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path: root/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc
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Diffstat (limited to 'data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc')
-rw-r--r--data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc8
1 files changed, 4 insertions, 4 deletions
diff --git a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc
index 4138bdb2c..ed4346fb6 100644
--- a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc
+++ b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc
@@ -15,7 +15,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259ACF:: @ 8259ACF
turnobject 1, DIR_SOUTH
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AEA:: @ 8259AEA
- turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
+ turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattleFactoryPreBattleRoom_MapScript2_259AEF: @ 8259AEF
@@ -27,7 +27,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AF9:: @ 8259AF9
goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5
setvar VAR_TEMP_0, 1
applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1AC
- applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A19A
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A19A
waitmovement 0
compare VAR_0x8006, 2
goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69
@@ -440,12 +440,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A146:: @ 825A146
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A17C:: @ 825A17C
applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1B3
- applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1A0
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1A0
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A18B:: @ 825A18B
applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1B9
- applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1A6
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1A6
return
BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A19A: @ 825A19A