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-rw-r--r--constants/battle_constants.inc162
1 files changed, 0 insertions, 162 deletions
diff --git a/constants/battle_constants.inc b/constants/battle_constants.inc
index 0a5dd1094..e122f8eb2 100644
--- a/constants/battle_constants.inc
+++ b/constants/battle_constants.inc
@@ -1,118 +1,3 @@
-@ battle types
- .set BATTLE_TYPE_DOUBLE , 0x0001
- .set BATTLE_TYPE_LINK, 0x0002
- .set BATTLE_TYPE_WILD, 0x0004
- .set BATTLE_TYPE_TRAINER, 0x0008
- .set BATTLE_TYPE_FIRST_BATTLE, 0x0010
- .set BATTLE_TYPE_20, 0x0020
- .set BATTLE_TYPE_MULTI, 0x0040
- .set BATTLE_TYPE_SAFARI, 0x0080
- .set BATTLE_TYPE_BATTLE_TOWER, 0x0100
- .set BATTLE_TYPE_WALLY_TUTORIAL, 0x0200
- .set BATTLE_TYPE_ROAMER, 0x0400
- .set BATTLE_TYPE_EREADER_TRAINER, 0x0800
- .set BATTLE_TYPE_KYOGRE_GROUDON, 0x1000
- .set BATTLE_TYPE_LEGENDARY, 0x2000
- .set BATTLE_TYPE_REGI, 0x4000
- .set BATTLE_TYPE_TWO_OPPONENTS, 0x8000
- .set BATTLE_TYPE_DOME, 0x10000
- .set BATTLE_TYPE_PALACE, 0x20000
- .set BATTLE_TYPE_ARENA, 0x40000
- .set BATTLE_TYPE_FACTORY, 0x80000
- .set BATTLE_TYPE_PIKE, 0x100000
- .set BATTLE_TYPE_PYRAMID, 0x200000
- .set BATTLE_TYPE_INGAME_PARTNER, 0x400000
- .set BATTLE_TYPE_x800000, 0x800000
- .set BATTLE_TYPE_RECORDED, 0x1000000
- .set BATTLE_TYPE_x2000000, 0x2000000
- .set BATTLE_TYPE_x4000000, 0x4000000
- .set BATTLE_TYPE_SECRET_BASE, 0x8000000
- .set BATTLE_TYPE_GROUDON, 0x10000000
- .set BATTLE_TYPE_KYOGRE, 0x20000000
- .set BATTLE_TYPE_RAYQUAZA, 0x40000000
- .set BATTLE_TYPE_x80000000, 0x80000000
-
-@ battle outcomes
- .set WON, 0x1
- .set LOST, 0x2
- .set DREW, 0x3
- .set RAN, 0x4
- .set PLAYER_TELEPORTED, 0x5
- .set MON_FLED, 0x6
- .set CAUGHT, 0x7
- .set OUT_OF_BALLS, 0x8
- .set FORFEITED, 0x9
- .set OPPONENT_TELEPORTED, 0xA
-
-@ identities
- .set B_POSITION_PLAYER_LEFT, 0
- .set B_POSITION_OPPONENT_LEFT, 1
- .set B_POSITION_PLAYER_RIGHT, 2
- .set B_POSITION_OPPONENT_RIGHT, 3
-
-@ status 1
- .set STATUS1_SLEEP, 0x7
- .set STATUS1_POISON, 0x8
- .set STATUS1_BURN, 0x10
- .set STATUS1_FREEZE, 0x20
- .set STATUS1_PARALYSIS, 0x40
- .set STATUS1_TOXIC_POISON, 0x80
- .set STATUS1_TOXIC_COUNTER, 0xF00
-
- .set STATUS1_ANY, STATUS1_SLEEP | STATUS1_POISON | STATUS1_BURN | STATUS1_FREEZE | STATUS1_PARALYSIS | STATUS1_TOXIC_POISON
-
-@ status 2
- .set STATUS2_CONFUSION, 0x00000007
- .set STATUS2_FLINCHED, 0x00000008
- .set STATUS2_UPROAR, 0x00000070
- .set STATUS2_BIDE, 0x00000300
- .set STATUS2_LOCK_CONFUSE, 0x00000C00
- .set STATUS2_MULTIPLETURNS, 0x00001000
- .set STATUS2_WRAPPED, 0x0000E000
- .set STATUS2_INFATUATION, 0x000F0000
- .set STATUS2_FOCUS_ENERGY, 0x00100000
- .set STATUS2_TRANSFORMED, 0x00200000
- .set STATUS2_RECHARGE, 0x00400000
- .set STATUS2_RAGE, 0x00800000
- .set STATUS2_SUBSTITUTE, 0x01000000
- .set STATUS2_DESTINY_BOND, 0x02000000
- .set STATUS2_ESCAPE_PREVENTION, 0x04000000
- .set STATUS2_NIGHTMARE, 0x08000000
