diff options
Diffstat (limited to 'data/battle_scripts_2.s')
-rw-r--r-- | data/battle_scripts_2.s | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/data/battle_scripts_2.s b/data/battle_scripts_2.s index b74f557a7..caa6cddac 100644 --- a/data/battle_scripts_2.s +++ b/data/battle_scripts_2.s @@ -13,28 +13,28 @@ .align 2 gBattlescriptsForBallThrow:: @ 82DBD08 - .4byte BattleScript_BallThrow - .4byte BattleScript_BallThrow - .4byte BattleScript_BallThrow - .4byte BattleScript_BallThrow - .4byte BattleScript_BallThrow - .4byte BattleScript_SafariBallThrow - .4byte BattleScript_BallThrow - .4byte BattleScript_BallThrow - .4byte BattleScript_BallThrow - .4byte BattleScript_BallThrow - .4byte BattleScript_BallThrow - .4byte BattleScript_BallThrow - .4byte BattleScript_BallThrow + .4byte BattleScript_BallThrow @ ITEM_NONE + .4byte BattleScript_BallThrow @ ITEM_MASTER_BALL + .4byte BattleScript_BallThrow @ ITEM_ULTRA_BALL + .4byte BattleScript_BallThrow @ ITEM_GREAT_BALL + .4byte BattleScript_BallThrow @ ITEM_POKE_BALL + .4byte BattleScript_SafariBallThrow @ ITEM_SAFARI_BALL + .4byte BattleScript_BallThrow @ ITEM_NET_BALL + .4byte BattleScript_BallThrow @ ITEM_DIVE_BALL + .4byte BattleScript_BallThrow @ ITEM_NEST_BALL + .4byte BattleScript_BallThrow @ ITEM_REPEAT_BALL + .4byte BattleScript_BallThrow @ ITEM_TIMER_BALL + .4byte BattleScript_BallThrow @ ITEM_LUXURY_BALL + .4byte BattleScript_BallThrow @ ITEM_PREMIER_BALL .align 2 gBattlescriptsForUsingItem:: @ 82DBD3C .4byte BattleScript_PlayerUsesItem - .4byte BattleScript_OpponentUsesHealItem - .4byte BattleScript_OpponentUsesHealItem - .4byte BattleScript_OpponentUsesStatusCureItem - .4byte BattleScript_OpponentUsesXItem - .4byte BattleScript_OpponentUsesGuardSpecs + .4byte BattleScript_OpponentUsesHealItem @ AI_ITEM_FULL_RESTORE + .4byte BattleScript_OpponentUsesHealItem @ AI_ITEM_HEAL_HP + .4byte BattleScript_OpponentUsesStatusCureItem @ AI_ITEM_CURE_CONDITION + .4byte BattleScript_OpponentUsesXItem @ AI_ITEM_X_STAT + .4byte BattleScript_OpponentUsesGuardSpecs @ AI_ITEM_GUARD_SPECS .align 2 gBattlescriptsForRunningByItem:: @ 82DBD54 @@ -118,7 +118,7 @@ BattleScript_PlayerUsesItem:: BattleScript_OpponentUsesHealItem:: printstring STRINGID_EMPTYSTRING3 pause 0x30 - playse SE_KAIFUKU + playse SE_USE_ITEM printstring STRINGID_TRAINER1USEDITEM waitmessage 0x40 useitemonopponent @@ -135,7 +135,7 @@ BattleScript_OpponentUsesHealItem:: BattleScript_OpponentUsesStatusCureItem:: printstring STRINGID_EMPTYSTRING3 pause 0x30 - playse SE_KAIFUKU + playse SE_USE_ITEM printstring STRINGID_TRAINER1USEDITEM waitmessage 0x40 useitemonopponent @@ -149,7 +149,7 @@ BattleScript_OpponentUsesStatusCureItem:: BattleScript_OpponentUsesXItem:: printstring STRINGID_EMPTYSTRING3 pause 0x30 - playse SE_KAIFUKU + playse SE_USE_ITEM printstring STRINGID_TRAINER1USEDITEM waitmessage 0x40 useitemonopponent @@ -162,7 +162,7 @@ BattleScript_OpponentUsesXItem:: BattleScript_OpponentUsesGuardSpecs:: printstring STRINGID_EMPTYSTRING3 pause 0x30 - playse SE_KAIFUKU + playse SE_USE_ITEM printstring STRINGID_TRAINER1USEDITEM waitmessage 0x40 useitemonopponent @@ -173,7 +173,7 @@ BattleScript_OpponentUsesGuardSpecs:: finishaction BattleScript_RunByUsingItem:: - playse SE_NIGERU + playse SE_FLEE setbyte gBattleOutcome, B_OUTCOME_RAN finishturn |