diff options
Diffstat (limited to 'data/maps/MauvilleCity/scripts.inc')
-rw-r--r-- | data/maps/MauvilleCity/scripts.inc | 168 |
1 files changed, 84 insertions, 84 deletions
diff --git a/data/maps/MauvilleCity/scripts.inc b/data/maps/MauvilleCity/scripts.inc index 7107f4754..748fbd3c7 100644 --- a/data/maps/MauvilleCity/scripts.inc +++ b/data/maps/MauvilleCity/scripts.inc @@ -2,11 +2,11 @@ .set LOCALID_WALLYS_UNCLE, 7 .set LOCALID_SCOTT, 11 -MauvilleCity_MapScripts:: @ 81DF385 +MauvilleCity_MapScripts:: map_script MAP_SCRIPT_ON_TRANSITION, MauvilleCity_OnTransition .byte 0 -MauvilleCity_OnTransition: @ 81DF38B +MauvilleCity_OnTransition: setflag FLAG_VISITED_MAUVILLE_CITY clearflag FLAG_FORCE_MIRAGE_TOWER_VISIBLE clearflag FLAG_HIDE_SLATEPORT_MUSEUM_POPULATION @@ -16,45 +16,45 @@ MauvilleCity_OnTransition: @ 81DF38B call_if_set FLAG_GOT_TM24_FROM_WATTSON, MauvilleCity_EventScript_MoveWattsonBackToGym end -MauvilleCity_EventScript_MoveWattsonBackToGym:: @ 81DF3A9 +MauvilleCity_EventScript_MoveWattsonBackToGym:: clearflag FLAG_HIDE_MAUVILLE_GYM_WATTSON setflag FLAG_HIDE_MAUVILLE_CITY_WATTSON setflag FLAG_WATTSON_REMATCH_AVAILABLE return -MauvilleCity_EventScript_Boy:: @ 81DF3B3 +MauvilleCity_EventScript_Boy:: msgbox MauvilleCity_Text_NurseHurtMonBackToHealth, MSGBOX_NPC end -MauvilleCity_EventScript_Maniac:: @ 81DF3BC +MauvilleCity_EventScript_Maniac:: msgbox MauvilleCity_Text_AllSortsOfPeopleComeThrough, MSGBOX_NPC end -MauvilleCity_EventScript_Woman:: @ 81DF3C5 +MauvilleCity_EventScript_Woman:: msgbox MauvilleCity_Text_RydelVeryGenerous, MSGBOX_NPC end -MauvilleCity_EventScript_RichBoy:: @ 81DF3CE +MauvilleCity_EventScript_RichBoy:: msgbox MauvilleCity_Text_PokemonCanJumpYouOnBike, MSGBOX_NPC end -MauvilleCity_EventScript_CitySign:: @ 81DF3D7 +MauvilleCity_EventScript_CitySign:: msgbox MauvilleCity_Text_CitySign, MSGBOX_SIGN end -MauvilleCity_EventScript_GymSign:: @ 81DF3E0 +MauvilleCity_EventScript_GymSign:: msgbox MauvilleCity_Text_GymSign, MSGBOX_SIGN end -MauvilleCity_EventScript_BikeShopSign:: @ 81DF3E9 +MauvilleCity_EventScript_BikeShopSign:: msgbox MauvilleCity_Text_BikeShopSign, MSGBOX_SIGN end -MauvilleCity_EventScript_GameCornerSign:: @ 81DF3F2 +MauvilleCity_EventScript_GameCornerSign:: msgbox MauvilleCity_Text_GameCornerSign, MSGBOX_SIGN end -MauvilleCity_EventScript_SchoolKidM:: @ 81DF3FB +MauvilleCity_EventScript_SchoolKidM:: lock faceplayer goto_if_set FLAG_TV_EXPLAINED, MauvilleCity_EventScript_TVExplained @@ -63,12 +63,12 @@ MauvilleCity_EventScript_SchoolKidM:: @ 81DF3FB release end -MauvilleCity_EventScript_TVExplained:: @ 81DF413 +MauvilleCity_EventScript_TVExplained:: msgbox MauvilleCity_Text_BeenCheckingOutTV, MSGBOX_DEFAULT release end -MauvilleCity_EventScript_WallysUncle:: @ 81DF41D +MauvilleCity_EventScript_WallysUncle:: lock faceplayer goto_if_set FLAG_DECLINED_WALLY_BATTLE_MAUVILLE, MauvilleCity_EventScript_UncleAskPlayerToBattleWally @@ -79,7 +79,7 @@ MauvilleCity_EventScript_WallysUncle:: @ 81DF41D release end -MauvilleCity_EventScript_UncleAskPlayerToBattleWally:: @ 81DF43D +MauvilleCity_EventScript_UncleAskPlayerToBattleWally:: msgbox MauvilleCity_Text_UncleCanYouBattleWally, MSGBOX_DEFAULT closemessage applymovement LOCALID_WALLYS_UNCLE, Common_Movement_FaceOriginalDirection @@ -87,7 +87,7 @@ MauvilleCity_EventScript_UncleAskPlayerToBattleWally:: @ 81DF43D release end -MauvilleCity_EventScript_Wally:: @ 81DF452 +MauvilleCity_EventScript_Wally:: lockall goto_if_set FLAG_DECLINED_WALLY_BATTLE_MAUVILLE, MauvilleCity_EventScript_WallyRequestBattleAgain applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFastestRight @@ -106,7 +106,7 @@ MauvilleCity_EventScript_Wally:: @ 81DF452 goto MauvilleCity_EventScript_BattleWallyPrompt end -MauvilleCity_EventScript_BattleWallyPrompt:: @ 81DF4AD +MauvilleCity_EventScript_BattleWallyPrompt:: compare VAR_RESULT, YES call_if_eq MauvilleCity_EventScript_BattleWally compare VAR_RESULT, NO @@ -117,7 +117,7 @@ MauvilleCity_EventScript_BattleWallyPrompt:: @ 81DF4AD case DIR_EAST, MauvilleCity_EventScript_WallyAndUncleExitEast end -MauvilleCity_EventScript_WallyAndUncleExitNorth:: @ 81DF4E0 +MauvilleCity_EventScript_WallyAndUncleExitNorth:: applymovement OBJ_EVENT_ID_PLAYER, MauvilleCity_Movement_PlayerWatchWallyExitNorth1 applymovement LOCALID_WALLY, MauvilleCity_Movement_WallyExitNorth1 applymovement LOCALID_WALLYS_UNCLE, MauvilleCity_Movement_WallysUncleExitNorth1 @@ -137,7 +137,7 @@ MauvilleCity_EventScript_WallyAndUncleExitNorth:: @ 81DF4E0 goto MauvilleCity_EventScript_DefeatedWally end -MauvilleCity_EventScript_WallyAndUncleExitEast:: @ 81DF53D +MauvilleCity_EventScript_WallyAndUncleExitEast:: applymovement OBJ_EVENT_ID_PLAYER, MauvilleCity_Movement_PlayerWatchWallyExitEast1 applymovement LOCALID_WALLY, MauvilleCity_Movement_WallyExitEast1 applymovement LOCALID_WALLYS_UNCLE, MauvilleCity_Movement_WallysUncleExitEast1 @@ -156,7 +156,7 @@ MauvilleCity_EventScript_WallyAndUncleExitEast:: @ 81DF53D goto MauvilleCity_EventScript_DefeatedWally end -MauvilleCity_EventScript_DefeatedWally:: @ 81DF593 +MauvilleCity_EventScript_DefeatedWally:: removeobject LOCALID_WALLY removeobject LOCALID_WALLYS_UNCLE clearflag FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY @@ -181,32 +181,32 @@ MauvilleCity_EventScript_DefeatedWally:: @ 81DF593 releaseall end -MauvilleCity_EventScript_ScottApproachPlayerNorth:: @ 81DF5F3 +MauvilleCity_EventScript_ScottApproachPlayerNorth:: addobject LOCALID_SCOTT applymovement LOCALID_SCOTT, MauvilleCity_Movement_ScottApproachPlayerNorth waitmovement 0 return -MauvilleCity_EventScript_ScottApproachPlayerEast:: @ 81DF601 +MauvilleCity_EventScript_ScottApproachPlayerEast:: setobjectxyperm LOCALID_SCOTT, 12, 13 addobject LOCALID_SCOTT applymovement LOCALID_SCOTT, MauvilleCity_Movement_ScottApproachPlayerEast