diff options
Diffstat (limited to 'data/battle_anim_scripts.s')
-rw-r--r-- | data/battle_anim_scripts.s | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index b4bb33993..d1c9bc78b 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -374,41 +374,41 @@ gBattleAnims_Moves:: .align 2 gBattleAnims_StatusConditions:: - .4byte Status_Poison - .4byte Status_Confusion - .4byte Status_Burn - .4byte Status_Infatuation - .4byte Status_Sleep - .4byte Status_Paralysis - .4byte Status_Freeze - .4byte Status_Curse - .4byte Status_Nightmare + .4byte Status_Poison @ B_ANIM_STATUS_PSN + .4byte Status_Confusion @ B_ANIM_STATUS_CONFUSION + .4byte Status_Burn @ B_ANIM_STATUS_BRN + .4byte Status_Infatuation @ B_ANIM_STATUS_INFATUATION + .4byte Status_Sleep @ B_ANIM_STATUS_SLP + .4byte Status_Paralysis @ B_ANIM_STATUS_PRZ + .4byte Status_Freeze @ B_ANIM_STATUS_FRZ + .4byte Status_Curse @ B_ANIM_STATUS_CURSED + .4byte Status_Nightmare @ B_ANIM_STATUS_NIGHTMARE .align 2 gBattleAnims_General:: - .4byte General_CastformChange - .4byte General_StatsChange - .4byte General_SubstituteFade - .4byte General_SubstituteAppear - .4byte General_PokeblockThrow - .4byte General_ItemKnockoff - .4byte General_TurnTrap - .4byte General_HeldItemEffect - .4byte General_SmokeballEscape - .4byte General_FocusBand - .4byte General_Rain - .4byte General_Sun - .4byte General_Sandstorm - .4byte General_Hail - .4byte General_LeechSeedDrain - .4byte General_MonHit - .4byte General_ItemSteal - .4byte General_SnatchMove - .4byte General_FutureSightHit - .4byte General_DoomDesireHit - .4byte General_FocusPunchSetUp - .4byte General_IngrainHeal - .4byte General_WishHeal + .4byte General_CastformChange @ B_ANIM_CASTFORM_CHANGE + .4byte General_StatsChange @ B_ANIM_STATS_CHANGE + .4byte General_SubstituteFade @ B_ANIM_SUBSTITUTE_FADE + .4byte General_SubstituteAppear @ B_ANIM_SUBSTITUTE_APPEAR + .4byte General_PokeblockThrow @ B_ANIM_POKEBLOCK_THROW + .4byte General_ItemKnockoff @ B_ANIM_ITEM_KNOCKOFF + .4byte General_TurnTrap @ B_ANIM_TURN_TRAP + .4byte General_HeldItemEffect @ B_ANIM_HELD_ITEM_EFFECT + .4byte General_SmokeballEscape @ B_ANIM_SMOKEBALL_ESCAPE + .4byte General_FocusBand @ B_ANIM_FOCUS_BAND + .4byte General_Rain @ B_ANIM_RAIN_CONTINUES + .4byte General_Sun @ B_ANIM_SUN_CONTINUES + .4byte General_Sandstorm @ B_ANIM_SANDSTORM_CONTINUES + .4byte General_Hail @ B_ANIM_HAIL_CONTINUES + .4byte General_LeechSeedDrain @ B_ANIM_LEECH_SEED_DRAIN + .4byte General_MonHit @ B_ANIM_MON_HIT + .4byte General_ItemSteal @ B_ANIM_ITEM_STEAL + .4byte General_SnatchMove @ B_ANIM_SNATCH_MOVE + .4byte General_FutureSightHit @ B_ANIM_FUTURE_SIGHT_HIT + .4byte General_DoomDesireHit @ B_ANIM_DOOM_DESIRE_HIT + .4byte General_FocusPunchSetUp @ B_ANIM_FOCUS_PUNCH_SETUP + .4byte General_IngrainHeal @ B_ANIM_INGRAIN_HEAL + .4byte General_WishHeal @ B_ANIM_WISH_HEAL .align 2 gBattleAnims_Special:: @@ -854,7 +854,7 @@ Move_TWINEEDLE: Move_FIRE_BLAST: loadspritegfx ANIM_TAG_SMALL_EMBER - createsoundtask sub_8158B30, SE_M_FLAME_WHEEL, SE_M_FLAME_WHEEL2 + createsoundtask SoundTask_FireBlast, SE_M_FLAME_WHEEL, SE_M_FLAME_WHEEL2 call FireBlastRing call FireBlastRing call FireBlastRing @@ -2628,7 +2628,7 @@ Move_FISSURE: delay 40 restorebg waitbgfadeout - setarg 7, 0xFFFF + setarg 7, -1 waitbgfadein end |