diff options
Diffstat (limited to 'data/scripts/maps/BattleFrontier_BattlePalaceLobby.inc')
-rw-r--r-- | data/scripts/maps/BattleFrontier_BattlePalaceLobby.inc | 729 |
1 files changed, 729 insertions, 0 deletions
diff --git a/data/scripts/maps/BattleFrontier_BattlePalaceLobby.inc b/data/scripts/maps/BattleFrontier_BattlePalaceLobby.inc new file mode 100644 index 000000000..d62bc4412 --- /dev/null +++ b/data/scripts/maps/BattleFrontier_BattlePalaceLobby.inc @@ -0,0 +1,729 @@ +BattleFrontier_BattlePalaceLobby_MapScripts:: @ 824D77E + map_script 2, BattleFrontier_BattlePalaceLobby_MapScript2_24D79D + map_script 4, BattleFrontier_BattlePalaceLobby_MapScript2_24D789 + .byte 0 + +BattleFrontier_BattlePalaceLobby_MapScript2_24D789: @ 824D789 + map_script_2 VAR_0x4001, 0, BattleFrontier_BattlePalaceLobby_EventScript_24D793 + .2byte 0 + +BattleFrontier_BattlePalaceLobby_EventScript_24D793:: @ 824D793 + setvar VAR_0x4001, 1 + turnobject 255, 2 + end + +BattleFrontier_BattlePalaceLobby_MapScript2_24D79D: @ 824D79D + map_script_2 VAR_0x4000, 0, BattleFrontier_BattlePalaceLobby_EventScript_24D7C7 + map_script_2 VAR_0x4000, 1, BattleFrontier_BattlePalaceLobby_EventScript_24D7D0 + map_script_2 VAR_0x4000, 2, BattleFrontier_BattlePalaceLobby_EventScript_24D908 + map_script_2 VAR_0x4000, 3, BattleFrontier_BattlePalaceLobby_EventScript_24D817 + map_script_2 VAR_0x4000, 4, BattleFrontier_BattlePalaceLobby_EventScript_24D873 + .2byte 0 + +BattleFrontier_BattlePalaceLobby_EventScript_24D7C7:: @ 824D7C7 + setvar VAR_0x8004, 0 + special sub_81A1780 + end + +BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0 + lockall + msgbox BattleFrontier_BattlePalaceLobby_Text_24E636, 4 + closemessage + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 1 + setvar VAR_0x8006, 0 + special sub_8195960 + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 2 + setvar VAR_0x8006, 0 + special sub_8195960 + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 0 + setvar VAR_0x8006, 0 + special sub_81A1780 + setvar VAR_0x4000, 255 + releaseall + end + +BattleFrontier_BattlePalaceLobby_EventScript_24D817:: @ 824D817 + lockall + setvar VAR_0x8004, 10 + special sub_81A1780 + compare_var_to_value VAR_RESULT, 1 + goto_eq BattleFrontier_BattlePalaceLobby_EventScript_24D838 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E497, 4 + goto BattleFrontier_BattlePalaceLobby_EventScript_24D840 + +BattleFrontier_BattlePalaceLobby_EventScript_24D838:: @ 824D838 + msgbox BattleFrontier_BattlePalaceLobby_Text_24EE81, 4 + +BattleFrontier_BattlePalaceLobby_EventScript_24D840:: @ 824D840 + msgbox BattleFrontier_BattlePalaceLobby_Text_24EEB9, 4 + setvar VAR_0x8004, 11 + special sub_81A1780 + msgbox BattleFrontier_BattlePalaceLobby_Text_241520, 9 + message BattleFrontier_BattlePalaceLobby_Text_24E4F7 + waitmessage + call BattleFrontier_BattlePalaceLobby_EventScript_24D8A1 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, 4 + closemessage + setvar VAR_0x4000, 255 + releaseall + end + +BattleFrontier_BattlePalaceLobby_EventScript_24D873:: @ 824D873 + lockall + message BattleFrontier_BattlePalaceLobby_Text_24E41E + waitmessage + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 2 + setvar VAR_0x8006, 0 + special sub_8195960 + call BattleFrontier_BattlePalaceLobby_EventScript_24D8A1 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, 4 + closemessage + setvar VAR_0x4000, 255 + releaseall + end + +BattleFrontier_BattlePalaceLobby_EventScript_24D8A1:: @ 824D8A1 + setvar VAR_0x8004, 8 + special sub_81A1780 + special copy_player_party_from_sav1 + special sp000_heal_pokemon + setvar VAR_0x8004, 7 + setvar VAR_0x8005, 0 + special sub_8195960 + playse SE_SAVE + waitse + call BattleFrontier_BattlePalaceLobby_EventScript_23E8E0 + compare_var_to_value VAR_RESULT, 1 + goto_eq BattleFrontier_BattlePalaceLobby_EventScript_24D907 + message BattleFrontier_BattlePalaceLobby_Text_24EF16 + waitmessage + multichoicedefault 20, 8, 94, 1, 0 + switch VAR_RESULT + case 1, BattleFrontier_BattlePalaceLobby_EventScript_24D907 + case 0, BattleFrontier_BattlePalaceLobby_EventScript_24D902 + case 127, BattleFrontier_BattlePalaceLobby_EventScript_24D907 + +BattleFrontier_BattlePalaceLobby_EventScript_24D902:: @ 824D902 + call BattleFrontier_BattlePalaceLobby_EventScript_23E8B4 + +BattleFrontier_BattlePalaceLobby_EventScript_24D907:: @ 824D907 + return + +BattleFrontier_BattlePalaceLobby_EventScript_24D908:: @ 824D908 + lockall + msgbox BattleFrontier_BattlePalaceLobby_Text_24E5D8, 4 + message BattleFrontier_BattlePalaceLobby_Text_24E5F6 + waitmessage + setvar VAR_0x8004, 7 + setvar VAR_0x8005, 1 + special sub_8195960 + playse SE_SAVE + waitse + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 3 + setvar VAR_0x8006, 0 + special sub_81A1780 + setvar VAR_0x4000, 255 + goto BattleFrontier_BattlePalaceLobby_EventScript_24DAF3 + +BattleFrontier_BattlePalaceLobby_EventScript_24D944:: @ 824D944 + lock + faceplayer + setvar VAR_FRONTIER_FACILITY, 2 + setvar VAR_0x40CE, 0 + goto BattleFrontier_BattlePalaceLobby_EventScript_24D968 + end + +BattleFrontier_BattlePalaceLobby_EventScript_24D956:: @ 824D956 + lock + faceplayer + setvar VAR_FRONTIER_FACILITY, 2 + setvar VAR_0x40CE, 1 + goto BattleFrontier_BattlePalaceLobby_EventScript_24D968 + end + +BattleFrontier_BattlePalaceLobby_EventScript_24D968:: @ 824D968 + setvar VAR_0x8004, 1 + setvar VAR_0x8005, 0 + special sub_8195960 + compare_var_to_value VAR_RESULT, 0 + goto_if 5, BattleFrontier_BattlePalaceLobby_EventScript_24D817 + special copy_player_party_to_sav1 + compare_var_to_value VAR_0x40CE, 0 + call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DB9E + compare_var_to_value VAR_0x40CE, 1 + call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DBA7 + +BattleFrontier_BattlePalaceLobby_EventScript_24D999:: @ 824D999 + compare_var_to_value VAR_0x40CE, 0 + call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DBB0 + compare_var_to_value VAR_0x40CE, 1 + call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DBB6 + waitmessage + multichoice 17, 6, 23, 0 + switch VAR_RESULT + case 0, BattleFrontier_BattlePalaceLobby_EventScript_24D9E6 + case 1, BattleFrontier_BattlePalaceLobby_EventScript_24DB20 + case 2, BattleFrontier_BattlePalaceLobby_EventScript_24DB94 + case 127, BattleFrontier_BattlePalaceLobby_EventScript_24DB94 + +BattleFrontier_BattlePalaceLobby_EventScript_24D9E6:: @ 824D9E6 + message BattleFrontier_BattlePalaceLobby_Text_24E119 + waitmessage + multichoice 17, 6, 24, 0 + switch VAR_RESULT + case 2, BattleFrontier_BattlePalaceLobby_EventScript_24DB94 + case 127, BattleFrontier_BattlePalaceLobby_EventScript_24DB94 + setvar VAR_0x8004, 15 + special sub_81A1780 + compare_var_to_value VAR_0x8004, 1 + goto_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB45 + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 1 + copyvar VAR_0x8006, VAR_RESULT + special sub_81A1780 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E399, 4 + fadescreen 1 + call BattleFrontier_BattlePalaceLobby_EventScript_23F2B7 + copyvar VAR_0x8004, VAR_RESULT + setvar VAR_0x8005, 3 + special sub_80F9490 + waitstate + compare_var_to_value VAR_RESULT, 0 + goto_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB91 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E3C8, 5 + switch VAR_RESULT + case 0, BattleFrontier_BattlePalaceLobby_EventScript_24DB91 + case 1, BattleFrontier_BattlePalaceLobby_EventScript_24DA87 + case 127, BattleFrontier_BattlePalaceLobby_EventScript_24DB91 + +BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87 + setvar VAR_0x4000, 0 + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 4 + special sub_81A1780 + setvar VAR_0x8004, 0 + special sub_8195960 + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 2 + setvar VAR_0x8006, 1 + special sub_8195960 + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 0 + setvar VAR_0x8006, 1 + special sub_81A1780 + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 3 + setvar VAR_0x8006, 0 + special sub_81A1780 + special copy_player_party_from_sav1 + closemessage + delay 2 + call BattleFrontier_BattlePalaceLobby_EventScript_27134F + setvar VAR_0x4000, 255 + compare_var_to_value VAR_RESULT, 0 + goto_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB7A + +BattleFrontier_BattlePalaceLobby_EventScript_24DAF3:: @ 824DAF3 + special copy_player_party_to_sav1 + setvar VAR_0x8004, 3 + setvar VAR_0x8005, 3 + special sub_81A1780 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E408, 4 + closemessage + call BattleFrontier_BattlePalaceLobby_EventScript_24DBBC + warp BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR, 255, 8, 13 + setvar VAR_0x4000, 0 + waitstate + end + +BattleFrontier_BattlePalaceLobby_EventScript_24DB20:: @ 824DB20 + compare_var_to_value VAR_0x40CE, 1 + goto_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB38 + msgbox BattleFrontier_BattlePalaceLobby_Text_24DE17, 4 + goto BattleFrontier_BattlePalaceLobby_EventScript_24D999 + +BattleFrontier_BattlePalaceLobby_EventScript_24DB38:: @ 824DB38 + msgbox BattleFrontier_BattlePalaceLobby_Text_24EBC2, 4 + goto BattleFrontier_BattlePalaceLobby_EventScript_24D999 + +BattleFrontier_BattlePalaceLobby_EventScript_24DB45:: @ 824DB45 + switch VAR_RESULT + case 0, BattleFrontier_BattlePalaceLobby_EventScript_24DB60 + case 1, BattleFrontier_BattlePalaceLobby_EventScript_24DB6D + +BattleFrontier_BattlePalaceLobby_EventScript_24DB60:: @ 824DB60 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E173, 4 + goto BattleFrontier_BattlePalaceLobby_EventScript_24DB9C + +BattleFrontier_BattlePalaceLobby_EventScript_24DB6D:: @ 824DB6D + msgbox BattleFrontier_BattlePalaceLobby_Text_24E29E, 4 + goto BattleFrontier_BattlePalaceLobby_EventScript_24DB9C + +BattleFrontier_BattlePalaceLobby_EventScript_24DB7A:: @ 824DB7A + setvar VAR_0x8004, 2 + setvar VAR_0x8005, 0 + setvar VAR_0x8006, 0 + special sub_81A1780 + goto BattleFrontier_BattlePalaceLobby_EventScript_24DB94 + +BattleFrontier_BattlePalaceLobby_EventScript_24DB91:: @ 824DB91 + special copy_player_party_from_sav1 + +BattleFrontier_BattlePalaceLobby_EventScript_24DB94:: @ 