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path: root/data/battle_message.s
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Diffstat (limited to 'data/battle_message.s')
-rw-r--r--data/battle_message.s2499
1 files changed, 1896 insertions, 603 deletions
diff --git a/data/battle_message.s b/data/battle_message.s
index 93a921b5e..9addf0879 100644
--- a/data/battle_message.s
+++ b/data/battle_message.s
@@ -3,778 +3,2071 @@
.section .rodata
+gText_Buffer36:: @ 85C9B78
+ .string "{STRING 36}$"
-.string "{STRING 36}$"
-.string "{STRING 0} gained{PLAYER}\n{STRING 52} EXP. Points!\p$"
-.string "$"
-.string " a boosted$"
-.string "{STRING 0} grew to\nLV. {PLAYER}!{UNKNOWN_A}\p$"
-.string "{STRING 0} learned\n{PLAYER}!{UNKNOWN_A}\p$"
-.string "{STRING 0} is trying to\nlearn {PLAYER}.\p$"
-.string "But, {STRING 0} can’t learn\nmore than four moves.\p$"
-.string "Delete a move to make\nroom for {PLAYER}?$"
-.string "{STRING 0} forgot\n{PLAYER}.\p$"
-.string "{PAUSE 32}Stop learning\n{PLAYER}?$"
-.string "{STRING 0} did not learn\n{PLAYER}.\p$"
-.string "Use next POKéMON?$"
-.string "{STRING 15}’s\nattack missed!$"
-.string "{STRING 16}\nprotected itself!$"
-.string "{STRING 16} avoided\ndamage with {STRING 25}!$"
-.string "{STRING 16} makes GROUND\nmoves miss with {STRING 25}!$"
-.string "{STRING 16} avoided\nthe attack!$"
-.string "It doesn’t affect\n{STRING 16}‥$"
-.string "{STRING 15}\nfainted!\p$"
-.string "{STRING 16}\nfainted!\p$"
-.string "{STRING 35} got ¥{STRING 0}\nfor winning!\p$"
-.string "{STRING 35} is out of\nusable POKéMON!\p$"
-.string "{STRING 35} whited out!{PAUSE_UNTIL_PRESS}$"
-.string "{STRING 19} prevents\nescape with {STRING 26}!\p$"
-.string "Can’t escape!\p$"
-.string "{STRING 15} can’t escape!$"
-.string "Hit {STRING 0} time(s)!$"
-.string "{STRING 17}\nfell asleep!$"
-.string "{STRING 19}’s {STRING 26}\nmade {STRING 17} sleep!$"
-.string "{STRING 16} is\nalready asleep!$"
-.string "{STRING 15} is\nalready asleep!$"
-.string "{STRING 16}\nwasn’t affected!$"
-.string "{STRING 17}\nwas poisoned!$"
-.string "{STRING 19}’s {STRING 26}\npoisoned {STRING 17}!$"
-.string "{STRING 15} is hurt\nby poison!$"
-.string "{STRING 16} is already\npoisoned.$"
-.string "{STRING 17} is badly\npoisoned!$"
-.string "{STRING 16} had its\nenergy drained!$"
-.string "{STRING 17} was burned!$"
-.string "{STRING 19}’s {STRING 26}\nburned {STRING 17}!$"
-.string "{STRING 15} is hurt\nby its burn!$"
-.string "{STRING 16} already\nhas a burn.$"
-.string "{STRING 17} was\nfrozen solid!$"
-.string "{STRING 19}’s {STRING 26}\nfroze {STRING 17} solid!$"
-.string "{STRING 15} is\nfrozen solid!$"
-.string "{STRING 16} was\ndefrosted!$"
-.string "{STRING 15} was\ndefrosted!$"
-.string "{STRING 15} was\ndefrosted by {STRING 20}!$"
-.string "{STRING 17} is paralyzed!\nIt may be unable to move!$"
-.string "{STRING 19}’s {STRING 26}\nparalyzed {STRING 17}!\lIt may be unable to move!$"
-.string "{STRING 15} is paralyzed!\nIt can’t move!$"
-.string "{STRING 16} is\nalready paralyzed!$"
-.string "{STRING 16} was\nhealed of paralysis!$"
-.string "{STRING 16}’s\ndream was eaten!$"
-.string "{STRING 15}’s {STRING 0}\nwon’t go higher!$"
-.string "{STRING 16}’s {STRING 0}\nwon’t go lower!$"
-.string "Your team’s {STRING 0}\nstopped working!$"
-.string "The foe’s {STRING 0}\nstopped working!$"
-.string "{STRING 15} is\nconfused!$"
-.string "{STRING 15} snapped\nout of confusion!$"
-.string "{STRING 17} became\nconfused!$"
-.string "{STRING 16} is\nalready confused!$"
-.string "{STRING 16}\nfell in love!$"
-.string "{STRING 15} is in love\nwith {STRING 19}!$"
-.string "{STRING 15} is\nimmobilized by love!$"
-.string "{STRING 16} was\nblown away!$"
-.string "{STRING 15} transformed\ninto the {STRING 0} type!$"
-.string "{STRING 15} flinched!$"
-.string "{STRING 16} regained\nhealth!$"
-.string "{STRING 16}’s\nHP is full!$"
-.string "{STRING 42}’s {STRING 20}\nraised SP. DEF!$"
-.string "{STRING 42}’s {STRING 20}\nraised SP. DEF a little!$"
-.string "{STRING 42}’s {STRING 20}\nraised DEFENSE!$"
-.string "{STRING 42}’s {STRING 20}\nraised DEFENSE a little!$"
-.string "{STRING 42}’s party is covered\nby a veil!$"
-.string "{STRING 16}’s party is protected\nby SAFEGUARD!$"
-.string "{STRING 44}’s party is no longer\nprotected by SAFEGUARD!$"
-.string "{STRING 15} went\nto sleep!$"
-.string "{STRING 15} slept and\nbecame healthy!$"
-.string "{STRING 15} whipped\nup a whirlwind!$"
-.string "{STRING 15} took\nin sunlight!$"
-.string "{STRING 15} lowered\nits head!$"
-.string "{STRING 15} is glowing!$"
-.string "{STRING 15} flew\nup high!$"
-.string "{STRING 15} dug a hole!$"
-.string "{STRING 15} hid\nunderwater!$"
-.string "{STRING 15} sprang up!$"
-.string "{STRING 16} was squeezed by\n{STRING 15}’s BIND!$"
-.string "{STRING 16} was trapped\nin the vortex!$"
-.string "{STRING 16} was trapped\nby SAND TOMB!$"
-.string "{STRING 16} was WRAPPED by\n{STRING 15}!$"
-.string "{STRING 15} CLAMPED\n{STRING 16}!$"
-.string "{STRING 15} is hurt\nby {STRING 0}!$"
-.string "{STRING 15} was freed\nfrom {STRING 0}!$"
-.string "{STRING 15} kept going\nand crashed!$"
-
-gUnknown_085CA424:: @ 85CA424
-
-.string "{STRING 42} became\nshrouded in MIST!$"
-.string "{STRING 19} is protected\nby MIST!$"
-
-gUnknown_085CA459:: @ 85CA459
-
-.string "{STRING 15} is getting\npumped!$"
-.string "{STRING 15} is hit\nwith recoil!$"
-.string "{STRING 15} protected\nitself!$"
-.string "{STRING 15} is buffeted\nby the sandstorm!$"
-.string "{STRING 15} is pelted\nby HAIL!$"
-.string "{STRING 40}’s {STRING 0}\nwore off!$"
-.string "{STRING 16} was seeded!$"
-.string "{STRING 16} evaded\nthe attack!$"
-.string "{STRING 15}’s health is\nsapped by LEECH SEED!$"
-.string "{STRING 15} is fast\nasleep.$"
-.string "{STRING 15} woke up!$"
-.string "But {STRING 19}’s UPROAR\nkept it awake!$"
-.string "{STRING 15} woke up\nin the UPROAR!$"
-.string "{STRING 15} caused\nan UPROAR!$"
-.string "{STRING 15} is making\nan UPROAR!$"
-.string "{STRING 15} calmed down.$"
-.string "But {STRING 16} can’t\nsleep in an UPROAR!$"
-.string "{STRING 15} STOCKPILED\n{STRING 0}!$"
-.string "{STRING 15} can’t\nSTOCKPILE any more!$"
-.string "But {STRING 16} can’t\nsleep in an UPROAR!$"
-.string "But the UPROAR kept\n{STRING 16} awake!$"
-.string "{STRING 16} stayed awake\nusing its {STRING 25}!$"
-.string "{STRING 15} is storing\nenergy!$"
-.string "{STRING 15} unleashed\nenergy!$"
-.string "{STRING 15} became\nconfused due to fatigue!$"
-.string "{STRING 35} picked up\n¥{STRING 0}!\p$"
-.string "{STRING 16} is\nunaffected!$"
-.string "{STRING 15} transformed\ninto {STRING 0}!$"
-.string "{STRING 15} made\na SUBSTITUTE!$"
-.string "{STRING 15} already\nhas a SUBSTITUTE!$"
-.string "The SUBSTITUTE took damage\nfor {STRING 16}!\p$"
-.string "{STRING 16}’s\nSUBSTITUTE faded!\p$"
-.string "{STRING 15} must\nrecharge!$"
-.string "{STRING 16}’s RAGE\nis building!$"
-.string "{STRING 16}’s {STRING 0}\nwas disabled!$"
-.string "{STRING 15} is disabled\nno more!$"
-.string "{STRING 16} got\nan ENCORE!$"
-.string "{STRING 15}’s ENCORE\nended!$"
-.string "{STRING 15} took aim\nat {STRING 16}!$"
-.string "{STRING 15} SKETCHED\n{STRING 0}!$"
-.string "{STRING 15} is trying\nto take its foe with it!$"
-.string "{STRING 16} took\n{STRING 15} with it!$"
-.string "Reduced {STRING 16}’s\n{STRING 0} by {PLAYER}!$"
-.string "{STRING 15} stole\n{STRING 16}’s {STRING 22}!$"
-.string "{STRING 16} can’t\nescape now!$"
-.string "{STRING 16} fell into\na NIGHTMARE!$"
-.string "{STRING 15} is locked\nin a NIGHTMARE!$"
-.string "{STRING 15} cut its own HP and\nlaid a CURSE on {STRING 16}!$"
-.string "{STRING 15} is afflicted\nby the CURSE!$"
-.string "SPIKES were scattered all around\nthe opponent’s side!$"
-.string "{STRING 19} is hurt\nby SPIKES!$"
-.string "{STRING 15} identified\n{STRING 16}!$"
-.string "{STRING 15}’s PERISH count\nfell to {STRING 0}!$"
-.string "{STRING 15} braced\nitself!$"
-.string "{STRING 16} ENDURED\nthe hit!$"
-.string "MAGNITUDE {STRING 0}!$"
-.string "{STRING 15} cut its own HP\nand maximized ATTACK!$"
-.string "{STRING 15} copied\n{STRING 16}’s stat changes!$"
-.string "{STRING 15} got free of\n{STRING 16}’s {STRING 0}!$"
-.string "{STRING 15} shed\nLEECH SEED!$"
-.string "{STRING 15} blew away\nSPIKES!$"
-.string "{STRING 15} fled from\nbattle!$"
-.string "{STRING 15} foresaw\nan attack!$"
-.string "{STRING 16} took the\n{STRING 0} attack!$"
-.string "{STRING 15} chose\n{STRING 20} as its destiny!$"
-.string "{STRING 0}’s attack!$"
-.string "{STRING 15} became the\ncenter of attention!$"
-.string "{STRING 15} began\ncharging power!$"
-.string "NATURE POWER turned into\n{STRING 20}!$"
-.string "{STRING 15}’s status\nreturned to normal!$"
-.string "{STRING 16} was subjected\nto TORMENT!$"
-.string "{STRING 15} is tightening\nits focus!$"
-.string "{STRING 16} fell for\nthe TAUNT!$"
-.string "{STRING 15} is ready to\nhelp {STRING 16}!$"
-.string "{STRING 15} switched\nitems with its opponent!$"
-.string "{STRING 15} obtained\n{STRING 0}.$"
-.string "{STRING 16} obtained\n{PLAYER}.$"
-.string "{STRING 15} obtained\n{STRING 0}.\p{STRING 16} obtained\n{PLAYER}.$"
-.string "{STRING 15} copied\n{STRING 16}’s {STRING 25}!$"
-.string "{STRING 15} made a WISH!$"
-.string "{STRING 0}’s WISH\ncame true!$"
-.string "{STRING 15} planted its roots!$"
-.string "{STRING 15} absorbed\nnutrients with its roots!$"
-.string "{STRING 16} anchored\nitself with its roots!$"
-.string "{STRING 15} made\n{STRING 16} drowsy!$"
-.string "{STRING 15} knocked off\n{STRING 16}’s {STRING 22}!$"
-.string "{STRING 15} swapped abilities\nwith its opponent!$"
-.string "{STRING 15} sealed the\nopponent’s move(s)!$"
-.string "{STRING 15} wants the\nopponent to bear a GRUDGE!$"
-.string "{STRING 15}’s {STRING 0} lost\nall its PP due to the GRUDGE!$"
-.string "{STRING 15} shrouded\nitself in {STRING 20}!$"
-.string "{STRING 15}’s {STRING 20}\nwas bounced back by MAGIC COAT!$"
-.string "{STRING 15} waits for a target\nto make a move!$"
-.string "{STRING 16} SNATCHED\n{STRING 19}’s move!$"
-.string "Electricity’s power was\nweakened!$"
-.string "Fire’s power was\nweakened!$"
-.string "{STRING 15} found\none {STRING 22}!$"
-.string "A soothing aroma wafted\nthrough the area!$"
-.string "Items can’t be used now.{PAUSE 64}$"
-.string "For {STRING 19},\n{STRING 22} {STRING 0}$"
-.string "{STRING 19} used\n{STRING 22} to get pumped!$"
-.string "{STRING 15} lost its\nfocus and couldn’t move!$"
-.string "{STRING 16} was\ndragged out!\p$"
-.string "The wall shattered!$"
-.string "But it had no effect!$"
-.string "{STRING 18} has no\nmoves left!\p$"
-.string "{STRING 18}’s {STRING 20}\nis disabled!\p$"
-.string "{STRING 18} can’t use the same\nmove in a row due to the TORMENT!\p$"
-.string "{STRING 18} can’t use\n{STRING 20} after the TAUNT!\p$"
-.string "{STRING 18} can’t use the\nsealed {STRING 20}!\p$"
-.string "{STRING 19}’s {STRING 26}\nmade it rain!$"
-.string "{STRING 19}’s {STRING 26}\nraised its SPEED!$"
-.string "{STRING 16} was protected\nby {STRING 25}!$"
