diff options
Diffstat (limited to 'data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc')
-rw-r--r-- | data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc | 226 |
1 files changed, 113 insertions, 113 deletions
diff --git a/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc b/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc index 4238dd3f3..6ab862287 100644 --- a/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc @@ -3,18 +3,18 @@ .equ LOCALID_OBJ_0, 1 .equ LOCALID_OBJ_1, 2 -BattleFrontier_BattlePikeRoomNormal_MapScripts:: @ 825D152 +BattleFrontier_BattlePikeRoomNormal_MapScripts:: map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRoom_OnResume map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePikeRoom_OnTransition map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRoomNormal_OnFrame map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoom_OnWarp .byte 0 -BattleFrontier_BattlePikeRoomNormal_OnFrame: @ 825D167 +BattleFrontier_BattlePikeRoomNormal_OnFrame: map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom .2byte 0 -BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom:: @ 825D171 +BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom:: setvar VAR_TEMP_0, 1 pike_getroomtype switch VAR_RESULT @@ -26,7 +26,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom:: @ 825D171 case PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterBrainRoom end -BattleFrontier_BattlePikeRoomNormal_EventScript_EnterSingleBattleRoom:: @ 825D1C6 +BattleFrontier_BattlePikeRoomNormal_EventScript_EnterSingleBattleRoom:: lockall delay 16 applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer @@ -42,18 +42,18 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterSingleBattleRoom:: @ 825D1C waitstate switch VAR_RESULT case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_WonSingleBattle -BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost:: @ 825D20A +BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6 waitstate end -BattleFrontier_BattlePikeRoomNormal_EventScript_WonSingleBattle:: @ 825D226 +BattleFrontier_BattlePikeRoomNormal_EventScript_WonSingleBattle:: applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit waitmovement 0 end -BattleFrontier_BattlePikeRoomNormal_EventScript_EnterHardBattleRoom:: @ 825D231 +BattleFrontier_BattlePikeRoomNormal_EventScript_EnterHardBattleRoom:: lockall delay 16 msgbox BattleFrontier_BattlePikeRoomNormal_Text_BattleSomewhatToughTrainer, MSGBOX_DEFAULT @@ -75,7 +75,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterHardBattleRoom:: @ 825D231 goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost end -BattleFrontier_BattlePikeRoomNormal_EventScript_WonHardBattle:: @ 825D285 +BattleFrontier_BattlePikeRoomNormal_EventScript_WonHardBattle:: applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit waitmovement 0 applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCApproachPlayer @@ -93,7 +93,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_WonHardBattle:: @ 825D285 waitmovement 0 end -BattleFrontier_BattlePikeRoomNormal_EventScript_EnterBrainRoom:: @ 825D2BF +BattleFrontier_BattlePikeRoomNormal_EventScript_EnterBrainRoom:: delay 22 lockall applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_PreQueenHealNPCApproachPlayer @@ -104,7 +104,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterBrainRoom:: @ 825D2BF case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealOneMon case 2, BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealTwoMons -BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter:: @ 825D2FB +BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter:: msgbox BattleFrontier_BattlePikeRoomNormal_Text_ShallFetchOurMaster, MSGBOX_DEFAULT closemessage special SpawnCameraObject @@ -141,14 +141,14 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter:: @ 825D2FB goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucySilver msgbox BattleFrontier_BattlePikeRoomNormal_Text_ImThePikeQueen, MSGBOX_DEFAULT frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH -BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucySilver:: @ 825D3BD +BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucySilver:: msgbox BattleFrontier_BattlePikeRoomNormal_Text_HopeYouDidntUseUpLuck, MSGBOX_DEFAULT call BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle compare VAR_RESULT, 1 goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost -BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver:: @ 825D3DA +BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver:: frontier_getsymbols compare VAR_RESULT, 0 goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy @@ -163,20 +163,20 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver:: @ 825D3DA closemessage goto BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy -BattleFrontier_BattlePikeRoomNormal_EventScript_IntroLucyGold:: @ 825D416 +BattleFrontier_BattlePikeRoomNormal_EventScript_IntroLucyGold:: frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH compare VAR_RESULT, FALSE goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucyGold msgbox BattleFrontier_BattlePikeRoomNormal_Text_LucyYouAgain, MSGBOX_DEFAULT frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH -BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucyGold:: @ 825D443 +BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucyGold:: msgbox BattleFrontier_BattlePikeRoomNormal_Text_NowComeOn, MSGBOX_DEFAULT call BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle compare VAR_RESULT, 1 goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost -BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold:: @ 825D460 +BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold:: frontier_getsymbols compare VAR_RESULT, 2 goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy @@ -192,7 +192,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold:: @ 825D460 goto BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy end -BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy:: @ 825D49D +BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy:: applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_LucyMoveAside waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerWalkUp2 @@ -204,26 +204,26 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy:: @ 825D49D waitstate end -BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenNoHeal:: @ 825D4DC +BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenNoHeal:: msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomNoHeal, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter end -BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealOneMon:: @ 825D4EA +BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealOneMon:: msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealOne, MSGBOX_DEFAULT playfanfare MUS_HEAL waitfanfare goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter end -BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealTwoMons:: @ 825D4FC +BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealTwoMons:: msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealTwo, MSGBOX_DEFAULT playfanfare MUS_HEAL waitfanfare goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter end -BattleFrontier_BattlePikeRoomNormal_EventScript_EnterFullHealRoom:: @ 825D50E +BattleFrontier_BattlePikeRoomNormal_EventScript_EnterFullHealRoom:: lockall delay 16 applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer @@ -240,7 +240,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterFullHealRoom:: @ 825D50E releaseall end -BattleFrontier_BattlePikeRoomNormal_EventScript_EnterDoubleBattleRoom:: @ 825D53E +BattleFrontier_BattlePikeRoomNormal_EventScript_EnterDoubleBattleRoom:: lockall delay 16 applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1WalkRight @@ -272,7 +272,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterDoubleBattleRoom:: @ 825D53 goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost end -BattleFrontier_BattlePikeRoomNormal_EventScript_WonDoubleBattle:: @ 825D5DC +BattleFrontier_BattlePikeRoomNormal_EventScript_WonDoubleBattle:: applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer2 waitmovement 0 applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1Exit @@ -283,7 +283,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_WonDoubleBattle:: @ 825D5DC waitmovement 0 end -BattleFrontier_BattlePikeRoomNormal_EventScript_EnterStatusRoom:: @ 825D605 +BattleFrontier_BattlePikeRoomNormal_EventScript_EnterStatusRoom:: lockall message BattleFrontier_BattlePikeRoomNormal_Text_WatchOut applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_MonApproachPlayer @@ -299,7 +299,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterStatusRoom:: @ 825D605 releaseall end -BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaAttack:: @ 825D643 +BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaAttack:: msgbox BattleFrontier_BattlePikeRoomNormal_Text_KirliaStop, MSGBOX_DEFAULT closemessage waitse @@ -334,7 +334,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaAttack:: @ 825D643 msgbox BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForKirlia, MSGBOX_DEFAULT return -BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsAttack:: @ 825D6D5 +BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsAttack:: msgbox BattleFrontier_BattlePikeRoomNormal_Text_DusclopsStop, MSGBOX_DEFAULT closemessage waitse @@ -365,37 +365,37 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsAttack:: @ 825D6D5 msgbox BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForDusclops, MSGBOX_DEFAULT return -BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedToxic:: @ 825D751 +BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedToxic:: message BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedToxic waitmessage return -BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedWillOWisp:: @ 825D758 +BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedWillOWisp:: message BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedWillOWisp waitmessage return -BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedThunderWave:: @ 825D75F +BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedThunderWave:: message BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedThunderWave waitmessage return -BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedHypnosis:: @ 825D766 +BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedHypnosis:: message BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedHypnosis waitmessage return -BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedIceBeam:: @ 825D76D +BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedIceBeam:: message BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedIceBeam waitmessage return -BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedWillOWisp:: @ 825D774 +BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedWillOWisp:: message BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedWillOWisp waitmessage return -BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle:: @ 825D77B +BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle:: closemessage applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerWalkUp2 waitmovement 0 @@ -405,12 +405,12 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle:: @ 825D77B waitstate return -BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer: @ 825D795 +BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer: walk_down walk_down step_end -BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit: @ 825D798 +BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit: walk_up walk_up walk_up @@ -418,17 +418,17 @@ BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit: @ 825D798 walk_up step_end -BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExit: @ 825D79E +BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExit: walk_up set_invisible walk_up step_end -BattleFrontier_BattlePikeRoomNormal_Movement_NPCApproachMon: @ 825D7A2 +BattleFrontier_BattlePikeRoomNormal_Movement_NPCApproachMon: walk_down step_end -BattleFrontier_BattlePikeRoomNormal_Movement_StatusNPCApproachPlayer: @ 825D7A4 +BattleFrontier_BattlePikeRoomNormal_Movement_StatusNPCApproachPlayer: walk_down face_left delay_16 @@ -436,7 +436,7 @@ BattleFrontier_BattlePikeRoomNormal_Movement_StatusNPCApproachPlayer: @ 825D7A4 face_down step_end -BattleFrontier_BattlePikeRoomNormal_Movement_MonApproachPlayer: @ 825D7AA +BattleFrontier_BattlePikeRoomNormal_Movement_MonApproachPlayer: walk_fast_down walk_fast_right walk_fast_right @@ -445,57 +445,57 @@ BattleFrontier_BattlePikeRoomNormal_Movement_MonApproachPlayer: @ 825D7AA face_down step_end -BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceNPC: @ 825D7B1 +BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceNPC: face_up step_end -BattleFrontier_BattlePikeRoomNormal_Movement_MonMoveAside: @ 825D7B3 +BattleFrontier_BattlePikeRoomNormal_Movement_MonMoveAside: walk_left -BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceRight: @ 825D7B4 +BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceRight: face_right step_end -BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCApproachPlayer: @ 825D7B6 +BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCApproachPlayer: walk_down walk_down walk_right face_down step_end -BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer1: @ 825D7BB +BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer1: face_left step_end -BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer2: @ 825D7BD +BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer2: face_right step_end -BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceUp: @ 825D7BF +BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceUp: face_up step_end -BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1WalkRight: @ 825D7C1 +BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1WalkRight: walk_right step_end -BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2WalkLeft: @ 825D7C3 +BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2WalkLeft: walk_left step_end -BattleFrontier_BattlePikeRoomNormal_Movement_DoubleTrainersWalkDown: @ 825D7C5 +BattleFrontier_BattlePikeRoomNormal_Movement_DoubleTrainersWalkDown: walk_down walk_down step_end -BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1FacePlayer: @ 825D7C8 +BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1FacePlayer: face_right step_end -BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2FacePlayer: @ 825D7CA +BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2FacePlayer: face_left step_end -BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1Exit: @ 825D7CC +BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1Exit: walk_up walk_up walk_up @@ -505,7 +505,7 @@ BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1Exit: @ 825D7CC walk_up step_end -BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2Exit: @ 825D7D4 +BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2Exit: walk_up walk_up walk_up @@ -516,40 +516,40 @@ BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2Exit: @ 825D7D4 step_end @ For approaching Lucy and exiting room after defeating Lucy -BattleFrontier_BattlePikeRoomNormal_Movement_PlayerWalkUp2: @ 825D7DC +BattleFrontier_BattlePikeRoomNormal_Movement_PlayerWalkUp2: walk_up walk_up step_end -BattleFrontier_BattlePikeRoomNormal_Movement_PreQueenHealNPCApproachPlayer: @ 825D7DF +BattleFrontier_BattlePikeRoomNormal_Movement_PreQueenHealNPCApproachPlayer: walk_down walk_down step_end -BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExitForLucy: @ 825D7E2 +BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExitForLucy: walk_up walk_up walk_up set_invisible step_end -BattleFrontier_BattlePikeRoomNormal_Movement_LucyEnter: @ 825D7E7 +BattleFrontier_BattlePikeRoomNormal_Movement_LucyEnter: set_visible walk_down step_end -BattleFrontier_BattlePikeRoomNormal_Movement_LucyMoveAside: @ 825D7EA +BattleFrontier_BattlePikeRoomNormal_Movement_LucyMoveAside: walk_left face_right step_end -BattleFrontier_BattlePikeRoomNormal_EventScript_NPC:: @ 825D7ED +BattleFrontier_BattlePikeRoomNormal_EventScript_NPC:: pike_getroomtype switch VAR_RESULT case PIKE_ROOM_NPC, BattleFrontier_BattlePikeRoomNormal_EventScript_NormalNPC case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_StatusNPC case PIKE_ROOM_HEAL_PART, BattleFrontier_BattlePikeRoomNormal_EventScript_HealNPC -BattleFrontier_BattlePikeRoomNormal_EventScript_NormalNPC:: @ 825D81B +BattleFrontier_BattlePikeRoomNormal_EventScript_NormalNPC:: lock faceplayer pike_getnpcmsg @@ -559,7 +559,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_NormalNPC:: @ 825D81B release end -BattleFrontier_BattlePikeRoomNormal_EventScript_StatusNPC:: @ 825D831 +BattleFrontier_BattlePikeRoomNormal_EventScript_StatusNPC:: lock faceplayer msgbox BattleFrontier_BattlePikeRoomNormal_Text_ApologizeHopeMonsAreFine, MSGBOX_DEFAULT @@ -567,7 +567,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_StatusNPC:: @ 825D831 release end -BattleFrontier_BattlePikeRoomNormal_EventScript_HealNPC:: @ 825D83E +BattleFrontier_BattlePikeRoomNormal_EventScript_HealNPC:: pike_healonetwomons compare VAR_RESULT, 2 call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreTwoMons @@ -582,14 +582,14 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_HealNPC:: @ 825D83E waitmovement 0 end -BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreOneMon:: @ 825D875 +BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreOneMon:: lock faceplayer msgbox BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreOneMon, MSGBOX_DEFAULT closemessage return -BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreTwoMons:: @ 825D881 +BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreTwoMons:: lock faceplayer msgbox BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreTwoMons, MSGBOX_DEFAULT @@ -597,7 +597,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreTwoMons:: @ 825D881 return @ Dusclops or Kirlia -BattleFrontier_BattlePikeRoomNormal_EventScript_StatusMon:: @ 825D88D +BattleFrontier_BattlePikeRoomNormal_EventScript_StatusMon:: lock faceplayer msgbox BattleFrontier_BattlePikeRoomNormal_Text_Silence, MSGBOX_DEFAULT @@ -607,7 +607,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_StatusMon:: @ 825D88D waitmovement 0 end -BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed:: @ 825D8A4 +BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed:: setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage1_Tile0, 1 setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage1_Tile1, 1 setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage1_Tile2, 1 @@ -618,7 +618,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed:: @ special DrawWholeMapView return -BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed:: @ 825D8E7 +BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed:: setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage2_Tile0, 1 setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage2_Tile1, 1 setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage2_Tile2, 1 @@ -629,7 +629,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed:: @ special DrawWholeMapView return -BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesOpen:: @ 825D92A +BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesOpen:: setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage3_Tile0, 1 setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage3_Tile1, 1 setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage3_Tile2, 1 @@ -640,7 +640,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesOpen:: @ 825D92A special DrawWholeMapView return -BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesClosed:: @ 825D96D +BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesClosed:: setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage0_Tile0, 1 setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage0_Tile1, 1 setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage0_Tile2, 1 @@ -651,136 +651,136 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesClosed:: @ 825D96 special DrawWholeMapView return -BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanUp: @ 825D9B0 +BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanUp: walk_up walk_up step_end @ Unused -BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanDown: @ 825D9B3 +BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanDown: walk_down walk_down step_end -BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreToFullHealth: @ 825D9B6 +BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreToFullHealth: .string "Welcome…\n" .string "You must be commended for your luck…\p" .string "Your POKéMON shall be restored\n" .string "to full health…$" -BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge: @ 825DA13 +BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge: .string "I urge you to enjoy the rest of your\n" .string "Battle Choice challenge…$" -BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreOneMon: @ 825DA51 +BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreOneMon: .string "Ah, you're a lucky one.\n" .string "I'm in somewhat-good spirits now.\p" .string "I will restore one of your POKéMON\n" .string "to full health.$" -BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell: @ 825DABE +BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell: .string "The best of luck to you.\n" .string "Farewell.$" @ Seems there was a planned room type where the player could choose to battle and would be healed if they won @ Possibly replaced/superseded by the hard battle room, which is the same but the battle isnt optional @ Unused -BattleFrontier_BattlePikeRoomNormal_Text_CareForBattleWillRestoreMons: @ 825DAE1 +BattleFrontier_BattlePikeRoomNormal_Text_CareForBattleWillRestoreMons: .string "Excuse me…\p" .string "Would you care for a battle?\n" .string "I'll restore your POKéMON if you win.$" @ Unused -BattleFrontier_BattlePikeRoomNormal_Text_NowShallWe: @ 825DB2F +BattleFrontier_BattlePikeRoomNormal_Text_NowShallWe: .string "Very well…\n" .string "Now, shall we?$" @ Unused -BattleFrontier_BattlePikeRoomNormal_Text_HowUnsportingOfYou: @ 825DB49 +BattleFrontier_BattlePikeRoomNormal_Text_HowUnsportingOfYou: .string "I see…\n" .string "How unsporting of you…$" @ Unused -BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreMonsAsPromised: @ 825DB67 +BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreMonsAsPromised: .string "Magnificent…\p" .string "As promised, I shall restore your\n" .string "POKéMON to full health.$" @ Unused -BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell2: @ 825DBAE +BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell2: .string "The best of luck to you.\n" .string "Farewell.$" -BattleFrontier_BattlePikeRoomNormal_Text_WatchOut: @ 825DBD1 +BattleFrontier_BattlePikeRoomNormal_Text_WatchOut: .string "Oh, my!\p" .string "Watch out!$" -BattleFrontier_BattlePikeRoomNormal_Text_KirliaStop: @ 825DBE4 +BattleFrontier_BattlePikeRoomNormal_Text_KirliaStop: .string "Now, now!\n" .string "KIRLIA, stop that!$" -BattleFrontier_BattlePikeRoomNormal_Text_DusclopsStop: @ 825DC01 +BattleFrontier_BattlePikeRoomNormal_Text_DusclopsStop: .string "Now, now!\n" .string "DUSCLOPS, stop that!$" -BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedToxic: @ 825DC20 +BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedToxic: .string "KIRLIA used TOXIC!$" -BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedHypnosis: @ 825DC33 +BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedHypnosis: .string "KIRLIA used HYPNOSIS!$" -BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedThunderWave: @ 825DC49 +BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedThunderWave: .string "KIRLIA used THUNDER WAVE!$" -BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedWillOWisp: @ 825DC63 +BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedWillOWisp: .string "KIRLIA used WILL-O-WISP!$" -BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedWillOWisp: @ 825DC7C +BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedWillOWisp: .string "DUSCLOPS used WILL-O-WISP!$" -BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedIceBeam: @ 825DC97 +BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedIceBeam: .string "DUSCLOPS used ICE BEAM!$" -BattleFrontier_BattlePikeRoomNormal_Text_ThatsEnough: @ 825DCAF +BattleFrontier_BattlePikeRoomNormal_Text_ThatsEnough: .string "Look here!\n" .string "That's quite enough!$" -BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForKirlia: @ 825DCCF +BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForKirlia: .string "I must apologize to you…\p" .string "My KIRLIA has a TIMID nature…$" -BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForDusclops: @ 825DD06 +BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForDusclops: .string "I must apologize to you…\p" .string "My DUSCLOPS has a TIMID nature…$" -BattleFrontier_BattlePikeRoomNormal_Text_AttacksWhenStartled: @ 825DD3F +BattleFrontier_BattlePikeRoomNormal_Text_AttacksWhenStartled: .string "It attacks without warning if it is\n" .string "startled by another person…\p" .string "Are you and your POKéMON all right?