waitmovement 0 return -MauvilleCity_EventScript_ScottExitNorth:: @ 81DF616 +MauvilleCity_EventScript_ScottExitNorth:: applymovement OBJ_EVENT_ID_PLAYER, MauvilleCity_Movement_PlayerWatchScottExitNorth applymovement LOCALID_SCOTT, MauvilleCity_Movement_ScottExitNorth waitmovement 0 return -MauvilleCity_EventScript_ScottExitEast:: @ 81DF628 +MauvilleCity_EventScript_ScottExitEast:: applymovement OBJ_EVENT_ID_PLAYER, MauvilleCity_Movement_PlayerWatchScottExitEast applymovement LOCALID_SCOTT, MauvilleCity_Movement_ScottExitEast waitmovement 0 return -MauvilleCity_EventScript_BattleWally:: @ 81DF63A +MauvilleCity_EventScript_BattleWally:: msgbox MauvilleCity_Text_WallyHereICome, MSGBOX_DEFAULT trainerbattle_no_intro TRAINER_WALLY_MAUVILLE, MauvilleCity_Text_WallyDefeat applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFastestRight @@ -220,20 +220,20 @@ MauvilleCity_EventScript_BattleWally:: @ 81DF63A msgbox MauvilleCity_Text_UncleNoNeedToBeDown, MSGBOX_DEFAULT return -MauvilleCity_EventScript_DeclineWallyBattle:: @ 81DF683 +MauvilleCity_EventScript_DeclineWallyBattle:: setflag FLAG_DECLINED_WALLY_BATTLE_MAUVILLE msgbox MauvilleCity_Text_WallyMyUncleWontKnowImStrong, MSGBOX_DEFAULT release end -MauvilleCity_EventScript_WallyRequestBattleAgain:: @ 81DF690 +MauvilleCity_EventScript_WallyRequestBattleAgain:: applymovement LOCALID_WALLY, Common_Movement_FacePlayer waitmovement 0 msgbox MauvilleCity_Text_WallyPleaseBattleMe, MSGBOX_YESNO goto MauvilleCity_EventScript_BattleWallyPrompt end -MauvilleCity_Movement_WallyExitNorth1: @ 81DF6A8 +MauvilleCity_Movement_WallyExitNorth1: walk_left walk_left walk_down @@ -241,7 +241,7 @@ MauvilleCity_Movement_WallyExitNorth1: @ 81DF6A8 walk_left step_end -MauvilleCity_Movement_WallyExitEast1: @ 81DF6AE +MauvilleCity_Movement_WallyExitEast1: walk_down walk_down walk_left @@ -249,7 +249,7 @@ MauvilleCity_Movement_WallyExitEast1: @ 81DF6AE walk_left step_end -MauvilleCity_Movement_WallyExitNorth2: @ 81DF6B4 +MauvilleCity_Movement_WallyExitNorth2: delay_16 delay_16 walk_left @@ -263,7 +263,7 @@ MauvilleCity_Movement_WallyExitNorth2: @ 81DF6B4 delay_8 step_end -MauvilleCity_Movement_WallyExitEast2: @ 81DF6C0 +MauvilleCity_Movement_WallyExitEast2: delay_16 delay_16 walk_left @@ -277,41 +277,41 @@ MauvilleCity_Movement_WallyExitEast2: @ 81DF6C0 delay_8 step_end -MauvilleCity_Movement_PlayerWatchWallyExitNorth2: @ 81DF6CC +MauvilleCity_Movement_PlayerWatchWallyExitNorth2: delay_16 delay_8 walk_in_place_fastest_left step_end -MauvilleCity_Movement_PlayerWatchWallyExitEast2: @ 81DF6D0 +MauvilleCity_Movement_PlayerWatchWallyExitEast2: delay_16 delay_16 delay_16 walk_in_place_fastest_left step_end -MauvilleCity_Movement_PlayerWatchScottExitNorth: @ 81DF6D5 +MauvilleCity_Movement_PlayerWatchScottExitNorth: delay_16 walk_in_place_fastest_left step_end -MauvilleCity_Movement_PlayerWatchScottExitEast: @ 81DF6D8 +MauvilleCity_Movement_PlayerWatchScottExitEast: delay_16 delay_16 walk_in_place_fastest_left step_end -MauvilleCity_Movement_PlayerWatchWallyExitEast1: @ 81DF6DC +MauvilleCity_Movement_PlayerWatchWallyExitEast1: delay_16 walk_in_place_fastest_down step_end -MauvilleCity_Movement_PlayerWatchWallyExitNorth1: @ 81DF6DF +MauvilleCity_Movement_PlayerWatchWallyExitNorth1: delay_16 walk_in_place_fastest_left step_end -MauvilleCity_Movement_WallysUncleExitNorth1: @ 81DF6E2 +MauvilleCity_Movement_WallysUncleExitNorth1: walk_left walk_left walk_left @@ -319,7 +319,7 @@ MauvilleCity_Movement_WallysUncleExitNorth1: @ 81DF6E2 walk_down step_end -MauvilleCity_Movement_WallysUncleExitEast1: @ 81DF6E8 +MauvilleCity_Movement_WallysUncleExitEast1: walk_left walk_down walk_down @@ -327,25 +327,25 @@ MauvilleCity_Movement_WallysUncleExitEast1: @ 81DF6E8 walk_left step_end -MauvilleCity_Movement_PlayerFaceUncleNorth: @ 81DF6EE +MauvilleCity_Movement_PlayerFaceUncleNorth: delay_16 delay_8 delay_4 walk_in_place_fastest_down step_end -MauvilleCity_Movement_WallysUncleApproachPlayerNorth: @ 81DF6F3 +MauvilleCity_Movement_WallysUncleApproachPlayerNorth: walk_right walk_right walk_in_place_fastest_up step_end -MauvilleCity_Movement_WallysUncleApproachPlayerEast: @ 81DF6F7 +MauvilleCity_Movement_WallysUncleApproachPlayerEast: walk_right walk_up step_end -MauvilleCity_Movement_WallysUncleExitNorth2: @ 81DF6FA +MauvilleCity_Movement_WallysUncleExitNorth2: walk_left walk_left walk_left @@ -356,7 +356,7 @@ MauvilleCity_Movement_WallysUncleExitNorth2: @ 81DF6FA walk_left step_end -MauvilleCity_Movement_WallysUncleExitEast2: @ 81DF703 +MauvilleCity_Movement_WallysUncleExitEast2: walk_down walk_left walk_left @@ -368,7 +368,7 @@ MauvilleCity_Movement_WallysUncleExitEast2: @ 81DF703 walk_left step_end -MauvilleCity_Movement_ScottApproachPlayerNorth: @ 81DF70D +MauvilleCity_Movement_ScottApproachPlayerNorth: walk_up walk_up walk_up @@ -382,7 +382,7 @@ MauvilleCity_Movement_ScottApproachPlayerNorth: @ 81DF70D walk_in_place_fastest_up step_end -MauvilleCity_Movement_ScottApproachPlayerEast: @ 81DF719 +MauvilleCity_Movement_ScottApproachPlayerEast: walk_up walk_up walk_up @@ -396,7 +396,7 @@ MauvilleCity_Movement_ScottApproachPlayerEast: @ 81DF719 walk_up step_end -MauvilleCity_Movement_ScottExitNorth: @ 81DF725 +MauvilleCity_Movement_ScottExitNorth: walk_left walk_left walk_left @@ -408,7 +408,7 @@ MauvilleCity_Movement_ScottExitNorth: @ 81DF725 walk_left step_end -MauvilleCity_Movement_ScottExitEast: @ 81DF72F +MauvilleCity_Movement_ScottExitEast: walk_down walk_left walk_left @@ -421,7 +421,7 @@ MauvilleCity_Movement_ScottExitEast: @ 81DF72F walk_left step_end -MauvilleCity_EventScript_Wattson:: @ 81DF73A +MauvilleCity_EventScript_Wattson:: lock faceplayer goto_if_set FLAG_GOT_TM24_FROM_WATTSON, MauvilleCity_EventScript_ReceivedThunderbolt @@ -435,12 +435,12 @@ MauvilleCity_EventScript_Wattson:: @ 81DF73A release end -MauvilleCity_EventScript_BegunNewMauville:: @ 81DF77A +MauvilleCity_EventScript_BegunNewMauville:: msgbox MauvilleCity_Text_WattsonWontBeChallenge, MSGBOX_DEFAULT release end -MauvilleCity_EventScript_CompletedNewMauville:: @ 81DF784 +MauvilleCity_EventScript_CompletedNewMauville:: msgbox MauvilleCity_Text_WattsonThanksTakeTM, MSGBOX_DEFAULT giveitem ITEM_TM24 compare VAR_RESULT, FALSE @@ -450,12 +450,12 @@ MauvilleCity_EventScript_CompletedNewMauville:: @ 81DF784 release end -MauvilleCity_EventScript_ReceivedThunderbolt:: @ 81DF7B0 +MauvilleCity_EventScript_ReceivedThunderbolt:: msgbox MauvilleCity_Text_WattsonYoungTakeCharge, MSGBOX_DEFAULT release end -MauvilleCity_EventScript_RegisterWallyCall:: @ 81DF7BA +MauvilleCity_EventScript_RegisterWallyCall:: lockall pokenavcall MauvilleCity_Text_WallyPokenavCall waitmessage @@ -470,30 +470,30 @@ MauvilleCity_EventScript_RegisterWallyCall:: @ 81DF7BA releaseall end -MauvilleCity_Text_UncleHesTooPeppy: @ 81DF7DC +MauvilleCity_Text_UncleHesTooPeppy: .string "UNCLE: It's because of POKéMON that\n" .string "this boy's got more pep, I suppose…\l" .string "But he's become a bit too peppy…$" -MauvilleCity_Text_WallyWantToChallengeGym: @ 81DF845 +MauvilleCity_Text_WallyWantToChallengeGym: .string "WALLY: Aww, UNCLE, please?\p" .string "I want to challenge this GYM and see\n" .string "how much better I've become.\p" .string "Please? May I, please?$" -MauvilleCity_Text_UncleYourePushingIt: @ 81DF8B9 +MauvilleCity_Text_UncleYourePushingIt: .string "UNCLE: Now hold on, WALLY.\p" .string "Since you started living with POKéMON,\n" .string "you have grown quite a lot stronger.\p" .string "But don't you think you're pushing it\n" .string "to suddenly challenge a GYM?$" -MauvilleCity_Text_WallyWeCanBeatAnyone: @ 81DF963 +MauvilleCity_Text_WallyWeCanBeatAnyone: .string "WALLY: I'm not pushing it.\p" .string "If I combine forces with RALTS,\n" .string "we can beat anyone!$" -MauvilleCity_Text_WallyWillYouBattleMe: @ 81DF9B2 +MauvilleCity_Text_WallyWillYouBattleMe: .string "WALLY: Oh! Hi, {PLAYER}!\p" .string "I've gotten a lot stronger since\n" .string "we met.\p" @@ -502,43 +502,43 @@ MauvilleCity_Text_WallyWillYouBattleMe: @ 81DF9B2 .string "{PLAYER}, please, will you have\n" .string "a battle with me?$" -MauvilleCity_Text_WallyMyUncleWontKnowImStrong: @ 81DFA4A +MauvilleCity_Text_WallyMyUncleWontKnowImStrong: .string "WALLY: Oh… If you won't battle me,\n" .string "{PLAYER}, my UNCLE won't know that I've\l" .string "become really strong.$" -MauvilleCity_Text_UncleCanYouBattleWally: @ 81DFAA5 +MauvilleCity_Text_UncleCanYouBattleWally: .string "UNCLE: {PLAYER}{KUN}, was it?\n" .string "On WALLY's behalf, can I ask you to\l" .string "battle with him just this once?\p" .string "I don't think he's going to listen to\n" .string "any reason the way he is now.