diff options
Diffstat (limited to 'data/battle_message.s')
-rw-r--r-- | data/battle_message.s | 2499 |
1 files changed, 1896 insertions, 603 deletions
diff --git a/data/battle_message.s b/data/battle_message.s index 93a921b5e..9addf0879 100644 --- a/data/battle_message.s +++ b/data/battle_message.s @@ -3,778 +3,2071 @@ .section .rodata +gText_Buffer36:: @ 85C9B78 + .string "{STRING 36}$" -.string "{STRING 36}$" -.string "{STRING 0} gained{PLAYER}\n{STRING 52} EXP. Points!\p$" -.string "$" -.string " a boosted$" -.string "{STRING 0} grew to\nLV. {PLAYER}!{UNKNOWN_A}\p$" -.string "{STRING 0} learned\n{PLAYER}!{UNKNOWN_A}\p$" -.string "{STRING 0} is trying to\nlearn {PLAYER}.\p$" -.string "But, {STRING 0} can’t learn\nmore than four moves.\p$" -.string "Delete a move to make\nroom for {PLAYER}?$" -.string "{STRING 0} forgot\n{PLAYER}.\p$" -.string "{PAUSE 32}Stop learning\n{PLAYER}?$" -.string "{STRING 0} did not learn\n{PLAYER}.\p$" -.string "Use next POKéMON?$" -.string "{STRING 15}’s\nattack missed!$" -.string "{STRING 16}\nprotected itself!$" -.string "{STRING 16} avoided\ndamage with {STRING 25}!$" -.string "{STRING 16} makes GROUND\nmoves miss with {STRING 25}!$" -.string "{STRING 16} avoided\nthe attack!$" -.string "It doesn’t affect\n{STRING 16}‥$" -.string "{STRING 15}\nfainted!\p$" -.string "{STRING 16}\nfainted!\p$" -.string "{STRING 35} got ¥{STRING 0}\nfor winning!\p$" -.string "{STRING 35} is out of\nusable POKéMON!\p$" -.string "{STRING 35} whited out!{PAUSE_UNTIL_PRESS}$" -.string "{STRING 19} prevents\nescape with {STRING 26}!\p$" -.string "Can’t escape!\p$" -.string "{STRING 15} can’t escape!$" -.string "Hit {STRING 0} time(s)!$" -.string "{STRING 17}\nfell asleep!$" -.string "{STRING 19}’s {STRING 26}\nmade {STRING 17} sleep!$" -.string "{STRING 16} is\nalready asleep!$" -.string "{STRING 15} is\nalready asleep!$" -.string "{STRING 16}\nwasn’t affected!$" -.string "{STRING 17}\nwas poisoned!$" -.string "{STRING 19}’s {STRING 26}\npoisoned {STRING 17}!$" -.string "{STRING 15} is hurt\nby poison!$" -.string "{STRING 16} is already\npoisoned.$" -.string "{STRING 17} is badly\npoisoned!$" -.string "{STRING 16} had its\nenergy drained!$" -.string "{STRING 17} was burned!$" -.string "{STRING 19}’s {STRING 26}\nburned {STRING 17}!$" -.string "{STRING 15} is hurt\nby its burn!$" -.string "{STRING 16} already\nhas a burn.$" -.string "{STRING 17} was\nfrozen solid!$" -.string "{STRING 19}’s {STRING 26}\nfroze {STRING 17} solid!$" -.string "{STRING 15} is\nfrozen solid!$" -.string "{STRING 16} was\ndefrosted!$" -.string "{STRING 15} was\ndefrosted!$" -.string "{STRING 15} was\ndefrosted by {STRING 20}!$" -.string "{STRING 17} is paralyzed!\nIt may be unable to move!$" -.string "{STRING 19}’s {STRING 26}\nparalyzed {STRING 17}!\lIt may be unable to move!$" -.string "{STRING 15} is paralyzed!\nIt can’t move!$" -.string "{STRING 16} is\nalready paralyzed!$" -.string "{STRING 16} was\nhealed of paralysis!$" -.string "{STRING 16}’s\ndream was eaten!$" -.string "{STRING 15}’s {STRING 0}\nwon’t go higher!$" -.string "{STRING 16}’s {STRING 0}\nwon’t go lower!$" -.string "Your team’s {STRING 0}\nstopped working!$" -.string "The foe’s {STRING 0}\nstopped working!$" -.string "{STRING 15} is\nconfused!$" -.string "{STRING 15} snapped\nout of confusion!$" -.string "{STRING 17} became\nconfused!$" -.string "{STRING 16} is\nalready confused!$" -.string "{STRING 16}\nfell in love!$" -.string "{STRING 15} is in love\nwith {STRING 19}!$" -.string "{STRING 15} is\nimmobilized by love!$" -.string "{STRING 16} was\nblown away!$" -.string "{STRING 15} transformed\ninto the {STRING 0} type!$" -.string "{STRING 15} flinched!$" -.string "{STRING 16} regained\nhealth!$" -.string "{STRING 16}’s\nHP is full!$" -.string "{STRING 42}’s {STRING 20}\nraised SP. DEF!$" -.string "{STRING 42}’s {STRING 20}\nraised SP. DEF a little!$" -.string "{STRING 42}’s {STRING 20}\nraised DEFENSE!$" -.string "{STRING 42}’s {STRING 20}\nraised DEFENSE a little!$" -.string "{STRING 42}’s party is covered\nby a veil!$" -.string "{STRING 16}’s party is protected\nby SAFEGUARD!$" -.string "{STRING 44}’s party is no longer\nprotected by SAFEGUARD!$" -.string "{STRING 15} went\nto sleep!$" -.string "{STRING 15} slept and\nbecame healthy!$" -.string "{STRING 15} whipped\nup a whirlwind!$" -.string "{STRING 15} took\nin sunlight!$" -.string "{STRING 15} lowered\nits head!$" -.string "{STRING 15} is glowing!$" -.string "{STRING 15} flew\nup high!$" -.string "{STRING 15} dug a hole!$" -.string "{STRING 15} hid\nunderwater!$" -.string "{STRING 15} sprang up!$" -.string "{STRING 16} was squeezed by\n{STRING 15}’s BIND!$" -.string "{STRING 16} was trapped\nin the vortex!$" -.string "{STRING 16} was trapped\nby SAND TOMB!$" -.string "{STRING 16} was WRAPPED by\n{STRING 15}!$" -.string "{STRING 15} CLAMPED\n{STRING 16}!$" -.string "{STRING 15} is hurt\nby {STRING 0}!$" -.string "{STRING 15} was freed\nfrom {STRING 0}!$" -.string "{STRING 15} kept going\nand crashed!$" - -gUnknown_085CA424:: @ 85CA424 - -.string "{STRING 42} became\nshrouded in MIST!$" -.string "{STRING 19} is protected\nby MIST!$" - -gUnknown_085CA459:: @ 85CA459 - -.string "{STRING 15} is getting\npumped!$" -.string "{STRING 15} is hit\nwith recoil!$" -.string "{STRING 15} protected\nitself!$" -.string "{STRING 15} is buffeted\nby the sandstorm!$" -.string "{STRING 15} is pelted\nby HAIL!$" -.string "{STRING 40}’s {STRING 0}\nwore off!$" -.string "{STRING 16} was seeded!$" -.string "{STRING 16} evaded\nthe attack!$" -.string "{STRING 15}’s health is\nsapped by LEECH SEED!$" -.string "{STRING 15} is fast\nasleep.$" -.string "{STRING 15} woke up!$" -.string "But {STRING 19}’s UPROAR\nkept it awake!$" -.string "{STRING 15} woke up\nin the UPROAR!$" -.string "{STRING 15} caused\nan UPROAR!$" -.string "{STRING 15} is making\nan UPROAR!$" -.string "{STRING 15} calmed down.$" -.string "But {STRING 16} can’t\nsleep in an UPROAR!$" -.string "{STRING 15} STOCKPILED\n{STRING 0}!$" -.string "{STRING 15} can’t\nSTOCKPILE any more!$" -.string "But {STRING 16} can’t\nsleep in an UPROAR!$" -.string "But the UPROAR kept\n{STRING 16} awake!$" -.string "{STRING 16} stayed awake\nusing its {STRING 25}!$" -.string "{STRING 15} is storing\nenergy!$" -.string "{STRING 15} unleashed\nenergy!$" -.string "{STRING 15} became\nconfused due to fatigue!$" -.string "{STRING 35} picked up\n¥{STRING 0}!\p$" -.string "{STRING 16} is\nunaffected!$" -.string "{STRING 15} transformed\ninto {STRING 0}!$" -.string "{STRING 15} made\na SUBSTITUTE!$" -.string "{STRING 15} already\nhas a SUBSTITUTE!$" -.string "The SUBSTITUTE took damage\nfor {STRING 16}!\p$" -.string "{STRING 16}’s\nSUBSTITUTE faded!\p$" -.string "{STRING 15} must\nrecharge!$" -.string "{STRING 16}’s RAGE\nis building!$" -.string "{STRING 16}’s {STRING 0}\nwas disabled!$" -.string "{STRING 15} is disabled\nno more!$" -.string "{STRING 16} got\nan ENCORE!$" -.string "{STRING 15}’s ENCORE\nended!$" -.string "{STRING 15} took aim\nat {STRING 16}!$" -.string "{STRING 15} SKETCHED\n{STRING 0}!$" -.string "{STRING 15} is trying\nto take its foe with it!$" -.string "{STRING 16} took\n{STRING 15} with it!$" -.string "Reduced {STRING 16}’s\n{STRING 0} by {PLAYER}!$" -.string "{STRING 15} stole\n{STRING 16}’s {STRING 22}!$" -.string "{STRING 16} can’t\nescape now!$" -.string "{STRING 16} fell into\na NIGHTMARE!$" -.string "{STRING 15} is locked\nin a NIGHTMARE!$" -.string "{STRING 15} cut its own HP and\nlaid a CURSE on {STRING 16}!$" -.string "{STRING 15} is afflicted\nby the CURSE!$" -.string "SPIKES were scattered all around\nthe opponent’s side!$" -.string "{STRING 19} is hurt\nby SPIKES!$" -.string "{STRING 15} identified\n{STRING 16}!$" -.string "{STRING 15}’s PERISH count\nfell to {STRING 0}!$" -.string "{STRING 15} braced\nitself!$" -.string "{STRING 16} ENDURED\nthe hit!$" -.string "MAGNITUDE {STRING 0}!$" -.string "{STRING 15} cut its own HP\nand maximized ATTACK!$" -.string "{STRING 15} copied\n{STRING 16}’s stat changes!$" -.string "{STRING 15} got free of\n{STRING 16}’s {STRING 0}!$" -.string "{STRING 15} shed\nLEECH SEED!$" -.string "{STRING 15} blew away\nSPIKES!$" -.string "{STRING 15} fled from\nbattle!$" -.string "{STRING 15} foresaw\nan attack!$" -.string "{STRING 16} took the\n{STRING 0} attack!$" -.string "{STRING 15} chose\n{STRING 20} as its destiny!$" -.string "{STRING 0}’s attack!$" -.string "{STRING 15} became the\ncenter of attention!$" -.string "{STRING 15} began\ncharging power!$" -.string "NATURE POWER turned into\n{STRING 20}!$" -.string "{STRING 15}’s status\nreturned to normal!$" -.string "{STRING 16} was subjected\nto TORMENT!$" -.string "{STRING 15} is tightening\nits focus!$" -.string "{STRING 16} fell for\nthe TAUNT!$" -.string "{STRING 15} is ready to\nhelp {STRING 16}!$" -.string "{STRING 15} switched\nitems with its opponent!$" -.string "{STRING 15} obtained\n{STRING 0}.$" -.string "{STRING 16} obtained\n{PLAYER}.$" -.string "{STRING 15} obtained\n{STRING 0}.\p{STRING 16} obtained\n{PLAYER}.$" -.string "{STRING 15} copied\n{STRING 16}’s {STRING 25}!$" -.string "{STRING 15} made a WISH!$" -.string "{STRING 0}’s WISH\ncame true!$" -.string "{STRING 15} planted its roots!$" -.string "{STRING 15} absorbed\nnutrients with its roots!$" -.string "{STRING 16} anchored\nitself with its roots!$" -.string "{STRING 15} made\n{STRING 16} drowsy!$" -.string "{STRING 15} knocked off\n{STRING 16}’s {STRING 22}!$" -.string "{STRING 15} swapped abilities\nwith its opponent!$" -.string "{STRING 15} sealed the\nopponent’s move(s)!$" -.string "{STRING 15} wants the\nopponent to bear a GRUDGE!$" -.string "{STRING 15}’s {STRING 0} lost\nall its PP due to the GRUDGE!$" -.string "{STRING 15} shrouded\nitself in {STRING 20}!$" -.string "{STRING 15}’s {STRING 20}\nwas bounced back by MAGIC COAT!$" -.string "{STRING 15} waits for a target\nto make a move!$" -.string "{STRING 16} SNATCHED\n{STRING 19}’s move!$" -.string "Electricity’s power was\nweakened!$" -.string "Fire’s power was\nweakened!$" -.string "{STRING 15} found\none {STRING 22}!$" -.string "A soothing aroma wafted\nthrough the area!$" -.string "Items can’t be used now.{PAUSE 64}$" -.string "For {STRING 19},\n{STRING 22} {STRING 0}$" -.string "{STRING 19} used\n{STRING 22} to get pumped!$" -.string "{STRING 15} lost its\nfocus and couldn’t move!$" -.string "{STRING 16} was\ndragged out!\p$" -.string "The wall shattered!$" -.string "But it had no effect!$" -.string "{STRING 18} has no\nmoves left!\p$" -.string "{STRING 18}’s {STRING 20}\nis disabled!\p$" -.string "{STRING 18} can’t use the same\nmove in a row due to the TORMENT!\p$" -.string "{STRING 18} can’t use\n{STRING 20} after the TAUNT!\p$" -.string "{STRING 18} can’t use the\nsealed {STRING 20}!\p$" -.string "{STRING 19}’s {STRING 26}\nmade it rain!$" -.string "{STRING 19}’s {STRING 26}\nraised its SPEED!$" -.string "{STRING 16} was protected\nby {STRING 25}!$" -.string "{STRING 16}’s {STRING 25}\nprevents {STRING 15}\lfrom using {STRING 20}!$" -.string "{STRING 16} restored HP\nusing its {STRING 25}!