-.string "{STRING 16}’s {STRING 25}\nprevents {STRING 15}\lfrom using {STRING 20}!$"
-.string "{STRING 16} restored HP\nusing its {STRING 25}!$"
-.string "{STRING 16}’s {STRING 25}\nmade {STRING 20} useless!$"
-.string "{STRING 16}’s {STRING 25}\nmade it the {STRING 0} type!$"
-.string "{STRING 17}’s {STRING 25}\nprevents paralysis!$"
-.string "{STRING 16}’s {STRING 25}\nprevents romance!$"
-.string "{STRING 17}’s {STRING 25}\nprevents poisoning!$"
-.string "{STRING 16}’s {STRING 25}\nprevents confusion!$"
-.string "{STRING 16}’s {STRING 25}\nraised its FIRE power!$"
-.string "{STRING 16} anchors\nitself with {STRING 25}!$"
-.string "{STRING 19}’s {STRING 26}\ncuts {STRING 16}’s ATTACK!$"
-.string "{STRING 19}’s {STRING 26}\nprevents stat loss!$"
-.string "{STRING 16}’s {STRING 25}\nhurt {STRING 15}!$"
-.string "{STRING 19} TRACED\n{STRING 0}’s {PLAYER}!$"
-.string "{STRING 17}’s {STRING 27}\nprevents burns!$"
-.string "{STRING 16}’s {STRING 25}\nblocks {STRING 20}!$"
-.string "{STRING 19}’s {STRING 26}\nblocks {STRING 20}!$"
-.string "{STRING 15}’s {STRING 24}\nrestored its HP a little!$"
-.string "{STRING 19}’s {STRING 26}\nwhipped up a sandstorm!$"
-.string "{STRING 19}’s {STRING 26}\nintensified the sun’s rays!$"
-.string "{STRING 19}’s {STRING 26}\nprevents {STRING 0} loss!$"
-.string "{STRING 16}’s {STRING 25}\ninfatuated {STRING 15}!$"
-.string "{STRING 16}’s {STRING 25}\nmade {STRING 20} ineffective!$"
-.string "{STRING 19}’s {STRING 26}\ncured its {STRING 0} problem!$"
-.string "It sucked up the\nLIQUID OOZE!$"
-.string "{STRING 19} transformed!$"
-.string "{STRING 16}’s {STRING 25}\ntook the attack!$"
-
-BattleText_PreventedSwitch:: @ 85CB2A1
-
-.string "{STRING 0}’s {STRING 23}\nprevents switching!\p$"
-.string "{STRING 16}’s {STRING 25}\nprevented {STRING 19}’s\l{STRING 0} from working!$"
-.string "{STRING 19}’s {STRING 26}\nmade it ineffective!$"
-.string "{STRING 17}’s {STRING 27}\nprevents flinching!$"
-.string "{STRING 15}’s {STRING 24}\nprevents {STRING 16}’s\l{STRING 25} from working!$"
-.string "{STRING 19}’s {STRING 26}\ncured its {STRING 0} problem!$"
-.string "{STRING 19}’s {STRING 26}\nhad no effect on {STRING 17}!$"
-.string "sharply $"
-
-gUnknown_085CB38A:: @ 85CB38A
-
-.string "rose!$"
-.string "harshly $"
-.string "fell!$"
-.string "{STRING 15}’s {STRING 0}\n{PLAYER}$"
-
-gUnknown_085CB3AA:: @ 85CB3AA
-
-.string "{STRING 16}’s {STRING 0}\n{PLAYER}$"
-.string "Using {STRING 22}, the {STRING 0}\nof {STRING 19} {PLAYER}$"
-.string "{STRING 15}’s {STRING 0}\n{PLAYER}$"
-.string "{STRING 16}’s {STRING 0}\n{PLAYER}$"
-.string "{STRING 15}’s stats won’t\ngo any higher!$"
-.string "{STRING 16}’s stats won’t\ngo any lower!$"
-.string "A critical hit!$"
-.string "It’s a one-hit KO!$"
-.string "{PAUSE 32}1, {PAUSE 15}2, and{PAUSE 15}‥ {PAUSE 15}‥ {PAUSE 15}‥ {PAUSE 15}{PLAY_SE 0x0038}Poof!\p$"
-.string "And‥\p$"
-.string "HM moves can’t be\nforgotten now.\p$"
-.string "It’s not very effective‥$"
-.string "It’s super effective!$"
-
-gUnknown_085CB4CA:: @ 85CB4CA
-
-.string "{PLAY_SE 0x0011}Got away safely!\p$"
-.string "{PLAY_SE 0x0011}{STRING 15} fled\nusing its {STRING 22}!\p$"
-.string "{PLAY_SE 0x0011}{STRING 15} fled\nusing {STRING 24}!\p$"
-.string "{PLAY_SE 0x0011}Wild {STRING 0} fled!$"
-
-gUnknown_085CB524:: @ 85CB524
-
-.string "Player defeated\n{STRING 32}!$"
-
-gUnknown_085CB538:: @ 85CB538
-
-.string "Player beat {STRING 32}\nand {STRING 33}!$"
-
-gUnknown_085CB54F:: @ 85CB54F
-
-.string "Player lost against\n{STRING 32}!$"
-
-gUnknown_085CB567:: @ 85CB567
-
-.string "Player lost to {STRING 32}\nand {STRING 33}!$"
-
-gUnknown_085CB581:: @ 85CB581
-
-.string "Player battled to a draw against\n{STRING 32}!$"
-
-gUnknown_085CB5A6:: @ 85CB5A6
-
-.string "Player battled to a draw against\n{STRING 32} and {STRING 33}!$"
-
-gUnknown_085CB5D2:: @ 85CB5D2
-
-.string "{PLAY_SE 0x0011}{STRING 32} fled!$"
-
-gUnknown_085CB5DF:: @ 85CB5DF
-
-.string "{PLAY_SE 0x0011}{STRING 32} and\n{STRING 33} fled!$"
-.string "No! There’s no running\nfrom a TRAINER battle!\p$"
-.string "Can’t escape!\p$"
-.string "PROF. BIRCH: Don’t leave me like this!\p$"
-.string "But nothing happened!$"
-.string "But it failed!$"
-.string "It hurt itself in its\nconfusion!$"
-.string "The MIRROR MOVE failed!$"
-.string "It started to rain!$"
-.string "A downpour started!$"
-.string "Rain continues to fall.$"
-.string "The downpour continues.$"
-.string "The rain stopped.$"
-.string "A sandstorm brewed!$"
-.string "The sandstorm rages.$"
-.string "The sandstorm subsided.$"
-.string "The sunlight got bright!$"
-.string "The sunlight is strong.$"
-.string "The sunlight faded.$"
-.string "It started to hail!$"
-.string "Hail continues to fall.$"
-.string "The hail stopped.$"
-.string "But it failed to SPIT UP\na thing!$"
-.string "But it failed to SWALLOW\na thing!$"
-.string "The wind turned into a\nHEAT WAVE!$"
-.string "All stat changes were\neliminated!$"
-.string "Coins scattered everywhere!$"
-.string "It was too weak to make\na SUBSTITUTE!$"
-.string "The battlers shared\ntheir pain!$"
-.string "A bell chimed!$"
-.string "All affected POKéMON will\nfaint in three turns!$"
-.string "There’s no PP left for\nthis move!\p$"
-.string "But there was no PP left\nfor the move!$"
-.string "{STRING 15} ignored\norders while asleep!$"
-.string "{STRING 15} ignored\norders!$"
-.string "{STRING 15} began to nap!$"
-.string "{STRING 15} is\nloafing around!$"
-.string "{STRING 15} won’t\nobey!$"
-.string "{STRING 15} turned away!$"
-.string "{STRING 15} pretended\nnot to notice!$"
-.string "{STRING 28} {STRING 29} is\nabout to use {PLAYER}.\pWill {STRING 35} change\nPOKéMON?$"
-.string "{STRING 15} learned\n{STRING 0}!$"
+gText_PkmnGainedEXP:: @ 85C9B7B
+ .string "{STRING 0} gained{PLAYER}\n{STRING 52} EXP. Points!\p$"
-gUnknown_085CBA2E:: @ 85CBA2E
+gText_EmptyString4:: @ 85C9B98
+ .string "$"
-.string "Player defeated\n{STRING 28} {STRING 29}!\p$"
-.string "{STRING 35} crept closer to\n{RIVAL}!$"
-.string "{STRING 35} can’t get any closer!$"
-.string "{RIVAL} is watching\ncarefully!$"
-.string "{RIVAL} is curious about\nthe {STRING 0}!$"
-.string "{RIVAL} is enthralled by\nthe {STRING 0}!$"
-.string "{RIVAL} completely ignored\nthe {STRING 0}!$"
-.string "{STRING 35} threw a {POKEBLOCK}\nat the {RIVAL}!$"
-.string "{PLAY_SE 0x0049}ANNOUNCER: You’re out of\nSAFARI BALLS! Game over!\p$"
-.string "{RIVAL} appeared!\p$"
+gText_ABoosted:: @ 85C9B99
+ .string " a boosted$"
-gUnknown_085CBB47:: @ 85CBB47
+gText_PkmnGrewToLv:: @ 85C9BA4
+ .string "{STRING 0} grew to\nLV. {PLAYER}!{UNKNOWN_A}\p$"
-.string "Wild {RIVAL} appeared!\p$"
+gText_PkmnLearnedMove:: @ 85C9BBA
+ .string "{STRING 0} learned\n{PLAYER}!{UNKNOWN_A}\p$"
-gUnknown_085CBB5A:: @ 85CBB5A
+gText_TryToLearnMove1:: @ 85C9BCC
+ .string "{STRING 0} is trying to\nlearn {PLAYER}.\p$"
-.string "Wild {RIVAL} appeared!\p$"
+gText_TryToLearnMove2:: @ 85C9BE7
+ .string "But, {STRING 0} can’t learn\nmore than four moves.\p$"
-gUnknown_085CBB6D:: @ 85CBB6D
+gText_TryToLearnMove3:: @ 85C9C12
+ .string "Delete a move to make\nroom for {PLAYER}?$"
-.string "Wild {RIVAL} appeared!{PAUSE 127}$"
+gText_PkmnForgotMove:: @ 85C9C35
+ .string "{STRING 0} forgot\n{PLAYER}.\p$"
-gUnknown_085CBB82:: @ 85CBB82
+gText_StopLearningMove:: @ 85C9C44
+ .string "{PAUSE 32}Stop learning\n{PLAYER}?$"
-.string "Wild {RIVAL} and\n{AQUA} appeared!\p$"
+gText_DidNotLearnMove:: @ 85C9C59
+ .string "{STRING 0} did not learn\n{PLAYER}.\p$"
-gUnknown_085CBB9C:: @ 85CBB9C
+gText_UseNextPkmn:: @ 85C9C6F
+ .string "Use next POKéMON?$"
-.string "{STRING 28} {STRING 29}\nwould like to battle!\p$"
+gText_AttackMissed:: @ 85C9C81
+ .string "{STRING 15}’s\nattack missed!$"
-gUnknown_085CBBB9:: @ 85CBBB9
+gText_PkmnProtectedItself:: @ 85C9C95
+ .string "{STRING 16}\nprotected itself!$"
-.string "{STRING 32}\nwants to battle!$"
+gText_AvoidedDamage:: @ 85C9CAA
+ .string "{STRING 16} avoided\ndamage with {STRING 25}!$"
-gUnknown_085CBBCD:: @ 85CBBCD
+gText_PkmnMakesGroundMiss:: @ 85C9CC5
+ .string "{STRING 16} makes GROUND\nmoves miss with {STRING 25}!$"
-.string "{STRING 32} and {STRING 33}\nwant to battle!$"
+gText_PkmnAvoidedAttack:: @ 85C9CE9
+ .string "{STRING 16} avoided\nthe attack!$"
-gUnknown_085CBBE7:: @ 85CBBE7
+gText_ItDoesntAffect:: @ 85C9D00
+ .string "It doesn’t affect\n{STRING 16}…$"
-.string "{STRING 28} {STRING 29} sent\nout {RIVAL}!$"
+gText_PkmnFainted:: @ 85C9D16
+ .string "{STRING 15}\nfainted!\p$"
-gUnknown_085CBBFA:: @ 85CBBFA
+gText_PkmnFainted2:: @ 85C9D23
+ .string "{STRING 16}\nfainted!\p$"
-.string "{STRING 28} {STRING 29} sent\nout {RIVAL} and {AQUA}!$"
+gText_PlayerGotMoney:: @ 85C9D30
+ .string "{STRING 35} got ¥{STRING 0}\nfor winning!\p$"
-gUnknown_085CBC14:: @ 85CBC14
+gText_PlayerWhiteout:: @ 85C9D49
+ .string "{STRING 35} is out of\nusable POKéMON!\p$"
-.string "{STRING 28} {STRING 29} sent\nout {STRING 0}!$"
+gText_PlayerWhiteout2:: @ 85C9D67
+ .string "{STRING 35} whited out!{PAUSE_UNTIL_PRESS}$"
-gUnknown_085CBC27:: @ 85CBC27
+gText_PreventsEscape:: @ 85C9D78
+ .string "{STRING 19} prevents\nescape with {STRING 26}!\p$"
-.string "{STRING 32} sent out\n{RIVAL}!$"
+gText_CantEscape2:: @ 85C9D95
+ .string "Can’t escape!\p$"
-gUnknown_085CBC37:: @ 85CBC37
+gText_PkmnCantEscape2:: @ 85C9DA4
+ .string "{STRING 15} can’t escape!$"
-.string "{STRING 32} sent out\n{RIVAL} and {AQUA}!$"
+gText_HitXTimes:: @ 85C9DB5
+ .string "Hit {STRING 0} time(s)!$"
-gUnknown_085CBC4E:: @ 85CBC4E
+gText_PkmnFellAsleep:: @ 85C9DC5
+ .string "{STRING 17}\nfell asleep!$"
-.string "{STRING 32} sent out {STRING 10}!\n{STRING 33} sent out {STRING 12}!$"
+gText_PkmnMadeSleep:: @ 85C9DD5
+ .string "{STRING 19}’s {STRING 26}\nmade {STRING 17} sleep!$"
-gUnknown_085CBC6E:: @ 85CBC6E
+gText_PkmnAlreadyAsleep:: @ 85C9DEC
+ .string "{STRING 16} is\nalready asleep!$"
-.string "{STRING 32} sent out\n{STRING 0}!$"
+gText_PkmnAlreadyAsleep2:: @ 85C9E02
+ .string "{STRING 15} is\nalready asleep!$"
-gUnknown_085CBC7E:: @ 85CBC7E
+gText_PkmnWasntAffected:: @ 85C9E18
+ .string "{STRING 16}\nwasn’t affected!$"
-.string "{STRING 34} sent out\n{STRING 0}!$"
+gText_PkmnWasPoisoned:: @ 85C9E2C
+ .string "{STRING 17}\nwas poisoned!$"
-gUnknown_085CBC8E:: @ 85CBC8E
+gText_PkmnPoisonedBy:: @ 85C9E3D
+ .string "{STRING 19}’s {STRING 26}\npoisoned {STRING 17}!$"
-.string "Go! {STRING 5}!$"
+gText_PkmnHurtByPoison:: @ 85C9E52
+ .string "{STRING 15} is hurt\nby poison!$"
-gUnknown_085CBC96:: @ 85CBC96
+gText_PkmnAlreadyPoisoned:: @ 85C9E68
+ .string "{STRING 16} is already\npoisoned.$"
-.string "Go! {STRING 5} and\n{VERSION}!$"
+gText_PkmnBadlyPoisoned:: @ 85C9E80
+ .string "{STRING 17} is badly\npoisoned!$"
-gUnknown_085CBCA5:: @ 85CBCA5
+gText_PkmnEnergyDrained:: @ 85C9E96
+ .string "{STRING 16} had its\nenergy drained!$"
-.string "Go! {STRING 0}!$"
+gText_PkmnWasBurned:: @ 85C9EB1
+ .string "{STRING 17} was burned!$"
-gUnknown_085CBCAD:: @ 85CBCAD
+gText_PkmnBurnedBy:: @ 85C9EC0
+ .string "{STRING 19}’s {STRING 26}\nburned {STRING 17}!$"
-.string "Do it! {STRING 0}!$"
+gText_PkmnHurtByBurn:: @ 85C9ED3
