diff options
Diffstat (limited to 'data/maps/Route110_TrickHousePuzzle3/scripts.inc')
-rw-r--r-- | data/maps/Route110_TrickHousePuzzle3/scripts.inc | 76 |
1 files changed, 38 insertions, 38 deletions
diff --git a/data/maps/Route110_TrickHousePuzzle3/scripts.inc b/data/maps/Route110_TrickHousePuzzle3/scripts.inc index ddad0d549..4e706268c 100644 --- a/data/maps/Route110_TrickHousePuzzle3/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle3/scripts.inc @@ -1,9 +1,9 @@ -Route110_TrickHousePuzzle3_MapScripts:: @ 826BED8 +Route110_TrickHousePuzzle3_MapScripts:: map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHousePuzzle3_OnResume map_script MAP_SCRIPT_ON_TRANSITION, Route110_TrickHousePuzzle3_OnTransition .byte 0 -Route110_TrickHousePuzzle3_OnResume: @ 826BEE3 +Route110_TrickHousePuzzle3_OnResume: call Route110_TrickHousePuzzle3_EventScript_UpdateButtonMetatiles compare VAR_TEMP_9, 0 call_if_eq Route110_TrickHousePuzzle3_EventScript_SetDoorsState0 @@ -11,7 +11,7 @@ Route110_TrickHousePuzzle3_OnResume: @ 826BEE3 call_if_eq Route110_TrickHousePuzzle3_EventScript_SetDoorsState1 end -Route110_TrickHousePuzzle3_OnTransition: @ 826BEFF +Route110_TrickHousePuzzle3_OnTransition: setvar VAR_TEMP_1, 0 setvar VAR_TEMP_2, 0 setvar VAR_TEMP_3, 0 @@ -20,7 +20,7 @@ Route110_TrickHousePuzzle3_OnTransition: @ 826BEFF setvar VAR_TEMP_9, 0 end -Route110_TrickHousePuzzle3_EventScript_UpdateButtonMetatiles:: @ 826BF1E +Route110_TrickHousePuzzle3_EventScript_UpdateButtonMetatiles:: setmetatile 4, 14, METATILE_TrickHousePuzzle_Button_Up, 0 setmetatile 3, 11, METATILE_TrickHousePuzzle_Button_Up, 0 setmetatile 12, 5, METATILE_TrickHousePuzzle_Button_Up, 0 @@ -35,23 +35,23 @@ Route110_TrickHousePuzzle3_EventScript_UpdateButtonMetatiles:: @ 826BF1E call_if_eq Route110_TrickHousePuzzle3_EventScript_PressedButton4Metatile return -Route110_TrickHousePuzzle3_EventScript_PressedButton1Metatile:: @ 826BF6F +Route110_TrickHousePuzzle3_EventScript_PressedButton1Metatile:: setmetatile 4, 14, METATILE_TrickHousePuzzle_Button_Pressed, 0 return -Route110_TrickHousePuzzle3_EventScript_PressedButton2Metatile:: @ 826BF79 +Route110_TrickHousePuzzle3_EventScript_PressedButton2Metatile:: setmetatile 3, 11, METATILE_TrickHousePuzzle_Button_Pressed, 0 return -Route110_TrickHousePuzzle3_EventScript_PressedButton3Metatile:: @ 826BF83 +Route110_TrickHousePuzzle3_EventScript_PressedButton3Metatile:: setmetatile 12, 5, METATILE_TrickHousePuzzle_Button_Pressed, 0 return -Route110_TrickHousePuzzle3_EventScript_PressedButton4Metatile:: @ 826BF8D +Route110_TrickHousePuzzle3_EventScript_PressedButton4Metatile:: setmetatile 8, 2, METATILE_TrickHousePuzzle_Button_Pressed, 0 return -Route110_TrickHousePuzzle3_EventScript_SetDoorsState0:: @ 826BF97 +Route110_TrickHousePuzzle3_EventScript_SetDoorsState0:: setmetatile 1, 6, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, 0 setmetatile 2, 6, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, 0 setmetatile 1, 7, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, 0 @@ -128,7 +128,7 @@ Route110_TrickHousePuzzle3_EventScript_SetDoorsState0:: @ 826BF97 setmetatile 9, 5, METATILE_TrickHousePuzzle_RedDoorV_Open1, 1 return -Route110_TrickHousePuzzle3_EventScript_SetDoorsState1:: @ 826C232 +Route110_TrickHousePuzzle3_EventScript_SetDoorsState1:: setmetatile 1, 6, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, 0 setmetatile 2, 6, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, 0 setmetatile 1, 7, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, 1 @@ -205,38 +205,38 @@ Route110_TrickHousePuzzle3_EventScript_SetDoorsState1:: @ 826C232 setmetatile 9, 5, METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt, 0 return -Route110_TrickHousePuzzle3_EventScript_Button1:: @ 826C4CD +Route110_TrickHousePuzzle3_EventScript_Button1:: lockall setvar VAR_TEMP_8, 1 goto Route110_TrickHousePuzzle3_EventScript_PressButton end -Route110_TrickHousePuzzle3_EventScript_Button2:: @ 826C4D9 +Route110_TrickHousePuzzle3_EventScript_Button2:: lockall setvar VAR_TEMP_8, 2 goto Route110_TrickHousePuzzle3_EventScript_PressButton end -Route110_TrickHousePuzzle3_EventScript_Button3:: @ 826C4E5 +Route110_TrickHousePuzzle3_EventScript_Button3:: lockall setvar VAR_TEMP_8, 3 goto Route110_TrickHousePuzzle3_EventScript_PressButton end -Route110_TrickHousePuzzle3_EventScript_Button4:: @ 826C4F1 +Route110_TrickHousePuzzle3_EventScript_Button4:: lockall setvar VAR_TEMP_8, 4 goto Route110_TrickHousePuzzle3_EventScript_PressButton end -Route110_TrickHousePuzzle3_EventScript_PressButton:: @ 826C4FD +Route110_TrickHousePuzzle3_EventScript_PressButton:: call Route110_TrickHousePuzzle3_EventScript_SetButton playse SE_PIN call Route110_TrickHousePuzzle3_EventScript_UpdateButtonMetatiles goto Route110_TrickHousePuzzle3_EventScript_AlternateDoors end -Route110_TrickHousePuzzle3_EventScript_SetButton:: @ 826C510 +Route110_TrickHousePuzzle3_EventScript_SetButton:: setvar VAR_TEMP_1, 0 setvar VAR_TEMP_2, 0 setvar VAR_TEMP_3, 0 @@ -251,23 +251,23 @@ Route110_TrickHousePuzzle3_EventScript_SetButton:: @ 826C510 call_if_eq Route110_TrickHousePuzzle3_EventScript_SetButton4 return -Route110_TrickHousePuzzle3_EventScript_SetButton1:: @ 826C551 +Route110_TrickHousePuzzle3_EventScript_SetButton1:: setvar VAR_TEMP_1, 1 return -Route110_TrickHousePuzzle3_EventScript_SetButton2:: @ 826C557 +Route110_TrickHousePuzzle3_EventScript_SetButton2:: setvar VAR_TEMP_2, 1 return -Route110_TrickHousePuzzle3_EventScript_SetButton3:: @ 826C55D +Route110_TrickHousePuzzle3_EventScript_SetButton3:: setvar VAR_TEMP_3, 1 return -Route110_TrickHousePuzzle3_EventScript_SetButton4:: @ 826C563 +Route110_TrickHousePuzzle3_EventScript_SetButton4:: setvar VAR_TEMP_4, 1 return -Route110_TrickHousePuzzle3_EventScript_AlternateDoors:: @ 826C569 +Route110_TrickHousePuzzle3_EventScript_AlternateDoors:: compare VAR_TEMP_9, 1 call_if_eq Route110_TrickHousePuzzle3_EventScript_SetDoorsState0 compare VAR_TEMP_9, 0 @@ -279,81 +279,81 @@ Route110_TrickHousePuzzle3_EventScript_AlternateDoors:: @ 826C569 goto_if_eq Route110_TrickHousePuzzle3_EventScript_SetAltDoorState end -Route110_TrickHousePuzzle3_EventScript_ClearAltDoorState:: @ 826C599 +Route110_TrickHousePuzzle3_EventScript_ClearAltDoorState:: setvar VAR_TEMP_9, 0 releaseall end -Route110_TrickHousePuzzle3_EventScript_SetAltDoorState:: @ 826C5A0 +Route110_TrickHousePuzzle3_EventScript_SetAltDoorState:: setvar VAR_TEMP_9, 1 releaseall end -Route110_TrickHousePuzzle3_EventScript_Scroll:: @ 826C5A7 +Route110_TrickHousePuzzle3_EventScript_Scroll:: lockall