- .set STATUS2_CURSED, 0x10000000
- .set STATUS2_FORESIGHT, 0x20000000
- .set STATUS2_DEFENSE_CURL, 0x40000000
- .set STATUS2_TORMENT, 0x80000000
-
-@ status 3
- .set STATUS3_LEECHSEED_BANK, 0x3
- .set STATUS3_LEECHSEED, 0x4
- .set STATUS3_ALWAYS_HITS, 0x18
- .set STATUS3_PERISH_SONG, 0x20
- .set STATUS3_ON_AIR, 0x40
- .set STATUS3_UNDERGROUND, 0x80
- .set STATUS3_MINIMIZED, 0x100
- .set STATUS3_ROOTED, 0x400
- .set STATUS3_CHARGED_UP, 0x200
- .set STATUS3_YAWN, 0x1800
- .set STATUS3_IMPRISONED_OTHERS, 0x2000
- .set STATUS3_GRUDGE, 0x4000
- .set STATUS3_CANT_SCORE_A_CRIT, 0x8000
- .set STATUS3_MUDSPORT, 0x10000
- .set STATUS3_WATERSPORT, 0x20000
- .set STATUS3_UNDERWATER, 0x40000
- .set STATUS3_INTIMIDATE_POKES, 0x80000
- .set STATUS3_TRACE, 0x100000
-
-@ side status
- .set SIDE_STATUS_REFLECT, 0x1
- .set SIDE_STATUS_LIGHTSCREEN, 0x2
- .set SIDE_STATUS_X4, 0x4
- .set SIDE_STATUS_SPIKES, 0x10
- .set SIDE_STATUS_SAFEGUARD, 0x20
- .set SIDE_STATUS_FUTUREATTACK, 0x40
- .set SIDE_STATUS_MIST, 0x100
- .set SIDE_STATUS_SPIKES_DAMAGED, 0x200
-
@ stats
.set HP, 0x0
.set ATK, 0x1
@@ -122,50 +7,3 @@
.set SPDEF, 0x5
.set ACC, 0x6
.set EVASION, 0x7
-
-@ weather flags
- .set WEATHER_RAIN_TEMPORARY, 0x01
- .set WEATHER_RAIN_DOWNPOUR, 0x02
- .set WEATHER_RAIN_PERMANENT, 0x04
- .set WEATHER_SANDSTORM_TEMPORARY, 0x08
- .set WEATHER_SANDSTORM_PERMANENT, 0x10
- .set WEATHER_SUN_TEMPORARY, 0x20
- .set WEATHER_SUN_PERMANENT, 0x40
- .set WEATHER_HAIL, 0x80
-
-@ hitmarker
- .set HITMARKER_x10, 0x00000010
- .set HITMARKER_x20, 0x00000020
- .set HITMARKER_DESTINYBOND, 0x00000040
- .set HITMARKER_NO_ANIMATIONS, 0x00000080
- .set HITMARKER_IGNORE_SUBSTITUTE, 0x00000100
- .set HITMARKER_NO_ATTACKSTRING, 0x00000200
- .set HITMARKER_ATTACKSTRING_PRINTED, 0x00000400
- .set HITMARKER_NO_PPDEDUCT, 0x00000800
- .set HITMARKER_PURSUIT_TRAP, 0x00001000
- .set HITMARKER_IGNORE_SAFEGUARD, 0x00002000
- .set HITMARKER_SYNCHRONISE_EFFECT, 0x00004000
- .set HITMARKER_RUN, 0x00008000
- .set HITMARKER_IGNORE_ON_AIR, 0x00010000
- .set HITMARKER_IGNORE_UNDERGROUND, 0x00020000
- .set HITMARKER_IGNORE_UNDERWATER, 0x00040000
- .set HITMARKER_UNABLE_TO_USE_MOVE, 0x00080000
- .set HITMARKER_x100000, 0x00100000
- .set HITMARKER_x200000, 0x00200000
- .set HITMARKER_x400000, 0x00400000
- .set HITMARKER_x800000, 0x00800000
- .set HITMARKER_GRUDGE, 0x01000000
- .set HITMARKER_OBEYS, 0x02000000
- .set HITMARKER_x4000000, 0x04000000
- .set HITMARKER_x8000000, 0x08000000
-
-@ move flags
- .set MOVE_RESULT_MISSED, 0x1
- .set MOVE_RESULT_SUPER_EFFECTIVE, 0x2
- .set MOVE_RESULT_NOT_VERY_EFFECTIVE, 0x4
- .set MOVE_RESULT_DOESNT_AFFECT_FOE, 0x8
- .set MOVE_RESULT_ONE_HIT_KO, 0x10
- .set MOVE_RESULT_FAILED, 0x20
- .set MOVE_RESULT_FOE_ENDURED, 0x40
- .set MOVE_RESULT_FOE_HUNG_ON, 0x80
- .set MOVE_RESULT_NO_EFFECT, (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE | MOVE_RESULT_FAILED)