+ .string "{STRING 15} is hurt\nby its burn!$"
-gUnknown_085CBCB8:: @ 85CBCB8
+gText_PkmnAlreadyHasBurn:: @ 85C9EEB
+ .string "{STRING 16} already\nhas a burn.$"
-.string "Go for it, {STRING 0}!$"
+gText_PkmnWasFrozen:: @ 85C9F02
+ .string "{STRING 17} was\nfrozen solid!$"
-gUnknown_085CBCC7:: @ 85CBCC7
+gText_PkmnFrozenBy:: @ 85C9F17
+ .string "{STRING 19}’s {STRING 26}\nfroze {STRING 17} solid!$"
-.string "Your foe’s weak!\nGet ’em, {STRING 0}!$"
+gText_PkmnIsFrozen:: @ 85C9F2F
+ .string "{STRING 15} is\nfrozen solid!$"
-gUnknown_085CBCE5:: @ 85CBCE5
+gText_PkmnWasDefrosted:: @ 85C9F43
+ .string "{STRING 16} was\ndefrosted!$"
-.string "{STRING 31} sent out {STRING 11}!\nGo! {STRING 9}!$"
+gText_PkmnWasDefrosted2:: @ 85C9F55
+ .string "{STRING 15} was\ndefrosted!$"
-gUnknown_085CBCFD:: @ 85CBCFD
+gText_PkmnWasDefrostedBy:: @ 85C9F67
+ .string "{STRING 15} was\ndefrosted by {STRING 20}!$"
-.string "{STRING 0}, that’s enough!\nCome back!$"
+gText_PkmnWasParalyzed:: @ 85C9F7F
+ .string "{STRING 17} is paralyzed!\nIt may be unable to move!$"
-gUnknown_085CBD1B:: @ 85CBD1B
+gText_PkmnWasParalyzedBy:: @ 85C9FAA
+ .string "{STRING 19}’s {STRING 26}\nparalyzed {STRING 17}!\lIt may be unable to move!$"
-.string "{STRING 0}, come back!$"
+gText_PkmnIsParalyzed:: @ 85C9FDA
+ .string "{STRING 15} is paralyzed!\nIt can’t move!$"
-gUnknown_085CBD2A:: @ 85CBD2A
+gText_PkmnIsAlreadyParalyzed:: @ 85C9FFA
+ .string "{STRING 16} is\nalready paralyzed!$"
-.string "{STRING 0}, OK!\nCome back!$"
+gText_PkmnHealedParalysis:: @ 85CA013
+ .string "{STRING 16} was\nhealed of paralysis!$"
-gUnknown_085CBD3D:: @ 85CBD3D
+gText_PkmnDreamEaten:: @ 85CA02F
+ .string "{STRING 16}’s\ndream was eaten!$"
-.string "{STRING 0}, good!\nCome back!$"
+gText_StatsWontIncrease:: @ 85CA045
+ .string "{STRING 15}’s {STRING 0}\nwon’t go higher!$"
-gUnknown_085CBD52:: @ 85CBD52
+gText_StatsWontDecrease:: @ 85CA05E
+ .string "{STRING 16}’s {STRING 0}\nwon’t go lower!$"
-.string "{STRING 28} {STRING 29}\nwithdrew {STRING 0}!$"
+gText_TeamStoppedWorking:: @ 85CA076
+ .string "Your team’s {STRING 0}\nstopped working!$"
-gUnknown_085CBD65:: @ 85CBD65
+gText_FoeStoppedWorking:: @ 85CA096
+ .string "The foe’s {STRING 0}\nstopped working!$"
-.string "{STRING 32} withdrew\n{STRING 0}!$"
+gText_PkmnIsConfused:: @ 85CA0B4
+ .string "{STRING 15} is\nconfused!$"
-gUnknown_085CBD75:: @ 85CBD75
+gText_PkmnHealedConfusion:: @ 85CA0C4
+ .string "{STRING 15} snapped\nout of confusion!$"
-.string "{STRING 34} withdrew\n{STRING 0}!$"
+gText_PkmnWasConfused:: @ 85CA0E1
+ .string "{STRING 17} became\nconfused!$"
-gUnknown_085CBD85:: @ 85CBD85
+gText_PkmnAlreadyConfused:: @ 85CA0F5
+ .string "{STRING 16} is\nalready confused!$"
-.string "Wild $"
+gText_PkmnFellInLove:: @ 85CA10D
+ .string "{STRING 16}\nfell in love!$"
-gUnknown_085CBD8B:: @ 85CBD8B
+gText_PkmnInLove:: @ 85CA11E
+ .string "{STRING 15} is in love\nwith {STRING 19}!$"
-.string "Foe $"
-.string "$"
+gText_PkmnImmobilizedByLove:: @ 85CA135
+ .string "{STRING 15} is\nimmobilized by love!$"
-gUnknown_085CBD91:: @ 85CBD91
+gText_PkmnBlownAway:: @ 85CA150
+ .string "{STRING 16} was\nblown away!$"
-.string "Foe$"
+gText_PkmnChangedType:: @ 85CA163
+ .string "{STRING 15} transformed\ninto the {STRING 0} type!$"
-gUnknown_085CBD95:: @ 85CBD95
+gText_PkmnFlinched:: @ 85CA184
+ .string "{STRING 15} flinched!$"
-.string "Ally$"
+gText_PkmnRegainedHealth:: @ 85CA191
+ .string "{STRING 16} regained\nhealth!$"
-gUnknown_085CBD9A:: @ 85CBD9A
+gText_PkmnHPFull:: @ 85CA1A5
+ .string "{STRING 16}’s\nHP is full!$"
-.string "Foe$"
+gText_PkmnRaisedSpDef:: @ 85CA1B6
+ .string "{STRING 42}’s {STRING 20}\nraised SP. DEF!$"
-gUnknown_085CBD9E:: @ 85CBD9E
+gText_PkmnRaisedSpDefALittle:: @ 85CA1CE
+ .string "{STRING 42}’s {STRING 20}\nraised SP. DEF a little!$"
-.string "Ally$"
+gText_PkmnRaisedDef:: @ 85CA1EF
+ .string "{STRING 42}’s {STRING 20}\nraised DEFENSE!$"
-gUnknown_085CBDA3:: @ 85CBDA3
+gText_PkmnRaisedDefALittle:: @ 85CA207
+ .string "{STRING 42}’s {STRING 20}\nraised DEFENSE a little!$"
-.string "Foe$"
+gText_PkmnCoveredByVeil:: @ 85CA228
+ .string "{STRING 42}’s party is covered\nby a veil!$"
-gUnknown_085CBDA7:: @ 85CBDA7
+gText_PkmnUsedSafeguard:: @ 85CA249
+ .string "{STRING 16}’s party is protected\nby SAFEGUARD!$"
-.string "Ally$"
+gText_PkmnSafeguardExpired:: @ 85CA26F
+ .string "{STRING 44}’s party is no longer\nprotected by SAFEGUARD!$"
-gUnknown_085CBDAC:: @ 85CBDAC
+gText_PkmnWentToSleep:: @ 85CA29F
+ .string "{STRING 15} went\nto sleep!$"
-.string "{STRING 15} used\n{PLAYER}$"
+gText_PkmnSleptHealthy:: @ 85CA2B1
+ .string "{STRING 15} slept and\nbecame healthy!$"
-gUnknown_085CBDB7:: @ 85CBDB7
+gText_PkmnWhippedWhirlwind:: @ 85CA2CE
+ .string "{STRING 15} whipped\nup a whirlwind!$"
-.string "!$"
+gText_PkmnTookSunlight:: @ 85CA2E9
+ .string "{STRING 15} took\nin sunlight!$"
-gUnknown_085CBDB9:: @ 85CBDB9
+gText_PkmnLoweredHead:: @ 85CA2FE
+ .string "{STRING 15} lowered\nits head!$"
-.string "!$"
+gText_PkmnIsGlowing:: @ 85CA313
+ .string "{STRING 15} is glowing!$"
-gUnknown_085CBDBB:: @ 85CBDBB
+gText_PkmnFlewHigh:: @ 85CA322
+ .string "{STRING 15} flew\nup high!$"
-.string "!$"
+gText_PkmnDugHole:: @ 85CA333
+ .string "{STRING 15} dug a hole!$"
-gUnknown_085CBDBD:: @ 85CBDBD
+gText_PkmnHidUnderwater:: @ 85CA342
+ .string "{STRING 15} hid\nunderwater!$"
-.string "!$"
+gText_PkmnSprangUp:: @ 85CA355
+ .string "{STRING 15} sprang up!$"
-gUnknown_085CBDBF:: @ 85CBDBF
- .incbin "baserom.gba", 0x5cbdbf, 0x41
+gText_PkmnSqueezedByBind:: @ 85CA363
+ .string "{STRING 16} was squeezed by\n{STRING 15}’s BIND!$"
+gText_PkmnTrappedInVortex:: @ 85CA381
+ .string "{STRING 16} was trapped\nin the vortex!$"
+
+gText_PkmnTrappedBySandTomb:: @ 85CA39F
+ .string "{STRING 16} was trapped\nby SAND TOMB!$"
+
+gText_PkmnWrappedBy:: @ 85CA3BC
+ .string "{STRING 16} was WRAPPED by\n{STRING 15}!$"
+
+gText_PkmnClamped:: @ 85CA3D2
+ .string "{STRING 15} CLAMPED\n{STRING 16}!$"
+
+gText_PkmnHurtBy:: @ 85CA3E1
+ .string "{STRING 15} is hurt\nby {STRING 0}!$"
+
+gText_PkmnFreedFrom:: @ 85CA3F3
+ .string "{STRING 15} was freed\nfrom {STRING 0}!$"
+
+gText_PkmnCrashed:: @ 85CA409
+ .string "{STRING 15} kept going\nand crashed!$"
+
+gText_PkmnShroudedInMist:: @ 85CA424
+ .string "{STRING 42} became\nshrouded in MIST!$"
+
+gText_PkmnProtectedByMist:: @ 85CA440
+ .string "{STRING 19} is protected\nby MIST!$"
+
+gText_PkmnGettingPumped:: @ 85CA459
+ .string "{STRING 15} is getting\npumped!$"
+
+gText_PkmnHitWithRecoil:: @ 85CA46F
+ .string "{STRING 15} is hit\nwith recoil!$"
+
+gText_PkmnProtectedItself2:: @ 85CA486
+ .string "{STRING 15} protected\nitself!$"
+
+gText_PkmnBuffetedBySandstorm:: @ 85CA49B
+ .string "{STRING 15} is buffeted\nby the sandstorm!$"
+
+gText_PkmnPeltedByHail:: @ 85CA4BC
+ .string "{STRING 15} is pelted\nby HAIL!$"
+
+gText_PkmnsXWoreOff:: @ 85CA4D2
+ .string "{STRING 40}’s {STRING 0}\nwore off!$"
+
+gText_PkmnSeeded:: @ 85CA4E4
+ .string "{STRING 16} was seeded!$"
+
+gText_PkmnEvadedAttack:: @ 85CA4F3
+ .string "{STRING 16} evaded\nthe attack!$"
+
+gText_PkmnSappedByLeechSeed:: @ 85CA509
+ .string "{STRING 15}’s health is\nsapped by LEECH SEED!$"
+
+gText_PkmnFastAsleep:: @ 85CA52E
+ .string "{STRING 15} is fast\nasleep.$"
+
+gText_PkmnWokeUp:: @ 85CA541
+ .string "{STRING 15} woke up!$"
+
+gText_PkmnUproarKeptAwake:: @ 85CA54D
+ .string "But {STRING 19}’s UPROAR\nkept it awake!$"
+
+gText_PkmnWokeUpInUproar:: @ 85CA56C
+ .string "{STRING 15} woke up\nin the UPROAR!$"
+
+gText_PkmnCausedUproar:: @ 85CA586
+ .string "{STRING 15} caused\nan UPROAR!$"
+
+gText_PkmnMakingUproar:: @ 85CA59B
+ .string "{STRING 15} is making\nan UPROAR!$"
+
+gText_PkmnCalmedDown:: @ 85CA5B3
+ .string "{STRING 15} calmed down.$"
+
+gText_PkmnCantSleepInUproar:: @ 85CA5C3
+ .string "But {STRING 16} can’t\nsleep in an UPROAR!$"
+
+gText_PkmnStockpiled:: @ 85CA5E4
+ .string "{STRING 15} STOCKPILED\n{STRING 0}!$"
+
+gText_PkmnCantStockpile:: @ 85CA5F6
+ .string "{STRING 15} can’t\nSTOCKPILE any more!$"
+
+gText_PkmnCantSleepInUproar2:: @ 85CA613
+ .string "But {STRING 16} can’t\nsleep in an UPROAR!$"
+
+gText_UproarKeptPkmnAwake:: @ 85CA634
+ .string "But the UPROAR kept\n{STRING 16} awake!$"
+
+gText_PkmnStayedAwakeUsing:: @ 85CA652
+ .string "{STRING 16} stayed awake\nusing its {STRING 25}!$"
+
+gText_PkmnStoringEnergy:: @ 85CA670
+ .string "{STRING 15} is storing\nenergy!$"
+
+gText_PkmnUnleashedEnergy:: @ 85CA686
+ .string "{STRING 15} unleashed\nenergy!$"
+
+gText_PkmnFatigueConfusion:: @ 85CA69B
+ .string "{STRING 15} became\nconfused due to fatigue!$"
+
+gText_PkmnPickedUpItem:: @ 85CA6BE
+ .string "{STRING 35} picked up\n¥{STRING 0}!\p$"
+
+gText_PkmnUnaffected:: @ 85CA6D1
+ .string "{STRING 16} is\nunaffected!$"
+
+gText_PkmnTransformedInto:: @ 85CA6E3
+ .string "{STRING 15} transformed\ninto {STRING 0}!$"
+
+gText_PkmnMadeSubstitute:: @ 85CA6FB
+ .string "{STRING 15} made\na SUBSTITUTE!$"
+
+gText_PkmnHasSubstitute:: @ 85CA711
+ .string "{STRING 15} already\nhas a SUBSTITUTE!$"
+
+gText_SubstituteDamaged:: @ 85CA72E
+ .string "The SUBSTITUTE took damage\nfor {STRING 16}!\p$"
+
+gText_PkmnSubstituteFaded:: @ 85CA752
+ .string "{STRING 16}’s\nSUBSTITUTE faded!\p$"
+
+gText_PkmnMustRecharge:: @ 85CA76A
+ .string "{STRING 15} must\nrecharge!$"
+
+gText_PkmnRageBuilding:: @ 85CA76C
+ .string "{STRING 16}’s RAGE\nis building!$"
+
+gText_PkmnMoveWasDisabled:: @ 85CA793
+ .string "{STRING 16}’s {STRING 0}\nwas disabled!$"
+
+gText_PkmnMoveDisabledNoMore:: @ 85CA7A9
+ .string "{STRING 15} is disabled\nno more!$"
+
+gText_PkmnGotEncore:: @ 85CA7C1
+ .string "{STRING 16} got\nan ENCORE!$"
+
+gText_PkmnEncoreEnded:: @ 85CA7D3
+ .string "{STRING 15}’s ENCORE\nended!$"
+
+gText_PkmnTookAim:: @ 85CA7E6
+ .string "{STRING 15} took aim\nat {STRING 16}!$"
+
+gText_PkmnSketchedMove:: @ 85CA7F9
+ .string "{STRING 15} SKETCHED\n{STRING 0}!$"
+
+gText_PkmnTryingToTakeFoe:: @ 85CA809
+ .string "{STRING 15} is trying\nto take its foe with it!$"
+
+gText_PkmnTookFoe:: @ 85CA82F
+ .string "{STRING 16} took\n{STRING 15} with it!$"
+
+gText_PkmnReducedPP:: @ 85CA843
+ .string "Reduced {STRING 16}’s\n{STRING 0} by {PLAYER}!$"
+
+gText_PkmnStoleItem:: @ 85CA85A
+ .string "{STRING 15} stole\n{STRING 16}’s {STRING 22}!$"
+
+gText_PkmnCantEscape:: @ 85CA86C
+ .string "{STRING 16} can’t\nescape now!$"
+
+gText_PkmnFellIntoNightmare:: @ 85CA881
+ .string "{STRING 16} fell into\na NIGHTMARE!$"
+
+gText_PkmnLockedInNightmare:: @ 85CA89B
+ .string "{STRING 15} is locked\nin a NIGHTMARE!$"
+
+gText_PkmnLaidCurse:: @ 85CA8B8
+ .string "{STRING 15} cut its own HP and\nlaid a CURSE on {STRING 16}!$"
+
+gText_PkmnAfflictedByCurse:: @ 85CA8E2
+ .string "{STRING 15} is afflicted\nby the CURSE!$"
+
+gText_SpikesScattered:: @ 85CA900
+ .string "SPIKES were scattered all around\nthe opponent’s side!$"
+
+gText_PkmnHurtBySpikes:: @ 85CA936
+ .string "{STRING 19} is hurt\nby SPIKES!$"
+
+gText_PkmnIdentified:: @ 85CA94C
+ .string "{STRING 15} identified\n{STRING 16}!$"
+
+gText_PkmnPerishCountFell:: @ 85CA95E