compare VAR_TRICK_HOUSE_PUZZLE_3_STATE, 0 goto_if_eq Route110_TrickHousePuzzle3_EventScript_FoundScroll goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain end -Route110_TrickHousePuzzle3_EventScript_FoundScroll:: @ 826C5B9 +Route110_TrickHousePuzzle3_EventScript_FoundScroll:: setvar VAR_TRICK_HOUSE_PUZZLE_3_STATE, 1 goto Route110_TrickHousePuzzle_EventScript_FoundScroll end -Route110_TrickHousePuzzle3_EventScript_Justin:: @ 826C5C4 +Route110_TrickHousePuzzle3_EventScript_Justin:: trainerbattle_single TRAINER_JUSTIN, Route110_TrickHousePuzzle3_Text_JustinIntro, Route110_TrickHousePuzzle3_Text_JustinDefeat msgbox Route110_TrickHousePuzzle3_Text_JustinPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle3_EventScript_Martha:: @ 826C5DB +Route110_TrickHousePuzzle3_EventScript_Martha:: trainerbattle_single TRAINER_MARTHA, Route110_TrickHousePuzzle3_Text_MarthaIntro, Route110_TrickHousePuzzle3_Text_MarthaDefeat msgbox Route110_TrickHousePuzzle3_Text_MarthaPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle3_EventScript_Alan:: @ 826C5F2 +Route110_TrickHousePuzzle3_EventScript_Alan:: trainerbattle_single TRAINER_ALAN, Route110_TrickHousePuzzle3_Text_AlanIntro, Route110_TrickHousePuzzle3_Text_AlanDefeat msgbox Route110_TrickHousePuzzle3_Text_AlanPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle3_Text_WroteSecretCodeLockOpened: @ 826C609 +Route110_TrickHousePuzzle3_Text_WroteSecretCodeLockOpened: .string "{PLAYER} wrote down the secret code\n" .string "on the door.\p" .string "“TRICK MASTER is coveted.”\n" .string "… … … … … … … …\p" .string "The lock clicked open!$" -Route110_TrickHousePuzzle3_Text_JustinIntro: @ 826C676 +Route110_TrickHousePuzzle3_Text_JustinIntro: .string "I keep coming back to this same place!$" -Route110_TrickHousePuzzle3_Text_JustinDefeat: @ 826C69D +Route110_TrickHousePuzzle3_Text_JustinDefeat: .string "I'm already having trouble, and then\n" .string "you have to beat me? It's not fair!$" -Route110_TrickHousePuzzle3_Text_JustinPostBattle: @ 826C6E6 +Route110_TrickHousePuzzle3_Text_JustinPostBattle: .string "It's full of doors here!\n" .string "It's too small and dark in here! Help!$" -Route110_TrickHousePuzzle3_Text_MarthaIntro: @ 826C726 +Route110_TrickHousePuzzle3_Text_MarthaIntro: .string "I don't know what's going on here.\n" .string "I'm starting to feel sad…$" -Route110_TrickHousePuzzle3_Text_MarthaDefeat: @ 826C763 +Route110_TrickHousePuzzle3_Text_MarthaDefeat: .string "You… You're awful!$" -Route110_TrickHousePuzzle3_Text_MarthaPostBattle: @ 826C776 +Route110_TrickHousePuzzle3_Text_MarthaPostBattle: .string "I know I'm weak!\n" .string "And, I have no sense of direction!$" -Route110_TrickHousePuzzle3_Text_AlanIntro: @ 826C7AA +Route110_TrickHousePuzzle3_Text_AlanIntro: .string "I don't get it. What would anyone want\n" .string "with a house this bizarre?$" -Route110_TrickHousePuzzle3_Text_AlanDefeat: @ 826C7EC +Route110_TrickHousePuzzle3_Text_AlanDefeat: .string "I don't get it.\n" .string "How did I lose?$" -Route110_TrickHousePuzzle3_Text_AlanPostBattle: @ 826C80C +Route110_TrickHousePuzzle3_Text_AlanPostBattle: .string "I don't get it.\n" .string "How many traps are in this house?\p" .string "You may be the one to solve that.$" |