diff options
Diffstat (limited to 'data/scripts/maps/BattleFrontier_BattleFactoryLobby.inc')
-rw-r--r-- | data/scripts/maps/BattleFrontier_BattleFactoryLobby.inc | 611 |
1 files changed, 611 insertions, 0 deletions
diff --git a/data/scripts/maps/BattleFrontier_BattleFactoryLobby.inc b/data/scripts/maps/BattleFrontier_BattleFactoryLobby.inc new file mode 100644 index 000000000..3ceb3276c --- /dev/null +++ b/data/scripts/maps/BattleFrontier_BattleFactoryLobby.inc @@ -0,0 +1,611 @@ +BattleFrontier_BattleFactoryLobby_MapScripts:: @ 82583E8 + map_script 2, BattleFrontier_BattleFactoryLobby_MapScript2_258407 + map_script 4, BattleFrontier_BattleFactoryLobby_MapScript2_2583F3 + .byte 0 + +BattleFrontier_BattleFactoryLobby_MapScript2_2583F3: @ 82583F3 + map_script_2 VAR_0x4001, 0, BattleFrontier_BattleFactoryLobby_EventScript_2583FD + .2byte 0 + +BattleFrontier_BattleFactoryLobby_EventScript_2583FD:: @ 82583FD + setvar VAR_0x4001, 1 + turnobject 255, 2 + end + +BattleFrontier_BattleFactoryLobby_MapScript2_258407: @ 8258407 + map_script_2 VAR_0x4000, 0, BattleFrontier_BattleFactoryLobby_EventScript_258431 + map_script_2 VAR_0x4000, 1, BattleFrontier_BattleFactoryLobby_EventScript_25843A + map_script_2 VAR_0x4000, 2, BattleFrontier_BattleFactoryLobby_EventScript_258592 + map_script_2 VAR_0x4000, 3, BattleFrontier_BattleFactoryLobby_EventScript_25849B + map_script_2 VAR_0x4000, 4, BattleFrontier_BattleFactoryLobby_EventScript_258506 + .2byte 0 + +BattleFrontier_BattleFactoryLobby_EventScript_258431:: @ 8258431 + setvar VAR_0x8004, 0 + special sub_81A1780 + end + +BattleFrontier_BattleFactoryLobby_EventScript_25843A:: @ 825843A + lockall + msgbox BattleFrontier_BattleFactoryLobby_Text_258ECA, 4 + closemessage + setvar VAR_0x8004, 8 + special sub_81A5E74 + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 3 + setvar VAR_0x8006, 0 + special sub_81A5E74 + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 1 + setvar VAR_0x8006, 0 + special sub_81A5E74 + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 2 + setvar VAR_0x8006, 0 + special sub_81A5E74 + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 0 + setvar VAR_0x8006, 0 + special sub_81A1780 + setvar VAR_0x4000, 255 + releaseall + end + +BattleFrontier_BattleFactoryLobby_EventScript_25849B:: @ 825849B + lockall + setvar VAR_0x8004, 10 + special sub_81A1780 + compare_var_to_value VAR_RESULT, 1 + goto_eq BattleFrontier_BattleFactoryLobby_EventScript_2584BD + msgbox BattleFrontier_BattleFactoryLobby_Text_258D93, 4 + waitmessage + goto BattleFrontier_BattleFactoryLobby_EventScript_2584C6 + +BattleFrontier_BattleFactoryLobby_EventScript_2584BD:: @ 82584BD + msgbox BattleFrontier_BattleFactoryLobby_Text_25926A, 4 + waitmessage + +BattleFrontier_BattleFactoryLobby_EventScript_2584C6:: @ 82584C6 + msgbox BattleFrontier_BattleFactoryLobby_Text_2592BD, 4 + setvar VAR_0x8004, 11 + special sub_81A1780 + msgbox BattleFrontier_BattleFactoryLobby_Text_241520, 9 + message BattleFrontier_BattleFactoryLobby_Text_259323 + waitmessage + setvar VAR_0x8004, 8 + special sub_81A1780 + special copy_player_party_from_sav1 + setvar VAR_0x8004, 3 + setvar VAR_0x8005, 0 + special sub_81A5E74 + playse SE_SAVE + waitse + goto BattleFrontier_BattleFactoryLobby_EventScript_25853B + end + +BattleFrontier_BattleFactoryLobby_EventScript_258506:: @ 8258506 + lockall + message BattleFrontier_BattleFactoryLobby_Text_258CC7 + waitmessage + setvar VAR_0x8004, 8 + special sub_81A1780 + special copy_player_party_from_sav1 + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 2 + setvar VAR_0x8006, 0 + special sub_81A5E74 + setvar VAR_0x8004, 3 + setvar VAR_0x8005, 0 + special sub_81A5E74 + playse SE_SAVE + waitse + +BattleFrontier_BattleFactoryLobby_EventScript_25853B:: @ 825853B + call BattleFrontier_BattleFactoryLobby_EventScript_23E8E0 + compare_var_to_value VAR_RESULT, 1 + goto_eq BattleFrontier_BattleFactoryLobby_EventScript_258582 + message BattleFrontier_BattleFactoryLobby_Text_259388 + waitmessage + multichoicedefault 20, 8, 94, 1, 0 + switch VAR_RESULT + case 1, BattleFrontier_BattleFactoryLobby_EventScript_258582 + case 0, BattleFrontier_BattleFactoryLobby_EventScript_25857D + case 127, BattleFrontier_BattleFactoryLobby_EventScript_258582 + +BattleFrontier_BattleFactoryLobby_EventScript_25857D:: @ 825857D + call BattleFrontier_BattleFactoryLobby_EventScript_23E8B4 + +BattleFrontier_BattleFactoryLobby_EventScript_258582:: @ 8258582 + msgbox BattleFrontier_BattleFactoryLobby_Text_258BC5, 4 + closemessage + setvar VAR_0x4000, 255 + releaseall + end + +BattleFrontier_BattleFactoryLobby_EventScript_258592:: @ 8258592 + lockall + message BattleFrontier_BattleFactoryLobby_Text_258E77 + waitmessage + setvar VAR_0x8004, 3 + setvar VAR_0x8005, 1 + special sub_81A5E74 + playse SE_SAVE + waitse + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 3 + setvar VAR_0x8006, 0 + special sub_81A1780 + setvar VAR_0x4000, 255 + setvar VAR_0x8006, 2 + goto BattleFrontier_BattleFactoryLobby_EventScript_25871A + +BattleFrontier_BattleFactoryLobby_EventScript_2585CB:: @ 82585CB + lock + faceplayer + setvar VAR_FRONTIER_FACILITY, 4 + setvar VAR_0x40CE, 0 + goto BattleFrontier_BattleFactoryLobby_EventScript_2585ED + end + +BattleFrontier_BattleFactoryLobby_EventScript_2585DD:: @ 82585DD + setvar VAR_FRONTIER_FACILITY, 4 + setvar VAR_0x40CE, 1 + goto BattleFrontier_BattleFactoryLobby_EventScript_2585ED + end + +BattleFrontier_BattleFactoryLobby_EventScript_2585ED:: @ 82585ED + special copy_player_party_to_sav1 + compare_var_to_value VAR_0x40CE, 0 + call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587B1 + compare_var_to_value VAR_0x40CE, 1 + call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587BA + +BattleFrontier_BattleFactoryLobby_EventScript_258606:: @ 8258606 + compare_var_to_value VAR_0x40CE, 0 + call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587C3 + compare_var_to_value VAR_0x40CE, 1 + call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587C9 + waitmessage + multichoice 17, 6, 23, 0 + switch VAR_RESULT + case 0, BattleFrontier_BattleFactoryLobby_EventScript_258653 + case 1, BattleFrontier_BattleFactoryLobby_EventScript_258768 + case 2, BattleFrontier_BattleFactoryLobby_EventScript_25879D + case 127, BattleFrontier_BattleFactoryLobby_EventScript_25879D + +BattleFrontier_BattleFactoryLobby_EventScript_258653:: @ 8258653 + message BattleFrontier_BattleFactoryLobby_Text_258BE9 + waitmessage + multichoice 17, 6, 24, 0 + switch VAR_RESULT + case 2, BattleFrontier_BattleFactoryLobby_EventScript_25879D + case 127, BattleFrontier_BattleFactoryLobby_EventScript_25879D + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 1 + copyvar VAR_0x8006, VAR_RESULT + special sub_81A1780 + msgbox BattleFrontier_BattleFactoryLobby_Text_258C27, 5 + switch VAR_RESULT + case 0, BattleFrontier_BattleFactoryLobby_EventScript_25879A + case 1, BattleFrontier_BattleFactoryLobby_EventScript_2586B9 + case 127, BattleFrontier_BattleFactoryLobby_EventScript_25879A + +BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9 + setvar VAR_0x4000, 0 + setvar VAR_0x8004, 0 + special sub_81A5E74 + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 0 + setvar VAR_0x8006, 1 + special sub_81A1780 + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 2 + setvar VAR_0x8006, 1 + special sub_81A5E74 + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 3 + setvar