824DB94 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, 4 + +BattleFrontier_BattlePalaceLobby_EventScript_24DB9C:: @ 824DB9C + release + end + +BattleFrontier_BattlePalaceLobby_EventScript_24DB9E:: @ 824DB9E + msgbox BattleFrontier_BattlePalaceLobby_Text_24DD5B, 4 + return + +BattleFrontier_BattlePalaceLobby_EventScript_24DBA7:: @ 824DBA7 + msgbox BattleFrontier_BattlePalaceLobby_Text_24EB06, 4 + return + +BattleFrontier_BattlePalaceLobby_EventScript_24DBB0:: @ 824DBB0 + message BattleFrontier_BattlePalaceLobby_Text_24DDE1 + return + +BattleFrontier_BattlePalaceLobby_EventScript_24DBB6:: @ 824DBB6 + message BattleFrontier_BattlePalaceLobby_Text_24EB8C + return + +BattleFrontier_BattlePalaceLobby_EventScript_24DBBC:: @ 824DBBC + compare_var_to_value VAR_0x40CE, 0 + call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DC23 + compare_var_to_value VAR_0x40CE, 1 + call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DC29 + applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_24DC47 + applymovement 255, BattleFrontier_BattlePalaceLobby_Movement_24DC47 + waitmovement 0 + compare_var_to_value VAR_0x40CE, 0 + call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DC2F + compare_var_to_value VAR_0x40CE, 1 + call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DC35 + waitdooranim + applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_24DC49 + applymovement 255, BattleFrontier_BattlePalaceLobby_Movement_24DC4C + waitmovement 0 + compare_var_to_value VAR_0x40CE, 0 + call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DC3B + compare_var_to_value VAR_0x40CE, 1 + call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DC41 + waitdooranim + return + +BattleFrontier_BattlePalaceLobby_EventScript_24DC23:: @ 824DC23 + setvar VAR_LAST_TALKED, 1 + return + +BattleFrontier_BattlePalaceLobby_EventScript_24DC29:: @ 824DC29 + setvar VAR_LAST_TALKED, 6 + return + +BattleFrontier_BattlePalaceLobby_EventScript_24DC2F:: @ 824DC2F + opendoor 5, 4 + return + +BattleFrontier_BattlePalaceLobby_EventScript_24DC35:: @ 824DC35 + opendoor 19, 4 + return + +BattleFrontier_BattlePalaceLobby_EventScript_24DC3B:: @ 824DC3B + closedoor 5, 4 + return + +BattleFrontier_BattlePalaceLobby_EventScript_24DC41:: @ 824DC41 + closedoor 19, 4 + return + +BattleFrontier_BattlePalaceLobby_Movement_24DC47: @ 824DC47 + step_up + step_end + +BattleFrontier_BattlePalaceLobby_Movement_24DC49: @ 824DC49 + step_up + step_54 + step_end + +BattleFrontier_BattlePalaceLobby_Movement_24DC4C: @ 824DC4C + step_up + step_up + step_54 + step_end + +BattleFrontier_BattlePalaceLobby_EventScript_24DC50:: @ 824DC50 + lockall + setvar VAR_0x8004, 7 + setvar VAR_0x8005, 2 + setvar VAR_0x8006, 0 + special sub_81A1780 + waitbuttonpress + special sub_813C5A0 + releaseall + end + +BattleFrontier_BattlePalaceLobby_EventScript_24DC69:: @ 824DC69 + lockall + setvar VAR_0x8004, 7 + setvar VAR_0x8005, 2 + setvar VAR_0x8006, 1 + special sub_81A1780 + waitbuttonpress + special sub_813C5A0 + releaseall + end + +BattleFrontier_BattlePalaceLobby_EventScript_24DC82:: @ 824DC82 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E6E3, 2 + end + +BattleFrontier_BattlePalaceLobby_EventScript_24DC8B:: @ 824DC8B + msgbox BattleFrontier_BattlePalaceLobby_Text_24E851, 2 + end + +BattleFrontier_BattlePalaceLobby_EventScript_24DC94:: @ 824DC94 