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-rw-r--r--data/battle_ai_scripts.s2
1 files changed, 1 insertions, 1 deletions
diff --git a/data/battle_ai_scripts.s b/data/battle_ai_scripts.s
index 03f76fe29..633c3b38e 100644
--- a/data/battle_ai_scripts.s
+++ b/data/battle_ai_scripts.s
@@ -2395,10 +2395,10 @@ AI_CV_Hail_ScoreDown1:
AI_CV_Hail_End:
end
+@ BUG: Facade score is increased if the target is statused, but should be if the user is. Replace AI_TARGET with AI_USER
AI_CV_Facade:
if_not_status AI_TARGET, STATUS1_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_TOXIC_POISON, AI_CV_Facade_End
score +1
-
AI_CV_Facade_End:
end