$" -.string "{STRING 16}’s {STRING 25}\nmade {STRING 20} useless!$" -.string "{STRING 16}’s {STRING 25}\nmade it the {STRING 0} type!$" -.string "{STRING 17}’s {STRING 25}\nprevents paralysis!$" -.string "{STRING 16}’s {STRING 25}\nprevents romance!$" -.string "{STRING 17}’s {STRING 25}\nprevents poisoning!$" -.string "{STRING 16}’s {STRING 25}\nprevents confusion!$" -.string "{STRING 16}’s {STRING 25}\nraised its FIRE power!$" -.string "{STRING 16} anchors\nitself with {STRING 25}!$" -.string "{STRING 19}’s {STRING 26}\ncuts {STRING 16}’s ATTACK!$" -.string "{STRING 19}’s {STRING 26}\nprevents stat loss!$" -.string "{STRING 16}’s {STRING 25}\nhurt {STRING 15}!$" -.string "{STRING 19} TRACED\n{STRING 0}’s {PLAYER}!$" -.string "{STRING 17}’s {STRING 27}\nprevents burns!$" -.string "{STRING 16}’s {STRING 25}\nblocks {STRING 20}!$" -.string "{STRING 19}’s {STRING 26}\nblocks {STRING 20}!$" -.string "{STRING 15}’s {STRING 24}\nrestored its HP a little!$" -.string "{STRING 19}’s {STRING 26}\nwhipped up a sandstorm!$" -.string "{STRING 19}’s {STRING 26}\nintensified the sun’s rays!$" -.string "{STRING 19}’s {STRING 26}\nprevents {STRING 0} loss!$" -.string "{STRING 16}’s {STRING 25}\ninfatuated {STRING 15}!$" -.string "{STRING 16}’s {STRING 25}\nmade {STRING 20} ineffective!$" -.string "{STRING 19}’s {STRING 26}\ncured its {STRING 0} problem!$" -.string "It sucked up the\nLIQUID OOZE!$" -.string "{STRING 19} transformed!$" -.string "{STRING 16}’s {STRING 25}\ntook the attack!$" - -BattleText_PreventedSwitch:: @ 85CB2A1 - -.string "{STRING 0}’s {STRING 23}\nprevents switching!\p$" -.string "{STRING 16}’s {STRING 25}\nprevented {STRING 19}’s\l{STRING 0} from working!$" -.string "{STRING 19}’s {STRING 26}\nmade it ineffective!$" -.string "{STRING 17}’s {STRING 27}\nprevents flinching!$" -.string "{STRING 15}’s {STRING 24}\nprevents {STRING 16}’s\l{STRING 25} from working!$" -.string "{STRING 19}’s {STRING 26}\ncured its {STRING 0} problem!$" -.string "{STRING 19}’s {STRING 26}\nhad no effect on {STRING 17}!$" -.string "sharply $" - -gUnknown_085CB38A:: @ 85CB38A - -.string "rose!$" -.string "harshly $" -.string "fell!$" -.string "{STRING 15}’s {STRING 0}\n{PLAYER}$" - -gUnknown_085CB3AA:: @ 85CB3AA - -.string "{STRING 16}’s {STRING 0}\n{PLAYER}$" -.string "Using {STRING 22}, the {STRING 0}\nof {STRING 19} {PLAYER}$" -.string "{STRING 15}’s {STRING 0}\n{PLAYER}$" -.string "{STRING 16}’s {STRING 0}\n{PLAYER}$" -.string "{STRING 15}’s stats won’t\ngo any higher!$" -.string "{STRING 16}’s stats won’t\ngo any lower!$" -.string "A critical hit!$" -.string "It’s a one-hit KO!$" -.string "{PAUSE 32}1, {PAUSE 15}2, and{PAUSE 15}‥ {PAUSE 15}‥ {PAUSE 15}‥ {PAUSE 15}{PLAY_SE 0x0038}Poof!\p$" -.string "And‥\p$" -.string "HM moves can’t be\nforgotten now.\p$" -.string "It’s not very effective‥$" -.string "It’s super effective!$" - -gUnknown_085CB4CA:: @ 85CB4CA - -.string "{PLAY_SE 0x0011}Got away safely!\p$" -.string "{PLAY_SE 0x0011}{STRING 15} fled\nusing its {STRING 22}!\p$" -.string "{PLAY_SE 0x0011}{STRING 15} fled\nusing {STRING 24}!\p$" -.string "{PLAY_SE 0x0011}Wild {STRING 0} fled!$" - -gUnknown_085CB524:: @ 85CB524 - -.string "Player defeated\n{STRING 32}!$" - -gUnknown_085CB538:: @ 85CB538 - -.string "Player beat {STRING 32}\nand {STRING 33}!$" - -gUnknown_085CB54F:: @ 85CB54F - -.string "Player lost against\n{STRING 32}!$" - -gUnknown_085CB567:: @ 85CB567 - -.string "Player lost to {STRING 32}\nand {STRING 33}!$" - -gUnknown_085CB581:: @ 85CB581 - -.string "Player battled to a draw against\n{STRING 32}!$" - -gUnknown_085CB5A6:: @ 85CB5A6 - -.string "Player battled to a draw against\n{STRING 32} and {STRING 33}!$" - -gUnknown_085CB5D2:: @ 85CB5D2 - -.string "{PLAY_SE 0x0011}{STRING 32} fled!$" - -gUnknown_085CB5DF:: @ 85CB5DF - -.string "{PLAY_SE 0x0011}{STRING 32} and\n{STRING 33} fled!$" -.string "No! There’s no running\nfrom a TRAINER battle!\p$" -.string "Can’t escape!\p$" -.string "PROF. BIRCH: Don’t leave me like this!\p$" -.string "But nothing happened!$" -.string "But it failed!$" -.string "It hurt itself in its\nconfusion!$" -.string "The MIRROR MOVE failed!$" -.string "It started to rain!$" -.string "A downpour started!$" -.string "Rain continues to fall.$" -.string "The downpour continues.$" -.string "The rain stopped.$" -.string "A sandstorm brewed!$" -.string "The sandstorm rages.$" -.string "The sandstorm subsided.$" -.string "The sunlight got bright!$" -.string "The sunlight is strong.$" -.string "The sunlight faded.$" -.string "It started to hail!$" -.string "Hail continues to fall.$" -.string "The hail stopped.$" -.string "But it failed to SPIT UP\na thing!$" -.string "But it failed to SWALLOW\na thing!$" -.string "The wind turned into a\nHEAT WAVE!$" -.string "All stat changes were\neliminated!$" -.string "Coins scattered everywhere!$" -.string "It was too weak to make\na SUBSTITUTE!$" -.string "The battlers shared\ntheir pain!$" -.string "A bell chimed!$" -.string "All affected POKéMON will\nfaint in three turns!$" -.string "There’s no PP left for\nthis move!\p$" -.string "But there was no PP left\nfor the move!$" -.string "{STRING 15} ignored\norders while asleep!$" -.string "{STRING 15} ignored\norders!$" -.string "{STRING 15} began to nap!$" -.string "{STRING 15} is\nloafing around!$" -.string "{STRING 15} won’t\nobey!$" -.string "{STRING 15} turned away!$" -.string "{STRING 15} pretended\nnot to notice!$" -.string "{STRING 28} {STRING 29} is\nabout to use {PLAYER}.\pWill {STRING 35} change\nPOKéMON?$" -.string "{STRING 15} learned\n{STRING 0}!$" +gText_PkmnGainedEXP:: @ 85C9B7B + .string "{STRING 0} gained{PLAYER}\n{STRING 52} EXP. Points!\p$" -gUnknown_085CBA2E:: @ 85CBA2E +gText_EmptyString4:: @ 85C9B98 + .string "$" -.string "Player defeated\n{STRING 28} {STRING 29}!\p$" -.string "{STRING 35} crept closer to\n{RIVAL}!$" -.string "{STRING 35} can’t get any closer!$" -.string "{RIVAL} is watching\ncarefully!$" -.string "{RIVAL} is curious about\nthe {STRING 0}!$" -.string "{RIVAL} is enthralled by\nthe {STRING 0}!$" -.string "{RIVAL} completely ignored\nthe {STRING 0}!$" -.string "{STRING 35} threw a {POKEBLOCK}\nat the {RIVAL}!$" -.string "{PLAY_SE 0x0049}ANNOUNCER: You’re out of\nSAFARI BALLS! Game over!\p$" -.string "{RIVAL} appeared!\p$" +gText_ABoosted:: @ 85C9B99 + .string " a boosted$" -gUnknown_085CBB47:: @ 85CBB47 +gText_PkmnGrewToLv:: @ 85C9BA4 + .string "{STRING 0} grew to\nLV. {PLAYER}!{UNKNOWN_A}\p$" -.string "Wild {RIVAL} appeared!\p$" +gText_PkmnLearnedMove:: @ 85C9BBA + .string "{STRING 0} learned\n{PLAYER}!{UNKNOWN_A}\p$" -gUnknown_085CBB5A:: @ 85CBB5A +gText_TryToLearnMove1:: @ 85C9BCC + .string "{STRING 0} is trying to\nlearn {PLAYER}.\p$" -.string "Wild {RIVAL} appeared!\p$" +gText_TryToLearnMove2:: @ 85C9BE7 + .string "But, {STRING 0} can’t learn\nmore than four moves.\p$" -gUnknown_085CBB6D:: @ 85CBB6D +gText_TryToLearnMove3:: @ 85C9C12 + .string "Delete a move to make\nroom for {PLAYER}?$" -.string "Wild {RIVAL} appeared!{PAUSE 127}$" +gText_PkmnForgotMove:: @ 85C9C35 + .string "{STRING 0} forgot\n{PLAYER}.\p$" -gUnknown_085CBB82:: @ 85CBB82 +gText_StopLearningMove:: @ 85C9C44 + .string "{PAUSE 32}Stop learning\n{PLAYER}?$" -.string "Wild {RIVAL} and\n{AQUA} appeared!\p$" +gText_DidNotLearnMove:: @ 85C9C59 + .string "{STRING 0} did not learn\n{PLAYER}.\p$" -gUnknown_085CBB9C:: @ 85CBB9C +gText_UseNextPkmn:: @ 85C9C6F + .string "Use next POKéMON?$" -.string "{STRING 28} {STRING 29}\nwould like to battle!\p$" +gText_AttackMissed:: @ 85C9C81 + .string "{STRING 15}’s\nattack missed!$" -gUnknown_085CBBB9:: @ 85CBBB9 +gText_PkmnProtectedItself:: @ 85C9C95 + .string "{STRING 16}\nprotected itself!$" -.string "{STRING 32}\nwants to battle!$" +gText_AvoidedDamage:: @ 85C9CAA + .string "{STRING 16} avoided\ndamage with {STRING 25}!$" -gUnknown_085CBBCD:: @ 85CBBCD +gText_PkmnMakesGroundMiss:: @ 85C9CC5 + .string "{STRING 16} makes GROUND\nmoves miss with {STRING 25}!$" -.string "{STRING 32} and {STRING 33}\nwant to battle!$" +gText_PkmnAvoidedAttack:: @ 85C9CE9 + .string "{STRING 16} avoided\nthe attack!$" -gUnknown_085CBBE7:: @ 85CBBE7 +gText_ItDoesntAffect:: @ 85C9D00 + .string "It doesn’t affect\n{STRING 16}…$" -.string "{STRING 28} {STRING 29} sent\nout {RIVAL}!$" +gText_PkmnFainted:: @ 85C9D16 + .string "{STRING 15}\nfainted!\p$" -gUnknown_085CBBFA:: @ 85CBBFA +gText_PkmnFainted2:: @ 85C9D23 + .string "{STRING 16}\nfainted!\p$" -.string "{STRING 28} {STRING 29} sent\nout {RIVAL} and {AQUA}!$" +gText_PlayerGotMoney:: @ 85C9D30 + .string "{STRING 35} got ¥{STRING 0}\nfor winning!\p$" -gUnknown_085CBC14:: @ 85CBC14 +gText_PlayerWhiteout:: @ 85C9D49 + .string "{STRING 35} is out of\nusable POKéMON!\p$" -.string "{STRING 28} {STRING 29} sent\nout {STRING 0}!$" +gText_PlayerWhiteout2:: @ 85C9D67 + .string "{STRING 35} whited out!{PAUSE_UNTIL_PRESS}$" -gUnknown_085CBC27:: @ 85CBC27 +gText_PreventsEscape:: @ 85C9D78 + .string "{STRING 19} prevents\nescape with {STRING 26}!\p$" -.string "{STRING 32} sent out\n{RIVAL}!$" +gText_CantEscape2:: @ 85C9D95 + .string "Can’t escape!\p$" -gUnknown_085CBC37:: @ 85CBC37 +gText_PkmnCantEscape2:: @ 85C9DA4 + .string "{STRING 15} can’t escape!$" -.string "{STRING 32} sent out\n{RIVAL} and {AQUA}!$" +gText_HitXTimes:: @ 85C9DB5 + .string "Hit {STRING 0} time(s)!$" -gUnknown_085CBC4E:: @ 85CBC4E +gText_PkmnFellAsleep:: @ 85C9DC5 + .string "{STRING 17}\nfell asleep!$" -.string "{STRING 32} sent out {STRING 10}!\n{STRING 33} sent out {STRING 12}!$" +gText_PkmnMadeSleep:: @ 85C9DD5 + .string "{STRING 19}’s {STRING 26}\nmade {STRING 17} sleep!$" -gUnknown_085CBC6E:: @ 85CBC6E +gText_PkmnAlreadyAsleep:: @ 85C9DEC + .string "{STRING 16} is\nalready asleep!$" -.string "{STRING 32} sent out\n{STRING 0}!$" +gText_PkmnAlreadyAsleep2:: @ 85C9E02 + .string "{STRING 15} is\nalready asleep!$" -gUnknown_085CBC7E:: @ 85CBC7E +gText_PkmnWasntAffected:: @ 85C9E18 + .string "{STRING 16}\nwasn’t affected!$" -.string "{STRING 34} sent out\n{STRING 0}!$" +gText_PkmnWasPoisoned:: @ 85C9E2C + .string "{STRING 17}\nwas poisoned!$" -gUnknown_085CBC8E:: @ 85CBC8E +gText_PkmnPoisonedBy:: @ 85C9E3D + .string "{STRING 19}’s {STRING 26}\npoisoned {STRING 17}!$" -.string "Go! {STRING 5}!$" +gText_PkmnHurtByPoison:: @ 85C9E52 + .string "{STRING 15} is hurt\nby poison!$" -gUnknown_085CBC96:: @ 85CBC96 +gText_PkmnAlreadyPoisoned:: @ 85C9E68 + .string "{STRING 16} is already\npoisoned.$" -.string "Go! {STRING 5} and\n{VERSION}!$" +gText_PkmnBadlyPoisoned:: @ 85C9E80 + .string "{STRING 17} is badly\npoisoned!$" -gUnknown_085CBCA5:: @ 85CBCA5 +gText_PkmnEnergyDrained:: @ 85C9E96 + .string "{STRING 16} had its\nenergy drained!$" -.string "Go! {STRING 0}!$" +gText_PkmnWasBurned:: @ 85C9EB1 + .string "{STRING 17} was burned!$" -gUnknown_085CBCAD:: @ 85CBCAD +gText_PkmnBurnedBy:: @ 85C9EC0 + .string "{STRING 19}’s {STRING 26}\nburned {STRING 17}!$" -.string "Do it! {STRING 0}!$" +gText_PkmnHurtByBurn:: @ 85C9ED3 + .string "{STRING 15} is hurt\nby its burn!