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-rw-r--r--data/maps/BattleFrontier_BattlePyramidTop/scripts.inc96
1 files changed, 48 insertions, 48 deletions
diff --git a/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc b/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc
index 076fae158..1f031ea40 100644
--- a/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc
@@ -1,37 +1,37 @@
.set LOCALID_ATTENDANT, 1
.set LOCALID_BRANDON, 2
-BattleFrontier_BattlePyramidTop_MapScripts:: @ 82550A1
+BattleFrontier_BattlePyramidTop_MapScripts::
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePyramidTop_OnResume
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePyramidTop_OnFrame
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePyramidTop_OnTransition
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePyramidTop_OnWarp
.byte 0
-BattleFrontier_BattlePyramidTop_OnTransition: @ 82550B6
+BattleFrontier_BattlePyramidTop_OnTransition:
pyramid_updatelight 200, PYRAMID_LIGHT_SET_RADIUS
setvar VAR_TEMP_F, 1
end
-BattleFrontier_BattlePyramidTop_OnWarp: @ 82550CE
+BattleFrontier_BattlePyramidTop_OnWarp:
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePyramidTop_EventScript_SetUpObjects
.2byte 0
-BattleFrontier_BattlePyramidTop_EventScript_SetUpObjects:: @ 82550D8
+BattleFrontier_BattlePyramidTop_EventScript_SetUpObjects::
setvar VAR_TEMP_1, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
compare VAR_TEMP_C, 0
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_EndSetUpObjects
setobjectxyperm LOCALID_BRANDON, 0, 0
-BattleFrontier_BattlePyramidTop_EventScript_EndSetUpObjects:: @ 82550F3
+BattleFrontier_BattlePyramidTop_EventScript_EndSetUpObjects::
end
-BattleFrontier_BattlePyramidTop_OnResume: @ 82550F4
+BattleFrontier_BattlePyramidTop_OnResume:
frontier_getbrainstatus
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_CheckChallengeStatus
call BattleFrontier_EventScript_SetBrainObjectGfx
-BattleFrontier_BattlePyramidTop_EventScript_CheckChallengeStatus:: @ 825510C
+BattleFrontier_BattlePyramidTop_EventScript_CheckChallengeStatus::
copyvar VAR_TEMP_C, VAR_RESULT
frontier_getstatus
switch VAR_TEMP_0
@@ -47,22 +47,22 @@ BattleFrontier_BattlePyramidTop_EventScript_CheckChallengeStatus:: @ 825510C
goto_if_eq BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost
end
-BattleFrontier_BattlePyramidTop_OnFrame: @ 825516E
+BattleFrontier_BattlePyramidTop_OnFrame:
map_script_2 VAR_TEMP_E, 0, BattleFrontier_BattlePyramidTop_EventScript_PlayPyramidMusic
map_script_2 VAR_TEMP_F, 1, BattleFrontier_BattlePyramidTop_EventScript_ShowMapName
.2byte 0
-BattleFrontier_BattlePyramidTop_EventScript_PlayPyramidMusic:: @ 8255180
- playbgm MUS_B_PYRAMID_TOP, 0
+BattleFrontier_BattlePyramidTop_EventScript_PlayPyramidMusic::
+ playbgm MUS_B_PYRAMID_TOP, FALSE
setvar VAR_TEMP_E, 1
end
-BattleFrontier_BattlePyramidTop_EventScript_ShowMapName:: @ 825518A
+BattleFrontier_BattlePyramidTop_EventScript_ShowMapName::
special ShowMapNamePopup
setvar VAR_TEMP_F, 0
end
-BattleFrontier_BattlePyramidTop_EventScript_ReadyChallenge:: @ 8255193
+BattleFrontier_BattlePyramidTop_EventScript_ReadyChallenge::
pyramid_save CHALLENGE_STATUS_SAVING
special SavePlayerParty
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
@@ -71,7 +71,7 @@ BattleFrontier_BattlePyramidTop_EventScript_ReadyChallenge:: @ 8255193
setvar VAR_TEMP_F, 1
end
-BattleFrontier_BattlePyramidTop_EventScript_Attendant:: @ 82551D0
