diff options
Diffstat (limited to 'data/scripts/maps/BattleFrontier_BattleArenaBattleRoom.inc')
-rw-r--r-- | data/scripts/maps/BattleFrontier_BattleArenaBattleRoom.inc | 712 |
1 files changed, 0 insertions, 712 deletions
diff --git a/data/scripts/maps/BattleFrontier_BattleArenaBattleRoom.inc b/data/scripts/maps/BattleFrontier_BattleArenaBattleRoom.inc deleted file mode 100644 index 076eeab6e..000000000 --- a/data/scripts/maps/BattleFrontier_BattleArenaBattleRoom.inc +++ /dev/null @@ -1,712 +0,0 @@ -BattleFrontier_BattleArenaBattleRoom_MapScripts:: @ 8257487 - map_script 3, BattleFrontier_BattleArenaBattleRoom_MapScript1_2574A0 - map_script 2, BattleFrontier_BattleArenaBattleRoom_MapScript2_2574D2 - map_script 4, BattleFrontier_BattleArenaBattleRoom_MapScript2_257C0C - map_script 5, BattleFrontier_BattleArenaBattleRoom_MapScript1_25749C - .byte 0 - -BattleFrontier_BattleArenaBattleRoom_MapScript1_25749C: @ 825749C - special sub_8139980 - end - -BattleFrontier_BattleArenaBattleRoom_MapScript1_2574A0: @ 82574A0 - setvar VAR_0x8004, 5 - special sub_81A1780 - call BattleFrontier_BattleArenaBattleRoom_EventScript_2574AE - end - -BattleFrontier_BattleArenaBattleRoom_EventScript_2574AE:: @ 82574AE - checkplayergender - compare VAR_RESULT, 0 - goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_2574C6 - compare VAR_RESULT, 1 - goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_2574CC - return - -BattleFrontier_BattleArenaBattleRoom_EventScript_2574C6:: @ 82574C6 - setvar VAR_OBJ_GFX_ID_1, 100 - return - -BattleFrontier_BattleArenaBattleRoom_EventScript_2574CC:: @ 82574CC - setvar VAR_OBJ_GFX_ID_1, 105 - return - -BattleFrontier_BattleArenaBattleRoom_MapScript2_2574D2: @ 82574D2 - map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleArenaBattleRoom_EventScript_2574DC - .2byte 0 - -BattleFrontier_BattleArenaBattleRoom_EventScript_2574DC:: @ 82574DC - lockall - showobjectat 8, MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM - applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BE2 - waitmovement 0 - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 2 - special sub_81A1780 - compare VAR_RESULT, 0 - goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_25752E - applymovement 5, BattleFrontier_BattleArenaBattleRoom_Movement_257C08 - applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BEB - setvar VAR_TEMP_2, 1 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 6 - setvar VAR_0x8006, 1 - special sub_81A1780 - goto BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0 - -BattleFrontier_BattleArenaBattleRoom_EventScript_25752E:: @ 825752E - setvar VAR_0x8004, 3 - special sub_8161F74 - addobject 7 - applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BEF - waitmovement 0 - applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_257C02 - playse SE_W187 - waitse - waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C3D, 4 - closemessage - applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BE5 - waitmovement 0 - applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_257C02 - playse SE_W187 - waitse - waitmovement 0 - setvar VAR_0x8004, 6 - special sub_81A5238 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C68, 4 - closemessage - applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF2 - waitmovement 0 - applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_257C02 - playse SE_W187 - waitse - waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C93, 4 - closemessage - applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BE5 - applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF2 - waitmovement 0 - setvar VAR_0x8004, 5 - special sub_8195960 - msgbox 0x2021fc4, 4 - waitmessage - call BattleFrontier_BattleArenaBattleRoom_EventScript_257B6C - switch VAR_RESULT - case 1, BattleFrontier_BattleArenaBattleRoom_EventScript_257630 - -BattleFrontier_BattleArenaBattleRoom_EventScript_2575DB:: @ 82575DB - applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_257C02 - applymovement 1, BattleFrontier_BattleArenaBattleRoom_Movement_257C02 - applymovement 2, BattleFrontier_BattleArenaBattleRoom_Movement_257C02 - applymovement 3, BattleFrontier_BattleArenaBattleRoom_Movement_257C05 - applymovement 4, BattleFrontier_BattleArenaBattleRoom_Movement_257C05 - playse SE_W173 - waitse - waitmovement 0 - setvar VAR_0x8004, 6 - special sub_81A5238 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CCE, 4 - -BattleFrontier_BattleArenaBattleRoom_EventScript_257615:: @ 8257615 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 0 - setvar VAR_0x8006, 4 - special sub_81A1780 - warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY, 255, 7, 8 - waitstate - -BattleFrontier_BattleArenaBattleRoom_EventScript_257630:: @ 8257630 - call BattleFrontier_BattleArenaBattleRoom_EventScript_257BA9 - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 2 - special sub_81A1780 - addvar VAR_RESULT, 1 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 2 - copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 - switch VAR_RESULT - case 7, BattleFrontier_BattleArenaBattleRoom_EventScript_257852 - applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BE7 - applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BFA - waitmovement 0 - removeobject 7 - applymovement 5, BattleFrontier_BattleArenaBattleRoom_Movement_257C08 - applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BEB - waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CE9, 4 - special LoadPlayerParty - special SavePlayerParty - setvar VAR_0x8004, 3 - setvar VAR_0x8005, 3 - special sub_81A1780 - playfanfare MUS_ME_ASA - waitfanfare - special HealPlayerParty - -BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0:: @ 82576B0 - setvar VAR_0x8004, 9 - special sub_81A1780 - copyvar VAR_TEMP_F, VAR_RESULT - compare VAR_RESULT, 0 - goto_if 5, BattleFrontier_BattleArenaBattleRoom_EventScript_2578BC - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 2 - special sub_81A1780 - compare VAR_RESULT, 1 - call_if 1, BattleFrontier_BattleArenaBattleRoom_EventScript_257870 - compare VAR_RESULT, 2 - call_if 1, BattleFrontier_BattleArenaBattleRoom_EventScript_257877 - compare VAR_RESULT, 3 - call_if 1, BattleFrontier_BattleArenaBattleRoom_EventScript_25787E - compare VAR_RESULT, 4 - call_if 1, BattleFrontier_BattleArenaBattleRoom_EventScript_257885 - compare VAR_RESULT, 5 - call_if 1, BattleFrontier_BattleArenaBattleRoom_EventScript_25788C - compare VAR_RESULT, 6 - call_if 1, BattleFrontier_BattleArenaBattleRoom_EventScript_257893 - call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0 - compare VAR_RESULT, 1 - goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_257768 - multichoice 19, 4, 103, 1 - switch VAR_RESULT - case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_25783A - case 1, BattleFrontier_BattleArenaBattleRoom_EventScript_25779E - case 2, BattleFrontier_BattleArenaBattleRoom_EventScript_2577DA - case 3, BattleFrontier_BattleArenaBattleRoom_EventScript_257808 - case 127, BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0 - -BattleFrontier_BattleArenaBattleRoom_EventScript_257768:: @ 8257768 - multichoice 20, 6, 104, 1 - switch VAR_RESULT - case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_25783A - case 1, BattleFrontier_BattleArenaBattleRoom_EventScript_2577DA - case 2, BattleFrontier_BattleArenaBattleRoom_EventScript_257808 - case 127, BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0 - -BattleFrontier_BattleArenaBattleRoom_EventScript_25779E:: @ 825779E - message BattleFrontier_BattleArenaBattleRoom_Text_257F04 - waitmessage - multichoicedefault 20, 8, 94, 1, 0 - switch VAR_RESULT - case 1, BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0 - case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_2577D0 - case 127, BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0 - -BattleFrontier_BattleArenaBattleRoom_EventScript_2577D0:: @ 82577D0 - call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8B4 - goto BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0 - -BattleFrontier_BattleArenaBattleRoom_EventScript_2577DA:: @ 82577DA - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257E6B, 5 - switch VAR_RESULT - case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0 - case 1, BattleFrontier_BattleArenaBattleRoom_EventScript_25789A - case 127, BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0 - -BattleFrontier_BattleArenaBattleRoom_EventScript_257808:: @ 8257808 - message BattleFrontier_BattleArenaBattleRoom_Text_257E9E - waitmessage - multichoicedefault 20, 8, 94, 1, 0 - switch VAR_RESULT - case 1, BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0 - case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_257615 - case 127, BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0 - -BattleFrontier_BattleArenaBattleRoom_EventScript_25783A:: @ 825783A - closemessage - applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BED - applymovement 5, BattleFrontier_BattleArenaBattleRoom_Movement_257BED - waitmovement 0 - goto BattleFrontier_BattleArenaBattleRoom_EventScript_25752E - waitstate - -BattleFrontier_BattleArenaBattleRoom_EventScript_257852:: @ 8257852 - delay 60 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 0 - setvar VAR_0x8006, 3 - special sub_81A1780 - warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY, 255, 7, 8 - waitstate - -BattleFrontier_BattleArenaBattleRoom_EventScript_257870:: @ 8257870 - message BattleFrontier_BattleArenaBattleRoom_Text_257D17 - waitmessage - return - -BattleFrontier_BattleArenaBattleRoom_EventScript_257877:: @ 8257877 - message BattleFrontier_BattleArenaBattleRoom_Text_257D50 - waitmessage - return - -BattleFrontier_BattleArenaBattleRoom_EventScript_25787E:: @ 825787E - message BattleFrontier_BattleArenaBattleRoom_Text_257D88 - waitmessage - return - -BattleFrontier_BattleArenaBattleRoom_EventScript_257885:: @ 8257885 - message BattleFrontier_BattleArenaBattleRoom_Text_257DC1 - waitmessage - return - -BattleFrontier_BattleArenaBattleRoom_EventScript_25788C:: @ 825788C - message BattleFrontier_BattleArenaBattleRoom_Text_257DF9 - waitmessage - return - -BattleFrontier_BattleArenaBattleRoom_EventScript_257893:: @ 8257893 - message BattleFrontier_BattleArenaBattleRoom_Text_257E31 - waitmessage - return - -BattleFrontier_BattleArenaBattleRoom_EventScript_25789A:: @ 825789A - message BattleFrontier_BattleArenaBattleRoom_Text_257EDB - waitmessage - setvar VAR_0x8004, 3 - setvar VAR_0x8005, 2 - special sub_81A5238 - playse SE_SAVE - waitse - fadescreen 1 - setvar VAR_0x8004, 4 - special sub_81A1780 - end - -BattleFrontier_BattleArenaBattleRoom_EventScript_2578BC:: @ 82578BC - compare VAR_TEMP_2, 1 - goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_2578D4 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257F45, 4 - setvar VAR_TEMP_2, 1 - -BattleFrontier_BattleArenaBattleRoom_EventScript_2578D4:: @ 82578D4 - message BattleFrontier_BattleArenaBattleRoom_Text_257FBB - waitmessage - call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0 - compare VAR_RESULT, 1 - goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_25792B - multichoice 19, 4, 103, 1 - switch VAR_RESULT - case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_257961 - case 1, BattleFrontier_BattleArenaBattleRoom_EventScript_25779E - case 2, BattleFrontier_BattleArenaBattleRoom_EventScript_2577DA - case 3, BattleFrontier_BattleArenaBattleRoom_EventScript_257808 - case 127, BattleFrontier_BattleArenaBattleRoom_EventScript_2578D4 - -BattleFrontier_BattleArenaBattleRoom_EventScript_25792B:: @ 825792B - multichoice 20, 6, 104, 1 - switch VAR_RESULT - case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_257961 - case 1, BattleFrontier_BattleArenaBattleRoom_EventScript_2577DA - case 2, BattleFrontier_BattleArenaBattleRoom_EventScript_257808 - case 127, BattleFrontier_BattleArenaBattleRoom_EventScript_2578D4 - -BattleFrontier_BattleArenaBattleRoom_EventScript_257961:: @ 8257961 - call BattleFrontier_BattleArenaBattleRoom_EventScript_242170 - applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BED - applymovement 5, BattleFrontier_BattleArenaBattleRoom_Movement_257BED - waitmovement 0 - applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_257C02 - playse SE_W187 - waitse - waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C3D, 4 - closemessage - applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BE4 - waitmovement 0 - applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_257C02 - playse SE_W187 - waitse - waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257FED, 4 - closemessage - addobject 7 - applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF4 - waitmovement 0 - applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF2 - waitmovement 0 - switch VAR_TEMP_F - case 2, BattleFrontier_BattleArenaBattleRoom_EventScript_257AA5 - case 3, BattleFrontier_BattleArenaBattleRoom_EventScript_257A3F - case 4, BattleFrontier_BattleArenaBattleRoom_EventScript_257AF8 - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 7 - special sub_81A1780 - compare VAR_RESULT, 0 - goto_if 5, BattleFrontier_BattleArenaBattleRoom_EventScript_257A3F - msgbox BattleFrontier_BattleArenaBattleRoom_Text_25801C, 4 - closemessage - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 7 - special sub_81A1780 - applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257C30 - waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_25804E, 4 - closemessage - applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257C3A - waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_258068, 4 - -BattleFrontier_BattleArenaBattleRoom_EventScript_257A3F:: @ 8257A3F - msgbox BattleFrontier_BattleArenaBattleRoom_Text_25810D, 4 - call BattleFrontier_BattleArenaBattleRoom_EventScript_257B5E - compare VAR_RESULT, 1 - goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_257A5C - goto BattleFrontier_BattleArenaBattleRoom_EventScript_2575DB - -BattleFrontier_BattleArenaBattleRoom_EventScript_257A5C:: @ 8257A5C - call BattleFrontier_BattleArenaBattleRoom_EventScript_257BA9 - setvar VAR_0x8004, 12 - special sub_81A1780 - compare VAR_RESULT, 0 - goto_if 5, BattleFrontier_BattleArenaBattleRoom_EventScript_257852 - applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF1 - waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_25813F, 4 - playfanfare MUS_ME_SYMBOLGET - message BattleFrontier_BattleArenaBattleRoom_Text_25819C - waitmessage - waitfanfare - setvar VAR_0x8004, 13 - special sub_81A1780 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_2581CF, 4 - goto BattleFrontier_BattleArenaBattleRoom_EventScript_257852 - -BattleFrontier_BattleArenaBattleRoom_EventScript_257AA5:: @ 8257AA5 - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 7 - special