diff options
Diffstat (limited to 'data/graphics.s')
-rw-r--r-- | data/graphics.s | 5189 |
1 files changed, 0 insertions, 5189 deletions
diff --git a/data/graphics.s b/data/graphics.s deleted file mode 100644 index 01e8c3b2c..000000000 --- a/data/graphics.s +++ /dev/null @@ -1,5189 +0,0 @@ - .section gfx_data, "aw", %progbits - - .align 2 -gBattleTextboxTiles:: @ 8C00000 - .incbin "graphics/interface/menu.4bpp.lz" @ menu window and arrows - - .align 2 -gBattleTextboxPalette:: @ 8C004E0 - .incbin "graphics/interface/menu.gbapal.lz" - - .align 2 -gBattleTextboxTilemap:: @ 8C00524 - .incbin "graphics/interface/menu_map.bin.lz" - -@ 8C00750 - .include "data/graphics/pokemon/circled_question_mark_graphics.inc" - -@ 8C00C10 - .incbin "graphics/unused/old_charmap.4bpp.lz" @ japanese table and bunch of stuff - .incbin "graphics/unused/old_charmap.bin.lz" - .incbin "graphics/unused/old_charmap.gbapal.lz" - - .align 2 -gSmokescreenImpactTiles:: @ 8C01644 - .incbin "graphics/battle_anims/sprites/smokescreen_impact.4bpp.lz" - - .align 2 -gSmokescreenImpactPalette:: @ 8C01724 - .incbin "graphics/battle_anims/sprites/smokescreen_impact.gbapal.lz" - - .align 2 -gInterfaceGfx_PokeBall:: - .incbin "graphics/interface/ball/poke.4bpp.lz" @ 0xBC - - .align 2 -gInterfacePal_PokeBall:: - .incbin "graphics/interface/ball/poke.gbapal.lz" - - .align 2 -gInterfaceGfx_GreatBall:: - .incbin "graphics/interface/ball/great.4bpp.lz" @ 0xBC - - .align 2 -gInterfacePal_GreatBall:: - .incbin "graphics/interface/ball/great.gbapal.lz" - - .align 2 -gInterfaceGfx_SafariBall:: - .incbin "graphics/interface/ball/safari.4bpp.lz" @ 0xBC - - .align 2 -gInterfacePal_SafariBall:: - .incbin "graphics/interface/ball/safari.gbapal.lz" - - .align 2 -gInterfaceGfx_UltraBall:: - .incbin "graphics/interface/ball/ultra.4bpp.lz" @ 0xBC - - .align 2 -gInterfacePal_UltraBall:: - .incbin "graphics/interface/ball/ultra.gbapal.lz" - - .align 2 -gInterfaceGfx_MasterBall:: - .incbin "graphics/interface/ball/master.4bpp.lz" @ 0xBC - - .align 2 -gInterfacePal_MasterBall:: - .incbin "graphics/interface/ball/master.gbapal.lz" - - .align 2 -gInterfaceGfx_NetBall:: - .incbin "graphics/interface/ball/net.4bpp.lz" @ 0xBC - - .align 2 -gInterfacePal_NetBall:: - .incbin "graphics/interface/ball/net.gbapal.lz" - - .align 2 -gInterfaceGfx_DiveBall:: - .incbin "graphics/interface/ball/dive.4bpp.lz" @ 0xBC - - .align 2 -gInterfacePal_DiveBall:: - .incbin "graphics/interface/ball/dive.gbapal.lz" - - .align 2 -gInterfaceGfx_NestBall:: - .incbin "graphics/interface/ball/nest.4bpp.lz" @ 0xBC - - .align 2 -gInterfacePal_NestBall:: - .incbin "graphics/interface/ball/nest.gbapal.lz" - - .align 2 -gInterfaceGfx_RepeatBall:: - .incbin "graphics/interface/ball/repeat.4bpp.lz" @ 0xBC - - .align 2 -gInterfacePal_RepeatBall:: - .incbin "graphics/interface/ball/repeat.gbapal.lz" - - .align 2 -gInterfaceGfx_TimerBall:: - .incbin "graphics/interface/ball/timer.4bpp.lz" @ 0xBC - - .align 2 -gInterfacePal_TimerBall:: - .incbin "graphics/interface/ball/timer.gbapal.lz" - - .align 2 -gInterfaceGfx_LuxuryBall:: - .incbin "graphics/interface/ball/luxury.4bpp.lz" @ 0xBC - - .align 2 -gInterfacePal_LuxuryBall:: - .incbin "graphics/interface/ball/luxury.gbapal.lz" - - .align 2 -gInterfaceGfx_PremierBall:: - .incbin "graphics/interface/ball/premier.4bpp.lz" @ 0xBC - - .align 2 -gInterfacePal_PremierBall:: - .incbin "graphics/interface/ball/premier.gbapal.lz" - - .align 2 -gOpenPokeballGfx:: @ 8C02300 - .incbin "graphics/interface/ball_open.4bpp.lz" - - .align 2 -gBlankGfxCompressed:: @ 8C0237C - .incbin "graphics/interface/blank.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_146:: - .incbin "graphics/battle_anims/sprites/146.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_000:: - .incbin "graphics/battle_anims/sprites/000.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_003:: - .incbin "graphics/battle_anims/sprites/003.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_004:: - .incbin "graphics/battle_anims/sprites/004.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_005:: - .incbin "graphics/battle_anims/sprites/005.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_006:: - .incbin "graphics/battle_anims/sprites/006.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_115:: - .incbin "graphics/battle_anims/sprites/115.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_000:: - .incbin "graphics/battle_anims/sprites/000.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_003:: - .incbin "graphics/battle_anims/sprites/003.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_004:: - .incbin "graphics/battle_anims/sprites/004.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_005:: - .incbin "graphics/battle_anims/sprites/005.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_006:: - .incbin "graphics/battle_anims/sprites/006.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_161:: - .incbin "graphics/battle_anims/sprites/161.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_161:: - .incbin "graphics/battle_anims/sprites/161.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_007:: - .incbin "graphics/battle_anims/sprites/007.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_007:: - .incbin "graphics/battle_anims/sprites/007.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_008:: - .incbin "graphics/battle_anims/sprites/008.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_008:: - .incbin "graphics/battle_anims/sprites/008.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_010:: - .incbin "graphics/battle_anims/sprites/010.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_010:: - .incbin "graphics/battle_anims/sprites/010.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_009:: - .incbin "graphics/battle_anims/sprites/009.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_009:: - .incbin "graphics/battle_anims/sprites/009.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_011:: - .incbin "graphics/battle_anims/sprites/011.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_011:: - .incbin "graphics/battle_anims/sprites/011.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_012:: - .incbin "graphics/battle_anims/sprites/012.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_012:: - .incbin "graphics/battle_anims/sprites/012.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_152:: - .incbin "graphics/battle_anims/sprites/152.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_152:: - .incbin "graphics/battle_anims/sprites/152.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_013:: - .incbin "graphics/battle_anims/sprites/013.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_013:: - .incbin "graphics/battle_anims/sprites/013.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_015:: - .incbin "graphics/battle_anims/sprites/015.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_015:: - .incbin "graphics/battle_anims/sprites/015.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_016:: - .incbin "graphics/battle_anims/sprites/016.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_016:: - .incbin "graphics/battle_anims/sprites/016.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_017:: - .incbin "graphics/battle_anims/sprites/017.4bpp.lz" - - .align 2 - .incbin "graphics/unknown/unknown_C035B8.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_019:: - .incbin "graphics/battle_anims/sprites/019.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_019:: - .incbin "graphics/battle_anims/sprites/019.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_020:: - .incbin "graphics/battle_anims/sprites/020.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_020:: - .incbin "graphics/battle_anims/sprites/020.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_023:: - .incbin "graphics/battle_anims/sprites/023.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_023:: - .incbin "graphics/battle_anims/sprites/023.4bpp.lz" - - .align 2 - .incbin "graphics/unused/battle_anim_023.gbapal.lz" - - .align 2 - .incbin "graphics/unused/music_notes.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_021:: - .incbin "graphics/battle_anims/sprites/021.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_021:: - .incbin "graphics/battle_anims/sprites/021.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_022:: - .incbin "graphics/battle_anims/sprites/022.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_025:: - .incbin "graphics/battle_anims/sprites/025.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_025:: - .incbin "graphics/battle_anims/sprites/025.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_024:: - .incbin "graphics/battle_anims/sprites/024.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_024:: - .incbin "graphics/battle_anims/sprites/024.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_031:: - .incbin "graphics/battle_anims/sprites/031.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_031:: - .incbin "graphics/battle_anims/sprites/031.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_032:: - .incbin "graphics/battle_anims/sprites/032.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_032:: - .incbin "graphics/battle_anims/sprites/032.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_026:: - .incbin "graphics/battle_anims/sprites/026.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_026:: - .incbin "graphics/battle_anims/sprites/026.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_027:: - .incbin "graphics/battle_anims/sprites/027.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_027:: - .incbin "graphics/battle_anims/sprites/027.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_028:: - .incbin "graphics/battle_anims/sprites/028.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_028:: - .incbin "graphics/battle_anims/sprites/028.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_029:: - .incbin "graphics/battle_anims/sprites/029.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_029:: - .incbin "graphics/battle_anims/sprites/029.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_030:: - .incbin "graphics/battle_anims/sprites/030.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_030:: - .incbin "graphics/battle_anims/sprites/030.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_033:: - .incbin "graphics/battle_anims/sprites/033.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_033:: - .incbin "graphics/battle_anims/sprites/033.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_034:: - .incbin "graphics/battle_anims/sprites/034.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_035:: - .incbin "graphics/battle_anims/sprites/035.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_036:: - .incbin "graphics/battle_anims/sprites/036.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_036:: - .incbin "graphics/battle_anims/sprites/036.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_037:: - .incbin "graphics/battle_anims/sprites/037.4bpp.lz" - - .align 2 - .incbin "graphics/unknown/unknown_C06D98.4bpp.lz" - - .align 2 - .incbin "graphics/unknown/unknown_C06D98.gbapal.lz" - - .align 2 - .incbin "graphics/unknown/unknown_C06D98_2.gbapal.lz" - -@ old battle interface data, unused - - .align 2 - .incbin "graphics/unused/obi1.4bpp.lz" - - .align 2 - .incbin "graphics/unused/obi_palpak1.gbapal.lz" @ palettes 1-3 - - .align 2 - .incbin "graphics/unused/old_pal4.gbapal.lz" @ 4 is by itself - - .align 2 - .incbin "graphics/unused/obi_palpak3.gbapal.lz" @ palettes 5-7 - - .align 2 - .incbin "graphics/unused/obi2.4bpp.lz" - - .align 2 - .incbin "graphics/unused/old_battle_interface_tilemap.bin.lz" - - .align 2 -gBattleAnimSpritePalette_038:: - .incbin "graphics/battle_anims/sprites/038.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_039:: - .incbin "graphics/battle_anims/sprites/039.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_038:: - .incbin "graphics/battle_anims/sprites/038.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_039:: - .incbin "graphics/battle_anims/sprites/039.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_040:: - .incbin "graphics/battle_anims/sprites/040.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_041:: - .incbin "graphics/battle_anims/sprites/041.4bpp.lz" - - @ why is this way up here? - - .align 2 -gPartyMenuHpBar_Gfx:: - .incbin "graphics/interface/party_menu_hpbar.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_042:: - .incbin "graphics/battle_anims/sprites/042.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_042:: - .incbin "graphics/battle_anims/sprites/042.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_043:: - .incbin "graphics/battle_anims/sprites/043.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_043:: - .incbin "graphics/battle_anims/sprites/043.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_044:: - .incbin "graphics/battle_anims/sprites/044.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_044:: - .incbin "graphics/battle_anims/sprites/044.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_045:: - .incbin "graphics/battle_anims/sprites/045.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_045:: - .incbin "graphics/battle_anims/sprites/045.4bpp.lz" - - @ two unused window frames. - - .align 2 -gUnknown_08C08F0C:: - .incbin "graphics/battle_interface/unused_window.4bpp.lz" - - .align 2 -gUnknown_08C093C8:: - .incbin "graphics/battle_interface/unused_window.gbapal.lz" - - .align 2 -gUnknown_08C093F0:: @ 8C093F0 - .incbin "graphics/interface/hp_numbers.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_046:: - .incbin "graphics/battle_anims/sprites/046.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_046:: - .incbin "graphics/battle_anims/sprites/046.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_047:: - .incbin "graphics/battle_anims/sprites/047.gbapal.lz" - - @ more unused windows - .align 2 - .incbin "graphics/battle_interface/unused_window2.4bpp.lz" - - .align 2 - .incbin "graphics/battle_interface/unused_window2bar.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_048:: - .incbin "graphics/battle_anims/sprites/048.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_048:: - .incbin "graphics/battle_anims/sprites/048.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_049:: - .incbin "graphics/battle_anims/sprites/049.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_050:: - .incbin "graphics/battle_anims/sprites/050.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_050:: - .incbin "graphics/battle_anims/sprites/050.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_051:: - .incbin "graphics/battle_anims/sprites/051.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_052:: - .incbin "graphics/battle_anims/sprites/052.4bpp.lz" - - .align 2 - .incbin "graphics/unused/line_sketch.4bpp.lz" @ unused - - .align 2 - .incbin "graphics/unused/line_sketch.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_054:: - .incbin "graphics/battle_anims/sprites/054.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_054:: - .incbin "graphics/battle_anims/sprites/054.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_056:: - .incbin "graphics/battle_anims/sprites/056.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_056:: - .incbin "graphics/battle_anims/sprites/056.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_055:: - .incbin "graphics/battle_anims/sprites/055.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_057:: - .incbin "graphics/battle_anims/sprites/057.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_057:: - .incbin "graphics/battle_anims/sprites/057.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_058:: - .incbin "graphics/battle_anims/sprites/058.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_058:: - .incbin "graphics/battle_anims/sprites/058.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_059:: - .incbin "graphics/battle_anims/sprites/059.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_059:: - .incbin "graphics/battle_anims/sprites/059.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_060:: - .incbin "graphics/battle_anims/sprites/060.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_060:: - .incbin "graphics/battle_anims/sprites/060.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_061:: - .incbin "graphics/battle_anims/sprites/061.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_061:: - .incbin "graphics/battle_anims/sprites/061.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_062:: - .incbin "graphics/battle_anims/sprites/062.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_062:: - .incbin "graphics/battle_anims/sprites/062.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_063:: - .incbin "graphics/battle_anims/sprites/063.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_063:: - .incbin "graphics/battle_anims/sprites/063.gbapal.lz" - - .align 2 - .incbin "graphics/unused/metronome_hand_small.4bpp.lz" @ unused, was for metronome at one point - - .align 2 -gBattleAnimSpritePalette_091:: - .incbin "graphics/battle_anims/sprites/091.