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E992, 2 + end + +BattleFrontier_BattlePalaceLobby_EventScript_24DC9D:: @ 824DC9D + msgbox BattleFrontier_BattlePalaceLobby_Text_24EA4B, 2 + end + +BattleFrontier_BattlePalaceLobby_EventScript_24DCA6:: @ 824DCA6 + lockall + msgbox BattleFrontier_BattlePalaceLobby_Text_24EF66, 4 + goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5 + end + +BattleFrontier_BattlePalaceLobby_EventScript_24DCB5:: @ 824DCB5 + message BattleFrontier_BattlePalaceLobby_Text_24EF88 + waitmessage + multichoice 16, 0, 100, 0 + switch VAR_RESULT + case 0, BattleFrontier_BattlePalaceLobby_EventScript_24DD13 + case 1, BattleFrontier_BattlePalaceLobby_EventScript_24DD21 + case 2, BattleFrontier_BattlePalaceLobby_EventScript_24DD2F + case 3, BattleFrontier_BattlePalaceLobby_EventScript_24DD3D + case 4, BattleFrontier_BattlePalaceLobby_EventScript_24DD4B + case 5, BattleFrontier_BattlePalaceLobby_EventScript_24DD59 + case 127, BattleFrontier_BattlePalaceLobby_EventScript_24DD59 + end + +BattleFrontier_BattlePalaceLobby_EventScript_24DD13:: @ 824DD13 + msgbox BattleFrontier_BattlePalaceLobby_Text_24EFAB, 4 + goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5 + end + +BattleFrontier_BattlePalaceLobby_EventScript_24DD21:: @ 824DD21 + msgbox BattleFrontier_BattlePalaceLobby_Text_24F049, 4 + goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5 + end + +BattleFrontier_BattlePalaceLobby_EventScript_24DD2F:: @ 824DD2F + msgbox BattleFrontier_BattlePalaceLobby_Text_24F190, 4 + goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5 + end + +BattleFrontier_BattlePalaceLobby_EventScript_24DD3D:: @ 824DD3D + msgbox BattleFrontier_BattlePalaceLobby_Text_24F2E8, 4 + goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5 + end + +BattleFrontier_BattlePalaceLobby_EventScript_24DD4B:: @ 824DD4B + msgbox BattleFrontier_BattlePalaceLobby_Text_24F3F4, 4 + goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5 + end + +BattleFrontier_BattlePalaceLobby_EventScript_24DD59:: @ 824DD59 + releaseall + end + +BattleFrontier_BattlePalaceLobby_Text_24DD5B: @ 824DD5B + .string "Where the hearts of TRAINERS\n" + .string "are put to the test.\p" + .string "I welcome you to the BATTLE PALACE.\p" + .string "I accept challenges to the SINGLE\n" + .string "BATTLE HALLS.$" + +BattleFrontier_BattlePalaceLobby_Text_24DDE1: @ 824DDE1 + .string "Do you wish to take\n" + .string "the SINGLE BATTLE HALL challenge?$" + +BattleFrontier_BattlePalaceLobby_Text_24DE17: @ 824DE17 + .string "In the BATTLE PALACE, there are\n" + .string "several auditoriums for SINGLE BATTLES\l" + .string "that are named SINGLE BATTLE HALLS.\p" + .string "The SINGLE BATTLES are conducted in\n" + .string "the usual way, except with one crucial\l" + .string "rule that must be obeyed.\p" + .string "TRAINERS are permitted only to switch\n" + .string "their POKéMON in and out.\p" + .string "TRAINERS are otherwise forbidden to\n" + .string "command their POKéMON.\p" + .string "The POKéMON are to behave according\n" + .string "to their nature and battle on their own.\p" + .string "You must put your trust in your\n" + .string "POKéMON and watch over them.\p" + .string "If you achieve the honor of beating\n" + .string "seven TRAINERS in succession,\l" + .string "we will present you with Battle Points.