diff options
Diffstat (limited to 'data/scripts/maps/BattleFrontier_BattleTowerBattleRoom.inc')
-rw-r--r-- | data/scripts/maps/BattleFrontier_BattleTowerBattleRoom.inc | 651 |
1 files changed, 0 insertions, 651 deletions
diff --git a/data/scripts/maps/BattleFrontier_BattleTowerBattleRoom.inc b/data/scripts/maps/BattleFrontier_BattleTowerBattleRoom.inc deleted file mode 100644 index 087752d8f..000000000 --- a/data/scripts/maps/BattleFrontier_BattleTowerBattleRoom.inc +++ /dev/null @@ -1,651 +0,0 @@ -BattleFrontier_BattleTowerBattleRoom_MapScripts:: @ 8241B40 - map_script 2, BattleFrontier_BattleTowerBattleRoom_MapScript2_241B62 - map_script 4, BattleFrontier_BattleTowerBattleRoom_MapScript2_241B4B - .byte 0 - -BattleFrontier_BattleTowerBattleRoom_MapScript2_241B4B: @ 8241B4B - map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241B55 - .2byte 0 - -BattleFrontier_BattleTowerBattleRoom_EventScript_241B55:: @ 8241B55 - setvar VAR_TEMP_1, 1 - applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_242198 - end - -BattleFrontier_BattleTowerBattleRoom_MapScript2_241B62: @ 8241B62 - map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241B6C - .2byte 0 - -BattleFrontier_BattleTowerBattleRoom_EventScript_241B6C:: @ 8241B6C - setvar VAR_TEMP_0, 1 - applymovement 255, BattleFrontier_BattleTowerBattleRoom_Movement_242179 - waitmovement 0 - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 2 - special sub_81A1780 - compare VAR_RESULT, 0 - goto_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3 - applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_24218D - waitmovement 0 - applymovement 255, BattleFrontier_BattleTowerBattleRoom_Movement_24217E - waitmovement 0 - setvar VAR_TEMP_2, 1 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 6 - setvar VAR_0x8006, 1 - special sub_81A1780 - goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F - -BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3:: @ 8241BC3 - setvar VAR_0x8004, 3 - special sub_8161F74 - addobject 1 - applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_242182 - waitmovement 0 - setvar VAR_0x8004, 7 - setvar VAR_0x8005, 0 - special sub_8161F74 - msgbox 0x2021fc4, 4 - waitmessage - call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E - switch VAR_RESULT - case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F - -BattleFrontier_BattleTowerBattleRoom_EventScript_241C03:: @ 8241C03 -BattleFrontier_BattleTowerMultiBattleRoom_EventScript_241C03:: @ 8241C03 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 0 - setvar VAR_0x8006, 4 - special sub_81A1780 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 3 - special sub_8161F74 - setvar VAR_0x8004, 3 - special sub_813BF7C - goto BattleFrontier_BattleTowerBattleRoom_EventScript_2421B8 - -BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F:: @ 8241C2F - call BattleFrontier_BattleTowerBattleRoom_EventScript_241EBA - setvar VAR_0x8004, 4 - special sub_8161F74 - switch VAR_RESULT - case 7, BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6 - applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_242188 - waitmovement 0 - removeobject 1 - setvar VAR_0x8004, 9 - special sub_81A1780 - compare VAR_RESULT, 0 - call_if 5, BattleFrontier_BattleTowerBattleRoom_EventScript_241EC3 - applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_24218D - waitmovement 0 - applymovement 255, BattleFrontier_BattleTowerBattleRoom_Movement_24217E - waitmovement 0 - msgbox BattleFrontier_BattleTowerBattleRoom_Text_242217, 4 - playfanfare MUS_ME_ASA - waitfanfare - special HealPlayerParty - -BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F:: @ 8241C8F - setvar VAR_0x8004, 9 - special sub_81A1780 - copyvar VAR_TEMP_F, VAR_RESULT - compare VAR_RESULT, 0 - goto_if 5, BattleFrontier_BattleTowerBattleRoom_EventScript_241F0A - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 2 - special sub_81A1780 - call BattleFrontier_BattleTowerBattleRoom_EventScript_241E44 - call BattleFrontier_BattleTowerBattleRoom_EventScript_23E8E0 - compare VAR_RESULT, 1 - goto_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241D0A - multichoice 19, 4, 103, 1 - switch VAR_RESULT - case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241DDC - case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241D40 - case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C - case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_241DAA - case 127, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F - -BattleFrontier_BattleTowerBattleRoom_EventScript_241D0A:: @ 8241D0A - multichoice 20, 6, 104, 1 - switch VAR_RESULT - case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241DDC - case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C - case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_241DAA - case 127, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F - -BattleFrontier_BattleTowerBattleRoom_EventScript_241D40:: @ 8241D40 - message BattleFrontier_BattleTowerBattleRoom_Text_2423A3 - waitmessage - multichoicedefault 20, 8, 94, 1, 0 - switch VAR_RESULT - case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F - case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241D72 - case 127, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F - -BattleFrontier_BattleTowerBattleRoom_EventScript_241D72:: @ 8241D72 - call BattleFrontier_BattleTowerBattleRoom_EventScript_23E8B4 - goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F - -BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C:: @ 8241D7C - msgbox BattleFrontier_BattleTowerBattleRoom_Text_2423FC, 5 - switch VAR_RESULT - case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F - case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241E22 - case 127, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F - -BattleFrontier_BattleTowerBattleRoom_EventScript_241DAA:: @ 8241DAA - message BattleFrontier_BattleTowerBattleRoom_Text_24244C - waitmessage - multichoicedefault 20, 8, 94, 1, 0 - switch VAR_RESULT - case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F - case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_24220E - case 127, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F - -BattleFrontier_BattleTowerBattleRoom_EventScript_241DDC:: @ 8241DDC - closemessage - applymovement 255, BattleFrontier_BattleTowerBattleRoom_Movement_242180 - waitmovement 0 - applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_242192 - waitmovement 0 - goto BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3 - -BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6:: @ 8241DF6 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 0 - setvar VAR_0x8006, 3 - special sub_81A1780 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 3 - special sub_8161F74 - setvar VAR_0x8004, 3 - special sub_813BF7C - goto BattleFrontier_BattleTowerBattleRoom_EventScript_2421B8 - -BattleFrontier_BattleTowerBattleRoom_EventScript_241E22:: @ 8241E22 - message BattleFrontier_BattleTowerBattleRoom_Text_242426 - waitmessage - setvar VAR_0x8004, 6 - setvar VAR_0x8005, 2 - special sub_8161F74 - playse SE_SAVE - waitse - fadescreen 1 - setvar VAR_0x8004, 4 - special sub_81A1780 - end - -BattleFrontier_BattleTowerBattleRoom_EventScript_241E44:: @ 8241E44 - copyvar VAR_TEMP_F, VAR_RESULT - switch VAR_TEMP_F - case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241E90 - case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_241E97 - case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_241E9E - case 4, BattleFrontier_BattleTowerBattleRoom_EventScript_241EA5 - case 5, BattleFrontier_BattleTowerBattleRoom_EventScript_241EAC - case 6, BattleFrontier_BattleTowerBattleRoom_EventScript_241EB3 - -BattleFrontier_BattleTowerBattleRoom_EventScript_241E90:: @ 8241E90 - message