diff options
Diffstat (limited to 'asm')
-rw-r--r-- | asm/battle_anim_80A9C70.s | 930 |
1 files changed, 0 insertions, 930 deletions
diff --git a/asm/battle_anim_80A9C70.s b/asm/battle_anim_80A9C70.s deleted file mode 100644 index f43b36452..000000000 --- a/asm/battle_anim_80A9C70.s +++ /dev/null @@ -1,930 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - - thumb_func_start sub_80A9C70 -sub_80A9C70: @ 80A9C70 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r4, r0, 0 - adds r5, r1, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - ldr r0, =gBattlerSpriteIds - adds r0, r4, r0 - ldrb r6, [r0] - ldr r0, =sub_80A9DB4 - movs r1, 0xA - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r0, =gBattleAnimPicTable + 0x440 - bl LoadCompressedObjectPicUsingHeap - ldr r0, =gBattleAnimPaletteTable + 0x440 - bl LoadCompressedObjectPaletteUsingHeap - ldr r1, =gTasks - mov r2, r8 - lsls r0, r2, 2 - add r0, r8 - lsls r0, 3 - adds r1, r0, r1 - strh r4, [r1, 0x8] - cmp r5, 0 - beq _080A9D30 - movs r0, 0x1F - strh r0, [r1, 0xA] - movs r5, 0 - lsls r0, r6, 4 - ldr r7, =gSprites - adds r0, r6 - lsls r0, 2 - adds r6, r0, r7 -_080A9CC4: - movs r0, 0x20 - ldrsh r1, [r6, r0] - ldrh r2, [r6, 0x22] - adds r2, 0x20 - lsls r2, 16 - asrs r2, 16 - ldr r0, =gUnknown_0853EF60 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r3, r0, r7 - lsls r0, r5, 1 - adds r0, r5 - lsls r1, r0, 4 - adds r0, r1 - strh r0, [r3, 0x2E] - movs r0, 0xFF - lsls r0, 8 - strh r0, [r3, 0x30] - adds r2, r3, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - cmp r5, 0x4 - bls _080A9D08 - movs r0, 0x15 - strh r0, [r3, 0x3A] -_080A9D08: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x9 - bls _080A9CC4 - b _080A9D90 - .pool -_080A9D30: - movs r0, 0xF8 - lsls r0, 7 - strh r0, [r1, 0xA] - movs r5, 0 - lsls r0, r6, 4 - ldr r7, =gSprites - adds r0, r6 - lsls r0, 2 - adds r6, r0, r7 -_080A9D42: - movs r2, 0x20 - ldrsh r1, [r6, r2] - ldrh r2, [r6, 0x22] - subs r2, 0x20 - lsls r2, 16 - asrs r2, 16 - ldr r0, =gUnknown_0853EF60 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r3, r0, r7 - lsls r0, r5, 1 - adds r0, r5 - lsls r1, r0, 4 - adds r0, r1 - strh r0, [r3, 0x2E] - movs r0, 0x80 - lsls r0, 1 - strh r0, [r3, 0x30] - adds r2, r3, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - cmp r5, 0x4 - bls _080A9D86 - movs r0, 0x15 - strh r0, [r3, 0x3A] -_080A9D86: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x9 - bls _080A9D42 -_080A9D90: - ldr r0, =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x3C] - mov r0, r8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80A9C70 - - thumb_func_start sub_80A9DB4 -sub_80A9DB4: @ 80A9DB4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r1, [r4, 0xC] - movs r2, 0xC - ldrsh r0, [r4, r2] - cmp r0, 0x2 - bne _080A9E3A - movs r0, 0 - strh r0, [r4, 0xC] - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 20 - movs r2, 0x80 - lsls r2, 17 - adds r0, r2 - lsrs r0, 16 - ldrb r2, [r4, 0x10] - ldrh r3, [r4, 0xA] - movs r1, 0x10 - bl BlendPalette - ldrh r2, [r4, 0x12] - movs r1, 0x12 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080A9E10 - ldrh r0, [r4, 0x10] - adds r0, 0x1 - strh r0, [r4, 0x10] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _080A9E3E - movs r0, 0x1 - eors r0, r2 - strh r0, [r4, 0x12] - b _080A9E3E - .pool -_080A9E10: - ldrh r1, [r4, 0x10] - subs r0, r1, 0x1 - strh r0, [r4, 0x10] - lsls r0, 16 - cmp r0, 0 - bge _080A9E3E - strh r1, [r4, 0x10] - movs r0, 0x1 - eors r0, r2 - strh r0, [r4, 