$" -gUnknown_085CBCB8:: @ 85CBCB8 +gText_PkmnAlreadyHasBurn:: @ 85C9EEB + .string "{STRING 16} already\nhas a burn.$" -.string "Go for it, {STRING 0}!$" +gText_PkmnWasFrozen:: @ 85C9F02 + .string "{STRING 17} was\nfrozen solid!$" -gUnknown_085CBCC7:: @ 85CBCC7 +gText_PkmnFrozenBy:: @ 85C9F17 + .string "{STRING 19}’s {STRING 26}\nfroze {STRING 17} solid!$" -.string "Your foe’s weak!\nGet ’em, {STRING 0}!$" +gText_PkmnIsFrozen:: @ 85C9F2F + .string "{STRING 15} is\nfrozen solid!$" -gUnknown_085CBCE5:: @ 85CBCE5 +gText_PkmnWasDefrosted:: @ 85C9F43 + .string "{STRING 16} was\ndefrosted!$" -.string "{STRING 31} sent out {STRING 11}!\nGo! {STRING 9}!$" +gText_PkmnWasDefrosted2:: @ 85C9F55 + .string "{STRING 15} was\ndefrosted!$" -gUnknown_085CBCFD:: @ 85CBCFD +gText_PkmnWasDefrostedBy:: @ 85C9F67 + .string "{STRING 15} was\ndefrosted by {STRING 20}!$" -.string "{STRING 0}, that’s enough!\nCome back!$" +gText_PkmnWasParalyzed:: @ 85C9F7F + .string "{STRING 17} is paralyzed!\nIt may be unable to move!$" -gUnknown_085CBD1B:: @ 85CBD1B +gText_PkmnWasParalyzedBy:: @ 85C9FAA + .string "{STRING 19}’s {STRING 26}\nparalyzed {STRING 17}!\lIt may be unable to move!$" -.string "{STRING 0}, come back!$" +gText_PkmnIsParalyzed:: @ 85C9FDA + .string "{STRING 15} is paralyzed!\nIt can’t move!$" -gUnknown_085CBD2A:: @ 85CBD2A +gText_PkmnIsAlreadyParalyzed:: @ 85C9FFA + .string "{STRING 16} is\nalready paralyzed!$" -.string "{STRING 0}, OK!\nCome back!$" +gText_PkmnHealedParalysis:: @ 85CA013 + .string "{STRING 16} was\nhealed of paralysis!$" -gUnknown_085CBD3D:: @ 85CBD3D +gText_PkmnDreamEaten:: @ 85CA02F + .string "{STRING 16}’s\ndream was eaten!$" -.string "{STRING 0}, good!\nCome back!$" +gText_StatsWontIncrease:: @ 85CA045 + .string "{STRING 15}’s {STRING 0}\nwon’t go higher!$" -gUnknown_085CBD52:: @ 85CBD52 +gText_StatsWontDecrease:: @ 85CA05E + .string "{STRING 16}’s {STRING 0}\nwon’t go lower!$" -.string "{STRING 28} {STRING 29}\nwithdrew {STRING 0}!$" +gText_TeamStoppedWorking:: @ 85CA076 + .string "Your team’s {STRING 0}\nstopped working!$" -gUnknown_085CBD65:: @ 85CBD65 +gText_FoeStoppedWorking:: @ 85CA096 + .string "The foe’s {STRING 0}\nstopped working!$" -.string "{STRING 32} withdrew\n{STRING 0}!$" +gText_PkmnIsConfused:: @ 85CA0B4 + .string "{STRING 15} is\nconfused!$" -gUnknown_085CBD75:: @ 85CBD75 +gText_PkmnHealedConfusion:: @ 85CA0C4 + .string "{STRING 15} snapped\nout of confusion!$" -.string "{STRING 34} withdrew\n{STRING 0}!$" +gText_PkmnWasConfused:: @ 85CA0E1 + .string "{STRING 17} became\nconfused!$" -gUnknown_085CBD85:: @ 85CBD85 +gText_PkmnAlreadyConfused:: @ 85CA0F5 + .string "{STRING 16} is\nalready confused!$" -.string "Wild $" +gText_PkmnFellInLove:: @ 85CA10D + .string "{STRING 16}\nfell in love!$" -gUnknown_085CBD8B:: @ 85CBD8B +gText_PkmnInLove:: @ 85CA11E + .string "{STRING 15} is in love\nwith {STRING 19}!$" -.string "Foe $" -.string "$" +gText_PkmnImmobilizedByLove:: @ 85CA135 + .string "{STRING 15} is\nimmobilized by love!$" -gUnknown_085CBD91:: @ 85CBD91 +gText_PkmnBlownAway:: @ 85CA150 + .string "{STRING 16} was\nblown away!$" -.string "Foe$" +gText_PkmnChangedType:: @ 85CA163 + .string "{STRING 15} transformed\ninto the {STRING 0} type!$" -gUnknown_085CBD95:: @ 85CBD95 +gText_PkmnFlinched:: @ 85CA184 + .string "{STRING 15} flinched!$" -.string "Ally$" +gText_PkmnRegainedHealth:: @ 85CA191 + .string "{STRING 16} regained\nhealth!$" -gUnknown_085CBD9A:: @ 85CBD9A +gText_PkmnHPFull:: @ 85CA1A5 + .string "{STRING 16}’s\nHP is full!$" -.string "Foe$" +gText_PkmnRaisedSpDef:: @ 85CA1B6 + .string "{STRING 42}’s {STRING 20}\nraised SP. DEF!$" -gUnknown_085CBD9E:: @ 85CBD9E +gText_PkmnRaisedSpDefALittle:: @ 85CA1CE + .string "{STRING 42}’s {STRING 20}\nraised SP. DEF a little!$" -.string "Ally$" +gText_PkmnRaisedDef:: @ 85CA1EF + .string "{STRING 42}’s {STRING 20}\nraised DEFENSE!$" -gUnknown_085CBDA3:: @ 85CBDA3 +gText_PkmnRaisedDefALittle:: @ 85CA207 + .string "{STRING 42}’s {STRING 20}\nraised DEFENSE a little!$" -.string "Foe$" +gText_PkmnCoveredByVeil:: @ 85CA228 + .string "{STRING 42}’s party is covered\nby a veil!$" -gUnknown_085CBDA7:: @ 85CBDA7 +gText_PkmnUsedSafeguard:: @ 85CA249 + .string "{STRING 16}’s party is protected\nby SAFEGUARD!$" -.string "Ally$" +gText_PkmnSafeguardExpired:: @ 85CA26F + .string "{STRING 44}’s party is no longer\nprotected by SAFEGUARD!$" -gUnknown_085CBDAC:: @ 85CBDAC +gText_PkmnWentToSleep:: @ 85CA29F + .string "{STRING 15} went\nto sleep!$" -.string "{STRING 15} used\n{PLAYER}$" +gText_PkmnSleptHealthy:: @ 85CA2B1 + .string "{STRING 15} slept and\nbecame healthy!$" -gUnknown_085CBDB7:: @ 85CBDB7 +gText_PkmnWhippedWhirlwind:: @ 85CA2CE + .string "{STRING 15} whipped\nup a whirlwind!$" -.string "!$" +gText_PkmnTookSunlight:: @ 85CA2E9 + .string "{STRING 15} took\nin sunlight!$" -gUnknown_085CBDB9:: @ 85CBDB9 +gText_PkmnLoweredHead:: @ 85CA2FE + .string "{STRING 15} lowered\nits head!$" -.string "!$" +gText_PkmnIsGlowing:: @ 85CA313 + .string "{STRING 15} is glowing!$" -gUnknown_085CBDBB:: @ 85CBDBB +gText_PkmnFlewHigh:: @ 85CA322 + .string "{STRING 15} flew\nup high!$" -.string "!$" +gText_PkmnDugHole:: @ 85CA333 + .string "{STRING 15} dug a hole!$" -gUnknown_085CBDBD:: @ 85CBDBD +gText_PkmnHidUnderwater:: @ 85CA342 + .string "{STRING 15} hid\nunderwater!$" -.string "!$" +gText_PkmnSprangUp:: @ 85CA355 + .string "{STRING 15} sprang up!$" -gUnknown_085CBDBF:: @ 85CBDBF - .incbin "baserom.gba", 0x5cbdbf, 0x41 +gText_PkmnSqueezedByBind:: @ 85CA363 + .string "{STRING 16} was squeezed by\n{STRING 15}’s BIND!$" +gText_PkmnTrappedInVortex:: @ 85CA381 + .string "{STRING 16} was trapped\nin the vortex!$" + +gText_PkmnTrappedBySandTomb:: @ 85CA39F + .string "{STRING 16} was trapped\nby SAND TOMB!$" + +gText_PkmnWrappedBy:: @ 85CA3BC + .string "{STRING 16} was WRAPPED by\n{STRING 15}!$" + +gText_PkmnClamped:: @ 85CA3D2 + .string "{STRING 15} CLAMPED\n{STRING 16}!$" + +gText_PkmnHurtBy:: @ 85CA3E1 + .string "{STRING 15} is hurt\nby {STRING 0}!$" + +gText_PkmnFreedFrom:: @ 85CA3F3 + .string "{STRING 15} was freed\nfrom {STRING 0}!$" + +gText_PkmnCrashed:: @ 85CA409 + .string "{STRING 15} kept going\nand crashed!$" + +gText_PkmnShroudedInMist:: @ 85CA424 + .string "{STRING 42} became\nshrouded in MIST!$" + +gText_PkmnProtectedByMist:: @ 85CA440 + .string "{STRING 19} is protected\nby MIST!$" + +gText_PkmnGettingPumped:: @ 85CA459 + .string "{STRING 15} is getting\npumped!$" + +gText_PkmnHitWithRecoil:: @ 85CA46F + .string "{STRING 15} is hit\nwith recoil!$" + +gText_PkmnProtectedItself2:: @ 85CA486 + .string "{STRING 15} protected\nitself!$" + +gText_PkmnBuffetedBySandstorm:: @ 85CA49B + .string "{STRING 15} is buffeted\nby the sandstorm!$" + +gText_PkmnPeltedByHail:: @ 85CA4BC + .string "{STRING 15} is pelted\nby HAIL!$" + +gText_PkmnsXWoreOff:: @ 85CA4D2 + .string "{STRING 40}’s {STRING 0}\nwore off!$" + +gText_PkmnSeeded:: @ 85CA4E4 + .string "{STRING 16} was seeded!$" + +gText_PkmnEvadedAttack:: @ 85CA4F3 + .string "{STRING 16} evaded\nthe attack!$" + +gText_PkmnSappedByLeechSeed:: @ 85CA509 + .string "{STRING 15}’s health is\nsapped by LEECH SEED!$" + +gText_PkmnFastAsleep:: @ 85CA52E + .string "{STRING 15} is fast\nasleep.$" + +gText_PkmnWokeUp:: @ 85CA541 + .string "{STRING 15} woke up!$" + +gText_PkmnUproarKeptAwake:: @ 85CA54D + .string "But {STRING 19}’s UPROAR\nkept it awake!$" + +gText_PkmnWokeUpInUproar:: @ 85CA56C + .string "{STRING 15} woke up\nin the UPROAR!$" + +gText_PkmnCausedUproar:: @ 85CA586 + .string "{STRING 15} caused\nan UPROAR!$" + +gText_PkmnMakingUproar:: @ 85CA59B + .string "{STRING 15} is making\nan UPROAR!$" + +gText_PkmnCalmedDown:: @ 85CA5B3 + .string "{STRING 15} calmed down.$" + +gText_PkmnCantSleepInUproar:: @ 85CA5C3 + .string "But {STRING 16} can’t\nsleep in an UPROAR!$" + +gText_PkmnStockpiled:: @ 85CA5E4 + .string "{STRING 15} STOCKPILED\n{STRING 0}!$" + +gText_PkmnCantStockpile:: @ 85CA5F6 + .string "{STRING 15} can’t\nSTOCKPILE any more!$" + +gText_PkmnCantSleepInUproar2:: @ 85CA613 + .string "But {STRING 16} can’t\nsleep in an UPROAR!$" + +gText_UproarKeptPkmnAwake:: @ 85CA634 + .string "But the UPROAR kept\n{STRING 16} awake!$" + +gText_PkmnStayedAwakeUsing:: @ 85CA652 + .string "{STRING 16} stayed awake\nusing its {STRING 25}!$" + +gText_PkmnStoringEnergy:: @ 85CA670 + .string "{STRING 15} is storing\nenergy!$" + +gText_PkmnUnleashedEnergy:: @ 85CA686 + .string "{STRING 15} unleashed\nenergy!$" + +gText_PkmnFatigueConfusion:: @ 85CA69B + .string "{STRING 15} became\nconfused due to fatigue!$" + +gText_PkmnPickedUpItem:: @ 85CA6BE + .string "{STRING 35} picked up\n¥{STRING 0}!\p$" + +gText_PkmnUnaffected:: @ 85CA6D1 + .string "{STRING 16} is\nunaffected!$" + +gText_PkmnTransformedInto:: @ 85CA6E3 + .string "{STRING 15} transformed\ninto {STRING 0}!$" + +gText_PkmnMadeSubstitute:: @ 85CA6FB + .string "{STRING 15} made\na SUBSTITUTE!$" + +gText_PkmnHasSubstitute:: @ 85CA711 + .string "{STRING 15} already\nhas a SUBSTITUTE!$" + +gText_SubstituteDamaged:: @ 85CA72E + .string "The SUBSTITUTE took damage\nfor {STRING 16}!\p$" + +gText_PkmnSubstituteFaded:: @ 85CA752 + .string "{STRING 16}’s\nSUBSTITUTE faded!\p$" + +gText_PkmnMustRecharge:: @ 85CA76A + .string "{STRING 15} must\nrecharge!$" + +gText_PkmnRageBuilding:: @ 85CA76C + .string "{STRING 16}’s RAGE\nis building!$" + +gText_PkmnMoveWasDisabled:: @ 85CA793 + .string "{STRING 16}’s {STRING 0}\nwas disabled!$" + +gText_PkmnMoveDisabledNoMore:: @ 85CA7A9 + .string "{STRING 15} is disabled\nno more!$" + +gText_PkmnGotEncore:: @ 85CA7C1 + .string "{STRING 16} got\nan ENCORE!$" + +gText_PkmnEncoreEnded:: @ 85CA7D3 + .string "{STRING 15}’s ENCORE\nended!$" + +gText_PkmnTookAim:: @ 85CA7E6 + .string "{STRING 15} took aim\nat {STRING 16}!$" + +gText_PkmnSketchedMove:: @ 85CA7F9 + .string "{STRING 15} SKETCHED\n{STRING 0}!$" + +gText_PkmnTryingToTakeFoe:: @ 85CA809 + .string "{STRING 15} is trying\nto take its foe with it!$" + +gText_PkmnTookFoe:: @ 85CA82F + .string "{STRING 16} took\n{STRING 15} with it!$" + +gText_PkmnReducedPP:: @ 85CA843 + .string "Reduced {STRING 16}’s\n{STRING 0} by {PLAYER}!$" + +gText_PkmnStoleItem:: @ 85CA85A + .string "{STRING 15} stole\n{STRING 16}’s {STRING 22}!$" + +gText_PkmnCantEscape:: @ 85CA86C + .string "{STRING 16} can’t\nescape now!$" + +gText_PkmnFellIntoNightmare:: @ 85CA881 + .string "{STRING 16} fell into\na NIGHTMARE!$" + +gText_PkmnLockedInNightmare:: @ 85CA89B + .string "{STRING 15} is locked\nin a NIGHTMARE!$" + +gText_PkmnLaidCurse:: @ 85CA8B8 + .string "{STRING 15} cut its own HP and\nlaid a CURSE on {STRING 16}!$" + +gText_PkmnAfflictedByCurse:: @ 85CA8E2 + .string "{STRING 15} is afflicted\nby the CURSE!$" + +gText_SpikesScattered:: @ 85CA900 + .string "SPIKES were scattered all around\nthe opponent’s side!$" + +gText_PkmnHurtBySpikes:: @ 85CA936 + .string "{STRING 19} is hurt\nby SPIKES!$" + +gText_PkmnIdentified:: @ 85CA94C + .string "{STRING 15} identified\n{STRING 16}!$" + +gText_PkmnPerishCountFell:: @ 85CA95E + .string "{STRING 15}’s PERISH count\nfell to {STRING 0}!