diff options
Diffstat (limited to 'data/battle_scripts_1.s')
-rw-r--r-- | data/battle_scripts_1.s | 320 |
1 files changed, 171 insertions, 149 deletions
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index eb598dbb6..bac2f77c5 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -20,17 +20,17 @@ gBattleScriptsForMoveEffects:: @ 82D86A8 .4byte BattleScript_EffectMirrorMove .4byte BattleScript_EffectAttackUp .4byte BattleScript_EffectDefenseUp - .4byte BattleScript_EffectHit + .4byte BattleScript_EffectSpeedUp .4byte BattleScript_EffectSpecialAttackUp - .4byte BattleScript_EffectHit - .4byte BattleScript_EffectHit + .4byte BattleScript_EffectSpecialDefenseUp + .4byte BattleScript_EffectAccuracyUp .4byte BattleScript_EffectEvasionUp - .4byte BattleScript_EffectHit + .4byte BattleScript_EffectAlwaysHit .4byte BattleScript_EffectAttackDown .4byte BattleScript_EffectDefenseDown .4byte BattleScript_EffectSpeedDown - .4byte BattleScript_EffectHit - .4byte BattleScript_EffectHit + .4byte BattleScript_EffectSpecialAttackDown + .4byte BattleScript_EffectSpecialDefenseDown .4byte BattleScript_EffectAccuracyDown .4byte BattleScript_EffectEvasionDown .4byte BattleScript_EffectHaze @@ -46,12 +46,12 @@ gBattleScriptsForMoveEffects:: @ 82D86A8 .4byte BattleScript_EffectLightScreen .4byte BattleScript_EffectTriAttack .4byte BattleScript_EffectRest - .4byte BattleScript_EffectOhko + .4byte BattleScript_EffectOHKO .4byte BattleScript_EffectRazorWind .4byte BattleScript_EffectSuperFang .4byte BattleScript_EffectDragonRage .4byte BattleScript_EffectTrap - .4byte BattleScript_EffectHit + .4byte BattleScript_EffectHighCritical .4byte BattleScript_EffectDoubleHit .4byte BattleScript_EffectRecoilIfMiss .4byte BattleScript_EffectMist @@ -63,16 +63,16 @@ gBattleScriptsForMoveEffects:: @ 82D86A8 .4byte BattleScript_EffectSpeedUp2 .4byte BattleScript_EffectSpecialAttackUp2 .4byte BattleScript_EffectSpecialDefenseUp2 - .4byte BattleScript_EffectHit - .4byte BattleScript_EffectHit + .4byte BattleScript_EffectAccuracyUp2 + .4byte BattleScript_EffectEvasionUp2 .4byte BattleScript_EffectTransform .4byte BattleScript_EffectAttackDown2 .4byte BattleScript_EffectDefenseDown2 .4byte BattleScript_EffectSpeedDown2 - .4byte BattleScript_EffectHit + .4byte BattleScript_EffectSpecialAttackDown2 .4byte BattleScript_EffectSpecialDefenseDown2 - .4byte BattleScript_EffectHit - .4byte BattleScript_EffectHit + .4byte BattleScript_EffectAccuracyDown2 + .4byte BattleScript_EffectEvasionDown2 .4byte BattleScript_EffectReflect .4byte BattleScript_EffectPoison .4byte BattleScript_EffectParalyze @@ -82,11 +82,11 @@ gBattleScriptsForMoveEffects:: @ 82D86A8 .4byte BattleScript_EffectSpecialAttackDownHit .4byte BattleScript_EffectSpecialDefenseDownHit .4byte BattleScript_EffectAccuracyDownHit - .4byte BattleScript_EffectHit + .4byte BattleScript_EffectEvasionDownHit .4byte BattleScript_EffectSkyAttack .4byte BattleScript_EffectConfuseHit .4byte BattleScript_EffectTwineedle - .4byte BattleScript_EffectHit + .4byte BattleScript_EffectVitalThrow .4byte BattleScript_EffectSubstitute .4byte BattleScript_EffectRecharge .4byte BattleScript_EffectRage @@ -104,52 +104,52 @@ gBattleScriptsForMoveEffects:: @ 82D86A8 .4byte BattleScript_EffectConversion2 .4byte BattleScript_EffectLockOn .4byte BattleScript_EffectSketch - .4byte BattleScript_EffectHit + .4byte BattleScript_EffectUnused60//Thaw .4byte BattleScript_EffectSleepTalk .4byte BattleScript_EffectDestinyBond .4byte BattleScript_EffectFlail .4byte BattleScript_EffectSpite - .4byte BattleScript_EffectHit + .4byte BattleScript_EffectFalseSwipe .4byte BattleScript_EffectHealBell - .4byte BattleScript_EffectHit + .4byte BattleScript_EffectQuickAttack .4byte BattleScript_EffectTripleKick .4byte BattleScript_EffectThief .4byte BattleScript_EffectMeanLook .4byte BattleScript_EffectNightmare .4byte BattleScript_EffectMinimize .4byte BattleScript_EffectCurse - .4byte BattleScript_EffectHit + .4byte BattleScript_EffectUnused6e .4byte BattleScript_EffectProtect .4byte BattleScript_EffectSpikes .4byte BattleScript_EffectForesight .4byte BattleScript_EffectPerishSong .4byte BattleScript_EffectSandstorm - .4byte BattleScript_EffectProtect + .4byte BattleScript_EffectEndure .4byte BattleScript_EffectRollout .4byte BattleScript_EffectSwagger .4byte BattleScript_EffectFuryCutter .4byte BattleScript_EffectAttract .4byte BattleScript_EffectReturn .4byte BattleScript_EffectPresent - .4byte BattleScript_EffectReturn + .4byte BattleScript_EffectFrustration .4byte BattleScript_EffectSafeguard .4byte BattleScript_EffectThawHit .4byte BattleScript_EffectMagnitude .4byte BattleScript_EffectBatonPass - .4byte BattleScript_EffectHit + .4byte BattleScript_EffectPursuit .4byte BattleScript_EffectRapidSpin .4byte BattleScript_EffectSonicboom - .4byte BattleScript_EffectHit - .4byte BattleScript_EffectMorningSun - .4byte BattleScript_EffectMorningSun + .4byte BattleScript_EffectUnused83 .4byte BattleScript_EffectMorningSun + .4byte BattleScript_EffectSynthesis + .4byte BattleScript_EffectMoonlight .4byte BattleScript_EffectHiddenPower .4byte BattleScript_EffectRainDance .4byte BattleScript_EffectSunnyDay .4byte BattleScript_EffectDefenseUpHit .4byte BattleScript_EffectAttackUpHit .4byte BattleScript_EffectAllStatsUpHit - .4byte BattleScript_EffectHit + .4byte BattleScript_EffectUnused8d .4byte BattleScript_EffectBellyDrum .4byte BattleScript_EffectPsychUp .4byte BattleScript_EffectMirrorCoat @@ -163,7 +163,7 @@ gBattleScriptsForMoveEffects:: @ 82D86A8 .4byte BattleScript_EffectThunder .4byte BattleScript_EffectTeleport .4byte BattleScript_EffectBeatUp - .4byte BattleScript_EffectFly + .4byte BattleScript_EffectSemiInvulnerable .4byte BattleScript_EffectDefenseCurl .4byte BattleScript_EffectSoftboiled .4byte BattleScript_EffectFakeOut @@ -171,7 +171,7 @@ gBattleScriptsForMoveEffects:: @ 82D86A8 .4byte BattleScript_EffectStockpile .4byte BattleScript_EffectSpitUp .4byte BattleScript_EffectSwallow - .4byte BattleScript_EffectHit + .4byte BattleScript_EffectUnusedA3 .4byte BattleScript_EffectHail .4byte BattleScript_EffectTorment .4byte BattleScript_EffectFlatter @@ -208,7 +208,7 @@ gBattleScriptsForMoveEffects:: @ 82D86A8 .4byte BattleScript_EffectSecretPower .4byte BattleScript_EffectDoubleEdge .4byte BattleScript_EffectTeeterDance - .4byte BattleScript_EffectBurnHit + .4byte BattleScript_EffectBlazeKick .4byte BattleScript_EffectMudSport .4byte BattleScript_EffectPoisonFang .4byte BattleScript_EffectWeatherBall @@ -217,12 +217,34 @@ gBattleScriptsForMoveEffects:: @ 82D86A8 .4byte BattleScript_EffectCosmicPower .4byte BattleScript_EffectSkyUppercut .4byte BattleScript_EffectBulkUp - .4byte BattleScript_EffectPoisonHit - .4byte BattleScript_EffectMudSport + .4byte BattleScript_EffectPoisonTail + .4byte BattleScript_EffectWaterSport .4byte BattleScript_EffectCalmMind .4byte BattleScript_EffectDragonDance .4byte BattleScript_EffectCamouflage +BattleScript_EffectSpeedUp:: +BattleScript_EffectSpecialDefenseUp:: +BattleScript_EffectAccuracyUp:: +BattleScript_EffectAlwaysHit:: +BattleScript_EffectSpecialAttackDown:: +BattleScript_EffectSpecialDefenseDown:: +BattleScript_EffectHighCritical:: +BattleScript_EffectAccuracyUp2:: +BattleScript_EffectEvasionUp2:: +BattleScript_EffectSpecialAttackDown2:: +BattleScript_EffectAccuracyDown2:: +BattleScript_EffectEvasionDown2:: +BattleScript_EffectEvasionDownHit:: +BattleScript_EffectVitalThrow:: +BattleScript_EffectUnused60:: +BattleScript_EffectFalseSwipe:: +BattleScript_EffectQuickAttack:: +BattleScript_EffectUnused6e:: +BattleScript_EffectPursuit:: +BattleScript_EffectUnused83:: +BattleScript_EffectUnused8d:: +BattleScript_EffectUnusedA3:: BattleScript_EffectHit:: jumpifhalfword NOT_EQUAL, gCurrentMove, MOVE_SURF, BattleScript_HitFromAtkCanceler jumpifstatus3 TARGET, STATUS3_UNDERWATER, 0x1, BattleScript_HitFromAtkCanceler @@ -303,11 +325,12 @@ BattleScript_82D8AC1:: BattleScript_82D8ACF:: pause 0x20 - printfromtable 0x85CC896 + printfromtable gUproarAwakeStringIds waitmessage 0x40 goto BattleScript_MoveEnd BattleScript_EffectPoisonHit:: +BattleScript_EffectPoisonTail:: setmoveeffect EFFECT_POISON goto BattleScript_EffectHit @@ -336,7 +359,6 @@ BattleScript_EffectAbsorb:: jumpifability TARGET, ABILITY_LIQUID_OOZE, BattleScript_82D8B26 setbyte cMULTISTRING_CHOOSER, 0x0 goto BattleScript_82D8B2E - BattleScript_82D8B26:: manipulatedamage ATK80_DMG_CHANGE_SIGN setbyte cMULTISTRING_CHOOSER, 0x1 @@ -344,7 +366,7 @@ BattleScript_82D8B2E:: healthbarupdate ATTACKER datahpupdate ATTACKER jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_82D8B45 - printfromtable 0x85CC8FC + printfromtable gLeechSeedDrainStringIds waitmessage 0x40 BattleScript_82D8B45:: tryfaintmon ATTACKER, FALSE, NULL @@ -352,6 +374,7 @@ BattleScript_82D8B45:: goto BattleScript_MoveEnd BattleScript_EffectBurnHit:: +BattleScript_EffectBlazeKick:: setmoveeffect EFFECT_BURN goto BattleScript_EffectHit @@ -499,14 +522,14 @@ BattleScript_82D8CBF:: setgraphicalstatchangevalues playanimation ATTACKER, ANIM_STATS_CHANGE, sANIM_ARG1 BattleScript_82D8CC7:: - printfromtable 0x85CC89C + printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_82D8CCF:: goto BattleScript_MoveEnd BattleScript_StatUp:: playanimation EFFECT_BANK, ANIM_STATS_CHANGE, sANIM_ARG1 - printfromtable 0x85CC89C + printfromtable gStatUpStringIds waitmessage 0x40 return @@ -546,14 +569,14 @@ BattleScript_82D8D4E:: setgraphicalstatchangevalues playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1 BattleScript_82D8D58:: - printfromtable 0x85CC8A8 + printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_82D8D60:: goto BattleScript_MoveEnd BattleScript_StatDown:: playanimation EFFECT_BANK, ANIM_STATS_CHANGE, sANIM_ARG1 - printfromtable 0x85CC8A8 + printfromtable gStatDownStringIds waitmessage 0x40 return @@ -742,7 +765,7 @@ BattleScript_EffectRest:: jumpifcantmakeasleep BattleScript_82D8FC6 trysetrest BattleScript_AlreadyAtFullHp pause 0x20 - printfromtable 0x85CC882 + printfromtable gRestUsedStringIds waitmessage 0x40 updatestatusicon ATTACKER waitstate @@ -750,7 +773,7 @@ BattleScript_EffectRest:: BattleScript_82D8FC6:: pause 0x40 - printfromtable 0x85CC896 + printfromtable gUproarAwakeStringIds waitmessage 0x40 goto BattleScript_MoveEnd @@ -761,28 +784,27 @@ BattleScript_82D8FD6:: waitmessage 0x40 goto BattleScript_MoveEnd -BattleScript_EffectOhko:: +BattleScript_EffectOHKO:: attackcanceler attackstring ppreduce accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON typecalc jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_HitFromAtkAnimation - tryKO BattleScript_82D9008 + tryKO BattleScript_KOFail trysetdestinybondtohappen goto BattleScript_HitFromAtkAnimation - -BattleScript_82D9008:: +BattleScript_KOFail:: pause 0x40 - printfromtable 0x85CC8F4 + printfromtable gKOFailedStringIds waitmessage 0x40 goto BattleScript_MoveEnd BattleScript_EffectRazorWind:: jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D9040 jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_82D9040 - setbyte sFIELD_F, 0x0 - call BattleScript_82D906F + setbyte sTWOTURN_STRINGID, 0x0 + call BattleScriptFirstChargingTurn goto BattleScript_MoveEnd BattleScript_82D9040:: @@ -795,7 +817,7 @@ BattleScript_82D9040:: setmoveeffect EFFECT_FLINCH goto BattleScript_HitFromAccCheck -BattleScript_82D906F:: +BattleScriptFirstChargingTurn:: attackcanceler printstring STRINGID_EMPTYSTRING3 ppreduce @@ -804,8 +826,8 @@ BattleScript_82D906F:: orword gHitMarker, HITMARKER_x8000000 setmoveeffect EFFECT_CHARGING | AFFECTS_USER seteffectprimary - copybyte cMULTISTRING_CHOOSER, sFIELD_F - printfromtable 0x85CC8B0 + copybyte cMULTISTRING_CHOOSER, sTWOTURN_STRINGID + printfromtable gFirstTurnOfTwoStringIds waitmessage 0x40 return @@ -882,7 +904,7 @@ BattleScript_EffectMist:: setmist attackanimation waitanimation - printfromtable 0x85CC8CC + printfromtable gMistUsedStringIds waitmessage 0x40 goto BattleScript_MoveEnd @@ -894,7 +916,7 @@ BattleScript_EffectFocusEnergy:: setfocusenergy attackanimation waitanimation - printfromtable 0x85CC8D0 + printfromtable gFocusEnergyUsedStringIds waitmessage 0x40 goto BattleScript_MoveEnd @@ -955,7 +977,7 @@ BattleScript_EffectTransform:: transformdataexecution attackanimation waitanimation - printfromtable 0x85CC8D4 + printfromtable gTransformUsedStringIds waitmessage 0x40 goto BattleScript_MoveEnd @@ -983,7 +1005,7 @@ BattleScript_EffectReflect:: BattleScript_82D928C:: attackanimation waitanimation - printfromtable 0x85CC86C + printfromtable gReflectLightScreenSafeguardStringIds waitmessage 0x40 goto BattleScript_MoveEnd @@ -1065,12 +1087,11 @@ BattleScript_EffectAccuracyDownHit:: setmoveeffect EFFECT_ACC_MINUS_1 goto BattleScript_EffectHit - BattleScript_EffectSkyAttack:: jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D9040 jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_82D9040 - setbyte sFIELD_F, 0x3 - call BattleScript_82D906F + setbyte sTWOTURN_STRINGID, 0x3 + call BattleScriptFirstChargingTurn goto BattleScript_MoveEnd BattleScript_EffectConfuseHit:: @@ -1097,14 +1118,13 @@ BattleScript_EffectSubstitute:: jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x1, BattleScript_82D942B pause 0x20 goto BattleScript_82D9431 - BattleScript_82D942B:: attackanimation waitanimation healthbarupdate ATTACKER datahpupdate ATTACKER BattleScript_82D9431:: - printfromtable 0x85CC8D8 + printfromtable gSubsituteUsedStringIds waitmessage 0x40 goto BattleScript_MoveEnd @@ -1172,7 +1192,7 @@ BattleScript_82D94E5:: setseeded attackanimation waitanimation - printfromtable 0x85CC878 + printfromtable gLeechSeedStringIds waitmessage 0x40 goto BattleScript_MoveEnd @@ -1376,7 +1396,7 @@ BattleScript_EffectHealBell:: waitstate attackanimation waitanimation - printfromtable 0x85CC904 + printfromtable gPartyStatusHealStringIds waitmessage 0x40 jumpifhalfword NOT_EQUAL, gCurrentMove, MOVE_HEAL_BELL, BattleScript_82D96FE jumpifbyte NO_COMMON_BITS, cMULTISTRING_CHOOSER, 0x1, BattleScript_82D96ED @@ -1509,17 +1529,17 @@ BattleScript_82D9892:: waitanimation setstatchanger SPEED, 1, TRUE statbuffchange 0x41, BattleScript_82D98B8 - printfromtable 0x85CC8A8 + printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_82D98B8:: setstatchanger ATK, 1, FALSE statbuffchange 0x41, BattleScript_82D98CC - printfromtable 0x85CC89C + printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_82D98CC:: setstatchanger DEF, 1, FALSE statbuffchange 0x41, BattleScript_82D98E0 - printfromtable 0x85CC89C + printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_82D98E0:: goto BattleScript_MoveEnd @@ -1546,13 +1566,14 @@ BattleScript_82D98F6:: goto BattleScript_MoveEnd BattleScript_EffectProtect:: +BattleScript_EffectEndure:: attackcanceler attackstring ppreduce setprotectlike attackanimation waitanimation - printfromtable 0x85CC866 + printfromtable gProtectLikeUsedStringIds waitmessage 0x40 goto BattleScript_MoveEnd @@ -1634,7 +1655,7 @@ BattleScript_EffectSwagger:: jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82D9A1E setgraphicalstatchangevalues playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1 - printfromtable 0x85CC89C + printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_82D9A1E:: jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_82DB611 @@ -1670,6 +1691,7 @@ BattleScript_EffectAttract:: goto BattleScript_MoveEnd BattleScript_EffectReturn:: +BattleScript_EffectFrustration:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE happinesstodamagecalculation @@ -1743,6 +1765,8 @@ BattleScript_EffectSonicboom:: goto BattleScript_HitFromAtkAnimation BattleScript_EffectMorningSun:: +BattleScript_EffectSynthesis:: +BattleScript_EffectMoonlight:: attackcanceler attackstring ppreduce @@ -1761,7 +1785,7 @@ BattleScript_EffectRainDance:: BattleScript_82D9B41:: attackanimation waitanimation - printfromtable 0x85CC848 + printfromtable gMoveWeatherChangeStringIds waitmessage 0x40 call BattleScript_82DB48D goto BattleScript_MoveEnd @@ -1823,14 +1847,14 @@ BattleScript_EffectMirrorCoat:: BattleScript_EffectSkullBash:: jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D9040 jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_82D9040 - setbyte sFIELD_F, 0x2 - call BattleScript_82D906F + setbyte sTWOTURN_STRINGID, 0x2 + call BattleScriptFirstChargingTurn setstatchanger DEF, 1, FALSE statbuffchange 0x41, BattleScript_82D9C16 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82D9C16 setgraphicalstatchangevalues playanimation ATTACKER, ANIM_STATS_CHANGE, sANIM_ARG1 - printfromtable 0x85CC89C + printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_82D9C16:: goto BattleScript_MoveEnd @@ -1901,7 +1925,7 @@ BattleScript_EffectFutureSight:: trysetfutureattack BattleScript_ButItFailed attackanimation waitanimation - printfromtable 0x85CC90E + printfromtable gFutureMoveUsedStringIds waitmessage 0x40 goto BattleScript_MoveEnd @@ -1923,8 +1947,8 @@ BattleScript_EffectSolarbeam:: BattleScript_82D9D28:: jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D9040 jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_82D9040 - setbyte sFIELD_F, 0x1 - call BattleScript_82D906F + setbyte sTWOTURN_STRINGID, 0x1 + call BattleScriptFirstChargingTurn goto BattleScript_MoveEnd BattleScript_82D9D50:: @@ -1988,31 +2012,31 @@ BattleScript_BeatUpAttack:: BattleScript_BeatUpEnd:: end -BattleScript_EffectFly:: - jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D9E79 - jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_82D9E79 - jumpifhalfword EQUAL, gCurrentMove, MOVE_FLY, BattleScript_82D9E68 - jumpifhalfword EQUAL, gCurrentMove, MOVE_DIVE, BattleScript_82D9E5D - jumpifhalfword EQUAL, gCurrentMove, MOVE_BOUNCE, BattleScript_82D9E52 - setbyte sFIELD_F, 0x5 - goto BattleScript_82D9E6E - -BattleScript_82D9E52:: - setbyte sFIELD_F, 0x7 - goto BattleScript_82D9E6E - -BattleScript_82D9E5D:: - setbyte sFIELD_F, 0x6 - goto BattleScript_82D9E6E - -BattleScript_82D9E68:: - setbyte sFIELD_F, 0x4 -BattleScript_82D9E6E:: - call BattleScript_82D906F +BattleScript_EffectSemiInvulnerable:: + jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_SecondTurnSemiInvulnerable + jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_SecondTurnSemiInvulnerable + jumpifhalfword EQUAL, gCurrentMove, MOVE_FLY, BattleScript_FirstTurnFly + jumpifhalfword EQUAL, gCurrentMove, MOVE_DIVE, BattleScript_FirstTurnDive + jumpifhalfword EQUAL, gCurrentMove, MOVE_BOUNCE, BattleScript_FirstTurnBounce + setbyte sTWOTURN_STRINGID, 0x5 + goto BattleScript_FirstTurnSemiInvulnerable + +BattleScript_FirstTurnBounce:: + setbyte sTWOTURN_STRINGID, 0x7 + goto BattleScript_FirstTurnSemiInvulnerable + +BattleScript_FirstTurnDive:: + setbyte sTWOTURN_STRINGID, 0x6 + goto BattleScript_FirstTurnSemiInvulnerable + +BattleScript_FirstTurnFly:: + setbyte sTWOTURN_STRINGID, 0x4 +BattleScript_FirstTurnSemiInvulnerable:: + call BattleScriptFirstChargingTurn setsemiinvulnerablebit goto BattleScript_MoveEnd -BattleScript_82D9E79:: +BattleScript_SecondTurnSemiInvulnerable:: attackcanceler setmoveeffect EFFECT_CHARGING setbyte sANIM_TURN, 0x1 @@ -2021,11 +2045,11 @@ BattleScript_82D9E79:: jumpifhalfword NOT_EQUAL, gCurrentMove, MOVE_BOUNCE, BattleScript_82D9EA3 setmoveeffect EFFECT_PARALYSIS BattleScript_82D9EA3:: - accuracycheck BattleScript_82D9EB0, ACC_CURR_MOVE + accuracycheck BattleScript_SemiInvulnerableMiss, ACC_CURR_MOVE clearsemiinvulnerablebit goto BattleScript_HitFromAtkString -BattleScript_82D9EB0:: +BattleScript_SemiInvulnerableMiss:: clearsemiinvulnerablebit goto BattleScript_PrintMoveMissed @@ -2105,7 +2129,7 @@ BattleScript_EffectStockpile:: stockpile attackanimation waitanimation - printfromtable 0x85CC88A + printfromtable gStockpileUsedStringIds waitmessage 0x40 goto BattleScript_MoveEnd @@ -2144,7 +2168,7 @@ BattleScript_EffectSwallow:: BattleScript_SwallowFail:: pause 0x20 - printfromtable 0x85CC892 + printfromtable gSwallowFailStringIds waitmessage 0x40 goto BattleScript_MoveEnd @@ -2181,7 +2205,7 @@ BattleScript_EffectFlatter:: jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA03A setgraphicalstatchangevalues playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1 - printfromtable 0x85CC89C + printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_82DA03A:: jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_82DB611 @@ -2236,14 +2260,14 @@ BattleScript_EffectMemento:: setstatchanger ATK, 2, TRUE statbuffchange 0x1, BattleScript_82DA119 jumpifbyte GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DA119 - printfromtable 0x85CC8A8 + printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_82DA119:: playstatchangeanimation TARGET, 0x10, 0x3 setstatchanger SPATK, 2, TRUE statbuffchange 0x1, BattleScript_82DA13C jumpifbyte GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DA13C - printfromtable 0x85CC8A8 + printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_82DA13C:: tryfaintmon ATTACKER, FALSE, NULL @@ -2358,7 +2382,7 @@ BattleScript_EffectTrick:: waitanimation printstring STRINGID_PKMNSWITCHEDITEMS waitmessage 0x40 - printfromtable 0x85CC970 + printfromtable gItemSwapStringIds waitmessage 0x40 goto BattleScript_MoveEnd @@ -2647,13 +2671,14 @@ BattleScript_82DA520:: goto BattleScript_82DA4C7 BattleScript_EffectMudSport:: +BattleScript_EffectWaterSport:: attackcanceler attackstring ppreduce settypebasedhalvers BattleScript_ButItFailed attackanimation waitanimation - printfromtable 0x85CC900 + printfromtable gSportsUsedStringIds waitmessage 0x40 goto BattleScript_MoveEnd @@ -2685,14 +2710,14 @@ BattleScript_82DA571:: setstatchanger ATK, 1, TRUE statbuffchange 0x1, BattleScript_82DA5A7 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA5A7 - printfromtable 0x85CC8A8 + printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_82DA5A7:: playstatchangeanimation TARGET, 0x4, 0x1 setstatchanger DEF, 1, TRUE statbuffchange 0x1, BattleScript_82DA5CA jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA5CA - printfromtable 0x85CC8A8 + printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_82DA5CA:: goto BattleScript_MoveEnd @@ -2718,13 +2743,13 @@ BattleScript_82DA5F8:: setstatchanger DEF, 1, FALSE statbuffchange 0x41, BattleScript_82DA623 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA623 - printfromtable 0x85CC89C + printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_82DA623:: setstatchanger SPDEF, 1, FALSE statbuffchange 0x41, BattleScript_82DA642 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA642 - printfromtable 0x85CC89C + printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_82DA642:: goto BattleScript_MoveEnd @@ -2747,13 +2772,13 @@ BattleScript_82DA66A:: setstatchanger ATK, 1, FALSE statbuffchange 0x41, BattleScript_82DA695 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA695 - printfromtable 0x85CC89C + printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_82DA695:: setstatchanger DEF, 1, FALSE statbuffchange 0x41, BattleScript_82DA6B4 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA6B4 - printfromtable 0x85CC89C + printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_82DA6B4:: goto BattleScript_MoveEnd @@ -2772,13 +2797,13 @@ BattleScript_82DA6CE:: setstatchanger SPATK, 1, FALSE statbuffchange 0x41, BattleScript_82DA6F9 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA6F9 - printfromtable 0x85CC89C + printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_82DA6F9:: setstatchanger SPDEF, 1, FALSE statbuffchange 0x41, BattleScript_82DA718 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA718 - printfromtable 0x85CC89C + printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_82DA718:: goto BattleScript_MoveEnd @@ -2804,13 +2829,13 @@ BattleScript_82DA746:: setstatchanger ATK, 1, FALSE statbuffchange 0x41, BattleScript_82DA771 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA771 - printfromtable 0x85CC89C + printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_82DA771:: setstatchanger SPEED, 1, FALSE statbuffchange 0x41, BattleScript_82DA790 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA790 - printfromtable 0x85CC89C + printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_82DA790:: goto BattleScript_MoveEnd @@ -3091,12 +3116,12 @@ BattleScript_82DAAFE:: end2 BattleScript_PrintFailedToRunString:: - printfromtable 0x85CC83E + printfromtable gNoEscapeStringIds waitmessage 0x40 end2 BattleScript_82DAB0B:: - printselectionstringfromtable 0x85CC83E + printselectionstringfromtable gNoEscapeStringIds endselectionscript BattleScript_82DAB11:: @@ -3181,7 +3206,6 @@ BattleScript_LevelUp:: drawlvlupbox handlelearnnewmove BattleScript_LearnedNewMove, BattleScript_LearnMoveReturn, TRUE goto BattleScript_AskToLearnMove - BattleScript_TryLearnMoveLoop:: handlelearnnewmove BattleScript_LearnedNewMove, BattleScript_LearnMoveReturn, FALSE BattleScript_AskToLearnMove:: @@ -3198,7 +3222,6 @@ BattleScript_AskToLearnMove:: yesnoboxstoplearningmove BattleScript_AskToLearnMove printstring STRINGID_DIDNOTLEARNMOVE goto BattleScript_TryLearnMoveLoop - BattleScript_ForgotAndLearnedNewMove:: printstring STRINGID_123POOF printstring STRINGID_PKMNFORGOTMOVE @@ -3210,12 +3233,11 @@ BattleScript_LearnedNewMove:: waitmessage 0x40 various ATTACKER, VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP goto BattleScript_TryLearnMoveLoop - BattleScript_LearnMoveReturn:: return BattleScript_82DAC2C:: - printfromtable 0x85CC860 + printfromtable gRainContinuesStringIds waitmessage 0x40 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DAC46 playanimation ATTACKER, ANIM_RAIN_CONTINUES, NULL @@ -3223,7 +3245,7 @@ BattleScript_82DAC46:: end2 BattleScript_82DAC47:: - printfromtable 0x85CC854 + printfromtable gSandStormHailContinuesStringIds waitmessage 0x40 playanimation2 ATTACKER, sANIM_ARG1, NULL setbyte gBattleCommunication, 0x0 @@ -3231,7 +3253,7 @@ BattleScript_82DAC5F:: copyarraywithindex gBankAttacker, gBanksByTurnOrder, gBattleCommunication, 0x1 weatherdamage jumpifword EQUAL, gBattleMoveDamage, 0x0, BattleScript_82DACA0 - printfromtable 0x85CC858 + printfromtable gSandStormHailDmgStringIds waitmessage 0x40 orword gHitMarker, HITMARKER_x20 | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 | HITMARKER_GRUDGE effectivenesssound @@ -3249,7 +3271,7 @@ BattleScript_82DACBF:: end2 BattleScript_82DACC9:: - printfromtable 0x85CC85C + printfromtable gSandStormHailEndStringIds waitmessage 0x40 end2 @@ -3265,7 +3287,7 @@ BattleScript_82DACE0:: end2 BattleScript_82DACE7:: - printfromtable 0x85CC91A + printfromtable gWeatherContinuesStringIds waitmessage 0x40 playanimation2 ATTACKER, sANIM_ARG1, NULL end3 @@ -3304,7 +3326,7 @@ BattleScript_82DAD4D:: orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 healthbarupdate TARGET datahpupdate TARGET - printfromtable 0x85CC878 + printfromtable gLeechSeedStringIds waitmessage 0x40 tryfaintmon ATTACKER, FALSE, NULL tryfaintmon TARGET, FALSE, NULL @@ -3490,27 +3512,27 @@ BattleScript_82DAF54:: playstatchangeanimation ATTACKER, 0x3E, 0x0 setstatchanger ATK, 1, FALSE statbuffchange 0x41, BattleScript_82DAF72 - printfromtable 0x85CC89C + printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_82DAF72:: setstatchanger DEF, 1, FALSE statbuffchange 0x41, BattleScript_82DAF86 - printfromtable 0x85CC89C + printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_82DAF86:: setstatchanger SPEED, 1, FALSE statbuffchange 0x41, BattleScript_82DAF9A - printfromtable 0x85CC89C + printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_82DAF9A:: setstatchanger SPATK, 1, FALSE statbuffchange 0x41, BattleScript_82DAFAE - printfromtable 0x85CC89C + printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_82DAFAE:: setstatchanger SPDEF, 1, FALSE statbuffchange 0x41, BattleScript_82DAFC2 - printfromtable 0x85CC89C + printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_82DAFC2:: return @@ -3662,14 +3684,14 @@ BattleScript_AtkDefDown:: setstatchanger ATK, 1, TRUE statbuffchange 0xC1, BattleScript_82DB144 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB144 - printfromtable 0x85CC8A8 + printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_82DB144:: playstatchangeanimation ATTACKER, 0x4, 0x9 setstatchanger DEF, 1, TRUE statbuffchange 0xC1, BattleScript_82DB167 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB167 - printfromtable 0x85CC8A8 + printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_82DB167:: return @@ -3735,7 +3757,7 @@ BattleScript_SAtkDown2:: setstatchanger SPATK, 2, TRUE statbuffchange 0xC1, BattleScript_82DB1FE jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB1FE - printfromtable 0x85CC8A8 + printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_82DB1FE:: return @@ -3756,7 +3778,7 @@ BattleScript_MoveUsedIsAsleep:: BattleScript_MoveUsedWokeUp:: bicword gHitMarker, HITMARKER_x10 - printfromtable 0x85CC88E + printfromtable gWokeUpStringIds waitmessage 0x40 updatestatusicon ATTACKER return @@ -3793,7 +3815,7 @@ BattleScript_MoveUsedIsFrozen:: goto BattleScript_MoveEnd BattleScript_MoveUsedUnfroze:: - printfromtable 0x85CC8F0 + printfromtable gGotDefrostedStringIds waitmessage 0x40 updatestatusicon ATTACKER return @@ -3817,7 +3839,7 @@ BattleScript_MoveUsedFlinched:: goto BattleScript_MoveEnd BattleScript_82DB2A6:: - printfromtable 0x85CC886 + printfromtable gUproarOvetTurnStringIds waitmessage 0x40 end2 @@ -3903,7 +3925,7 @@ BattleScript_TargetPRLZHeal:: BattleScript_MoveEffectSleep:: statusanimation EFFECT_BANK - printfromtable 0x85CC8E4 + printfromtable gFellAsleepStringIds waitmessage 0x40 BattleScript_82DB374:: updatestatusicon EFFECT_BANK @@ -3921,25 +3943,25 @@ BattleScript_YawnMakesAsleep:: BattleScript_MoveEffectPoison:: statusanimation EFFECT_BANK - printfromtable 0x85CC8DC + printfromtable gGotPoisonedStringIds waitmessage 0x40 goto BattleScript_82DB374 BattleScript_MoveEffectBurn:: statusanimation EFFECT_BANK - printfromtable 0x85CC8E8 + printfromtable gGotBurnedStringIds waitmessage 0x40 goto BattleScript_82DB374 BattleScript_MoveEffectFreeze:: statusanimation EFFECT_BANK - printfromtable 0x85CC8EC + printfromtable gGotFrozenStringIds waitmessage 0x40 goto BattleScript_82DB374 BattleScript_MoveEffectParalysis:: statusanimation EFFECT_BANK - printfromtable 0x85CC8E0 + printfromtable gGotParalyzedStringIds waitmessage 0x40 goto BattleScript_82DB374 @@ -3960,7 +3982,7 @@ BattleScript_MoveEffectPayDay:: return BattleScript_MoveEffectWrap:: - printfromtable 0x85CC8C0 + printfromtable gWrappedStringIds waitmessage 0x40 return @@ -4139,7 +4161,7 @@ BattleScript_FlashFireBoost_PPLoss:: BattleScript_FlashFireBoost:: attackstring pause 0x20 - printfromtable 0x85CC976 + printfromtable gFlashFireStringIds waitmessage 0x40 goto BattleScript_MoveEnd @@ -4157,19 +4179,19 @@ BattleScript_AbilityNoStatLoss:: BattleScript_BRNPrevention:: pause 0x20 - printfromtable 0x85CC95E + printfromtable gBRNPreventionStringIds waitmessage 0x40 return BattleScript_PRLZPrevention:: pause 0x20 - printfromtable 0x85CC964 + printfromtable gPRLZPreventionStringIds waitmessage 0x40 return BattleScript_PSNPrevention:: pause 0x20 - printfromtable 0x85CC96A + printfromtable gPSNPreventionStringIds waitmessage 0x40 return @@ -4272,7 +4294,7 @@ BattleScript_MoveUsedLoafingAround:: various ATTACKER, 0x18 setbyte cMULTISTRING_CHOOSER, 0x4 BattleScript_82DB6C7:: - printfromtable 0x85CC93A + printfromtable gInobedientStringIds waitmessage 0x40 setbyte sMOVEEND_STATE, 0x0 moveend 0x2, 0x10 @@ -4374,7 +4396,7 @@ BattleScript_BerryCureChosenStatusEnd2:: BattleScript_BerryCureChosenStatusRet:: playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL - printfromtable 0x85CC95A + printfromtable gBerryEffectStringIds waitmessage 0x40 updatestatusicon SCRIPTING_BANK removeitem SCRIPTING_BANK @@ -4474,7 +4496,7 @@ BattleScript_82DB881:: BattleScript_82DB887:: various ATTACKER, 0x8 jumpifbyte NOT_EQUAL, gBattleCommunication, 0x1, BattleScript_82DB89D - printfromtable 0x85CCF0A + printfromtable gStringIds_85CCF0A waitmessage 0x40 BattleScript_82DB89D:: addbyte gBattleCommunication + 1, 0x1 |