diff options
Diffstat (limited to 'data/scripts/maps/BattleFrontier_BattleDomeLobby.inc')
-rw-r--r-- | data/scripts/maps/BattleFrontier_BattleDomeLobby.inc | 777 |
1 files changed, 0 insertions, 777 deletions
diff --git a/data/scripts/maps/BattleFrontier_BattleDomeLobby.inc b/data/scripts/maps/BattleFrontier_BattleDomeLobby.inc deleted file mode 100644 index b08d0ca89..000000000 --- a/data/scripts/maps/BattleFrontier_BattleDomeLobby.inc +++ /dev/null @@ -1,777 +0,0 @@ -BattleFrontier_BattleDomeLobby_MapScripts:: @ 82497E2 - map_script 5, BattleFrontier_BattleDomeLobby_MapScript1_2497F2 - map_script 2, BattleFrontier_BattleDomeLobby_MapScript2_24980F - map_script 4, BattleFrontier_BattleDomeLobby_MapScript2_2497FB - .byte 0 - -BattleFrontier_BattleDomeLobby_MapScript1_2497F2: @ 82497F2 - setvar VAR_0x8004, 21 - special sub_818E9AC - end - -BattleFrontier_BattleDomeLobby_MapScript2_2497FB: @ 82497FB -BattleFrontier_BattlePyramidLobby_MapScript2_2497FB: @ 82497FB - map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleDomeLobby_EventScript_249805 - .2byte 0 - -BattleFrontier_BattleDomeLobby_EventScript_249805:: @ 8249805 - setvar VAR_TEMP_1, 1 - turnobject 255, 2 - end - -BattleFrontier_BattleDomeLobby_MapScript2_24980F: @ 824980F - map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleDomeLobby_EventScript_249839 - map_script_2 VAR_TEMP_0, 1, BattleFrontier_BattleDomeLobby_EventScript_249842 - map_script_2 VAR_TEMP_0, 2, BattleFrontier_BattleDomeLobby_EventScript_2499F9 - map_script_2 VAR_TEMP_0, 3, BattleFrontier_BattleDomeLobby_EventScript_24989B - map_script_2 VAR_TEMP_0, 4, BattleFrontier_BattleDomeLobby_EventScript_249940 - .2byte 0 - -BattleFrontier_BattleDomeLobby_EventScript_249839:: @ 8249839 - setvar VAR_0x8004, 0 - special sub_81A1780 - end - -BattleFrontier_BattleDomeLobby_EventScript_249842:: @ 8249842 - lockall - msgbox BattleFrontier_BattleDomeLobby_Text_24A45F, 4 - closemessage - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 0 - setvar VAR_0x8006, 0 - special sub_818E9AC - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 1 - setvar VAR_0x8006, 0 - special sub_818E9AC - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 6 - setvar VAR_0x8006, 1 - special sub_818E9AC - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 0 - setvar VAR_0x8006, 0 - special sub_81A1780 - setvar VAR_TEMP_0, 255 - releaseall - end - -BattleFrontier_BattleDomeLobby_EventScript_24989B:: @ 824989B - call BattleFrontier_BattleDomeLobby_EventScript_241EBA - lockall - setvar VAR_0x8004, 10 - special sub_81A1780 - compare VAR_RESULT, 1 - goto_eq BattleFrontier_BattleDomeLobby_EventScript_2498C1 - msgbox BattleFrontier_BattleDomeLobby_Text_24A4E9, 4 - goto BattleFrontier_BattleDomeLobby_EventScript_2498C9 - -BattleFrontier_BattleDomeLobby_EventScript_2498C1:: @ 82498C1 - msgbox BattleFrontier_BattleDomeLobby_Text_24AD67, 4 - -BattleFrontier_BattleDomeLobby_EventScript_2498C9:: @ 82498C9 - msgbox BattleFrontier_BattleDomeLobby_Text_24ADB1, 4 - setvar VAR_0x8004, 11 - special sub_81A1780 - msgbox BattleFrontier_BattleDomeLobby_Text_241520, 9 - message BattleFrontier_BattleDomeLobby_Text_24A5D6 - waitmessage - special LoadPlayerParty - setvar VAR_0x8004, 3 - setvar VAR_0x8005, 3 - special sub_81A1780 - setvar VAR_0x8004, 8 - special sub_81A1780 