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-rw-r--r--asm/battle_anim_80A9C70.s930
1 files changed, 0 insertions, 930 deletions
diff --git a/asm/battle_anim_80A9C70.s b/asm/battle_anim_80A9C70.s
deleted file mode 100644
index f43b36452..000000000
--- a/asm/battle_anim_80A9C70.s
+++ /dev/null
@@ -1,930 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
-
- thumb_func_start sub_80A9C70
-sub_80A9C70: @ 80A9C70
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r4, r0, 0
- adds r5, r1, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r5, 24
- lsrs r5, 24
- ldr r0, =gBattlerSpriteIds
- adds r0, r4, r0
- ldrb r6, [r0]
- ldr r0, =sub_80A9DB4
- movs r1, 0xA
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r0, =gBattleAnimPicTable + 0x440
- bl LoadCompressedObjectPicUsingHeap
- ldr r0, =gBattleAnimPaletteTable + 0x440
- bl LoadCompressedObjectPaletteUsingHeap
- ldr r1, =gTasks
- mov r2, r8
- lsls r0, r2, 2
- add r0, r8
- lsls r0, 3
- adds r1, r0, r1
- strh r4, [r1, 0x8]
- cmp r5, 0
- beq _080A9D30
- movs r0, 0x1F
- strh r0, [r1, 0xA]
- movs r5, 0
- lsls r0, r6, 4
- ldr r7, =gSprites
- adds r0, r6
- lsls r0, 2
- adds r6, r0, r7
-_080A9CC4:
- movs r0, 0x20
- ldrsh r1, [r6, r0]
- ldrh r2, [r6, 0x22]
- adds r2, 0x20
- lsls r2, 16
- asrs r2, 16
- ldr r0, =gUnknown_0853EF60
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r3, r0, r7
- lsls r0, r5, 1
- adds r0, r5
- lsls r1, r0, 4
- adds r0, r1
- strh r0, [r3, 0x2E]
- movs r0, 0xFF
- lsls r0, 8
- strh r0, [r3, 0x30]
- adds r2, r3, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- cmp r5, 0x4
- bls _080A9D08
- movs r0, 0x15
- strh r0, [r3, 0x3A]
-_080A9D08:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x9
- bls _080A9CC4
- b _080A9D90
- .pool
-_080A9D30:
- movs r0, 0xF8
- lsls r0, 7
- strh r0, [r1, 0xA]
- movs r5, 0
- lsls r0, r6, 4
- ldr r7, =gSprites
- adds r0, r6
- lsls r0, 2
- adds r6, r0, r7
-_080A9D42:
- movs r2, 0x20
- ldrsh r1, [r6, r2]
- ldrh r2, [r6, 0x22]
- subs r2, 0x20
- lsls r2, 16
- asrs r2, 16
- ldr r0, =gUnknown_0853EF60
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r3, r0, r7
- lsls r0, r5, 1
- adds r0, r5
- lsls r1, r0, 4
- adds r0, r1
- strh r0, [r3, 0x2E]
- movs r0, 0x80
- lsls r0, 1
- strh r0, [r3, 0x30]
- adds r2, r3, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- cmp r5, 0x4
- bls _080A9D86
- movs r0, 0x15
- strh r0, [r3, 0x3A]
-_080A9D86:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x9
- bls _080A9D42
-_080A9D90:
- ldr r0, =gSprites
- lsls r1, r4, 4
- adds r1, r4
- lsls r1, 2
- adds r1, r0
- movs r0, 0x1
- strh r0, [r1, 0x3C]
- mov r0, r8
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80A9C70
-
- thumb_func_start sub_80A9DB4
-sub_80A9DB4: @ 80A9DB4
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- ldrh r1, [r4, 0xC]
- movs r2, 0xC
- ldrsh r0, [r4, r2]
- cmp r0, 0x2
- bne _080A9E3A
- movs r0, 0
- strh r0, [r4, 0xC]
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 20
- movs r2, 0x80
- lsls r2, 17
- adds r0, r2
- lsrs r0, 16
- ldrb r2, [r4, 0x10]
- ldrh r3, [r4, 0xA]
- movs r1, 0x10
- bl BlendPalette
- ldrh r2, [r4, 0x12]
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080A9E10
- ldrh r0, [r4, 0x10]
- adds r0, 0x1
- strh r0, [r4, 0x10]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x8
- ble _080A9E3E
- movs r0, 0x1
- eors r0, r2
- strh r0, [r4, 0x12]
- b _080A9E3E
- .pool
-_080A9E10:
- ldrh r1, [r4, 0x10]
- subs r0, r1, 0x1
- strh r0, [r4, 0x10]
- lsls r0, 16
- cmp r0, 0
- bge _080A9E3E
- strh r1, [r4, 0x10]
- movs r0, 0x1
- eors r0, r2
- strh r0, [r4, 0x12]
- ldrh r0, [r4, 0xE]
- adds r0, 0x1
- strh r0, [r4, 0xE]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x2
- bne _080A9E3E
