summaryrefslogtreecommitdiff
path: root/data/maps/Route110_TrickHouseEntrance/scripts.inc
diff options
context:
space:
mode:
Diffstat (limited to 'data/maps/Route110_TrickHouseEntrance/scripts.inc')
-rw-r--r--data/maps/Route110_TrickHouseEntrance/scripts.inc216
1 files changed, 78 insertions, 138 deletions
diff --git a/data/maps/Route110_TrickHouseEntrance/scripts.inc b/data/maps/Route110_TrickHouseEntrance/scripts.inc
index e756feadc..44dda8c5c 100644
--- a/data/maps/Route110_TrickHouseEntrance/scripts.inc
+++ b/data/maps/Route110_TrickHouseEntrance/scripts.inc
@@ -17,18 +17,12 @@ Route110_TrickHouseEntrance_MapScripts::
Route110_TrickHouseEntrance_OnTransition:
setflag FLAG_LANDMARK_TRICK_HOUSE
- compare VAR_TRICK_HOUSE_ENTER_FROM_CORRIDOR, 1
- goto_if_eq Route110_TrickHouseEntrance_EventScript_EnterFromCorridor
- compare VAR_TRICK_HOUSE_PRIZE_PICKUP, 1
- goto_if_eq Route110_TrickHouseEntrance_EventScript_SetReadyToGiveReward
- compare VAR_TRICK_HOUSE_FOUND_TRICK_MASTER, 1
- goto_if_eq Route110_TrickHouseEntrance_EventScript_MoveTrickMasterToDoor
- compare VAR_TRICK_HOUSE_ENTRANCE_STATE, 5
- call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle
- compare VAR_TRICK_HOUSE_ENTRANCE_STATE, 3
- call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle
- compare VAR_TRICK_HOUSE_ENTRANCE_STATE, 0
- call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle
+ goto_if_eq VAR_TRICK_HOUSE_ENTER_FROM_CORRIDOR, 1, Route110_TrickHouseEntrance_EventScript_EnterFromCorridor
+ goto_if_eq VAR_TRICK_HOUSE_PRIZE_PICKUP, 1, Route110_TrickHouseEntrance_EventScript_SetReadyToGiveReward
+ goto_if_eq VAR_TRICK_HOUSE_FOUND_TRICK_MASTER, 1, Route110_TrickHouseEntrance_EventScript_MoveTrickMasterToDoor
+ call_if_eq VAR_TRICK_HOUSE_ENTRANCE_STATE, 5, Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle
+ call_if_eq VAR_TRICK_HOUSE_ENTRANCE_STATE, 3, Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle
+ call_if_eq VAR_TRICK_HOUSE_ENTRANCE_STATE, 0, Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle
switch VAR_TRICK_HOUSE_ENTRANCE_STATE
case 0, Route110_TrickHouseEntrance_EventScript_ReadyBeingWatchedTrigger
case 1, Route110_TrickHouseEntrance_EventScript_SetNotBeingWatched1
@@ -38,8 +32,7 @@ Route110_TrickHouseEntrance_OnTransition:
Route110_TrickHouseEntrance_EventScript_SetReadyToGiveReward::
setvar VAR_TRICK_HOUSE_BEING_WATCHED_STATE, 1
- compare VAR_TRICK_HOUSE_LEVEL, 8
- goto_if_eq Route110_TrickHouseEntrance_EventScript_ReadyToGiveTentReward
+ goto_if_eq VAR_TRICK_HOUSE_LEVEL, 8, Route110_TrickHouseEntrance_EventScript_ReadyToGiveTentReward
setvar VAR_TRICK_HOUSE_ENTRANCE_STATE, 2
end
@@ -55,22 +48,14 @@ Route110_TrickHouseEntrance_EventScript_EnterFromCorridor::
Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle::
setvar VAR_TRICK_HOUSE_ENTRANCE_STATE, 0
- compare VAR_TRICK_HOUSE_LEVEL, 1
- call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle2
- compare VAR_TRICK_HOUSE_LEVEL, 2
- call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle3
- compare VAR_TRICK_HOUSE_LEVEL, 3
- call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle4
- compare VAR_TRICK_HOUSE_LEVEL, 4
- call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle5
- compare VAR_TRICK_HOUSE_LEVEL, 5
- call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle6
- compare VAR_TRICK_HOUSE_LEVEL, 6
- call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle7
- compare VAR_TRICK_HOUSE_LEVEL, 7
- call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle8
- compare VAR_TRICK_HOUSE_LEVEL, 8
- call_if_eq Route110_TrickHouseEntrance_EventScript_FinishedPuzzles
+ call_if_eq VAR_TRICK_HOUSE_LEVEL, 1, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle2
+ call_if_eq VAR_TRICK_HOUSE_LEVEL, 2, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle3
+ call_if_eq VAR_TRICK_HOUSE_LEVEL, 3, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle4
+ call_if_eq VAR_TRICK_HOUSE_LEVEL, 4, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle5
+ call_if_eq VAR_TRICK_HOUSE_LEVEL, 5, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle6
