diff options
Diffstat (limited to 'data/scripts/maps/BattleFrontier_BattlePyramidTop.inc')
-rw-r--r-- | data/scripts/maps/BattleFrontier_BattlePyramidTop.inc | 379 |
1 files changed, 0 insertions, 379 deletions
diff --git a/data/scripts/maps/BattleFrontier_BattlePyramidTop.inc b/data/scripts/maps/BattleFrontier_BattlePyramidTop.inc deleted file mode 100644 index 886b3fe01..000000000 --- a/data/scripts/maps/BattleFrontier_BattlePyramidTop.inc +++ /dev/null @@ -1,379 +0,0 @@ -BattleFrontier_BattlePyramidTop_MapScripts:: @ 82550A1 - map_script 5, BattleFrontier_BattlePyramidTop_MapScript1_2550F4 - map_script 2, BattleFrontier_BattlePyramidTop_MapScript2_25516E - map_script 3, BattleFrontier_BattlePyramidTop_MapScript1_2550B6 - map_script 4, BattleFrontier_BattlePyramidTop_MapScript2_2550CE - .byte 0 - -BattleFrontier_BattlePyramidTop_MapScript1_2550B6: @ 82550B6 - setvar VAR_0x8004, 13 - setvar VAR_0x8005, 200 - setvar VAR_0x8006, 0 - special sub_81A8E7C - setvar VAR_TEMP_F, 1 - end - -BattleFrontier_BattlePyramidTop_MapScript2_2550CE: @ 82550CE - map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePyramidTop_EventScript_2550D8 - .2byte 0 - -BattleFrontier_BattlePyramidTop_EventScript_2550D8:: @ 82550D8 - setvar VAR_TEMP_1, 1 - turnobject 255, 2 - compare VAR_TEMP_C, 0 - goto_if 5, BattleFrontier_BattlePyramidTop_EventScript_2550F3 - setobjectxyperm 2, 0, 0 - -BattleFrontier_BattlePyramidTop_EventScript_2550F3:: @ 82550F3 - end - -BattleFrontier_BattlePyramidTop_MapScript1_2550F4: @ 82550F4 - setvar VAR_0x8004, 9 - special sub_81A1780 - compare VAR_RESULT, 0 - goto_eq BattleFrontier_BattlePyramidTop_EventScript_25510C - call BattleFrontier_BattlePyramidTop_EventScript_242170 - -BattleFrontier_BattlePyramidTop_EventScript_25510C:: @ 825510C - copyvar VAR_TEMP_C, VAR_RESULT - setvar VAR_0x8004, 0 - special sub_81A1780 - switch VAR_TEMP_0 - case 0, BattleFrontier_BattlePyramidTop_EventScript_255193 - case 1, BattleFrontier_BattlePyramidTop_EventScript_252B66 - case 2, BattleFrontier_BattlePyramidTop_EventScript_255193 - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 5 - special sub_81A1780 - compare VAR_RESULT, 2 - goto_eq BattleFrontier_BattlePyramidTop_EventScript_252B42 - compare VAR_RESULT, 3 - goto_eq BattleFrontier_BattlePyramidTop_EventScript_252B42 - compare VAR_RESULT, 9 - goto_eq BattleFrontier_BattlePyramidTop_EventScript_252B42 - end - -BattleFrontier_BattlePyramidTop_MapScript2_25516E: @ 825516E - map_script_2 VAR_TEMP_E, 0, BattleFrontier_BattlePyramidTop_EventScript_255180 - map_script_2 VAR_TEMP_F, 1, BattleFrontier_BattlePyramidTop_EventScript_25518A - .2byte 0 - -BattleFrontier_BattlePyramidTop_EventScript_255180:: @ 8255180 - playbgm MUS_PYRAMID_TOP, 0 - setvar VAR_TEMP_E, 1 - end - -BattleFrontier_BattlePyramidTop_EventScript_25518A:: @ 825518A - special ShowMapNamePopup - setvar VAR_TEMP_F, 0 - end - -BattleFrontier_BattlePyramidTop_EventScript_255193:: @ 8255193 - setvar VAR_0x8004, 3 - setvar VAR_0x8005, 1 - special sub_81A8E7C - special SavePlayerParty - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 0 - setvar VAR_0x8006, 0 - special sub_81A1780 - setvar VAR_0x8004, 9 - special sub_81A8E7C - setvar VAR_0x8004, 3 - setvar VAR_0x8005, 3 - special sub_81A1780 - setvar VAR_TEMP_F, 1 - end - -BattleFrontier_BattlePyramidTop_EventScript_2551D0:: @ 82551D0 - lock - faceplayer - compare VAR_TEMP_D, 0 - goto_if 5, BattleFrontier_BattlePyramidTop_EventScript_255236 - compare VAR_TEMP_C, 0 - goto_if 5, BattleFrontier_BattlePyramidTop_EventScript_255240 - msgbox BattleFrontier_BattlePyramidTop_Text_255410, 4 - closemessage - applymovement 1, BattleFrontier_BattlePyramidTop_Movement_2553FD - waitmovement 0 - applymovement 255, BattleFrontier_BattlePyramidTop_Movement_255403 - waitmovement 0 - applymovement 1, BattleFrontier_BattlePyramidTop_Movement_255400 - waitmovement 0 - message BattleFrontier_BattlePyramidTop_Text_2554E8 - waitmessage - playfanfare MUS_ME_POINTGET - waitfanfare - closemessage - -BattleFrontier_BattlePyramidTop_EventScript_25521A:: @ 825521A - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 0 - setvar VAR_0x8006, 3 - special sub_81A1780 - warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 255, 7, 13 - waitstate - end - -BattleFrontier_BattlePyramidTop_EventScript_255236:: @ 8255236 - msgbox BattleFrontier_BattlePyramidTop_Text_255BFE, 4 - closemessage - end - -BattleFrontier_BattlePyramidTop_EventScript_255240:: @ 8255240 - msgbox BattleFrontier_BattlePyramidTop_Text_25551F, 4 - applymovement 1, BattleFrontier_BattlePyramidTop_Movement_2553FD - setvar VAR_TEMP_D, 1 - closemessage - end - -BattleFrontier_BattlePyramidTop_EventScript_255256:: @ 8255256 - lockall - switch VAR_TEMP_C - case 2, BattleFrontier_BattlePyramidTop_EventScript_255335 - case 3, BattleFrontier_BattlePyramidTop_EventScript_2552D0 - case 4, BattleFrontier_BattlePyramidTop_EventScript_255388 - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 7 - special sub_81A1780 - compare VAR_RESULT, 0 - goto_if 5, BattleFrontier_BattlePyramidTop_EventScript_2552D0 - special SpawnScriptEventObject - applymovement 127, BattleFrontier_BattlePyramidTop_Movement_25540C - waitmovement 0 - msgbox BattleFrontier_BattlePyramidTop_Text_255669, 4 - closemessage - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 7 - special sub_81A1780 - applymovement 2, BattleFrontier_BattlePyramidTop_Movement_25540A - waitmovement 0 - msgbox BattleFrontier_BattlePyramidTop_Text_25573E, 4 - goto BattleFrontier_BattlePyramidTop_EventScript_2552DA - end - -BattleFrontier_BattlePyramidTop_EventScript_2552D0:: @ 82552D0 - applymovement 2, BattleFrontier_BattlePyramidTop_Movement_25540A - waitmovement 0 - -BattleFrontier_BattlePyramidTop_EventScript_2552DA:: @ 82552DA - msgbox BattleFrontier_BattlePyramidTop_Text_255846, 4 - call BattleFrontier_BattlePyramidTop_EventScript_2553ED - playbgm MUS_PYRAMID_TOP, 0 - compare VAR_RESULT, 1 - goto_eq BattleFrontier_BattlePyramidTop_EventScript_2552FB - goto BattleFrontier_BattlePyramidTop_EventScript_252B42 - -BattleFrontier_BattlePyramidTop_EventScript_2552FB:: @ 82552FB - setvar VAR_0x8004, 12 - special sub_81A1780 - compare VAR_RESULT, 0 - goto_if 5, BattleFrontier_BattlePyramidTop_EventScript_25521A - msgbox BattleFrontier_BattlePyramidTop_Text_255873, 4 - playfanfare MUS_ME_SYMBOLGET - message BattleFrontier_BattlePyramidTop_Text_2558E9 - waitmessage - waitfanfare - setvar VAR_0x8004, 13 - special sub_81A1780 - msgbox BattleFrontier_BattlePyramidTop_Text_25591D, 4 - goto BattleFrontier_BattlePyramidTop_EventScript_25521A - -BattleFrontier_BattlePyramidTop_EventScript_255335:: @ 