+ .string "{STRING 15}’s PERISH count\nfell to {STRING 0}!$"
+
+gText_PkmnBracedItself:: @ 85CA97C
+ .string "{STRING 15} braced\nitself!$"
+
+gText_PkmnEnduredHit:: @ 85CA98E
+ .string "{STRING 16} ENDURED\nthe hit!$"
+
+gText_MagnitudeStrength:: @ 85CA9A2
+ .string "MAGNITUDE {STRING 0}!$"
+
+gText_PkmnCutHPMaxedAttack:: @ 85CA9B0
+ .string "{STRING 15} cut its own HP\nand maximized ATTACK!$"
+
+gText_PkmnCopiedStatChanges:: @ 85CA9D8
+ .string "{STRING 15} copied\n{STRING 16}’s stat changes!$"
+
+gText_PkmnGotFree:: @ 85CA9F5
+ .string "{STRING 15} got free of\n{STRING 16}’s {STRING 0}!$"
+
+gText_PkmnShedLeechSeed:: @ 85CAA0D
+ .string "{STRING 15} shed\nLEECH SEED!$"
+
+gText_PkmnBlewAwaySpikes:: @ 85CAA21
+ .string "{STRING 15} blew away\nSPIKES!$"
+
+gText_PkmnFledFromBattle:: @ 85CAA36
+ .string "{STRING 15} fled from\nbattle!$"
+
+gText_PkmnForesawAttack:: @ 85CAA4B
+ .string "{STRING 15} foresaw\nan attack!$"
+
+gText_PkmnTookAttack:: @ 85CAA61
+ .string "{STRING 16} took the\n{STRING 0} attack!$"
+
+gText_PkmnChoseXAsDestiny:: @ 85CAA78
+ .string "{STRING 15} chose\n{STRING 20} as its destiny!$"
+
+gText_PkmnAttack:: @ 85CAA94
+ .string "{STRING 0}’s attack!$"
+
+gText_PkmnCenterAttention:: @ 85CAAA1
+ .string "{STRING 15} became the\ncenter of attention!$"
+
+gText_PkmnChargingPower:: @ 85CAAC4
+ .string "{STRING 15} began\ncharging power!$"
+
+gText_NaturePowerTurnedInto:: @ 85CAADD
+ .string "NATURE POWER turned into\n{STRING 20}!$"
+
+gText_PkmnStatusNormal:: @ 85CAAFA
+ .string "{STRING 15}’s status\nreturned to normal!$"
+
+gText_PkmnSubjectedToTorment:: @ 85CAB1A
+ .string "{STRING 16} was subjected\nto TORMENT!$"
+
+gText_PkmnTighteningFocus:: @ 85CAB37
+ .string "{STRING 15} is tightening\nits focus!$"
+
+gText_PkmnFellForTaunt:: @ 85CAB53
+ .string "{STRING 16} fell for\nthe TAUNT!$"
+
+gText_PkmnReadyToHelp:: @ 85CAB6A
+ .string "{STRING 15} is ready to\nhelp {STRING 16}!$"
+
+gText_PkmnSwitchedItems:: @ 85CAB82
+ .string "{STRING 15} switched\nitems with its opponent!$"
+
+gText_PkmnObtainedX:: @ 85CABA7
+ .string "{STRING 15} obtained\n{STRING 0}.$"
+
+gText_PkmnObtainedX2:: @ 85CABB7
+ .string "{STRING 16} obtained\n{PLAYER}.$"
+
+gText_PkmnObtainedXYObtainedZ:: @ 85CABC7
+ .string "{STRING 15} obtained\n{STRING 0}.\p{STRING 16} obtained\n{PLAYER}.$"
+
+gText_PkmnCopiedFoe:: @ 85CAB82
+ .string "{STRING 15} copied\n{STRING 16}’s {STRING 25}!$"
+
+gText_PkmnMadeWish:: @ 85CABFA
+ .string "{STRING 15} made a WISH!$"
+
+gText_PkmnWishCameTrue:: @ 85CAC0A
+ .string "{STRING 0}’s WISH\ncame true!$"
+
+gText_PkmnPlantedRoots:: @ 85CAC1F
+ .string "{STRING 15} planted its roots!$"
+
+gText_PkmnAbsorbedNutrients:: @ 85CAC35
+ .string "{STRING 15} absorbed\nnutrients with its roots!$"
+
+gText_PkmnAnchoredItself:: @ 85CAC5B
+ .string "{STRING 16} anchored\nitself with its roots!$"
+
+gText_PkmnWasMadeDrowsy:: @ 85CAC7E
+ .string "{STRING 15} made\n{STRING 16} drowsy!$"
+
+gText_PkmnKnockedOff:: @ 85CAC91
+ .string "{STRING 15} knocked off\n{STRING 16}’s {STRING 22}!$"
+
+gText_PkmnSwappedAbilities:: @ 85CACA9
+ .string "{STRING 15} swapped abilities\nwith its opponent!$"
+
+gText_PkmnSealedOpponentMove:: @ 85CACD1
+ .string "{STRING 15} sealed the\nopponent’s move(s)!$"
+
+gText_PkmnWantsGrudge:: @ 85CACF3
+ .string "{STRING 15} wants the\nopponent to bear a GRUDGE!$"
+
+gText_PkmnLostPPGrudge:: @ 85CAD1B
+ .string "{STRING 15}’s {STRING 0} lost\nall its PP due to the GRUDGE!$"
+
+gText_PkmnShroudedItself:: @ 85CAD46
+ .string "{STRING 15} shrouded\nitself in {STRING 20}!$"
+
+gText_PkmnMoveBounced:: @ 85CAD60
+ .string "{STRING 15}’s {STRING 20}\nwas bounced back by MAGIC COAT!$"
+
+gText_PkmnWaitsForTarget:: @ 85CAD88
+ .string "{STRING 15} waits for a target\nto make a move!$"
+
+gText_PkmnSnatchedMove:: @ 85CADAE
+ .string "{STRING 16} SNATCHED\n{STRING 19}’s move!$"
+
+gText_ElectricityWeakened:: @ 85CADC5
+ .string "Electricity’s power was\nweakened!$"
+
+gText_FireWeakened:: @ 85CADE7
+ .string "Fire’s power was\nweakened!$"
+
+gText_XFoundOneY:: @ 85CAE02
+ .string "{STRING 15} found\none {STRING 22}!$"
+
+gText_SoothingAroma:: @ 85CAE13
+ .string "A soothing aroma wafted\nthrough the area!$"
+
+gText_ItemsCantBeUsedNow:: @ 85CAE3D
+ .string "Items can’t be used now.{PAUSE 64}$"
+
+gText_ForXCommaYZ:: @ 85CAE59
+ .string "For {STRING 19},\n{STRING 22} {STRING 0}$"
+
+gText_PkmnUsedXToGetPumped:: @ 85CAE67
+ .string "{STRING 19} used\n{STRING 22} to get pumped!$"
+
+gText_PkmnLostFocus:: @ 85CAE81
+ .string "{STRING 15} lost its\nfocus and couldn’t move!$"
+
+gText_PkmnWasDraggedOut:: @ 85CAEA6
+ .string "{STRING 16} was\ndragged out!\p$"
+
+gText_TheWallShattered:: @ 85CAEBB
+ .string "The wall shattered!$"
+
+gText_ButNoEffect:: @ 85CAECF
+ .string "But it had no effect!$"
+
+gText_PkmnHasNoMovesLeft:: @ 85CAEE5
+ .string "{STRING 18} has no\nmoves left!\p$"
+
+gText_PkmnMoveIsDisabled:: @ 85CAEFC
+ .string "{STRING 18}’s {STRING 20}\nis disabled!\p$"
+
+gText_PkmnCantUseMoveTorment:: @ 85CAF12
+ .string "{STRING 18} can’t use the same\nmove in a row due to the TORMENT!\p$"
+
+gText_PkmnCantUseMoveTaunt:: @ 85CAF4B
+ .string "{STRING 18} can’t use\n{STRING 20} after the TAUNT!\p$"
+
+gText_PkmnCantUseMoveSealed:: @ 85CAF6D
+ .string "{STRING 18} can’t use the\nsealed {STRING 20}!\p$"
+
+gText_PkmnMadeItRain:: @ 85CAF8A
+ .string "{STRING 19}’s {STRING 26}\nmade it rain!$"
+
+gText_PkmnRaisedSpeed:: @ 85CAFA0
+ .string "{STRING 19}’s {STRING 26}\nraised its SPEED!$"
+
+gText_PkmnProtectedBy:: @ 85CAFBA
+ .string "{STRING 16} was protected\nby {STRING 25}!$"
+
+gText_PkmnPreventsUsage:: @ 85CAFD2
+ .string "{STRING 16}’s {STRING 25}\nprevents {STRING 15}\lfrom using {STRING 20}!$"
+
+gText_PkmnRestoredHPUsing:: @ 85CAFF5
+ .string "{STRING 16} restored HP\nusing its {STRING 25}!$"
+
+gText_PkmnsXMadeYUseless:: @ 85CB012
+ .string "{STRING 16}’s {STRING 25}\nmade {STRING 20} useless!$"
+
+gText_PkmnChangedTypeWith:: @ 85CB02B
+ .string "{STRING 16}’s {STRING 25}\nmade it the {STRING 0} type!$"
+
+gText_PkmnPreventsParalysisWith:: @ 85CB048
+ .string "{STRING 17}’s {STRING 25}\nprevents paralysis!$"
+
+gText_PkmnPreventsRomanceWith:: @ 85CB064
+ .string "{STRING 16}’s {STRING 25}\nprevents romance!$"
+
+gText_PkmnPreventsPoisoningWith:: @ 85CB07E
+ .string "{STRING 17}’s {STRING 25}\nprevents poisoning!$"
+
+gText_PkmnPreventsConfusionWith:: @ 85CB09A
+ .string "{STRING 16}’s {STRING 25}\nprevents confusion!$"
+
+gText_PkmnRaisedFirePowerWith:: @ 85CB0B6
+ .string "{STRING 16}’s {STRING 25}\nraised its FIRE power!$"
+
+gText_PkmnAnchorsItselfWith:: @ 85CB0D5
+ .string "{STRING 16} anchors\nitself with {STRING 25}!$"
+
+gText_PkmnCutsAttackWith:: @ 85CB0F0
+ .string "{STRING 19}’s {STRING 26}\ncuts {STRING 16}’s ATTACK!$"
+
+gText_PkmnPreventsStatLossWith:: @ 85CB10A
+ .string "{STRING 19}’s {STRING 26}\nprevents stat loss!$"
+
+gText_PkmnHurtsWith:: @ 85CB126
+ .string "{STRING 16}’s {STRING 25}\nhurt {STRING 15}!$"
+
+gText_PkmnTraced:: @ 85CB137
+ .string "{STRING 19} TRACED\n{STRING 0}’s {PLAYER}!$"
+
+gText_PkmnsXPreventsBurns:: @ 85CB14A
+ .string "{STRING 17}’s {STRING 27}\nprevents burns!$"
+
+gText_PkmnsXBlocksY:: @ 85CB162
+ .string "{STRING 16}’s {STRING 25}\nblocks {STRING 20}!$"
+
+gText_PkmnsXBlocksY2:: @ 85CB175
+ .string "{STRING 19}’s {STRING 26}\nblocks {STRING 20}!$"
+
+gText_PkmnsXRestoredHPALittle2:: @ 85CB188
+ .string "{STRING 15}’s {STRING 24}\nrestored its HP a little!$"
+
+gText_PkmnsXWhippedUpSandstorm:: @ 85CB1AA
+ .string "{STRING 19}’s {STRING 26}\nwhipped up a sandstorm!$"
+
+gText_PkmnsXIntensifiedSun:: @ 85CB1CA
+ .string "{STRING 19}’s {STRING 26}\nintensified the sun’s rays!$"
+
+gText_PkmnsXPreventsYLoss:: @ 85CB1EE
+ .string "{STRING 19}’s {STRING 26}\nprevents {STRING 0} loss!$"
+
+gText_PkmnsXInfatuatedY:: @ 85CB208
+ .string "{STRING 16}’s {STRING 25}\ninfatuated {STRING 15}!$"
+
+gText_PkmnsXMadeYIneffective:: @ 85CB21F
+ .string "{STRING 16}’s {STRING 25}\nmade {STRING 20} ineffective!$"
+
+gText_PkmnsXCuredYProblem:: @ 85CB23C
+ .string "{STRING 19}’s {STRING 26}\ncured its {STRING 0} problem!$"
+
+gText_ItSuckedLiquidOoze:: @ 85CB25A
+ .string "It sucked up the\nLIQUID OOZE!$"
+
+gText_PkmnTransformed:: @ 85CB278
+ .string "{STRING 19} transformed!$"
+
+gText_PkmnsXTookAttack:: @ 85CB288
+ .string "{STRING 16}’s {STRING 25}\ntook the attack!$"
+
+gText_PkmnsXPreventsSwitching:: @ 85CB2A1
+ .string "{STRING 0}’s {STRING 23}\nprevents switching!\p$"
+
+gText_PreventedFromWorking:: @ 85CB2BE
+ .string "{STRING 16}’s {STRING 25}\nprevented {STRING 19}’s\l{STRING 0} from working!$"
+
+gText_PkmnsXMadeItIneffective:: @ 85CB2E6
+ .string "{STRING 19}’s {STRING 26}\nmade it ineffective!$"
+
+gText_PkmnsXPreventsFlinching:: @ 85CB303
+ .string "{STRING 17}’s {STRING 27}\nprevents flinching!$"
+
+gText_PkmnsXPreventsYsZ:: @ 85CB31F
+ .string "{STRING 15}’s {STRING 24}\nprevents {STRING 16}’s\l{STRING 25} from working!$"
+
+gText_PkmnsXCuredItsYProblem:: @ 85CB346
+ .string "{STRING 19}’s {STRING 26}\ncured its {STRING 0} problem!$"
+
+gText_PkmnsXHadNoEffectOnY:: @ 85CB364
+ .string "{STRING 19}’s {STRING 26}\nhad no effect on {STRING 17}!$"
+
+gText_StatSharply:: @ 85CB381
+ .string "sharply $"
+
+gText_StatRose:: @ 85CB38A
+ .string "rose!$"
+
+gText_StatHarshly:: @ 85CB390
+ .string "harshly $"
+
+gText_StatFell:: @ 85CB399
+ .string "fell!$"
+
+gText_PkmnsStatChanged:: @ 85CB39F
+ .string "{STRING 15}’s {STRING 0}\n{PLAYER}$"
+
+gText_PkmnsStatChanged2:: @ 85CB3AA
+ .string "{STRING 16}’s {STRING 0}\n{PLAYER}$"
+
+gText_UsingXTheYOfZN:: @ 85CB3B5
+ .string "Using {STRING 22}, the {STRING 0}\nof {STRING 19} {PLAYER}$"
+
+gText_PkmnsStatChanged3:: @ 85CB3CF
+ .string "{STRING 15}’s {STRING 0}\n{PLAYER}$"
+
+gText_PkmnsStatChanged4:: @ 85CB3DA
+ .string "{STRING 16}’s {STRING 0}\n{PLAYER}$"
+
+gText_StatsWontIncrease2:: @ 85CB3E5
+ .string "{STRING 15}’s stats won’t\ngo any higher!$"
+
+gText_StatsWontDecrease2:: @ 85CB405
+ .string "{STRING 16}’s stats won’t\ngo any lower!$"
+
+gText_CriticalHit:: @ 85CB424
+ .string "A critical hit!$"
+
+gText_OneHitKO:: @ 85CB434
+ .string "It’s a one-hit KO!$"
+
+gText_123Poof:: @ 85CB447
+ .string "{PAUSE 32}1, {PAUSE 15}2, and{PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE 0x0038}Poof!\p$"
+
+gText_AndEllipsis:: @ 85CB473
+ .string "And…\p$"
+
+gText_HMMovesCantBeForgotten:: @ 85CB479
+ .string "HM moves can’t be\nforgotten now.\p$"
+
+gText_NotVeryEffective:: @ 85CB49B
+ .string "It’s not very effective…$"
+
+gText_SuperEffective:: @ 85CB4B4
+ .string "It’s super effective!$"
+
+gText_GotAwaySafely:: @ 85CB4CA
+ .string "{PLAY_SE 0x0011}Got away safely!\p$"
+
+gText_PkmnFledUsingIts:: @ 85CB4E0
+ .string "{PLAY_SE 0x0011}{STRING 15} fled\nusing its {STRING 22}!\p$"
+
+gText_PkmnFledUsing:: @ 85CB4FB
+ .string "{PLAY_SE 0x0011}{STRING 15} fled\nusing {STRING 24}!\p$"
+
+gText_WildPkmnFled:: @ 85CB512
+ .string "{PLAY_SE 0x0011}Wild {STRING 0} fled!$"
+
+gText_PlayerDefeated:: @ 85CB524
+ .string "Player defeated\n{STRING 32}!$"
+
+gText_PlayerBeatTwo:: @ 85CB538
