diff options
Diffstat (limited to 'data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc')
-rw-r--r-- | data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc | 562 |
1 files changed, 277 insertions, 285 deletions
diff --git a/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc b/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc index f4e10e3ab..184bf9324 100644 --- a/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc @@ -6,29 +6,27 @@ BattleFrontier_BattlePikeRoomNormal_MapScripts:: @ 825D152 .byte 0 BattleFrontier_BattlePikeRoomNormal_OnFrame: @ 825D167 - map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomNormal_EventScript_25D171 + map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom .2byte 0 -BattleFrontier_BattlePikeRoomNormal_EventScript_25D171:: @ 825D171 +BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom:: @ 825D171 setvar VAR_TEMP_0, 1 - battlepike_getroomtype + pike_getroomtype switch VAR_RESULT - case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_25D1C6 - case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeRoomNormal_EventScript_25D50E - case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_25D605 - case PIKE_ROOM_HARD_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_25D231 - case PIKE_ROOM_DOUBLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_25D53E - case PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeRoomNormal_EventScript_25D2BF + case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterSingleBattleRoom + case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterFullHealRoom + case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterStatusRoom + case PIKE_ROOM_HARD_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterHardBattleRoom + case PIKE_ROOM_DOUBLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterDoubleBattleRoom + case PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterBrainRoom end -BattleFrontier_BattlePikeRoomNormal_EventScript_25D1C6:: @ 825D1C6 +BattleFrontier_BattlePikeRoomNormal_EventScript_EnterSingleBattleRoom:: @ 825D1C6 lockall delay 16 - applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D795 + applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer waitmovement 0 - setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG - setvar VAR_0x8005, 0 - special CallBattlePikeFunction + pike_gettrainerintro 0 msgbox gStringVar4, MSGBOX_DEFAULT waitmessage closemessage @@ -38,30 +36,27 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D1C6:: @ 825D1C6 special DoSpecialTrainerBattle waitstate switch VAR_RESULT - case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_25D226 - -BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A:: @ 825D20A + case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_WonSingleBattle +BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost:: @ 825D20A frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6 waitstate end -BattleFrontier_BattlePikeRoomNormal_EventScript_25D226:: @ 825D226 - applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D798 +BattleFrontier_BattlePikeRoomNormal_EventScript_WonSingleBattle:: @ 825D226 + applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit waitmovement 0 end -BattleFrontier_BattlePikeRoomNormal_EventScript_25D231:: @ 825D231 +BattleFrontier_BattlePikeRoomNormal_EventScript_EnterHardBattleRoom:: @ 825D231 lockall delay 16 - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DDFE, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePikeRoomNormal_Text_BattleSomewhatToughTrainer, MSGBOX_DEFAULT waitmessage closemessage - applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D795 + applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer waitmovement 0 - setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG - setvar VAR_0x8005, 0 - special CallBattlePikeFunction + pike_gettrainerintro 0 msgbox gStringVar4, MSGBOX_DEFAULT waitmessage closemessage @@ -71,202 +66,196 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D231:: @ 825D231 special DoSpecialTrainerBattle waitstate switch VAR_RESULT - case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_25D285 - goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A + case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_WonHardBattle + goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost end -BattleFrontier_BattlePikeRoomNormal_EventScript_25D285:: @ 825D285 - applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D798 +BattleFrontier_BattlePikeRoomNormal_EventScript_WonHardBattle:: @ 825D285 + applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit waitmovement 0 - applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B6 + applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCApproachPlayer waitmovement 0 lock faceplayer - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DE3F, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePikeRoomNormal_Text_RestoreToFullHealth, MSGBOX_DEFAULT playfanfare MUS_ME_ASA waitfanfare special HealPlayerParty - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DE94, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge2, MSGBOX_DEFAULT closemessage release - applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D798 + applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit waitmovement 0 end -BattleFrontier_BattlePikeRoomNormal_EventScript_25D2BF:: @ 825D2BF +BattleFrontier_BattlePikeRoomNormal_EventScript_EnterBrainRoom:: @ 825D2BF delay 22 lockall - applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7DF + applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_PreQueenHealNPCApproachPlayer waitmovement 0 - setvar VAR_0x8004, BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN - special