diff options
Diffstat (limited to 'data/scripts/maps/BattleFrontier_BattlePikeRandomRoom1.inc')
-rw-r--r-- | data/scripts/maps/BattleFrontier_BattlePikeRandomRoom1.inc | 895 |
1 files changed, 0 insertions, 895 deletions
diff --git a/data/scripts/maps/BattleFrontier_BattlePikeRandomRoom1.inc b/data/scripts/maps/BattleFrontier_BattlePikeRandomRoom1.inc deleted file mode 100644 index 509806531..000000000 --- a/data/scripts/maps/BattleFrontier_BattlePikeRandomRoom1.inc +++ /dev/null @@ -1,895 +0,0 @@ -BattleFrontier_BattlePikeRandomRoom1_MapScripts:: @ 825D152 - map_script 5, BattleFrontier_BattlePikeRandomRoom1_MapScript1_2C423E - map_script 3, BattleFrontier_BattlePikeRandomRoom1_MapScript1_2C3E25 - map_script 2, BattleFrontier_BattlePikeRandomRoom1_MapScript2_25D167 - map_script 4, BattleFrontier_BattlePikeRandomRoom1_MapScript2_2C3EDE - .byte 0 - -BattleFrontier_BattlePikeRandomRoom1_MapScript2_25D167: @ 825D167 - map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D171 - .2byte 0 - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D171:: @ 825D171 - setvar VAR_TEMP_0, 1 - setvar VAR_0x8004, 5 - special sub_81A703C - switch VAR_RESULT - case 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D1C6 - case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D50E - case 3, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D605 - case 6, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D231 - case 7, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D53E - case 8, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2BF - end - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D1C6:: @ 825D1C6 - lockall - delay 16 - applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D795 - waitmovement 0 - setvar VAR_0x8004, 21 - setvar VAR_0x8005, 0 - special sub_81A703C - msgbox 0x2021fc4, 4 - waitmessage - closemessage - releaseall - setvar VAR_0x8004, 7 - setvar VAR_0x8005, 0 - special sub_8163AC4 - waitstate - switch VAR_RESULT - case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D226 - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D20A:: @ 825D20A - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 0 - setvar VAR_0x8006, 4 - special sub_81A1780 - warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6 - waitstate - end - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D226:: @ 825D226 - applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D798 - waitmovement 0 - end - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D231:: @ 825D231 - lockall - delay 16 - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DDFE, 4 - waitmessage - closemessage - applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D795 - waitmovement 0 - setvar VAR_0x8004, 21 - setvar VAR_0x8005, 0 - special sub_81A703C - msgbox 0x2021fc4, 4 - waitmessage - closemessage - releaseall - setvar VAR_0x8004, 7 - setvar VAR_0x8005, 0 - special sub_8163AC4 - waitstate - switch VAR_RESULT - case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D285 - goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D20A - end - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D285:: @ 825D285 - applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D798 - waitmovement 0 - applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B6 - waitmovement 0 - lock - faceplayer - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DE3F, 4 - playfanfare MUS_ME_ASA - waitfanfare - special HealPlayerParty - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DE94, 4 - closemessage - release - applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D798 - waitmovement 0 - end - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2BF:: @ 825D2BF - delay 22 - lockall - applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DF - waitmovement 0 - setvar VAR_0x8004, 23 - special sub_81A703C - switch VAR_RESULT - case 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4DC - case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4EA - case 2, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4FC - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB:: @ 825D2FB - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E311, 4 - closemessage - special SpawnScriptEventObject - applymovement 127, BattleFrontier_BattlePikeRandomRoom1_Movement_25D9B0 - applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7E2 - waitmovement 0 - playse 267 - call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D8E7 - delay 4 - call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D8A4 - delay 4 - call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D96D - delay 4 - waitse - delay 60 - playse 268 - delay 65 - call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D8A4 - showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1 - delay 4 - call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D8E7 - delay 4 - call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D92A - waitse - applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7E7 - waitmovement 0 - setvar VAR_0x8004, 22 - special sub_81A703C - switch VAR_RESULT - case 2, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D416 - case 3, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3BD - case 4, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D443 - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 7 - special sub_81A1780 - compare VAR_RESULT, 0 - goto_if 5, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3BD - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DED2, 