diff options
Diffstat (limited to 'data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc')
-rw-r--r-- | data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc index 83b91ab48..947bbb8bb 100644 --- a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc +++ b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc @@ -2,7 +2,7 @@ .set LOCALID_ATTENDANT, 2 .set LOCALID_OPPONENT, 3 -FallarborTown_BattleTentBattleRoom_MapScripts:: @ 8200899 +FallarborTown_BattleTentBattleRoom_MapScripts:: map_script MAP_SCRIPT_ON_TRANSITION, FallarborTown_BattleTentBattleRoom_OnTransition map_script MAP_SCRIPT_ON_FRAME_TABLE, FallarborTown_BattleTentBattleRoom_OnFrame map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, FallarborTown_BattleTentBattleRoom_OnWarp @@ -12,11 +12,11 @@ FallarborTown_BattleTentBattleRoom_MapScripts:: @ 8200899 @ The player is represented instead by object event 1, which has the gfx id VAR_OBJ_GFX_ID_1 @ The opponent is represented by object event 3, which has the gfx id VAR_OBJ_GFX_ID_0 -FallarborTown_BattleTentBattleRoom_OnTransition: @ 82008A9 +FallarborTown_BattleTentBattleRoom_OnTransition: call FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfx end -FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfx:: @ 82008AF +FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfx:: checkplayergender compare VAR_RESULT, MALE goto_if_eq FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfxMale @@ -24,21 +24,21 @@ FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfx:: @ 82008AF goto_if_eq FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfxFemale return -FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfxMale:: @ 82008C7 +FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfxMale:: setvar VAR_OBJ_GFX_ID_1, OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL setvar VAR_OBJ_GFX_ID_0, OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL return -FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfxFemale:: @ 82008D2 +FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfxFemale:: setvar VAR_OBJ_GFX_ID_1, OBJ_EVENT_GFX_RIVAL_MAY_NORMAL setvar VAR_OBJ_GFX_ID_0, OBJ_EVENT_GFX_RIVAL_MAY_NORMAL return -FallarborTown_BattleTentBattleRoom_OnFrame: @ 82008DD +FallarborTown_BattleTentBattleRoom_OnFrame: map_script_2 VAR_TEMP_0, 0, FallarborTown_BattleTentBattleRoom_EventScript_EnterRoom .2byte 0 -FallarborTown_BattleTentBattleRoom_EventScript_EnterRoom:: @ 82008E7 +FallarborTown_BattleTentBattleRoom_EventScript_EnterRoom:: lockall showobjectat LOCALID_PLAYER, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM applymovement LOCALID_PLAYER, FallarborTown_BattleTentBattleRoom_Movement_PlayerEnter @@ -46,7 +46,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_EnterRoom:: @ 82008E7 frontier_get FRONTIER_DATA_BATTLE_NUM compare VAR_RESULT, 0 goto_if_ne FallarborTown_BattleTentBattleRoom_EventScript_ResumeChallenge -FallarborTown_BattleTentBattleRoom_EventScript_NextOpponentEnter:: @ 820090F +FallarborTown_BattleTentBattleRoom_EventScript_NextOpponentEnter:: tower_setopponent addobject LOCALID_OPPONENT applymovement LOCALID_OPPONENT, FallarborTown_BattleTentBattleRoom_Movement_OpponentEnter @@ -68,20 +68,20 @@ FallarborTown_BattleTentBattleRoom_EventScript_NextOpponentEnter:: @ 820090F waitmovement 0 fallarbortent_getopponentname msgbox BattleFrontier_BattleArenaBattleRoom_Text_WinnerIsOpponent, MSGBOX_DEFAULT -FallarborTown_BattleTentBattleRoom_EventScript_WarpToLobbyLost:: @ 820097E +FallarborTown_BattleTentBattleRoom_EventScript_WarpToLobbyLost:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST special LoadPlayerParty warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6 waitstate -FallarborTown_BattleTentBattleRoom_EventScript_DefeatedOpponent:: @ 820099C +FallarborTown_BattleTentBattleRoom_EventScript_DefeatedOpponent:: applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentBattleRoom_Movement_AttendantJump playse SE_BANG waitse waitmovement 0 msgbox BattleFrontier_BattleArenaBattleRoom_Text_WinnerIsPlayer, MSGBOX_DEFAULT closemessage -FallarborTown_BattleTentBattleRoom_EventScript_IncrementBattleNum:: @ 82009B3 +FallarborTown_BattleTentBattleRoom_EventScript_IncrementBattleNum:: frontier_get FRONTIER_DATA_BATTLE_NUM addvar VAR_RESULT, 1 frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT @@ -101,7 +101,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_IncrementBattleNum:: @ 82009B3 playfanfare MUS_HEAL waitfanfare special HealPlayerParty -FallarborTown_BattleTentBattleRoom_EventScript_AskContinueChallenge:: @ 8200A2A +FallarborTown_BattleTentBattleRoom_EventScript_AskContinueChallenge:: frontier_get FRONTIER_DATA_BATTLE_NUM compare VAR_RESULT, 1 call_if_eq FallarborTown_BattleTentBattleRoom_EventScript_ReadyFor2ndOpponent @@ -113,14 +113,14 @@ FallarborTown_BattleTentBattleRoom_EventScript_AskContinueChallenge:: @ 8200A2A case 1, FallarborTown_BattleTentBattleRoom_EventScript_AskPauseChallenge case 2, FallarborTown_BattleTentBattleRoom_EventScript_AskRetireChallenge -FallarborTown_BattleTentBattleRoom_EventScript_AskPauseChallenge:: @ 8200A78 +FallarborTown_BattleTentBattleRoom_EventScript_AskPauseChallenge:: msgbox BattleFrontier_BattleArenaBattleRoom_Text_SaveAndShutDown, MSGBOX_YESNO switch VAR_RESULT case NO, FallarborTown_BattleTentBattleRoom_EventScript_AskContinueChallenge case YES, FallarborTown_BattleTentBattleRoom_EventScript_PauseChallenge case MULTI_B_PRESSED, FallarborTown_BattleTentBattleRoom_EventScript_AskContinueChallenge -FallarborTown_BattleTentBattleRoom_EventScript_AskRetireChallenge:: @ 8200AA6 +FallarborTown_BattleTentBattleRoom_EventScript_AskRetireChallenge:: message BattleFrontier_BattleArenaBattleRoom_Text_RetireFromChallenge waitmessage multichoicedefault 20, 8, MULTI_YESNO, 1, FALSE @@ -129,7 +129,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_AskRetireChallenge:: @ 8200AA6 case 0, FallarborTown_BattleTentBattleRoom_EventScript_WarpToLobbyLost case MULTI_B_PRESSED, FallarborTown_BattleTentBattleRoom_EventScript_AskContinueChallenge -FallarborTown_BattleTentBattleRoom_EventScript_ContinueChallenge:: @ 8200AD8 +FallarborTown_BattleTentBattleRoom_EventScript_ContinueChallenge:: closemessage applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentBattleRoom_Movement_AttendantReturnToPos waitmovement 0 @@ -138,7 +138,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_ContinueChallenge:: @ 8200AD8 goto FallarborTown_BattleTentBattleRoom_EventScript_NextOpponentEnter waitstate -FallarborTown_BattleTentBattleRoom_EventScript_WarpToLobbyWon:: @ 8200AF3 +FallarborTown_BattleTentBattleRoom_EventScript_WarpToLobbyWon:: delay 60 frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON special LoadPlayerParty @@ -153,17 +153,17 @@ FallarborTown_BattleTentBattleRoom_EventScript_WarpToLobbyWon:: @ 8200AF3 arena_set ARENA_DATA_WIN_STREAK, VAR_RESULT @ See above -FallarborTown_BattleTentBattleRoom_EventScript_ReadyFor2ndOpponent:: @ 8200B43 +FallarborTown_BattleTentBattleRoom_EventScript_ReadyFor2ndOpponent:: message