BattleFrontier_BattleTowerBattleRoom_Text_242277 - waitmessage - return - -BattleFrontier_BattleTowerBattleRoom_EventScript_241E97:: @ 8241E97 - message BattleFrontier_BattleTowerBattleRoom_Text_2422A9 - waitmessage - return - -BattleFrontier_BattleTowerBattleRoom_EventScript_241E9E:: @ 8241E9E - message BattleFrontier_BattleTowerBattleRoom_Text_2422DB - waitmessage - return - -BattleFrontier_BattleTowerBattleRoom_EventScript_241EA5:: @ 8241EA5 - message BattleFrontier_BattleTowerBattleRoom_Text_24230D - waitmessage - return - -BattleFrontier_BattleTowerBattleRoom_EventScript_241EAC:: @ 8241EAC - message BattleFrontier_BattleTowerBattleRoom_Text_24233F - waitmessage - return - -BattleFrontier_BattleTowerBattleRoom_EventScript_241EB3:: @ 8241EB3 - message BattleFrontier_BattleTowerBattleRoom_Text_242371 - waitmessage - return - -BattleFrontier_BattleArenaBattleRoom_EventScript_241EBA:: @ 8241EBA -BattleFrontier_BattleDomeLobby_EventScript_241EBA:: @ 8241EBA -BattleFrontier_BattleFactoryBattleRoom_EventScript_241EBA:: @ 8241EBA -BattleFrontier_BattlePalaceBattleRoom_EventScript_241EBA:: @ 8241EBA -BattleFrontier_BattleTowerBattleRoom2_EventScript_241EBA:: @ 8241EBA -BattleFrontier_BattleTowerBattleRoom_EventScript_241EBA:: @ 8241EBA - setvar VAR_0x8004, 17 - special sub_81A1780 - return - -BattleFrontier_BattleTowerBattleRoom_EventScript_241EC3:: @ 8241EC3 - applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_24219A - waitmovement 0 - applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_2725B6 - waitmovement 0 - playse SE_PIN - applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_272598 - waitmovement 0 - applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_27259A - waitmovement 0 - applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_2421A6 - applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_2421AB - waitmovement 0 - applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_2421A1 - waitmovement 0 - return - -BattleFrontier_BattleTowerBattleRoom_EventScript_241F0A:: @ 8241F0A - compare VAR_TEMP_2, 1 - goto_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241F22 - msgbox BattleFrontier_BattleTowerBattleRoom_Text_2424C2, 4 - setvar VAR_TEMP_2, 1 - -BattleFrontier_BattleTowerBattleRoom_EventScript_241F22:: @ 8241F22 - message BattleFrontier_BattleTowerBattleRoom_Text_242542 - waitmessage - call BattleFrontier_BattleTowerBattleRoom_EventScript_23E8E0 - compare VAR_RESULT, 1 - goto_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241F79 - multichoice 19, 4, 103, 1 - switch VAR_RESULT - case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241FAF - case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241D40 - case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C - case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_241DAA - case 127, BattleFrontier_BattleTowerBattleRoom_EventScript_241F22 - -BattleFrontier_BattleTowerBattleRoom_EventScript_241F79:: @ 8241F79 - multichoice 20, 6, 104, 1 - switch VAR_RESULT - case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241FAF - case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C - case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_241DAA - case 127, BattleFrontier_BattleTowerBattleRoom_EventScript_241F22 - -BattleFrontier_BattleTowerBattleRoom_EventScript_241FAF:: @ 8241FAF - call BattleFrontier_BattleTowerBattleRoom_EventScript_242170 - closemessage - applymovement 255, BattleFrontier_BattleTowerBattleRoom_Movement_242180 - waitmovement 0 - applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_242192 - waitmovement 0 - addobject 1 - applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_2421B2 - waitmovement 0 - switch VAR_TEMP_F - case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_242085 - case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_242029 - case 4, BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2 - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 7 - special sub_81A1780 - compare VAR_RESULT, 0 - goto_if 5, BattleFrontier_BattleTowerBattleRoom_EventScript_242029 - msgbox BattleFrontier_BattleTowerBattleRoom_Text_242579, 4 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 7 - special sub_81A1780 - -BattleFrontier_BattleTowerBattleRoom_EventScript_242029:: @ 8242029 - msgbox BattleFrontier_BattleTowerBattleRoom_Text_24268C, 4 - call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E - compare VAR_RESULT, 1 - goto_eq BattleFrontier_BattleTowerBattleRoom_EventScript_242046 - goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C03 - -BattleFrontier_BattleTowerBattleRoom_EventScript_242046:: @ 8242046 - call BattleFrontier_BattleTowerBattleRoom_EventScript_241EBA - setvar VAR_0x8004, 12 - special sub_81A1780 - compare VAR_RESULT, 0 - goto_if 5, BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6 - msgbox BattleFrontier_BattleTowerBattleRoom_Text_2426B4, 4 - playfanfare MUS_ME_SYMBOLGET - message BattleFrontier_BattleTowerBattleRoom_Text_24270E - waitmessage - waitfanfare - setvar VAR_0x8004, 13 - special sub_81A1780 - msgbox BattleFrontier_BattleTowerBattleRoom_Text_242744, 4 - goto BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6 - -BattleFrontier_BattleTowerBattleRoom_EventScript_242085:: @ 8242085 - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 7 - special sub_81A1780 - compare VAR_RESULT, 0 - goto_if 5, BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2 - msgbox BattleFrontier_BattleTowerBattleRoom_Text_2427F9, 4 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 7 - special sub_81A1780 - -BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2:: @ 82420B2 - msgbox BattleFrontier_BattleTowerBattleRoom_Text_2428E0, 4 - call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E - compare VAR_RESULT, 1 - goto_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2420CF - goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C03 - -BattleFrontier_BattleTowerBattleRoom_EventScript_2420CF:: @ 82420CF - call BattleFrontier_BattleTowerBattleRoom_EventScript_241EBA - setvar VAR_0x8004, 12 - special sub_81A1780 - compare VAR_RESULT, 2 - goto_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6 - msgbox BattleFrontier_BattleTowerBattleRoom_Text_2428F7, 4 - playfanfare MUS_ME_SYMBOLGET - message BattleFrontier_BattleTowerBattleRoom_Text_242932 - waitmessage - waitfanfare - setvar VAR_0x8004, 13 - special sub_81A1780 - msgbox BattleFrontier_BattleTowerBattleRoom_Text_24295D, 4 - goto BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6 - -BattleFrontier_BattleTowerBattleRoom2_EventScript_24210E:: @ 824210E -BattleFrontier_BattleTowerBattleRoom_EventScript_24210E:: @ 824210E - closemessage - setvar VAR_TEMP_2, 0 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 6 - setvar VAR_0x8006, 0 - special sub_81A1780 - special HealPlayerParty - setvar VAR_0x8004, 0 - setvar VAR_0x8005, 0 - special sub_8163AC4 - waitstate - copyvar VAR_0x8004, VAR_0x40CE - compare VAR_0x8004, 3 - goto_eq BattleFrontier_BattleTowerBattleRoom_EventScript_24215A - setvar VAR_0x8004, 18 - special sub_81A1780 - special HealPlayerParty - setvar VAR_0x8004, 21 - special sub_81A1780 - -BattleFrontier_BattleTowerBattleRoom_EventScript_24215A:: @ 824215A - setvar VAR_0x8004, 15 - special sub_8161F74 - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 5 - special sub_81A1780 - return - -BattleFrontier_BattleArenaBattleRoom_EventScript_242170:: @ 8242170 -BattleFrontier_BattleDomeBattleRoom_EventScript_242170:: @ 8242170 -BattleFrontier_BattleFactoryBattleRoom_EventScript_242170:: @ 8242170 -BattleFrontier_BattlePalaceBattleRoom_EventScript_242170:: @ 8242170 -BattleFrontier_BattlePyramidTop_EventScript_242170:: @ 8242170 -BattleFrontier_BattleTowerBattleRoom_EventScript_242170:: @ 8242170 - setvar VAR_0x8004, 22 - special