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 6 - setvar VAR_0x8006, 1 - special sub_818E9AC - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 7 - setvar VAR_0x8006, 1 - special sub_818E9AC - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 1 - setvar VAR_0x8006, 1 - special sub_818E9AC - special LoadPlayerParty - special HealPlayerParty - goto BattleFrontier_BattleDomeLobby_EventScript_249991 - -BattleFrontier_BattleDomeLobby_EventScript_249940:: @ 8249940 - lockall - msgbox BattleFrontier_BattleDomeLobby_Text_24A5BF, 4 - message BattleFrontier_BattleDomeLobby_Text_24A5D6 - waitmessage - special LoadPlayerParty - setvar VAR_0x8004, 3 - setvar VAR_0x8005, 3 - special sub_81A1780 - setvar VAR_0x8004, 8 - special sub_81A1780 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 1 - setvar VAR_0x8006, 0 - special sub_818E9AC - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 6 - setvar VAR_0x8006, 1 - special sub_818E9AC - special LoadPlayerParty - special HealPlayerParty - -BattleFrontier_BattleDomeLobby_EventScript_249991:: @ 8249991 - setvar VAR_0x8004, 13 - setvar VAR_0x8005, 0 - special sub_818E9AC - playse SE_SAVE - waitse - call BattleFrontier_BattleDomeLobby_EventScript_23E8E0 - compare VAR_RESULT, 1 - goto_eq BattleFrontier_BattleDomeLobby_EventScript_2499E9 - message BattleFrontier_BattleDomeLobby_Text_24AE17 - waitmessage - multichoicedefault 20, 8, 94, 1, 0 - switch VAR_RESULT - case 1, BattleFrontier_BattleDomeLobby_EventScript_2499E9 - case 0, BattleFrontier_BattleDomeLobby_EventScript_2499E4 - case 127, BattleFrontier_BattleDomeLobby_EventScript_2499E9 - -BattleFrontier_BattleDomeLobby_EventScript_2499E4:: @ 82499E4 - call BattleFrontier_BattleDomeLobby_EventScript_23E8B4 - -BattleFrontier_BattleDomeLobby_EventScript_2499E9:: @ 82499E9 - msgbox BattleFrontier_BattleDomeLobby_Text_249F74, 4 - closemessage - setvar VAR_TEMP_0, 255 - releaseall - end - -BattleFrontier_BattleDomeLobby_EventScript_2499F9:: @ 82499F9 - lockall - msgbox BattleFrontier_BattleDomeLobby_Text_24A5FE, 4 - message BattleFrontier_BattleDomeLobby_Text_24A61A - waitmessage - setvar VAR_0x8004, 13 - setvar VAR_0x8005, 1 - special sub_818E9AC - playse SE_SAVE - waitse - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 3 - setvar VAR_0x8006, 0 - special sub_81A1780 - setvar VAR_TEMP_0, 255 - goto BattleFrontier_BattleDomeLobby_EventScript_249BC2 - -BattleFrontier_BattleDomeLobby_EventScript_249A35:: @ 8249A35 - lock - faceplayer - setvar VAR_FRONTIER_FACILITY, 1 - setvar VAR_0x40CE, 0 - goto BattleFrontier_BattleDomeLobby_EventScript_249A59 - end - -BattleFrontier_BattleDomeLobby_EventScript_249A47:: @ 8249A47 - lock - faceplayer - setvar VAR_FRONTIER_FACILITY, 1 - setvar VAR_0x40CE, 1 - goto BattleFrontier_BattleDomeLobby_EventScript_249A59 - end - -BattleFrontier_BattleDomeLobby_EventScript_249A59:: @ 8249A59 - special SavePlayerParty - compare VAR_0x40CE, 0 - call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249CFD - compare VAR_0x40CE, 1 - call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249D06 - -BattleFrontier_BattleDomeLobby_EventScript_249A72:: @ 8249A72 - compare VAR_0x40CE, 0 - call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249D0F - compare VAR_0x40CE, 1 - call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249D15 - waitmessage - multichoice 17, 6, 23, 