diff options
Diffstat (limited to 'berry_fix/Makefile')
-rw-r--r-- | berry_fix/Makefile | 166 |
1 files changed, 166 insertions, 0 deletions
diff --git a/berry_fix/Makefile b/berry_fix/Makefile new file mode 100644 index 000000000..2bc225eba --- /dev/null +++ b/berry_fix/Makefile @@ -0,0 +1,166 @@ +include $(DEVKITARM)/base_tools +export CPP := $(PREFIX)cpp +export LD := $(PREFIX)ld +COMPARE ?= 0 + +ifeq ($(OS),Windows_NT) +EXE := .exe +else +EXE := +endif + +GAME_CODE := AGBJ +MAKER_CODE := 01 +REVISION := 0 + +SHELL := /bin/bash -o pipefail + +CPPFLAGS := -I ../tools/agbcc/include -I ../tools/agbcc -iquote include -nostdinc -undef + +ROM := berry_fix.gba +OBJ_DIR := build +CC1 := ../tools/agbcc/bin/agbcc$(EXE) +override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm + + +ELF = $(ROM:.gba=.elf) +MAP = $(ROM:.gba=.map) + +C_SUBDIR = src +ASM_SUBDIR = asm +DATA_ASM_SUBDIR = data + +C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR) +ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR) +DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR) + +ASFLAGS := -mcpu=arm7tdmi + +LDFLAGS = -Map ../$(MAP) + +SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c +GFX := ../tools/gbagfx/gbagfx$(EXE) +AIF := ../tools/aif2pcm/aif2pcm$(EXE) +MID := ../tools/mid2agb/mid2agb$(EXE) +SCANINC := ../tools/scaninc/scaninc$(EXE) +PREPROC := ../tools/preproc/preproc$(EXE) +RAMSCRGEN := ../tools/ramscrgen/ramscrgen$(EXE) +FIX := ../tools/gbafix/gbafix$(EXE) + +# Clear the default suffixes +.SUFFIXES: +# Don't delete intermediate files +.SECONDARY: +# Delete files that weren't built properly +.DELETE_ON_ERROR: + +# Secondary expansion is required for dependency variables in object rules. +.SECONDEXPANSION: + +.PHONY: all rom clean compare tidy payload + +C_SRCS := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c) +C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS)) + +ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s) +ASM_OBJS := $(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o,$(ASM_SRCS)) + +DATA_ASM_SRCS := $(wildcard $(DATA_ASM_SUBDIR)/*.s) +DATA_ASM_OBJS := $(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o,$(DATA_ASM_SRCS)) + +SONG_SRCS := $(wildcard $(SONG_SUBDIR)/*.s) +SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS)) + +MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid) +MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS)) + +OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS) +# OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS)) + +SUBDIRS := $(sort $(dir $(OBJS))) + +$(shell mkdir -p $(SUBDIRS)) + +all: payload rom + @: + +rom: $(ROM) +ifeq ($(COMPARE),1) + @$(SHA1) rom.sha1 +endif + +# For contributors to make sure a change didn't affect the contents of the ROM. +compare: ; @$(MAKE) COMPARE=1 + +clean: tidy + rm -f sound/direct_sound_samples/*.bin + rm -f $(SONG_OBJS) $(MID_OBJS) $(MID_SUBDIR)/*.s + find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} + + make -C payload clean + +tidy: + rm -f $(ROM) $(ELF) $(MAP) + rm -r build/* + make -C payload tidy + +%.s: ; +%.png: ; +%.pal: ; +%.aif: ; + +%.1bpp: %.png ; $(GFX) $< $@ +%.4bpp: %.png ; $(GFX) $< $@ +%.8bpp: %.png ; $(GFX) $< $@ +%.gbapal: %.pal ; $(GFX) $< $@ +%.gbapal: %.png ; $(GFX) $< $@ +%.lz: % ; $(GFX) $< $@ +%.rl: % ; $(GFX) $< $@ + + +ifeq ($(NODEP),1) +$(C_BUILDDIR)/%.o: c_dep := +else +$(C_BUILDDIR)/%.o: c_dep = $(shell $(SCANINC) -I include $(C_SUBDIR)/$*.c) +endif + +$(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep) + @$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i + @$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(C_BUILDDIR)/$*.s + $(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s + +ifeq ($(NODEP),1) +$(ASM_BUILDDIR)/%.o: asm_dep := +else +$(ASM_BUILDDIR)/%.o: asm_dep = $(shell $(SCANINC) $(ASM_SUBDIR)/$*.s) +endif + +$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s $$(asm_dep) + $(AS) $(ASFLAGS) -o $@ $< + +ifeq ($(NODEP),1) +$(DATA_ASM_BUILDDIR)/%.o: data_dep := +else +$(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) $(DATA_ASM_SUBDIR)/$*.s) +endif + +payload: + @$(MAKE) -C payload COMPARE=$(COMPARE) + +payload/payload.gba: payload + +data/payload.gba.lz: payload/payload.gba + $(GFX) $< $@ -search 1 + +$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(data_dep) + $(PREPROC) $< charmap.txt | $(CPP) -I include - | $(AS) $(ASFLAGS) -o $@ + +$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s + $(AS) $(ASFLAGS) -I sound -o $@ $< + +$(ELF): ld_script.txt $(OBJS) + cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ../ld_script.txt -o ../$@ + +$(ROM): $(ELF) + $(OBJCOPY) -O binary $< $@ + $(FIX) $@ -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent + |