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-rw-r--r--data/scripts/maps/AquaHideout_B2F.inc160
1 files changed, 0 insertions, 160 deletions
diff --git a/data/scripts/maps/AquaHideout_B2F.inc b/data/scripts/maps/AquaHideout_B2F.inc
deleted file mode 100644
index 85a94cc21..000000000
--- a/data/scripts/maps/AquaHideout_B2F.inc
+++ /dev/null
@@ -1,160 +0,0 @@
-AquaHideout_B2F_MapScripts:: @ 8233DCF
- map_script 3, AquaHideout_B2F_MapScript1_233DD5
- .byte 0
-
-AquaHideout_B2F_MapScript1_233DD5: @ 8233DD5
- checkflag FLAG_0x070
- call_if 1, AquaHideout_B2F_EventScript_233DDF
- end
-
-AquaHideout_B2F_EventScript_233DDF:: @ 8233DDF
- setvar VAR_0x4001, 1
- return
-
-AquaHideout_B2F_EventScript_233DE5:: @ 8233DE5
- lockall
- setvar VAR_0x8008, 1
- playse SE_PIN
- applymovement VAR_0x8008, AquaHideout_B2F_Movement_272598
- waitmovement 0
- applymovement VAR_0x8008, AquaHideout_B2F_Movement_27259E
- waitmovement 0
- setvar VAR_0x4001, 1
- releaseall
- end
-
-AquaHideout_B2F_EventScript_233E09:: @ 8233E09
- trainerbattle 2, TRAINER_MATT, 0, AquaHideout_B2F_Text_233EDD, AquaHideout_B2F_Text_233F8D, AquaHideout_B2F_EventScript_233E25
- msgbox AquaHideout_B2F_Text_233FF2, 4
- release
- end
-
-AquaHideout_B2F_EventScript_233E25:: @ 8233E25
- setvar VAR_0x8008, 1
- setvar VAR_0x8009, 4
- applymovement VAR_0x8008, AquaHideout_B2F_Movement_2725A4
- waitmovement 0
- delay 20
- applymovement VAR_0x8008, AquaHideout_B2F_Movement_27259E
- waitmovement 0
- msgbox AquaHideout_B2F_Text_233FA6, 4
- closemessage
- applymovement VAR_0x8008, AquaHideout_B2F_Movement_2725A4
- applymovement VAR_0x8009, AquaHideout_B2F_Movement_233E80
- waitmovement 0
- removeobject VAR_0x8009
- delay 20
- applymovement VAR_0x8008, AquaHideout_B2F_Movement_27259E
- waitmovement 0
- msgbox AquaHideout_B2F_Text_233FF2, 4
- setflag FLAG_0x070
- setflag FLAG_0x354
- release
- end
-
-AquaHideout_B2F_Movement_233E80: @ 8233E80
- step_left
- step_left
- step_left
- step_left
- step_end
-
-AquaHideout_B2F_Movement_233E85: @ 8233E85
- step_right
- step_right
- step_right
- step_right
- step_end
-
-AquaHideout_B2F_EventScript_233E8A:: @ 8233E8A
- trainerbattle 2, TRAINER_GRUNT_4, 0, AquaHideout_B2F_Text_2340B4, AquaHideout_B2F_Text_2340F0, AquaHideout_B2F_EventScript_233EA5
- msgbox AquaHideout_B2F_Text_234112, 6
- end
-
-AquaHideout_B2F_EventScript_233EA5:: @ 8233EA5
- msgbox AquaHideout_B2F_Text_234112, 4
- release
- end
-
-AquaHideout_B2F_EventScript_233EAF:: @ 8233EAF
- trainerbattle 0, TRAINER_GRUNT_22, 0, AquaHideout_B2F_Text_23412D, AquaHideout_B2F_Text_2341CE
- msgbox AquaHideout_B2F_Text_2341FE, 6
- end
-
-AquaHideout_B2F_EventScript_233EC6:: @ 8233EC6
- trainerbattle 0, TRAINER_GRUNT_26, 0, AquaHideout_B2F_Text_23426F, AquaHideout_B2F_Text_2342CC
- msgbox AquaHideout_B2F_Text_2342FF, 6
- end
-
-AquaHideout_B2F_Text_233EDD: @ 8233EDD
- .string "Hehehe…\p"
- .string "Got here already, did you?\n"
- .string "We underestimated you!\p"
- .string "But this is it!\p"
- .string "I’m a cut above the GRUNTS you’ve seen\n"
- .string "so far.\p"
- .string "I’m not stalling for time.\n"
- .string "I’m going to pulverize you!$"
-
-AquaHideout_B2F_Text_233F8D: @ 8233F8D
- .string "Hehehe…\n"
- .string "So, I lost, too…$"
-
-AquaHideout_B2F_Text_233FA6: @ 8233FA6
- .string "Hehehe!\p"
- .string "While I was toying with you, our BOSS\n"
- .string "got through his preparations!$"
-
-AquaHideout_B2F_Text_233FF2: @ 8233FF2
- .string "Hehehe!\p"
- .string "Our BOSS has already gone on his way to\n"
- .string "some cave under the sea!\p"
- .string "If you’re going to give chase, you’d\n"
- .string "better search the big, wide sea beyond\l"
- .string "LILYCOVE.\p"
- .string "But will you find it then?\n"
- .string "Hehehe!$"
-
-AquaHideout_B2F_Text_2340B4: @ 82340B4
- .string "Wahahah, I grew weary of waiting!\n"
- .string "You owe me a battle, too!$"
-
-AquaHideout_B2F_Text_2340F0: @ 82340F0
- .string "Tired of waiting…\n"
- .string "Lost and dazed…$"
-
-AquaHideout_B2F_Text_234112: @ 8234112
- .string "BOSS…\n"
- .string "Is this good enough?$"
-
-AquaHideout_B2F_Text_23412D: @ 823412D
- .string "Warp panels, the HIDEOUT’s pride\n"
- .string "and joy!\p"
- .string "You’re clueless about where you are,\n"
- .string "aren’t you?\p"
- .string "Fluster and tire out the enemy, then\n"
- .string "lower the boom! That’s our plan!$"
-
-AquaHideout_B2F_Text_2341CE: @ 82341CE
- .string "What’s wrong with you?\n"
- .string "You’re not tired at all!$"
-
-AquaHideout_B2F_Text_2341FE: @ 82341FE
- .string "That reminds me… I can’t remember\n"
- .string "where I put the MASTER BALL.\p"
- .string "If I fail to guard it, our BOSS will\n"
- .string "chew me out…$"
-
-AquaHideout_B2F_Text_23426F: @ 823426F
- .string "When I joined TEAM AQUA, the first\n"
- .string "thing I had to learn was how these\l"
- .string "warp panels connected.$"
-
-AquaHideout_B2F_Text_2342CC: @ 82342CC
- .string "I was too occupied thinking about\n"
- .string "the warp panels…$"
-
-AquaHideout_B2F_Text_2342FF: @ 82342FF
- .string "I’ll have to learn about how I can\n"
- .string "battle more effectively…$"
-