CallBattlePikeFunction + pike_prequeenheal switch VAR_RESULT - case 0, BattleFrontier_BattlePikeRoomNormal_EventScript_25D4DC - case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_25D4EA - case 2, BattleFrontier_BattlePikeRoomNormal_EventScript_25D4FC + case 0, BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenNoHeal + case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealOneMon + case 2, BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealTwoMons -BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB:: @ 825D2FB - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E311, MSGBOX_DEFAULT +BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter:: @ 825D2FB + msgbox BattleFrontier_BattlePikeRoomNormal_Text_ShallFetchOurMaster, MSGBOX_DEFAULT closemessage special SpawnCameraObject - applymovement EVENT_OBJ_ID_CAMERA, BattleFrontier_BattlePikeRoomNormal_Movement_25D9B0 - applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7E2 + applymovement EVENT_OBJ_ID_CAMERA, BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanUp + applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExitForLucy waitmovement 0 - playse 267 - call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8E7 + playse SE_CURTAIN + call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed delay 4 - call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8A4 + call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed delay 4 - call BattleFrontier_BattlePikeRoomNormal_EventScript_25D96D + call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesClosed delay 4 waitse delay 60 - playse 268 + playse SE_CURTAIN1 delay 65 - call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8A4 + call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL delay 4 - call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8E7 + call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed delay 4 - call BattleFrontier_BattlePikeRoomNormal_EventScript_25D92A + call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesOpen waitse - applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7E7 + applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_LucyEnter waitmovement 0 - setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE - special CallBattlePikeFunction + pike_getbrainstatus switch VAR_RESULT - case 2, BattleFrontier_BattlePikeRoomNormal_EventScript_25D416 - case 3, BattleFrontier_BattlePikeRoomNormal_EventScript_25D3BD - case 4, BattleFrontier_BattlePikeRoomNormal_EventScript_25D443 + case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePikeRoomNormal_EventScript_IntroLucyGold + case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucySilver + case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucyGold frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH compare VAR_RESULT, FALSE - goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_25D3BD - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DED2, MSGBOX_DEFAULT + goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucySilver + msgbox BattleFrontier_BattlePikeRoomNormal_Text_ImThePikeQueen, MSGBOX_DEFAULT frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH -BattleFrontier_BattlePikeRoomNormal_EventScript_25D3BD:: @ 825D3BD - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DF71, MSGBOX_DEFAULT - call BattleFrontier_BattlePikeRoomNormal_EventScript_25D77B +BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucySilver:: @ 825D3BD + msgbox BattleFrontier_BattlePikeRoomNormal_Text_HopeYouDidntUseUpLuck, MSGBOX_DEFAULT + call BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D3DA - goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A + goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver + goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost -BattleFrontier_BattlePikeRoomNormal_EventScript_25D3DA:: @ 825D3DA +BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver:: @ 825D3DA frontier_getsymbols compare VAR_RESULT, 0 - goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DFA2, MSGBOX_DEFAULT + goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy + msgbox BattleFrontier_BattlePikeRoomNormal_Text_LucyShowMeFrontierPass, MSGBOX_DEFAULT waitmessage playfanfare MUS_ME_SYMBOLGET - message BattleFrontier_BattlePikeRoomNormal_Text_25DFD0 + message BattleFrontier_BattlePikeRoomNormal_Text_ReceivedLuckSymbol waitmessage waitfanfare frontier_givesymbol - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E003, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePikeRoomNormal_Text_AllThereIsDisappear, MSGBOX_DEFAULT closemessage - goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D + goto BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy -BattleFrontier_BattlePikeRoomNormal_EventScript_25D416:: @ 825D416 +BattleFrontier_BattlePikeRoomNormal_EventScript_IntroLucyGold:: @ 825D416 frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH compare VAR_RESULT, FALSE - goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_25D443 - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E02C, MSGBOX_DEFAULT + goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucyGold + msgbox BattleFrontier_BattlePikeRoomNormal_Text_LucyYouAgain, MSGBOX_DEFAULT frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH -BattleFrontier_BattlePikeRoomNormal_EventScript_25D443:: @ 825D443 - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E0E8, MSGBOX_DEFAULT - call BattleFrontier_BattlePikeRoomNormal_EventScript_25D77B +BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucyGold:: @ 825D443 + msgbox BattleFrontier_BattlePikeRoomNormal_Text_NowComeOn, MSGBOX_DEFAULT + call BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D460 - goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A + goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold + goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost -BattleFrontier_BattlePikeRoomNormal_EventScript_25D460:: @ 825D460 +BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold:: @ 825D460 frontier_getsymbols compare VAR_RESULT, 2 - goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E0F6, MSGBOX_DEFAULT + goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy + msgbox BattleFrontier_BattlePikeRoomNormal_Text_LucyFrontierPass, MSGBOX_DEFAULT waitmessage playfanfare MUS_ME_SYMBOLGET - message BattleFrontier_BattlePikeRoomNormal_Text_25E118 + message BattleFrontier_BattlePikeRoomNormal_Text_LuckSymbolTookGoldenShine waitmessage waitfanfare frontier_givesymbol - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E140, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePikeRoomNormal_Text_IWontForget, MSGBOX_DEFAULT closemessage - goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D + goto BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy end -BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D:: @ 825D49D - applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7EA +BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy:: @ 825D49D + applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_LucyMoveAside waitmovement 0 - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7DC + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerWalkUp2 waitmovement 0 - battlepike_getstreak + pike_get PIKE_DATA_WIN_STREAK addvar VAR_RESULT, 1 - battlepike_setstreak VAR_RESULT + pike_set PIKE_DATA_WIN_STREAK VAR_RESULT call BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom waitstate end -BattleFrontier_BattlePikeRoomNormal_EventScript_25D4DC:: @ 825D4DC - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E15D, MSGBOX_DEFAULT - goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB +BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenNoHeal:: @ 825D4DC + msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomNoHeal, MSGBOX_DEFAULT + goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter end -BattleFrontier_BattlePikeRoomNormal_EventScript_25D4EA:: @ 825D4EA - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E1DD, MSGBOX_DEFAULT +BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealOneMon:: @ 825D4EA + msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealOne, MSGBOX_DEFAULT playfanfare MUS_ME_ASA waitfanfare - goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB + goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter end -BattleFrontier_BattlePikeRoomNormal_EventScript_25D4FC:: @ 825D4FC - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E238, MSGBOX_DEFAULT +BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealTwoMons:: @ 825D4FC + msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealTwo, MSGBOX_DEFAULT playfanfare MUS_ME_ASA waitfanfare - goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB + goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter end -BattleFrontier_BattlePikeRoomNormal_EventScript_25D50E:: @ 825D50E +BattleFrontier_BattlePikeRoomNormal_EventScript_EnterFullHealRoom:: @ 825D50E lockall delay 16 - applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D795 + applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer waitmovement 0 - message BattleFrontier_BattlePikeRoomNormal_Text_25D9B6 + message BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreToFullHealth waitmessage playfanfare MUS_ME_ASA waitfanfare special HealPlayerParty - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DA13, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge, MSGBOX_DEFAULT closemessage - applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D798 + applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit waitmovement 0 releaseall end -BattleFrontier_BattlePikeRoomNormal_EventScript_25D53E:: @ 825D53E +BattleFrontier_BattlePikeRoomNormal_EventScript_EnterDoubleBattleRoom:: @ 825D53E lockall delay 16 - applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7C1 - applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7C3 + applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1WalkRight + applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2WalkLeft waitmovement 0 - applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7C5 - applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7C5 + applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_DoubleTrainersWalkDown + applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_DoubleTrainersWalkDown waitmovement 0 - applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7C8 - applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7CA + applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1FacePlayer + applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2FacePlayer waitmovement 0 - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7BB + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer1 waitmovement 0 - setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG - setvar VAR_0x8005, 0 - special CallBattlePikeFunction + pike_gettrainerintro 0 msgbox gStringVar4, MSGBOX_DEFAULT closemessage delay 16 - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7BD + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer2 waitmovement 0 - setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG - setvar VAR_0x8005, 1 - special CallBattlePikeFunction + pike_gettrainerintro 1 msgbox gStringVar4, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_DOUBLE @@ -274,141 +263,136 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D53E:: @ 825D53E special DoSpecialTrainerBattle waitstate switch VAR_RESULT - case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_25D5DC - goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A + case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_WonDoubleBattle + goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost end -BattleFrontier_BattlePikeRoomNormal_EventScript_25D5DC:: @ 825D5DC - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7BD +BattleFrontier_BattlePikeRoomNormal_EventScript_WonDoubleBattle:: @ 825D5DC + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer2 waitmovement 0 - applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7CC + applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1Exit waitmovement 0 - applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7D4 + applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2Exit waitmovement 0 - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7BF + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceUp waitmovement 0 end -BattleFrontier_BattlePikeRoomNormal_EventScript_25D605:: @ 825D605 +BattleFrontier_BattlePikeRoomNormal_EventScript_EnterStatusRoom:: @ 825D605 lockall - message BattleFrontier_BattlePikeRoomNormal_Text_25DBD1 - applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7AA + message BattleFrontier_BattlePikeRoomNormal_Text_WatchOut + applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_MonApproachPlayer waitmovement 0 - setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON - special CallBattlePikeFunction + pike_getstatusmon copyvar VAR_0x8004, VAR_RESULT - compare VAR_0x8004, 0 - call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D643 - compare VAR_0x8004, 1 - call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D6D5 - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DD3F, MSGBOX_DEFAULT + compare VAR_0x8004, PIKE_STATUSMON_KIRLIA + call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaAttack + compare VAR_0x8004, PIKE_STATUSMON_DUSCLOPS + call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsAttack + msgbox BattleFrontier_BattlePikeRoomNormal_Text_AttacksWhenStartled, MSGBOX_DEFAULT closemessage releaseall end -BattleFrontier_BattlePikeRoomNormal_EventScript_25D643:: @ 825D643 - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DBE4, MSGBOX_DEFAULT +BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaAttack:: @ 825D643 + msgbox BattleFrontier_BattlePikeRoomNormal_Text_KirliaStop, MSGBOX_DEFAULT closemessage waitse playmoncry SPECIES_KIRLIA, 0 waitmoncry - setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS - special CallBattlePikeFunction - compare VAR_RESULT, 2 - call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D751 - compare VAR_RESULT, 1 - call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D758 - compare VAR_RESULT, 3 - call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D75F - compare VAR_RESULT, 4 - call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D766 - setvar VAR_0x8004, BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE - special CallBattlePikeFunction + pike_getstatus + compare VAR_RESULT, PIKE_STATUS_TOXIC + call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedToxic + compare VAR_RESULT, PIKE_STATUS_BURN + call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedWillOWisp + compare VAR_RESULT, PIKE_STATUS_PARALYSIS + call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedThunderWave + compare VAR_RESULT, PIKE_STATUS_SLEEP + call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedHypnosis + pike_flashscreen waitstate - applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7A2 + applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_NPCApproachMon waitmovement 0 - applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B1 + applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceNPC waitmovement 0 waitse playmoncry SPECIES_KIRLIA, 0 waitmoncry - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DCAF, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePikeRoomNormal_Text_ThatsEnough, MSGBOX_DEFAULT waitse playmoncry SPECIES_KIRLIA, 0 waitmoncry closemessage - applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B3 - applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7A4 + applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_MonMoveAside + applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_StatusNPCApproachPlayer waitmovement 0 - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DCCF, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForKirlia, MSGBOX_DEFAULT return -BattleFrontier_BattlePikeRoomNormal_EventScript_25D6D5:: @ 825D6D5 - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DC01, MSGBOX_DEFAULT +BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsAttack:: @ 825D6D5 + msgbox BattleFrontier_BattlePikeRoomNormal_Text_DusclopsStop, MSGBOX_DEFAULT closemessage waitse playmoncry SPECIES_DUSCLOPS, 0 waitmoncry - setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS - special CallBattlePikeFunction - compare VAR_RESULT, 0 - call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D76D - compare VAR_RESULT, 1 - call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D774 - setvar VAR_0x8004, BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE - special CallBattlePikeFunction + pike_getstatus + compare VAR_RESULT, PIKE_STATUS_FREEZE + call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedIceBeam + compare VAR_RESULT, PIKE_STATUS_BURN + call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedWillOWisp + pike_flashscreen waitstate - applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7A2 + applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_NPCApproachMon waitmovement 0 - applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B1 + applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceNPC waitmovement 0 waitse playmoncry SPECIES_DUSCLOPS, 0 waitmoncry - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DCAF, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePikeRoomNormal_Text_ThatsEnough, MSGBOX_DEFAULT waitse playmoncry SPECIES_DUSCLOPS, 0 waitmoncry closemessage - applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B3 - applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7A4 + applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_MonMoveAside + applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_StatusNPCApproachPlayer waitmovement 0 - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DD06, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForDusclops, MSGBOX_DEFAULT return -BattleFrontier_BattlePikeRoomNormal_EventScript_25D751:: @ 825D751 - message BattleFrontier_BattlePikeRoomNormal_Text_25DC20 +BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedToxic:: @ 825D751 + message BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedToxic waitmessage return -BattleFrontier_BattlePikeRoomNormal_EventScript_25D758:: @ 825D758 - message BattleFrontier_BattlePikeRoomNormal_Text_25DC63 +BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedWillOWisp:: @ 825D758 + message BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedWillOWisp waitmessage return -BattleFrontier_BattlePikeRoomNormal_EventScript_25D75F:: @ 825D75F - message BattleFrontier_BattlePikeRoomNormal_Text_25DC49 +BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedThunderWave:: @ 825D75F + message BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedThunderWave waitmessage return -BattleFrontier_BattlePikeRoomNormal_EventScript_25D766:: @ 825D766 - message BattleFrontier_BattlePikeRoomNormal_Text_25DC33 +BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedHypnosis:: @ 825D766 + message BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedHypnosis waitmessage return -BattleFrontier_BattlePikeRoomNormal_EventScript_25D76D:: @ 825D76D - message BattleFrontier_BattlePikeRoomNormal_Text_25DC97 +BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedIceBeam:: @ 825D76D + message BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedIceBeam waitmessage return -BattleFrontier_BattlePikeRoomNormal_EventScript_25D774:: @ 825D774 - message BattleFrontier_BattlePikeRoomNormal_Text_25DC7C +BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedWillOWisp:: @ 825D774 + message BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedWillOWisp waitmessage return -BattleFrontier_BattlePikeRoomNormal_EventScript_25D77B:: @ 825D77B +BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle:: @ 825D77B closemessage - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7DC + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerWalkUp2 waitmovement 0 setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE setvar VAR_0x8005, 0 @@ -416,12 +400,12 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D77B:: @ 825D77B waitstate return -BattleFrontier_BattlePikeRoomNormal_Movement_25D795: @ 825D795 +BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer: @ 825D795 walk_down walk_down step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D798: @ 825D798 +BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit: @ 825D798 walk_up walk_up walk_up @@ -429,17 +413,17 @@ BattleFrontier_BattlePikeRoomNormal_Movement_25D798: @ 825D798 walk_up step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D79E: @ 825D79E +BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExit: @ 825D79E walk_up set_invisible walk_up step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7A2: @ 825D7A2 +BattleFrontier_BattlePikeRoomNormal_Movement_NPCApproachMon: @ 825D7A2 walk_down step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7A4: @ 825D7A4 +BattleFrontier_BattlePikeRoomNormal_Movement_StatusNPCApproachPlayer: @ 825D7A4 walk_down face_left delay_16 @@ -447,7 +431,7 @@ BattleFrontier_BattlePikeRoomNormal_Movement_25D7A4: @ 825D7A4 face_down step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7AA: @ 825D7AA +BattleFrontier_BattlePikeRoomNormal_Movement_MonApproachPlayer: @ 825D7AA walk_fast_down walk_fast_right walk_fast_right @@ -456,58 +440,57 @@ BattleFrontier_BattlePikeRoomNormal_Movement_25D7AA: @ 825D7AA face_down step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7B1: @ 825D7B1 +BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceNPC: @ 825D7B1 face_up step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7B3: @ 825D7B3 +BattleFrontier_BattlePikeRoomNormal_Movement_MonMoveAside: @ 825D7B3 walk_left - -BattleFrontier_BattlePikeRoomNormal_Movement_25D7B4: @ 825D7B4 +BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceRight: @ 825D7B4 face_right step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7B6: @ 825D7B6 +BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCApproachPlayer: @ 825D7B6 walk_down walk_down walk_right face_down step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7BB: @ 825D7BB +BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer1: @ 825D7BB face_left step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7BD: @ 825D7BD +BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer2: @ 825D7BD face_right step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7BF: @ 825D7BF +BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceUp: @ 825D7BF face_up step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7C1: @ 825D7C1 +BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1WalkRight: @ 825D7C1 walk_right step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7C3: @ 825D7C3 +BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2WalkLeft: @ 825D7C3 