+ .string "Player beat {STRING 32}\nand {STRING 33}!$"
+
+gText_PlayerLostAgainst:: @ 85CB54F
+ .string "Player lost against\n{STRING 32}!$"
+
+gText_PlayerLostToTwo:: @ 85CB567
+ .string "Player lost to {STRING 32}\nand {STRING 33}!$"
+
+gText_PlayerBattledToDraw:: @ 85CB581
+ .string "Player battled to a draw against\n{STRING 32}!$"
+
+gText_PlayerBattledToDrawVsTwo:: @ 85CB5A6
+ .string "Player battled to a draw against\n{STRING 32} and {STRING 33}!$"
+
+gText_WildFled:: @ 85CB5D2
+ .string "{PLAY_SE 0x0011}{STRING 32} fled!$"
+
+gText_TwoWildFled:: @ 85CB5DF
+ .string "{PLAY_SE 0x0011}{STRING 32} and\n{STRING 33} fled!$"
+
+gText_NoRunningFromTrainers:: @ 85CB5F3
+ .string "No! There’s no running\nfrom a TRAINER battle!\p$"
+
+gText_CantEscape:: @ 85CB622
+ .string "Can’t escape!\p$"
+
+gText_DontLeaveBirch:: @ 85CB631
+ .string "PROF. BIRCH: Don’t leave me like this!\p$"
+
+gText_ButNothingHappened:: @ 85CB659
+ .string "But nothing happened!$"
+
+gText_ButItFailed:: @ 85CB66F
+ .string "But it failed!$"
+
+gText_ItHurtConfusion:: @ 85CB67E
+ .string "It hurt itself in its\nconfusion!$"
+
+gText_MirrorMoveFailed:: @ 85CB69F
+ .string "The MIRROR MOVE failed!$"
+
+gText_StartedToRain:: @ 85CB6B7
+ .string "It started to rain!$"
+
+gText_DownpourStarted:: @ 85CB6CB
+ .string "A downpour started!$"
+
+gText_RainContinues:: @ 85CB6DF
+ .string "Rain continues to fall.$"
+
+gText_DownpourContinues:: @ 85CB6F7
+ .string "The downpour continues.$"
+
+gText_RainStopped:: @ 85CB70F
+ .string "The rain stopped.$"
+
+gText_SandstormBrewed:: @ 85CB721
+ .string "A sandstorm brewed!$"
+
+gText_SandstormRages:: @ 85CB735
+ .string "The sandstorm rages.$"
+
+gText_SandstormSubsided:: @ 85CB74A
+ .string "The sandstorm subsided.$"
+
+gText_SunlightGotBright:: @ 85CB762
+ .string "The sunlight got bright!$"
+
+gText_SunlightStrong:: @ 85CB77B
+ .string "The sunlight is strong.$"
+
+gText_SunlightFaded:: @ 85CB793
+ .string "The sunlight faded.$"
+
+gText_StartedHail:: @ 85CB7A7
+ .string "It started to hail!$"
+
+gText_HailContinues:: @ 85CB7BB
+ .string "Hail continues to fall.$"
+
+gText_HailStopped:: @ 85CB7D3
+ .string "The hail stopped.$"
+
+gText_FailedToSpitUp:: @ 85CB7E5
+ .string "But it failed to SPIT UP\na thing!$"
+
+gText_FailedToSwallow:: @ 85CB807
+ .string "But it failed to SWALLOW\na thing!$"
+
+gText_WindBecameHeatWave:: @ 85CB829
+ .string "The wind turned into a\nHEAT WAVE!$"
+
+gText_StatChangesGone:: @ 85CB84B
+ .string "All stat changes were\neliminated!$"
+
+gText_CoinsScattered:: @ 85CB86D
+ .string "Coins scattered everywhere!$"
+
+gText_TooWeakForSubstitute:: @ 85CB889
+ .string "It was too weak to make\na SUBSTITUTE!$"
+
+gText_SharedPain:: @ 85CB8AF
+ .string "The battlers shared\ntheir pain!$"
+
+gText_BellChimed:: @ 85CB8CF
+ .string "A bell chimed!$"
+
+gText_FaintInThree:: @ 85CB8DE
+ .string "All affected POKéMON will\nfaint in three turns!$"
+
+gText_NoPPLeft:: @ 85CB90E
+ .string "There’s no PP left for\nthis move!\p$"
+
+gText_ButNoPPLeft:: @ 85CB931
+ .string "But there was no PP left\nfor the move!$"
+
+gText_PkmnIgnoresAsleep:: @ 85CB958
+ .string "{STRING 15} ignored\norders while asleep!$"
+
+gText_PkmnIgnoredOrders:: @ 85CB978
+ .string "{STRING 15} ignored\norders!$"
+
+gText_PkmnBeganToNap:: @ 85CB98B
+ .string "{STRING 15} began to nap!$"
+
+gText_PkmnLoafing:: @ 85CB99C
+ .string "{STRING 15} is\nloafing around!$"
+
+gText_PkmnWontObey:: @ 85CB9B2
+ .string "{STRING 15} won’t\nobey!$"
+
+gText_PkmnTurnedAway:: @ 85CB9C1
+ .string "{STRING 15} turned away!$"
+
+gText_PkmnPretendNotNotice:: @ 85CB9D1
+ .string "{STRING 15} pretended\nnot to notice!$"
+
+gText_EnemyAboutToSwitchPkmn:: @ 85CB9ED
+ .string "{STRING 28} {STRING 29} is\nabout to use {PLAYER}.\pWill {STRING 35} change\nPOKéMON?$"
+
+gText_PkmnLearnedMove2:: @ 85CBA1F
+ .string "{STRING 15} learned\n{STRING 0}!$"
+
+gText_PlayerDefeatedXY:: @ 85CBA2E
+ .string "Player defeated\n{STRING 28} {STRING 29}!\p$"
+
+gText_CreptCloser:: @ 85CBA46
+ .string "{STRING 35} crept closer to\n{RIVAL}!$"
+
+gText_CantGetCloser:: @ 85CBA5D
+ .string "{STRING 35} can’t get any closer!$"
+
+gText_PkmnWatchingCarefully:: @ 85CBA76
+ .string "{RIVAL} is watching\ncarefully!$"
+
+gText_PkmnCuriousAboutX:: @ 85CBA90
+ .string "{RIVAL} is curious about\nthe {STRING 0}!$"
+
+gText_PkmnEnthralledByX:: @ 85CBAAC
+ .string "{RIVAL} is enthralled by\nthe {STRING 0}!$"
+
+gText_PkmnIgnoredX:: @ 85CBAC8
+ .string "{RIVAL} completely ignored\nthe {STRING 0}!$"
+
+gText_ThrewPokeblockAtPkmn:: @ 85CBAE6
+ .string "{STRING 35} threw a {POKEBLOCK}\nat the {RIVAL}!$"
+
+gText_OutOfSafariBalls:: @ 85CBB02
+ .string "{PLAY_SE 0x0049}ANNOUNCER: You’re out of\nSAFARI BALLS! Game over!\p$"
+
+ .string "{RIVAL} appeared!\p$"
+
+gText_WildPkmnAppeared:: @ 85CBB47
+ .string "Wild {RIVAL} appeared!\p$"
+
+gText_WildPkmnAppeared2:: @ 85CBB5A
+ .string "Wild {RIVAL} appeared!\p$"
+
+gText_WildPkmnAppearedPause:: @ 85CBB6D
+ .string "Wild {RIVAL} appeared!{PAUSE 127}$"
+
+gText_TwoWildPkmnAppeared:: @ 85CBB82
+ .string "Wild {RIVAL} and\n{AQUA} appeared!\p$"
+
+gText_TrainerXYWantsToBattle:: @ 85CBB9C
+ .string "{STRING 28} {STRING 29}\nwould like to battle!\p$"
+
+gText_TrainerXWantsToBattle:: @ 85CBBB9
+ .string "{STRING 32}\nwants to battle!$"
+
+gText_TwoTrainersWantToBattle:: @ 85CBBCD
+ .string "{STRING 32} and {STRING 33}\nwant to battle!$"
+
+gText_TrainerXYSentOutPkmn:: @ 85CBBE7
+ .string "{STRING 28} {STRING 29} sent\nout {RIVAL}!$"
+
+gText_TrainerXYSentOutTwoPkmn:: @ 85CBBFA
+ .string "{STRING 28} {STRING 29} sent\nout {RIVAL} and {AQUA}!$"
+
+gText_TrainerXYSentOutPkmn2:: @ 85CBC14
+ .string "{STRING 28} {STRING 29} sent\nout {STRING 0}!$"
+
+gText_TrainerXSentOutPkmn:: @ 85CBC27
+ .string "{STRING 32} sent out\n{RIVAL}!$"
+
+gText_TrainerXSentOutTwoPkmn:: @ 85CBC37
+ .string "{STRING 32} sent out\n{RIVAL} and {AQUA}!$"
+
+gText_TwoTrainersSentOutPkmn:: @ 85CBC4E
+ .string "{STRING 32} sent out {STRING 10}!\n{STRING 33} sent out {STRING 12}!$"
+
+gText_TrainerXSentOutPkmn2:: @ 85CBC6E
+ .string "{STRING 32} sent out\n{STRING 0}!$"
+
+gText_TrainerXSentOutPkmn3:: @ 85CBC7E
+ .string "{STRING 34} sent out\n{STRING 0}!$"
+
+gText_GoPkmn:: @ 85CBC8E
+ .string "Go! {STRING 5}!$"
+
+gText_GoTwoPkmn:: @ 85CBC96
+ .string "Go! {STRING 5} and\n{VERSION}!$"
+
+gText_GoPkmn2:: @ 85CBCA5
+ .string "Go! {STRING 0}!$"
+
+gText_DoItPkmn:: @ 85CBCAD
+ .string "Do it! {STRING 0}!$"
+
+gText_GoForItPkmn:: @ 85CBCB8
+ .string "Go for it, {STRING 0}!$"
+
+gText_YourFoesWeakGetEmPkmn:: @ 85CBCC7
+ .string "Your foe’s weak!\nGet ’em, {STRING 0}!$"
+
+gText_EnemySentOutPkmnGoPkmn:: @ 85CBCE5
+ .string "{STRING 31} sent out {STRING 11}!\nGo! {STRING 9}!$"
+
+gText_PkmnThatsEnough:: @ 85CBCFD
+ .string "{STRING 0}, that’s enough!\nCome back!$"
+
+gText_PkmnComeBack:: @ 85CBD1B
+ .string "{STRING 0}, come back!$"
+
+gText_PkmnOkComeBack:: @ 85CBD2A
+ .string "{STRING 0}, OK!\nCome back!$"
+
+gText_PkmnGoodComeBack:: @ 85CBD3D
+ .string "{STRING 0}, good!\nCome back!$"
+
+gText_TrainerXYWithdrewPkmn:: @ 85CBD52
+ .string "{STRING 28} {STRING 29}\nwithdrew {STRING 0}!$"
+
+gText_TrainerXWithdrewPkmn:: @ 85CBD65
+ .string "{STRING 32} withdrew\n{STRING 0}!$"
+
+gText_TrainerXWithdrewPkmn2:: @ 85CBD75
+ .string "{STRING 34} withdrew\n{STRING 0}!$"
+
+gText_WildPkmnPrefix:: @ 85CBD85
+ .string "Wild $"
+
+gText_FoePkmnPrefix:: @ 85CBD8B
+ .string "Foe $"
+
+ .string "$"
+
+gText_FoePkmnPrefix2:: @ 85CBD91
+ .string "Foe$"
+
+gText_AllyPkmnPrefix:: @ 85CBD95
+ .string "Ally$"
+
+gText_FoePkmnPrefix3:: @ 85CBD9A
+ .string "Foe$"
+
+gText_AllyPkmnPrefix2:: @ 85CBD9E
+ .string "Ally$"
+
+gText_FoePkmnPrefix4:: @ 85CBDA3
+ .string "Foe$"
+
+gText_AllyPkmnPrefix3:: @ 85CBDA7
+ .string "Ally$"
+
+gText_XUsedY2:: @ 85CBDAC
+ .string "{STRING 15} used\n{PLAYER}$"
+
+gText_ExclamationMark:: @ 85CBDB7
+ .string "!$"
+
+gText_ExclamationMark2:: @ 85CBDB9
+ .string "!$"
+
+gText_ExclamationMark3:: @ 85CBDBB
+ .string "!$"
+
+gText_ExclamationMark4:: @ 85CBDBD
+ .string "!$"
+
+gText_ExclamationMark5:: @ 85CBDBF
+ .string "!$"
+
+gText_HP2:: @ 85CBDC1
+ .string "HP$"
+
+gText_Attack2:: @ 85CBDC4
+ .string "ATTACK$"
+
+gText_Defense2:: @ 85CBDCB
+ .string "DEFENSE$"
+
+gText_Speed:: @ 85CBDD3
+ .string "SPEED$"
+
+gText_SpAtk2:: @ 85CBDD9
+ .string "SP. ATK$"
+
+gText_SpDef2:: @ 85CBDE1
+ .string "SP. DEF$"
+
+gText_Accuracy:: @ 85CBDE9
+ .string "accuracy$"
+
+gText_Evasiveness:: @ 85CBDF2
+ .string "evasiveness$"
+
+ .align 2
gStatNamesTable:: @ 85CBE00
- .incbin "baserom.gba", 0x5cbe00, 0x6c
+ .4byte gText_HP2
+ .4byte gText_Attack2
+ .4byte gText_Defense2
+ .4byte gText_Speed
+ .4byte gText_SpAtk2
+ .4byte gText_SpDef2
+ .4byte gText_Accuracy
+ .4byte gText_Evasiveness
+
+gText_PokeblockWasTooSpicy:: @ 85CBE20
+ .string "was too spicy!$"
+
+gText_PokeblockWasTooDry:: @ 85CBE2F
+ .string "was too dry!$"
+
+gText_PokeblockWasTooSweet:: @ 85CBE3C
+ .string "was too sweet!$"
-gUnknown_085CBE6C:: @ 85CBE6C
- .incbin "baserom.gba", 0x5cbe6c, 0x1a9
-
-gUnknown_085CC015:: @ 85CC015
+gText_PokeblockWasTooBitter:: @ 85CBE4B
+ .string "was too bitter!$"
-.string "someone’s$"
+gText_PokeblockWasTooSour:: @ 85CBE5B
+ .string "was too sour!$"
-gUnknown_085CC01F:: @ 85CC01F
+ .align 2
+gPokeblockWasTooXStringTable:: @ 85CBE6C
+ .4byte gText_PokeblockWasTooSpicy
+ .4byte gText_PokeblockWasTooDry
+ .4byte gText_PokeblockWasTooSweet
+ .4byte gText_PokeblockWasTooBitter
+ .4byte gText_PokeblockWasTooSour
-.string "LANETTE’s$"
-.string "{RIVAL}’s data was\nadded to the POKéDEX.\p$"
-.string "It is raining.$"
-.string "A sandstorm is raging.$"
-.string "The BOX is full!\nYou can’t catch any more!\p$"
+gText_XUsedY:: @ 85CBE80
+ .string "{STRING 35} used\n{STRING 22}!$"
-gUnknown_085CC0A0:: @ 85CC0A0
+gText_WallyUsedY:: @ 85CBE8C
+ .string "WALLY used\n{STRING 22}!$"
-.string "ENIGMA BERRY$"
+gText_XYUsedZ:: @ 85CBE9B
+ .string "{STRING 28} {STRING 29}\nused {STRING 22}!$"
-gUnknown_085CC0AD:: @ 85CC0AD
+gText_TrainerBlockedBall:: @ 85CBEAA
+ .string "The TRAINER blocked the BALL!$"
-.string " BERRY$"
-.string "{STRING 19}’s {STRING 22}\ncured paralysis!$"
-.string "{STRING 19}’s {STRING 22}\ncured poison!$"
-.string "{STRING 19}’s {STRING 22}\nhealed its burn!$"
-.string "{STRING 19}’s {STRING 22}\ndefrosted it!$"
-.string "{STRING 19}’s {STRING 22}\nwoke it from its sleep!$"
-.string "{STRING 19}’s {STRING 22}\nsnapped it out of confusion!$"
-.string "{STRING 19}’s {STRING 22}\ncured its {STRING 0} problem!$"
-.string "{STRING 19}’s {STRING 22}\nnormalized its status!$"
-.string "{STRING 19}’s {STRING 22}\nrestored health!$"
-.string "{STRING 19}’s {STRING 22}\nrestored {STRING 0}’s PP!$"
-.string "{STRING 19}’s {STRING 22}\nrestored its status!$"
-.string "{STRING 19}’s {STRING 22}\nrestored its HP a little!$"
-.string "{STRING 22} allows the\nuse of only {STRING 20}!\p$"
-.string "{STRING 16} hung on\nusing its {STRING 22}!$"
+gText_DontBeAThief:: @ 85CBEC8
+ .string "Don’t be a thief!$"
-gUnknown_085CC23E:: @ 85CC23E
+gText_ItDodgedBall:: @ 85CBEDA
