A: - ldr r2, =gMonSpritesGfxPtr - ldr r1, [r2] - lsls r4, r5, 3 - add r4, r12 - adds r3, r1, 0 - adds r3, 0x74 - adds r3, r4 - adds r0, r1, 0x4 - adds r0, r7 - lsls r2, r5, 11 - ldr r0, [r0] - adds r0, r2 - str r0, [r3] - adds r1, r4 - adds r1, 0x78 - movs r0, 0x80 - lsls r0, 4 - strh r0, [r1] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x3 - bls _0805F01A - ldr r1, =gMonSpritesGfxPtr - ldr r2, [r1] - mov r5, r9 - adds r0, r5, r6 - lsls r0, 3 - adds r1, r2, 0 - adds r1, 0x20 - adds r1, r0 - mov r0, r8 - adds r0, 0x74 - adds r2, r0 - str r2, [r1] - mov r7, r10 - lsls r0, r7, 24 - lsrs r6, r0, 24 - cmp r6, 0x3 - bls _0805EFE2 - movs r0, 0x80 - lsls r0, 5 - bl AllocZeroed - ldr r1, =gMonSpritesGfxPtr - ldr r1, [r1] - movs r2, 0xBA - lsls r2, 1 - adds r1, r2 - str r0, [r1] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end AllocateMonSpritesGfx - - thumb_func_start FreeMonSpritesGfx -FreeMonSpritesGfx: @ 805F094 - push {r4-r6,lr} - ldr r6, =gMonSpritesGfxPtr - ldr r0, [r6] - cmp r0, 0 - beq _0805F106 - movs r1, 0xBE - lsls r1, 1 - adds r0, r1 - ldr r0, [r0] - cmp r0, 0 - beq _0805F0BA - bl Free - ldr r0, [r6] - movs r1, 0xBE - lsls r1, 1 - adds r0, r1 - movs r1, 0 - str r1, [r0] -_0805F0BA: - ldr r0, [r6] - movs r1, 0xBC - lsls r1, 1 - adds r0, r1 - ldr r0, [r0] - cmp r0, 0 - beq _0805F0D8 - bl Free - ldr r0, [r6] - movs r1, 0xBC - lsls r1, 1 - adds r0, r1 - movs r1, 0 - str r1, [r0] -_0805F0D8: - ldr r0, [r6] - movs r5, 0xBA - lsls r5, 1 - adds r0, r5 - ldr r0, [r0] - bl Free - ldr r0, [r6] - adds r5, r0, r5 - movs r4, 0 - str r4, [r5] - ldr r0, [r0] - bl Free - ldr r0, [r6] - str r4, [r0] - str r4, [r0, 0x4] - str r4, [r0, 0x8] - str r4, [r0, 0xC] - str r4, [r0, 0x10] - bl Free - str r4, [r6] -_0805F106: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end FreeMonSpritesGfx - - thumb_func_start sub_805F110 -sub_805F110: @ 805F110 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x37 - bl GetMonData - ldr r1, =0x00000fff - ands r1, r0 - cmp r1, 0 - bne _0805F158 - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - adds r0, r5, 0 - movs r1, 0x3A - bl GetMonData - adds r1, r0, 0 - lsls r4, 16 - asrs r4, 16 - lsls r1, 16 - asrs r1, 16 - adds r0, r4, 0 - bl GetHPBarLevel - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - ble _0805F158 - movs r0, 0x1 - b _0805F15A - .pool -_0805F158: - movs r0, 0 -_0805F15A: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_805F110 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_anim_80A5C6C.s b/asm/battle_anim_80A5C6C.s index 705146ce5..158da2a02 100644 --- a/asm/battle_anim_80A5C6C.s +++ b/asm/battle_anim_80A5C6C.s @@ -586,8 +586,8 @@ _080A612E: bx r1 thumb_func_end sub_80A60AC - thumb_func_start sub_80A6138 -sub_80A6138: @ 80A6138 + thumb_func_start GetBankSpriteDefault_Y +GetBankSpriteDefault_Y: @ 80A6138 push {lr} lsls r0, 24 lsrs r0, 24 @@ -597,10 +597,10 @@ sub_80A6138: @ 80A6138 lsrs r0, 24 pop {r1} bx r1 - thumb_func_end sub_80A6138 + thumb_func_end GetBankSpriteDefault_Y - thumb_func_start sub_80A614C -sub_80A614C: @ 80A614C + thumb_func_start GetSubstituteSpriteDefault_Y +GetSubstituteSpriteDefault_Y: @ 80A614C push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 @@ -633,7 +633,7 @@ _080A6180: pop {r4} pop {r1} bx r1 - thumb_func_end sub_80A614C + thumb_func_end GetSubstituteSpriteDefault_Y thumb_func_start sub_80A6190 sub_80A6190: @ 80A6190 @@ -5180,7 +5180,7 @@ _080A8412: adds r0, r6, 0 ldr r1, [sp, 0x3C] mov r2, r8 - bl species_and_otid_get_pal + bl GetFrontSpritePalFromSpeciesAndPersonality lsls r1, r5, 20 movs r2, 0x80 lsls r2, 17 @@ -5243,7 +5243,7 @@ _080A84B0: adds r0, r6, 0 ldr r1, [sp, 0x3C] mov r2, r8 - bl species_and_otid_get_pal + bl GetFrontSpritePalFromSpeciesAndPersonality lsls r1, r5, 20 movs r3, 0x80 lsls r3, 17 diff --git a/asm/battle_anim_80A9C70.s b/asm/battle_anim_80A9C70.s index 681802e12..d27852961 100644 --- a/asm/battle_anim_80A9C70.s +++ b/asm/battle_anim_80A9C70.s @@ -855,8 +855,8 @@ _080AA352: .pool thumb_func_end sub_80AA18C - thumb_func_start move_anim_start_t2 -move_anim_start_t2: @ 80AA364 + thumb_func_start LaunchStatusAnimation +LaunchStatusAnimation: @ 80AA364 push {r4,lr} adds r4, r0, 0 lsls r4, 24 @@ -885,7 +885,7 @@ move_anim_start_t2: @ 80AA364 pop {r0} bx r0 .pool - thumb_func_end move_anim_start_t2 + thumb_func_end LaunchStatusAnimation thumb_func_start task0A_80788BC task0A_80788BC: @ 80AA3B4 diff --git a/asm/battle_anim_815A0D4.s b/asm/battle_anim_815A0D4.s index 69835bf4e..d2a401f59 100755 --- a/asm/battle_anim_815A0D4.s +++ b/asm/battle_anim_815A0D4.s @@ -3006,7 +3006,7 @@ _0815B8A8: lsls r2, 3 adds r2, r3 ldrb r2, [r2, 0x1C] - bl sub_805E448 + bl HandleSpeciesGfxDataChange ldrb r1, [r5] mov r0, sp bl sub_80A6BFC @@ -3310,7 +3310,7 @@ sub_815BB58: @ 815BB58 ldr r1, =gAnimBankTarget ldrb r1, [r1] movs r2, 0x1 - bl sub_805E448 + bl HandleSpeciesGfxDataChange adds r0, r4, 0 bl DestroyAnimVisualTask pop {r4} @@ -10129,7 +10129,7 @@ _0815F2AC: ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0 - bl refresh_graphics_maybe + bl LoadBattleMonGfxAndAnimate bl IsContest lsls r0, 24 cmp r0, 0 diff --git a/asm/battle_anim_8170478.s b/asm/battle_anim_8170478.s index 8de82c629..a5e3b5f88 100644 --- a/asm/battle_anim_8170478.s +++ b/asm/battle_anim_8170478.s @@ -4825,7 +4825,7 @@ _08172CC8: ldrb r1, [r5, 0x1E] adds r0, r2, 0 adds r2, r6, 0 - bl refresh_graphics_maybe + bl LoadBattleMonGfxAndAnimate ldrh r0, [r5, 0x1C] adds r0, 0x1 strh r0, [r5, 0x1C] @@ -5030,7 +5030,7 @@ _08172E4E: movs r3, 0x1 bl RequestDma3Fill ldrb r0, [r4] - bl sub_805E974 + bl ClearBehindSubstituteBit adds r0, r5, 0 bl DestroyAnimVisualTask _08172E84: diff --git a/asm/contest.s b/asm/contest.s index 9c0684663..4852a548f 100644 --- a/asm/contest.s +++ b/asm/contest.s @@ -6763,7 +6763,7 @@ _080DB1CC: adds r0, r5, 0 adds r1, r7, 0 adds r2, r6, 0 - bl species_and_otid_get_pal + bl GetFrontSpritePalFromSpeciesAndPersonality movs r1, 0x90 lsls r1, 1 movs r2, 0x20 diff --git