walk_left step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7C5: @ 825D7C5 +BattleFrontier_BattlePikeRoomNormal_Movement_DoubleTrainersWalkDown: @ 825D7C5 walk_down walk_down step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7C8: @ 825D7C8 +BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1FacePlayer: @ 825D7C8 face_right step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7CA: @ 825D7CA +BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2FacePlayer: @ 825D7CA face_left step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7CC: @ 825D7CC +BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1Exit: @ 825D7CC walk_up walk_up walk_up @@ -517,7 +500,7 @@ BattleFrontier_BattlePikeRoomNormal_Movement_25D7CC: @ 825D7CC walk_up step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7D4: @ 825D7D4 +BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2Exit: @ 825D7D4 walk_up walk_up walk_up @@ -527,99 +510,99 @@ BattleFrontier_BattlePikeRoomNormal_Movement_25D7D4: @ 825D7D4 walk_up step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7DC: @ 825D7DC +@ For approaching Lucy and exiting room after defeating Lucy +BattleFrontier_BattlePikeRoomNormal_Movement_PlayerWalkUp2: @ 825D7DC walk_up walk_up step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7DF: @ 825D7DF +BattleFrontier_BattlePikeRoomNormal_Movement_PreQueenHealNPCApproachPlayer: @ 825D7DF walk_down walk_down step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7E2: @ 825D7E2 +BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExitForLucy: @ 825D7E2 walk_up walk_up walk_up set_invisible step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7E7: @ 825D7E7 +BattleFrontier_BattlePikeRoomNormal_Movement_LucyEnter: @ 825D7E7 set_visible walk_down step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D7EA: @ 825D7EA +BattleFrontier_BattlePikeRoomNormal_Movement_LucyMoveAside: @ 825D7EA walk_left face_right step_end -BattleFrontier_BattlePikeRoomNormal_EventScript_25D7ED:: @ 825D7ED - battlepike_getroomtype +BattleFrontier_BattlePikeRoomNormal_EventScript_NPC:: @ 825D7ED + pike_getroomtype switch VAR_RESULT - case PIKE_ROOM_NPC, BattleFrontier_BattlePikeRoomNormal_EventScript_25D81B - case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_25D831 - case PIKE_ROOM_HEAL_PART, BattleFrontier_BattlePikeRoomNormal_EventScript_25D83E -BattleFrontier_BattlePikeRoomNormal_EventScript_25D81B:: @ 825D81B + case PIKE_ROOM_NPC, BattleFrontier_BattlePikeRoomNormal_EventScript_NormalNPC + case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_StatusNPC + case PIKE_ROOM_HEAL_PART, BattleFrontier_BattlePikeRoomNormal_EventScript_HealNPC +BattleFrontier_BattlePikeRoomNormal_EventScript_NormalNPC:: @ 825D81B lock faceplayer - setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_NPC_MSG - special CallBattlePikeFunction + pike_getnpcmsg msgbox gStringVar4, MSGBOX_DEFAULT waitmessage closemessage release end -BattleFrontier_BattlePikeRoomNormal_EventScript_25D831:: @ 825D831 +BattleFrontier_BattlePikeRoomNormal_EventScript_StatusNPC:: @ 825D831 lock faceplayer - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DDA3, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePikeRoomNormal_Text_ApologizeHopeMonsAreFine, MSGBOX_DEFAULT closemessage release end -BattleFrontier_BattlePikeRoomNormal_EventScript_25D83E:: @ 825D83E - setvar VAR_0x8004, BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS - special CallBattlePikeFunction +BattleFrontier_BattlePikeRoomNormal_EventScript_HealNPC:: @ 825D83E + pike_healonetwomons compare VAR_RESULT, 2 - call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D881 + call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreTwoMons compare VAR_RESULT, 1 - call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D875 + call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreOneMon playfanfare MUS_ME_ASA waitfanfare - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DABE, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell, MSGBOX_DEFAULT closemessage release - applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D79E + applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExit waitmovement 0 end -BattleFrontier_BattlePikeRoomNormal_EventScript_25D875:: @ 825D875 +BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreOneMon:: @ 825D875 lock faceplayer - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DA51, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreOneMon, MSGBOX_DEFAULT closemessage return -BattleFrontier_BattlePikeRoomNormal_EventScript_25D881:: @ 825D881 +BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreTwoMons:: @ 825D881 lock faceplayer - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E32E, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreTwoMons, MSGBOX_DEFAULT closemessage return -BattleFrontier_BattlePikeRoomNormal_EventScript_25D88D:: @ 825D88D +@ Dusclops or Kirlia +BattleFrontier_BattlePikeRoomNormal_EventScript_StatusMon:: @ 825D88D lock faceplayer - msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DDE6, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePikeRoomNormal_Text_Silence, MSGBOX_DEFAULT closemessage release - applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B4 + applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceRight waitmovement 0 end -BattleFrontier_BattlePikeRoomNormal_EventScript_25D8A4:: @ 825D8A4 +BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed:: @ 825D8A4 setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage1_Tile0, 1 setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage1_Tile1, 1 setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage1_Tile2, 1 @@ -630,7 +613,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D8A4:: @ 