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diff --git a/data/scripts/maps/BattleFrontier_BattleFactoryLobby.inc b/data/scripts/maps/BattleFrontier_BattleFactoryLobby.inc
new file mode 100644
index 000000000..3ceb3276c
--- /dev/null
+++ b/data/scripts/maps/BattleFrontier_BattleFactoryLobby.inc
@@ -0,0 +1,611 @@
+BattleFrontier_BattleFactoryLobby_MapScripts:: @ 82583E8
+ map_script 2, BattleFrontier_BattleFactoryLobby_MapScript2_258407
+ map_script 4, BattleFrontier_BattleFactoryLobby_MapScript2_2583F3
+ .byte 0
+
+BattleFrontier_BattleFactoryLobby_MapScript2_2583F3: @ 82583F3
+ map_script_2 VAR_0x4001, 0, BattleFrontier_BattleFactoryLobby_EventScript_2583FD
+ .2byte 0
+
+BattleFrontier_BattleFactoryLobby_EventScript_2583FD:: @ 82583FD
+ setvar VAR_0x4001, 1
+ turnobject 255, 2
+ end
+
+BattleFrontier_BattleFactoryLobby_MapScript2_258407: @ 8258407
+ map_script_2 VAR_0x4000, 0, BattleFrontier_BattleFactoryLobby_EventScript_258431
+ map_script_2 VAR_0x4000, 1, BattleFrontier_BattleFactoryLobby_EventScript_25843A
+ map_script_2 VAR_0x4000, 2, BattleFrontier_BattleFactoryLobby_EventScript_258592
+ map_script_2 VAR_0x4000, 3, BattleFrontier_BattleFactoryLobby_EventScript_25849B
+ map_script_2 VAR_0x4000, 4, BattleFrontier_BattleFactoryLobby_EventScript_258506
+ .2byte 0
+
+BattleFrontier_BattleFactoryLobby_EventScript_258431:: @ 8258431
+ setvar VAR_0x8004, 0
+ special sub_81A1780
+ end
+
+BattleFrontier_BattleFactoryLobby_EventScript_25843A:: @ 825843A
+ lockall
+ msgbox BattleFrontier_BattleFactoryLobby_Text_258ECA, 4
+ closemessage
+ setvar VAR_0x8004, 8
+ special sub_81A5E74
+ setvar VAR_0x8004, 2
+ setvar VAR_0x8005, 3
+ setvar VAR_0x8006, 0
+ special sub_81A5E74
+ setvar VAR_0x8004, 2
+ setvar VAR_0x8005, 1
+ setvar VAR_0x8006, 0
+ special sub_81A5E74
+ setvar VAR_0x8004, 2
+ setvar VAR_0x8005, 2
+ setvar VAR_0x8006, 0
+ special sub_81A5E74
+ setvar VAR_0x8004, 2
+ setvar VAR_0x8005, 0
+ setvar VAR_0x8006, 0
+ special sub_81A1780
+ setvar VAR_0x4000, 255
+ releaseall
+ end
+
+BattleFrontier_BattleFactoryLobby_EventScript_25849B:: @ 825849B
+ lockall
+ setvar VAR_0x8004, 10
+ special sub_81A1780
+ compare_var_to_value VAR_RESULT, 1
+ goto_eq BattleFrontier_BattleFactoryLobby_EventScript_2584BD
+ msgbox BattleFrontier_BattleFactoryLobby_Text_258D93, 4
+ waitmessage
+ goto BattleFrontier_BattleFactoryLobby_EventScript_2584C6
+
+BattleFrontier_BattleFactoryLobby_EventScript_2584BD:: @ 82584BD
+ msgbox BattleFrontier_BattleFactoryLobby_Text_25926A, 4
+ waitmessage
+
+BattleFrontier_BattleFactoryLobby_EventScript_2584C6:: @ 82584C6
+ msgbox BattleFrontier_BattleFactoryLobby_Text_2592BD, 4
+ setvar VAR_0x8004, 11
+ special sub_81A1780
+ msgbox BattleFrontier_BattleFactoryLobby_Text_241520, 9
+ message BattleFrontier_BattleFactoryLobby_Text_259323
+ waitmessage
+ setvar VAR_0x8004, 8
+ special sub_81A1780
+ special copy_player_party_from_sav1
+ setvar VAR_0x8004, 3
+ setvar VAR_0x8005, 0
+ special sub_81A5E74
+ playse SE_SAVE
+ waitse
+ goto BattleFrontier_BattleFactoryLobby_EventScript_25853B
+ end
+
+BattleFrontier_BattleFactoryLobby_EventScript_258506:: @ 8258506