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_065:: - .incbin "graphics/battle_anims/sprites/065.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_065:: - .incbin "graphics/battle_anims/sprites/065.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_066:: - .incbin "graphics/battle_anims/sprites/066.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_066:: - .incbin "graphics/battle_anims/sprites/066.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_070:: - .incbin "graphics/battle_anims/sprites/070.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_070:: - .incbin "graphics/battle_anims/sprites/070.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_071:: - .incbin "graphics/battle_anims/sprites/071.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_072:: - .incbin "graphics/battle_anims/sprites/072.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_072:: - .incbin "graphics/battle_anims/sprites/072.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_073:: - .incbin "graphics/battle_anims/sprites/073.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_073:: - .incbin "graphics/battle_anims/sprites/073.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_075:: - .incbin "graphics/battle_anims/sprites/075.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_075:: - .incbin "graphics/battle_anims/sprites/075.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_078:: - .incbin "graphics/battle_anims/sprites/078.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_078:: - .incbin "graphics/battle_anims/sprites/078.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_079:: - .incbin "graphics/battle_anims/sprites/079.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_080:: - .incbin "graphics/battle_anims/sprites/080.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_080:: - .incbin "graphics/battle_anims/sprites/080.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_081:: - .incbin "graphics/battle_anims/sprites/081.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_081:: - .incbin "graphics/battle_anims/sprites/081.gbapal.lz" - - .align 2 - .incbin "graphics/unknown/unknown_C0CA1C.bin" - - .align 2 - .incbin "graphics/unknown/unknown_C0CA40.bin" - - .align 2 - .incbin "graphics/unknown/unknown_C0CA64.bin" - - .align 2 - .incbin "graphics/unused/line_sketch_2.8bpp.lz" - - .align 2 - .incbin "graphics/unknown/unknown_C0CAE0.bin" - - .align 2 - .incbin "graphics/unused/line_sketch_2.bin.lz" - - .align 2 -gBattleAnimSpriteSheet_082:: - .incbin "graphics/battle_anims/sprites/082.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_082:: - .incbin "graphics/battle_anims/sprites/082.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_083:: - .incbin "graphics/battle_anims/sprites/083.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_084:: - .incbin "graphics/battle_anims/sprites/084.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_085:: - .incbin "graphics/battle_anims/sprites/085.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_086:: - .incbin "graphics/battle_anims/sprites/086.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_088:: - .incbin "graphics/battle_anims/sprites/088.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_089:: - .incbin "graphics/battle_anims/sprites/089.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_090:: - .incbin "graphics/battle_anims/sprites/090.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_092:: - .incbin "graphics/battle_anims/sprites/092.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_093:: - .incbin "graphics/battle_anims/sprites/093.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_094:: - .incbin "graphics/battle_anims/sprites/094.gbapal.lz" - - .align 2 - .incbin "graphics/unknown/unknown_D0D2B4.bin.lz" - - .align 2 -gBattleAnimSpritePalette_095:: - .incbin "graphics/battle_anims/sprites/095.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_096:: - .incbin "graphics/battle_anims/sprites/096.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_097:: - .incbin "graphics/battle_anims/sprites/097.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_100:: - .incbin "graphics/battle_anims/sprites/100.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_101:: - .incbin "graphics/battle_anims/sprites/101.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_103:: - .incbin "graphics/battle_anims/sprites/103.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_083:: - .incbin "graphics/battle_anims/sprites/083.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_084:: - .incbin "graphics/battle_anims/sprites/084.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_085:: - .incbin "graphics/battle_anims/sprites/085.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_086:: - .incbin "graphics/battle_anims/sprites/086.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_088:: - .incbin "graphics/battle_anims/sprites/088.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_089:: - .incbin "graphics/battle_anims/sprites/089.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_090:: - .incbin "graphics/battle_anims/sprites/090.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_091:: - .incbin "graphics/battle_anims/sprites/091.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_092:: - .incbin "graphics/battle_anims/sprites/092.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_093:: - .incbin "graphics/battle_anims/sprites/093.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_094:: - .incbin "graphics/battle_anims/sprites/094.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_095:: - .incbin "graphics/battle_anims/sprites/095.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_096:: - .incbin "graphics/battle_anims/sprites/096.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_097:: - .incbin "graphics/battle_anims/sprites/097.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_098:: - .incbin "graphics/battle_anims/sprites/098.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_100:: - .incbin "graphics/battle_anims/sprites/100.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_101:: - .incbin "graphics/battle_anims/sprites/101.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_102:: - .incbin "graphics/battle_anims/sprites/102.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_103:: - .incbin "graphics/battle_anims/sprites/103.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_104:: - .incbin "graphics/battle_anims/sprites/104.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_104:: - .incbin "graphics/battle_anims/sprites/104.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_105:: - .incbin "graphics/battle_anims/sprites/105.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_105:: - .incbin "graphics/battle_anims/sprites/105.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_106:: - .incbin "graphics/battle_anims/sprites/106.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_107:: - .incbin "graphics/battle_anims/sprites/107.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_107:: - .incbin "graphics/battle_anims/sprites/107.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_108:: - .incbin "graphics/battle_anims/sprites/108.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_109:: - .incbin "graphics/battle_anims/sprites/109.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_109:: - .incbin "graphics/battle_anims/sprites/109.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_110:: - .incbin "graphics/battle_anims/sprites/110.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_111:: - .incbin "graphics/battle_anims/sprites/111.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_111:: - .incbin "graphics/battle_anims/sprites/111.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_112:: - .incbin "graphics/battle_anims/sprites/112.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_112:: - .incbin "graphics/battle_anims/sprites/112.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_113:: - .incbin "graphics/battle_anims/sprites/113.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_113:: - .incbin "graphics/battle_anims/sprites/113.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_114:: - .incbin "graphics/battle_anims/sprites/114.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_114:: - .incbin "graphics/battle_anims/sprites/114.gbapal.lz" - - .align 2 - .incbin "graphics/unused/blue_frame.bin.lz" @ P1, P2, P3 and P4 tilemaps? - - .align 2 - .incbin "graphics/unused/redyellowgreen_frame.bin.lz" - - .align 2 - .incbin "graphics/unused/color_frames.4bpp.lz" - - .align 2 - .incbin "graphics/unused/color_frames.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_115:: - .incbin "graphics/battle_anims/sprites/115.4bpp.lz" - - .align 2 - .incbin "graphics/unused/water_splash.8bpp.lz" - - .align 2 - .incbin "graphics/unused/water_splash.bin.lz" - - .align 2 - .incbin "graphics/unused/water_splash.gbapal.lz" - - .align 2 - .incbin "graphics/unused/basic_frame.4bpp.lz" - - .align 2 - .incbin "graphics/unused/basic_frame.gbapal.lz" - - .align 2 - .incbin "graphics/unused/basic_frame.bin.lz" - - .align 2 -gBattleInterface_BallStatusBarPal:: @ 8C11B9C - .incbin "graphics/battle_interface/ball_status_bar.gbapal" - - .align 2 -gBattleInterface_BallDisplayPal:: @ 8C11BBC - .incbin "graphics/battle_interface/ball_display.gbapal" - - .align 2 -gHealthboxElementsGfxTable:: @ 8C11BDC - .incbin "graphics/battle_interface/hpbar.4bpp" - .incbin "graphics/battle_interface/expbar.4bpp" - .incbin "graphics/battle_interface/status_psn.4bpp" - .incbin "graphics/battle_interface/status_par.4bpp" - .incbin "graphics/battle_interface/status_slp.4bpp" - .incbin "graphics/battle_interface/status_frz.4bpp" - .incbin "graphics/battle_interface/status_brn.4bpp" - .incbin "graphics/battle_interface/misc.4bpp" - .incbin "graphics/battle_interface/hpbar_anim.4bpp" - .incbin "graphics/battle_interface/misc_frameend.4bpp" - - .align 2 -gBattleInterface_BallDisplayGfx:: @ 8C1241C - .incbin "graphics/battle_interface/ball_display.4bpp" - - .align 2 -gUnknown_08C1249C:: @ 8C1249C - .incbin "graphics/battle_interface/ball_display_unused_extra.4bpp" - .incbin "graphics/battle_interface/status2.4bpp" @ these three duplicate sets of graphics are for the opponent pokemon and are also for use in double battles. they use dynamic palettes so coloring them is an extreme headache and wont be done for now. - .incbin "graphics/battle_interface/status3.4bpp" - .incbin "graphics/battle_interface/status4.4bpp" - .incbin "graphics/unknown/unknown_D12FEC.4bpp" - .incbin "graphics/unknown/unknown_D1300C.4bpp" - - @ even more seemingly unused windows. lovely. - .incbin "graphics/battle_interface/unused_window3.4bpp.lz" - .incbin "graphics/battle_interface/unused_window4.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_116:: - .incbin "graphics/battle_anims/sprites/116.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_116:: - .incbin "graphics/battle_anims/sprites/116.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_117:: - .incbin "graphics/battle_anims/sprites/117.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_117:: - .incbin "graphics/battle_anims/sprites/117.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_118:: - .incbin "graphics/battle_anims/sprites/118.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_118:: - .incbin "graphics/battle_anims/sprites/118.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_119:: - .incbin "graphics/battle_anims/sprites/119.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_119:: - .incbin "graphics/battle_anims/sprites/119.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_120:: - .incbin "graphics/battle_anims/sprites/120.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_120:: - .incbin "graphics/battle_anims/sprites/120.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_121:: - .incbin "graphics/battle_anims/sprites/121.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_121:: - .incbin "graphics/battle_anims/sprites/121.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_122:: - .incbin "graphics/battle_anims/sprites/122.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_122:: - .incbin "graphics/battle_anims/sprites/122.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_123:: - .incbin "graphics/battle_anims/sprites/123.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_124:: - .incbin "graphics/battle_anims/sprites/124.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_124:: - .incbin "graphics/battle_anims/sprites/124.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_125:: - .incbin "graphics/battle_anims/sprites/125.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_125:: - .incbin "graphics/battle_anims/sprites/125.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_126:: - .incbin "graphics/battle_anims/sprites/126.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_126:: - .incbin "graphics/battle_anims/sprites/126.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_127:: - .incbin "graphics/battle_anims/sprites/127.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_127:: - .incbin "graphics/battle_anims/sprites/127.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_128:: - .incbin "graphics/battle_anims/sprites/128.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_128:: - .incbin "graphics/battle_anims/sprites/128.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_129:: - .incbin "graphics/battle_anims/sprites/129.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_130:: - .incbin "graphics/battle_anims/sprites/130.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_130:: - .incbin "graphics/battle_anims/sprites/130.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_131:: - .incbin "graphics/battle_anims/sprites/131.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_132:: - .incbin "graphics/battle_anims/sprites/132.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_132:: - .incbin "graphics/battle_anims/sprites/132.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_133:: - .incbin "graphics/battle_anims/sprites/133.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_133:: - .incbin "graphics/battle_anims/sprites/133.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_134:: - .incbin "graphics/battle_anims/sprites/134.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_076:: - .incbin "graphics/battle_anims/sprites/076.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_076:: - .incbin "graphics/battle_anims/sprites/076.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_077:: - .incbin "graphics/battle_anims/sprites/077.4bpp.lz" - - .align 2 - .incbin "graphics/unused/old_contest.4bpp.lz" - - .align 2 - .incbin "graphics/unused/old_contest.gbapal.lz" - - .align 2 - .incbin "graphics/unused/old_contest.bin.lz" - - .align 2 - .incbin "graphics/unknown/unknown_C15BC0.bin.lz" - - .align 2 - .incbin "graphics/unused/old_contest_2.4bpp.lz" - - .align 2 -gUnknown_08C16E90:: @ 8C16E90 - .incbin "graphics/unused/old_contest_2.gbapal.lz" - - .align 2 -gUnknown_08C16FA8:: @ 8C16FA8 - .incbin "graphics/unused/old_contest_2.bin.lz" - - .align 2 -gUnknown_08C17170:: @ 8C17170 - .incbin "graphics/unknown/unknown_C17170.bin.lz" - - .align 2 - .incbin "graphics/unknown/unknown_C17410.bin.lz" - - .align 2 - .incbin "graphics/unknown/unknown_C1751C.bin.lz" - - .align 2 -gUnknown_08C17980:: @ 8C17980 - .incbin "graphics/unknown/unknown_C17980.bin.lz" - - .align 2 -gContestMiscGfx:: @ 8C17AB0 - .incbin "graphics/contest/misc.4bpp.lz" - - .align 2 -gContestAudienceGfx:: @ 8C1850C - .incbin "graphics/contest/audience.4bpp.lz" - - .align 2 -gUnknown_08C19168:: - .incbin "graphics/contest/faces.4bpp.lz" - - .align 2 -gContestJudgeSymbolsGfx:: - .incbin "graphics/contest/judge_symbols.4bpp.lz" - - .align 2 -gContest3Pal:: - .incbin "graphics/contest/judge_symbols.gbapal.lz" - - .align 2 -gTiles_8C19450:: - .incbin "graphics/contest/heart.4bpp" - - .align 2 - .incbin "graphics/unknown/unknown_C19470.4bpp.lz" - - .align 2 - .incbin "graphics/unknown/unknown_C19470.gbapal.lz" - - .align 2 -gUnknown_08C19588:: @ 8C19588 - .incbin "graphics/contest/misc_2.4bpp.lz" - - .align 2 -gUnknown_08C19EEC:: @ 8C19EEC - .incbin "graphics/contest/misc_2_tilemap_1.bin.lz" - - .align 2 -gUnknown_08C1A000:: @ 8C1A000 - .incbin "graphics/contest/misc_2_tilemap_2.bin.lz" - - .align 2 -gUnknown_08C1A12C:: @ 8C1A12C - .incbin "graphics/contest/misc_2_tilemap_3.bin.lz" - - .align 2 -gUnknown_08C1A2B4:: @ 8C1A2B4 - .incbin "graphics/contest/misc_2.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_135:: - .incbin "graphics/battle_anims/sprites/135.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_135:: - .incbin "graphics/battle_anims/sprites/135.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_Particles:: - .incbin "graphics/battle_anims/sprites/particles.