a/asm/contest_painting.s b/asm/contest_painting.s index 2caf15194..98f001442 100644 --- a/asm/contest_painting.s +++ b/asm/contest_painting.s @@ -572,7 +572,7 @@ sub_81302E8: @ 81302E8 ldr r1, [r0, 0x4] ldr r2, [r0] adds r0, r5, 0 - bl species_and_otid_get_pal + bl GetFrontSpritePalFromSpeciesAndPersonality ldr r7, =gUnknown_030061C4 ldr r1, [r7] bl LZDecompressVram diff --git a/asm/link.s b/asm/link.s index 291f71a57..524a1eeed 100644 --- a/asm/link.s +++ b/asm/link.s @@ -69004,7 +69004,7 @@ _0802CA32: ldrh r0, [r7] ldr r1, [r7, 0x4] ldr r2, [r7, 0x8] - bl species_and_otid_get_pal + bl GetFrontSpritePalFromSpeciesAndPersonality str r0, [sp, 0x20] add r0, sp, 0x20 ldr r1, [r0, 0x4] diff --git a/asm/pokeball.s b/asm/pokeball.s index 0afd27932..b4fc36d97 100755 --- a/asm/pokeball.s +++ b/asm/pokeball.s @@ -936,7 +936,7 @@ _08075B9E: .pool _08075BB4: adds r0, r3, 0 - bl sub_805F110 + bl ShouldPlayNormalPokeCry cmp r0, 0x1 bne _08075BCC lsls r1, r5, 24 @@ -976,7 +976,7 @@ _08075BF8: cmp r0, 0 bne _08075CBA adds r0, r3, 0 - bl sub_805F110 + bl ShouldPlayNormalPokeCry cmp r0, 0x1 bne _08075C22 lsls r1, r5, 24 @@ -1066,7 +1066,7 @@ _08075CBA: b _08075D04 _08075CC0: adds r0, r3, 0 - bl sub_805F110 + bl ShouldPlayNormalPokeCry cmp r0, 0x1 bne _08075CD8 lsls r1, r5, 24 diff --git a/asm/pokedex.s b/asm/pokedex.s index 3d69281c2..e9506881e 100644 --- a/asm/pokedex.s +++ b/asm/pokedex.s @@ -8824,7 +8824,7 @@ _080C0168: adds r3, r5 ldrb r4, [r3, 0x5] lsrs r4, 4 - bl species_and_otid_get_pal + bl GetFrontSpritePalFromSpeciesAndPersonality lsls r4, 4 movs r2, 0x80 lsls r2, 1 diff --git a/asm/pokemon_storage_system.s b/asm/pokemon_storage_system.s index d1f7bd161..a8365ba18 100755 --- a/asm/pokemon_storage_system.s +++ b/asm/pokemon_storage_system.s @@ -14656,7 +14656,7 @@ _080CEC86: adds r1, r3 str r0, [r1] adds r0, r6, 0 - bl pokemon_get_pal + bl GetMonFrontSpritePal ldr r1, [r4] ldr r2, =0x00000cdc adds r1, r2 @@ -14759,7 +14759,7 @@ _080CED7E: adds r1, r4 ldrh r0, [r1] mov r1, r9 - bl species_and_otid_get_pal + bl GetFrontSpritePalFromSpeciesAndPersonality ldr r1, [r5] ldr r3, =0x00000cdc adds r2, r1, r3 diff --git a/asm/pokemon_summary_screen.s b/asm/pokemon_summary_screen.s index a89c54304..db11f6865 100755 --- a/asm/pokemon_summary_screen.s +++ b/asm/pokemon_summary_screen.s @@ -1116,7 +1116,7 @@ sub_81C4778: @ 81C4778 bne _081C47AE adds r0, r1, 0 adds r0, 0xC - bl sub_805F110 + bl ShouldPlayNormalPokeCry cmp r0, 0x1 bne _081C47A4 ldrh r0, [r4, 0x2] diff --git a/asm/pokenav.s b/asm/pokenav.s index 0c7a80742..ba6d4fca0 100755 --- a/asm/pokenav.s +++ b/asm/pokenav.s @@ -13532,7 +13532,7 @@ _081CDBD0: adds r0, r4, 0 mov r1, r8 adds r2, r5, 0 - bl species_and_otid_get_pal + bl GetFrontSpritePalFromSpeciesAndPersonality mov r2, r9 lsls r1, r2, 7 adds r1, r7, r1 @@ -24408,7 +24408,7 @@ _081D30C4: adds r0, r4, 0 adds r1, r6, 0 adds r2, r5, 0 - bl species_and_otid_get_pal + bl GetFrontSpritePalFromSpeciesAndPersonality mov r1, r9 bl LZ77UnCompWram _081D311A: |