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path: root/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc
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-rw-r--r--data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc144
1 files changed, 72 insertions, 72 deletions
diff --git a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc
index 0e8f5e8cd..b7354d9a2 100644
--- a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc
+++ b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc
@@ -5,7 +5,7 @@
.set LOCALID_PLAYER, 5
.set LOCALID_PARTNER, 6
-BattleFrontier_BattleTowerMultiBattleRoom_MapScripts:: @ 8248EE8
+BattleFrontier_BattleTowerMultiBattleRoom_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerMultiBattleRoom_OnTransition
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerMultiBattleRoom_OnWarp
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerMultiBattleRoom_OnFrame
@@ -15,14 +15,14 @@ BattleFrontier_BattleTowerMultiBattleRoom_MapScripts:: @ 8248EE8
@ The player is represented instead by LOCALID_PLAYER, which has the gfx id VAR_OBJ_GFX_ID_F
@ The multi partner is represented by LOCALID_PARTNER, which has the gfx id VAR_OBJ_GFX_ID_E
-BattleFrontier_BattleTowerMultiBattleRoom_OnTransition: @ 8248EF8
+BattleFrontier_BattleTowerMultiBattleRoom_OnTransition:
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetObjGfx
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetLinkPlayerGfx
end
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetObjGfx:: @ 8248F0F
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetObjGfx::
tower_setpartnergfx
checkplayergender
compare VAR_RESULT, FEMALE
@@ -30,27 +30,27 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetObjGfx:: @ 8248F0F
setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_BRENDAN_NORMAL
return
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetPlayerGfxFemale:: @ 8248F29
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetPlayerGfxFemale::
setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_MAY_NORMAL
return
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetLinkPlayerGfx:: @ 8248F2F
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetLinkPlayerGfx::
special SetBattleTowerLinkPlayerGfx
return
-BattleFrontier_BattleTowerMultiBattleRoom_OnWarp: @ 8248F33
+BattleFrontier_BattleTowerMultiBattleRoom_OnWarp:
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_HidePlayerObj
.2byte 0
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_HidePlayerObj:: @ 8248F3D
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_HidePlayerObj::
hideobjectat OBJ_EVENT_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM
end
-BattleFrontier_BattleTowerMultiBattleRoom_OnFrame: @ 8248F43
+BattleFrontier_BattleTowerMultiBattleRoom_OnFrame:
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_EnterRoom
.2byte 0
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_EnterRoom:: @ 8248F4D
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_EnterRoom::
setvar VAR_TEMP_0, 1
applymovement LOCALID_PLAYER, BattleFrontier_BattleTowerMultiBattleRoom_Movement_PlayerEnterRoom
applymovement LOCALID_PARTNER, BattleFrontier_BattleTowerMultiBattleRoom_Movement_PartnerEnterRoom
@@ -67,7 +67,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_EnterRoom:: @ 8248F4D
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_OpponentsEnter:: @ 8248FB4
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_OpponentsEnter::
tower_setopponent
addobject LOCALID_OPPONENT_1
addobject LOCALID_OPPONENT_2
@@ -89,7 +89,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_OpponentsEnter:: @ 8248FB4
waitmessage
goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DoTowerBattle
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DoOpponentIntrosLink:: @ 8249026
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DoOpponentIntrosLink::
tower_getopponentintro 0
delay 15
applymovement LOCALID_OPPONENT_1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_WalkInPlaceLeft
@@ -103,18 +103,18 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DoOpponentIntrosLink:: @ 8
messageautoscroll gStringVar4
waitmessage
delay 48
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DoTowerBattle:: @ 8249069
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DoTowerBattle::
call BattleFrontier_BattleTowerBattleRoom_EventScript_DoTowerBattle
switch VAR_RESULT
case B_OUTCOME_WON, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DefeatedOpponents
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_WarpToLobbyLost:: @ 824907E
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_WarpToLobbyLost::
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, FANCOUNTER_USED_BATTLE_TOWER
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobby
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DefeatedOpponents:: @ 82490AA
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DefeatedOpponents::
call BattleFrontier_EventScript_IncrementWinStreak
tower_setbattlewon
switch VAR_RESULT
@@ -135,11 +135,11 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DefeatedOpponents:: @ 8249
msgbox BattleFrontier_BattleTowerBattleRoom_Text_RestoreMonsToFullHealth, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RestoreParty
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RetorePartyMsgLink:: @ 8249118
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RetorePartyMsgLink::
messageautoscroll BattleFrontier_BattleTowerBattleRoom_Text_RestoreMonsToFullHealth
waitmessage
delay 48