0x12] - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - bne _080A9E3E - adds r0, r5, 0 - bl DestroyTask - b _080A9E3E -_080A9E3A: - adds r0, r1, 0x1 - strh r0, [r4, 0xC] -_080A9E3E: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80A9DB4 - - thumb_func_start sub_80A9E44 -sub_80A9E44: @ 80A9E44 - push {lr} - adds r2, r0, 0 - ldrh r1, [r2, 0x3A] - movs r3, 0x3A - ldrsh r0, [r2, r3] - cmp r0, 0 - bne _080A9E70 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x5 - negs r1, r1 - ands r1, r0 - strb r1, [r3] - ldr r1, =sub_80A9E78 - str r1, [r2, 0x1C] - adds r0, r2, 0 - bl _call_via_r1 - b _080A9E74 - .pool -_080A9E70: - subs r0, r1, 0x1 - strh r0, [r2, 0x3A] -_080A9E74: - pop {r0} - bx r0 - thumb_func_end sub_80A9E44 - - thumb_func_start sub_80A9E78 -sub_80A9E78: @ 80A9E78 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x20 - bl Cos - strh r0, [r4, 0x24] - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x8 - bl Sin - strh r0, [r4, 0x26] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x7F - bgt _080A9EA4 - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0x1D - b _080A9EAA -_080A9EA4: - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0x1F -_080A9EAA: - strb r0, [r1] - ldrh r0, [r4, 0x2E] - adds r0, 0x8 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x38] - adds r0, r1 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x34 - bne _080A9EEC - movs r1, 0x3C - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080A9EE6 - adds r0, r4, 0 - bl DestroySpriteAndFreeResources - b _080A9EEC -_080A9EE6: - adds r0, r4, 0 - bl DestroySprite -_080A9EEC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80A9E78 - - thumb_func_start sub_80A9EF4 -sub_80A9EF4: @ 80A9EF4 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 8 - ldr r1, =0xffe00000 - adds r0, r1 - lsrs r5, r0, 16 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 8 - ldr r1, =0xffdc0000 - adds r0, r1 - lsrs r4, r0, 16 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _080A9F32 - lsls r0, r5, 16 - ldr r1, =0xfffa0000 - adds r0, r1 - lsrs r5, r0, 16 -_080A9F32: - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - ldr r0, =gUnknown_0853EF48 - lsls r1, r5, 16 - asrs r1, 16 - lsls r2, r4, 16 - asrs r2, 16 - movs r3, 0x4 - bl CreateSprite - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =0x0000271a - bl GetSpriteTileStartByTag - lsls r0, 16 - ldr r1, =0xffff0000 - cmp r0, r1 - bne _080A9F7C - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_080A9F7C: - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - ldr r1, =gUnknown_0853EF40 - bl SetSubspriteTables - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - strh r4, [r0, 0x26] - ldr r1, =sub_80A9FD0 - str r1, [r0] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80A9EF4 - - thumb_func_start sub_80A9FD0 -sub_80A9FD0: @ 80A9FD0 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldrh r0, [r1, 0xA] - adds r0, 0x1 - adds r2, r0, 0 - strh r0, [r1, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA - bne _080AA004 - ldr r0, =sub_80AA020 - str r0, [r1] - movs r0, 0 - strh r0, [r1, 0xA] - b _080AA01A - .pool -_080AA004: - lsls r0, r2, 24 - lsrs r0, 24 - movs r1, 0x10 - subs r1, r0 - lsls r1, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg -_080AA01A: - pop {r0} - bx r0 - thumb_func_end sub_80A9FD0 - - thumb_func_start sub_80AA020 -sub_80AA020: @ 80AA020 - push {r4-r6,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =0x0000271a - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0xA] - adds