$" -MauvilleCity_Text_WallyPleaseBattleMe: @ 81DFB42 +MauvilleCity_Text_WallyPleaseBattleMe: .string "WALLY: {PLAYER}, please!\n" .string "Battle with me, please.$" -MauvilleCity_Text_WallyHereICome: @ 81DFB6D +MauvilleCity_Text_WallyHereICome: .string "WALLY: {PLAYER}, thank you.\p" .string "Okay… Here I come!$" -MauvilleCity_Text_WallyDefeat: @ 81DFB96 +MauvilleCity_Text_WallyDefeat: .string "WALLY: … … … … … … …\p" .string "… … … … … … … …\p" .string "I lost…$" -MauvilleCity_Text_WallyIllGoBackToVerdanturf: @ 81DFBC3 +MauvilleCity_Text_WallyIllGoBackToVerdanturf: .string "WALLY: UNCLE…\n" .string "I'll go back to VERDANTURF…$" -MauvilleCity_Text_ThankYouNotEnoughToBattle: @ 81DFBED +MauvilleCity_Text_ThankYouNotEnoughToBattle: .string "{PLAYER}, thank you.\n" .string "Being a TRAINER is tough, isn't it?\p" .string "It's not enough just to have POKéMON\n" .string "and make them battle. That isn't what\l" .string "being a real TRAINER is about.$" -MauvilleCity_Text_UncleNoNeedToBeDown: @ 81DFC8A +MauvilleCity_Text_UncleNoNeedToBeDown: .string "UNCLE: WALLY, there's no need to be so\n" .string "down on yourself.\p" .string "Why, what's keeping you from becoming\n" @@ -546,7 +546,7 @@ MauvilleCity_Text_UncleNoNeedToBeDown: @ 81DFC8A .string "Come on, let's go home.\n" .string "Everyone's waiting for you.$" -MauvilleCity_Text_UncleVisitUsSometime: @ 81DFD34 +MauvilleCity_Text_UncleVisitUsSometime: .string "UNCLE: {PLAYER}{KUN}, it just dawned on me\n" .string "that you must be the TRAINER who kept\l" .string "an eye out for WALLY when he caught\l" @@ -556,7 +556,7 @@ MauvilleCity_Text_UncleVisitUsSometime: @ 81DFD34 .string "I'm sure WALLY would enjoy it.$" -MauvilleCity_Text_WallyPokenavCall: @ 81DFDFB +MauvilleCity_Text_WallyPokenavCall: .string "… … … … … …\n" .string "… … … … … Beep!\p" .string "WALLY: Oh, hello, {PLAYER}!\p" @@ -567,11 +567,11 @@ MauvilleCity_Text_WallyPokenavCall: @ 81DFDFB .string "… … … … … …\n" .string "… … … … … Click!$" -MauvilleCity_Text_RegisteredWally: @ 81DFEB4 +MauvilleCity_Text_RegisteredWally: .string "Registered WALLY\n" .string "in the POKéNAV.$" -MauvilleCity_Text_ScottYouDidntHoldBack: @ 81DFED5 +MauvilleCity_Text_ScottYouDidntHoldBack: .string "SCOTT: Hehe…\n" .string "I was watching that match!\p" .string "You're friends with that boy WALLY,\n" @@ -584,7 +584,7 @@ MauvilleCity_Text_ScottYouDidntHoldBack: @ 81DFED5 .string "… … … … … …\n" .string "I'll be cheering for you!$" -MauvilleCity_Text_WattsonNeedFavorTakeKey: @ 81DFFE4 +MauvilleCity_Text_WattsonNeedFavorTakeKey: .string "WATTSON: Oh, {PLAYER}{KUN}!\n" .string "You look like you have a lot of zip!\l" .string "That's a good thing, wahahahaha!\p" @@ -599,7 +599,7 @@ MauvilleCity_Text_WattsonNeedFavorTakeKey: @ 81DFFE4 .string "Here, this is the KEY to get into\n" .string "NEW MAUVILLE.$" -MauvilleCity_Text_WattsonWontBeChallenge: @ 81E0154 +MauvilleCity_Text_WattsonWontBeChallenge: .string "WATTSON: Don't you worry about it.