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Diffstat (limited to 'data/maps/scripts/BattleFrontier_BattlePalaceBattleRoom.inc')
-rw-r--r--data/maps/scripts/BattleFrontier_BattlePalaceBattleRoom.inc496
1 files changed, 496 insertions, 0 deletions
diff --git a/data/maps/scripts/BattleFrontier_BattlePalaceBattleRoom.inc b/data/maps/scripts/BattleFrontier_BattlePalaceBattleRoom.inc
new file mode 100644
index 000000000..f9a8182c0
--- /dev/null
+++ b/data/maps/scripts/BattleFrontier_BattlePalaceBattleRoom.inc
@@ -0,0 +1,496 @@
+BattleFrontier_BattlePalaceBattleRoom_MapScripts:: @ 824F815
+ map_script 3, BattleFrontier_BattlePalaceBattleRoom_MapScript1_24F825
+ map_script 2, BattleFrontier_BattlePalaceBattleRoom_MapScript2_24F861
+ map_script 4, BattleFrontier_BattlePalaceBattleRoom_MapScript2_24FE34
+ .byte 0
+
+BattleFrontier_BattlePalaceBattleRoom_MapScript1_24F825: @ 824F825
+ setvar VAR_0x8004, 5
+ special sub_81A1780
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833
+ end
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833:: @ 824F833
+ checkplayergender
+ compare_var_to_value VAR_RESULT, 0
+ goto_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F84B
+ compare_var_to_value VAR_RESULT, 1
+ goto_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F856
+ return
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24F84B:: @ 824F84B
+ setvar VAR_0x4011, 100
+ setvar VAR_0x4010, 100
+ return
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24F856:: @ 824F856
+ setvar VAR_0x4011, 105
+ setvar VAR_0x4010, 105
+ return
+
+BattleFrontier_BattlePalaceBattleRoom_MapScript2_24F861: @ 824F861
+ map_script_2 VAR_0x4000, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F86B
+ .2byte 0
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24F86B:: @ 824F86B
+ showobjectat 1, BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
+ setvar VAR_0x8004, 1
+ setvar VAR_0x8005, 2
+ special sub_81A1780
+ compare_var_to_value VAR_RESULT, 0
+ goto_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8B5
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE9B
+ waitmovement 0
+ applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
+ setvar VAR_0x4002, 1
+ setvar VAR_0x8004, 2
+ setvar VAR_0x8005, 6
+ setvar VAR_0x8006, 1
+ special sub_81A1780
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8B5:: @ 824F8B5
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE92
+ waitmovement 0
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF:: @ 824F8BF
+ setvar VAR_0x8004, 3
+ special sub_8161F74
+ addobject 2
+ applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1
+ waitmovement 0
+ setvar VAR_0x8004, 5
+ special sub_8195960
+ msgbox 0x2021fc4, 4
+ waitmessage
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7
+ switch VAR_RESULT
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA:: @ 824F8FA
+ setvar VAR_0x8004, 2
+ setvar VAR_0x8005, 0
+ setvar VAR_0x8006, 4
+ special sub_81A1780
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911:: @ 824F911
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_241EBA
+ setvar VAR_0x8004, 1
+ setvar VAR_0x8005, 2
+ special sub_81A1780
+ addvar VAR_RESULT, 1
+ setvar VAR_0x8004, 2
+ setvar VAR_0x8005, 2
+ copyvar VAR_0x8006, VAR_RESULT
+ special sub_81A1780
+ switch VAR_RESULT
+ case 7, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
+ applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA7
+ waitmovement 0
+ removeobject 2
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99
+ applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
+ waitmovement 0
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_24FF00, 4
+ special copy_player_party_from_sav1
+ special copy_player_party_to_sav1
+ setvar VAR_0x8004, 3
+ setvar VAR_0x8005, 3
+ special sub_81A1780
+ playfanfare BGM_ME_ASA
+ waitfanfare
+ special sp000_heal_pokemon
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A:: @ 824F98A
+ setvar VAR_0x8004, 9
+ special sub_81A1780
+ copyvar VAR_0x400F, VAR_RESULT
+ compare_var_to_value VAR_RESULT, 0
+ goto_if 5, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB61
+ setvar VAR_0x8004, 1
+ setvar VAR_0x8005, 2
+ special sub_81A1780
+ compare_var_to_value VAR_RESULT, 1
+ call_if 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE66
+ compare_var_to_value VAR_RESULT, 2
+ call_if 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE6D
+ compare_var_to_value VAR_RESULT, 3
+ call_if 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE74
+ compare_var_to_value VAR_RESULT, 4
+ call_if 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE7B
+ compare_var_to_value VAR_RESULT, 5
+ call_if 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE82
+ compare_var_to_value VAR_RESULT, 6
+ call_if 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE89
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8E0
+ compare_var_to_value VAR_RESULT, 1
+ goto_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA42
+ multichoice 19, 4, 103, 1
+ switch VAR_RESULT
+ case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB14
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA78
+ case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4
+ case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2