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_136:: - .incbin "graphics/battle_anims/sprites/136.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_136:: - .incbin "graphics/battle_anims/sprites/136.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_137:: - .incbin "graphics/battle_anims/sprites/137.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_139:: - .incbin "graphics/battle_anims/sprites/139.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_139:: - .incbin "graphics/battle_anims/sprites/139.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_145:: - .incbin "graphics/battle_anims/sprites/145.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_138:: - .incbin "graphics/battle_anims/sprites/138.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_140:: - .incbin "graphics/battle_anims/sprites/140.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_140:: - .incbin "graphics/battle_anims/sprites/140.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_141:: - .incbin "graphics/battle_anims/sprites/141.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_141:: - .incbin "graphics/battle_anims/sprites/141.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_142:: - .incbin "graphics/battle_anims/sprites/142.4bpp.lz" - - .align 2 - .incbin "graphics/unused/old_beatup.4bpp.lz" - - .align 2 - .incbin "graphics/unused/old_beatup.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_147:: - .incbin "graphics/battle_anims/sprites/147.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_147:: - .incbin "graphics/battle_anims/sprites/147.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_149:: - .incbin "graphics/battle_anims/sprites/149.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_148:: - .incbin "graphics/battle_anims/sprites/148.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_148:: - .incbin "graphics/battle_anims/sprites/148.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_259:: - .incbin "graphics/battle_anims/sprites/259.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_074:: - .incbin "graphics/battle_anims/sprites/074.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_074:: - .incbin "graphics/battle_anims/sprites/074.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_150:: - .incbin "graphics/battle_anims/sprites/150.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_150:: - .incbin "graphics/battle_anims/sprites/150.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_151:: - .incbin "graphics/battle_anims/sprites/151.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_153:: - .incbin "graphics/battle_anims/sprites/153.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_153:: - .incbin "graphics/battle_anims/sprites/153.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_154:: - .incbin "graphics/battle_anims/sprites/154.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_154:: - .incbin "graphics/battle_anims/sprites/154.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_155:: - .incbin "graphics/battle_anims/sprites/155.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_155:: - .incbin "graphics/battle_anims/sprites/155.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_156:: - .incbin "graphics/battle_anims/sprites/156.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_156:: - .incbin "graphics/battle_anims/sprites/156.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_157:: - .incbin "graphics/battle_anims/sprites/157.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_157:: - .incbin "graphics/battle_anims/sprites/157.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_158:: - .incbin "graphics/battle_anims/sprites/158.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_158:: - .incbin "graphics/battle_anims/sprites/158.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_159:: - .incbin "graphics/battle_anims/sprites/159.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_159:: - .incbin "graphics/battle_anims/sprites/159.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_160:: - .incbin "graphics/battle_anims/sprites/160.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_160:: - .incbin "graphics/battle_anims/sprites/160.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_144:: - .incbin "graphics/battle_anims/sprites/144.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_144:: - .incbin "graphics/battle_anims/sprites/144.gbapal.lz" - - .align 2 - .incbin "graphics/unknown/unknown_D1C060.4bpp.lz" - - .align 2 - .incbin "graphics/unknown/unknown_D1C060.gbapal.lz" - - .align 2 - .incbin "graphics/unknown/unknown_D1C060.bin.lz" - - .align 2 -gBattleAnimSpriteSheet_162:: - .incbin "graphics/battle_anims/sprites/162.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_162:: - .incbin "graphics/battle_anims/sprites/162.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_163:: - .incbin "graphics/battle_anims/sprites/163.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_163:: - .incbin "graphics/battle_anims/sprites/163.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_288:: - .incbin "graphics/battle_anims/sprites/288.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_164:: - .incbin "graphics/battle_anims/sprites/164.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_165:: - .incbin "graphics/battle_anims/sprites/165.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_166:: - .incbin "graphics/battle_anims/sprites/166.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_166:: - .incbin "graphics/battle_anims/sprites/166.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_167:: - .incbin "graphics/battle_anims/sprites/167.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_168:: - .incbin "graphics/battle_anims/sprites/168.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_169:: - .incbin "graphics/battle_anims/sprites/169.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_170:: - .incbin "graphics/battle_anims/sprites/170.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_171:: - .incbin "graphics/battle_anims/sprites/171.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_171:: - .incbin "graphics/battle_anims/sprites/171.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_172:: - .incbin "graphics/battle_anims/sprites/172.gbapal.lz" - - .align 2 -gContestJudgeGfx:: - .incbin "graphics/contest/judge.4bpp.lz" - - .align 2 -gContest2Pal:: @ 8C1C6B8 - .incbin "graphics/contest/judge.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_001:: - .incbin "graphics/battle_anims/sprites/001.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_001:: - .incbin "graphics/battle_anims/sprites/001.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_173:: - .incbin "graphics/battle_anims/sprites/173.4bpp.lz" - - .align 2 -gBattleAnimBackgroundImage_00:: - .incbin "graphics/battle_anims/backgrounds/00.4bpp.lz" - - .align 2 -gBattleAnimBackgroundPalette_00:: - .incbin "graphics/battle_anims/backgrounds/00.gbapal.lz" - - .align 2 -gBattleAnimBackgroundTilemap_00:: - .incbin "graphics/battle_anims/backgrounds/00.bin.lz" - - .align 2 -gUnknown_08C1D0AC:: @ 8C1D0AC - .incbin "graphics/battle_anims/masks/metal_shine.4bpp.lz" - - .align 2 -gUnknown_08C1D1E8:: @ 8C1D1E8 - .incbin "graphics/battle_anims/masks/metal_shine.gbapal.lz" - - .align 2 -gUnknown_08C1D210:: @ 8C1D210 - .incbin "graphics/battle_anims/masks/metal_shine.bin.lz" - - .align 2 - .incbin "graphics/unused/goosuto.4bpp.lz" @ ghost - - .align 2 - .incbin "graphics/unused/goosuto.gbapal.lz" - - .align 2 - .incbin "graphics/unused/goosuto.bin.lz" - - .align 2 -gBattleAnimSpriteSheet_174:: - .incbin "graphics/battle_anims/sprites/174.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_174:: - .incbin "graphics/battle_anims/sprites/174.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_175:: - .incbin "graphics/battle_anims/sprites/175.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_175:: - .incbin "graphics/battle_anims/sprites/175.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_176:: - .incbin "graphics/battle_anims/sprites/176.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_176:: - .incbin "graphics/battle_anims/sprites/176.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_177:: - .incbin "graphics/battle_anims/sprites/177.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_177:: - .incbin "graphics/battle_anims/sprites/177.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_178:: - .incbin "graphics/battle_anims/sprites/178.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_178:: - .incbin "graphics/battle_anims/sprites/178.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_179:: - .incbin "graphics/battle_anims/sprites/179.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_179:: - .incbin "graphics/battle_anims/sprites/179.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_180:: - .incbin "graphics/battle_anims/sprites/180.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_181:: - .incbin "graphics/battle_anims/sprites/181.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_182:: - .incbin "graphics/battle_anims/sprites/182.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_182:: - .incbin "graphics/battle_anims/sprites/182.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_183:: - .incbin "graphics/battle_anims/sprites/183.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_183:: - .incbin "graphics/battle_anims/sprites/183.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_184:: - .incbin "graphics/battle_anims/sprites/184.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_184:: - .incbin "graphics/battle_anims/sprites/184.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_185:: - .incbin "graphics/battle_anims/sprites/185.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_185:: - .incbin "graphics/battle_anims/sprites/185.gbapal.lz" - - .align 2 -gBattleAnimBackgroundImage_03:: - .incbin "graphics/battle_anims/backgrounds/03.4bpp.lz" - - .align 2 -gBattleAnimBackgroundPalette_03:: - .incbin "graphics/battle_anims/backgrounds/03.gbapal.lz" - - .align 2 -gBattleAnimBackgroundTilemap_03:: - .incbin "graphics/battle_anims/backgrounds/03.bin.lz" - - .align 2 -gBattleAnimSpriteSheet_187:: - .incbin "graphics/battle_anims/sprites/187.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_187:: - .incbin "graphics/battle_anims/sprites/187.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_186:: - .incbin "graphics/battle_anims/sprites/186.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_186:: - .incbin "graphics/battle_anims/sprites/186.gbapal.lz" - - .align 2 -gUnknown_08C1F1C8:: @ 8C1F1C8 - .incbin "graphics/battle_interface/window.4bpp.lz" - - .align 2 -gUnknown_08C1F46C:: @ 8C1F46C - .incbin "graphics/battle_interface/window2.4bpp.lz" - - .align 2 -gUnknown_08C1F5E8:: @ 8C1F5E8 - .incbin "graphics/battle_interface/window3.4bpp.lz" - - .align 2 -gUnknown_08C1F76C:: @ 8C1F76C - .incbin "graphics/battle_interface/window4.4bpp.lz" - - .align 2 -gUnknown_08C1F8E8:: @ 8C1F8E8 - .incbin "graphics/battle_interface/window5.4bpp.lz" - - .align 2 - .incbin "graphics/unused/shadow.4bpp.lz" - - .align 2 - .incbin "graphics/unused/shadow.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_014:: - .incbin "graphics/battle_anims/sprites/014.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_014:: - .incbin "graphics/battle_anims/sprites/014.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_190:: - .incbin "graphics/battle_anims/sprites/190.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_190:: - .incbin "graphics/battle_anims/sprites/190.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_191:: - .incbin "graphics/battle_anims/sprites/191.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_191:: - .incbin "graphics/battle_anims/sprites/191.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_189:: - .incbin "graphics/battle_anims/sprites/189.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_189:: - .incbin "graphics/battle_anims/sprites/189.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_192:: - .incbin "graphics/battle_anims/sprites/192.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_192:: - .incbin "graphics/battle_anims/sprites/192.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_193:: - .incbin "graphics/battle_anims/sprites/193.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_193:: - .incbin "graphics/battle_anims/sprites/193.gbapal.lz" - - .align 2 -gUnknown_08C20668:: @ 8C20668 - .incbin "graphics/battle_anims/masks/curse.4bpp.lz" - - .align 2 -gUnknown_08C20684:: @ 8C20684 - .incbin "graphics/battle_anims/masks/curse.bin.lz" - - .align 2 -gBattleAnimSpriteSheet_002:: @ 8D20B30 - .incbin "graphics/battle_anims/sprites/002.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_002:: @ 8D20C14 - .incbin "graphics/battle_anims/sprites/002.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_196:: @ 8D20C3C - .incbin "graphics/battle_anims/sprites/196.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_196:: @ 8D20FE0 - .incbin "graphics/battle_anims/sprites/196.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_194:: @ 8D20FF8 - .incbin "graphics/battle_anims/sprites/194.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_194:: @ 8D21330 - .incbin "graphics/battle_anims/sprites/194.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_195:: @ 8D21358 - .incbin "graphics/battle_anims/sprites/195.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_195:: @ 8D21410 - .incbin "graphics/battle_anims/sprites/195.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_197:: @ 8D21430 - .incbin "graphics/battle_anims/sprites/197.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_197:: @ 8D215A0 - .incbin "graphics/battle_anims/sprites/197.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_198:: @ 8D215C8 - .incbin "graphics/battle_anims/sprites/198.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_198:: @ 8D219B8 - .incbin "graphics/battle_anims/sprites/198.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_199:: @ 8D219E0 - .incbin "graphics/battle_anims/sprites/199.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_199:: @ 8D21AA8 - .incbin "graphics/battle_anims/sprites/199.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_200:: @ 8D21AC4 - .incbin "graphics/battle_anims/sprites/200.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_200:: @ 8D21C04 - .incbin "graphics/battle_anims/sprites/200.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_201:: @ 8D21C20 - .incbin "graphics/battle_anims/sprites/201.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_201:: @ 8D22290 - .incbin "graphics/battle_anims/sprites/201.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_204:: @ 8D222B8 - .incbin "graphics/battle_anims/sprites/204.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_204:: @ 8D2242C - .incbin "graphics/battle_anims/sprites/204.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_202:: @ 8D22454 - .incbin "graphics/battle_anims/sprites/202.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_202:: @ 8D225BC - .incbin "graphics/battle_anims/sprites/202.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_203:: @ 8D225E0 - .incbin "graphics/battle_anims/sprites/203.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_203:: @ 8D2278C - .incbin "graphics/battle_anims/sprites/203.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_206:: @ 8D227B0 - .incbin "graphics/battle_anims/sprites/206.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_206:: @ 8D229BC - .incbin "graphics/battle_anims/sprites/206.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_205:: @ 8D22A50 - .incbin "graphics/battle_anims/sprites/205.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_205:: @ 8D22C84 - .incbin "graphics/battle_anims/sprites/205.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_207:: @ 8D22CA8 - .incbin "graphics/battle_anims/sprites/207.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_207:: @ 8D22D74 - .incbin "graphics/battle_anims/sprites/207.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_208:: @ 8D22D98 - .incbin "graphics/battle_anims/sprites/208.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_209:: @ 8D23188 - .incbin "graphics/battle_anims/sprites/209.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_209:: @ 8D23490 - .incbin "graphics/battle_anims/sprites/209.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_064:: @ 8D234B0 - .incbin "graphics/battle_anims/sprites/064.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_064:: @ 8D235A0 - .incbin "graphics/battle_anims/sprites/064.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_210:: @ 8D235C4 - .incbin "graphics/battle_anims/sprites/210.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_219:: @ 8D2362C - .incbin "graphics/battle_anims/sprites/219.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_210:: @ 8D2364C - .incbin "graphics/battle_anims/sprites/210.