0 - switch VAR_RESULT - case 0, BattleFrontier_BattleDomeLobby_EventScript_249ABF - case 1, BattleFrontier_BattleDomeLobby_EventScript_249BFA - case 2, BattleFrontier_BattleDomeLobby_EventScript_249C64 - case 127, BattleFrontier_BattleDomeLobby_EventScript_249C64 - -BattleFrontier_BattleDomeLobby_EventScript_249ABF:: @ 8249ABF - message BattleFrontier_BattleDomeLobby_Text_24A210 - waitmessage - multichoice 17, 6, 24, 0 - switch VAR_RESULT - case 2, BattleFrontier_BattleDomeLobby_EventScript_249C64 - case 127, BattleFrontier_BattleDomeLobby_EventScript_249C64 - setvar VAR_0x8004, 15 - special sub_81A1780 - compare VAR_0x8004, 1 - goto_eq BattleFrontier_BattleDomeLobby_EventScript_249C15 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 1 - copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 - msgbox BattleFrontier_BattleDomeLobby_Text_24A26E, 4 - fadescreen 1 - call BattleFrontier_BattleDomeLobby_EventScript_23F2B7 - copyvar VAR_0x8004, VAR_RESULT - setvar VAR_0x8005, 3 - special sub_80F9490 - waitstate - compare VAR_RESULT, 0 - goto_eq BattleFrontier_BattleDomeLobby_EventScript_249C61 - msgbox BattleFrontier_BattleDomeLobby_Text_24A1C6, 5 - switch VAR_RESULT - case 0, BattleFrontier_BattleDomeLobby_EventScript_249C61 - case 1, BattleFrontier_BattleDomeLobby_EventScript_249B60 - case 127, BattleFrontier_BattleDomeLobby_EventScript_249C61 - -BattleFrontier_BattleDomeLobby_EventScript_249B60:: @ 8249B60 - setvar VAR_TEMP_0, 0 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 4 - special sub_81A1780 - setvar VAR_0x8004, 0 - special sub_818E9AC - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 0 - setvar VAR_0x8006, 1 - special sub_81A1780 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 3 - setvar VAR_0x8006, 0 - special sub_81A1780 - special LoadPlayerParty - closemessage - delay 2 - call BattleFrontier_BattleDomeLobby_EventScript_27134F - setvar VAR_TEMP_0, 255 - compare VAR_RESULT, 0 - goto_eq BattleFrontier_BattleDomeLobby_EventScript_249C4A - setvar VAR_0x8004, 22 - special sub_818E9AC - -BattleFrontier_BattleDomeLobby_EventScript_249BC2:: @ 8249BC2 - special SavePlayerParty - setvar VAR_0x8004, 3 - setvar VAR_0x8005, 3 - special sub_81A1780 - setvar VAR_0x8004, 15 - special sub_818E9AC - msgbox BattleFrontier_BattleDomeLobby_Text_24A437, 4 - closemessage - call BattleFrontier_BattleDomeLobby_EventScript_249C6E - special HealPlayerParty - warp BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR, 255, 23, 6 - setvar VAR_TEMP_0, 0 - waitstate - end - -BattleFrontier_BattleDomeLobby_EventScript_249BFA:: @ 8249BFA - compare VAR_0x40CE, 0 - call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249D1B - compare VAR_0x40CE, 1 - call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249D24 - goto BattleFrontier_BattleDomeLobby_EventScript_249A72 - -BattleFrontier_BattleDomeLobby_EventScript_249C15:: @ 8249C15 - switch VAR_RESULT - case 0, BattleFrontier_BattleDomeLobby_EventScript_249C30 - case 1, BattleFrontier_BattleDomeLobby_EventScript_249C3D - -BattleFrontier_BattleDomeLobby_EventScript_249C30:: @ 8249C30 - msgbox BattleFrontier_BattleDomeLobby_Text_24A353, 4 - goto BattleFrontier_BattleDomeLobby_EventScript_249C6C - -BattleFrontier_BattleDomeLobby_EventScript_249C3D:: @ 8249C3D - msgbox BattleFrontier_BattleDomeLobby_Text_24A2AB, 4 - goto