+ case 127, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA42:: @ 824FA42
+ multichoice 20, 6, 104, 1
+ switch VAR_RESULT
+ case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB14
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4
+ case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2
+ case 127, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA78:: @ 824FA78
+ message BattleFrontier_BattlePalaceBattleRoom_Text_25009E
+ waitmessage
+ multichoicedefault 20, 8, 94, 1, 0
+ switch VAR_RESULT
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+ case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAAA
+ case 127, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAAA:: @ 824FAAA
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8B4
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4:: @ 824FAB4
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250030, 5
+ switch VAR_RESULT
+ case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F
+ case 127, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2:: @ 824FAE2
+ message BattleFrontier_BattlePalaceBattleRoom_Text_25005A
+ waitmessage
+ multichoicedefault 20, 8, 94, 1, 0
+ switch VAR_RESULT
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+ case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA
+ case 127, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB14:: @ 824FB14
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
+ applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
+ closemessage
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28:: @ 824FB28
+ setvar VAR_0x8004, 2
+ setvar VAR_0x8005, 0
+ setvar VAR_0x8006, 3
+ special sub_81A1780
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F:: @ 824FB3F
+ message BattleFrontier_BattlePalaceBattleRoom_Text_25007E
+ waitmessage
+ setvar VAR_0x8004, 7
+ setvar VAR_0x8005, 2
+ special sub_8195960
+ playse SE_SAVE
+ waitse
+ fadescreen 1
+ setvar VAR_0x8004, 4
+ special sub_81A1780
+ end
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB61:: @ 824FB61
+ compare_var_to_value VAR_0x4002, 1
+ goto_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2500DD, 4
+ setvar VAR_0x4002, 1
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79:: @ 824FB79
+ message BattleFrontier_BattlePalaceBattleRoom_Text_25014A
+ waitmessage
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8E0
+ compare_var_to_value VAR_RESULT, 1
+ goto_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FBD0
+ multichoice 19, 4, 103, 1
+ switch VAR_RESULT
+ case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA78
+ case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4
+ case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2
+ case 127, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FBD0:: @ 824FBD0
+ multichoice 20, 6, 104, 1
+ switch VAR_RESULT
+ case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4
+ case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2
+ case 127, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06:: @ 824FC06
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_242170
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25017C, 4
+ closemessage
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
+ applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
+ setobjectxyperm 2, 15, 1
+ addobject 2
+ hideobjectat 2, BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
+ setobjectxy 2, 13, 1
+ setobjectxyperm 2, 13, 1
+ applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEDF
+ applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEE7
+ applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEF2
+ waitmovement 0
+ switch VAR_0x400F
+ case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A
+ case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA
+ case 4, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67
+ setvar VAR_0x8004, 1
+ setvar VAR_0x8005, 7
+ special sub_81A1780
+ compare_var_to_value VAR_RESULT, 0
+ goto_if 5, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2501C1, 4
+ setvar VAR_0x8004, 2
+ setvar VAR_0x8005, 7
+ special sub_81A1780
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA:: @ 824FCAA
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2502C4, 4
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7
+ compare_var_to_value VAR_RESULT, 1
+ goto_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7
+ setvar VAR_0x8004, 6
+ special sub_8195960
+ setvar VAR_0x8004, 12
+ special sub_81A1780
+ compare_var_to_value VAR_RESULT, 0
+ goto_if 5, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2502FF, 4
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99
+ applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25036D, 4
+ playfanfare BGM_ME_BATTLE_SYMBOL
+ message BattleFrontier_BattlePalaceBattleRoom_Text_2503DC
+ waitmessage
+ waitfanfare
+ setvar VAR_0x8004, 13
+ special sub_81A1780
+ applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_2725B6
+ waitmovement 0
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_2725A8
+ applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_2725A8
+ waitmovement 0
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250412, 4
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A:: @ 824FD3A
+ setvar VAR_0x8004, 1
