diff options
Diffstat (limited to 'data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc')
-rw-r--r-- | data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc | 38 |
1 files changed, 21 insertions, 17 deletions
diff --git a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc index 439b37f8c..feb8f49e1 100644 --- a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc +++ b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc @@ -1,3 +1,7 @@ +.set LOCALID_PLAYER, 1 +.set LOCALID_ATTENDANT, 2 +.set LOCALID_OPPONENT, 3 + FallarborTown_BattleTentBattleRoom_MapScripts:: @ 8200899 map_script MAP_SCRIPT_ON_TRANSITION, FallarborTown_BattleTentBattleRoom_OnTransition map_script MAP_SCRIPT_ON_FRAME_TABLE, FallarborTown_BattleTentBattleRoom_OnFrame @@ -36,18 +40,18 @@ FallarborTown_BattleTentBattleRoom_OnFrame: @ 82008DD FallarborTown_BattleTentBattleRoom_EventScript_EnterRoom:: @ 82008E7 lockall - showobjectat 1, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM - applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_PlayerEnter + showobjectat LOCALID_PLAYER, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM + applymovement LOCALID_PLAYER, FallarborTown_BattleTentBattleRoom_Movement_PlayerEnter waitmovement 0 frontier_get FRONTIER_DATA_BATTLE_NUM compare VAR_RESULT, 0 goto_if_ne FallarborTown_BattleTentBattleRoom_EventScript_ResumeChallenge FallarborTown_BattleTentBattleRoom_EventScript_NextOpponentEnter:: @ 820090F tower_setopponent - addobject 3 - applymovement 3, FallarborTown_BattleTentBattleRoom_Movement_OpponentEnter + addobject LOCALID_OPPONENT + applymovement LOCALID_OPPONENT, FallarborTown_BattleTentBattleRoom_Movement_OpponentEnter waitmovement 0 - applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_AttendantJump + applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentBattleRoom_Movement_AttendantJump playse SE_W187 waitse waitmovement 0 @@ -58,7 +62,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_NextOpponentEnter:: @ 820090F call BattleFrontier_BattleArenaBattleRoom_EventScript_DoArenaBattle switch VAR_RESULT case 1, FallarborTown_BattleTentBattleRoom_EventScript_DefeatedOpponent - applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_AttendantJump + applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentBattleRoom_Movement_AttendantJump playse SE_W173 waitse waitmovement 0 @@ -71,7 +75,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_WarpToLobbyLost:: @ 820097E waitstate FallarborTown_BattleTentBattleRoom_EventScript_DefeatedOpponent:: @ 820099C - applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_AttendantJump + applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentBattleRoom_Movement_AttendantJump playse SE_BAN waitse waitmovement 0 @@ -83,12 +87,12 @@ FallarborTown_BattleTentBattleRoom_EventScript_IncrementBattleNum:: @ 82009B3 frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT switch VAR_RESULT case 3, FallarborTown_BattleTentBattleRoom_EventScript_WarpToLobbyWon - applymovement 3, FallarborTown_BattleTentBattleRoom_Movement_OpponentExit + applymovement LOCALID_OPPONENT, FallarborTown_BattleTentBattleRoom_Movement_OpponentExit waitmovement 0 - removeobject 3 - applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_AttendantApproachPlayer + removeobject LOCALID_OPPONENT + applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentBattleRoom_Movement_AttendantApproachPlayer waitmovement 0 - applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceAttendant + applymovement LOCALID_PLAYER, FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceAttendant waitmovement 0 msgbox BattleFrontier_BattleArenaBattleRoom_Text_MonsWillBeRestored, MSGBOX_DEFAULT special LoadPlayerParty @@ -127,9 +131,9 @@ FallarborTown_BattleTentBattleRoom_EventScript_AskRetireChallenge:: @ 8200AA6 FallarborTown_BattleTentBattleRoom_EventScript_ContinueChallenge:: @ 8200AD8 closemessage - applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_AttendantReturnToPos + applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentBattleRoom_Movement_AttendantReturnToPos waitmovement 0 - applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceBattle + applymovement LOCALID_PLAYER, FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceBattle waitmovement 0 goto FallarborTown_BattleTentBattleRoom_EventScript_NextOpponentEnter waitstate @@ -170,9 +174,9 @@ FallarborTown_BattleTentBattleRoom_EventScript_PauseChallenge:: @ 8200B51 end FallarborTown_BattleTentBattleRoom_EventScript_ResumeChallenge:: @ 8200B73 - applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_AttendantApproachPlayer + applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentBattleRoom_Movement_AttendantApproachPlayer waitmovement 0 - applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceAttendant + applymovement LOCALID_PLAYER, FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceAttendant waitmovement 0 goto FallarborTown_BattleTentBattleRoom_EventScript_AskContinueChallenge end @@ -237,8 +241,8 @@ FallarborTown_BattleTentBattleRoom_OnWarp: @ 8200BB0 FallarborTown_BattleTentBattleRoom_EventScript_SetUpObjects:: @ 8200BBA hideobjectat OBJ_EVENT_ID_PLAYER, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM - hideobjectat 1, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM - removeobject 3 + hideobjectat LOCALID_PLAYER, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM + removeobject LOCALID_OPPONENT setvar VAR_TEMP_1, 1 end |