8255335 - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 7 - special sub_81A1780 - compare VAR_RESULT, 0 - goto_if 5, BattleFrontier_BattlePyramidTop_EventScript_255388 - special SpawnScriptEventObject - applymovement 127, BattleFrontier_BattlePyramidTop_Movement_25540C - waitmovement 0 - msgbox BattleFrontier_BattlePyramidTop_Text_255951, 4 - closemessage - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 7 - special sub_81A1780 - applymovement 2, BattleFrontier_BattlePyramidTop_Movement_25540A - waitmovement 0 - msgbox BattleFrontier_BattlePyramidTop_Text_255A6D, 4 - goto BattleFrontier_BattlePyramidTop_EventScript_255392 - end - -BattleFrontier_BattlePyramidTop_EventScript_255388:: @ 8255388 - applymovement 2, BattleFrontier_BattlePyramidTop_Movement_25540A - waitmovement 0 - -BattleFrontier_BattlePyramidTop_EventScript_255392:: @ 8255392 - msgbox BattleFrontier_BattlePyramidTop_Text_255AA1, 4 - call BattleFrontier_BattlePyramidTop_EventScript_2553ED - playbgm MUS_PYRAMID_TOP, 0 - compare VAR_RESULT, 1 - goto_eq BattleFrontier_BattlePyramidTop_EventScript_2553B3 - goto BattleFrontier_BattlePyramidTop_EventScript_252B42 - -BattleFrontier_BattlePyramidTop_EventScript_2553B3:: @ 82553B3 - setvar VAR_0x8004, 12 - special sub_81A1780 - compare VAR_RESULT, 2 - goto_eq BattleFrontier_BattlePyramidTop_EventScript_25521A - msgbox BattleFrontier_BattlePyramidTop_Text_255ACD, 4 - playfanfare MUS_ME_SYMBOLGET - message BattleFrontier_BattlePyramidTop_Text_255B59 - waitmessage - waitfanfare - setvar VAR_0x8004, 13 - special sub_81A1780 - msgbox BattleFrontier_BattlePyramidTop_Text_255B82, 4 - goto BattleFrontier_BattlePyramidTop_EventScript_25521A - -BattleFrontier_BattlePyramidTop_EventScript_2553ED:: @ 82553ED - closemessage - setvar VAR_0x8004, 10 - setvar VAR_0x8005, 0 - special sub_8163AC4 - waitstate - return - -BattleFrontier_BattlePyramidTop_Movement_2553FD: @ 82553FD - walk_right - walk_in_place_fastest_left - step_end - -BattleFrontier_BattlePyramidTop_Movement_255400: @ 8255400 - walk_left - walk_in_place_fastest_up - step_end - -BattleFrontier_BattlePyramidTop_Movement_255403: @ 8255403 - walk_up - walk_up - walk_up - walk_up - walk_up - walk_in_place_fastest_down - step_end - -BattleFrontier_BattlePyramidTop_Movement_25540A: @ 825540A - walk_fast_down - step_end - -BattleFrontier_BattlePyramidTop_Movement_25540C: @ 825540C - walk_slow_up - walk_slow_up - delay_16 - step_end - -BattleFrontier_BattlePyramidTop_Text_255410: @ 8255410 - .string "It is a delight to see you here!\n" - .string "You have reached the summit of\l" - .string "the BATTLE PYRAMID!\p" - .string "Above here is the PYRAMID’s\n" - .string "lookout point.\p" - .string "It is a place open only to those\n" - .string "who have conquered the PYRAMID.\p" - .string "Now, please!\n" - .string "Up you go!$" - -BattleFrontier_BattlePyramidTop_Text_2554E8: @ 82554E8 - .string "The PYRAMID’s new conqueror!\n" - .string "Let the name {PLAYER} be known!$" - -BattleFrontier_BattlePyramidTop_Text_25551F: @ 825551F - .string "It is a delight to see you here!\p" - .string "Unfortunately, you were second by\n" - .string "a mere fraction of time!\p" - .string "Our chief has already conquered\n" - .string "the PYRAMID ahead of you.