$" + +gText_PkmnBracedItself:: @ 85CA97C + .string "{STRING 15} braced\nitself!$" + +gText_PkmnEnduredHit:: @ 85CA98E + .string "{STRING 16} ENDURED\nthe hit!$" + +gText_MagnitudeStrength:: @ 85CA9A2 + .string "MAGNITUDE {STRING 0}!$" + +gText_PkmnCutHPMaxedAttack:: @ 85CA9B0 + .string "{STRING 15} cut its own HP\nand maximized ATTACK!$" + +gText_PkmnCopiedStatChanges:: @ 85CA9D8 + .string "{STRING 15} copied\n{STRING 16}’s stat changes!$" + +gText_PkmnGotFree:: @ 85CA9F5 + .string "{STRING 15} got free of\n{STRING 16}’s {STRING 0}!$" + +gText_PkmnShedLeechSeed:: @ 85CAA0D + .string "{STRING 15} shed\nLEECH SEED!$" + +gText_PkmnBlewAwaySpikes:: @ 85CAA21 + .string "{STRING 15} blew away\nSPIKES!$" + +gText_PkmnFledFromBattle:: @ 85CAA36 + .string "{STRING 15} fled from\nbattle!$" + +gText_PkmnForesawAttack:: @ 85CAA4B + .string "{STRING 15} foresaw\nan attack!$" + +gText_PkmnTookAttack:: @ 85CAA61 + .string "{STRING 16} took the\n{STRING 0} attack!$" + +gText_PkmnChoseXAsDestiny:: @ 85CAA78 + .string "{STRING 15} chose\n{STRING 20} as its destiny!$" + +gText_PkmnAttack:: @ 85CAA94 + .string "{STRING 0}’s attack!$" + +gText_PkmnCenterAttention:: @ 85CAAA1 + .string "{STRING 15} became the\ncenter of attention!$" + +gText_PkmnChargingPower:: @ 85CAAC4 + .string "{STRING 15} began\ncharging power!$" + +gText_NaturePowerTurnedInto:: @ 85CAADD + .string "NATURE POWER turned into\n{STRING 20}!$" + +gText_PkmnStatusNormal:: @ 85CAAFA + .string "{STRING 15}’s status\nreturned to normal!$" + +gText_PkmnSubjectedToTorment:: @ 85CAB1A + .string "{STRING 16} was subjected\nto TORMENT!$" + +gText_PkmnTighteningFocus:: @ 85CAB37 + .string "{STRING 15} is tightening\nits focus!$" + +gText_PkmnFellForTaunt:: @ 85CAB53 + .string "{STRING 16} fell for\nthe TAUNT!$" + +gText_PkmnReadyToHelp:: @ 85CAB6A + .string "{STRING 15} is ready to\nhelp {STRING 16}!$" + +gText_PkmnSwitchedItems:: @ 85CAB82 + .string "{STRING 15} switched\nitems with its opponent!$" + +gText_PkmnObtainedX:: @ 85CABA7 + .string "{STRING 15} obtained\n{STRING 0}.$" + +gText_PkmnObtainedX2:: @ 85CABB7 + .string "{STRING 16} obtained\n{PLAYER}.$" + +gText_PkmnObtainedXYObtainedZ:: @ 85CABC7 + .string "{STRING 15} obtained\n{STRING 0}.\p{STRING 16} obtained\n{PLAYER}.$" + +gText_PkmnCopiedFoe:: @ 85CAB82 + .string "{STRING 15} copied\n{STRING 16}’s {STRING 25}!$" + +gText_PkmnMadeWish:: @ 85CABFA + .string "{STRING 15} made a WISH!$" + +gText_PkmnWishCameTrue:: @ 85CAC0A + .string "{STRING 0}’s WISH\ncame true!$" + +gText_PkmnPlantedRoots:: @ 85CAC1F + .string "{STRING 15} planted its roots!$" + +gText_PkmnAbsorbedNutrients:: @ 85CAC35 + .string "{STRING 15} absorbed\nnutrients with its roots!$" + +gText_PkmnAnchoredItself:: @ 85CAC5B + .string "{STRING 16} anchored\nitself with its roots!$" + +gText_PkmnWasMadeDrowsy:: @ 85CAC7E + .string "{STRING 15} made\n{STRING 16} drowsy!$" + +gText_PkmnKnockedOff:: @ 85CAC91 + .string "{STRING 15} knocked off\n{STRING 16}’s {STRING 22}!$" + +gText_PkmnSwappedAbilities:: @ 85CACA9 + .string "{STRING 15} swapped abilities\nwith its opponent!$" + +gText_PkmnSealedOpponentMove:: @ 85CACD1 + .string "{STRING 15} sealed the\nopponent’s move(s)!$" + +gText_PkmnWantsGrudge:: @ 85CACF3 + .string "{STRING 15} wants the\nopponent to bear a GRUDGE!$" + +gText_PkmnLostPPGrudge:: @ 85CAD1B + .string "{STRING 15}’s {STRING 0} lost\nall its PP due to the GRUDGE!$" + +gText_PkmnShroudedItself:: @ 85CAD46 + .string "{STRING 15} shrouded\nitself in {STRING 20}!$" + +gText_PkmnMoveBounced:: @ 85CAD60 + .string "{STRING 15}’s {STRING 20}\nwas bounced back by MAGIC COAT!$" + +gText_PkmnWaitsForTarget:: @ 85CAD88 + .string "{STRING 15} waits for a target\nto make a move!$" + +gText_PkmnSnatchedMove:: @ 85CADAE + .string "{STRING 16} SNATCHED\n{STRING 19}’s move!$" + +gText_ElectricityWeakened:: @ 85CADC5 + .string "Electricity’s power was\nweakened!$" + +gText_FireWeakened:: @ 85CADE7 + .string "Fire’s power was\nweakened!$" + +gText_XFoundOneY:: @ 85CAE02 + .string "{STRING 15} found\none {STRING 22}!$" + +gText_SoothingAroma:: @ 85CAE13 + .string "A soothing aroma wafted\nthrough the area!$" + +gText_ItemsCantBeUsedNow:: @ 85CAE3D + .string "Items can’t be used now.{PAUSE 64}$" + +gText_ForXCommaYZ:: @ 85CAE59 + .string "For {STRING 19},\n{STRING 22} {STRING 0}$" + +gText_PkmnUsedXToGetPumped:: @ 85CAE67 + .string "{STRING 19} used\n{STRING 22} to get pumped!$" + +gText_PkmnLostFocus:: @ 85CAE81 + .string "{STRING 15} lost its\nfocus and couldn’t move!$" + +gText_PkmnWasDraggedOut:: @ 85CAEA6 + .string "{STRING 16} was\ndragged out!\p$" + +gText_TheWallShattered:: @ 85CAEBB + .string "The wall shattered!$" + +gText_ButNoEffect:: @ 85CAECF + .string "But it had no effect!$" + +gText_PkmnHasNoMovesLeft:: @ 85CAEE5 + .string "{STRING 18} has no\nmoves left!\p$" + +gText_PkmnMoveIsDisabled:: @ 85CAEFC + .string "{STRING 18}’s {STRING 20}\nis disabled!\p$" + +gText_PkmnCantUseMoveTorment:: @ 85CAF12 + .string "{STRING 18} can’t use the same\nmove in a row due to the TORMENT!\p$" + +gText_PkmnCantUseMoveTaunt:: @ 85CAF4B + .string "{STRING 18} can’t use\n{STRING 20} after the TAUNT!\p$" + +gText_PkmnCantUseMoveSealed:: @ 85CAF6D + .string "{STRING 18} can’t use the\nsealed {STRING 20}!\p$" + +gText_PkmnMadeItRain:: @ 85CAF8A + .string "{STRING 19}’s {STRING 26}\nmade it rain!$" + +gText_PkmnRaisedSpeed:: @ 85CAFA0 + .string "{STRING 19}’s {STRING 26}\nraised its SPEED!$" + +gText_PkmnProtectedBy:: @ 85CAFBA + .string "{STRING 16} was protected\nby {STRING 25}!$" + +gText_PkmnPreventsUsage:: @ 85CAFD2 + .string "{STRING 16}’s {STRING 25}\nprevents {STRING 15}\lfrom using {STRING 20}!$" + +gText_PkmnRestoredHPUsing:: @ 85CAFF5 + .string "{STRING 16} restored HP\nusing its {STRING 25}!$" + +gText_PkmnsXMadeYUseless:: @ 85CB012 + .string "{STRING 16}’s {STRING 25}\nmade {STRING 20} useless!$" + +gText_PkmnChangedTypeWith:: @ 85CB02B + .string "{STRING 16}’s {STRING 25}\nmade it the {STRING 0} type!$" + +gText_PkmnPreventsParalysisWith:: @ 85CB048 + .string "{STRING 17}’s {STRING 25}\nprevents paralysis!$" + +gText_PkmnPreventsRomanceWith:: @ 85CB064 + .string "{STRING 16}’s {STRING 25}\nprevents romance!$" + +gText_PkmnPreventsPoisoningWith:: @ 85CB07E + .string "{STRING 17}’s {STRING 25}\nprevents poisoning!$" + +gText_PkmnPreventsConfusionWith:: @ 85CB09A + .string "{STRING 16}’s {STRING 25}\nprevents confusion!$" + +gText_PkmnRaisedFirePowerWith:: @ 85CB0B6 + .string "{STRING 16}’s {STRING 25}\nraised its FIRE power!$" + +gText_PkmnAnchorsItselfWith:: @ 85CB0D5 + .string "{STRING 16} anchors\nitself with {STRING 25}!$" + +gText_PkmnCutsAttackWith:: @ 85CB0F0 + .string "{STRING 19}’s {STRING 26}\ncuts {STRING 16}’s ATTACK!$" + +gText_PkmnPreventsStatLossWith:: @ 85CB10A + .string "{STRING 19}’s {STRING 26}\nprevents stat loss!$" + +gText_PkmnHurtsWith:: @ 85CB126 + .string "{STRING 16}’s {STRING 25}\nhurt {STRING 15}!$" + +gText_PkmnTraced:: @ 85CB137 + .string "{STRING 19} TRACED\n{STRING 0}’s {PLAYER}!$" + +gText_PkmnsXPreventsBurns:: @ 85CB14A + .string "{STRING 17}’s {STRING 27}\nprevents burns!$" + +gText_PkmnsXBlocksY:: @ 85CB162 + .string "{STRING 16}’s {STRING 25}\nblocks {STRING 20}!$" + +gText_PkmnsXBlocksY2:: @ 85CB175 + .string "{STRING 19}’s {STRING 26}\nblocks {STRING 20}!$" + +gText_PkmnsXRestoredHPALittle2:: @ 85CB188 + .string "{STRING 15}’s {STRING 24}\nrestored its HP a little!$" + +gText_PkmnsXWhippedUpSandstorm:: @ 85CB1AA + .string "{STRING 19}’s {STRING 26}\nwhipped up a sandstorm!$" + +gText_PkmnsXIntensifiedSun:: @ 85CB1CA + .string "{STRING 19}’s {STRING 26}\nintensified the sun’s rays!$" + +gText_PkmnsXPreventsYLoss:: @ 85CB1EE + .string "{STRING 19}’s {STRING 26}\nprevents {STRING 0} loss!$" + +gText_PkmnsXInfatuatedY:: @ 85CB208 + .string "{STRING 16}’s {STRING 25}\ninfatuated {STRING 15}!$" + +gText_PkmnsXMadeYIneffective:: @ 85CB21F + .string "{STRING 16}’s {STRING 25}\nmade {STRING 20} ineffective!$" + +gText_PkmnsXCuredYProblem:: @ 85CB23C + .string "{STRING 19}’s {STRING 26}\ncured its {STRING 0} problem!$" + +gText_ItSuckedLiquidOoze:: @ 85CB25A + .string "It sucked up the\nLIQUID OOZE!$" + +gText_PkmnTransformed:: @ 85CB278 + .string "{STRING 19} transformed!$" + +gText_PkmnsXTookAttack:: @ 85CB288 + .string "{STRING 16}’s {STRING 25}\ntook the attack!$" + +gText_PkmnsXPreventsSwitching:: @ 85CB2A1 + .string "{STRING 0}’s {STRING 23}\nprevents switching!\p$" + +gText_PreventedFromWorking:: @ 85CB2BE + .string "{STRING 16}’s {STRING 25}\nprevented {STRING 19}’s\l{STRING 0} from working!$" + +gText_PkmnsXMadeItIneffective:: @ 85CB2E6 + .string "{STRING 19}’s {STRING 26}\nmade it ineffective!$" + +gText_PkmnsXPreventsFlinching:: @ 85CB303 + .string "{STRING 17}’s {STRING 27}\nprevents flinching!$" + +gText_PkmnsXPreventsYsZ:: @ 85CB31F + .string "{STRING 15}’s {STRING 24}\nprevents {STRING 16}’s\l{STRING 25} from working!$" + +gText_PkmnsXCuredItsYProblem:: @ 85CB346 + .string "{STRING 19}’s {STRING 26}\ncured its {STRING 0} problem!$" + +gText_PkmnsXHadNoEffectOnY:: @ 85CB364 + .string "{STRING 19}’s {STRING 26}\nhad no effect on {STRING 17}!$" + +gText_StatSharply:: @ 85CB381 + .string "sharply $" + +gText_StatRose:: @ 85CB38A + .string "rose!$" + +gText_StatHarshly:: @ 85CB390 + .string "harshly $" + +gText_StatFell:: @ 85CB399 + .string "fell!$" + +gText_PkmnsStatChanged:: @ 85CB39F + .string "{STRING 15}’s {STRING 0}\n{PLAYER}$" + +gText_PkmnsStatChanged2:: @ 85CB3AA + .string "{STRING 16}’s {STRING 0}\n{PLAYER}$" + +gText_UsingXTheYOfZN:: @ 85CB3B5 + .string "Using {STRING 22}, the {STRING 0}\nof {STRING 19} {PLAYER}$" + +gText_PkmnsStatChanged3:: @ 85CB3CF + .string "{STRING 15}’s {STRING 0}\n{PLAYER}$" + +gText_PkmnsStatChanged4:: @ 85CB3DA + .string "{STRING 16}’s {STRING 0}\n{PLAYER}$" + +gText_StatsWontIncrease2:: @ 85CB3E5 + .string "{STRING 15}’s stats won’t\ngo any higher!$" + +gText_StatsWontDecrease2:: @ 85CB405 + .string "{STRING 16}’s stats won’t\ngo any lower!$" + +gText_CriticalHit:: @ 85CB424 + .string "A critical hit!$" + +gText_OneHitKO:: @ 85CB434 + .string "It’s a one-hit KO!$" + +gText_123Poof:: @ 85CB447 + .string "{PAUSE 32}1, {PAUSE 15}2, and{PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE 0x0038}Poof!\p$" + +gText_AndEllipsis:: @ 85CB473 + .string "And…\p$" + +gText_HMMovesCantBeForgotten:: @ 85CB479 + .string "HM moves can’t be\nforgotten now.\p$" + +gText_NotVeryEffective:: @ 85CB49B + .string "It’s not very effective…$" + +gText_SuperEffective:: @ 85CB4B4 + .string "It’s super effective!$" + +gText_GotAwaySafely:: @ 85CB4CA + .string "{PLAY_SE 0x0011}Got away safely!\p$" + +gText_PkmnFledUsingIts:: @ 85CB4E0 + .string "{PLAY_SE 0x0011}{STRING 15} fled\nusing its {STRING 22}!\p$" + +gText_PkmnFledUsing:: @ 85CB4FB + .string "{PLAY_SE 0x0011}{STRING 15} fled\nusing {STRING 24}!\p$" + +gText_WildPkmnFled:: @ 85CB512 + .string "{PLAY_SE 0x0011}Wild {STRING 0} fled!$" + +gText_PlayerDefeated:: @ 85CB524 + .string "Player defeated\n{STRING 32}!$" + +gText_PlayerBeatTwo:: @ 85CB538 + .string "Player beat {STRING 32}\nand {STRING 33}!