diff options
Diffstat (limited to 'data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc')
-rw-r--r-- | data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc | 2183 |
1 files changed, 440 insertions, 1743 deletions
diff --git a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc index 7caf9c593..3c549a919 100644 --- a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc @@ -1,1816 +1,513 @@ -BattleFrontier_BattleTowerMultiBattleRoom_MapScripts:: @ 8243D92 - map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattleTowerMultiBattleRoom_MapScript1_243DA7 - map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerMultiBattleRoom_MapScript1_243DB0 - map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerMultiBattleRoom_MapScript2_243E14 - map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerMultiBattleRoom_MapScript2_243E23 +BattleFrontier_BattleTowerMultiBattleRoom_MapScripts:: @ 8248EE8 + map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerMultiBattleRoom_OnTransition + map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerMultiBattleRoom_OnWarp + map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerMultiBattleRoom_OnFrame .byte 0 -BattleFrontier_BattleTowerMultiBattleRoom_MapScript1_243DA7: @ 8243DA7 - pyramid_resetparty - end + @ On this map the player (OBJ_EVENT_ID_PLAYER) is hidden + @ The player is represented instead by object event 5, which has the gfx id VAR_OBJ_GFX_ID_F + @ The multi partner is represented by object event 6, which has the gfx id VAR_OBJ_GFX_ID_E -BattleFrontier_BattleTowerMultiBattleRoom_MapScript1_243DB0: @ 8243DB0 - goto_if_set FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243DDA - clearflag FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1 - clearflag FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2 - clearflag FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3 - clearflag FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4 - clearflag FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5 - clearflag FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6 - setflag FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1 - setflag FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2 - setvar VAR_0x8004, BATTLE_TOWER_FUNC_10 - special CallBattleTowerFunc +BattleFrontier_BattleTowerMultiBattleRoom_OnTransition: @ 8248EF8 + compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS + call_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetObjGfx + compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS + call_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetLinkPlayerGfx end -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243DDA:: @ 8243DDA - setvar VAR_OBJ_GFX_ID_0, OBJ_EVENT_GFX_BOY_1 - setvar VAR_OBJ_GFX_ID_1, OBJ_EVENT_GFX_BOY_1 - setvar VAR_OBJ_GFX_ID_2, OBJ_EVENT_GFX_BOY_1 - setvar VAR_OBJ_GFX_ID_3, OBJ_EVENT_GFX_BOY_1 - setvar VAR_OBJ_GFX_ID_4, OBJ_EVENT_GFX_BOY_1 - setvar VAR_OBJ_GFX_ID_5, OBJ_EVENT_GFX_BOY_1 - setvar VAR_OBJ_GFX_ID_6, OBJ_EVENT_GFX_BOY_1 - setvar VAR_OBJ_GFX_ID_7, OBJ_EVENT_GFX_BOY_1 - setvar VAR_TEMP_1, 1 - setvar VAR_TEMP_3, 1 - setobjectxyperm 1, 10, 2 - end +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetObjGfx:: @ 8248F0F + tower_setpartnergfx + checkplayergender + compare VAR_RESULT, FEMALE + goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetPlayerGfxFemale + setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_BRENDAN_NORMAL + return -BattleFrontier_BattleTowerMultiBattleRoom_MapScript2_243E14: @ 8243E14 - map_script_2 VAR_TEMP_3, 1, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E1E - .2byte 0 +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetPlayerGfxFemale:: @ 8248F29 + setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_MAY_NORMAL + return -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E1E:: @ 8243E1E - turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH - end +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetLinkPlayerGfx:: @ 8248F2F + special SetBattleTowerLinkPlayerGfx + return -BattleFrontier_BattleTowerMultiBattleRoom_MapScript2_243E23: @ 8243E23 - map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E41 - map_script_2 VAR_TEMP_3, 1, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E35 +BattleFrontier_BattleTowerMultiBattleRoom_OnWarp: @ 8248F33 + map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_HidePlayerObj .2byte 0 -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E35:: @ 8243E35 - lockall - setvar VAR_TEMP_3, 0 - goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243EB5 +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_HidePlayerObj:: @ 8248F3D + hideobjectat OBJ_EVENT_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM end -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E41:: @ 8243E41 - lockall - applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerMultiBattleRoom_Movement_243E75 +BattleFrontier_BattleTowerMultiBattleRoom_OnFrame: @ 8248F43 + map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_EnterRoom + .2byte 0 + +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_EnterRoom:: @ 8248F4D + setvar VAR_TEMP_0, 1 + applymovement 5, BattleFrontier_BattleTowerMultiBattleRoom_Movement_PlayerEnterRoom + applymovement 6, BattleFrontier_BattleTowerMultiBattleRoom_Movement_PartnerEnterRoom waitmovement 0 - applymovement 1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_243E77 + frontier_get FRONTIER_DATA_BATTLE_NUM + compare VAR_RESULT, 0 + goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_OpponentsEnter + applymovement 2, BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantApproachPlayer + applymovement 3, BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantApproachPlayer waitmovement 0 - copyobjectxytoperm 1 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement 5, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceAttendant + applymovement 6, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceAttendant waitmovement 0 - msgbox BattleFrontier_BattleTowerMultiBattleRoom_Text_244056, MSGBOX_DEFAULT - special HealPlayerParty - setvar VAR_TEMP_1, 1 - releaseall - end - -BattleFrontier_BattleTowerMultiBattleRoom_Movement_243E75: @ 8243E75 - walk_down - step_end - -BattleFrontier_BattleTowerMultiBattleRoom_Movement_243E77: @ 8243E77 - walk_left - walk_in_place_fastest_down - step_end - -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E7A:: @ 8243E7A - lock - faceplayer - message BattleFrontier_BattleTowerMultiBattleRoom_Text_244094 + frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE + goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents + +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_OpponentsEnter:: @ 8248FB4 + tower_setopponent + addobject 1 + addobject 4 + applymovement 1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent1Enter + applymovement 4, BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent2Enter + waitmovement 0 + compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS + goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DoOpponentIntrosLink + tower_getopponentintro 0 + delay 15 + applymovement 1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_WalkInPlaceLeft + waitmovement 0 + msgbox gStringVar4, MSGBOX_DEFAULT waitmessage - multichoicedefault 20, 8, MULTI_YESNO, 1, 0 - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E9D - msgbox BattleFrontier_BattleTowerMultiBattleRoom_Text_24410C, MSGBOX_DEFAULT - release - end - -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E9D:: @ 8243E9D - frontier_set FRONTIER_DATA_6, 1 - goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_241C03 - end - -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243EB5:: @ 8243EB5 - msgbox BattleFrontier_BattleTowerMultiBattleRoom_Text_244149, MSGBOX_DEFAULT - closemessage - applymovement 1, Common_Movement_WalkInPlaceFastestUp + tower_getopponentintro 1 + applymovement 4, BattleFrontier_BattleTowerMultiBattleRoom_Movement_WalkInPlaceLeft waitmovement 0 - opendoor 10, 1 - waitdooranim - call BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243EE4 - closedoor 10, 1 - waitdooranim - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR, 255, 1, 6 - waitstate - releaseall - end + msgbox gStringVar4, MSGBOX_DEFAULT + waitmessage + goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DoTowerBattle -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243EE4:: @ 8243EE4 - applymovement 1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_243F26 - applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerMultiBattleRoom_Movement_243F1A +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DoOpponentIntrosLink:: @ 8249026 + tower_getopponentintro 0 + delay 15 + applymovement 1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_WalkInPlaceLeft waitmovement 0 - return - -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243EF6: @ 8243EF6 - applymovement 1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_243F26 - applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerMultiBattleRoom_Movement_243F1E + messageautoscroll gStringVar4 + waitmessage + delay 48 + tower_getopponentintro 1 + applymovement 4, BattleFrontier_BattleTowerMultiBattleRoom_Movement_WalkInPlaceLeft waitmovement 0 - return - -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F08: @ 8243F08 - applymovement 1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_243F26 - applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerMultiBattleRoom_Movement_243F22 + messageautoscroll gStringVar4 + waitmessage + delay 48 +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DoTowerBattle:: @ 8249069 + call BattleFrontier_BattleTowerBattleRoom_EventScript_DoTowerBattle + switch VAR_RESULT + case B_OUTCOME_WON, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DefeatedOpponents +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_WarpToLobbyLost:: @ 824907E + frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST + tower_set TOWER_DATA_LVL_MODE + setvar VAR_0x8004, 3 + special Script_TryGainNewFanFromCounter + goto BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobby + +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DefeatedOpponents:: @ 82490AA + call BattleFrontier_EventScript_IncrementWinStreak + tower_setbattlewon + switch VAR_RESULT + case 7, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_WarpToLobbyWon + applymovement 4, BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent2Exit + applymovement 1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent1Exit waitmovement 0 - return - -BattleFrontier_BattleTowerMultiBattleRoom_Movement_243F1A: @ 8243F1A - walk_up - walk_up - set_invisible - step_end + removeobject 1 + removeobject 4 + applymovement 2, BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantApproachPlayer + applymovement 3, BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantApproachPlayer + waitmovement 0 + applymovement 5, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceAttendant + applymovement 6, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceAttendant + waitmovement 0 + compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS + goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RetorePartyMsgLink + msgbox BattleFrontier_BattleTowerBattleRoom_Text_RestoreMonsToFullHealth, MSGBOX_DEFAULT + goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RestoreParty -BattleFrontier_BattleTowerMultiBattleRoom_Movement_243F1E: @ 8243F1E - walk_right - walk_up - set_invisible - step_end +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RetorePartyMsgLink:: @ 8249118 + messageautoscroll BattleFrontier_BattleTowerBattleRoom_Text_RestoreMonsToFullHealth + waitmessage + delay 48 +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RestoreParty:: @ 8249121 + special LoadPlayerParty + frontier_setpartyorder FRONTIER_MULTI_PARTY_SIZE + compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS + call_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_249514 + playfanfare MUS_ME_ASA + waitfanfare + special HealPlayerParty +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents:: @ 8249143 + frontier_get FRONTIER_DATA_BATTLE_NUM + call BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyForNextOpponentSet + compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS + goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ContinueChallenge + call BattleFrontier_EventScript_GetCantRecordBattle + compare VAR_RESULT, TRUE + goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsNoRecord + multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1 + switch VAR_RESULT + case 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ContinueChallenge + case 1, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRecordBattle + case 2, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskPauseChallenge + case 3, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRetireChallenge + case MULTI_B_PRESSED, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents + +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsNoRecord:: @ 82491B1 + multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1 + switch VAR_RESULT + case 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ContinueChallenge + case 1, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskPauseChallenge + case 2, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRetireChallenge + case MULTI_B_PRESSED, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents -BattleFrontier_BattleTowerMultiBattleRoom_Movement_243F22: @ 8243F22 - walk_left - walk_up - set_invisible - step_end +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRecordBattle:: @ 82491E7 + message BattleFrontier_BattleTowerBattleRoom_Text_RecordYourBattle + waitmessage + multichoicedefault 20, 8, MULTI_YESNO, 1, 0 + switch VAR_RESULT + case 1, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents + case 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RecordBattle + case MULTI_B_PRESSED, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents -BattleFrontier_BattleTowerMultiBattleRoom_Movement_243F26: @ 8243F26 - walk_up - set_invisible - step_end +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RecordBattle:: @ 8249219 + call BattleFrontier_EventScript_SaveBattle + goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F29:: @ 8243F29 - lock - faceplayer - setvar VAR_TEMP_2, 0 - goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F36 - end +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskPauseChallenge:: @ 8249223 + msgbox BattleFrontier_BattleTowerBattleRoom_Text_SaveAndQuitGame, MSGBOX_YESNO + switch VAR_RESULT + case NO, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents + case YES, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_PauseChallenge + case MULTI_B_PRESSED, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F36:: @ 8243F36 - goto_if_set FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FC3 - setvar VAR_0x8004, BATTLE_TOWER_FUNC_11 - setvar VAR_0x8005, 0 - special CallBattleTowerFunc - waitmessage - waitbuttonpress - setvar VAR_0x8004, BATTLE_TOWER_FUNC_11 - setvar VAR_0x8005, 1 - special CallBattleTowerFunc - waitmessage - waitbuttonpress - setvar VAR_0x8004, BATTLE_TOWER_FUNC_11 - setvar VAR_0x8005, 2 - special CallBattleTowerFunc +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRetireChallenge:: @ 8249251 + message BattleFrontier_BattleTowerBattleRoom_Text_CancelYourChallenge waitmessage multichoicedefault 20, 8, MULTI_YESNO, 1, 0 switch VAR_RESULT - case 1, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FC3 - case MULTI_B_PRESSED, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FC3 - setvar VAR_0x8004, BATTLE_TOWER_FUNC_11 - setvar VAR_0x8005, 3 - special CallBattleTowerFunc - waitmessage - waitbuttonpress + case 1, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents + case 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_WarpToLobbyLost + case MULTI_B_PRESSED, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents + +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ContinueChallenge:: @ 8249283 closemessage - compare VAR_FACING, DIR_SOUTH - call_if_ne BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FD4 - compare VAR_FACING, DIR_SOUTH - call_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FDF - removeobject VAR_LAST_TALKED - setflag FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER - warpsilent MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 10, 3 - waitstate - release + clearflag FLAG_TEMP_2 + applymovement 5, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceBattle + applymovement 6, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceBattle + waitmovement 0 + applymovement 2, BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantReturnToPos + applymovement 3, BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantReturnToPos + waitmovement 0 + goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_OpponentsEnter end -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FC3:: @ 8243FC3 - setvar VAR_0x8004, BATTLE_TOWER_FUNC_11 - setvar VAR_0x8005, 4 - special CallBattleTowerFunc +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_WarpToLobbyWon:: @ 82492AF + frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON + tower_set TOWER_DATA_LVL_MODE + setvar VAR_0x8004, 3 + special Script_TryGainNewFanFromCounter + goto BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobby + +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_PauseChallenge:: @ 82492DB + message BattleFrontier_BattleTowerBattleRoom_Text_SavingPleaseWait waitmessage - waitbuttonpress - release + tower_save CHALLENGE_STATUS_PAUSED + playse SE_SAVE + waitse + fadescreen 1 + frontier_reset end -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FD4:: @ 8243FD4 - applymovement VAR_LAST_TALKED, BattleFrontier_BattleTowerMultiBattleRoom_Movement_243FEA - waitmovement 0 +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyForNextOpponentSet:: @ 82492FD + compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS + goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyForNextOpponentSetLink + copyvar VAR_TEMP_F, VAR_RESULT + switch VAR_TEMP_F + case 1, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor2ndOpponentSet + case 2, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor3rdOpponentSet + case 3, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor4thOpponentSet + case 4, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor5thOpponentSet + case 5, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor6thOpponentSet + case 6, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor7thOpponentSet + +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor2ndOpponentSet:: @ 8249354 + message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor2ndOpponentSet + waitmessage return -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FDF:: @ 8243FDF - applymovement VAR_LAST_TALKED, BattleFrontier_BattleTowerMultiBattleRoom_Movement_243FF2 - waitmovement 0 +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor3rdOpponentSet:: @ 824935B + message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor3rdOpponentSet + waitmessage return -BattleFrontier_BattleTowerMultiBattleRoom_Movement_243FEA: @ 8243FEA - walk_fast_up - walk_fast_up - walk_fast_up - walk_fast_up - walk_fast_up - walk_fast_up - walk_fast_up - step_end +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor4thOpponentSet:: @ 8249362 + message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor4thOpponentSet + waitmessage + return -BattleFrontier_BattleTowerMultiBattleRoom_Movement_243FF2: @ 8243FF2 - walk_fast_left - walk_fast_up - walk_fast_up - walk_fast_up - walk_fast_up - walk_fast_up - walk_fast_up - walk_fast_up - step_end +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor5thOpponentSet:: @ 8249369 + message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor5thOpponentSet + waitmessage + return -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FFB:: @ 8243FFB - lock - faceplayer - setvar VAR_TEMP_2, 1 - goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F36 - end +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor6thOpponentSet:: @ 8249370 + message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor6thOpponentSet + waitmessage + return -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244008:: @ 8244008 - lock - faceplayer - setvar VAR_TEMP_2, 2 - goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F36 - end +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor7thOpponentSet:: @ 8249377 + message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor7thOpponentSet + waitmessage + return -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244015:: @ 8244015 - lock - faceplayer - setvar VAR_TEMP_2, 3 - goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F36 +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyForNextOpponentSetLink:: @ 824937E + copyvar VAR_TEMP_F, VAR_RESULT + switch VAR_TEMP_F + case 1, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor2ndOpponentSetLink + case 2, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor3rdOpponentSetLink + case 3, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor4thOpponentSetLink + case 4, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor5thOpponentSetLink + case 5, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor6thOpponentSetLink + case 6, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor7thOpponentSetLink + +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor2ndOpponentSetLink:: @ 82493CA + message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor2ndOpponentSet + waitmessage + goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLink end -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244022:: @ 8244022 - lock - faceplayer - setvar VAR_TEMP_2, 4 - goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F36 +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor3rdOpponentSetLink:: @ 82493D6 + message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor3rdOpponentSet + waitmessage + goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLink end -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24402F:: @ 824402F - lock - faceplayer - setvar VAR_TEMP_2, 5 - goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F36 +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor4thOpponentSetLink:: @ 82493E2 + message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor4thOpponentSet + waitmessage + goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLink end -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24403C:: @ 824403C - lock - faceplayer - setvar VAR_TEMP_2, 6 - goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F36 +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor5thOpponentSetLink:: @ 82493EE + message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor5thOpponentSet + waitmessage + goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLink end -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244049:: @ 8244049 - lock - faceplayer - setvar VAR_TEMP_2, 7 - goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F36 +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor6thOpponentSetLink:: @ 82493FA + message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor6thOpponentSet + waitmessage + goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLink end -BattleFrontier_BattleTowerMultiBattleRoom_Text_244056: @ 8244056 - .string "Please find a partner from out of\n" - .string "the TRAINERS gathered here.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244094: @ 8244094 - .string "{PLAYER}, you have not found a partner\n" - .string "for your tag team.\p" - .string "Would you like to quit looking and\n" - .string "return to the reception counter?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24410C: @ 824410C - .string "Then, please find a partner from\n" - .string "the TRAINERS gathered here.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244149:: @ 8244149 - .string "Thank you for choosing a partner.\p" - .string "I will now show you to your\n" - .string "MULTI BATTLE ROOM.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24419A:: @ 824419A - .string "I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice.\n" - .string "You can call me {STR_VAR_3}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2441CA:: @ 82441CA - .string "On {STR_VAR_1}'s advice, I brought\n" - .string "one {STR_VAR_3} with {STR_VAR_2} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2441F7:: @ 82441F7 - .string "one {STR_VAR_2} with {STR_VAR_1}.\p" - .string "Please, let me join you as a tag team.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24422E:: @ 824422E - .string "Thank you!\n" - .string "I'll go register right now.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244255:: @ 8244255 - .string "I really wanted to form a tag team\n" - .string "with you, {PLAYER}…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244286:: @ 8244286 - .string "I am {STR_VAR_1}'s no. {STR_VAR_2} apprentice.\n" - .string "My name is {STR_VAR_3}.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2442B2:: @ 82442B2 - .string "I got advice from {STR_VAR_1} and chose\n" - .string "one {STR_VAR_3} with {STR_VAR_2} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2442E4:: @ 82442E4 - .string "one {STR_VAR_2} with {STR_VAR_1}.\p" - .string "Please, let's form a tag team!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244313:: @ 8244313 - .string "Thank you very much!\n" - .string "I'll be done with registration quickly!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244350:: @ 8244350 - .string "{PLAYER}, I was hoping that I could\n" - .string "partner up with you…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244383:: @ 8244383 - .string "Um, my name's {STR_VAR_3}, and I'm\n" - .string "{STR_VAR_1}'s no. {STR_VAR_2} apprentice.\p" - .string "Snivel…\p" - .string "I'm sorry!\n" - .string "This tension is making me cry…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2443E7:: @ 82443E7 - .string "{STR_VAR_3} advised me, so I have\n" - .string "one {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244413:: @ 8244413 - .string "one {STR_VAR_2} with {STR_VAR_1}.\p" - .string "Snivel…\n" - .string "Please, please team up with me!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24444B:: @ 824444B - .string "Oh, really? You will?\n" - .string "Awesome! Wicked! Awoooh!\p" - .string "Oh… I'm sorry…\n" - .string "I'm so happy, I'm crying…\p" - .string "I'll go register right away.\n" - .string "Please don't go away!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2444D6:: @ 82444D6 - .string "Oh, b-but…\n" - .string "Sob… Waaaaah!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2444EF:: @ 82444EF - .string "Hi, there! I'm {STR_VAR_3}!\n" - .string "I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24451E:: @ 824451E - .string "{STR_VAR_3} recommended my crew.\n" - .string "One {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244549:: @ 8244549 - .string "one {STR_VAR_2} with {STR_VAR_1},\n" - .string "that's what I have! Cool, huh?\p" - .string "So come on!\n" - .string "Let's form a tag team!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24459B:: @ 824459B - .string "Yay! Great!\n" - .string "Okay, I'll go register, okay?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2445C5:: @ 82445C5 - .string "Aww, why?\n" - .string "I wanted to team up, {PLAYER}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2445E8:: @ 82445E8 - .string "I'm {STR_VAR_3}, the no. {STR_VAR_2} apprentice\n" - .string "of the famous {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244618:: @ 8244618 - .string "I looked to {STR_VAR_3} for advice.\n" - .string "One {STR_VAR_1}-using {STR_VAR_2}$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244643:: @ 8244643 - .string "and one {STR_VAR_2} with {STR_VAR_1},\n" - .string "that's my pair.\p" - .string "Please, will you join me in\n" - .string "a tag team?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24468F:: @ 824468F - .string "Thank you!\n" - .string "I'll register right away!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2446B4:: @ 82446B4 - .string "{PLAYER}, I had been hoping to join\n" - .string "you in a tag team…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2446E5:: @ 82446E5 - .string "Um… I'm sincerely happy that you\n" - .string "would take the time to talk to me.\p" - .string "I'm {STR_VAR_3}.\n" - .string "I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24474D:: @ 824474D - .string "{STR_VAR_3} gave me advice.\n" - .string "I'm very grateful for it.\p" - .string "I have a team of one {STR_VAR_2}\n" - .string "with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24479E:: @ 824479E - .string "one {STR_VAR_2} with {STR_VAR_1}.\n" - .string "I know I'm asking a lot…\p" - .string "I don't think you'll be willing to,\n" - .string "but may I join you as a partner?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24480C:: @ 824480C - .string "Really? I can't believe it!\n" - .string "I can't believe you'll let me join you!\l" - .string "I… I won't let you down!\p" - .string "Um… If it's really okay, I'll go register\n" - .string "right this instant!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2448A7:: @ 82448A7 - .string "Oh…\n" - .string "I didn't think I was good enough…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2448CD:: @ 82448CD - .string "Hi, I'm {STR_VAR_3}.\n" - .string "I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2448F5:: @ 82448F5 - .string "{STR_VAR_3} told me that it would be\n" - .string "good to make this team:\l" - .string "one {STR_VAR_1}-using {STR_VAR_2}$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244939:: @ 8244939 - .string "and one {STR_VAR_2} that knows how\n" - .string "to use {STR_VAR_1}.\p" - .string "Not bad, huh?\n" - .string "Want me to team up with you?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244989:: @ 8244989 - .string "Okay, glad to join you!\n" - .string "I hope you won't mess things up for me!\l" - .string "I'll do my registration now.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2449E6:: @ 82449E6 - .string "Huh? Why did you turn me down?\n" - .string "You're no judge of character!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244A23:: @ 8244A23 - .string "I'm {STR_VAR_3} and I'm a TRIATHLETE.\n" - .string "I'm busy every day what with jogging,\l" - .string "training, and rapping.\p" - .string "I also happen to be {STR_VAR_1}'s\n" - .string "no. {STR_VAR_2} apprentice.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244AA9:: @ 8244AA9 - .string "This is what {STR_VAR_3} recommended.\n" - .string "One {STR_VAR_1}-using {STR_VAR_2}$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244AD6:: @ 8244AD6 - .string "and one {STR_VAR_1}-using\n" - .string "{STR_VAR_2}.\p" - .string "I put a lot of effort into raising\n" - .string "them, even though I'm busy.\p" - .string "Let's form a tag team\n" - .string "and give it a go!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244B52:: @ 8244B52 - .string "Thanks, that's the spirit!\n" - .string "Hang tight while I go register, okay?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244B93:: @ 8244B93 - .string "I took time from my busy schedule\n" - .string "to be here! Give me a break!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244BD2:: @ 8244BD2 - .string "Hi!\n" - .string "How's it going?\p" - .string "I'm {STR_VAR_3}, {STR_VAR_1}'s\n" - .string "no. {STR_VAR_2} apprentice. Glad to meet you!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244C18:: @ 8244C18 - .string "Listen, listen! You have to hear about\n" - .string "the POKéMON {STR_VAR_3} recommended.\l" - .string "One {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244C6E:: @ 8244C6E - .string "one {STR_VAR_2} with {STR_VAR_1}.\n" - .string "Of course I raised them superbly!\p" - .string "So, want to team up?\n" - .string "I'm sure it'll be a great combo!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244CD6:: @ 8244CD6 - .string "Yay, I think this will be fun!\n" - .string "I'll go register!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244D07:: @ 8244D07 - .string "Oh, you're mean!\n" - .string "I come recommended, you know.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244D36:: @ 8244D36 - .string "Please let me introduce myself.\n" - .string "I am {STR_VAR_3}.\p" - .string "I serve as {STR_VAR_1}'s\n" - .string "no. {STR_VAR_2} apprentice.