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_216:: @ 8D2366C - .incbin "graphics/battle_anims/sprites/216.gbapal.lz" - - .align 2 -gUnknown_08C232E0:: @ 8C232E0 - .incbin "graphics/battle_anims/backgrounds/attract.4bpp.lz" - - .align 2 -gUnknown_08C23D50:: @ 8C23D50 - .incbin "graphics/battle_anims/backgrounds/attract.gbapal.lz" - - .align 2 -gUnknown_08C23D78:: @ 8C23D78 - .incbin "graphics/battle_anims/backgrounds/attract.bin.lz" - - .align 2 -gBattleAnimSpriteSheet_217:: @ 8D243A0 - .incbin "graphics/battle_anims/sprites/217.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_217:: @ 8D24408 - .incbin "graphics/battle_anims/sprites/217.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_212:: @ 8D24428 - .incbin "graphics/battle_anims/sprites/212.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_211:: @ 8D2465C - .incbin "graphics/battle_anims/sprites/211.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_213:: @ 8D246AC - .incbin "graphics/battle_anims/sprites/213.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_211:: @ 8D24918 - .incbin "graphics/battle_anims/sprites/211.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_214:: @ 8D2493C - .incbin "graphics/battle_anims/sprites/214.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_215:: @ 8D24BCC - .incbin "graphics/battle_anims/sprites/215.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_215:: @ 8D24D58 - .incbin "graphics/battle_anims/sprites/215.gbapal.lz" - - .align 2 -gUnknown_08C249D0:: @ 8C249D0 - .incbin "graphics/battle_anims/backgrounds/scary_face.gbapal.lz" - - .align 2 -gUnknown_08C249F8:: @ 8C249F8 - .incbin "graphics/battle_anims/backgrounds/scary_face.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_218:: @ 8D24FD4 - .incbin "graphics/battle_anims/sprites/218.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_218:: @ 8D24FFC - .incbin "graphics/battle_anims/sprites/218.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_087:: @ 8D250A8 - .incbin "graphics/battle_anims/sprites/087.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_087:: @ 8D25100 - .incbin "graphics/battle_anims/sprites/087.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_018:: @ 8D25128 - .incbin "graphics/battle_anims/sprites/018.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_018:: @ 8D25164 - .incbin "graphics/battle_anims/sprites/018.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_220:: @ 8D25180 - .incbin "graphics/battle_anims/sprites/220.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_220:: @ 8D251A8 - .incbin "graphics/battle_anims/sprites/220.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_221:: @ 8D252D4 - .incbin "graphics/battle_anims/sprites/221.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_221:: @ 8D252F4 - .incbin "graphics/battle_anims/sprites/221.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_222:: @ 8D25558 - .incbin "graphics/battle_anims/sprites/222.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_222:: @ 8D25844 - .incbin "graphics/battle_anims/sprites/222.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_223:: @ 8D2586C - .incbin "graphics/battle_anims/sprites/223.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_223:: @ 8D2588C - .incbin "graphics/battle_anims/sprites/223.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_224:: @ 8D25B20 - .incbin "graphics/battle_anims/sprites/224.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_224:: @ 8D25B40 - .incbin "graphics/battle_anims/sprites/224.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_230:: @ 8D25C3C - .incbin "graphics/battle_anims/sprites/230.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_230:: @ 8D25C64 - .incbin "graphics/battle_anims/sprites/230.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_228:: @ 8D25EA8 - .incbin "graphics/battle_anims/sprites/228.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_228:: @ 8D25EC8 - .incbin "graphics/battle_anims/sprites/228.4bpp.lz" - - .align 2 -gBattleAnimBackgroundPalette_04:: @ 8D25F70 - .incbin "graphics/battle_anims/backgrounds/04.gbapal.lz" - - .align 2 -gBattleAnimBackgroundImage_04:: @ 8D25F98 - .incbin "graphics/battle_anims/backgrounds/04.4bpp.lz" - - .align 2 -gBattleAnimBackgroundTilemap_04:: @ 8D26D04 - .incbin "graphics/battle_anims/backgrounds/04.bin.lz" - - .align 2 -gBattleAnimBackgroundTilemap_05:: @ 8D27200 - .incbin "graphics/battle_anims/backgrounds/05.bin.lz" - - .align 2 -gBattleAnimBackgroundTilemap_06:: @ 8D276D0 - .incbin "graphics/battle_anims/backgrounds/06.bin.lz" - - .align 2 -gBattleAnimSpriteSheet_225:: @ 8D27B10 - .incbin "graphics/battle_anims/sprites/225.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_225:: @ 8D27C94 - .incbin "graphics/battle_anims/sprites/225.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_227:: @ 8D27CBC - .incbin "graphics/battle_anims/sprites/227.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_226:: @ 8D27E04 - .incbin "graphics/battle_anims/sprites/226.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_226:: @ 8D27E90 - .incbin "graphics/battle_anims/sprites/226.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_229:: @ 8D27EB4 - .incbin "graphics/battle_anims/sprites/229.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_229:: @ 8D28070 - .incbin "graphics/battle_anims/sprites/229.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_099:: @ 8D28098 - .incbin "graphics/battle_anims/sprites/099.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_099:: @ 8D281B8 - .incbin "graphics/battle_anims/sprites/099.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_232:: @ 8D281E0 - .incbin "graphics/battle_anims/sprites/232.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_231:: @ 8D28718 - .incbin "graphics/battle_anims/sprites/231.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_231:: @ 8D28740 - .incbin "graphics/battle_anims/sprites/231.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_233:: @ 8D28910 - .incbin "graphics/battle_anims/sprites/233.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_233:: @ 8D28994 - .incbin "graphics/battle_anims/sprites/233.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_234:: @ 8D289BC - .incbin "graphics/battle_anims/sprites/234.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_234:: @ 8D28B7C - .incbin "graphics/battle_anims/sprites/234.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_238:: @ 8D28BA0 - .incbin "graphics/battle_anims/sprites/238.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_238:: @ 8D28C08 - .incbin "graphics/battle_anims/sprites/238.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_235:: @ 8D28C2C - .incbin "graphics/battle_anims/sprites/235.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_235:: @ 8D28C7C - .incbin "graphics/battle_anims/sprites/235.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_236:: @ 8D28C98 - .incbin "graphics/battle_anims/sprites/236.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_237:: @ 8D28CB4 - .incbin "graphics/battle_anims/sprites/237.gbapal.lz" - - .align 2 -gBattleAnimBackgroundImage_07:: @ 8D28CD0 - .incbin "graphics/battle_anims/backgrounds/07.4bpp.lz" - - .align 2 -gBattleAnimBackgroundPalette_07:: @ 8D28E78 - .incbin "graphics/battle_anims/backgrounds/07.gbapal.lz" - - .align 2 -gBattleAnimBackgroundPalette_18:: @ 8D28EA0 - .incbin "graphics/battle_anims/backgrounds/18.gbapal.lz" - - .align 2 -gBattleAnimBackgroundTilemap_07:: @ 8D28EC8 - .incbin "graphics/battle_anims/backgrounds/07.bin.lz" - - .align 2 -gBattleAnimBackgroundTilemap_08:: @ 8D29058 - .incbin "graphics/battle_anims/backgrounds/08.bin.lz" - - .align 2 -gBattleAnimBackgroundImage_20:: @ 8D291E4 - .incbin "graphics/battle_anims/backgrounds/20.4bpp.lz" - - .align 2 -gBattleAnimBackgroundPalette_20:: @ 8D29C0C - .incbin "graphics/battle_anims/backgrounds/20.gbapal.lz" - - .align 2 -gBattleAnimBackgroundTilemap_20:: @ 8D29C2C - .incbin "graphics/battle_anims/backgrounds/20.bin.lz" - - .align 2 -gBattleAnimBackgroundTilemap_09:: @ 8D29E30 - .incbin "graphics/battle_anims/backgrounds/09.bin.lz" - - .align 2 -gBattleAnimBackgroundPalette_09:: @ 8D2A128 - .incbin "graphics/battle_anims/backgrounds/09.gbapal.lz" - - .align 2 -gBattleAnimBackgroundPalette_22:: @ 8D2A148 - .incbin "graphics/battle_anims/backgrounds/22.gbapal.lz" - - .align 2 -gBattleAnimBackgroundImage_09:: @ 8D2A168 - .incbin "graphics/battle_anims/backgrounds/09.4bpp.lz" - - .align 2 -gBattleAnimBackgroundTilemap_10:: @ 8D2A6E8 - .incbin "graphics/battle_anims/backgrounds/10.bin.lz" - - .align 2 -gUnknown_08C2A634:: @ 8C2A634 - .incbin "graphics/battle_anims/masks/morning_sun.4bpp.lz" - - .align 2 -gUnknown_08C2A6D4:: @ 8C2A6D4 - .incbin "graphics/battle_anims/masks/morning_sun.gbapal.lz" - - .align 2 -gUnknown_08C2A6EC:: @ 8C2A6EC - .incbin "graphics/battle_anims/masks/morning_sun.bin.lz" - - .align 2 -gBattleAnimBackgroundTilemap_12:: @ 8D2ABB4 - .incbin "graphics/battle_anims/backgrounds/12.bin.lz" - - .align 2 -gBattleAnimBackgroundTilemap_13:: @ 8D2AE7C - .incbin "graphics/battle_anims/backgrounds/13.bin.lz" - - .align 2 -gBattleAnimBackgroundTilemap_14:: @ 8D2B178 - .incbin "graphics/battle_anims/backgrounds/14.bin.lz" - - .align 2 -gBattleAnimBackgroundImage_12:: @ 8D2B408 - .incbin "graphics/battle_anims/backgrounds/12.4bpp.lz" - - .align 2 -gBattleAnimBackgroundPalette_12:: @ 8D2C170 - .incbin "graphics/battle_anims/backgrounds/12.gbapal.lz" - - .align 2 -gBattleAnimBackgroundImage_11:: @ 8D2C190 - .incbin "graphics/battle_anims/backgrounds/11.4bpp.lz" - - .align 2 -gBattleAnimBackgroundPalette_11:: @ 8D2CB2C - .incbin "graphics/battle_anims/backgrounds/11.gbapal.lz" - - .align 2 -gBattleAnimBackgroundTilemap_11:: @ 8D2CB54 - .incbin "graphics/battle_anims/backgrounds/11.bin.lz" - - .align 2 -gBattleAnimSpriteSheet_239:: @ 8D2CE4C - .incbin "graphics/battle_anims/sprites/239.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_239:: @ 8D2CF30 - .incbin "graphics/battle_anims/sprites/239.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_143:: @ 8D2CF58 - .incbin "graphics/battle_anims/sprites/143.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_143:: @ 8D2D188 - .incbin "graphics/battle_anims/sprites/143.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_240:: @ 8D2D1A0 - .incbin "graphics/battle_anims/sprites/240.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_240:: @ 8D2D240 - .incbin "graphics/battle_anims/sprites/240.gbapal.lz" - - .align 2 -gSubstituteDollPal:: @ 8C2CEBC - .incbin "graphics/battle_anims/sprites/substitute.gbapal.lz" - - .align 2 -gSubstituteDollGfx:: @ 8C2CEE0 - .incbin "graphics/battle_anims/sprites/substitute.4bpp.lz" - - .align 2 -gSubstituteDollTilemap:: @ 8C2D120 - .incbin "graphics/battle_anims/sprites/substitute.bin.lz" - - .align 2 -gBattleAnimSpriteSheet_241:: @ 8C2D348 - .incbin "graphics/battle_anims/sprites/241.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_241:: @ 8C2D40C - .incbin "graphics/battle_anims/sprites/241.gbapal.lz" - - .align 2 -gContestConfetti_Gfx:: @ 8C2D428 - .incbin "graphics/misc/confetti.4bpp.lz" - - .align 2 -gContestConfetti_Pal:: @ 8C2D548 - .incbin "graphics/misc/confetti.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_242:: @ 8C2D570 - .incbin "graphics/battle_anims/sprites/242.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_242:: @ 8C2D6AC - .incbin "graphics/battle_anims/sprites/242.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_243:: @ 8C2D6D0 - .incbin "graphics/battle_anims/sprites/243.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_243:: @ 8C2D6F8 - .incbin "graphics/battle_anims/sprites/243.gbapal.lz" - - .align 2 -gUnknown_08C2D720:: @ 8C2D720 - .incbin "graphics/battle_anims/masks/stat.4bpp.lz" - - .align 2 -gUnknown_08C2D930:: @ 8C2D930 - .incbin "graphics/battle_anims/masks/stat_tilemap_1.bin.lz" - - .align 2 -gUnknown_08C2DA4C:: @ 8C2DA4C - .incbin "graphics/battle_anims/masks/stat_tilemap_2.bin.lz" - - .align 2 -gUnknown_08C2DB68:: @ 8C2DB68 - .incbin "graphics/battle_anims/masks/stat1.gbapal.lz" - - .align 2 -gUnknown_08C2DB88:: @ 8C2DB88 - .incbin "graphics/battle_anims/masks/stat2.gbapal.lz" - - .align 2 -gUnknown_08C2DBA8:: @ 8C2DBA8 - .incbin "graphics/battle_anims/masks/stat3.gbapal.lz" - - .align 2 -gUnknown_08C2DBC8:: @ 8C2DBC8 - .incbin "graphics/battle_anims/masks/stat4.gbapal.lz" - - .align 2 -gUnknown_08C2DBE8:: @ 8C2DBE8 - .incbin "graphics/battle_anims/masks/stat5.gbapal.lz" - - .align 2 -gUnknown_08C2DC08:: @ 8C2DC08 - .incbin "graphics/battle_anims/masks/stat6.gbapal.lz" - - .align 2 -gUnknown_08C2DC28:: @ 8C2DC28 - .incbin "graphics/battle_anims/masks/stat7.gbapal.lz" - - .align 2 -gUnknown_08C2DC48:: @ 8C2DC48 - .incbin "graphics/battle_anims/masks/stat8.gbapal.lz" - - .align 2 -gUnknown_08C2DC68:: @ 8C2DC68 - .incbin "graphics/battle_anims/masks/cure_bubbles.4bpp.lz" - - .align 2 -gUnknown_08C2DDA4:: @ 8C2DDA4 - .incbin "graphics/battle_anims/masks/cure_bubbles.gbapal.lz" - - .align 2 -gUnknown_08C2DDC4:: @ 8C2DDC4 - .incbin "graphics/battle_anims/masks/cure_bubbles.bin.lz" - - .align 2 -gBattleAnimSpritePalette_245:: @ 8D2E28C - .incbin "graphics/battle_anims/sprites/245.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_245:: @ 8D2E2B4 - .incbin "graphics/battle_anims/sprites/245.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_246:: @ 8D2E458 - .incbin "graphics/battle_anims/sprites/246.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_244:: @ 8D2E900 - .incbin "graphics/battle_anims/sprites/244.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_244:: @ 8D2E9DC - .incbin "graphics/battle_anims/sprites/244.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_247:: @ 8D2E9F8 - .incbin "graphics/battle_anims/sprites/247.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_053:: @ 8D2EBDC - .incbin "graphics/battle_anims/sprites/053.4bpp.lz" - - .align 2 -gUnknown_08C2EA50:: @ 8C2EA50 - .incbin "graphics/battle_anims/masks/unknown_C2EA50.4bpp.lz" - - .align 2 -gUnknown_08C2EA9C:: @ 8C2EA9C - .incbin "graphics/battle_anims/masks/unknown_C2EA50.bin.lz" - - .align 2 -gBattleAnimSpriteSheet_248:: @ 8D2EF50 - .incbin "graphics/battle_anims/sprites/248.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_248:: @ 8D2EF68 - .incbin "graphics/battle_anims/sprites/248.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_249:: @ 8D2EF80 - .incbin "graphics/battle_anims/sprites/249.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_249:: @ 8D2EFD0 - .incbin "graphics/battle_anims/sprites/249.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_250:: @ 8D2EFF0 - .incbin "graphics/battle_anims/sprites/250.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_251:: @ 8D2F1E4 - .incbin "graphics/battle_anims/sprites/251.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_251:: @ 8D2F248 - .incbin "graphics/battle_anims/sprites/251.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_252:: @ 8D2F260 - .incbin "graphics/battle_anims/sprites/252.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_252:: @ 8D2F378 - .incbin "graphics/battle_anims/sprites/252.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_253:: @ 8D2F39C - .incbin "graphics/battle_anims/sprites/253.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_253:: @ 8D2F578 - .incbin "graphics/battle_anims/sprites/253.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_254:: @ 8D2F5A0 - .incbin "graphics/battle_anims/sprites/254.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_254:: @ 8D2F6D8 - .incbin "graphics/battle_anims/sprites/254.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_255:: @ 8D2F700 - .incbin "graphics/battle_anims/sprites/255.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_255:: @ 8D2F778 - .incbin "graphics/battle_anims/sprites/255.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_258:: @ 8D2F78C - .incbin "graphics/battle_anims/sprites/258.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_258:: @ 8D2F874 - .incbin "graphics/battle_anims/sprites/258.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_256:: @ 8D2F89C - .incbin "graphics/battle_anims/sprites/256.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_256:: @ 8D2FC28 - .incbin "graphics/battle_anims/sprites/256.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_257:: @ 8D2FC50 - .incbin "graphics/battle_anims/sprites/257.