BattleFrontier_BattleDomeLobby_EventScript_249C6C - -BattleFrontier_BattleDomeLobby_EventScript_249C4A:: @ 8249C4A - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 0 - setvar VAR_0x8006, 0 - special sub_81A1780 - goto BattleFrontier_BattleDomeLobby_EventScript_249C64 - -BattleFrontier_BattleDomeLobby_EventScript_249C61:: @ 8249C61 - special LoadPlayerParty - -BattleFrontier_BattleDomeLobby_EventScript_249C64:: @ 8249C64 - msgbox BattleFrontier_BattleDomeLobby_Text_249F74, 4 - -BattleFrontier_BattleDomeLobby_EventScript_249C6C:: @ 8249C6C - release - end - -BattleFrontier_BattleDomeLobby_EventScript_249C6E:: @ 8249C6E - compare VAR_0x40CE, 0 - call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249CDD - compare VAR_0x40CE, 1 - call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249CE5 - applymovement 255, BattleFrontier_BattleDomeLobby_Movement_249D45 - waitmovement 0 - compare VAR_0x40CE, 0 - call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249D2D - compare VAR_0x40CE, 1 - call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249D33 - waitdooranim - compare VAR_0x40CE, 0 - call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249CED - compare VAR_0x40CE, 1 - call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249CF5 - applymovement 255, BattleFrontier_BattleDomeLobby_Movement_249D4E - waitmovement 0 - compare VAR_0x40CE, 0 - call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249D39 - compare VAR_0x40CE, 1 - call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249D3F - waitdooranim - return - -BattleFrontier_BattleDomeLobby_EventScript_249CDD:: @ 8249CDD - applymovement 1, BattleFrontier_BattleDomeLobby_Movement_249D45 - return - -BattleFrontier_BattleDomeLobby_EventScript_249CE5:: @ 8249CE5 - applymovement 6, BattleFrontier_BattleDomeLobby_Movement_249D45 - return - -BattleFrontier_BattleDomeLobby_EventScript_249CED:: @ 8249CED - applymovement 1, BattleFrontier_BattleDomeLobby_Movement_249D4B - return - -BattleFrontier_BattleDomeLobby_EventScript_249CF5:: @ 8249CF5 - applymovement 6, BattleFrontier_BattleDomeLobby_Movement_249D4B - return - -BattleFrontier_BattleDomeLobby_EventScript_249CFD:: @ 8249CFD - msgbox BattleFrontier_BattleDomeLobby_Text_249EB7, 4 - return - -BattleFrontier_BattleDomeLobby_EventScript_249D06:: @ 8249D06 - msgbox BattleFrontier_BattleDomeLobby_Text_24A664, 4 - return - -BattleFrontier_BattleDomeLobby_EventScript_249D0F:: @ 8249D0F - message BattleFrontier_BattleDomeLobby_Text_249F3A - return - -BattleFrontier_BattleDomeLobby_EventScript_249D15:: @ 8249D15 - message BattleFrontier_BattleDomeLobby_Text_24A6E7 - return - -BattleFrontier_BattleDomeLobby_EventScript_249D1B:: @ 8249D1B - msgbox BattleFrontier_BattleDomeLobby_Text_249F8E, 4 - return - -BattleFrontier_BattleDomeLobby_EventScript_249D24:: @ 8249D24 - msgbox BattleFrontier_BattleDomeLobby_Text_24A721, 4 - return - -BattleFrontier_BattleDomeLobby_EventScript_249D2D:: @ 8249D2D - opendoor 5, 4 - return - -BattleFrontier_BattleDomeLobby_EventScript_249D33:: @ 8249D33 - opendoor 17, 4 - return - -BattleFrontier_BattleDomeLobby_EventScript_249D39:: @ 8249D39 - closedoor 5, 4 - return - -BattleFrontier_BattleDomeLobby_EventScript_249D3F:: @ 8249D3F - closedoor 17, 4 - return - -BattleFrontier_BattleDomeLobby_Movement_249D45: @ 8249D45 - walk_up - walk_up - walk_up - walk_up - walk_up - step_end - -BattleFrontier_BattleDomeLobby_Movement_249D4B: @ 8249D4B - walk_up - set_invisible - step_end - -BattleFrontier_BattleDomeLobby_Movement_249D4E: @ 8249D4E - walk_up - walk_up - set_invisible - step_end - -BattleFrontier_BattleDomeLobby_EventScript_249D52:: @ 8249D52 - lockall - setvar VAR_0x8004, 7 - setvar VAR_0x8005, 1 - setvar VAR_0x8006, 0 - special sub_81A1780 - waitbuttonpress - special RemoveRecordsWindow - releaseall - end - -BattleFrontier_BattleDomeLobby_EventScript_249D6B:: @ 8249D6B - lockall - setvar VAR_0x8004, 7 - setvar VAR_0x8005, 1 - setvar VAR_0x8006, 1 - special sub_81A1780 - waitbuttonpress - special RemoveRecordsWindow - releaseall - end - -BattleFrontier_BattleDomeLobby_EventScript_249D84:: @ 8249D84 - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 9 - special sub_818E9AC - compare VAR_RESULT, 0 - call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249DC9 - compare VAR_RESULT, 1 - call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249DD2 - compare VAR_RESULT, 2 - call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249DDB - compare VAR_RESULT, 3 - call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249DE4 - fadescreen 1 - setvar VAR_0x8004, 8 - special sub_818E9AC - waitstate - end - -BattleFrontier_BattleDomeLobby_EventScript_249DC9:: @ 8249DC9 - msgbox BattleFrontier_BattleDomeLobby_Text_24A966, 3 - return - -BattleFrontier_BattleDomeLobby_EventScript_249DD2:: @ 8249DD2 - msgbox BattleFrontier_BattleDomeLobby_Text_24A9A9, 3 - return - -BattleFrontier_BattleDomeLobby_EventScript_249DDB:: @ 8249DDB - msgbox BattleFrontier_BattleDomeLobby_Text_24A9EC, 3 - return - -BattleFrontier_BattleDomeLobby_EventScript_249DE4:: @ 8249DE4 - msgbox BattleFrontier_BattleDomeLobby_Text_24AA31, 3 - return - -BattleFrontier_BattleDomeLobby_EventScript_249DED:: @ 8249DED - setvar VAR_0x8004, 20 - special sub_818E9AC - msgbox BattleFrontier_BattleDomeLobby_Text_24AA76, 2 - end - -BattleFrontier_BattleDomeLobby_EventScript_249DFE:: @ 8249DFE - msgbox BattleFrontier_BattleDomeLobby_Text_24AB94, 2 - end - -BattleFrontier_BattleDomeLobby_EventScript_249E07:: @ 8249E07 - msgbox BattleFrontier_BattleDomeLobby_Text_24AC76, 2 - end - -BattleFrontier_BattleDomeLobby_EventScript_249E10:: @ 8249E10 - msgbox BattleFrontier_BattleDomeLobby_Text_24ACD3, 2 - end - -BattleFrontier_OutsideWest_EventScript_249E19:: @ 8249E19 - msgbox BattleFrontier_OutsideWest_Text_24AB06, 2 - end - -BattleFrontier_OutsideWest_EventScript_249E22:: @ 8249E22 - loadword 0, BattleFrontier_OutsideWest_Text_24AB44 - callstd 2 - end - -BattleFrontier_OutsideWest_EventScript_249E2B:: @ 8249E2B - loadword 0, BattleFrontier_OutsideWest_Text_24AB75 - callstd 2 - end - -BattleFrontier_BattleDomeLobby_EventScript_249E34:: @ 8249E34 - lockall - msgbox BattleFrontier_BattleDomeLobby_Text_24AE63, 4 - goto BattleFrontier_BattleDomeLobby_EventScript_249E43 - end - -BattleFrontier_BattleDomeLobby_EventScript_249E43:: @ 8249E43 - message BattleFrontier_BattleDomeLobby_Text_24AE8B - waitmessage - multichoice 17, 4, 98, 0 - switch VAR_RESULT - case 0, BattleFrontier_BattleDomeLobby_EventScript_249E8B - case 1, BattleFrontier_BattleDomeLobby_EventScript_249E99 - case 2, BattleFrontier_BattleDomeLobby_EventScript_249EA7 - case 