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244D82:: @ 8244D82 - .string "I sought the sage advice of\n" - .string "{STR_VAR_3} and raised my team\l" - .string "of one {STR_VAR_2} with {STR_VAR_1}$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244DC6:: @ 8244DC6 - .string "and one {STR_VAR_2} with {STR_VAR_1}.\p" - .string "Please agree to a tag team with me!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244DFE:: @ 8244DFE - .string "Oh… I'm delighted!\n" - .string "I promise to give you my best!\p" - .string "Of course I will register us!\n" - .string "Please wait!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244E5B:: @ 8244E5B - .string "I had been hoping to join you,\n" - .string "{PLAYER}…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244E7E:: @ 8244E7E - .string "Eek! You spoke to me!\n" - .string "I… I'm overjoyed!\p" - .string "I'm {STR_VAR_3}! I'm {STR_VAR_1}'s\n" - .string "no. {STR_VAR_2} apprentice!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244ECA:: @ 8244ECA - .string "On {STR_VAR_3}'s advice, I trained\n" - .string "one {STR_VAR_1}-using {STR_VAR_2}$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244EF4:: @ 8244EF4 - .string "and one {STR_VAR_1}-using\n" - .string "{STR_VAR_2}.\p" - .string "Please, can you grant me my wish?\n" - .string "I want to be your tag-team partner!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244F4F:: @ 8244F4F - .string "Eek! I… I feel giddy!\n" - .string "Thank you so much!\l" - .string "I'll go register us right away!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244F98:: @ 8244F98 - .string "Waaah! Don't you feel any pity?\n" - .string "But that makes you cooler…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_244FD3:: @ 8244FD3 - .string "Yeehaw! I'm {STR_VAR_1}'s\n" - .string "no. {STR_VAR_2} apprentice!\p" - .string "{STR_VAR_3}'s my name, hello, hello!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245013:: @ 8245013 - .string "My mentor {STR_VAR_3} recommended\n" - .string "one {STR_VAR_1}-master {STR_VAR_2}$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24503D:: @ 824503D - .string "and one {STR_VAR_1}-master\n" - .string "{STR_VAR_2}.\p" - .string "Good stuff, huh?\n" - .string "You'll partner with me, won't you?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245087:: @ 8245087 - .string "Okay, excellent!\n" - .string "I'll get the registration done quickly!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2450C0:: @ 82450C0 - .string "Gwaaah!\n" - .string "You're a calculating one, {PLAYER}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2450E6:: @ 82450E6 - .string "Hey! There's big trouble! This is\n" - .string "the BATTLE TOWER's last day!\p" - .string "… … … … … …\n" - .string "I'm only joking!\p" - .string "People call me {STR_VAR_3} and I do, too!\n" - .string "I'm {STR_VAR_1}'s 1,000th apprentice!\l" - .string "Actually, I'm no. {STR_VAR_2}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245196:: @ 8245196 - .string "{STR_VAR_3} gave me some advice.\n" - .string "{STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2451BD:: @ 82451BD - .string "{STR_VAR_2} with {STR_VAR_1}.\n" - .string "I've got ten of each kind!\l" - .string "Actually, just one of each!\p" - .string "How about it?\n" - .string "Want to try tag battles with me?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24522F:: @ 824522F - .string "Yippee!\n" - .string "I'll give you a POKéMON as my thanks!\p" - .string "Just joking! But I will really go do\n" - .string "the registration, okay?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24529A:: @ 824529A - .string "Oh, that's so cold! I'll have to wreck\n" - .string "the BATTLE TOWER for that!\p" - .string "Of course I won't!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2452EF:: @ 82452EF - .string "Hey, there, I'm rockin' and a-rollin'!\n" - .string "POKéMON, I be controllin'!\p" - .string "I'm {STR_VAR_3} the rappin' SAILOR.\n" - .string "Don't be mistakin' me for no wailer!\p" - .string "I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice.\n" - .string "Me, you shouldn't be quick to dismiss!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2453B4:: @ 82453B4 - .string "With the advice of {STR_VAR_3} I did\n" - .string "abide, put together my team of pride!\l" - .string "One {STR_VAR_1}-using {STR_VAR_2}$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245406:: @ 8245406 - .string "and one {STR_VAR_1}-using\n" - .string "{STR_VAR_2}!\p" - .string "Our meeting we should commemorate,\n" - .string "with a tag-team victory to celebrate!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245464:: @ 8245464 - .string "Hey, hey, I like your style!\n" - .string "Our registration, I will go file!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2454A3:: @ 82454A3 - .string "Oh, hey, {PLAYER}, now that's cold!\n" - .string "If I may be so bold!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2454D6:: @ 82454D6 - .string "Yippee-yahoo!\n" - .string "Oh, don't run! I was just having fun!\p" - .string "Howdy! I'm {STR_VAR_3}!\n" - .string "I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245535:: @ 8245535 - .string "{STR_VAR_3} told me what to do.\n" - .string "So one {STR_VAR_1}-using {STR_VAR_2}$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24555F:: @ 824555F - .string "and one {STR_VAR_1}-using\n" - .string "{STR_VAR_2}, I did choose.\p" - .string "So, what do you say?\n" - .string "Come on, make my day!\p" - .string "Please, I'm begging you!\n" - .string "Let me join you, don't leave me blue!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2455EC:: @ 82455EC - .string "Yeahah! Luck is with me!\n" - .string "It sure makes me happy!\p" - .string "Before we go join the fray,\n" - .string "I'll go register right away!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245656:: @ 8245656 - .string "You're turning me down?\n" - .string "{PLAYER}, you're making me frown!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24568A:: @ 824568A - .string "Cough!\p" - .string "Oh, sorry, I have a cold.\n" - .string "My POKéMON are fine, though.\p" - .string "My name's {STR_VAR_3}, {STR_VAR_1}'s\n" - .string "no. {STR_VAR_2} apprentice. Cough!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2456F5:: @ 82456F5 - .string "I took {STR_VAR_3}'s advice to heart\n" - .string "and put together my team of\l" - .string "one {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245740:: @ 8245740 - .string "one {STR_VAR_2} with {STR_VAR_1}.\p" - .string "I trained them every day,\n" - .string "even in wind and rain.\p" - .string "That's why I have this cold,\n" - .string "I think.\p" - .string "That's what I'm about.\n" - .string "Want to be my tag partner?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2457D9:: @ 82457D9 - .string "Thanks, I appreciate this!\n" - .string "Cough, cough!\l" - .string "Hang on while I go register.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24581F:: @ 824581F - .string "Oh, you won't?\n" - .string "{PLAYER}, I think we'd make a good pair.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245851:: @ 8245851 - .string "Oh, hello!\n" - .string "This is nerve-racking.\p" - .string "I'm {STR_VAR_3}.\n" - .string "I'm the no. {STR_VAR_2} apprentice of {STR_VAR_1}.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24589C:: @ 824589C - .string "{STR_VAR_3} said this team'll be good--\n" - .string "one {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2458CE:: @ 82458CE - .string "one {STR_VAR_2} with {STR_VAR_1}.\p" - .string "I'm feeling self-conscious about this,\n" - .string "but will you let me join you?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245923:: @ 8245923 - .string "Oh, gee, thank you!\n" - .string "I feel bashful, but I'll do my best!\p" - .string "I'll go get the registration done.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24597F:: @ 824597F - .string "Oh, please don't say no!\n" - .string "I feel self-conscious enough already…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2459BE:: @ 82459BE - .string "I am {STR_VAR_3}, and that's no lie.\n" - .string "I am {STR_VAR_1}'s no. {STR_VAR_2} apprentice.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2459F7:: @ 82459F7 - .string "{STR_VAR_3} recommended my team.\p" - .string "Since the advice sounded sincere,\n" - .string "I decided to bring with me\l" - .string "my {STR_VAR_1}-using {STR_VAR_2} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245A5F:: @ 8245A5F - .string "my {STR_VAR_1}-using {STR_VAR_2}.\p" - .string "If possible, I would like you to accept\n" - .string "me as your tag-team partner.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245AB4:: @ 8245AB4 - .string "You really will accept me?\n" - .string "It would be too terrible otherwise.\p" - .string "But since you've agreed, this is fine.\n" - .string "I shall go register the both of us.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245B3E:: @ 8245B3E - .string "Hm? Now why would you refuse?\n" - .string "Is this your idea of a joke?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245B79:: @ 8245B79 - .string "I'm {STR_VAR_1}, and I'm a LASS!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245B91:: @ 8245B91 - .string "What I have are one {STR_VAR_2}\n" - .string "that uses {STR_VAR_1} and one$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245BBD:: @ 8245BBD - .string "{STR_VAR_2} that uses {STR_VAR_1}.\n" - .string "Those are what I have with me.\p" - .string "Will you be my partner?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245C05:: @ 8245C05 - .string "Thank you!\n" - .string "I'll go do the registration!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245C2D:: @ 8245C2D - .string "You don't want to be my partner?\n" - .string "You'll regret it later!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245C66:: @ 8245C66 - .string "Hello!\p" - .string "I'm YOUNGSTER {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245C7F:: @ 8245C7F - .string "Want to know what I have?\n" - .string "One {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245CAC:: @ 8245CAC - .string "one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "You'll be my tag-team partner,\n" - .string "won't you?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245CE6:: @ 8245CE6 - .string "Yay!\n" - .string "I'll go and register, okay?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245D07:: @ 8245D07 - .string "Aww! If you'd form a tag team with\n" - .string "my POKéMON, we'd be unstoppable!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245D4B:: @ 8245D4B - .string "Yahoo!\n" - .string "I'm HIKER {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245D60:: @ 8245D60 - .string "Know what I have with me?\n" - .string "My {STR_VAR_1}-using {STR_VAR_2} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245D8D:: @ 8245D8D - .string "my {STR_VAR_1}-using {STR_VAR_2}!