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_257:: @ 8D2FD6C - .incbin "graphics/battle_anims/sprites/257.gbapal.lz" - - .incbin "graphics/unknown/unknown_C2F9E0.gbapal.lz" @ likely a palette - -@ 8C2FA08 - .include "data/graphics/pokemon/graphics.inc" - -@ 8D51DC8 - .include "data/graphics/trainers/graphics.inc" - - .align 2 -gMonIcon_QuestionMark:: @ 8D774D0 - .incbin "graphics/pokemon/icons/question_mark_icon.4bpp" - - .align 2 -gMonFootprint_QuestionMark:: @ 8D778D0 - .incbin "graphics/pokemon/footprints/question_mark_footprint.1bpp" - - .align 2 -gUnknown_08D778F0:: @ 8D778F0 - .incbin "graphics/battle_transitions/vs_frame.4bpp.lz" - - .align 2 -gUnknown_08D779D8:: @ 8D779D8 - .incbin "graphics/battle_transitions/vs_frame.bin.lz" - - .align 2 -gUnknown_08D77AE4:: @ 8D77AE4 - .incbin "graphics/battle_transitions/vs_frame.gbapal.lz" - - .align 2 -gUnknown_08D77B0C:: @ 8D77B0C - .incbin "graphics/battle_transitions/vs.4bpp.lz" - - .align 2 -gBattleTerrainTiles_TallGrass:: @ 8D77D68 - .incbin "graphics/battle_terrain/tall_grass/tiles.4bpp.lz" - - .align 2 -gBattleTerrainPalette_TallGrass:: @ 8D78318 - .incbin "graphics/battle_terrain/tall_grass/palette.gbapal.lz" - - .align 2 -gBattleTerrainTilemap_TallGrass:: @ 8D78350 - .incbin "graphics/battle_terrain/tall_grass/map.bin.lz" - - .align 2 -gBattleTerrainTiles_LongGrass:: @ 8D78600 - .incbin "graphics/battle_terrain/long_grass/tiles.4bpp.lz" - - .align 2 -gBattleTerrainPalette_LongGrass:: @ 8D78C78 - .incbin "graphics/battle_terrain/long_grass/palette.gbapal.lz" - - .align 2 -gBattleTerrainTilemap_LongGrass:: @ 8D78CB8 - .incbin "graphics/battle_terrain/long_grass/map.bin.lz" - - .align 2 -gBattleTerrainTiles_Sand:: @ 8D78F68 - .incbin "graphics/battle_terrain/sand/tiles.4bpp.lz" - - .align 2 -gBattleTerrainPalette_Sand:: @ 8D79560 - .incbin "graphics/battle_terrain/sand/palette.gbapal.lz" - - .align 2 -gBattleTerrainTilemap_Sand:: @ 8D795A8 - .incbin "graphics/battle_terrain/sand/map.bin.lz" - - .align 2 -gBattleTerrainTiles_Underwater:: @ 8D79858 - .incbin "graphics/battle_terrain/underwater/tiles.4bpp.lz" - - .align 2 -gBattleTerrainPalette_Underwater:: @ 8D79E10 - .incbin "graphics/battle_terrain/underwater/palette.gbapal.lz" - - .align 2 -gBattleTerrainTilemap_Underwater:: @ 8D79E58 - .incbin "graphics/battle_terrain/underwater/map.bin.lz" - - .align 2 -gBattleTerrainTiles_Water:: @ 8D7A108 - .incbin "graphics/battle_terrain/water/tiles.4bpp.lz" - - .align 2 -gBattleTerrainPalette_Water:: @ 8D7A6DC - .incbin "graphics/battle_terrain/water/palette.gbapal.lz" - - .align 2 -gBattleTerrainTilemap_Water:: @ 8D7A720 - .incbin "graphics/battle_terrain/water/map.bin.lz" - - .align 2 -gBattleTerrainTiles_PondWater:: @ 8D7A9D0 - .incbin "graphics/battle_terrain/pond_water/tiles.4bpp.lz" - - .align 2 -gBattleTerrainPalette_PondWater:: @ 8D7AF78 - .incbin "graphics/battle_terrain/pond_water/palette.gbapal.lz" - - .align 2 -gBattleTerrainTilemap_PondWater:: @ 8D7AFB8 - .incbin "graphics/battle_terrain/pond_water/map.bin.lz" - - .align 2 -gBattleTerrainTiles_Rock:: @ 8D7B268 - .incbin "graphics/battle_terrain/rock/tiles.4bpp.lz" - - .align 2 -gBattleTerrainPalette_Rock:: @ 8D7B828 - .incbin "graphics/battle_terrain/rock/palette.gbapal.lz" - - .align 2 -gBattleTerrainTilemap_Rock:: @ 8D7B864 - .incbin "graphics/battle_terrain/rock/map.bin.lz" - - .align 2 -gBattleTerrainTiles_Cave:: @ 8D7BB14 - .incbin "graphics/battle_terrain/cave/tiles.4bpp.lz" - - .align 2 -gBattleTerrainPalette_Cave:: @ 8D7C10C - .incbin "graphics/battle_terrain/cave/palette.gbapal.lz" - - .align 2 -gBattleTerrainTilemap_Cave:: @ 8D7C154 - .incbin "graphics/battle_terrain/cave/map.bin.lz" - - .align 2 -gBattleTerrainPalette_Plain:: @ 8D7C404 - .incbin "graphics/battle_terrain/plain/palette.gbapal.lz" - - .align 2 -gBattleTerrainTiles_Building:: @ 8D7C440 - .incbin "graphics/battle_terrain/building/tiles.4bpp.lz" - - .align 2 -gBattleTerrainPalette_Frontier:: @ 8D7C9EC - .incbin "graphics/battle_terrain/stadium/battle_frontier.gbapal.lz" @ this is also used for link battles - - .align 2 -gBattleTerrainTilemap_Building:: @ 8D7CA28 - .incbin "graphics/battle_terrain/building/map.bin.lz" - - .align 2 -gBattleTerrainTiles_Stadium:: @ 8D7CCD8 - .incbin "graphics/battle_terrain/stadium/tiles.4bpp.lz" - - .align 2 -gBattleTerrainTilemap_Stadium:: @ 8D7D2E0 - .incbin "graphics/battle_terrain/stadium/map.bin.lz" - - .align 2 -gBattleTerrainTiles_Rayquaza:: @ 8D7D590 - .incbin "graphics/battle_terrain/sky/tiles.4bpp.lz" - - .align 2 -gBattleTerrainTilemap_Rayquaza:: @ 8D7DC04 - .incbin "graphics/battle_terrain/sky/map.bin.lz" - - .align 2 -gBattleTerrainPalette_Building:: @ 8D7DEB4 - .incbin "graphics/battle_terrain/building/palette.gbapal.lz" - - .align 2 -gBattleTerrainPalette_Kyogre:: @ 8D7DEF4 - .incbin "graphics/battle_terrain/water/kyogre.gbapal.lz" - - .align 2 -gBattleTerrainPalette_Groudon:: @ 8D7DF30 - .incbin "graphics/battle_terrain/cave/groudon.gbapal.lz" - - .align 2 -gBattleTerrainPalette_BuildingGym:: @ 8D7DF88 - .incbin "graphics/battle_terrain/building/palette2.gbapal.lz" - - .align 2 -gBattleTerrainPalette_BuildingLeader:: @ 8D7DFC4 - .incbin "graphics/battle_terrain/building/palette3.gbapal.lz" - - .align 2 -gBattleTerrainPalette_StadiumAqua:: @ 8D7E000 - .incbin "graphics/battle_terrain/stadium/palette1.gbapal.lz" - - .align 2 -gBattleTerrainPalette_StadiumMagma:: @ 8D7E060 - .incbin "graphics/battle_terrain/stadium/palette2.gbapal.lz" - - .align 2 -gBattleTerrainPalette_StadiumSidney:: @ 8D7E0CC - .incbin "graphics/battle_terrain/stadium/palette3.gbapal.lz" - - .align 2 -gBattleTerrainPalette_StadiumPhoebe:: @ 8D7E11C - .incbin "graphics/battle_terrain/stadium/palette4.gbapal.lz" - - .align 2 -gBattleTerrainPalette_StadiumGlacia:: @ 8D7E164 - .incbin "graphics/battle_terrain/stadium/palette5.gbapal.lz" - - .align 2 -gBattleTerrainPalette_StadiumDrake:: @ 8D7E1A8 - .incbin "graphics/battle_terrain/stadium/palette6.gbapal.lz" - - .align 2 -gBattleTerrainPalette_StadiumWallace:: @ 8D7E1F8 - .incbin "graphics/battle_terrain/stadium/palette7.gbapal.lz" - - .align 2 -gBattleTerrainPalette_Rayquaza:: @ 8D7E234 - .incbin "graphics/battle_terrain/sky/palette.gbapal.lz" - - .align 2 -gBattleTerrainAnimTiles_TallGrass:: @ 8D7E280 - .incbin "graphics/battle_terrain/tall_grass/anim_tiles.4bpp.lz" - - .align 2 -gBattleTerrainAnimTilemap_TallGrass:: @ 8D7E808 - .incbin "graphics/battle_terrain/tall_grass/anim_map.bin.lz" - - .align 2 -gBattleTerrainAnimTiles_LongGrass:: @ 8D7E9C4 - .incbin "graphics/battle_terrain/long_grass/anim_tiles.4bpp.lz" - - .align 2 -gBattleTerrainAnimTilemap_LongGrass:: @ 8D7F0D4 - .incbin "graphics/battle_terrain/long_grass/anim_map.bin.lz" - - .align 2 -gBattleTerrainAnimTiles_Sand:: @ 8D7F30C - .incbin "graphics/battle_terrain/sand/anim_tiles.4bpp.lz" - - .align 2 -gBattleTerrainAnimTilemap_Sand:: @ 8D7F850 - .incbin "graphics/battle_terrain/sand/anim_map.bin.lz" - - .align 2 -gBattleTerrainAnimTiles_Underwater:: @ 8D7F9F8 - .incbin "graphics/battle_terrain/underwater/anim_tiles.4bpp.lz" - - .align 2 -gBattleTerrainAnimTilemap_Underwater:: @ 8D7FEC4 - .incbin "graphics/battle_terrain/underwater/anim_map.bin.lz" - - .align 2 -gBattleTerrainAnimTiles_Water:: @ 8D80054 - .incbin "graphics/battle_terrain/water/anim_tiles.4bpp.lz" - - .align 2 -gBattleTerrainAnimTilemap_Water:: @ 8D80660 - .incbin "graphics/battle_terrain/water/anim_map.bin.lz" - - .align 2 -gBattleTerrainAnimTiles_PondWater:: @ 8D80804 - .incbin "graphics/battle_terrain/pond_water/anim_tiles.4bpp.lz" - - .align 2 -gBattleTerrainAnimTilemap_PondWater:: @ 8D80D50 - .incbin "graphics/battle_terrain/pond_water/anim_map.bin.lz" - - .align 2 -gBattleTerrainAnimTiles_Rock:: @ 8D80E9C - .incbin "graphics/battle_terrain/rock/anim_tiles.4bpp.lz" - - .align 2 -gBattleTerrainAnimTilemap_Rock:: @ 8D8147C - .incbin "graphics/battle_terrain/rock/anim_map.bin.lz" - - .align 2 -gBattleTerrainAnimTiles_Cave:: @ 8D81610 - .incbin "graphics/battle_terrain/cave/anim_tiles.4bpp.lz" - - .align 2 -gBattleTerrainAnimTilemap_Cave:: @ 8D81E2C - .incbin "graphics/battle_terrain/cave/anim_map.bin.lz" - - .align 2 -gBattleTerrainAnimTiles_Building:: @ 8D820D4 - .incbin "graphics/battle_terrain/building/anim_tiles.4bpp.lz" - - .align 2 -gBattleTerrainAnimTilemap_Building:: @ 8D824E4 - .incbin "graphics/battle_terrain/building/anim_map.bin.lz" - - .align 2 -gBattleTerrainAnimTiles_Rayquaza:: @ 8D82608 - .incbin "graphics/battle_terrain/sky/anim_tiles.4bpp.lz" - - .align 2 -gBattleTerrainAnimTilemap_Rayquaza:: @ 8D82C70 - .incbin "graphics/battle_terrain/sky/anim_map.bin.lz" - - .align 2 -gUnknown_08D82F10:: @ 8D82F10 - .incbin "graphics/battle_frontier/tourney_bg.4bpp.lz" - - .align 2 -gUnknown_08D834FC:: @ 8D834FC - .incbin "graphics/battle_frontier/tourney_line.4bpp.lz" @ the red glow mask for the tourney advancement lines - - .align 2 -gUnknown_08D83900:: @ 8D83900 - .incbin "graphics/unknown/unknown_D83900.bin.lz" @ tilemaps likely - - .align 2 -gUnknown_08D83B2C:: @ 8D83B2C - .incbin "graphics/unknown/unknown_D83B2C.bin.lz" - - .align 2 -gUnknown_08D83C3C:: @ 8D83C3C - .incbin "graphics/unknown/unknown_D83C3C.bin.lz" - - .align 2 -gUnknown_08D83D50:: @ 8D83D50 - .incbin "graphics/battle_frontier/misc1.4bpp.lz" - - .align 2 -gUnknown_08D84970:: @ 8D84970 - .incbin "graphics/unknown/unknown_D84970.bin.lz" - - .align 2 -gUnknown_08D84F00:: @ 8D84F00 - .incbin "graphics/unknown/unknown_D84F00.bin.lz" - - .align 2 -gBattleFrontierGfx_DomeOptions:: @ 8D85058 - .incbin "graphics/battle_frontier/options.4bpp.lz" - - .align 2 -gUnknown_08D85358:: @ 8D85358 - .incbin "graphics/battle_frontier/options_pal1.gbapal.lz" - - .align 2 -gUnknown_08D85444:: @ 8D85444 - .incbin "graphics/battle_frontier/options_pal2.gbapal.lz" @ pokeball pal - - .align 2 -gUnknown_08D854C8:: @ 8D854C8 - .incbin "graphics/battle_frontier/options_pal3.gbapal.lz" @ arrow pal - - .align 2 -gUnknown_08D854E8:: @ 8D854E8 - .incbin "graphics/battle_frontier/symbols.4bpp.lz" - - .align 2 -gUnknown_08D855E8:: @ 8D855E8 - .incbin "graphics/battle_frontier/symbols.gbapal.lz" - - .align 2 -gUnknown_08D85600:: @ 8D85600 - .incbin "graphics/battle_frontier/text.gbapal.lz" @ text palette for frontier text. - - .align 2 -gUnknown_08D85620:: @ 8D85620 - .incbin "graphics/battle_frontier/text_pp.gbapal" @ text palette for PP text - - @ dome anim pals - - .align 2 -gTilesetAnims_BattleDomePals0_0:: @ 8D85640 - .incbin "graphics/battle_frontier/dome_anim1.gbapal" - - .align 2 -gTilesetAnims_BattleDomePals0_1:: @ 8D85660 - .incbin "graphics/battle_frontier/dome_anim2.gbapal" - - .align 2 -gTilesetAnims_BattleDomePals0_2:: @ 8D85680 - .incbin "graphics/battle_frontier/dome_anim3.gbapal" - - .align 2 -gTilesetAnims_BattleDomePals0_3:: @ 8D856A0 - .incbin "graphics/battle_frontier/dome_anim4.gbapal" - - @ 8D856C0 - .2byte 0x013F, 0x0119, 0x0113, 0x010E @ unused? - - .align 2 -gUnknown_08D856C8:: @ 8D856C8 - .incbin "graphics/battle_frontier/pyramid_light.gbapal" @ unfaded pal for the player light in battle pyramid - - .align 2 -gUnknown_08D857A8:: @ 8D857A8 - .incbin "graphics/battle_frontier/battle_tilemap1.bin.lz" - - .align 2 -gUnknown_08D85A1C:: @ 8D85A1C - .incbin "graphics/battle_frontier/battle_tilemap2.bin.lz" - - .align 2 -gIntro1GameFreakTextFadePal:: @ 8D85C50 - .incbin "graphics/intro/intro1_text.gbapal" @ game freak text blue fade - - .align 2 -gIntro2BrendanNoTurnPal:: @ 8D85CB0 - .incbin "graphics/intro/intro2_brendan_noturn.gbapal" - - .align 2 -gIntro3BgPal:: @ 8D85CD0 - .incbin "graphics/intro/intro3.gbapal" - - .align 2 -gIntro2VolbeatPal:: @ 8D85ED0 - .incbin "graphics/intro/intro2_volbeat.gbapal" - - .align 2 -gIntro2TorchicPal:: @ 8D85EF0 - .incbin "graphics/intro/intro2_torchic.gbapal" - - .align 2 -gIntro2ManectricPal:: @ 8D85ED0 - .incbin "graphics/intro/intro2_manectric.gbapal" - - .align 2 -gIntro2FlygonPal:: @ 8D85F30 - .incbin "graphics/intro/intro2_flygon.gbapal" - - .align 2 -gIntro2VolbeatGfx:: @ 8D85F50 - .incbin "graphics/intro/intro2_volbeat.4bpp.lz" - - .align 2 -gIntro2TorchicGfx:: @ 8D86130 - .incbin "graphics/intro/intro2_torchic.4bpp.lz" - - .align 2 -gIntro2ManectricGfx:: @ 8D86550 - .incbin "graphics/intro/intro2_manectric.4bpp.lz" - - .align 2 -gIntro2FlygonGfx:: @ 8D8702C - .incbin "graphics/intro/intro2_flygon.4bpp.lz" - - .align 2 -gIntro2BrendanNoTurnGfx:: @ 8D87568 - .incbin "graphics/intro/intro2_brendan_noturn.4bpp.lz" - - .align 2 -gIntro2MayNoTurnGfx:: @ 8D87CA4 - .incbin "graphics/intro/intro2_may_noturn.4bpp.lz" - - .align 2 -gIntro3GroudonGfx:: @ 8D88494 - .incbin "graphics/intro/intro3_groudon.8bpp.lz" - - .align 2 -gIntro3GroudonTilemap:: @ 8D88D40 - .incbin "graphics/intro/intro3_groudon.bin.lz" - - .align 2 -gIntro3KyogreGfx:: @ 8D89224 - .incbin "graphics/intro/intro3_kyogre.8bpp.lz" - - .align 2 -gIntro3KyogreTilemap:: @ 8D89ABC - .incbin "graphics/intro/intro3_kyogre.bin.lz" - - .align 2 -gIntro3LegendBgGfx:: @ 8D89F7C - .incbin "graphics/intro/legend_bg.4bpp.lz" @ groudon/kyogre/bg - - .align 2 -gIntro3GroudonBgTilemap:: @ 8D8A818 - .incbin "graphics/intro/legend_bg1.bin.lz" - - .align 2 -gIntro3KyogreBgTilemap:: @ 8D8A934 - .incbin "graphics/intro/legend_bg2.bin.lz" - - .align 2 -gIntro3CloudsGfx:: @ 8D8AA54 - .incbin "graphics/intro/intro3_clouds.4bpp.lz" - - .align 2 -gIntro3Clouds1Tilemap:: @ 8D8B180 - .incbin "graphics/intro/intro3_clouds1.bin.lz" - - .align 2 -gIntro3Clouds2Tilemap:: @ 8D8B440 - .incbin "graphics/intro/intro3_clouds2.bin.lz" - - .align 2 -gIntro3Clouds3Tilemap:: @ 8D8B6E8 - .incbin "graphics/intro/intro3_clouds3.bin.lz" - - .align 2 -gIntro3LightningGfx:: @ 8D8B80C - .incbin "graphics/intro/intro3_lightning.4bpp.lz" - - .align 2 -gIntro3LightningPal:: @ 8D8BA54 - .incbin "graphics/intro/intro3_lightning.gbapal" - - .align 2 -gIntro3RayquazaGfx:: @ 8D8BA74 - .incbin "graphics/intro/intro3_rayquaza.4bpp.lz" - - .align 2 -gIntro3RayquazaTilemap:: @ 8D8C16C - .incbin "graphics/intro/intro3_rayquaza.bin.lz" - - @ seems to be 2 unused tilemaps - .align 2 - .incbin "graphics/unknown/unknown_D8C374.bin.lz" - - .align 2 - .incbin "graphics/unknown/unknown_D8C5C4.bin.lz" - - .align 2 -gIntro3Clouds2Gfx:: @ 8D8C838 - .incbin "graphics/intro/intro3_clouds2.4bpp.lz" @ clouds 2, during the rayquaza flash - - .align 2 -gIntro3Clouds4Tilemap:: @ 8D8CCC8 - .incbin "graphics/intro/intro3_clouds4.bin.lz" @ this is the tilemap for clouds 2, but clouds - - .align 2 -gIntro2BubblesGfx:: @ 8D8CF44 - .incbin "graphics/intro/intro2_bubbles.4bpp.lz" - - .align 2 -gIntro2BubblesPal:: @ 8D8D110 - .incbin "graphics/intro/intro2_bubbles.gbapal" - - .align 2 -gIntro1FlygonGfx:: @ 8D8D130 - .incbin "graphics/intro/intro1_flygon.4bpp.lz" - - .align 2 -gIntro1SparkleGfx:: @ 8D8D208 - .incbin "graphics/intro/intro1_sparkle.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_261:: - .incbin "graphics/battle_anims/sprites/261.4bpp.lz" - - .align 2 -gUnknown_08D8D410:: @ 8D8D410 - .incbin "graphics/battle_anims/backgrounds/sandstorm_brew.bin.lz" - - .align 2 -gUnknown_08D8D58C:: @ 8D8D58C - .incbin "graphics/battle_anims/backgrounds/sandstorm_brew.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_261:: @ 8E68580 - .incbin "graphics/battle_anims/sprites/261.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_260:: @ 8E685A8 - .incbin "graphics/battle_anims/sprites/260.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_260:: @ 8E68764 - .incbin "graphics/battle_anims/sprites/260.gbapal.lz" - - .align 2 -gBattleAnimBackgroundImage_15:: @ 8E6877C - .incbin "graphics/battle_anims/backgrounds/15.4bpp.lz" - - .align 2 -gBattleAnimBackgroundPalette_15:: @ 8E690EC - .incbin "graphics/battle_anims/backgrounds/15.gbapal.lz" - - .align 2 -gBattleAnimBackgroundTilemap_15:: @ 8E69110 - .incbin "graphics/battle_anims/backgrounds/15.bin.lz" - - .align 2 -gBattleAnimSpriteSheet_262:: @ 8E69308 - .incbin "graphics/battle_anims/sprites/262.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_262:: @ 8E693DC - .incbin "graphics/battle_anims/sprites/262.gbapal.lz" - - .align 2 -gContestNextTurnGfx:: - .incbin "graphics/contest/nextturn.4bpp.lz" - - .align 2 -gUnknown_08D8E9B4:: @ 8D8E9B4 - .incbin "graphics/contest/nextturn_numbers.4bpp" - - .align 2 -gUnknown_08D8EA34:: @ 8D8EA34 - .incbin "graphics/contest/nextturn_random.4bpp" - - .align 2 -gBattleAnimSpriteSheet_264:: @ 8E695B8 - .incbin "graphics/battle_anims/sprites/264.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_264:: @ 8E695D8 - .incbin "graphics/battle_anims/sprites/264.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_265:: @ 8E695F0 - .incbin "graphics/battle_anims/sprites/265.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_067:: @ 8E69608 - .incbin "graphics/battle_anims/sprites/067.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_068:: @ 8E69628 - .incbin "graphics/battle_anims/sprites/068.gbapal.lz" - - .align 2 -gContestApplauseGfx:: @ 8D8EAE4 - .incbin "graphics/contest/applause.4bpp.lz" - - .align 2 -gContestApplauseMeterGfx:: @ 8D8EC24 - .incbin "graphics/contest/applause_meter.4bpp" - - .align 2 -gContestPal:: @ 8D8ECA4 - .incbin "graphics/contest/nextturn.gbapal" - - .align 2 -gBattleAnimSpriteSheet_272:: @ 8E6982C - .incbin "graphics/battle_anims/sprites/272.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_272:: @ 8E69A48 - .incbin "graphics/battle_anims/sprites/272.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_273:: @ 8E69A6C - .incbin "graphics/battle_anims/sprites/273.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_269:: @ 8E69A94 - .incbin "graphics/battle_anims/sprites/269.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_269:: @ 8E69AE8 - .incbin "graphics/battle_anims/sprites/269.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_274:: @ 8E69B00 - .incbin "graphics/battle_anims/sprites/274.