diff options
Diffstat (limited to 'data/maps/Route111/scripts.inc')
-rw-r--r-- | data/maps/Route111/scripts.inc | 51 |
1 files changed, 29 insertions, 22 deletions
diff --git a/data/maps/Route111/scripts.inc b/data/maps/Route111/scripts.inc index 89002883c..281dddf0c 100644 --- a/data/maps/Route111/scripts.inc +++ b/data/maps/Route111/scripts.inc @@ -1,3 +1,10 @@ +.set LOCALID_VICTOR, 1 +.set LOCALID_VICTORIA, 2 +.set LOCALID_VIVI, 3 +.set LOCALID_VICKY, 4 +.set LOCALID_PLAYER_FALLING, 45 +.set LOCALID_ROCK_SMASH_MAN, 46 + Route111_MapScripts:: @ 81F0CA7 map_script MAP_SCRIPT_ON_LOAD, Route111_OnLoad map_script MAP_SCRIPT_ON_TRANSITION, Route111_OnTransition @@ -120,11 +127,11 @@ Route111_EventScript_MirageTowerDisappear:: @ 81F0E60 waitstate delay 24 playse SE_RU_HYUU - addobject 45 + addobject LOCALID_PLAYER_FALLING special StartPlayerDescendMirageTower waitstate showobjectat OBJ_EVENT_ID_PLAYER, MAP_LITTLEROOT_TOWN - removeobject 45 + removeobject LOCALID_PLAYER_FALLING delay 16 turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH delay 16 @@ -286,68 +293,68 @@ Route111_EventScript_Victor:: @ 81F0FC5 Route111_EventScript_BattleWinstrates:: @ 81F0FE7 msgbox Route111_Text_VictorIntro, MSGBOX_DEFAULT trainerbattle_no_intro TRAINER_VICTOR, Route111_Text_VictorDefeat - applymovement 1, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_VICTOR, Common_Movement_WalkInPlaceFastestUp waitmovement 0 call Route111_EventScript_OpenWinstrateDoor msgbox Route111_Text_VictorPostBattle, MSGBOX_DEFAULT closemessage - applymovement 1, Route111_Movement_WinstrateEnterHouse + applymovement LOCALID_VICTOR, Route111_Movement_WinstrateEnterHouse waitmovement 0 - removeobject 1 + removeobject LOCALID_VICTOR call Route111_EventScript_CloseWinstrateDoor applymovement OBJ_EVENT_ID_PLAYER, Route111_Movement_WaitForNextWinstrate waitmovement 0 call Route111_EventScript_OpenWinstrateDoor - addobject 2 - applymovement 2, Route111_Movement_WinstrateExitHouse + addobject LOCALID_VICTORIA + applymovement LOCALID_VICTORIA, Route111_Movement_WinstrateExitHouse waitmovement 0 call Route111_EventScript_CloseWinstrateDoor msgbox Route111_Text_VictoriaIntro, MSGBOX_DEFAULT trainerbattle_no_intro TRAINER_VICTORIA, Route111_Text_VictoriaDefeat - applymovement 2, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_VICTORIA, Common_Movement_WalkInPlaceFastestUp waitmovement 0 call Route111_EventScript_OpenWinstrateDoor msgbox Route111_Text_VictoriaPostBattle, MSGBOX_DEFAULT closemessage - applymovement 2, Route111_Movement_WinstrateEnterHouse + applymovement LOCALID_VICTORIA, Route111_Movement_WinstrateEnterHouse waitmovement 0 - removeobject 2 + removeobject LOCALID_VICTORIA call Route111_EventScript_CloseWinstrateDoor applymovement OBJ_EVENT_ID_PLAYER, Route111_Movement_WaitForNextWinstrate waitmovement 0 call Route111_EventScript_OpenWinstrateDoor - addobject 3 - applymovement 3, Route111_Movement_WinstrateExitHouse + addobject LOCALID_VIVI + applymovement LOCALID_VIVI, Route111_Movement_WinstrateExitHouse waitmovement 0 call Route111_EventScript_CloseWinstrateDoor msgbox Route111_Text_ViviIntro, MSGBOX_DEFAULT trainerbattle_no_intro TRAINER_VIVI, Route111_Text_ViviDefeat - applymovement 3, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_VIVI, Common_Movement_WalkInPlaceFastestUp waitmovement 0 call Route111_EventScript_OpenWinstrateDoor msgbox Route111_Text_ViviPostBattle, MSGBOX_DEFAULT closemessage - applymovement 3, Route111_Movement_WinstrateEnterHouse + applymovement LOCALID_VIVI, Route111_Movement_WinstrateEnterHouse waitmovement 0 - removeobject 3 + removeobject LOCALID_VIVI call Route111_EventScript_CloseWinstrateDoor applymovement OBJ_EVENT_ID_PLAYER, Route111_Movement_WaitForNextWinstrate waitmovement 0 call Route111_EventScript_OpenWinstrateDoor - addobject 4 - applymovement 4, Route111_Movement_WinstrateExitHouse + addobject LOCALID_VICKY + applymovement LOCALID_VICKY, Route111_Movement_WinstrateExitHouse waitmovement 0 call Route111_EventScript_CloseWinstrateDoor msgbox Route111_Text_VickyIntro, MSGBOX_DEFAULT trainerbattle_no_intro TRAINER_VICKY, Route111_Text_VickyDefeat msgbox Route111_Text_VickyPostBattle, MSGBOX_DEFAULT closemessage - applymovement 4, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_VICKY, Common_Movement_WalkInPlaceFastestUp waitmovement 0 call Route111_EventScript_OpenWinstrateDoor - applymovement 4, Route111_Movement_WinstrateEnterHouse + applymovement LOCALID_VICKY, Route111_Movement_WinstrateEnterHouse waitmovement 0 - removeobject 4 + removeobject LOCALID_VICKY call Route111_EventScript_CloseWinstrateDoor release end @@ -438,11 +445,11 @@ Route111_EventScript_HikerMirageTowerVisible:: @ 81F11DA Route111_EventScript_RockSmashTipFatMan:: @ 81F11E4 lockall - applymovement 46, Common_Movement_FacePlayer + applymovement LOCALID_ROCK_SMASH_MAN, Common_Movement_FacePlayer waitmovement 0 msgbox Route111_Text_MauvilleUncleToldMeToTakeRockSmash, MSGBOX_DEFAULT closemessage - applymovement 46, Common_Movement_FaceOriginalDirection + applymovement LOCALID_ROCK_SMASH_MAN, Common_Movement_FaceOriginalDirection waitmovement 0 releaseall end |