\p" - .string "Sounds good, eh?\n" - .string "Want to form a tag team?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245DC7:: @ 8245DC7 - .string "Yahoo!\n" - .string "I'll go do the registering, then.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245DF0:: @ 8245DF0 - .string "I would've liked to battle with you\n" - .string "at my side.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245E20:: @ 8245E20 - .string "Hello!\n" - .string "I'm {STR_VAR_1}, and I'm a BEAUTY!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245E41:: @ 8245E41 - .string "Do you know what I've been raising?\n" - .string "One {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245E78:: @ 8245E78 - .string "one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "What do you think?\n" - .string "Want to make a tag team together?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245EBD:: @ 8245EBD - .string "Wonderful!\n" - .string "I'll get the registration done now!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245EEC:: @ 8245EEC - .string "How disappointing!\p" - .string "We two together--we would've been\n" - .string "the best!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245F2B:: @ 8245F2B - .string "Yo!\p" - .string "You know who I am?\n" - .string "I'm {STR_VAR_1} the FISHERMAN!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245F58:: @ 8245F58 - .string "I've got with me a team of one\n" - .string "{STR_VAR_1}-using {STR_VAR_2} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245F87:: @ 8245F87 - .string "one {STR_VAR_1}-using {STR_VAR_2}.\p" - .string "So, how about it?\n" - .string "Will you battle at my side?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_245FC6:: @ 8245FC6 - .string "Good, good!\n" - .string "Leave it up to me!\p" - .string "I'll go and register us now.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246002:: @ 8246002 - .string "We matched up perfectly, too…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246020:: @ 8246020 - .string "Glad to make your acquaintance.\n" - .string "I am {STR_VAR_1}, a LADY.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246051:: @ 8246051 - .string "I am accompanied by a team of\n" - .string "one {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246082:: @ 8246082 - .string "one {STR_VAR_2} with {STR_VAR_1}.\p" - .string "I hope I meet your approval.\n" - .string "For I wish to have you as my partner.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2460D5:: @ 82460D5 - .string "I thank you sincerely.\n" - .string "I shall handle the registration.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24610D:: @ 824610D - .string "I'm sure that you will regret not\n" - .string "having me as your partner.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24614A:: @ 824614A - .string "I'm TRIATHLETE {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24615D:: @ 824615D - .string "What I have…\n" - .string "One {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24617D:: @ 824617D - .string "one {STR_VAR_2} with {STR_VAR_1}!\n" - .string "That's my pair!\p" - .string "Please?\n" - .string "Will you form a tag team with me?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2461C7:: @ 82461C7 - .string "Gee, thanks!\n" - .string "I'll go register at the counter.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2461F5:: @ 82461F5 - .string "We two together, we would've been\n" - .string "tough for certain!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24622A:: @ 824622A - .string "Hiya!\n" - .string "I'm BUG CATCHER {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246244:: @ 8246244 - .string "Check out what I have!\n" - .string "One {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24626E:: @ 824626E - .string "one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "So, listen!\n" - .string "Do you want to form a tag team?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2462AA:: @ 82462AA - .string "Gotcha!\p" - .string "I'll go do the registration stuff\n" - .string "at the counter.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2462E4:: @ 82462E4 - .string "Aww, my POKéMON are awesome.\n" - .string "I hope you won't regret this!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24631F:: @ 824631F - .string "Good day!\n" - .string "I'm SCHOOL KID {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24633C:: @ 824633C - .string "What I've been raising are one\n" - .string "{STR_VAR_2} that uses {STR_VAR_1}$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24636B:: @ 824636B - .string "and one {STR_VAR_2} that uses\n" - .string "{STR_VAR_1}.\p" - .string "Not too bad, don't you think?\n" - .string "Would you care to form a tag team?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2463C5:: @ 82463C5 - .string "Thank you very much!\n" - .string "I'll get done with the registration.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2463FF:: @ 82463FF - .string "That's too bad…\p" - .string "I was hoping that I could learn\n" - .string "from you as your partner…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246449:: @ 8246449 - .string "Yo! Let me tell you who I am!\n" - .string "I'm RICH BOY {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246478:: @ 8246478 - .string "Guess what I got!\n" - .string "One {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24649D:: @ 824649D - .string "one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "I'm willing to offer you the chance\n" - .string "to be in a tag team with me.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2464EE:: @ 82464EE - .string "Smart move!\p" - .string "I'll finish up the registration\n" - .string "process quick!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246529:: @ 8246529 - .string "You'd turn me of all people down?\n" - .string "You'll regret that decision for sure!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246571:: @ 8246571 - .string "Hiyah!\n" - .string "I am BLACK BELT {STR_VAR_1}.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24658C:: @ 824658C - .string "As my companions, I have\n" - .string "one {STR_VAR_2} using {STR_VAR_1}$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2465B5:: @ 82465B5 - .string "and one {STR_VAR_2} using\n" - .string "{STR_VAR_1}.\p" - .string "Please, grant me my wish!\n" - .string "Allow me to be your tag partner!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246605:: @ 8246605 - .string "Hiyah!\n" - .string "I will go register forthwith!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24662A:: @ 824662A - .string "I see… I hope for an opportunity\n" - .string "the next time we meet…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246662:: @ 8246662 - .string "Hi, there!\n" - .string "I'm {STR_VAR_1}, and I'm a TUBER!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246686:: @ 8246686 - .string "I'll tell you what I have.\n" - .string "One {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2466B4:: @ 82466B4 - .string "one {STR_VAR_2} with {STR_VAR_1}!\n" - .string "May I please be on your tag team?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2466E6:: @ 82466E6 - .string "Thank you!\n" - .string "I'll go register us now!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24670A:: @ 824670A - .string "If we'd become partners, we could\n" - .string "have been so strong!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246741:: @ 8246741 - .string "Greetings…\n" - .string "I am HEX MANIAC {STR_VAR_1}…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246760:: @ 8246760 - .string "I bear with me one {STR_VAR_1}-using\n" - .string "{STR_VAR_2} together with one$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246791:: @ 8246791 - .string "{STR_VAR_1}-using {STR_VAR_2}…\p" - .string "I beseech you…\n" - .string "Join me in a tag team…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2467C4:: @ 82467C4 - .string "I thank you…\n" - .string "I shall register us…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2467E6:: @ 82467E6 - .string "I so longed to join you…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2467FF:: @ 82467FF - .string "How do you do? I'm {STR_VAR_1},\n" - .string "and I'm a POKéMON BREEDER!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246831:: @ 8246831 - .string "I'm raising a couple good ones!\n" - .string "One {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246864:: @ 8246864 - .string "one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "How about it?\n" - .string "Feel like making a tag team with me?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2468A7:: @ 82468A7 - .string "Thank you kindly!\p" - .string "I'll go take care of the registration\n" - .string "stuff, so you wait right here!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2468FE:: @ 82468FE - .string "I was looking forward to being\n" - .string "your partner…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24692B:: @ 824692B - .string "Well, hello!\n" - .string "I'm TRIATHLETE {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24694B:: @ 824694B - .string "Want to know what I run with?\n" - .string "One {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24697C:: @ 824697C - .string "one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "Well?\n" - .string "Want to be in a tag team with me?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2469B4:: @ 82469B4 - .string "Good going!\p" - .string "I'll be quick and get the registration\n" - .string "all done!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2469F1:: @ 82469F1 - .string "You and me, we would've been tops.\n" - .string "It's too bad…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246A22:: @ 8246A22 - .string "Hey, there! My name's {STR_VAR_1}!\n" - .string "I'm a TRIATHLETE!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246A4E:: @ 8246A4E - .string "I go on runs with my durable team--\n" - .string "one {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246A85:: @ 8246A85 - .string "one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "Not too shabby, huh?\n" - .string "We should be in a tag team together!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246ACF:: @ 8246ACF - .string "All right!\n" - .string "I'll go register in a flash!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246AF7:: @ 8246AF7 - .string "I really wanted to battle as your\n" - .string "tag-team partner…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246B2B:: @ 8246B2B - .string "I'm BATTLE GIRL {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246B3F:: @ 8246B3F - .string "I've been toughening up one\n" - .string "{STR_VAR_1}-using {STR_VAR_2} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246B6B:: @ 8246B6B - .string "one {STR_VAR_1}-using {STR_VAR_2}!