VAR_0x8006, 0 + special sub_81A1780 + closemessage + delay 2 + call BattleFrontier_BattleFactoryLobby_EventScript_27134F + setvar VAR_0x4000, 255 + compare_var_to_value VAR_RESULT, 0 + goto_eq BattleFrontier_BattleFactoryLobby_EventScript_258783 + setvar VAR_0x8006, 0 + +BattleFrontier_BattleFactoryLobby_EventScript_25871A:: @ 825871A + special copy_player_party_to_sav1 + msgbox BattleFrontier_BattleFactoryLobby_Text_258CB1, 4 + closemessage + compare_var_to_value VAR_0x40CE, 0 + call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_25875C + compare_var_to_value VAR_0x40CE, 1 + call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_258762 + applymovement VAR_LAST_TALKED, BattleFrontier_BattleFactoryLobby_Movement_2587A7 + applymovement 255, BattleFrontier_BattleFactoryLobby_Movement_2587AC + waitmovement 0 + warp BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM, 255, 8, 13 + setvar VAR_0x4000, 0 + waitstate + end + +BattleFrontier_BattleFactoryLobby_EventScript_25875C:: @ 825875C + setvar VAR_LAST_TALKED, 1 + return + +BattleFrontier_BattleFactoryLobby_EventScript_258762:: @ 8258762 + setvar VAR_LAST_TALKED, 6 + return + +BattleFrontier_BattleFactoryLobby_EventScript_258768:: @ 8258768 + compare_var_to_value VAR_0x40CE, 0 + call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587CF + compare_var_to_value VAR_0x40CE, 1 + call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587D8 + goto BattleFrontier_BattleFactoryLobby_EventScript_258606 + +BattleFrontier_BattleFactoryLobby_EventScript_258783:: @ 8258783 + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 0 + setvar VAR_0x8006, 0 + special sub_81A1780 + goto BattleFrontier_BattleFactoryLobby_EventScript_25879D + +BattleFrontier_BattleFactoryLobby_EventScript_25879A:: @ 825879A + special copy_player_party_from_sav1 + +BattleFrontier_BattleFactoryLobby_EventScript_25879D:: @ 825879D + msgbox BattleFrontier_BattleFactoryLobby_Text_258BC5, 4 + release + end + +BattleFrontier_BattleFactoryLobby_Movement_2587A7: @ 82587A7 + step_up + step_up + step_up + step_54 + step_end + +BattleFrontier_BattleFactoryLobby_Movement_2587AC: @ 82587AC + step_up + step_up + step_up + step_up + step_end + +BattleFrontier_BattleFactoryLobby_EventScript_2587B1:: @ 82587B1 + msgbox BattleFrontier_BattleFactoryLobby_Text_2588EE, 4 + return + +BattleFrontier_BattleFactoryLobby_EventScript_2587BA:: @ 82587BA + msgbox BattleFrontier_BattleFactoryLobby_Text_258F93, 4 + return + +BattleFrontier_BattleFactoryLobby_EventScript_2587C3:: @ 82587C3 + message BattleFrontier_BattleFactoryLobby_Text_25897A + return + +BattleFrontier_BattleFactoryLobby_EventScript_2587C9:: @ 82587C9 + message BattleFrontier_BattleFactoryLobby_Text_25901F + return + +BattleFrontier_BattleFactoryLobby_EventScript_2587CF:: @ 82587CF + msgbox BattleFrontier_BattleFactoryLobby_Text_2589B3, 4 + return + +BattleFrontier_BattleFactoryLobby_EventScript_2587D8:: @ 82587D8 + msgbox BattleFrontier_BattleFactoryLobby_Text_259058, 4 + return + +BattleFrontier_BattleFactoryLobby_EventScript_2587E1:: @ 82587E1 + lockall + setvar VAR_0x8004, 7 + setvar VAR_0x8005, 4 + setvar VAR_0x8006, 0 + special sub_81A1780 + waitbuttonpress + special sub_813C5A0 + releaseall + end + +BattleFrontier_BattleFactoryLobby_EventScript_2587FA:: @ 82587FA + lockall + setvar VAR_0x8004, 7 + setvar VAR_0x8005, 4 + setvar VAR_0x8006, 1 + special sub_81A1780 + waitbuttonpress + special sub_813C5A0 + releaseall + end + +BattleFrontier_BattleFactoryLobby_EventScript_258813:: @ 8258813 + msgbox BattleFrontier_BattleFactoryLobby_Text_2593D7, 2 + end + +BattleFrontier_BattleFactoryLobby_EventScript_25881C:: @ 825881C + msgbox BattleFrontier_BattleFactoryLobby_Text_2594E5, 