3, BattleFrontier_BattleDomeLobby_EventScript_249EB5 - case 127, BattleFrontier_BattleDomeLobby_EventScript_249EB5 - end - -BattleFrontier_BattleDomeLobby_EventScript_249E8B:: @ 8249E8B - msgbox BattleFrontier_BattleDomeLobby_Text_24AEAE, 4 - goto BattleFrontier_BattleDomeLobby_EventScript_249E43 - end - -BattleFrontier_BattleDomeLobby_EventScript_249E99:: @ 8249E99 - msgbox BattleFrontier_BattleDomeLobby_Text_24AF4C, 4 - goto BattleFrontier_BattleDomeLobby_EventScript_249E43 - end - -BattleFrontier_BattleDomeLobby_EventScript_249EA7:: @ 8249EA7 - msgbox BattleFrontier_BattleDomeLobby_Text_24B073, 4 - goto BattleFrontier_BattleDomeLobby_EventScript_249E43 - end - -BattleFrontier_BattleDomeLobby_EventScript_249EB5:: @ 8249EB5 - releaseall - end - -BattleFrontier_BattleDomeLobby_Text_249EB7: @ 8249EB7 - .string "Where the strategies of TRAINERS\n" - .string "are put to the test!\p" - .string "Welcome to the BATTLE DOME!\p" - .string "I am your guide to the SINGLE BATTLE\n" - .string "Tournament.$" - -BattleFrontier_BattleDomeLobby_Text_249F3A: @ 8249F3A - .string "Would you like to challenge\n" - .string "the SINGLE BATTLE Tournament?$" - -BattleFrontier_BattleDomeLobby_Text_249F74: @ 8249F74 - .string "We hope to see you again.$" - -BattleFrontier_BattleDomeLobby_Text_249F8E: @ 8249F8E - .string "The SINGLE BATTLE Tournament\n" - .string "is exactly as the name suggests--\l" - .string "a tournament of SINGLE BATTLES.\p" - .string "All participating TRAINERS must\n" - .string "enter three POKéMON each.\p" - .string "In each battle, one of the three\n" - .string "POKéMON must be held in reserve.\p" - .string "The other two POKéMON can battle\n" - .string "one at a time.\p" - .string "Choose the two battling POKéMON after\n" - .string "examining the opponent’s trio.\p" - .string "You win the tournament by defeating\n" - .string "four TRAINERS.\p" - .string "Battle Points are awarded to\n" - .string "the tournament winner.\p" - .string "If you want to interrupt your\n" - .string "tournament, please save the game.\p" - .string "If you don’t save before interrupting,\n" - .string "you will be disqualified.$" - -BattleFrontier_BattleDomeLobby_Text_24A1C6: @ 824A1C6 - .string "Before I show you to the BATTLE DOME,\n" - .string "I must save the data. Is that okay?$" - -BattleFrontier_BattleDomeLobby_Text_24A210: @ 824A210 - .string "The tournament offers two levels\n" - .string "of challenge, Level 50 and Open Level.\l" - .string "Which is your choice?$" - -BattleFrontier_BattleDomeLobby_Text_24A26E: @ 824A26E - .string "Now select the three POKéMON that\n" - .string "you wish to enter, please.$" - -BattleFrontier_BattleDomeLobby_Text_24A2AB: @ 824A2AB - .string "Excuse me!\p" - .string "You don’t have three eligible POKéMON.\p" - .string "Also, the POKéMON must be holding\n" - .string "different kinds of items.\p" - .string "EGGS{STR_VAR_1} ineligible.\p" - .string "Please come see me when you are ready.$" - -BattleFrontier_BattleDomeLobby_Text_24A353: @ 824A353 - .string "Excuse me!\p" - .string "You don’t have three eligible POKéMON.\p" - .string "You must have three different POKéMON\n" - .string "of Level 50 or less to enter.\p" - .string "They also must be holding different\n" - .string "kinds of items.\p" - .string "EGGS{STR_VAR_1} ineligible.\p" - .string "Please come see me when you are ready.