\p" - .string "Do you like that combo?\n" - .string "How about you and me join up?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246BB2:: @ 8246BB2 - .string "Why, thanks!\p" - .string "I'll get the registration done\n" - .string "right now!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246BE9:: @ 8246BE9 - .string "With you, I thought we could form\n" - .string "the ultimate tag team…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246C22:: @ 8246C22 - .string "I'm TRIATHLETE {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246C35:: @ 8246C35 - .string "I've been running with one {STR_VAR_2}\n" - .string "that knows how to use {STR_VAR_1}$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246C6C:: @ 8246C6C - .string "and one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "We could be in a tag team.\n" - .string "Wouldn't that be great?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246CB3:: @ 8246CB3 - .string "Thank you!\p" - .string "I'll go register us, and that's\n" - .string "right now!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246CE9:: @ 8246CE9 - .string "Aww, that's too bad. We would've been\n" - .string "the toughest tag team around!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246D2D:: @ 8246D2D - .string "Me?\n" - .string "I'm TUBER {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246D3F:: @ 8246D3F - .string "What do I have with me?\n" - .string "One {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246D6A:: @ 8246D6A - .string "one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "Hey?\n" - .string "You'll team up with me, right?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246D9E:: @ 8246D9E - .string "Okay!\p" - .string "I'll go register!\n" - .string "Let's be excellent together!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246DD3:: @ 8246DD3 - .string "My POKéMON are tough for sure…\n" - .string "It's too bad you don't want to team up.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246E1A:: @ 8246E1A - .string "Yay-hey!\n" - .string "Call me GUITARIST {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246E39:: @ 8246E39 - .string "Check out my entourage!\n" - .string "One {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246E64:: @ 8246E64 - .string "one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "Yay-hey! Pretty wild, huh?\n" - .string "We'll have to do a duet in a tag team!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246EB6:: @ 8246EB6 - .string "Yay-hey! Right on!\n" - .string "I'll do that registration stuff now!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246EEE:: @ 8246EEE - .string "My POKéMON rock hard!\n" - .string "You'll be sorry, I tell you!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246F21:: @ 8246F21 - .string "Pleased to meet you.\n" - .string "I am {STR_VAR_1}, a GENTLEMAN.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246F4C:: @ 8246F4C - .string "I am accompanied by my trusted\n" - .string "{STR_VAR_1}-using {STR_VAR_2} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246F7B:: @ 8246F7B - .string "one {STR_VAR_1}-using {STR_VAR_2}.\p" - .string "May I ask you to join me in a tag-team\n" - .string "partnership arrangement?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_246FCC:: @ 8246FCC - .string "Ah, I thank you for your trust.\n" - .string "I shall be done with the registration.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247013:: @ 8247013 - .string "That is most unfortunate…\p" - .string "I shall look forward to the next\n" - .string "opportunity…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24705B:: @ 824705B - .string "Hello, I'm {STR_VAR_1},\n" - .string "and I'm a POKéFAN.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24707D:: @ 824707D - .string "I have with me now one {STR_VAR_2}\n" - .string "that knows the move {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2470B2:: @ 82470B2 - .string "one {STR_VAR_2} with {STR_VAR_1}.\p" - .string "Do you like what you see?\n" - .string "Why don't you be my tag partner?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2470FD:: @ 82470FD - .string "Thank you!\n" - .string "I'll look after the registration!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24712A:: @ 824712A - .string "My POKéMON are top grade…\n" - .string "It's too bad you can't appreciate that.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24716C:: @ 824716C - .string "Hm!\n" - .string "I am {STR_VAR_1}, and an EXPERT am I!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24718D:: @ 824718D - .string "The POKéMON that I've toughened up are\n" - .string "one {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2471C7:: @ 82471C7 - .string "one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "What say you to a tag team with me?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2471FB:: @ 82471FB - .string "Hm!\n" - .string "I shall register us right away!\l" - .string "Let us both do our best!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247238:: @ 8247238 - .string "I will hope that your choice is\n" - .string "indeed correct…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247268:: @ 8247268 - .string "Hello, hello.\n" - .string "I'm {STR_VAR_1}, and I'm an EXPERT.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247291:: @ 8247291 - .string "I've raised my POKéMON thoroughly.\n" - .string "One {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2472C7:: @ 82472C7 - .string "one {STR_VAR_2} with {STR_VAR_1}--\n" - .string "they're what I have.\p" - .string "Wouldn't you like to team up with me?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247313:: @ 8247313 - .string "Good, good.\n" - .string "I'll see to the registration right away.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247348:: @ 8247348 - .string "Perhaps we can form a team the next\n" - .string "time we meet.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24737A:: @ 824737A - .string "I'm DRAGON TAMER {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24738F:: @ 824738F - .string "The team I've been toughening up is\n" - .string "one {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2473C6:: @ 82473C6 - .string "one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "How about it?\n" - .string "Want to be my partner?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2473FB:: @ 82473FB - .string "Okay, I'll give it my best!\n" - .string "I'll go register now, all right?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247438:: @ 8247438 - .string "You're not going to find many tougher\n" - .string "partners than me!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247470:: @ 8247470 - .string "I'm BIRD KEEPER {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247484:: @ 8247484 - .string "What POKéMON do I have?\n" - .string "One {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2474AF:: @ 82474AF - .string "one {STR_VAR_2} with {STR_VAR_1}.\p" - .string "Don't you think we'd make a decent\n" - .string "tag team?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2474EC:: @ 82474EC - .string "Great, thanks!\n" - .string "I'll look after the registration!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24751D:: @ 824751D - .string "My POKéMON and I are strong.\n" - .string "What a letdown.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24754A:: @ 824754A - .string "I'm NINJA BOY {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24755C:: @ 824755C - .string "My POKéMON team consists of one\n" - .string "{STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24758B:: @ 824758B - .string "one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "Let's be in a tag team together!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2475BC:: @ 82475BC - .string "Yay!\n" - .string "Let me go register!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2475D5:: @ 82475D5 - .string "You'll regret not having my tough\n" - .string "POKéMON on your side!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24760D:: @ 824760D - .string "Hello!\n" - .string "I'm PARASOL LADY {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247629:: @ 8247629 - .string "Escorting me now are my {STR_VAR_2}\n" - .string "that uses {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247655:: @ 8247655 - .string "one {STR_VAR_2} that uses\n" - .string "{STR_VAR_1}.\p" - .string "Aren't they nice?\n" - .string "Care to join us in a tag team?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24769B:: @ 824769B - .string "Thanks a bunch!\p" - .string "I'll go register at the counter.\n" - .string "Let's not disappoint each other!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2476ED:: @ 82476ED - .string "My POKéMON are tremendously strong.\n" - .string "How disappointing…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247724:: @ 8247724 - .string "Hello.\n" - .string "I'm {STR_VAR_1}, and I'm a BUG MANIAC!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247749:: @ 8247749 - .string "I have found my POKéMON, yes.\n" - .string "One {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24777A:: @ 824777A - .string "one {STR_VAR_2} with {STR_VAR_1}--\n" - .string "they are what I found.\p" - .string "Could I interest you in forming\n" - .string "a tag team?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2477CE:: @ 82477CE - .string "Okay!\n" - .string "Understood!\p" - .string "I won't be long with the registration!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247807:: @ 8247807 - .string "With the POKéMON I found, we wouldn't\n" - .string "have lost…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247838:: @ 8247838 - .string "Ahoy, there!\n" - .string "I'm SAILOR {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247854:: @ 8247854 - .string "Let me show you my pride and joy!\n" - .string "One {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247889:: @ 8247889 - .string "one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "Of course you're not going to turn\n" - .string "me down. We will team up, right?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2478DD:: @ 82478DD - .string "I didn't expect any less!\n" - .string "I'll go register now.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24790D:: @ 824790D - .string "We would've stormed through\n" - .string "the opposition! Too bad!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247942:: @ 8247942 - .string "Hi, I'm {STR_VAR_1}.\n" - .string "I'm a COLLECTOR.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24795F:: @ 824795F - .string "The jewels in my collection are\n" - .string "my {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247991:: @ 8247991 - .string "one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "Swell, huh?\n" - .string "We should be in a team together.