summaryrefslogtreecommitdiff
path: root/data/battle_scripts_1.s
diff options
context:
space:
mode:
Diffstat (limited to 'data/battle_scripts_1.s')
-rw-r--r--data/battle_scripts_1.s106
1 files changed, 52 insertions, 54 deletions
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s
index 2125fc47e..fec030bb5 100644
--- a/data/battle_scripts_1.s
+++ b/data/battle_scripts_1.s
@@ -399,19 +399,19 @@ BattleScript_EffectExplosion::
faintifabilitynotdamp
setatkhptozero
waitstate
- jumpifbyte CMP_NO_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_MISSED, BattleScript_82D8B94
- call BattleScript_82D8BEA
- goto BattleScript_82D8B96
-BattleScript_82D8B94::
+ jumpifbyte CMP_NO_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_MISSED, BattleScript_ExplosionDoAnimStartLoop
+ call BattleScript_PreserveMissedBitDoMoveAnim
+ goto BattleScript_ExplosionLoop
+BattleScript_ExplosionDoAnimStartLoop:
attackanimation
waitanimation
-BattleScript_82D8B96::
+BattleScript_ExplosionLoop:
movevaluescleanup
critcalc
damagecalc
typecalc
adjustnormaldamage
- accuracycheck BattleScript_82D8BCF, ACC_CURR_MOVE
+ accuracycheck BattleScript_ExplosionMissed, ACC_CURR_MOVE
effectivenesssound
hitanimation BS_TARGET
waitstate
@@ -424,20 +424,20 @@ BattleScript_82D8B96::
tryfaintmon BS_TARGET, FALSE, NULL
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
- jumpifnexttargetvalid BattleScript_82D8B96
+ jumpifnexttargetvalid BattleScript_ExplosionLoop
tryfaintmon BS_ATTACKER, FALSE, NULL
end
-BattleScript_82D8BCF::
+BattleScript_ExplosionMissed:
effectivenesssound
resultmessage
waitmessage 0x40
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
- jumpifnexttargetvalid BattleScript_82D8B96
+ jumpifnexttargetvalid BattleScript_ExplosionLoop
tryfaintmon BS_ATTACKER, FALSE, NULL
end
-BattleScript_82D8BEA::
+BattleScript_PreserveMissedBitDoMoveAnim:
bicbyte gMoveResultFlags, MOVE_RESULT_MISSED
attackanimation
waitanimation
@@ -446,14 +446,14 @@ BattleScript_82D8BEA::
BattleScript_EffectDreamEater::
attackcanceler
- jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_82D8C0E
- jumpifstatus BS_TARGET, STATUS1_SLEEP, BattleScript_82D8C18
-BattleScript_82D8C0E::
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_DreamEaterNoEffect
+ jumpifstatus BS_TARGET, STATUS1_SLEEP, BattleScript_DreamEaterWorked
+BattleScript_DreamEaterNoEffect:
attackstring
ppreduce
waitmessage 0x40
goto BattleScript_WasntAffected
-BattleScript_82D8C18::
+BattleScript_DreamEaterWorked:
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
ppreduce
@@ -479,7 +479,7 @@ BattleScript_82D8C18::
jumpifmovehadnoeffect BattleScript_DreamEaterTryFaintEnd
printstring STRINGID_PKMNDREAMEATEN
waitmessage 0x40
-BattleScript_DreamEaterTryFaintEnd::
+BattleScript_DreamEaterTryFaintEnd:
tryfaintmon BS_TARGET, FALSE, NULL
goto BattleScript_MoveEnd
@@ -606,9 +606,9 @@ BattleScript_EffectRampage::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
- jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D8DAE
+ jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_EffectRampage2
ppreduce
-BattleScript_82D8DAE::
+BattleScript_EffectRampage2:
confuseifrepeatingattackends
goto BattleScript_HitFromCritCalc
@@ -2297,8 +2297,7 @@ BattleScript_EffectSmellingsalt::
setmoveeffect MOVE_EFFECT_REMOVE_PARALYSIS | MOVE_EFFECT_CERTAIN
jumpifstatus BS_TARGET, STATUS1_PARALYSIS, BattleScript_SmellingsaltDoubleDmg
goto BattleScript_EffectHit
-
-BattleScript_SmellingsaltDoubleDmg::
+BattleScript_SmellingsaltDoubleDmg:
setbyte sDMG_MULTIPLIER, 0x2
goto BattleScript_EffectHit
@@ -2593,7 +2592,7 @@ BattleScript_EffectSecretPower::
goto BattleScript_EffectHit
BattleScript_EffectDoubleEdge::
- setmoveeffect MOVE_EFFECT_RECOIL_33_PARALYSIS | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
+ setmoveeffect MOVE_EFFECT_RECOIL_33 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
goto BattleScript_EffectHit
BattleScript_EffectTeeterDance::
@@ -3050,12 +3049,12 @@ BattleScript_82DAA83::
BattleScript_FrontierTrainerBattleWon::
jumpifnotbattletype BATTLE_TYPE_TRAINER, BattleScript_PayDayMoneyAndPickUpItems
- jumpifbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_82DAAAB
+ jumpifbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_FrontierTrainerBattleWon_TwoDefeated
printstring STRINGID_PLAYERDEFEATEDTRAINER1
- goto BattleScript_82DAAAE
-BattleScript_82DAAAB::
+ goto BattleScript_FrontierTrainerBattleWon_LoseTexts
+BattleScript_FrontierTrainerBattleWon_TwoDefeated:
printstring STRINGID_TWOENEMIESDEFEATED
-BattleScript_82DAAAE::
+BattleScript_FrontierTrainerBattleWon_LoseTexts:
trainerslidein BS_ATTACKER
waitstate
printstring STRINGID_TRAINER1LOSETEXT
@@ -3065,10 +3064,10 @@ BattleScript_82DAAAE::
trainerslidein BS_FAINTED
waitstate
printstring STRINGID_TRAINER2LOSETEXT
-BattleScript_82DAACB::
- jumpifnotbattletype BATTLE_TYPE_PYRAMID, BattleScript_82DAADA
+BattleScript_82DAACB:
+ jumpifnotbattletype BATTLE_TYPE_PYRAMID, BattleScript_FrontierTrainerBattleWon_End
pickup
-BattleScript_82DAADA::
+BattleScript_FrontierTrainerBattleWon_End:
end2
BattleScript_SmokeBallEscape::
@@ -3172,7 +3171,7 @@ BattleScript_PursuitDmgOnSwitchOut::
jumpifbyte CMP_EQUAL, gBattleCommunication, 0x0, BattleScript_PursuitDmgOnSwitchOutRet
setbyte sGIVEEXP_STATE, 0x0
getexp BS_TARGET
-BattleScript_PursuitDmgOnSwitchOutRet::
+BattleScript_PursuitDmgOnSwitchOutRet:
return
BattleScript_Pausex20::
@@ -3968,17 +3967,17 @@ BattleScript_MoveEffectConfusion::
waitmessage 0x40
return
-BattleScript_MoveEffectRecoil33::
- jumpifmove MOVE_STRUGGLE, BattleScript_DoRecoil33
- jumpifability BS_ATTACKER, ABILITY_ROCK_HEAD, BattleScript_Recoil33End
-BattleScript_DoRecoil33::
+BattleScript_MoveEffectRecoil::
+ jumpifmove MOVE_STRUGGLE, BattleScript_DoRecoil
+ jumpifability BS_ATTACKER, ABILITY_ROCK_HEAD, BattleScript_RecoilEnd
+BattleScript_DoRecoil::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
printstring STRINGID_PKMNHITWITHRECOIL
waitmessage 0x40
tryfaintmon BS_ATTACKER, FALSE, NULL
-BattleScript_Recoil33End::
+BattleScript_RecoilEnd::
return
BattleScript_ItemSteal::
@@ -4048,38 +4047,37 @@ BattleScript_82DB4AF::
waitmessage 0x40
return
-BattleScript_82DB4B8::
- call BattleScript_82DB4BE
+BattleScript_IntimidateActivatesEnd3::
+ call BattleScript_PauseIntimidateActivates
end3
-BattleScript_82DB4BE::
+BattleScript_PauseIntimidateActivates:
pause 0x20
-BattleScript_82DB4C1::
+BattleScript_IntimidateActivates::
setbyte gBattlerTarget, 0x0
setstatchanger STAT_ATK, 1, TRUE
-BattleScript_82DB4CD::
- trygetintimidatetarget BattleScript_82DB51B
- jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_82DB510
- jumpifability BS_TARGET, ABILITY_CLEAR_BODY, BattleScript_82DB51C
- jumpifability BS_TARGET, ABILITY_HYPER_CUTTER, BattleScript_82DB51C
- jumpifability BS_TARGET, ABILITY_WHITE_SMOKE, BattleScript_82DB51C
- statbuffchange 0x21, BattleScript_82DB510
- jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DB510
+BattleScript_IntimidateActivatesLoop:
+ trygetintimidatetarget BattleScript_IntimidateActivatesReturn
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_IntimidateActivatesLoopIncrement
+ jumpifability BS_TARGET, ABILITY_CLEAR_BODY, BattleScript_IntimidatePrevented
+ jumpifability BS_TARGET, ABILITY_HYPER_CUTTER, BattleScript_IntimidatePrevented
+ jumpifability BS_TARGET, ABILITY_WHITE_SMOKE, BattleScript_IntimidatePrevented
+ statbuffchange 0x21, BattleScript_IntimidateActivatesLoopIncrement
+ jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_IntimidateActivatesLoopIncrement
setgraphicalstatchangevalues
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printstring STRINGID_PKMNCUTSATTACKWITH
waitmessage 0x40
-BattleScript_82DB510::
+BattleScript_IntimidateActivatesLoopIncrement:
addbyte gBattlerTarget, 0x1
- goto BattleScript_82DB4CD
-BattleScript_82DB51B::
+ goto BattleScript_IntimidateActivatesLoop
+BattleScript_IntimidateActivatesReturn:
return
-
-BattleScript_82DB51C::
+BattleScript_IntimidatePrevented:
pause 0x20
printstring STRINGID_PREVENTEDFROMWORKING
waitmessage 0x40
- goto BattleScript_82DB510
+ goto BattleScript_IntimidateActivatesLoopIncrement
BattleScript_DroughtActivates::
pause 0x20
@@ -4252,7 +4250,7 @@ BattleScript_AbilityCuredStatus::
updatestatusicon BS_SCRIPTING
return
-BattleScript_82DB695::
+BattleScript_IgnoresWhileAsleep::
printstring STRINGID_PKMNIGNORESASLEEP
waitmessage 0x40
setbyte sMOVEEND_STATE, 0x0
@@ -4285,7 +4283,7 @@ BattleScript_IgnoresAndFallsAsleep::
moveend 0x2, 0x10
end
-BattleScript_82DB6F0::
+BattleScript_IgnoresAndHitsItself::
printstring STRINGID_PKMNWONTOBEY
waitmessage 0x40
goto BattleScript_DoSelfConfusionDmg
@@ -4463,7 +4461,7 @@ BattleScript_ActionSelectionItemsCantBeUsed::
printselectionstring STRINGID_ITEMSCANTBEUSEDNOW
endselectionscript
-BattleScript_82DB87D::
+BattleScript_FlushMessageBox::
printstring STRINGID_EMPTYSTRING3
return