+ call_if_eq VAR_TRICK_HOUSE_LEVEL, 6, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle7
+ call_if_eq VAR_TRICK_HOUSE_LEVEL, 7, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle8
+ call_if_eq VAR_TRICK_HOUSE_LEVEL, 8, Route110_TrickHouseEntrance_EventScript_FinishedPuzzles
return
Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle2::
@@ -216,8 +201,7 @@ Route110_TrickHouseEntrance_OnFrame:
Route110_TrickHouseEntrance_EventScript_BeginChallenge::
lockall
delay 20
- compare VAR_TRICK_HOUSE_LEVEL, 0
- call_if_eq Route110_TrickHouseEntrance_EventScript_MeetTrickMaster
+ call_if_eq VAR_TRICK_HOUSE_LEVEL, 0, Route110_TrickHouseEntrance_EventScript_MeetTrickMaster
msgbox Route110_TrickHouseEntrance_Text_ComeToChallengeTrickHouse, MSGBOX_DEFAULT
closemessage
delay 20
@@ -251,25 +235,17 @@ Route110_TrickHouseEntrance_EventScript_FoundTrickMaster::
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_Delay48
waitmovement 0
- compare VAR_TRICK_HOUSE_LEVEL, 0
- call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBeneathDesk
- compare VAR_TRICK_HOUSE_LEVEL, 1
- call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBehindTree
- compare VAR_TRICK_HOUSE_LEVEL, 2
- call_if_eq Route110_TrickHouseEntrance_EventScript_FoundInDresser
- compare VAR_TRICK_HOUSE_LEVEL, 3
- call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBeyondWindow
- compare VAR_TRICK_HOUSE_LEVEL, 4
- call_if_eq Route110_TrickHouseEntrance_EventScript_FoundInPlanter
- compare VAR_TRICK_HOUSE_LEVEL, 5
- call_if_eq Route110_TrickHouseEntrance_EventScript_FoundInCupboard
- compare VAR_TRICK_HOUSE_LEVEL, 6
- call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBehindWindow
- compare VAR_TRICK_HOUSE_LEVEL, 7
- call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBeneathCushion
+ call_if_eq VAR_TRICK_HOUSE_LEVEL, 0, Route110_TrickHouseEntrance_EventScript_FoundBeneathDesk
+ call_if_eq VAR_TRICK_HOUSE_LEVEL, 1, Route110_TrickHouseEntrance_EventScript_FoundBehindTree
+ call_if_eq VAR_TRICK_HOUSE_LEVEL, 2, Route110_TrickHouseEntrance_EventScript_FoundInDresser
+ call_if_eq VAR_TRICK_HOUSE_LEVEL, 3, Route110_TrickHouseEntrance_EventScript_FoundBeyondWindow
+ call_if_eq VAR_TRICK_HOUSE_LEVEL, 4, Route110_TrickHouseEntrance_EventScript_FoundInPlanter
+ call_if_eq VAR_TRICK_HOUSE_LEVEL, 5, Route110_TrickHouseEntrance_EventScript_FoundInCupboard
+ call_if_eq VAR_TRICK_HOUSE_LEVEL, 6, Route110_TrickHouseEntrance_EventScript_FoundBehindWindow
+ call_if_eq VAR_TRICK_HOUSE_LEVEL, 7, Route110_TrickHouseEntrance_EventScript_FoundBeneathCushion
closemessage
setvar VAR_TRICK_HOUSE_FOUND_TRICK_MASTER, 1
- warpsilent MAP_ROUTE110_TRICK_HOUSE_ENTRANCE, 255, 6, 2
+ warpsilent MAP_ROUTE110_TRICK_HOUSE_ENTRANCE, 6, 2
waitstate
releaseall
end
@@ -352,88 +328,67 @@ Route110_TrickHouseEntrance_EventScript_GiveReward::
applymovement LOCALID_TRICK_MASTER, Common_Movement_FacePlayer
waitmovement 0
msgbox Route110_TrickHouseEntrance_Text_YoureHereToAcceptReward, MSGBOX_DEFAULT
- compare VAR_TRICK_HOUSE_LEVEL, 1
- goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle1Reward
- compare VAR_TRICK_HOUSE_LEVEL, 2
- goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle2Reward
- compare VAR_TRICK_HOUSE_LEVEL, 3
- goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle3Reward
- compare VAR_TRICK_HOUSE_LEVEL, 4
- goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle4Reward
- compare VAR_TRICK_HOUSE_LEVEL, 5
- goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle5Reward
- compare VAR_TRICK_HOUSE_LEVEL, 6
- goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle6Reward
- compare VAR_TRICK_HOUSE_LEVEL, 7
- goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle7Reward
+ goto_if_eq VAR_TRICK_HOUSE_LEVEL, 1, Route110_TrickHouseEntrance_EventScript_GivePuzzle1Reward
+ goto_if_eq VAR_TRICK_HOUSE_LEVEL, 2, Route110_TrickHouseEntrance_EventScript_GivePuzzle2Reward
+ goto_if_eq VAR_TRICK_HOUSE_LEVEL, 3, Route110_TrickHouseEntrance_EventScript_GivePuzzle3Reward
+ goto_if_eq VAR_TRICK_HOUSE_LEVEL, 4, Route110_TrickHouseEntrance_EventScript_GivePuzzle4Reward