sub_81A1780 - return - -BattleFrontier_BattleTowerBattleRoom_Movement_242179: @ 8242179 - walk_up - walk_up - walk_up - face_right - step_end - -BattleFrontier_BattleTowerBattleRoom_Movement_24217E: @ 824217E - face_down - step_end - -BattleFrontier_BattleTowerBattleRoom_Movement_242180: @ 8242180 - face_right - step_end - -BattleFrontier_BattleTowerBattleRoom_Movement_242182: @ 8242182 - walk_down - walk_down - walk_down - walk_down - face_left - step_end - -BattleFrontier_BattleTowerBattleRoom_Movement_242188: @ 8242188 - walk_up - walk_up - walk_up - walk_up - step_end - -BattleFrontier_BattleTowerBattleRoom_Movement_24218D: @ 824218D - walk_right - walk_right - walk_right - walk_up - step_end - -BattleFrontier_BattleTowerBattleRoom_Movement_242192: @ 8242192 - walk_down - walk_left - walk_left - walk_left - face_right - step_end - -BattleFrontier_BattleTowerBattleRoom_Movement_242198: @ 8242198 - set_invisible - step_end - -BattleFrontier_BattleTowerBattleRoom_Movement_24219A: @ 824219A - set_visible - delay_16 - walk_up - walk_left - walk_left - delay_8 - step_end - -BattleFrontier_BattleTowerBattleRoom_Movement_2421A1: @ 82421A1 - walk_right - walk_right - walk_down - set_invisible - step_end - -BattleFrontier_BattleTowerBattleRoom_Movement_2421A6: @ 82421A6 - delay_16 - delay_16 - delay_16 - delay_16 - step_end - -BattleFrontier_BattleTowerBattleRoom_Movement_2421AB: @ 82421AB - face_right - delay_16 - delay_16 - delay_16 - delay_16 - walk_in_place_right - step_end - -BattleFrontier_BattleTowerBattleRoom_Movement_2421B2: @ 82421B2 - walk_slow_down - walk_slow_down - walk_slow_down - walk_slow_down - face_left - step_end - -BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8:: @ 82421B8 -BattleFrontier_BattleTowerBattleRoom_EventScript_2421B8:: @ 82421B8 - copyvar VAR_RESULT, VAR_0x40CE - compare VAR_RESULT, 1 - goto_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2421E8 - compare VAR_RESULT, 2 - goto_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2421F2 - compare VAR_RESULT, 3 - goto_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2421FC - warp BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 6, 6 - waitstate - end - -BattleFrontier_BattleTowerBattleRoom_EventScript_2421E8:: @ 82421E8 - warp BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 10, 6 - waitstate - end - -BattleFrontier_BattleTowerBattleRoom_EventScript_2421F2:: @ 82421F2 - warp BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 14, 6 - waitstate - end - -BattleFrontier_BattleTowerBattleRoom_EventScript_2421FC:: @ 82421FC - setvar VAR_0x8004, 13 - special sub_8161F74 - warp BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 18, 6 - waitstate - end - -BattleFrontier_BattleTowerBattleRoom_EventScript_24220E:: @ 824220E - setflag FLAG_0x077 - goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C03 - end - -BattleFrontier_BattleTowerBattleRoom2_Text_242217: @ 8242217 -BattleFrontier_BattleTowerBattleRoom_Text_242217: @ 8242217 - .string "We will restore your POKéMON to\n" - .string "full health.$" - -BattleFrontier_BattleTowerBattleRoom_Text_242244: @ 8242244 - .string "You will be facing opponent no. {STR_VAR_1}.\n" - .string "Are you ready?$" - -BattleFrontier_BattleTowerBattleRoom_Text_242277: @ 8242277 - .string "You will be facing opponent no. 2.\n" - .string "Are you ready?$" - -BattleFrontier_BattleTowerBattleRoom_Text_2422A9: @ 82422A9 - .string "You will be facing opponent no. 3.\n" - .string "Are you ready?$" - -BattleFrontier_BattleTowerBattleRoom_Text_2422DB: @ 82422DB - .string "You will be facing opponent no. 4.\n" - .string "Are you ready?$" - -BattleFrontier_BattleTowerBattleRoom_Text_24230D: @ 824230D - .string "You will be facing opponent no. 5.\n" - .string "Are you ready?$" - -BattleFrontier_BattleTowerBattleRoom_Text_24233F: @ 824233F - .string "You will be facing opponent no. 6.\n" - .string "Are you ready?