+ lockall
+ message BattleFrontier_BattleFactoryLobby_Text_258CC7
+ waitmessage
+ setvar VAR_0x8004, 8
+ special sub_81A1780
+ special copy_player_party_from_sav1
+ setvar VAR_0x8004, 2
+ setvar VAR_0x8005, 2
+ setvar VAR_0x8006, 0
+ special sub_81A5E74
+ setvar VAR_0x8004, 3
+ setvar VAR_0x8005, 0
+ special sub_81A5E74
+ playse SE_SAVE
+ waitse
+
+BattleFrontier_BattleFactoryLobby_EventScript_25853B:: @ 825853B
+ call BattleFrontier_BattleFactoryLobby_EventScript_23E8E0
+ compare_var_to_value VAR_RESULT, 1
+ goto_eq BattleFrontier_BattleFactoryLobby_EventScript_258582
+ message BattleFrontier_BattleFactoryLobby_Text_259388
+ waitmessage
+ multichoicedefault 20, 8, 94, 1, 0
+ switch VAR_RESULT
+ case 1, BattleFrontier_BattleFactoryLobby_EventScript_258582
+ case 0, BattleFrontier_BattleFactoryLobby_EventScript_25857D
+ case 127, BattleFrontier_BattleFactoryLobby_EventScript_258582
+
+BattleFrontier_BattleFactoryLobby_EventScript_25857D:: @ 825857D
+ call BattleFrontier_BattleFactoryLobby_EventScript_23E8B4
+
+BattleFrontier_BattleFactoryLobby_EventScript_258582:: @ 8258582
+ msgbox BattleFrontier_BattleFactoryLobby_Text_258BC5, 4
+ closemessage
+ setvar VAR_0x4000, 255
+ releaseall
+ end
+
+BattleFrontier_BattleFactoryLobby_EventScript_258592:: @ 8258592
+ lockall
+ message BattleFrontier_BattleFactoryLobby_Text_258E77
+ waitmessage
+ setvar VAR_0x8004, 3
+ setvar VAR_0x8005, 1
+ special sub_81A5E74
+ playse SE_SAVE
+ waitse
+ setvar VAR_0x8004, 2
+ setvar VAR_0x8005, 3
+ setvar VAR_0x8006, 0
+ special sub_81A1780
+ setvar VAR_0x4000, 255
+ setvar VAR_0x8006, 2
+ goto BattleFrontier_BattleFactoryLobby_EventScript_25871A
+
+BattleFrontier_BattleFactoryLobby_EventScript_2585CB:: @ 82585CB
+ lock
+ faceplayer
+ setvar VAR_FRONTIER_FACILITY, 4
+ setvar VAR_0x40CE, 0
+ goto BattleFrontier_BattleFactoryLobby_EventScript_2585ED
+ end
+
+BattleFrontier_BattleFactoryLobby_EventScript_2585DD:: @ 82585DD
+ setvar VAR_FRONTIER_FACILITY, 4
+ setvar VAR_0x40CE, 1
+ goto BattleFrontier_BattleFactoryLobby_EventScript_2585ED
+ end
+
+BattleFrontier_BattleFactoryLobby_EventScript_2585ED:: @ 82585ED
+ special copy_player_party_to_sav1
+ compare_var_to_value VAR_0x40CE, 0
+ call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587B1
+ compare_var_to_value VAR_0x40CE, 1
+ call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587BA
+
+BattleFrontier_BattleFactoryLobby_EventScript_258606:: @ 8258606
+ compare_var_to_value VAR_0x40CE, 0
+ call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587C3
+ compare_var_to_value VAR_0x40CE, 1
+ call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587C9
+ waitmessage
+ multichoice 17, 6, 23, 0
+ switch VAR_RESULT
+ case 0, BattleFrontier_BattleFactoryLobby_EventScript_258653
+ case 1, BattleFrontier_BattleFactoryLobby_EventScript_258768
+ case 2, BattleFrontier_BattleFactoryLobby_EventScript_25879D
+ case 127, BattleFrontier_BattleFactoryLobby_EventScript_25879D
+
+BattleFrontier_BattleFactoryLobby_EventScript_258653:: @ 8258653
+ message BattleFrontier_BattleFactoryLobby_Text_258BE9
+ waitmessage
+ multichoice 17, 6, 24, 0
+ switch VAR_RESULT