+ setvar VAR_0x8005, 7
+ special sub_81A1780
+ compare_var_to_value VAR_RESULT, 0
+ goto_if 5, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250485, 4
+ setvar VAR_0x8004, 2
+ setvar VAR_0x8005, 7
+ special sub_81A1780
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67:: @ 824FD67
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250572, 4
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7
+ compare_var_to_value VAR_RESULT, 1
+ goto_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84
+ setvar VAR_0x8004, 6
+ special sub_8195960
+ setvar VAR_0x8004, 12
+ special sub_81A1780
+ compare_var_to_value VAR_RESULT, 2
+ goto_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25057E, 4
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99
+ applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250629, 4
+ playfanfare BGM_ME_BATTLE_SYMBOL
+ message BattleFrontier_BattlePalaceBattleRoom_Text_250699
+ waitmessage
+ waitfanfare
+ setvar VAR_0x8004, 13
+ special sub_81A1780
+ applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_2725B6
+ waitmovement 0
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_2725A8
+ applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_2725A8
+ waitmovement 0
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2506C4, 4
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7:: @ 824FDF7
+VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7:: @ 824FDF7
+ closemessage
+ setvar VAR_0x4002, 0
+ setvar VAR_0x8004, 2
+ setvar VAR_0x8005, 6
+ setvar VAR_0x8006, 0
+ special sub_81A1780
+ special sp000_heal_pokemon
+ setvar VAR_0x8004, 4
+ setvar VAR_0x8005, 0
+ special sub_8163AC4
+ waitstate
+ setvar VAR_0x8004, 18
+ special sub_81A1780
+ special sp000_heal_pokemon
+ setvar VAR_0x8004, 21
+ special sub_81A1780
+ return
+
+BattleFrontier_BattlePalaceBattleRoom_MapScript2_24FE34: @ 824FE34
+ map_script_2 VAR_0x4001, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE3E
+ .2byte 0
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE3E:: @ 824FE3E
+ hideobjectat 1, BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833
+ setvar VAR_0x4001, 1
+ applymovement 255, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90
+ removeobject 2
+ applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90
+ applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90
+ end
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE66:: @ 824FE66
+ message BattleFrontier_BattlePalaceBattleRoom_Text_24FF28
+ waitmessage
+ return
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE6D:: @ 824FE6D
+ message BattleFrontier_BattlePalaceBattleRoom_Text_24FF54
+ waitmessage
+ return
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE74:: @ 824FE74
+ message BattleFrontier_BattlePalaceBattleRoom_Text_24FF80
+ waitmessage
+ return
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE7B:: @ 824FE7B
+ message BattleFrontier_BattlePalaceBattleRoom_Text_24FFAC
+ waitmessage
+ return
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE82:: @ 824FE82
+ message BattleFrontier_BattlePalaceBattleRoom_Text_24FFD8
+ waitmessage
+ return
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE89:: @ 824FE89
+ message BattleFrontier_BattlePalaceBattleRoom_Text_250004
+ waitmessage
+ return
+
+BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90: @ 824FE90
+ step_54
+ step_end
+
+BattleFrontier_BattlePalaceBattleRoom_Movement_24FE92: @ 824FE92
+ step_55
+ step_up
+ step_up
+ step_up
+ step_up
+
+BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97: @ 824FE97
+ step_03
+ step_end
+
+BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99: @ 824FE99
+ step_01
+ step_end
+
+BattleFrontier_BattlePalaceBattleRoom_Movement_24FE9B: @ 824FE9B
+ step_55
+ step_up
+ step_up
+ step_up
+ step_up
+ step_end
+
+BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1: @ 824FEA1
+ step_down
+ step_down
+ step_down
+ step_down
+ step_02
+ step_end
+
+BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA7: @ 824FEA7
+ step_up
+ step_up
+ step_up
+ step_up
+ step_end
+
+BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC: @ 824FEAC
+ step_00
+ step_end
+
+ .incbin "baserom.gba", 0x24feae, 0xd
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB:: @ 824FEBB
+ copyvar VAR_RESULT, VAR_0x40CE
+ compare_var_to_value VAR_RESULT, 1
+ goto_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FED5
+ warp BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 255, 5, 7
+ waitstate
+ end
+
+BattleFrontier_BattlePalaceBattleRoom_EventScript_24FED5:: @ 824FED5
+ warp BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 255, 19, 7
+ waitstate
+ end
+
+BattleFrontier_BattlePalaceBattleRoom_Movement_24FEDF: @ 824FEDF
+ step_14
+ step_14
+ step_55
+ step_down
+ step_right
+ step_down
+ step_27
+ step_end
+
+BattleFrontier_BattlePalaceBattleRoom_Movement_24FEE7: @ 824FEE7
+ step_55
+ step_15
+ step_18
+ step_15
+ step_15
+ step_15
+ step_15
+ step_15
+ step_27
+ step_14
+ step_end
+
+BattleFrontier_BattlePalaceBattleRoom_Movement_24FEF2: @ 824FEF2
+ step_14
+ step_14
+ step_14
+ step_14
+ step_14
+ step_14
+ step_14
+ step_55
+ slow_step_down
+ slow_step_down
+ slow_step_down
+ slow_step_down
+ step_02
+ step_end
+
+BattleFrontier_BattlePalaceBattleRoom_Text_24FF00: @ 824FF00