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RestoreParty:: @ 8249121
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RestoreParty::
special LoadPlayerParty
frontier_setpartyorder FRONTIER_MULTI_PARTY_SIZE
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
@@ -147,7 +147,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RestoreParty:: @ 8249121
playfanfare MUS_HEAL
waitfanfare
special HealPlayerParty
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents:: @ 8249143
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents::
frontier_get FRONTIER_DATA_BATTLE_NUM
call BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyForNextOpponentSet
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
@@ -163,7 +163,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents:: @ 8
case 3, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsNoRecord:: @ 82491B1
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsNoRecord::
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, TRUE
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ContinueChallenge
@@ -171,7 +171,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsNoReco
case 2, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRecordBattle:: @ 82491E7
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRecordBattle::
message BattleFrontier_BattleTowerBattleRoom_Text_RecordYourBattle
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, FALSE
@@ -180,18 +180,18 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRecordBattle:: @ 82491E
case 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RecordBattle
case MULTI_B_PRESSED, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RecordBattle:: @ 8249219
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RecordBattle::
call BattleFrontier_EventScript_SaveBattle
goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskPauseChallenge:: @ 8249223
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskPauseChallenge::
msgbox BattleFrontier_BattleTowerBattleRoom_Text_SaveAndQuitGame, MSGBOX_YESNO
switch VAR_RESULT
case NO, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents
case YES, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_PauseChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRetireChallenge:: @ 8249251
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRetireChallenge::
message BattleFrontier_BattleTowerBattleRoom_Text_CancelYourChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, FALSE
@@ -200,7 +200,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRetireChallenge:: @ 824
case 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_WarpToLobbyLost
case MULTI_B_PRESSED, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ContinueChallenge:: @ 8249283
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ContinueChallenge::
closemessage
clearflag FLAG_TEMP_2
applymovement LOCALID_PLAYER, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceBattle
@@ -212,14 +212,14 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ContinueChallenge:: @ 8249
goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_OpponentsEnter
end
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_WarpToLobbyWon:: @ 82492AF
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_WarpToLobbyWon::
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, FANCOUNTER_USED_BATTLE_TOWER
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobby
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_PauseChallenge:: @ 82492DB
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_PauseChallenge::
message BattleFrontier_BattleTowerBattleRoom_Text_SavingPleaseWait
waitmessage
tower_save CHALLENGE_STATUS_PAUSED
@@ -229,7 +229,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_PauseChallenge:: @ 82492DB
frontier_reset
end
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyForNextOpponentSet:: @ 82492FD
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyForNextOpponentSet::
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyForNextOpponentSetLink
copyvar VAR_TEMP_F, VAR_RESULT
@@ -241,37 +241,37 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyForNextOpponentSet::
case 5, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor6thOpponentSet
case 6, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor7thOpponentSet
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor2ndOpponentSet:: @ 8249354
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor2ndOpponentSet::
message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor2ndOpponentSet
waitmessage
return
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor3rdOpponentSet:: @ 824935B
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor3rdOpponentSet::
message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor3rdOpponentSet
waitmessage
return
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor4thOpponentSet:: @ 8249362
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor4thOpponentSet::
message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor4thOpponentSet
waitmessage
return
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor5thOpponentSet:: @ 8249369
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor5thOpponentSet::
message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor5thOpponentSet
waitmessage
return
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor6thOpponentSet:: @ 8249370
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor6thOpponentSet::
message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor6thOpponentSet
waitmessage
return
