diff options
Diffstat (limited to 'data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc')
-rw-r--r-- | data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc index 4138bdb2c..ed4346fb6 100644 --- a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc @@ -15,7 +15,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259ACF:: @ 8259ACF turnobject 1, DIR_SOUTH BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AEA:: @ 8259AEA - turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH + turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH end BattleFrontier_BattleFactoryPreBattleRoom_MapScript2_259AEF: @ 8259AEF @@ -27,7 +27,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AF9:: @ 8259AF9 goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5 setvar VAR_TEMP_0, 1 applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1AC - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A19A + applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A19A waitmovement 0 compare VAR_0x8006, 2 goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69 @@ -440,12 +440,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A146:: @ 825A146 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A17C:: @ 825A17C applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1B3 - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1A0 + applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1A0 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A18B:: @ 825A18B applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1B9 - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1A6 + applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1A6 return BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A19A: @ 825A19A |