+ case 2, BattleFrontier_BattleFactoryLobby_EventScript_25879D
+ case 127, BattleFrontier_BattleFactoryLobby_EventScript_25879D
+ setvar VAR_0x8004, 2
+ setvar VAR_0x8005, 1
+ copyvar VAR_0x8006, VAR_RESULT
+ special sub_81A1780
+ msgbox BattleFrontier_BattleFactoryLobby_Text_258C27, 5
+ switch VAR_RESULT
+ case 0, BattleFrontier_BattleFactoryLobby_EventScript_25879A
+ case 1, BattleFrontier_BattleFactoryLobby_EventScript_2586B9
+ case 127, BattleFrontier_BattleFactoryLobby_EventScript_25879A
+
+BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9
+ setvar VAR_0x4000, 0
+ setvar VAR_0x8004, 0
+ special sub_81A5E74
+ setvar VAR_0x8004, 2
+ setvar VAR_0x8005, 0
+ setvar VAR_0x8006, 1
+ special sub_81A1780
+ setvar VAR_0x8004, 2
+ setvar VAR_0x8005, 2
+ setvar VAR_0x8006, 1
+ special sub_81A5E74
+ setvar VAR_0x8004, 2
+ setvar VAR_0x8005, 3
+ setvar VAR_0x8006, 0
+ special sub_81A1780
+ closemessage
+ delay 2
+ call BattleFrontier_BattleFactoryLobby_EventScript_27134F
+ setvar VAR_0x4000, 255
+ compare_var_to_value VAR_RESULT, 0
+ goto_eq BattleFrontier_BattleFactoryLobby_EventScript_258783
+ setvar VAR_0x8006, 0
+
+BattleFrontier_BattleFactoryLobby_EventScript_25871A:: @ 825871A
+ special copy_player_party_to_sav1
+ msgbox BattleFrontier_BattleFactoryLobby_Text_258CB1, 4
+ closemessage
+ compare_var_to_value VAR_0x40CE, 0
+ call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_25875C
+ compare_var_to_value VAR_0x40CE, 1
+ call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_258762
+ applymovement VAR_LAST_TALKED, BattleFrontier_BattleFactoryLobby_Movement_2587A7
+ applymovement 255, BattleFrontier_BattleFactoryLobby_Movement_2587AC
+ waitmovement 0
+ warp BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM, 255, 8, 13
+ setvar VAR_0x4000, 0
+ waitstate
+ end
+
+BattleFrontier_BattleFactoryLobby_EventScript_25875C:: @ 825875C
+ setvar VAR_LAST_TALKED, 1
+ return
+
+BattleFrontier_BattleFactoryLobby_EventScript_258762:: @ 8258762
+ setvar VAR_LAST_TALKED, 6
+ return
+
+BattleFrontier_BattleFactoryLobby_EventScript_258768:: @ 8258768
+ compare_var_to_value VAR_0x40CE, 0
+ call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587CF
+ compare_var_to_value VAR_0x40CE, 1
+ call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587D8
+ goto BattleFrontier_BattleFactoryLobby_EventScript_258606
+
+BattleFrontier_BattleFactoryLobby_EventScript_258783:: @ 8258783
+ setvar VAR_0x8004, 2
+ setvar VAR_0x8005, 0
+ setvar VAR_0x8006, 0
+ special sub_81A1780
+ goto BattleFrontier_BattleFactoryLobby_EventScript_25879D
+
+BattleFrontier_BattleFactoryLobby_EventScript_25879A:: @ 825879A
+ special copy_player_party_from_sav1
+
+BattleFrontier_BattleFactoryLobby_EventScript_25879D:: @ 825879D
+ msgbox BattleFrontier_BattleFactoryLobby_Text_258BC5, 4
+ release
+ end
+
+BattleFrontier_BattleFactoryLobby_Movement_2587A7: @ 82587A7
+ step_up
+ step_up
+ step_up
+ step_54
+ step_end
+
+BattleFrontier_BattleFactoryLobby_Movement_2587AC: @ 82587AC
+ step_up
+ step_up
+ step_up
+ step_up
+ step_end
+
+BattleFrontier_BattleFactoryLobby_EventScript_2587B1:: @ 82587B1