$" - -BattleFrontier_BattleDomeLobby_Text_24A437: @ 824A437 - .string "I will now show you to\n" - .string "the BATTLE DOME.$" - -BattleFrontier_BattleDomeLobby_Text_24A45F: @ 824A45F - .string "Excuse me!\p" - .string "You didn’t save before you quit your\n" - .string "challenge last time.\p" - .string "Because of that, your challenge so far\n" - .string "has been disqualified. Sorry!$" - -BattleFrontier_BattleDomeLobby_Text_24A4E9: @ 824A4E9 - .string "Congratulations for winning\n" - .string "your Battle Tournament!$" - -BattleFrontier_BattleDomeLobby_Text_24A51D: @ 824A51D - .string "Here is your prize for your Battle\n" - .string "Tournament victory.$" - -VerdanturfTown_BattleTentLobby_Text_24A554: @ 824A554 - .string "{PLAYER} received the prize\n" - .string "{STR_VAR_1}.$" - -VerdanturfTown_BattleTentLobby_Text_24A56E: @ 824A56E - .string "Oh, your BAG appears to be full.\p" - .string "Please make room in your BAG, then come\n" - .string "see me.$" - -BattleFrontier_BattleDomeLobby_Text_24A5BF: @ 824A5BF - .string "Thank you for playing!$" - -BattleFrontier_BattleDomeLobby_Text_24A5D6: @ 824A5D6 - .string "Your record will be saved.\n" - .string "Please wait.$" - -BattleFrontier_BattleDomeLobby_Text_24A5FE: @ 824A5FE - .string "We’ve been waiting for you!$" - -BattleFrontier_BattleDomeLobby_Text_24A61A: @ 824A61A - .string "Before I show you to the BATTLE DOME,\n" - .string "I must save the data. Is that okay?$" - -BattleFrontier_BattleDomeLobby_Text_24A664: @ 824A664 - .string "Where the strategies of TRAINERS\n" - .string "are put to the test!\p" - .string "Welcome to the BATTLE DOME!\p" - .string "I am your guide to the DOUBLE BATTLE\n" - .string "Tournament.$" - -BattleFrontier_BattleDomeLobby_Text_24A6E7: @ 824A6E7 - .string "Would you like to challenge\n" - .string "the DOUBLE BATTLE Tournament?$" - -BattleFrontier_BattleDomeLobby_Text_24A721: @ 824A721 - .string "The DOUBLE BATTLE Tournament\n" - .string "is exactly as the name suggests--\l" - .string "a tournament of DOUBLE BATTLES.\p" - .string "All participating TRAINERS must\n" - .string "enter three POKéMON each.\p" - .string "In each battle, one of the three\n" - .string "POKéMON must be held in reserve.\p" - .string "The remaining two POKéMON must take\n" - .string "part in a DOUBLE BATTLE.\p" - .string "Choose the two battling POKéMON after\n" - .string "examining the opponent’s trio.\p" - .string "You win the tournament by defeating\n" - .string "four TRAINERS.\p" - .string "Battle Points are awarded to\n" - .string "the tournament winner.\p" - .string "If you want to interrupt your\n" - .string "tournament, please save the game.\p" - .string "If you don’t save before interrupting,\n" - .string "you will be disqualified.$" - -BattleFrontier_BattleDomeLobby_Text_24A966: @ 824A966 - .string "They’re the results of the last\n" - .string "Level 50 SINGLE BATTLE Tournament.$" - -BattleFrontier_BattleDomeLobby_Text_24A9A9: @ 824A9A9 - .string "They’re the results of the last\n" - .string "Level 50 DOUBLE BATTLE Tournament.$" - -BattleFrontier_BattleDomeLobby_Text_24A9EC: @ 824A9EC - .string "They’re the results of the last\n" - .string "Open Level SINGLE BATTLE Tournament.$" - -BattleFrontier_BattleDomeLobby_Text_24AA31: @ 824AA31 - .string "They’re the results of the last\n" - .string "Open Level DOUBLE BATTLE Tournament.