diff options
Diffstat (limited to 'data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc')
-rw-r--r-- | data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc index ffc399142..b09674268 100644 --- a/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc @@ -9,7 +9,7 @@ BattleFrontier_BattleDomePreBattleRoom_OnWarp: @ 824B204 BattleFrontier_BattleDomePreBattleRoom_EventScript_TurnPlayerNorth:: @ 824B20E setvar VAR_TEMP_1, 1 - turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH + turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH end BattleFrontier_BattleDomePreBattleRoom_OnFrame: @ 824B218 @@ -21,7 +21,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_EnterRoom:: @ 824B222 goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_ReturnFromBattle frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE setvar VAR_TEMP_0, 1 - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerEnter + applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerEnter waitmovement 0 lockall BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound:: @ 824B24F @@ -153,11 +153,11 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_ContinueChallenge:: @ 824B46D closemessage applymovement 1, BattleFrontier_BattleDomePreBattleRoom_Movement_AttendantMoveAside waitmovement 0 - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerWalkToDoor + applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerWalkToDoor waitmovement 0 opendoor 5, 1 waitdooranim - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerEnterDoor + applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerEnterDoor waitmovement 0 closedoor 5, 1 waitdooranim |