825D8A4 special DrawWholeMapView return -BattleFrontier_BattlePikeRoomNormal_EventScript_25D8E7:: @ 825D8E7 +BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed:: @ 825D8E7 setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage2_Tile0, 1 setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage2_Tile1, 1 setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage2_Tile2, 1 @@ -641,7 +624,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D8E7:: @ 825D8E7 special DrawWholeMapView return -BattleFrontier_BattlePikeRoomNormal_EventScript_25D92A:: @ 825D92A +BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesOpen:: @ 825D92A setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage3_Tile0, 1 setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage3_Tile1, 1 setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage3_Tile2, 1 @@ -652,7 +635,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D92A:: @ 825D92A special DrawWholeMapView return -BattleFrontier_BattlePikeRoomNormal_EventScript_25D96D:: @ 825D96D +BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesClosed:: @ 825D96D setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage0_Tile0, 1 setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage0_Tile1, 1 setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage0_Tile2, 1 @@ -663,128 +646,136 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D96D:: @ 825D96D special DrawWholeMapView return -BattleFrontier_BattlePikeRoomNormal_Movement_25D9B0: @ 825D9B0 +BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanUp: @ 825D9B0 walk_up walk_up step_end -BattleFrontier_BattlePikeRoomNormal_Movement_25D9B3: @ 825D9B3 +@ Unused +BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanDown: @ 825D9B3 walk_down walk_down step_end -BattleFrontier_BattlePikeRoomNormal_Text_25D9B6: @ 825D9B6 +BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreToFullHealth: @ 825D9B6 .string "Welcome…\n" .string "You must be commended for your luck…\p" .string "Your POKéMON shall be restored\n" .string "to full health…$" -BattleFrontier_BattlePikeRoomNormal_Text_25DA13: @ 825DA13 +BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge: @ 825DA13 .string "I urge you to enjoy the rest of your\n" .string "Battle Choice challenge…$" -BattleFrontier_BattlePikeRoomNormal_Text_25DA51: @ 825DA51 +BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreOneMon: @ 825DA51 .string "Ah, you're a lucky one.\n" .string "I'm in somewhat-good spirits now.\p" .string "I will restore one of your POKéMON\n" .string "to full health.$" -BattleFrontier_BattlePikeRoomNormal_Text_25DABE: @ 825DABE +BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell: @ 825DABE .string "The best of luck to you.\n" .string "Farewell.$" -BattleFrontier_BattlePikeRoomNormal_Text_25DAE1: @ 825DAE1 +@ Seems there was a planned room type where the player could choose to battle and would be healed if they won +@ Possibly replaced/superseded by the hard battle room, which is the same but the battle isnt optional +@ Unused +BattleFrontier_BattlePikeRoomNormal_Text_CareForBattleWillRestoreMons: @ 825DAE1 .string "Excuse me…\p" .string "Would you care for a battle?\n" .string "I'll restore your POKéMON if you win.$" -BattleFrontier_BattlePikeRoomNormal_Text_25DB2F: @ 825DB2F +@ Unused +BattleFrontier_BattlePikeRoomNormal_Text_NowShallWe: @ 825DB2F .string "Very well…\n" .string "Now, shall we?$" -BattleFrontier_BattlePikeRoomNormal_Text_25DB49: @ 825DB49 +@ Unused +BattleFrontier_BattlePikeRoomNormal_Text_HowUnsportingOfYou: @ 825DB49 .string "I see…\n" .string "How unsporting of you…$" -BattleFrontier_BattlePikeRoomNormal_Text_25DB67: @ 825DB67 +@ Unused +BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreMonsAsPromised: @ 825DB67 .string "Magnificent…\p" .string "As promised, I shall restore your\n" .string "POKéMON to full health.$" -BattleFrontier_BattlePikeRoomNormal_Text_25DBAE: @ 825DBAE +@ Unused +BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell2: @ 825DBAE .string "The best of luck to you.\n" .string "Farewell.$" -BattleFrontier_BattlePikeRoomNormal_Text_25DBD1: @ 825DBD1 +BattleFrontier_BattlePikeRoomNormal_Text_WatchOut: @ 825DBD1 .string "Oh, my!\p" .string "Watch out!$" -BattleFrontier_BattlePikeRoomNormal_Text_25DBE4: @ 825DBE4 +BattleFrontier_BattlePikeRoomNormal_Text_KirliaStop: @ 825DBE4 .string "Now, now!\n" .string "KIRLIA, stop that!$" -BattleFrontier_BattlePikeRoomNormal_Text_25DC01: @ 825DC01 +BattleFrontier_BattlePikeRoomNormal_Text_DusclopsStop: @ 825DC01 .string "Now, now!\n" .string "DUSCLOPS, stop that!$" -BattleFrontier_BattlePikeRoomNormal_Text_25DC20: @ 825DC20 +BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedToxic: @ 825DC20 .string "KIRLIA used TOXIC!$" -BattleFrontier_BattlePikeRoomNormal_Text_25DC33: @ 825DC33 +BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedHypnosis: @ 825DC33 .string "KIRLIA used HYPNOSIS!$" -BattleFrontier_BattlePikeRoomNormal_Text_25DC49: @ 825DC49 +BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedThunderWave: @ 825DC49 .string "KIRLIA used THUNDER WAVE!$" -BattleFrontier_BattlePikeRoomNormal_Text_25DC63: @ 825DC63 +BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedWillOWisp: @ 825DC63 .string "KIRLIA used WILL-O-WISP!$" -BattleFrontier_BattlePikeRoomNormal_Text_25DC7C: @ 825DC7C +BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedWillOWisp: @ 825DC7C .string "DUSCLOPS used WILL-O-WISP!$" -BattleFrontier_BattlePikeRoomNormal_Text_25DC97: @ 825DC97 +BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedIceBeam: @ 825DC97 .string "DUSCLOPS used ICE BEAM!$" -BattleFrontier_BattlePikeRoomNormal_Text_25DCAF: @ 825DCAF +BattleFrontier_BattlePikeRoomNormal_Text_ThatsEnough: @ 825DCAF .string "Look here!