diff options
Diffstat (limited to 'data/maps/SlateportCity_SternsShipyard_1F/scripts.inc')
-rw-r--r-- | data/maps/SlateportCity_SternsShipyard_1F/scripts.inc | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/data/maps/SlateportCity_SternsShipyard_1F/scripts.inc b/data/maps/SlateportCity_SternsShipyard_1F/scripts.inc index 6c554387a..4939f5407 100644 --- a/data/maps/SlateportCity_SternsShipyard_1F/scripts.inc +++ b/data/maps/SlateportCity_SternsShipyard_1F/scripts.inc @@ -1,16 +1,16 @@ SlateportCity_SternsShipyard_1F_MapScripts:: @ 8207F3F .byte 0 -SlateportCity_SternsShipyard_1F_EventScript_207F40:: @ 8207F40 +SlateportCity_SternsShipyard_1F_EventScript_Dock:: @ 8207F40 lockall - goto_if_set FLAG_SYS_GAME_CLEAR, SlateportCity_SternsShipyard_1F_EventScript_207F92 - goto_if_set FLAG_BADGE07_GET, SlateportCity_SternsShipyard_1F_EventScript_207FA6 - goto_if_set FLAG_DELIVERED_DEVON_GOODS, SlateportCity_SternsShipyard_1F_EventScript_207FD9 - goto_if_set FLAG_DOCK_REJECTED_DEVON_GOODS, SlateportCity_SternsShipyard_1F_EventScript_207FBA - msgbox SlateportCity_SternsShipyard_1F_Text_208008, MSGBOX_DEFAULT + goto_if_set FLAG_SYS_GAME_CLEAR, SlateportCity_SternsShipyard_1F_EventScript_FerryReady + goto_if_set FLAG_BADGE07_GET, SlateportCity_SternsShipyard_1F_EventScript_BrineyJoined + goto_if_set FLAG_DELIVERED_DEVON_GOODS, SlateportCity_SternsShipyard_1F_EventScript_NeedVeteran + goto_if_set FLAG_DOCK_REJECTED_DEVON_GOODS, SlateportCity_SternsShipyard_1F_EventScript_GoFindStern + msgbox SlateportCity_SternsShipyard_1F_Text_CantMakeHeadsOrTails, MSGBOX_DEFAULT applymovement 1, Common_Movement_FacePlayer waitmovement 0 - msgbox SlateportCity_SternsShipyard_1F_Text_2080A5, MSGBOX_DEFAULT + msgbox SlateportCity_SternsShipyard_1F_Text_MeetDockDeliverToStern, MSGBOX_DEFAULT closemessage applymovement 1, Common_Movement_FaceOriginalDirection waitmovement 0 @@ -19,50 +19,50 @@ SlateportCity_SternsShipyard_1F_EventScript_207F40:: @ 8207F40 releaseall end -SlateportCity_SternsShipyard_1F_EventScript_207F92:: @ 8207F92 +SlateportCity_SternsShipyard_1F_EventScript_FerryReady:: @ 8207F92 applymovement 1, Common_Movement_FacePlayer waitmovement 0 - msgbox SlateportCity_SternsShipyard_1F_Text_208323, MSGBOX_DEFAULT + msgbox SlateportCity_SternsShipyard_1F_Text_FerryIsReady, MSGBOX_DEFAULT releaseall end -SlateportCity_SternsShipyard_1F_EventScript_207FA6:: @ 8207FA6 +SlateportCity_SternsShipyard_1F_EventScript_BrineyJoined:: @ 8207FA6 applymovement 1, Common_Movement_FacePlayer waitmovement 0 - msgbox SlateportCity_SternsShipyard_1F_Text_2082A8, MSGBOX_DEFAULT + msgbox SlateportCity_SternsShipyard_1F_Text_BrineyJoinedUs, MSGBOX_DEFAULT releaseall end -SlateportCity_SternsShipyard_1F_EventScript_207FBA:: @ 8207FBA +SlateportCity_SternsShipyard_1F_EventScript_GoFindStern:: @ 8207FBA applymovement 1, Common_Movement_FacePlayer waitmovement 0 - msgbox SlateportCity_SternsShipyard_1F_Text_2081A5, MSGBOX_DEFAULT + msgbox SlateportCity_SternsShipyard_1F_Text_CouldYouFindStern, MSGBOX_DEFAULT closemessage applymovement 1, Common_Movement_FaceOriginalDirection waitmovement 0 releaseall end -SlateportCity_SternsShipyard_1F_EventScript_207FD9:: @ 8207FD9 +SlateportCity_SternsShipyard_1F_EventScript_NeedVeteran:: @ 8207FD9 applymovement 1, Common_Movement_FacePlayer waitmovement 0 - msgbox SlateportCity_SternsShipyard_1F_Text_208213, MSGBOX_DEFAULT + msgbox SlateportCity_SternsShipyard_1F_Text_CouldUseAdviceFromVeteran, MSGBOX_DEFAULT releaseall end -SlateportCity_SternsShipyard_1F_EventScript_207FED:: @ 8207FED - msgbox SlateportCity_SternsShipyard_1F_Text_208558, MSGBOX_NPC +SlateportCity_SternsShipyard_1F_EventScript_Scientist1:: @ 8207FED + msgbox