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-rw-r--r--data/maps/Route110_TrickHousePuzzle4/scripts.inc32
1 files changed, 16 insertions, 16 deletions
diff --git a/data/maps/Route110_TrickHousePuzzle4/scripts.inc b/data/maps/Route110_TrickHousePuzzle4/scripts.inc
index 44610a10f..10f49adb5 100644
--- a/data/maps/Route110_TrickHousePuzzle4/scripts.inc
+++ b/data/maps/Route110_TrickHousePuzzle4/scripts.inc
@@ -1,71 +1,71 @@
-Route110_TrickHousePuzzle4_MapScripts:: @ 826C860
+Route110_TrickHousePuzzle4_MapScripts::
.byte 0
-Route110_TrickHousePuzzle4_EventScript_Scroll:: @ 826C861
+Route110_TrickHousePuzzle4_EventScript_Scroll::
lockall
compare VAR_TRICK_HOUSE_PUZZLE_4_STATE, 0
goto_if_eq Route110_TrickHousePuzzle4_EventScript_FoundScroll
goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain
end
-Route110_TrickHousePuzzle4_EventScript_FoundScroll:: @ 826C873
+Route110_TrickHousePuzzle4_EventScript_FoundScroll::
setvar VAR_TRICK_HOUSE_PUZZLE_4_STATE, 1
goto Route110_TrickHousePuzzle_EventScript_FoundScroll
end
-Route110_TrickHousePuzzle4_EventScript_Cora:: @ 826C87E
+Route110_TrickHousePuzzle4_EventScript_Cora::
trainerbattle_single TRAINER_CORA, Route110_TrickHousePuzzle4_Text_CoraIntro, Route110_TrickHousePuzzle4_Text_CoraDefeat
msgbox Route110_TrickHousePuzzle4_Text_CoraPostBattle, MSGBOX_AUTOCLOSE
end
-Route110_TrickHousePuzzle4_EventScript_Yuji:: @ 826C895
+Route110_TrickHousePuzzle4_EventScript_Yuji::
trainerbattle_single TRAINER_YUJI, Route110_TrickHousePuzzle4_Text_YujiIntro, Route110_TrickHousePuzzle4_Text_YujiDefeat
msgbox Route110_TrickHousePuzzle4_Text_YujiPostBattle, MSGBOX_AUTOCLOSE
end
-Route110_TrickHousePuzzle4_EventScript_Paula:: @ 826C8AC
+Route110_TrickHousePuzzle4_EventScript_Paula::
trainerbattle_single TRAINER_PAULA, Route110_TrickHousePuzzle4_Text_PaulaIntro, Route110_TrickHousePuzzle4_Text_PaulaDefeat
msgbox Route110_TrickHousePuzzle4_Text_PaulaPostBattle, MSGBOX_AUTOCLOSE
end
-Route110_TrickHousePuzzle4_Text_WroteSecretCodeLockOpened: @ 826C8C3
+Route110_TrickHousePuzzle4_Text_WroteSecretCodeLockOpened:
.string "{PLAYER} wrote down the secret code\n"
.string "on the door.\p"
.string "“TRICK MASTER is cool.”\n"
.string "… … … … … … … …\p"
.string "The lock clicked open!$"
-Route110_TrickHousePuzzle4_Text_CoraIntro: @ 826C92D
+Route110_TrickHousePuzzle4_Text_CoraIntro:
.string "It's too much bother to think this out.\n"
.string "I only wanted to battle!$"
-Route110_TrickHousePuzzle4_Text_CoraDefeat: @ 826C96E
+Route110_TrickHousePuzzle4_Text_CoraDefeat:
.string "Even though I lost, I still like battling\n"
.string "the best!$"
-Route110_TrickHousePuzzle4_Text_CoraPostBattle: @ 826C9A2
+Route110_TrickHousePuzzle4_Text_CoraPostBattle:
.string "Wouldn't you agree? You would go\n"
.string "anywhere if TRAINERS were there.$"
-Route110_TrickHousePuzzle4_Text_YujiIntro: @ 826C9E4
+Route110_TrickHousePuzzle4_Text_YujiIntro:
.string "Heh! Boulders like this, I can brush\n"
.string "aside with one finger!$"
-Route110_TrickHousePuzzle4_Text_YujiDefeat: @ 826CA20
+Route110_TrickHousePuzzle4_Text_YujiDefeat:
.string "I can push boulders, but I can't solve\n"
.string "the puzzle…$"
-Route110_TrickHousePuzzle4_Text_YujiPostBattle: @ 826CA53
+Route110_TrickHousePuzzle4_Text_YujiPostBattle:
.string "It's not good enough to be brawny…\n"
.string "You have to use your head. Be brainy!$"
-Route110_TrickHousePuzzle4_Text_PaulaIntro: @ 826CA9C
+Route110_TrickHousePuzzle4_Text_PaulaIntro:
.string "The TRICK HOUSE is getting trickier,\n"
.string "isn't it?$"
-Route110_TrickHousePuzzle4_Text_PaulaDefeat: @ 826CACB
+Route110_TrickHousePuzzle4_Text_PaulaDefeat:
.string "Aaak!$"
-Route110_TrickHousePuzzle4_Text_PaulaPostBattle: @ 826CAD1
+Route110_TrickHousePuzzle4_Text_PaulaPostBattle:
.string "Has anyone made it to the end?$"