+ msgbox BattleFrontier_BattleFactoryLobby_Text_2588EE, 4
+ return
+
+BattleFrontier_BattleFactoryLobby_EventScript_2587BA:: @ 82587BA
+ msgbox BattleFrontier_BattleFactoryLobby_Text_258F93, 4
+ return
+
+BattleFrontier_BattleFactoryLobby_EventScript_2587C3:: @ 82587C3
+ message BattleFrontier_BattleFactoryLobby_Text_25897A
+ return
+
+BattleFrontier_BattleFactoryLobby_EventScript_2587C9:: @ 82587C9
+ message BattleFrontier_BattleFactoryLobby_Text_25901F
+ return
+
+BattleFrontier_BattleFactoryLobby_EventScript_2587CF:: @ 82587CF
+ msgbox BattleFrontier_BattleFactoryLobby_Text_2589B3, 4
+ return
+
+BattleFrontier_BattleFactoryLobby_EventScript_2587D8:: @ 82587D8
+ msgbox BattleFrontier_BattleFactoryLobby_Text_259058, 4
+ return
+
+BattleFrontier_BattleFactoryLobby_EventScript_2587E1:: @ 82587E1
+ lockall
+ setvar VAR_0x8004, 7
+ setvar VAR_0x8005, 4
+ setvar VAR_0x8006, 0
+ special sub_81A1780
+ waitbuttonpress
+ special sub_813C5A0
+ releaseall
+ end
+
+BattleFrontier_BattleFactoryLobby_EventScript_2587FA:: @ 82587FA
+ lockall
+ setvar VAR_0x8004, 7
+ setvar VAR_0x8005, 4
+ setvar VAR_0x8006, 1
+ special sub_81A1780
+ waitbuttonpress
+ special sub_813C5A0
+ releaseall
+ end
+
+BattleFrontier_BattleFactoryLobby_EventScript_258813:: @ 8258813
+ msgbox BattleFrontier_BattleFactoryLobby_Text_2593D7, 2
+ end
+
+BattleFrontier_BattleFactoryLobby_EventScript_25881C:: @ 825881C
+ msgbox BattleFrontier_BattleFactoryLobby_Text_2594E5, 2
+ end
+
+BattleFrontier_BattleFactoryLobby_EventScript_258825:: @ 8258825
+ lock
+ msgbox BattleFrontier_BattleFactoryLobby_Text_259547, 4
+ release
+ end
+
+BattleFrontier_BattleFactoryLobby_EventScript_258830:: @ 8258830
+ msgbox BattleFrontier_BattleFactoryLobby_Text_2595C4, 2
+ end
+
+BattleFrontier_BattleFactoryLobby_EventScript_258839:: @ 8258839
+ lockall
+ msgbox BattleFrontier_BattleFactoryLobby_Text_259721, 4
+ goto BattleFrontier_BattleFactoryLobby_EventScript_258848
+ end
+
+BattleFrontier_BattleFactoryLobby_EventScript_258848:: @ 8258848
+ message BattleFrontier_BattleFactoryLobby_Text_259743
+ waitmessage
+ multichoice 17, 0, 99, 0
+ switch VAR_RESULT
+ case 0, BattleFrontier_BattleFactoryLobby_EventScript_2588A6
+ case 1, BattleFrontier_BattleFactoryLobby_EventScript_2588B4
+ case 2, BattleFrontier_BattleFactoryLobby_EventScript_2588C2
+ case 3, BattleFrontier_BattleFactoryLobby_EventScript_2588D0
+ case 4, BattleFrontier_BattleFactoryLobby_EventScript_2588DE
+ case 5, BattleFrontier_BattleFactoryLobby_EventScript_2588EC
+ case 127, BattleFrontier_BattleFactoryLobby_EventScript_2588EC
+ end
+
+BattleFrontier_BattleFactoryLobby_EventScript_2588A6:: @ 82588A6
+ msgbox BattleFrontier_BattleFactoryLobby_Text_259766, 4
+ goto BattleFrontier_BattleFactoryLobby_EventScript_258848
+ end
+
+BattleFrontier_BattleFactoryLobby_EventScript_2588B4:: @ 82588B4
+ msgbox BattleFrontier_BattleFactoryLobby_Text_2597FB, 4
+ goto BattleFrontier_BattleFactoryLobby_EventScript_258848
+ end
+
+BattleFrontier_BattleFactoryLobby_EventScript_2588C2:: @ 82588C2
+ msgbox BattleFrontier_BattleFactoryLobby_Text_25987E, 4
+ goto BattleFrontier_BattleFactoryLobby_EventScript_258848