- adds r0, r5, 0
- bl DestroyTask
- b _080A9E3E
-_080A9E3A:
- adds r0, r1, 0x1
- strh r0, [r4, 0xC]
-_080A9E3E:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80A9DB4
-
- thumb_func_start sub_80A9E44
-sub_80A9E44: @ 80A9E44
- push {lr}
- adds r2, r0, 0
- ldrh r1, [r2, 0x3A]
- movs r3, 0x3A
- ldrsh r0, [r2, r3]
- cmp r0, 0
- bne _080A9E70
- adds r3, r2, 0
- adds r3, 0x3E
- ldrb r0, [r3]
- movs r1, 0x5
- negs r1, r1
- ands r1, r0
- strb r1, [r3]
- ldr r1, =sub_80A9E78
- str r1, [r2, 0x1C]
- adds r0, r2, 0
- bl _call_via_r1
- b _080A9E74
- .pool
-_080A9E70:
- subs r0, r1, 0x1
- strh r0, [r2, 0x3A]
-_080A9E74:
- pop {r0}
- bx r0
- thumb_func_end sub_80A9E44
-
- thumb_func_start sub_80A9E78
-sub_80A9E78: @ 80A9E78
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- movs r1, 0x20
- bl Cos
- strh r0, [r4, 0x24]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- movs r1, 0x8
- bl Sin
- strh r0, [r4, 0x26]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x7F
- bgt _080A9EA4
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0x1D
- b _080A9EAA
-_080A9EA4:
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0x1F
-_080A9EAA:
- strb r0, [r1]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x8
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x2E]
- ldrh r0, [r4, 0x30]
- ldrh r1, [r4, 0x38]
- adds r0, r1
- strh r0, [r4, 0x38]
- lsls r0, 16
- asrs r0, 24
- ldrh r1, [r4, 0x26]
- adds r0, r1
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x32]
- adds r0, 0x1
- strh r0, [r4, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x34
- bne _080A9EEC
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _080A9EE6
- adds r0, r4, 0
- bl DestroySpriteAndFreeResources
- b _080A9EEC
-_080A9EE6:
- adds r0, r4, 0
- bl DestroySprite
-_080A9EEC:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80A9E78
-
- thumb_func_start sub_80A9EF4
-sub_80A9EF4: @ 80A9EF4
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r4, =gBattleAnimTarget
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 8
- ldr r1, =0xffe00000
- adds r0, r1
- lsrs r5, r0, 16
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 8
- ldr r1, =0xffdc0000
- adds r0, r1
- lsrs r4, r0, 16
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080A9F32
- lsls r0, r5, 16
- ldr r1, =0xfffa0000
- adds r0, r1
- lsrs r5, r0, 16
-_080A9F32:
- movs r1, 0xFD
- lsls r1, 6
- movs r0, 0x50
- bl SetGpuReg
- movs r1, 0x80
- lsls r1, 5
- movs r0, 0x52
- bl SetGpuReg
- ldr r0, =gUnknown_0853EF48
- lsls r1, r5, 16
- asrs r1, 16
- lsls r2, r4, 16
- asrs r2, 16
- movs r3, 0x4
- bl CreateSprite
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, =0x0000271a
- bl GetSpriteTileStartByTag
- lsls r0, 16
- ldr r1, =0xffff0000
- cmp r0, r1
- bne _080A9F7C
- ldr r1, =gSprites
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r0, r1
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
-_080A9F7C:
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- ldr r1, =gSprites
- adds r0, r1
- ldr r1, =gUnknown_0853EF40
- bl SetSubspriteTables
- ldr r1, =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r0, r1
- strh r4, [r0, 0x26]
- ldr r1, =sub_80A9FD0
- str r1, [r0]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80A9EF4
-
- thumb_func_start sub_80A9FD0
-sub_80A9FD0: @ 80A9FD0
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldrh r0, [r1, 0xA]
- adds r0, 0x1
- adds r2, r0, 0
- strh r0, [r1, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xA
- bne _080AA004
- ldr r0, =sub_80AA020
- str r0, [r1]
- movs r0, 0
- strh r0, [r1, 0xA]
- b _080AA01A
- .pool
-_080AA004:
- lsls r0, r2, 24
- lsrs r0, 24
- movs r1, 0x10
- subs r1, r0
- lsls r1, 8
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