BattleFrontier_BattleArenaBattleRoom_Text_ReadyFor2ndOpponent waitmessage return -FallarborTown_BattleTentBattleRoom_EventScript_ReadyFor3rdOpponent:: @ 8200B4A +FallarborTown_BattleTentBattleRoom_EventScript_ReadyFor3rdOpponent:: message BattleFrontier_BattleArenaBattleRoom_Text_ReadyFor3rdOpponent waitmessage return -FallarborTown_BattleTentBattleRoom_EventScript_PauseChallenge:: @ 8200B51 +FallarborTown_BattleTentBattleRoom_EventScript_PauseChallenge:: message BattleFrontier_BattleArenaBattleRoom_Text_SavingPleaseWait waitmessage fallarbortent_save CHALLENGE_STATUS_PAUSED @@ -173,7 +173,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_PauseChallenge:: @ 8200B51 frontier_reset end -FallarborTown_BattleTentBattleRoom_EventScript_ResumeChallenge:: @ 8200B73 +FallarborTown_BattleTentBattleRoom_EventScript_ResumeChallenge:: applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentBattleRoom_Movement_AttendantApproachPlayer waitmovement 0 applymovement LOCALID_PLAYER, FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceAttendant @@ -181,22 +181,22 @@ FallarborTown_BattleTentBattleRoom_EventScript_ResumeChallenge:: @ 8200B73 goto FallarborTown_BattleTentBattleRoom_EventScript_AskContinueChallenge end -FallarborTown_BattleTentBattleRoom_Movement_PlayerEnter: @ 8200B8D +FallarborTown_BattleTentBattleRoom_Movement_PlayerEnter: walk_up walk_up walk_up walk_in_place_fastest_right step_end -FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceBattle: @ 8200B92 +FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceBattle: walk_in_place_fastest_right step_end -FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceAttendant: @ 8200B94 +FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceAttendant: walk_in_place_fastest_left step_end -FallarborTown_BattleTentBattleRoom_Movement_OpponentEnter: @ 8200B96 +FallarborTown_BattleTentBattleRoom_Movement_OpponentEnter: walk_down walk_down walk_down @@ -205,41 +205,41 @@ FallarborTown_BattleTentBattleRoom_Movement_OpponentEnter: @ 8200B96 step_end @ Unused -FallarborTown_BattleTentBattleRoom_Movement_OpponentStepForward: @ 8200B9C +FallarborTown_BattleTentBattleRoom_Movement_OpponentStepForward: walk_left step_end -FallarborTown_BattleTentBattleRoom_Movement_OpponentExit: @ 8200B9E +FallarborTown_BattleTentBattleRoom_Movement_OpponentExit: walk_up walk_up walk_up walk_up step_end -FallarborTown_BattleTentBattleRoom_Movement_AttendantJump: @ 8200BA3 +FallarborTown_BattleTentBattleRoom_Movement_AttendantJump: disable_jump_landing_ground_effect jump_in_place_down step_end -FallarborTown_BattleTentBattleRoom_Movement_AttendantApproachPlayer: @ 8200BA6 +FallarborTown_BattleTentBattleRoom_Movement_AttendantApproachPlayer: walk_down walk_down walk_down walk_in_place_fastest_right step_end -FallarborTown_BattleTentBattleRoom_Movement_AttendantReturnToPos: @ 8200BAB +FallarborTown_BattleTentBattleRoom_Movement_AttendantReturnToPos: walk_up walk_up walk_up walk_in_place_fastest_down step_end -FallarborTown_BattleTentBattleRoom_OnWarp: @ 8200BB0 +FallarborTown_BattleTentBattleRoom_OnWarp: map_script_2 VAR_TEMP_1, 0, FallarborTown_BattleTentBattleRoom_EventScript_SetUpObjects .2byte 0 -FallarborTown_BattleTentBattleRoom_EventScript_SetUpObjects:: @ 8200BBA +FallarborTown_BattleTentBattleRoom_EventScript_SetUpObjects:: hideobjectat OBJ_EVENT_ID_PLAYER, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM hideobjectat LOCALID_PLAYER, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM removeobject LOCALID_OPPONENT |