4 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 7 - special sub_81A1780 - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3BD:: @ 825D3BD - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DF71, 4 - call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D77B - compare VAR_RESULT, 1 - goto_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3DA - goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D20A - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3DA:: @ 825D3DA - setvar VAR_0x8004, 12 - special sub_81A1780 - compare VAR_RESULT, 0 - goto_if 5, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DFA2, 4 - waitmessage - playfanfare MUS_ME_SYMBOLGET - message BattleFrontier_BattlePikeRandomRoom1_Text_25DFD0 - waitmessage - waitfanfare - setvar VAR_0x8004, 13 - special sub_81A1780 - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E003, 4 - closemessage - goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D416:: @ 825D416 - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 7 - special sub_81A1780 - compare VAR_RESULT, 0 - goto_if 5, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D443 - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E02C, 4 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 7 - special sub_81A1780 - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D443:: @ 825D443 - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E0E8, 4 - call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D77B - compare VAR_RESULT, 1 - goto_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D460 - goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D20A - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D460:: @ 825D460 - setvar VAR_0x8004, 12 - special sub_81A1780 - compare VAR_RESULT, 2 - goto_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E0F6, 4 - waitmessage - playfanfare MUS_ME_SYMBOLGET - message BattleFrontier_BattlePikeRandomRoom1_Text_25E118 - waitmessage - waitfanfare - setvar VAR_0x8004, 13 - special sub_81A1780 - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E140, 4 - closemessage - goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D - end - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D:: @ 825D49D - applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7EA - waitmovement 0 - applymovement 255, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DC - waitmovement 0 - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 1 - special sub_81A703C - addvar VAR_RESULT, 1 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 1 - copyvar VAR_0x8006, VAR_RESULT - special sub_81A703C - call BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4144 - waitstate - end - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4DC:: @ 825D4DC - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E15D, 4 - goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB - end - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4EA:: @ 825D4EA - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E1DD, 4 - playfanfare MUS_ME_ASA - waitfanfare - goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB - end - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4FC:: @ 825D4FC - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E238, 4 - playfanfare MUS_ME_ASA - waitfanfare - goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB - end - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D50E:: @ 825D50E - lockall - delay 16 - applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D795 - waitmovement 0 - message BattleFrontier_BattlePikeRandomRoom1_Text_25D9B6 - waitmessage - playfanfare MUS_ME_ASA - waitfanfare - special HealPlayerParty - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DA13, 4 - closemessage - applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D798 - waitmovement 0 - releaseall - end - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D53E:: @ 825D53E - lockall - delay 16 - applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C1 - applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C3 - waitmovement 0 - applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C5 - applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C5 - waitmovement 0 - applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C8 - applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7CA - waitmovement 0 - applymovement 255, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BB - waitmovement 0 - setvar VAR_0x8004, 21 - setvar VAR_0x8005, 0 - special sub_81A703C - msgbox 0x2021fc4, 4 - closemessage - delay 16 - applymovement 255, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BD - waitmovement 0 - setvar VAR_0x8004, 21 - setvar VAR_0x8005, 1 - special sub_81A703C - msgbox 0x2021fc4, 4 - closemessage - setvar VAR_0x8004, 9 - setvar VAR_0x8005, 0 - special sub_8163AC4 - waitstate - switch VAR_RESULT - case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D5DC - goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D20A - end - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D5DC:: @ 825D5DC - applymovement 255, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BD - waitmovement 0 - applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7CC - waitmovement 0 - applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7D4 - waitmovement 0 - applymovement 255, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BF - waitmovement 0 - end - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D605:: @ 825D605 - lockall - message