+ goto_if_eq VAR_TRICK_HOUSE_LEVEL, 5, Route110_TrickHouseEntrance_EventScript_GivePuzzle5Reward
+ goto_if_eq VAR_TRICK_HOUSE_LEVEL, 6, Route110_TrickHouseEntrance_EventScript_GivePuzzle6Reward
+ goto_if_eq VAR_TRICK_HOUSE_LEVEL, 7, Route110_TrickHouseEntrance_EventScript_GivePuzzle7Reward
end
Route110_TrickHouseEntrance_EventScript_GivePuzzle1Reward::
giveitem ITEM_RARE_CANDY
- compare VAR_RESULT, TRUE
- goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward
- compare VAR_RESULT, FALSE
- call_if_eq Common_EventScript_BagIsFull
+ goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward
+ call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull
msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT
releaseall
end
Route110_TrickHouseEntrance_EventScript_GivePuzzle2Reward::
giveitem ITEM_TIMER_BALL
- compare VAR_RESULT, TRUE
- goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward
- compare VAR_RESULT, FALSE
- call_if_eq Common_EventScript_BagIsFull
+ goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward
+ call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull
msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT
releaseall
end
Route110_TrickHouseEntrance_EventScript_GivePuzzle3Reward::
giveitem ITEM_HARD_STONE
- compare VAR_RESULT, TRUE
- goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward
- compare VAR_RESULT, FALSE
- call_if_eq Common_EventScript_BagIsFull
+ goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward
+ call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull
msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT
releaseall
end
Route110_TrickHouseEntrance_EventScript_GivePuzzle4Reward::
giveitem ITEM_SMOKE_BALL
- compare VAR_RESULT, TRUE
- goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward
- compare VAR_RESULT, FALSE
- call_if_eq Common_EventScript_BagIsFull
+ goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward
+ call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull
msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT
releaseall
end
Route110_TrickHouseEntrance_EventScript_GivePuzzle5Reward::
giveitem ITEM_TM12
- compare VAR_RESULT, TRUE
- goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward
- compare VAR_RESULT, FALSE
- call_if_eq Common_EventScript_BagIsFull
+ goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward
+ call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull
msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT
releaseall
end
Route110_TrickHouseEntrance_EventScript_GivePuzzle6Reward::
giveitem ITEM_MAGNET
- compare VAR_RESULT, TRUE
- goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward
- compare VAR_RESULT, FALSE
- call_if_eq Common_EventScript_BagIsFull
+ goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward
+ call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull
msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT
releaseall
end
Route110_TrickHouseEntrance_EventScript_GivePuzzle7Reward::
giveitem ITEM_PP_MAX
- compare VAR_RESULT, TRUE
- goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward
- compare VAR_RESULT, FALSE
- call_if_eq Common_EventScript_BagIsFull
+ goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward
+ call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull
msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT
releaseall
end
@@ -451,10 +406,8 @@ Route110_TrickHouseEntrance_EventScript_MechadollReward::
waitmovement 0
msgbox Route110_TrickHouseEntrance_Text_MechadollWhichTent, MSGBOX_DEFAULT
call Route110_TrickHouseEntrance_EventScript_ChooseTent
- compare VAR_RESULT, TRUE
- goto_if_eq Route110_TrickHouseEntrance_EventScript_ReceivedTent
- compare VAR_RESULT, FALSE
- call_if_eq Common_EventScript_NoRoomForDecor
+ goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_ReceivedTent
+ call_if_eq VAR_RESULT, FALSE, Common_EventScript_NoRoomForDecor
msgbox Route110_TrickHouseEntrance_Text_PCFullAgain, MSGBOX_DEFAULT
releaseall
end
@@ -506,13 +459,12 @@ Route110_TrickHouseEntrance_EventScript_ItsAScroll::
Route110_TrickHouseEntrance_EventScript_GoInHolePrompt::
