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path: root/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc
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-rw-r--r--data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc226
1 files changed, 113 insertions, 113 deletions
diff --git a/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc b/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc
index 4238dd3f3..6ab862287 100644
--- a/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc
@@ -3,18 +3,18 @@
.equ LOCALID_OBJ_0, 1
.equ LOCALID_OBJ_1, 2
-BattleFrontier_BattlePikeRoomNormal_MapScripts:: @ 825D152
+BattleFrontier_BattlePikeRoomNormal_MapScripts::
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRoom_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePikeRoom_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRoomNormal_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoom_OnWarp
.byte 0
-BattleFrontier_BattlePikeRoomNormal_OnFrame: @ 825D167
+BattleFrontier_BattlePikeRoomNormal_OnFrame:
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom
.2byte 0
-BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom:: @ 825D171
+BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom::
setvar VAR_TEMP_0, 1
pike_getroomtype
switch VAR_RESULT
@@ -26,7 +26,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom:: @ 825D171
case PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterBrainRoom
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_EnterSingleBattleRoom:: @ 825D1C6
+BattleFrontier_BattlePikeRoomNormal_EventScript_EnterSingleBattleRoom::
lockall
delay 16
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer
@@ -42,18 +42,18 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterSingleBattleRoom:: @ 825D1C
waitstate
switch VAR_RESULT
case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_WonSingleBattle
-BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost:: @ 825D20A
+BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost::
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_WonSingleBattle:: @ 825D226
+BattleFrontier_BattlePikeRoomNormal_EventScript_WonSingleBattle::
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit
waitmovement 0
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_EnterHardBattleRoom:: @ 825D231
+BattleFrontier_BattlePikeRoomNormal_EventScript_EnterHardBattleRoom::
lockall
delay 16
msgbox BattleFrontier_BattlePikeRoomNormal_Text_BattleSomewhatToughTrainer, MSGBOX_DEFAULT
@@ -75,7 +75,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterHardBattleRoom:: @ 825D231
goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_WonHardBattle:: @ 825D285
+BattleFrontier_BattlePikeRoomNormal_EventScript_WonHardBattle::
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit
waitmovement 0
applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCApproachPlayer
@@ -93,7 +93,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_WonHardBattle:: @ 825D285
waitmovement 0
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_EnterBrainRoom:: @ 825D2BF
+BattleFrontier_BattlePikeRoomNormal_EventScript_EnterBrainRoom::
delay 22
lockall
applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_PreQueenHealNPCApproachPlayer
@@ -104,7 +104,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterBrainRoom:: @ 825D2BF
case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealOneMon
case 2, BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealTwoMons
-BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter:: @ 825D2FB
+BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter::
msgbox BattleFrontier_BattlePikeRoomNormal_Text_ShallFetchOurMaster, MSGBOX_DEFAULT
closemessage
special SpawnCameraObject
@@ -141,14 +141,14 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter:: @ 825D2FB
goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucySilver
msgbox BattleFrontier_BattlePikeRoomNormal_Text_ImThePikeQueen, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
-BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucySilver:: @ 825D3BD
+BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucySilver::
msgbox BattleFrontier_BattlePikeRoomNormal_Text_HopeYouDidntUseUpLuck, MSGBOX_DEFAULT
call BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver
goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost
-BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver:: @ 825D3DA
+BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver::
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy
@@ -163,20 +163,20 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver:: @ 825D3DA
closemessage
goto BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy
-BattleFrontier_BattlePikeRoomNormal_EventScript_IntroLucyGold:: @ 825D416
+BattleFrontier_BattlePikeRoomNormal_EventScript_IntroLucyGold::
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucyGold
msgbox BattleFrontier_BattlePikeRoomNormal_Text_LucyYouAgain, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
-BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucyGold:: @ 825D443
+BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucyGold::
msgbox BattleFrontier_BattlePikeRoomNormal_Text_NowComeOn, MSGBOX_DEFAULT
call BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold
goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost
-BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold:: @ 825D460
+BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold::
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy
@@ -192,7 +192,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold:: @ 825D460
goto BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy:: @ 825D49D
+BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy::
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_LucyMoveAside
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerWalkUp2
@@ -204,26 +204,26 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy:: @ 825D49D
waitstate
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenNoHeal:: @ 825D4DC
+BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenNoHeal::
msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomNoHeal, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealOneMon:: @ 825D4EA
+BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealOneMon::
msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealOne, MSGBOX_DEFAULT
playfanfare MUS_HEAL
waitfanfare
goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealTwoMons:: @ 825D4FC
+BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealTwoMons::
msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealTwo, MSGBOX_DEFAULT
playfanfare MUS_HEAL
waitfanfare
goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_EnterFullHealRoom:: @ 825D50E
+BattleFrontier_BattlePikeRoomNormal_EventScript_EnterFullHealRoom::
lockall
delay 16
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer
@@ -240,7 +240,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterFullHealRoom:: @ 825D50E
releaseall
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_EnterDoubleBattleRoom:: @ 825D53E
+BattleFrontier_BattlePikeRoomNormal_EventScript_EnterDoubleBattleRoom::
lockall
delay 16
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1WalkRight
@@ -272,7 +272,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterDoubleBattleRoom:: @ 825D53
goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_WonDoubleBattle:: @ 825D5DC
+BattleFrontier_BattlePikeRoomNormal_EventScript_WonDoubleBattle::
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer2
waitmovement 0
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1Exit
@@ -283,7 +283,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_WonDoubleBattle:: @ 825D5DC
waitmovement 0
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_EnterStatusRoom:: @ 825D605
+BattleFrontier_BattlePikeRoomNormal_EventScript_EnterStatusRoom::
lockall
message BattleFrontier_BattlePikeRoomNormal_Text_WatchOut
applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_MonApproachPlayer
@@ -299,7 +299,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterStatusRoom:: @ 825D605
releaseall
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaAttack:: @ 825D643
+BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaAttack::
msgbox BattleFrontier_BattlePikeRoomNormal_Text_KirliaStop, MSGBOX_DEFAULT
closemessage
waitse
@@ -334,7 +334,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaAttack:: @ 825D643
msgbox BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForKirlia, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsAttack:: @ 825D6D5
+BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsAttack::
msgbox BattleFrontier_BattlePikeRoomNormal_Text_DusclopsStop, MSGBOX_DEFAULT
closemessage
waitse
@@ -365,37 +365,37 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsAttack:: @ 825D6D5
msgbox BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForDusclops, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedToxic:: @ 825D751
+BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedToxic::
message BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedToxic
waitmessage
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedWillOWisp:: @ 825D758
+BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedWillOWisp::
message BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedWillOWisp
waitmessage
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedThunderWave:: @ 825D75F
+BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedThunderWave::
message BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedThunderWave
waitmessage
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedHypnosis:: @ 825D766
+BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedHypnosis::
message BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedHypnosis
waitmessage
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedIceBeam:: @ 825D76D
+BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedIceBeam::
message BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedIceBeam
waitmessage
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedWillOWisp:: @ 825D774
+BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedWillOWisp::
message BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedWillOWisp
waitmessage
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle:: @ 825D77B
+BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle::
closemessage
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerWalkUp2
waitmovement 0
@@ -405,12 +405,12 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle:: @ 825D77B
waitstate
return
-BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer: @ 825D795
+BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer:
walk_down
walk_down
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit: @ 825D798
+BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit:
walk_up
walk_up
walk_up
@@ -418,17 +418,17 @@ BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit: @ 825D798
walk_up
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExit: @ 825D79E
+BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExit:
walk_up
set_invisible
walk_up
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_NPCApproachMon: @ 825D7A2
+BattleFrontier_BattlePikeRoomNormal_Movement_NPCApproachMon:
walk_down
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_StatusNPCApproachPlayer: @ 825D7A4
+BattleFrontier_BattlePikeRoomNormal_Movement_StatusNPCApproachPlayer:
walk_down
face_left
delay_16
@@ -436,7 +436,7 @@ BattleFrontier_BattlePikeRoomNormal_Movement_StatusNPCApproachPlayer: @ 825D7A4
face_down
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_MonApproachPlayer: @ 825D7AA
+BattleFrontier_BattlePikeRoomNormal_Movement_MonApproachPlayer:
walk_fast_down
walk_fast_right
walk_fast_right
@@ -445,57 +445,57 @@ BattleFrontier_BattlePikeRoomNormal_Movement_MonApproachPlayer: @ 825D7AA
face_down
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceNPC: @ 825D7B1
+BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceNPC:
face_up
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_MonMoveAside: @ 825D7B3
+BattleFrontier_BattlePikeRoomNormal_Movement_MonMoveAside:
walk_left
-BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceRight: @ 825D7B4
+BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceRight:
face_right
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCApproachPlayer: @ 825D7B6
+BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCApproachPlayer:
walk_down
walk_down
walk_right
face_down
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer1: @ 825D7BB
+BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer1:
face_left
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer2: @ 825D7BD
+BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer2:
face_right
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceUp: @ 825D7BF
+BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceUp:
face_up
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1WalkRight: @ 825D7C1
+BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1WalkRight:
walk_right
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2WalkLeft: @ 825D7C3
+BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2WalkLeft:
walk_left
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_DoubleTrainersWalkDown: @ 825D7C5
+BattleFrontier_BattlePikeRoomNormal_Movement_DoubleTrainersWalkDown:
walk_down
walk_down
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1FacePlayer: @ 825D7C8
+BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1FacePlayer:
face_right
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2FacePlayer: @ 825D7CA
+BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2FacePlayer:
face_left
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1Exit: @ 825D7CC
+BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1Exit:
walk_up
walk_up
walk_up
@@ -505,7 +505,7 @@ BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1Exit: @ 825D7CC
walk_up
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2Exit: @ 825D7D4
+BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2Exit:
walk_up
walk_up
walk_up
@@ -516,40 +516,40 @@ BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2Exit: @ 825D7D4
step_end
@ For approaching Lucy and exiting room after defeating Lucy
-BattleFrontier_BattlePikeRoomNormal_Movement_PlayerWalkUp2: @ 825D7DC
+BattleFrontier_BattlePikeRoomNormal_Movement_PlayerWalkUp2:
walk_up
walk_up
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_PreQueenHealNPCApproachPlayer: @ 825D7DF
+BattleFrontier_BattlePikeRoomNormal_Movement_PreQueenHealNPCApproachPlayer:
walk_down
walk_down
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExitForLucy: @ 825D7E2
+BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExitForLucy:
walk_up
walk_up
walk_up
set_invisible
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_LucyEnter: @ 825D7E7
+BattleFrontier_BattlePikeRoomNormal_Movement_LucyEnter:
set_visible
walk_down
step_end
-BattleFrontier_BattlePikeRoomNormal_Movement_LucyMoveAside: @ 825D7EA
+BattleFrontier_BattlePikeRoomNormal_Movement_LucyMoveAside:
walk_left
face_right
step_end
-BattleFrontier_BattlePikeRoomNormal_EventScript_NPC:: @ 825D7ED
+BattleFrontier_BattlePikeRoomNormal_EventScript_NPC::
pike_getroomtype
switch VAR_RESULT
case PIKE_ROOM_NPC, BattleFrontier_BattlePikeRoomNormal_EventScript_NormalNPC
case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_StatusNPC
case PIKE_ROOM_HEAL_PART, BattleFrontier_BattlePikeRoomNormal_EventScript_HealNPC
-BattleFrontier_BattlePikeRoomNormal_EventScript_NormalNPC:: @ 825D81B
+BattleFrontier_BattlePikeRoomNormal_EventScript_NormalNPC::
lock
faceplayer
pike_getnpcmsg
@@ -559,7 +559,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_NormalNPC:: @ 825D81B
release
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_StatusNPC:: @ 825D831
+BattleFrontier_BattlePikeRoomNormal_EventScript_StatusNPC::
lock
faceplayer
msgbox BattleFrontier_BattlePikeRoomNormal_Text_ApologizeHopeMonsAreFine, MSGBOX_DEFAULT
@@ -567,7 +567,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_StatusNPC:: @ 825D831
release
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_HealNPC:: @ 825D83E
+BattleFrontier_BattlePikeRoomNormal_EventScript_HealNPC::
pike_healonetwomons
compare VAR_RESULT, 2
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreTwoMons
@@ -582,14 +582,14 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_HealNPC:: @ 825D83E
waitmovement 0
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreOneMon:: @ 825D875
+BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreOneMon::
lock
faceplayer
msgbox BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreOneMon, MSGBOX_DEFAULT
closemessage
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreTwoMons:: @ 825D881
+BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreTwoMons::
lock
faceplayer
msgbox BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreTwoMons, MSGBOX_DEFAULT
@@ -597,7 +597,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreTwoMons:: @ 825D881
return
@ Dusclops or Kirlia
-BattleFrontier_BattlePikeRoomNormal_EventScript_StatusMon:: @ 825D88D
+BattleFrontier_BattlePikeRoomNormal_EventScript_StatusMon::
lock
faceplayer
msgbox BattleFrontier_BattlePikeRoomNormal_Text_Silence, MSGBOX_DEFAULT
@@ -607,7 +607,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_StatusMon:: @ 825D88D
waitmovement 0
end
-BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed:: @ 825D8A4
+BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed::
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage1_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage1_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage1_Tile2, 1
@@ -618,7 +618,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed:: @
special DrawWholeMapView
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed:: @ 825D8E7
+BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed::
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage2_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage2_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage2_Tile2, 1
@@ -629,7 +629,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed:: @
special DrawWholeMapView
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesOpen:: @ 825D92A
+BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesOpen::
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage3_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage3_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage3_Tile2, 1
@@ -640,7 +640,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesOpen:: @ 825D92A
special DrawWholeMapView
return
-BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesClosed:: @ 825D96D
+BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesClosed::
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage0_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage0_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage0_Tile2, 1
@@ -651,136 +651,136 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesClosed:: @ 825D96
special DrawWholeMapView
return
-BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanUp: @ 825D9B0
+BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanUp:
walk_up
walk_up
step_end
@ Unused
-BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanDown: @ 825D9B3
+BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanDown:
walk_down
walk_down
step_end
-BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreToFullHealth: @ 825D9B6
+BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreToFullHealth:
.string "Welcome…\n"
.string "You must be commended for your luck…\p"
.string "Your POKéMON shall be restored\n"
.string "to full health…$"
-BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge: @ 825DA13
+BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge:
.string "I urge you to enjoy the rest of your\n"
.string "Battle Choice challenge…$"
-BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreOneMon: @ 825DA51
+BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreOneMon:
.string "Ah, you're a lucky one.\n"
.string "I'm in somewhat-good spirits now.\p"
.string "I will restore one of your POKéMON\n"
.string "to full health.$"
-BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell: @ 825DABE
+BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell:
.string "The best of luck to you.\n"
.string "Farewell.$"
@ Seems there was a planned room type where the player could choose to battle and would be healed if they won
@ Possibly replaced/superseded by the hard battle room, which is the same but the battle isnt optional
@ Unused
-BattleFrontier_BattlePikeRoomNormal_Text_CareForBattleWillRestoreMons: @ 825DAE1
+BattleFrontier_BattlePikeRoomNormal_Text_CareForBattleWillRestoreMons:
.string "Excuse me…\p"
.string "Would you care for a battle?\n"
.string "I'll restore your POKéMON if you win.$"
@ Unused
-BattleFrontier_BattlePikeRoomNormal_Text_NowShallWe: @ 825DB2F
+BattleFrontier_BattlePikeRoomNormal_Text_NowShallWe:
.string "Very well…\n"
.string "Now, shall we?$"
@ Unused
-BattleFrontier_BattlePikeRoomNormal_Text_HowUnsportingOfYou: @ 825DB49
+BattleFrontier_BattlePikeRoomNormal_Text_HowUnsportingOfYou:
.string "I see…\n"
.string "How unsporting of you…$"
@ Unused
-BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreMonsAsPromised: @ 825DB67
+BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreMonsAsPromised:
.string "Magnificent…\p"
.string "As promised, I shall restore your\n"
.string "POKéMON to full health.$"
@ Unused
-BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell2: @ 825DBAE
+BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell2:
.string "The best of luck to you.\n"
.string "Farewell.$"
-BattleFrontier_BattlePikeRoomNormal_Text_WatchOut: @ 825DBD1
+BattleFrontier_BattlePikeRoomNormal_Text_WatchOut:
.string "Oh, my!\p"
.string "Watch out!$"
-BattleFrontier_BattlePikeRoomNormal_Text_KirliaStop: @ 825DBE4
+BattleFrontier_BattlePikeRoomNormal_Text_KirliaStop:
.string "Now, now!\n"
.string "KIRLIA, stop that!$"
-BattleFrontier_BattlePikeRoomNormal_Text_DusclopsStop: @ 825DC01
+BattleFrontier_BattlePikeRoomNormal_Text_DusclopsStop:
.string "Now, now!\n"
.string "DUSCLOPS, stop that!$"
-BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedToxic: @ 825DC20
+BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedToxic:
.string "KIRLIA used TOXIC!$"
-BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedHypnosis: @ 825DC33
+BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedHypnosis:
.string "KIRLIA used HYPNOSIS!$"
-BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedThunderWave: @ 825DC49
+BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedThunderWave:
.string "KIRLIA used THUNDER WAVE!$"
-BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedWillOWisp: @ 825DC63
+BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedWillOWisp:
.string "KIRLIA used WILL-O-WISP!$"
-BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedWillOWisp: @ 825DC7C
+BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedWillOWisp:
.string "DUSCLOPS used WILL-O-WISP!$"
-BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedIceBeam: @ 825DC97
+BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedIceBeam:
.string "DUSCLOPS used ICE BEAM!$"
-BattleFrontier_BattlePikeRoomNormal_Text_ThatsEnough: @ 825DCAF
+BattleFrontier_BattlePikeRoomNormal_Text_ThatsEnough:
.string "Look here!\n"
.string "That's quite enough!$"
-BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForKirlia: @ 825DCCF
+BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForKirlia:
.string "I must apologize to you…\p"
.string "My KIRLIA has a TIMID nature…$"
-BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForDusclops: @ 825DD06
+BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForDusclops:
.string "I must apologize to you…\p"
.string "My DUSCLOPS has a TIMID nature…$"
-BattleFrontier_BattlePikeRoomNormal_Text_AttacksWhenStartled: @ 825DD3F
+BattleFrontier_BattlePikeRoomNormal_Text_AttacksWhenStartled:
.string "It attacks without warning if it is\n"
.string "startled by another person…\p"
.string "Are you and your POKéMON all right?$"
-BattleFrontier_BattlePikeRoomNormal_Text_ApologizeHopeMonsAreFine: @ 825DDA3
+BattleFrontier_BattlePikeRoomNormal_Text_ApologizeHopeMonsAreFine:
.string "I do apologize for what happened…\n"
.string "I do hope your POKéMON are fine.$"
-BattleFrontier_BattlePikeRoomNormal_Text_Silence: @ 825DDE6
+BattleFrontier_BattlePikeRoomNormal_Text_Silence:
.string "… … … … … …\n"
.string "… … … … … …$"
-BattleFrontier_BattlePikeRoomNormal_Text_BattleSomewhatToughTrainer: @ 825DDFE
+BattleFrontier_BattlePikeRoomNormal_Text_BattleSomewhatToughTrainer:
.string "Welcome…\p"
.string "Here, we will have you battle\n"
.string "a somewhat-tough TRAINER…$"
-BattleFrontier_BattlePikeRoomNormal_Text_RestoreToFullHealth: @ 825DE3F
+BattleFrontier_BattlePikeRoomNormal_Text_RestoreToFullHealth:
.string "How wonderful…\p"
.string "To honor your victory, your POKéMON\n"
.string "shall be restored to full health…$"
-BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge2: @ 825DE94
+BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge2:
.string "I urge you to enjoy the rest of your\n"
.string "Battle Choice challenge…$"
-BattleFrontier_BattlePikeRoomNormal_Text_ImThePikeQueen: @ 825DED2
+BattleFrontier_BattlePikeRoomNormal_Text_ImThePikeQueen:
.string "I am LUCY…\n"
.string "I am the law here…\l"
.string "For I am the PIKE QUEEN…\p"
@@ -789,23 +789,23 @@ BattleFrontier_BattlePikeRoomNormal_Text_ImThePikeQueen: @ 825DED2
.string "…I'm not one for idle chatter.\n"
.string "Hurry. Come on…$"
-BattleFrontier_BattlePikeRoomNormal_Text_HopeYouDidntUseUpLuck: @ 825DF71
+BattleFrontier_BattlePikeRoomNormal_Text_HopeYouDidntUseUpLuck:
.string "Your luck…\n"
.string "I hope you didn't use it all up here…$"
-BattleFrontier_BattlePikeRoomNormal_Text_LucyShowMeFrontierPass: @ 825DFA2
+BattleFrontier_BattlePikeRoomNormal_Text_LucyShowMeFrontierPass:
.string "LUCY: … … … … … …\n"
.string "Show me your FRONTIER PASS…$"
-BattleFrontier_BattlePikeRoomNormal_Text_ReceivedLuckSymbol: @ 825DFD0
+BattleFrontier_BattlePikeRoomNormal_Text_ReceivedLuckSymbol:
.string "The Luck Symbol was embossed on\n"
.string "the FRONTIER PASS!$"
-BattleFrontier_BattlePikeRoomNormal_Text_AllThereIsDisappear: @ 825E003
+BattleFrontier_BattlePikeRoomNormal_Text_AllThereIsDisappear:
.string "…That's all there is…\n"
.string "Disappear already…$"
-BattleFrontier_BattlePikeRoomNormal_Text_LucyYouAgain: @ 825E02C
+BattleFrontier_BattlePikeRoomNormal_Text_LucyYouAgain:
.string "LUCY: …You again…\p"
.string "… … … … … …\p"
.string "…I've trampled flowers and braved\n"
@@ -815,51 +815,51 @@ BattleFrontier_BattlePikeRoomNormal_Text_LucyYouAgain: @ 825E02C
.string "… … … … … …\n"
.string "Fine… I'll do it…$"
-BattleFrontier_BattlePikeRoomNormal_Text_NowComeOn: @ 825E0E8
+BattleFrontier_BattlePikeRoomNormal_Text_NowComeOn:
.string "Now!\n"
.string "Come on!$"
-BattleFrontier_BattlePikeRoomNormal_Text_LucyFrontierPass: @ 825E0F6
+BattleFrontier_BattlePikeRoomNormal_Text_LucyFrontierPass:
.string "LUCY: … … … … … …\p"
.string "…FRONTIER PASS…$"
-BattleFrontier_BattlePikeRoomNormal_Text_LuckSymbolTookGoldenShine: @ 825E118
+BattleFrontier_BattlePikeRoomNormal_Text_LuckSymbolTookGoldenShine:
.string "The Luck Symbol took on\n"
.string "a golden shine!$"
-BattleFrontier_BattlePikeRoomNormal_Text_IWontForget: @ 825E140
+BattleFrontier_BattlePikeRoomNormal_Text_IWontForget:
.string "…You, I won't forget…\n"
.string "…Ever…$"
-BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomNoHeal: @ 825E15D
+BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomNoHeal:
.string "I welcome you…\p"
.string "Giggle…\n"
.string "You seem to be bereft of luck…\p"
.string "If only you hadn't chosen this room,\n"
.string "your POKéMON could have been healed…$"
-BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealOne: @ 825E1DD
+BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealOne:
.string "I welcome you…\p"
.string "Since you have chosen this room, I will\n"
.string "restore one POKéMON to full health…$"
-BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealTwo: @ 825E238
+BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealTwo:
.string "I welcome you…\p"
.string "Since you have chosen this room, I will\n"
.string "restore two POKéMON to full health…$"
@ Unused
-BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreAllMons: @ 825E293
+BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreAllMons:
.string "I welcome you…\p"
.string "Giggle…\n"
.string "You should thank your lucky stars…\p"
.string "Since you have chosen this room,\n"
.string "all your POKéMON will be restored…$"
-BattleFrontier_BattlePikeRoomNormal_Text_ShallFetchOurMaster: @ 825E311
+BattleFrontier_BattlePikeRoomNormal_Text_ShallFetchOurMaster:
.string "I shall go fetch our master…$"
-BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreTwoMons: @ 825E32E
+BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreTwoMons:
.string "Ah, you're a lucky one!\n"
.string "I'm in good spirits now.\p"
.string "I will restore two of your POKéMON\n"