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_275:: @ 8E69C80 - .incbin "graphics/battle_anims/sprites/275.4bpp.lz" - - .align 2 -gBattleAnimSpriteSheet_276:: @ 8E69DEC - .incbin "graphics/battle_anims/sprites/276.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_274:: @ 8E69F54 - .incbin "graphics/battle_anims/sprites/274.gbapal.lz" - - .align 2 -gBattleAnimBackgroundImage_17:: @ 8E69F7C - .incbin "graphics/battle_anims/backgrounds/17.4bpp.lz" - - .align 2 -gBattleAnimBackgroundPalette_17:: @ 8E6A0D8 - .incbin "graphics/battle_anims/backgrounds/17.gbapal.lz" - - .align 2 -gBattleAnimBackgroundTilemap_17:: @ 8E6A100 - .incbin "graphics/battle_anims/backgrounds/17.bin.lz" - - .align 2 -gBattleAnimSpriteSheet_280:: @ 8E6A2E8 - .incbin "graphics/battle_anims/sprites/280.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_280:: @ 8E6A6E4 - .incbin "graphics/battle_anims/sprites/280.gbapal.lz" - - .align 2 -gBattleAnimBackgroundImageMuddyWater_Pal:: @ 8D8FB9C - .incbin "graphics/battle_anims/backgrounds/water_muddy.gbapal.lz" - - .align 2 -gEnemyMonShadow_Gfx:: @ 8D8FBC0 - .incbin "graphics/battle_interface/enemy_mon_shadow.4bpp.lz" - - .align 2 -gBattleInterface_BallStatusBarGfx:: @ 8D8FBF0 - .incbin "graphics/battle_interface/ball_status_bar.4bpp.lz" - - .align 2 -gMonIcon_Egg:: @ 8D8FC74 - .incbin "graphics/pokemon/icons/egg_icon.4bpp" - - .align 2 -gBattleAnimBackgroundImage_02:: @ 8E6ABDC - .incbin "graphics/battle_anims/backgrounds/02.4bpp.lz" - - .align 2 -gBattleAnimBackgroundPalette_02:: @ 8E6B8A4 - .incbin "graphics/battle_anims/backgrounds/02.gbapal.lz" - - .align 2 -gBattleAnimBackgroundTilemap_02:: @ 8E6B8C0 - .incbin "graphics/battle_anims/backgrounds/02.bin.lz" - - .align 2 -gBattleAnimSpritePalette_287:: @ 8E6BBB4 - .incbin "graphics/battle_anims/sprites/287.gbapal.lz" - - .align 2 -gBattleAnimBackgroundPalette_24:: @ 8E6BBDC - .incbin "graphics/battle_anims/backgrounds/24.gbapal.lz" - - .align 2 - .incbin "graphics/unknown/unknown_E6BC04.bin.lz" @ TODO: rename - - .align 2 -sBlenderCenterGfx:: @ 8D91598 - .incbin "graphics/berry_blender/center.8bpp.lz" - - .align 2 -gUnknown_08D91DB8:: @ 8D91DB8 - .incbin "graphics/berry_blender/outer.4bpp.lz" - - .align 2 -gUnknown_08D927EC:: @ 8D927EC - .incbin "graphics/berry_blender/outer_map.bin.lz" - - .align 2 -gBattleAnimBackgroundPalette_16:: @ 8E6D668 - .incbin "graphics/battle_anims/backgrounds/16.gbapal.lz" - - .align 2 -gBattleAnimBackgroundImage_16:: @ 8E6D690 - .incbin "graphics/battle_anims/backgrounds/16.4bpp.lz" - - .align 2 -gBattleAnimBackgroundTilemap_16:: @ 8E6D8F0 - .incbin "graphics/battle_anims/backgrounds/16.bin.lz" - - .align 2 -gBattleAnimSpritePalette_277:: @ 8E6DA2C - .incbin "graphics/battle_anims/sprites/277.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_277:: @ 8E6DA54 - .incbin "graphics/battle_anims/sprites/277.4bpp.lz" - - .align 2 -gBattleAnimFogTilemap:: @ 8E6DE48 - .incbin "graphics/battle_anims/backgrounds/fog.bin.lz" - - .align 2 -gBattleAnimSpritePalette_283:: @ 8E6DFC0 - .incbin "graphics/battle_anims/sprites/283.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_283:: @ 8E6DFDC - .incbin "graphics/battle_anims/sprites/283.4bpp.lz" - - .align 2 -gBattleAnimBackgroundTilemap_ScaryFacePlayer:: @ 8D93598 - .incbin "graphics/battle_anims/backgrounds/scary_face_player.bin.lz" - - .align 2 -gBattleAnimBackgroundTilemap_ScaryFaceOpponent:: @ 8D9377C - .incbin "graphics/battle_anims/backgrounds/scary_face_opponent.bin.lz" - - .align 2 -gBattleAnimBackgroundTilemap_ScaryFaceContest:: @ 8D93960 - .incbin "graphics/battle_anims/backgrounds/scary_face_contest.bin.lz" - - .align 2 -gBattleAnimSpriteSheet_263:: @ 8E6E6AC - .incbin "graphics/battle_anims/sprites/263.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_263:: @ 8E6E6EC - .incbin "graphics/battle_anims/sprites/263.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_266:: @ 8E6E704 - .incbin "graphics/battle_anims/sprites/266.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_266:: @ 8E6E744 - .incbin "graphics/battle_anims/sprites/266.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_267:: @ 8E6E75C - .incbin "graphics/battle_anims/sprites/267.gbapal.lz" - - .align 2 -gBattleAnimSpritePalette_268:: @ 8E6E774 - .incbin "graphics/battle_anims/sprites/268.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_278:: @ 8E6E78C - .incbin "graphics/battle_anims/sprites/278.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_278:: @ 8E6E998 - .incbin "graphics/battle_anims/sprites/278.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_279:: @ 8E6E9B4 - .incbin "graphics/battle_anims/sprites/279.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_279:: @ 8E6EA00 - .incbin "graphics/battle_anims/sprites/279.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_281:: @ 8E6EA1C - .incbin "graphics/battle_anims/sprites/281.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_281:: @ 8E6EBA4 - .incbin "graphics/battle_anims/sprites/281.gbapal.lz" - - .align 2 -gBattleAnimBackgroundImage_21:: @ 8E6EBC4 - .incbin "graphics/battle_anims/backgrounds/21.4bpp.lz" - - .align 2 -gBattleAnimBackgroundPalette_21:: @ 8E6EEB8 - .incbin "graphics/battle_anims/backgrounds/21.gbapal.lz" - - .align 2 -gBattleAnimBackgroundTilemap_21:: @ 8E6EED4 - .incbin "graphics/battle_anims/backgrounds/21.bin.lz" - - .align 2 -gBattleAnimSpriteSheet_284:: @ 8E6F1C0 - .incbin "graphics/battle_anims/sprites/284.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_284:: @ 8E6F53C - .incbin "graphics/battle_anims/sprites/284.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_285:: @ 8E6F558 - .incbin "graphics/battle_anims/sprites/285.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_285:: @ 8E6F5F8 - .incbin "graphics/battle_anims/sprites/285.gbapal.lz" - - .align 2 -gBattleAnimBackgroundImage_Surf:: @ 8D94AB8 - .incbin "graphics/battle_anims/backgrounds/water.4bpp.lz" - - .align 2 -gBattleAnimBackgroundPalette_Surf:: @ 8D95DD8 - .incbin "graphics/battle_anims/backgrounds/water.gbapal.lz" - - .align 2 -gUnknown_08D95E00:: @ 8D95E00 - .incbin "graphics/unknown/unknown_D95E00.bin.lz" - - .align 2 -gUnknown_08D960D0:: @ 8D960D0 - .incbin "graphics/unknown/unknown_D960D0.bin.lz" - - .align 2 -gUnknown_08D963A4:: @ 8D963A4 - .incbin "graphics/unknown/unknown_D963A4.bin.lz" - - .align 2 -gBattleAnimSpritePalette_286:: @ 8E71200 - .incbin "graphics/battle_anims/sprites/286.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_188:: @ 8E71228 - .incbin "graphics/battle_anims/sprites/188.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_188:: @ 8E7133C - .incbin "graphics/battle_anims/sprites/188.gbapal.lz" - - .align 2 -gPartyMenuMisc_Gfx:: @ 8D967EC - .incbin "graphics/interface/party_menu_misc.4bpp.lz" - - .align 2 -gPartyMenuMisc_Pal:: @ 8D96AB4 - .incbin "graphics/interface/party_menu_misc.gbapal.lz" - - .align 2 -gPartyMenuMisc_Tilemap:: @ 8D96BA0 - .incbin "graphics/interface/party_menu_misc.bin.lz" - - .align 2 -gPartyMenuPokeball_Gfx:: @ 8D96CD8 - .incbin "graphics/interface/party_menu_pokeball.4bpp.lz" - - .align 2 -gPartyMenuPokeballSmall_Gfx:: @ 8D96E58 - .incbin "graphics/interface/party_menu_pokeball_small.4bpp.lz" @ unused - - .align 2 -gPartyMenuPokeball_Pal:: @ 8D96F6C - .incbin "graphics/interface/party_menu_pokeball.gbapal.lz" - - .align 2 -gStatusGfx_Icons:: @ 8D96F90 - .incbin "graphics/interface/status_icons.4bpp.lz" - - .align 2 -gStatusPal_Icons:: @ 8D97188 - .incbin "graphics/interface/status_icons.gbapal.lz" - - .align 2 -gMoveTypes_Gfx:: @ 8D971B0 - .incbin "graphics/types/move_types.4bpp.lz" - - .align 2 -gMoveTypes_Pal:: @ 8D97B84 - .incbin "graphics/types/move_types.gbapal.lz" - - .align 2 -gUnknown_08D97BEC:: @ 8D97BEC - .incbin "graphics/interface/summary_frames.4bpp.lz" - - .align 2 -gUnknown_08D97CF4:: @ 8D97CF4 - .incbin "graphics/interface/summary_frames.gbapal.lz" - - .align 2 -gUnknown_08D97D0C:: @ 8D97D0C - .incbin "graphics/interface/status_screen.4bpp.lz" - - .align 2 -gUnknown_08D9853C:: @ 8D9853C - .incbin "graphics/interface/status_screen.gbapal.lz" - - .align 2 -gUnknown_08D9862C:: @ 8D9862C - .incbin "graphics/interface/status_screen.bin.lz" - - .align 2 -gUnknown_08D987FC:: @ 8D987FC - .incbin "graphics/interface/status_tilemap1.bin.lz" - - .align 2 -gUnknown_08D9898C:: @ 8D9898C - .incbin "graphics/interface/status_tilemap2.bin.lz" - - .align 2 -gUnknown_08D98B28:: @ 8D98B28 - .incbin "graphics/interface/status_tilemap3.bin.lz" - - .align 2 -gUnknown_08D98CC8:: @ 8D98CC8 - .incbin "graphics/interface/status_tilemap0.bin.lz" - - .align 2 -gBagMaleTiles:: @ 8E75024 - .incbin "graphics/misc/bag_male.4bpp.lz" - - .align 2 -gBagFemaleTiles:: @ 8E75BA0 - .incbin "graphics/misc/bag_female.4bpp.lz" - - .align 2 -gBagPalette:: @ 8E76700 - .incbin "graphics/misc/bag.gbapal.lz" - - .align 2 -gBagScreenMale_Pal:: @ 8D9A588 - .incbin "graphics/interface/bag_screen_male.gbapal.lz" - - .align 2 -gBagScreenFemale_Pal:: @ 8D9A5D4 - .incbin "graphics/interface/bag_screen_female.gbapal.lz" - - .align 2 -gBagScreen_Gfx:: @ 8D9A620 - .incbin "graphics/interface/bag_screen.4bpp.lz" - - .align 2 -gUnknown_08D9A88C:: @ 8D9A88C - .incbin "graphics/unknown/unknown_D9A88C.bin.lz" - - .align 2 -gBattleFrontierGfx_PyramidBag:: @ 8D9A9EC - .incbin "graphics/interface/bag_pyramid.4bpp.lz" - - .align 2 -gUnknown_08D9ADD0:: @ 8D9ADD0 - .incbin "graphics/interface/bag_pyramid.gbapal.lz" @ female palette is first and male is second. - - .align 2 -gUnknown_08D9AE04:: @ 8D9AE04 - .incbin "graphics/unknown/unknown_D9AE04.bin.lz" @ tilemap? - - .align 2 -gUnknown_08D9AF44:: @ 8D9AF44 - .incbin "graphics/unknown/unknown_D9AF44.gbapal.lz" - - .align 2 -gBagSwapLineGfx:: @ 8D9AF6C - .incbin "graphics/interface/bag_swap.4bpp.lz" - - .align 2 -gBagSwapLinePal:: @ 8D9AFAC - .incbin "graphics/interface/bag_swap.gbapal.lz" - - .align 2 -gBuyMenuFrame_Gfx:: @ 8D9AFBC - .incbin "graphics/interface/mart_frame.4bpp.lz" - - .align 2 -gMenuMoneyPal:: @ 8D9B0C8 - .incbin "graphics/interface/mart_frame.gbapal.lz" - - .align 2 -gBuyMenuFrame_Tilemap:: @ 8D9B0F0 - .incbin "graphics/interface/mart_frame.bin.lz" - - .align 2 -gMenuMoneyGfx:: @ 8D9B230 - .incbin "graphics/interface/money.4bpp.lz" - - .align 2 -gMenuPokeblock_Gfx:: @ 8D9B2B4 - .incbin "graphics/interface/pokeblock_case_frame.4bpp.lz" - - .align 2 -gMenuPokeblock_Pal:: @ 8D9B470 - .incbin "graphics/interface/pokeblock_case_frame.gbapal.lz" - - .align 2 -gMenuPokeblockDevice_Gfx:: @ 8D9B4E0 - .incbin "graphics/interface/pokeblock_device.4bpp.lz" - - .align 2 -gMenuPokeblockDevice_Pal:: @ 8D9B7A0 - .incbin "graphics/interface/pokeblock_device.gbapal.lz" - - .align 2 -gMenuPokeblock_Tilemap:: @ 8D9B7C8 - .incbin "graphics/interface/pokeblock.bin.lz" - - .align 2 -gPokeblock_Gfx:: - .incbin "graphics/pokeblock/pokeblock.4bpp.lz" - - .align 2 -gPokeblockRed_Pal:: - .incbin "graphics/pokeblock/red.gbapal.lz" - - .align 2 -gPokeblockBlue_Pal:: - .incbin "graphics/pokeblock/blue.gbapal.lz" - - .align 2 -gPokeblockPink_Pal:: - .incbin "graphics/pokeblock/pink.gbapal.lz" - - .align 2 -gPokeblockGreen_Pal:: - .incbin "graphics/pokeblock/green.gbapal.lz" - - .align 2 -gPokeblockYellow_Pal:: - .incbin "graphics/pokeblock/yellow.gbapal.lz" - - .align 2 -gPokeblockPurple_Pal:: - .incbin "graphics/pokeblock/purple.gbapal.lz" - - .align 2 -gPokeblockIndigo_Pal:: - .incbin "graphics/pokeblock/indigo.gbapal.lz" - - .align 2 -gPokeblockBrown_Pal:: - .incbin "graphics/pokeblock/brown.gbapal.lz" - - .align 2 -gPokeblockLiteBlue_Pal:: - .incbin "graphics/pokeblock/liteblue.gbapal.lz" - - .align 2 -gPokeblockOlive_Pal:: - .incbin "graphics/pokeblock/olive.gbapal.lz" - - .align 2 -gPokeblockGray_Pal:: - .incbin "graphics/pokeblock/gray.gbapal.lz" - - .align 2 -gPokeblockBlack_Pal:: - .incbin "graphics/pokeblock/black.gbapal.lz" - - .align 2 -gPokeblockWhite_Pal:: - .incbin "graphics/pokeblock/white.gbapal.lz" - - .align 2 -gPokeblockGold_Pal:: - .incbin "graphics/pokeblock/gold.gbapal.lz" - - .align 2 -gUnknown_08D9BA44:: @ 8D9BA44 - .incbin "graphics/interface/pokeblock_feeding_bg_map.bin.lz" - - .align 2 -gUnknown_08D9BB44:: @ 8D9BB44 - .incbin "graphics/interface/check_berry.4bpp.lz" - - .align 2 -gUnknown_08D9BEF0:: @ 8D9BEF0 - .incbin "graphics/interface/check_berry.gbapal.lz" - - .align 2 -gUnknown_08D9BF98:: @ 8D9BF98 - .incbin "graphics/interface/berry_tag.bin.lz" - - .align 2 -gUnknown_08D9C13C:: @ 8D9C13C - .incbin "graphics/interface/berry_tag_title.bin.lz" - - .align 2 -gBerryCheckCircle_Gfx:: @ 8D9C24C - .incbin "graphics/interface/check_berry_circle.4bpp.lz" - -@ 8D9C3A8 - .include "data/graphics/berries/berry_graphics.inc" - - .align 2 -gRaySceneGroudon_Gfx:: @ 8DA1E78 - .incbin "graphics/rayquaza_scene/groudon.4bpp.lz" - - .align 2 -gRaySceneGroudon2_Gfx:: @ 8DA2A5C - .incbin "graphics/rayquaza_scene/groudon_shoulder.4bpp.lz" - - .align 2 -gRaySceneGroudon3_Gfx:: @ 8DA2B28 - .incbin "graphics/rayquaza_scene/groudon_claw.4bpp.lz" - - .align 2 -gRaySceneKyogre_Gfx:: @ 8DA2D1C - .incbin "graphics/rayquaza_scene/kyogre.4bpp.lz" - - .align 2 -gRaySceneKyogre2_Gfx:: @ 8DA3250 - .incbin "graphics/rayquaza_scene/kyogre_shoulder.4bpp.lz" - - .align 2 -gRaySceneKyogre3_Gfx:: @ 8DA32A4 - .incbin "graphics/rayquaza_scene/kyogre_fin.4bpp.lz" - - .align 2 -gRaySceneGroudon_Pal:: @ 8DA3370 - .incbin "graphics/rayquaza_scene/groudon.gbapal.lz" - - .align 2 -gRaySceneKyogre_Pal:: @ 8DA3398 - .incbin "graphics/rayquaza_scene/kyogre.gbapal.lz" - - .align 2 -gRaySceneClouds_Gfx:: @ 8DA33C0 - .incbin "graphics/rayquaza_scene/clouds.4bpp.lz" - - .align 2 -gRaySceneClouds_Pal:: @ 8DA37E8 - .incbin "graphics/rayquaza_scene/clouds.gbapal.lz" @ pal 1 clouds, pal 2 rain - - .align 2 -gRaySceneClouds1_Tilemap:: @ 8DA3824 - .incbin "graphics/rayquaza_scene/clouds1.bin.lz" - - .align 2 -gRaySceneClouds2_Tilemap:: @ 8DA3988 - .incbin "graphics/rayquaza_scene/clouds2.bin.lz" - - .align 2 -gRaySceneClouds3_Tilemap:: @ 8DA3A88 - .incbin "graphics/rayquaza_scene/clouds3.bin.lz" - - .align 2 -gRaySceneSmoke_Gfx:: @ 8DA3BC0 - .incbin "graphics/rayquaza_scene/smoke.4bpp.lz" - - .align 2 -gRaySceneSmoke_Pal:: @ 8DA3C7C - .incbin "graphics/rayquaza_scene/smoke.gbapal.lz" - - .align 2 -gRaySceneRayquaza_Gfx:: @ 8DA3C94 - .incbin "graphics/rayquaza_scene/rayquaza.8bpp.lz" - - .align 2 -gRaySceneRayquaza_Pal:: @ 8DA4DA8 - .incbin "graphics/rayquaza_scene/rayquaza.gbapal.lz" - - .align 2 -gRaySceneRayquaza_Tilemap:: @ 8DA4DEC - .incbin "graphics/rayquaza_scene/rayquaza.bin.lz" - - .align 2 -gRaySceneOvercast_Gfx:: @ 8DA4F70 - .incbin "graphics/rayquaza_scene/overcast.4bpp.lz" @ uses pal 2 of gRaySceneRayquaza_Pal - - .align 2 -gRaySceneOvercast_Tilemap:: @ 8DA60B8 - .incbin "graphics/rayquaza_scene/overcast.bin.lz" - - .align 2 -gRaySceneRayquazaFly1_Gfx:: @ 8DA6440 - .incbin "graphics/rayquaza_scene/rayquaza_fly1.4bpp.lz" - - .align 2 -gRaySceneRayquazaTail_Gfx:: @ 8DA68AC - .incbin "graphics/rayquaza_scene/rayquaza_tail_fix.4bpp.lz" @ for some reason there are an extra 0xC bytes at the end of the original 4bpp, so in order to produce the correct lz, we have to cat the bytes at the end with a make rule. not sure why those bytes are there, it may have been a bug in Game Freak's software. - - .align 2 -gRaySceneOvercast2_Gfx:: @ 8DA69BC - .incbin "graphics/rayquaza_scene/overcast2.4bpp.lz" - - .align 2 -gRaySceneRayquazaLight_Gfx:: @ 8DA7528 - .incbin "graphics/rayquaza_scene/rayquaza_light.4bpp.lz" @ uses pal 2 of gRaySceneOvercast2_Pal - - .align 2 -gRaySceneOvercast2_Pal:: @ 8DA7744 - .incbin "graphics/rayquaza_scene/overcast2.gbapal.lz" - - .align 2 -gRaySceneOvercast2_Tilemap:: @ 8DA7784 - .incbin "graphics/rayquaza_scene/overcast2.bin.lz" - - .align 2 -gRaySceneRayquazaLight_Tilemap:: @ 8DA7AAC - .incbin "graphics/rayquaza_scene/rayquaza_light.bin.lz" - - .align 2 -gRaySceneChaseBg_Gfx:: @ 8DA7C30 - .incbin "graphics/rayquaza_scene/chase_bg.4bpp.lz" - - .align 2 -gRaySceneChaseBg_Tilemap:: @ 8DA7D6C - .incbin "graphics/rayquaza_scene/chase_bg.bin.lz" - - .align 2 -gRaySceneChaseStreaks_Gfx:: @ 8DA7EAC - .incbin "graphics/rayquaza_scene/chase_streaks.4bpp.lz" - - .align 2 -gRaySceneChaseStreaks_Tilemap:: @ 8DA7FB4 - .incbin "graphics/rayquaza_scene/chase_streaks.bin.lz" - - .align 2 -gRaySceneRayquazaChase_Gfx:: @ 8DA80BC - .incbin "graphics/rayquaza_scene/rayquaza_chase.4bpp.lz" - - .align 2 -gRayChaseRayquazaChase_Tilemap:: @ 8DA8B40 - .incbin "graphics/rayquaza_scene/rayquaza_chase.bin.lz" - - .align 2 -gRayChaseRayquazaChase2_Tilemap:: @ 8DA8D6C - .incbin "graphics/rayquaza_scene/rayquaza_chase2.bin.lz" - - .align 2 -gRaySceneChase_Pal:: @ 8DA8E84 - .incbin "graphics/rayquaza_scene/chase.gbapal.lz" - - .align 2 -gRaySceneGroudonLeft_Gfx:: @ 8DA8ED8 - .incbin "graphics/rayquaza_scene/groudon_left.4bpp.lz" - - .align 2 -gRaySceneGroudonTail_Gfx:: @ 8DA9670 - .incbin "graphics/rayquaza_scene/groudon_tail.4bpp.lz" - - .align 2 -gRaySceneKyogreRight_Gfx:: @ 8DA96B4 - .incbin "graphics/rayquaza_scene/kyogre_right.4bpp.lz" - - .align 2 -gRaySceneRayquazaHover_Gfx:: @ 8DA98FC - .incbin "graphics/rayquaza_scene/rayquaza_hover.4bpp.lz" - - .align 2 -gRaySceneRayquazaFlyIn_Gfx:: @ 8DAA5A4 - .incbin "graphics/rayquaza_scene/rayquaza_flyin.4bpp.lz" - - .align 2 -gRaySceneSplash_Gfx:: @ 8DAA794 - .incbin "graphics/rayquaza_scene/splash.4bpp.lz" - - .align 2 -gRaySceneGroudonLeft_Pal:: @ 8DAA82C - .incbin "graphics/rayquaza_scene/groudon_left.gbapal.lz" - - .align 2 -gRaySceneKyogreRight_Pal:: @ 8DAA854 - .incbin "graphics/rayquaza_scene/kyogre_right.gbapal.lz" - - .align 2 -gRaySceneRayquazaHover_Pal:: @ 8DAA87C - .incbin "graphics/rayquaza_scene/rayquaza_hover.gbapal.lz" - - .align 2 -gRaySceneSplash_Pal:: @ 8DAA8A4 - .incbin "graphics/rayquaza_scene/splash.gbapal.lz" - - .align 2 -gRaySceneHushBg_Gfx:: @ 8DAA8B4 - .incbin "graphics/rayquaza_scene/hush_bg.4bpp.lz" - - .align 2 -gRaySceneHushRing_Gfx:: @ 8DAAB24 - .incbin "graphics/rayquaza_scene/hush_ring.8bpp.lz" - - .align 2 -gRaySceneHushBg_Tilemap:: @ 8DAAC1C - .incbin "graphics/rayquaza_scene/hush_bg.bin.lz" - - .align 2 -gRaySceneHushRing_Tilemap:: @ 8DAAE54 - .incbin "graphics/rayquaza_scene/hush_ring.bin.lz" - - .align 2 -gRaySceneHushRing_Map:: @ 8DAAF98 - .incbin "graphics/rayquaza_scene/hush_ring_map.bin.lz" - - .align 2 -gRaySceneHushBg_Pal:: @ 8DAAFEC - .incbin "graphics/rayquaza_scene/hush_bg.gbapal.lz" - -@ 8DAB058 - .include "data/graphics/items/item_graphics.inc" - -@ 8DB7AA0 - .include "data/graphics/decorations/decoration_graphics.inc" - - .align 2 -gBattleAnimSpritePalette_282:: @ 8E7E7D0 - .incbin "graphics/battle_anims/sprites/282.