msgbox Route110_TrickHouseEntrance_Text_GoInHoleBehindScroll, MSGBOX_YESNO
closemessage
- compare VAR_RESULT, YES
- goto_if_eq Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom
+ goto_if_eq VAR_RESULT, YES, Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom
releaseall
end
Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom::
- setmetatile 5, 1, METATILE_GenericBuilding_TrickHouse_Stairs_Down, 0
+ setmetatile 5, 1, METATILE_GenericBuilding_TrickHouse_Stairs_Down, FALSE
special DrawWholeMapView
delay 20
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkUp
@@ -535,49 +487,49 @@ Route110_TrickHouseEntrance_Movement_EnterRoom:
step_end
Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom1::
- warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE1, 255, 0, 21
+ warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE1, 0, 21
waitstate
releaseall
end
Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom2::
- warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE2, 255, 0, 21
+ warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE2, 0, 21
waitstate
releaseall
end
Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom3::
- warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE3, 255, 0, 21
+ warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE3, 0, 21
waitstate
releaseall
end
Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom4::
- warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE4, 255, 0, 21
+ warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE4, 0, 21
waitstate
releaseall
end
Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom5::
- warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE5, 255, 0, 21
+ warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE5, 0, 21
waitstate
releaseall
end
Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom6::
- warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE6, 255, 0, 21
+ warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE6, 0, 21
waitstate
releaseall
end
Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom7::
- warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE7, 255, 0, 21
+ warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE7, 0, 21
waitstate
releaseall
end
Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom8::
- warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE8, 255, 0, 21
+ warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE8, 0, 21
waitstate
releaseall
end
@@ -588,8 +540,7 @@ Route110_TrickHouseEntrance_EventScript_LeftOnJourneyNote::
end
Route110_TrickHouseEntrance_EventScript_CheckLevelForMessage::
- compare VAR_TRICK_HOUSE_LEVEL, 8
- goto_if_eq Route110_TrickHouseEntrance_EventScript_LeftOnJourneyNote2
+ goto_if_eq VAR_TRICK_HOUSE_LEVEL, 8, Route110_TrickHouseEntrance_EventScript_LeftOnJourneyNote2
msgbox Route110_TrickHouseEntrance_Text_ItsAScroll, MSGBOX_DEFAULT
releaseall
end
@@ -613,89 +564,81 @@ Route110_TrickHousePuzzle_EventScript_Door::
end
Route110_TrickHousePuzzle1_EventScript_Door::
- compare VAR_TRICK_HOUSE_PUZZLE_1_STATE, 0
- goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked
+ goto_if_eq VAR_TRICK_HOUSE_PUZZLE_1_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked
msgbox Route110_TrickHousePuzzle1_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT
playse SE_PIN
setvar VAR_TRICK_HOUSE_PUZZLE_1_STATE, 2
- setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0
+ setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, FALSE
special DrawWholeMapView
releaseall
end
Route110_TrickHousePuzzle2_EventScript_Door::
- compare VAR_TRICK_HOUSE_PUZZLE_2_STATE, 0
- goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked
+ goto_if_eq VAR_TRICK_HOUSE_PUZZLE_2_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked
msgbox Route110_TrickHousePuzzle2_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT
playse SE_PIN
setvar VAR_TRICK_HOUSE_PUZZLE_2_STATE, 2
- setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0
+ setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, FALSE
special DrawWholeMapView
releaseall
end
Route110_TrickHousePuzzle3_EventScript_Door::