$" -BattleFrontier_BattlePikeRoomNormal_Text_ApologizeHopeMonsAreFine: @ 825DDA3 +BattleFrontier_BattlePikeRoomNormal_Text_ApologizeHopeMonsAreFine: .string "I do apologize for what happened…\n" .string "I do hope your POKéMON are fine.$" -BattleFrontier_BattlePikeRoomNormal_Text_Silence: @ 825DDE6 +BattleFrontier_BattlePikeRoomNormal_Text_Silence: .string "… … … … … …\n" .string "… … … … … …$" -BattleFrontier_BattlePikeRoomNormal_Text_BattleSomewhatToughTrainer: @ 825DDFE +BattleFrontier_BattlePikeRoomNormal_Text_BattleSomewhatToughTrainer: .string "Welcome…\p" .string "Here, we will have you battle\n" .string "a somewhat-tough TRAINER…$" -BattleFrontier_BattlePikeRoomNormal_Text_RestoreToFullHealth: @ 825DE3F +BattleFrontier_BattlePikeRoomNormal_Text_RestoreToFullHealth: .string "How wonderful…\p" .string "To honor your victory, your POKéMON\n" .string "shall be restored to full health…$" -BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge2: @ 825DE94 +BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge2: .string "I urge you to enjoy the rest of your\n" .string "Battle Choice challenge…$" -BattleFrontier_BattlePikeRoomNormal_Text_ImThePikeQueen: @ 825DED2 +BattleFrontier_BattlePikeRoomNormal_Text_ImThePikeQueen: .string "I am LUCY…\n" .string "I am the law here…\l" .string "For I am the PIKE QUEEN…\p" @@ -789,23 +789,23 @@ BattleFrontier_BattlePikeRoomNormal_Text_ImThePikeQueen: @ 825DED2 .string "…I'm not one for idle chatter.\n" .string "Hurry. Come on…$" -BattleFrontier_BattlePikeRoomNormal_Text_HopeYouDidntUseUpLuck: @ 825DF71 +BattleFrontier_BattlePikeRoomNormal_Text_HopeYouDidntUseUpLuck: .string "Your luck…\n" .string "I hope you didn't use it all up here…$" -BattleFrontier_BattlePikeRoomNormal_Text_LucyShowMeFrontierPass: @ 825DFA2 +BattleFrontier_BattlePikeRoomNormal_Text_LucyShowMeFrontierPass: .string "LUCY: … … … … … …\n" .string "Show me your FRONTIER PASS…$" -BattleFrontier_BattlePikeRoomNormal_Text_ReceivedLuckSymbol: @ 825DFD0 +BattleFrontier_BattlePikeRoomNormal_Text_ReceivedLuckSymbol: .string "The Luck Symbol was embossed on\n" .string "the FRONTIER PASS!$" -BattleFrontier_BattlePikeRoomNormal_Text_AllThereIsDisappear: @ 825E003 +BattleFrontier_BattlePikeRoomNormal_Text_AllThereIsDisappear: .string "…That's all there is…\n" .string "Disappear already…$" -BattleFrontier_BattlePikeRoomNormal_Text_LucyYouAgain: @ 825E02C +BattleFrontier_BattlePikeRoomNormal_Text_LucyYouAgain: .string "LUCY: …You again…\p" .string "… … … … … …\p" .string "…I've trampled flowers and braved\n" @@ -815,51 +815,51 @@ BattleFrontier_BattlePikeRoomNormal_Text_LucyYouAgain: @ 825E02C .string "… … … … … …\n" .string "Fine… I'll do it…$" -BattleFrontier_BattlePikeRoomNormal_Text_NowComeOn: @ 825E0E8 +BattleFrontier_BattlePikeRoomNormal_Text_NowComeOn: .string "Now!\n" .string "Come on!$" -BattleFrontier_BattlePikeRoomNormal_Text_LucyFrontierPass: @ 825E0F6 +BattleFrontier_BattlePikeRoomNormal_Text_LucyFrontierPass: .string "LUCY: … … … … … …\p" .string "…FRONTIER PASS…$" -BattleFrontier_BattlePikeRoomNormal_Text_LuckSymbolTookGoldenShine: @ 825E118 +BattleFrontier_BattlePikeRoomNormal_Text_LuckSymbolTookGoldenShine: .string "The Luck Symbol took on\n" .string "a golden shine!$" -BattleFrontier_BattlePikeRoomNormal_Text_IWontForget: @ 825E140 +BattleFrontier_BattlePikeRoomNormal_Text_IWontForget: .string "…You, I won't forget…\n" .string "…Ever…$" -BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomNoHeal: @ 825E15D +BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomNoHeal: .string "I welcome you…\p" .string "Giggle…\n" .string "You seem to be bereft of luck…\p" .string "If only you hadn't chosen this room,\n" .string "your POKéMON could have been healed…$" -BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealOne: @ 825E1DD +BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealOne: .string "I welcome you…\p" .string "Since you have chosen this room, I will\n" .string "restore one POKéMON to full health…$" -BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealTwo: @ 825E238 +BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealTwo: .string "I welcome you…\p" .string "Since you have chosen this room, I will\n" .string "restore two POKéMON to full health…$" @ Unused -BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreAllMons: @ 825E293 +BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreAllMons: .string "I welcome you…\p" .string "Giggle…\n" .string "You should thank your lucky stars…\p" .string "Since you have chosen this room,\n" .string "all your POKéMON will be restored…$" -BattleFrontier_BattlePikeRoomNormal_Text_ShallFetchOurMaster: @ 825E311 +BattleFrontier_BattlePikeRoomNormal_Text_ShallFetchOurMaster: .string "I shall go fetch our master…$" -BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreTwoMons: @ 825E32E +BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreTwoMons: .string "Ah, you're a lucky one!\n" .string "I'm in good spirits now.\p" .string "I will restore two of your POKéMON\n" |