\n" .string "That's quite enough!$" -BattleFrontier_BattlePikeRoomNormal_Text_25DCCF: @ 825DCCF +BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForKirlia: @ 825DCCF .string "I must apologize to you…\p" .string "My KIRLIA has a TIMID nature…$" -BattleFrontier_BattlePikeRoomNormal_Text_25DD06: @ 825DD06 +BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForDusclops: @ 825DD06 .string "I must apologize to you…\p" .string "My DUSCLOPS has a TIMID nature…$" -BattleFrontier_BattlePikeRoomNormal_Text_25DD3F: @ 825DD3F +BattleFrontier_BattlePikeRoomNormal_Text_AttacksWhenStartled: @ 825DD3F .string "It attacks without warning if it is\n" .string "startled by another person…\p" .string "Are you and your POKéMON all right?$" -BattleFrontier_BattlePikeRoomNormal_Text_25DDA3: @ 825DDA3 +BattleFrontier_BattlePikeRoomNormal_Text_ApologizeHopeMonsAreFine: @ 825DDA3 .string "I do apologize for what happened…\n" .string "I do hope your POKéMON are fine.$" -BattleFrontier_BattlePikeRoomNormal_Text_25DDE6: @ 825DDE6 +BattleFrontier_BattlePikeRoomNormal_Text_Silence: @ 825DDE6 .string "… … … … … …\n" .string "… … … … … …$" -BattleFrontier_BattlePikeRoomNormal_Text_25DDFE: @ 825DDFE +BattleFrontier_BattlePikeRoomNormal_Text_BattleSomewhatToughTrainer: @ 825DDFE .string "Welcome…\p" .string "Here, we will have you battle\n" .string "a somewhat-tough TRAINER…$" -BattleFrontier_BattlePikeRoomNormal_Text_25DE3F: @ 825DE3F +BattleFrontier_BattlePikeRoomNormal_Text_RestoreToFullHealth: @ 825DE3F .string "How wonderful…\p" .string "To honor your victory, your POKéMON\n" .string "shall be restored to full health…$" -BattleFrontier_BattlePikeRoomNormal_Text_25DE94: @ 825DE94 +BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge2: @ 825DE94 .string "I urge you to enjoy the rest of your\n" .string "Battle Choice challenge…$" -BattleFrontier_BattlePikeRoomNormal_Text_25DED2: @ 825DED2 +BattleFrontier_BattlePikeRoomNormal_Text_ImThePikeQueen: @ 825DED2 .string "I am LUCY…\n" .string "I am the law here…\l" .string "For I am the PIKE QUEEN…\p" @@ -793,23 +784,23 @@ BattleFrontier_BattlePikeRoomNormal_Text_25DED2: @ 825DED2 .string "…I'm not one for idle chatter.\n" .string "Hurry. Come on…$" -BattleFrontier_BattlePikeRoomNormal_Text_25DF71: @ 825DF71 +BattleFrontier_BattlePikeRoomNormal_Text_HopeYouDidntUseUpLuck: @ 825DF71 .string "Your luck…\n" .string "I hope you didn't use it all up here…$" -BattleFrontier_BattlePikeRoomNormal_Text_25DFA2: @ 825DFA2 +BattleFrontier_BattlePikeRoomNormal_Text_LucyShowMeFrontierPass: @ 825DFA2 .string "LUCY: … … … … … …\n" .string "Show me your FRONTIER PASS…$" -BattleFrontier_BattlePikeRoomNormal_Text_25DFD0: @ 825DFD0 +BattleFrontier_BattlePikeRoomNormal_Text_ReceivedLuckSymbol: @ 825DFD0 .string "The Luck Symbol was embossed on\n" .string "the FRONTIER PASS!$" -BattleFrontier_BattlePikeRoomNormal_Text_25E003: @ 825E003 +BattleFrontier_BattlePikeRoomNormal_Text_AllThereIsDisappear: @ 825E003 .string "…That's all there is…\n" .string "Disappear already…$" -BattleFrontier_BattlePikeRoomNormal_Text_25E02C: @ 825E02C +BattleFrontier_BattlePikeRoomNormal_Text_LucyYouAgain: @ 825E02C .string "LUCY: …You again…\p" .string "… … … … … …\p" .string "…I've trampled flowers and braved\n" @@ -819,50 +810,51 @@ BattleFrontier_BattlePikeRoomNormal_Text_25E02C: @ 825E02C .string "… … … … … …\n" .string "Fine… I'll do it…$" -BattleFrontier_BattlePikeRoomNormal_Text_25E0E8: @ 825E0E8 +BattleFrontier_BattlePikeRoomNormal_Text_NowComeOn: @ 825E0E8 .string "Now!\n" .string "Come on!$" -BattleFrontier_BattlePikeRoomNormal_Text_25E0F6: @ 825E0F6 +BattleFrontier_BattlePikeRoomNormal_Text_LucyFrontierPass: @ 825E0F6 .string "LUCY: … … … … … …\p" .string "…FRONTIER PASS…$" -BattleFrontier_BattlePikeRoomNormal_Text_25E118: @ 825E118 +BattleFrontier_BattlePikeRoomNormal_Text_LuckSymbolTookGoldenShine: @ 825E118 .string "The Luck Symbol took on\n" .string "a golden shine!$" -BattleFrontier_BattlePikeRoomNormal_Text_25E140: @ 825E140 +BattleFrontier_BattlePikeRoomNormal_Text_IWontForget: @ 825E140 .string "…You, I won't forget…\n" .string "…Ever…$" -BattleFrontier_BattlePikeRoomNormal_Text_25E15D: @ 825E15D +BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomNoHeal: @ 825E15D .string "I welcome you…\p" .string "Giggle…\n" .string "You seem to be bereft of luck…\p" .string "If only you hadn't chosen this room,\n" .string "your POKéMON could have been healed…$" -BattleFrontier_BattlePikeRoomNormal_Text_25E1DD: @ 825E1DD +BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealOne: @ 825E1DD .string "I welcome you…\p" .string "Since you have chosen this room, I will\n" .string "restore one POKéMON to full health…$" -BattleFrontier_BattlePikeRoomNormal_Text_25E238: @ 825E238 +BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealTwo: @ 825E238 .string "I welcome you…\p" .string "Since you have chosen this room, I will\n" .string "restore two POKéMON to full health…$" -BattleFrontier_BattlePikeRoomNormal_Text_25E293: @ 825E293 +@ Unused +BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreAllMons: @ 825E293 .string "I welcome you…\p" .string "Giggle…\n" .string "You should thank your lucky stars…\p" .string "Since you have chosen this room,\n" .string "all your POKéMON will be restored…$" -BattleFrontier_BattlePikeRoomNormal_Text_25E311: @ 825E311 +BattleFrontier_BattlePikeRoomNormal_Text_ShallFetchOurMaster: @ 825E311 .string "I shall go fetch our master…$" -BattleFrontier_BattlePikeRoomNormal_Text_25E32E: @ 825E32E +BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreTwoMons: @ 825E32E .string "Ah, you're a lucky one!\n" .string "I'm in good spirits now.\p" .string "I will restore two of your POKéMON\n" |