$" + +gText_PlayerLostAgainst:: @ 85CB54F + .string "Player lost against\n{STRING 32}!$" + +gText_PlayerLostToTwo:: @ 85CB567 + .string "Player lost to {STRING 32}\nand {STRING 33}!$" + +gText_PlayerBattledToDraw:: @ 85CB581 + .string "Player battled to a draw against\n{STRING 32}!$" + +gText_PlayerBattledToDrawVsTwo:: @ 85CB5A6 + .string "Player battled to a draw against\n{STRING 32} and {STRING 33}!$" + +gText_WildFled:: @ 85CB5D2 + .string "{PLAY_SE 0x0011}{STRING 32} fled!$" + +gText_TwoWildFled:: @ 85CB5DF + .string "{PLAY_SE 0x0011}{STRING 32} and\n{STRING 33} fled!$" + +gText_NoRunningFromTrainers:: @ 85CB5F3 + .string "No! There’s no running\nfrom a TRAINER battle!\p$" + +gText_CantEscape:: @ 85CB622 + .string "Can’t escape!\p$" + +gText_DontLeaveBirch:: @ 85CB631 + .string "PROF. BIRCH: Don’t leave me like this!\p$" + +gText_ButNothingHappened:: @ 85CB659 + .string "But nothing happened!$" + +gText_ButItFailed:: @ 85CB66F + .string "But it failed!$" + +gText_ItHurtConfusion:: @ 85CB67E + .string "It hurt itself in its\nconfusion!$" + +gText_MirrorMoveFailed:: @ 85CB69F + .string "The MIRROR MOVE failed!$" + +gText_StartedToRain:: @ 85CB6B7 + .string "It started to rain!$" + +gText_DownpourStarted:: @ 85CB6CB + .string "A downpour started!$" + +gText_RainContinues:: @ 85CB6DF + .string "Rain continues to fall.$" + +gText_DownpourContinues:: @ 85CB6F7 + .string "The downpour continues.$" + +gText_RainStopped:: @ 85CB70F + .string "The rain stopped.$" + +gText_SandstormBrewed:: @ 85CB721 + .string "A sandstorm brewed!$" + +gText_SandstormRages:: @ 85CB735 + .string "The sandstorm rages.$" + +gText_SandstormSubsided:: @ 85CB74A + .string "The sandstorm subsided.$" + +gText_SunlightGotBright:: @ 85CB762 + .string "The sunlight got bright!$" + +gText_SunlightStrong:: @ 85CB77B + .string "The sunlight is strong.$" + +gText_SunlightFaded:: @ 85CB793 + .string "The sunlight faded.$" + +gText_StartedHail:: @ 85CB7A7 + .string "It started to hail!$" + +gText_HailContinues:: @ 85CB7BB + .string "Hail continues to fall.$" + +gText_HailStopped:: @ 85CB7D3 + .string "The hail stopped.$" + +gText_FailedToSpitUp:: @ 85CB7E5 + .string "But it failed to SPIT UP\na thing!$" + +gText_FailedToSwallow:: @ 85CB807 + .string "But it failed to SWALLOW\na thing!$" + +gText_WindBecameHeatWave:: @ 85CB829 + .string "The wind turned into a\nHEAT WAVE!$" + +gText_StatChangesGone:: @ 85CB84B + .string "All stat changes were\neliminated!$" + +gText_CoinsScattered:: @ 85CB86D + .string "Coins scattered everywhere!$" + +gText_TooWeakForSubstitute:: @ 85CB889 + .string "It was too weak to make\na SUBSTITUTE!$" + +gText_SharedPain:: @ 85CB8AF + .string "The battlers shared\ntheir pain!$" + +gText_BellChimed:: @ 85CB8CF + .string "A bell chimed!$" + +gText_FaintInThree:: @ 85CB8DE + .string "All affected POKéMON will\nfaint in three turns!$" + +gText_NoPPLeft:: @ 85CB90E + .string "There’s no PP left for\nthis move!\p$" + +gText_ButNoPPLeft:: @ 85CB931 + .string "But there was no PP left\nfor the move!$" + +gText_PkmnIgnoresAsleep:: @ 85CB958 + .string "{STRING 15} ignored\norders while asleep!$" + +gText_PkmnIgnoredOrders:: @ 85CB978 + .string "{STRING 15} ignored\norders!$" + +gText_PkmnBeganToNap:: @ 85CB98B + .string "{STRING 15} began to nap!$" + +gText_PkmnLoafing:: @ 85CB99C + .string "{STRING 15} is\nloafing around!$" + +gText_PkmnWontObey:: @ 85CB9B2 + .string "{STRING 15} won’t\nobey!$" + +gText_PkmnTurnedAway:: @ 85CB9C1 + .string "{STRING 15} turned away!$" + +gText_PkmnPretendNotNotice:: @ 85CB9D1 + .string "{STRING 15} pretended\nnot to notice!$" + +gText_EnemyAboutToSwitchPkmn:: @ 85CB9ED + .string "{STRING 28} {STRING 29} is\nabout to use {PLAYER}.\pWill {STRING 35} change\nPOKéMON?$" + +gText_PkmnLearnedMove2:: @ 85CBA1F + .string "{STRING 15} learned\n{STRING 0}!$" + +gText_PlayerDefeatedXY:: @ 85CBA2E + .string "Player defeated\n{STRING 28} {STRING 29}!\p$" + +gText_CreptCloser:: @ 85CBA46 + .string "{STRING 35} crept closer to\n{RIVAL}!$" + +gText_CantGetCloser:: @ 85CBA5D + .string "{STRING 35} can’t get any closer!$" + +gText_PkmnWatchingCarefully:: @ 85CBA76 + .string "{RIVAL} is watching\ncarefully!$" + +gText_PkmnCuriousAboutX:: @ 85CBA90 + .string "{RIVAL} is curious about\nthe {STRING 0}!$" + +gText_PkmnEnthralledByX:: @ 85CBAAC + .string "{RIVAL} is enthralled by\nthe {STRING 0}!$" + +gText_PkmnIgnoredX:: @ 85CBAC8 + .string "{RIVAL} completely ignored\nthe {STRING 0}!$" + +gText_ThrewPokeblockAtPkmn:: @ 85CBAE6 + .string "{STRING 35} threw a {POKEBLOCK}\nat the {RIVAL}!$" + +gText_OutOfSafariBalls:: @ 85CBB02 + .string "{PLAY_SE 0x0049}ANNOUNCER: You’re out of\nSAFARI BALLS! Game over!\p$" + + .string "{RIVAL} appeared!\p$" + +gText_WildPkmnAppeared:: @ 85CBB47 + .string "Wild {RIVAL} appeared!\p$" + +gText_WildPkmnAppeared2:: @ 85CBB5A + .string "Wild {RIVAL} appeared!\p$" + +gText_WildPkmnAppearedPause:: @ 85CBB6D + .string "Wild {RIVAL} appeared!{PAUSE 127}$" + +gText_TwoWildPkmnAppeared:: @ 85CBB82 + .string "Wild {RIVAL} and\n{AQUA} appeared!\p$" + +gText_TrainerXYWantsToBattle:: @ 85CBB9C + .string "{STRING 28} {STRING 29}\nwould like to battle!\p$" + +gText_TrainerXWantsToBattle:: @ 85CBBB9 + .string "{STRING 32}\nwants to battle!$" + +gText_TwoTrainersWantToBattle:: @ 85CBBCD + .string "{STRING 32} and {STRING 33}\nwant to battle!$" + +gText_TrainerXYSentOutPkmn:: @ 85CBBE7 + .string "{STRING 28} {STRING 29} sent\nout {RIVAL}!$" + +gText_TrainerXYSentOutTwoPkmn:: @ 85CBBFA + .string "{STRING 28} {STRING 29} sent\nout {RIVAL} and {AQUA}!$" + +gText_TrainerXYSentOutPkmn2:: @ 85CBC14 + .string "{STRING 28} {STRING 29} sent\nout {STRING 0}!$" + +gText_TrainerXSentOutPkmn:: @ 85CBC27 + .string "{STRING 32} sent out\n{RIVAL}!$" + +gText_TrainerXSentOutTwoPkmn:: @ 85CBC37 + .string "{STRING 32} sent out\n{RIVAL} and {AQUA}!$" + +gText_TwoTrainersSentOutPkmn:: @ 85CBC4E + .string "{STRING 32} sent out {STRING 10}!\n{STRING 33} sent out {STRING 12}!$" + +gText_TrainerXSentOutPkmn2:: @ 85CBC6E + .string "{STRING 32} sent out\n{STRING 0}!$" + +gText_TrainerXSentOutPkmn3:: @ 85CBC7E + .string "{STRING 34} sent out\n{STRING 0}!$" + +gText_GoPkmn:: @ 85CBC8E + .string "Go! {STRING 5}!$" + +gText_GoTwoPkmn:: @ 85CBC96 + .string "Go! {STRING 5} and\n{VERSION}!$" + +gText_GoPkmn2:: @ 85CBCA5 + .string "Go! {STRING 0}!$" + +gText_DoItPkmn:: @ 85CBCAD + .string "Do it! {STRING 0}!$" + +gText_GoForItPkmn:: @ 85CBCB8 + .string "Go for it, {STRING 0}!$" + +gText_YourFoesWeakGetEmPkmn:: @ 85CBCC7 + .string "Your foe’s weak!\nGet ’em, {STRING 0}!$" + +gText_EnemySentOutPkmnGoPkmn:: @ 85CBCE5 + .string "{STRING 31} sent out {STRING 11}!\nGo! {STRING 9}!$" + +gText_PkmnThatsEnough:: @ 85CBCFD + .string "{STRING 0}, that’s enough!\nCome back!$" + +gText_PkmnComeBack:: @ 85CBD1B + .string "{STRING 0}, come back!$" + +gText_PkmnOkComeBack:: @ 85CBD2A + .string "{STRING 0}, OK!\nCome back!$" + +gText_PkmnGoodComeBack:: @ 85CBD3D + .string "{STRING 0}, good!\nCome back!$" + +gText_TrainerXYWithdrewPkmn:: @ 85CBD52 + .string "{STRING 28} {STRING 29}\nwithdrew {STRING 0}!$" + +gText_TrainerXWithdrewPkmn:: @ 85CBD65 + .string "{STRING 32} withdrew\n{STRING 0}!$" + +gText_TrainerXWithdrewPkmn2:: @ 85CBD75 + .string "{STRING 34} withdrew\n{STRING 0}!$" + +gText_WildPkmnPrefix:: @ 85CBD85 + .string "Wild $" + +gText_FoePkmnPrefix:: @ 85CBD8B + .string "Foe $" + + .string "$" + +gText_FoePkmnPrefix2:: @ 85CBD91 + .string "Foe$" + +gText_AllyPkmnPrefix:: @ 85CBD95 + .string "Ally$" + +gText_FoePkmnPrefix3:: @ 85CBD9A + .string "Foe$" + +gText_AllyPkmnPrefix2:: @ 85CBD9E + .string "Ally$" + +gText_FoePkmnPrefix4:: @ 85CBDA3 + .string "Foe$" + +gText_AllyPkmnPrefix3:: @ 85CBDA7 + .string "Ally$" + +gText_XUsedY2:: @ 85CBDAC + .string "{STRING 15} used\n{PLAYER}$" + +gText_ExclamationMark:: @ 85CBDB7 + .string "!$" + +gText_ExclamationMark2:: @ 85CBDB9 + .string "!$" + +gText_ExclamationMark3:: @ 85CBDBB + .string "!$" + +gText_ExclamationMark4:: @ 85CBDBD + .string "!$" + +gText_ExclamationMark5:: @ 85CBDBF + .string "!$" + +gText_HP2:: @ 85CBDC1 + .string "HP$" + +gText_Attack2:: @ 85CBDC4 + .string "ATTACK$" + +gText_Defense2:: @ 85CBDCB + .string "DEFENSE$" + +gText_Speed:: @ 85CBDD3 + .string "SPEED$" + +gText_SpAtk2:: @ 85CBDD9 + .string "SP. ATK$" + +gText_SpDef2:: @ 85CBDE1 + .string "SP. DEF$" + +gText_Accuracy:: @ 85CBDE9 + .string "accuracy$" + +gText_Evasiveness:: @ 85CBDF2 + .string "evasiveness$" + + .align 2 gStatNamesTable:: @ 85CBE00 - .incbin "baserom.gba", 0x5cbe00, 0x6c + .4byte gText_HP2 + .4byte gText_Attack2 + .4byte gText_Defense2 + .4byte gText_Speed + .4byte gText_SpAtk2 + .4byte gText_SpDef2 + .4byte gText_Accuracy + .4byte gText_Evasiveness + +gText_PokeblockWasTooSpicy:: @ 85CBE20 + .string "was too spicy!$" + +gText_PokeblockWasTooDry:: @ 85CBE2F + .string "was too dry!$" + +gText_PokeblockWasTooSweet:: @ 85CBE3C + .string "was too sweet!$" -gUnknown_085CBE6C:: @ 85CBE6C - .incbin "baserom.gba", 0x5cbe6c, 0x1a9 - -gUnknown_085CC015:: @ 85CC015 +gText_PokeblockWasTooBitter:: @ 85CBE4B + .string "was too bitter!$" -.string "someone’s$" +gText_PokeblockWasTooSour:: @ 85CBE5B + .string "was too sour!$" -gUnknown_085CC01F:: @ 85CC01F + .align 2 +gPokeblockWasTooXStringTable:: @ 85CBE6C + .4byte gText_PokeblockWasTooSpicy + .4byte gText_PokeblockWasTooDry + .4byte gText_PokeblockWasTooSweet + .4byte gText_PokeblockWasTooBitter + .4byte gText_PokeblockWasTooSour -.string "LANETTE’s$" -.string "{RIVAL}’s data was\nadded to the POKéDEX.\p$" -.string "It is raining.$" -.string "A sandstorm is raging.$" -.string "The BOX is full!\nYou can’t catch any more!\p$" +gText_XUsedY:: @ 85CBE80 + .string "{STRING 35} used\n{STRING 22}!$" -gUnknown_085CC0A0:: @ 85CC0A0 +gText_WallyUsedY:: @ 85CBE8C + .string "WALLY used\n{STRING 22}!$" -.string "ENIGMA BERRY$" +gText_XYUsedZ:: @ 85CBE9B + .string "{STRING 28} {STRING 29}\nused {STRING 22}!$" -gUnknown_085CC0AD:: @ 85CC0AD +gText_TrainerBlockedBall:: @ 85CBEAA + .string "The TRAINER blocked the BALL!$" -.string " BERRY$" -.string "{STRING 19}’s {STRING 22}\ncured paralysis!$" -.string "{STRING 19}’s {STRING 22}\ncured poison!$" -.string "{STRING 19}’s {STRING 22}\nhealed its burn!$" -.string "{STRING 19}’s {STRING 22}\ndefrosted it!$" -.string "{STRING 19}’s {STRING 22}\nwoke it from its sleep!$" -.string "{STRING 19}’s {STRING 22}\nsnapped it out of confusion!$" -.string "{STRING 19}’s {STRING 22}\ncured its {STRING 0} problem!$" -.string "{STRING 19}’s {STRING 22}\nnormalized its status!$" -.string "{STRING 19}’s {STRING 22}\nrestored health!$" -.string "{STRING 19}’s {STRING 22}\nrestored {STRING 0}’s PP!$" -.string "{STRING 19}’s {STRING 22}\nrestored its status!$" -.string "{STRING 19}’s {STRING 22}\nrestored its HP a little!$" -.string "{STRING 22} allows the\nuse of only {STRING 20}!\p$" -.string "{STRING 16} hung on\nusing its {STRING 22}!$" +gText_DontBeAThief:: @ 85CBEC8 + .string "Don’t be a thief!$" -gUnknown_085CC23E:: @ 85CC23E +gText_ItDodgedBall:: @ 85CBEDA + .string "It dodged the thrown BALL!