-_080AA01A:
- pop {r0}
- bx r0
- thumb_func_end sub_80A9FD0
-
- thumb_func_start sub_80AA020
-sub_80AA020: @ 80AA020
- push {r4-r6,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, =0x0000271a
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r5, r0, r1
- ldrh r0, [r5, 0xA]
- adds r1, r0, 0x1
- strh r1, [r5, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xD
- ble _080AA0B0
- ldrh r0, [r5, 0xC]
- adds r0, 0x1
- movs r6, 0
- strh r0, [r5, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3
- bne _080AA0B0
- ldr r3, =gPlttBufferFaded
- lsls r2, 4
- mov r12, r2
- ldr r1, =0x0000010d
- add r1, r12
- lsls r1, 1
- adds r1, r3
- ldrh r4, [r1]
- movs r2, 0x87
- lsls r2, 1
- add r2, r12
- lsls r2, 1
- adds r2, r3
- ldrh r0, [r2]
- strh r0, [r1]
- ldr r0, =0x0000010f
- add r0, r12
- lsls r0, 1
- adds r0, r3
- ldrh r1, [r0]
- strh r1, [r2]
- strh r4, [r0]
- strh r6, [r5, 0xC]
- ldrh r0, [r5, 0xE]
- adds r0, 0x1
- strh r0, [r5, 0xE]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3
- bne _080AA0B0
- strh r6, [r5, 0xE]
- strh r6, [r5, 0xA]
- ldrh r0, [r5, 0x10]
- adds r0, 0x1
- strh r0, [r5, 0x10]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x2
- bne _080AA0B0
- movs r0, 0x9
- strh r0, [r5, 0xA]
- ldr r0, =sub_80AA0D0
- str r0, [r5]
-_080AA0B0:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80AA020
-
- thumb_func_start sub_80AA0D0
-sub_80AA0D0: @ 80AA0D0
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r2, r1, r2
- ldrh r0, [r2, 0xA]
- subs r0, 0x1
- adds r3, r0, 0
- strh r0, [r2, 0xA]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x1
- negs r1, r1
- cmp r0, r1
- bne _080AA108
- ldr r0, =sub_80AA124
- str r0, [r2]
- movs r0, 0
- strh r0, [r2, 0xA]
- b _080AA11E
- .pool
-_080AA108:
- lsls r0, r3, 24
- lsrs r0, 24
- movs r1, 0x10
- subs r1, r0
- lsls r1, 8
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
-_080AA11E:
- pop {r0}
- bx r0
- thumb_func_end sub_80AA0D0
-
- thumb_func_start sub_80AA124
-sub_80AA124: @ 80AA124
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- adds r4, r0, 0
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r1, r0, r1
- ldrh r0, [r1, 0xA]
- adds r0, 0x1
- strh r0, [r1, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x25
- bne _080AA16C
- ldrh r0, [r1, 0x26]
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, =gSprites
- adds r4, r0
- adds r0, r4, 0
- bl FreeSpriteOamMatrix
- adds r0, r4, 0
- bl DestroySprite
- b _080AA186
- .pool
-_080AA16C:
- cmp r0, 0x27
- bne _080AA186
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- adds r0, r4, 0
- bl DestroyAnimVisualTask
-_080AA186:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80AA124
-
- thumb_func_start AnimTask_StatsChange
-AnimTask_StatsChange: @ 80AA18C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- movs r3, 0
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0, 0x8]
- ldrh r0, [r0]
- subs r0, 0xF
- cmp r0, 0x2B
- bls _080AA1A4
- b _080AA328
-_080AA1A4:
- lsls r0, 2
- ldr r1, =_080AA1B8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080AA1B8:
- .4byte _080AA268
- .4byte _080AA26E
- .4byte _080AA274
- .4byte _080AA27A
- .4byte _080AA280
- .4byte _080AA286
- .4byte _080AA28C
- .4byte _080AA292
- .4byte _080AA298
- .4byte _080AA29E
- .4byte _080AA2A4
- .4byte _080AA2AA
- .4byte _080AA2B0
- .4byte _080AA2B6
- .4byte _080AA328
- .4byte _080AA328
- .4byte _080AA328
- .4byte _080AA328
- .4byte _080AA328
- .4byte _080AA328
- .4byte _080AA328
- .4byte _080AA328
- .4byte _080AA328
- .4byte _080AA328
- .4byte _080AA2BC
- .4byte _080AA2C0
- .4byte _080AA2C4
- .4byte _080AA2C8
- .4byte _080AA2CC
- .4byte _080AA2D0
- .4byte _080AA2D4
- .4byte _080AA2D8
- .4byte _080AA2E0
- .4byte _080AA2E8