2 + end + +BattleFrontier_BattleFactoryLobby_EventScript_258825:: @ 8258825 + lock + msgbox BattleFrontier_BattleFactoryLobby_Text_259547, 4 + release + end + +BattleFrontier_BattleFactoryLobby_EventScript_258830:: @ 8258830 + msgbox BattleFrontier_BattleFactoryLobby_Text_2595C4, 2 + end + +BattleFrontier_BattleFactoryLobby_EventScript_258839:: @ 8258839 + lockall + msgbox BattleFrontier_BattleFactoryLobby_Text_259721, 4 + goto BattleFrontier_BattleFactoryLobby_EventScript_258848 + end + +BattleFrontier_BattleFactoryLobby_EventScript_258848:: @ 8258848 + message BattleFrontier_BattleFactoryLobby_Text_259743 + waitmessage + multichoice 17, 0, 99, 0 + switch VAR_RESULT + case 0, BattleFrontier_BattleFactoryLobby_EventScript_2588A6 + case 1, BattleFrontier_BattleFactoryLobby_EventScript_2588B4 + case 2, BattleFrontier_BattleFactoryLobby_EventScript_2588C2 + case 3, BattleFrontier_BattleFactoryLobby_EventScript_2588D0 + case 4, BattleFrontier_BattleFactoryLobby_EventScript_2588DE + case 5, BattleFrontier_BattleFactoryLobby_EventScript_2588EC + case 127, BattleFrontier_BattleFactoryLobby_EventScript_2588EC + end + +BattleFrontier_BattleFactoryLobby_EventScript_2588A6:: @ 82588A6 + msgbox BattleFrontier_BattleFactoryLobby_Text_259766, 4 + goto BattleFrontier_BattleFactoryLobby_EventScript_258848 + end + +BattleFrontier_BattleFactoryLobby_EventScript_2588B4:: @ 82588B4 + msgbox BattleFrontier_BattleFactoryLobby_Text_2597FB, 4 + goto BattleFrontier_BattleFactoryLobby_EventScript_258848 + end + +BattleFrontier_BattleFactoryLobby_EventScript_2588C2:: @ 82588C2 + msgbox BattleFrontier_BattleFactoryLobby_Text_25987E, 4 + goto BattleFrontier_BattleFactoryLobby_EventScript_258848 + end + +BattleFrontier_BattleFactoryLobby_EventScript_2588D0:: @ 82588D0 + msgbox BattleFrontier_BattleFactoryLobby_Text_259920, 4 + goto BattleFrontier_BattleFactoryLobby_EventScript_258848 + end + +BattleFrontier_BattleFactoryLobby_EventScript_2588DE:: @ 82588DE + msgbox BattleFrontier_BattleFactoryLobby_Text_259A5E, 4 + goto BattleFrontier_BattleFactoryLobby_EventScript_258848 + end + +BattleFrontier_BattleFactoryLobby_EventScript_2588EC:: @ 82588EC + releaseall + end + +BattleFrontier_BattleFactoryLobby_Text_2588EE: @ 82588EE + .string "Where the intelligence of TRAINERS\n" + .string "is put to the test!\p" + .string "Welcome to the BATTLE FACTORY!\p" + .string "I am your guide to the Battle Swap\n" + .string "Single Tournament.$" + +BattleFrontier_BattleFactoryLobby_Text_25897A: @ 825897A + .string "Would you like to take the Battle\n" + .string "Swap Single challenge?$" + +BattleFrontier_BattleFactoryLobby_Text_2589B3: @ 82589B3 + .string "The Battle Swap Single Tournament\n" + .string "is a SINGLE BATTLE competition using\l" + .string "only rental POKéMON.\p" + .string "First, you will be loaned three\n" + .string "POKéMON specifically for this event.\p" + .string "Using the supplied rental POKéMON,\n" + .string "you must conduct a SINGLE BATTLE.\p" + .string "If you win, you are permitted to trade\n" + .string "one of your rental POKéMON.\p" + .string "Repeat this cycle of battling and\n" + .string "trading--if you win seven times in\l" + .string "a row, you will earn Battle Points.\p" + .string "If you want to interrupt your\n" + .string "challenge, please save the game.\p" + .string "If you don’t save, you will be\n" + .string "disqualified from your challenge.$" + +BattleFrontier_BattleFactoryLobby_Text_258BC5: @ 8258BC5 + .string "We look forward to your next visit.$" + +BattleFrontier_BattleFactoryLobby_Text_258BE9: @ 8258BE9 + .string "Which level do you wish to challenge?\n" + .string "Level 50 or Open Level?