\nThis POKéMON can’t be caught!$" -.string "$" -.string "You throw a BALL now, right?\nI‥ I’ll do my best!$" +gText_YouMissedPkmn:: @ 85CBF13 + .string "You missed the POKéMON!$" -gUnknown_085CC270:: @ 85CC270 - .incbin "baserom.gba", 0x5cc270, 0x5c4 +gText_PkmnBrokeFree:: @ 85CBF2B + .string "Oh, no!\nThe POKéMON broke free!$" +gText_ItAppearedCaught:: @ 85CBF4B + .string "Aww!\nIt appeared to be caught!$" + +gText_AarghAlmostHadIt:: @ 85CBF6A + .string "Aargh!\nAlmost had it!$" + +gText_ShootSoClose:: @ 85CBF80 + .string "Shoot!\nIt was so close, too!$" + +gText_GotchaPkmnCaught:: @ 85CBF9D + .string "Gotcha!\n{RIVAL} was caught!{UNKNOWN_A}{PLAY_BGM BGM_KACHI22}\p$" + +gText_GotchaPkmnCaught2:: @ 85CBFBB + .string "Gotcha!\n{RIVAL} was caught!{UNKNOWN_A}{PLAY_BGM BGM_KACHI22}{PAUSE 127}$" + +gText_GiveNicknameCaptured:: @ 85CBFDB + .string "Give a nickname to the\ncaptured {RIVAL}?$" + +gText_PkmnSentToPC:: @ 85CBFFF + .string "{RIVAL} was sent to\n{STRING 39} PC.$" + +gText_Someones:: @ 85CC015 + .string "someone’s$" + +gText_Lanettes:: @ 85CC01F + .string "LANETTE’s$" + +gText_PkmnDataAddedToDex:: @ 85CC029 + .string "{RIVAL}’s data was\nadded to the POKéDEX.\p$" + +gText_ItIsRaining:: @ 85CC04E + .string "It is raining.$" + +gText_SandstormIsRaging:: @ 85CC05D + .string "A sandstorm is raging.$" + +gText_BoxIsFull:: @ 85CC074 + .string "The BOX is full!\nYou can’t catch any more!\p$" + +gText_EnigmaBerry:: @ 85CC0A0 + .string "ENIGMA BERRY$" + +gText_BerrySuffix:: @ 85CC0AD + .string " BERRY$" + +gText_PkmnsXCuredParalysis:: @ 85CC0B4 + .string "{STRING 19}’s {STRING 22}\ncured paralysis!$" + +gText_PkmnsXCuredPoison:: @ 85CC0CD + .string "{STRING 19}’s {STRING 22}\ncured poison!$" + +gText_PkmnsXHealedBurn:: @ 85CC0E3 + .string "{STRING 19}’s {STRING 22}\nhealed its burn!$" + +gText_PkmnsXDefrostedIt:: @ 85CC0FC + .string "{STRING 19}’s {STRING 22}\ndefrosted it!$" + +gText_PkmnsXWokeIt:: @ 85CC112 + .string "{STRING 19}’s {STRING 22}\nwoke it from its sleep!$" + +gText_PkmnsXSnappedOut:: @ 85CC132 + .string "{STRING 19}’s {STRING 22}\nsnapped it out of confusion!$" + +gText_PkmnsXCuredProblem:: @ 85CC157 + .string "{STRING 19}’s {STRING 22}\ncured its {STRING 0} problem!$" + +gText_PkmnsXNormalizedStatus:: @ 85CC175 + .string "{STRING 19}’s {STRING 22}\nnormalized its status!$" + +gText_PkmnsXRestoredHealth:: @ 85CC194 + .string "{STRING 19}’s {STRING 22}\nrestored health!$" + +gText_PkmnsXRestoredPP:: @ 85CC1AD + .string "{STRING 19}’s {STRING 22}\nrestored {STRING 0}’s PP!$" + +gText_PkmnsXRestoredStatus:: @ 85CC1C7 + .string "{STRING 19}’s {STRING 22}\nrestored its status!$" + +gText_PkmnsXRestoredHPALittle:: @ 85CC1E4 + .string "{STRING 19}’s {STRING 22}\nrestored its HP a little!$" + +gText_XAllowsOnlyY:: @ 85CC206 + .string "{STRING 22} allows the\nuse of only {STRING 20}!\p$" + +gText_PkmnHungOnWithX:: @ 85CC225 + .string "{STRING 16} hung on\nusing its {STRING 22}!$" + +gText_EmptyString3:: @ 85CC23E + .string "$" + +gText_YouThrowABallNowRight:: @ 85CC23F + .string "You throw a BALL now, right?\nI… I’ll do my best!$" + + .align 2 +gBattleStringsTable:: @ 85CC270 + .4byte gText_Buffer36 + .4byte gText_PkmnGainedEXP + .4byte gText_PkmnGrewToLv + .4byte gText_PkmnLearnedMove + .4byte gText_TryToLearnMove1 + .4byte gText_TryToLearnMove2 + .4byte gText_TryToLearnMove3 + .4byte gText_PkmnForgotMove + .4byte gText_StopLearningMove + .4byte gText_DidNotLearnMove + .4byte gText_PkmnLearnedMove2 + .4byte gText_AttackMissed + .4byte gText_PkmnProtectedItself + .4byte gText_StatsWontIncrease2 + .4byte gText_AvoidedDamage + .4byte gText_ItDoesntAffect + .4byte gText_PkmnFainted + .4byte gText_PkmnFainted2 + .4byte gText_PlayerGotMoney + .4byte gText_PlayerWhiteout + .4byte gText_PlayerWhiteout2 + .4byte gText_PreventsEscape + .4byte gText_HitXTimes + .4byte gText_PkmnFellAsleep + .4byte gText_PkmnMadeSleep + .4byte gText_PkmnAlreadyAsleep + .4byte gText_PkmnAlreadyAsleep2 + .4byte gText_PkmnWasntAffected + .4byte gText_PkmnWasPoisoned + .4byte gText_PkmnPoisonedBy + .4byte gText_PkmnHurtByPoison + .4byte gText_PkmnAlreadyPoisoned + .4byte gText_PkmnBadlyPoisoned + .4byte gText_PkmnEnergyDrained + .4byte gText_PkmnWasBurned + .4byte gText_PkmnBurnedBy + .4byte gText_PkmnHurtByBurn + .4byte gText_PkmnWasFrozen + .4byte gText_PkmnFrozenBy + .4byte gText_PkmnIsFrozen + .4byte gText_PkmnWasDefrosted + .4byte gText_PkmnWasDefrosted2 + .4byte gText_PkmnWasDefrostedBy + .4byte gText_PkmnWasParalyzed + .4byte gText_PkmnWasParalyzedBy + .4byte gText_PkmnIsParalyzed + .4byte gText_PkmnIsAlreadyParalyzed + .4byte gText_PkmnHealedParalysis + .4byte gText_PkmnDreamEaten + .4byte gText_StatsWontIncrease + .4byte gText_StatsWontDecrease + .4byte gText_TeamStoppedWorking + .4byte gText_FoeStoppedWorking + .4byte gText_PkmnIsConfused + .4byte gText_PkmnHealedConfusion + .4byte gText_PkmnWasConfused + .4byte gText_PkmnAlreadyConfused + .4byte gText_PkmnFellInLove + .4byte gText_PkmnInLove + .4byte gText_PkmnImmobilizedByLove + .4byte gText_PkmnBlownAway + .4byte gText_PkmnChangedType + .4byte gText_PkmnFlinched + .4byte gText_PkmnRegainedHealth + .4byte gText_PkmnHPFull + .4byte gText_PkmnRaisedSpDef + .4byte gText_PkmnRaisedDef + .4byte gText_PkmnCoveredByVeil + .4byte gText_PkmnUsedSafeguard + .4byte gText_PkmnSafeguardExpired + .4byte gText_PkmnWentToSleep + .4byte gText_PkmnSleptHealthy + .4byte gText_PkmnWhippedWhirlwind + .4byte gText_PkmnTookSunlight + .4byte gText_PkmnLoweredHead + .4byte gText_PkmnIsGlowing + .4byte gText_PkmnFlewHigh + .4byte gText_PkmnDugHole + .4byte gText_PkmnSqueezedByBind + .4byte gText_PkmnTrappedInVortex + .4byte gText_PkmnWrappedBy + .4byte gText_PkmnClamped + .4byte gText_PkmnHurtBy + .4byte gText_PkmnFreedFrom + .4byte gText_PkmnCrashed + .4byte gText_PkmnShroudedInMist + .4byte gText_PkmnProtectedByMist + .4byte gText_PkmnGettingPumped + .4byte gText_PkmnHitWithRecoil + .4byte gText_PkmnProtectedItself2 + .4byte gText_PkmnBuffetedBySandstorm + .4byte gText_PkmnPeltedByHail + .4byte gText_PkmnSeeded + .4byte gText_PkmnEvadedAttack + .4byte gText_PkmnSappedByLeechSeed + .4byte gText_PkmnFastAsleep + .4byte gText_PkmnWokeUp + .4byte gText_PkmnUproarKeptAwake + .4byte gText_PkmnWokeUpInUproar + .4byte gText_PkmnCausedUproar + .4byte gText_PkmnMakingUproar + .4byte gText_PkmnCalmedDown + .4byte gText_PkmnCantSleepInUproar + .4byte gText_PkmnStockpiled + .4byte gText_PkmnCantStockpile + .4byte gText_PkmnCantSleepInUproar2 + .4byte gText_UproarKeptPkmnAwake + .4byte gText_PkmnStayedAwakeUsing + .4byte gText_PkmnStoringEnergy + .4byte gText_PkmnUnleashedEnergy + .4byte gText_PkmnFatigueConfusion + .4byte gText_PkmnPickedUpItem + .4byte gText_PkmnUnaffected + .4byte gText_PkmnTransformedInto + .4byte gText_PkmnMadeSubstitute + .4byte gText_PkmnHasSubstitute + .4byte gText_SubstituteDamaged + .4byte gText_PkmnSubstituteFaded + .4byte gText_PkmnMustRecharge + .4byte gText_PkmnRageBuilding + .4byte gText_PkmnMoveWasDisabled + .4byte gText_PkmnMoveIsDisabled + .4byte gText_PkmnMoveDisabledNoMore + .4byte gText_PkmnGotEncore + .4byte gText_PkmnEncoreEnded + .4byte gText_PkmnTookAim + .4byte gText_PkmnSketchedMove + .4byte gText_PkmnTryingToTakeFoe + .4byte gText_PkmnTookFoe + .4byte gText_PkmnReducedPP + .4byte gText_PkmnStoleItem + .4byte gText_PkmnCantEscape + .4byte gText_PkmnFellIntoNightmare + .4byte gText_PkmnLockedInNightmare + .4byte gText_PkmnLaidCurse + .4byte gText_PkmnAfflictedByCurse + .4byte gText_SpikesScattered + .4byte gText_PkmnHurtBySpikes + .4byte gText_PkmnIdentified + .4byte gText_PkmnPerishCountFell + .4byte gText_PkmnBracedItself + .4byte gText_PkmnEnduredHit + .4byte gText_MagnitudeStrength + .4byte gText_PkmnCutHPMaxedAttack + .4byte gText_PkmnCopiedStatChanges + .4byte gText_PkmnGotFree + .4byte gText_PkmnShedLeechSeed + .4byte gText_PkmnBlewAwaySpikes + .4byte gText_PkmnFledFromBattle + .4byte gText_PkmnForesawAttack + .4byte gText_PkmnTookAttack + .4byte gText_PkmnAttack + .4byte gText_PkmnCenterAttention + .4byte gText_PkmnChargingPower + .4byte gText_NaturePowerTurnedInto + .4byte gText_PkmnStatusNormal + .4byte gText_PkmnHasNoMovesLeft + .4byte gText_PkmnSubjectedToTorment + .4byte gText_PkmnCantUseMoveTorment + .4byte gText_PkmnTighteningFocus + .4byte gText_PkmnFellForTaunt + .4byte gText_PkmnCantUseMoveTaunt + .4byte gText_PkmnReadyToHelp + .4byte gText_PkmnSwitchedItems + .4byte gText_PkmnCopiedFoe + .4byte gText_PkmnMadeWish + .4byte gText_PkmnWishCameTrue + .4byte gText_PkmnPlantedRoots + .4byte gText_PkmnAbsorbedNutrients + .4byte gText_PkmnAnchoredItself + .4byte gText_PkmnWasMadeDrowsy + .4byte gText_PkmnKnockedOff + .4byte gText_PkmnSwappedAbilities + .4byte gText_PkmnSealedOpponentMove + .4byte gText_PkmnCantUseMoveSealed + .4byte gText_PkmnWantsGrudge + .4byte gText_PkmnLostPPGrudge + .4byte gText_PkmnShroudedItself + .4byte gText_PkmnMoveBounced + .4byte gText_PkmnWaitsForTarget + .4byte gText_PkmnSnatchedMove + .4byte gText_PkmnMadeItRain + .4byte gText_PkmnRaisedSpeed + .4byte gText_PkmnProtectedBy + .4byte gText_PkmnPreventsUsage + .4byte gText_PkmnRestoredHPUsing + .4byte gText_PkmnChangedTypeWith + .4byte gText_PkmnPreventsParalysisWith + .4byte gText_PkmnPreventsRomanceWith + .4byte gText_PkmnPreventsPoisoningWith + .4byte gText_PkmnPreventsConfusionWith + .4byte gText_PkmnRaisedFirePowerWith + .4byte gText_PkmnAnchorsItselfWith + .4byte gText_PkmnCutsAttackWith + .4byte gText_PkmnPreventsStatLossWith + .4byte gText_PkmnHurtsWith + .4byte gText_PkmnTraced + .4byte gText_StatSharply + .4byte gText_StatRose + .4byte gText_StatHarshly + .4byte gText_StatFell + .4byte gText_PkmnsStatChanged + .4byte gText_PkmnsStatChanged2 + .4byte gText_PkmnsStatChanged3 + .4byte gText_PkmnsStatChanged4 + .4byte gText_CriticalHit + .4byte gText_OneHitKO + .4byte gText_123Poof + .4byte gText_AndEllipsis + .4byte gText_NotVeryEffective + .4byte gText_SuperEffective + .4byte gText_GotAwaySafely + .4byte gText_WildPkmnFled + .4byte gText_NoRunningFromTrainers + .4byte gText_CantEscape + .4byte gText_DontLeaveBirch + .4byte gText_ButNothingHappened + .4byte gText_ButItFailed + .4byte gText_ItHurtConfusion + .4byte gText_MirrorMoveFailed + .4byte gText_StartedToRain + .4byte gText_DownpourStarted + .4byte gText_RainContinues + .4byte gText_DownpourContinues + .4byte gText_RainStopped + .4byte gText_SandstormBrewed + .4byte gText_SandstormRages + .4byte gText_SandstormSubsided + .4byte gText_SunlightGotBright + .4byte gText_SunlightStrong + .4byte gText_SunlightFaded + .4byte gText_StartedHail + .4byte gText_HailContinues + .4byte gText_HailStopped + .4byte gText_FailedToSpitUp + .4byte gText_FailedToSwallow + .4byte gText_WindBecameHeatWave + .4byte gText_StatChangesGone + .4byte gText_CoinsScattered + .4byte gText_TooWeakForSubstitute + .4byte gText_SharedPain + .4byte gText_BellChimed + .4byte gText_FaintInThree + .4byte gText_NoPPLeft + .4byte gText_ButNoPPLeft + .4byte gText_XUsedY + .4byte gText_WallyUsedY + .4byte gText_TrainerBlockedBall + .4byte gText_DontBeAThief + .4byte gText_ItDodgedBall + .4byte