+BattleFrontier_BattlePyramidTop_EventScript_Attendant::
lock
faceplayer
compare VAR_TEMP_D, 0
@@ -91,25 +91,25 @@ BattleFrontier_BattlePyramidTop_EventScript_Attendant:: @ 82551D0
playfanfare MUS_OBTAIN_B_POINTS
waitfanfare
closemessage
-BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon:: @ 825521A
+BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon::
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 255, 7, 13
waitstate
end
-BattleFrontier_BattlePyramidTop_EventScript_StepForwardWhenReady:: @ 8255236
+BattleFrontier_BattlePyramidTop_EventScript_StepForwardWhenReady::
msgbox BattleFrontier_BattlePyramidTop_Text_StepForwardWhenReady, MSGBOX_DEFAULT
closemessage
end
-BattleFrontier_BattlePyramidTop_EventScript_BrandonHereMoveAside:: @ 8255240
+BattleFrontier_BattlePyramidTop_EventScript_BrandonHereMoveAside::
msgbox BattleFrontier_BattlePyramidTop_Text_ChiefBeatYouHere, MSGBOX_DEFAULT
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePyramidTop_Movement_AttendantMoveAside
setvar VAR_TEMP_D, 1
closemessage
end
-BattleFrontier_BattlePyramidTop_EventScript_BattleBrandon:: @ 8255256
+BattleFrontier_BattlePyramidTop_EventScript_BattleBrandon::
lockall
switch VAR_TEMP_C
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePyramidTop_EventScript_BrandonIntroGold
@@ -130,18 +130,18 @@ BattleFrontier_BattlePyramidTop_EventScript_BattleBrandon:: @ 8255256
goto BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonSilver
end
-BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardSilverSpeech:: @ 82552D0
+BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardSilverSpeech::
applymovement LOCALID_BRANDON, BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer
waitmovement 0
-BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonSilver:: @ 82552DA
+BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonSilver::
msgbox BattleFrontier_BattlePyramidTop_Text_BringCourageToOurBattle, MSGBOX_DEFAULT
call BattleFrontier_BattlePyramidTop_EventScript_DoBrandonBattle
- playbgm MUS_B_PYRAMID_TOP, 0
+ playbgm MUS_B_PYRAMID_TOP, FALSE
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonSilver
goto BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost
-BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonSilver:: @ 82552FB
+BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonSilver::
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon
@@ -154,7 +154,7 @@ BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonSilver:: @ 82552FB
msgbox BattleFrontier_BattlePyramidTop_Text_LookForwardToNextMeeting, MSGBOX_DEFAULT
goto BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon
-BattleFrontier_BattlePyramidTop_EventScript_BrandonIntroGold:: @ 8255335
+BattleFrontier_BattlePyramidTop_EventScript_BrandonIntroGold::
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardGoldSpeech
@@ -170,18 +170,18 @@ BattleFrontier_BattlePyramidTop_EventScript_BrandonIntroGold:: @ 8255335
goto BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonGold
end
-BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardGoldSpeech:: @ 8255388
+BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardGoldSpeech::
applymovement LOCALID_BRANDON, BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer
waitmovement 0
-BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonGold:: @ 8255392
+BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonGold::