+ .string "It dodged the thrown BALL!\nThis POKéMON can’t be caught!$"
-.string "$"
-.string "You throw a BALL now, right?\nI‥ I’ll do my best!$"
+gText_YouMissedPkmn:: @ 85CBF13
+ .string "You missed the POKéMON!$"
-gUnknown_085CC270:: @ 85CC270
- .incbin "baserom.gba", 0x5cc270, 0x5c4
+gText_PkmnBrokeFree:: @ 85CBF2B
+ .string "Oh, no!\nThe POKéMON broke free!$"
+gText_ItAppearedCaught:: @ 85CBF4B
+ .string "Aww!\nIt appeared to be caught!$"
+
+gText_AarghAlmostHadIt:: @ 85CBF6A
+ .string "Aargh!\nAlmost had it!$"
+
+gText_ShootSoClose:: @ 85CBF80
+ .string "Shoot!\nIt was so close, too!$"
+
+gText_GotchaPkmnCaught:: @ 85CBF9D
+ .string "Gotcha!\n{RIVAL} was caught!{UNKNOWN_A}{PLAY_BGM BGM_KACHI22}\p$"
+
+gText_GotchaPkmnCaught2:: @ 85CBFBB
+ .string "Gotcha!\n{RIVAL} was caught!{UNKNOWN_A}{PLAY_BGM BGM_KACHI22}{PAUSE 127}$"
+
+gText_GiveNicknameCaptured:: @ 85CBFDB
+ .string "Give a nickname to the\ncaptured {RIVAL}?$"
+
+gText_PkmnSentToPC:: @ 85CBFFF
+ .string "{RIVAL} was sent to\n{STRING 39} PC.$"
+
+gText_Someones:: @ 85CC015
+ .string "someone’s$"
+
+gText_Lanettes:: @ 85CC01F
+ .string "LANETTE’s$"
+
+gText_PkmnDataAddedToDex:: @ 85CC029
+ .string "{RIVAL}’s data was\nadded to the POKéDEX.\p$"
+
+gText_ItIsRaining:: @ 85CC04E
+ .string "It is raining.$"
+
+gText_SandstormIsRaging:: @ 85CC05D
+ .string "A sandstorm is raging.$"
+
+gText_BoxIsFull:: @ 85CC074
+ .string "The BOX is full!\nYou can’t catch any more!\p$"
+
+gText_EnigmaBerry:: @ 85CC0A0
+ .string "ENIGMA BERRY$"
+
+gText_BerrySuffix:: @ 85CC0AD
+ .string " BERRY$"
+
+gText_PkmnsXCuredParalysis:: @ 85CC0B4
+ .string "{STRING 19}’s {STRING 22}\ncured paralysis!$"
+
+gText_PkmnsXCuredPoison:: @ 85CC0CD
+ .string "{STRING 19}’s {STRING 22}\ncured poison!$"
+
+gText_PkmnsXHealedBurn:: @ 85CC0E3
+ .string "{STRING 19}’s {STRING 22}\nhealed its burn!$"
+
+gText_PkmnsXDefrostedIt:: @ 85CC0FC
+ .string "{STRING 19}’s {STRING 22}\ndefrosted it!$"
+
+gText_PkmnsXWokeIt:: @ 85CC112
+ .string "{STRING 19}’s {STRING 22}\nwoke it from its sleep!$"
+
+gText_PkmnsXSnappedOut:: @ 85CC132
+ .string "{STRING 19}’s {STRING 22}\nsnapped it out of confusion!$"
+
+gText_PkmnsXCuredProblem:: @ 85CC157
+ .string "{STRING 19}’s {STRING 22}\ncured its {STRING 0} problem!$"
+
+gText_PkmnsXNormalizedStatus:: @ 85CC175
+ .string "{STRING 19}’s {STRING 22}\nnormalized its status!$"
+
+gText_PkmnsXRestoredHealth:: @ 85CC194
+ .string "{STRING 19}’s {STRING 22}\nrestored health!$"
+
+gText_PkmnsXRestoredPP:: @ 85CC1AD
+ .string "{STRING 19}’s {STRING 22}\nrestored {STRING 0}’s PP!$"
+
+gText_PkmnsXRestoredStatus:: @ 85CC1C7
+ .string "{STRING 19}’s {STRING 22}\nrestored its status!$"
+
+gText_PkmnsXRestoredHPALittle:: @ 85CC1E4
+ .string "{STRING 19}’s {STRING 22}\nrestored its HP a little!$"
+
+gText_XAllowsOnlyY:: @ 85CC206
+ .string "{STRING 22} allows the\nuse of only {STRING 20}!\p$"
+
+gText_PkmnHungOnWithX:: @ 85CC225
+ .string "{STRING 16} hung on\nusing its {STRING 22}!$"
+
+gText_EmptyString3:: @ 85CC23E
+ .string "$"
+
+gText_YouThrowABallNowRight:: @ 85CC23F
+ .string "You throw a BALL now, right?\nI… I’ll do my best!$"
+
+ .align 2
+gBattleStringsTable:: @ 85CC270
+ .4byte gText_Buffer36
+ .4byte gText_PkmnGainedEXP
+ .4byte gText_PkmnGrewToLv
+ .4byte gText_PkmnLearnedMove
+ .4byte gText_TryToLearnMove1
+ .4byte gText_TryToLearnMove2
+ .4byte gText_TryToLearnMove3
+ .4byte gText_PkmnForgotMove
+ .4byte gText_StopLearningMove
+ .4byte gText_DidNotLearnMove
+ .4byte gText_PkmnLearnedMove2
+ .4byte gText_AttackMissed
+ .4byte gText_PkmnProtectedItself
+ .4byte gText_StatsWontIncrease2
+ .4byte gText_AvoidedDamage
+ .4byte gText_ItDoesntAffect
+ .4byte gText_PkmnFainted
+ .4byte gText_PkmnFainted2
+ .4byte gText_PlayerGotMoney
+ .4byte gText_PlayerWhiteout
+ .4byte gText_PlayerWhiteout2
+ .4byte gText_PreventsEscape
+ .4byte gText_HitXTimes
+ .4byte gText_PkmnFellAsleep
+ .4byte gText_PkmnMadeSleep
+ .4byte gText_PkmnAlreadyAsleep
+ .4byte gText_PkmnAlreadyAsleep2
+ .4byte gText_PkmnWasntAffected
+ .4byte gText_PkmnWasPoisoned
+ .4byte gText_PkmnPoisonedBy
+ .4byte gText_PkmnHurtByPoison
+ .4byte gText_PkmnAlreadyPoisoned
+ .4byte gText_PkmnBadlyPoisoned
+ .4byte gText_PkmnEnergyDrained
+ .4byte gText_PkmnWasBurned
+ .4byte gText_PkmnBurnedBy
+ .4byte gText_PkmnHurtByBurn
+ .4byte gText_PkmnWasFrozen
+ .4byte gText_PkmnFrozenBy
+ .4byte gText_PkmnIsFrozen
+ .4byte gText_PkmnWasDefrosted
+ .4byte gText_PkmnWasDefrosted2
+ .4byte gText_PkmnWasDefrostedBy
+ .4byte gText_PkmnWasParalyzed
+ .4byte gText_PkmnWasParalyzedBy
+ .4byte gText_PkmnIsParalyzed
+ .4byte gText_PkmnIsAlreadyParalyzed
+ .4byte gText_PkmnHealedParalysis
+ .4byte gText_PkmnDreamEaten
+ .4byte gText_StatsWontIncrease
+ .4byte gText_StatsWontDecrease
+ .4byte gText_TeamStoppedWorking
+ .4byte gText_FoeStoppedWorking
+ .4byte gText_PkmnIsConfused
+ .4byte gText_PkmnHealedConfusion
+ .4byte gText_PkmnWasConfused
+ .4byte gText_PkmnAlreadyConfused
+ .4byte gText_PkmnFellInLove
+ .4byte gText_PkmnInLove
+ .4byte gText_PkmnImmobilizedByLove
+ .4byte gText_PkmnBlownAway
+ .4byte gText_PkmnChangedType
+ .4byte gText_PkmnFlinched
+ .4byte gText_PkmnRegainedHealth
+ .4byte gText_PkmnHPFull
+ .4byte gText_PkmnRaisedSpDef
+ .4byte gText_PkmnRaisedDef
+ .4byte gText_PkmnCoveredByVeil
+ .4byte gText_PkmnUsedSafeguard
+ .4byte gText_PkmnSafeguardExpired
+ .4byte gText_PkmnWentToSleep
+ .4byte gText_PkmnSleptHealthy
+ .4byte gText_PkmnWhippedWhirlwind
+ .4byte gText_PkmnTookSunlight
+ .4byte gText_PkmnLoweredHead
+ .4byte gText_PkmnIsGlowing
+ .4byte gText_PkmnFlewHigh
+ .4byte gText_PkmnDugHole
+ .4byte gText_PkmnSqueezedByBind
+ .4byte gText_PkmnTrappedInVortex
+ .4byte gText_PkmnWrappedBy
+ .4byte gText_PkmnClamped
+ .4byte gText_PkmnHurtBy
+ .4byte gText_PkmnFreedFrom
+ .4byte gText_PkmnCrashed
+ .4byte gText_PkmnShroudedInMist
+ .4byte gText_PkmnProtectedByMist
+ .4byte gText_PkmnGettingPumped
+ .4byte gText_PkmnHitWithRecoil
+ .4byte gText_PkmnProtectedItself2
+ .4byte gText_PkmnBuffetedBySandstorm
+ .4byte gText_PkmnPeltedByHail
+ .4byte gText_PkmnSeeded
+ .4byte gText_PkmnEvadedAttack
+ .4byte gText_PkmnSappedByLeechSeed
+ .4byte gText_PkmnFastAsleep
+ .4byte gText_PkmnWokeUp
+ .4byte gText_PkmnUproarKeptAwake
+ .4byte gText_PkmnWokeUpInUproar
+ .4byte gText_PkmnCausedUproar
+ .4byte gText_PkmnMakingUproar
+ .4byte gText_PkmnCalmedDown
+ .4byte gText_PkmnCantSleepInUproar
+ .4byte gText_PkmnStockpiled
+ .4byte gText_PkmnCantStockpile
+ .4byte gText_PkmnCantSleepInUproar2
+ .4byte gText_UproarKeptPkmnAwake
+ .4byte gText_PkmnStayedAwakeUsing
+ .4byte gText_PkmnStoringEnergy
+ .4byte gText_PkmnUnleashedEnergy
+ .4byte gText_PkmnFatigueConfusion
+ .4byte gText_PkmnPickedUpItem
+ .4byte gText_PkmnUnaffected
+ .4byte gText_PkmnTransformedInto
+ .4byte gText_PkmnMadeSubstitute
+ .4byte gText_PkmnHasSubstitute
+ .4byte gText_SubstituteDamaged
+ .4byte gText_PkmnSubstituteFaded
+ .4byte gText_PkmnMustRecharge
+ .4byte gText_PkmnRageBuilding
+ .4byte gText_PkmnMoveWasDisabled
+ .4byte gText_PkmnMoveIsDisabled
+ .4byte gText_PkmnMoveDisabledNoMore
+ .4byte gText_PkmnGotEncore
+ .4byte gText_PkmnEncoreEnded
+ .4byte gText_PkmnTookAim
+ .4byte gText_PkmnSketchedMove
+ .4byte gText_PkmnTryingToTakeFoe
+ .4byte gText_PkmnTookFoe
+ .4byte gText_PkmnReducedPP
+ .4byte gText_PkmnStoleItem
+ .4byte gText_PkmnCantEscape
+ .4byte gText_PkmnFellIntoNightmare
+ .4byte gText_PkmnLockedInNightmare
+ .4byte gText_PkmnLaidCurse
+ .4byte gText_PkmnAfflictedByCurse
+ .4byte gText_SpikesScattered
+ .4byte gText_PkmnHurtBySpikes
+ .4byte gText_PkmnIdentified
+ .4byte gText_PkmnPerishCountFell
+ .4byte gText_PkmnBracedItself
+ .4byte gText_PkmnEnduredHit
+ .4byte gText_MagnitudeStrength
+ .4byte gText_PkmnCutHPMaxedAttack
+ .4byte gText_PkmnCopiedStatChanges
+ .4byte gText_PkmnGotFree
+ .4byte gText_PkmnShedLeechSeed
+ .4byte gText_PkmnBlewAwaySpikes
+ .4byte gText_PkmnFledFromBattle
+ .4byte gText_PkmnForesawAttack
+ .4byte gText_PkmnTookAttack
+ .4byte gText_PkmnAttack
+ .4byte gText_PkmnCenterAttention
+ .4byte gText_PkmnChargingPower
+ .4byte gText_NaturePowerTurnedInto
+ .4byte gText_PkmnStatusNormal
+ .4byte gText_PkmnHasNoMovesLeft
+ .4byte gText_PkmnSubjectedToTorment
+ .4byte gText_PkmnCantUseMoveTorment
+ .4byte gText_PkmnTighteningFocus
+ .4byte gText_PkmnFellForTaunt
+ .4byte gText_PkmnCantUseMoveTaunt
+ .4byte gText_PkmnReadyToHelp
+ .4byte gText_PkmnSwitchedItems
+ .4byte gText_PkmnCopiedFoe
+ .4byte gText_PkmnMadeWish
+ .4byte gText_PkmnWishCameTrue
+ .4byte gText_PkmnPlantedRoots
+ .4byte gText_PkmnAbsorbedNutrients
+ .4byte gText_PkmnAnchoredItself
+ .4byte gText_PkmnWasMadeDrowsy
+ .4byte gText_PkmnKnockedOff
+ .4byte gText_PkmnSwappedAbilities
+ .4byte gText_PkmnSealedOpponentMove
+ .4byte gText_PkmnCantUseMoveSealed
+ .4byte gText_PkmnWantsGrudge
+ .4byte gText_PkmnLostPPGrudge
+ .4byte gText_PkmnShroudedItself
+ .4byte gText_PkmnMoveBounced
+ .4byte gText_PkmnWaitsForTarget
+ .4byte gText_PkmnSnatchedMove
+ .4byte gText_PkmnMadeItRain
+ .4byte gText_PkmnRaisedSpeed
+ .4byte gText_PkmnProtectedBy
+ .4byte gText_PkmnPreventsUsage
+ .4byte gText_PkmnRestoredHPUsing
+ .4byte gText_PkmnChangedTypeWith
+ .4byte gText_PkmnPreventsParalysisWith
+ .4byte gText_PkmnPreventsRomanceWith
+ .4byte gText_PkmnPreventsPoisoningWith
+ .4byte gText_PkmnPreventsConfusionWith
+ .4byte gText_PkmnRaisedFirePowerWith
+ .4byte gText_PkmnAnchorsItselfWith
+ .4byte gText_PkmnCutsAttackWith
+ .4byte gText_PkmnPreventsStatLossWith
+ .4byte gText_PkmnHurtsWith
+ .4byte gText_PkmnTraced
+ .4byte gText_StatSharply
+ .4byte gText_StatRose
+ .4byte gText_StatHarshly
+ .4byte gText_StatFell
+ .4byte gText_PkmnsStatChanged
+ .4byte gText_PkmnsStatChanged2
+ .4byte gText_PkmnsStatChanged3
+ .4byte gText_PkmnsStatChanged4
+ .4byte gText_CriticalHit
+ .4byte gText_OneHitKO
+ .4byte gText_123Poof
+ .4byte gText_AndEllipsis
+ .4byte gText_NotVeryEffective
+ .4byte gText_SuperEffective
+ .4byte gText_GotAwaySafely
+ .4byte gText_WildPkmnFled
+ .4byte gText_NoRunningFromTrainers
+ .4byte gText_CantEscape
+ .4byte gText_DontLeaveBirch
+ .4byte gText_ButNothingHappened
+ .4byte gText_ButItFailed
+ .4byte gText_ItHurtConfusion
+ .4byte gText_MirrorMoveFailed
+ .4byte gText_StartedToRain
+ .4byte gText_DownpourStarted
+ .4byte gText_RainContinues
+ .4byte gText_DownpourContinues
+ .4byte gText_RainStopped
+ .4byte gText_SandstormBrewed
+ .4byte gText_SandstormRages
+ .4byte gText_SandstormSubsided
+ .4byte gText_SunlightGotBright
+ .4byte gText_SunlightStrong
+ .4byte gText_SunlightFaded
+ .4byte gText_StartedHail
+ .4byte gText_HailContinues
+ .4byte gText_HailStopped
+ .4byte gText_FailedToSpitUp
+ .4byte gText_FailedToSwallow
+ .4byte gText_WindBecameHeatWave
+ .4byte gText_StatChangesGone
+ .4byte gText_CoinsScattered
+ .4byte gText_TooWeakForSubstitute
+ .4byte gText_SharedPain
+ .4byte gText_BellChimed
+ .4byte gText_FaintInThree
+ .4byte gText_NoPPLeft
+ .4byte gText_ButNoPPLeft
+ .4byte gText_XUsedY
+ .4byte gText_WallyUsedY
+ .4byte gText_TrainerBlockedBall
+ .4byte gText_DontBeAThief
+ .4byte gText_ItDodgedBall