gText_YouMissedPkmn + .4byte gText_PkmnBrokeFree + .4byte gText_ItAppearedCaught + .4byte gText_AarghAlmostHadIt + .4byte gText_ShootSoClose + .4byte gText_GotchaPkmnCaught + .4byte gText_GotchaPkmnCaught2 + .4byte gText_GiveNicknameCaptured + .4byte gText_PkmnSentToPC + .4byte gText_PkmnDataAddedToDex + .4byte gText_ItIsRaining + .4byte gText_SandstormIsRaging + .4byte gText_CantEscape2 + .4byte gText_PkmnIgnoresAsleep + .4byte gText_PkmnIgnoredOrders + .4byte gText_PkmnBeganToNap + .4byte gText_PkmnLoafing + .4byte gText_PkmnWontObey + .4byte gText_PkmnTurnedAway + .4byte gText_PkmnPretendNotNotice + .4byte gText_EnemyAboutToSwitchPkmn + .4byte gText_CreptCloser + .4byte gText_CantGetCloser + .4byte gText_PkmnWatchingCarefully + .4byte gText_PkmnCuriousAboutX + .4byte gText_PkmnEnthralledByX + .4byte gText_PkmnIgnoredX + .4byte gText_ThrewPokeblockAtPkmn + .4byte gText_OutOfSafariBalls + .4byte gText_PkmnsXCuredParalysis + .4byte gText_PkmnsXCuredPoison + .4byte gText_PkmnsXHealedBurn + .4byte gText_PkmnsXDefrostedIt + .4byte gText_PkmnsXWokeIt + .4byte gText_PkmnsXSnappedOut + .4byte gText_PkmnsXCuredProblem + .4byte gText_PkmnsXRestoredHealth + .4byte gText_PkmnsXRestoredPP + .4byte gText_PkmnsXRestoredStatus + .4byte gText_PkmnsXRestoredHPALittle + .4byte gText_XAllowsOnlyY + .4byte gText_PkmnHungOnWithX + .4byte gText_EmptyString3 + .4byte gText_PkmnsXPreventsBurns + .4byte gText_PkmnsXBlocksY + .4byte gText_PkmnsXRestoredHPALittle2 + .4byte gText_PkmnsXWhippedUpSandstorm + .4byte gText_PkmnsXPreventsYLoss + .4byte gText_PkmnsXInfatuatedY + .4byte gText_PkmnsXMadeYIneffective + .4byte gText_PkmnsXCuredYProblem + .4byte gText_ItSuckedLiquidOoze + .4byte gText_PkmnTransformed + .4byte gText_ElectricityWeakened + .4byte gText_FireWeakened + .4byte gText_PkmnHidUnderwater + .4byte gText_PkmnSprangUp + .4byte gText_HMMovesCantBeForgotten + .4byte gText_XFoundOneY + .4byte gText_PlayerDefeatedXY + .4byte gText_SoothingAroma + .4byte gText_ItemsCantBeUsedNow + .4byte gText_ForXCommaYZ + .4byte gText_UsingXTheYOfZN + .4byte gText_PkmnUsedXToGetPumped + .4byte gText_PkmnsXMadeYUseless + .4byte gText_PkmnTrappedBySandTomb + .4byte gText_EmptyString4 + .4byte gText_ABoosted + .4byte gText_PkmnsXIntensifiedSun + .4byte gText_PkmnMakesGroundMiss + .4byte gText_YouThrowABallNowRight + .4byte gText_PkmnsXTookAttack + .4byte gText_PkmnChoseXAsDestiny + .4byte gText_PkmnLostFocus + .4byte gText_UseNextPkmn + .4byte gText_PkmnFledUsingIts + .4byte gText_PkmnFledUsing + .4byte gText_PkmnWasDraggedOut + .4byte gText_PreventedFromWorking + .4byte gText_PkmnsXNormalizedStatus + .4byte gText_XYUsedZ + .4byte gText_BoxIsFull + .4byte gText_PkmnAvoidedAttack + .4byte gText_PkmnsXMadeItIneffective + .4byte gText_PkmnsXPreventsFlinching + .4byte gText_PkmnAlreadyHasBurn + .4byte gText_StatsWontDecrease2 + .4byte gText_PkmnsXBlocksY2 + .4byte gText_PkmnsXWoreOff + .4byte gText_PkmnRaisedDefALittle + .4byte gText_PkmnRaisedSpDefALittle + .4byte gText_TheWallShattered + .4byte gText_PkmnsXPreventsYsZ + .4byte gText_PkmnsXCuredItsYProblem + .4byte gText_PkmnCantEscape2 + .4byte gText_PkmnObtainedX + .4byte gText_PkmnObtainedX2 + .4byte gText_PkmnObtainedXYObtainedZ + .4byte gText_ButNoEffect + .4byte gText_PkmnsXHadNoEffectOnY + .4byte gText_TwoEnemiesDefeated + .4byte gText_String48 + .4byte gText_PkmnIncapableOfPower + .4byte gText_GlintAppearsInEye + .4byte gText_PkmnGettingIntoPosition + .4byte gText_PkmnBeganGrowlingDeeply + .4byte gText_PkmnEagerForMore + .4byte gText_DefeatedOpponentByReferee + .4byte gText_LostToOpponentByReferee + .4byte gText_TiedOpponentByReferee + .4byte gText_QuestionForfeitMatch + .4byte gText_ForfeitedMatch + .4byte gText_PkmnTransferredSomeonesPC + .4byte gText_PkmnTransferredLanettesPC + .4byte gText_PkmnBoxSomeonesPCFull + .4byte gText_PkmnBoxLanettesPCFull + .4byte gText_String37 + .4byte gText_String49 + + .align 2 gUnknown_085CC834:: @ 85CC834 - .incbin "baserom.gba", 0x5cc834, 0x14e + .2byte 0x0017, 0x0018, 0x0159, 0x001a, 0x014c, 0x00e2, 0x00e3, 0x0021 + .2byte 0x0112, 0x0165, 0x00e8, 0x00e9, 0x00e5, 0x00ed, 0x00f0, 0x00f3 + .2byte 0x00ee, 0x00f4, 0x0066, 0x0067, 0x00ef, 0x00f5, 0x00ea, 0x00eb + .2byte 0x00ec, 0x0065, 0x0098, 0x00e5, 0x00e5, 0x004e, 0x0160, 0x004d + .2byte 0x0161, 0x004f, 0x0068, 0x0069, 0x001b, 0x006a, 0x0139, 0x0052 + .2byte 0x0053, 0x0070, 0x0071, 0x0073, 0x0074, 0x006c, 0x006e, 0x00f7 + .2byte 0x004c, 0x0075, 0x0076, 0x0077, 0x00d5, 0x00d6, 0x003d, 0x0130 + .2byte 0x0145, 0x0146, 0x00d7, 0x00d8, 0x003e, 0x0130, 0x0054, 0x0055 + .2byte 0x0056, 0x0057, 0x0058, 0x0059, 0x013d, 0x013e, 0x005a, 0x005c + .2byte 0x005b, 0x005d, 0x005b, 0x0148, 0x0061, 0x00e5, 0x0063, 0x00e5 + .2byte 0x007d, 0x00e5, 0x007e, 0x00fb, 0x0028, 0x0029, 0x0037, 0x0038 + .2byte 0x0023, 0x0024, 0x002e, 0x002f, 0x0031, 0x0032, 0x0035, 0x0036 + .2byte 0x0017, 0x007c, 0x0045, 0x0136, 0x002d, 0x0139, 0x013b, 0x013c + .2byte 0x00fd, 0x00fd, 0x00fd, 0x00fd, 0x0142, 0x00a1, 0x014f, 0x0107 + .2byte 0x0108, 0x0109, 0x010a, 0x0110, 0x0110, 0x0110, 0x0110, 0x0110 + .2byte 0x0110, 0x0110, 0x0110, 0x0111, 0x0110, 0x0110, 0x0110, 0x00f1 + .2byte 0x0110, 0x0110, 0x0110, 0x0116, 0x0117, 0x0118, 0x0119, 0x016d + .2byte 0x011b, 0x011c, 0x011e, 0x011f, 0x0120, 0x0128, 0x0123, 0x0126 + .2byte 0x0125, 0x0124, 0x0127, 0x0129, 0x0156, 0x0131, 0x0163, 0x016a + .2byte 0x00c7, 0x0163, 0x016a, 0x00c9, 0x0163, 0x016a, 0x0166, 0x0167 + .2byte 0x0168, 0x00cb, 0x0137, 0x0177, 0x0178, 0x0179, 0x017a gUnknown_085CC982:: @ 85CC982 - .incbin "baserom.gba", 0x5cc982, 0xe + .2byte 0x0014, 0x0023, 0x0053, 0x0080, 0x00fa, 0x0148, 0xffff + +gText_PkmnIsEvolving:: @ 85CC990 + .string "What?\n{STR_VAR_1} is evolving!$" + +gText_CongratsPkmnEvolved:: @ 85CC9A6 + .string "Congratulations! Your {STR_VAR_1}\nevolved into {STR_VAR_2}!{UNKNOWN_A}\p$" + +gText_PkmnStoppedEvolving:: @ 85CC9D3 + .string "Huh? {STR_VAR_1}\nstopped evolving!\p$" + +gText_EllipsisQuestionMark:: @ 85CC9EE + .string "……?\p$" + +gText_WhatWillPkmnDo:: @ 85CC9F3 + .string "What will\n{STRING 18} do?$" + +gText_WhatWillPkmnDo2:: @ 85CCA04 + .string "What will\n{STRING 35} do?$" + +gText_WhatWillWallyDo:: @ 85CCA15 + .string "What will\nWALLY do?$" + +gText_LinkStandby:: @ 85CCA29 + .string "{PAUSE 16}Link standby…$" + +gText_BattleMenu:: @ 85CCA3A + .string "FIGHT{CLEAR_TO 56}BAG\nPOKéMON{CLEAR_TO 56}RUN$" + +gText_SafariZoneMenu:: @ 85CCA54 + .string "BALL{CLEAR_TO 56}{POKEBLOCK}\nGO NEAR{CLEAR_TO 56}RUN$" + +gText_MoveInterfacePP:: @ 85CCA6F + .string "PP $" -gUnknown_085CC990:: @ 85CC990 +gText_MoveInterfaceType:: @ 85CCA73 + .string "TYPE/$" -.string "What?\n{STR_VAR_1} is evolving!$" + .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}PP\nTYPE/$" + .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}$" + .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}Which move should\nbe forgotten?$" -gUnknown_085CC9A6:: @ 85CC9A6 +gText_BattleYesNoChoice:: @ 85CCABB + .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}Yes\nNo$" -.string "Congratulations! Your {STR_VAR_1}\nevolved into {STR_VAR_2}!{UNKNOWN_A}\p$" +gText_BattleSwitchWhich:: @ 85CCACA + .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}Switch\nwhich?$" -gUnknown_085CC9D3:: @ 85CC9D3 + .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}$" + .string "{UP_ARROW}$" + .string "{ESCAPE 4}$" + .string "-$" -.string "Huh? {STR_VAR_1}\nstopped evolving!\p$" +gText_HP:: @ 85CCAF1 + .string "HP$" -gUnknown_085CC9EE:: @ 85CC9EE +gText_Attack:: @ 85CCAF4 + .string "ATTACK$" -.string "‥‥?\p$" +gText_Defense:: @ 85CCAFB + .string "DEFENSE$" -gUnknown_085CC9F3:: @ 85CC9F3 +gText_SpAtk:: @ 85CCB03 + .string "SP. ATK$" -.string "What will\n{STRING 18} do?$" +gText_SpDef:: @ 85CCB0B + .string "SP. DEF$" -gUnknown_085CCA04:: @ 85CCA04 + .align 2 + .4byte gText_HP + .4byte gText_SpAtk + .4byte gText_Attack + .4byte gText_SpDef + .4byte gText_Defense + .4byte gText_Speed -.string "What will\n{STRING 35} do?$" +gText_SafariBalls:: @ 85CCB2C + .string "{HIGHLIGHT DARK_GREY}SAFARI BALLS$" -gUnknown_085CCA15:: @ 85CCA15 +gText_SafariBallLeft:: @ 85CCB3C + .string "{HIGHLIGHT DARK_GREY}Left: $" + .string "{HIGHLIGHT DARK_GREY}$" + .string "sleep$" + .string "poison$" + .string "burn$" + .string "paralysis$" + .string "ice$" + .string "confusion$" + .string "love$" -.string "What will\nWALLY do?$" +gText_SpaceAndSpace:: @ 85CCB79 + .string " and $" -gUnknown_085CCA29:: @ 85CCA29 +gText_CommaSpace:: @ 85CCB7F + .string ", $" -.string "{PAUSE 16}Link standby‥$" +gText_Space2:: @ 85CCB82 + .string " $" -gUnknown_085CCA3A:: @ 85CCA3A - .incbin "baserom.gba", 0x5cca3a, 0x1a +gText_ScrollTextUp:: @ 85CCB84 + .string "\l$" -gUnknown_085CCA54:: @ 85CCA54 - .incbin "baserom.gba", 0x5cca54, 0x1b +gText_NewLine:: @ 85CCB86 + .string "\n$" -gUnknown_085CCA6F:: @ 85CCA6F - .incbin "baserom.gba", 0x5cca6f, 0x4 +gText_Are:: @ 85CCB88 + .string "are$" -gUnknown_085CCA73:: @ 85CCA73 - .incbin "baserom.gba", 0x5cca73, 0x48 +gText_Are2:: @ 85CCB8C + .string "are$" -gUnknown_085CCABB:: @ 85CCABB - .incbin "baserom.gba", 0x5ccabb, 0xf +gText_BadEgg:: @ 85CCB90 + .string "Bad EGG$" -gUnknown_085CCACA:: @ 85CCACA - .incbin "baserom.gba", 0x5ccaca, 0x62 +gText_BattleWallyName:: @ 85CCB98 + .string "WALLY$" -gUnknown_085CCB2C:: @ 85CCB2C - .incbin "baserom.gba", 0x5ccb2c, 0x10 +gText_Win:: @ 85CCB9E + .string "{HIGHLIGHT TRANSPARENT}Win$" -gUnknown_085CCB3C:: @ 85CCB3C - .incbin "baserom.gba", 0x5ccb3c, 0x3d +gText_Loss:: @ 85CCBA5 + .string "{HIGHLIGHT TRANSPARENT}Loss$" -gUnknown_085CCB79:: @ 85CCB79 - .incbin "baserom.gba", 0x5ccb79, 0x6 +gText_Draw:: @ 85CCBAD + .string "{HIGHLIGHT TRANSPARENT}Draw$" -gUnknown_085CCB7F:: @ 85CCB7F - .incbin "baserom.gba", 0x5ccb7f, 0x3 +gText_SpaceIs:: @ 85CCBB5 + .string " is$" -gUnknown_085CCB82:: @ 85CCB82 - .incbin "baserom.gba", 0x5ccb82, 0x2 +gText_ApostropheS:: @ 85CCBB9 + .string "’s$" -gUnknown_085CCB84:: @ 85CCB84 - .incbin "baserom.gba", 0x5ccb84, 0x2 +gText_UnknownMoveTypes:: @ 85CCBBC + .string "a NORMAL move$ " + .string "a FIGHTING move$ " + .string "a FLYING move$ " + .string "a POISON move$ " + .string "a GROUND move$ " + .string "a ROCK move$ " + .string "a BUG move$ " + .string "a GHOST move$ " + .string "a STEEL move$ " + .string "a ??? move$ " + .string "a FIRE move$ " + .string "a WATER move$ " + .string "a GRASS move$ " + .string "an ELECTRIC move$" + .string "a PSYCHIC move$ " + .string "an ICE move$ " + .string "a DRAGON move$ " + .string "a DARK move$ " -gUnknown_085CCB86:: @ 85CCB86 - .incbin "baserom.gba", 0x5ccb86, 0x2 +gText_BattleTourney:: @ 85CCCEE + .string "BATTLE TOURNEY$" -gUnknown_085CCB88:: @ 85CCB88 - .incbin "baserom.gba", 0x5ccb88, 0x4 +gText_Round1:: @ 85CCCFD + .string "Round 1$" -gUnknown_085CCB8C:: @ 85CCB8C - .incbin "baserom.gba", 0x5ccb8c, 0x4 +gText_Round2:: @ 85CCD05 + .string "Round 2$" -gBadEggNickname:: @ 85CCB90 - .incbin "baserom.gba", 0x5ccb90, 0x8 +gText_Semifinal:: @ 85CCC0D + .string "Semifinal$" -BattleText_Wally:: @ 85CCB98 - .incbin "baserom.gba", 0x5ccb98, 0x6 +gText_Final:: @ 85CCD17 + .string "Final$" -gUnknown_085CCB9E:: @ 85CCB9E - .incbin "baserom.gba", 0x5ccb9e, 0x7 + .align 2 +gRoundsStringTable:: @ 85CCD20 + .4byte gText_Round1 + .4byte gText_Round2 + .4byte gText_Semifinal + .4byte gText_Final -gUnknown_085CCBA5:: @ 85CCBA5 - .incbin "baserom.gba", 0x5ccba5, 0x8 + .string "The great new hope!