BattleFrontier_BattlePikeRandomRoom1_Text_25DBD1 - applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7AA - waitmovement 0 - setvar VAR_0x8004, 12 - special sub_81A703C - copyvar VAR_0x8004, VAR_RESULT - compare VAR_0x8004, 0 - call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D643 - compare VAR_0x8004, 1 - call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D6D5 - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DD3F, 4 - closemessage - releaseall - end - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D643:: @ 825D643 - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DBE4, 4 - closemessage - waitse - playmoncry SPECIES_KIRLIA, 0 - waitmoncry - setvar VAR_0x8004, 11 - special sub_81A703C - compare VAR_RESULT, 2 - call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D751 - compare VAR_RESULT, 1 - call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D758 - compare VAR_RESULT, 3 - call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D75F - compare VAR_RESULT, 4 - call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D766 - setvar VAR_0x8004, 15 - special sub_81A703C - waitstate - applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A2 - waitmovement 0 - applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B1 - waitmovement 0 - waitse - playmoncry SPECIES_KIRLIA, 0 - waitmoncry - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DCAF, 4 - waitse - playmoncry SPECIES_KIRLIA, 0 - waitmoncry - closemessage - applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B3 - applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A4 - waitmovement 0 - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DCCF, 4 - return - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D6D5:: @ 825D6D5 - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DC01, 4 - closemessage - waitse - playmoncry SPECIES_DUSCLOPS, 0 - waitmoncry - setvar VAR_0x8004, 11 - special sub_81A703C - compare VAR_RESULT, 0 - call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D76D - compare VAR_RESULT, 1 - call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D774 - setvar VAR_0x8004, 15 - special sub_81A703C - waitstate - applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A2 - waitmovement 0 - applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B1 - waitmovement 0 - waitse - playmoncry SPECIES_DUSCLOPS, 0 - waitmoncry - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DCAF, 4 - waitse - playmoncry SPECIES_DUSCLOPS, 0 - waitmoncry - closemessage - applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B3 - applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A4 - waitmovement 0 - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DD06, 4 - return - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D751:: @ 825D751 - message BattleFrontier_BattlePikeRandomRoom1_Text_25DC20 - waitmessage - return - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D758:: @ 825D758 - message BattleFrontier_BattlePikeRandomRoom1_Text_25DC63 - waitmessage - return - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D75F:: @ 825D75F - message BattleFrontier_BattlePikeRandomRoom1_Text_25DC49 - waitmessage - return - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D766:: @ 825D766 - message BattleFrontier_BattlePikeRandomRoom1_Text_25DC33 - waitmessage - return - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D76D:: @ 825D76D - message BattleFrontier_BattlePikeRandomRoom1_Text_25DC97 - waitmessage - return - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D774:: @ 825D774 - message BattleFrontier_BattlePikeRandomRoom1_Text_25DC7C - waitmessage - return - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D77B:: @ 825D77B - closemessage - applymovement 255, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DC - waitmovement 0 - setvar VAR_0x8004, 7 - setvar VAR_0x8005, 0 - special sub_8163AC4 - waitstate - return - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D795: @ 825D795 - walk_down - walk_down - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D798: @ 825D798 - walk_up - walk_up - walk_up - set_invisible - walk_up - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D79E: @ 825D79E - walk_up - set_invisible - walk_up - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A2: @ 825D7A2 - walk_down - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A4: @ 825D7A4 - walk_down - face_left - delay_16 - delay_16 - face_down - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7AA: @ 825D7AA - walk_fast_down - walk_fast_right - walk_fast_right - walk_fast_down - walk_fast_left - face_down - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B1: @ 825D7B1 - face_up - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B3: @ 825D7B3 - walk_left - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B4: @ 825D7B4 - face_right - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B6: @ 825D7B6 - walk_down - walk_down - walk_right - face_down - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BB: @ 825D7BB - face_left - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BD: @ 825D7BD - face_right - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BF: @ 825D7BF - face_up - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C1: @ 825D7C1 - walk_right - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C3: @ 825D7C3 - walk_left - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C5: @ 825D7C5 - walk_down - walk_down - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C8: @ 825D7C8 - face_right - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7CA: @ 825D7CA - face_left - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7CC: @ 825D7CC - walk_up - walk_up - walk_up - walk_right - walk_up - set_invisible - walk_up - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7D4: @ 825D7D4 - walk_up - walk_up - walk_up - walk_left - walk_up - set_invisible - walk_up - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DC: @ 825D7DC - walk_up - walk_up - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DF: @ 825D7DF - walk_down - walk_down - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7E2: @ 825D7E2 - walk_up - walk_up - walk_up - set_invisible - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7E7: @ 825D7E7 - set_visible - walk_down - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D7EA: @ 825D7EA - walk_left - face_right - step_end - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D7ED:: @ 825D7ED - setvar VAR_0x8004, 5 - special sub_81A703C - switch VAR_RESULT - case 2, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D81B - case 3, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D831 - case 4, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D83E - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D81B:: @ 825D81B - lock - faceplayer - setvar VAR_0x8004, 14 - special sub_81A703C - msgbox 0x2021fc4, 4 - waitmessage - closemessage - release - end - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D831:: @ 825D831 - lock - faceplayer - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DDA3, 4 - closemessage - release - end - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D83E:: @ 825D83E - setvar VAR_0x8004, 13 - special sub_81A703C - compare VAR_RESULT, 2 - call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D881 - compare VAR_RESULT, 1 - call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D875 - playfanfare MUS_ME_ASA - waitfanfare - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DABE, 4 - closemessage - release - applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D79E - waitmovement 0 - end - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D875:: @ 825D875 - lock - faceplayer - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DA51, 4 - closemessage - return - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D881:: @ 825D881 - lock - faceplayer - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E32E, 4 - closemessage - return - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D88D:: @ 825D88D - lock - faceplayer - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DDE6, 4 - closemessage - release - applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B4 - waitmovement 0 - end - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D8A4:: @ 825D8A4 - setmetatile 4, 1, 554, 1 - setmetatile 3, 2, 561, 1 - setmetatile 4, 2, 562, 1 - setmetatile 5, 2, 563, 1 - setmetatile 3, 3, 569, 1 - setmetatile 4, 3, 570, 0 - setmetatile 5, 3, 571, 1 - special DrawWholeMapView - return - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D8E7:: @ 825D8E7 - setmetatile 4, 1, 522, 1 - setmetatile 3, 2, 529, 1 - setmetatile 4, 2, 530, 1 - setmetatile 5, 2, 531, 1 - setmetatile 3, 3, 537, 1 - setmetatile 4, 3, 538, 0 - setmetatile 5, 3, 539, 1 - special DrawWholeMapView - return - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D92A:: @ 825D92A - setmetatile 4, 1, 683, 1 - setmetatile 3, 2, 690, 1 - setmetatile 4, 2, 691, 1 - setmetatile 5, 2, 692, 1 - setmetatile 3, 3, 698, 1 - setmetatile 4, 3, 699, 0 - setmetatile 5, 3, 700, 1 - special DrawWholeMapView - return - -BattleFrontier_BattlePikeRandomRoom1_EventScript_25D96D:: @ 825D96D - setmetatile 4, 1, 586, 1 - setmetatile 3, 2, 593, 1 - setmetatile 4, 2, 594, 1 - setmetatile 5, 2, 595, 1 - setmetatile 3, 3, 601, 1 - setmetatile 4, 3, 602, 0 - setmetatile 5, 3, 603, 1 - special DrawWholeMapView - return - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D9B0: @ 825D9B0 - walk_up - walk_up - step_end - -BattleFrontier_BattlePikeRandomRoom1_Movement_25D9B3: @ 825D9B3 - walk_down - walk_down - step_end - -BattleFrontier_BattlePikeRandomRoom1_Text_25D9B6: @ 825D9B6 - .string "Welcome…\n" - .string "You must be commended for your luck…\p" - .string "Your POKéMON shall be restored\n" - .string "to full health…$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DA13: @ 825DA13 - .string "I urge you to enjoy the rest of your\n" - .string "Battle Choice challenge…$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DA51: @ 825DA51 - .string "Ah, you’re a lucky one.\n" - .string "I’m in somewhat-good spirits now.\p" - .string "I will restore one of your POKéMON\n" - .string "to full health.$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DABE: @ 825DABE - .string "The best of luck to you.\n" - .string "Farewell.$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DAE1: @ 825DAE1 - .string "Excuse me…\p" - .string "Would you care for a battle?\n" - .string "I’ll restore your POKéMON if you win.$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DB2F: @ 825DB2F - .string "Very well…\n" - .string "Now, shall we?$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DB49: @ 825DB49 - .string "I see…\n" - .string "How unsporting of you…$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DB67: @ 825DB67 - .string "Magnificent…\p" - .string "As promised, I shall restore your\n" - .string "POKéMON to full health.$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DBAE: @ 825DBAE - .string "The best of luck to you.