+ end
+
+BattleFrontier_BattleFactoryLobby_EventScript_2588D0:: @ 82588D0
+ msgbox BattleFrontier_BattleFactoryLobby_Text_259920, 4
+ goto BattleFrontier_BattleFactoryLobby_EventScript_258848
+ end
+
+BattleFrontier_BattleFactoryLobby_EventScript_2588DE:: @ 82588DE
+ msgbox BattleFrontier_BattleFactoryLobby_Text_259A5E, 4
+ goto BattleFrontier_BattleFactoryLobby_EventScript_258848
+ end
+
+BattleFrontier_BattleFactoryLobby_EventScript_2588EC:: @ 82588EC
+ releaseall
+ end
+
+BattleFrontier_BattleFactoryLobby_Text_2588EE: @ 82588EE
+ .string "Where the intelligence of TRAINERS\n"
+ .string "is put to the test!\p"
+ .string "Welcome to the BATTLE FACTORY!\p"
+ .string "I am your guide to the Battle Swap\n"
+ .string "Single Tournament.$"
+
+BattleFrontier_BattleFactoryLobby_Text_25897A: @ 825897A
+ .string "Would you like to take the Battle\n"
+ .string "Swap Single challenge?$"
+
+BattleFrontier_BattleFactoryLobby_Text_2589B3: @ 82589B3
+ .string "The Battle Swap Single Tournament\n"
+ .string "is a SINGLE BATTLE competition using\l"
+ .string "only rental POKéMON.\p"
+ .string "First, you will be loaned three\n"
+ .string "POKéMON specifically for this event.\p"
+ .string "Using the supplied rental POKéMON,\n"
+ .string "you must conduct a SINGLE BATTLE.\p"
+ .string "If you win, you are permitted to trade\n"
+ .string "one of your rental POKéMON.\p"
+ .string "Repeat this cycle of battling and\n"
+ .string "trading--if you win seven times in\l"
+ .string "a row, you will earn Battle Points.\p"
+ .string "If you want to interrupt your\n"
+ .string "challenge, please save the game.\p"
+ .string "If you don’t save, you will be\n"
+ .string "disqualified from your challenge.$"
+
+BattleFrontier_BattleFactoryLobby_Text_258BC5: @ 8258BC5
+ .string "We look forward to your next visit.$"
+
+BattleFrontier_BattleFactoryLobby_Text_258BE9: @ 8258BE9
+ .string "Which level do you wish to challenge?\n"
+ .string "Level 50 or Open Level?$"
+
+BattleFrontier_BattleFactoryLobby_Text_258C27: @ 8258C27
+ .string "Before you begin your challenge,\n"
+ .string "I need to save the game. Is that okay?$"
+
+BattleFrontier_BattleFactoryLobby_Text_258C6F: @ 8258C6F
+ .string "Okay, I will hold your POKéMON for\n"
+ .string "safekeeping while you compete.$"
+
+BattleFrontier_BattleFactoryLobby_Text_258CB1: @ 8258CB1
+ .string "Please step this way.$"
+
+BattleFrontier_BattleFactoryLobby_Text_258CC7: @ 8258CC7
+ .string "Thank you for participating!\p"
+ .string "I will return your POKéMON in exchange\n"
+ .string "for our rental POKéMON.\p"
+ .string "I must also save the event results.\n"
+ .string "Please wait.$"
+
+BattleFrontier_BattleFactoryLobby_Text_258D54: @ 8258D54
+ .string "I will return your POKéMON in exchange\n"
+ .string "for our rental POKéMON.$"
+
+BattleFrontier_BattleFactoryLobby_Text_258D93: @ 8258D93
+ .string "Congratulations! You’ve won seven\n"
+ .string "straight Battle Swap matches!$"
+
+BattleFrontier_BattleFactoryLobby_Text_258DD3: @ 8258DD3
+ .string "In recognition of your 7-win streak,\n"
+ .string "we award you these Battle Point(s).$"
+