r1, r0, 0x1 - strh r1, [r5, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xD - ble _080AA0B0 - ldrh r0, [r5, 0xC] - adds r0, 0x1 - movs r6, 0 - strh r0, [r5, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _080AA0B0 - ldr r3, =gPlttBufferFaded - lsls r2, 4 - mov r12, r2 - ldr r1, =0x0000010d - add r1, r12 - lsls r1, 1 - adds r1, r3 - ldrh r4, [r1] - movs r2, 0x87 - lsls r2, 1 - add r2, r12 - lsls r2, 1 - adds r2, r3 - ldrh r0, [r2] - strh r0, [r1] - ldr r0, =0x0000010f - add r0, r12 - lsls r0, 1 - adds r0, r3 - ldrh r1, [r0] - strh r1, [r2] - strh r4, [r0] - strh r6, [r5, 0xC] - ldrh r0, [r5, 0xE] - adds r0, 0x1 - strh r0, [r5, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _080AA0B0 - strh r6, [r5, 0xE] - strh r6, [r5, 0xA] - ldrh r0, [r5, 0x10] - adds r0, 0x1 - strh r0, [r5, 0x10] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - bne _080AA0B0 - movs r0, 0x9 - strh r0, [r5, 0xA] - ldr r0, =sub_80AA0D0 - str r0, [r5] -_080AA0B0: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AA020 - - thumb_func_start sub_80AA0D0 -sub_80AA0D0: @ 80AA0D0 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r2, r1, r2 - ldrh r0, [r2, 0xA] - subs r0, 0x1 - adds r3, r0, 0 - strh r0, [r2, 0xA] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _080AA108 - ldr r0, =sub_80AA124 - str r0, [r2] - movs r0, 0 - strh r0, [r2, 0xA] - b _080AA11E - .pool -_080AA108: - lsls r0, r3, 24 - lsrs r0, 24 - movs r1, 0x10 - subs r1, r0 - lsls r1, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg -_080AA11E: - pop {r0} - bx r0 - thumb_func_end sub_80AA0D0 - - thumb_func_start sub_80AA124 -sub_80AA124: @ 80AA124 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - adds r4, r0, 0 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r1 - ldrh r0, [r1, 0xA] - adds r0, 0x1 - strh r0, [r1, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x25 - bne _080AA16C - ldrh r0, [r1, 0x26] - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, =gSprites - adds r4, r0 - adds r0, r4, 0 - bl FreeSpriteOamMatrix - adds r0, r4, 0 - bl DestroySprite - b _080AA186 - .pool -_080AA16C: - cmp r0, 0x27 - bne _080AA186 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r4, 0 - bl DestroyAnimVisualTask -_080AA186: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80AA124 - - thumb_func_start AnimTask_StatsChange -AnimTask_StatsChange: @ 80AA18C - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - movs r3, 0 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x8] - ldrh r0, [r0] - subs r0, 0xF - cmp r0, 0x2B - bls _080AA1A4 - b _080AA328 -_080AA1A4: - lsls r0, 2 - ldr r1, =_080AA1B8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080AA1B8: - .4byte _080AA268 - .4byte _080AA26E - .4byte _080AA274 - .4byte _080AA27A - .4byte _080AA280 - .4byte _080AA286 - .4byte _080AA28C - .4byte _080AA292 - .4byte _080AA298 - .4byte _080AA29E - .4byte _080AA2A4 - .4byte _080AA2AA - .4byte _080AA2B0 - .4byte _080AA2B6 - .4byte _080AA328 - .4byte _080AA328 - .4byte _080AA328 - .4byte _080AA328 - .4byte _080AA328 - .4byte _080AA328 - .4byte _080AA328 - .4byte _080AA328 - .4byte _080AA328 - .4byte _080AA328 - .4byte _080AA2BC - .4byte _080AA2C0 - .4byte _080AA2C4 - .4byte _080AA2C8 - .4byte _080AA2CC - .4byte _080AA2D0 - .4byte _080AA2D4 - .4byte _080AA2D8 - .4byte _080AA2E0 - .4byte _080AA2E8 - .4byte _080AA2F0 - .4byte _080AA2F8 - .4byte _080AA300 - .4byte _080AA308 - .4byte _080AA328 - .4byte _080AA328 - .4byte _080AA310 - .4byte _080AA314 - .4byte _080AA318 - .4byte _080AA320 -_080AA268: - movs r5, 0 - movs r2, 0 - b _080AA330 -_080AA26E: - movs r5, 0 - movs r2, 0x1 - b _080AA330 -_080AA274: - movs r5, 0 - movs r2, 0x3 - b _080AA330 -_080AA27A: - movs r5, 0 - movs r2, 0x5 - b _080AA330 -_080AA280: - movs r5, 0 - movs r2, 0x6 - b _080AA330 -_080AA286: - movs r5, 0 - movs r2, 0x2 - b _080AA330 -_080AA28C: - movs r5, 0 - movs r2, 0x4 - b _080AA330 -_080AA292: - movs r5, 0x1 - movs r2, 0 - b _080AA330 -_080AA298: - movs r5, 0x1 - movs r2, 0x1 - b _080AA330 -_080AA29E: - movs r5, 0x1 - movs r2, 0x3 - b _080AA330 -_080AA2A4: - movs r5, 0x1 - movs r2, 0x5 - b _080AA330 -_080AA2AA: - movs r5, 0x1 - movs r2, 0x6 - b _080AA330 -_080AA2B0: - movs r5, 0x1 - movs r2, 0x2 - b _080AA330 -_080AA2B6: - movs r5, 0x1 - movs r2, 0x4 - b _080AA330 -_080AA2BC: - movs r5, 0 - b _080AA2DA -_080AA2C0: - movs r5, 0 - b _080AA2E2 -_080AA2C4: - movs r5, 0 - b _080AA2EA -_080AA2C8: - movs r5, 0 - b _080AA2F2 -_080AA2CC: - movs r5, 0 - b _080AA2FA -_080AA2D0: - movs r5, 0 - b _080AA302 -_080AA2D4: - movs r5, 0 - b _080AA30A -_080AA2D8: - movs r5, 0x1 -_080AA2DA: - movs r2, 0 - movs r3, 0x1 - b _080AA330 -_080AA2E0: - movs r5, 0x1 -_080AA2E2: - movs r2, 0x1 - movs r3, 0x1 - b _080AA330 -_080AA2E8: - movs r5, 0x1 -_080AA2EA: - movs r2, 0x3 - movs r3, 0x1 - b _080AA330 -_080AA2F0: - movs r5, 0x1 -_080AA2F2: - movs r2, 0x5 - movs r3, 0x1 - b _080AA330 -_080AA2F8: - movs r5, 0x1 -_080AA2FA: - movs r2, 0x6 - movs r3, 0x1 - b _080AA330 -_080AA300: - movs r5, 0x1 -_080AA302: - movs r2, 0x2 - movs r3, 0x1 - b _080AA330 -_080AA308: - movs r5, 0x1 -_080AA30A: - movs r2, 0x4 - movs r3, 0x1 - b _080AA330 -_080AA310: - movs r5, 0 - b _080AA31A -_080AA314: - movs r5, 0 - b _080AA322 -_080AA318: - movs r5, 0x1 -_080AA31A: - movs r2, 0xFF - movs r3, 0 - b _080AA330 -_080AA320: - movs r5, 0x1 -_080AA322: - movs r2, 0xFF - movs r3, 0x1 - b _080AA330 -_080AA328: - adds r0, r4, 0 - bl DestroyAnimVisualTask - b _080AA352 -_080AA330: - ldr r0, =gBattleAnimArgs - movs r1, 0 - strh r5, [r0] - strh r2, [r0, 0x2] - strh r1, [r0, 0x4] - strh r1, [r0, 0x6] - strh r3, [r0, 0x8] - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_8116EB4 - str r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 -_080AA352: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_StatsChange - - thumb_func_start LaunchStatusAnimation -LaunchStatusAnimation: @ 80AA364 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r1, 24 - lsrs r1, 24 - ldr r0, =gBattleAnimAttacker - strb r4, [r0] - ldr r0, =gBattleAnimTarget - strb r4, [r0] - ldr r0, =gBattleAnims_StatusConditions - movs r2, 0 - bl LaunchBattleAnimation - ldr r0, =task0A_80788BC - movs r1, 0xA - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - strh r4, [r1, 0x8] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end LaunchStatusAnimation - - thumb_func_start task0A_80788BC -task0A_80788BC: @ 80AA3B4 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gAnimScriptCallback - ldr r0, [r0] - bl _call_via_r0 - ldr r0, =gAnimScriptActive - ldrb r0, [r0] - cmp r0, 0 - bne _080AA3F6 - ldr r0, =gBattleSpritesDataPtr - ldr r2, [r0] - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r1, 0x8 - ldrsh r0, [r0, r1] - ldr r2, [r2, 0x4] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r2, [r1] - movs r0, 0x11 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - adds r0, r4, 0 - bl DestroyTask -_080AA3F6: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end task0A_80788BC - - .align 2, 0 @ Don't pad with nop. |