$" - -BattleFrontier_BattleTowerBattleRoom_Text_242371: @ 8242371 - .string "You will be facing opponent no. 7.\n" - .string "Are you ready?$" - -BattleFrontier_BattleTowerBattleRoom2_Text_2423A3: @ 82423A3 -BattleFrontier_BattleTowerBattleRoom_Text_2423A3: @ 82423A3 - .string "Record your battle on your\n" - .string "FRONTIER PASS?$" - -BattleFrontier_BattleTowerLobby_Text_2423CD: @ 82423CD - .string "{PLAYER}’s battle was recorded\n" - .string "on the FRONTIER PASS.$" - -BattleFrontier_BattleTowerBattleRoom2_Text_2423FC: @ 82423FC -BattleFrontier_BattleTowerBattleRoom_Text_2423FC: @ 82423FC - .string "Would you like to save and\n" - .string "quit the game?$" - -BattleFrontier_BattleTowerBattleRoom2_Text_242426: @ 8242426 -BattleFrontier_BattleTowerBattleRoom_Text_242426: @ 8242426 - .string "Saving your battle data.\n" - .string "Please wait.$" - -BattleFrontier_BattleTowerBattleRoom2_Text_24244C: @ 824244C -BattleFrontier_BattleTowerBattleRoom_Text_24244C: @ 824244C - .string "Would you like to cancel your BATTLE\n" - .string "ROOM challenge?$" - -gText_BattleRecordCouldntBeSaved:: @ 8242481 - .string "There was an error of some sort.\n" - .string "Your record could not be saved.$" - -BattleFrontier_BattleTowerBattleRoom_Text_2424C2: @ 82424C2 - .string "Excuse me, but…\p" - .string "Our leader, the SALON MAIDEN, is on\n" - .string "her way here in hopes of battling you.\p" - .string "She should be arriving very shortly.$" - -BattleFrontier_BattleTowerBattleRoom_Text_242542: @ 8242542 - .string "You will be facing the SALON MAIDEN.\n" - .string "Are you prepared?$" - -BattleFrontier_BattleTowerBattleRoom_Text_242579: @ 8242579 - .string "Greetings…\n" - .string "My name is ANABEL.\p" - .string "I am the SALON MAIDEN, and I am in\n" - .string "charge of running the BATTLE TOWER…\p" - .string "I have heard several rumors\n" - .string "about you…\p" - .string "In all honesty, what I have heard does\n" - .string "not seem attractive in any way…\p" - .string "The reason I’ve come to see you…\n" - .string "Well, there is but one reason…$" - -BattleFrontier_BattleTowerBattleRoom_Text_24268C: @ 824268C - .string "Let me see your talent in\n" - .string "its entirety…$" - -BattleFrontier_BattleTowerBattleRoom_Text_2426B4: @ 82426B4 - .string "ANABEL: Fufufu, nicely done…\p" - .string "Your FRONTIER PASS, please…\n" - .string "Your talent shall be recognized.$" - -BattleFrontier_BattleTowerBattleRoom_Text_24270E: @ 824270E - .string "The Ability Symbol was embossed on\n" - .string "the FRONTIER PASS!$" - -BattleFrontier_BattleTowerBattleRoom_Text_242744: @ 8242744 - .string "… … … … … …\p" - .string "You have confidence in your POKéMON\n" - .string "battling talent, don’t you?\p" - .string "I urge you to keep battling and\n" - .string "keep on winning.\p" - .string "I will be waiting for you.\n" - .string "Until the next time we meet…$" - -BattleFrontier_BattleTowerBattleRoom_Text_2427F9: @ 82427F9 - .string "ANABEL: You really did come back to\n" - .string "see me…\p" - .string "… … … … … …\p" - .string "You’ve won straight matches to see me…\n" - .string "I won’t have to hold back against you…\p" - .string "It’s been too long now…\p" - .string "Too long since I’ve been able to battle\n" - .string "without thinking about anything…$" - -BattleFrontier_BattleTowerBattleRoom_Text_2428E0: @ 82428E0 - .string "Let’s begin, shall we?$" - -BattleFrontier_BattleTowerBattleRoom_Text_2428F7: @ 82428F7 - .string "ANABEL: Fufu, congratulations…\n" - .string "Your FRONTIER PASS, please…$" - -BattleFrontier_BattleTowerBattleRoom_Text_242932: @ 8242932 - .string "The Ability Symbol took on\n" - .string "a golden shine!$" - -BattleFrontier_BattleTowerBattleRoom_Text_24295D: @ 824295D - .string "That was fun…\p" - .string "I have never had a POKéMON battle\n" - .string "so enjoyable before…\p" - .string "I wish I could battle with you again…$" - |