+BattleFrontier_BattleFactoryLobby_Text_258E1C: @ 8258E1C
+ .string "Oh, oh, oh!\p"
+ .string "Your Battle Points are maxed.\p"
+ .string "Please come back after using\n"
+ .string "some Battle Points.$"
+
+BattleFrontier_BattleFactoryLobby_Text_258E77: @ 8258E77
+ .string "We’ve been waiting for you!\p"
+ .string "Before we resume your challenge,\n"
+ .string "I must save the game.$"
+
+BattleFrontier_BattleFactoryLobby_Text_258ECA: @ 8258ECA
+ .string "I’m sorry to say this, but you didn’t\n"
+ .string "save before you quit playing last time.\p"
+ .string "As a result, you have been disqualified\n"
+ .string "from your challenge.$"
+
+BattleFrontier_BattleFactoryLobby_Text_258F55: @ 8258F55
+ .string "We’ll return your personal POKéMON.$"
+
+BattleFrontier_BattleFactoryLobby_Text_258F79: @ 8258F79
+ .string "{PLAYER} received the prize\n"
+ .string "{STR_VAR_1}.$"
+
+BattleFrontier_BattleFactoryLobby_Text_258F93: @ 8258F93
+ .string "Where the intelligence of TRAINERS\n"
+ .string "is put to the test!\p"
+ .string "Welcome to the BATTLE FACTORY!\p"
+ .string "I am your guide to the Battle Swap\n"
+ .string "Double Tournament.$"
+
+BattleFrontier_BattleFactoryLobby_Text_25901F: @ 825901F
+ .string "Would you like to take the Battle\n"
+ .string "Swap Double challenge?$"
+
+BattleFrontier_BattleFactoryLobby_Text_259058: @ 8259058
+ .string "The Battle Swap Double Tournament\n"
+ .string "is a DOUBLE BATTLE competition using\l"
+ .string "only rental POKéMON.\p"
+ .string "First, you will be loaned three\n"
+ .string "POKéMON specifically for this event.\p"
+ .string "Using the supplied rental POKéMON,\n"
+ .string "you must conduct a DOUBLE BATTLE.\p"
+ .string "If you win, you are permitted to trade\n"
+ .string "one of your rental POKéMON.\p"
+ .string "Repeat this cycle of battling and\n"
+ .string "trading--if you win seven times in\l"
+ .string "a row, you will earn Battle Points.\p"
+ .string "If you want to interrupt your\n"
+ .string "challenge, please save the game.\p"
+ .string "If you don’t save before interrupting,\n"
+ .string "you will be disqualified.$"
+
+BattleFrontier_BattleFactoryLobby_Text_25926A: @ 825926A
+ .string "Congratulations for defeating\n"
+ .string "the FACTORY HEAD and winning\l"
+ .string "seven matches in a row!$"
+
+BattleFrontier_BattleFactoryLobby_Text_2592BD: @ 82592BD
+ .string "In recognition of your wealth of\n"
+ .string "knowledge and keen intelligence,\l"
+ .string "we award you these Battle Point(s).$"
+
+BattleFrontier_BattleFactoryLobby_Text_259323: @ 8259323
+ .string "Let me exchange your POKéMON\n"
+ .string "for our rental POKéMON.\p"
+ .string "I need to save the battle data,\n"
+ .string "so please wait.$"
+
+BattleFrontier_BattleFactoryLobby_Text_259388: @ 8259388
+ .string "Would you like to record your last\n"
+ .string "BATTLE FACTORY match on your\l"
+ .string "FRONTIER PASS?$"
+
+BattleFrontier_BattleFactoryLobby_Text_2593D7: @ 82593D7
+ .string "Hi!\n"
+ .string "You, there!\p"
+ .string "Are you thinking that the events here\n"
+ .string "are easy since you don’t need to have\l"
+ .string "a raised team of POKéMON?\p"
