diff options
Diffstat (limited to 'data/battle_anim_scripts.s')
-rw-r--r-- | data/battle_anim_scripts.s | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index d1c9bc78b..e7aad6a93 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -1656,12 +1656,12 @@ Explosion1: Move_DEFENSE_CURL: loadspritegfx ANIM_TAG_ECLIPSING_ORB loopsewithpan SE_M_TRI_ATTACK, SOUND_PAN_ATTACKER, 18, 3 - createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_ATTACKER, 0 + createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 0 createvisualtask AnimTask_DefenseCurlDeformMon, 5 waitforvisualfinish createsprite gEclipsingOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 6, 0, 1 waitforvisualfinish - createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_ATTACKER, 1 + createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 1 waitforvisualfinish end @@ -7254,7 +7254,7 @@ Move_IRON_TAIL: createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_ATTACKER, 1 + createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 1 clearmonbg ANIM_TARGET blendoff waitforvisualfinish @@ -7274,7 +7274,7 @@ Move_POISON_TAIL: createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_ATTACKER, 1 + createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_ATTACKER, 1 clearmonbg ANIM_TARGET blendoff call PoisonBubblesEffect @@ -7551,7 +7551,7 @@ Move_DISABLE: playsewithpan SE_M_DETECT, SOUND_PAN_ATTACKER createsprite gSpinningSparkleSpriteTemplate, ANIM_ATTACKER, 13, 24, -16 waitforvisualfinish - createvisualtask AnimTask_GrowAndGreyscale, 5 + createvisualtask AnimTask_GrowAndGrayscale, 5 loopsewithpan SE_M_BIND, SOUND_PAN_TARGET, 15, 4 waitforvisualfinish delay 1 @@ -7946,16 +7946,16 @@ Move_PERISH_SONG: panse_1B SE_M_PERISH_SONG, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 delay 80 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, RGB_BLACK - createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 4, 0 - createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 5, 0 - createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 6, 0 - createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 7, 0 + createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 4, 0 + createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 5, 0 + createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 6, 0 + createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 7, 0 delay 100 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_BLACK - createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 4, 1 - createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 5, 1 - createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 6, 1 - createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 7, 1 + createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 4, 1 + createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 5, 1 + createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 6, 1 + createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 7, 1 waitforvisualfinish end @@ -9573,7 +9573,7 @@ Move_DOOM_DESIRE: createvisualtask GetIsDoomDesireHitTurn, 2 delay 1 monbg ANIM_ATK_PARTNER - createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_TARGET, FALSE + createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_TARGET, FALSE createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, RGB_BLACK waitforvisualfinish setalpha 8, 8 @@ -9581,7 +9581,7 @@ Move_DOOM_DESIRE: createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1 waitforvisualfinish delay 20 - createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_TARGET, TRUE + createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, ANIM_TARGET, TRUE createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_ATK_PARTNER |