\p" + .string "If you want to interrupt your\n" + .string "challenge, you must save the game.\p" + .string "If you don’t save before interrupting,\n" + .string "you will be disqualified.$" + +BattleFrontier_BattlePalaceLobby_Text_24E0D8: @ 824E0D8 + .string "When you have fortified your heart\n" + .string "and POKéMON, you must return.$" + +BattleFrontier_BattlePalaceLobby_Text_24E119: @ 824E119 + .string "There are two BATTLE HALLS,\n" + .string "Level 50 and Open Level.\l" + .string "Which is your choice of a challenge?$" + +BattleFrontier_BattlePalaceLobby_Text_24E173: @ 824E173 + .string "Sigh…\p" + .string "You do not have the three POKéMON\n" + .string "required for the challenge.\p" + .string "To enter, you must provide three\n" + .string "different kinds of POKéMON.\p" + .string "These POKéMON must all be of\n" + .string "Level 50 or lower.\p" + .string "They also must not be holding\n" + .string "the same kinds of items.\p" + .string "EGGS{STR_VAR_1} ineligible.\p" + .string "Come back when you have made\n" + .string "your preparations.$" + +BattleFrontier_BattlePalaceLobby_Text_24E29E: @ 824E29E + .string "Sigh…\p" + .string "You do not have the three POKéMON\n" + .string "required for the challenge.\p" + .string "To enter, you must provide three\n" + .string "different kinds of POKéMON.\p" + .string "They also must not be holding\n" + .string "the same kinds of items.\p" + .string "EGGS{STR_VAR_1} ineligible.\p" + .string "Come back when you have made\n" + .string "your preparations.$" + +BattleFrontier_BattlePalaceLobby_Text_24E399: @ 824E399 + .string "Good. Now, you must select your\n" + .string "three POKéMON.$" + +BattleFrontier_BattlePalaceLobby_Text_24E3C8: @ 824E3C8 + .string "I must save before I show you to\n" + .string "the BATTLE HALL. Is that okay?$" + +BattleFrontier_BattlePalaceLobby_Text_24E408: @ 824E408 + .string "Good.\n" + .string "Now, follow me.$" + +BattleFrontier_BattlePalaceLobby_Text_24E41E: @ 824E41E + .string "I feel privileged for having seen\n" + .string "your POKéMON’s exploits.\p" + .string "The results will be recorded.\n" + .string "I must ask you to briefly wait.$" + +BattleFrontier_BattlePalaceLobby_Text_24E497: @ 824E497 + .string "To achieve a 7-win streak…\p" + .string "The bonds that bind your heart with\n" + .string "your POKéMON seem firm and true.$" + +BattleFrontier_BattlePalaceLobby_Text_24E4F7: @ 824E4F7 + .string "Your feat will be recorded.\n" + .string "I must ask you to briefly wait.$" + +BattleFrontier_BattlePalaceLobby_Text_24E533: @ 824E5333 + .string "For the feat of your 7-win streak,\n" + .string "we present you with Battle Point(s).$" + +VerdanturfTown_BattleTentLobby_Text_24E57B: @ 824E57B + .string "You seem to have no space for\n" + .string "our prize.\p" + .string "You should return when you have\n" + .string "organized your BAG.$" + +BattleFrontier_BattlePalaceLobby_Text_24E5D8: @ 824E5D8 +VerdanturfTown_BattleTentLobby_Text_24E5D8: @ 824E5D8 + .string "We have been waiting for you…$" + +BattleFrontier_BattlePalaceLobby_Text_24E5F6: @ 824E5F6 +VerdanturfTown_BattleTentLobby_Text_24E5F6: @ 824E5F6 + .string "I must save before I show you to\n" + .string "the BATTLE HALL. Is that okay?$" + +BattleFrontier_BattlePalaceLobby_Text_24E636: @ 824E636 +VerdanturfTown_BattleTentLobby_Text_24E636: @ 824E636 + .string "Sigh…\p" + .string "You failed to save before you ended\n" + .string "your challenge the last time.