diff options
Diffstat (limited to 'asm')
-rw-r--r-- | asm/battle_anim_80A5C6C.s | 12 | ||||
-rw-r--r-- | asm/battle_anim_80A9C70.s | 2 | ||||
-rw-r--r-- | asm/battle_anim_80D51AC.s | 48 | ||||
-rw-r--r-- | asm/battle_anim_80FE840.s | 28 | ||||
-rw-r--r-- | asm/battle_anim_815A0D4.s | 6 | ||||
-rw-r--r-- | asm/battle_anim_8170478.s | 6 | ||||
-rw-r--r-- | asm/macros/battle_anim_script.inc | 6 |
7 files changed, 54 insertions, 54 deletions
diff --git a/asm/battle_anim_80A5C6C.s b/asm/battle_anim_80A5C6C.s index a0fb859d4..320bbef20 100644 --- a/asm/battle_anim_80A5C6C.s +++ b/asm/battle_anim_80A5C6C.s @@ -4077,8 +4077,8 @@ _080A7B90: bx r0 thumb_func_end sub_80A7AFC - thumb_func_start sub_80A7B98 -sub_80A7B98: @ 80A7B98 + thumb_func_start AnimTask_BlendMonInAndOut +AnimTask_BlendMonInAndOut: @ 80A7B98 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 @@ -4117,7 +4117,7 @@ _080A7BE2: pop {r0} bx r0 .pool - thumb_func_end sub_80A7B98 + thumb_func_end AnimTask_BlendMonInAndOut thumb_func_start sub_80A7BF4 sub_80A7BF4: @ 80A7BF4 @@ -4802,8 +4802,8 @@ _080A8136: .pool thumb_func_end sub_80A80C8 - thumb_func_start AnimTask_GetHappinessPowerLevel -AnimTask_GetHappinessPowerLevel: @ 80A8140 + thumb_func_start AnimTask_GetFrustrationPowerLevel +AnimTask_GetFrustrationPowerLevel: @ 80A8140 push {lr} lsls r0, 24 lsrs r2, r0, 24 @@ -4827,7 +4827,7 @@ _080A815E: pop {r0} bx r0 .pool - thumb_func_end AnimTask_GetHappinessPowerLevel + thumb_func_end AnimTask_GetFrustrationPowerLevel thumb_func_start sub_80A8174 sub_80A8174: @ 80A8174 diff --git a/asm/battle_anim_80A9C70.s b/asm/battle_anim_80A9C70.s index 3515b973e..f43b36452 100644 --- a/asm/battle_anim_80A9C70.s +++ b/asm/battle_anim_80A9C70.s @@ -867,7 +867,7 @@ LaunchStatusAnimation: @ 80AA364 strb r4, [r0] ldr r0, =gBattleAnimTarget strb r4, [r0] - ldr r0, =gBattleAnims_Statuses + ldr r0, =gBattleAnims_StatusConditions movs r2, 0 bl LaunchBattleAnimation ldr r0, =task0A_80788BC diff --git a/asm/battle_anim_80D51AC.s b/asm/battle_anim_80D51AC.s index 3f36bb4a2..0b0378a99 100644 --- a/asm/battle_anim_80D51AC.s +++ b/asm/battle_anim_80D51AC.s @@ -5,8 +5,8 @@ .text - thumb_func_start sub_80D51AC -sub_80D51AC: @ 80D51AC + thumb_func_start AnimTask_ShakeMon +AnimTask_ShakeMon: @ 80D51AC push {r4,r5,lr} lsls r0, 24 lsrs r5, r0, 24 @@ -56,7 +56,7 @@ _080D520C: pop {r0} bx r0 .pool - thumb_func_end sub_80D51AC + thumb_func_end AnimTask_ShakeMon thumb_func_start sub_80D5220 sub_80D5220: @ 80D5220 @@ -151,8 +151,8 @@ _080D52CA: bx r0 thumb_func_end sub_80D5220 - thumb_func_start sub_80D52D0 -sub_80D52D0: @ 80D52D0 + thumb_func_start AnimTask_ShakeMon2 +AnimTask_ShakeMon2: @ 80D52D0 push {r4-r6,lr} lsls r0, 24 lsrs r5, r0, 24 @@ -265,7 +265,7 @@ _080D53A6: pop {r0} bx r0 .pool - thumb_func_end sub_80D52D0 + thumb_func_end AnimTask_ShakeMon2 thumb_func_start sub_80D53BC sub_80D53BC: @ 80D53BC @@ -372,8 +372,8 @@ _080D5478: bx r0 thumb_func_end sub_80D53BC - thumb_func_start sub_80D5484 -sub_80D5484: @ 80D5484 + thumb_func_start AnimTask_ShakeMonInPlace +AnimTask_ShakeMonInPlace: @ 80D5484 push {r4-r6,lr} lsls r0, 24 lsrs r5, r0, 24 @@ -432,7 +432,7 @@ _080D54F6: pop {r0} bx r0 .pool - thumb_func_end sub_80D5484 + thumb_func_end AnimTask_ShakeMonInPlace thumb_func_start sub_80D5508 sub_80D5508: @ 80D5508 @@ -595,8 +595,8 @@ _080D563C: bx r0 thumb_func_end sub_80D5508 - thumb_func_start sub_80D5644 -sub_80D5644: @ 80D5644 + thumb_func_start AnimTask_ShakeAndSinkMon +AnimTask_ShakeAndSinkMon: @ 80D5644 push {r4,r5,lr} adds r4, r0, 0 lsls r4, 24 @@ -635,7 +635,7 @@ sub_80D5644: @ 80D5644 pop {r0} bx r0 .pool - thumb_func_end sub_80D5644 + thumb_func_end AnimTask_ShakeAndSinkMon thumb_func_start sub_80D56A4 sub_80D56A4: @ 80D56A4 @@ -837,8 +837,8 @@ _080D5822: .pool thumb_func_end sub_80D57B8 - thumb_func_start sub_80D5830 -sub_80D5830: @ 80D5830 + thumb_func_start AnimTask_TranslateMonEllipticalRespectSide +AnimTask_TranslateMonEllipticalRespectSide: @ 80D5830 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 @@ -859,7 +859,7 @@ _080D584C: pop {r0} bx r0 .pool - thumb_func_end sub_80D5830 + thumb_func_end AnimTask_TranslateMonEllipticalRespectSide thumb_func_start sub_80D5860 sub_80D5860: @ 80D5860 @@ -1325,8 +1325,8 @@ sub_80D5C20: @ 80D5C20 .pool thumb_func_end sub_80D5C20 - thumb_func_start sub_80D5C50 -sub_80D5C50: @ 80D5C50 + thumb_func_start AnimTask_WindUpLunge +AnimTask_WindUpLunge: @ 80D5C50 push {r4-r7,lr} lsls r0, 24 lsrs r6, r0, 24 @@ -1390,7 +1390,7 @@ _080D5C82: pop {r0} bx r0 .pool - thumb_func_end sub_80D5C50 + thumb_func_end AnimTask_WindUpLunge thumb_func_start sub_80D5CE4 sub_80D5CE4: @ 80D5CE4 @@ -1617,8 +1617,8 @@ _080D5EAA: .pool thumb_func_end sub_80D5E6C - thumb_func_start sub_80D5EB8 -sub_80D5EB8: @ 80D5EB8 + thumb_func_start AnimTask_SwayMon +AnimTask_SwayMon: @ 80D5EB8 push {r4-r6,lr} lsls r0, 24 lsrs r5, r0, 24 @@ -1676,7 +1676,7 @@ _080D5F18: pop {r0} bx r0 .pool - thumb_func_end sub_80D5EB8 + thumb_func_end AnimTask_SwayMon thumb_func_start sub_80D5F3C sub_80D5F3C: @ 80D5F3C @@ -1828,8 +1828,8 @@ _080D6050: .pool thumb_func_end sub_80D5F3C - thumb_func_start sub_80D6064 -sub_80D6064: @ 80D6064 + thumb_func_start AnimTask_ScaleMonAndRestore +AnimTask_ScaleMonAndRestore: @ 80D6064 push {r4-r6,lr} adds r4, r0, 0 lsls r4, 24 @@ -1867,7 +1867,7 @@ sub_80D6064: @ 80D6064 pop {r0} bx r0 .pool - thumb_func_end sub_80D6064 + thumb_func_end AnimTask_ScaleMonAndRestore thumb_func_start sub_80D60BC sub_80D60BC: @ 80D60BC diff --git a/asm/battle_anim_80FE840.s b/asm/battle_anim_80FE840.s index cfeb8d8d4..4766efd69 100644 --- a/asm/battle_anim_80FE840.s +++ b/asm/battle_anim_80FE840.s @@ -7975,7 +7975,7 @@ _08102794: mov r12, r5 ldr r7, =gUnknown_08592EBC mov r8, r7 - ldr r6, =gUnknown_08592EEC + ldr r6, =gBattleAnimSpriteTemplate_8592EEC movs r5, 0x1 _081027B2: lsls r0, r2, 4 @@ -17083,8 +17083,8 @@ AnimTask_GetFuryCutterHitCount: @ 8107168 .pool thumb_func_end AnimTask_GetFuryCutterHitCount - thumb_func_start sub_8107188 -sub_8107188: @ 8107188 + thumb_func_start AnimTask_CreateRaindrops +AnimTask_CreateRaindrops: @ 8107188 push {r4-r6,lr} lsls r0, 24 lsrs r0, 24 @@ -17150,7 +17150,7 @@ _0810720A: pop {r0} bx r0 .pool - thumb_func_end sub_8107188 + thumb_func_end AnimTask_CreateRaindrops thumb_func_start sub_810721C sub_810721C: @ 810721C @@ -28796,7 +28796,7 @@ _0810D028: mov r1, r9 ldrh r0, [r1, 0x2] strh r0, [r5, 0x2E] - ldr r0, =gUnknown_08597358 + ldr r0, =gBasicHitSplatSpriteTemplate movs r2, 0x20 ldrsh r1, [r5, r2] movs r3, 0x22 @@ -37293,8 +37293,8 @@ _081114E6: bx r0 thumb_func_end sub_811149C - thumb_func_start sub_81114EC -sub_81114EC: @ 81114EC + thumb_func_start AnimTask_GetSeismicTossDamageLevel +AnimTask_GetSeismicTossDamageLevel: @ 81114EC push {lr} lsls r0, 24 lsrs r3, r0, 24 @@ -37326,7 +37326,7 @@ _0811151A: pop {r0} bx r0 .pool - thumb_func_end sub_81114EC + thumb_func_end AnimTask_GetSeismicTossDamageLevel thumb_func_start sub_811152C sub_811152C: @ 811152C @@ -49753,8 +49753,8 @@ _08117C0C: .pool thumb_func_end sub_8117A60 - thumb_func_start sub_8117C24 -sub_8117C24: @ 8117C24 + thumb_func_start AnimTask_GetBattleTerrain +AnimTask_GetBattleTerrain: @ 8117C24 push {lr} lsls r0, 24 lsrs r0, 24 @@ -49766,7 +49766,7 @@ sub_8117C24: @ 8117C24 pop {r0} bx r0 .pool - thumb_func_end sub_8117C24 + thumb_func_end AnimTask_GetBattleTerrain thumb_func_start sub_8117C44 sub_8117C44: @ 8117C44 @@ -50078,8 +50078,8 @@ sub_8117E94: @ 8117E94 .pool thumb_func_end sub_8117E94 - thumb_func_start sub_8117EC4 -sub_8117EC4: @ 8117EC4 + thumb_func_start AnimTask_IsTargetSameSide +AnimTask_IsTargetSameSide: @ 8117EC4 push {r4,r5,lr} lsls r0, 24 lsrs r5, r0, 24 @@ -50109,7 +50109,7 @@ _08117EFC: pop {r0} bx r0 .pool - thumb_func_end sub_8117EC4 + thumb_func_end AnimTask_IsTargetSameSide thumb_func_start sub_8117F10 sub_8117F10: @ 8117F10 diff --git a/asm/battle_anim_815A0D4.s b/asm/battle_anim_815A0D4.s index b49a591bb..8ad478052 100644 --- a/asm/battle_anim_815A0D4.s +++ b/asm/battle_anim_815A0D4.s @@ -10861,8 +10861,8 @@ _0815F896: .pool thumb_func_end sub_815F7C4 - thumb_func_start AnimTask_GetHappinessPowerLevel2 -AnimTask_GetHappinessPowerLevel2: @ 815F8A0 + thumb_func_start AnimTask_GetReturnPowerLevel +AnimTask_GetReturnPowerLevel: @ 815F8A0 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 @@ -10904,7 +10904,7 @@ _0815F8E0: pop {r0} bx r0 .pool - thumb_func_end AnimTask_GetHappinessPowerLevel2 + thumb_func_end AnimTask_GetReturnPowerLevel thumb_func_start sub_815F8F4 sub_815F8F4: @ 815F8F4 diff --git a/asm/battle_anim_8170478.s b/asm/battle_anim_8170478.s index 4288d4eb8..e08568eba 100644 --- a/asm/battle_anim_8170478.s +++ b/asm/battle_anim_8170478.s @@ -5757,8 +5757,8 @@ _081734A0: .pool thumb_func_end sub_817345C - thumb_func_start sub_81734B4 -sub_81734B4: @ 81734B4 + thumb_func_start AnimTask_GetTrappedMoveAnimId +AnimTask_GetTrappedMoveAnimId: @ 81734B4 push {lr} lsls r0, 24 lsrs r2, r0, 24 @@ -5805,7 +5805,7 @@ _0817350C: pop {r0} bx r0 .pool - thumb_func_end sub_81734B4 + thumb_func_end AnimTask_GetTrappedMoveAnimId thumb_func_start sub_817351C sub_817351C: @ 817351C diff --git a/asm/macros/battle_anim_script.inc b/asm/macros/battle_anim_script.inc index 2b7501734..1d5b01de7 100644 --- a/asm/macros/battle_anim_script.inc +++ b/asm/macros/battle_anim_script.inc @@ -66,9 +66,9 @@ .byte \battler .endm - .macro setalpha param0 - .byte 0xc - .2byte \param0 + .macro setalpha eva, evb + .byte 0x0C + .2byte ((\evb) << 8) | (\eva) .endm .macro blendoff |