+ .4byte gText_YouMissedPkmn
+ .4byte gText_PkmnBrokeFree
+ .4byte gText_ItAppearedCaught
+ .4byte gText_AarghAlmostHadIt
+ .4byte gText_ShootSoClose
+ .4byte gText_GotchaPkmnCaught
+ .4byte gText_GotchaPkmnCaught2
+ .4byte gText_GiveNicknameCaptured
+ .4byte gText_PkmnSentToPC
+ .4byte gText_PkmnDataAddedToDex
+ .4byte gText_ItIsRaining
+ .4byte gText_SandstormIsRaging
+ .4byte gText_CantEscape2
+ .4byte gText_PkmnIgnoresAsleep
+ .4byte gText_PkmnIgnoredOrders
+ .4byte gText_PkmnBeganToNap
+ .4byte gText_PkmnLoafing
+ .4byte gText_PkmnWontObey
+ .4byte gText_PkmnTurnedAway
+ .4byte gText_PkmnPretendNotNotice
+ .4byte gText_EnemyAboutToSwitchPkmn
+ .4byte gText_CreptCloser
+ .4byte gText_CantGetCloser
+ .4byte gText_PkmnWatchingCarefully
+ .4byte gText_PkmnCuriousAboutX
+ .4byte gText_PkmnEnthralledByX
+ .4byte gText_PkmnIgnoredX
+ .4byte gText_ThrewPokeblockAtPkmn
+ .4byte gText_OutOfSafariBalls
+ .4byte gText_PkmnsXCuredParalysis
+ .4byte gText_PkmnsXCuredPoison
+ .4byte gText_PkmnsXHealedBurn
+ .4byte gText_PkmnsXDefrostedIt
+ .4byte gText_PkmnsXWokeIt
+ .4byte gText_PkmnsXSnappedOut
+ .4byte gText_PkmnsXCuredProblem
+ .4byte gText_PkmnsXRestoredHealth
+ .4byte gText_PkmnsXRestoredPP
+ .4byte gText_PkmnsXRestoredStatus
+ .4byte gText_PkmnsXRestoredHPALittle
+ .4byte gText_XAllowsOnlyY
+ .4byte gText_PkmnHungOnWithX
+ .4byte gText_EmptyString3
+ .4byte gText_PkmnsXPreventsBurns
+ .4byte gText_PkmnsXBlocksY
+ .4byte gText_PkmnsXRestoredHPALittle2
+ .4byte gText_PkmnsXWhippedUpSandstorm
+ .4byte gText_PkmnsXPreventsYLoss
+ .4byte gText_PkmnsXInfatuatedY
+ .4byte gText_PkmnsXMadeYIneffective
+ .4byte gText_PkmnsXCuredYProblem
+ .4byte gText_ItSuckedLiquidOoze
+ .4byte gText_PkmnTransformed
+ .4byte gText_ElectricityWeakened
+ .4byte gText_FireWeakened
+ .4byte gText_PkmnHidUnderwater
+ .4byte gText_PkmnSprangUp
+ .4byte gText_HMMovesCantBeForgotten
+ .4byte gText_XFoundOneY
+ .4byte gText_PlayerDefeatedXY
+ .4byte gText_SoothingAroma
+ .4byte gText_ItemsCantBeUsedNow
+ .4byte gText_ForXCommaYZ
+ .4byte gText_UsingXTheYOfZN
+ .4byte gText_PkmnUsedXToGetPumped
+ .4byte gText_PkmnsXMadeYUseless
+ .4byte gText_PkmnTrappedBySandTomb
+ .4byte gText_EmptyString4
+ .4byte gText_ABoosted
+ .4byte gText_PkmnsXIntensifiedSun
+ .4byte gText_PkmnMakesGroundMiss
+ .4byte gText_YouThrowABallNowRight
+ .4byte gText_PkmnsXTookAttack
+ .4byte gText_PkmnChoseXAsDestiny
+ .4byte gText_PkmnLostFocus
+ .4byte gText_UseNextPkmn
+ .4byte gText_PkmnFledUsingIts
+ .4byte gText_PkmnFledUsing
+ .4byte gText_PkmnWasDraggedOut
+ .4byte gText_PreventedFromWorking
+ .4byte gText_PkmnsXNormalizedStatus
+ .4byte gText_XYUsedZ
+ .4byte gText_BoxIsFull
+ .4byte gText_PkmnAvoidedAttack
+ .4byte gText_PkmnsXMadeItIneffective
+ .4byte gText_PkmnsXPreventsFlinching
+ .4byte gText_PkmnAlreadyHasBurn
+ .4byte gText_StatsWontDecrease2
+ .4byte gText_PkmnsXBlocksY2
+ .4byte gText_PkmnsXWoreOff
+ .4byte gText_PkmnRaisedDefALittle
+ .4byte gText_PkmnRaisedSpDefALittle
+ .4byte gText_TheWallShattered
+ .4byte gText_PkmnsXPreventsYsZ
+ .4byte gText_PkmnsXCuredItsYProblem
+ .4byte gText_PkmnCantEscape2
+ .4byte gText_PkmnObtainedX
+ .4byte gText_PkmnObtainedX2
+ .4byte gText_PkmnObtainedXYObtainedZ
+ .4byte gText_ButNoEffect
+ .4byte gText_PkmnsXHadNoEffectOnY
+ .4byte gText_TwoEnemiesDefeated
+ .4byte gText_String48
+ .4byte gText_PkmnIncapableOfPower
+ .4byte gText_GlintAppearsInEye
+ .4byte gText_PkmnGettingIntoPosition
+ .4byte gText_PkmnBeganGrowlingDeeply
+ .4byte gText_PkmnEagerForMore
+ .4byte gText_DefeatedOpponentByReferee
+ .4byte gText_LostToOpponentByReferee
+ .4byte gText_TiedOpponentByReferee
+ .4byte gText_QuestionForfeitMatch
+ .4byte gText_ForfeitedMatch
+ .4byte gText_PkmnTransferredSomeonesPC
+ .4byte gText_PkmnTransferredLanettesPC
+ .4byte gText_PkmnBoxSomeonesPCFull
+ .4byte gText_PkmnBoxLanettesPCFull
+ .4byte gText_String37
+ .4byte gText_String49
+
+ .align 2
gUnknown_085CC834:: @ 85CC834
- .incbin "baserom.gba", 0x5cc834, 0x14e
+ .2byte 0x0017, 0x0018, 0x0159, 0x001a, 0x014c, 0x00e2, 0x00e3, 0x0021
+ .2byte 0x0112, 0x0165, 0x00e8, 0x00e9, 0x00e5, 0x00ed, 0x00f0, 0x00f3
+ .2byte 0x00ee, 0x00f4, 0x0066, 0x0067, 0x00ef, 0x00f5, 0x00ea, 0x00eb
+ .2byte 0x00ec, 0x0065, 0x0098, 0x00e5, 0x00e5, 0x004e, 0x0160, 0x004d
+ .2byte 0x0161, 0x004f, 0x0068, 0x0069, 0x001b, 0x006a, 0x0139, 0x0052
+ .2byte 0x0053, 0x0070, 0x0071, 0x0073, 0x0074, 0x006c, 0x006e, 0x00f7
+ .2byte 0x004c, 0x0075, 0x0076, 0x0077, 0x00d5, 0x00d6, 0x003d, 0x0130
+ .2byte 0x0145, 0x0146, 0x00d7, 0x00d8, 0x003e, 0x0130, 0x0054, 0x0055
+ .2byte 0x0056, 0x0057, 0x0058, 0x0059, 0x013d, 0x013e, 0x005a, 0x005c
+ .2byte 0x005b, 0x005d, 0x005b, 0x0148, 0x0061, 0x00e5, 0x0063, 0x00e5
+ .2byte 0x007d, 0x00e5, 0x007e, 0x00fb, 0x0028, 0x0029, 0x0037, 0x0038
+ .2byte 0x0023, 0x0024, 0x002e, 0x002f, 0x0031, 0x0032, 0x0035, 0x0036
+ .2byte 0x0017, 0x007c, 0x0045, 0x0136, 0x002d, 0x0139, 0x013b, 0x013c
+ .2byte 0x00fd, 0x00fd, 0x00fd, 0x00fd, 0x0142, 0x00a1, 0x014f, 0x0107
+ .2byte 0x0108, 0x0109, 0x010a, 0x0110, 0x0110, 0x0110, 0x0110, 0x0110
+ .2byte 0x0110, 0x0110, 0x0110, 0x0111, 0x0110, 0x0110, 0x0110, 0x00f1
+ .2byte 0x0110, 0x0110, 0x0110, 0x0116, 0x0117, 0x0118, 0x0119, 0x016d
+ .2byte 0x011b, 0x011c, 0x011e, 0x011f, 0x0120, 0x0128, 0x0123, 0x0126
+ .2byte 0x0125, 0x0124, 0x0127, 0x0129, 0x0156, 0x0131, 0x0163, 0x016a
+ .2byte 0x00c7, 0x0163, 0x016a, 0x00c9, 0x0163, 0x016a, 0x0166, 0x0167
+ .2byte 0x0168, 0x00cb, 0x0137, 0x0177, 0x0178, 0x0179, 0x017a
gUnknown_085CC982:: @ 85CC982
- .incbin "baserom.gba", 0x5cc982, 0xe
+ .2byte 0x0014, 0x0023, 0x0053, 0x0080, 0x00fa, 0x0148, 0xffff
+
+gText_PkmnIsEvolving:: @ 85CC990
+ .string "What?\n{STR_VAR_1} is evolving!$"
+
+gText_CongratsPkmnEvolved:: @ 85CC9A6
+ .string "Congratulations! Your {STR_VAR_1}\nevolved into {STR_VAR_2}!{UNKNOWN_A}\p$"
+
+gText_PkmnStoppedEvolving:: @ 85CC9D3
+ .string "Huh? {STR_VAR_1}\nstopped evolving!\p$"
+
+gText_EllipsisQuestionMark:: @ 85CC9EE
+ .string "……?\p$"
+
+gText_WhatWillPkmnDo:: @ 85CC9F3
+ .string "What will\n{STRING 18} do?$"
+
+gText_WhatWillPkmnDo2:: @ 85CCA04
+ .string "What will\n{STRING 35} do?$"
+
+gText_WhatWillWallyDo:: @ 85CCA15
+ .string "What will\nWALLY do?$"
+
+gText_LinkStandby:: @ 85CCA29
+ .string "{PAUSE 16}Link standby…$"
+
+gText_BattleMenu:: @ 85CCA3A
+ .string "FIGHT{CLEAR_TO 56}BAG\nPOKéMON{CLEAR_TO 56}RUN$"
+
+gText_SafariZoneMenu:: @ 85CCA54
+ .string "BALL{CLEAR_TO 56}{POKEBLOCK}\nGO NEAR{CLEAR_TO 56}RUN$"
+
+gText_MoveInterfacePP:: @ 85CCA6F
+ .string "PP $"
-gUnknown_085CC990:: @ 85CC990
+gText_MoveInterfaceType:: @ 85CCA73
+ .string "TYPE/$"
-.string "What?\n{STR_VAR_1} is evolving!$"
+ .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}PP\nTYPE/$"
+ .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}$"
+ .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}Which move should\nbe forgotten?$"
-gUnknown_085CC9A6:: @ 85CC9A6
+gText_BattleYesNoChoice:: @ 85CCABB
+ .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}Yes\nNo$"
-.string "Congratulations! Your {STR_VAR_1}\nevolved into {STR_VAR_2}!{UNKNOWN_A}\p$"
+gText_BattleSwitchWhich:: @ 85CCACA
+ .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}Switch\nwhich?$"
-gUnknown_085CC9D3:: @ 85CC9D3
+ .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}$"
+ .string "{UP_ARROW}$"
+ .string "{ESCAPE 4}$"
+ .string "-$"
-.string "Huh? {STR_VAR_1}\nstopped evolving!\p$"
+gText_HP:: @ 85CCAF1
+ .string "HP$"
-gUnknown_085CC9EE:: @ 85CC9EE
+gText_Attack:: @ 85CCAF4
+ .string "ATTACK$"
-.string "‥‥?\p$"
+gText_Defense:: @ 85CCAFB
+ .string "DEFENSE$"
-gUnknown_085CC9F3:: @ 85CC9F3
+gText_SpAtk:: @ 85CCB03
+ .string "SP. ATK$"
-.string "What will\n{STRING 18} do?$"
+gText_SpDef:: @ 85CCB0B
+ .string "SP. DEF$"
-gUnknown_085CCA04:: @ 85CCA04
+ .align 2
+ .4byte gText_HP
+ .4byte gText_SpAtk
+ .4byte gText_Attack
+ .4byte gText_SpDef
+ .4byte gText_Defense
+ .4byte gText_Speed
-.string "What will\n{STRING 35} do?$"
+gText_SafariBalls:: @ 85CCB2C
+ .string "{HIGHLIGHT DARK_GREY}SAFARI BALLS$"
-gUnknown_085CCA15:: @ 85CCA15
+gText_SafariBallLeft:: @ 85CCB3C
+ .string "{HIGHLIGHT DARK_GREY}Left: $"
+ .string "{HIGHLIGHT DARK_GREY}$"
+ .string "sleep$"
+ .string "poison$"
+ .string "burn$"
+ .string "paralysis$"
+ .string "ice$"
+ .string "confusion$"
+ .string "love$"
-.string "What will\nWALLY do?$"
+gText_SpaceAndSpace:: @ 85CCB79
+ .string " and $"
-gUnknown_085CCA29:: @ 85CCA29
+gText_CommaSpace:: @ 85CCB7F
+ .string ", $"
-.string "{PAUSE 16}Link standby‥$"
+gText_Space2:: @ 85CCB82
+ .string " $"
-gUnknown_085CCA3A:: @ 85CCA3A
- .incbin "baserom.gba", 0x5cca3a, 0x1a
+gText_ScrollTextUp:: @ 85CCB84
+ .string "\l$"
-gUnknown_085CCA54:: @ 85CCA54
- .incbin "baserom.gba", 0x5cca54, 0x1b
+gText_NewLine:: @ 85CCB86
+ .string "\n$"
-gUnknown_085CCA6F:: @ 85CCA6F
- .incbin "baserom.gba", 0x5cca6f, 0x4
+gText_Are:: @ 85CCB88
+ .string "are$"
-gUnknown_085CCA73:: @ 85CCA73
- .incbin "baserom.gba", 0x5cca73, 0x48
+gText_Are2:: @ 85CCB8C
+ .string "are$"
-gUnknown_085CCABB:: @ 85CCABB
- .incbin "baserom.gba", 0x5ccabb, 0xf
+gText_BadEgg:: @ 85CCB90
+ .string "Bad EGG$"
-gUnknown_085CCACA:: @ 85CCACA
- .incbin "baserom.gba", 0x5ccaca, 0x62
+gText_BattleWallyName:: @ 85CCB98
+ .string "WALLY$"
-gUnknown_085CCB2C:: @ 85CCB2C
- .incbin "baserom.gba", 0x5ccb2c, 0x10
+gText_Win:: @ 85CCB9E
+ .string "{HIGHLIGHT TRANSPARENT}Win$"
-gUnknown_085CCB3C:: @ 85CCB3C
- .incbin "baserom.gba", 0x5ccb3c, 0x3d
+gText_Loss:: @ 85CCBA5
+ .string "{HIGHLIGHT TRANSPARENT}Loss$"
-gUnknown_085CCB79:: @ 85CCB79
- .incbin "baserom.gba", 0x5ccb79, 0x6
+gText_Draw:: @ 85CCBAD
+ .string "{HIGHLIGHT TRANSPARENT}Draw$"
-gUnknown_085CCB7F:: @ 85CCB7F
- .incbin "baserom.gba", 0x5ccb7f, 0x3
+gText_SpaceIs:: @ 85CCBB5
+ .string " is$"
-gUnknown_085CCB82:: @ 85CCB82
- .incbin "baserom.gba", 0x5ccb82, 0x2
+gText_ApostropheS:: @ 85CCBB9
+ .string "’s$"
-gUnknown_085CCB84:: @ 85CCB84
- .incbin "baserom.gba", 0x5ccb84, 0x2
+gText_UnknownMoveTypes:: @ 85CCBBC
+ .string "a NORMAL move$ "
+ .string "a FIGHTING move$ "
+ .string "a FLYING move$ "
+ .string "a POISON move$ "
+ .string "a GROUND move$ "
+ .string "a ROCK move$ "
+ .string "a BUG move$ "
+ .string "a GHOST move$ "
+ .string "a STEEL move$ "
+ .string "a ??? move$ "
+ .string "a FIRE move$ "
+ .string "a WATER move$ "
+ .string "a GRASS move$ "
+ .string "an ELECTRIC move$"
+ .string "a PSYCHIC move$ "
+ .string "an ICE move$ "
+ .string "a DRAGON move$ "
+ .string "a DARK move$ "
-gUnknown_085CCB86:: @ 85CCB86
- .incbin "baserom.gba", 0x5ccb86, 0x2
+gText_BattleTourney:: @ 85CCCEE
+ .string "BATTLE TOURNEY$"
-gUnknown_085CCB88:: @ 85CCB88
- .incbin "baserom.gba", 0x5ccb88, 0x4
+gText_Round1:: @ 85CCCFD
+ .string "Round 1$"
-gUnknown_085CCB8C:: @ 85CCB8C
- .incbin "baserom.gba", 0x5ccb8c, 0x4
+gText_Round2:: @ 85CCD05
+ .string "Round 2$"
-gBadEggNickname:: @ 85CCB90
- .incbin "baserom.gba", 0x5ccb90, 0x8
+gText_Semifinal:: @ 85CCC0D
+ .string "Semifinal$"
-BattleText_Wally:: @ 85CCB98
- .incbin "baserom.gba", 0x5ccb98, 0x6
+gText_Final:: @ 85CCD17