\n" - .string "Farewell.$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DBD1: @ 825DBD1 - .string "Oh, my!\p" - .string "Watch out!$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DBE4: @ 825DBE4 - .string "Now, now!\n" - .string "KIRLIA, stop that!$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DC01: @ 825DC01 - .string "Now, now!\n" - .string "DUSCLOPS, stop that!$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DC20: @ 825DC20 - .string "KIRLIA used TOXIC!$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DC33: @ 825DC33 - .string "KIRLIA used HYPNOSIS!$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DC49: @ 825DC49 - .string "KIRLIA used THUNDER WAVE!$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DC63: @ 825DC63 - .string "KIRLIA used WILL-O-WISP!$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DC7C: @ 825DC7C - .string "DUSCLOPS used WILL-O-WISP!$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DC97: @ 825DC97 - .string "DUSCLOPS used ICE BEAM!$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DCAF: @ 825DCAF - .string "Look here!\n" - .string "That’s quite enough!$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DCCF: @ 825DCCF - .string "I must apologize to you…\p" - .string "My KIRLIA has a TIMID nature…$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DD06: @ 825DD06 - .string "I must apologize to you…\p" - .string "My DUSCLOPS has a TIMID nature…$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DD3F: @ 825DD3F - .string "It attacks without warning if it is\n" - .string "startled by another person…\p" - .string "Are you and your POKéMON all right?$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DDA3: @ 825DDA3 - .string "I do apologize for what happened…\n" - .string "I do hope your POKéMON are fine.$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DDE6: @ 825DDE6 - .string "… … … … … …\n" - .string "… … … … … …$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DDFE: @ 825DDFE - .string "Welcome…\p" - .string "Here, we will have you battle\n" - .string "a somewhat-tough TRAINER…$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DE3F: @ 825DE3F - .string "How wonderful…\p" - .string "To honor your victory, your POKéMON\n" - .string "shall be restored to full health…$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DE94: @ 825DE94 - .string "I urge you to enjoy the rest of your\n" - .string "Battle Choice challenge…$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DED2: @ 825DED2 - .string "I am LUCY…\n" - .string "I am the law here…\l" - .string "For I am the PIKE QUEEN…\p" - .string "You already know it, but to advance,\n" - .string "you must defeat me…\p" - .string "…I’m not one for idle chatter.\n" - .string "Hurry. Come on…$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DF71: @ 825DF71 - .string "Your luck…\n" - .string "I hope you didn’t use it all up here…$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DFA2: @ 825DFA2 - .string "LUCY: … … … … … …\n" - .string "Show me your FRONTIER PASS…$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25DFD0: @ 825DFD0 - .string "The Luck Symbol was embossed on\n" - .string "the FRONTIER PASS!$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25E003: @ 825E003 - .string "…That’s all there is…\n" - .string "Disappear already…$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25E02C: @ 825E02C - .string "LUCY: …You again…\p" - .string "… … … … … …\p" - .string "…I’ve trampled flowers and braved\n" - .string "storms to get to where I am…\p" - .string "I don’t feel any compulsion to keep\n" - .string "losing to the same opponent…\p" - .string "… … … … … …\n" - .string "Fine… I’ll do it…$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25E0E8: @ 825E0E8 - .string "Now!\n" - .string "Come on!$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25E0F6: @ 825E0F6 - .string "LUCY: … … … … … …\p" - .string "…FRONTIER PASS…$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25E118: @ 825E118 - .string "The Luck Symbol took on\n" - .string "a golden shine!$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25E140: @ 825E140 - .string "…You, I won’t forget…\n" - .string "…Ever…$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25E15D: @ 825E15D - .string "I welcome you…\p" - .string "Giggle…\n" - .string "You seem to be bereft of luck…\p" - .string "If only you hadn’t chosen this room,\n" - .string "your POKéMON could have been healed…$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25E1DD: @ 825E1DD - .string "I welcome you…\p" - .string "Since you have chosen this room, I will\n" - .string "restore one POKéMON to full health…$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25E238: @ 825E238 - .string "I welcome you…\p" - .string "Since you have chosen this room, I will\n" - .string "restore two POKéMON to full health…$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25E293: @ 825E293 - .string "I welcome you…\p" - .string "Giggle…\n" - .string "You should thank your lucky stars…\p" - .string "Since you have chosen this room,\n" - .string "all your POKéMON will be restored…$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25E311: @ 825E311 - .string "I shall go fetch our master…$" - -BattleFrontier_BattlePikeRandomRoom1_Text_25E32E: @ 825E32E - .string "Ah, you’re a lucky one!\n" - .string "I’m in good spirits now.\p" - .string "I will restore two of your POKéMON\n" - .string "to full health!$" - |