\p" - .string "However, my young explorer…\n" - .string "You are a TRAINER!\p" - .string "Assert your power and take the glory\n" - .string "of the pinnacle from our chief!\p" - .string "Now, please! When you are ready,\n" - .string "take one more step of courage!$" - -BattleFrontier_BattlePyramidTop_Text_255669: @ 8255669 - .string "Young adventurer…\p" - .string "Wouldn’t you agree that explorations\n" - .string "are the grandest of adventures?\p" - .string "Your own wits!\p" - .string "Your own strength!\p" - .string "Your own POKéMON!\p" - .string "And, above all, only your own courage\n" - .string "to lead you through unknown worlds…$" - -BattleFrontier_BattlePyramidTop_Text_25573E: @ 825573E - .string "Aah, yes, indeed this life is grand!\n" - .string "Grand, it is! Eh?\p" - .string "I’m BRANDON!\p" - .string "I’m the PYRAMID KING, which means\n" - .string "I’m in charge here.\p" - .string "Most people call me the chief!\p" - .string "You coming here means you have\n" - .string "that much confidence in yourself,\l" - .string "am I right?\p" - .string "Hahahah!\n" - .string "This should be exciting!$" - -BattleFrontier_BattlePyramidTop_Text_255846: @ 8255846 - .string "Now, then!\n" - .string "Bring your courage to our battle!$" - -BattleFrontier_BattlePyramidTop_Text_255873: @ 8255873 - .string "BRANDON: Hahahah! Grand it was!\n" - .string "Grand, yes, indeed!\p" - .string "Well done! You’ve earned recognition!\n" - .string "Your FRONTIER PASS, please!$" - -BattleFrontier_BattlePyramidTop_Text_2558E9: @ 82558E9 - .string "The Brave Symbol was embossed on\n" - .string "the FRONTIER PASS!$" - -BattleFrontier_BattlePyramidTop_Text_25591D: @ 825591D - .string "Young explorer!\n" - .string "I look forward to our next meeting!$" - -BattleFrontier_BattlePyramidTop_Text_255951: @ 8255951 - .string "BRANDON: …You’ve finally returned,\n" - .string "young explorer…\p" - .string "Your love of adventure seems to come\n" - .string "deep from within your heart…\p" - .string "Yes… You are exactly as I was in\n" - .string "my own youth…\p" - .string "… … …Ah…\p" - .string "The passionate!\p" - .string "The dangerous!\p" - .string "The desperate!\p" - .string "Those days of death-defying,\n" - .string "life-affirming adventures are back…$" - -BattleFrontier_BattlePyramidTop_Text_255A6D: @ 8255A6D - .string "Now, then!\p" - .string "I sense my own courage is off\n" - .string "the meter!$" - -BattleFrontier_BattlePyramidTop_Text_255AA1: @ 8255AA1 - .string "Everything you have!\n" - .string "I’m braced for it all!$" - -BattleFrontier_BattlePyramidTop_Text_255ACD: @ 8255ACD - .string "BRANDON: Hahahah!\n" - .string "Remarkable!\l" - .string "Yes, it’s grand, indeed!\p" - .string "Young explorer!\p" - .string "You’ve bested me through and through!\n" - .string "Here! I want you to have this!$" - -BattleFrontier_BattlePyramidTop_Text_255B59: @ 8255B59 - .string "The Brave Symbol took on\n" - .string "a golden shine!$" - -BattleFrontier_BattlePyramidTop_Text_255B82: @ 8255B82 - .string "Ah, yes! It just goes to show that\n" - .string "I have much to learn still!\p" - .string "May our paths cross again!\n" - .string "Farewell for now, young explorer!$" - -BattleFrontier_BattlePyramidTop_Text_255BFE: @ 8255BFE - .string "Now, when you are ready, take courage\n" - .string "and step forward.$" - |