SlateportCity_SternsShipyard_1F_Text_SeaIsLikeLivingThing, MSGBOX_NPC end -SlateportCity_SternsShipyard_1F_EventScript_207FF6:: @ 8207FF6 - msgbox SlateportCity_SternsShipyard_1F_Text_2085FF, MSGBOX_NPC +SlateportCity_SternsShipyard_1F_EventScript_Scientist2:: @ 8207FF6 + msgbox SlateportCity_SternsShipyard_1F_Text_GetSeasickEasily, MSGBOX_NPC end -SlateportCity_SternsShipyard_1F_EventScript_207FFF:: @ 8207FFF - msgbox SlateportCity_SternsShipyard_1F_Text_2083EE, MSGBOX_NPC +SlateportCity_SternsShipyard_1F_EventScript_Briney:: @ 8207FFF + msgbox SlateportCity_SternsShipyard_1F_Text_DecidedToHelpDock, MSGBOX_NPC end -SlateportCity_SternsShipyard_1F_Text_208008: @ 8208008 +SlateportCity_SternsShipyard_1F_Text_CantMakeHeadsOrTails: @ 8208008 .string "Umm… If this goes here, and that\n" .string "goes over there…\p" .string "Then where does this thing go?\n" @@ -70,7 +70,7 @@ SlateportCity_SternsShipyard_1F_Text_208008: @ 8208008 .string "Aaargh! I can't make heads or tails\n" .string "of this!$" -SlateportCity_SternsShipyard_1F_Text_2080A5: @ 82080A5 +SlateportCity_SternsShipyard_1F_Text_MeetDockDeliverToStern: @ 82080A5 .string "Hm?\n" .string "Hi, I'm DOCK.\p" .string "CAPT. STERN commissioned me to\n" @@ -84,26 +84,26 @@ SlateportCity_SternsShipyard_1F_Text_2080A5: @ 82080A5 .string "Could I get you to go find CAPT.\n" .string "STERN and deliver that to him?$" -SlateportCity_SternsShipyard_1F_Text_2081A5: @ 82081A5 +SlateportCity_SternsShipyard_1F_Text_CouldYouFindStern: @ 82081A5 .string "DOCK: Where could CAPT. STERN have\n" .string "gone off to?\p" .string "Could you go find CAPT. STERN and\n" .string "deliver that parcel to him?$" -SlateportCity_SternsShipyard_1F_Text_208213: @ 8208213 +SlateportCity_SternsShipyard_1F_Text_CouldUseAdviceFromVeteran: @ 8208213 .string "DOCK: Shipbuilding is an art.\p" .string "A lot of things can't be figured out\n" .string "just by calculating.\p" .string "I really could use advice from a veteran\n" .string "who knows the seas…$" -SlateportCity_SternsShipyard_1F_Text_2082A8: @ 82082A8 +SlateportCity_SternsShipyard_1F_Text_BrineyJoinedUs: @ 82082A8 .string "DOCK: Hi! MR. BRINEY's joined us to\n" .string "lend us his help.\p" .string "Thanks to the veteran sailor, the\n" .string "ferry is steadily coming together.$" -SlateportCity_SternsShipyard_1F_Text_208323: @ 8208323 +SlateportCity_SternsShipyard_1F_Text_FerryIsReady: @ 8208323 .string "DOCK: The ferry is finally ready!\p" .string "The new S.S. TIDAL is truly a marvel\n" .string "of technology!\p" @@ -112,7 +112,7 @@ SlateportCity_SternsShipyard_1F_Text_208323: @ 8208323 .string "You know, there's never an end to\n" .string "technology's march.$" -SlateportCity_SternsShipyard_1F_Text_2083EE: @ 82083EE +SlateportCity_SternsShipyard_1F_Text_DecidedToHelpDock: @ 82083EE .string "MR. BRINEY: Ah, {PLAYER}{KUN}!\n" .string "It's been too long!\p" .string "Aye, since I met you, this old sea dog's\n" @@ -127,7 +127,7 @@ SlateportCity_SternsShipyard_1F_Text_2083EE: @ 82083EE .string "my experience, I'm sure that we can\l" .string "build one great ship, aye!$" -SlateportCity_SternsShipyard_1F_Text_208558: @ 8208558 +SlateportCity_SternsShipyard_1F_Text_SeaIsLikeLivingThing: @ 8208558 .string "The seasons, the weather, where\n" .string "the moon sits in the sky…\p" .string "These and other conditions make\n" @@ -135,7 +135,7 @@ SlateportCity_SternsShipyard_1F_Text_208558: @ 8208558 .string "That's right!\n" .string "The sea is like a living thing!$" -SlateportCity_SternsShipyard_1F_Text_2085FF: @ 82085FF +SlateportCity_SternsShipyard_1F_Text_GetSeasickEasily: @ 82085FF .string "I get seasick real easily.\n" .string "So I get to help out here instead.$" |