diff options
Diffstat (limited to 'data/maps/BattleFrontier_BattleTowerElevator/scripts.inc')
-rw-r--r-- | data/maps/BattleFrontier_BattleTowerElevator/scripts.inc | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc b/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc index 8e66465b7..0021b9e84 100644 --- a/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc @@ -1,15 +1,15 @@ .set LOCALID_ATTENDANT, 1 -BattleFrontier_BattleTowerElevator_MapScripts:: @ 82419DB +BattleFrontier_BattleTowerElevator_MapScripts:: map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerElevator_OnFrame map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerElevator_OnWarp .byte 0 -BattleFrontier_BattleTowerElevator_OnFrame: @ 82419E6 +BattleFrontier_BattleTowerElevator_OnFrame: map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerElevator_EventScript_EnterElevator .2byte 0 -BattleFrontier_BattleTowerElevator_EventScript_EnterElevator:: @ 82419F0 +BattleFrontier_BattleTowerElevator_EventScript_EnterElevator:: setvar VAR_TEMP_0, 1 applymovement LOCALID_ATTENDANT, BattleFrontier_BattleTowerElevator_Movement_AttendantEnter applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_PlayerEnter @@ -25,7 +25,7 @@ BattleFrontier_BattleTowerElevator_EventScript_EnterElevator:: @ 82419F0 call BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoom end -BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoom:: @ 8241A28 +BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoom:: compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES @@ -36,56 +36,56 @@ BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoom:: @ 8241A28 call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridorMulti return -BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor:: @ 8241A55 +BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor:: warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR, 255, 8, 1 waitstate return -BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoomMulti:: @ 8241A5F +BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoomMulti:: goto_if_unset FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER, BattleFrontier_BattleTowerElevator_EventScript_WarpToPartnerRoom warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR, 255, 7, 2 waitstate return -BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridorMulti:: @ 8241A72 +BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridorMulti:: warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR, 255, 7, 2 waitstate return -BattleFrontier_BattleTowerElevator_EventScript_WarpToPartnerRoom:: @ 8241A7C +BattleFrontier_BattleTowerElevator_EventScript_WarpToPartnerRoom:: warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM, 255, 10, 1 waitstate return -BattleFrontier_BattleTowerElevator_Movement_AttendantEnter: @ 8241A86 +BattleFrontier_BattleTowerElevator_Movement_AttendantEnter: walk_up walk_right face_down step_end -BattleFrontier_BattleTowerElevator_Movement_PlayerEnter: @ 8241A8A +BattleFrontier_BattleTowerElevator_Movement_PlayerEnter: walk_up walk_up face_down step_end -BattleFrontier_BattleTowerElevator_Movement_AttendantExit: @ 8241A8E +BattleFrontier_BattleTowerElevator_Movement_AttendantExit: walk_down walk_down set_invisible step_end -BattleFrontier_BattleTowerElevator_Movement_PlayerExit: @ 8241A92 +BattleFrontier_BattleTowerElevator_Movement_PlayerExit: walk_right walk_down walk_down step_end -BattleFrontier_BattleTowerElevator_OnWarp: @ 8241A96 +BattleFrontier_BattleTowerElevator_OnWarp: map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerElevator_EventScript_TurnPlayerNorth .2byte 0 -BattleFrontier_BattleTowerElevator_EventScript_TurnPlayerNorth:: @ 8241AA0 +BattleFrontier_BattleTowerElevator_EventScript_TurnPlayerNorth:: setvar VAR_TEMP_1, 1 turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH end |