- compare VAR_TRICK_HOUSE_PUZZLE_3_STATE, 0
- goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked
+ goto_if_eq VAR_TRICK_HOUSE_PUZZLE_3_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked
msgbox Route110_TrickHousePuzzle3_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT
playse SE_PIN
setvar VAR_TRICK_HOUSE_PUZZLE_3_STATE, 2
- setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0
+ setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, FALSE
special DrawWholeMapView
releaseall
end
Route110_TrickHousePuzzle4_EventScript_Door::
- compare VAR_TRICK_HOUSE_PUZZLE_4_STATE, 0
- goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked
+ goto_if_eq VAR_TRICK_HOUSE_PUZZLE_4_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked
msgbox Route110_TrickHousePuzzle4_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT
playse SE_PIN
setvar VAR_TRICK_HOUSE_PUZZLE_4_STATE, 2
- setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0
+ setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, FALSE
special DrawWholeMapView
releaseall
end
Route110_TrickHousePuzzle5_EventScript_Door::
- compare VAR_TRICK_HOUSE_PUZZLE_5_STATE, 0
- goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked
+ goto_if_eq VAR_TRICK_HOUSE_PUZZLE_5_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked
msgbox Route110_TrickHousePuzzle5_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT
playse SE_PIN
setvar VAR_TRICK_HOUSE_PUZZLE_5_STATE, 2
- setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0
+ setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, FALSE
special DrawWholeMapView
releaseall
end
Route110_TrickHousePuzzle6_EventScript_Door::
- compare VAR_TRICK_HOUSE_PUZZLE_6_STATE, 0
- goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked
+ goto_if_eq VAR_TRICK_HOUSE_PUZZLE_6_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked
msgbox Route110_TrickHousePuzzle6_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT
playse SE_PIN
setvar VAR_TRICK_HOUSE_PUZZLE_6_STATE, 2
- setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0
+ setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, FALSE
special DrawWholeMapView
releaseall
end
Route110_TrickHousePuzzle7_EventScript_Door::
- compare VAR_TRICK_HOUSE_PUZZLE_7_STATE, 0
- goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked
+ goto_if_eq VAR_TRICK_HOUSE_PUZZLE_7_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked
msgbox Route110_TrickHousePuzzle7_EventScript_WroteSecretCodeLockOpened, MSGBOX_DEFAULT
playse SE_PIN
setvar VAR_TRICK_HOUSE_PUZZLE_7_STATE, 2
- setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0
+ setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, FALSE
special DrawWholeMapView
releaseall
end
Route110_TrickHousePuzzle8_EventScript_Door::
- compare VAR_TRICK_HOUSE_PUZZLE_8_STATE, 0
- goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked
+ goto_if_eq VAR_TRICK_HOUSE_PUZZLE_8_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked
msgbox Route110_TrickHousePuzzle8_EventScript_WroteSecretCodeLockOpened, MSGBOX_DEFAULT
playse SE_PIN
setvar VAR_TRICK_HOUSE_PUZZLE_8_STATE, 2
- setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0
+ setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, FALSE
special DrawWholeMapView
releaseall
end
@@ -722,12 +665,9 @@ Route110_TrickHouseEntrance_EventScript_TrickMasterHiding::
lockall
msgbox Route110_TrickHouseEntrance_Text_YoureBeingWatched, MSGBOX_DEFAULT
releaseall
- compare VAR_TRICK_HOUSE_LEVEL, 0
- call_if_eq Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle1
- compare VAR_TRICK_HOUSE_LEVEL, 1
- call_if_eq Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle2
- compare VAR_TRICK_HOUSE_LEVEL, 2
- call_if_eq Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle3
+ call_if_eq VAR_TRICK_HOUSE_LEVEL, 0, Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle1
+ call_if_eq VAR_TRICK_HOUSE_LEVEL, 1, Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle2
+ call_if_eq VAR_TRICK_HOUSE_LEVEL, 2, Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle3
setvar VAR_TRICK_HOUSE_BEING_WATCHED_STATE, 1
end