\n" .string "It won't be a challenge to you.\p" .string "The entrance to NEW MAUVILLE is just\n" @@ -607,7 +607,7 @@ MauvilleCity_Text_WattsonWontBeChallenge: @ 81E0154 .string "That's it, then, you have my trust!\n" .string "Wahahahaha!$" -MauvilleCity_Text_WattsonThanksTakeTM: @ 81E020E +MauvilleCity_Text_WattsonThanksTakeTM: .string "WATTSON: Wahahahaha!\p" .string "I knew it, {PLAYER}{KUN}! I knew I'd made\n" .string "the right choice asking you!\p" @@ -615,51 +615,51 @@ MauvilleCity_Text_WattsonThanksTakeTM: @ 81E020E .string "THUNDERBOLT!\p" .string "Go on, you've earned it!$" -MauvilleCity_Text_WattsonYoungTakeCharge: @ 81E02AA +MauvilleCity_Text_WattsonYoungTakeCharge: .string "WATTSON: Wahahahaha!\p" .string "It pleases me to no end to see\n" .string "the young step up and take charge!$" -MauvilleCity_Text_NurseHurtMonBackToHealth: @ 81E0301 +MauvilleCity_Text_NurseHurtMonBackToHealth: .string "You know, it's cool to have POKéMON\n" .string "battles and stuff…\p" .string "But if your POKéMON gets hurt,\n" .string "you have to nurse it back to health.$" -MauvilleCity_Text_AllSortsOfPeopleComeThrough: @ 81E037C +MauvilleCity_Text_AllSortsOfPeopleComeThrough: .string "The roads of this town stretch north\n" .string "and south, and east and west.\p" .string "Because of that, we get all sorts of\n" .string "people coming through.$" -MauvilleCity_Text_RydelVeryGenerous: @ 81E03FB +MauvilleCity_Text_RydelVeryGenerous: .string "Have you been to RYDEL'S CYCLES yet?\p" .string "RYDEL, the owner, is a very generous\n" .string "man.$" -MauvilleCity_Text_PokemonCanJumpYouOnBike: @ 81E044A +MauvilleCity_Text_PokemonCanJumpYouOnBike: .string "Even if you're riding a BIKE,\n" .string "wild POKéMON could jump you.$" -MauvilleCity_Text_CitySign: @ 81E0485 +MauvilleCity_Text_CitySign: .string "MAUVILLE CITY\n" .string "“The bright and shiny city of fun!”$" -MauvilleCity_Text_GymSign: @ 81E04B7 +MauvilleCity_Text_GymSign: .string "MAUVILLE CITY POKéMON GYM\n" .string "LEADER: WATTSON\l" .string "“The cheerfully electrifying man!”$" -MauvilleCity_Text_BikeShopSign: @ 81E0504 +MauvilleCity_Text_BikeShopSign: .string "“Ride in gravel and shake up your\n" .string "soul!”\l" .string "RYDEL'S CYCLES$" -MauvilleCity_Text_GameCornerSign: @ 81E053C +MauvilleCity_Text_GameCornerSign: .string "“The play spot for all!”\n" .string "MAUVILLE GAME CORNER$" -MauvilleCity_Text_ExplainTV: @ 81E056A +MauvilleCity_Text_ExplainTV: .string "Hi, do you check out TV at all?\p" .string "They've added a bunch of cool new\n" .string "shows recently.\p" @@ -671,5 +671,5 @@ MauvilleCity_Text_ExplainTV: @ 81E056A .string "That's why I think you should check\n" .string "out TVs whenever you can.$" -MauvilleCity_Text_BeenCheckingOutTV: @ 81E0699 +MauvilleCity_Text_BeenCheckingOutTV: .string "Hi, have you been checking out TVs?$" |