msgbox BattleFrontier_BattlePyramidTop_Text_EverythingYouHave, MSGBOX_DEFAULT
call BattleFrontier_BattlePyramidTop_EventScript_DoBrandonBattle
- playbgm MUS_B_PYRAMID_TOP, 0
+ playbgm MUS_B_PYRAMID_TOP, FALSE
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonGold
goto BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost
-BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonGold:: @ 82553B3
+BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonGold::
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon
@@ -194,7 +194,7 @@ BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonGold:: @ 82553B3
msgbox BattleFrontier_BattlePyramidTop_Text_FarewellForNow, MSGBOX_DEFAULT
goto BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon
-BattleFrontier_BattlePyramidTop_EventScript_DoBrandonBattle:: @ 82553ED
+BattleFrontier_BattlePyramidTop_EventScript_DoBrandonBattle::
closemessage
setvar VAR_0x8004, SPECIAL_BATTLE_PYRAMID
setvar VAR_0x8005, 0
@@ -202,17 +202,17 @@ BattleFrontier_BattlePyramidTop_EventScript_DoBrandonBattle:: @ 82553ED
waitstate
return
-BattleFrontier_BattlePyramidTop_Movement_AttendantMoveAside: @ 82553FD
+BattleFrontier_BattlePyramidTop_Movement_AttendantMoveAside:
walk_right
walk_in_place_fastest_left
step_end
-BattleFrontier_BattlePyramidTop_Movement_AttendantBlockPath: @ 8255400
+BattleFrontier_BattlePyramidTop_Movement_AttendantBlockPath:
walk_left
walk_in_place_fastest_up
step_end
-BattleFrontier_BattlePyramidTop_Movement_PlayerClimbToTop: @ 8255403
+BattleFrontier_BattlePyramidTop_Movement_PlayerClimbToTop:
walk_up
walk_up
walk_up
@@ -221,17 +221,17 @@ BattleFrontier_BattlePyramidTop_Movement_PlayerClimbToTop: @ 8255403
walk_in_place_fastest_down
step_end
-BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer: @ 825540A
+BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer:
walk_fast_down
step_end
-BattleFrontier_BattlePyramidTop_Movement_CameraPanUp: @ 825540C
+BattleFrontier_BattlePyramidTop_Movement_CameraPanUp:
walk_slow_up
walk_slow_up
delay_16
step_end
-BattleFrontier_BattlePyramidTop_Text_ReachedSummitUpYouGo: @ 8255410
+BattleFrontier_BattlePyramidTop_Text_ReachedSummitUpYouGo:
.string "It is a delight to see you here!\n"
.string "You have reached the summit of\l"
.string "the BATTLE PYRAMID!\p"
@@ -242,11 +242,11 @@ BattleFrontier_BattlePyramidTop_Text_ReachedSummitUpYouGo: @ 8255410
.string "Now, please!\n"
.string "Up you go!$"
-BattleFrontier_BattlePyramidTop_Text_PlayerConqueredPyramid: @ 82554E8
+BattleFrontier_BattlePyramidTop_Text_PlayerConqueredPyramid:
.string "The PYRAMID's new conqueror!\n"
.string "Let the name {PLAYER} be known!$"
-BattleFrontier_BattlePyramidTop_Text_ChiefBeatYouHere: @ 825551F
+BattleFrontier_BattlePyramidTop_Text_ChiefBeatYouHere:
.string "It is a delight to see you here!\p"
.string "Unfortunately, you were second by\n"
.string "a mere fraction of time!\p"
@@ -259,7 +259,7 @@ BattleFrontier_BattlePyramidTop_Text_ChiefBeatYouHere: @ 825551F
.string "Now, please! When you are ready,\n"
.string "take one more step of courage!$"
-BattleFrontier_BattlePyramidTop_Text_ExplorationsAreGrandestAdventure: @ 8255669
+BattleFrontier_BattlePyramidTop_Text_ExplorationsAreGrandestAdventure:
.string "Young adventurer…\p"
.string "Wouldn't you agree that explorations\n"
.string "are the grandest of adventures?\p"
@@ -269,7 +269,7 @@ BattleFrontier_BattlePyramidTop_Text_ExplorationsAreGrandestAdventure: @ 8255669