\p$" + .string "Will the championship dream come true?!\p$" + .string "A former CHAMPION!\p$" + .string "The previous CHAMPION!\p$" + .string "The unbeaten CHAMPION!\p$" -gUnknown_085CCBAD:: @ 85CCBAD - .incbin "baserom.gba", 0x5ccbad, 0x8 +gText_JapaneseHonorific:: @ 85CCDB2 + .string "{KUN}$" -gUnknown_085CCBB5:: @ 85CCBB5 - .incbin "baserom.gba", 0x5ccbb5, 0x4 +gText_Vs:: @ 85CCDB5 + .string "VS$" -gUnknown_085CCBB9:: @ 85CCBB9 - .incbin "baserom.gba", 0x5ccbb9, 0x3 +gText_RivalBuffer:: @ 85CCDB8 + .string "{RIVAL}$" -gUnknown_085CCBBC:: @ 85CCBBC - .incbin "baserom.gba", 0x5ccbbc, 0x132 +gText_Mind:: @ 85CCDBB + .string "Mind$" -gUnknown_085CCCEE:: @ 85CCCEE - .incbin "baserom.gba", 0x5cccee, 0x32 +gText_Skill:: @ 85CCDC0 + .string "Skill$" -gUnknown_085CCD20:: @ 85CCD20 - .incbin "baserom.gba", 0x5ccd20, 0x92 +gText_Body:: @ 85CCDC6 + .string "Body$" -gUnknown_085CCDB2:: @ 85CCDB2 - .incbin "baserom.gba", 0x5ccdb2, 0x3 +gText_Judgement:: @ 85CCDCB + .string "{STRING 0}{CLEAR 13}Judgment{CLEAR 13}{PLAYER}$" -gUnknown_085CCDB5:: @ 85CCDB5 - .incbin "baserom.gba", 0x5ccdb5, 0x3 +gText_TwoTrainersSentPkmn:: @ 85CCDDE + .string "{STRING 28} {STRING 29} sent\nout {RIVAL}!\p{STRING 46} {STRING 47} sent\nout {AQUA}!$" -gUnknown_085CCDB8:: @ 85CCDB8 - .incbin "baserom.gba", 0x5ccdb8, 0x3 +gText_TrainerXYSentOutPkmn3:: @ 85CCE04 + .string "{STRING 46} {STRING 47} sent\nout {STRING 0}!$" -gUnknown_085CCDBB:: @ 85CCDBB - .incbin "baserom.gba", 0x5ccdbb, 0x5 +gText_TwoTrainersWantToBattle2:: @ 85CCE17 + .string "{STRING 28} {STRING 29} and\n{STRING 46} {STRING 47}\lwant to battle!\p$" -gUnknown_085CCDC0:: @ 85CCDC0 - .incbin "baserom.gba", 0x5ccdc0, 0x6 +gText_TrainerXYSentOutZGoN:: @ 85CCE38 + .string "{STRING 50} {STRING 51} sent\nout {VERSION}!\lGo, {STRING 5}!$" -gUnknown_085CCDC6:: @ 85CCDC6 - .incbin "baserom.gba", 0x5ccdc6, 0x5 +gText_TwoEnemiesDefeated:: @ 85CCE53 + .string "{STRING 28} {STRING 29} and\n{STRING 46} {STRING 47}\lwere defeated!\p$" -gUnknown_085CCDCB:: @ 85CCDCB - .incbin "baserom.gba", 0x5ccdcb, 0x13 +gText_String48:: @ 85CCE73 + .string "{STRING 48}$" -gUnknown_085CCDDE:: @ 85CCDDE - .incbin "baserom.gba", 0x5ccdde, 0x26 +gText_PkmnIncapableOfPower:: @ 85CCE76 + .string "{STRING 15} appears incapable\nof using its power!$" -gUnknown_085CCE04:: @ 85CCE04 - .incbin "baserom.gba", 0x5cce04, 0x13 +gText_GlintAppearsInEye:: @ 85CCE9F + .string "A glint appears in\n{STRING 19}’s eyes!$" -gUnknown_085CCE17:: @ 85CCE17 - .incbin "baserom.gba", 0x5cce17, 0x21 +gText_PkmnGettingIntoPosition:: @ 85CCEBD + .string "{STRING 19} is getting into\nposition!$" -gUnknown_085CCE38:: @ 85CCE38 - .incbin "baserom.gba", 0x5cce38, 0x1b +gText_PkmnBeganGrowlingDeeply:: @ 85CCEDA + .string "{STRING 19} began growling deeply!$" -gUnknown_085CCE53:: @ 85CCE53 - .incbin "baserom.gba", 0x5cce53, 0x375 +gText_PkmnEagerForMore:: @ 85CCEF4 + .string "{STRING 19} is eager for more!$" -gUnknown_085CD1C8:: @ 85CD1C8 - .incbin "baserom.gba", 0x5cd1c8, 0x84 +gUnknown_085CCF0A:: @ 85CCF0A + .2byte 0x016E, 0x016F, 0x0170, 0x0171 -gUnknown_085CD24C:: @ 85CD24C - .incbin "baserom.gba", 0x5cd24c, 0x1b +gText_RefIfNothingIsDecided:: @ 85CCF12 + .string "REFEREE: If nothing is decided in\n3 turns, we will go to judging!$" -gUnknown_085CD267:: @ 85CD267 - .incbin "baserom.gba", 0x5cd267, 0x28 +gText_RefThatsIt:: @ 85CCF54 + .string "REFEREE: That’s it! We will now go to\njudging to determine the winner!$" -gUnknown_085CD28F:: @ 85CD28F - .incbin "baserom.gba", 0x5cd28f, 0x3c +gText_RefJudgeMind:: @ 85CCF9B + .string "REFEREE: Judging category 1, Mind!\nThe POKéMON showing the most guts!\p$" -gUnknown_085CD2CB:: @ 85CD2CB - .incbin "baserom.gba", 0x5cd2cb, 0x36 +gText_RefJudgeSkill:: @ 85CCFE2 + .string "REFEREE: Judging category 2, Skill!\nThe POKéMON using moves the best!\p$" -gUnknown_085CD301:: @ 85CD301 - .incbin "baserom.gba", 0x5cd301, 0x17 +gText_RefJudgeBody:: @ 85CD029 + .string "REFEREE: Judging category 3, Body!\nThe POKéMON with the most vitality!\p$" -gUnknown_085CD318:: @ 85CD318 - .incbin "baserom.gba", 0x5cd318, 0x1e +gText_RefJudgement1:: @ 85CD071 + .string "REFEREE: Judgment: {STRING 0} to {PLAYER}!\nThe winner is {STRING 35}’s {STRING 5}!\p$" +gText_RefJudgement2:: @ 85CD0A6 + .string "REFEREE: Judgment: {STRING 0} to {PLAYER}!\nThe winner is {STRING 29}’s {RIVAL}!\p$" + +gText_RefJudgement3:: @ 85CD0DB + .string "REFEREE: Judgment: 3 to 3!\nWe have a draw!\p$" + +gText_DefeatedOpponentByReferee:: @ 85CD107 + .string "{STRING 5} defeated the opponent\n{RIVAL} in a REFEREE’s decision!$" + +gText_LostToOpponentByReferee:: @ 85CD13C + .string "{STRING 5} lost to the opponent\n{RIVAL} in a REFEREE’s decision!$" + +gText_TiedOpponentByReferee:: @ 85CD170 + .string "{STRING 5} tied the opponent\n{RIVAL} in a REFEREE’s decision!$" + +gText_RefCommenceBattle:: @ 85CD1A1 + .string "REFEREE: {STRING 5} VS {RIVAL}!\nCommence battling!$" + + .align 2 +gRefereeStringsTable:: @ 85CD1C8 + .4byte gText_RefIfNothingIsDecided + .4byte gText_RefThatsIt + .4byte gText_RefJudgeMind + .4byte gText_RefJudgeSkill + .4byte gText_RefJudgeBody + .4byte gText_RefJudgement1 + .4byte gText_RefJudgement2 + .4byte gText_RefJudgement3 + .4byte gText_RefCommenceBattle + +gText_QuestionForfeitMatch:: @ 85CD1EC + .string "Would you like to forfeit the match\nand quit now?$" + +gText_ForfeitedMatch:: @ 85CD21E + .string "{STRING 35} forfeited the match!$" + +gText_String37:: @ 85CD236 + .string "{STRING 37}$" + +gText_String49:: @ 85CD239 + .string "{STRING 49}$" + + .string "{PLAY_SE 0x0011}{STRING 28} {STRING 29} fled!$" + +gText_PlayerLostAgainst2:: @ 85CD24C + .string "Player lost against\n{STRING 28} {STRING 29}!$" + +gText_PlayerBattledToDraw2:: @ 85CD267 + .string "Player battled to a draw against\n{STRING 28} {STRING 29}!$" + +gText_RecordBattleToPass:: @ 85CD28F + .string "Would you like to record your battle\non your FRONTIER PASS?$" + +gText_BattleRecordedOnPass:: @ 85CD2CB + .string "{STRING 35}’s battle result was recorded\non the FRONTIER PASS.$" + +gText_TrainerWantsToBattle:: @ 85CD301 + .string "{STRING 32}\nwants to battle!{PAUSE 49}$" + +gText_TwoTrainersWantToBattle3:: @ 85CD318 + .string "{STRING 32} and {STRING 33}\nwant to battle!{PAUSE 49}$" + + .align 1 gUnknown_085CD336:: @ 85CD336 - .incbin "baserom.gba", 0x5cd336, 0xec + .2byte 0x000e, 0x0046, 0x004a, 0x006a, 0x006b, 0x006c, 0x006e, 0x006f + .2byte 0x0079, 0x007b, 0x007d, 0x0094, 0x0096, 0x0097, 0x009b, 0x009c + .2byte 0x009f, 0x00a4, 0x00aa, 0x00ad, 0x00b6, 0x00bf, 0x00cb, 0x00cd + .2byte 0x00cf, 0x00d6, 0x00ed, 0x00f4, 0x00f5, 0x010a, 0x010f, 0x0112 + .2byte 0x0113, 0x011a, 0x0125, 0x0136, 0x013c, 0x0140, 0x0149, 0x014a + .2byte 0x014e, 0x0154, 0x0000, 0x0064, 0x0069, 0x0075, 0x0085, 0x00af + .2byte 0x010d, 0x0153, 0x0000, 0x0060, 0x0061, 0x0066, 0x0068, 0x008c + .2byte 0x0090, 0x00a5, 0x00b8, 0x010c, 0x0111, 0x0118, 0x0119, 0x0129 + .2byte 0x012a, 0x012c, 0x0139, 0x015a, 0x015b, 0x0000, 0x0001, 0x000a + .2byte 0x000b, 0x0011, 0x0013, 0x0014, 0x0015, 0x001e, 0x0023, 0x0025 + .2byte 0x0027, 0x002b, 0x002c, 0x002d, 0x002e, 0x002f, 0x0040, 0x0047 + .2byte 0x0051, 0x0059, 0x005a, 0x005b, 0x005c, 0x0067, 0x0076, 0x007a + .2byte 0x0080, 0x0084, 0x008b, 0x0091, 0x00a3, 0x00a9, 0x00ab, 0x00ae + .2byte 0x00c1, 0x00cc, 0x00d5, 0x00f9, 0x00fd, 0x00ff, 0x0100, 0x0103 + .2byte 0x0104, 0x0110, 0x011b, 0x0141, 0x0157, 0x0000 gUnknown_085CD422:: @ 85CD422 - .incbin "baserom.gba", 0x5cd422, 0x23e - + .byte 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff + + .align 2 +gUnknown_085CD42C:: @ 85CD42C + .2byte 0x01ff, 0x0100, 0x0000, 0x0101, 0x060f, 0x0000, 0x01ff, 0x0101 + .2byte 0x0000, 0x0100, 0x060f, 0x0000, 0x01ee, 0x0100, 0x0000, 0x0d00 + .2byte 0x0f0e, 0x0000, 0x07ee, 0x0100, 0x0000, 0x0d00, 0x0f0e, 0x0000 + .2byte 0x07ee, 0x0100, 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x07ee, 0x0100 + .2byte 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x07ee, 0x0100, 0x0000, 0x0d00 + .2byte 0x0f0e, 0x0000, 0x07ee, 0x0100, 0x0000, 0x0c00, 0x0b0e, 0x0000 + .2byte 0x01ee, 0x0100, 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x01ee, 0x0102 + .2byte 0x0000, 0x0c00, 0x0b0e, 0x0000, 0x07ee, 0x0100, 0x0000, 0x0d00 + .2byte 0x0f0e, 0x0000, 0x07ee, 0x0100, 0x0000, 0x0d00, 0x0f0e, 0x0000 + .2byte 0x01ee, 0x0100, 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x01ee, 0x0100 + .2byte 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x0100, 0x0120, 0x0000, 0x0100 + .2byte 0x0200, 0x0000, 0x01ee, 0x01ff, 0x0000, 0x0d00, 0x0f0e, 0x0000 + .2byte 0x01ee, 0x01ff, 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x01ee, 0x01ff + .2byte 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x01ee, 0x01ff, 0x0000, 0x0d00 + .2byte 0x0f0e, 0x0000, 0x01ee, 0x01ff, 0x0000, 0x0d00, 0x0f0e, 0x0000 + .2byte 0x01ee, 0x01ff, 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x0100, 0x01ff + .2byte 0x0000, 0x0100, 0x0600, 0x0000, 0x0100, 0x01ff, 0x0000, 0x0100 + .2byte 0x0600, 0x0000, 0x0100, 0x01ff, 0x0000, 0x0100, 0x0600, 0x0000 + + .align 2 +gUnknown_085CD54C:: @ 85C54C + .2byte 0x01ff, 0x0100, 0x0000, 0x0101, 0x060f, 0x0000, 0x01ff, 0x0101 + .2byte 0x0000, 0x0100, 0x060f, 0x0000, 0x01ee, 0x0100, 0x0000, 0x0d00 + .2byte 0x0f0e, 0x0000, 0x07ee, 0x0100, 0x0000, 0x0d00, 0x0f0e, 0x0000 + .2byte 0x07ee, 0x0100, 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x07ee, 0x0100 + .2byte 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x07ee, 0x0100, 0x0000, 0x0d00 + .2byte 0x0f0e, 0x0000, 0x07ee, 0x0100, 0x0000, 0x0c00, 0x0b0e, 0x0000 + .2byte 0x01ee, 0x0100, 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x01ee, 0x0102 + .2byte 0x0000, 0x0c00, 0x0b0e, 0x0000, 0x07ee, 0x0100, 0x0000, 0x0d00 + .2byte 0x0f0e, 0x0000, 0x07ee, 0x0100, 0x0000, 0x0d00, 0x0f0e, 0x0000 + .2byte 0x01ee, 0x0100, 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x01ee, 0x0100 + .2byte 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x0100, 0x0120, 0x0000, 0x0100 + .2byte 0x0200, 0x0000, 0x01ee, 0x01ff, 0x0000, 0x0100, 0x0f0e, 0x0000 + .2byte 0x01ee, 0x01ff, 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x01ee, 0x01ff + .2byte 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x01ee, 0x01ff, 0x0000, 0x0d00 + .2byte 0x0f0e, 0x0000, 0x01ee, 0x01ff, 0x0000, 0x0d00, 0x0f0e, 0x0000 + .2byte 0x01ee, 0x01ff, 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x01ee, 0x01ff + .2byte 0x0000, 0x0d00, 0x0f0e, 0x0000, 0x0111, 0x0100, 0x0000, 0x0201 + .2byte 0x0301, 0x0000 + + .align 2 gUnknown_085CD660:: @ 85CD660 - .incbin "baserom.gba", 0x5cd660, 0x8 + .4byte gUnknown_085CD42C + .4byte gUnknown_085CD54C + .align 2 gUnknown_085CD668:: @ 85CD668 - .incbin "baserom.gba", 0x5cd668, 0x4 - + .byte 0x08, 0x04, 0x01, 0x00 |