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2479CE:: @ 82479CE - .string "Oh, yeah!\p" - .string "Well, let's not waste any time.\n" - .string "I'll go register the two of us.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247A18:: @ 8247A18 - .string "Well, that's upsetting.\n" - .string "You don't appreciate my POKéMON.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247A51:: @ 8247A51 - .string "Howdy, I'm {STR_VAR_1}.\n" - .string "I'm a POKéMON RANGER.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247A76:: @ 8247A76 - .string "Keeping me company are one\n" - .string "{STR_VAR_1}-using {STR_VAR_2} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247AA1:: @ 8247AA1 - .string "one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "Don't you think we'd make an impressive\n" - .string "tag team?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247AE3:: @ 8247AE3 - .string "That's super!\n" - .string "I'll deal with the registration now.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247B16:: @ 8247B16 - .string "Next time, choose my POKéMON,\n" - .string "will you?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247B3E:: @ 8247B3E - .string "My name's {STR_VAR_1}.\n" - .string "I'm a POKéMON RANGER!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247B62:: @ 8247B62 - .string "Let me tell you about my team. I have\n" - .string "one {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247B9B:: @ 8247B9B - .string "one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "How would you like to form a tag team\n" - .string "with my little posse?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247BE7:: @ 8247BE7 - .string "We'll be at our best!\n" - .string "I'll get the registration done quick!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247C23:: @ 8247C23 - .string "I hope you'll choose my POKéMON\n" - .string "next time.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247C4E:: @ 8247C4E - .string "Pleased to meet you. I'm {STR_VAR_1}.\n" - .string "I consider myself an AROMA LADY.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247C8C:: @ 8247C8C - .string "I travel with one {STR_VAR_2}\n" - .string "that uses {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247CB2:: @ 8247CB2 - .string "one {STR_VAR_2} that uses\n" - .string "{STR_VAR_1}.\p" - .string "I hope they strike your fancy.\n" - .string "Would you care to be my partner?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247D07:: @ 8247D07 - .string "I'm honored by your acceptance.\n" - .string "I will go register right this instant.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247D4E:: @ 8247D4E - .string "It would be wonderful if we could form\n" - .string "a tag team the next time we meet.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247D97:: @ 8247D97 - .string "Want to know who I am?\n" - .string "I'm {STR_VAR_1}, the RUIN MANIAC!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247DC7:: @ 8247DC7 - .string "The POKéMON that I have with me are\n" - .string "one {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247DFE:: @ 8247DFE - .string "one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "Intriguing, eh?\n" - .string "How about you and I partner up?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247E3E:: @ 8247E3E - .string "That's a sound decision!\n" - .string "I'll go do the registration paperwork.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247E7E:: @ 8247E7E - .string "Hmm…\n" - .string "I think my POKéMON are tough…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247EA1:: @ 8247EA1 - .string "I'm COOLTRAINER {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247EB5:: @ 8247EB5 - .string "The POKéMON I have right now are one\n" - .string "{STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247EE9:: @ 8247EE9 - .string "one {STR_VAR_2} with {STR_VAR_1}.\n" - .string "Cool, huh?\p" - .string "Don't you think it'd be pretty cool\n" - .string "if we made a tag team?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247F3F:: @ 8247F3F - .string "Cool!\n" - .string "I'll go do the registration in a flash!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247F6D:: @ 8247F6D - .string "I thought that we'd make just\n" - .string "the greatest team ever.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247FA3:: @ 8247FA3 - .string "I'm COOLTRAINER {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247FB7:: @ 8247FB7 - .string "The team I've been raising has one\n" - .string "{STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_247FE9:: @ 8247FE9 - .string "one {STR_VAR_2} with {STR_VAR_1}.\p" - .string "Does that sound okay?\n" - .string "How about we become tag partners?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248031:: @ 8248031 - .string "Sounds A-OK!\n" - .string "I'd better do the registration.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24805E:: @ 824805E - .string "I was thinking how we would be\n" - .string "one tough team…$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24808D:: @ 824808D - .string "Heyo!\n" - .string "I'm {STR_VAR_1}, the POKéMANIAC!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2480AB:: @ 82480AB - .string "What does a guy like me have?\n" - .string "One {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2480DC:: @ 82480DC - .string "one {STR_VAR_2} with {STR_VAR_1},\n" - .string "that's what!\p" - .string "Let's do it!\n" - .string "We'll stomp around as a tag team!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248128:: @ 8248128 - .string "Good call!\n" - .string "I'll register the both of us!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248151:: @ 8248151 - .string "My POKéMON are brutal!\n" - .string "It's not my fault if you regret this!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24818E:: @ 824818E - .string "Yo, there!\n" - .string "I'm KINDLER {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2481A9:: @ 82481A9 - .string "You know what my training cooked up?\n" - .string "One {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2481E1:: @ 82481E1 - .string "one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "Well, what do you say?\n" - .string "Want to form a tag team?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248221:: @ 8248221 - .string "All right!\n" - .string "I'll get on with the registration.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24824F:: @ 824824F - .string "Promise you'll partner up with me\n" - .string "the next time we run into each other.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248297:: @ 8248297 - .string "I'm {STR_VAR_1}, and I'm a CAMPER!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2482B1:: @ 82482B1 - .string "I've been raising one {STR_VAR_1}-\n" - .string "using {STR_VAR_2} and one$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2482DC:: @ 82482DC - .string "{STR_VAR_1}-using {STR_VAR_2}.\p" - .string "Do you think it'd be fun to team up?\n" - .string "I bet it would be!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248321:: @ 8248321 - .string "Yeah!\n" - .string "Off I go to register!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24833D:: @ 824833D - .string "Next time, okay?\n" - .string "I want to be on your team.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248369:: @ 8248369 - .string "Hello!\n" - .string "I'm {STR_VAR_1}, and I'm a PICNICKER!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24838D:: @ 824838D - .string "The POKéMON I've been taking are\n" - .string "one {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2483C1:: @ 82483C1 - .string "one {STR_VAR_2} with {STR_VAR_1}.\p" - .string "Are you interested in joining me\n" - .string "on a tag team?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248401:: @ 8248401 - .string "Why, thank you!\n" - .string "I will do the registration now.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248431:: @ 8248431 - .string "It would be nice if I could join you\n" - .string "some other time.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248467:: @ 8248467 - .string "I'm PSYCHIC {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248477:: @ 8248477 - .string "The twosome I've been raising are\n" - .string "one {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2484AC:: @ 82484AC - .string "one {STR_VAR_2} with {STR_VAR_1}.\p" - .string "Would you like to form a tag team\n" - .string "with me?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2484E7:: @ 82484E7 - .string "Sure thing!\n" - .string "I'll take care of the registration!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248517:: @ 8248517 - .string "If we meet again, that's when I'd like\n" - .string "to team up with you.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248553:: @ 8248553 - .string "I'm {STR_VAR_1}.\n" - .string "I'm a PSYCHIC.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24856A:: @ 824856A - .string "One {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24857D:: @ 824857D - .string "one {STR_VAR_2} with {STR_VAR_1}--\n" - .string "they're my disciples.\p" - .string "Doesn't the idea of forming a tag-team\n" - .string "partnership intrigue you?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2485E5:: @ 82485E5 - .string "Thank you.\n" - .string "I'll go deal with the registration.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248614:: @ 8248614 - .string "I hope there will be another chance\n" - .string "to forge an alliance.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24864E:: @ 824864E - .string "I'm SCHOOL KID {STR_VAR_1}!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248661:: @ 8248661 - .string "One {STR_VAR_1}-using {STR_VAR_2}$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248671:: @ 8248671 - .string "and one {STR_VAR_1}-using\n" - .string "{STR_VAR_2} are my POKéMON pair.\p" - .string "May I please be your partner on\n" - .string "a tag team?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2486C6:: @ 82486C6 - .string "Ooh, thank you!\n" - .string "I'll register at the counter right away!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2486FF:: @ 82486FF - .string "Please?\n" - .string "May I join you the next time?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248725:: @ 8248725 - .string "Hiya! The name's {STR_VAR_1}!\n" - .string "I'm a POKéMON BREEDER!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248751:: @ 8248751 - .string "The POKéMON I've raised are one\n" - .string "{STR_VAR_1}-using {STR_VAR_2} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248781:: @ 8248781 - .string "one {STR_VAR_1}-using {STR_VAR_2}.\p" - .string "Sound interesting?\n" - .string "How about we form a tag team, then?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2487C9:: @ 82487C9 - .string "All righty!