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor7thOpponentSet:: @ 8249377
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor7thOpponentSet::
message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor7thOpponentSet
waitmessage
return
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyForNextOpponentSetLink:: @ 824937E
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyForNextOpponentSetLink::
copyvar VAR_TEMP_F, VAR_RESULT
switch VAR_TEMP_F
case 1, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor2ndOpponentSetLink
@@ -281,48 +281,48 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyForNextOpponentSetLin
case 5, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor6thOpponentSetLink
case 6, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor7thOpponentSetLink
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor2ndOpponentSetLink:: @ 82493CA
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor2ndOpponentSetLink::
message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor2ndOpponentSet
waitmessage
goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLink
end
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor3rdOpponentSetLink:: @ 82493D6
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor3rdOpponentSetLink::
message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor3rdOpponentSet
waitmessage
goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLink
end
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor4thOpponentSetLink:: @ 82493E2
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor4thOpponentSetLink::
message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor4thOpponentSet
waitmessage
goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLink
end
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor5thOpponentSetLink:: @ 82493EE
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor5thOpponentSetLink::
message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor5thOpponentSet
waitmessage
goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLink
end
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor6thOpponentSetLink:: @ 82493FA
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor6thOpponentSetLink::
message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor6thOpponentSet
waitmessage
goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLink
end
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor7thOpponentSetLink:: @ 8249406
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor7thOpponentSetLink::
message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor7thOpponentSet
waitmessage
goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLink
end
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_LinkDelayForMsg:: @ 8249412
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_LinkDelayForMsg::
waitmessage
delay 48
return
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLink:: @ 8249417
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLink::
goto_if_set FLAG_TEMP_2, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLinkNoRecord
multichoice 19, 6, MULTI_GO_ON_RECORD_RETIRE, TRUE
switch VAR_RESULT
@@ -332,7 +332,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLink::
case MULTI_B_PRESSED, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRetireChallengeLink
end
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLinkNoRecord:: @ 8249457
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLinkNoRecord::
multichoice 20, 8, MULTI_GO_ON_RETIRE, TRUE
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ContinueChallengeLink
@@ -340,7 +340,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLinkNo
case MULTI_B_PRESSED, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRetireChallengeLink
end
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ContinueChallengeLink:: @ 8249483
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ContinueChallengeLink::
setvar VAR_0x8004, BATTLE_TOWER_LINK_CONTINUE
setvar VAR_0x8005, 0
message gText_LinkStandby3
@@ -352,7 +352,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ContinueChallengeLink:: @
goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_LinkDelayForMsg
end
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRecordBattleLink:: @ 82494A8
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRecordBattleLink::
message BattleFrontier_BattleTowerBattleRoom_Text_RecordYourBattle
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, FALSE
@@ -364,7 +364,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRecordBattleLink:: @ 82
goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents
end
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRetireChallengeLink:: @ 82494DD
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRetireChallengeLink::
message BattleFrontier_BattleTowerBattleRoom_Text_CancelYourChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, FALSE
@@ -373,7 +373,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRetireChallengeLink:: @
goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents
end
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RetireChallengeLink:: @ 82494FA
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RetireChallengeLink::
setvar VAR_0x8004, BATTLE_TOWER_LINK_RETIRE
setvar VAR_0x8005, 0
message gText_LinkStandby3
@@ -383,11 +383,11 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RetireChallengeLink:: @ 82
goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_WarpToLobbyLost
end
-BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReconnectLink:: @ 8249514
+BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReconnectLink::
special BattleTowerReconnectLink
return
-BattleFrontier_BattleTowerMultiBattleRoom_Movement_PlayerEnterRoom: @ 8249518
+BattleFrontier_BattleTowerMultiBattleRoom_Movement_PlayerEnterRoom:
walk_up
walk_up
walk_up
@@ -395,7 +395,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_Movement_PlayerEnterRoom: @ 8249518
face_right
step_end
-BattleFrontier_BattleTowerMultiBattleRoom_Movement_PartnerEnterRoom: @ 824951E
+BattleFrontier_BattleTowerMultiBattleRoom_Movement_PartnerEnterRoom:
walk_left
walk_up
walk_up
@@ -403,15 +403,15 @@ BattleFrontier_BattleTowerMultiBattleRoom_Movement_PartnerEnterRoom: @ 824951E
face_right
step_end
-BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceAttendant: @ 8249524
+BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceAttendant:
face_left
step_end
-BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceBattle: @ 8249526
+BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceBattle:
walk_in_place_fastest_right
step_end
-BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent1Enter: @ 8249528
+BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent1Enter:
walk_down
walk_down
walk_down
@@ -419,7 +419,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent1Enter: @ 8249528
face_left
step_end
-BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent2Enter: @ 824952E
+BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent2Enter:
walk_right
walk_down
walk_down
@@ -427,93 +427,93 @@ BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent2Enter: @ 824952E
face_left
step_end
-BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent2Exit: @ 8249534
+BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent2Exit:
walk_up
walk_up
walk_up
set_invisible
step_end
-BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent1Exit: @ 8249539
+BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent1Exit:
walk_up
walk_up
walk_up
walk_up
step_end
-BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantApproachPlayer: @ 824953E
+BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantApproachPlayer:
walk_right
walk_right
step_end
-BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantReturnToPos: @ 8249541
+BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantReturnToPos:
walk_left
walk_left
walk_in_place_fastest_right
step_end
-BattleFrontier_BattleTowerMultiBattleRoom_Movement_WalkInPlaceLeft: @ 8249545
+BattleFrontier_BattleTowerMultiBattleRoom_Movement_WalkInPlaceLeft:
walk_in_place_left
step_end
-BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor2ndOpponentSet: @ 8249547
+BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor2ndOpponentSet:
.string "The 2nd set of opponents is next.\n"
.string "Are you ready?$"
-BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor3rdOpponentSet: @ 8249578
+BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor3rdOpponentSet:
.string "The 3rd set of opponents is next.\n"
.string "Are you ready?$"
-BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor4thOpponentSet: @ 82495A9
+BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor4thOpponentSet:
.string "The 4th set of opponents is next.\n"
.string "Are you ready?$"
-BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor5thOpponentSet: @ 82495DA
+BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor5thOpponentSet:
.string "The 5th set of opponents is next.\n"
.string "Are you ready?$"
-BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor6thOpponentSet: @ 824960B
+BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor6thOpponentSet:
.string "The 6th set of opponents is next.\n"
.string "Are you ready?$"
-BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor7thOpponentSet: @ 824963C
+BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor7thOpponentSet:
.string "The 7th set of opponents is next.\n"
.string "Are you ready?$"
@ Unused
-BattleFrontier_BattleTowerMultiBattleRoom_Text_2ndOpponentSetNext: @ 824966D
+BattleFrontier_BattleTowerMultiBattleRoom_Text_2ndOpponentSetNext:
.string "The 2nd set of opponents is next.\n"
.string "Do your best!$"
@ Unused
-BattleFrontier_BattleTowerMultiBattleRoom_Text_3rdOpponentSetNext: @ 824969D
+BattleFrontier_BattleTowerMultiBattleRoom_Text_3rdOpponentSetNext:
.string "The 3rd set of opponents is next.\n"
.string "Do your best!$"
@ Unused
-BattleFrontier_BattleTowerMultiBattleRoom_Text_4thOpponentSetNext: @ 82496CD
+BattleFrontier_BattleTowerMultiBattleRoom_Text_4thOpponentSetNext:
.string "The 4th set of opponents is next.\n"
.string "Do your best!$"
@ Unused
-BattleFrontier_BattleTowerMultiBattleRoom_Text_5thOpponentSetNext: @ 82496FD
+BattleFrontier_BattleTowerMultiBattleRoom_Text_5thOpponentSetNext:
.string "The 5th set of opponents is next.\n"
.string "Do your best!$"
@ Unused
-BattleFrontier_BattleTowerMultiBattleRoom_Text_6thOpponentSetNext: @ 824972D
+BattleFrontier_BattleTowerMultiBattleRoom_Text_6thOpponentSetNext:
.string "The 6th set of opponents is next.\n"
.string "Do your best!$"
@ Unused
-BattleFrontier_BattleTowerMultiBattleRoom_Text_7thOpponentSetNext: @ 824975D
+BattleFrontier_BattleTowerMultiBattleRoom_Text_7thOpponentSetNext:
.string "The 7th set of opponents is next.\n"
.string "Do your best!$"
-gText_LinkStandby3:: @ 824978D
+gText_LinkStandby3::
.string "Link standby…$"
-gText_YourPartnerHasRetired:: @ 824979B
+gText_YourPartnerHasRetired::
.string "Your partner has retired.\p"
.string "Your BATTLE ROOM challenge\n"
.string "will be canceled.$"