$" + +BattleFrontier_BattleFactoryLobby_Text_258C27: @ 8258C27 + .string "Before you begin your challenge,\n" + .string "I need to save the game. Is that okay?$" + +BattleFrontier_BattleFactoryLobby_Text_258C6F: @ 8258C6F + .string "Okay, I will hold your POKéMON for\n" + .string "safekeeping while you compete.$" + +BattleFrontier_BattleFactoryLobby_Text_258CB1: @ 8258CB1 + .string "Please step this way.$" + +BattleFrontier_BattleFactoryLobby_Text_258CC7: @ 8258CC7 + .string "Thank you for participating!\p" + .string "I will return your POKéMON in exchange\n" + .string "for our rental POKéMON.\p" + .string "I must also save the event results.\n" + .string "Please wait.$" + +BattleFrontier_BattleFactoryLobby_Text_258D54: @ 8258D54 + .string "I will return your POKéMON in exchange\n" + .string "for our rental POKéMON.$" + +BattleFrontier_BattleFactoryLobby_Text_258D93: @ 8258D93 + .string "Congratulations! You’ve won seven\n" + .string "straight Battle Swap matches!$" + +BattleFrontier_BattleFactoryLobby_Text_258DD3: @ 8258DD3 + .string "In recognition of your 7-win streak,\n" + .string "we award you these Battle Point(s).$" + +BattleFrontier_BattleFactoryLobby_Text_258E1C: @ 8258E1C + .string "Oh, oh, oh!\p" + .string "Your Battle Points are maxed.\p" + .string "Please come back after using\n" + .string "some Battle Points.$" + +BattleFrontier_BattleFactoryLobby_Text_258E77: @ 8258E77 + .string "We’ve been waiting for you!\p" + .string "Before we resume your challenge,\n" + .string "I must save the game.$" + +BattleFrontier_BattleFactoryLobby_Text_258ECA: @ 8258ECA + .string "I’m sorry to say this, but you didn’t\n" + .string "save before you quit playing last time.\p" + .string "As a result, you have been disqualified\n" + .string "from your challenge.$" + +BattleFrontier_BattleFactoryLobby_Text_258F55: @ 8258F55 + .string "We’ll return your personal POKéMON.$" + +BattleFrontier_BattleFactoryLobby_Text_258F79: @ 8258F79 + .string "{PLAYER} received the prize\n" + .string "{STR_VAR_1}.$" + +BattleFrontier_BattleFactoryLobby_Text_258F93: @ 8258F93 + .string "Where the intelligence of TRAINERS\n" + .string "is put to the test!\p" + .string "Welcome to the BATTLE FACTORY!\p" + .string "I am your guide to the Battle Swap\n" + .string "Double Tournament.$" + +BattleFrontier_BattleFactoryLobby_Text_25901F: @ 825901F + .string "Would you like to take the Battle\n" + .string "Swap Double challenge?$" + +BattleFrontier_BattleFactoryLobby_Text_259058: @ 8259058 + .string "The Battle Swap Double Tournament\n" + .string "is a DOUBLE BATTLE competition using\l" + .string "only rental POKéMON.\p" + .string "First, you will be loaned three\n" + .string "POKéMON specifically for this event.\p" + .string "Using the supplied rental POKéMON,\n" + .string "you must conduct a DOUBLE BATTLE.\p" + .string "If you win, you are permitted to trade\n" + .string "one of your rental POKéMON.\p" + .string "Repeat this cycle of battling and\n" + .string "trading--if you win seven times in\l" + .string "a row, you will earn Battle Points.\p" + .string "If you want to interrupt your\n" + .string "challenge, please save the game.\p" + .string "If you don’t save before interrupting,\n" + .string "you will be disqualified.$" + +BattleFrontier_BattleFactoryLobby_Text_25926A: @ 825926A + .string "Congratulations for defeating\n" + .string "the FACTORY HEAD and winning\l" + .string "seven matches in a row!$" + +BattleFrontier_BattleFactoryLobby_Text_2592BD: @ 82592BD + .string "In recognition of your wealth of\n" + .string "knowledge and keen intelligence,\l" + .string "we award you these Battle Point(s).$" + +BattleFrontier_BattleFactoryLobby_Text_259323: @ 8259323 + .string "Let me exchange your POKéMON\n" + .string "for our rental POKéMON.