diff options
Diffstat (limited to 'data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc')
-rw-r--r-- | data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc index 8e2fb872f..5e41c7ddb 100644 --- a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc @@ -28,7 +28,7 @@ BattleFrontier_BattleFactoryBattleRoom_MapScript2_25AE00: @ 825AE00 BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE0A:: @ 825AE0A setvar VAR_TEMP_1, 1 - hideobjectat EVENT_OBJ_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM + hideobjectat OBJ_EVENT_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM compare VAR_TEMP_F, 0 goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE24 hideobjectat 2, MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM @@ -37,11 +37,11 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE24:: @ 825AE24 end BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE25:: @ 825AE25 - setvar VAR_OBJ_GFX_ID_F, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL + setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL return BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE2B:: @ 825AE2B - setvar VAR_OBJ_GFX_ID_F, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL + setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_RIVAL_MAY_NORMAL return BattleFrontier_BattleFactoryBattleRoom_MapScript2_25AE31: @ 825AE31 @@ -53,7 +53,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE3B:: @ 825AE3B closemessage applymovement 2, BattleFrontier_BattleFactoryBattleRoom_Movement_25B18B applymovement 8, BattleFrontier_BattleFactoryBattleRoom_Movement_25B17B - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_25B17B + applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_25B17B waitmovement 0 call BattleFrontier_BattleFactoryBattleRoom_EventScript_25B1B4 goto BattleFrontier_BattleFactoryBattleRoom_EventScript_25AEA7 @@ -63,7 +63,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE67:: @ 825AE67 compare VAR_TEMP_F, 0 goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE3B applymovement 8, BattleFrontier_BattleFactoryBattleRoom_Movement_25B17B - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_25B17B + applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_25B17B waitmovement 0 call BattleFrontier_BattleFactoryBattleRoom_EventScript_25B1B4 setvar VAR_0x8004, 11 |