diff options
Diffstat (limited to 'data/battle_anim_scripts.s')
-rw-r--r-- | data/battle_anim_scripts.s | 180 |
1 files changed, 90 insertions, 90 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index b3feb4f43..fd1ded459 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -1657,9 +1657,9 @@ Move_DEFENSE_CURL: loadspritegfx ANIM_TAG_ECLIPSING_ORB loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 18, 3 createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_ATTACKER, 0 - createvisualtask sub_815B338, 5 + createvisualtask AnimTask_DefenseCurlDeformMon, 5 waitforvisualfinish - createsprite gUnknown_085CE338, ANIM_ATTACKER, 2, 0, 6, 0, 1 + createsprite gEclipsingOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 6, 0, 1 waitforvisualfinish createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_ATTACKER, 1 waitforvisualfinish @@ -2086,7 +2086,7 @@ Move_MEAN_LOOK: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK loopsewithpan SE_W109, SOUND_PAN_TARGET, 15, 4 waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55 - createsprite gUnknown_085CE104, ANIM_ATTACKER, 2 + createsprite gMeanLookEyeSpriteTemplate, ANIM_ATTACKER, 2 delay 120 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK delay 30 @@ -2264,23 +2264,23 @@ Move_SMOKESCREEN: loadspritegfx ANIM_TAG_BLACK_SMOKE loadspritegfx ANIM_TAG_BLACK_BALL playsewithpan SE_W104, SOUND_PAN_ATTACKER - createsprite gUnknown_085CE050, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25 + createsprite gBlackBallSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25 waitforvisualfinish - createvisualtask sub_815A160, 2 + createvisualtask AnimTask_SmokescreenImpact, 2 delay 2 playsewithpan SE_W028, SOUND_PAN_TARGET - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 104, 0, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 72, 1, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 56, 1, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 88, 0, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 56, 0, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 88, 1, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 72, 0, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 104, 1, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 72, 0, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 56, 1, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 80, 0, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 72, 1, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -12, 104, 0, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -12, 72, 1, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -6, 56, 1, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -6, 88, 0, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 0, 56, 0, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 0, 88, 1, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 6, 72, 0, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 6, 104, 1, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 12, 72, 0, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 12, 56, 1, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 18, 80, 0, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 18, 72, 1, 75 waitforvisualfinish end @@ -3340,8 +3340,8 @@ Move_RAPID_SPIN: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_RAPID_SPIN monbg ANIM_ATTACKER - createsprite gUnknown_085CE288, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2 - createvisualtask sub_815ADB0, 2, 0, 2, 0 + createsprite gRapidSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2 + createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 0 loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2 @@ -3349,7 +3349,7 @@ Move_RAPID_SPIN: playsewithpan SE_W003, SOUND_PAN_TARGET waitforvisualfinish delay 8 - createvisualtask sub_815ADB0, 2, 0, 2, 1 + createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 1 loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish clearmonbg ANIM_ATTACKER @@ -3493,7 +3493,7 @@ Move_HAIL: Move_TORMENT: loadspritegfx ANIM_TAG_ANGER loadspritegfx ANIM_TAG_THOUGHT_BUBBLE - createvisualtask sub_815AFF0, 2 + createvisualtask AnimTask_TormentAttacker, 2 waitforvisualfinish createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1 createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, -20, -28 @@ -3906,7 +3906,7 @@ Move_LUSTER_PURGE: loadspritegfx ANIM_TAG_IMPACT fadetobg BG_PSYCHIC waitbgfadeout - createvisualtask sub_815A5C8, 5 + createvisualtask AnimTask_FadeScreenToWhite, 5 waitbgfadein monbg ANIM_ATTACKER setalpha 12, 8 @@ -4623,8 +4623,8 @@ Move_MIND_READER: loadspritegfx ANIM_TAG_ROUND_WHITE_HALO monbg ANIM_DEF_PARTNER playsewithpan SE_W109, SOUND_PAN_TARGET - createsprite gUnknown_085CE07C, ANIM_ATTACKER, 5, 0, 0, 1, 0 - createsprite gUnknown_085CE094, ANIM_ATTACKER, 5 + createsprite gOpeningEyeSpriteTemplate, ANIM_ATTACKER, 5, 0, 0, 1, 0 + createsprite gWhiteHaloSpriteTemplate, ANIM_ATTACKER, 5 delay 40 playsewithpan SE_W043, SOUND_PAN_TARGET createvisualtask sub_8115A04, 2, 1, 1, 2, 0, 10, RGB_BLACK @@ -4634,26 +4634,26 @@ Move_MIND_READER: end MindReaderEffect: - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 70, 0, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 40, 40, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 10, -60, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, -40, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, 40, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6 - delay 2 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -30, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 60, 10, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, 60, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, -40, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, -30, 6 - delay 2 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, 50, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, -40, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 20, -60, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 35, 40, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 70, 0, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 40, 40, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 10, -60, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -50, -40, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -40, 40, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -50, 6 + delay 2 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -30, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 60, 10, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 0, 60, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 0, -40, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, 20, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, -30, 6 + delay 2 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -50, 50, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, 20, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -40, -40, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 20, -60, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -50, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 35, 40, 6 delay 2 return @@ -4912,7 +4912,7 @@ Move_SCRATCH: monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite gUnknown_085CE020, ANIM_ATTACKER, 2, 0, 0, 1, 0 + createsprite gScratchSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_TARGET @@ -6086,14 +6086,14 @@ Move_SPIKES: monbg ANIM_DEF_PARTNER playsewithpan SE_W026, SOUND_PAN_ATTACKER waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 - createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, 0, 24, 30 + createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 24, 30 delay 10 playsewithpan SE_W026, SOUND_PAN_ATTACKER waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 - createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, -24, 24, 30 + createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, -24, 24, 30 delay 10 waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 - createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, 24, 24, 30 + createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, 24, 24, 30 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end @@ -6986,7 +6986,7 @@ Move_LEER: monbgprio_28 ANIM_ATTACKER setalpha 8, 8 playsewithpan SE_W043, SOUND_PAN_ATTACKER - createsprite gUnknown_085CE150, ANIM_ATTACKER, 2, 24, -12 + createsprite gLeerSpriteTemplate, ANIM_ATTACKER, 2, 24, -12 createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1 waitforvisualfinish delay 10 @@ -7915,7 +7915,7 @@ Move_BATON_PASS: loadspritegfx ANIM_TAG_POKEBALL playsewithpan SE_W226, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30) - createsprite gUnknown_085CE370, ANIM_ATTACKER, 2 + createsprite gBatonPassPokeballSpriteTemplate, ANIM_ATTACKER, 2 end Move_PERISH_SONG: @@ -7958,26 +7958,26 @@ Move_SLEEP_TALK: loadspritegfx ANIM_TAG_LETTER_Z createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_ATTACKER delay 20 - createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1 + createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1 playsewithpan SE_W173, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1 + createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1 delay 6 - createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1 + createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1 delay 20 - createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5 + createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5 playsewithpan SE_W173, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5 + createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5 delay 6 - createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5 + createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5 delay 20 - createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3 + createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -3 playsewithpan SE_W173, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3 + createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -3 delay 6 - createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3 + createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -3 waitforvisualfinish end @@ -7993,7 +7993,7 @@ Move_HYPER_FANG: goto HyperFangOnPlayer HyperFangContinue: waitbgfadeout - createsprite gUnknown_085CE1DC, ANIM_TARGET, 2 + createsprite gFangSpriteTemplate, ANIM_TARGET, 2 waitbgfadein createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 10, 10, 1 playsewithpan SE_W043, SOUND_PAN_TARGET @@ -8013,8 +8013,8 @@ HyperFangInContest: goto HyperFangContinue Move_TRI_ATTACK: - loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE - createsprite gUnknown_085CE2F8, ANIM_TARGET, 2, 16, 0 + loadspritegfx ANIM_TAG_TRI_ATTACK_TRIANGLE + createsprite gTriAttackTriangleSpriteTemplate, ANIM_TARGET, 2, 16, 0 playsewithpan SE_W161, SOUND_PAN_ATTACKER delay 20 playsewithpan SE_W161, SOUND_PAN_ATTACKER @@ -8095,21 +8095,21 @@ Move_WILL_O_WISP: Move_ENCORE: loadspritegfx ANIM_TAG_SPOTLIGHT loadspritegfx ANIM_TAG_TAG_HAND - createvisualtask sub_815ABEC, 2 + createvisualtask AnimTask_CreateSpotlight, 2 createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0 waitforvisualfinish - createsprite gUnknown_085CE22C, ANIM_TARGET, 2, 0, -8 - createsprite gUnknown_085CE244, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9 - createsprite gUnknown_085CE244, ANIM_ATTACKER, 2, 2, 0, 1, 0, 9 - createsprite gUnknown_085CE25C, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9 - createsprite gUnknown_085CE25C, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9 + createsprite gSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8 + createsprite gClappingHandSpriteTemplate, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9 + createsprite gClappingHandSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 1, 0, 9 + createsprite gClappingHand2SpriteTemplate, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9 + createsprite gClappingHand2SpriteTemplate, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9 delay 16 createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET waitforvisualfinish createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1 waitforvisualfinish - createvisualtask sub_815AC8C, 2 + createvisualtask AnimTask_RemoveSpotlight, 2 end Move_TRICK: @@ -8146,7 +8146,7 @@ Move_WISH: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, RGB_BLACK waitforvisualfinish panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 - createsprite gUnknown_085CE388, ANIM_ATTACKER, 40 + createsprite gWishStarSpriteTemplate, ANIM_ATTACKER, 40 waitforvisualfinish delay 60 loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 16, 3 @@ -8160,7 +8160,7 @@ Move_STOCKPILE: loadspritegfx ANIM_TAG_GRAY_ORB playsewithpan SE_W025, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 2, 8, 1, 0, 12, RGB_WHITE - createvisualtask sub_815B65C, 5 + createvisualtask AnimTask_StockpileDeformMon, 5 call Stockpile1 call Stockpile1 waitforvisualfinish @@ -8189,7 +8189,7 @@ Move_SPIT_UP: loadspritegfx ANIM_TAG_RED_ORB_2 loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_815B6B4, 5 + createvisualtask AnimTask_SpitUpDeformMon, 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2 delay 45 playsewithpan