\p" + .string "I need to save the battle data,\n" + .string "so please wait.$" + +BattleFrontier_BattleFactoryLobby_Text_259388: @ 8259388 + .string "Would you like to record your last\n" + .string "BATTLE FACTORY match on your\l" + .string "FRONTIER PASS?$" + +BattleFrontier_BattleFactoryLobby_Text_2593D7: @ 82593D7 + .string "Hi!\n" + .string "You, there!\p" + .string "Are you thinking that the events here\n" + .string "are easy since you don’t need to have\l" + .string "a raised team of POKéMON?\p" + .string "I wouldn’t be too sure about winning\n" + .string "that easily.\p" + .string "If you don’t have thorough knowledge\n" + .string "about POKéMON and their moves,\l" + .string "it will be tough to keep winning.$" + +BattleFrontier_BattleFactoryLobby_Text_2594E5: @ 82594E5 + .string "I swapped for a weak POKéMON…\n" + .string "I thought it was a good kind to have…\p" + .string "They wiped the floor with us…$" + +BattleFrontier_BattleFactoryLobby_Text_259547: @ 8259547 + .string "Things haven’t been going my way\n" + .string "at all.\p" + .string "You need to check your opponent’s\n" + .string "POKéMON during battle to see if\l" + .string "they’re any good.$" + +BattleFrontier_BattleFactoryLobby_Text_2595C4: @ 82595C4 + .string "You know how the staff here give you\n" + .string "a few hints about your next opponent?\p" + .string "Well, I’m a full-grown man, but I have\n" + .string "trouble figuring out their hints.$" + +BattleFrontier_BattleFactoryLobby_Text_259658: @ 8259658 + .string "Like, I’m really tough, but I get bored\n" + .string "really easily, so I just kept swapping\l" + .string "and battling over and over.\p" + .string "So anyway, when I kept entering\n" + .string "Battle Swap events, I noticed they\l" + .string "varied the rental POKéMON.$" + +BattleFrontier_BattleFactoryLobby_Text_259721: @ 8259721 +SlateportCity_BattleTentLobby_Text_259721: @ 8259721 + .string "The Battle Swap rules are listed.$" + +BattleFrontier_BattleFactoryLobby_Text_259743: @ 8259743 +SlateportCity_BattleTentLobby_Text_259743: @ 8259743 + .string "Which heading do you want to read?$" + +BattleFrontier_BattleFactoryLobby_Text_259766: @ 8259766 + .string "In a Battle Swap event, you may use\n" + .string "only three POKéMON.\p" + .string "Whether you are renting or swapping,\n" + .string "your team may not have two or more\l" + .string "of the same POKéMON.$" + +BattleFrontier_BattleFactoryLobby_Text_2597FB: @ 82597FB + .string "You may swap POKéMON only with\n" + .string "the TRAINER you have just defeated.\p" + .string "You may swap for only those POKéMON\n" + .string "used by the beaten TRAINER.$" + +BattleFrontier_BattleFactoryLobby_Text_25987E: @ 825987E + .string "After every battle you win, you may\n" + .string "swap for one of your defeated\l" + .string "opponent’s POKéMON.\p" + .string "You will not be able to swap POKéMON\n" + .string "with the seventh TRAINER in the event.$" + +BattleFrontier_BattleFactoryLobby_Text_259920: @ 8259920 + .string "There are two key points to be aware\n" + .string "of when swapping POKéMON.\p" + .string "First, when swapping, you can’t check\n" + .string "the stats of the POKéMON you are\l" + .string "about to receive.\p" + .string "Second, the POKéMON on your team\n" + .string "are lined up in sequence, depending on\l" + .string "the order in which you rented them.\p" + .string "This sequence remains unchanged\n" + .string "even when swaps are made.$" + +BattleFrontier_BattleFactoryLobby_Text_259A5E: @ 8259A5E + .string "In the Open Level, the rental POKéMON\n" + .string "and the opposing TRAINERS’ POKéMON\l" + .string "are all Level 100.$" |