sub_81A1780 - compare VAR_RESULT, 0 - goto_if 5, BattleFrontier_BattleArenaBattleRoom_EventScript_257AF8 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_258213, 4 - closemessage - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 7 - special sub_81A1780 - applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257C30 - waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_2582A2, 4 - closemessage - applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257C3A - waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_2582BB, 4 - -BattleFrontier_BattleArenaBattleRoom_EventScript_257AF8:: @ 8257AF8 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_2582F9, 4 - call BattleFrontier_BattleArenaBattleRoom_EventScript_257B5E - compare VAR_RESULT, 1 - goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_257B15 - goto BattleFrontier_BattleArenaBattleRoom_EventScript_2575DB - -BattleFrontier_BattleArenaBattleRoom_EventScript_257B15:: @ 8257B15 - call BattleFrontier_BattleArenaBattleRoom_EventScript_257BA9 - setvar VAR_0x8004, 12 - special sub_81A1780 - compare VAR_RESULT, 2 - goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_257852 - applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF1 - waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_258323, 4 - playfanfare MUS_ME_SYMBOLGET - message BattleFrontier_BattleArenaBattleRoom_Text_25835B - waitmessage - waitfanfare - setvar VAR_0x8004, 13 - special sub_81A1780 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_258383, 4 - goto BattleFrontier_BattleArenaBattleRoom_EventScript_257852 - -BattleFrontier_BattleArenaBattleRoom_EventScript_257B5E:: @ 8257B5E - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C93, 4 - call BattleFrontier_BattleArenaBattleRoom_EventScript_257B6C - return - -BattleFrontier_BattleArenaBattleRoom_EventScript_257B6C:: @ 8257B6C -FallarborTown_BattleTentBattleRoom_EventScript_257B6C:: @ 8257B6C - closemessage - setvar VAR_TEMP_2, 0 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 6 - setvar VAR_0x8006, 0 - special sub_81A1780 - special HealPlayerParty - setvar VAR_0x8004, 5 - setvar VAR_0x8005, 0 - special sub_8163AC4 - waitstate - setvar VAR_0x8004, 18 - special sub_81A1780 - special HealPlayerParty - setvar VAR_0x8004, 21 - special sub_81A1780 - return - -BattleFrontier_BattleArenaBattleRoom_EventScript_257BA9:: @ 8257BA9 - applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_257C02 - applymovement 1, BattleFrontier_BattleArenaBattleRoom_Movement_257C02 - applymovement 2, BattleFrontier_BattleArenaBattleRoom_Movement_257C02 - applymovement 3, BattleFrontier_BattleArenaBattleRoom_Movement_257C05 - applymovement 4, BattleFrontier_BattleArenaBattleRoom_Movement_257C05 - playse SE_BAN - waitse - waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CB3, 4 - closemessage - call BattleFrontier_BattleArenaBattleRoom_EventScript_241EBA - return - -BattleFrontier_BattleArenaBattleRoom_Movement_257BE2: @ 8257BE2 - walk_right - walk_right - -BattleFrontier_BattleArenaBattleRoom_Movement_257BE4: @ 8257BE4 - walk_right - -BattleFrontier_BattleArenaBattleRoom_Movement_257BE5: @ 8257BE5 - walk_right - step_end - -BattleFrontier_BattleArenaBattleRoom_Movement_257BE7: @ 8257BE7 - walk_left - walk_left - walk_in_place_fastest_right - step_end - -BattleFrontier_BattleArenaBattleRoom_Movement_257BEB: @ 8257BEB - walk_in_place_fastest_up - step_end - -BattleFrontier_BattleArenaBattleRoom_Movement_257BED: @ 8257BED - walk_in_place_fastest_right - step_end - -BattleFrontier_BattleArenaBattleRoom_Movement_257BEF: @ 8257BEF - walk_left - walk_left - -BattleFrontier_BattleArenaBattleRoom_Movement_257BF1: @ 8257BF1 - walk_left - -BattleFrontier_BattleArenaBattleRoom_Movement_257BF2: @ 8257BF2 - walk_left - step_end - -BattleFrontier_BattleArenaBattleRoom_Movement_257BF4: @ 8257BF4 - walk_fast_left - walk_fast_left - walk_fast_left - walk_fast_left - walk_fast_left - step_end - -BattleFrontier_BattleArenaBattleRoom_Movement_257BFA: @ 8257BFA - walk_right - walk_right - walk_right - walk_right - walk_right - walk_right - walk_right - step_end - -BattleFrontier_BattleArenaBattleRoom_Movement_257C02: @ 8257C02 - disable_jump_landing_ground_effect - jump_in_place_down - step_end - -BattleFrontier_BattleArenaBattleRoom_Movement_257C05: @ 8257C05 - disable_jump_landing_ground_effect - jump_in_place_up - step_end - -BattleFrontier_BattleArenaBattleRoom_Movement_257C08: @ 8257C08 - walk_in_place_fastest_down - step_end - -BattleFrontier_BattleArenaBattleRoom_Movement_257C0A: @ 8257C0A - walk_in_place_fastest_right - step_end - -BattleFrontier_BattleArenaBattleRoom_MapScript2_257C0C: @ 8257C0C - map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleArenaBattleRoom_EventScript_257C16 - .2byte 0 - -BattleFrontier_BattleArenaBattleRoom_EventScript_257C16:: @ 8257C16 - hideobjectat 8, MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM - removeobject 7 - call BattleFrontier_BattleArenaBattleRoom_EventScript_24BCDC - applymovement 255, BattleFrontier_BattleArenaBattleRoom_Movement_24C773 - setvar VAR_TEMP_1, 1 - end - -BattleFrontier_BattleArenaBattleRoom_Movement_257C30: @ 8257C30 - walk_down - walk_in_place_fastest_left - delay_16 - delay_16 - delay_16 - delay_16 - walk_up - walk_up - walk_in_place_fastest_left - step_end - -BattleFrontier_BattleArenaBattleRoom_Movement_257C3A: @ 8257C3A - walk_down - walk_in_place_fastest_left - step_end - -BattleFrontier_BattleArenaBattleRoom_Text_257C3D: @ 8257C3D - .string "REFEREE: TRAINER {PLAYER}!\n" - .string "Step forward, please!$" - -BattleFrontier_BattleArenaBattleRoom_Text_257C68: @ 8257C68 - .string "REFEREE: TRAINER {STR_VAR_1}!\n" - .string "Step forward, please!$" - -BattleFrontier_BattleArenaBattleRoom_Text_257C93: @ 8257C93 -FallarborTown_BattleTentBattleRoom_Text_257C93: @ 8257C93 - .string "REFEREE: Set KO Tourney!\n" - .string "Begin!$" - -BattleFrontier_BattleArenaBattleRoom_Text_257CB3: @ 8257CB3 -FallarborTown_BattleTentBattleRoom_Text_257CB3: @ 8257CB3 - .string "REFEREE: The winner is {PLAYER}!$" - -BattleFrontier_BattleArenaBattleRoom_Text_257CCE: @ 8257CCE -FallarborTown_BattleTentBattleRoom_Text_257CCE: @ 8257CCE - .string "REFEREE: The winner is {STR_VAR_1}!$" - -BattleFrontier_BattleArenaBattleRoom_Text_257CE9: @ 8257CE9 -FallarborTown_BattleTentBattleRoom_Text_257CE9: @ 8257CE9 - .string "Your POKéMON will be restored to\n" - .string "full health.$" - -BattleFrontier_BattleArenaBattleRoom_Text_257D17: @ 8257D17 -FallarborTown_BattleTentBattleRoom_Text_257D17: @ 8257D17 - .string "Next up, your second opponent!\n" - .string "Are you ready to move on?$" - -BattleFrontier_BattleArenaBattleRoom_Text_257D50: @ 8257D50 -FallarborTown_BattleTentBattleRoom_Text_257D50: @ 8257D50 - .string "Next up, your third opponent!\n" - .string "Are you ready to move on?$" - -BattleFrontier_BattleArenaBattleRoom_Text_257D88: @ 8257D88 - .string "Next up, your fourth opponent!\n" - .string "Are you ready to move on?$" - -BattleFrontier_BattleArenaBattleRoom_Text_257DC1: @ 8257DC1 - .string "Next up, your fifth opponent!\n" - .string "Are you ready to move on?$" - -BattleFrontier_BattleArenaBattleRoom_Text_257DF9: @ 8257DF9 - .string "Next up, your sixth opponent!\n" - .string "Are you ready to move on?$" - -BattleFrontier_BattleArenaBattleRoom_Text_257E31: @ 8257E31 - .string "Next up, your seventh opponent!\n" - .string "Are you ready to move on?