- .4byte _080AA2F0
- .4byte _080AA2F8
- .4byte _080AA300
- .4byte _080AA308
- .4byte _080AA328
- .4byte _080AA328
- .4byte _080AA310
- .4byte _080AA314
- .4byte _080AA318
- .4byte _080AA320
-_080AA268:
- movs r5, 0
- movs r2, 0
- b _080AA330
-_080AA26E:
- movs r5, 0
- movs r2, 0x1
- b _080AA330
-_080AA274:
- movs r5, 0
- movs r2, 0x3
- b _080AA330
-_080AA27A:
- movs r5, 0
- movs r2, 0x5
- b _080AA330
-_080AA280:
- movs r5, 0
- movs r2, 0x6
- b _080AA330
-_080AA286:
- movs r5, 0
- movs r2, 0x2
- b _080AA330
-_080AA28C:
- movs r5, 0
- movs r2, 0x4
- b _080AA330
-_080AA292:
- movs r5, 0x1
- movs r2, 0
- b _080AA330
-_080AA298:
- movs r5, 0x1
- movs r2, 0x1
- b _080AA330
-_080AA29E:
- movs r5, 0x1
- movs r2, 0x3
- b _080AA330
-_080AA2A4:
- movs r5, 0x1
- movs r2, 0x5
- b _080AA330
-_080AA2AA:
- movs r5, 0x1
- movs r2, 0x6
- b _080AA330
-_080AA2B0:
- movs r5, 0x1
- movs r2, 0x2
- b _080AA330
-_080AA2B6:
- movs r5, 0x1
- movs r2, 0x4
- b _080AA330
-_080AA2BC:
- movs r5, 0
- b _080AA2DA
-_080AA2C0:
- movs r5, 0
- b _080AA2E2
-_080AA2C4:
- movs r5, 0
- b _080AA2EA
-_080AA2C8:
- movs r5, 0
- b _080AA2F2
-_080AA2CC:
- movs r5, 0
- b _080AA2FA
-_080AA2D0:
- movs r5, 0
- b _080AA302
-_080AA2D4:
- movs r5, 0
- b _080AA30A
-_080AA2D8:
- movs r5, 0x1
-_080AA2DA:
- movs r2, 0
- movs r3, 0x1
- b _080AA330
-_080AA2E0:
- movs r5, 0x1
-_080AA2E2:
- movs r2, 0x1
- movs r3, 0x1
- b _080AA330
-_080AA2E8:
- movs r5, 0x1
-_080AA2EA:
- movs r2, 0x3
- movs r3, 0x1
- b _080AA330
-_080AA2F0:
- movs r5, 0x1
-_080AA2F2:
- movs r2, 0x5
- movs r3, 0x1
- b _080AA330
-_080AA2F8:
- movs r5, 0x1
-_080AA2FA:
- movs r2, 0x6
- movs r3, 0x1
- b _080AA330
-_080AA300:
- movs r5, 0x1
-_080AA302:
- movs r2, 0x2
- movs r3, 0x1
- b _080AA330
-_080AA308:
- movs r5, 0x1
-_080AA30A:
- movs r2, 0x4
- movs r3, 0x1
- b _080AA330
-_080AA310:
- movs r5, 0
- b _080AA31A
-_080AA314:
- movs r5, 0
- b _080AA322
-_080AA318:
- movs r5, 0x1
-_080AA31A:
- movs r2, 0xFF
- movs r3, 0
- b _080AA330
-_080AA320:
- movs r5, 0x1
-_080AA322:
- movs r2, 0xFF
- movs r3, 0x1
- b _080AA330
-_080AA328:
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- b _080AA352
-_080AA330:
- ldr r0, =gBattleAnimArgs
- movs r1, 0
- strh r5, [r0]
- strh r2, [r0, 0x2]
- strh r1, [r0, 0x4]
- strh r1, [r0, 0x6]
- strh r3, [r0, 0x8]
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, =sub_8116EB4
- str r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
-_080AA352:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end AnimTask_StatsChange
-
- thumb_func_start LaunchStatusAnimation
-LaunchStatusAnimation: @ 80AA364
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r1, 24
- lsrs r1, 24
- ldr r0, =gBattleAnimAttacker
- strb r4, [r0]
- ldr r0, =gBattleAnimTarget
- strb r4, [r0]
- ldr r0, =gBattleAnims_StatusConditions
- movs r2, 0
- bl LaunchBattleAnimation
- ldr r0, =task0A_80788BC
- movs r1, 0xA
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r4, [r1, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LaunchStatusAnimation
-
- thumb_func_start task0A_80788BC
-task0A_80788BC: @ 80AA3B4
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, =gAnimScriptCallback
- ldr r0, [r0]
- bl _call_via_r0
- ldr r0, =gAnimScriptActive
- ldrb r0, [r0]
- cmp r0, 0
- bne _080AA3F6
- ldr r0, =gBattleSpritesDataPtr
- ldr r2, [r0]
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- movs r1, 0x8
- ldrsh r0, [r0, r1]
- ldr r2, [r2, 0x4]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r2, [r1]
- movs r0, 0x11
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- adds r0, r4, 0
- bl DestroyTask
-_080AA3F6:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task0A_80788BC
-
- .align 2, 0 @ Don't pad with nop.