\n" - .string "You leave the registration to me!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2487F7:: @ 82487F7 - .string "You have to team up with me next time,\n" - .string "all right?$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248829:: @ 8248829 - .string "I'm {STR_VAR_1}, and I'm proud to say\n" - .string "that I am a POKéFAN.$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24885B:: @ 824885B - .string "The darling POKéMON I've raised are\n" - .string "one {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248892:: @ 8248892 - .string "one {STR_VAR_2} with {STR_VAR_1}.\p" - .string "Aren't they just the cutest?\n" - .string "We ought to make a team!$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_2488D8:: @ 82488D8 - .string "Thank you, dear!\n" - .string "I'll be on my way to register!$" +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor7thOpponentSetLink:: @ 8249406 + message BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor7thOpponentSet + waitmessage + goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLink + end -BattleFrontier_BattleTowerMultiBattleRoom_Text_248908:: @ 8248908 - .string "My darling POKéMON are the best,\n" - .string "I'll have you know. How annoying!$" +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_LinkDelayForMsg:: @ 8249412 + waitmessage + delay 48 + return -BattleFrontier_BattleTowerMultiBattleRoom_Text_24894B:: @ 824894B - .string "Hi, I'm SWIMMER {STR_VAR_1}.$" +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLink:: @ 8249417 + goto_if_set FLAG_TEMP_2, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLinkNoRecord + multichoice 19, 6, MULTI_GO_ON_RECORD_RETIRE, 1 + switch VAR_RESULT + case 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ContinueChallengeLink + case 1, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRecordBattleLink + case 2, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRetireChallengeLink + case MULTI_B_PRESSED, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRetireChallengeLink + end -BattleFrontier_BattleTowerMultiBattleRoom_Text_24895F:: @ 824895F - .string "One {STR_VAR_1}-using {STR_VAR_2}$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_24896F:: @ 824896F - .string "and one {STR_VAR_1}-using\n" - .string "{STR_VAR_2} are what I've trained.\p" - .string "You and me, let's make a tag team.$" +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsLinkNoRecord:: @ 8249457 + multichoice 20, 8, MULTI_GO_ON_RETIRE, 1 + switch VAR_RESULT + case 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ContinueChallengeLink + case 1, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRetireChallengeLink + case MULTI_B_PRESSED, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRetireChallengeLink + end -BattleFrontier_BattleTowerMultiBattleRoom_Text_2489BD:: @ 82489BD - .string "That's cool!\n" - .string "I'll register the two of us.$" +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ContinueChallengeLink:: @ 8249483 + setvar VAR_0x8004, BATTLE_TOWER_LINK_CONTINUE + setvar VAR_0x8005, 0 + message gText_LinkStandby3 + waitmessage + special LinkRetireStatusWithBattleTowerPartner + waitstate + compare VAR_RESULT, BATTLE_TOWER_LINKSTAT_CONTINUE + goto_if_ne BattleFrontier_BattleTowerMultiBattleRoom_EventScript_WarpToLobbyLost + goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_LinkDelayForMsg + end -BattleFrontier_BattleTowerMultiBattleRoom_Text_2489E7:: @ 82489E7 - .string "If we meet again, you owe me\n" - .string "a tag team!$" +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRecordBattleLink:: @ 82494A8 + message BattleFrontier_BattleTowerBattleRoom_Text_RecordYourBattle + waitmessage + multichoicedefault 20, 8, MULTI_YESNO, 1, 0 + switch VAR_RESULT + case 1, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents + case MULTI_B_PRESSED, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents + call BattleFrontier_EventScript_SaveBattle + setflag FLAG_TEMP_2 + goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents + end -BattleFrontier_BattleTowerMultiBattleRoom_Text_248A10:: @ 8248A10 - .string "What's happening?\n" - .string "I'm {STR_VAR_1}, and I'm a TRIATHLETE.$" +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRetireChallengeLink:: @ 82494DD + message BattleFrontier_BattleTowerBattleRoom_Text_CancelYourChallenge + waitmessage + multichoicedefault 20, 8, MULTI_YESNO, 1, 0 + compare VAR_RESULT, 0 + goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RetireChallengeLink + goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents + end -BattleFrontier_BattleTowerMultiBattleRoom_Text_248A40:: @ 8248A40 - .string "I got a couple decent POKéMON.\n" - .string "One {STR_VAR_2} with {STR_VAR_1} and$" +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RetireChallengeLink:: @ 82494FA + setvar VAR_0x8004, BATTLE_TOWER_LINK_RETIRE + setvar VAR_0x8005, 0 + message gText_LinkStandby3 + waitmessage + special LinkRetireStatusWithBattleTowerPartner + waitstate + goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_WarpToLobbyLost + end -BattleFrontier_BattleTowerMultiBattleRoom_Text_248A72:: @ 8248A72 - .string "one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "It'd be neat if we made a tag team\n" - .string "together, so how about it?$" +@ Some link function. Sets battle type flags at least +BattleFrontier_BattleTowerMultiBattleRoom_EventScript_249514:: @ 8249514 + special sub_813B534 + return -BattleFrontier_BattleTowerMultiBattleRoom_Text_248AC0:: @ 8248AC0 - .string "Right on!\n" - .string "You wait while I register, okay?$" +BattleFrontier_BattleTowerMultiBattleRoom_Movement_PlayerEnterRoom: @ 8249518 + walk_up + walk_up + walk_up + walk_up + face_right + step_end -BattleFrontier_BattleTowerMultiBattleRoom_Text_248AEB:: @ 8248AEB - .string "I expect you'll let me join you\n" - .string "next time, how's that?$" +BattleFrontier_BattleTowerMultiBattleRoom_Movement_PartnerEnterRoom: @ 824951E + walk_left + walk_up + walk_up + walk_up + face_right + step_end -BattleFrontier_BattleTowerMultiBattleRoom_Text_248B22:: @ 8248B22 - .string "I'm the TRIATHLETE {STR_VAR_1}!$" +BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceAttendant: @ 8249524 + face_left + step_end -BattleFrontier_BattleTowerMultiBattleRoom_Text_248B39:: @ 8248B39 - .string "One {STR_VAR_2} with {STR_VAR_1} and$" - -BattleFrontier_BattleTowerMultiBattleRoom_Text_248B4C:: @ 8248B4C - .string "another {STR_VAR_2} that knows how\n" - .string "to use {STR_VAR_1}. That's my pair.\p" - .string "What do you think?\n" - .string "We'd make a good team, I'd say.$" +BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceBattle: @ 8249526 + walk_in_place_fastest_right + step_end -BattleFrontier_BattleTowerMultiBattleRoom_Text_248BB4:: @ 8248BB4 - .string "I like that answer!\n" - .string "I'll get done with registration fast!$" +BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent1Enter: @ 8249528 + walk_down + walk_down + walk_down + walk_down + face_left + step_end -BattleFrontier_BattleTowerMultiBattleRoom_Text_248BEE:: @ 8248BEE - .string "You'll give me another chance to form\n" - .string "a partnership, won't you?$" +BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent2Enter: @ 824952E + walk_right + walk_down + walk_down + walk_down + face_left + step_end -BattleFrontier_BattleTowerMultiBattleRoom_Text_248C2E:: @ 8248C2E - .string "Hi, there! Hello!\n" - .string "I'm {STR_VAR_1}, and I'm a SWIMMER!$" +BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent2Exit: @ 8249534 + walk_up + walk_up + walk_up + set_invisible + step_end -BattleFrontier_BattleTowerMultiBattleRoom_Text_248C5B:: @ 8248C5B - .string "Check out what I've been raising!\n" - .string "One {STR_VAR_2} with {STR_VAR_1} and$" +BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent1Exit: @ 8249539 + walk_up + walk_up + walk_up + walk_up + step_end -BattleFrontier_BattleTowerMultiBattleRoom_Text_248C90:: @ 8248C90 - .string "one {STR_VAR_2} with {STR_VAR_1}!\p" - .string "Sweet, huh?\n" - .string "It'd be sweet to form a team, too!$" +BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantApproachPlayer: @ 824953E + walk_right + walk_right + step_end -BattleFrontier_BattleTowerMultiBattleRoom_Text_248CCF:: @ 8248CCF - .string "Much obliged!\n" - .string "I'll get this registration thing done!$" +BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantReturnToPos: @ 8249541 + walk_left + walk_left + walk_in_place_fastest_right + step_end -BattleFrontier_BattleTowerMultiBattleRoom_Text_248D04:: @ 8248D04 - .string "If we meet again, you have to team up\n" - .string "with me. You'll do that, right?$" +BattleFrontier_BattleTowerMultiBattleRoom_Movement_WalkInPlaceLeft: @ 8249545 + walk_in_place_left + step_end +BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor2ndOpponentSet: @ 8249547 + .string "The 2nd set of opponents is next.\n" + .string "Are you ready?$" + +BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor3rdOpponentSet: @ 8249578 + .string "The 3rd set of opponents is next.\n" + .string "Are you ready?$" + +BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor4thOpponentSet: @ 82495A9 + .string "The 4th set of opponents is next.\n" + .string "Are you ready?$" + +BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor5thOpponentSet: @ 82495DA + .string "The 5th set of opponents is next.\n" + .string "Are you ready?$" + +BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor6thOpponentSet: @ 824960B + .string "The 6th set of opponents is next.\n" + .string "Are you ready?$" + +BattleFrontier_BattleTowerMultiBattleRoom_Text_ReadyFor7thOpponentSet: @ 824963C + .string "The 7th set of opponents is next.\n" + .string "Are you ready?$" + +@ Unused +BattleFrontier_BattleTowerMultiBattleRoom_Text_2ndOpponentSetNext: @ 824966D + .string "The 2nd set of opponents is next.\n" + .string "Do your best!$" + +@ Unused +BattleFrontier_BattleTowerMultiBattleRoom_Text_3rdOpponentSetNext: @ 824969D + .string "The 3rd set of opponents is next.\n" + .string "Do your best!$" + +@ Unused +BattleFrontier_BattleTowerMultiBattleRoom_Text_4thOpponentSetNext: @ 82496CD + .string "The 4th set of opponents is next.\n" + .string "Do your best!$" + +@ Unused +BattleFrontier_BattleTowerMultiBattleRoom_Text_5thOpponentSetNext: @ 82496FD + .string "The 5th set of opponents is next.\n" + .string "Do your best!$" + +@ Unused +BattleFrontier_BattleTowerMultiBattleRoom_Text_6thOpponentSetNext: @ 824972D + .string "The 6th set of opponents is next.\n" + .string "Do your best!$" + +@ Unused +BattleFrontier_BattleTowerMultiBattleRoom_Text_7thOpponentSetNext: @ 824975D + .string "The 7th set of opponents is next.\n" + .string "Do your best!$" + +gText_LinkStandby3:: @ 824978D + .string "Link standby…$" + +gText_YourPartnerHasRetired:: @ 824979B + .string "Your partner has retired.\p" + .string "Your BATTLE ROOM challenge\n" + .string "will be canceled.$" |