$" - -BattleFrontier_BattleArenaBattleRoom_Text_257E6B: @ 8257E6B -FallarborTown_BattleTentBattleRoom_Text_257E6B: @ 8257E6B - .string "Would you like to save the game and\n" - .string "shut down now?$" - -BattleFrontier_BattleArenaBattleRoom_Text_257E9E: @ 8257E9E -FallarborTown_BattleTentBattleRoom_Text_257E9E: @ 8257E9E - .string "Would you like to retire from your\n" - .string "Set KO Tourney challenge?$" - -BattleFrontier_BattleArenaBattleRoom_Text_257EDB: @ 8257EDB -FallarborTown_BattleTentBattleRoom_Text_257EDB: @ 8257EDB - .string "I am saving your game data.\n" - .string "Please wait.$" - -BattleFrontier_BattleArenaBattleRoom_Text_257F04: @ 8257F04 - .string "Would you like to record your last\n" - .string "battle on your FRONTIER PASS?$" - -BattleFrontier_BattleArenaBattleRoom_Text_257F45: @ 8257F45 - .string "My dear challenger!\p" - .string "Your skill level is truly astounding!\p" - .string "We now would like you to face our\n" - .string "leader, the ARENA TYCOON!$" - -BattleFrontier_BattleArenaBattleRoom_Text_257FBB: @ 8257FBB - .string "A battle with the ARENA TYCOON!\n" - .string "Are you prepared?$" - -BattleFrontier_BattleArenaBattleRoom_Text_257FED: @ 8257FED - .string "REFEREE: The ARENA TYCOON!\n" - .string "Make way for GRETA!$" - -BattleFrontier_BattleArenaBattleRoom_Text_25801C: @ 825801C - .string "GRETA: Hey!\n" - .string "Howdy!\p" - .string "…Wait, are you the challenger?$" - -BattleFrontier_BattleArenaBattleRoom_Text_25804E: @ 825804E - .string "Is that right? Hmm…\n" - .string "Hmhm…$" - -BattleFrontier_BattleArenaBattleRoom_Text_258068: @ 8258068 - .string "I don’t know how to say it, but…\n" - .string "To put it bluntly, you look pretty weak.\l" - .string "Are you sure you’re up for me?\p" - .string "Hmm…\p" - .string "Well, all right!\n" - .string "We’ll take things easy to start with!$" - -BattleFrontier_BattleArenaBattleRoom_Text_25810D: @ 825810D - .string "Okay! Let’s see you ignite my passion\n" - .string "for battle!$" - -BattleFrontier_BattleArenaBattleRoom_Text_25813F: @ 825813F - .string "GRETA: Ow, wait a second!\n" - .string "You are tough after all!\p" - .string "I like you!\n" - .string "Let’s see your FRONTIER PASS.$" - -BattleFrontier_BattleArenaBattleRoom_Text_25819C: @ 825819C - .string "The Guts Symbol was embossed on\n" - .string "the FRONTIER PASS!$" - -BattleFrontier_BattleArenaBattleRoom_Text_2581CF: @ 82581CF - .string "Hmm…\p" - .string "It’s going to be fun the next time!\n" - .string "I’m looking forward to it!$" - -BattleFrontier_BattleArenaBattleRoom_Text_258213: @ 8258213 - .string "GRETA: Hey! Howdy!\n" - .string "You finally won your way up to me!\p" - .string "I was getting worried waiting for you!\n" - .string "I was really looking forward to seeing\l" - .string "you again!$" - -BattleFrontier_BattleArenaBattleRoom_Text_2582A2: @ 82582A2 - .string "… … …\n" - .string "So, are you ready?$" - -BattleFrontier_BattleArenaBattleRoom_Text_2582BB: @ 82582BB - .string "I won’t allow a halfhearted effort!\n" - .string "Be ready for a thrashing!$" - -BattleFrontier_BattleArenaBattleRoom_Text_2582F9: @ 82582F9 - .string "Come on, REFEREE!\n" - .string "Let’s get this started!$" - -BattleFrontier_BattleArenaBattleRoom_Text_258323: @ 8258323 - .string "GRETA: Gaaah! Blown away!\n" - .string "Let’s see your FRONTIER PASS!$" - -BattleFrontier_BattleArenaBattleRoom_Text_25835B: @ 825835B - .string "The Guts Symbol took on\n" - .string "a golden shine!$" - -BattleFrontier_BattleArenaBattleRoom_Text_258383: @ 8258383 - .string "Arrrgh!\n" - .string "This is so infuriating!\p" - .string "If we ever battle again, I won’t lose!\n" - .string "Don’t you forget it! Bye-bye!$" |