SE_W255, SOUND_PAN_ATTACKER @@ -8236,7 +8236,7 @@ Move_SWALLOW: loadspritegfx ANIM_TAG_BLUE_ORB loadspritegfx ANIM_TAG_BLUE_STAR playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_815B778, 5 + createvisualtask AnimTask_SwallowDeformMon, 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2 delay 38 playsewithpan SE_W255, SOUND_PAN_ATTACKER @@ -8249,15 +8249,15 @@ SwallowContinue: call HealingEffect end SwallowEffect: - createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 0, -8 + createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, -8 delay 1 - createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, -24, -8 + createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, -24, -8 delay 1 - createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 16, -8 + createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, 16, -8 delay 1 - createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, -16, -8 + createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, -16, -8 delay 1 - createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 24, -8 + createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, 24, -8 delay 1 return SwallowGood: @@ -8272,7 +8272,7 @@ Move_TRANSFORM: monbg ANIM_ATTACKER playsewithpan SE_W100, SOUND_PAN_ATTACKER waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48 - createvisualtask sub_815B7D0, 2, 0 + createvisualtask AnimTask_TransformMon, 2, 0 waitforvisualfinish clearmonbg ANIM_ATTACKER end @@ -8280,7 +8280,7 @@ Move_TRANSFORM: Move_MORNING_SUN: loadspritegfx ANIM_TAG_GREEN_STAR loadspritegfx ANIM_TAG_BLUE_STAR - createvisualtask sub_815BB84, 5 + createvisualtask AnimTask_MorningSunLightBeam, 5 delay 8 createvisualtask sub_8116620, 10, 0x781, 8, 0, 12, RGB_WHITE delay 14 @@ -8305,7 +8305,7 @@ Move_MORNING_SUN: call HealingEffect end MorningSun1: - createsprite gUnknown_085CE48C, ANIM_ATTACKER, 2, 30, 640 + createsprite gGreenStarSpriteTemplate, ANIM_ATTACKER, 2, 30, 640 delay 5 return @@ -8401,7 +8401,7 @@ Move_FLATTER: loadspritegfx ANIM_TAG_SPOTLIGHT loadspritegfx ANIM_TAG_CONFETTI createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET - createvisualtask sub_815ABEC, 2 + createvisualtask AnimTask_CreateSpotlight, 2 createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0 waitforvisualfinish createsprite gFlatterSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8, 80 @@ -8435,7 +8435,7 @@ Move_FLATTER: waitforvisualfinish createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1 waitforvisualfinish - createvisualtask sub_815AC8C, 2 + createvisualtask AnimTask_RemoveSpotlight, 2 end CreateFlatterConfetti: createsprite gFlatterConfettiSpriteTemplate, ANIM_ATTACKER, 40, ANIM_ATTACKER @@ -8768,7 +8768,7 @@ Move_POISON_FANG: loadspritegfx ANIM_TAG_FANG_ATTACK loadspritegfx ANIM_TAG_POISON_BUBBLE playsewithpan SE_W044, SOUND_PAN_TARGET - createsprite gUnknown_085CE1DC, ANIM_TARGET, 2 + createsprite gFangSpriteTemplate, ANIM_TARGET, 2 delay 10 createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 3, 0, 10, 1 waitforvisualfinish @@ -9523,7 +9523,7 @@ Move_PSYCHO_BOOST: monbg ANIM_ATK_PARTNER fadetobg BG_PSYCHIC waitbgfadeout - createvisualtask sub_815A5C8, 5 + createvisualtask AnimTask_FadeScreenToWhite, 5 waitbgfadein delay 6 createvisualtask sub_8115A04, 2, 1, 2, 8, 0, 10, RGB_BLACK @@ -10154,7 +10154,7 @@ ConfusionEffect: SetPsychicBackground: fadetobg BG_PSYCHIC waitbgfadeout - createvisualtask sub_815A504, 5 + createvisualtask AnimTask_SetPsychicBackground, 5 waitbgfadein return @@ -10292,19 +10292,19 @@ Status_Nightmare: end General_CastformChange: - createvisualtask sub_815BB18, 2 + createvisualtask AnimTask_IsMonInvisible, 2 jumpreteq 1, AnimScript_82D7ECA goto AnimScript_82D7EB2 AnimScript_82D7EB2: monbg ANIM_ATTACKER playsewithpan SE_W100, SOUND_PAN_ATTACKER waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48 - createvisualtask sub_815B7D0, 2, 1 + createvisualtask AnimTask_TransformMon, 2, 1 waitforvisualfinish clearmonbg ANIM_ATTACKER end AnimScript_82D7ECA: - createvisualtask sub_815BB58, 2, 1 + createvisualtask AnimTask_CastformGfxChange, 2, 1 end General_StatsChange: @@ -10589,7 +10589,7 @@ General_DoomDesireHit: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, RGB_WHITE waitforvisualfinish delay 10 - createvisualtask sub_815C0A4, 5 + createvisualtask AnimTask_DoomDesireLightBeam, 5 delay 9 playsewithpan SE_W109, SOUND_PAN_ATTACKER delay 9 |