\p" + .string "As a result, your challenge has been\n" + .string "disqualified. It is most unfortunate.$" + +BattleFrontier_BattlePalaceLobby_Text_24E6C9: @ 824E6C9 + .string "{PLAYER} received the prize\n" + .string "{STR_VAR_1}.$" + +BattleFrontier_BattlePalaceLobby_Text_24E6E3: @ 824E6E3 + .string "For a hardy fellow like me,\n" + .string "hardy POKéMON are the best.\p" + .string "Offense is the best defense!\n" + .string "A relentless attack is the ultimate!\p" + .string "But that’s not what I wanted to chat\n" + .string "about.\p" + .string "Every so often a really cute lady\n" + .string "swings by here.\p" + .string "She says that she can tell what\n" + .string "POKéMON are thinking.\p" + .string "I don’t know about that part,\n" + .string "but she is really cute.\p" + .string "Huh?\n" + .string "Why are you looking at me like that?$" + +BattleFrontier_BattlePalaceLobby_Text_24E851: @ 824E851 + .string "Hmm…\p" + .string "It appears that the nature of POKéMON\n" + .string "and the moves that they have been\l" + .string "taught are the keys to battle here.\p" + .string "To be more precise, it’s how well\n" + .string "the moves match the nature of\l" + .string "the POKéMON.\p" + .string "If your POKéMON is in trouble and\n" + .string "unable to live up to its potential,\l" + .string "you may need to examine how well\l" + .string "its moves match its nature.$" + +BattleFrontier_BattlePalaceLobby_Text_24E992: @ 824E992 + .string "My POKéMON is usually very docile.\p" + .string "But when it’s in a BATTLE HALL,\n" + .string "it sometimes seems to become\l" + .string "transformed into something wicked!\p" + .string "It becomes totally intimidating.\n" + .string "It’s shocking, even.$" + +BattleFrontier_BattlePalaceLobby_Text_24EA4B: @ 824EA4B + .string "I wonder what sort of nature a POKéMON\n" + .string "would have if it favored enfeebling its\l" + .string "opponents and chipping away slowly.\p" + .string "I’d be surprised if it was a LAX nature.\p" + .string "But, nah, that can’t be right.$" + +BattleFrontier_BattlePalaceLobby_Text_24EB06: @ 824EB06 + .string "Where the hearts of TRAINERS\n" + .string "are put to the test.\p" + .string "I welcome you to the BATTLE PALACE.\p" + .string "I accept challenges to the DOUBLE\n" + .string "BATTLE HALLS.$" + +BattleFrontier_BattlePalaceLobby_Text_24EB8C: @ 824EB8C + .string "Do you wish to take\n" + .string "the DOUBLE BATTLE HALL challenge?$" + +BattleFrontier_BattlePalaceLobby_Text_24EBC2: @ 824EBC2 + .string "In the BATTLE PALACE, there are\n" + .string "several auditoriums for DOUBLE BATTLES\l" + .string "that are named DOUBLE BATTLE HALLS.\p" + .string "The DOUBLE BATTLES are conducted in\n" + .string "the usual way, except with one crucial\l" + .string "rule that must be obeyed.\p" + .string "TRAINERS are permitted only to switch\n" + .string "their POKéMON in and out.\p" + .string "TRAINERS are otherwise forbidden to\n" + .string "command their POKéMON.\p" + .string "The POKéMON are to behave according\n" + .string "to their nature and battle on their own.\p" + .string "You must put your trust in your\n" + .string "POKéMON and watch over them.\p" + .string "If you achieve the honor of beating\n" + .string "seven TRAINERS in succession,\l" + .string "we will present you with Battle Points.