.string "And, above all, only your own courage\n"
.string "to lead you through unknown worlds…$"
-BattleFrontier_BattlePyramidTop_Text_ImPyramidKingBrandon: @ 825573E
+BattleFrontier_BattlePyramidTop_Text_ImPyramidKingBrandon:
.string "Aah, yes, indeed this life is grand!\n"
.string "Grand, it is! Eh?\p"
.string "I'm BRANDON!\p"
@@ -282,25 +282,25 @@ BattleFrontier_BattlePyramidTop_Text_ImPyramidKingBrandon: @ 825573E
.string "Hahahah!\n"
.string "This should be exciting!$"
-BattleFrontier_BattlePyramidTop_Text_BringCourageToOurBattle: @ 8255846
+BattleFrontier_BattlePyramidTop_Text_BringCourageToOurBattle:
.string "Now, then!\n"
.string "Bring your courage to our battle!$"
-BattleFrontier_BattlePyramidTop_Text_BrandonFrontierPassPlease: @ 8255873
+BattleFrontier_BattlePyramidTop_Text_BrandonFrontierPassPlease:
.string "BRANDON: Hahahah! Grand it was!\n"
.string "Grand, yes, indeed!\p"
.string "Well done! You've earned recognition!\n"
.string "Your FRONTIER PASS, please!$"
-BattleFrontier_BattlePyramidTop_Text_ReceivedBraveSymbol: @ 82558E9
+BattleFrontier_BattlePyramidTop_Text_ReceivedBraveSymbol:
.string "The Brave Symbol was embossed on\n"
.string "the FRONTIER PASS!$"
-BattleFrontier_BattlePyramidTop_Text_LookForwardToNextMeeting: @ 825591D
+BattleFrontier_BattlePyramidTop_Text_LookForwardToNextMeeting:
.string "Young explorer!\n"
.string "I look forward to our next meeting!$"
-BattleFrontier_BattlePyramidTop_Text_BrandonYouveReturned: @ 8255951
+BattleFrontier_BattlePyramidTop_Text_BrandonYouveReturned:
.string "BRANDON: …You've finally returned,\n"
.string "young explorer…\p"
.string "Your love of adventure seems to come\n"
@@ -314,16 +314,16 @@ BattleFrontier_BattlePyramidTop_Text_BrandonYouveReturned: @ 8255951
.string "Those days of death-defying,\n"
.string "life-affirming adventures are back…$"
-BattleFrontier_BattlePyramidTop_Text_MyCourageIsOffMeter: @ 8255A6D
+BattleFrontier_BattlePyramidTop_Text_MyCourageIsOffMeter:
.string "Now, then!\p"
.string "I sense my own courage is off\n"
.string "the meter!$"
-BattleFrontier_BattlePyramidTop_Text_EverythingYouHave: @ 8255AA1
+BattleFrontier_BattlePyramidTop_Text_EverythingYouHave:
.string "Everything you have!\n"
.string "I'm braced for it all!$"
-BattleFrontier_BattlePyramidTop_Text_BrandonRemarkableHaveThis: @ 8255ACD
+BattleFrontier_BattlePyramidTop_Text_BrandonRemarkableHaveThis:
.string "BRANDON: Hahahah!\n"
.string "Remarkable!\l"
.string "Yes, it's grand, indeed!\p"
@@ -331,17 +331,17 @@ BattleFrontier_BattlePyramidTop_Text_BrandonRemarkableHaveThis: @ 8255ACD
.string "You've bested me through and through!\n"
.string "Here! I want you to have this!$"
-BattleFrontier_BattlePyramidTop_Text_BraveSymbolTookGoldenShine: @ 8255B59
+BattleFrontier_BattlePyramidTop_Text_BraveSymbolTookGoldenShine:
.string "The Brave Symbol took on\n"
.string "a golden shine!$"
-BattleFrontier_BattlePyramidTop_Text_FarewellForNow: @ 8255B82
+BattleFrontier_BattlePyramidTop_Text_FarewellForNow:
.string "Ah, yes! It just goes to show that\n"
.string "I have much to learn still!\p"
.string "May our paths cross again!\n"
.string "Farewell for now, young explorer!$"
-BattleFrontier_BattlePyramidTop_Text_StepForwardWhenReady: @ 8255BFE
+BattleFrontier_BattlePyramidTop_Text_StepForwardWhenReady:
.string "Now, when you are ready, take courage\n"
.string "and step forward.$"