$" - -BattleFrontier_BattleDomeLobby_Text_24AA76: @ 824AA76 - .string "Did you see it?\n" - .string "The last Battle Tournament?\p" - .string "The winner, {STR_VAR_1}, was seriously\n" - .string "tough.\p" - .string "You should check out the results\n" - .string "on the monitor beside the PC.$" - -BattleFrontier_OutsideWest_Text_24AB06: @ 824AB06 - .string "The BATTLE FRONTIER…\n" - .string "I’ve long dreamed about a place like it.$" - -BattleFrontier_OutsideWest_Text_24AB44: @ 824AB44 - .string "The BATTLE DOME\n" - .string "Become the Unbeatable Superstar!$" - -BattleFrontier_OutsideWest_Text_24AB75: @ 824AB75 - .string "The ??????\n" - .string "Under Construction!$" - -BattleFrontier_BattleDomeLobby_Text_24AB94: @ 824AB94 - .string "When a TRAINER chains tournament\n" - .string "wins at the BATTLE DOME, he or she\l" - .string "gains a reputation as a star.\p" - .string "Tough TRAINERS are drawn by that\n" - .string "reputation to the BATTLE DOME.\p" - .string "A true superstar is a TRAINER who\n" - .string "can keep winning tournaments.$" - -BattleFrontier_BattleDomeLobby_Text_24AC76: @ 824AC76 - .string "I ran into one of the tournament\n" - .string "favorites in the very first round.\p" - .string "Of course I got trashed…$" - -BattleFrontier_BattleDomeLobby_Text_24ACD3: @ 824ACD3 - .string "I would’ve won if I’d kept this POKéMON\n" - .string "held in reserve.\p" - .string "You need to check your opponent’s\n" - .string "POKéMON carefully before choosing\l" - .string "your battling POKéMON.$" - -BattleFrontier_BattleDomeLobby_Text_24AD67: @ 824AD67 - .string "Congratulations!\p" - .string "You defeated the DOME ACE and won\n" - .string "the Battle Tournament!$" - -BattleFrontier_BattleDomeLobby_Text_24ADB1: @ 824ADB1 - .string "In recognition of your strategy--\n" - .string "a thing of beauty it was, too--\l" - .string "we award you these Battle Point(s)!$" - -BattleFrontier_BattleDomeLobby_Text_24AE17: @ 824AE17 - .string "Would you like to record your\n" - .string "last BATTLE DOME match on your\l" - .string "FRONTIER PASS?$" - -BattleFrontier_BattleDomeLobby_Text_24AE63: @ 824AE63 - .string "The Battle Tournament rules\n" - .string "are listed.$" - -BattleFrontier_BattleDomeLobby_Text_24AE8B: @ 824AE8B - .string "Which heading do you want to read?$" - -BattleFrontier_BattleDomeLobby_Text_24AEAE: @ 824AEAE - .string "The tournament matchups are drawn up\n" - .string "based on the toughness of POKéMON\l" - .string "held by TRAINERS.\p" - .string "The matchups avoid having tough\n" - .string "TRAINERS face each other right away.$" - -BattleFrontier_BattleDomeLobby_Text_24AF4C: @ 824AF4C - .string "The tournament chart, or as we call it,\n" - .string "the “Tree,” is available for viewing\l" - .string "in the Waiting Room from any guide.\p" - .string "The Tournament Tree will provide\n" - .string "several kinds of data.\p" - .string "The data on view includes the previous\n" - .string "tournament’s results, the POKéMON held\l" - .string "by TRAINERS, and the battle styles of\l" - .string "TRAINERS.$" - -BattleFrontier_BattleDomeLobby_Text_24B073: @ 824B073 - .string "If battling POKéMON faint at the same\n" - .string "time--a double KO--in a tournament\l" - .string "match, the REFEREES will review\l" - .string "the match and declare the winner.$" |