\p" + .string "If you want to interrupt your\n" + .string "challenge, please save the game.\p" + .string "If you don’t save before interrupting,\n" + .string "you will be disqualified.$" + +BattleFrontier_BattlePalaceLobby_Text_24EE81: @ 824EE81 + .string "To defeat the PALACE MAVEN\n" + .string "and seven TRAINERS in a row…$" + +BattleFrontier_BattlePalaceLobby_Text_24EEB9: @ 824EEB9 + .string "In honor of the bond you share with\n" + .string "your POKéMON, we present you with\l" + .string "these Battle Point(s).$" + +BattleFrontier_BattlePalaceLobby_Text_24EF16: @ 824EF16 + .string "Would you like to record your latest\n" + .string "BATTLE PALACE match on your\l" + .string "FRONTIER PASS?$" + +BattleFrontier_BattlePalaceLobby_Text_24EF66: @ 824EF66 + .string "The BATTLE HALL rules are listed.$" + +BattleFrontier_BattlePalaceLobby_Text_24EF88: @ 824EF88 +VerdanturfTown_BattleTentLobby_Text_24EF88: @ 824EF88 + .string "Which heading do you want to read?$" + +BattleFrontier_BattlePalaceLobby_Text_24EFAB: @ 824EFAB +VerdanturfTown_BattleTentLobby_Text_24EFAB: @ 824EFAB + .string "Here, POKéMON are required to think\n" + .string "and battle by themselves.\p" + .string "Unlike in the wild, POKéMON that live\n" + .string "with people behave differently\l" + .string "depending on their nature.$" + +BattleFrontier_BattlePalaceLobby_Text_24F049: @ 824F049 +VerdanturfTown_BattleTentLobby_Text_24F049: @ 824F049 + .string "Depending on its nature, a POKéMON\n" + .string "may prefer to attack no matter what.\p" + .string "Another POKéMON may prefer to protect\n" + .string "itself from any harm.\p" + .string "Yet another may enjoy vexing or\n" + .string "confounding its foes.\p" + .string "Due to its nature, a POKéMON\n" + .string "will have favorite moves that it is good\l" + .string "at using.\p" + .string "It may also dislike certain moves that\n" + .string "it has trouble using.$" + +BattleFrontier_BattlePalaceLobby_Text_24F190: @ 824F190 +VerdanturfTown_BattleTentLobby_Text_24F190: @ 824F190 + .string "There are offensive moves that inflict\n" + .string "direct damage on the foe.\p" + .string "There are defensive moves that are\n" + .string "used to prepare for enemy attacks or\l" + .string "used to heal HP and so on.\p" + .string "There are also other somewhat-odd\n" + .string "moves that may enfeeble the foes with\l" + .string "stat problems including poison and \l" + .string "paralysis.\p" + .string "POKéMON will consider using moves in\n" + .string "these three categories.$" + +BattleFrontier_BattlePalaceLobby_Text_24F2E8: @ 824F2E8 +VerdanturfTown_BattleTentLobby_Text_24F2E8: @ 824F2E8 + .string "When not under command by its TRAINER,\n" + .string "a POKéMON may be unable to effectively\l" + .string "use certain moves.\p" + .string "A POKéMON is not good at using any\n" + .string "move that it dislikes.\p" + .string "If a POKéMON only knows moves that\n" + .string "do not match its nature, it will often\l" + .string "be unable to live up to its potential.$" + +BattleFrontier_BattlePalaceLobby_Text_24F3F4: @ 824F3F4 +VerdanturfTown_BattleTentLobby_Text_24F3F4: @ 824F3F4 + .string "Depending on its nature, a POKéMON may\n" + .string "start using moves that don’t match its\l" + .string "nature when it is in trouble.\p" + .string "If a POKéMON begins behaving oddly\n" + .string "in a pinch, watch it carefully.$" + |