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_282:: @ 8E7E7F8 - .incbin "graphics/battle_anims/sprites/282.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_270:: @ 8E7E9E0 - .incbin "graphics/battle_anims/sprites/270.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_270:: @ 8E7E9FC - .incbin "graphics/battle_anims/sprites/270.4bpp.lz" - - .align 2 -gBattleAnimSpritePalette_271:: @ 8E7EB24 - .incbin "graphics/battle_anims/sprites/271.gbapal.lz" - - .align 2 -gBattleAnimSpriteSheet_271:: @ 8E7EB3C - .incbin "graphics/battle_anims/sprites/271.4bpp.lz" - - .align 2 -gUnknown_08DBA518:: @ 8DBA518 - .incbin "graphics/misc/cable_car_bg.gbapal" - - .align 2 -gCableCar_Pal:: @ 8DBA598 - .incbin "graphics/misc/cable_car.gbapal" - - .align 2 -gUnknown_08DBA5B8:: @ 8DBA5B8 - .incbin "graphics/misc/cable_car_bg.4bpp.lz" - - .align 2 -gCableCar_Gfx:: @ 8DBBF90 - .incbin "graphics/misc/cable_car.4bpp.lz" - - .align 2 -gCableCarDoor_Gfx:: @ 8DBC290 - .incbin "graphics/misc/cable_car_door.4bpp.lz" - - .align 2 -gCableCarCord_Gfx:: @ 8DBC2C0 - .incbin "graphics/misc/cable_car_cord.4bpp.lz" - - .align 2 -gRouletteMenuTiles:: @ 8DBC2E8 - .incbin "graphics/roulette/window.4bpp.lz" - - .align 2 -gRouletteWheelTiles:: - .incbin "graphics/roulette/wheel.8bpp.lz" - - .align 2 -gRouletteCenter_Gfx:: - .incbin "graphics/roulette/center.4bpp.lz" - - .align 2 -gRouletteHeadersTiles:: @ 8E824BC - .incbin "graphics/roulette/headers.4bpp.lz" - - .align 2 -gRouletteCreditTiles:: @ 8E82AE0 - .incbin "graphics/roulette/credit.4bpp.lz" - - .align 2 -gRouletteNumbersTiles:: @ 8E82C30 - .incbin "graphics/roulette/numbers.4bpp.lz" - - .align 2 -gRouletteMultiplierTiles:: @ 8E82D14 - .incbin "graphics/roulette/multiplier.4bpp.lz" - - .align 2 -gMailPalette_Orange:: @ 0x08DBE818 - .incbin "graphics/mail/orange/palette.gbapal" - - .align 2 -gMailPalette_Harbor:: @ 0x08DBE838 - .incbin "graphics/mail/harbor/palette.gbapal" - - .align 2 -gMailPalette_Glitter:: @ 0x08DBE858 - .incbin "graphics/mail/glitter/palette.gbapal" - - .align 2 -gMailPalette_Mech:: @ 0x08DBE878 - .incbin "graphics/mail/mech/palette.gbapal" - - .align 2 -gMailPalette_Wood:: @ 0x08DBE898 - .incbin "graphics/mail/wood/palette.gbapal" - - .align 2 -gMailPalette_Wave:: @ 0x08DBE8B8 - .incbin "graphics/mail/wave/palette.gbapal" - - .align 2 -gMailPalette_Bead:: @ 0x08DBE8D8 - .incbin "graphics/mail/bead/palette.gbapal" - - .align 2 -gMailPalette_Shadow:: @ 0x08DBE8F8 - .incbin "graphics/mail/shadow/palette.gbapal" - - .align 2 -gMailPalette_Tropic:: @ 0x08DBE918 - .incbin "graphics/mail/tropic/palette.gbapal" - - .align 2 -gMailPalette_Dream:: @ 0x08DBE938 - .incbin "graphics/mail/dream/palette.gbapal" - - .align 2 -gMailPalette_Fab:: @ 0x08DBE958 - .incbin "graphics/mail/fab/palette.gbapal" - - .align 2 -gMailPalette_Retro:: @ 0x08DBE978 - .incbin "graphics/mail/retro/palette.gbapal" - - .align 2 -gMailTiles_Orange:: @ 0x08DBE998 - .incbin "graphics/mail/orange/tiles.4bpp.lz" - - .align 2 -gMailTiles_Harbor:: @ 0x08DBEB38 - .incbin "graphics/mail/harbor/tiles.4bpp.lz" - - .align 2 -gMailTiles_Glitter:: @ 0x08DBEC74 - .incbin "graphics/mail/glitter/tiles.4bpp.lz" - - .align 2 -gMailTiles_Mech:: @ 0x08DBEE84 - .incbin "graphics/mail/mech/tiles.4bpp.lz" - - .align 2 -gMailTiles_Wood:: @ 0x08DBEF5C - .incbin "graphics/mail/wood/tiles.4bpp.lz" - - .align 2 -gMailTiles_Wave:: @ 0x08DBF154 - .incbin "graphics/mail/wave/tiles.4bpp.lz" - - .align 2 -gMailTiles_Bead:: @ 0x08DBF2D4 - .incbin "graphics/mail/bead/tiles.4bpp.lz" - - .align 2 -gMailTiles_Shadow:: @ 0x08DBF37C - .incbin "graphics/mail/shadow/tiles.4bpp.lz" - - .align 2 -gMailTiles_Tropic:: @ 0x08DBF50C - .incbin "graphics/mail/tropic/tiles.4bpp.lz" - - .align 2 -gMailTiles_Dream:: @ 0x08DBF64C - .incbin "graphics/mail/dream/tiles.4bpp.lz" - - .align 2 -gMailTiles_Fab:: @ 0x08DBF7B4 - .incbin "graphics/mail/fab/tiles.4bpp.lz" - - .align 2 -gMailTiles_Retro:: @ 0x08DBF904 - .incbin "graphics/mail/retro/tiles.4bpp.lz" - - .align 2 -gMailTilemap_Orange:: @ 0x08DBFBA4 - .incbin "graphics/mail/orange/map.bin.lz" - - .align 2 -gMailTilemap_Harbor:: @ 0x08DBFC7C - .incbin "graphics/mail/harbor/map.bin.lz" - - .align 2 -gMailTilemap_Glitter:: @ 0x08DBFD5C - .incbin "graphics/mail/glitter/map.bin.lz" - - .align 2 -gMailTilemap_Mech:: @ 0x08DBFE68 - .incbin "graphics/mail/mech/map.bin.lz" - - .align 2 -gMailTilemap_Wood:: @ 0x08DBFF44 - .incbin "graphics/mail/wood/map.bin.lz" - - .align 2 -gMailTilemap_Wave:: @ 0x08DC0034 - .incbin "graphics/mail/wave/map.bin.lz" - - .align 2 -gMailTilemap_Bead:: @ 0x08DC0114 - .incbin "graphics/mail/bead/map.bin.lz" - - .align 2 -gMailTilemap_Shadow:: @ 0x08DC01F4 - .incbin "graphics/mail/shadow/map.bin.lz" - - .align 2 -gMailTilemap_Tropic:: @ 0x08DC0300 - .incbin "graphics/mail/tropic/map.bin.lz" - - .align 2 -gMailTilemap_Dream:: @ 0x08DC03F0 - .incbin "graphics/mail/dream/map.bin.lz" - - .align 2 -gMailTilemap_Fab:: @ 0x08DC04E8 - .incbin "graphics/mail/fab/map.bin.lz" - - .align 2 -gMailTilemap_Retro:: @ 0x08DC0600 - .incbin "graphics/mail/retro/map.bin.lz" - - .align 2 -gFrontierFactorySelectMenu_Pal:: @ 8DC0714 - .incbin "graphics/battle_frontier/factory_menu1.gbapal" - .incbin "graphics/battle_frontier/factory_menu2.gbapal" - - .align 2 -gFrontierFactorySelectMenu_Gfx:: @ 8DC0754 - .incbin "graphics/battle_frontier/factory_menu1.4bpp" - .incbin "graphics/battle_frontier/factory_menu2.4bpp" - - .align 2 -gFrontierFactorySelectMenu_Tilemap:: @ 8DC0B94 - .incbin "graphics/battle_frontier/factory_menu.bin" - - .align 2 -gFrontierPassMedals_Gfx:: @ 8DC1394 - .incbin "graphics/frontier_pass/medals.4bpp.lz" @ battle frontier medals - - .align 2 -gFrontierPassCursor_Pal:: @ 8DC1674 - .incbin "graphics/frontier_pass/cursor.gbapal" @ frontier pass cursor pal - - .align 2 -gFrontierPassMapCursor_Pal:: @ 8DC1694 - .incbin "graphics/frontier_pass/map_cursor.gbapal" @ frontier pass map cursor pal - - .align 2 -gFrontierPassMedalsSilver_Pal:: @ 8DC16B4 - .incbin "graphics/frontier_pass/silver.gbapal" - - .align 2 -gFrontierPassMedalsGold_Pal:: @ 8DC16D4 - .incbin "graphics/frontier_pass/gold.gbapal" - - .align 2 -gPokedexText_Pal:: @ 8DC16F4 - .incbin "graphics/pokedex/text.gbapal" - - .align 2 -gPokedexCaughtScreenFade_Pal:: @ 8DC1756 - .incbin "graphics/pokedex/fade.gbapal" - - .align 2 -gPokedexHoennBg_Pal:: @ 8DC17B6 - .incbin "graphics/pokedex/hoenn_bg.gbapal" - - .align 2 -gPokedexNationalBg_Pal:: @ 8DC1876 - .incbin "graphics/pokedex/national_bg.gbapal" - - .align 2 -gPokedexMenu_Gfx:: @ 8DC1934 - .incbin "graphics/pokedex/menu.4bpp.lz" - - .align 2 -gPokedexMenu2_Gfx:: @ 8DC234C - .incbin "graphics/pokedex/menu2.4bpp.lz" - - .align 2 - .incbin "graphics/pokedex/noball_unused.4bpp.lz" @ unused - - @ these are a series of 9 tilemaps used for something pokedex related. - - .align 2 -gUnknown_08DC2A08:: @ 8DC2A08 - .incbin "graphics/pokedex/tilemap1.bin.lz" - - .align 2 -gUnknown_08DC2B1C:: @ 8DC2B1C - .incbin "graphics/pokedex/tilemap2.bin.lz" - - .align 2 -gUnknown_08DC2C5C:: @ 8DC2C5C - .incbin "graphics/pokedex/tilemap3.bin.lz" - - .align 2 -gUnknown_08DC2DAC:: @ 8DC2DAC - .incbin "graphics/pokedex/tilemap4.bin.lz" - - .align 2 -gUnknown_08DC2E6C:: @ 8DC2E6C - .incbin "graphics/pokedex/tilemap5.bin.lz" - - .align 2 -gUnknown_08DC2F5C:: @ 8DC2F5C - .incbin "graphics/pokedex/tilemap6.bin.lz" - - .align 2 -gUnknown_08DC2FEC:: @ 8DC2FEC - .incbin "graphics/pokedex/tilemap7.bin.lz" - - .align 2 -gUnknown_08DC3080:: @ 8DC3080 - .incbin "graphics/pokedex/tilemap8.bin.lz" - - .align 2 -gUnknown_08DC3198:: @ 8DC3198 - .incbin "graphics/pokedex/tilemap9.bin.lz" @ all tilemaps - - .align 2 -gPokedexSearchMenu_Pal:: @ 8DC3284 - .incbin "graphics/pokedex/search_menu.gbapal" - - .align 2 -gPokedexSearchMenu_Gfx:: @ 8DC3304 - .incbin "graphics/pokedex/search_menu.4bpp.lz" - - .align 2 -gPokedexSearch1_Tilemap:: @ 8DC3870 - .incbin "graphics/pokedex/search1.bin.lz" - - .align 2 -gPokedexSearch2_Tilemap:: @ 8DC3A0C - .incbin "graphics/pokedex/search2.bin.lz" - - .align 2 -gSummaryScreenPowAcc_Tilemap:: @ 8DC3B94 - .incbin "graphics/interface/powacc_tilemap.bin" @ pow/acc tilemap - - .align 2 -gUnknown_08DC3C34:: @ 8DC3C34 - .incbin "graphics/interface/unk_tilemap.bin" @ probably trade summary screen related? cant check - - .align 2 -gSummaryScreenWindow_Tilemap:: @ 8DC3CD4 - .incbin "graphics/interface/summary.bin" - - .align 2 -gIntroCopyright_Pal:: @ 8DC3D54 - .incbin "graphics/intro/copyright.gbapal" - - .align 2 -gIntroCopyright_Gfx:: @ 8DC3D74 - .incbin "graphics/intro/copyright.4bpp.lz" - - .align 2 -gIntroCopyright_Tilemap:: @ 8DC3FD4 - .incbin "graphics/intro/copyright.bin.lz" - - .align 2 -gPokedexAreaScreenAreaUnknown_Pal:: @ 8DC4120 - .incbin "graphics/pokedex/area_unknown.gbapal" - - .align 2 -gPokedexAreaScreenAreaUnknown_Gfx:: @ 8DC4140 - .incbin "graphics/pokedex/area_unknown.4bpp.lz" - - @ seems to be fire red leftovers, but the menu elements is reused in the item menu for TM descriptions. - - .align 2 -gFireRedMenuElements1_Pal:: @ 8DC4318 - .incbin "graphics/interface_fr/menu1.gbapal" - - .align 2 -gFireRedMenuElements2_Pal:: @ 8DC4338 - .incbin "graphics/interface_fr/menu2.gbapal" - - .align 2 -gFireRedMenuElements3_Pal:: @ 8DC4358 - .incbin "graphics/interface_fr/menu3.gbapal" - - .align 2 -gFireRedMenuElements_Gfx:: @ 8DC4378 - .incbin "graphics/interface_fr/menu.4bpp" @ the types are reused for item menu - - .align 2 -gBagMenuHMIcon_Gfx:: @ 8DC6378 - .incbin "graphics/interface/hm.4bpp" - - @ contest link stuff, appears to be a set of tilemaps - - .align 2 -gUnknown_08DC63F8:: @ 8DC63F8 - .incbin "graphics/contest/clink_tilemap1.bin" - - .align 2 -gUnknown_08DC6420:: @ 8DC6420 - .incbin "graphics/contest/clink_tilemap2.bin" - - .align 2 -gUnknown_08DC6448:: @ 8DC6448 - .incbin "graphics/contest/clink_tilemap3.bin" - - .align 2 -gUnknown_08DC6470:: @ 8DC6470 - .incbin "graphics/contest/clink_tilemap4.bin" - - .align 2 -gUnknown_08DC6498:: @ 8DC6498 - .incbin "graphics/contest/clink_tilemap5.bin" - - .align 2 -gUnknown_08DC64AC:: @ 8DC64AC - .incbin "graphics/contest/clink_tilemap6.bin" - - .align 2 -gUnknown_08DC64C0:: @ 8DC64C0 - .incbin "graphics/contest/clink_tilemap7.bin" - - .align 2 -gUnknown_08DC64D4:: @ 8DC64D4 - .incbin "graphics/contest/clink_tilemap8.bin" - - .align 2 -gUnknown_08DC64E8:: @ 8DC64E8 - .incbin "graphics/contest/clink_tilemap9.bin" - - .align 2 -gUnknown_08DC64FC:: @ 8DC64FC - .incbin "graphics/contest/clink_tilemap10.bin" - - .align 2 -gUnknown_08DC6510:: @ 8DC6510 - .incbin "graphics/contest/clink_tilemap11.bin" - - @ pokenav - - .align 2 -gPokenavCondition_Pal:: @ 8DC6528 - .incbin "graphics/pokenav/condition.gbapal" - - .align 2 -gPokenavCondition_Gfx:: @ 8DC6548 - .incbin "graphics/pokenav/condition.4bpp.lz" - - .align 2 -gPokenavCondition_Tilemap:: @ 8DC6DFC - .incbin "graphics/pokenav/condition.bin.lz" - - .align 2 -gPokenavOptions_Tilemap:: @ 8DC7070 - .incbin "graphics/pokenav/options/options.bin" - - .align 2 -gPokenavOptions_Gfx:: - .incbin "graphics/pokenav/options/options.4bpp.lz" - - .align 2 -gPokenavOptions_Pal:: - .incbin "graphics/pokenav/options/options.gbapal" - - .align 2 -gPokenavHeader_Pal:: @ 8DC7B60 - .incbin "graphics/pokenav/header.gbapal" - - .align 2 -gPokenavHeader_Gfx:: @ 8DC7B80 - .incbin "graphics/pokenav/header.4bpp.lz" @ TODO: use width 9 and makefile rule for cleanliness, make wasnt behaving, didnt want to apply num_tiles to this - - .align 2 -gPokenavHeader_Tilemap:: @ 8DC7D84 - .incbin "graphics/pokenav/header.bin.lz" - - .align 2 -gPokenavLeftHeader_Pal:: @ 8DC7F00 - .incbin "graphics/pokenav/left_headers/palette.gbapal" - - .align 2 -gPokenavLeftHeaderBeauty_Gfx:: @ 8DC7FA0 - .incbin "graphics/pokenav/left_headers/beauty.4bpp.lz" - - .align 2 -gPokenavLeftHeaderSmart_Gfx:: @ 8DC80DC - .incbin "graphics/pokenav/left_headers/smart.4bpp.lz" - - .align 2 -gPokenavLeftHeaderCondition_Gfx:: @ 8DC8208 - .incbin "graphics/pokenav/left_headers/condition.4bpp.lz" - - .align 2 -gPokenavLeftHeaderCute_Gfx:: @ 8DC838C - .incbin "graphics/pokenav/left_headers/cute.4bpp.lz" - - .align 2 -gPokenavLeftHeaderMatchCall_Gfx:: @ 8DC84AC - .incbin "graphics/pokenav/left_headers/match_call.4bpp.lz" - - .align 2 -gPokenavLeftHeaderMainMenu_Gfx:: @ 8DC864C - .incbin "graphics/pokenav/left_headers/main_menu.4bpp.lz" - - .align 2 -gPokenavLeftHeaderHoennMap_Gfx:: @ 8DC87F8 - .incbin "graphics/pokenav/left_headers/hoenn_map.4bpp.lz" - - .align 2 -gPokenavLeftHeaderRibbons_Gfx:: @ 8DC8AA4 - .incbin "graphics/pokenav/left_headers/ribbons.4bpp.lz" - - .align 2 -gPokenavLeftHeaderSearch_Gfx:: @ 8DC8C14 - .incbin "graphics/pokenav/left_headers/search.4bpp.lz" - - .align 2 -gPokenavLeftHeaderTough_Gfx:: @ 8DC8D50 - .incbin "graphics/pokenav/left_headers/tough.4bpp.lz" - - .align 2 -gPokenavLeftHeaderCool_Gfx:: @ 8DC8E64 - .incbin "graphics/pokenav/left_headers/cool.4bpp.lz" - - .align 2 -gPokenavLeftHeaderParty_Gfx:: @ 8DC8F64 - .incbin "graphics/pokenav/left_headers/party.4bpp.lz" - - .align 2 -gPokenavMessageBox_Pal:: @ 8DC90C0 - .incbin "graphics/pokenav/message.gbapal" - - .align 2 -gPokenavMessageBox_Gfx:: @ 8DC90E0 - .incbin "graphics/pokenav/message.4bpp.lz" - - .align 2 -gPokenavMessageBox_Tilemap:: @ 8DC9130 - .incbin "graphics/pokenav/message.bin.lz" - - .align 2 -gHoennMapZoomIcons_Pal:: @ 8DC91E8 - .incbin "graphics/pokenav/zoom.gbapal" - - .align 2 -gHoennMapZoomIcons_Gfx:: @ 8DC9208 - .incbin "graphics/pokenav/zoom.4bpp.lz" - - .align 2 -gPokenavConditionCancel_Pal:: - .incbin "graphics/pokenav/cancel.gbapal" - - .align 2 -gPokenavConditionCancel_Gfx:: - .incbin "graphics/pokenav/cancel.4bpp" - - .align 2 -gPokenavConditionMarker_Pal:: @ 8DC9608 - .incbin "graphics/pokenav/marker.gbapal" - - .align 2 -gPokenavConditionMarker_Gfx:: @ 8DC9628 - .incbin "graphics/pokenav/marker.4bpp" - - .align 2 -gBerryBlenderMiscPalette:: @ 8DCAB88 - .incbin "graphics/berry_blender/misc.gbapal" - - .align 2 -gBerryBlenderArrowPalette:: @ 8DC9948 - .incbin "graphics/berry_blender/arrow.gbapal" - - .align 2 -gBerryBlenderBetaArrow_Gfx:: @ 8DC9988 - .incbin "graphics/berry_blender/arrow_old.4bpp" @ unused - - .align 2 -gBerryBlenderMarubatsuTiles:: @ 8DC9B88 - .incbin "graphics/berry_blender/marubatsu.4bpp" - - .align 2 -gBerryBlenderParticlesTiles:: @ 8E90818 - .incbin "graphics/berry_blender/particles.4bpp" - - .space 0x120 - - .align 2 -gBerryBlenderCountdownNumbersTiles:: @ 8DC9F88 - .incbin "graphics/berry_blender/countdown_numbers.4bpp" - - .align 2 -gBerryBlenderStartTiles:: @ 8DCA588 - .incbin "graphics/berry_blender/start.4bpp" - - .space 0x200 - - .align 2 -gBerryBlenderArrowTiles:: @ 8DCAB88 - .incbin "graphics/berry_blender/arrow.4bpp" - - .space 0x2C0 - - .align 2 -gEasyChatCursor_Pal:: @ 8DCB648 - .incbin "graphics/easy_chat/cursor.gbapal" - - .align 2 -gEasyChatCursor_Gfx:: @ 8DCB668 - .incbin "graphics/easy_chat/cursor.4bpp.lz" - - .align 2 -gEasyChatRightWindow_Pal:: @ 8DCB86C - .incbin "graphics/easy_chat/rwindow.gbapal" - - .align 2 -gEasyChatRightWindow_Gfx:: @ 8DCB88C - .incbin "graphics/easy_chat/rwindow.4bpp.lz" - - .align 2 -gEasyChatMode_Gfx:: @ 8DCBAB0 - .incbin "graphics/easy_chat/mode.4bpp.lz" - - .align 2 -gEasyChatMode_Pal:: @ 8DCBDB0 - .incbin "graphics/easy_chat/mode.gbapal" - - .align 2 -gEasyChatWindow_Gfx:: @ 8DCBDD0 - .incbin "graphics/easy_chat/window.4bpp.lz" @ uses mode pal - - .align 2 -gEasyChatWindow_Tilemap:: @ 8DCBF10 - .incbin "graphics/easy_chat/window.bin.lz" - - .align 2 -gWallclockMale_Pal:: @ 8DCC01C - .incbin "graphics/interface/wallclock_male.gbapal" - - .align 2 -gWallclockFemale_Pal:: @ 8DCC03C - .incbin "graphics/interface/wallclock_female.gbapal" - - .align 2 -gWallclock_Gfx:: @ 8DCC05C - .incbin "graphics/interface/wallclock.4bpp.lz" - - .align 2 -gUnknown_08DCC648:: @ 8DCC648 - .incbin "graphics/interface/wallclock1.bin.lz" - - .align 2 -gUnknown_08DCC908:: @ 8DCC908 - .incbin "graphics/interface/wallclock2.bin.lz" - - .align 2 -gUsePokeblockCondition_Pal:: @ 8DCCB98 - .incbin "graphics/pokeblock/use_screen/condition.gbapal" - - .align 2 -gUsePokeblockCondition_Gfx:: @ 8DCCBB8 - .incbin "graphics/pokeblock/use_screen/condition.4bpp.lz" - - .align 2 -gUsePokeblockUpDown_Pal:: @ 8DCCD3C - .incbin "graphics/pokeblock/use_screen/updown.gbapal" - - .align 2 -gUsePokeblockUpDown_Gfx:: @ 8DCCD5C - .incbin "graphics/pokeblock/use_screen/updown.4bpp" - - .align 2 -gUsePokeblockGraph_Pal:: @ 8DCCF5C - .incbin "graphics/pokeblock/use_screen/graph.gbapal" - - .align 2 -gUsePokeblockGraph_Gfx:: @ 8DCCF7C - .incbin "graphics/pokeblock/use_screen/graph.4bpp.lz" - - .align 2 -gUsePokeblockGraph_Tilemap:: @ 8DCD81C - .incbin "graphics/pokeblock/use_screen/graph.bin.lz" - - .align 2 -gUsePokeblockNatureWin_Pal:: @ 8DCDA30 - .incbin "graphics/pokeblock/use_screen/nature.gbapal" - - @ slot machine - - .align 2 -gSlotMachineMenu_Pal:: @ 8DCDA90 - .incbin "graphics/slot_machine/menu.gbapal" - - .align 2 -gSlotMachineMenu_Gfx:: @ 8DCDB30 - .incbin "graphics/slot_machine/menu.4bpp.lz" - - .align 2 -gSlotMachineMenu_Tilemap:: @ 8DCE770 - .incbin "graphics/slot_machine/menu.bin" - - .align 2 -gUnknown_08DCEC70:: @ 8DCEC70 - .incbin "graphics/slot_machine/slots_layout.bin" - - .align 2 -gUnknown_08DCF170:: - .incbin "graphics/slot_machine/reel_symbols/1.gbapal" - - .align 2 -gUnknown_08DCF190:: - .incbin "graphics/slot_machine/reel_pikachu.gbapal" - - .align 2 -gUnknown_08DCF1B0:: - .incbin "graphics/slot_machine/shadow.gbapal" - - .align 2 -gSlotMachineReelTime_Pal:: - .incbin "graphics/slot_machine/reel_time.gbapal" - - .align 2 -gUnknown_08DCF1F0:: - .incbin "graphics/slot_machine/smoke.gbapal" @ also duck and pika aura - - .align 2 -gUnknown_08DCF210:: - .incbin "graphics/slot_machine/reel_time_explosion/0.gbapal" - - .align 2 -gUnknown_08DCF230:: - .incbin "graphics/slot_machine/spr6.gbapal" @ huh? - - .align 2 -gSlotMachineReelSymbol1Tiles:: @ 8DCF250 - .incbin "graphics/slot_machine/reel_symbols/1.4bpp" - - .align 2 -gSlotMachineReelSymbol2Tiles:: - .incbin "graphics/slot_machine/reel_symbols/2.4bpp" - - .align 2 -gSlotMachineReelSymbol3Tiles:: - .incbin "graphics/slot_machine/reel_symbols/3.4bpp" - - .align 2 -gSlotMachineReelSymbol4Tiles:: - .incbin "graphics/slot_machine/reel_symbols/4.4bpp" - - .align 2 -gSlotMachineReelSymbol5Tiles:: - .incbin "graphics/slot_machine/reel_symbols/5.4bpp" - - .align 2 -gSlotMachineReelSymbol6Tiles:: - .incbin "graphics/slot_machine/reel_symbols/6.4bpp" - - .align 2 -gSlotMachineReelSymbol7Tiles:: - .incbin "graphics/slot_machine/reel_symbols/7.4bpp" - - .align 2 -gSlotMachineReelTime_Gfx:: @ 8DD0050 - .incbin "graphics/slot_machine/reel_time.4bpp.lz" - - .align 2 -gSlotMachineNumber0Tiles:: - .incbin "graphics/slot_machine/numbers/0.4bpp" - - .align 2 -gSlotMachineNumber1Tiles:: - .incbin "graphics/slot_machine/numbers/1.4bpp" - - .align 2 -gSlotMachineNumber2Tiles:: - .incbin "graphics/slot_machine/numbers/2.4bpp" - - .align 2 -gSlotMachineNumber3Tiles:: - .incbin "graphics/slot_machine/numbers/3.4bpp" - - .align 2 -gSlotMachineNumber4Tiles:: - .incbin "graphics/slot_machine/numbers/4.4bpp" - - .align 2 -gSlotMachineNumber5Tiles:: - .incbin "graphics/slot_machine/numbers/5.4bpp" - - .align 2 -gSlotMachineNumber6Tiles:: - .incbin "graphics/slot_machine/numbers/6.4bpp" - - .align 2 -gSlotMachineNumber7Tiles:: - .incbin "graphics/slot_machine/numbers/7.4bpp" - - .align 2 -gSlotMachineNumber8Tiles:: - .incbin "graphics/slot_machine/numbers/8.4bpp" - - .align 2 -gSlotMachineNumber9Tiles:: - .incbin "graphics/slot_machine/numbers/9.4bpp" - - .align 2 -gSlotMachineReelTimeBolt:: - .incbin "graphics/slot_machine/bolt.4bpp" - - .align 2 -gSlotMachineReelTimeDuck:: - .incbin "graphics/slot_machine/duck.4bpp" - - .align 2 -gSlotMachineReelTimeSmoke:: - .incbin "graphics/slot_machine/smoke.4bpp" - - .align 2 -gSlotMachineReelTimeNumber0:: - .incbin "graphics/slot_machine/reel_time_numbers/0.4bpp" - - .align 2 -gSlotMachineReelTimeNumber1:: - .incbin "graphics/slot_machine/reel_time_numbers/1.4bpp" - - .align 2 -gSlotMachineReelTimeNumber2:: - .incbin "graphics/slot_machine/reel_time_numbers/2.4bpp" - - .align 2 -gSlotMachineReelTimeNumber3:: - .incbin "graphics/slot_machine/reel_time_numbers/3.4bpp" - - .align 2 -gSlotMachineReelTimeNumber4:: - .incbin "graphics/slot_machine/reel_time_numbers/4.4bpp" - - .align 2 -gSlotMachineReelTimeNumber5:: - .incbin "graphics/slot_machine/reel_time_numbers/5.4bpp" - - .align 2 -gSlotMachineReelTimeLargeBolt0:: - .incbin "graphics/slot_machine/large_bolt/0.4bpp" - - .align 2 -gSlotMachineReelTimeLargeBolt1:: - .incbin "graphics/slot_machine/large_bolt/1.4bpp" - - .align 2 -gSlotMachineReelTimeExplosion0:: - .incbin "graphics/slot_machine/reel_time_explosion/0.4bpp" - - .align 2 -gSlotMachineReelTimeExplosion1:: - .incbin "graphics/slot_machine/reel_time_explosion/1.4bpp" - - .align 2 -gSlotMachineReelTimeShadow:: - .incbin "graphics/slot_machine/shadow.4bpp" - - .align 2 -gSlotMachineReelTimePikaAura:: - .incbin "graphics/slot_machine/pika_aura.4bpp" - - .align 2 -gUnknown_08DD19F8:: - .incbin "graphics/unknown/unknown_DD19F8.bin" @ might be a palette? - - .align 2 -gUnknown_08DD1A18:: - .incbin "graphics/unknown/unknown_DD1A18.4bpp" - - @ trainer card - - .align 2 -gEmeraldTrainerCard0Star_Pal:: @ 8DD1A58 - .incbin "graphics/trainer_card/0star.gbapal" - - .align 2 -gEmeraldTrainerCard_Gfx:: @ 8DD1AB8 - .incbin "graphics/trainer_card/card.4bpp.lz" - - @ what are these? lz compressed files used for something, cant tell if tilemaps - - .align 2 -gUnknown_08DD1F78:: @ 8DD1F78 - .incbin "graphics/unknown/unknown_DD1F78.bin.lz" - - .align 2 -gUnknown_08DD2010:: @ 8DD2010 - .incbin "graphics/unknown/unknown_DD2010.bin.lz" - - .align 2 -gUnknown_08DD21B0:: @ 8DD21B0 - .incbin "graphics/unknown/unknown_DD21B0.bin.lz" - - .align 2 -gUnknown_08DD228C:: @ 8DD228C - .incbin "graphics/unknown/unknown_DD228C.bin.lz" - - .align 2 -gFireRedTrainerCard0Star_Pal:: @ 8DD240C - .incbin "graphics/trainer_card/0star_fr.gbapal" - - .align 2 -gFireRedTrainerCard_Gfx:: @ 8DD246C - .incbin "graphics/trainer_card/card_fr.4bpp.lz" - - @ more of these weird compressed files, probably for the FR trainer card - - .align 2 -gUnknown_08DD2AE0:: @ 8DD2AE0 - .incbin "graphics/unknown/unknown_DD2AE0.bin.lz" - - .align 2 -gUnknown_08DD2B78:: @ 8DD2B78 - .incbin "graphics/unknown/unknown_DD2B78.bin.lz" - - .align 2 -gUnknown_08DD2D30:: @ 8DD2D30 - .incbin "graphics/unknown/unknown_DD2D30.bin.lz" - - .align 2 -gUnknown_08DD2E5C:: @ 8DD2E5C - .incbin "graphics/unknown/unknown_DD2E5C.bin.lz" - - @ pokemon storage system - - .align 2 -gPSSMenu_Gfx:: @ 8DD2FE8 - .incbin "graphics/pokemon_storage/menu.4bpp.lz" - - .align 2 -gPSSMenu_Pal:: @ 8DD36A8 - .incbin "graphics/pokemon_storage/menu.gbapal" @ pal for the options in the gfx - - .align 2 -gUnknown_08DD36C8:: @ 8DD36C8 - .incbin "graphics/unknown/unknown_DD36C8.bin.lz" - - @ naming screen - - .align 2 -gNamingScreenMenu_Pal:: @ 8DD3778 - .incbin "graphics/naming_screen/menu.gbapal" - - .align 2 -gNamingScreenMenu_Gfx:: @ 8DD3838 - .incbin "graphics/naming_screen/menu.4bpp.lz" - - .align 2 -gNamingScreenRWindow_Gfx:: @ 8DD3A04 - .incbin "graphics/naming_screen/rwindow.4bpp" - - .align 2 -gNamingScreenROptions_Gfx:: @ 8DD4044 - .incbin "graphics/naming_screen/roptions.4bpp" - - .align 2 -gNamingScreenCursor_Gfx:: @ 8DD4224 - .incbin "graphics/naming_screen/cursor.4bpp" - - .align 2 -gNamingScreenKeyboardButton_Gfx:: @ 8DD43E4 - .incbin "graphics/naming_screen/keyboard_button.4bpp" - - .align 2 -gNamingScreenRightPointingTriangleTiles:: @ 8DD4504 - .incbin "graphics/naming_screen/right_pointing_triangle.4bpp" - - .align 2 -gNamingScreenUnderscoreTiles:: @ 8DD4524 - .incbin "graphics/naming_screen/underscore.4bpp" - - .align 2 -gUnknown_08DD4544:: @ 8DD4544 - .incbin "graphics/unknown/unknown_DD4544.bin.lz" - - .align 2 -gUnknown_08DD4620:: @ 8DD4620 - .incbin "graphics/unknown/unknown_DD4620.bin.lz" - - .align 2 -gUnknown_08DD46E0:: @ 8DD46E0 - .incbin "graphics/unknown/unknown_DD46E0.bin.lz" - - .align 2 -gUnknown_08DD47A0:: @ 8DD47A0 - .incbin "graphics/unknown/unknown_DD47A0.bin.lz" - - @ link - - .align 2 -gLinkMiscMenu_Pal:: @ 8DD4860 - .incbin "graphics/link/misc.gbapal" - - .align 2 -gLinkMiscMenu_Gfx:: @ 8DD4880 - .incbin "graphics/link/misc.4bpp.lz" @ dont know where this is used - - .align 2 -gLinkMiscMenu_Tilemap:: @ 8DD4AB8 - .incbin "graphics/link/misc.bin.lz" - - .align 2 -gUnknown_08DD4BB0:: @ 8DD4BB0 - .incbin "graphics/link/link1.gbapal" - - .align 2 -gUnknown_08DD4BD0:: @ 8DD4BD0 - .incbin "graphics/link/link2.gbapal" - - .align 2 -gUnknown_08DD4BF0:: @ 8DD4BF0 - .incbin "graphics/link/link_winedge.4bpp.lz" - - .align 2 -gUnknown_08DD4C4C:: @ 8DD4C4C - .incbin "graphics/link/link_winedge.bin.lz" - - .align 2 -gUnknown_08DD4CF8:: @ 8DD4CF8 - .incbin "graphics/interface/unk_change_case.4bpp.lz" - - .align 2 -gTilesetPalettes_General:: @ 8DD4E10 - .incbin "data/tilesets/primary/general/palettes/00.gbapal" - .incbin "data/tilesets/primary/general/palettes/01.gbapal" - .incbin "data/tilesets/primary/general/palettes/02.gbapal" - .incbin "data/tilesets/primary/general/palettes/03.gbapal" - .incbin "data/tilesets/primary/general/palettes/04.gbapal" - .incbin "data/tilesets/primary/general/palettes/05.gbapal" - .incbin "data/tilesets/primary/general/palettes/06.gbapal" - .incbin "data/tilesets/primary/general/palettes/07.gbapal" - .incbin "data/tilesets/primary/general/palettes/08.gbapal" - .incbin "data/tilesets/primary/general/palettes/09.gbapal" - .incbin "data/tilesets/primary/general/palettes/10.gbapal" - .incbin "data/tilesets/primary/general/palettes/11.gbapal" - .incbin "data/tilesets/primary/general/palettes/12.gbapal" - .incbin "data/tilesets/primary/general/palettes/13.gbapal" - .incbin "data/tilesets/primary/general/palettes/14.gbapal" - .incbin "data/tilesets/primary/general/palettes/15.gbapal" - - .align 2 -gTilesetTiles_General:: @ 8DD5010 - .incbin "data/tilesets/primary/general/tiles.4bpp.lz" - - @ trade/egg hatch - - .align 2 -gTradeGba_Pal:: @ 8DD72E0 - .incbin "graphics/link/gba.gbapal" - - .align 2 -gTradeGba2_Pal:: @ 8DD7300 - .incbin "graphics/link/gba_pal2.gbapal" @ used for in-game trade GBA? - - .align 2 -gTradeGba_Gfx:: @ 8DD7360 - .incbin "graphics/link/gba.4bpp" - - @ 8DD8760 - .space 0x20 @ blank palette?? - - @ berry fix program - - .align 2 -gBerryFixGameboy_Pal:: @ 8DD8780 - .incbin "graphics/berry_fix/gba_small.gbapal" - - .align 2 -gBerryFixGameboy_Gfx:: @ 8DD87C0 - .incbin "graphics/berry_fix/gba_small.4bpp.lz" - - .align 2 -gBerryFixGameboy_Tilemap:: @ 8DD8EE0 - .incbin "graphics/berry_fix/gba_small.bin.lz" - - .align 2 -gBerryFixGameboyLogo_Pal:: @ 8DD9080 - .incbin "graphics/berry_fix/logo.gbapal" - - .align 2 -gBerryFixGameboyLogo_Gfx:: @ 8DD90E0 - .incbin "graphics/berry_fix/logo.4bpp.lz" - - .align 2 -gBerryFixGameboyLogo_Tilemap:: @ 8DD9718 - .incbin "graphics/berry_fix/logo.bin.lz" - - .align 2 -gBerryFixGbaTransfer_Pal:: @ 8DD9874 - .incbin "graphics/berry_fix/gba_transfer.gbapal" - - .align 2 -gBerryFixGbaTransfer_Gfx:: @ 8DD98B4 - .incbin "graphics/berry_fix/gba_transfer.4bpp.lz" - - .align 2 -gBerryFixGbaTransfer_Tilemap:: @ 8DD9E58 - .incbin "graphics/berry_fix/gba_transfer.bin.lz" - - .align 2 -gBerryFixGbaTransferHighlight_Pal:: @ 8DD9FEC - .incbin "graphics/berry_fix/gba_transfer_highlight.gbapal" - - .align 2 -gBerryFixGbaTransferHighlight_Gfx:: @ 8DDA02C - .incbin "graphics/berry_fix/gba_transfer_highlight.4bpp.lz" - - .align 2 -gBerryFixGbaTransferHighlight_Tilemap:: @ 8DDA63C - .incbin "graphics/berry_fix/gba_transfer_highlight.bin.lz" - - .align 2 -gBerryFixGbaTransferError_Pal:: @ 8DDA800 - .incbin "graphics/berry_fix/gba_transfer_error.gbapal" - - .align 2 -gBerryFixGbaTransferError_Gfx:: @ 8DDA840 - .incbin "graphics/berry_fix/gba_transfer_error.4bpp.lz" - - .align 2 -gBerryFixGbaTransferError_Tilemap:: @ 8DDAE40 - .incbin "graphics/berry_fix/gba_transfer_error.bin.lz" - - .align 2 -gBerryFixWindow_Pal:: @ 8DDAFE0 - .incbin "graphics/berry_fix/window.gbapal" - - .align 2 -gBerryFixWindow_Gfx:: @ 8DDB020 - .incbin "graphics/berry_fix/window.4bpp.lz" @ why the absurd length? - - .align 2 -gBerryFixWindow_Tilemap:: @ 8DDB2C4 - .incbin "graphics/berry_fix/window.bin.lz" - - @ more trade stuff? - - .align 2 -gUnknown_08DDB3E4:: @ 8DDB3E4 - .incbin "graphics/trade/menu.gbapal" - - .align 2 -gUnknown_08DDB444:: @ 8DDB444 - .incbin "graphics/unknown/unknown_DDB444.gbapal" - - .align 2 -gUnknown_08DDB464:: @ 8DDB464 - .incbin "graphics/trade/menu.4bpp" - - .align 2 -gUnknown_08DDC6E4:: @ 8DDC6E4 - .incbin "graphics/trade/buttons.4bpp" - - .align 2 - .incbin "graphics/unused/unused_DDCEE4.bin" @ unused - - .align 2 -gUnknown_08DDCF04:: @ 8DDCF04 - .incbin "graphics/unknown/unknown_DDCF04.bin" @ tilemap - - .align 2 -gUnknown_08DDD704:: @ 8DDD704 - .incbin "graphics/unknown/unknown_DDD704.bin" @ textbox tilemap?? - - .align 2 -gMessageBox_Pal:: @ 8DDD728 - .incbin "graphics/text_window/message_box.gbapal" - - .align 2 -gMessageBox_Gfx:: @ 8DDD748 - .incbin "graphics/text_window/message_box.4bpp" - - .align 2 -gWallpaperIcon_Cross:: - .incbin "graphics/pokemon_storage/cross_icon.4bpp.lz" - - .align 2 -gWallpaperIcon_Bolt:: - .incbin "graphics/pokemon_storage/bolt_icon.4bpp.lz" - - .align 2 -gWallpaperIcon_Plusle:: - .incbin "graphics/pokemon_storage/plusle_icon.4bpp.lz" - - .align 2 -gWallpaperPalettes_Horizontal:: @ 8DDD950 - .incbin "graphics/pokemon_storage/friends_frame2.gbapal" - .incbin "graphics/pokemon_storage/horizontal_bg.gbapal" - - .align 2 -gWallpaperTiles_Horizontal:: @ 8DDD990 - .incbin "graphics/pokemon_storage/horizontal.4bpp.lz" - - .align 2 -gWallpaperTilemap_Horizontal:: @ 8DDDB80 - .incbin "graphics/pokemon_storage/horizontal.bin.lz" - - .align 2 -gWallpaperPalettes_Ribbon:: @ 8DDDC8C - .incbin "graphics/pokemon_storage/ribbon_frame.gbapal" - .incbin "graphics/pokemon_storage/ribbon_bg.gbapal" - - .align 2 -gWallpaperTiles_Ribbon:: @ 8DDDCCC - .incbin "graphics/pokemon_storage/ribbon.4bpp.lz" - - .align 2 -gWallpaperTilemap_Ribbon:: @ 8DDDEDC - .incbin "graphics/pokemon_storage/ribbon.bin.lz" - - @ pokenav - - .align 2 -gUnknown_08DDE010:: @ 8DDE010 - .incbin "graphics/pokenav/ribbons.gbapal" - - .align 2 -gUnknown_08DDE030:: @ 8DDE030 - .incbin "graphics/pokenav/ribbons.4bpp.lz" - - .align 2 -gUnknown_08DDE12C:: @ 8DDE12C - .incbin "graphics/pokenav/ribbons.bin.lz" - - .align 2 -gMonIconPalettes:: @ 8DDE1F8 - .incbin "graphics/pokemon/icon_palettes/icon_palette_0.gbapal" - .incbin "graphics/pokemon/icon_palettes/icon_palette_1.gbapal" - .incbin "graphics/pokemon/icon_palettes/icon_palette_2.gbapal" - - .align 2 -gTitleScreenBgPalettes:: @ 8DDE258 - .incbin "graphics/title_screen/pokemon_logo.gbapal" - .incbin "graphics/title_screen/rayquaza_and_clouds.gbapal" - - .align 2 -gTitleScreenEmeraldVersionPal:: @ 8DDE438 - .incbin "graphics/title_screen/emerald_version.gbapal" - - .align 2 -gUnknown_08DDE458:: @ 8DDE458 - .incbin "graphics/title_screen/title_screen1.bin.lz" - -gTitleScreenPokemonLogoGfx:: @ 8DDE690 - .incbin "graphics/title_screen/pokemon_logo.8bpp.lz" - - .align 2 -gTitleScreenEmeraldVersionGfx:: @ 8DDFD94 - .incbin "graphics/title_screen/emerald_version.8bpp.lz" - - .align 2 -gTitleScreenPressStartPal:: @ 8DE03C8 - .incbin "graphics/title_screen/press_start.gbapal" - - .align 2 -gTitleScreenPressStartGfx:: @ 8DE03E8 - .incbin "graphics/title_screen/press_start.4bpp.lz" - - .align 2 -gUnknown_08DE0644:: @ 8DE0644 - .incbin "graphics/title_screen/title_screen2.bin.lz" - - @ more trainer card stuff - - .align 2 -gUnknown_08DE07C8:: @ 8DE07C8 - .incbin "graphics/frontier_pass/tiles.gbapal" @ size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well - - .align 2 -gUnknown_08DE08C8:: @ 8DE08C8 - .incbin "graphics/frontier_pass/tiles.4bpp.lz" - - .align 2 -gUnknown_08DE2084:: @ 8DE2084 - .incbin "graphics/frontier_pass/tiles2.8bpp.lz" - - .align 2 -gUnknown_08DE3060:: @ 8DE3060 - .incbin "graphics/frontier_pass/tiles.bin.lz" - - .align 2 -gUnknown_08DE3350:: @ 8DE3350 - .incbin "graphics/frontier_pass/tilemap1.bin" - - .align 2 -gUnknown_08DE3374:: @ 8DE3374 - .incbin "graphics/frontier_pass/tilemap2.bin" - - @ berry crusher - - .align 2 -gUnknown_08DE3398:: @ 8DE3398 - .incbin "graphics/berry_crusher/tiles.gbapal" - - .align 2 -gUnknown_08DE34B8:: @ 8DE34B8 - .incbin "graphics/berry_crusher/tiles.4bpp.lz" - - .align 2 -gUnknown_08DE3FD4:: @ 8DE3FD4 - .incbin "graphics/berry_crusher/tiles.bin.lz" - - @ random garbage at the end. why, game freak? - .space 0x54BAC - .byte 0x0D, 0x00, 0x58, 0x02 @ why? - @ E38BC8 - .space 0x1145 - .byte 0x02 @ whyyyyy? - .space 0x3242 - .byte 0x40 @ WHYYYYYYYY - .space 0x13 |