+ .string "I wouldn’t be too sure about winning\n"
+ .string "that easily.\p"
+ .string "If you don’t have thorough knowledge\n"
+ .string "about POKéMON and their moves,\l"
+ .string "it will be tough to keep winning.$"
+
+BattleFrontier_BattleFactoryLobby_Text_2594E5: @ 82594E5
+ .string "I swapped for a weak POKéMON…\n"
+ .string "I thought it was a good kind to have…\p"
+ .string "They wiped the floor with us…$"
+
+BattleFrontier_BattleFactoryLobby_Text_259547: @ 8259547
+ .string "Things haven’t been going my way\n"
+ .string "at all.\p"
+ .string "You need to check your opponent’s\n"
+ .string "POKéMON during battle to see if\l"
+ .string "they’re any good.$"
+
+BattleFrontier_BattleFactoryLobby_Text_2595C4: @ 82595C4
+ .string "You know how the staff here give you\n"
+ .string "a few hints about your next opponent?\p"
+ .string "Well, I’m a full-grown man, but I have\n"
+ .string "trouble figuring out their hints.$"
+
+BattleFrontier_BattleFactoryLobby_Text_259658: @ 8259658
+ .string "Like, I’m really tough, but I get bored\n"
+ .string "really easily, so I just kept swapping\l"
+ .string "and battling over and over.\p"
+ .string "So anyway, when I kept entering\n"
+ .string "Battle Swap events, I noticed they\l"
+ .string "varied the rental POKéMON.$"
+
+BattleFrontier_BattleFactoryLobby_Text_259721: @ 8259721
+SlateportCity_BattleTentLobby_Text_259721: @ 8259721
+ .string "The Battle Swap rules are listed.$"
+
+BattleFrontier_BattleFactoryLobby_Text_259743: @ 8259743
+SlateportCity_BattleTentLobby_Text_259743: @ 8259743
+ .string "Which heading do you want to read?$"
+
+BattleFrontier_BattleFactoryLobby_Text_259766: @ 8259766
+ .string "In a Battle Swap event, you may use\n"
+ .string "only three POKéMON.\p"
+ .string "Whether you are renting or swapping,\n"
+ .string "your team may not have two or more\l"
+ .string "of the same POKéMON.$"
+
+BattleFrontier_BattleFactoryLobby_Text_2597FB: @ 82597FB
+ .string "You may swap POKéMON only with\n"
+ .string "the TRAINER you have just defeated.\p"
+ .string "You may swap for only those POKéMON\n"
+ .string "used by the beaten TRAINER.$"
+
+BattleFrontier_BattleFactoryLobby_Text_25987E: @ 825987E
+ .string "After every battle you win, you may\n"
+ .string "swap for one of your defeated\l"
+ .string "opponent’s POKéMON.\p"
+ .string "You will not be able to swap POKéMON\n"
+ .string "with the seventh TRAINER in the event.$"
+
+BattleFrontier_BattleFactoryLobby_Text_259920: @ 8259920
+ .string "There are two key points to be aware\n"
+ .string "of when swapping POKéMON.\p"
+ .string "First, when swapping, you can’t check\n"
+ .string "the stats of the POKéMON you are\l"
+ .string "about to receive.\p"
+ .string "Second, the POKéMON on your team\n"
+ .string "are lined up in sequence, depending on\l"
+ .string "the order in which you rented them.\p"
+ .string "This sequence remains unchanged\n"
+ .string "even when swaps are made.$"
+
+BattleFrontier_BattleFactoryLobby_Text_259A5E: @ 8259A5E
+ .string "In the Open Level, the rental POKéMON\n"
+ .string "and the opposing TRAINERS’ POKéMON\l"
+ .string "are all Level 100.$"