+ .string "Final$"
-gUnknown_085CCB9E:: @ 85CCB9E
- .incbin "baserom.gba", 0x5ccb9e, 0x7
+ .align 2
+gRoundsStringTable:: @ 85CCD20
+ .4byte gText_Round1
+ .4byte gText_Round2
+ .4byte gText_Semifinal
+ .4byte gText_Final
-gUnknown_085CCBA5:: @ 85CCBA5
- .incbin "baserom.gba", 0x5ccba5, 0x8
+ .string "The great new hope!\p$"
+ .string "Will the championship dream come true?!\p$"
+ .string "A former CHAMPION!\p$"
+ .string "The previous CHAMPION!\p$"
+ .string "The unbeaten CHAMPION!\p$"
-gUnknown_085CCBAD:: @ 85CCBAD
- .incbin "baserom.gba", 0x5ccbad, 0x8
+gText_JapaneseHonorific:: @ 85CCDB2
+ .string "{KUN}$"
-gUnknown_085CCBB5:: @ 85CCBB5
- .incbin "baserom.gba", 0x5ccbb5, 0x4
+gText_Vs:: @ 85CCDB5
+ .string "VS$"
-gUnknown_085CCBB9:: @ 85CCBB9
- .incbin "baserom.gba", 0x5ccbb9, 0x3
+gText_RivalBuffer:: @ 85CCDB8
+ .string "{RIVAL}$"
-gUnknown_085CCBBC:: @ 85CCBBC
- .incbin "baserom.gba", 0x5ccbbc, 0x132
+gText_Mind:: @ 85CCDBB
+ .string "Mind$"
-gUnknown_085CCCEE:: @ 85CCCEE
- .incbin "baserom.gba", 0x5cccee, 0x32
+gText_Skill:: @ 85CCDC0
+ .string "Skill$"
-gUnknown_085CCD20:: @ 85CCD20
- .incbin "baserom.gba", 0x5ccd20, 0x92
+gText_Body:: @ 85CCDC6
+ .string "Body$"
-gUnknown_085CCDB2:: @ 85CCDB2
- .incbin "baserom.gba", 0x5ccdb2, 0x3
+gText_Judgement:: @ 85CCDCB
+ .string "{STRING 0}{CLEAR 13}Judgment{CLEAR 13}{PLAYER}$"
-gUnknown_085CCDB5:: @ 85CCDB5
- .incbin "baserom.gba", 0x5ccdb5, 0x3
+gText_TwoTrainersSentPkmn:: @ 85CCDDE
+ .string "{STRING 28} {STRING 29} sent\nout {RIVAL}!\p{STRING 46} {STRING 47} sent\nout {AQUA}!$"
-gUnknown_085CCDB8:: @ 85CCDB8
- .incbin "baserom.gba", 0x5ccdb8, 0x3
+gText_TrainerXYSentOutPkmn3:: @ 85CCE04
+ .string "{STRING 46} {STRING 47} sent\nout {STRING 0}!$"
-gUnknown_085CCDBB:: @ 85CCDBB
- .incbin "baserom.gba", 0x5ccdbb, 0x5
+gText_TwoTrainersWantToBattle2:: @ 85CCE17
+ .string "{STRING 28} {STRING 29} and\n{STRING 46} {STRING 47}\lwant to battle!\p$"
-gUnknown_085CCDC0:: @ 85CCDC0
- .incbin "baserom.gba", 0x5ccdc0, 0x6
+gText_TrainerXYSentOutZGoN:: @ 85CCE38
+ .string "{STRING 50} {STRING 51} sent\nout {VERSION}!\lGo, {STRING 5}!$"
-gUnknown_085CCDC6:: @ 85CCDC6
- .incbin "baserom.gba", 0x5ccdc6, 0x5
+gText_TwoEnemiesDefeated:: @ 85CCE53
+ .string "{STRING 28} {STRING 29} and\n{STRING 46} {STRING 47}\lwere defeated!\p$"
-gUnknown_085CCDCB:: @ 85CCDCB
- .incbin "baserom.gba", 0x5ccdcb, 0x13
+gText_String48:: @ 85CCE73
+ .string "{STRING 48}$"
-gUnknown_085CCDDE:: @ 85CCDDE
- .incbin "baserom.gba", 0x5ccdde, 0x26
+gText_PkmnIncapableOfPower:: @ 85CCE76
+ .string "{STRING 15} appears incapable\nof using its power!$"
-gUnknown_085CCE04:: @ 85CCE04
- .incbin "baserom.gba", 0x5cce04, 0x13
+gText_GlintAppearsInEye:: @ 85CCE9F
+ .string "A glint appears in\n{STRING 19}’s eyes!$"
-gUnknown_085CCE17:: @ 85CCE17
- .incbin "baserom.gba", 0x5cce17, 0x21
+gText_PkmnGettingIntoPosition:: @ 85CCEBD
+ .string "{STRING 19} is getting into\nposition!$"
-gUnknown_085CCE38:: @ 85CCE38
- .incbin "baserom.gba", 0x5cce38, 0x1b
+gText_PkmnBeganGrowlingDeeply:: @ 85CCEDA
+ .string "{STRING 19} began growling deeply!$"
-gUnknown_085CCE53:: @ 85CCE53
- .incbin "baserom.gba", 0x5cce53, 0x375
+gText_PkmnEagerForMore:: @ 85CCEF4
+ .string "{STRING 19} is eager for more!$"
-gUnknown_085CD1C8:: @ 85CD1C8
- .incbin "baserom.gba", 0x5cd1c8, 0x84
+gUnknown_085CCF0A:: @ 85CCF0A
+ .2byte 0x016E, 0x016F, 0x0170, 0x0171
-gUnknown_085CD24C:: @ 85CD24C
- .incbin "baserom.gba", 0x5cd24c, 0x1b
+gText_RefIfNothingIsDecided:: @ 85CCF12
+ .string "REFEREE: If nothing is decided in\n3 turns, we will go to judging!$"
-gUnknown_085CD267:: @ 85CD267
- .incbin "baserom.gba", 0x5cd267, 0x28
+gText_RefThatsIt:: @ 85CCF54
+ .string "REFEREE: That’s it! We will now go to\njudging to determine the winner!$"
-gUnknown_085CD28F:: @ 85CD28F
- .incbin "baserom.gba", 0x5cd28f, 0x3c
+gText_RefJudgeMind:: @ 85CCF9B
+ .string "REFEREE: Judging category 1, Mind!\nThe POKéMON showing the most guts!\p$"
-gUnknown_085CD2CB:: @ 85CD2CB
- .incbin "baserom.gba", 0x5cd2cb, 0x36
+gText_RefJudgeSkill:: @ 85CCFE2
+ .string "REFEREE: Judging category 2, Skill!\nThe POKéMON using moves the best!\p$"
-gUnknown_085CD301:: @ 85CD301
- .incbin "baserom.gba", 0x5cd301, 0x17
+gText_RefJudgeBody:: @ 85CD029
+ .string "REFEREE: Judging category 3, Body!\nThe POKéMON with the most vitality!\p$"
-gUnknown_085CD318:: @ 85CD318
- .incbin "baserom.gba", 0x5cd318, 0x1e
+gText_RefJudgement1:: @ 85CD071
+ .string "REFEREE: Judgment: {STRING 0} to {PLAYER}!\nThe winner is {STRING 35}’s {STRING 5}!\p$"
+gText_RefJudgement2:: @ 85CD0A6
+ .string "REFEREE: Judgment: {STRING 0} to {PLAYER}!\nThe winner is {STRING 29}’s {RIVAL}!\p$"
+
+gText_RefJudgement3:: @ 85CD0DB
+ .string "REFEREE: Judgment: 3 to 3!\nWe have a draw!\p$"
+
+gText_DefeatedOpponentByReferee:: @ 85CD107
+ .string "{STRING 5} defeated the opponent\n{RIVAL} in a REFEREE’s decision!$"
+
+gText_LostToOpponentByReferee:: @ 85CD13C
+ .string "{STRING 5} lost to the opponent\n{RIVAL} in a REFEREE’s decision!$"
+
+gText_TiedOpponentByReferee:: @ 85CD170
+ .string "{STRING 5} tied the opponent\n{RIVAL} in a REFEREE’s decision!$"
+
+gText_RefCommenceBattle:: @ 85CD1A1
+ .string "REFEREE: {STRING 5} VS {RIVAL}!\nCommence battling!$"
+
+ .align 2
+gRefereeStringsTable:: @ 85CD1C8
+ .4byte gText_RefIfNothingIsDecided
+ .4byte gText_RefThatsIt
+ .4byte gText_RefJudgeMind
+ .4byte gText_RefJudgeSkill
+ .4byte gText_RefJudgeBody
+ .4byte gText_RefJudgement1
+ .4byte gText_RefJudgement2
+ .4byte gText_RefJudgement3
+ .4byte gText_RefCommenceBattle
+
+gText_QuestionForfeitMatch:: @ 85CD1EC
+ .string "Would you like to forfeit the match\nand quit now?$"
+
+gText_ForfeitedMatch:: @ 85CD21E
+ .string "{STRING 35} forfeited the match!$"
+
+gText_String37:: @ 85CD236
+ .string "{STRING 37}$"
+
+gText_String49:: @ 85CD239
+ .string "{STRING 49}$"
+
+ .string "{PLAY_SE 0x0011}{STRING 28} {STRING 29} fled!$"
+
+gText_PlayerLostAgainst2:: @ 85CD24C
+ .string "Player lost against\n{STRING 28} {STRING 29}!$"
+
+gText_PlayerBattledToDraw2:: @ 85CD267
+ .string "Player battled to a draw against\n{STRING 28} {STRING 29}!$"
+
+gText_RecordBattleToPass:: @ 85CD28F
+ .string "Would you like to record your battle\non your FRONTIER PASS?$"
+
+gText_BattleRecordedOnPass:: @ 85CD2CB
+ .string "{STRING 35}’s battle result was recorded\non the FRONTIER PASS.$"
+
+gText_TrainerWantsToBattle:: @ 85CD301
+ .string "{STRING 32}\nwants to battle!{PAUSE 49}$"
+
+gText_TwoTrainersWantToBattle3:: @ 85CD318
+ .string "{STRING 32} and {STRING 33}\nwant to battle!{PAUSE 49}$"
+
+ .align 1
gUnknown_085CD336:: @ 85CD336
- .incbin "baserom.gba", 0x5cd336, 0xec
+ .2byte 0x000e, 0x0046, 0x004a, 0x006a, 0x006b, 0x006c, 0x006e, 0x006f
+ .2byte 0x0079, 0x007b, 0x007d, 0x0094, 0x0096, 0x0097, 0x009b, 0x009c
+ .2byte 0x009f, 0x00a4, 0x00aa, 0x00ad, 0x00b6, 0x00bf, 0x00cb, 0x00cd
+ .2byte 0x00cf, 0x00d6, 0x00ed, 0x00f4, 0x00f5, 0x010a, 0x010f, 0x0112
+ .2byte 0x0113, 0x011a, 0x0125, 0x0136, 0x013c, 0x0140, 0x0149, 0x014a
+ .2byte 0x014e, 0x0154, 0x0000, 0x0064, 0x0069, 0x0075, 0x0085, 0x00af
+ .2byte 0x010d, 0x0153, 0x0000, 0x0060, 0x0061, 0x0066, 0x0068, 0x008c
+ .2byte 0x0090, 0x00a5, 0x00b8, 0x010c, 0x0111, 0x0118, 0x0119, 0x0129
+ .2byte 0x012a, 0x012c, 0x0139, 0x015a, 0x015b, 0x0000, 0x0001, 0x000a
+ .2byte 0x000b, 0x0011, 0x0013, 0x0014, 0x0015, 0x001e, 0x0023, 0x0025
+ .2byte 0x0027, 0x002b, 0x002c, 0x002d, 0x002e, 0x002f, 0x0040, 0x0047
+ .2byte 0x0051, 0x0059, 0x005a, 0x005b, 0x005c, 0x0067, 0x0076, 0x007a
+ .2byte 0x0080, 0x0084, 0x008b, 0x0091, 0x00a3, 0x00a9, 0x00ab, 0x00ae
+ .2byte 0x00c1, 0x00cc, 0x00d5, 0x00f9, 0x00fd, 0x00ff, 0x0100, 0x0103
+ .2byte 0x0104, 0x0110, 0x011b, 0x0141, 0x0157, 0x0000
gUnknown_085CD422:: @ 85CD422
- .incbin "baserom.gba", 0x5cd422, 0x23e
-
+ .byte 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
+
+ .align 2
+gUnknown_085CD42C:: @ 85CD42C
+ .2byte 0x01ff, 0x0100, 0x0000, 0x0101, 0x060f, 0x0000, 0x01ff, 0x0101
+ .2byte 0x0000, 0x0100, 0x060f, 0x0000, 0x01ee, 0x0100, 0x0000, 0x0d00
+ .2byte 0x0f0e, 0x0000, 0x07ee, 0x0100, 0x0000, 0x0d00, 0x0f0e, 0x0000
+ .2byte 0x07ee, 0x0100, 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x07ee, 0x0100
+ .2byte 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x07ee, 0x0100, 0x0000, 0x0d00
+ .2byte 0x0f0e, 0x0000, 0x07ee, 0x0100, 0x0000, 0x0c00, 0x0b0e, 0x0000
+ .2byte 0x01ee, 0x0100, 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x01ee, 0x0102
+ .2byte 0x0000, 0x0c00, 0x0b0e, 0x0000, 0x07ee, 0x0100, 0x0000, 0x0d00
+ .2byte 0x0f0e, 0x0000, 0x07ee, 0x0100, 0x0000, 0x0d00, 0x0f0e, 0x0000
+ .2byte 0x01ee, 0x0100, 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x01ee, 0x0100
+ .2byte 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x0100, 0x0120, 0x0000, 0x0100
+ .2byte 0x0200, 0x0000, 0x01ee, 0x01ff, 0x0000, 0x0d00, 0x0f0e, 0x0000
+ .2byte 0x01ee, 0x01ff, 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x01ee, 0x01ff
+ .2byte 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x01ee, 0x01ff, 0x0000, 0x0d00
+ .2byte 0x0f0e, 0x0000, 0x01ee, 0x01ff, 0x0000, 0x0d00, 0x0f0e, 0x0000
+ .2byte 0x01ee, 0x01ff, 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x0100, 0x01ff
+ .2byte 0x0000, 0x0100, 0x0600, 0x0000, 0x0100, 0x01ff, 0x0000, 0x0100
+ .2byte 0x0600, 0x0000, 0x0100, 0x01ff, 0x0000, 0x0100, 0x0600, 0x0000
+
+ .align 2
+gUnknown_085CD54C:: @ 85C54C
+ .2byte 0x01ff, 0x0100, 0x0000, 0x0101, 0x060f, 0x0000, 0x01ff, 0x0101
+ .2byte 0x0000, 0x0100, 0x060f, 0x0000, 0x01ee, 0x0100, 0x0000, 0x0d00
+ .2byte 0x0f0e, 0x0000, 0x07ee, 0x0100, 0x0000, 0x0d00, 0x0f0e, 0x0000
+ .2byte 0x07ee, 0x0100, 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x07ee, 0x0100
+ .2byte 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x07ee, 0x0100, 0x0000, 0x0d00
+ .2byte 0x0f0e, 0x0000, 0x07ee, 0x0100, 0x0000, 0x0c00, 0x0b0e, 0x0000
+ .2byte 0x01ee, 0x0100, 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x01ee, 0x0102
+ .2byte 0x0000, 0x0c00, 0x0b0e, 0x0000, 0x07ee, 0x0100, 0x0000, 0x0d00
+ .2byte 0x0f0e, 0x0000, 0x07ee, 0x0100, 0x0000, 0x0d00, 0x0f0e, 0x0000
+ .2byte 0x01ee, 0x0100, 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x01ee, 0x0100
+ .2byte 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x0100, 0x0120, 0x0000, 0x0100
+ .2byte 0x0200, 0x0000, 0x01ee, 0x01ff, 0x0000, 0x0100, 0x0f0e, 0x0000
+ .2byte 0x01ee, 0x01ff, 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x01ee, 0x01ff
+ .2byte 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x01ee, 0x01ff, 0x0000, 0x0d00
+ .2byte 0x0f0e, 0x0000, 0x01ee, 0x01ff, 0x0000, 0x0d00, 0x0f0e, 0x0000
+ .2byte 0x01ee, 0x01ff, 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x01ee, 0x01ff
+ .2byte 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x0111, 0x0100, 0x0000, 0x0201
+ .2byte 0x0301, 0x0000
+
+ .align 2
gUnknown_085CD660:: @ 85CD660
- .incbin "baserom.gba", 0x5cd660, 0x8
+ .4byte gUnknown_085CD42C
+ .4byte gUnknown_085CD54C
+ .align 2
gUnknown_085CD668:: @ 85CD668
- .incbin "baserom.gba", 0x5cd668, 0x4
-
+ .byte 0x08, 0x04, 0x01, 0x00